Add asteroid and debris configurations for LI06 system
- Created LI06_asteroid_001.ini to define asteroid properties, textures, and lootable zones. - Created LI06_debris_001.ini to define debris field properties, textures, and lootable zones. - Updated LI06_mojavedustcloud_01.ini to remove unnecessary exclusions. - Modified LI06_03_Base.ini to change the starting room and adjust price variance. - Updated bar and deck room configurations to reflect new scripts and ambient scenes. - Removed redundant deck2 room and adjusted hotspots for better navigation. - Updated LI06.ini to include new asteroid and debris zones. - Adjusted various object positions and properties within the LI06 system. - Added new info cards for the Dustcloud Field and the hidden pirate base.
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@@ -69,9 +69,6 @@ exclude_billboards = 1
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exclude_dynamic_asteroids = 1
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exclusion = Zone_LI06_to_LI07_hole
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exclusion = Zone_LI06_mojavedustcloud_01_exclusion_1
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exclude_billboards = 1
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exclude_dynamic_asteroids = 1
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[DynamicAsteroids]
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asteroid = DAsteroid_lava02
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