REM-Client 1fca54f4: the sky between the systems, HUD system targets and jump fixes, nav map galaxy view and zones
Freelancer.exe, common.dll, remui/hud.rml and navmap.rml of REM-Client main 1fca54f4 (built on Linux with tools/rem/build_linux.py; the other files of the package are unchanged since a1ca764a): the interstellar sky (stars as points of light, the sector's nebulae), the system target's arrow at the screen's edge and every system in the drive's reach as a contact, the own system as a jump target from far out, jump holes moving with the floating origin, WorldPos from the first net state on, the nav map's galaxy view and its zones at their true positions. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
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REM-Client test build (64-bit)
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date: 2026-11-13 12:40
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commit: a1ca764a (main)
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subject: Equipment dealer: the ship's hardpoints as dots on the 3D ship too; dots that would overlap pushed apart
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date: 2026-11-13 15:48
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commit: 1fca54f4 (main)
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subject: Nav map: the zones at their true positions (nebulae and fields wandered with the floating origin)
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tree: clean
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build: OK
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