Add Mission Solars

This commit is contained in:
D4rkl1ght3r
2026-01-23 20:33:57 +01:00
parent 5713a6827d
commit 1b7d5d97f5
6 changed files with 309 additions and 16 deletions

View File

@@ -3042,6 +3042,37 @@ category = equipment
price = 0
combinable = false
; Cracked Firmware Codes
[Good]
nickname = cracked_firmware_codes
equipment = cracked_firmware_codes
item_icon = Equipment\models\commodities\nn_icons\sm_documents_liberty.3db
category = equipment
price = 0
combinable = false
; Experimental Weapons
[Good]
nickname = experimental_weapons
equipment = experimental_weapons
item_icon = Equipment\models\commodities\nn_icons\sm_documents_liberty.3db
category = equipment
price = 0
combinable = false
; High-Level Cipher Decoder
[Good]
nickname = highlevel_cipher_decoder
equipment = highlevel_cipher_decoder
item_icon = Equipment\models\commodities\nn_icons\sm_documents_liberty.3db
category = equipment
price = 0
combinable = false
; Fragment Data (Liberty)
[Good]

View File

@@ -2483,6 +2483,45 @@ decay_per_second = 0
volume = 0
hit_pts = 250
; Cracked Firmware Codes
[Commodity]
nickname = cracked_firmware_codes
ids_name = 290002
ids_info = 290003
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0
hit_pts = 250
; Experimental Weapons
[Commodity]
nickname = experimental_weapons
ids_name = 290004
ids_info = 290005
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0
hit_pts = 250
; High-Level Cipher Decoder
[Commodity]
nickname = highlevel_cipher_decoder
ids_name = 290006
ids_info = 290007
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0
hit_pts = 250
; Fragment Data (Liberty)
[Commodity]

View File

@@ -2713,6 +2713,18 @@ drop_properties = 100, 500, 600, 0, 2, 1
nickname = emergency_action_documents_liberty
drop_properties = 100, 500, 600, 0, 2, 1
[mLootProps]
nickname = cracked_firmware_codes
drop_properties = 100, 500, 600, 0, 2, 1
[mLootProps]
nickname = experimental_weapons
drop_properties = 100, 500, 600, 0, 2, 1
[mLootProps]
nickname = highlevel_cipher_decoder
drop_properties = 100, 500, 600, 0, 2, 1
[mLootProps]
nickname = fragment_data_liberty
drop_properties = 100, 500, 600, 0, 2, 1

View File

@@ -13232,6 +13232,13 @@ nickname = communication_relay_sm_load
archetype = communication_relay_sm
cargo = emergency_action_documents_liberty, 1
; navy_satellite
[Loadout]
nickname = navy_satellite_sm_load
archetype = navy_satellite_relay_sm
cargo = emergency_action_documents_liberty, 1
; pirate_transmitter_liberty_sm_load
[Loadout]
@@ -13340,11 +13347,38 @@ equip = nebula_warp_grn_pt5, HpNav01
equip = nebula_warp_grn_outside_pt5, HpNav01
; Order Wreckage
[Loadout]
nickname = suprise_or_elite_sm_load
;equip = fx_nomadlair_shield, HpFX01
equip = mission01_prison_smoke, HpShield01
;gf_prisonattack_additive_smallsmoke
;equip = fx_nomadlair_powersource, HpFX01
cargo = scrambled_navigation_routes, 1
cargo = scrambled_navigation_routes, 1
; Liberty Rouge
[Loadout]
nickname = suprise_pi_fighter_sm_load
; Lane Hacker Wreckage
[Loadout]
nickname = suprise_bw_fighter_sm_load
cargo = cracked_firmware_codes, 1
; Large Transport Wreckage
[Loadout]
nickname = suprise_suprise_large_transport_sm_load
cargo = highlevel_cipher_decoder, 1
[Loadout]
nickname = li_cruiser_load_npc
;equip = LargeBlue, HpRunningLight01
;equip = LargeBlue, HpRunningLight02
;equip = LargeBlue, HpRunningLight03
equip = infinite_power
equip = ge_s_scanner_02
equip = li_cruiser_turret01_player, HpTurret_L5_01
equip = li_cruiser_turret01_player, HpTurret_L5_02
equip = li_cruiser_turret01_player, HpTurret_L5_03
equip = li_cruiser_turret01_player, HpTurret_L5_04
equip = li_cruiser_turret01_player, HpTurret_L5_05
cargo = experimental_weapons, 1

