Balance Shields + Armor Protections

This commit is contained in:
D4rkl1ght3r
2025-12-23 18:54:50 +01:00
parent ed80a70ceb
commit 06b15e7511
5 changed files with 90 additions and 7 deletions

View File

@@ -13877,6 +13877,8 @@ MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_02, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_03, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_04, 6, -1, 10, 10, 0, 1
MarketGood = shield02_mark10_hf, 0, -1, 10, 10, 0, 1
MarketGood = shield02_mark09_hf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_lf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_lf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_lf, 2, -1, 10, 10, 0, 1
@@ -14048,6 +14050,8 @@ MarketGood = shield03_mark03_hf, 2, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_fr, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_fr, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_fr, 2, -1, 10, 10, 0, 1
MarketGood = shield01_mark08_hf, 0, -1, 10, 10, 0, 1
MarketGood = or_gun01_mark05, 0, -0.2, 10, 10, 0, 1
MarketGood = rh_gun01_mark04, 0, -0.2, 10, 10, 0, 1
MarketGood = li_gun01_mark02, 0, -0.2, 10, 10, 0, 1
MarketGood = li_gun01_mark03, 2, 0.1, 10, 10, 0, 1

View File

@@ -446,6 +446,23 @@ thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
; Energy Core Extension
[Power]
nickname = energy_core_extension
ids_name = 299501
ids_info = 299502
volume = 0
mass = 0
hp_type = hp_elite_power_special_2
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 300
charge_rate = 150
thrust_capacity = 0
thrust_charge_rate = 0
lootable = true
[Scanner]
nickname = ge_s_scanner_01
ids_name = 263750
@@ -794,7 +811,23 @@ ids_name = 222150
ids_info = 222222
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.020000
hit_pts_scale = 1.120000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
lootable = true
; Heavy Protection Armor
[Armor]
nickname = heavy_protection_armor
ids_name = 222155
ids_info = 222227
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.240000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
@@ -810,7 +843,7 @@ ids_name = 222151
ids_info = 222223
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.050000
hit_pts_scale = 1.360000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
@@ -826,7 +859,7 @@ ids_name = 222152
ids_info = 222224
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.030000
hit_pts_scale = 1.360000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
@@ -842,7 +875,7 @@ ids_name = 222153
ids_info = 222225
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.030000
hit_pts_scale = 1.360000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
@@ -858,7 +891,7 @@ ids_name = 222154
ids_info = 222226
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.030000
hit_pts_scale = 1.360000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat

View File

@@ -202,6 +202,34 @@ combinable = false
shop_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
; Heavy Protection Armor
[Good]
nickname = heavy_protection_armor
equipment = heavy_protection_armor
ids_name = 222155
ids_info = 222227
category = equipment
price = 100000
item_icon = Equipment\models\commodities\nn_icons\EQUIPICON__light_protection_armor.3db
combinable = false
shop_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
; Energy Core Extension
[Good]
nickname = energy_core_extension
equipment = energy_core_extension
ids_name = 299501
ids_info = 299502
category = equipment
price = 100000
item_icon = Equipment\models\commodities\nn_icons\EQUIPICON__light_protection_armor.3db
combinable = false
shop_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
; Nomad Reactive Armor
[Good]

View File

@@ -767,6 +767,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = false
; Barrier Molecular Shield
[ShieldGenerator]
nickname = npc_shield02_mark09
ids_name = 263777
@@ -799,6 +801,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = false
; Adv. Barrier Molecular Shield
[ShieldGenerator]
nickname = npc_shield02_mark10
ids_name = 263778
@@ -1695,6 +1699,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
; Adv. Protector H. F. Shield
[ShieldGenerator]
nickname = shield01_mark08_hf
ids_name = 263806
@@ -1727,6 +1733,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
; Champion H. F. Shield
[ShieldGenerator]
nickname = shield01_mark09_hf
ids_name = 263807
@@ -1759,6 +1767,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
; Adv. Champion H. F. Shield
[ShieldGenerator]
nickname = shield01_mark10_hf
ids_name = 263808
@@ -2687,6 +2697,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
; Barrier H. F. Shield
[ShieldGenerator]
nickname = shield02_mark09_hf
ids_name = 263837
@@ -2719,6 +2731,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
; Adv. Barrier H. F. Shield
[ShieldGenerator]
nickname = shield02_mark10_hf
ids_name = 263838
@@ -4319,8 +4333,8 @@ parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
regeneration_rate = 190
max_capacity = 8460
regeneration_rate = 245.3
max_capacity = 10860
toughness = 82.8
hp_type = hp_elite_shield_special_10
offline_rebuild_time = 12