Add Weapons Commentaries

This commit is contained in:
D4rkl1ght3r
2025-10-11 10:37:48 +02:00
parent fb27ce1d7d
commit 1547f66e99
2 changed files with 443 additions and 0 deletions

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@@ -2391,6 +2391,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Barrager Turret Mk III
[Munition]
nickname = fc_j_turret01_mark03_ammo
hp_type = hp_gun
@@ -2438,6 +2440,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Azrael
[Munition]
nickname = fc_lr_gun01_mark01_ammo
hp_type = hp_gun
@@ -2485,6 +2489,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Drail
[Munition]
nickname = fc_lr_gun01_mark02_ammo
hp_type = hp_gun
@@ -2532,6 +2538,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Raphael
[Munition]
nickname = fc_lr_gun01_mark03_ammo
hp_type = hp_gun
@@ -2579,6 +2587,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Usiel
[Munition]
nickname = fc_lr_gun01_mark04_ammo
hp_type = hp_gun
@@ -2626,6 +2636,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Vassago
[Munition]
nickname = fc_lr_gun01_mark05_ammo
hp_type = hp_gun
@@ -2673,6 +2685,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Zaphiel Turret
[Munition]
nickname = fc_lr_turret01_mark01_ammo
hp_type = hp_gun
@@ -3616,6 +3630,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Angelito Mk I
[Munition]
nickname = fc_c_gun01_mark01_ammo
hp_type = hp_gun
@@ -3710,6 +3726,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Angelito Mk III
[Munition]
nickname = fc_c_gun01_mark03_ammo
hp_type = hp_gun
@@ -3756,6 +3774,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Salamanca Mk I
[Munition]
nickname = fc_c_gun01_mark04_ammo
hp_type = hp_gun
@@ -3802,6 +3822,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Salamanca Mk II
[Munition]
nickname = fc_c_gun01_mark05_ammo
hp_type = hp_gun
@@ -3848,6 +3870,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Borroco
[Munition]
nickname = fc_c_gun02_mark01_ammo
hp_type = hp_gun
@@ -3895,6 +3919,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Rapier
[Munition]
nickname = fc_c_gun02_mark02_ammo
hp_type = hp_gun
@@ -3942,6 +3968,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Tizona del Cid
[Munition]
nickname = fc_c_gun02_mark03_ammo
hp_type = hp_gun
@@ -3989,6 +4017,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Angelito Turret Mk I
[Munition]
nickname = fc_c_turret01_mark01_ammo
hp_type = hp_gun
@@ -4036,6 +4066,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Angelito Turret Mk II
[Munition]
nickname = fc_c_turret01_mark02_ammo
hp_type = hp_gun
@@ -4083,6 +4115,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Salamanca Turret
[Munition]
nickname = fc_c_turret01_mark03_ammo
hp_type = hp_gun
@@ -4130,6 +4164,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Borroco Turret
[Munition]
nickname = fc_c_turret02_mark01_ammo
hp_type = hp_gun
@@ -4177,6 +4213,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Rapier Turret
[Munition]
nickname = fc_c_turret02_mark02_ammo
hp_type = hp_gun
@@ -4224,6 +4262,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Single Player Weapon DH MK I
[Munition]
nickname = fc_or_gun01_mark01_m1_ammo
hp_type = hp_gun
@@ -4271,6 +4311,8 @@ turn_rate = 90
lootable = false
LODranges = 0, 999999
; Death's Hand Mk I
[Munition]
nickname = fc_or_gun01_mark01_ammo
hp_type = hp_gun
@@ -7084,6 +7126,8 @@ LODranges = 0, 999999
obj = barrel
LODranges = 0, 999999
; Large Miner Turret
[Munition]
nickname = gd_im_miner_turret03_ammo
hp_type = hp_gun
@@ -7135,6 +7179,8 @@ LODranges = 0, 999999
obj = barrel
LODranges = 0, 999999
; Gunslinger Mk I
[Munition]
nickname = gd_bh_gun01_mark01_ammo
hp_type = hp_gun
@@ -7182,6 +7228,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Gunslinger Mk II
