diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini index 6c10ac60..8449126d 100644 --- a/DATA/EQUIPMENT/weapon_equip.ini +++ b/DATA/EQUIPMENT/weapon_equip.ini @@ -4542,7 +4542,7 @@ hull_damage = 40.8 energy_damage = 1222.5 weapon_type = W_Pulse01 one_shot_sound = fire_pulse5 -munition_hit_effect = pi_pulse_04_impact +munition_hit_effect = pi_laser_03_green_impact const_effect = pi_pulse_04_proj lifetime = 1 force_gun_ori = false @@ -4570,7 +4570,7 @@ refire_delay = 0.25 muzzle_velocity = 600 use_animation = Sc_fire toughness = 1.6 -flash_particle_name = pi_laser_03_flash +flash_particle_name = pi_laser_03_green_flash flash_radius = 15 light_anim = l_gun01_flash projectile_archetype = fc_c_gun03_mark03_ammo diff --git a/DATA/FX/WEAPONS/customs/pi_laser_03_green.ale b/DATA/FX/WEAPONS/customs/pi_laser_03_green.ale new file mode 100644 index 00000000..e3521fcc Binary files /dev/null and b/DATA/FX/WEAPONS/customs/pi_laser_03_green.ale differ diff --git a/DATA/FX/WEAPONS/weapons_ale.ini b/DATA/FX/WEAPONS/weapons_ale.ini index 85443aa8..f47aff03 100644 --- a/DATA/FX/WEAPONS/weapons_ale.ini +++ b/DATA/FX/WEAPONS/weapons_ale.ini @@ -3408,6 +3408,19 @@ alchemy = fx\weapons\pi_laser_04.ale effect_crc = 381843837 textures = fx\sarma.txm +; Colada +[VisEffect] +nickname = pi_laser_03_green_flash +alchemy = fx\weapons\customs\pi_laser_03_green.ale +effect_crc = -273940573 +textures = fx\sarma.txm + +[VisEffect] +nickname = pi_laser_03_green_impact +alchemy = fx\weapons\customs\pi_laser_03_green.ale +effect_crc = -416711546 +textures = fx\sarma.txm + [VisEffect] nickname = pi_mine01 alchemy = fx\weapons\pi_mine01.ale diff --git a/DATA/FX/effects.ini b/DATA/FX/effects.ini index a78888b3..85dfc699 100644 --- a/DATA/FX/effects.ini +++ b/DATA/FX/effects.ini @@ -1226,6 +1226,18 @@ nickname = pi_laser_04_proj effect_type = EFT_WEAPON_PROJ vis_beam = pi_laser_04_beam +; Colada + +[Effect] +nickname = pi_laser_03_green_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_laser_03_green_flash + +[Effect] +nickname = pi_laser_03_green_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_laser_03_green_impact + [Effect] nickname = pi_neutron_01_flash effect_type = EFT_MUZZLE_FLASH