diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index 3d00ce80..ad4fbb61 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -23340,6 +23340,8 @@ character_density = 2 fixture = ku0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader fixture = ku0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment +; Yokohama Shipyard + [MBase] nickname = Ku01_03_Base local_faction = co_shi_grp diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_bar.ini index 1d2b8b85..daaac8d6 100644 --- a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_bar.ini +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_bar.ini @@ -35,6 +35,11 @@ behavior = ExitDoor room_switch = Deck set_virtual_room = Equipment +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + [Hotspot] name = IDS_HOTSPOT_NEWSVENDOR behavior = NewsVendor diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_deck.ini index 96e18765..a13c8455 100644 --- a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_deck.ini +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_deck.ini @@ -32,6 +32,11 @@ name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM behavior = VirtualRoom room_switch = Equipment +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + [Hotspot] name = IDS_NN_REPAIR_YOUR_SHIP behavior = Repair