[Munition]
nickname = gd_bh_gun01_mark02_ammo
hp_type = hp_gun
@@ -7229,6 +7277,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Winchester Mk I
[Munition]
nickname = gd_bh_gun01_mark03_ammo
hp_type = hp_gun
@@ -7276,6 +7326,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Winchester Mk II
[Munition]
nickname = gd_bh_gun01_mark04_ammo
hp_type = hp_gun
@@ -7323,6 +7375,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Reaver Mk I
[Munition]
nickname = gd_bh_gun01_mark05_ammo
hp_type = hp_gun
@@ -7370,6 +7424,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Reaver Mk II
[Munition]
nickname = gd_bh_gun01_mark06_ammo
hp_type = hp_gun
@@ -7433,6 +7489,8 @@ force_gun_ori = false
mass = 1
volume = 0.0001
; Brave Mk I
[Gun]
nickname = gd_bh_gun02_mark01
ids_name = 263284
@@ -7464,6 +7522,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Brave Mk II
[Munition]
nickname = gd_bh_gun02_mark02_ammo
hp_type = hp_gun
@@ -7511,6 +7571,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Warrior Mk I
[Munition]
nickname = gd_bh_gun02_mark03_ammo
hp_type = hp_gun
@@ -7558,6 +7620,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Warrior Mk II
[Munition]
nickname = gd_bh_gun02_mark04_ammo
hp_type = hp_gun
@@ -7605,6 +7669,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Buckshot
[Munition]
nickname = gd_bh_gun02_mark05_ammo
hp_type = hp_gun
@@ -7701,6 +7767,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Gunslinger Mk II Turret
[Munition]
nickname = gd_bh_turret01_mark02_ammo
hp_type = hp_gun
@@ -7748,6 +7816,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Winchester Turret
[Munition]
nickname = gd_bh_turret01_mark03_ammo
hp_type = hp_gun
@@ -7795,6 +7865,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Reaver Turret
[Munition]
nickname = gd_bh_turret01_mark04_ammo
hp_type = hp_gun
@@ -7842,6 +7914,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Brave Turret
[Munition]
nickname = gd_bh_turret02_mark01_ammo
hp_type = hp_gun
@@ -7889,6 +7963,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Warrior Turret
[Munition]
nickname = gd_bh_turret02_mark02_ammo
hp_type = hp_gun
@@ -7936,6 +8012,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Buckshot Turret
[Munition]
nickname = gd_bh_turret02_mark03_ammo
hp_type = hp_gun
@@ -7983,6 +8061,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Natter
[Munition]
nickname = fc_rh_gun01_mark01_ammo
hp_type = hp_gun
@@ -8030,6 +8110,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Natter Zwei
[Munition]
nickname = fc_rh_gun01_mark02_ammo
hp_type = hp_gun
@@ -8077,6 +8159,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Roter Blitz
[Munition]
nickname = fc_rh_gun01_mark03_ammo
hp_type = hp_gun
@@ -8124,6 +8208,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Natterturn
[Munition]
nickname = fc_rh_gun01_mark04_ammo
hp_type = hp_gun
@@ -8171,6 +8257,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Natter Turret
[Munition]
nickname = fc_rh_turret01_mark01_ammo
hp_type = hp_gun
@@ -8218,6 +8306,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Roter Blitz Turret
[Munition]
nickname = fc_rh_turret01_mark02_ammo
hp_type = hp_gun
@@ -8265,6 +8355,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Tanto
[Munition]
nickname = fc_bd_gun01_mark01_ammo
hp_type = hp_gun
@@ -8312,6 +8404,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Wakizashi
[Munition]
nickname = fc_bd_gun01_mark02_ammo
hp_type = hp_gun
@@ -8359,6 +8453,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Katana
[Munition]
nickname = fc_bd_gun01_mark03_ammo
hp_type = hp_gun
@@ -8406,6 +8502,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Gendaito
[Munition]
nickname = fc_bd_gun01_mark04_ammo
