diff --git a/DATA/EQUIPMENT/MODELS/COMMODITIES/NN_ICONS/cv_heavy_fighter.3db b/DATA/EQUIPMENT/MODELS/COMMODITIES/NN_ICONS/cv_heavy_fighter.3db new file mode 100644 index 00000000..c8829687 Binary files /dev/null and b/DATA/EQUIPMENT/MODELS/COMMODITIES/NN_ICONS/cv_heavy_fighter.3db differ diff --git a/DATA/EQUIPMENT/goods.ini b/DATA/EQUIPMENT/goods.ini index 72f7acd5..4241889a 100644 --- a/DATA/EQUIPMENT/goods.ini +++ b/DATA/EQUIPMENT/goods.ini @@ -3204,7 +3204,7 @@ category = shiphull ship = cv02_heavy_fighter price = 505000 ids_name = 12029 -item_icon = Equipment\models\commodities\nn_icons\cv_heavy.3db +item_icon = Equipment\models\commodities\nn_icons\cv_heavy_fighter.3db [Good] nickname = cv02_heavy_fighter_package diff --git a/DATA/EQUIPMENT/market_ships.ini b/DATA/EQUIPMENT/market_ships.ini index 3e5589db..325a42e6 100644 --- a/DATA/EQUIPMENT/market_ships.ini +++ b/DATA/EQUIPMENT/market_ships.ini @@ -52,6 +52,7 @@ marketgood = pe_package, 13, -1, 1, 1, 0, 1, 1 [BaseGood] base = Bw01_02_base marketgood = rema_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = cv02_heavy_fighter_package, 1, -1, 1, 1, 0, 1, 1 [BaseGood] base = Bw02_01_base diff --git a/DATA/EQUIPMENT/select_equip.ini b/DATA/EQUIPMENT/select_equip.ini index 100dd21a..e9631945 100644 --- a/DATA/EQUIPMENT/select_equip.ini +++ b/DATA/EQUIPMENT/select_equip.ini @@ -4108,6 +4108,14 @@ nickname = bh_elite3_shield01 DA_archetype = Ships\BOUNTY_HUNTER\BH_VHEAVY_FIGHTER2\bh_vheavy_fighter2_shield.3db HP_child = SpConnect + +;; cv02_heavy_fighter shield bubble + +[Shield] +nickname = cv02_elite_shield01 +DA_archetype = Ships\CIVILIAN\CV02_ELITE\cv02_heavy_fighter_shield.3db +HP_child = SpConnect + [Commodity] nickname = commodity_slaves ids_name = 221766 diff --git a/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter.sur b/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter.sur new file mode 100644 index 00000000..6a532bd9 Binary files /dev/null and b/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter.sur differ diff --git a/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter_shield.3db b/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter_shield.3db new file mode 100644 index 00000000..9784dd4b Binary files /dev/null and b/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter_shield.3db differ diff --git a/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter_shield.sur b/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter_shield.sur new file mode 100644 index 00000000..4b7373f0 Binary files /dev/null and b/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter_shield.sur differ diff --git a/DATA/SHIPS/shiparch.ini b/DATA/SHIPS/shiparch.ini index 61173318..230add51 100644 --- a/DATA/SHIPS/shiparch.ini +++ b/DATA/SHIPS/shiparch.ini @@ -9669,7 +9669,7 @@ HP_tractor_source = HpMount num_exhaust_nozzles = 1 hit_pts = 4000 - +; CV02 Elite [Ship] ids_name = 237077 @@ -9721,8 +9721,8 @@ bay_doors_close_snd = cargo_doors_close HP_bay_surface = HpBayDoor01 HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source -num_exhaust_nozzles = 2 -shield_link = cv_fighter6_shield01, HpMount, HpShield01 +num_exhaust_nozzles = 3 +shield_link = cv02_elite_shield01, HpMount, HpShield01 hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 diff --git a/EXE/infocards.dll b/EXE/infocards.dll index cb647121..8f602b6a 100644 Binary files a/EXE/infocards.dll and b/EXE/infocards.dll differ diff --git a/EXE/nameresources.dll b/EXE/nameresources.dll index 140d173e..cdc38c5a 100644 Binary files a/EXE/nameresources.dll and b/EXE/nameresources.dll differ