diff --git a/DATA/UNIVERSE/HEAVENS/heavens.txm b/DATA/UNIVERSE/HEAVENS/heavens.txm new file mode 100644 index 00000000..6d0507e4 Binary files /dev/null and b/DATA/UNIVERSE/HEAVENS/heavens.txm differ diff --git a/DATA/UNIVERSE/HEAVENS/shapes.ini b/DATA/UNIVERSE/HEAVENS/shapes.ini new file mode 100644 index 00000000..488ecad0 --- /dev/null +++ b/DATA/UNIVERSE/HEAVENS/shapes.ini @@ -0,0 +1,278 @@ +[Texture] +file = universe\heavens\heavens.txm +name = dust + +[Shape] +name = dust +x = 0 +y = 0 +w = 64 +h = 64 + +[Texture] +file = universe\heavens\heavens.txm +name = dust2 + +[Shape] +name = dust2 +x = 0 +y = 0 +w = 64 +h = 64 + +[Texture] +file = universe\heavens\heavens.txm +name = stars + +[Shape] +name = red6 +x = 0 +y = 0 +w = 8 +h = 8 + +[Shape] +name = red5 +x = 8 +y = 0 +w = 8 +h = 8 + +[Shape] +name = red4 +x = 16 +y = 0 +w = 8 +h = 8 + +[Shape] +name = red3 +x = 24 +y = 0 +w = 8 +h = 8 + +[Shape] +name = red2 +x = 32 +y = 0 +w = 8 +h = 8 + +[Shape] +name = red1 +x = 40 +y = 0 +w = 8 +h = 8 + +[Shape] +name = orange6 +x = 0 +y = 8 +w = 8 +h = 8 + +[Shape] +name = orange5 +x = 8 +y = 8 +w = 8 +h = 8 + +[Shape] +name = orange4 +x = 16 +y = 8 +w = 8 +h = 8 + +[Shape] +name = orange3 +x = 24 +y = 8 +w = 8 +h = 8 + +[Shape] +name = orange2 +x = 32 +y = 8 +w = 8 +h = 8 + +[Shape] +name = orange1 +x = 40 +y = 8 +w = 8 +h = 8 + +[Shape] +name = yellow6 +x = 0 +y = 16 +w = 8 +h = 8 + +[Shape] +name = yellow5 +x = 8 +y = 16 +w = 8 +h = 8 + +[Shape] +name = yellow4 +x = 16 +y = 16 +w = 8 +h = 8 + +[Shape] +name = yellow3 +x = 24 +y = 16 +w = 8 +h = 8 + +[Shape] +name = yellow2 +x = 32 +y = 16 +w = 8 +h = 8 + +[Shape] +name = yellow1 +x = 40 +y = 16 +w = 8 +h = 8 + +[Shape] +name = white6 +x = 0 +y = 24 +w = 8 +h = 8 + +[Shape] +name = white5 +x = 8 +y = 24 +w = 8 +h = 8 + +[Shape] +name = white4 +x = 16 +y = 24 +w = 8 +h = 8 + +[Shape] +name = white3 +x = 24 +y = 24 +w = 8 +h = 8 + +[Shape] +name = white2 +x = 32 +y = 24 +w = 8 +h = 8 + +[Shape] +name = white1 +x = 40 +y = 24 +w = 8 +h = 8 + +[Shape] +name = ltblue6 +x = 0 +y = 32 +w = 8 +h = 8 + +[Shape] +name = ltblue5 +x = 8 +y = 32 +w = 8 +h = 8 + +[Shape] +name = ltblue4 +x = 16 +y = 32 +w = 8 +h = 8 + +[Shape] +name = ltblue3 +x = 24 +y = 32 +w = 8 +h = 8 + +[Shape] +name = ltblue2 +x = 32 +y = 32 +w = 8 +h = 8 + +[Shape] +name = ltblue1 +x = 40 +y = 32 +w = 8 +h = 8 + +[Shape] +name = blue6 +x = 0 +y = 40 +w = 8 +h = 8 + +[Shape] +name = blue5 +x = 8 +y = 40 +w = 8 +h = 8 + +[Shape] +name = blue4 +x = 16 +y = 40 +w = 8 +h = 8 + +[Shape] +name = blue3 +x = 24 +y = 40 +w = 8 +h = 8 + +[Shape] +name = blue2 +x = 32 +y = 40 +w = 8 +h = 8 + +[Shape] +name = blue1 +x = 40 +y = 40 +w = 8 +h = 8 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_bar.ini new file mode 100644 index 00000000..27d48d81 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\Br_01_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Br_01_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_br01 +ambient = ambience_bar_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Br_01_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_cityscape.ini new file mode 100644 index 00000000..607813fd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_cityscape.ini @@ -0,0 +1,453 @@ +[Room_Info] +set_script = Scripts\Bases\Br_01_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Br_01_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Br_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_newlondon, oneshot +ambient = ambience_cityscape_heavy + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Br_01_cityscape_land_01.thn +launching_script = Scripts\Bases\Br_01_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 204, 235, 231 +scale = 2.5 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 + +[FlashlightSet] +icolor = 202, 200, 99 +scale = 2.5 +blink = 2 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 +hardpoint = HpLightC05 +hardpoint = HpLightC06 +hardpoint = HpLightC07 +hardpoint = HpLightC08 +hardpoint = HpLightC09 + +[FlashlightSet] +icolor = 104, 174, 103 +scale = 2 +blink = 5 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 +hardpoint = HpLightD04 +hardpoint = HpLightD05 +hardpoint = HpLightD06 +hardpoint = HpLightD07 +hardpoint = HpLightD08 +hardpoint = HpLightD09 +hardpoint = HpLightD10 + +[FlashlightSet] +icolor = 167, 165, 202 +scale = 5 +blink = 0.2 +endpause = 1 +hardpoint = HpLightE01 + +[FlashlightSet] +icolor = 167, 165, 202 +scale = 5 +blink = 0.35 +endpause = 2 +hardpoint = HpLightF01 + +[FlashlightSet] +icolor = 167, 165, 202 +scale = 10 +blink = 0.75 +endpause = 3 +hardpoint = HpLightG01 + +[FlashlightSet] +icolor = 53, 203, 115 +scale = 10 +blink = 0.3 +endpause = 1.5 +hardpoint = HpLightH01 + +[FlashlightSet] +icolor = 167, 165, 202 +scale = 10 +blink = 1 +hardpoint = HpLightI + +[FlashlightSet] +icolor = 227, 218, 203 +scale = 3 +blink = 1 +endpause = 2 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 +hardpoint = HpLightJ03 +hardpoint = HpLightJ04 +hardpoint = HpLightJ05 +hardpoint = HpLightJ06 +hardpoint = HpLightJ07 +hardpoint = HpLightJ08 +hardpoint = HpLightJ09 +hardpoint = HpLightJ10 +hardpoint = HpLightJ11 +hardpoint = HpLightJ12 +hardpoint = HpLightJ13 +hardpoint = HpLightJ14 +hardpoint = HpLightJ15 +hardpoint = HpLightJ16 +hardpoint = HpLightJ17 +hardpoint = HpLightJ18 +hardpoint = HpLightJ19 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightK01 +hardpoint = HpLightK02 +hardpoint = HpLightK03 +hardpoint = HpLightK04 + +[FlashlightSet] +icolor = 125, 126, 180 +scale = 10 +blink = 1 +hardpoint = HpLightL + +[FlashlightSet] +icolor = 53, 203, 115 +scale = 10 +blink = 0.5 +endpause = 2.5 +hardpoint = HpLightM + +[FlashlightSet] +icolor = 53, 203, 115 +scale = 10 +blink = 0.1 +endpause = 1.5 +hardpoint = HpLightN + +[FlashlightSet] +icolor = 154, 164, 129 +scale = 2.5 +blink = 0.6 +hardpoint = HpLightO01 +hardpoint = HpLightO02 + +[FlashlightSet] +icolor = 127, 120, 94 +scale = 3 +blink = 0.6 +endpause = 1.75 +hardpoint = HpLightP01 +hardpoint = HpLightP02 + +[FlashlightSet] +icolor = 90, 92, 146 +scale = 3.5 +blink = 1 +endpause = 3.5 +hardpoint = HpLightQ01 +hardpoint = HpLightQ02 +hardpoint = HpLightQ03 +hardpoint = HpLightQ04 +hardpoint = HpLightQ05 +hardpoint = HpLightQ06 +hardpoint = HpLightQ07 +hardpoint = HpLightQ08 +hardpoint = HpLightQ09 +hardpoint = HpLightQ10 +hardpoint = HpLightQ11 +hardpoint = HpLightQ12 +hardpoint = HpLightQ13 +hardpoint = HpLightQ14 +hardpoint = HpLightQ15 +hardpoint = HpLightQ16 +hardpoint = HpLightQ17 +hardpoint = HpLightQ18 +hardpoint = HpLightQ19 +hardpoint = HpLightQ18 +hardpoint = HpLightQ17 +hardpoint = HpLightQ16 +hardpoint = HpLightQ15 +hardpoint = HpLightQ14 +hardpoint = HpLightQ13 +hardpoint = HpLightQ12 +hardpoint = HpLightQ11 +hardpoint = HpLightQ10 +hardpoint = HpLightQ09 +hardpoint = HpLightQ08 +hardpoint = HpLightQ07 +hardpoint = HpLightQ06 +hardpoint = HpLightQ05 +hardpoint = HpLightQ04 +hardpoint = HpLightQ03 +hardpoint = HpLightQ02 +hardpoint = HpLightQ01 + +[FlashlightSet] +icolor = 90, 215, 145 +scale = 3.5 +blink = 1 +endpause = 3.5 +hardpoint = HpLightQ19 +hardpoint = HpLightQ18 +hardpoint = HpLightQ17 +hardpoint = HpLightQ16 +hardpoint = HpLightQ15 +hardpoint = HpLightQ14 +hardpoint = HpLightQ13 +hardpoint = HpLightQ12 +hardpoint = HpLightQ11 +hardpoint = HpLightQ10 +hardpoint = HpLightQ09 +hardpoint = HpLightQ08 +hardpoint = HpLightQ07 +hardpoint = HpLightQ06 +hardpoint = HpLightQ05 +hardpoint = HpLightQ04 +hardpoint = HpLightQ03 +hardpoint = HpLightQ02 +hardpoint = HpLightQ01 +hardpoint = HpLightQ02 +hardpoint = HpLightQ03 +hardpoint = HpLightQ04 +hardpoint = HpLightQ05 +hardpoint = HpLightQ06 +hardpoint = HpLightQ07 +hardpoint = HpLightQ08 +hardpoint = HpLightQ09 +hardpoint = HpLightQ10 +hardpoint = HpLightQ11 +hardpoint = HpLightQ12 +hardpoint = HpLightQ13 +hardpoint = HpLightQ14 +hardpoint = HpLightQ15 +hardpoint = HpLightQ16 +hardpoint = HpLightQ17 +hardpoint = HpLightQ18 +hardpoint = HpLightQ19 + +[FlashlightSet] +icolor = 130, 106, 109 +scale = 2.5 +blink = 1 +endpause = 2.5 +hardpoint = HpLightR01 +hardpoint = HpLightR02 +hardpoint = HpLightR03 +hardpoint = HpLightR04 +hardpoint = HpLightR05 +hardpoint = HpLightR06 +hardpoint = HpLightR07 +hardpoint = HpLightR08 +hardpoint = HpLightR09 +hardpoint = HpLightR10 + +[FlashlightSet] +icolor = 90, 92, 146 +scale = 2.5 +blink = 1 +endpause = 2.5 +hardpoint = HpLightR10 +hardpoint = HpLightR09 +hardpoint = HpLightR08 +hardpoint = HpLightR07 +hardpoint = HpLightR06 +hardpoint = HpLightR05 +hardpoint = HpLightR04 +hardpoint = HpLightR03 +hardpoint = HpLightR02 +hardpoint = HpLightR01 + +[FlashlightSet] +icolor = 151, 134, 179 +scale = 4.5 +blink = 2 +hardpoint = HpLightS + +[FlashlightSet] +icolor = 151, 134, 179 +scale = 4.5 +blink = 0.25 +hardpoint = HpLightT + +[FlashlightSet] +icolor = 202, 200, 99 +scale = 2.5 +blink = 2 +hardpoint = HpLightU01 +hardpoint = HpLightU02 +hardpoint = HpLightU03 +hardpoint = HpLightU04 +hardpoint = HpLightU05 +hardpoint = HpLightU06 +hardpoint = HpLightU07 +hardpoint = HpLightU08 +hardpoint = HpLightU09 + +[FlashlightSet] +icolor = 250, 240, 200 +scale = 1.5 +blink = 1 +endpause = 3.5 +hardpoint = HpLightV01 +hardpoint = HpLightV02 +hardpoint = HpLightV03 +hardpoint = HpLightV04 +hardpoint = HpLightV05 +hardpoint = HpLightV06 +hardpoint = HpLightV07 +hardpoint = HpLightV08 +hardpoint = HpLightV09 +hardpoint = HpLightV10 +hardpoint = HpLightV11 +hardpoint = HpLightV12 +hardpoint = HpLightV13 +hardpoint = HpLightV14 +hardpoint = HpLightV15 + +[FlashlightSet] +icolor = 250, 240, 200 +scale = 1.5 +blink = 1 +endpause = 3.5 +hardpoint = HpLightW01 +hardpoint = HpLightW02 +hardpoint = HpLightW03 +hardpoint = HpLightW04 +hardpoint = HpLightW05 +hardpoint = HpLightW06 +hardpoint = HpLightW07 +hardpoint = HpLightW08 +hardpoint = HpLightW09 +hardpoint = HpLightW10 +hardpoint = HpLightW11 +hardpoint = HpLightW12 +hardpoint = HpLightW13 +hardpoint = HpLightW14 +hardpoint = HpLightW15 + +[FlashlightSet] +icolor = 250, 240, 200 +scale = 1 +blink = 2 +hardpoint = HpLightX01 +hardpoint = HpLightX02 +hardpoint = HpLightX03 +hardpoint = HpLightX04 +hardpoint = HpLightX05 +hardpoint = HpLightX06 +hardpoint = HpLightX07 +hardpoint = HpLightX08 +hardpoint = HpLightX09 +hardpoint = HpLightX10 +hardpoint = HpLightX11 +hardpoint = HpLightX12 +hardpoint = HpLightX13 +hardpoint = HpLightX14 + +[FlashlightSet] +icolor = 140, 70, 120 +scale = 1.5 +gap = 0 +blink = 5 +hardpoint = HpLightX01 +hardpoint = HpLightX03 +hardpoint = HpLightX05 +hardpoint = HpLightX07 +hardpoint = HpLightX09 +hardpoint = HpLightX11 +hardpoint = HpLightX13 + +[FlashlightSet] +icolor = 250, 240, 200 +scale = 1 +blink = 2 +hardpoint = HpLightY01 +hardpoint = HpLightY02 +hardpoint = HpLightY03 +hardpoint = HpLightY04 +hardpoint = HpLightY05 +hardpoint = HpLightY06 +hardpoint = HpLightY07 +hardpoint = HpLightY08 +hardpoint = HpLightY09 +hardpoint = HpLightY10 +hardpoint = HpLightY11 +hardpoint = HpLightY12 +hardpoint = HpLightY13 +hardpoint = HpLightY14 + +[FlashlightSet] +icolor = 140, 70, 120 +scale = 1.5 +gap = 0 +blink = 5 +hardpoint = HpLightY01 +hardpoint = HpLightY03 +hardpoint = HpLightY05 +hardpoint = HpLightY07 +hardpoint = HpLightY09 +hardpoint = HpLightY11 +hardpoint = HpLightY13 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_equipment.ini new file mode 100644 index 00000000..60176a5c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\Br_01_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Br_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Br_01_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_shipdealer.ini new file mode 100644 index 00000000..bf7fff63 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_shipdealer.ini @@ -0,0 +1,63 @@ +[Room_Info] +set_script = Scripts\Bases\Br_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Br_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = test_ship_dealer + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Br_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_trader.ini new file mode 100644 index 00000000..900370ae --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_01_trader.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Br_01_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Br_01_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Br_01_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_02_bar.ini new file mode 100644 index 00000000..f8b0bdd0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_02_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\br_05_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\br_05_bar_ambi_Br01_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_br02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_05_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_02_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_03_bar.ini new file mode 100644 index 00000000..3748476c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_03_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\br_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_04_Bar_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_bar_space +music = music_bar_br03 + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\br_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_03_deck.ini new file mode 100644 index 00000000..bfb7f7e9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_03_deck.ini @@ -0,0 +1,105 @@ +[Room_Info] +set_script = Scripts\Bases\br_04_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\br_04_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_04_bar.ini new file mode 100644 index 00000000..d626f406 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_04_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Br01_04.thn + +[Room_Sound] +music = music_bar_br04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_04_deck.ini new file mode 100644 index 00000000..0a5448f6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_04_deck.ini @@ -0,0 +1,167 @@ +[Room_Info] +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.5 +gap = 0 +blink = 0.05 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_05_bar.ini new file mode 100644 index 00000000..c11a14eb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_05_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\br_05_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\br_05_bar_ambi_Br01_05.thn + +[Room_Sound] +music = music_bar_br05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_05_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_05_deck.ini new file mode 100644 index 00000000..0a5448f6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_05_deck.ini @@ -0,0 +1,167 @@ +[Room_Info] +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.5 +gap = 0 +blink = 0.05 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_06_bar.ini new file mode 100644 index 00000000..0a655275 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_06_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Br01_06.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_06_deck.ini new file mode 100644 index 00000000..14af930a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_06_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_07_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_07_bar.ini new file mode 100644 index 00000000..c3fb77fb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_07_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Br01_07.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_07_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_07_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_07_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_08_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_08_bar.ini new file mode 100644 index 00000000..8c5fde14 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_08_bar.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Br01_08.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_08_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_08_deck.ini new file mode 100644 index 00000000..438aaded --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_08_deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_08_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_08_shipdealer.ini new file mode 100644 index 00000000..94426995 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/ROOMS/br01_08_shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\Br_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_01_base.ini new file mode 100644 index 00000000..235a6f52 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Br01_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Br01\Bases\Rooms\Br01_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Br01\Bases\Rooms\Br01_01_cityscape.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Br01\Bases\Rooms\Br01_01_equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Br01\Bases\Rooms\Br01_01_shipdealer.ini + +[Room] +nickname = Trader +file = Universe\Systems\Br01\Bases\Rooms\Br01_01_trader.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_02_base.ini new file mode 100644 index 00000000..7ddcaad4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br01_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br01\Bases\Rooms\Br01_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br01\Bases\Rooms\Br01_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_03_base.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_03_base.ini new file mode 100644 index 00000000..59526f5b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br01_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br01\Bases\Rooms\Br01_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br01\Bases\Rooms\Br01_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_04_base.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_04_base.ini new file mode 100644 index 00000000..13744e9a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br01_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br01\Bases\Rooms\Br01_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br01\Bases\Rooms\Br01_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_05_base.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_05_base.ini new file mode 100644 index 00000000..92cf451e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br01_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br01\Bases\Rooms\Br01_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br01\Bases\Rooms\Br01_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_06_base.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_06_base.ini new file mode 100644 index 00000000..675091a5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_06_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br01_06_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br01\Bases\Rooms\Br01_06_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br01\Bases\Rooms\Br01_06_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_07_base.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_07_base.ini new file mode 100644 index 00000000..d1705e10 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_07_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br01_07_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br01\Bases\Rooms\Br01_07_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br01\Bases\Rooms\Br01_07_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_08_base.ini b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_08_base.ini new file mode 100644 index 00000000..228d2c6b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/BASES/br01_08_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Br01_08_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br01\Bases\Rooms\Br01_08_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br01\Bases\Rooms\Br01_08_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Br01\Bases\Rooms\Br01_08_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR01/br01.ini b/DATA/UNIVERSE/SYSTEMS/BR01/br01.ini new file mode 100644 index 00000000..5a8a1ab8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR01/br01.ini @@ -0,0 +1,9841 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = br_p_grp + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_smuggler +filename = missions\encounters\area_trade_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_smuggler +filename = missions\encounters\tradep_trade_smuggler.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_br_space +danger = music_br_danger +battle = music_br_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Br01_Devon_rock_asteroid_field.ini +zone = Zone_Br01_Devon_rock_asteroid_field + +[Asteroids] +file = solar\asteroids\Br01_Somerset_rock_asteroid_field.ini +zone = Zone_Br01_Somerset_rock_asteroid_field + +[Asteroids] +file = solar\asteroids\Br01_Cumbria_rock_asteroid_field.ini +zone = Zone_Br01_Cumbria_rock_asteroid_field + +[Asteroids] +file = solar\asteroids\Br01_gas_pocket.ini +zone = Zone_Br01_Devon_gas_001 + +[Asteroids] +file = solar\asteroids\Br01_gas_pocket.ini +zone = Zone_Br01_Somerset_gas_001 + +[Asteroids] +file = solar\asteroids\Br01_gas_pocket.ini +zone = Zone_Br01_Somerset_gas_002 + +[Asteroids] +file = solar\asteroids\Br01_gas_pocket.ini +zone = Zone_Br01_Cumbria_gas_001 + +[Asteroids] +file = solar\asteroids\Br01_gas_pocket.ini +zone = Zone_Br01_Cumbria_gas_002 + +[Asteroids] +file = solar\asteroids\Br01_Cornwall_rock_asteroid_field.ini +zone = Zone_Br01_Cornwall_rock_asteroid_field + +[Asteroids] +file = solar\asteroids\Br01_Southampton_debris_field.ini +zone = Zone_Br01_Southampton_debris_field + +[Ambient] +color = 60, 20, 10 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_noband.cmp +complex_stars = solar\starsphere\starsphere_br01_stars.cmp +nebulae = solar\starsphere\starsphere_br01.cmp + +[LightSource] +nickname = Br01_system_light +pos = 0, 0, 0 +color = 253, 230, 180 +range = 120000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Br01_Sun +ids_name = 261013 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = Br01_Sun +atmosphere_range = 11000 +burn_color = 160, 222, 245 +ids_info = 66162 + +[Object] +nickname = Br01_to_Br04 +ids_name = 260640 +pos = -12034, 0, -93084 +rotate = 0, 165, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br04 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 4 +goto = Br04, Br04_to_Br01, gate_tunnel_bretonia +loadout = jumpgate_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_to_Br02 +ids_name = 260638 +pos = 79978, 0, -52343 +rotate = 0, 140, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +goto = Br02, Br02_to_Br01, gate_tunnel_bretonia +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_to_Br03 +ids_name = 260639 +pos = 72807, 0, 60834 +rotate = 0, 50, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br03 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 5 +goto = Br03, Br03_to_Br01, gate_tunnel_bretonia +loadout = jumpgate_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_to_Br05 +ids_name = 260641 +pos = -78332, 0, 56134 +rotate = 0, -90, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br05 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 4 +goto = Br05, Br05_to_Br01, gate_tunnel_bretonia +loadout = jumpgate_br_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Br01_to_Br02 +pos = 80086, 0, -52723 +rotate = 0, 137, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Br01_to_Br03 +pos = 72579, 0, 60883 +rotate = 0, 23, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Br01_to_Br04 +pos = -12276, 0, -92210 +rotate = 0, 167, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Br01_to_Br05 +pos = -78332, 0, 56134 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Br01_01_dock_ring +ids_name = 261174 +pos = -21121, 0, 57497 +rotate = 0, 130, 0 +archetype = dock_ring +ids_info = 66141 +dock_with = Br01_01_Base +reputation = br_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_B +difficulty_level = 4 +loadout = docking_ring_br_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_planet_Dover +ids_name = 261125 +pos = 40239, 0, -16688 +archetype = planet_gasgrncld_3000 +ids_info = 66069 +spin = 0, 0.01, 0 +atmosphere_range = 3200 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Br01_Southampton_debris_field +ids_name = 261231 +pos = -58931, 0, -50080 +rotate = 0, -30, 0 +shape = ELLIPSOID +size = 25000, 10000, 35000 +property_flags = 130 +ids_info = 65993 +visit = 36 +spacedust = debrisdust +spacedust_maxparticles = 50 +comment = South Hampton Field +sort = 20 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_bh_assault, 6, 0.07 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 6, 0.83 +faction = fc_j_grp, 1 +Music = zone_field_debris + +[zone] +nickname = Zone_Br01_Devon_rock_asteroid_field +ids_name = 261229 +pos = 24901, 0, -62363 +rotate = 0, 80, 0 +shape = ELLIPSOID +size = 25000, 10000, 35000 +property_flags = 66 +ids_info = 65991 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +comment = Devon Field +sort = 27 +toughness = 5 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_bh_assault, 5, 0.4 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Br01_Somerset_rock_asteroid_field +ids_name = 261230 +pos = 78879, 0, 5094 +shape = ELLIPSOID +size = 20000, 10000, 30000 +property_flags = 66 +ids_info = 65992 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +comment = Somerset Field +sort = 25 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 6, 0.56 +faction = fc_c_grp, 1 +encounter = area_bh_assault, 6, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Br01_Cornwall_rock_asteroid_field +ids_name = 261227 +pos = 25319, 0, 60104 +shape = ELLIPSOID +size = 30000, 10000, 30000 +property_flags = 66 +ids_info = 65989 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +comment = Cornwall Field +sort = 29 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 6, 0.56 +faction = fc_c_grp, 1 +encounter = area_bh_assault, 6, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Br01_Cumbria_rock_asteroid_field +ids_name = 261228 +pos = -61795, 0, 18692 +shape = ELLIPSOID +size = 28000, 10000, 30000 +property_flags = 66 +ids_info = 65990 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +comment = Cumbria Field +sort = 23 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 6, 0.56 +faction = fc_m_grp, 1 +encounter = area_bh_assault, 6, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[Object] +nickname = Br01_to_Br03_hole +ids_name = 260642 +pos = 88451, 0, 10446 +rotate = 0, 60, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Br03 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br03, Br03_to_Br01_hole, gate_tunnel_bretonia + +[Object] +nickname = Br01_to_Br04_hole +ids_name = 260643 +pos = -57228, 0, -66762 +rotate = 0, 180, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Br04 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br04, Br04_to_Br01_hole, gate_tunnel_bretonia + +[Object] +nickname = Br01_to_Br05_hole +ids_name = 260644 +pos = -70425, 0, 26748 +rotate = 0, -70, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Br05 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br05, Br05_to_Br01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Br01_to_Br05_hole +pos = -70427, 0, 26741 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br01_to_Br04_hole +pos = -57203, 0, -66762 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br01_to_Br03_hole +pos = 88436, 0, 10419 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br01_03 +ids_name = 196660 +pos = -33822, 0, 52837 +rotate = 0, 30, 0 +archetype = b_battleship +ids_info = 65713 +base = Br01_03_Base +dock_with = Br01_03_Base +reputation = br_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female1_head, br_female_elite_body +difficulty_level = 7 +loadout = br_battleship_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_04 +ids_name = 196661 +pos = -18774, 0, 57733 +rotate = 0, 70, 0 +archetype = largestation1 +ids_info = 65727 +base = Br01_04_Base +dock_with = Br01_04_Base +reputation = co_ic_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = br_karina_head_gen, br_karina_body +difficulty_level = 7 +loadout = space_station_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_06 +ids_name = 196663 +pos = -20645, 0, 55582 +rotate = 0, -30, 0 +archetype = outpost +ids_info = 65723 +base = Br01_06_Base +dock_with = Br01_06_Base +reputation = br_m_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male1_head, pi_pirate6_body +difficulty_level = 4 +loadout = trading_outpost_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br01_02_shipyard +ids_name = 60231 +pos = -26382, -210, -36808 +rotate = 0, -90, 0 +archetype = shipyard +ids_info = 65721 +reputation = br_m_grp +parent = Br01_02 + +[Object] +nickname = Br01_05 +ids_name = 196662 +pos = 41338, 0, -10083 +archetype = outpost +ids_info = 65715 +base = Br01_05_Base +dock_with = Br01_05_Base +reputation = co_ti_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male7_head, sc_scientist4_body +difficulty_level = 7 +loadout = trading_outpost_co_02 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Br01_08 +pos = -45169, 0, -49664 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br01_Southampton_toxic_001 +pos = -53559, 0, -32362 +shape = SPHERE +size = 7000 +damage = 60 +spacedust = radioactivedust +spacedust_maxparticles = 100 +edge_fraction = 0.1 +interference = 0.7 +sort = 99.5 +ids_name = 261347 + +[zone] +nickname = Zone_Br01_Southampton_toxic_002 +pos = -51371, 0, -59838 +shape = SPHERE +size = 7000 +damage = 40 +spacedust = radioactivedust +spacedust_maxparticles = 100 +sort = 99.5 +ids_name = 261347 + +[zone] +nickname = Zone_Br01_Cumbria_gas_001 +pos = -58340, 0, 28514 +shape = SPHERE +size = 10000 +property_flags = 16466 +spacedust = radioactivedust_red +spacedust_maxparticles = 100 +interference = 0.5 +edge_fraction = 0.2 +sort = 99.5 +ids_name = 261347 + +[zone] +nickname = Zone_Br01_Devon_gas_001 +pos = 19860, 0, -63741 +shape = SPHERE +size = 10000 +property_flags = 16466 +spacedust = radioactivedust_red +spacedust_maxparticles = 100 +sort = 99.5 +ids_name = 261347 + +[zone] +nickname = Zone_Br01_Somerset_gas_001 +pos = 79859, 0, 13006 +shape = SPHERE +size = 6000 +property_flags = 16466 +spacedust = radioactivedust_red +spacedust_maxparticles = 100 +sort = 99.5 +ids_name = 261347 + +[zone] +nickname = Zone_Br01_Somerset_gas_002 +pos = 76990, 0, -7003 +shape = SPHERE +size = 6000 +property_flags = 16466 +spacedust = radioactivedust_red +spacedust_maxparticles = 100 +interference = 0.5 +edge_fraction = 0.2 +sort = 99.5 +ids_name = 261347 + +[zone] +nickname = Zone_Br01_Cumbria_gas_002 +pos = -61209, 0, 3502 +shape = SPHERE +size = 6000 +property_flags = 16466 +spacedust = radioactivedust_red +spacedust_maxparticles = 100 +sort = 99.5 +ids_name = 261347 + +[Object] +nickname = Br01_Trade_Lane_Ring_14 +ids_name = 260647 +pos = -19777, 0, 56311 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +next_ring = Br01_Trade_Lane_Ring_15 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 196658 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_15 +ids_name = 260647 +pos = -15256, 0, 51272 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_14 +next_ring = Br01_Trade_Lane_Ring_16 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_16 +ids_name = 260647 +pos = -10236, 0, 45700 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_15 +next_ring = Br01_Trade_Lane_Ring_17 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_17 +ids_name = 260647 +pos = -5215, 0, 40128 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_16 +next_ring = Br01_Trade_Lane_Ring_18 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_18 +ids_name = 260647 +pos = -195, 0, 34556 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_17 +next_ring = Br01_Trade_Lane_Ring_19 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_19 +ids_name = 260647 +pos = 4825, 0, 28984 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_18 +next_ring = Br01_Trade_Lane_Ring_20 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_20 +ids_name = 260647 +pos = 9845, 0, 23411 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_19 +next_ring = Br01_Trade_Lane_Ring_21 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_21 +ids_name = 260647 +pos = 14865, 0, 17839 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_20 +next_ring = Br01_Trade_Lane_Ring_22 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_22 +ids_name = 260647 +pos = 19885, 0, 12267 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_21 +next_ring = Br01_Trade_Lane_Ring_23 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_23 +ids_name = 260647 +pos = 24905, 0, 6695 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_22 +next_ring = Br01_Trade_Lane_Ring_24 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_24 +ids_name = 260647 +pos = 29925, 0, 1123 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_23 +next_ring = Br01_Trade_Lane_Ring_25 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_25 +ids_name = 260647 +pos = 34945, 0, -4449 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_24 +next_ring = Br01_Trade_Lane_Ring_26 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_26 +ids_name = 260647 +pos = 39965, 0, -10021 +rotate = 0, -42, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_25 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 196664 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Br01_Tradelane_2 +pos = 9845, 0, 23411 +rotate = 0, -42, 0 +shape = BOX +size = 547, 547, 90547 +comment = . Tradelane to new london +lane_id = br01_2 +tradelane_down = 10 +sort = 10 +toughness = 4 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 4, 0.2 +faction = co_be_grp, 0.29 +faction = br_m_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = gd_im_grp, 0.14 +encounter = tradelane_trade_transport, 4, 0.13 +faction = co_be_grp, 