diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua
index bd395e11..db321cd9 100644
--- a/EXE/REM/Lua/Infocards.lua
+++ b/EXE/REM/Lua/Infocards.lua
@@ -135,6 +135,7 @@ rem.AddInfoCard(458605, "Story Arc II - Liberty | Silent Deception")
rem.AddInfoCard(458606, "Story Arc II - Liberty | Data Fragment")
rem.AddInfoCard(458607, "Story Arc III - Liberty | The Reunion")
rem.AddInfoCard(458608, "Story Arc III - Liberty | Walker's Remembrence")
+rem.AddInfoCard(458625, Tutorial Arc - Manhattan")
-- Mission Text Introducing Story Arc I - Liberty | Zero Point (Planet Manhattan - Li01_01_Base)
rem.AddInfoCard(458650, [[Tormeted by unsettling visions and daily unconsciousness another journey starting to find ancient artifacts to reveal the truth about an impending threat.While the Nomads disappeared with the Hypergate their impact and influence is still recognizable. By following the traces they left behind, the path toward uncovering the answers slowly begins to reveal itself.Sean Ashcroft have been seen near the Pittsburgh Debris Field. As a key figure in Sirius' smuggling ring and a Liberty Rogues operative, he may be the best lead. Starting the next mission on the job-board will lead to the meeting on the Manhattan Landing Pads.]])
@@ -150,6 +151,7 @@ rem.AddInfoCard(458654, [[Meet the Liberty Rogues courier on Alcatraz Base to get information about their next coup about an high-tech item.Your task is to locate the courier, establish contact, and gather intelligence about the target, the planned heist, and the faction’s intentions.This mission will change the balance of powers against Liberty once and for all. Starting the next mission on the job-board will lead to the meeting on the Mactan Base Deck.]])
-- Mission Text Introducing Story Arc II - Liberty | Data Fragment (Buffalo Base - Li12_01_Base)
rem.AddInfoCard(458656, [[The Rebus presents its passport in this precarious situation, offering a reflection on its purpose, identity, and significance within an uncertain environment.Through a network of connections established by pirate transmitters, it communicates its intentions and explores the possibilities of alternative forms of communication, exchange, and belonging.This is our final stand against Liberty. Failure is not an option, pilot. Starting the next mission on the job-board will lead to the meeting on the Buffalo Base Deck.]])
+rem.AddInfoCard(458675, [[This training module introduces how control your space craft for your further way in Sirius. Your flight instructor King will guide you to the necessary additonal menus and will explain how to control your ship unless you are a complete newcomer.]])
rem.AddInfoCard(458700, "Launch your Ship")
diff --git a/EXE/REM/ServerModule/missions/story_arc0_m01.ini b/EXE/REM/ServerModule/missions/story_arc0_m01.ini
index 7feb3cc7..6f7d0b67 100644
--- a/EXE/REM/ServerModule/missions/story_arc0_m01.ini
+++ b/EXE/REM/ServerModule/missions/story_arc0_m01.ini
@@ -7,8 +7,8 @@ offer_type = Assassinate
offer_reward = 500000
offer_target_system = Li01
offer_faction = li_n_grp
-offer_title_id = 475001
-offer_description_id = 475002
+offer_title_id = 458650
+offer_description_id = 458675
offer_bases = Li01_01_Base
; reoffer defaults to OnFail for story missions
@@ -50,6 +50,15 @@ label = m_king
; >>> LOOT SECTION <<<
+[MsnLoot]
+nickname = lootcrate_red1
+archetype = lootcrate_red
+string_id = 266756
+position = -33567, 0, -28510
+velocity = 0, 0, 0
+equip_amount = 1
+health = 1
+Can_Jettison = false
; >>> FORMATION SECTION <<<
@@ -64,7 +73,7 @@ follow = players, 0, 0, -150, 300