View File

@@ -9416,6 +9416,133 @@ child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
; Large Transport Wreckage
[Solar]
type = MISSION_SATELLITE
nickname = suprise_large_transport
LODranges = 0, 999999
DA_archetype = ships\utility\transport_large\transport_large.cmp
material_library = ships\utility\utility_transport.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
surface_hit_effects = 0, small_hull_hit
mass = 100000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_instant
hit_pts = 3600
destructible = true
fuse = transport_death_fuse, 0, 1
fuse = intermed_damage_transport01, 0, 750
fuse = intermed_damage_transport02, 0, 375
[CollisionGroup]
obj = trans_frnt_lod1
group_dmg_hp = DpFrnt
group_dmg_obj = transport_dmg_frnt_cap
parent_impulse = 60
child_impulse = 400
debris_type = cap_ship_piece
hit_pts = 1800
[CollisionGroup]
obj = trans_rear_lod1
group_dmg_hp = DpMain
group_dmg_obj = transport_dmg_main_cap
parent_impulse = 60
child_impulse = 200
debris_type = cap_ship_piece
hit_pts = 1800
[CollisionGroup]
obj = trans_cntrl_twr_lod1
dmg_hp = DpCntrl_twr
dmg_obj = transport_dmg_twr_cap
child_impulse = 1
parent_impulse = 60
debris_type = debris_vanish
hit_pts = 1800
[CollisionGroup]
obj = trans_eng_lod1
dmg_hp = DpEng
dmg_obj = transport_dmg_eng_cap
child_impulse = 1
parent_impulse = 60
debris_type = debris_vanish
hit_pts = 1800
[CollisionGroup]
obj = trans_port_eng_lod1
dmg_hp = DpPort_eng
dmg_obj = transport_dmg_port_eng_cap
child_impulse = 1
parent_impulse = 60
debris_type = debris_vanish
hit_pts = 1800
[CollisionGroup]
obj = trans_star_eng_lod1
dmg_hp = DpStar_eng
dmg_obj = transport_dmg_star_eng_cap
child_impulse = 1
parent_impulse = 60
debris_type = debris_vanish
hit_pts = 1800
[CollisionGroup]
obj = trans_tail_fin_lod1
dmg_hp = DpTail
dmg_obj = transport_dmg_fin_cap
child_impulse = 2000
parent_impulse = 12000
debris_type = debris_vanish
hit_pts = 1800
; Li_Cruiser
[Solar]
nickname = li_cruiser_nodock
type = MISSION_SATELLITE
DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp
material_library = ships\liberty\li_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 999999
surface_hit_effects = 0, small_hull_hit
mass = 100000
solar_radius = 400
shape_name = NAV_smallstation
destructible = true
hit_pts = 203300
explosion_arch = explosion_instant
fuse = transport_death_fuse, 0, 1
fuse = intermed_damage_transport01, 0, 750
fuse = intermed_damage_transport02, 0, 375
[Solar]
nickname = navy_satellite
ids_name = 217116
type = MISSION_SATELLITE
DA_archetype = solar\misc\gas_collector.cmp
material_library = solar\Solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 999999
mass = 10000
loadout = gas_collector
solar_radius = 300
shape_name = NNM_SM_MINING
hit_pts = 15000
fuse = fuse_gas_collector, 0, 1
fuse = fuse_gas_collector_burning, 0, 30000
explosion_arch = explosion_docking_ring
destructible = true
; comm_relay
[Solar]