0.22 +faction = br_m_grp, 0.22 +faction = co_nws_grp, 0.22 +faction = co_ss_grp, 0.22 +faction = gd_im_grp, 0.11 + +[Object] +nickname = Br01_Trade_Lane_Ring_27 +ids_name = 260650 +pos = -23895, 0, -36992 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +next_ring = Br01_Trade_Lane_Ring_28 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 196659 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_28 +ids_name = 260650 +pos = -16924, 0, -34226 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_27 +next_ring = Br01_Trade_Lane_Ring_29 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_29 +ids_name = 260650 +pos = -9952, 0, -31461 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_28 +next_ring = Br01_Trade_Lane_Ring_30 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_30 +ids_name = 260650 +pos = -2981, 0, -28695 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_29 +next_ring = Br01_Trade_Lane_Ring_31 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_31 +ids_name = 260650 +pos = 3991, 0, -25929 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_30 +next_ring = Br01_Trade_Lane_Ring_32 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_32 +ids_name = 260650 +pos = 10962, 0, -23163 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_31 +next_ring = Br01_Trade_Lane_Ring_33 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_33 +ids_name = 260650 +pos = 17933, 0, -20397 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_32 +next_ring = Br01_Trade_Lane_Ring_34 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_34 +ids_name = 260650 +pos = 24905, 0, -17632 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_33 +next_ring = Br01_Trade_Lane_Ring_35 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_35 +ids_name = 260650 +pos = 31876, 0, -14866 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_34 +next_ring = Br01_Trade_Lane_Ring_36 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_36 +ids_name = 260650 +pos = 38847, 0, -12100 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +reputation = br_p_grp +prev_ring = Br01_Trade_Lane_Ring_35 +ids_info = 66170 +tradelane_space_name = 196664 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Br01_Tradelane_3 +pos = 7561, 0, -24413 +rotate = 0, -112, 0 +shape = BOX +size = 547, 547, 68047 +comment = . Tradelane to dover +lane_id = br01_3 +tradelane_down = 20 +sort = 8 +toughness = 4 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 4, 0.03 +faction = br_p_grp, 1 +encounter = tradelane_trade_freighter, 4, 0.15 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_ti_grp, 0.33 +encounter = tradelane_trade_transport, 4, 0.15 +faction = co_be_grp, 0.17 +faction = co_hsp_grp, 0.17 +faction = co_nws_grp, 0.17 +faction = co_rs_grp, 0.17 +faction = co_ss_grp, 0.17 +faction = co_ti_grp, 0.17 + +[Object] +nickname = Br01_Trade_Lane_Ring_37 +ids_name = 260648 +pos = 70703, 0, 59793 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +next_ring = Br01_Trade_Lane_Ring_38 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 261670 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_38 +ids_name = 260648 +pos = 63204, 0, 59677 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_37 +next_ring = Br01_Trade_Lane_Ring_39 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_39 +ids_name = 260648 +pos = 55705, 0, 59560 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_38 +next_ring = Br01_Trade_Lane_Ring_40 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_40 +ids_name = 260648 +pos = 48206, 0, 59444 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_39 +next_ring = Br01_Trade_Lane_Ring_41 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_41 +ids_name = 260648 +pos = 40707, 0, 59327 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_40 +next_ring = Br01_Trade_Lane_Ring_42 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_42 +ids_name = 260648 +pos = 33208, 0, 59211 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_41 +next_ring = Br01_Trade_Lane_Ring_43 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_43 +ids_name = 260648 +pos = 25709, 0, 59094 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_42 +next_ring = Br01_Trade_Lane_Ring_44 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_44 +ids_name = 260648 +pos = 18210, 0, 58978 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_43 +next_ring = Br01_Trade_Lane_Ring_45 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_45 +ids_name = 260648 +pos = 10711, 0, 58861 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_44 +next_ring = Br01_Trade_Lane_Ring_46 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_46 +ids_name = 260648 +pos = 3212, 0, 58745 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_45 +next_ring = Br01_Trade_Lane_Ring_47 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_47 +ids_name = 260648 +pos = -4288, 0, 58629 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_46 +next_ring = Br01_Trade_Lane_Ring_48 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_48 +ids_name = 260648 +pos = -11787, 0, 58512 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_47 +next_ring = Br01_Trade_Lane_Ring_49 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_49 +ids_name = 260648 +pos = -19286, 0, 58396 +rotate = 0, 89, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_48 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 196658 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Br01_Tradelane_4 +pos = 25726, 0, 59167 +rotate = 0, 89, 0 +shape = BOX +size = 547, 547, 90547 +property_flags = 131072 +comment = . Tradelane from new london +lane_id = br01_4 +tradelane_down = 5 +sort = 19 +toughness = 5 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 5, 0.17 +faction = co_be_grp, 0.5 +faction = br_m_grp, 0.5 +encounter = tradelane_trade_transport, 5, 0.17 +faction = co_be_grp, 0.25 +faction = br_m_grp, 0.25 +faction = co_hsp_grp, 0.25 +faction = co_rs_grp, 0.25 + +[Object] +nickname = Br01_Trade_Lane_Ring_50 +ids_name = 260652 +pos = 71553, 0, 59310 +rotate = 0, 23, 0 +archetype = Trade_Lane_Ring +next_ring = Br01_Trade_Lane_Ring_51 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 261670 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_51 +ids_name = 260652 +pos = 68663, 0, 52390 +rotate = 0, 23, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_50 +next_ring = Br01_Trade_Lane_Ring_52 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_52 +ids_name = 260652 +pos = 65772, 0, 45469 +rotate = 0, 23, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_51 +next_ring = Br01_Trade_Lane_Ring_53 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_53 +ids_name = 260652 +pos = 62881, 0, 38549 +rotate = 0, 23, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_52 +next_ring = Br01_Trade_Lane_Ring_54 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br01_Trade_Lane_Ring_54 +ids_name = 260652 +pos = 59990, 0, 31629 +rotate = 0, 23, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_53 +next_ring = Br01_Trade_Lane_Ring_55 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_55 +ids_name = 260652 +pos = 57099, 0, 24708 +rotate = 0, 23, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_54 +next_ring = Br01_Trade_Lane_Ring_56 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_56 +ids_name = 260652 +pos = 54208, 0, 17788 +rotate = 0, 23, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_55 +next_ring = Br01_Trade_Lane_Ring_57 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_57 +ids_name = 260652 +pos = 51317, 0, 10867 +rotate = 0, 23, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_56 +next_ring = Br01_Trade_Lane_Ring_58 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_58 +ids_name = 260652 +pos = 48426, 0, 3947 +rotate = 0, 23, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_57 +next_ring = Br01_Trade_Lane_Ring_59 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_59 +ids_name = 260652 +pos = 45535, 0, -2973 +rotate = 0, 23, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_58 +next_ring = Br01_Trade_Lane_Ring_60 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_60 +ids_name = 260652 +pos = 42644, 0, -9894 +rotate = 0, 23, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_59 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 196664 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Br01_Tradelane_5 +pos = 57149, 0, 24685 +rotate = 0, 23, 0 +shape = BOX +size = 547, 547, 75547 +comment = . Tradelane from dover +lane_id = br01_5 +tradelane_down = 10 +sort = 18 +toughness = 4 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 4, 0.04 +faction = br_p_grp, 1 +encounter = tradelane_trade_freighter, 4, 0.15 +faction = co_be_grp, 0.4 +faction = co_nws_grp, 0.4 +faction = gd_im_grp, 0.2 +encounter = tradelane_trade_transport, 4, 0.14 +faction = co_be_grp, 0.22 +faction = co_hsp_grp, 0.22 +faction = co_nws_grp, 0.22 +faction = co_rs_grp, 0.22 +faction = gd_im_grp, 0.11 + +[Object] +nickname = Br01_Trade_Lane_Ring_61 +ids_name = 260651 +pos = 78492, 0, -50724 +rotate = 0, 137, 0 +archetype = Trade_Lane_Ring +next_ring = Br01_Trade_Lane_Ring_62 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 261669 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_62 +ids_name = 260651 +pos = 73340, 0, -45273 +rotate = 0, 137, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_61 +next_ring = Br01_Trade_Lane_Ring_63 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_63 +ids_name = 260651 +pos = 68189, 0, -39822 +rotate = 0, 137, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_62 +next_ring = Br01_Trade_Lane_Ring_64 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_64 +ids_name = 260651 +pos = 63037, 0, -34371 +rotate = 0, 137, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_63 +next_ring = Br01_Trade_Lane_Ring_65 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_65 +ids_name = 260651 +pos = 57885, 0, -28921 +rotate = 0, 137, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_64 +next_ring = Br01_Trade_Lane_Ring_66 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_66 +ids_name = 260651 +pos = 52734, 0, -23470 +rotate = 0, 137, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_65 +next_ring = Br01_Trade_Lane_Ring_67 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_67 +ids_name = 260651 +pos = 47582, 0, -18019 +rotate = 0, 137, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_66 +next_ring = Br01_Trade_Lane_Ring_68 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_68 +ids_name = 260651 +pos = 42431, 0, -12568 +rotate = 0, 137, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_67 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 196664 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Br01_Tradelane_6 +pos = 60461, 0, -31646 +rotate = 0, 137, 0 +shape = BOX +size = 547, 547, 53047 +comment = . Tradelane from dover +lane_id = br01_6 +tradelane_down = 10 +sort = 16 +toughness = 4 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 4, 0.07 +faction = br_p_grp, 1 +encounter = tradelane_trade_freighter, 4, 0.16 +faction = co_be_grp, 0.33 +faction = br_m_grp, 0.33 +faction = co_nws_grp, 0.33 +encounter = tradelane_trade_transport, 4, 0.1 +faction = co_be_grp, 0.25 +faction = br_m_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_ss_grp, 0.25 + +[zone] +nickname = Zone_Br01_Waterloo +pos = 40978, 0, -11294 +shape = SPHERE +size = 2200 +sort = 99.5 + +[Object] +nickname = Br01_Trade_Lane_Ring_69 +ids_name = 260649 +pos = -12650, 0, -90302 +rotate = 0, 167, 0 +archetype = Trade_Lane_Ring +next_ring = Br01_Trade_Lane_Ring_70 +reputation = br_n_grp +ids_info = 66170 +tradelane_space_name = 261668 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_70 +ids_name = 260649 +pos = -14359, 0, -82999 +rotate = 0, 167, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_69 +next_ring = Br01_Trade_Lane_Ring_71 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_71 +ids_name = 260649 +pos = -16067, 0, -75696 +rotate = 0, 167, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_70 +next_ring = Br01_Trade_Lane_Ring_72 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_72 +ids_name = 260649 +pos = -17776, 0, -68393 +rotate = 0, 167, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_71 +next_ring = Br01_Trade_Lane_Ring_73 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_73 +ids_name = 260649 +pos = -19485, 0, -61091 +rotate = 0, 167, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_72 +next_ring = Br01_Trade_Lane_Ring_74 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_74 +ids_name = 260649 +pos = -21193, 0, -53788 +rotate = 0, 167, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_73 +next_ring = Br01_Trade_Lane_Ring_75 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_75 +ids_name = 260649 +pos = -22902, 0, -46485 +rotate = 0, 167, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_74 +next_ring = Br01_Trade_Lane_Ring_76 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_76 +ids_name = 260649 +pos = -24611, 0, -39182 +rotate = 0, 167, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_75 +reputation = br_n_grp +ids_info = 66170 +tradelane_space_name = 196659 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Br01_Tradelane_7 +pos = -18630, 0, -64742 +rotate = 0, 167, 0 +shape = BOX +size = 547, 547, 53047 +comment = . Tradelane from south hampton +lane_id = br01_7 +tradelane_down = 20 +sort = 14 +toughness = 4 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 4, 0.03 +faction = br_p_grp, 1 +encounter = tradelane_trade_freighter, 4, 0.14 +faction = co_be_grp, 0.29 +faction = br_m_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = co_ti_grp, 0.14 +encounter = tradelane_trade_transport, 4, 0.17 +faction = co_be_grp, 0.12 +faction = br_m_grp, 0.12 +faction = co_hsp_grp, 0.12 +faction = co_kt_grp, 0.12 +faction = co_me_grp, 0.12 +faction = co_nws_grp, 0.12 +faction = co_rs_grp, 0.12 +faction = co_shi_grp, 0.12 +faction = co_ti_grp, 0.06 + +[Object] +nickname = Br01_Trade_Lane_Ring_77 +ids_name = 260646 +pos = -25210, 0, -35609 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +next_ring = Br01_Trade_Lane_Ring_78 +reputation = br_n_grp +ids_info = 66170 +tradelane_space_name = 196659 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_78 +ids_name = 260646 +pos = -24901, 0, -28115 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_77 +next_ring = Br01_Trade_Lane_Ring_79 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_79 +ids_name = 260646 +pos = -24593, 0, -20622 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_78 +next_ring = Br01_Trade_Lane_Ring_80 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_80 +ids_name = 260646 +pos = -24285, 0, -13128 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_79 +next_ring = Br01_Trade_Lane_Ring_81 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_81 +ids_name = 260646 +pos = -23976, 0, -5634 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_80 +next_ring = Br01_Trade_Lane_Ring_82 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_82 +ids_name = 260646 +pos = -23668, 0, 1859 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_81 +next_ring = Br01_Trade_Lane_Ring_83 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_83 +ids_name = 260646 +pos = -23360, 0, 9353 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_82 +next_ring = Br01_Trade_Lane_Ring_84 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_84 +ids_name = 260646 +pos = -23051, 0, 16847 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_83 +next_ring = Br01_Trade_Lane_Ring_85 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_85 +ids_name = 260646 +pos = -22743, 0, 24340 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_84 +next_ring = Br01_Trade_Lane_Ring_86 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_86 +ids_name = 260646 +pos = -22434, 0, 31834 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_85 +next_ring = Br01_Trade_Lane_Ring_87 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_87 +ids_name = 260646 +pos = -22126, 0, 39328 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_86 +next_ring = Br01_Trade_Lane_Ring_88 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_88 +ids_name = 260646 +pos = -21818, 0, 46821 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_87 +next_ring = Br01_Trade_Lane_Ring_89 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_89 +ids_name = 260646 +pos = -21515, 0, 55020 +rotate = 0, -178, 0 +archetype = Trade_Lane_Ring +prev_ring = Br01_Trade_Lane_Ring_88 +reputation = br_n_grp +ids_info = 66170 +tradelane_space_name = 196658 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Br01_Tradelane_8 +pos = -23360, 0, 9353 +rotate = 0, -178, 0 +shape = BOX +size = 547, 547, 90547 +comment = . Tradelane to south hampton +lane_id = br01_8 +tradelane_down = 20 +sort = 5 +toughness = 4 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 4, 0.15 +faction = co_be_grp, 0.5 +faction = br_m_grp, 0.5 +encounter = tradelane_trade_transport, 4, 0.19 +faction = co_be_grp, 0.2 +faction = br_m_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_me_grp, 0.2 +faction = co_shi_grp, 0.2 + +[LightSource] +nickname = Br01_New_London_light +pos = -22472, 0, 58153 +color = 150, 150, 120 +range = 7000 +type = POINT +attenuation = 1, 0, 326.531e-9 + +[LightSource] +nickname = Br01_planet_light +pos = 38209, 0, -14739 +color = 253, 248, 213 +range = 6000 +type = POINT +attenuation = 1, 0, 444.444e-9 + +[Object] +nickname = Br01_02 +ids_name = 196659 +pos = -25697, 0, -37664 +rotate = 0, 180, 0 +archetype = space_factory01 +base = Br01_02_Base +dock_with = Br01_02_Base +reputation = br_m_grp +behavior = NOTHING +ids_info = 65721 +voice = atc_leg_m01 +space_costume = pl_male2_head, pi_pirate6_body +difficulty_level = 7 +loadout = space_factory01_co_02 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_space_industrial_1 +pos = -26191, 0, -38520 +archetype = space_industrial +parent = Br01_02 + +[Object] +nickname = Br01_space_industrial_2 +pos = -26191, 0, -36809 +rotate = 0, 180, 0 +archetype = space_industrial +parent = Br01_02 + +[Object] +nickname = Br01_shipyard_1 +ids_name = 60231 +pos = -26381, -210, -37669 +rotate = 0, -90, 0 +archetype = shipyard +reputation = br_m_grp +parent = Br01_02 + +[Object] +nickname = Br01_shipyard_2 +ids_name = 60231 +pos = -26381, -210, -38515 +rotate = 0, -90, 0 +archetype = shipyard +reputation = br_m_grp +parent = Br01_02 + +[Object] +nickname = Br01_07 +ids_name = 196664 +pos = 40670, 0, -12442 +archetype = space_shipping02 +ids_info = 65717 +base = Br01_07_Base +dock_with = Br01_07_Base +reputation = co_nws_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male4_head, pl_male1_peasant_body +difficulty_level = 7 +loadout = space_shipping01_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_space_tankl4_1 +ids_name = 60251 +pos = 41313, 0, -12604 +archetype = space_tankl4 +reputation = co_nws_grp +parent = Br01_07 + +[Object] +nickname = Br01_space_industrial_3 +pos = 41312, -480, -12442 +rotate = -90, 0, 0 +archetype = space_industrial +reputation = co_nws_grp +parent = Br01_07 + +[zone] +nickname = Zone_Br01_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 10000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Br01_Dover_death +pos = 40239, 0, -16688 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Br01_01 +ids_name = 196658 +pos = -24156, 0, 60555 +rotate = 0, 0, 70 +archetype = planet_earthgrncld_4000 +ids_info = 65719 +spin = 0, 0.01, 0 +atmosphere_range = 4200 +burn_color = 255, 222, 160 +base = Br01_01_Base +reputation = br_p_grp + +[zone] +nickname = Zone_Br01_01_death +pos = -24156, 0, 60555 +shape = SPHERE +size = 4100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Br01_Trade_Lane_Ring_90 +ids_name = 260645 +pos = -75175, 0, 56116 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Br01_Trade_Lane_Ring_91 +reputation = br_n_grp +tradelane_space_name = 261671 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_91 +ids_name = 260645 +pos = -67675, 0, 56071 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Br01_Trade_Lane_Ring_90 +next_ring = Br01_Trade_Lane_Ring_92 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_92 +ids_name = 260645 +pos = -60175, 0, 56026 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Br01_Trade_Lane_Ring_91 +next_ring = Br01_Trade_Lane_Ring_93 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_93 +ids_name = 260645 +pos = -52675, 0, 55981 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Br01_Trade_Lane_Ring_92 +next_ring = Br01_Trade_Lane_Ring_94 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br01_Trade_Lane_Ring_94 +ids_name = 260645 +pos = -45175, 0, 55936 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Br01_Trade_Lane_Ring_93 +next_ring = Br01_Trade_Lane_Ring_95 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br01_Trade_Lane_Ring_95 +ids_name = 260645 +pos = -37676, 0, 55891 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Br01_Trade_Lane_Ring_94 +next_ring = Br01_Trade_Lane_Ring_96 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_96 +ids_name = 260645 +pos = -30176, 0, 55846 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Br01_Trade_Lane_Ring_95 +next_ring = Br01_Trade_Lane_Ring_97 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br01_Trade_Lane_Ring_97 +ids_name = 260645 +pos = -22676, 0, 55801 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Br01_Trade_Lane_Ring_96 +reputation = br_n_grp +tradelane_space_name = 196658 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Br01_Tradelane_9 +pos = -48925, 0, 55959 +rotate = 0, -90, 0 +shape = BOX +size = 931, 931, 53431 +comment = . Tradelane from new london +lane_id = br01_9 +tradelane_down = 5 +sort = 12 +toughness = 4 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 4, 0.22 +faction = br_m_grp, 0.67 +faction = gd_im_grp, 0.33 +encounter = tradelane_trade_transport, 4, 0.11 +faction = br_m_grp, 0.67 +faction = gd_im_grp, 0.33 + +[zone] +nickname = zone_pop_br01_dublin_gate +pos = -78223, 0, 56093 +shape = SPHERE +size = 4000 +comment = Dublin Jumpgate +sort = 11 +toughness = 4 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_freighter, 4, 0.22 +faction = co_be_grp, 0.4 +faction = br_m_grp, 0.4 +faction = gd_im_grp, 0.2 +encounter = area_trade_transport, 4, 0.11 +faction = co_be_grp, 0.4 +faction = br_m_grp, 0.4 +faction = gd_im_grp, 0.2 + +[zone] +nickname = zone_pop_br01_new_london +pos = -20879, 0, 56501 +shape = SPHERE +size = 5000 +comment = New London +sort = 1 +toughness = 4 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = br_p_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 4, 0.1 +faction = br_n_grp, 0.41 +faction = br_p_grp, 0.59 +encounter = area_armored_prisoner, 4, 0.02 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 4, 0.08 +faction = co_be_grp, 0.29 +faction = br_m_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = gd_im_grp, 0.14 +encounter = area_trade_transport, 4, 0.11 +faction = co_be_grp, 0.11 +faction = br_m_grp, 0.11 +faction = co_hsp_grp, 0.11 +faction = co_kt_grp, 0.11 +faction = co_me_grp, 0.11 +faction = co_nws_grp, 0.11 +faction = co_rs_grp, 0.11 +faction = co_shi_grp, 0.11 +faction = co_ss_grp, 0.11 +faction = gd_im_grp, 0.05 +encounter = area_trade_armored, 4, 0.03 +faction = co_os_grp, 1 + +[zone] +nickname = zone_pop_br01_cambridge_gate +pos = 72628, 0, 60988 +shape = SPHERE +size = 4000 +comment = Cambridge Jumpgate +sort = 17 +toughness = 5 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.09 +faction = br_p_grp, 1 +encounter = area_armored_prisoner, 5, 0.03 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 5, 0.13 +faction = co_be_grp, 0.29 +faction = br_m_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = gd_im_grp, 0.14 +encounter = area_trade_transport, 5, 0.1 +faction = co_be_grp, 0.18 +faction = br_m_grp, 0.18 +faction = co_hsp_grp, 0.18 +faction = co_nws_grp, 0.18 +faction = co_rs_grp, 0.18 +faction = gd_im_grp, 0.09 + +[zone] +nickname = zone_pop_br01_dover +pos = 41059, 0, -11423 +shape = SPHERE +size = 5000 +comment = Dover / Canterbury +sort = 9 +toughness = 4 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = co_ti_grp, co_nws_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 4, 0.07 +faction = br_p_grp, 0.28 +faction = co_nws_grp, 0.36 +faction = co_ti_grp, 0.36 +encounter = area_armored_prisoner, 4, 0.02 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 4, 0.11 +faction = co_be_grp, 0.27 +faction = br_m_grp, 0.27 +faction = co_nws_grp, 0.16 +faction = co_ti_grp, 0.16 +faction = gd_im_grp, 0.14 +encounter = area_trade_transport, 4, 0.1 +faction = co_be_grp, 0.15 +faction = br_m_grp, 0.15 +faction = co_hsp_grp, 0.15 +faction = co_nws_grp, 0.09 +faction = co_rs_grp, 0.15 +faction = co_ss_grp, 0.15 +faction = co_ti_grp, 0.09 +faction = gd_im_grp, 0.07 +encounter = area_trade_armored, 4, 0.03 +faction = co_os_grp, 1 +encounter = area_lifter, 4, 0.04 +faction = co_ti_grp, 1 +encounter = area_repair, 4, 0.04 +faction = co_ti_grp, 1 + +[zone] +nickname = zone_pop_br01_southhampton +pos = -25334, 0, -37347 +shape = SPHERE +size = 4000 +comment = South Hampton +sort = 6 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_m_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 4, 0.11 +faction = br_n_grp, 0.68 +faction = br_p_grp, 0.03 +faction = br_m_grp, 0.29 +encounter = area_armored_prisoner, 4, 0.02 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 4, 0.09 +faction = co_be_grp, 0.25 +faction = br_m_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_ti_grp, 0.25 +encounter = area_trade_transport, 4, 0.11 +faction = co_be_grp, 0.1 +faction = br_m_grp, 0.1 +faction = co_hsp_grp, 0.1 +faction = co_kt_grp, 0.1 +faction = co_me_grp, 0.1 +faction = co_nws_grp, 0.1 +faction = co_rs_grp, 0.1 +faction = co_shi_grp, 0.1 +faction = co_ss_grp, 0.1 +faction = co_ti_grp, 0.1 +encounter = area_trade_armored, 4, 0.03 +faction = co_os_grp, 1 + +[zone] +nickname = zone_pop_br01_leeds_gate +pos = -12169, 0, -92226 +shape = SPHERE +size = 4000 +comment = Leeds Jumpgate +sort = 13 +toughness = 4 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 4, 0.09 +faction = br_n_grp, 0.95 +faction = br_p_grp, 0.05 +encounter = area_armored_prisoner, 4, 0.02 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 4, 0.1 +faction = co_be_grp, 0.29 +faction = br_m_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = co_ti_grp, 0.14 +encounter = area_trade_transport, 4, 0.12 +faction = co_be_grp, 0.12 +faction = br_m_grp, 0.12 +faction = co_hsp_grp, 0.12 +faction = co_kt_grp, 0.12 +faction = co_me_grp, 0.12 +faction = co_nws_grp, 0.12 +faction = co_rs_grp, 0.12 +faction = co_shi_grp, 0.12 +faction = co_ti_grp, 0.06 +encounter = area_trade_armored, 4, 0.03 +faction = co_os_grp, 1 + +[zone] +nickname = zone_pop_br01_manchester_gate +pos = 80322, 0, -52579 +shape = SPHERE +size = 4000 +comment = Machester Jumpgate +sort = 15 +toughness = 4 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 4, 0.1 +faction = br_p_grp, 1 +encounter = area_armored_prisoner, 4, 0.05 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 4, 0.1 +faction = co_be_grp, 0.33 +faction = br_m_grp, 0.33 +faction = co_nws_grp, 0.33 +encounter = area_trade_transport, 4, 0.07 +faction = co_be_grp, 0.25 +faction = br_m_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_ss_grp, 0.25 +encounter = area_trade_armored, 4, 0.03 +faction = co_os_grp, 1 + +[zone] +nickname = zone_pop_br01_devon_south +pos = 23601, 0, -55448 +rotate = 0, -10, 0 +shape = ELLIPSOID +size = 32000, 15000, 17000 +comment = . South +sort = 28 +toughness = 6 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 6, 0.59 +faction = fc_c_grp, 0.33 +faction = fc_g_grp, 0.67 +encounter = area_bh_assault, 6, 0.05 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_pop_br01_southhampton_extend +pos = -22389, 0, -34843 +shape = ELLIPSOID +size = 10000, 8000, 11000 +comment = . extend +sort = 7 +toughness = 4 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 4, 0.67 +faction = br_n_grp, 1 + +[zone] +nickname = zone_pop_br01_newlondon_extend +pos = -21367, 0, 58014 +shape = SPHERE +size = 11000 +comment = . extend +sort = 2 +toughness = 4 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 4, 0.67 +faction = br_n_grp, 0.2 +faction = br_p_grp, 0.8 + +[zone] +nickname = zone_pop_br01_newlondon_police +pos = -40913, 0, 59319 +shape = ELLIPSOID +size = 28000, 8000, 15000 +comment = . Police extend +sort = 4 +toughness = 4 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 4, 0.67 +faction = br_n_grp, 1 + +[zone] +nickname = zone_pop_br01_dublin_hole +pos = -71828, 0, 26453 +shape = SPHERE +size = 4000 +comment = . Dublin hole +sort = 24 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.21 +faction = fc_m_grp, 1 +encounter = area_bh_assault, 7, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.37 +faction = fc_m_grp, 1 + +[zone] +nickname = zone_pop_br01_trafalger +pos = -45001, 0, -49449 +shape = SPHERE +size = 4000 +comment = . Trafalger +sort = 21 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_j_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.14 +faction = fc_j_grp, 1 +encounter = area_bh_assault, 7, 0.02 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.41 +faction = fc_j_grp, 1 +encounter = area_trade_smuggler, 7, 0.18 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_pop_br01_leeds_hole +pos = -57776, 0, -68751 +shape = SPHERE +size = 4000 +comment = . Leeds hole +sort = 22 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_bh_scout, 7, 0.18 +faction = fc_j_grp, 1 +encounter = area_bh_assault, 7, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.55 +faction = fc_j_grp, 1 +encounter = area_trade_smuggler, 7, 0.18 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_pop_br01_cambridge_hole +pos = 89648, 0, 9760 +shape = SPHERE +size = 4000 +comment = . Cambridge hole +sort = 26 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.21 +faction = fc_c_grp, 1 +encounter = area_bh_assault, 7, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.37 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_outcasts1_1 +pos = -43795, 0, -59749 +rotate = -90, -8, 0 +shape = CYLINDER +size = 750, 18627 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br01_path_outcasts1_2 +pos = -49493, 0, -68011 +rotate = 90, 82, 180 +shape = CYLINDER +size = 750, 14072 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br01_path_outcasts2_1 +pos = -42409, 0, -61012 +rotate = -90, -13, 0 +shape = CYLINDER +size = 750, 24771 +attack_ids = br01_9 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br01_path_outcasts2_2 +pos = -25613, 0, -82109 +rotate = -90, -57, 0 +shape = CYLINDER +size = 750, 32933 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br01_path_outcasts2_3 +pos = -12794, 0, -89572 +rotate = 90, 37, 180 +shape = CYLINDER +size = 750, 3517 +attack_ids = br01_7 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br01_path_outcasts2_4 +pos = -16240, 0, -78073 +rotate = 90, 13, 180 +shape = CYLINDER +size = 750, 20372 +attack_ids = br01_7 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br01_path_outcasts2_5 +pos = -32218, 0, -58736 +rotate = 90, 56, 180 +shape = CYLINDER +size = 750, 32867 +attack_ids = br01_7 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br01_path_mollys1_1 +pos = -31090, 0, -63040 +rotate = -90, -46, 0 +shape = CYLINDER +size = 750, 39993 +attack_ids = br01_9 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 0.5 +faction = fc_m_grp, 0.5 + +[zone] +nickname = Zone_Br01_path_mollys1_2 +pos = -20376, 0, -60406 +rotate = 90, 13, 180 +shape = CYLINDER +size = 750, 33693 +attack_ids = br01_7 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 0.5 +faction = fc_m_grp, 0.5 + +[zone] +nickname = Zone_Br01_path_mollys1_3 +pos = -35101, 0, -46852 +rotate = -90, 75, 0 +shape = CYLINDER +size = 750, 22392 +attack_ids = br01_7 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 0.5 +faction = fc_m_grp, 0.5 + +[zone] +nickname = Zone_Br01_path_molleys2_1 +pos = -35241, 0, -43863 +rotate = 90, -58, 180 +shape = CYLINDER +size = 750, 24235 +attack_ids = br01_3, br01_7, br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys2_2 +pos = -31684, 0, -33687 +rotate = 90, 62, 180 +shape = CYLINDER +size = 750, 15179 +attack_ids = br01_3, br01_7, br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys2_3 +pos = -41954, 0, -40158 +rotate = -90, 19, 0 +shape = CYLINDER +size = 750, 21210 +attack_ids = br01_3, br01_7, br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys3_1 +pos = -63907, 0, -20124 +rotate = 90, 8, 180 +shape = CYLINDER +size = 750, 92783 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = molleys3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys4_1 +pos = -56659, 0, -47384 +rotate = 90, 79, 180 +shape = CYLINDER +size = 750, 21984 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = molleys4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys4_2 +pos = -68972, 0, -9669 +rotate = 90, 2, 180 +shape = CYLINDER +size = 750, 71240 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = molleys4, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys5_1 +pos = -34378, 0, -20356 +rotate = 90, 27, 180 +shape = CYLINDER +size = 750, 40431 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys5, 1 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys5_2 +pos = -57102, 0, 12601 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 40317 +attack_ids = br01_3, br01_7, br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys5, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys5_3 +pos = -72322, 0, -11068 +rotate = -90, 3, 0 +shape = CYLINDER +size = 750, 77340 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys5, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys5_4 +pos = -49449, 0, -43713 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 