hp_type = hp_gun
@@ -8453,6 +8551,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Tanto Turret
[Munition]
nickname = fc_bd_turret01_mark01_ammo
hp_type = hp_gun
@@ -8500,6 +8600,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Katana Turret
[Munition]
nickname = fc_bd_turret01_mark02_ammo
hp_type = hp_gun
@@ -8547,6 +8649,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Luger Type A
[Munition]
nickname = fc_b_gun01_mark01_ammo
hp_type = hp_gun
@@ -8594,6 +8698,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Luger Type B
[Munition]
nickname = fc_b_gun01_mark02_ammo
hp_type = hp_gun
@@ -8641,6 +8747,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Luger Type C
[Munition]
nickname = fc_b_gun01_mark03_ammo
hp_type = hp_gun
@@ -8688,6 +8796,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Luger Turret Type A
[Munition]
nickname = fc_b_turret01_mark01_ammo
hp_type = hp_gun
@@ -8735,6 +8845,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Luger Turret Type B
[Munition]
nickname = fc_b_turret01_mark02_ammo
hp_type = hp_gun
@@ -8782,6 +8894,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Helios
[Munition]
nickname = gd_z_gun01_mark01_ammo
hp_type = hp_gun
@@ -8829,6 +8943,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Helios 2
[Munition]
nickname = gd_z_gun01_mark02_ammo
hp_type = hp_gun
@@ -8876,6 +8992,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Fury
[Munition]
nickname = gd_z_gun01_mark03_ammo
hp_type = hp_gun
@@ -8923,6 +9041,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Fury 2
[Munition]
nickname = gd_z_gun01_mark04_ammo
hp_type = hp_gun
@@ -8970,6 +9090,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Fury 3
[Munition]
nickname = gd_z_gun01_mark05_ammo
hp_type = hp_gun
@@ -9017,6 +9139,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Helios Turret
[Munition]
nickname = gd_z_turret01_mark01_ammo
hp_type = hp_gun
@@ -9064,6 +9188,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Fury Turret
[Munition]
nickname = gd_z_turret01_mark02_ammo
hp_type = hp_gun
@@ -9111,6 +9237,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Fury 2 Turret
[Munition]
nickname = gd_z_turret01_mark03_ammo
hp_type = hp_gun
@@ -10850,6 +10978,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Justice Mk I
[Munition]
nickname = li_gun01_mark01_ammo
hp_type = hp_gun
@@ -10897,6 +11027,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Justice Mk II
[Munition]
nickname = li_gun01_mark02_ammo
hp_type = hp_gun
@@ -10944,6 +11076,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Justice Mk III
[Munition]
nickname = li_gun01_mark03_ammo
hp_type = hp_gun
@@ -10991,6 +11125,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Vengeance Mk I
[Munition]
nickname = li_gun01_mark04_ammo
hp_type = hp_gun
@@ -11038,6 +11174,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Vengeance Mk II
[Munition]
nickname = li_gun01_mark05_ammo
hp_type = hp_gun
@@ -11085,6 +11223,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Vengeance Mk III
[Munition]
nickname = li_gun01_mark06_ammo
hp_type = hp_gun
@@ -11132,6 +11272,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; VengeanceSP Mk III
[Munition]
nickname = li_gun01_mark06_m11_ammo
hp_type = hp_gun
@@ -11179,6 +11321,8 @@ turn_rate = 90
lootable = false
LODranges = 0, 999999
; Lavablade Mk I
[Munition]
nickname = li_gun02_mark01_ammo
hp_type = hp_gun
@@ -11226,6 +11370,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Lavablade Mk II
[Munition]
nickname = li_gun02_mark02_ammo
hp_type = hp_gun
@@ -11273,6 +11419,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Lavablade Mk III
[Munition]
nickname = li_gun02_mark03_ammo
hp_type = hp_gun
