story_arc1_m01: Change mission end structure

This commit is contained in:
D4rkl1ght3r
2026-11-07 01:42:22 +01:00
parent 9377cf2022
commit 1881992c36
@@ -173,7 +173,6 @@ Act_Mark = players, Li01_02, true
nickname = t_ashcroft_cargopod_landed nickname = t_ashcroft_cargopod_landed
Cnd_BaseEnter = players, Li01_02_Base Cnd_BaseEnter = players, Li01_02_Base
;Act_PlayTHN = players, 30, 458760, 458756 ;Act_PlayTHN = players, 30, 458760, 458756
Act_ActTrig = t_ashcroft_pittsburgh_launched
Act_ActTrig = t_mission_ending Act_ActTrig = t_mission_ending
[Trigger] [Trigger]
@@ -188,10 +187,19 @@ Cnd_PopUpDialog = CLOSE
Act_RemoveCargo = players, ashcroft_pod, 1 Act_RemoveCargo = players, ashcroft_pod, 1
Act_DisplayMsg = players, 458700 Act_DisplayMsg = players, 458700
[Trigger]
nickname = t_ashcroft_mission_completed3
Cnd_PopUpDialog = CLOSE
Act_SetMsnResult = Success
Act_AdjAcct = players, 250000 ; the actual payout
Act_DisplayMsg = players, 479000 ; Mission Success NEURAL-NET MESSAGE
Act_LeaveMsn = players, Success ; records li_arc_chapter_1_m01 for all participants
Act_TerminateMsn = Ashcroft
Act_ActTrig = t_ashcroft_pittsburgh_launched
[Trigger] [Trigger]
nickname = t_ashcroft_pittsburgh_launched nickname = t_ashcroft_pittsburgh_launched
Cnd_LaunchComplete = players, Li01_02_Base Cnd_LaunchComplete = players, Li01_02_Base
;Act_DisplayMsg = players, 458757
Act_ActTrig = t_ashcroft_mission_outro Act_ActTrig = t_ashcroft_mission_outro
[Trigger] [Trigger]
@@ -211,13 +219,4 @@ Act_ActTrig = t_ashcroft_mission_completed2
nickname = t_ashcroft_mission_completed2 nickname = t_ashcroft_mission_completed2
Cnd_BaseEnter = players, Li01_01_Base Cnd_BaseEnter = players, Li01_01_Base
Act_PopUpDialog = players, 458760, 458759 Act_PopUpDialog = players, 458760, 458759
Act_ActTrig = t_ashcroft_mission_completed3 Act_ActTrig = t_ashcroft_mission_completed3
[Trigger]
nickname = t_ashcroft_mission_completed3
Cnd_PopUpDialog = CLOSE
Act_SetMsnResult = Success
Act_AdjAcct = players, 250000 ; the actual payout
Act_DisplayMsg = players, 479000 ; Mission Success NEURAL-NET MESSAGE
Act_LeaveMsn = players, Success ; records li_arc_chapter_1_m01 for all participants
Act_TerminateMsn = Ashcroft