50609 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys5, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys6_1 +pos = -74653, 0, 13330 +rotate = -90, 16, 0 +shape = CYLINDER +size = 750, 29474 +attack_ids = br01_3, br01_7, br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys6_2 +pos = -52003, 0, -10701 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 56945 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys6_3 +pos = -24558, 0, -1769 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 37622 +attack_ids = br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys6_4 +pos = -43576, 0, 14096 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 39939 +attack_ids = br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys6_5 +pos = -66919, 0, 19438 +rotate = 90, 23, 180 +shape = CYLINDER +size = 750, 18036 +attack_ids = br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys7_1 +pos = -61613, 0, 18369 +rotate = -90, -46, 0 +shape = CYLINDER +size = 750, 26420 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys7, 1, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys7_2 +pos = -46162, 0, 10778 +rotate = 90, -75, 180 +shape = CYLINDER +size = 750, 12488 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys7, 2, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys7_3 +pos = -16242, 0, 19710 +rotate = 90, -73, 180 +shape = CYLINDER +size = 750, 49965 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys7, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys7_4 +pos = -992, 0, 36621 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 25900 +attack_ids = br01_2, br01_8 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys7, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys7_5 +pos = -24937, 0, 29325 +rotate = -90, 42, 0 +shape = CYLINDER +size = 750, 45508 +attack_ids = br01_2 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys7, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys8_1 +pos = -71289, 0, 22824 +rotate = -90, 10, 0 +shape = CYLINDER +size = 750, 10032 +attack_ids = br01_2, br01_8 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys8_2 +pos = -54656, 0, 18119 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 35095 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys8_3 +pos = -27384, 0, 39233 +rotate = 90, -25, 180 +shape = CYLINDER +size = 750, 46079 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys8_4 +pos = -19040, 0, 62481 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 5493 +attack_ids = br01_2, br01_4, br01_8, br01_9 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys8_5 +pos = -22884, 0, 65380 +rotate = 90, 78, 180 +shape = CYLINDER +size = 750, 5079 +attack_ids = br01_4 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys8, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys8_6 +pos = -39011, 0, 60589 +rotate = -90, 69, 0 +shape = CYLINDER +size = 750, 29266 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys8, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys8_7 +pos = -65723, 0, 55314 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 26145 +attack_ids = br01_9 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys8, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_molleys8_8 +pos = -74820, 0, 40873 +rotate = -90, -15, 0 +shape = CYLINDER +size = 750, 30008 +attack_ids = br01_9 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = molleys8, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br01_path_junkers1_1 +pos = -40024, 0, -52920 +rotate = -90, -51, 0 +shape = CYLINDER +size = 750, 12522 +attack_ids = br01_3 +tradelane_attack = 20 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Br01_path_junkers1_2 +pos = -38782, 0, -66304 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 20195 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Br01_path_junkers1_3 +pos = -55981, 0, -71720 +rotate = 90, 74, 180 +shape = CYLINDER +size = 750, 28335 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Br01_path_junkers1_4 +pos = -75398, 0, -58122 +rotate = 90, 31, 180 +shape = CYLINDER +size = 750, 22436 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Br01_path_junkers1_5 +pos = -77194, 0, -40782 +rotate = 90, -27, 180 +shape = CYLINDER +size = 750, 17479 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Br01_path_junkers1_6 +pos = -67123, 0, -36769 +rotate = -90, -58, 0 +shape = CYLINDER +size = 750, 14207 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Br01_path_junkers1_7 +pos = -52924, 0, -44718 +rotate = -90, -63, 0 +shape = CYLINDER +size = 750, 18362 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Br01_path_junkers2_1 +pos = -35246, 0, -43627 +rotate = 90, -58, 180 +shape = CYLINDER +size = 750, 25042 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Br01_path_junkers3_1 +pos = -44324, 0, -15260 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 67197 +sort = 96 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 4, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 4, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Br01_path_junkers3_2 +pos = -33348, 0, 33320 +rotate = 90, -34, 180 +shape = CYLINDER +size = 750, 36171 +sort = 96 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers3, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 4, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 4, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Br01_path_junkers3_3 +pos = -22090, 0, 52390 +rotate = 90, -16, 180 +shape = CYLINDER +size = 750, 8469 +sort = 96 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers3, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 4, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 4, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians1_1 +pos = -60037, 0, -59928 +rotate = 90, 21, 180 +shape = CYLINDER +size = 750, 13411 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gaians1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians1_2 +pos = -54267, 0, -51746 +rotate = 90, -77, 180 +shape = CYLINDER +size = 750, 16812 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gaians1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians2_3 +pos = -18147, 0, -70085 +rotate = 90, 13, 180 +shape = CYLINDER +size = 750, 33174 +attack_ids = br01_7 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians2_4 +pos = -33822, 0, -51494 +rotate = 90, 78, 180 +shape = CYLINDER +size = 750, 24169 +attack_ids = br01_7 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians2_1 +pos = -42684, 0, -60894 +rotate = -90, -14, 0 +shape = CYLINDER +size = 750, 25099 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians2_2 +pos = -27112, 0, -79328 +rotate = -90, -63, 0 +shape = CYLINDER +size = 750, 27963 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians3_1 +pos = -19601, 0, -53815 +rotate = -90, -80, 0 +shape = CYLINDER +size = 750, 53541 +attack_ids = br01_7 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians3_2 +pos = 14544, 0, -38936 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 41591 +attack_ids = br01_7 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians3_3 +pos = 6113, 0, -25964 +rotate = -90, 69, 0 +shape = CYLINDER +size = 750, 34735 +attack_ids = br01_3 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians3_4 +pos = -1706, 0, -45265 +rotate = -90, -33, 0 +shape = CYLINDER +size = 750, 30858 +attack_ids = br01_3 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians4_1 +pos = -12756, 0, -50441 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 66279 +attack_ids = br01_3 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 1, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians4_2 +pos = 31637, 0, -52172 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 22574 +attack_ids = br01_7 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians4_3 +pos = 43805, 0, -35045 +rotate = 90, -3, 180 +shape = CYLINDER +size = 750, 35219 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians4_4 +pos = 43760, 0, -15374 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 4569 +attack_ids = br01_6 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians4_5 +pos = 41949, 0, -12597 +rotate = 90, 52, 180 +shape = CYLINDER +size = 750, 2232 +attack_ids = br01_6 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians4_6 +pos = 37748, 0, -13684 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 7542 +attack_ids = br01_2, br01_3, br01_5, br01_6 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_gaians4_7 +pos = 27234, 0, -33835 +rotate = -90, 22, 0 +shape = CYLINDER +size = 750, 38695 +attack_ids = br01_2, br01_3, br01_5, br01_6 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty1_1 +pos = -33974, 0, -56406 +rotate = -90, 24, 0 +shape = CYLINDER +size = 750, 42530 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty1_2 +pos = -52631, 0, -71333 +rotate = 90, 66, 180 +shape = CYLINDER +size = 750, 22071 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty1_3 +pos = -60383, 0, -57184 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 19795 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty1_4 +pos = -41640, 0, -42432 +rotate = 90, -73, 180 +shape = CYLINDER +size = 750, 34423 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty2_1 +pos = -15827, 0, -46649 +rotate = -90, -46, 0 +shape = CYLINDER +size = 750, 27555 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty2_2 +pos = 1826, 0, -53866 +rotate = 90, -73, 180 +shape = CYLINDER +size = 750, 16368 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty2_3 +pos = 5876, 0, -45607 +rotate = 90, 33, 180 +shape = CYLINDER +size = 750, 13879 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty2_4 +pos = -11774, 0, -38419 +rotate = 90, 84, 180 +shape = CYLINDER +size = 750, 27903 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty3_1 +pos = -35424, 0, -17828 +rotate = 90, 26, 180 +shape = CYLINDER +size = 750, 45475 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty3_2 +pos = -46973, 0, -9680 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 24690 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty3_3 +pos = -36887, 0, -30097 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 28363 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty4_1 +pos = 43087, 0, -13534 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 8577 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty4_2 +pos = 44020, 0, -35419 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 35969 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty4_3 +pos = 33382, 0, -52925 +rotate = 90, 87, 180 +shape = CYLINDER +size = 750, 19859 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty4_4 +pos = 27922, 0, -34463 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 37083 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty4_5 +pos = 36874, 0, -13019 +rotate = 90, -53, 180 +shape = CYLINDER +size = 750, 11324 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty5_1 +pos = 52867, 0, -8568 +rotate = 90, -82, 180 +shape = CYLINDER +size = 750, 25267 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty5_2 +pos = 70493, 0, -1827 +rotate = 90, -46, 180 +shape = CYLINDER +size = 750, 14162 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty5_3 +pos = 70536, 0, 9897 +rotate = 90, 37, 180 +shape = CYLINDER +size = 750, 17053 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty5_4 +pos = 53014, 0, 3237 +rotate = -90, 43, 0 +shape = CYLINDER +size = 750, 36710 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_pop_br01_suffolk +pos = -33423, 0, 52200 +shape = SPHERE +size = 3000 +comment = . Sufflolk battleship +sort = 3 +toughness = 5 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.4 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty6_1 +pos = -33964, 0, 33613 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 39308 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty6_2 +pos = -49021, 0, 13861 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 30136 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty6_3 +pos = -68999, 0, 19553 +rotate = 90, 40, 180 +shape = CYLINDER +size = 750, 15185 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty6_4 +pos = -72128, 0, 36092 +rotate = 90, -9, 180 +shape = CYLINDER +size = 750, 21788 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty6_5 +pos = -51950, 0, 49814 +rotate = 90, -81, 180 +shape = CYLINDER +size = 750, 37271 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty7_1 +pos = -11297, 0, 57446 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 16455 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty7, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty7_2 +pos = 16916, 0, 56758 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 39986 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty7_3 +pos = 41965, 0, 50087 +rotate = -90, -39, 0 +shape = CYLINDER +size = 750, 15999 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty7_4 +pos = 37336, 0, 37524 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 23190 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty7_5 +pos = 16787, 0, 35858 +rotate = 90, 67, 180 +shape = CYLINDER +size = 750, 23663 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty7, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty7_6 +pos = 1493, 0, 48891 +rotate = 90, 28, 180 +shape = CYLINDER +size = 750, 18878 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty7, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty8_1 +pos = 26469, 0, 46751 +rotate = -90, -77, 0 +shape = CYLINDER +size = 750, 94793 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty8, 1, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty8_2 +pos = 82110, 0, 25591 +rotate = -90, -43, 0 +shape = CYLINDER +size = 750, 28052 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty8, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty8_3 +pos = 91508, 0, 1902 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 26743 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty8, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty8_4 +pos = 82007, 0, -16839 +rotate = -90, 60, 0 +shape = CYLINDER +size = 750, 21647 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty8, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty8_5 +pos = 66516, 0, -11680 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 24329 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty8, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bounty8_6 +pos = 66619, 0, 17274 +rotate = 90, -19, 180 +shape = CYLINDER +size = 750, 38878 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty8, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br01_path_bowex1_1 +pos = -22655, 0, 56098 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 4383 +sort = 96 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bowex1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 4, 0.16 +faction = co_be_grp, 1 +encounter = tradep_trade_transport, 4, 0.18 +faction = co_be_grp, 1 + +[zone] +nickname = Zone_Br01_path_bowex1_2 +pos = -29072, 0, 53898 +rotate = -90, 76, 0 +shape = CYLINDER +size = 750, 9281 +sort = 96 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bowex1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 4, 0.16 +faction = co_be_grp, 1 +encounter = tradep_trade_transport, 4, 0.18 +faction = co_be_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy1_1 +pos = -2858, 0, -39053 +rotate = -90, -86, 0 +shape = CYLINDER +size = 750, 46183 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy1_2 +pos = 8304, 0, -58565 +rotate = -90, 34, 0 +shape = CYLINDER +size = 750, 42835 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy1_3 +pos = -14740, 0, -56794 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 45123 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy2_1 +pos = -31519, 0, -49979 +rotate = -90, 26, 0 +shape = CYLINDER +size = 750, 27793 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy2_2 +pos = -45679, 0, -52466 +rotate = 90, 39, 180 +shape = CYLINDER +size = 750, 25620 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy2_3 +pos = -39527, 0, -39998 +rotate = 90, -80, 180 +shape = CYLINDER +size = 750, 28793 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy3_1 +pos = -36241, 0, 33400 +rotate = -90, 8, 0 +shape = CYLINDER +size = 750, 39839 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy3_2 +pos = -56919, 0, 12957 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 35945 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy3_3 +pos = -76697, 0, 22231 +rotate = 90, 10, 180 +shape = CYLINDER +size = 750, 20299 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy3_4 +pos = -65202, 0, 40978 +rotate = 90, -57, 180 +shape = CYLINDER +size = 750, 31876 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy3_5 +pos = -42738, 0, 51452 +rotate = 90, -79, 180 +shape = CYLINDER +size = 750, 18617 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy4_1 +pos = -30320, 0, 40275 +rotate = -90, -15, 0 +shape = CYLINDER +size = 750, 27110 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy4_2 +pos = -15743, 0, 39275 +rotate = 90, -42, 180 +shape = CYLINDER +size = 750, 32783 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy4_3 +pos = -10483, 0, 61387 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 23158 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy4_4 +pos = -30678, 0, 70950 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 28793 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy4_5 +pos = -39437, 0, 61893 +rotate = -90, -33, 0 +shape = CYLINDER +size = 750, 20562 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy5_1 +pos = -19507, 0, -64293 +rotate = 90, 13, 180 +shape = CYLINDER +size = 750, 58062 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy6_1 +pos = 8074, 0, -25185 +rotate = 90, -68, 180 +shape = CYLINDER +size = 750, 73824 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy7_1 +pos = -24236, 0, 8334 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 95485 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy8_1 +pos = -27687, 0, 53777 +rotate = 90, -78, 180 +shape = CYLINDER +size = 750, 12232 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy8_2 +pos = -50353, 0, 55134 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 57319 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_navy8_3 +pos = -56336, 0, 53923 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 45433 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br01_path_police1_1 +pos = 61316, 0, -31543 +rotate = 90, 44, 180 +shape = CYLINDER +size = 750, 57509 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br01_path_police2_1 +pos = 7672, 0, -25331 +rotate = -90, 68, 0 +shape = CYLINDER +size = 750, 72854 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br01_path_police3_1 +pos = 57924, 0, 24243 +rotate = 90, -23, 180 +shape = CYLINDER +size = 750, 78302 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br01_path_police4_1 +pos = 11088, 0, 22981 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 93662 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br01_path_police5_1 +pos = 26136, 0, 58239 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 92759 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police5, 1 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br01_path_police6_1 +pos = -18129, 0, 56269 +rotate = -90, -72, 0 +shape = CYLINDER +size = 750, 5727 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 1, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br01_path_police6_2 +pos = 15131, 0, 55268 +rotate = -90, -90, 0 +shape = CYLINDER +size = 750, 61085 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br01_path_police6_3 +pos = 40588, 0, 45589 +rotate = -90, 28, 0 +shape = CYLINDER +size = 750, 21689 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br01_path_police6_4 +pos = 18033, 0, 38298 +rotate = 90, 83, 180 +shape = CYLINDER +size = 750, 35238 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br01_path_police6_5 +pos = -7604, 0, 47877 +rotate = 90, 48, 180 +shape = CYLINDER +size = 750, 21628 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs2_1 +pos = -18135, 0, -50576 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 55379 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 1, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs2_2 +pos = 2716, 0, -40693 +rotate = 90, 32, 180 +shape = CYLINDER +size = 750, 25505 +attack_ids = br01_7 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs2_3 +pos = 12068, 0, -23502 +rotate = 90, -68, 180 +shape = CYLINDER +size = 750, 34804 +attack_ids = br01_3 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs2_4 +pos = 24225, 0, -34430 +rotate = -90, 13, 0 +shape = CYLINDER +size = 750, 35609 +attack_ids = br01_3 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs2_5 +pos = 14924, 0, -51569 +rotate = 90, 88, 180 +shape = CYLINDER +size = 750, 10572 +attack_ids = br01_3 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs3_1 +pos = -35877, 0, -44584 +rotate = 90, -59, 180 +shape = CYLINDER +size = 750, 22968 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs3_2 +pos = -25717, 0, -29636 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 18204 +attack_ids = br01_3, br01_7, br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs3_3 +pos = -35599, 0, -35487 +rotate = -90, 34, 0 +shape = CYLINDER +size = 750, 36148 +attack_ids = br01_3, br01_7, br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs4_1 +pos = 3399, 0, -51466 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 95760 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs4_2 +pos = 67358, 0, -32445 +rotate = 90, -38, 180 +shape = CYLINDER +size = 750, 52744 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs4, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs4_3 +pos = 85870, 0, -729 +rotate = 90, -12, 180 +shape = CYLINDER +size = 750, 22204 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs4, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs5_1 +pos = -45329, 0, -23163 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 51308 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs5_2 +pos = -57529, 0, 14381 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 34347 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs5, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs6_1 +pos = -45410, 0, -35718 +rotate = 90, 1, 180 +shape = CYLINDER +size = 750, 28301 +attack_ids = br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs6, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs6_2 +pos = -45733, 0, -4025 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 35090 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs6_3 +pos = -34859, 0, 15254 +rotate = 90, -81, 180 +shape = CYLINDER +size = 750, 22123 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs6_4 +pos = -24553, 0, 1911 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 30177 +attack_ids = br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs6_5 +pos = -35375, 0, -17525 +rotate = -90, 68, 0 +shape = CYLINDER +size = 750, 22300 +attack_ids = br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs7_1 +pos = 87334, 0, -410 +rotate = -90, 6, 0 +shape = CYLINDER +size = 750, 22736 +attack_ids = br01_8 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs7, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs7_2 +pos = 83681, 0, -32061 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 40989 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs7_3 +pos = 68773, 0, -39324 +rotate = 90, 43, 180 +shape = CYLINDER +size = 750, 36056 +attack_ids = br01_6 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs7_4 +pos = 71207, 0, -19016 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 33201 +attack_ids = br01_6 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs8_1 +pos = 77931, 0, 5088 +rotate = -90, 63, 0 +shape = CYLINDER +size = 750, 25025 +attack_ids = br01_6 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs8_2 +pos = 53601, 0, -5364 +rotate = -90, 70, 0 +shape = CYLINDER +size = 750, 28018 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs8_3 +pos = 44331, 0, -13880 +rotate = -90, -46, 0 +shape = CYLINDER +size = 750, 10693 +attack_ids = br01_2, br01_3, br01_5, br01_6 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs8_4 +pos = 50672, 0, -20332 +rotate = -90, -43, 0 +shape = CYLINDER +size = 750, 7394 +attack_ids = br01_2, br01_3, br01_5, br01_6 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs9_1 +pos = 87306, 0, 21435 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 23554 +attack_ids = br01_6 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs9_2 +pos = 79372, 0, 46690 +rotate = 90, 26, 180 +shape = CYLINDER +size = 750, 30067 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs9_3 +pos = 66644, 0, 45400 +rotate = -90, 23, 0 +shape = CYLINDER +size = 750, 32242 +attack_ids = br01_4, br01_5 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs9_4 +pos = 67817, 0, 17099 +rotate = -90, -29, 0 +shape = CYLINDER +size = 750, 30717 +attack_ids = br01_4, br01_5 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs9_5 +pos = 82090, 0, 7134 +rotate = 90, -63, 180 +shape = CYLINDER +size = 750, 15353 +attack_ids = br01_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs8_5 +pos = 59916, 0, -11747 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 26284 +attack_ids = br01_6 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs10_1 +pos = 86366, 0, 18065 +rotate = 90, 16, 180 +shape = CYLINDER +size = 750, 16964 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 1, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs10_2 +pos = 61018, 0, 33356 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 48355 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs10_3 +pos = 40199, 0, 49643 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 18601 +attack_ids = br01_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs10_4 +pos = 22765, 0, 58348 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 39359 +attack_ids = br01_4 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs10_5 +pos = 14304, 0, 50405 +rotate = -90, -56, 0 +shape = CYLINDER +size = 750, 27341 +attack_ids = br01_4 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs10_6 +pos = 31738, 0, 41580 +rotate = -90, -80, 0 +shape = CYLINDER +size = 750, 12482 +attack_ids = br01_4 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs11_1 +pos = 90628, 0, 13220 +rotate = 90, -32, 180 +shape = CYLINDER +size = 750, 7988 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs11, 1 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs11_2 +pos = 67801, 0, 32888 +rotate = 90, 57, 180 +shape = CYLINDER +size = 750, 59754 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs11, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs11_3 +pos = 19086, 0, 44945 +rotate = -90, 80, 0 +shape = CYLINDER +size = 750, 48190 +attack_ids = br01_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs11, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs11_4 +pos = 13361, 0, 20722 +rotate = -90, -42, 0 +shape = CYLINDER +size = 750, 53689 +attack_ids = br01_2 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs11, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs11_5 +pos = 46522, 0, -1300 +rotate = -90, -82, 0 +shape = CYLINDER +size = 750, 30639 +attack_ids = br01_2 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs11, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br01_path_corsairs11_6 +pos = 75204, 0, 3280 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 30126 +attack_ids = br01_2, br01_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs11, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[Object] +nickname = Br01_hazard_buoy_1 +ids_name = 261163 +pos = 19866, 0, -73752 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_2 +ids_name = 261163 +pos = 26960, 0, -70818 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_3 +ids_name = 261163 +pos = 29936, 0, -63753 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_4 +ids_name = 261163 +pos = 26965, 0, -56649 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_5 +ids_name = 261163 +pos = 19829, 0, -53708 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_6 +ids_name = 261163 +pos = 12693, 0, -56519 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_7 +ids_name = 261163 +pos = 9750, 0, -63774 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_8 +ids_name = 261163 +pos = 12755, 0, -70898 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_9 +ids_name = 261163 +pos = 23785, 0, -73052 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_10 +ids_name = 261163 +pos = 29155, 0, -67591 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_11 +ids_name = 261163 +pos = 29203, 0, -59849 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_12 +ids_name = 261163 +pos = 23692, 0, -54430 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_13 +ids_name = 261163 +pos = 16015, 0, -54452 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_14 +ids_name = 261163 +pos = 10540, 0, -59849 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_15 +ids_name = 261163 +pos = 10517, 0, -67515 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_16 +ids_name = 261163 +pos = 15982, 0, -73028 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_17 +ids_name = 261163 +pos = 21671, 0, -73464 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_18 +ids_name = 261163 +pos = 25321, 0, -71937 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_19 +ids_name = 261163 +pos = 28068, 0, -69206 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_20 +ids_name = 261163 +pos = 29543, 0, -65738 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_21 +ids_name = 261163 +pos = 29560, 0, -61888 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_22 +ids_name = 261163 +pos = 28135, 0, -58371 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_23 +ids_name = 261163 +pos = 25410, 0, -55592 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_24 +ids_name = 261163 +pos = 21761, 0, -54054 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_25 +ids_name = 261163 +pos = 17978, 0, -54068 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_26 +ids_name = 261163 +pos = 14336, 0, -55583 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_27 +ids_name = 261163 +pos = 11595, 0, -58346 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_28 +ids_name = 261163 +pos = 10163, 0, -61916 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_29 +ids_name = 261163 +pos = 10176, 0, -65594 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_30 +ids_name = 261163 +pos = 11685, 0, -69264 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_31 +ids_name = 261163 +pos = 14300, 0, -71898 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_32 +ids_name = 261163 +pos = 17896, 0, -73406 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_33 +ids_name = 261163 +pos = 79864, 0, 6944 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_34 +ids_name = 261163 +pos = 82173, 0, 7391 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_35 +ids_name = 261163 +pos = 81000, 0, 7158 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_36 +ids_name = 261163 +pos = 83175, 0, 8066 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_37 +ids_name = 261163 +pos = 84138, 0, 8736 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_38 +ids_name = 261163 +pos = 84780, 0, 9688 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_39 +ids_name = 261163 +pos = 85448, 0, 10686 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_40 +ids_name = 261163 +pos = 85656, 0, 11771 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_41 +ids_name = 261163 +pos = 85907, 0, 12998 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_42 +ids_name = 261163 +pos = 85671, 0, 14173 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_43 +ids_name = 261163 +pos = 85449, 0, 15310 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_44 +ids_name = 261163 +pos = 84796, 0, 16296 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_45 +ids_name = 261163 +pos = 84149, 0, 17289 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_46 +ids_name = 261163 +pos = 83179, 0, 17924 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_47 +ids_name = 261163 +pos = 82182, 0, 18601 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_48 +ids_name = 261163 +pos = 81012, 0, 18829 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_49 +ids_name = 261163 +pos = 79870, 0, 19071 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_50 +ids_name = 261163 +pos = 78762, 0, 18857 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_51 +ids_name = 261163 +pos = 77553, 0, 18615 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_52 +ids_name = 261163 +pos = 76556, 0, 17941 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_53 +ids_name = 261163 +pos = 75588, 0, 17285 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_54 +ids_name = 261163 +pos = 74941, 0, 16326 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_55 +ids_name = 261163 +pos = 74284, 0, 15332 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_56 +ids_name = 261163 +pos = 74046, 0, 14148 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_57 +ids_name = 261163 +pos = 73817, 0, 13015 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_58 +ids_name = 261163 +pos = 74045, 0, 11855 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_59 +ids_name = 261163 +pos = 74263, 0, 10696 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_60 +ids_name = 261163 +pos = 74930, 0, 9713 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_61 +ids_name = 261163 +pos = 75586, 0, 8742 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_62 +ids_name = 261163 +pos = 76524, 0, 