Add cv02 part entries
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@@ -9757,4 +9757,45 @@ hp_type = hp_turret_special_1, HpTurret01
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hp_type = hp_torpedo_special_1, HpTorpedo01
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hp_type = hp_torpedo_special_1, HpTorpedo01
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hp_type = hp_torpedo_special_2, HpTorpedo01
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hp_type = hp_torpedo_special_2, HpTorpedo01
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[CollisionGroup]
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obj = cv02_port_wing_lod1
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separable
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parent_impulse = 120
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child_impulse = 60
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debris_type = debris_small_ship
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separation_explosion = explosion_small_ship_breakoff
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mass = 5
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type = Port_Wing
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dmg_hp = DpDmg_portwing
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dmg_obj = cv_fighter4_port_wing_cap
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hit_pts = 2475
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root_health_proxy = true
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[CollisionGroup]
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obj = cv02_star_wing_lod1
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separable
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parent_impulse = 120
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child_impulse = 60
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debris_type = debris_small_ship
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separation_explosion = explosion_small_ship_breakoff
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mass = 5
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type = Starboard_Wing
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dmg_hp = DpDmg_starwing
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dmg_obj = cv_fighter4_star_wing_cap
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hit_pts = 2475
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root_health_proxy = true
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[CollisionGroup]
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obj = cv02_topfin_lod1
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separable
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parent_impulse = 120
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child_impulse = 60
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debris_type = debris_small_ship
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separation_explosion = explosion_small_ship_breakoff
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mass = 5
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type = Top_Fin
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dmg_hp = DpDmg_topfin
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dmg_obj = cv_fighter5_top_wing_cap
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hit_pts = 3135
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root_health_proxy = true
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