@@ -11320,6 +11468,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Magma Hammer Mk I
[Munition]
nickname = li_gun02_mark04_ammo
hp_type = hp_gun
@@ -11367,6 +11517,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Magma Hammer Mk II
[Munition]
nickname = li_gun02_mark05_ammo
hp_type = hp_gun
@@ -11414,6 +11566,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Magma Hammer Mk III
[Munition]
nickname = li_gun02_mark06_ammo
hp_type = hp_gun
@@ -11461,6 +11615,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Justice Turret Mk I
[Munition]
nickname = li_turret01_mark01_ammo
hp_type = hp_gun
@@ -11508,6 +11664,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Justice Turret Mk II
[Munition]
nickname = li_turret01_mark02_ammo
hp_type = hp_gun
@@ -11555,6 +11713,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Vengeance Turret
[Munition]
nickname = li_turret01_mark03_ammo
hp_type = hp_gun
@@ -11602,6 +11762,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Lavablade Turret Mk I
[Munition]
nickname = li_turret02_mark01_ammo
hp_type = hp_gun
@@ -11649,6 +11811,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Lavablade Turret Mk II
[Munition]
nickname = li_turret02_mark02_ammo
hp_type = hp_gun
@@ -11696,6 +11860,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Magma Hammer Turret
[Munition]
nickname = li_turret02_mark03_ammo
hp_type = hp_gun
@@ -11743,6 +11909,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Cruiser Turret
[Munition]
nickname = li_cruiser_turret01_ammo
hp_type = hp_gun
@@ -11794,6 +11962,8 @@ LODranges = 0, 999999
obj = barrel
LODranges = 0, 999999
; Cruiser Forward Gun
[Munition]
nickname = li_cruiser_forward_gun01_ammo
hp_type = hp_gun
@@ -11838,6 +12008,8 @@ turn_rate = 90
lootable = false
LODranges = 0, 999999
; Cruiser Missile Turret
[Motor]
nickname = li_cruiser_missile_turret01_motor
lifetime = 1.875
@@ -11912,6 +12084,8 @@ LODranges = 0, 999999
obj = barrel
LODranges = 0, 999999
; Battleship Primary Turret
[Munition]
nickname = li_battleship_turret01_ammo
hp_type = hp_gun
@@ -11963,6 +12137,8 @@ LODranges = 0, 999999
obj = barrel
LODranges = 0, 999999
; Battleship Secondary Turret
[Munition]
nickname = li_battleship_turret02_ammo
hp_type = hp_gun
@@ -12014,6 +12190,8 @@ LODranges = 0, 999999
obj = barrel
LODranges = 0, 999999
; Battleship Tertiary Turret
[Munition]
nickname = li_battleship_turret03_ammo
hp_type = hp_gun
@@ -12065,6 +12243,8 @@ LODranges = 0, 999999
obj = barrel
LODranges = 0, 999999
; Battleship Defense Turret
[Munition]
nickname = li_battleship_turret04_ammo
hp_type = hp_gun
@@ -12116,6 +12296,8 @@ LODranges = 0, 999999
obj = barrel
LODranges = 0, 999999
; Battleship Flak Turret
[Motor]
nickname = li_battleship_flak_turret01_motor
lifetime = 1
@@ -33173,3 +33355,54 @@ LODranges = 0, 500
obj = barrel
LODranges = 0, 350
; Liberty Gatling Gun
[Munition]
nickname = li_gatling_gun_ammo
ids_name = 299001
ids_info = 299001
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
hull_damage = 100
energy_damage = 0
weapon_type = W_Photon01
one_shot_sound = fire_photon5
munition_hit_effect = ci_photon_04_impact
const_effect = ci_photon_04_proj
lifetime = 1.25
force_gun_ori = false
mass = 1
volume = 0.0001
lootable = false
[Gun]
nickname = li_gatling_gun
ids_name = 299000
ids_info = 299000
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
HP_child = HPConnect
hit_pts = 20000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
hp_gun_type = hp_gun_special_9
damage_per_fire = 0
power_usage = 0
refire_delay = 0.062
muzzle_velocity = 1000
toughness = 40
flash_particle_name = ci_photon_04_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = li_gatling_gun_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
LODranges = 0, 2000
lootable = true