8096 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_63 +ids_name = 261163 +pos = 77545, 0, 7417 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_64 +ids_name = 261163 +pos = 78647, 0, 7202 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_65 +ids_name = 261163 +pos = 76991, 0, -13080 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_66 +ids_name = 261163 +pos = 78011, 0, -12884 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_67 +ids_name = 261163 +pos = 79304, 0, -12634 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_68 +ids_name = 261163 +pos = 80229, 0, -12009 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_69 +ids_name = 261163 +pos = 81285, 0, -11292 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_70 +ids_name = 261163 +pos = 81937, 0, -10307 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_71 +ids_name = 261163 +pos = 82585, 0, -9337 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_72 +ids_name = 261163 +pos = 82796, 0, -8283 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_73 +ids_name = 261163 +pos = 83071, 0, -7018 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_74 +ids_name = 261163 +pos = 82846, 0, -5880 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_75 +ids_name = 261163 +pos = 82602, 0, -4678 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_76 +ids_name = 261163 +pos = 81986, 0, -3761 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_77 +ids_name = 261163 +pos = 81289, 0, -2710 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_78 +ids_name = 261163 +pos = 80387, 0, -2110 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_79 +ids_name = 261163 +pos = 79327, 0, -1399 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_80 +ids_name = 261163 +pos = 78195, 0, -1162 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_81 +ids_name = 261163 +pos = 76997, 0, -918 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_82 +ids_name = 261163 +pos = 75820, 0, -1182 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_83 +ids_name = 261163 +pos = 74689, 0, -1382 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_84 +ids_name = 261163 +pos = 73661, 0, -2074 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_85 +ids_name = 261163 +pos = 72706, 0, -2686 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_86 +ids_name = 261163 +pos = 72023, 0, -3737 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_87 +ids_name = 261163 +pos = 71393, 0, -4665 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_88 +ids_name = 261163 +pos = 71163, 0, -5785 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_89 +ids_name = 261163 +pos = 70921, 0, -6973 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_90 +ids_name = 261163 +pos = 71164, 0, -8156 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_91 +ids_name = 261163 +pos = 71377, 0, -9319 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_92 +ids_name = 261163 +pos = 72013, 0, -10267 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_93 +ids_name = 261163 +pos = 72686, 0, -11286 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_94 +ids_name = 261163 +pos = 73674, 0, -11945 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_95 +ids_name = 261163 +pos = 74662, 0, -12597 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_96 +ids_name = 261163 +pos = 75710, 0, -12809 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_99 +ids_name = 261163 +pos = -54469, 0, 19108 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_100 +ids_name = 261163 +pos = -56196, 0, 18835 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_101 +ids_name = 261163 +pos = -58345, 0, 18401 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_102 +ids_name = 261163 +pos = -52891, 0, 20270 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_103 +ids_name = 261163 +pos = -51224, 0, 21378 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br01_hazard_buoy_104 +ids_name = 261163 +pos = -50195, 0, 22913 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NOTHING +ids_info = 66150 + +[Object] +nickname = Br01_depot_toxic_waste_1 +ids_name = 261161 +pos = -27144, -210, -39139 +archetype = depot_toxic_waste +reputation = br_m_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Br01_depot_toxic_waste_2 +ids_name = 261161 +pos = -27149, -210, -39330 +archetype = depot_toxic_waste +reputation = br_m_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Br01_depot_mining_machinery_2 +ids_name = 261161 +pos = 41505, 0, -12690 +archetype = depot_mining_machinery +reputation = co_nws_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Br01_depot_Hfuel_4 +ids_name = 261161 +pos = 41507, 0, -12562 +archetype = depot_Hfuel +reputation = co_nws_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Br01_depot_consumer_goods_1 +ids_name = 261161 +pos = 41631, 0, -12688 +archetype = depot_consumer_goods +reputation = co_nws_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Br01_space_tankl_3dmg_1 +pos = 76936, -400, -15175 +archetype = space_tankl_3dmg + +[Object] +nickname = Br01_space_beaml_dmg_1 +pos = 76945, -299, -14981 +rotate = -7, 0, -15 +archetype = space_beaml_dmg + +[Object] +nickname = Br01_space_habitat_dmg_1 +pos = 76975, -171, -14960 +rotate = -11, 0, -10 +archetype = space_habitat_dmg + +[Object] +nickname = Br01_space_tankl4x4_dmg_1 +pos = 71720, 600, 3848 +archetype = space_tankl4x4_dmg + +[Object] +nickname = Br01_space_beaml_dmg_2 +pos = 71861, 610, 3848 +rotate = 0, 90, 0 +archetype = space_beaml_dmg + +[Object] +nickname = Br01_space_tankl_1dmg_1 +pos = 71981, 602, 3896 +rotate = 10, 10, 18 +archetype = space_tankl_1dmg + +[Object] +nickname = Br01_space_industrial_dmg_1 +pos = 89424, -450, 13796 +rotate = 0, -10, 0 +archetype = space_industrial_dmg + +[Object] +nickname = Br01_space_industrial_dmg_2 +pos = 90585, 450, 14878 +rotate = -20, 10, 0 +archetype = space_industrial_dmg + +[Object] +nickname = Br01_space_industrial_dmg_3 +pos = 88821, 0, 15489 +rotate = 40, -20, 0 +archetype = space_industrial_dmg + +[Object] +nickname = Br01_space_beamx_dmg_1 +pos = 73129, 0, 18406 +archetype = space_beamx_dmg + +[Object] +nickname = Br01_space_tankl4_dmg_1 +pos = 85099, 0, -3812 +rotate = 140, 60, 180 +archetype = space_tankl4_dmg + +[Object] +nickname = Br01_space_tankl_3dmg_2 +pos = 9854, -200, 52211 +rotate = 90, 0, 90 +archetype = space_tankl_3dmg + +[Object] +nickname = Br01_space_tankl_2dmg_1 +pos = 9959, -280, 52293 +archetype = space_tankl_2dmg + +[Object] +nickname = Br01_space_beamx_dmg_2 +pos = 25505, 350, 45709 +rotate = 40, 40, 40 +archetype = space_beamx_dmg + +[Object] +nickname = Br01_space_beaml_dmg_3 +pos = 44991, 100, 58408 +rotate = 80, 60, 0 +archetype = space_beaml_dmg + +[Object] +nickname = Br01_space_tankl_1dmg_2 +pos = 45122, 100, 58268 +rotate = 50, 30, 10 +archetype = space_tankl_1dmg + +[Object] +nickname = Br01_space_beaml_dmg_4 +pos = 5814, 400, 67211 +rotate = 30, 20, 180 +archetype = space_beaml_dmg + +[Object] +nickname = Br01_space_tankl_3dmg_3 +pos = 5755, 370, 67369 +rotate = 0, -20, 0 +archetype = space_tankl_3dmg + +[Object] +nickname = Br01_space_tankl4x4_dmg_2 +pos = 21493, -200, 60359 +rotate = 0, 20, 0 +archetype = space_tankl4x4_dmg + +[Object] +nickname = Br01_space_tankl4_dmg_2 +pos = 21638, -220, 60318 +rotate = 0, -70, 0 +archetype = space_tankl4_dmg + +[Object] +nickname = Br01_space_tankl_1dmg_3 +pos = 38844, 0, 71202 +rotate = 0, 60, 60 +archetype = space_tankl_1dmg + +[Object] +nickname = Br01_space_tankl_2dmg_2 +pos = 38820, 300, 71278 +rotate = 20, -30, 10 +archetype = space_tankl_2dmg + +[Object] +nickname = Br01_space_habitat_dmg_2 +pos = -44361, 0, 28471 +archetype = space_habitat_dmg + +[Object] +nickname = Br01_space_tankl_2dmg_3 +pos = -44588, -210, 28474 +archetype = space_tankl_2dmg + +[Object] +nickname = Br01_space_beamx_dmg_3 +pos = -70660, 400, 34732 +rotate = 100, 50, 50 +archetype = space_beamx_dmg + +[Object] +nickname = Br01_space_beaml_dmg_5 +pos = -70495, 240, 34727 +rotate = -40, -80, 0 +archetype = space_beaml_dmg + +[Object] +nickname = Br01_space_beamx_dmg_4 +pos = -70304, 130, 34672 +rotate = 100, -50, 50 +archetype = space_beamx_dmg + +[Object] +nickname = Br01_space_tanks_2dmg_1 +pos = -57136, -90, 11079 +rotate = 0, -20, 0 +archetype = space_tanks_2dmg + +[Object] +nickname = Br01_space_tanks_3dmg_1 +pos = -57157, -106, 11145 +archetype = space_tanks_3dmg + +[Object] +nickname = Br01_space_tanks_3dmg_2 +pos = -57181, -100, 11211 +archetype = space_tanks_3dmg + +[Object] +nickname = Br01_space_industrial_dmg_4 +pos = -47786, 250, 8159 +rotate = -70, 80, 180 +archetype = space_industrial_dmg + +[Object] +nickname = Br01_space_tanks_3dmg_3 +pos = -49512, -150, 8208 +rotate = 98, 20, 0 +archetype = space_tanks_3dmg + +[Object] +nickname = Br01_space_tanks_1dmg_1 +pos = -76774, 0, 14908 +rotate = 0, 0, 30 +archetype = space_tanks_1dmg + +[Object] +nickname = Br01_space_tankl_2dmg_4 +pos = -75824, 300, 13465 +rotate = 10, 20, 40 +archetype = space_tankl_2dmg + +[Object] +nickname = Br01_space_tankl_1dmg_4 +pos = -75208, 0, 14698 +rotate = 50, 40, 30 +archetype = space_tankl_1dmg + +[Object] +nickname = Br01_space_tankl_1dmg_5 +pos = 44110, 0, -59560 +rotate = 0, 0, 180 +archetype = space_tankl_1dmg + +[Object] +nickname = Br01_space_tankl_2dmg_5 +pos = 41309, 300, -61308 +rotate = 30, 30, 30 +archetype = space_tankl_2dmg + +[Object] +nickname = Br01_space_tankl_3dmg_4 +pos = 39832, -200, -58845 +rotate = 90, 90, 0 +archetype = space_tankl_3dmg + +[Object] +nickname = Br01_space_habitat_dmg_3 +pos = 26238, -60, -48071 +rotate = 110, 90, 0 +archetype = space_habitat_dmg + +[Object] +nickname = Br01_space_habitat_dmg_4 +pos = 26006, 0, -48158 +rotate = -90, -35, 180 +archetype = space_habitat_dmg + +[Object] +nickname = Br01_space_habitat_dmg_5 +pos = 26119, 130, -48112 +rotate = -19, 0, 0 +archetype = space_habitat_dmg + +[Object] +nickname = Br01_space_beaml_dmg_6 +pos = 7513, 123, -53513 +rotate = 30, 10, 10 +archetype = space_beaml_dmg + +[Object] +nickname = Br01_space_tankl_3dmg_5 +pos = 6259, -100, -54731 +archetype = space_tankl_3dmg + +[Object] +nickname = Br01_space_tankl4_dmg_3 +pos = 7561, -300, -57153 +rotate = 30, 0, 70 +archetype = space_tankl4_dmg + +[Object] +nickname = Br01_space_tanklx4_dmg_1 +pos = 8348, 0, -74889 +rotate = 20, 0, 0 +archetype = space_tanklx4_dmg + +[zone] +nickname = zone_br01_pop_ambient_n +pos = 31542, 0, -69091 +rotate = 0, -30, 0 +shape = ELLIPSOID +size = 56225, 11586, 78331 +comment = Ambient Pop +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 4, 0.56 +faction = br_n_grp, 0.1 +faction = br_p_grp, 0.14 +faction = fc_c_grp, 0.38 +faction = fc_g_grp, 0.38 +encounter = area_bh_scout, 4, 0.16 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_br01_pop_ambient_se +pos = 52740, 0, 27291 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 49694, 17630, 93111 +comment = Ambient Pop +sort = 52 +toughness = 5 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 5, 0.56 +faction = br_p_grp, 0.2 +faction = fc_c_grp, 0.8 +encounter = area_bh_scout, 5, 0.17 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_br01_pop_ambient_w +pos = -57032, 0, -953 +shape = ELLIPSOID +size = 57630, 17200, 116283 +comment = Ambient Pop +sort = 53 +toughness = 5 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 5, 0.42 +faction = br_n_grp, 0.4 +faction = fc_m_grp, 0.6 +encounter = area_bh_scout, 5, 0.38 +faction = fc_j_grp, 0.67 +faction = gd_bh_grp, 0.33 + +[Object] +nickname = Br01_08 +ids_name = 196665 +pos = -45169, 0, -49370 +archetype = space_port_dmg +ids_info = 65725 +base = Br01_08_Base +dock_with = Br01_08_Base +reputation = fc_j_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = sh_male4_head, pl_male3_journeyman_body +loadout = space_port_dmg_pi_02 + +[Object] +nickname = Br01_space_tanklx4_dmg_2 +pos = -45169, -410, -49370 +archetype = space_tanklx4_dmg +reputation = fc_j_grp + +[Object] +nickname = Br01_br_debris_hull01_1 +pos = -53302, 0, -47515 +rotate = 30, 10, 10 +archetype = br_debris_hull01 + +[Object] +nickname = Br01_br_debris_hull03_1 +pos = -53471, -26, -47489 +rotate = 80, 10, 10 +archetype = br_debris_hull03 + +[Object] +nickname = Br01_br_debris_hull04_1 +pos = -53134, 0, -47604 +rotate = -60, -20, -20 +archetype = br_debris_hull04 + +[Object] +nickname = Br01_br_debris_hull05_1 +pos = -53491, -56, -47590 +rotate = -80, 0, 60 +archetype = br_debris_hull05 + +[Object] +nickname = Br01_br_debris_hull06_1 +pos = -53584, -56, -47530 +rotate = 10, 10, 60 +archetype = br_debris_hull06 + +[Object] +nickname = Br01_br_debris_hull01_2 +pos = -53322, 0, -47597 +rotate = -160, 0, 180 +archetype = br_debris_hull01 + +[Object] +nickname = Br01_br_debris_hull02_1 +pos = -38260, 0, -45755 +rotate = 40, -90, 0 +archetype = br_debris_hull02 + +[Object] +nickname = Br01_br_debris_hull02_2 +pos = -38223, -60, -45745 +rotate = 160, 90, 0 +archetype = br_debris_hull02 + +[Object] +nickname = Br01_br_debris_hull06_2 +pos = -38229, -60, -45623 +rotate = 0, 10, -140 +archetype = br_debris_hull06 + +[Object] +nickname = Br01_br_debris_hull03_2 +pos = -38261, 0, -45631 +rotate = 40, -70, 0 +archetype = br_debris_hull03 + +[Object] +nickname = Br01_br_debris_hull05_2 +pos = -38206, 0, -45632 +rotate = 0, 0, -50 +archetype = br_debris_hull05 + +[Object] +nickname = Br01_br_debris_hull03_3 +pos = -38235, -60, -45873 +rotate = -140, -90, 0 +archetype = br_debris_hull03 + +[Object] +nickname = Br01_br_debris_eng_1 +pos = -53033, -12, -47527 +rotate = 20, 70, 0 +archetype = br_debris_eng + +[Object] +nickname = Br01_br_debris_eng_2 +pos = -38244, -30, -45927 +rotate = 0, 180, 0 +archetype = br_debris_eng + +[Object] +nickname = Br01_br_debris_hull01_3 +pos = -57423, 0, -67422 +rotate = 10, 10, 0 +archetype = br_debris_hull01 + +[Object] +nickname = Br01_br_debris_hull01_4 +pos = -57444, 0, -67511 +rotate = -140, 0, 180 +archetype = br_debris_hull01 + +[Object] +nickname = Br01_br_debris_eng_3 +pos = -57270, 0, -67454 +rotate = -150, 80, -150 +archetype = br_debris_eng + +[Object] +nickname = Br01_br_debris_eng_4 +pos = -57258, -20, -67510 +rotate = -160, 70, -150 +archetype = br_debris_eng + +[Object] +nickname = Br01_br_debris_hull04_2 +pos = -57573, 0, -67458 +rotate = 0, -30, 0 +archetype = br_debris_hull04 + +[Object] +nickname = Br01_br_debris_hull05_3 +pos = -57639, 0, -67395 +rotate = 30, 20, 0 +archetype = br_debris_hull05 + +[Object] +nickname = Br01_br_debris_hull03_4 +pos = -54057, 112, -48168 +archetype = br_debris_hull03 + +[Object] +nickname = Br01_br_debris_hull03_5 +pos = -52436, 151, -47046 +archetype = br_debris_hull03 + +[Object] +nickname = Br01_br_debris_hull04_3 +pos = -52529, 22, -48209 +archetype = br_debris_hull04 + +[Object] +nickname = Br01_br_debris_hull04_4 +pos = -54127, -122, -46901 +archetype = br_debris_hull04 + +[Object] +nickname = Br01_br_debris_hull05_4 +pos = -53383, -250, -48200 +archetype = br_debris_hull05 + +[Object] +nickname = Br01_br_debris_hull05_5 +pos = -52809, -12, -47754 +archetype = br_debris_hull05 + +[Object] +nickname = Br01_br_debris_hull06_3 +pos = -51602, -200, -47624 +archetype = br_debris_hull06 + +[Object] +nickname = Br01_br_debris_hull06_4 +pos = -54923, -12, -47438 +archetype = br_debris_hull06 + +[Object] +nickname = Br01_br_debris_hull03_6 +pos = -38266, -30, -45530 +archetype = br_debris_hull03 + +[Object] +nickname = Br01_br_debris_hull03_7 +pos = -38261, -60, -45402 +archetype = br_debris_hull03 + +[Object] +nickname = Br01_br_debris_hull04_5 +pos = -38265, -30, -45448 +archetype = br_debris_hull04 + +[Object] +nickname = Br01_br_debris_hull04_6 +pos = -38244, -60, -45514 +archetype = br_debris_hull04 + +[Object] +nickname = Br01_br_debris_hull05_6 +pos = -38370, -110, -45635 +archetype = br_debris_hull05 + +[Object] +nickname = Br01_br_debris_hull06_5 +pos = -38147, -30, -45787 +archetype = br_debris_hull06 + +[Object] +nickname = Br01_br_debris_hull06_6 +pos = -38157, -30, -45363 +rotate = 0, 0, -70 +archetype = br_debris_hull06 + +[Object] +nickname = Br01_br_debris_hull06_7 +pos = -38379, -30, -45359 +rotate = 0, 0, 100 +archetype = br_debris_hull06 + +[Object] +nickname = Br01_br_debris_hull06_8 +pos = -57667, 0, -67502 +rotate = 100, 0, 0 +archetype = br_debris_hull06 + +[Object] +nickname = Br01_br_debris_hull06_9 +pos = -57545, 0, -67364 +rotate = 70, 10, 0 +archetype = br_debris_hull06 + +[Object] +nickname = Br01_br_debris_hull05_7 +pos = -57731, 0, -67458 +rotate = 100, 0, 0 +archetype = br_debris_hull05 + +[Object] +nickname = Br01_br_debris_hull04_7 +pos = -57702, 0, -67356 +rotate = -70, 0, 0 +archetype = br_debris_hull04 + +[Object] +nickname = Br01_br_debris_hull04_8 +pos = -57793, 0, -67430 +archetype = br_debris_hull04 + +[Object] +nickname = Br01_br_debris_hull04_9 +pos = -57445, -60, -67456 +archetype = br_debris_hull04 + +[Object] +nickname = Br01_br_debris_hull04_10 +pos = -57443, 50, -67472 +archetype = br_debris_hull04 + +[zone] +nickname = zone_br01_destroy_vignette_4 +pos = 67883, 0, -16843 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br01_destroy_vignette_5 +pos = 58683, 0, -8232 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_6 +pos = 62910, 0, 4179 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br01_destroy_vignette_7 +pos = 82802, 0, 50529 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_8 +pos = 49731, 0, 71551 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br01_destroy_vignette_9 +pos = 53958, 0, 47743 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br01_destroy_vignette_10 +pos = 995, 0, 72311 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br01_destroy_vignette_11 +pos = -38293, 0, 41664 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_12 +pos = -50726, 0, 43944 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br01_destroy_vignette_13 +pos = -39536, 0, 29507 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br01_destroy_vignette_14 +pos = 6465, 0, 46730 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br01_destroy_vignette_15 +pos = -12184, 0, 31280 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_16 +pos = -36304, 0, -15577 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_17 +pos = -44261, 0, -24441 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_18 +pos = -40779, 0, -38119 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br01_destroy_vignette_19 +pos = -35558, 0, -50529 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br01_destroy_vignette_20 +pos = -12930, 0, -20136 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_21 +pos = 20390, 0, -5446 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_22 +pos = 39039, 0, 9498 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_23 +pos = 32077, 0, -33306 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_24 +pos = 43266, 0, -42931 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br01_destroy_vignette_25 +pos = 18649, 0, -42931 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br01_destroy_vignette_26 +pos = 20638, 0, -31533 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_27 +pos = 2487, 0, -48756 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br01_destroy_vignette_28 +pos = -10195, 0, -53315 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_29 +pos = -2487, 0, -84469 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_30 +pos = 66640, 0, -59901 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_31 +pos = -72856, 0, 41918 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br01_destroy_vignette_ +pos = -71024, 0, -53851 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br01_destroy_vignette_32 +pos = -71773, 0, -40450 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br01_destroy_vignette_33 +pos = -66036, 0, -29268 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br01_destroy_vignette_34 +pos = -44920, 0, -71777 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br01_destroy_vignette_35 +pos = -31368, 0, -73057 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br01_destroy_vignette_36 +pos = -11387, 0, 72465 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[Object] +nickname = Br01_docking_fixture_1 +ids_name = 261166 +pos = -21084, 350, 57464 +rotate = 0, 130, 0 +archetype = docking_fixture +ids_info = 66489 +reputation = br_p_grp +behavior = NOTHING +dock_with = Br01_01_Base +base = Br01_01_Base + +[Object] +nickname = Br01_space_tankl4_2 +pos = -45397, -366, -49370 +rotate = 2, 90, 0 +archetype = space_tankl4 +reputation = fc_j_grp +parent = Br01_08 + +[Object] +nickname = Br01_space_tankl4_3 +pos = -45169, -379, -49142 +archetype = space_tankl4 +reputation = fc_j_grp +parent = Br01_08 + +[zone] +nickname = ZONE_Br01_Southampton_density_1 +pos = -39611, 0, -44483 +shape = SPHERE +size = 2500 +property_flags = 132 +spacedust = debrisdust +spacedust_maxparticles = 150 +sort = 99.5 + +[Object] +nickname = Br01_suprise_pi_fighter_molly +ids_name = 261716 +pos = -58685, -800, 29827 +rotate = -70, 45, 0 +archetype = suprise_pi_fighter +visit = 16 +ids_info = 66400 +loadout = SECRET_m_pi_fighter_br01 + +[Object] +nickname = Br01_suprise_co_fighter_1 +ids_name = 261717 +pos = 77397, 1200, -5728 +rotate = -43, -31, 90 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66399 +loadout = SECRET_c_co_fighter_br01 + +[Object] +nickname = Br01_suprise_bw_fighter_1 +ids_name = 261718 +pos = -53923, 2000, -33534 +rotate = -47, -14, 50 +archetype = suprise_bw_fighter +visit = 16 +ids_info = 66401 +loadout = SECRET_ou_bw_fighter_br01 + +[zone] +nickname = ZONE_Br01_vignette6_exclusion +pos = 62909, 0, 4180 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br01_vignette14_exclusion +pos = 6471, 0, 46748 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br01_vignette18_exclusion +pos = -40795, 0, -38102 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br01_vignette25_exclusion +pos = 18646, 0, -42928 +shape = SPHERE +size = 600 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br01_vignette27_exclusion +pos = 2475, 0, -48760 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br01_vignette32_exclusion +pos = -71793, 0, -40443 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br01_vignette34_exclusion +pos = -44930, 0, -71788 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_01_bar.ini new file mode 100644 index 00000000..0b357b88 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Br02_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_01_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_02_bar.ini new file mode 100644 index 00000000..d4cc7623 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_02_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\br_05_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\br_05_bar_ambi_Br02_02.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_05_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_02_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_03_bar.ini new file mode 100644 index 00000000..b1efdc6e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_03_bar.ini @@ -0,0 +1,50 @@ +[Room_Info] +set_script = scripts\bases\br_05_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\br_05_bar_ambi_Br02_03.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_05_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_03_deck.ini new file mode 100644 index 00000000..7f38b162 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_03_deck.ini @@ -0,0 +1,172 @@ +[Room_Info] +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.5 +gap = 0 +blink = 0.05 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_03_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_03_shipdealer.ini new file mode 100644 index 00000000..14cc26a7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_03_shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\Br_05_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_04_bar.ini new file mode 100644 index 00000000..4ada0771 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_04_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Br02_04.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_04_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_05_bar.ini new file mode 100644 index 00000000..02d6c7fb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_05_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Br02_05.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_05_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/ROOMS/br02_05_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_01_base.ini new file mode 100644 index 00000000..bb889d2a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br02_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br02\Bases\Rooms\Br02_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br02\Bases\Rooms\Br02_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_02_base.ini new file mode 100644 index 00000000..be3c7987 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br02_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br02\Bases\Rooms\Br02_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br02\Bases\Rooms\Br02_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_03_base.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_03_base.ini new file mode 100644 index 00000000..bb2ad375 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_03_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Br02_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br02\Bases\Rooms\Br02_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br02\Bases\Rooms\Br02_03_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Br02\Bases\Rooms\Br02_03_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_04_base.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_04_base.ini new file mode 100644 index 00000000..04ee88be --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br02_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br02\Bases\Rooms\Br02_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br02\Bases\Rooms\Br02_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_05_base.ini b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_05_base.ini new file mode 100644 index 00000000..db160999 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/BASES/br02_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br02_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br02\Bases\Rooms\Br02_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br02\Bases\Rooms\Br02_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR02/br02.ini b/DATA/UNIVERSE/SYSTEMS/BR02/br02.ini new file mode 100644 index 00000000..96a4c6d0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR02/br02.ini @@ -0,0 +1,5362 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = br_p_grp + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_br_space +danger = music_br_danger +battle = music_br_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Br02_Birmingham_ice_asteroid_field.ini +zone = Zone_Br02_Birmingham_ice_asteroid_field + +[Asteroids] +file = solar\asteroids\Br02_Sheffield_north_ice_asteroid_field.ini +zone = Zone_Br02_Sheffield_north_ice_asteroid_field + +[Asteroids] +file = solar\asteroids\Br02_Sheffield_south_ice_asteroid_field.ini +zone = Zone_Br02_Sheffield_south_ice_asteroid_field + +[Asteroids] +file = solar\asteroids\Br02_Newgate_minefield.ini +zone = Zone_Br02_Newgate_minefield + +[Ambient] +color = 35, 30, 40 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_basic.cmp +complex_stars = solar\starsphere\starsphere_br02_stars.cmp +nebulae = solar\starsphere\starsphere_br02.cmp + +[LightSource] +nickname = Br02_system_light +pos = -31, 0, -48 +color = 255, 255, 255 +range = 100000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Br02_Sun +ids_name = 261014 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = med_white_sun +atmosphere_range = 9000 +burn_color = 160, 222, 245 +visit = 0 +ids_info = 66162 + +[Object] +nickname = Br02_to_Br01 +ids_name = 260653 +pos = -74267, 0, -28226 +rotate = 0, -90, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 5 +goto = Br01, Br01_to_Br02, gate_tunnel_bretonia +loadout = jumpgate_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br02_to_Iw04 +ids_name = 260655 +pos = 41716, 0, -74170 +rotate = 0, 135, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw04 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +goto = Iw04, Iw04_to_Br02, gate_tunnel_bretonia +loadout = jumpgate_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_to_Iw03 +ids_name = 260654 +pos = 90389, 0, -9412 +rotate = 0, 85, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw03 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 5 +goto = Iw03, Iw03_to_Br02, gate_tunnel_bretonia +loadout = jumpgate_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br02_03 +ids_name = 196668 +pos = 34643, 0, -13224 +rotate = 0, -135, 0 +archetype = smallstation1 +ids_info = 65695 +base = Br02_03_Base +dock_with = Br02_03_Base +reputation = gd_bh_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female1_head, pl_female2_peasant_body +difficulty_level = 6 +loadout = smallstation_co_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Br02_to_Br01 +pos = -73723, 0, -28208 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Br02_to_Iw03 +pos = 90217, 0, -9404 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Br02_003_Jumpgate_to_Li02 +pos = 41716, 0, -74170 +rotate = 0, 136, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Br02_004_Station_Br02_01 +pos = 35116, 0, -14333 +rotate = 0, 69, 0 +shape = SPHERE +size = 1500 +sort = 99.5 + +[zone] +nickname = Zone_Br02_Newgate +pos = 3562, 0, 30681 +shape = SPHERE +size = 1500 +property_flags = 131072 +visit = 128 +comment = Newgate +sort = 10 +toughness = 6 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 6, 0.4 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_007_Station_Br02_04 +pos = -2592, 0, -28374 +rotate = 0, -130, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Br02_Trade_Lane_Ring_1 +ids_name = 260659 +pos = 40012, 0, -72513 +rotate = 0, 136, 0 +archetype = Trade_Lane_Ring +next_ring = Br02_Trade_Lane_Ring_2 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 261662 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_2 +ids_name = 260659 +pos = 34803, 0, -67117 +rotate = 0, 136, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_1 +next_ring = Br02_Trade_Lane_Ring_3 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_3 +ids_name = 260659 +pos = 29594, 0, -61721 +rotate = 0, 136, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_2 +next_ring = Br02_Trade_Lane_Ring_4 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_4 +ids_name = 260659 +pos = 24385, 0, -56325 +rotate = 0, 136, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_3 +next_ring = Br02_Trade_Lane_Ring_5 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_5 +ids_name = 260659 +pos = 19176, 0, -50929 +rotate = 0, 136, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_4 +next_ring = Br02_Trade_Lane_Ring_6 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_6 +ids_name = 260659 +pos = 13967, 0, -45533 +rotate = 0, 136, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_5 +next_ring = Br02_Trade_Lane_Ring_7 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_7 +ids_name = 260659 +pos = 8758, 0, -40137 +rotate = 0, 136, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_6 +next_ring = Br02_Trade_Lane_Ring_8 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_8 +ids_name = 260659 +pos = 3549, 0, -34741 +rotate = 0, 136, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_7 +next_ring = Br02_Trade_Lane_Ring_9 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br02_Trade_Lane_Ring_9 +ids_name = 260659 +pos = -1660, 0, -29345 +rotate = 0, 136, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_8 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 196667 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Br02_Tradelane_1 +pos = 19176, 0, -50929 +rotate = 0, 136, 0 +shape = BOX +size = 1598, 1598, 61598 +property_flags = 131072 +comment = . Tradelane from birmingham +lane_id = br02_1 +tradelane_down = 20 +sort = 9 +toughness = 4 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 4, 0.19 +faction = co_be_grp, 0.5 +faction = co_nws_grp, 0.5 +encounter = tradelane_trade_transport, 4, 0.14 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_ss_grp, 0.33 + +[Object] +nickname = Br02_Trade_Lane_Ring_10 +ids_name = 260658 +pos = -4057, 0, -28201 +rotate = 0, 90, 0 +archetype = Trade_Lane_Ring +next_ring = Br02_Trade_Lane_Ring_11 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 196667 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_11 +ids_name = 260658 +pos = -11557, 0, -28201 +rotate = 0, 90, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_10 +next_ring = Br02_Trade_Lane_Ring_12 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br02_Trade_Lane_Ring_12 +ids_name = 260658 +pos = -19057, 0, -28201 +rotate = 0, 90, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_11 +next_ring = Br02_Trade_Lane_Ring_13 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br02_Trade_Lane_Ring_13 +ids_name = 260658 +pos = -26556, 0, -28201 +rotate = 0, 90, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_12 +next_ring = Br02_Trade_Lane_Ring_14 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br02_Trade_Lane_Ring_14 +ids_name = 260658 +pos = -34056, 0, -28201 +rotate = 0, 90, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_13 +next_ring = Br02_Trade_Lane_Ring_15 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_15 +ids_name = 260658 +pos = -41556, 0, -28200 +rotate = 0, 90, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_14 +next_ring = Br02_Trade_Lane_Ring_16 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_16 +ids_name = 260658 +pos = -49043, 0, -28200 +rotate = 0, 90, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_15 +next_ring = Br02_Trade_Lane_Ring_17 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_17 +ids_name = 260658 +pos = -56556, 0, -28200 +rotate = 0, 90, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_16 +next_ring = Br02_Trade_Lane_Ring_18 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_18 +ids_name = 260658 +pos = -64055, 0, -28200 +rotate = 0, 90, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_17 +next_ring = Br02_Trade_Lane_Ring_19 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br02_Trade_Lane_Ring_19 +ids_name = 260658 +pos = -71555, 0, -28201 +rotate = 0, 90, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_18 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 261672 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Br02_Birmingham_ice_asteroid_field +ids_name = 261232 +pos = -25432, 0, -61275 +shape = ELLIPSOID +size = 25000, 15000, 25000 +property_flags = 258 +ids_info = 65981 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 50 +comment = Birmingham field +sort = 12 +toughness = 5 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 5, 0.61 +faction = fc_g_grp, 1 +encounter = area_bh_assault, 5, 0.04 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_ice + +[zone] +nickname = Zone_Br02_Sheffield_north_ice_asteroid_field +ids_name = 261234 +pos = 45457, 0, -44128 +rotate = 0, 70, 0 +shape = ELLIPSOID +size = 25000, 15000, 45000 +property_flags = 258 +ids_info = 65983 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 50 +comment = Sheffield North field +sort = 17 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 6, 0.56 +faction = fc_lh_grp, 1 +encounter = area_bh_assault, 6, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_ice + +[zone] +nickname = Zone_Br02_Sheffield_south_ice_asteroid_field +ids_name = 261235 +pos = 46079, 0, 23375 +shape = ELLIPSOID +size = 30000, 15000, 30000 +property_flags = 258 +ids_info = 65984 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 50 +comment = Sheffield South field +sort = 20 +toughness = 5 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 5, 0.07 +faction = fc_m_grp, 1 +encounter = area_bh_assault, 5, 0.04 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 5, 0.8 +faction = fc_m_grp, 1 +Music = zone_field_asteroid_ice + +[zone] +nickname = Zone_Br02_Newgate_minefield +ids_name = 261233 +pos = 3681, 0, 30803 +shape = SPHERE +size = 4000 +property_flags = 4132 +ids_info = 65982 +visit = 32 +sort = 99.5 +Music = zone_field_mine + +[zone] +nickname = Zone_Br02_Exclusion_001 +pos = 4934, 0, 28526 +rotate = 0, -30, 0 +shape = BOX +size = 1000, 1000, 3000 +property_flags = 131072 +comment = . Newgate 2 +sort = 11 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 6, 0.67 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_Exclusion_002 +pos = -20983, 30, -51638 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br02_Exclusion_003 +pos = -15394, 0, -45980 +rotate = 0, 45, 0 +shape = BOX +size = 800, 800, 15000 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Br02_Trade_Lane_Ring_34 +ids_name = 260660 +pos = 33686, 0, -14568 +rotate = 0, 69, 0 +archetype = Trade_Lane_Ring +next_ring = Br02_Trade_Lane_Ring_35 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 196668 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_35 +ids_name = 260660 +pos = 26676, 0, -17235 +rotate = 0, 69, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_34 +next_ring = Br02_Trade_Lane_Ring_36 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_36 +ids_name = 260660 +pos = 19667, 0, -19902 +rotate = 0, 69, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_35 +next_ring = Br02_Trade_Lane_Ring_37 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_37 +ids_name = 260660 +pos = 12657, 0, -22570 +rotate = 0, 69, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_36 +next_ring = Br02_Trade_Lane_Ring_38 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_38 +ids_name = 260660 +pos = 5647, 0, -25237 +rotate = 0, 69, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_37 +next_ring = Br02_Trade_Lane_Ring_39 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_39 +ids_name = 260660 +pos = -1362, 0, -27904 +rotate = 0, 69, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_38 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 196667 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Br02_zone_Sheffield_north_exclusion_004 +pos = 19192, 0, -50924 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Br02_zone_Sheffield_north_exclusion_003 +pos = 24381, 0, -56304 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Br02_zone_Sheffield_north_exclusion_002 +pos = 29426, 0, -61693 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Br02_zone_Sheffield_north_exclusion_001 +pos = 34821, 0, -67124 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Br02_zone_Sheffield_north_exclusion_005 +pos = 14004, 0, -45540 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Br02_zone_Sheffield_north_exclusion_006 +pos = 8775, 0, -40159 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Br02_to_Br04_hole +pos = -10783, 0, -61875 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br02_to_Br04_hole +ids_name = 260656 +pos = -10769, 0, -61890 +rotate = 0, -130, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Br04 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br04, Br04_to_Br02_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Br02_to_Iw03_hole +pos = 39288, 0, -43818 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br02_to_Iw03_hole +ids_name = 260657 +pos = 39396, 0, -43719 +rotate = 0, 70, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Iw03 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Iw03, Iw03_to_Br02_hole, gate_tunnel_bretonia + +[Object] +nickname = Br02_Trade_Lane_Ring_40 +ids_name = 260661 +pos = 88368, 0, -9644 +rotate = 0, 85, 0 +archetype = Trade_Lane_Ring +next_ring = Br02_Trade_Lane_Ring_41 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 261661 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br02_Trade_Lane_Ring_41 +ids_name = 260661 +pos = 80892, 0, -10244 +rotate = 0, 85, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_40 +next_ring = Br02_Trade_Lane_Ring_42 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br02_Trade_Lane_Ring_42 +ids_name = 260661 +pos = 73416, 0, -10843 +rotate = 0, 85, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_41 +next_ring = Br02_Trade_Lane_Ring_43 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_43 +ids_name = 260661 +pos = 65940, 0, -11443 +rotate = 0, 85, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_42 +next_ring = Br02_Trade_Lane_Ring_44 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_44 +ids_name = 260661 +pos = 58464, 0, -12042 +rotate = 0, 85, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_43 +next_ring = Br02_Trade_Lane_Ring_45 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_45 +ids_name = 260661 +pos = 50988, 0, -12642 +rotate = 0, 85, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_44 +next_ring = Br02_Trade_Lane_Ring_46 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_Trade_Lane_Ring_46 +ids_name = 260661 +pos = 43512, 0, -13242 +rotate = 0, 85, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_45 +next_ring = Br02_Trade_Lane_Ring_47 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br02_Trade_Lane_Ring_47 +ids_name = 260661 +pos = 36036, 0, -13841 +rotate = 0, 85, 0 +archetype = Trade_Lane_Ring +prev_ring = Br02_Trade_Lane_Ring_46 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 196668 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_planet_Jersey +ids_name = 261126 +pos = 34031, 0, -8663 +archetype = planet_ice_blue_2500 +ids_info = 66066 +spin = 0, 0.01, 0 +atmosphere_range = 2700 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Br02_Tradelane_2 +pos = -37900, 0, -28075 +rotate = 0, 90, 0 +shape = BOX +size = 850, 850, 68000 +comment = . Tradelane to birmingham +lane_id = br02_2 +tradelane_down = 10 +sort = 2 +toughness = 4 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 4, 0.04 +faction = br_p_grp, 1 +encounter = tradelane_trade_freighter, 4, 0.18 +faction = co_be_grp, 0.33 +faction = br_m_grp, 0.33 +faction = co_nws_grp, 0.33 +encounter = tradelane_trade_transport, 4, 0.12 +faction = co_be_grp, 0.25 +faction = br_m_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_ss_grp, 0.25 + +[zone] +nickname = Zone_Br02_Tradelane_3 +pos = 16269, 0, -21260 +rotate = 0, 69, 0 +shape = BOX +size = 850, 850, 37000 +comment = . Tradelane to sheffield +lane_id = br02_3 +tradelane_down = 10 +sort = 4 +toughness = 4 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 4, 0.05 +faction = br_p_grp, 1 +encounter = tradelane_trade_freighter, 4, 0.17 +faction = co_be_grp, 0.4 +faction = co_nws_grp, 0.4 +faction = co_ti_grp, 0.2 +encounter = tradelane_trade_transport, 4, 0.12 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = co_ss_grp, 0.29 +faction = co_ti_grp, 0.14 + +[zone] +nickname = Zone_Br02_Tradelane_4 +pos = 62558, 0, -11762 +rotate = 0, 85, 0 +shape = BOX +size = 850, 850, 52000 +comment = . Tradelane to liverpool +lane_id = br02_4 +tradelane_down = 5 +sort = 6 +toughness = 4 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 4, 0.2 +faction = co_be_grp, 0.4 +faction = co_nws_grp, 0.4 +faction = co_ti_grp, 0.2 +encounter = tradelane_trade_transport, 4, 0.14 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = co_ss_grp, 0.29 +faction = co_ti_grp, 0.14 + +[Object] +nickname = Br02_05 +ids_name = 196670 +pos = 40998, 0, -72837 +rotate = 0, 45, 0 +archetype = space_police01 +ids_info = 65691 +base = Br02_05_Base +dock_with = Br02_05_Base +reputation = br_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_B +difficulty_level = 6 +loadout = space_police01_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br02_04 +ids_name = 196669 +pos = 89221, 0, -9974 +archetype = space_police01 +ids_info = 65693 +base = Br02_04_Base +dock_with = Br02_04_Base +reputation = br_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_B +difficulty_level = 6 +loadout = space_police01_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br02_01 +ids_name = 196666 +pos = 3572, 0, 30750 +rotate = 0, -45, 0 +archetype = prison +ids_info = 65689 +base = Br02_01_Base +dock_with = Br02_01_Base +reputation = br_p_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female2_head, br_female_guard_body +difficulty_level = 6 +loadout = prison_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_small_wplatform_1 +ids_name = 261164 +pos = 5268, 0, 27071 +rotate = 0, -30, 0 +archetype = small_wplatform +reputation = br_p_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 6 +loadout = small_weapon_platform_br_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_small_wplatform_2 +ids_name = 261164 +pos = 6032, 0, 27582 +rotate = 0, -30, 0 +archetype = small_wplatform +reputation = br_p_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 6 +loadout = small_weapon_platform_br_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Br02_02 +ids_name = 196667 +pos = -2772, 0, -29003 +rotate = 0, 90, 0 +archetype = space_factory01 +ids_info = 65687 +dock_with = Br02_02_Base +base = Br02_02_Base +reputation = br_m_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ge_male1_head, pi_pirate6_body +difficulty_level = 6 +loadout = space_factory01_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Br02_mplatform_1 +ids_name = 60213 +pos = -2517, -21, -29725 +archetype = mplatform +reputation = br_m_grp +difficulty_level = 6 +loadout = mplatform_red_co_02 +pilot = pilot_solar_easiest +parent = Br02_02 + +[Object] +nickname = Br02_space_tankl4_1 +ids_name = 60251 +pos = -2544, -162, -29977 +rotate = 0, 90, 0 +archetype = space_tankl4 +reputation = br_m_grp +parent = Br02_02 + +[Object] +nickname = Br02_space_tanklx4_1 +pos = -2772, -193, -29977 +archetype = space_tanklx4 +parent = Br02_02 + +[LightSource] +nickname = Br02_wight_planet_light +pos = -4800, 0, -29147 +color = 226, 194, 158 +range = 4000 +type = POINT +attenuation = 1, 0, 1e-6 + +[LightSource] +nickname = Br02_Jersey_light +pos = 32624, 0, -9754 +color = 226, 244, 254 +range = 4000 +type = POINT +attenuation = 1, 0, 1e-6 + +[Object] +nickname = Br02_nav_buoy_1 +ids_name = 261162 +pos = 4063, 0, 29274 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br02_nav_buoy_2 +ids_name = 261162 +pos = 4671, 0, 29649 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br02_nav_buoy_3 +ids_name = 261162 +pos = 5148, 0, 28688 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br02_nav_buoy_4 +ids_name = 261162 +pos = 4600, 0, 28339 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br02_nav_buoy_5 +ids_name = 261162 +pos = 5041, 0, 27565 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br02_nav_buoy_6 +ids_name = 261162 +pos = 5649, 0, 27889 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br02_Roid_Miner_1 +ids_name = 60225 +pos = -20642, -120, -52347 +rotate = 0, -30, 0 +archetype = Roid_Miner2 +reputation = br_m_grp +base = br_m_hydrocarbon_miner +dock_with = br_m_hydrocarbon_miner +ids_info = 66140 +difficulty_level = 6 +loadout = mining_co_01 +pilot = pilot_solar_easiest +behavior = NOTHING + +[Object] +nickname = Br02_Roid_Miner_2 +ids_name = 60225 +pos = -21614, 280, -52090 +rotate = 0, 90, 0 +archetype = Roid_Miner2 +reputation = br_m_grp +base = br_m_hydrocarbon_miner +dock_with = br_m_hydrocarbon_miner +ids_info = 66140 +difficulty_level = 6 +loadout = mining_co_01 +pilot = pilot_solar_easiest +behavior = NOTHING + +[Object] +nickname = Br02_space_tanklx4_2 +ids_name = 60251 +pos = -20596, 90, -51604 +archetype = space_tanklx4 +reputation = br_m_grp +ids_info = 66150 + +[Object] +nickname = Br02_space_tankl4_2 +ids_name = 60251 +pos = -20596, 120, -51376 +archetype = space_tankl4 +reputation = br_m_grp +parent = Br02_space_tanklx4_2 + +[Object] +nickname = Br02_space_tankl4_3 +ids_name = 60251 +pos = -20825, 120, -51604 +rotate = 0, 90, 0 +archetype = space_tankl4 +reputation = br_m_grp +parent = Br02_space_tanklx4_2 + +[Object] +nickname = Br02_space_tankl4_4 +ids_name = 60251 +pos = -20366, 120, -51604 +rotate = 0, 90, 0 +archetype = space_tankl4 +reputation = br_m_grp +parent = Br02_space_tanklx4_2 + +[zone] +nickname = Zone_Br02_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 8000 +damage = 1000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Br02_Jersey_death +pos = 34031, 0, -8663 +shape = SPHERE +size = 2600 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Br02_planet_Wight +ids_name = 261127 +pos = -5844, 0, -30797 +archetype = planet_icemoon_2000 +ids_info = 66067 +spin = 0, 0.01, 0 +atmosphere_range = 2150 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Br02_wight_death +pos = -5844, 0, -30797 +shape = SPHERE +size = 2075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = zone_pop_br02_newlondon_gate +pos = -74032, 0, -28339 +shape = SPHERE +size = 4000 +comment = New London jumpgate +sort = 1 +toughness = 4 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 4, 0.01 +faction = br_p_grp, 1 +encounter = area_armored_prisoner, 4, 0.04 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 4, 0.15 +faction = co_be_grp, 0.33 +faction = br_m_grp, 0.33 +faction = co_nws_grp, 0.33 +encounter = area_trade_transport, 4, 0.1 +faction = co_be_grp, 0.25 +faction = br_m_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_ss_grp, 0.25 +encounter = area_trade_armored, 4, 0.05 +faction = co_os_grp, 1 + +[zone] +nickname = zone_pop_br02_birmingham +pos = -2790, 0, -28463 +shape = SPHERE +size = 5000 +comment = Birmingham +sort = 3 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_m_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 4, 0.05 +faction = br_p_grp, 0.14 +faction = br_m_grp, 0.86 +encounter = area_armored_prisoner, 4, 0.03 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 4, 0.14 +faction = co_be_grp, 0.31 +faction = br_m_grp, 0.22 +faction = co_nws_grp, 0.31 +faction = co_ti_grp, 0.16 +encounter = area_trade_transport, 4, 0.09 +faction = co_be_grp, 0.24 +faction = br_m_grp, 0.17 +faction = co_nws_grp, 0.24 +faction = co_ss_grp, 0.24 +faction = co_ti_grp, 0.12 +encounter = area_trade_armored, 4, 0.04 +faction = co_os_grp, 1 + +[zone] +nickname = zone_pop_br02_jersey +pos = 35089, 0, -13367 +shape = SPHERE +size = 5000 +comment = Sheffield +sort = 5 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = gd_bh_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 4, 0.01 +faction = br_p_grp, 1 +encounter = area_armored_prisoner, 4, 0.05 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 4, 0.16 +faction = co_be_grp, 0.4 +faction = co_nws_grp, 0.4 +faction = co_ti_grp, 0.2 +encounter = area_trade_transport, 4, 0.11 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = co_ss_grp, 0.29 +faction = co_ti_grp, 0.14 + +[zone] +nickname = zone_pop_br02_magellan_gate +pos = 90292, 0, -9414 +shape = SPHERE +size = 4000 +comment = Liverpool / Magellan Jumpgate +sort = 7 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_p_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 4, 0.11 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 4, 0.14 +faction = co_be_grp, 0.4 +faction = co_nws_grp, 0.4 +faction = co_ti_grp, 0.2 +encounter = area_trade_transport, 4, 0.1 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = co_ss_grp, 0.29 +faction = co_ti_grp, 0.14 + +[zone] +nickname = zone_pop_br02_california_gate +pos = 41896, 0, -74385 +shape = SPHERE +size = 4000 +comment = Kingston / California Gate +sort = 8 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_p_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 4, 0.1 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 4, 0.12 +faction = co_be_grp, 0.5 +faction = co_nws_grp, 0.5 +encounter = area_trade_transport, 4, 0.09 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_ss_grp, 0.33 +encounter = area_trade_armored, 4, 0.06 +faction = co_os_grp, 1 + +[zone] +nickname = zone_pop_br02_magellan_hole +pos = 39561, 0, -43759 +shape = SPHERE +size = 4000 +comment = . Magellan hole +sort = 19 +toughness = 6 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 6, 0.22 +faction = fc_g_grp, 0.62 +faction = fc_lh_grp, 0.38 +encounter = area_bh_assault, 6, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 6, 0.38 +faction = fc_g_grp, 0.62 +faction = fc_lh_grp, 0.38 + +[zone] +nickname = zone_pop_br02_leeds_hole +pos = -10320, 0, -62134 +shape = SPHERE +size = 4000 +comment = . Leeds hole +sort = 14 +toughness = 6 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 6, 0.22 +faction = fc_g_grp, 1 +encounter = area_bh_assault, 6, 0.02 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 6, 0.39 +faction = fc_g_grp, 1 + +[zone] +nickname = zone_pop_br02_miners +pos = -21065, 0, -51944 +shape = SPHERE +size = 3000 +comment = . Mining scene +sort = 16 +toughness = 5 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 5, 0.06 +faction = fc_g_grp, 1 +encounter = area_assault, 5, 0.05 +faction = br_m_grp, 0.36 +faction = gd_im_grp, 0.64 +encounter = area_scavenger, 5, 0.72 +faction = br_m_grp, 0.36 +faction = gd_im_grp, 0.64 + +[zone] +nickname = zone_pop_br02_mining +pos = -18220, 0, -48382 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 10000, 7000, 7000 +comment = . South core +sort = 15 +toughness = 5 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 5, 0.1 +faction = fc_g_grp, 1 +encounter = area_assault, 5, 0.05 +faction = br_m_grp, 1 +encounter = area_scavenger, 5, 0.69 +faction = br_m_grp, 1 + +[zone] +nickname = zone_pop_br02_birmingham_field_north +pos = -16390, 0, -66189 +rotate = 0, -30, 0 +shape = ELLIPSOID +size = 16000, 8000, 10000 +comment = . North core +sort = 13 +toughness = 5 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 5, 0.61 +faction = fc_g_grp, 1 +encounter = area_bh_assault, 5, 0.04 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_pop_br02_sheffield_core +pos = 46422, 0, -40631 +shape = ELLIPSOID +size = 25000, 8000, 18000 +comment = . Core +sort = 18 +toughness = 6 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 6, 0.59 +faction = fc_g_grp, 0.62 +faction = fc_lh_grp, 0.38 +encounter = area_bh_assault, 6, 0.04 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_pop_br02_sheffield_south_core +pos = 36665, 0, 21800 +shape = ELLIPSOID +size = 14000, 8000, 24000 +comment = . Core +sort = 21 +toughness = 6 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 6, 0.07 +faction = fc_m_grp, 1 +encounter = area_bh_assault, 6, 0.02 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 6, 0.84 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bowex1_1 +pos = 15291, 0, 9879 +rotate = -90, -29, 0 +shape = CYLINDER +size = 500, 46739 +sort = 97 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bowex1, 1 +usage = trade, patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_gov_patrol, 4, 0.02 +faction = br_p_grp, 1 +encounter = tradep_armored_prisoner, 4, 0.11 +faction = br_p_grp, 1 +encounter = tradep_trade_freighter, 4, 0.09 +faction = co_be_grp, 1 +encounter = tradep_trade_transport, 4, 0.1 +faction = co_be_grp, 1 + +[zone] +nickname = Zone_Br02_path_bowex1_2 +pos = 30237, 0, -12029 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 7639 +sort = 97 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bowex1, 2 +usage = trade, patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_gov_patrol, 4, 0.02 +faction = br_p_grp, 1 +encounter = tradep_armored_prisoner, 4, 0.11 +faction = br_p_grp, 1 +encounter = tradep_trade_freighter, 4, 0.09 +faction = co_be_grp, 1 +encounter = tradep_trade_transport, 4, 0.1 +faction = co_be_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty1_1 +pos = 32829, 0, -22394 +rotate = -90, 14, 0 +shape = CYLINDER +size = 750, 18201 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty1_2 +pos = 29109, 0, -39747 +rotate = -90, 10, 0 +shape = CYLINDER +size = 750, 17318 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty1_3 +pos = 22825, 0, -55775 +rotate = -90, 33, 0 +shape = CYLINDER +size = 750, 17797 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty1_4 +pos = 5676, 0, -65935 +rotate = -90, 78, 0 +shape = CYLINDER +size = 750, 25277 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty1_5 +pos = -14135, 0, -65609 +rotate = 90, 68, 180 +shape = CYLINDER +size = 750, 16064 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty1_6 +pos = -18768, 0, -55884 +rotate = 90, -23, 180 +shape = CYLINDER +size = 750, 14608 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty1_7 +pos = -3697, 0, -51157 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 24825 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty1_8 +pos = 19576, 0, -42192 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 31111 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty2_1 +pos = -2506, 0, -32668 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 7812 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty2_2 +pos = -8599, 0, -47549 +rotate = -90, 29, 0 +shape = CYLINDER +size = 750, 25203 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty2_3 +pos = -29533, 0, -51998 +rotate = 90, 66, 180 +shape = CYLINDER +size = 750, 32247 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty2_4 +pos = -35653, 0, -39625 +rotate = 90, -56, 180 +shape = CYLINDER +size = 750, 20836 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty2_5 +pos = -16374, 0, -31117 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 21964 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty2_6 +pos = -4138, 0, -28566 +rotate = -90, -86, 0 +shape = CYLINDER +size = 750, 3169 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty3_1 +pos = 15444, 0, -43015 +rotate = -90, -51, 0 +shape = CYLINDER +size = 750, 47609 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty3_2 +pos = 30579, 0, -42771 +rotate = 90, 13, 180 +shape = CYLINDER +size = 750, 31061 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty3_3 +pos = 12008, 0, -27940 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 30296 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty4_1 +pos = 37467, 0, -26512 +rotate = -90, -11, 0 +shape = CYLINDER +size = 750, 26278 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty4_2 +pos = 37062, 0, -41526 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 7114 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty4_3 +pos = 28576, 0, -43899 +rotate = -90, 87, 0 +shape = CYLINDER +size = 750, 11253 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty4_4 +pos = 19814, 0, -38798 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 12439 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty4_5 +pos = 25867, 0, -23482 +rotate = 90, -43, 180 +shape = CYLINDER +size = 750, 27092 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty5_1 +pos = 34830, 0, -25979 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 24288 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty5_2 +pos = 45009, 0, -34641 +rotate = 90, -71, 180 +shape = CYLINDER +size = 750, 21140 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty5_3 +pos = 56775, 0, -24002 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 14754 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty5_4 +pos = 46302, 0, -15360 +rotate = 90, 83, 180 +shape = CYLINDER +size = 750, 24694 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty6_1 +pos = 35344, 0, -13738 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 2819 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 1, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty6_2 +pos = 40418, 0, -8080 +rotate = 90, -35, 180 +shape = CYLINDER +size = 750, 12946 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty6_3 +pos = 44584, 0, 11325 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 28214 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty6_4 +pos = 35627, 0, 33873 +rotate = 90, 48, 180 +shape = CYLINDER +size = 750, 25297 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty6_5 +pos = 23475, 0, 31834 +rotate = -90, 15, 0 +shape = CYLINDER +size = 750, 21678 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty6_6 +pos = 29408, 0, 6490 +rotate = -90, -30, 0 +shape = CYLINDER +size = 750, 34405 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty6_7 +pos = 37966, 0, -10174 +rotate = -90, 4, 0 +shape = CYLINDER +size = 750, 3386 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bounty6_8 +pos = 37282, 0, -12679 +rotate = -90, 35, 0 +shape = CYLINDER +size = 750, 1990 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty6, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm2_1 +pos = -2577, 0, -36463 +rotate = -90, -2, 0 +shape = CYLINDER +size = 750, 16576 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm2_2 +pos = -8599, 0, -51716 +rotate = -90, 42, 0 +shape = CYLINDER +size = 750, 18772 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm2_3 +pos = -19932, 0, -58221 +rotate = 90, 85, 180 +shape = CYLINDER +size = 750, 10134 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm2_4 +pos = -25681, 0, -52181 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 11239 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm2_5 +pos = -16251, 0, -36932 +rotate = 90, -46, 180 +shape = CYLINDER +size = 750, 28018 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm2_6 +pos = -4478, 0, -27724 +rotate = -90, -74, 0 +shape = CYLINDER +size = 750, 3406 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm3_1 +pos = -12073, 0, -43184 +rotate = 90, -46, 180 +shape = CYLINDER +size = 750, 26455 +property_flags = 131072 +sort = 99 +toughness = 5 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = bmm3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 5, 0.33 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm3_2 +pos = -2597, 0, -31210 +rotate = 90, 1, 180 +shape = CYLINDER +size = 750, 5631 +sort = 99 +toughness = 5 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = bmm3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 5, 0.33 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm1_1 +pos = -2654, 0, -32520 +rotate = -90, -2, 0 +shape = CYLINDER +size = 750, 8165 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm1_2 +pos = -3122, 0, -50944 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 28709 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm1_3 +pos = -12433, 0, -65827 +rotate = -90, 86, 0 +shape = CYLINDER +size = 750, 17471 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm1_4 +pos = -27006, 0, -58926 +rotate = 90, 38, 180 +shape = CYLINDER +size = 750, 18936 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_bmm1_5 +pos = -17695, 0, -44011 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 33812 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 5, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_police1_1 +pos = 24169, 0, -57076 +rotate = 90, 44, 180 +shape = CYLINDER +size = 750, 49242 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police1_2 +pos = 6669, 0, -50635 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 22513 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police1_3 +pos = 14354, 0, -67483 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 19628 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police1_4 +pos = 31975, 0, -74120 +rotate = -90, -84, 0 +shape = CYLINDER +size = 750, 19232 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police2_1 +pos = 29719, 0, -62848 +rotate = 90, 44, 180 +shape = CYLINDER +size = 750, 33584 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police2_2 +pos = 20484, 0, -42594 +rotate = 90, -18, 180 +shape = CYLINDER +size = 750, 16852 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police2_3 +pos = 29087, 0, -36348 +rotate = -90, -74, 0 +shape = CYLINDER +size = 750, 12612 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police2_4 +pos = 34597, 0, -48016 +rotate = -90, 3, 0 +shape = CYLINDER +size = 750, 19795 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police2_5 +pos = 37641, 0, -66399 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 18447 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police3_1 +pos = 43126, 0, -17261 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 17926 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police3_2 +pos = 45619, 0, -30329 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 21968 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police3_3 +pos = 30840, 0, -33812 +rotate = 90, 57, 180 +shape = CYLINDER +size = 750, 21699 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police3_4 +pos = 28457, 0, -20733 +rotate = 90, -43, 180 +shape = CYLINDER +size = 750, 19631 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police4_1 +pos = 76418, 0, -11395 +rotate = -90, 86, 0 +shape = CYLINDER +size = 750, 28333 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police4, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police4_2 +pos = 60042, 0, -21045 +rotate = -90, 15, 0 +shape = CYLINDER +size = 750, 17705 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police4_3 +pos = 49167, 0, -27747 +rotate = 90, 78, 180 +shape = CYLINDER +size = 750, 17642 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police4_4 +pos = 45478, 0, -19724 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 15791 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police4_5 +pos = 56353, 0, -13119 +rotate = 90, -86, 180 +shape = CYLINDER +size = 750, 12104 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police5_1 +pos = 33475, 0, -13236 +rotate = 90, 63, 180 +shape = CYLINDER +size = 750, 3750 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police5_2 +pos = 28843, 0, -3931 +rotate = 90, 19, 180 +shape = CYLINDER +size = 750, 17924 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police5_3 +pos = 33042, 0, 10151 +rotate = 90, -52, 180 +shape = CYLINDER +size = 750, 18201 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police5_4 +pos = 43651, 0, 5347 +rotate = -90, -18, 0 +shape = CYLINDER +size = 750, 21966 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police5_5 +pos = 40899, 0, -9628 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 15388 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police6_1 +pos = 4621, 0, 29029 +rotate = -90, -30, 0 +shape = CYLINDER +size = 500, 5489 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police6_2 +pos = 15574, 0, 9351 +rotate = -90, -29, 0 +shape = CYLINDER +size = 750, 39551 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police6_3 +pos = 29710, 0, -4911 +rotate = 90, -56, 180 +shape = CYLINDER +size = 750, 10964 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police6_4 +pos = 28614, 0, 11554 +rotate = 90, 23, 180 +shape = CYLINDER +size = 750, 29135 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police6_5 +pos = 14385, 0, 25878 +rotate = 90, 84, 180 +shape = CYLINDER +size = 750, 17101 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police7_1 +pos = 18749, 0, -51733 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 64700 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police8_1 +pos = -5087, 0, -28448 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 5160 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police8_2 +pos = -9616, 0, -28729 +rotate = -90, 83, 0 +shape = CYLINDER +size = 750, 3924 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police8_3 +pos = -43213, 0, -28977 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 63295 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police9_1 +pos = 16241, 0, -22120 +rotate = -90, 69, 0 +shape = CYLINDER +size = 750, 42318 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police9, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_police10_1 +pos = 62504, 0, -12576 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 56480 