Add Blueprint Commodities

This commit is contained in:
D4rkl1ght3r
2024-09-12 22:25:03 +02:00
parent 74bbf637bf
commit 12d0f075f1
4 changed files with 63 additions and 6 deletions

View File

@@ -249,6 +249,41 @@ item_icon = Equipment\models\commodities\nn_icons\commod_cyancrystal.3db
jump_dist = 2
; Weapon Primary Blueprint
[Good]
nickname = commodity_weapon_primary_blueprint
equipment = commodity_weapon_primary_blueprint
msg_id_prefix = gcs_gen_commodity_weapon_primary_blueprint
category = commodity
price = 25000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
jump_dist = 2
; Weapon Secondary Blueprint
[Good]
nickname = commodity_weapon_secondary_blueprint
equipment = commodity_weapon_secondary_blueprint
msg_id_prefix = gcs_gen_commodity_secondary_blueprint
category = commodity
price = 50000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; Vips
[Good]

View File

@@ -582,6 +582,7 @@ decay_per_second = 0
volume = 1
hit_pts = 250
; Weapon Crystals
; Blue Crystal
@@ -597,7 +598,6 @@ decay_per_second = 0
volume = 1
hit_pts = 250
; Yellow Crystal
[Commodity]
@@ -611,7 +611,6 @@ decay_per_second = 0
volume = 1
hit_pts = 250
; Purple Crystal
[Commodity]
@@ -625,7 +624,6 @@ decay_per_second = 0
volume = 1
hit_pts = 250
; Red Crystal
[Commodity]
@@ -639,7 +637,6 @@ decay_per_second = 0
volume = 1
hit_pts = 250
; Orange Crystal
[Commodity]
@@ -653,7 +650,6 @@ decay_per_second = 0
volume = 1
hit_pts = 250
; Green Crystal
[Commodity]
@@ -667,7 +663,6 @@ decay_per_second = 0
volume = 1
hit_pts = 250
; Cyan Crystal
[Commodity]
@@ -682,6 +677,33 @@ volume = 1
hit_pts = 250
; Weapon Primary Blueprint
[Commodity]
nickname = commodity_weapon_primary_blueprint
ids_name = 222007
ids_info = 221897
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; Weapon Secondary Blueprint
[Commodity]
nickname = commodity_weapon_secondary_blueprint
ids_name = 222008
ids_info = 221898
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; Vip