From 0cf9d384cdab7394989f58d13a015580f26fda3a Mon Sep 17 00:00:00 2001 From: FlatHack Date: Mon, 15 Jun 2026 23:01:58 +0200 Subject: [PATCH] Update LI06 system object configurations and add new wreck infocards --- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 53 ++++++++++++----------------- EXE/REM/Lua/Infocards.lua | 10 ++++++ 2 files changed, 32 insertions(+), 31 deletions(-) diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index b03b8441..8d7787ae 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -2403,10 +2403,10 @@ faction = li_n_grp, 1.000000 nickname = LI06_suprise_li_fighter_01 pos = 28785, 0, 28362 visit = 16 -ids_info = 66401 -rotate = 0, 0, 0 +ids_info = 320027 +rotate = 0.000000, 45.000000, 0.000000 archetype = suprise_li_fighter -ids_name = 0 +ids_name = 320026 loadout = li_p_li_fighter_loadout01 [Object] @@ -2419,54 +2419,34 @@ archetype = suprise_li_freighter ids_name = 0 loadout = co_li_freighter_loadout01 -[Object] -nickname = LI06_suprise_ku_freighter_01 -pos = 25281, 0, 22294 -visit = 16 -ids_info = 66401 -rotate = 0, 0, 0 -archetype = suprise_ku_freighter -ids_name = 0 -loadout = co_ku_freighter_loadout02 - -[Object] -nickname = LI06_suprise_ge_fighter4_01 -pos = 31093, 0, 18105 -visit = 16 -ids_info = 66401 -rotate = 0, 0, 0 -archetype = suprise_ge_fighter4 -ids_name = 0 -loadout = gd_z_ge_fighter4_loadout01 - [Object] nickname = LI06_suprise_bw_freighter_01 pos = 29640, 0, 24259 visit = 16 -ids_info = 66401 -rotate = 0, 0, 0 +ids_info = 320025 +rotate = 0.000000, -66.000000, 0.000000 archetype = suprise_bw_freighter -ids_name = 0 +ids_name = 320024 loadout = gd_z_bw_freighter_loadout02 [Object] nickname = LI06_suprise_ge_train_01 pos = 34768, 0, 22037 visit = 16 -ids_info = 66401 -rotate = 0, 0, 0 +ids_info = 320029 +rotate = -7.000000, 45.000000, 33.000000 archetype = suprise_ge_train -ids_name = 0 +ids_name = 320028 loadout = gd_gm_ge_large_train_loadout01 [Object] nickname = LI06_suprise_pi_freighter_01 pos = 22888, 0, 26823 visit = 16 -ids_info = 66401 +ids_info = 320023 rotate = 0, 0, 0 archetype = suprise_pi_freighter -ids_name = 0 +ids_name = 320022 loadout = fc_lr_pi_freighter_loadout03 [Object] @@ -2955,6 +2935,7 @@ comment = Debris Field spacedust = asteroiddust spacedust_maxparticles = 50 sort = 99 +interference = 0.70000 [Object] nickname = LI06_Weapon_Platform_001 @@ -2983,3 +2964,13 @@ difficulty_level = 6 loadout = pirate_weapon_platform2_pi_02 pilot = pilot_solar_hard visit = 0 + +[Object] +nickname = LI06_Wreck_001 +pos = 30204.531250, 0.000000, 19081.445313 +rotate = -23, 34, 80 +archetype = suprise_pi_fighter +loadout = SECRET_lr_pi_fighter_li04 +visit = 0 +ids_name = 320020 +ids_info = 320021 diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua index 0314ca26..f8e2f470 100644 --- a/EXE/REM/Lua/Infocards.lua +++ b/EXE/REM/Lua/Infocards.lua @@ -725,6 +725,16 @@ rem.AddInfoCard(320016, "Perry") rem.AddInfoCard(320017, [[The wreckage of the Corsair Fighter PerryThere's no information about him. He's like a shadow in that appears at a certain time.]]) rem.AddInfoCard(320018, "Scarab") rem.AddInfoCard(320019, [[The wreckage of the Rogue Fighter ScarabThere's no information about this wreckage.]]) +rem.AddInfoCard(320020, "Dustrunner") +rem.AddInfoCard(320021, [[The wreckage of the Rogue Fighter Dustrunner, which was found drifting deep in the debris field near Station Hoover. Its transponder was wiped before the ship went dark, and the only trace left behind was a trail of scorched fragments leading toward the pirate lanes.]]) +rem.AddInfoCard(320022, "High Roller") +rem.AddInfoCard(320023, [[The wreckage of the Pirate Fighter High Roller, a raider that tried to ambush traffic near Las Vegas and paid for the attempt with a broken hull and a silent cockpit. The ship still carries damaged casino markings, likely taken from one of the crews that used the wreck field as a hiding place.]]) +rem.AddInfoCard(320024, "Free Port") +rem.AddInfoCard(320025, [[The wreckage of the Zoner Freighter Free Port, which was lost while carrying supplies to the Las Vegas underground facilities. The ship was found broken apart in the outer debris lanes, with its cargo pods stripped clean and its navigation systems destroyed beyond recovery.]]) +rem.AddInfoCard(320026, "Checkpoint") +rem.AddInfoCard(320027, [[The wreckage of the Police Light Fighter Checkpoint, a patrol craft that vanished after entering the debris field in pursuit of a Rogue scout. The fighters that followed later found only a shattered frame and enough broken sensors to suggest the ship was ambushed from both sides.]]) +rem.AddInfoCard(320028, "Bellwether") +rem.AddInfoCard(320029, [[The wreckage of the Large Transport Bellwether, which was assigned to move supplies into the underground city before it vanished without a distress call. The wreck is badly scorched, suggesting the ship was hit by long-range fire before the final impact in the debris field.]]) -- REM NEWS