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police10, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys1_1 +pos = 23198, 0, -45969 +rotate = 90, -65, 180 +shape = CYLINDER +size = 750, 76543 +attack_ids = br02_1 +tradelane_attack = 20 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 1, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys1_2 +pos = 51129, 0, -11883 +rotate = 90, 21, 180 +shape = CYLINDER +size = 750, 37960 +attack_ids = br02_4 +tradelane_attack = 5 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys1_3 +pos = 39002, 0, 18025 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 26616 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys1_4 +pos = 19781, 0, 28377 +rotate = -90, 83, 0 +shape = CYLINDER +size = 750, 27790 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys1_5 +pos = 13374, 0, 15471 +rotate = -90, -34, 0 +shape = CYLINDER +size = 750, 26673 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys1_6 +pos = 32595, 0, 5119 +rotate = 90, -86, 180 +shape = CYLINDER +size = 750, 23745 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys2_1 +pos = -852, 0, -52267 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 29134 +attack_ids = br02_1 +tradelane_attack = 20 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys2_2 +pos = 3467, 0, -36236 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 16531 +attack_ids = br02_1, br02_2, br02_3 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys2_3 +pos = -3341, 0, -33100 +rotate = -90, 18, 0 +shape = CYLINDER +size = 750, 5430 +attack_ids = br02_1, br02_2, br02_3 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys2_4 +pos = -7129, 0, -38250 +rotate = -90, 49, 0 +shape = CYLINDER +size = 750, 7820 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys2_5 +pos = -14869, 0, -45566 +rotate = -90, 45, 0 +shape = CYLINDER +size = 750, 13490 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys2_6 +pos = -15398, 0, -56476 +rotate = -90, -35, 0 +shape = CYLINDER +size = 750, 14981 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys3_1 +pos = -6978, 0, -56886 +rotate = 90, -34, 180 +shape = CYLINDER +size = 750, 13678 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys3_2 +pos = -2995, 0, -37403 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 27673 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys3_3 +pos = -12424, 0, -30266 +rotate = -90, 55, 0 +shape = CYLINDER +size = 750, 23339 +attack_ids = br02_2 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys3_4 +pos = -21600, 0, -44898 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 15882 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys3_5 +pos = -23062, 0, -55346 +rotate = -90, 36, 0 +shape = CYLINDER +size = 750, 6234 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys3_6 +pos = -18020, 0, -60275 +rotate = -90, -71, 0 +shape = CYLINDER +size = 750, 14586 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys4_1 +pos = -21222, 0, -56835 +rotate = 90, 62, 180 +shape = CYLINDER +size = 750, 24810 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys4_2 +pos = -29416, 0, -39970 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 22924 +attack_ids = br02_2 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys4_3 +pos = -41588, 0, -28891 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 29941 +attack_ids = br02_2 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys4_4 +pos = -51637, 0, -37307 +rotate = -90, -30, 0 +shape = CYLINDER +size = 750, 19435 +attack_ids = br02_2 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_mollys4_5 +pos = -39425, 0, -48431 +rotate = -90, -69, 0 +shape = CYLINDER +size = 750, 15579 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br02_path_hackers1_1 +pos = 32870, 0, -51409 +rotate = -90, 41, 0 +shape = CYLINDER +size = 750, 20706 +attack_ids = br02_1 +tradelane_attack = 20 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Br02_path_hackers1_2 +pos = 19537, 0, -52404 +rotate = 90, 44, 180 +shape = CYLINDER +size = 750, 18979 +attack_ids = br02_1 +tradelane_attack = 20 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Br02_path_hackers1_3 +pos = 26281, 0, -44619 +rotate = 90, -86, 180 +shape = CYLINDER +size = 750, 26700 +attack_ids = br02_1 +tradelane_attack = 20 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Br02_path_hackers2_1 +pos = 22348, 0, -35190 +rotate = 90, 62, 180 +shape = CYLINDER +size = 750, 38545 +attack_ids = br02_3 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Br02_path_hackers2_2 +pos = 16616, 0, -21802 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 24240 +attack_ids = br02_3 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Br02_path_hackers2_3 +pos = 33665, 0, -30769 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 29051 +attack_ids = br02_3 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Br02_path_hackers3_1 +pos = 54096, 0, -28063 +rotate = 90, -43, 180 +shape = CYLINDER +size = 750, 44030 +attack_ids = br02_4 +tradelane_attack = 5 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Br02_path_hackers3_2 +pos = 57533, 0, -12863 +rotate = -90, 85, 0 +shape = CYLINDER +size = 750, 23115 +attack_ids = br02_4 +tradelane_attack = 5 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Br02_path_hackers3_3 +pos = 40431, 0, -21447 +rotate = -90, 36, 0 +shape = CYLINDER +size = 750, 18906 +attack_ids = br02_4 +tradelane_attack = 5 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Br02_path_hackers3_4 +pos = 37074, 0, -36619 +rotate = -90, -16, 0 +shape = CYLINDER +size = 750, 15734 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Br02_path_outcasts1_1 +pos = 11783, 0, -65188 +rotate = -90, -82, 0 +shape = CYLINDER +size = 750, 46810 +attack_ids = br02_1 +tradelane_attack = 20 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br02_path_outcasts1_2 +pos = 29262, 0, -62591 +rotate = 90, 44, 180 +shape = CYLINDER +size = 750, 16403 +attack_ids = br02_1 +tradelane_attack = 20 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br02_path_outcasts1_3 +pos = 31678, 0, -50097 +rotate = 90, -51, 180 +shape = CYLINDER +size = 750, 20895 +attack_ids = br02_1 +tradelane_attack = 20 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br02_path_outcasts2_1 +pos = -138, 0, -52940 +rotate = 90, -50, 180 +shape = CYLINDER +size = 750, 29125 +attack_ids = br02_1 +tradelane_attack = 20 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br02_path_outcasts2_2 +pos = 20402, 0, -53296 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 27057 +attack_ids = br02_1 +tradelane_attack = 20 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br02_path_outcasts2_3 +pos = 34685, 0, -53186 +rotate = 90, -26, 180 +shape = CYLINDER +size = 750, 21975 +attack_ids = br02_1 +tradelane_attack = 20 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br02_path_outcasts3_1 +pos = 14280, 0, -52639 +rotate = 90, -70, 180 +shape = CYLINDER +size = 750, 52279 +sort = 96 +toughness = 5 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 5, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians1_1 +pos = -16220, 0, -56959 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 15171 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians1_2 +pos = -15924, 0, -46242 +rotate = 90, -47, 180 +shape = CYLINDER +size = 750, 15595 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians1_3 +pos = -8890, 0, -33612 +rotate = 90, -11, 180 +shape = CYLINDER +size = 750, 14799 +attack_ids = br02_2 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians1_4 +pos = -5212, 0, -26914 +rotate = -90, -76, 0 +shape = CYLINDER +size = 750, 4758 +attack_ids = br02_1, br02_2, br02_3 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians1_5 +pos = -2769, 0, -29238 +rotate = -90, -4, 0 +shape = CYLINDER +size = 750, 3509 +attack_ids = br02_1, br02_2, br02_3 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians1_6 +pos = -6769, 0, -46762 +rotate = -90, 15, 0 +shape = CYLINDER +size = 750, 32613 +attack_ids = br02_1, br02_2 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians2_1 +pos = -1507, 0, -57560 +rotate = 90, -65, 180 +shape = CYLINDER +size = 750, 21842 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 1, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians2_2 +pos = 9608, 0, -38560 +rotate = 90, -5, 180 +shape = CYLINDER +size = 750, 29019 +attack_ids = br02_1, br02_3 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians2_3 +pos = 17744, 0, -21447 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 14884 +attack_ids = br02_3 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians2_4 +pos = 29799, 0, -23989 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 14560 +attack_ids = br02_3 +tradelane_attack = 10 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians2_5 +pos = 44109, 0, -21201 +rotate = 90, -49, 180 +shape = CYLINDER +size = 750, 24374 +attack_ids = br02_4 +tradelane_attack = 5 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians2_6 +pos = 63628, 0, -12398 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 20684 +attack_ids = br02_4 +tradelane_attack = 5 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians2_7 +pos = 65829, 0, -23279 +rotate = -90, 35, 0 +shape = CYLINDER +size = 750, 28470 +attack_ids = br02_4 +tradelane_attack = 5 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br02_path_gaians2_8 +pos = 33155, 0, -44028 +rotate = -90, 70, 0 +shape = CYLINDER +size = 750, 52561 +attack_ids = br02_1 +tradelane_attack = 20 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = fc_g_grp, 1 + +[LightSource] +nickname = barrier_light +pos = 117468, 0, -25118 +color = 174, 167, 245 +range = 200000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Br02_depot_boron_1 +ids_name = 261161 +pos = 33798, 0, -13537 +archetype = depot_boron +reputation = gd_bh_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Br02_depot_hydrocarbons_3 +ids_name = 261161 +pos = 33673, 0, -13535 +archetype = depot_hydrocarbons +reputation = gd_bh_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Br02_depot_Hfuel_1 +ids_name = 261161 +pos = 33546, 0, -13535 +archetype = depot_Hfuel +reputation = gd_bh_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Br02_depot_optical_chips_1 +ids_name = 261161 +pos = 33601, 0, -13663 +archetype = depot_optical_chips +reputation = gd_bh_grp +behavior = NOTHING +ids_info = 66150 + +[zone] +nickname = zone_br02_pop_ambient_n +pos = 10788, 0, -44066 +rotate = 0, -5, 0 +shape = ELLIPSOID +size = 115059, 20445, 48998 +comment = Ambient Pop +sort = 50 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 4, 0.42 +faction = fc_g_grp, 0.5 +faction = fc_lh_grp, 0.5 +encounter = area_bh_scout, 4, 0.38 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_br02_pop_ambient_s +pos = 34187, 0, 19284 +shape = ELLIPSOID +size = 66833, 19946, 35544 +comment = Ambient Pop +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 4, 0.48 +faction = br_n_grp, 0.25 +faction = fc_m_grp, 0.75 +encounter = area_bh_scout, 4, 0.27 +faction = gd_bh_grp, 1 + +[Object] +nickname = Br02_space_industrial02_1 +pos = -2770, 0, -29980 +archetype = space_industrial02 +reputation = br_m_grp +parent = Br02_02 + +[zone] +nickname = zone_br02_destroy_vignette_1 +pos = -7262, 0, -49297 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br02_destroy_vignette_2 +pos = -24538, 0, -13784 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br02_destroy_vignette_3 +pos = -20869, 0, -39951 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br02_destroy_vignette_4 +pos = 18881, 0, -34656 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br02_destroy_vignette_5 +pos = 17352, 0, -8956 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br02_destroy_vignette_6 +pos = 43343, 0, -1791 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br02_destroy_vignette_7 +pos = 31112, 0, 1947 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br02_destroy_vignette_8 +pos = 21480, 0, 30606 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br02_destroy_vignette_9 +pos = 19340, 0, 42755 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br02_destroy_vignette_10 +pos = 21022, 0, 17990 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br02_destroy_vignette_11 +pos = 44260, 0, -26556 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br02_destroy_vignette_12 +pos = 31265, 0, -27958 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br02_destroy_vignette_13 +pos = 86456, 0, -21728 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br02_destroy_vignette_14 +pos = 72544, 0, -22974 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br02_destroy_vignette_15 +pos = 91960, 0, 4128 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br02_destroy_vignette_16 +pos = -71321, 0, -42755 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br02_destroy_vignette_17 +pos = -7721, 0, -15965 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br02_destroy_vignette_18 +pos = 48211, 0, -65489 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br02_destroy_vignette_19 +pos = 19418, 0, -73516 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br02_destroy_vignette_20 +pos = 60898, 0, -67850 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br02_destroy_vignette_21 +pos = 67065, 0, 7907 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br02_destroy_vignette_22 +pos = 78460, 0, 1224 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = ZONE_Br02_vignette8_exclusion +pos = 21480, 0, 30606 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br02_vignette14_exclusion +pos = 72540, 0, -22973 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br02_ast_solar_icecarbon_60_1 +pos = -21754, 240, -52088 +rotate = 65, 0, 0 +archetype = ast_solar_icecarbon_60 + +[Object] +nickname = Br02_ast_solar_icecarbon_60_2 +pos = -20564, -160, -52472 +archetype = ast_solar_icecarbon_60 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_bar.ini new file mode 100644 index 00000000..efba4a55 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\Br_02_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Br_02_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Br_02_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_cityscape.ini new file mode 100644 index 00000000..fd7ddb59 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_cityscape.ini @@ -0,0 +1,406 @@ +[Room_Info] +set_script = Scripts\Bases\Br_02_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Br_02_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Br_02_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_cambridge, oneshot +ambient = ambience_cityscape_medium + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Br_02_cityscape_land_01.thn +launching_script = Scripts\Bases\Br_02_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 110, 130, 175 +scale = 1 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 + +[FlashlightSet] +icolor = 110, 130, 175 +scale = 1 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 + +[FlashlightSet] +icolor = 110, 130, 175 +scale = 1 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 + +[FlashlightSet] +icolor = 110, 130, 175 +scale = 1 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 +hardpoint = HpLightD04 + +[FlashlightSet] +icolor = 110, 130, 175 +scale = 1 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 +hardpoint = HpLightE04 + +[FlashlightSet] +icolor = 110, 130, 175 +scale = 1 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 + +[FlashlightSet] +icolor = 110, 130, 175 +scale = 1 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 + +[FlashlightSet] +icolor = 110, 130, 175 +scale = 1 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightH01 +hardpoint = HpLightH02 +hardpoint = HpLightH03 +hardpoint = HpLightH04 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 1.5 +blink = 2 +hardpoint = HpLightI01 +hardpoint = HpLightI02 +hardpoint = HpLightI03 +hardpoint = HpLightI04 +hardpoint = HpLightI05 +hardpoint = HpLightI06 +hardpoint = HpLightI07 +hardpoint = HpLightI08 + +[FlashlightSet] +icolor = 165, 160, 200 +scale = 2.5 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightJ + +[FlashlightSet] +icolor = 165, 160, 200 +scale = 3 +blink = 0.5 +endpause = 1.5 +hardpoint = HpLightK + +[FlashlightSet] +icolor = 165, 160, 200 +scale = 2.25 +blink = 0.8 +endpause = 1.5 +hardpoint = HpLightL + +[FlashlightSet] +icolor = 165, 160, 200 +scale = 1.85 +blink = 0.4 +endpause = 1.5 +hardpoint = HpLightM + +[FlashlightSet] +icolor = 215, 160, 70 +scale = 5.5 +blink = 6 +endpause = 1.5 +hardpoint = HpLightN + +[FlashlightSet] +icolor = 120, 200, 160 +scale = 2 +blink = 5 +endpause = 3 +hardpoint = HpLightO + +[FlashlightSet] +icolor = 110, 190, 150 +scale = 2 +blink = 5 +endpause = 3 +hardpoint = HpLightP + +[FlashlightSet] +icolor = 100, 180, 140 +scale = 2 +blink = 5 +endpause = 3 +hardpoint = HpLightQ + +[FlashlightSet] +icolor = 90, 170, 130 +scale = 2 +blink = 5 +endpause = 3 +hardpoint = HpLightR + +[FlashlightSet] +icolor = 80, 160, 120 +scale = 2 +blink = 5 +endpause = 3 +hardpoint = HpLightS + +[FlashlightSet] +icolor = 70, 150, 110 +scale = 2 +blink = 5 +endpause = 3 +hardpoint = HpLightT + +[FlashlightSet] +icolor = 60, 140, 100 +scale = 2 +blink = 5 +endpause = 3 +hardpoint = HpLightU + +[FlashlightSet] +icolor = 50, 130, 90 +scale = 2 +blink = 5 +endpause = 3 +hardpoint = HpLightV + +[FlashlightSet] +icolor = 175, 135, 195 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightW01 +hardpoint = HpLightW02 +hardpoint = HpLightW03 +hardpoint = HpLightW04 +hardpoint = HpLightW05 +hardpoint = HpLightW06 +hardpoint = HpLightW07 + +[FlashlightSet] +icolor = 70, 155, 105 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightW05 +hardpoint = HpLightW03 +hardpoint = HpLightW07 +hardpoint = HpLightW02 +hardpoint = HpLightW01 +hardpoint = HpLightW06 +hardpoint = HpLightW04 + +[FlashlightSet] +icolor = 255, 255, 185 +scale = 0.5 +blink = 0.6 +endpause = 3.5 +hardpoint = HpLightX01 +hardpoint = HpLightX02 +hardpoint = HpLightX03 +hardpoint = HpLightX04 +hardpoint = HpLightX05 +hardpoint = HpLightX06 +hardpoint = HpLightX07 +hardpoint = HpLightX08 +hardpoint = HpLightX09 +hardpoint = HpLightX10 +hardpoint = HpLightX11 +hardpoint = HpLightX12 +hardpoint = HpLightX13 +hardpoint = HpLightX12 +hardpoint = HpLightX11 +hardpoint = HpLightX10 +hardpoint = HpLightX09 +hardpoint = HpLightX08 +hardpoint = HpLightX07 +hardpoint = HpLightX06 +hardpoint = HpLightX05 +hardpoint = HpLightX04 +hardpoint = HpLightX03 +hardpoint = HpLightX02 +hardpoint = HpLightX01 + +[FlashlightSet] +icolor = 110, 130, 175 +scale = 2 +blink = 2 +hardpoint = HpLightX02 +hardpoint = HpLightX04 +hardpoint = HpLightX06 +hardpoint = HpLightX08 +hardpoint = HpLightX10 +hardpoint = HpLightX12 + +[FlashlightSet] +icolor = 170, 215, 170 +scale = 1.85 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightY01 +hardpoint = HpLightY02 +hardpoint = HpLightY03 +hardpoint = HpLightY04 +hardpoint = HpLightY05 +hardpoint = HpLightY06 +hardpoint = HpLightY07 +hardpoint = HpLightY08 +hardpoint = HpLightY09 +hardpoint = HpLightY10 +hardpoint = HpLightY11 +hardpoint = HpLightY12 + +[FlashlightSet] +icolor = 125, 85, 150 +scale = 3 +blink = 3 +endpause = 2.75 +hardpoint = HpLightZ + +[FlashlightSet] +icolor = 70, 155, 105 +scale = 1.5 +blink = 1 +endpause = 2.5 +hardpoint = HpLightAA01 +hardpoint = HpLightAA02 +hardpoint = HpLightAA03 +hardpoint = HpLightAA04 +hardpoint = HpLightAA05 +hardpoint = HpLightAA06 +hardpoint = HpLightAA07 +hardpoint = HpLightAA08 +hardpoint = HpLightAA07 +hardpoint = HpLightAA06 +hardpoint = HpLightAA05 +hardpoint = HpLightAA04 +hardpoint = HpLightAA03 +hardpoint = HpLightAA02 +hardpoint = HpLightAA01 + +[FlashlightSet] +icolor = 175, 55, 40 +scale = 1.5 +blink = 1 +endpause = 2.5 +hardpoint = HpLightAA08 +hardpoint = HpLightAA07 +hardpoint = HpLightAA06 +hardpoint = HpLightAA05 +hardpoint = HpLightAA04 +hardpoint = HpLightAA03 +hardpoint = HpLightAA02 +hardpoint = HpLightAA01 +hardpoint = HpLightAA02 +hardpoint = HpLightAA03 +hardpoint = HpLightAA04 +hardpoint = HpLightAA05 +hardpoint = HpLightAA06 +hardpoint = HpLightAA07 +hardpoint = HpLightAA08 + +[FlashlightSet] +icolor = 175, 55, 40 +scale = 2 +blink = 0.85 +endpause = 1.5 +hardpoint = HpLightBB01 +hardpoint = HpLightBB02 +hardpoint = HpLightBB03 +hardpoint = HpLightBB04 +hardpoint = HpLightBB05 + +[FlashlightSet] +icolor = 175, 55, 40 +scale = 2 +blink = 0.85 +endpause = 1.5 +hardpoint = HpLightCC01 +hardpoint = HpLightCC02 +hardpoint = HpLightCC03 +hardpoint = HpLightCC04 +hardpoint = HpLightCC05 + +[FlashlightSet] +icolor = 175, 55, 40 +scale = 2 +blink = 0.85 +endpause = 1.5 +hardpoint = HpLightDD01 +hardpoint = HpLightDD02 +hardpoint = HpLightDD03 +hardpoint = HpLightDD04 +hardpoint = HpLightDD05 + +[FlashlightSet] +icolor = 215, 160, 70 +scale = 35 +blink = 7 +endpause = 2.5 +hardpoint = HpLightEE + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_equipment.ini new file mode 100644 index 00000000..37731b88 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\Br_02_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Br_02_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Br_02_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_shipdealer.ini new file mode 100644 index 00000000..f24ac693 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_shipdealer.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\Bases\Br_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Br_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = test_ship_dealer + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Br_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_trader.ini new file mode 100644 index 00000000..564cb65b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_01_trader.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Br_02_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Br_02_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Br_02_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_02_bar.ini new file mode 100644 index 00000000..0d788f73 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_02_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Br03_02.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn + +[Room_Sound] +music = music_bar_generic10 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_02_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_03_bar.ini new file mode 100644 index 00000000..58fcf413 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_03_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\br_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_br01 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\br_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_03_deck.ini new file mode 100644 index 00000000..bfb7f7e9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_03_deck.ini @@ -0,0 +1,105 @@ +[Room_Info] +set_script = Scripts\Bases\br_04_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\br_04_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_04_bar.ini new file mode 100644 index 00000000..67a5939b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_04_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Br03_04.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn + +[Room_Sound] +music = music_bar_br02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_04_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/ROOMS/br03_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/br03_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/br03_01_base.ini new file mode 100644 index 00000000..c00b86d6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/br03_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Br03_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Br03\Bases\Rooms\Br03_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Br03\Bases\Rooms\Br03_01_cityscape.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Br03\Bases\Rooms\Br03_01_equipment.ini + +[Room] +nickname = Trader +file = Universe\Systems\Br03\Bases\Rooms\Br03_01_trader.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Br03\Bases\Rooms\Br03_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/br03_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/br03_02_base.ini new file mode 100644 index 00000000..02eb65e1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/br03_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br03_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br03\Bases\Rooms\Br03_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br03\Bases\Rooms\Br03_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/br03_03_base.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/br03_03_base.ini new file mode 100644 index 00000000..b9a6a4f6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/br03_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br03_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br03\Bases\Rooms\Br03_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br03\Bases\Rooms\Br03_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/BASES/br03_04_base.ini b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/br03_04_base.ini new file mode 100644 index 00000000..aa3a4590 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/BASES/br03_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br03_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br03\Bases\Rooms\Br03_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br03\Bases\Rooms\Br03_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR03/br03.ini b/DATA/UNIVERSE/SYSTEMS/BR03/br03.ini new file mode 100644 index 00000000..0444947d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR03/br03.ini @@ -0,0 +1,4116 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = br_p_grp + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_br_space +danger = music_br_danger +battle = music_br_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Br03_Cardiff_rock_asteroid_field.ini +zone = Zone_Br03_Cardiff_rock_asteroid_field + +[Asteroids] +file = solar\asteroids\Br03_Cardiff_beryllium_field.ini +zone = Zone_Br03_Cardiff_mine + +[Asteroids] +file = solar\asteroids\Br03_Newcastle_rock_asteroid_field.ini +zone = Zone_Br03_Newcastle_rock_asteroid_field + +[Asteroids] +file = solar\asteroids\Br03_Keswick_ice_asteroid_field.ini +zone = Zone_Br03_Keswick_ice_asteroids + +[Asteroids] +file = solar\asteroids\Br03_Grasmere_ice_asteroid_field.ini +zone = Zone_Br03_Grasmere_ice_asteroids + +[Nebula] +file = solar\nebula\Br03_Keswick_ice_cloud.ini +zone = Zone_Br03_Keswick_ice_cloud + +[Nebula] +file = solar\nebula\Br03_Grasmere_ice_cloud.ini +zone = Zone_Br03_Grasmere_ice_cloud + +[Ambient] +color = 40, 25, 55 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_basic.cmp +complex_stars = solar\starsphere\starsphere_br03_stars.cmp +nebulae = solar\starsphere\starsphere_br03.cmp + +[LightSource] +nickname = Br03_system_light +pos = -31, 0, -48 +color = 255, 255, 255 +range = 150000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Br03_Sun +ids_name = 261015 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = med_white_sun +atmosphere_range = 11000 +burn_color = 160, 222, 245 +ids_info = 66162 + +[Object] +nickname = Br03_to_Br01 +ids_name = 260662 +pos = -80688, 0, -45603 +rotate = 0, -125, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +goto = Br01, Br01_to_Br03, gate_tunnel_bretonia +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_to_Bw01 +ids_name = 260664 +pos = 79443, 0, -18370 +rotate = 0, 121, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 7 +goto = Bw01, Bw01_to_Br03, gate_tunnel_bretonia +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_01 +ids_name = 196671 +pos = -11141, 0, 39478 +archetype = planet_earth_3000 +ids_info = 65561 +spin = 0, 0.01, 0 +atmosphere_range = 3200 +burn_color = 160, 222, 245 +base = Br03_01_Base +reputation = br_p_grp + +[zone] +nickname = Zone_Br03_001_Jumpgate_to_Br01 +pos = -80000, 0, -45000 +rotate = 0, -139, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Br03_to_Bw01 +pos = 78639, 0, -17901 +rotate = 0, 122, 0 +shape = SPHERE +size = 2000 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Br03_dock_ring +ids_name = 261175 +pos = -9073, 0, 36967 +rotate = 0, 140, 0 +archetype = dock_ring +ids_info = 66141 +dock_with = Br03_01_Base +reputation = br_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_B +difficulty_level = 7 +loadout = docking_ring_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Br03_04 +pos = 5839, 0, -39176 +rotate = 0, -146, 0 +shape = SPHERE +size = 1500 +sort = 99.5 + +[zone] +nickname = Zone_Br03_03 +pos = 37232, 0, 7043 +shape = SPHERE +size = 1500 +sort = 99.5 + +[zone] +nickname = Zone_Br03_to_Bw02_hole +pos = 42110, 0, 46565 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br03_Trade_Lane_Ring_1 +ids_name = 260668 +pos = -78005, 0, -44864 +rotate = 0, -94, 0 +archetype = Trade_Lane_Ring +next_ring = Br03_Trade_Lane_Ring_2 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 261672 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_2 +ids_name = 260668 +pos = -70522, 0, -44353 +rotate = 0, -94, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_1 +next_ring = Br03_Trade_Lane_Ring_3 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_3 +ids_name = 260668 +pos = -63039, 0, -43842 +rotate = 0, -94, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Br03_Trade_Lane_Ring_2 +next_ring = Br03_Trade_Lane_Ring_4 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_4 +ids_name = 260668 +pos = -55557, 0, -43332 +rotate = 0, -94, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_3 +next_ring = Br03_Trade_Lane_Ring_5 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_5 +ids_name = 260668 +pos = -48074, 0, -42821 +rotate = 0, -94, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_4 +next_ring = Br03_Trade_Lane_Ring_6 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_6 +ids_name = 260668 +pos = -40592, 0, -42310 +rotate = 0, -94, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_5 +next_ring = Br03_Trade_Lane_Ring_7 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_7 +ids_name = 260668 +pos = -33109, 0, -41800 +rotate = 0, -94, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_6 +next_ring = Br03_Trade_Lane_Ring_8 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_8 +ids_name = 260668 +pos = -25627, 0, -41289 +rotate = 0, -94, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_7 +next_ring = Br03_Trade_Lane_Ring_9 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_9 +ids_name = 260668 +pos = -18144, 0, -40778 +rotate = 0, -94, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_8 +next_ring = Br03_Trade_Lane_Ring_10 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_10 +ids_name = 260668 +pos = -10661, 0, -40267 +rotate = 0, -94, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_9 +next_ring = Br03_Trade_Lane_Ring_11 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_11 +ids_name = 260668 +pos = -3179, 0, -39757 +rotate = 0, -94, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_10 +next_ring = Br03_Trade_Lane_Ring_12 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_12 +ids_name = 260668 +pos = 4304, 0, -39246 +rotate = 0, -94, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_11 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 196674 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Br03_Tradelane_1 +pos = -36850, 0, -42055 +rotate = 0, -94, 0 +shape = BOX +size = 547, 547, 83047 +comment = . Tradelane to cardiff +lane_id = br03_1 +tradelane_down = 10 +sort = 5 +toughness = 5 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 5, 0.19 +faction = co_be_grp, 0.5 +faction = co_nws_grp, 0.5 +encounter = tradelane_trade_transport, 5, 0.14 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[Object] +nickname = Br03_Trade_Lane_Ring_13 +ids_name = 260669 +pos = 6677, 0, -37931 +rotate = 0, -146, 0 +archetype = Trade_Lane_Ring +next_ring = Br03_Trade_Lane_Ring_14 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 196674 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br03_Trade_Lane_Ring_14 +ids_name = 260669 +pos = 10867, 0, -31711 +rotate = 0, -146, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_13 +next_ring = Br03_Trade_Lane_Ring_15 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br03_Trade_Lane_Ring_15 +ids_name = 260669 +pos = 15057, 0, -25490 +rotate = 0, -146, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_14 +next_ring = Br03_Trade_Lane_Ring_16 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br03_Trade_Lane_Ring_16 +ids_name = 260669 +pos = 19247, 0, -19270 +rotate = 0, -146, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_15 +next_ring = Br03_Trade_Lane_Ring_17 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br03_Trade_Lane_Ring_17 +ids_name = 260669 +pos = 23437, 0, -13049 +rotate = 0, -146, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_16 +next_ring = Br03_Trade_Lane_Ring_18 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br03_Trade_Lane_Ring_18 +ids_name = 260669 +pos = 27627, 0, -6829 +rotate = 0, -146, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_17 +next_ring = Br03_Trade_Lane_Ring_19 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br03_Trade_Lane_Ring_19 +ids_name = 260669 +pos = 31817, 0, -609 +rotate = 0, -146, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_18 +next_ring = Br03_Trade_Lane_Ring_20 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br03_Trade_Lane_Ring_20 +ids_name = 260669 +pos = 36006, 0, 5612 +rotate = 0, -146, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_19 +reputation = br_n_grp +ids_info = 66170 +tradelane_space_name = 196673 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Br03_Tradelane_2 +pos = 21342, 0, -16160 +rotate = 0, -146, 0 +shape = BOX +size = 547, 547, 53047 +comment = . Tradelane to norfolk +lane_id = br03_2 +tradelane_down = 10 +sort = 7 +toughness = 5 