nickname = arc00_m01_c01_scene
InitState = Active
Act_SetTHNConfig = players, manhattan_gen, li_arc00_m01_c01
-Act_PlayTHN = players, 30, 475001, 475002
+Act_PlayTHN = players, 31, 475001, 475002
[Trigger]
nickname = arc01_m01_scene
@@ -82,13 +91,14 @@ nickname = t_manhattan_king_spawnflags
InitState = Active
Cnd_LaunchComplete = players, Li01_01_Base
Act_SpawnShip = MSN15_King_Patrol, no_ol
+Act_SetVibe = MSN15_King_Patrol, players, REP_FRIEND_THRESHOLD
Act_DisplayMsg = players, 475004
Act_ActTrig = t_king_ethercomm1
Act_ActTrig = t_king_dies
[Trigger]
nickname = t_king_ethercomm1
-Cnd_Timer = 2
+Cnd_Timer = 4
Act_Mark = players, m_king, true
Act_EtherComm = king_tutorial1, players, king_voice_tut, DX_T1_0000_KING, 0.5, false, 216000, li_scrote_head, li_scrote_body
Act_GiveObjList = MSN15_King_Patrol, ol_escort_player
@@ -96,9 +106,17 @@ Act_ActTrig = t_king_ethercomm2
[Trigger]
nickname = t_king_ethercomm2
-Cnd_Timer = 13
+Cnd_Timer = 10
Act_Mark = players, m_king, true
-Act_EtherComm = king_tutorial2, players, king_voice_tut, DX_T1_0110_KING, DX_T1_0120_KING, DX_T1_0130_KING, DX_T1_0140_KING, DX_T1_0150_KING, DX_T1_0160_KING, DX_T1_0170_KING, DX_T1_0180_KING, DX_T1_0190_KING, DX_T1_0200_KING, DX_T1_0210_KING, DX_T1_0220_KING, DX_T1_0230_KING, DX_T1_0240_KING, DX_T1_0250_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
+Act_EtherComm = king_tutorial2, players, king_voice_tut, DX_T1_0110_KING, DX_T1_0120_KING, DX_T1_0130_KING, DX_T1_0140_KING, DX_T1_0150_KING, DX_T1_0160_KING, DX_T1_0170_KING, DX_T1_0180_KING, DX_T1_0190_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
+Act_ActTrig = t_king_waypoint
+
+[Trigger]
+nickname = t_king_ethercomm3
+Cnd_CommComplete = king_tutorial2
+Act_Mark = players, m_king, true
+Act_SpawnLoot = ashcroft_pod
+Act_EtherComm = king_tutorial3, players, king_voice_tut, DX_T1_0200_KING, DX_T1_0210_KING, DX_T1_0220_KING, DX_T1_0230_KING, DX_T1_0240_KING, DX_T1_0250_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_ActTrig = t_king_waypoint
[Trigger]
@@ -109,12 +127,11 @@ Act_ChangeState = FAIL, 21602
[Trigger]
nickname = t_king_waypoint
-Cnd_CommComplete = king_tutorial2
+Cnd_CommComplete = king_tutorial3
Act_NNPath = players, 475004, Li01, -85265, 0, -28995, true
-Act_EtherComm = king_tutorial3, players, king_voice_tut, DX_T1_0260_KING, DX_T1_0260_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
+Act_EtherComm = king_tutorial4, players, king_voice_tut, DX_T1_0260_KING, DX_T1_0260_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_ActTrig = t_drone_ship_spawn
-
[Trigger]
nickname = t_drone_ship_spawn
Cnd_DistVec = Player, -85265, 0, -28995, 15000, Li01, inside
@@ -125,14 +142,14 @@ Act_ActTrig = t_drone_mission_destroyed
[Trigger]
nickname = t_king_selection
Cnd_DistVec = Player, -85265, 0, -28995, 12000, Li01, inside
-Act_EtherComm = king_tutorial4, players, king_voice_tut, DX_T1_0300_KING, DX_T1_0260_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
+Act_EtherComm = king_tutorial5, players, king_voice_tut, DX_T1_0300_KING, DX_T1_0260_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_SetVibe = MSN14_Drone, players, REP_HOSTILE_MAX
Act_Mark = players, lr_drone, true
[Trigger]
nickname = t_drone_mission_destroyed
Cnd_Destroyed = lr_drone, 1, EXPLODE ; explicit count = wait for ALL
-Act_EtherComm = king_tutorial3, players, king_voice_tut, DX_T1_0350_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
+Act_EtherComm = king_tutorial6, players, king_voice_tut, DX_T1_0350_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_ActTrig = t_king_mission_completed
[Trigger]