story_arc1_m02 AddjAct
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@@ -242,6 +242,7 @@ Act_ActTrig = t_harrison_mission_success2
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[Trigger]
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[Trigger]
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nickname = t_harrison_mission_success2
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nickname = t_harrison_mission_success2
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Cnd_BaseEnter = players, Li01_12_Base
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Cnd_BaseEnter = players, Li01_12_Base
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Act_AdjAcct = players, 100000 ; the actual payout
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Act_PopUpDialog = players, 458760, 458769
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Act_PopUpDialog = players, 458760, 458769
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Act_LeaveMsn = players, Success ; the interlude is over: records li_arc_chapter_1_m01
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Act_LeaveMsn = players, Success ; the interlude is over: records li_arc_chapter_1_m01
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Act_TerminateMsn
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Act_TerminateMsn
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