diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini index 2e854d05..939137a2 100644 --- a/DATA/EQUIPMENT/weapon_equip.ini +++ b/DATA/EQUIPMENT/weapon_equip.ini @@ -20251,7 +20251,7 @@ energy_damage = 720 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_annihilator_03_impact const_effect = sp_annihilator_03_proj -lifetime = 1.166 +lifetime = 1 force_gun_ori = false mass = 1 volume = 0.0001 @@ -20491,7 +20491,7 @@ energy_damage = 531.4 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_destabilizer_02_impact const_effect = sp_destabilizer_02_proj -lifetime = 1.166 +lifetime = 1 force_gun_ori = false mass = 1 volume = 0.0001 @@ -20635,7 +20635,7 @@ energy_damage = 220 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_distortion_02_impact const_effect = sp_distortion_02_proj -lifetime = 1.166 +lifetime = 1 force_gun_ori = false mass = 1 volume = 0.0001 @@ -20731,7 +20731,7 @@ energy_damage = 638 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_doomsday_01_impact const_effect = sp_doomsday_01_proj -lifetime = 1.166 +lifetime = 1 force_gun_ori = false mass = 1 volume = 0.0001 diff --git a/DATA/FX/effects.ini b/DATA/FX/effects.ini index 558133dd..de91edcb 100644 --- a/DATA/FX/effects.ini +++ b/DATA/FX/effects.ini @@ -3726,6 +3726,4 @@ vis_effect = gf_br_gun02_impact nickname = gf_br_gun02_projectile effect_type = EFT_WEAPON_PROJ vis_effect = gf_br_gun02_projectile -vis_beam = br_particle_01_beam - -gf_br_gun02_projectile \ No newline at end of file +vis_beam = br_particle_01_beam \ No newline at end of file