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 5, 0.19 +faction = co_be_grp, 0.5 +faction = co_nws_grp, 0.5 +encounter = tradelane_trade_transport, 5, 0.14 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[Object] +nickname = Br03_Trade_Lane_Ring_23 +ids_name = 260670 +pos = 77096, 0, -16835 +rotate = 0, 122, 0 +archetype = Trade_Lane_Ring +next_ring = Br03_Trade_Lane_Ring_24 +reputation = br_n_grp +ids_info = 66170 +tradelane_space_name = 261673 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br03_Trade_Lane_Ring_24 +ids_name = 260670 +pos = 70706, 0, -12908 +rotate = 0, 122, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_23 +next_ring = Br03_Trade_Lane_Ring_25 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br03_Trade_Lane_Ring_25 +ids_name = 260670 +pos = 64316, 0, -8981 +rotate = 0, 122, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_24 +next_ring = Br03_Trade_Lane_Ring_26 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_26 +ids_name = 260670 +pos = 57926, 0, -5054 +rotate = 0, 122, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_25 +next_ring = Br03_Trade_Lane_Ring_27 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_27 +ids_name = 260670 +pos = 51537, 0, -1127 +rotate = 0, 122, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_26 +next_ring = Br03_Trade_Lane_Ring_28 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_28 +ids_name = 260670 +pos = 45147, 0, 2800 +rotate = 0, 122, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_27 +next_ring = Br03_Trade_Lane_Ring_29 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_29 +ids_name = 260670 +pos = 38757, 0, 6727 +rotate = 0, 122, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_28 +reputation = br_n_grp +ids_info = 66170 +tradelane_space_name = 196673 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Br03_Tradelane_3 +pos = 58407, 0, -5266 +rotate = 0, 122, 0 +shape = BOX +size = 547, 547, 46000 +property_flags = 131072 +comment = . Tradelane to omega3 gate +lane_id = br03_3 +tradelane_down = 5 +sort = 11 +toughness = 5 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 5, 0.19 +faction = co_be_grp, 0.5 +faction = co_nws_grp, 0.5 +encounter = tradelane_trade_transport, 5, 0.14 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[Object] +nickname = Br03_Trade_Lane_Ring_30 +ids_name = 260666 +pos = -78680, 0, -43498 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +next_ring = Br03_Trade_Lane_Ring_31 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 261672 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_31 +ids_name = 260666 +pos = -73728, 0, -37864 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_30 +next_ring = Br03_Trade_Lane_Ring_32 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_32 +ids_name = 260666 +pos = -68777, 0, -32231 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_31 +next_ring = Br03_Trade_Lane_Ring_33 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_33 +ids_name = 260666 +pos = -63826, 0, -26598 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_32 +next_ring = Br03_Trade_Lane_Ring_34 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_34 +ids_name = 260666 +pos = -58874, 0, -20965 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_33 +next_ring = Br03_Trade_Lane_Ring_35 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_35 +ids_name = 260666 +pos = -53923, 0, -15331 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_34 +next_ring = Br03_Trade_Lane_Ring_36 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_36 +ids_name = 260666 +pos = -48971, 0, -9698 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_35 +next_ring = Br03_Trade_Lane_Ring_37 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_37 +ids_name = 260666 +pos = -44020, 0, -4065 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_36 +next_ring = Br03_Trade_Lane_Ring_38 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_38 +ids_name = 260666 +pos = -39069, 0, 1569 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_37 +next_ring = Br03_Trade_Lane_Ring_39 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_39 +ids_name = 260666 +pos = -34117, 0, 7202 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_38 +next_ring = Br03_Trade_Lane_Ring_40 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_40 +ids_name = 260666 +pos = -29166, 0, 12835 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_39 +next_ring = Br03_Trade_Lane_Ring_41 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_41 +ids_name = 260666 +pos = -24215, 0, 18468 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_40 +next_ring = Br03_Trade_Lane_Ring_42 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_42 +ids_name = 260666 +pos = -19263, 0, 24102 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_41 +next_ring = Br03_Trade_Lane_Ring_43 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_43 +ids_name = 260666 +pos = -14312, 0, 29735 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_42 +next_ring = Br03_Trade_Lane_Ring_44 +reputation = br_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_44 +ids_name = 260666 +pos = -9361, 0, 35368 +rotate = 0, -139, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_43 +reputation = br_p_grp +ids_info = 66170 +tradelane_space_name = 196671 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Br03_Tradelane_5 +pos = -44020, 0, -4065 +rotate = 0, -139, 0 +shape = BOX +size = 547, 547, 105547 +comment = . Tradelane to new london gate +lane_id = br03_5 +tradelane_down = 10 +sort = 3 +toughness = 5 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 5, 0.04 +faction = br_p_grp, 1 +encounter = tradelane_trade_freighter, 5, 0.15 +faction = co_be_grp, 0.5 +faction = co_nws_grp, 0.5 +encounter = tradelane_trade_transport, 5, 0.15 +faction = co_be_grp, 0.25 +faction = co_hsp_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_rs_grp, 0.25 + +[Object] +nickname = Br03_Trade_Lane_Ring_45 +ids_name = 260667 +pos = -7354, 0, 36374 +rotate = 0, -57, 0 +archetype = Trade_Lane_Ring +next_ring = Br03_Trade_Lane_Ring_46 +reputation = br_n_grp +ids_info = 66170 +tradelane_space_name = 196671 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_46 +ids_name = 260667 +pos = -1045, 0, 32320 +rotate = 0, -57, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_45 +next_ring = Br03_Trade_Lane_Ring_47 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_47 +ids_name = 260667 +pos = 5265, 0, 28265 +rotate = 0, -57, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_46 +next_ring = Br03_Trade_Lane_Ring_48 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_Trade_Lane_Ring_48 +ids_name = 260667 +pos = 11575, 0, 24211 +rotate = 0, -57, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_47 +next_ring = Br03_Trade_Lane_Ring_49 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_49 +ids_name = 260667 +pos = 17884, 0, 20157 +rotate = 0, -57, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_48 +next_ring = Br03_Trade_Lane_Ring_50 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_50 +ids_name = 260667 +pos = 24194, 0, 16102 +rotate = 0, -57, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_49 +next_ring = Br03_Trade_Lane_Ring_51 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_Trade_Lane_Ring_51 +ids_name = 260667 +pos = 30504, 0, 12048 +rotate = 0, -57, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_50 +next_ring = Br03_Trade_Lane_Ring_52 +reputation = br_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br03_Trade_Lane_Ring_52 +ids_name = 260667 +pos = 36256, 0, 8355 +rotate = 0, -57, 0 +archetype = Trade_Lane_Ring +prev_ring = Br03_Trade_Lane_Ring_51 +reputation = br_n_grp +ids_info = 66170 +tradelane_space_name = 196673 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Br03_Tradelane_4 +pos = 14729, 0, 22184 +rotate = 0, -57, 0 +shape = BOX +size = 547, 547, 53047 +comment = . Tradelane to cambridge +lane_id = br03_4 +tradelane_down = 10 +sort = 10 +toughness = 5 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 5, 0.19 +faction = co_be_grp, 0.5 +faction = co_nws_grp, 0.5 +encounter = tradelane_trade_transport, 5, 0.14 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[zone] +nickname = Zone_Br03_to_Br01_hole +pos = -39265, 0, -59385 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br03_03 +ids_name = 196673 +pos = 37986, 0, 8129 +rotate = 0, -60, 0 +archetype = b_battleship +ids_info = 65559 +base = Br03_03_Base +dock_with = Br03_03_Base +reputation = br_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = br_kaitlyn_head, br_female_elite_body +difficulty_level = 7 +loadout = br_battleship_br_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Br03_Grasmere_ice_cloud +ids_name = 261237 +pos = 36860, 0, 46980 +rotate = 0, -40, 0 +shape = ELLIPSOID +size = 25000, 15000, 30000 +property_flags = 32768 +property_fog_color = 60, 80, 130 +ids_info = 65926 +visit = 32 +comment = Grasmere field +sort = 19 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 7, 0.07 +faction = fc_c_grp, 1 +encounter = area_bh_assault, 7, 0.04 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 7, 0.8 +faction = fc_c_grp, 1 +Music = zone_nebula_barrier + +[zone] +nickname = Zone_Br03_Grasmere_ice_asteroids +pos = 36860, 0, 46980 +rotate = 0, -40, 0 +shape = ELLIPSOID +size = 23000, 13000, 28000 +property_flags = 258 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 100 +sort = 99.5 + +[zone] +nickname = Zone_Br03_Keswick_ice_cloud +ids_name = 261238 +pos = 72659, 0, -15648 +shape = ELLIPSOID +size = 25000, 15000, 40000 +property_flags = 32768 +property_fog_color = 80, 90, 130 +ids_info = 65927 +visit = 32 +comment = Keswick field +sort = 18 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 6, 0.07 +faction = fc_c_grp, 1 +encounter = area_scavenger, 6, 0.89 +faction = fc_c_grp, 1 +Music = zone_nebula_barrier + +[zone] +nickname = Zone_Br03_Keswick_ice_asteroids +pos = 72659, 0, -15648 +shape = ELLIPSOID +size = 23000, 13000, 38000 +property_flags = 258 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 100 +sort = 99.5 + +[zone] +nickname = Zone_Br03_Cardiff_rock_asteroid_field +ids_name = 261236 +pos = 29064, 0, -65558 +rotate = 0, 45, 0 +shape = ELLIPSOID +size = 25000, 10000, 30000 +property_flags = 66 +ids_info = 65925 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +comment = Cardiff field +sort = 15 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_assault, 6, 0.29 +faction = gd_im_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Br03_Newcastle_rock_asteroid_field +ids_name = 261239 +pos = -32769, 0, -67689 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 20000, 10000, 30000 +property_flags = 66 +ids_info = 65928 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +comment = Newcastle field +sort = 13 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 6, 0.56 +faction = fc_c_grp, 1 +encounter = area_bh_assault, 6, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Br03_Cardiff_mine +pos = 32463, 0, -62723 +shape = SPHERE +size = 6000 +property_flags = 66 +visit = 36 +comment = . Mining scene +sort = 17 +toughness = 6 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 6, 0.01 +faction = fc_c_grp, 1 +encounter = area_assault, 6, 0.05 +faction = gd_im_grp, 1 +encounter = area_scavenger, 6, 0.81 +faction = fc_c_grp, 0.12 +faction = gd_im_grp, 0.88 +ids_info = 65886 + +[zone] +nickname = Zone_Br03_Cardiff_lane +pos = 21292, 0, -53474 +rotate = 0, 130, 0 +shape = BOX +size = 850, 850, 22000 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Br03_Ross_planetoid +ids_name = 261129 +pos = 38454, 0, 9370 +rotate = 25, 0, 0 +archetype = planet_ice_200 +ids_info = 66054 +spin = 0, 0.01, 0 +atmosphere_range = 600 +burn_color = 255, 222, 160 +ring = Zone_Br03_ross_ring, solar\rings\ross.ini + +[zone] +nickname = Zone_Br03_Ross_death +pos = 38454, 0, 9370 +shape = SPHERE +size = 250 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Br03_ross_ring +pos = 38469, 0, 9334 +rotate = -29, 16, 3 +shape = ring +size = 3000, 700, 200 +sort = 99.5 +Music = zone_field_asteroid_ice + +[Object] +nickname = Br03_weapons platform_5 +ids_name = 261164 +pos = -6071, 0, 41737 +rotate = 0, -56, 0 +archetype = wplatform +reputation = co_hsp_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 5 +loadout = weapon_platform_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_weapons platform_6 +ids_name = 261164 +pos = -1479, 0, 37560 +rotate = 0, -56, 0 +archetype = wplatform +reputation = br_n_grp +ids_info = 66171 +behavior = NOTHING +difficulty_level = 5 +loadout = weapon_platform_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_weapons platform_7 +ids_name = 261164 +pos = 2672, 0, 34774 +rotate = 0, -56, 0 +archetype = wplatform +reputation = br_n_grp +ids_info = 66171 +behavior = NOTHING +difficulty_level = 7 +loadout = weapon_platform_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_weapons platform_8 +ids_name = 261164 +pos = 6824, 0, 31988 +rotate = 0, -56, 0 +archetype = wplatform +reputation = br_n_grp +ids_info = 66171 +behavior = NOTHING +difficulty_level = 7 +loadout = weapon_platform_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_weapons platform_9 +ids_name = 261164 +pos = 10976, 0, 29201 +rotate = 0, -56, 0 +archetype = wplatform +reputation = br_n_grp +ids_info = 66171 +behavior = NOTHING +difficulty_level = 7 +loadout = weapon_platform_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_weapons platform_10 +ids_name = 261164 +pos = 15128, 0, 26415 +rotate = 0, -56, 0 +archetype = wplatform +reputation = br_n_grp +ids_info = 66171 +behavior = NOTHING +difficulty_level = 7 +loadout = weapon_platform_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_weapons platform_11 +ids_name = 261164 +pos = 19279, 0, 23629 +rotate = 0, -56, 0 +archetype = wplatform +reputation = br_n_grp +ids_info = 66171 +behavior = NOTHING +difficulty_level = 7 +loadout = weapon_platform_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_weapons platform_12 +ids_name = 261164 +pos = 23431, 0, 20842 +rotate = 0, -56, 0 +archetype = wplatform +reputation = br_n_grp +ids_info = 66171 +behavior = NOTHING +difficulty_level = 7 +loadout = weapon_platform_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_weapons platform_13 +ids_name = 261164 +pos = 27583, 0, 18056 +rotate = 0, -56, 0 +archetype = wplatform +reputation = br_n_grp +ids_info = 66171 +behavior = NOTHING +difficulty_level = 7 +loadout = weapon_platform_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_weapons platform_14 +ids_name = 261164 +pos = 31734, 0, 15270 +rotate = 0, -56, 0 +archetype = wplatform +reputation = br_n_grp +ids_info = 66171 +behavior = NOTHING +difficulty_level = 5 +loadout = weapon_platform_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_weapons platform_15 +ids_name = 261164 +pos = 35886, 0, 12484 +rotate = 0, -56, 0 +archetype = wplatform +reputation = br_n_grp +ids_info = 66171 +behavior = NOTHING +difficulty_level = 5 +loadout = weapon_platform_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_com sat_1 +ids_name = 261165 +pos = -5767, 0, 38302 +rotate = 0, -57, 0 +archetype = com_sat +reputation = br_n_grp +ids_info = 66148 + +[Object] +nickname = Br03_com sat_2 +ids_name = 261165 +pos = 111, 0, 34501 +rotate = 0, -57, 0 +archetype = com_sat +reputation = br_n_grp +ids_info = 66148 + +[Object] +nickname = Br03_com sat_3 +ids_name = 261165 +pos = 5989, 0, 30701 +rotate = 0, -57, 0 +archetype = com_sat +reputation = br_n_grp +ids_info = 66148 + +[Object] +nickname = Br03_com sat_4 +ids_name = 261165 +pos = 11868, 0, 26900 +rotate = 0, -57, 0 +archetype = com_sat +reputation = br_n_grp +ids_info = 66148 + +[Object] +nickname = Br03_com sat_5 +ids_name = 261165 +pos = 17746, 0, 23099 +rotate = 0, -57, 0 +archetype = com_sat +reputation = br_n_grp +ids_info = 66148 + +[Object] +nickname = Br03_com sat_6 +ids_name = 261165 +pos = 23624, 0, 19298 +rotate = 0, -57, 0 +archetype = com_sat +reputation = br_n_grp +ids_info = 66148 + +[Object] +nickname = Br03_com sat_7 +ids_name = 261165 +pos = 29502, 0, 15497 +rotate = 0, -57, 0 +archetype = com_sat +reputation = br_n_grp +ids_info = 66148 + +[Object] +nickname = Br03_com sat_8 +ids_name = 261165 +pos = 35380, 0, 11696 +rotate = 0, -57, 0 +archetype = com_sat +reputation = br_n_grp +ids_info = 66148 + +[Object] +nickname = Br03_planet_Sarum +ids_name = 261128 +pos = 3945, 0, -43782 +archetype = planet_gasblucld_3000 +ids_info = 66055 +spin = 0, 0.01, 0 +atmosphere_range = 3200 +burn_color = 255, 222, 160 + +[Object] +nickname = Br03_telescope_1 +ids_name = 60233 +pos = -7295, 0, 41351 +archetype = telescope +reputation = co_hsp_grp +ids_info = 66169 + +[Object] +nickname = Br03_to_Br01_hole +ids_name = 260663 +pos = -39265, 0, -59385 +rotate = 0, -140, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Br01 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br01, Br01_to_Br03_hole, gate_tunnel_bretonia + +[Object] +nickname = Br03_to_Bw02_hole +ids_name = 260665 +pos = 42152, 0, 46565 +rotate = 0, 65, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Bw02 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Bw02, Bw02_to_Br03_hole, gate_tunnel_bretonia + +[Object] +nickname = Br03_02 +ids_name = 196672 +pos = -6909, 0, 39325 +rotate = 0, 180, 0 +archetype = space_factory01 +ids_info = 65563 +dock_with = Br03_02_Base +base = Br03_02_Base +reputation = co_hsp_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male6_head, br_shipdealer_body +difficulty_level = 7 +loadout = space_factory01_co_02 +pilot = pilot_solar_hard + +[Object] +nickname = Br03_space_tanksx4_1 +ids_name = 60251 +pos = -7009, -80, 40210 +archetype = space_tanksx4 +reputation = co_hsp_grp + +[Object] +nickname = Br03_04 +ids_name = 196674 +pos = 6204, 0, -39285 +rotate = 0, 180, 0 +archetype = space_mining01 +ids_info = 65565 +base = Br03_04_Base +dock_with = Br03_04_Base +reputation = gd_im_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ge_male4_head, sh_male1_body +difficulty_level = 6 +loadout = space_mining01_co_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Br03_space_tanklx4_1 +ids_name = 60251 +pos = 6204, -300, -39285 +archetype = space_tanklx4 +reputation = gd_im_grp +behavior = NOTHING +parent = Br03_04 + +[Object] +nickname = Br03_space_tankl4_1 +ids_name = 60251 +pos = 6204, -270, -39515 +archetype = space_tankl4 +reputation = gd_im_grp +behavior = NOTHING +parent = Br03_04 + +[Object] +nickname = Br03_space_tankl4_2 +ids_name = 60251 +pos = 6204, -270, -39781 +archetype = space_tankl4 +reputation = gd_im_grp +behavior = NOTHING +parent = Br03_04 + +[zone] +nickname = Zone_Br03_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 10000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Br03_Sarum_death +pos = 3945, 0, -43782 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Br03_01_death +pos = -11141, 0, 39478 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = zone_pop_br03_newlondon_gate +pos = -80370, 0, -45417 +shape = SPHERE +size = 4000 +comment = New london jumpgate +sort = 4 +toughness = 5 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.15 +faction = br_p_grp, 1 +encounter = area_armored_prisoner, 5, 0.03 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 5, 0.09 +faction = co_be_grp, 0.5 +faction = co_nws_grp, 0.5 +encounter = area_trade_transport, 5, 0.09 +faction = co_be_grp, 0.25 +faction = co_hsp_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_rs_grp, 0.25 + +[zone] +nickname = zone_pop_br03_cambridge +pos = -7075, 0, 36431 +shape = SPHERE +size = 4000 +comment = Cabridge / Kingston +sort = 1 +toughness = 5 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = br_p_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.12 +faction = br_p_grp, 1 +encounter = area_armored_prisoner, 5, 0.04 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 5, 0.1 +faction = co_be_grp, 0.5 +faction = co_nws_grp, 0.5 +encounter = area_trade_transport, 5, 0.1 +faction = co_be_grp, 0.25 +faction = co_hsp_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_rs_grp, 0.25 + +[zone] +nickname = zone_pop_br03_cambridge_extend +pos = -8541, 0, 36503 +shape = SPHERE +size = 8000 +comment = . extend +sort = 2 +toughness = 5 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 5, 0.67 +faction = br_p_grp, 1 + +[zone] +nickname = zone_pop_br03_cardiff +pos = 6071, 0, -39050 +shape = SPHERE +size = 4100 +comment = Cardiff +sort = 6 +toughness = 5 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = gd_im_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_trade_freighter, 5, 0.19 +faction = co_be_grp, 0.5 +faction = co_nws_grp, 0.5 +encounter = area_trade_transport, 5, 0.14 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[zone] +nickname = zone_pop_br03_norfolk +pos = 37355, 0, 7004 +shape = SPHERE +size = 5000 +comment = Norfolk +sort = 8 +toughness = 5 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_n_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.18 +faction = br_n_grp, 1 +encounter = area_trade_freighter, 5, 0.1 +faction = co_be_grp, 0.5 +faction = co_nws_grp, 0.5 +encounter = area_trade_transport, 5, 0.08 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[zone] +nickname = zone_pop_br03_norfolk_extend +pos = 36738, 0, 6155 +shape = SPHERE +size = 8000 +comment = . extend +sort = 9 +toughness = 5 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 5, 0.67 +faction = br_n_grp, 1 + +[zone] +nickname = zone_pop_br03_omega3_gate +pos = 78724, 0, -17615 +shape = SPHERE +size = 4000 +comment = Omega3 jumpgate +sort = 12 +toughness = 6 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 6, 0.14 +faction = br_n_grp, 1 +encounter = area_assault, 6, 0.03 +faction = fc_c_grp, 1 +encounter = area_trade_freighter, 6, 0.11 +faction = co_be_grp, 0.5 +faction = co_nws_grp, 0.5 +encounter = area_trade_transport, 6, 0.08 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[zone] +nickname = zone_pop_br03_omega5_hole +pos = 42089, 0, 46478 +shape = SPHERE +size = 4000 +comment = . Omega5 hole +sort = 20 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.21 +faction = fc_c_grp, 1 +encounter = area_bh_assault, 7, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.37 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_pop_br03_newlondon_hole +pos = -39002, 0, -59636 +shape = SPHERE +size = 4000 +comment = . New london hole +sort = 14 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.21 +faction = fc_c_grp, 1 +encounter = area_bh_assault, 7, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.37 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_pop_br03_cardiff_field_north +pos = 26344, 0, -78312 +shape = ELLIPSOID +size = 24000, 1000, 12000 +comment = . Core +sort = 16 +toughness = 6 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 6, 0.53 +faction = fc_c_grp, 1 +encounter = area_assault, 6, 0.06 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br03_path_img1_1 +pos = 9453, 0, -42974 +rotate = -90, -42, 0 +shape = CYLINDER +size = 750, 8222 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br03_path_img1_2 +pos = 22158, 0, -54308 +rotate = -90, -50, 0 +shape = CYLINDER +size = 750, 25890 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br03_path_img2_1 +pos = 22701, 0, -40126 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 34151 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br03_path_img2_2 +pos = 46532, 0, -55352 +rotate = -90, -25, 0 +shape = CYLINDER +size = 750, 31868 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br03_path_img2_3 +pos = 39157, 0, -78184 +rotate = -90, 59, 0 +shape = CYLINDER +size = 750, 32917 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br03_path_img2_4 +pos = 14957, 0, -83864 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 20830 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br03_path_img2_5 +pos = 6490, 0, -62758 +rotate = 90, -5, 180 +shape = CYLINDER +size = 750, 36889 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br03_path_img2_6 +pos = 7015, 0, -41730 +rotate = 90, 22, 180 +shape = CYLINDER +size = 750, 5710 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty1_1 +pos = -7499, 0, -72879 +rotate = -90, -67, 0 +shape = CYLINDER +size = 750, 70116 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty1_2 +pos = 41780, 0, -59258 +rotate = 90, -32, 180 +shape = CYLINDER +size = 750, 64469 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty1_3 +pos = 48387, 0, -11735 +rotate = 90, 27, 180 +shape = CYLINDER +size = 750, 45378 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty2_1 +pos = 46065, 0, 11725 +rotate = 90, -65, 180 +shape = CYLINDER +size = 750, 18683 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty2_2 +pos = 60363, 0, 18417 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 12892 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty2_3 +pos = 73273, 0, 14585 +rotate = -90, -47, 0 +shape = CYLINDER +size = 750, 19472 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty2_4 +pos = 73454, 0, -10350 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 39110 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty2_5 +pos = 57645, 0, -28036 +rotate = 90, 86, 180 +shape = CYLINDER +size = 750, 17797 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty2_6 +pos = 51620, 0, -5964 +rotate = 90, -8, 180 +shape = CYLINDER +size = 750, 43345 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty3_1 +pos = 48582, 0, 12917 +rotate = 90, -65, 180 +shape = CYLINDER +size = 750, 24022 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty3_2 +pos = 51989, 0, 33586 +rotate = 90, 26, 180 +shape = CYLINDER +size = 750, 34629 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty3_3 +pos = 29563, 0, 47049 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 30184 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_bounty3_4 +pos = 26290, 0, 26198 +rotate = -90, -32, 0 +shape = CYLINDER +size = 750, 44082 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br03_path_navy1_1 +pos = 54812, 0, -9079 +rotate = -90, -45, 0 +shape = CYLINDER +size = 750, 49083 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br03_path_navy1_2 +pos = 83651, 0, -23622 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 23730 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br03_path_navy1_3 +pos = 79130, 0, -8714 +rotate = 90, 53, 180 +shape = CYLINDER +size = 750, 40139 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br03_path_navy1_4 +pos = 50322, 0, 5635 +rotate = 90, 80, 180 +shape = CYLINDER +size = 750, 25941 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br03_path_navy2_1 +pos = 44795, 0, 15486 +rotate = 90, -42, 180 +shape = CYLINDER +size = 750, 20634 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br03_path_navy2_2 +pos = 51731, 0, 28791 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 11333 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br03_path_navy2_3 +pos = 39675, 0, 38137 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 25210 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br03_path_navy2_4 +pos = 13613, 0, 40124 +rotate = -90, 83, 0 +shape = CYLINDER +size = 750, 28215 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br03_path_navy2_5 +pos = 18807, 0, 23080 +rotate = -90, -51, 0 +shape = CYLINDER +size = 750, 49164 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br03_path_navy3_1 +pos = 22227, 0, -15999 +rotate = -90, 34, 0 +shape = CYLINDER +size = 750, 58308 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 6, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br03_path_navy4_1 +pos = 57882, 0, -6086 +rotate = -90, -59, 0 +shape = CYLINDER +size = 750, 50160 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 6, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br03_path_police1_1 +pos = -75573, 0, -45556 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 9802 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br03_path_police1_2 +pos = -60026, 0, -49871 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 23372 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br03_path_police1_3 +pos = -36202, 0, -53550 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 26403 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br03_path_police1_4 +pos = -11557, 0, -46379 +rotate = 90, -62, 180 +shape = CYLINDER +size = 750, 25994 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br03_path_police1_5 +pos = -35266, 0, -42676 +rotate = 90, -86, 180 +shape = CYLINDER +size = 750, 70836 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br03_path_police2_1 +pos = -5843, 0, 38100 +rotate = 90, -53, 180 +shape = CYLINDER +size = 750, 6703 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br03_path_police2_2 +pos = 13078, 0, 28719 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 39703 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br03_path_police2_3 +pos = 30925, 0, 19849 +rotate = 90, -32, 180 +shape = CYLINDER +size = 750, 5992 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br03_path_police2_4 +pos = 21158, 0, 37318 +rotate = 90, 37, 180 +shape = CYLINDER +size = 750, 37534 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br03_path_police2_5 +pos = 3222, 0, 46279 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 17748 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs1_1 +pos = -6878, 0, -73191 +rotate = -90, -67, 0 +shape = CYLINDER +size = 750, 69469 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 1 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs1_2 +pos = 48598, 0, -41200 +rotate = 90, -27, 180 +shape = CYLINDER +size = 750, 102517 +attack_ids = br03_3 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs1_3 +pos = 57200, 0, 25275 +rotate = 90, 35, 180 +shape = CYLINDER +size = 750, 51364 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs2_1 +pos = -60187, 0, -52419 +rotate = 90, 70, 180 +shape = CYLINDER +size = 750, 44475 +attack_ids = br03_1, br03_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs2_2 +pos = -79543, 0, -45210 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 3179 +attack_ids = br03_1, br03_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs2_3 +pos = -42642, 0, -43192 +rotate = 90, -86, 180 +shape = CYLINDER +size = 750, 70898 +attack_ids = br03_1, br03_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs2_4 +pos = -23302, 0, -50417 +rotate = -90, 59, 0 +shape = CYLINDER +size = 750, 37419 +attack_ids = br03_1 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs3_1 +pos = 50826, 0, 25538 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 46708 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 1, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs3_2 +pos = 58206, 0, -3454 +rotate = -90, 13, 0 +shape = CYLINDER +size = 750, 15403 +attack_ids = br03_3 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 2, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs3_3 +pos = 53608, 0, -19305 +rotate = -90, 19, 0 +shape = CYLINDER +size = 750, 17643 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs3_4 +pos = 41236, 0, -38053 +rotate = -90, 43, 0 +shape = CYLINDER +size = 750, 28207 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs3_5 +pos = 21116, 0, -41211 +rotate = 90, 54, 180 +shape = CYLINDER +size = 750, 26044 +attack_ids = br03_2 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs3_6 +pos = 19483, 0, -20385 +rotate = 90, -34, 180 +shape = CYLINDER +size = 750, 31981 +attack_ids = br03_2 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs3_7 +pos = 42434, 0, -9013 +rotate = -90, -82, 0 +shape = CYLINDER +size = 750, 28239 +attack_ids = br03_2 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs4_1 +pos = 56041, 0, 35313 +rotate = -90, -51, 0 +shape = CYLINDER +size = 750, 37005 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs4, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs4_2 +pos = 75524, 0, 20064 +rotate = -90, -56, 0 +shape = CYLINDER +size = 750, 12513 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs4_3 +pos = 79793, 0, -1122 +rotate = -90, 3, 0 +shape = CYLINDER +size = 750, 35385 +attack_ids = br03_3 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs4_4 +pos = 64552, 0, -9971 +rotate = 90, 58, 180 +shape = CYLINDER +size = 750, 33665 +attack_ids = br03_3 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs4_5 +pos = 60282, 0, 11215 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 31980 +attack_ids = br03_3 +tradelane_attack = 5 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs5_1 +pos = 18149, 0, 44623 +rotate = -90, 86, 0 +shape = CYLINDER +size = 750, 49549 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs5_2 +pos = -6876, 0, 40040 +rotate = -90, 5, 0 +shape = CYLINDER +size = 750, 5729 +attack_ids = br03_5, br03_4 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs5_3 +pos = -8007, 0, 36004 +rotate = -90, 37, 0 +shape = CYLINDER +size = 750, 2942 +attack_ids = br03_5, br03_4 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs5_4 +pos = -23842, 0, 17816 +rotate = -90, 41, 0 +shape = CYLINDER +size = 750, 45298 +attack_ids = br03_5, br03_4 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs5_5 +pos = -25115, 0, 26031 +rotate = 90, -28, 180 +shape = CYLINDER +size = 750, 57391 +attack_ids = br03_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs5_6 +pos = 15717, 0, 48745 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 54523 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs6_1 +pos = 34407, 0, 31356 +rotate = -90, 29, 0 +shape = CYLINDER +size = 750, 35268 +attack_ids = br03_4 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs6_2 +pos = 12671, 0, 24404 +rotate = 90, 57, 180 +shape = CYLINDER +size = 750, 31550 +attack_ids = br03_4 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_corsairs6_3 +pos = 20868, 0, 39918 +rotate = 90, -72, 180 +shape = CYLINDER +size = 750, 45165 +attack_ids = br03_4 