Add Manhattan Bartender Rumors

This commit is contained in:
D4rkl1ght3r
2026-01-11 19:06:45 +01:00
parent b17508f5f5
commit 09eb83efaa
2 changed files with 21 additions and 2 deletions

View File

@@ -317,6 +317,11 @@ bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100 bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100 bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 9, 479110
rumor = base_0_rank, mission_end, 8, 479101
rumor = base_0_rank, mission_end, 7, 479103
rumor = base_0_rank, mission_end, 6, 479102
rumor = base_0_rank, mission_end, 5, 479100
rumor = base_0_rank, mission_end, 2, 131231 rumor = base_0_rank, mission_end, 2, 131231
rumor = base_0_rank, mission_end, 2, 131232 rumor = base_0_rank, mission_end, 2, 131232
rumor = base_0_rank, mission_end, 3, 131233 rumor = base_0_rank, mission_end, 3, 131233

View File

@@ -218,7 +218,7 @@ rem.AddInfoCard(474102, "Fly to Sector D5")
rem.AddInfoCard(480000, "Mission Result: Success") rem.AddInfoCard(479000, "Mission Result: Success")
-- Story Arc - Tutorial Liberty (Planet Manhattan - Li01_01_Base) -- Story Arc - Tutorial Liberty (Planet Manhattan - Li01_01_Base)
rem.AddInfoCard(475001, "Tutorial - Manhattan (Liberty)") rem.AddInfoCard(475001, "Tutorial - Manhattan (Liberty)")
@@ -227,6 +227,19 @@ rem.AddInfoCard(475003, "Launch into Space")
rem.AddInfoCard(475004, "Follow King's instructions") rem.AddInfoCard(475004, "Follow King's instructions")
-- Infocards Rumors
rem.AddInfoCard(479100, "<RDL><PUSH/><TEXT>The first arrival in the Sirius Sector was the Liberty. They found an area rich in resources but lacking in habitable planets. With fifty systems at their fingertips, they settled on those near the center of Sirius where the highest number of main sequence stars and Earth-like planets existed.</TEXT><PARA/><TEXT></TEXT><PARA/><TEXT>Eventually they made planetfall in a system they christened New York. Here they began the difficult task of rebuilding civilization, two full years before any other sleeper ship arrived.</TEXT><PARA/><POP/></RDL>")
rem.AddInfoCard(479101, "<RDL><PUSH/><TEXT>In memory of their lost history, they named many of their new cities, planets, and natural features after those in their home country back on earth, in an attempt to maintain at least some of their former cultural identity.</TEXT><PARA/><TEXT></TEXT><PARA/><TEXT>Distances within the Sirius sector were great, and for the first one hundred years the four houses existed in relative isolation, allowing their historical cultural identities to reemerge, after several centuries of increasing homogenization during the final period of human civilization on Earth.</TEXT><PARA/><POP/></RDL>")
rem.AddInfoCard(479102, "<RDL><PUSH/><TEXT>The subsequent mass unemployment of many of the industrial workers in the Sirius sector has led to a sharp increase in the criminal element. </TEXT><PARA/><POP/></RDL>")
rem.AddInfoCard(479103, "<RDL><PUSH/><TEXT>New York is at the geographical center of the Sirius sector. The most exploited system of the Sirius sector, New York was intensively mined into the second century, when Colorado's richer fields became the mainstay of Liberty industrial might.</TEXT><PARA/><TEXT></TEXT><PARA/><TEXT>Now all that remains are vast debris fields, which have become havens for criminals.</TEXT><PARA/><TEXT></TEXT><PARA/><TEXT>Diamonds, precious metals, luxury foods, alien artifacts, and drugs from around the sector flow into the consumption capitol that is Manhattan. </TEXT><PARA/><POP/></RDL>")
rem.AddInfoCard(479110, "<RDL><PUSH/><TEXT>In the first years of settlement on Manhattan, Liberty scientists had stumbled across a great secret. They were not the first inhabitants of the planet. A strange vault of alien construction was unearthed during routine construction work. Codenamed Ageira I, it took several years to decipher the lock and unseal the contents of the vault. Inside they found strange artifacts.</TEXT><PARA/><TEXT>The information contained in the alien artifacts would be an enormous boon to all of humanity - while insuring that Liberty remained the dominant economic force in the Sirius Sector at the same time. It might take centuries to decipher all of it, maybe even longer, but even the most basic fragments of the alien technology were far in advance of our own.</TEXT><PARA/><TEXT></TEXT><PARA/><TEXT> From Ageira I would emerge Jump Gates, Trade Lanes, and the super-advanced propulsion technologies and materials needed to create a new class of ships that would insure future Liberty economic and military dominance.</TEXT><PARA/><TEXT>The Jump Gates and subsequent Trade Lanes had a profound impact on the nature of trade between the houses, forcing wrenching change in resource extraction and manufacturing industries as it became more economically viable to ship raw materials and manufactured goods over extremely long distances. </TEXT><PARA/><POP/></RDL>")
-- Infocards Bases -- Infocards Bases
rem.AddInfoCard(262040, "Safe Dock") -- Bw11_01_Base rem.AddInfoCard(262040, "Safe Dock") -- Bw11_01_Base
@@ -310,7 +323,8 @@ rem.AddInfoCard(524296, [[<RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/>
-- Prospector -- Prospector
rem.AddInfoCard(490000, "Prospector") rem.AddInfoCard(490000, "Prospector")
rem.AddInfoCard(490001, [[<RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 9200</TEXT><PARA/><TEXT>Cargo Space: 40</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 63/63</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(490001, [[<RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 9200</TEXT><PARA/><TEXT>Cargo Space: 40</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 63/63</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(490002, [[<RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>BDR-337 "Prospector" Liberty Heavy Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This fighter is designed for unparalleled surveillance and scouting in the depths of space. Equipped with cutting-edge sensor arrays and lightweight armor, it moves silently through the stars, gathering critical intelligence without detection. Its superior maneuverability and compact design make it the perfect asset for recon operations. No other craft matches its ability to scout, observe, and report from the farthest reaches of space.</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(490002, [[<RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>DSR-409 "Prospector" Liberty Heavy Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This fighter is designed for unparalleled surveillance and scouting in the depths of space. Equipped with cutting-edge sensor arrays and lightweight armor, it moves silently through the stars, gathering critical intelligence without detection. Its superior maneuverability and compact design make it the perfect asset for recon operations. No other craft matches its ability to scout, observe, and report from the farthest reaches of space.</TEXT><PARA/><POP/></RDL>]])
-- DSR = Deep Space Recon
rem.AddInfoCard(490003, [[<RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>9200</TEXT><PARA/><TEXT>40</TEXT><PARA/><TEXT>63/63</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(490003, [[<RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>9200</TEXT><PARA/><TEXT>40</TEXT><PARA/><TEXT>63/63</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])