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br03_path_police4_1 +pos = 15552, 0, 22539 +rotate = -90, -57, 0 +shape = CYLINDER +size = 750, 54658 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 6, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br03_path_police3_1 +pos = -43550, 0, -4608 +rotate = -90, 42, 0 +shape = CYLINDER +size = 750, 110869 +sort = 99 +toughness = 5 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 5, 0.33 +faction = br_p_grp, 1 + +[LightSource] +nickname = barrier_light +pos = 46655, 20000, -92172 +color = 187, 184, 216 +range = 60000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = zone_br03_pop_ambient +pos = 9222, 0, -9297 +shape = ELLIPSOID +size = 112252, 26171, 97825 +comment = Ambient Pop +sort = 50 +toughness = 5 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 5, 0.4 +faction = fc_c_grp, 1 +encounter = area_bh_scout, 5, 0.4 +faction = gd_bh_grp, 1 + +[Object] +nickname = Br03_ast_icecrystal_largeA_1 +pos = 53637, 0, -26391 +rotate = 85, 10, 0 +archetype = ast_icecrystal_largeA + +[Object] +nickname = Br03_ast_icecrystal_largeA_2 +pos = 57674, 0, 5794 +rotate = -90, 10, 0 +archetype = ast_icecrystal_largeA + +[zone] +nickname = zone_Br03_large_icecrystal_1 +pos = 57673, 0, 5787 +rotate = 0, 10, 0 +shape = BOX +size = 200, 250, 600 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Br03_ast_icecrystal_largeB_1 +pos = 77430, -200, -5404 +rotate = 90, 0, 0 +archetype = ast_icecrystal_largeB + +[Object] +nickname = Br03_ast_icecrystal_largeA_3 +pos = 77582, 300, -6432 +rotate = 90, -10, 0 +archetype = ast_icecrystal_largeA + +[zone] +nickname = zone_Br03_large_icecrystal_2 +pos = 77583, 300, -6437 +rotate = 0, -10, 0 +shape = BOX +size = 450, 450, 800 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Br03_large_icecrystal_3 +pos = 77428, -200, -5393 +shape = BOX +size = 300, 200, 640 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Br03_ast_icecrystal_largeB_2 +pos = 70185, 0, -22560 +rotate = -90, 0, 90 +archetype = ast_icecrystal_largeB + +[Object] +nickname = Br03_ast_icecrystal_largeB_3 +pos = 40490, 0, 45370 +rotate = 35, -10, -10 +archetype = ast_icecrystal_largeB + +[Object] +nickname = Br03_ast_icecrystal_largeB_4 +pos = 40483, 0, 44190 +rotate = -35, 10, 170 +archetype = ast_icecrystal_largeB + +[Object] +nickname = Br03_ast_icecrystal_largeA_4 +pos = 17490, 0, 43723 +rotate = 35, -10, -10 +archetype = ast_icecrystal_largeA + +[Object] +nickname = Br03_ast_icecrystal_largeA_5 +pos = 30122, 0, 41989 +rotate = 35, -10, -20 +archetype = ast_icecrystal_largeA + +[Object] +nickname = Br03_ast_icecrystal_largeA_6 +pos = 46947, -200, 36791 +rotate = 35, -10, -10 +archetype = ast_icecrystal_largeA + +[Object] +nickname = Br03_ast_icecrystal_largeA_7 +pos = 47615, -200, 36580 +rotate = -155, -10, -10 +archetype = ast_icecrystal_largeA + +[Object] +nickname = Br03_ast_icecrystal_largeA_8 +pos = 48351, -200, 36340 +rotate = 35, -10, -10 +archetype = ast_icecrystal_largeA + +[zone] +nickname = zone_br03_destroy_vignette_1 +pos = 20235, 0, -45878 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br03_destroy_vignette_2 +pos = 27411, 0, -36347 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br03_destroy_vignette_3 +pos = 10368, 0, -52928 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br03_destroy_vignette_4 +pos = 2808, 0, -23031 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br03_destroy_vignette_5 +pos = -8468, 0, -28645 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br03_destroy_vignette_6 +pos = -8211, 0, -51884 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br03_destroy_vignette_7 +pos = -139, 0, -61545 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br03_destroy_vignette_8 +pos = 15090, 0, 49366 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br03_destroy_vignette_9 +pos = 10319, 0, 38622 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br03_destroy_vignette_10 +pos = 3164, 0, 54738 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br03_destroy_vignette_11 +pos = 527, 0, 18028 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br03_destroy_vignette_12 +pos = -11148, 0, 14191 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br03_destroy_vignette_13 +pos = 41154, 0, -8882 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br03_destroy_vignette_14 +pos = 59477, 0, 7518 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br03_destroy_vignette_15 +pos = 40983, 0, 24442 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br03_destroy_vignette_16 +pos = 52798, 0, 20080 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br03_destroy_vignette_17 +pos = 28825, 0, 28630 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br03_destroy_vignette_18 +pos = 20948, 0, 4378 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br03_destroy_vignette_19 +pos = 71526, 0, -27617 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br03_destroy_vignette_20 +pos = 83421, 0, -8467 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br03_destroy_vignette_21 +pos = -75027, 0, -57917 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[Object] +nickname = Br03_docking_fixture_1 +ids_name = 261166 +pos = -9035, 350, 36918 +rotate = 0, 140, 0 +archetype = docking_fixture +ids_info = 66489 +reputation = br_p_grp +behavior = NOTHING +dock_with = Br03_01_Base +base = Br03_01_Base + +[Object] +nickname = Br03_to_Bw01_hole +ids_name = 260841 +pos = 67584, 0, -49778 +rotate = 0, 60, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Bw01 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Bw01, Bw01_to_Br03_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Br03_to_Bw01_hole_exclusion +pos = 67590, 0, -49818 +shape = SPHERE +size = 250 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br03_to_Br04_hole +ids_name = 260685 +pos = 58094, 0, -60424 +rotate = 0, -130, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Br04 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br04, Br04_to_Br03_hole, gate_tunnel_bretonia + +[Object] +nickname = Br03_suprise_co_fighter_1 +ids_name = 261719 +pos = 30968, -500, 51574 +rotate = 83, 42, 80 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66403 +loadout = SECRET_c_co_fighter_br03 + +[zone] +nickname = Zone_Br03_Grasmere_interference +pos = 30968, -500, 51575 +shape = SPHERE +size = 2000 +edge_fraction = 0.2 +interference = 0.7 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br03_suprise_ge_armored_1 +ids_name = 261720 +pos = 43680, 1000, 30171 +rotate = -55, -6, -77 +archetype = suprise_ge_armored +visit = 16 +ids_info = 66402 +loadout = SECRET_armored_br03 + +[zone] +nickname = Zone_Br03_Grasmere_interference_02 +pos = 43686, 1000, 30175 +shape = SPHERE +size = 1000 +visit = 128 +interference = 0.7 +sort = 99.5 + +[zone] +nickname = ZONE_Br03_vignette15_exclusion +pos = 40971, 0, 24405 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br03_vignette_19_exclusion +pos = 71517, 0, -27646 +shape = SPHERE +size = 600 +visit = 128 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_bar.ini new file mode 100644 index 00000000..22d3f180 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\Br_03_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Br_03_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_br03 +ambient = ambience_bar_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Br_03_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_cityscape.ini new file mode 100644 index 00000000..cf126048 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_cityscape.ini @@ -0,0 +1,414 @@ +[Room_Info] +set_script = Scripts\Bases\Br_03_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Br_03_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Br_03_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_leeds, oneshot +ambient = ambience_cityscape_medium + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Br_03_cityscape_land_01.thn +launching_script = Scripts\Bases\Br_03_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 61, 255, 196 +scale = 0.75 +blink = 1 +endpause = 2 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 + +[FlashlightSet] +icolor = 61, 255, 196 +scale = 0.75 +blink = 1 +endpause = 1.9 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 + +[FlashlightSet] +icolor = 61, 255, 196 +scale = 0.75 +blink = 1 +endpause = 1.8 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 + +[FlashlightSet] +icolor = 61, 255, 196 +scale = 0.75 +blink = 1 +endpause = 1.7 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 +hardpoint = HpLightD04 + +[FlashlightSet] +icolor = 61, 255, 196 +scale = 0.75 +blink = 1 +endpause = 1.6 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 +hardpoint = HpLightE04 + +[FlashlightSet] +icolor = 61, 255, 196 +scale = 0.75 +blink = 1 +endpause = 1.5 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 + +[FlashlightSet] +icolor = 61, 255, 196 +scale = 0.75 +blink = 1 +endpause = 1.4 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 + +[FlashlightSet] +icolor = 61, 255, 196 +scale = 0.75 +blink = 1 +endpause = 1.3 +hardpoint = HpLightH01 +hardpoint = HpLightH02 +hardpoint = HpLightH03 +hardpoint = HpLightH04 + +[FlashlightSet] +icolor = 83, 168, 113 +scale = 4 +blink = 1.5 +endpause = 2.5 +hardpoint = HpLightI + +[FlashlightSet] +icolor = 255, 255, 183 +scale = 4 +blink = 0.6 +endpause = 3 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 +hardpoint = HpLightJ03 + +[FlashlightSet] +icolor = 255, 255, 160 +scale = 1 +blink = 5 +endpause = 3.5 +hardpoint = HpLightK01 +hardpoint = HpLightK02 +hardpoint = HpLightK03 +hardpoint = HpLightK04 +hardpoint = HpLightK05 +hardpoint = HpLightK06 +hardpoint = HpLightK07 +hardpoint = HpLightK08 +hardpoint = HpLightK09 +hardpoint = HpLightK10 +hardpoint = HpLightK11 +hardpoint = HpLightK12 +hardpoint = HpLightK13 +hardpoint = HpLightK14 +hardpoint = HpLightK15 +hardpoint = HpLightK16 +hardpoint = HpLightK17 +hardpoint = HpLightK18 + +[FlashlightSet] +icolor = 35, 50, 37 +scale = 1 +blink = 2 +endpause = 2 +hardpoint = HpLightL01 +hardpoint = HpLightL02 + +[FlashlightSet] +icolor = 70, 103, 75 +scale = 2 +blink = 2 +endpause = 2 +hardpoint = HpLightM01 +hardpoint = HpLightM02 + +[FlashlightSet] +icolor = 138, 206, 155 +scale = 3 +blink = 2 +endpause = 2 +hardpoint = HpLightN01 +hardpoint = HpLightN02 + +[FlashlightSet] +icolor = 208, 255, 185 +scale = 2.75 +blink = 0.6 +endpause = 3 +hardpoint = HpLightO01 +hardpoint = HpLightO02 +hardpoint = HpLightO03 +hardpoint = HpLightO04 +hardpoint = HpLightO05 +hardpoint = HpLightO06 +hardpoint = HpLightO07 +hardpoint = HpLightO08 +hardpoint = HpLightO09 + +[FlashlightSet] +icolor = 160, 203, 228 +scale = 4 +blink = 1 +endpause = 4 +hardpoint = HpLightP + +[FlashlightSet] +icolor = 160, 203, 228 +scale = 4 +blink = 1.5 +endpause = 3 +hardpoint = HpLightR + +[FlashlightSet] +icolor = 160, 203, 228 +scale = 4 +blink = 2 +endpause = 2 +hardpoint = HpLightS + +[FlashlightSet] +icolor = 217, 255, 203 +scale = 4 +blink = 2.5 +endpause = 1 +hardpoint = HpLightT + +[FlashlightSet] +icolor = 224, 165, 255 +scale = 10 +blink = 2 +endpause = 1 +hardpoint = HpLightU + +[FlashlightSet] +icolor = 224, 165, 255 +scale = 10 +blink = 3 +endpause = 1.1 +hardpoint = HpLightV + +[FlashlightSet] +icolor = 224, 165, 255 +scale = 10 +blink = 4 +endpause = 1.2 +hardpoint = HpLightW + +[FlashlightSet] +icolor = 224, 165, 255 +scale = 10 +blink = 5 +endpause = 1.5 +hardpoint = HpLightX + +[FlashlightSet] +icolor = 216, 161, 255 +scale = 4 +blink = 1.5 +endpause = 5 +hardpoint = HpLightY01 +hardpoint = HpLightY02 +hardpoint = HpLightY03 +hardpoint = HpLightY04 +hardpoint = HpLightY05 +hardpoint = HpLightY06 +hardpoint = HpLightY07 +hardpoint = HpLightY08 +hardpoint = HpLightY09 +hardpoint = HpLightY10 +hardpoint = HpLightY11 +hardpoint = HpLightY12 +hardpoint = HpLightY13 +hardpoint = HpLightY14 +hardpoint = HpLightY15 +hardpoint = HpLightY16 +hardpoint = HpLightY17 +hardpoint = HpLightY18 + +[FlashlightSet] +icolor = 90, 92, 146 +scale = 3.5 +blink = 1.5 +endpause = 5 +hardpoint = HpLightY18 +hardpoint = HpLightY17 +hardpoint = HpLightY16 +hardpoint = HpLightY15 +hardpoint = HpLightY14 +hardpoint = HpLightY13 +hardpoint = HpLightY12 +hardpoint = HpLightY11 +hardpoint = HpLightY10 +hardpoint = HpLightY09 +hardpoint = HpLightY08 +hardpoint = HpLightY07 +hardpoint = HpLightY06 +hardpoint = HpLightY05 +hardpoint = HpLightY04 +hardpoint = HpLightY03 +hardpoint = HpLightY02 +hardpoint = HpLightY01 + +[FlashlightSet] +icolor = 233, 173, 80 +scale = 3 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightZ01 +hardpoint = HpLightZ02 +hardpoint = HpLightZ03 +hardpoint = HpLightZ04 +hardpoint = HpLightZ05 +hardpoint = HpLightZ06 +hardpoint = HpLightZ07 +hardpoint = HpLightZ08 +hardpoint = HpLightZ09 +hardpoint = HpLightZ10 +hardpoint = HpLightZ11 +hardpoint = HpLightZ12 +hardpoint = HpLightZ13 +hardpoint = HpLightZ14 +hardpoint = HpLightZ15 +hardpoint = HpLightZ16 +hardpoint = HpLightZ17 +hardpoint = HpLightZ18 +hardpoint = HpLightZ19 +hardpoint = HpLightZ20 + +[FlashlightSet] +icolor = 90, 145, 190 +scale = 1.5 +blink = 2.5 +endpause = 2.5 +hardpoint = HpLightZ01 +hardpoint = HpLightZ01 +hardpoint = HpLightZ03 +hardpoint = HpLightZ03 +hardpoint = HpLightZ05 +hardpoint = HpLightZ05 +hardpoint = HpLightZ07 +hardpoint = HpLightZ07 +hardpoint = HpLightZ09 +hardpoint = HpLightZ09 +hardpoint = HpLightZ11 +hardpoint = HpLightZ11 +hardpoint = HpLightZ13 +hardpoint = HpLightZ13 +hardpoint = HpLightZ15 +hardpoint = HpLightZ15 +hardpoint = HpLightZ17 +hardpoint = HpLightZ17 +hardpoint = HpLightZ19 +hardpoint = HpLightZ19 + +[FlashlightSet] +icolor = 130, 185, 100 +scale = 5 +blink = 6 +endpause = 7 +hardpoint = HpLightAA01 +hardpoint = HpLightAA02 +hardpoint = HpLightAA03 +hardpoint = HpLightAA04 +hardpoint = HpLightAA05 +hardpoint = HpLightAA06 +hardpoint = HpLightAA07 +hardpoint = HpLightAA08 +hardpoint = HpLightAA09 +hardpoint = HpLightAA10 + +[FlashlightSet] +icolor = 75, 200, 155 +scale = 3.5 +blink = 2.5 +endpause = 2.5 +hardpoint = HpLightBB + +[FlashlightSet] +icolor = 85, 165, 105 +scale = 2.5 +blink = 2.5 +endpause = 2.5 +hardpoint = HpLightCC01 +hardpoint = HpLightCC02 +hardpoint = HpLightCC03 +hardpoint = HpLightCC04 +hardpoint = HpLightCC05 +hardpoint = HpLightCC06 +hardpoint = HpLightCC07 +hardpoint = HpLightCC08 +hardpoint = HpLightCC09 +hardpoint = HpLightCC10 +hardpoint = HpLightCC11 + +[FlashlightSet] +icolor = 130, 185, 145 +scale = 1.5 +blink = 2.5 +endpause = 2.5 +hardpoint = HpLightDD01 +hardpoint = HpLightDD02 +hardpoint = HpLightDD03 +hardpoint = HpLightDD04 +hardpoint = HpLightDD05 +hardpoint = HpLightDD06 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_equipment.ini new file mode 100644 index 00000000..71aae104 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\Br_03_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Br_03_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Br_03_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_shipdealer.ini new file mode 100644 index 00000000..f24ac693 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_shipdealer.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\Bases\Br_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Br_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = test_ship_dealer + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Br_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_trader.ini new file mode 100644 index 00000000..66740a80 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_01_trader.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Br_03_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Br_03_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Br_03_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_02_bar.ini new file mode 100644 index 00000000..50bef8ad --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_02_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Br04_02.thn + +[Room_Sound] +music = music_bar_br03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_02_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_03_bar.ini new file mode 100644 index 00000000..ad8509a5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_03_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\br_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_br05 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\br_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_03_deck.ini new file mode 100644 index 00000000..bfb7f7e9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_03_deck.ini @@ -0,0 +1,105 @@ +[Room_Info] +set_script = Scripts\Bases\br_04_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\br_04_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_04_bar.ini new file mode 100644 index 00000000..2189f8a4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_04_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Br04_04.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_04_deck.ini new file mode 100644 index 00000000..14af930a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_05_bar.ini new file mode 100644 index 00000000..8bb7d7bd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_05_bar.ini @@ -0,0 +1,47 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Br04_05.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_05_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_05_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_06_bar.ini new file mode 100644 index 00000000..006da7e7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_06_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Br04_06.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_06_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/ROOMS/br04_06_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_01_base.ini new file mode 100644 index 00000000..4b1223a3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Br04_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Br04\Bases\Rooms\Br04_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Br04\Bases\Rooms\Br04_01_cityscape.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Br04\Bases\Rooms\Br04_01_equipment.ini + +[Room] +nickname = Trader +file = Universe\Systems\Br04\Bases\Rooms\Br04_01_trader.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Br04\Bases\Rooms\Br04_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_02_base.ini new file mode 100644 index 00000000..353a01b0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br04_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br04\Bases\Rooms\Br04_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br04\Bases\Rooms\Br04_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_03_base.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_03_base.ini new file mode 100644 index 00000000..9314f2e9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br04_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br04\Bases\Rooms\Br04_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br04\Bases\Rooms\Br04_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_04_base.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_04_base.ini new file mode 100644 index 00000000..51c3d049 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br04_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br04\Bases\Rooms\Br04_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br04\Bases\Rooms\Br04_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_05_base.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_05_base.ini new file mode 100644 index 00000000..864bedc0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br04_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br04\Bases\Rooms\Br04_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br04\Bases\Rooms\Br04_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_06_base.ini b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_06_base.ini new file mode 100644 index 00000000..b67465fa --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/BASES/br04_06_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br04_06_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br04\Bases\Rooms\Br04_06_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br04\Bases\Rooms\Br04_06_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR04/br04.ini b/DATA/UNIVERSE/SYSTEMS/BR04/br04.ini new file mode 100644 index 00000000..609f7922 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR04/br04.ini @@ -0,0 +1,4891 @@ +[SystemInfo] +space_color = 50, 30, 10 +local_faction = br_p_grp + +[archetype] +ship = br_freighter +ship = ge_armored +ship = ge_fighter4 +ship = rh_cruiser +ship = rh_elite + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_br_space +danger = music_br_danger +battle = music_br_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Br04_West_Leeds_smog_cloud.ini +zone = Zone_Br04_West_Leeds_smog_cloud + +[Nebula] +file = solar\nebula\Br04_East_Leeds_smog_cloud.ini +zone = Zone_Br04_East_Leeds_smog_cloud + +[Asteroids] +file = solar\asteroids\Br04_Stokes_rock_asteroid_field.ini +zone = Zone_Br04_Stokes_rock_asteroid_field + +[Asteroids] +file = solar\asteroids\Br04_Stokes_mineable_asteroid_field.ini +zone = Zone_Br04_Stokes_mineable_asteroid_field + +[Asteroids] +file = solar\asteroids\Br04_LD14_rock_asteroid_field.ini +zone = Zone_Br04_LD14_rock_asteroid_field + +[Asteroids] +file = solar\asteroids\Br04_Leeds_smog_cloud_asteroids.ini +zone = Zone_Br04_West_Leeds_smog_asteroids + +[Asteroids] +file = solar\asteroids\Br04_Leeds_smog_cloud_asteroids.ini +zone = Zone_Br04_East_Leeds_asteroids + +[Asteroids] +file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini +zone = ZONE_Br04_EastLeeds_asteroid_1 + +[Asteroids] +file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini +zone = ZONE_Br04_EastLeeds_asteroid_2 + +[Asteroids] +file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini +zone = ZONE_Br04_EastLeeds_asteroid_3 + +[Asteroids] +file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini +zone = ZONE_Br04_WestLeeds_asteroid_1 + +[Asteroids] +file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini +zone = ZONE_Br04_WestLeeds_asteroid_2 + +[Ambient] +color = 65, 35, 10 + +[Background] +nebulae = solar\starsphere\starsphere_Br04.cmp + +[LightSource] +nickname = Br04_system_light +pos = -31, 0, -48 +color = 220, 160, 80 +range = 150000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Br04_Sun +ids_name = 261016 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = Br04_Sun +atmosphere_range = 11000 +burn_color = 160, 222, 245 +ids_info = 66163 + +[Object] +nickname = Br04_to_Br01 +ids_name = 260671 +pos = 1321, 0, 89533 +rotate = 0, -10, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +goto = Br01, Br01_to_Br04, gate_tunnel_bretonia +loadout = jumpgate_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br04_to_Br06 +ids_name = 260674 +pos = -89546, 0, 31774 +rotate = 0, -92, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br06 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +goto = Br06, Br06_to_Br04, gate_tunnel_bretonia +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_to_Bw10 +ids_name = 260676 +pos = 40887, 0, -69523 +rotate = 0, 160, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw10 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 5 +goto = Bw10, Bw10_to_Br04, gate_tunnel_bretonia +loadout = jumpgate_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_04 +ids_name = 196678 +pos = 39528, 0, -67988 +archetype = outpost +ids_info = 65675 +base = Br04_04_Base +dock_with = Br04_04_Base +reputation = co_be_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = br_quigly_head, br_quigly_body +difficulty_level = 6 +loadout = trading_outpost_co_02 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Br04_001_Jumpgate_to_Br01 +pos = 1315, 0, 87923 +shape = SPHERE +size = 4000 +comment = Durham / new london gate +sort = 1 +toughness = 5 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_p_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.01 +faction = br_p_grp, 1 +encounter = area_armored_prisoner, 5, 0.03 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 5, 0.13 +faction = co_be_grp, 0.31 +faction = br_m_grp, 0.22 +faction = co_nws_grp, 0.31 +faction = co_ti_grp, 0.16 +encounter = area_trade_transport, 5, 0.12 +faction = co_be_grp, 0.16 +faction = br_m_grp, 0.11 +faction = co_kt_grp, 0.16 +faction = co_me_grp, 0.16 +faction = co_nws_grp, 0.16 +faction = co_shi_grp, 0.16 +faction = co_ti_grp, 0.08 +encounter = area_trade_armored, 5, 0.06 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Br04_002_Jumpgate_to_Br06 +pos = -89459, 0, 31861 +shape = SPHERE +size = 4000 +comment = Edingurgh jumpgate +sort = 16 +toughness = 5 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.12 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 5, 0.12 +faction = co_be_grp, 0.62 +faction = co_ti_grp, 0.38 +encounter = area_trade_transport, 5, 0.06 +faction = co_be_grp, 0.62 +faction = co_ti_grp, 0.38 +encounter = area_trade_armored, 5, 0.07 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Br04_003_Jumpgate_to_Bw10 +pos = 40791, 0, -70032 +shape = SPHERE +size = 4000 +comment = Tau31 jumpgate +sort = 9 +toughness = 5 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_be_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.04 +faction = co_be_grp, 1 +encounter = area_trade_freighter, 5, 0.14 +faction = co_be_grp, 0.4 +faction = co_nws_grp, 0.4 +faction = co_ti_grp, 0.2 +encounter = area_trade_transport, 5, 0.16 +faction = co_be_grp, 0.18 +faction = co_kt_grp, 0.18 +faction = co_me_grp, 0.18 +faction = co_nws_grp, 0.18 +faction = co_shi_grp, 0.18 +faction = co_ti_grp, 0.09 + +[zone] +nickname = Zone_Br04_Planet_Br04_01 +pos = 13745, 0, 37115 +rotate = 0, -24, 0 +shape = SPHERE +size = 6000 +comment = Leeds +sort = 4 +toughness = 5 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.09 +faction = br_p_grp, 1 +encounter = area_armored_prisoner, 5, 0.03 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 5, 0.1 +faction = co_be_grp, 0.31 +faction = br_m_grp, 0.22 +faction = co_nws_grp, 0.31 +faction = co_ti_grp, 0.16 +encounter = area_trade_transport, 5, 0.09 +faction = co_be_grp, 0.16 +faction = br_m_grp, 0.11 +faction = co_kt_grp, 0.16 +faction = co_me_grp, 0.16 +faction = co_nws_grp, 0.16 +faction = co_shi_grp, 0.16 +faction = co_ti_grp, 0.08 +encounter = area_trade_armored, 5, 0.04 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Br04_Station_Br04_02 +pos = 36728, 0, -19404 +rotate = 0, 59, 0 +shape = SPHERE +size = 5000 +comment = Stokes +sort = 7 +toughness = 5 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_m_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.05 +faction = br_m_grp, 1 +encounter = area_trade_freighter, 5, 0.15 +faction = co_be_grp, 0.31 +faction = br_m_grp, 0.22 +faction = co_nws_grp, 0.31 +faction = co_ti_grp, 0.16 +encounter = area_trade_transport, 5, 0.14 +faction = co_be_grp, 0.16 +faction = br_m_grp, 0.11 +faction = co_kt_grp, 0.16 +faction = co_me_grp, 0.16 +faction = co_nws_grp, 0.16 +faction = co_shi_grp, 0.16 +faction = co_ti_grp, 0.08 + +[zone] +nickname = Zone_Br04_LD14_plant_exclusion +pos = -18594, 0, -52324 +shape = SPHERE +size = 2000 +property_flags = 131072 +visit = 128 +comment = . LD-14 +sort = 13 +toughness = 6 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_m_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 6, 0.19 +faction = br_n_grp, 0.54 +faction = br_m_grp, 0.46 +encounter = area_trade_freighter, 6, 0.12 +faction = co_be_grp, 0.5 +faction = br_m_grp, 0.5 +encounter = area_trade_transport, 6, 0.06 +faction = co_be_grp, 0.5 +faction = br_m_grp, 0.5 + +[Object] +nickname = Br04_01_dock_ring +ids_name = 261176 +pos = 13215, 0, 35862 +rotate = 0, -105, 0 +archetype = dock_ring +dock_with = Br04_01_base +ids_info = 66141 +reputation = br_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_B +difficulty_level = 5 +loadout = docking_ring_br_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br04_Trade_Lane_Ring_1 +ids_name = 260677 +pos = 11224, 0, 40474 +rotate = 0, 169, 0 +archetype = Trade_Lane_Ring +next_ring = Br04_Trade_Lane_Ring_2 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 196675 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_Trade_Lane_Ring_2 +ids_name = 260677 +pos = 9743, 0, 47826 +rotate = 0, 169, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_1 +next_ring = Br04_Trade_Lane_Ring_3 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_Trade_Lane_Ring_3 +ids_name = 260677 +pos = 8261, 0, 55178 +rotate = 0, 169, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_2 +next_ring = Br04_Trade_Lane_Ring_4 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_Trade_Lane_Ring_4 +ids_name = 260677 +pos = 6780, 0, 62531 +rotate = 0, 169, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_3 +next_ring = Br04_Trade_Lane_Ring_5 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_Trade_Lane_Ring_5 +ids_name = 260677 +pos = 5299, 0, 69883 +rotate = 0, 169, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_4 +next_ring = Br04_Trade_Lane_Ring_6 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_Trade_Lane_Ring_6 +ids_name = 260677 +pos = 3818, 0, 77235 +rotate = 0, 169, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_5 +next_ring = Br04_Trade_Lane_Ring_7 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_Trade_Lane_Ring_7 +ids_name = 260677 +pos = 2336, 0, 84587 +rotate = 0, 169, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_6 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 261672 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Br04_Tradelane_1 +pos = 6780, 0, 62531 +rotate = 0, 169, 0 +shape = BOX +size = 1598, 1598, 46598 +comment = . Tradelane to Leeds +lane_id = br04_1 +tradelane_down = 10 +sort = 3 +toughness = 5 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 5, 0.03 +faction = br_p_grp, 1 +encounter = tradelane_trade_freighter, 5, 0.15 +faction = co_be_grp, 0.31 +faction = br_m_grp, 0.22 +faction = co_nws_grp, 0.31 +faction = co_ti_grp, 0.16 +encounter = tradelane_trade_transport, 5, 0.15 +faction = co_be_grp, 0.16 +faction = br_m_grp, 0.11 +faction = co_kt_grp, 0.16 +faction = co_me_grp, 0.16 +faction = co_nws_grp, 0.16 +faction = co_shi_grp, 0.16 +faction = co_ti_grp, 0.08 + +[Object] +nickname = Br04_Trade_Lane_Ring_8 +ids_name = 260679 +pos = 14521, 0, 30571 +rotate = 0, -24, 0 +archetype = Trade_Lane_Ring +next_ring = Br04_Trade_Lane_Ring_9 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 196675 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br04_Trade_Lane_Ring_9 +ids_name = 260679 +pos = 17618, 0, 23741 +rotate = 0, -24, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_8 +next_ring = Br04_Trade_Lane_Ring_10 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_Trade_Lane_Ring_10 +ids_name = 260679 +pos = 20715, 0, 16910 +rotate = 0, -24, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_9 +next_ring = Br04_Trade_Lane_Ring_11 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br04_Trade_Lane_Ring_11 +ids_name = 260679 +pos = 23812, 0, 10079 +rotate = 0, -24, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_10 +next_ring = Br04_Trade_Lane_Ring_12 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_Trade_Lane_Ring_12 +ids_name = 260679 +pos = 26908, 0, 3248 +rotate = 0, -24, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_11 +next_ring = Br04_Trade_Lane_Ring_13 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_Trade_Lane_Ring_13 +ids_name = 260679 +pos = 30005, 0, -3583 +rotate = 0, -24, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_12 +next_ring = Br04_Trade_Lane_Ring_14 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_14 +ids_name = 260679 +pos = 33102, 0, -10414 +rotate = 0, -24, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_13 +next_ring = Br04_Trade_Lane_Ring_15 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_15 +ids_name = 260679 +pos = 36199, 0, -17244 +rotate = 0, -24, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_14 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 196676 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Br04_Tradelane_2 +pos = 25360, 0, 6663 +rotate = 0, -24, 0 +shape = BOX +size = 1598, 1598, 54098 +comment = . Tradelane to Stokes +lane_id = br04_2 +tradelane_down = 10 +sort = 6 +toughness = 5 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 5, 0.17 +faction = co_be_grp, 0.31 +faction = br_m_grp, 0.22 +faction = co_nws_grp, 0.31 +faction = co_ti_grp, 0.16 +encounter = tradelane_trade_transport, 5, 0.16 +faction = co_be_grp, 0.16 +faction = br_m_grp, 0.11 +faction = co_kt_grp, 0.16 +faction = co_me_grp, 0.16 +faction = co_nws_grp, 0.16 +faction = co_shi_grp, 0.16 +faction = co_ti_grp, 0.08 + +[Object] +nickname = Br04_Trade_Lane_Ring_16 +ids_name = 260681 +pos = 37182, 0, -21598 +rotate = 0, -4, 0 +archetype = Trade_Lane_Ring +next_ring = Br04_Trade_Lane_Ring_17 +ids_info = 66170 +reputation = br_n_grp +tradelane_space_name = 196676 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_17 +ids_name = 260681 +pos = 37710, 0, -29079 +rotate = 0, -4, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_16 +next_ring = Br04_Trade_Lane_Ring_18 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_18 +ids_name = 260681 +pos = 38239, 0, -36561 +rotate = 0, -4, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_17 +next_ring = Br04_Trade_Lane_Ring_19 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_19 +ids_name = 260681 +pos = 38767, 0, -44042 +rotate = 0, -4, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_18 +next_ring = Br04_Trade_Lane_Ring_20 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_20 +ids_name = 260681 +pos = 39296, 0, -51523 +rotate = 0, -4, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_19 +next_ring = Br04_Trade_Lane_Ring_21 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_21 +ids_name = 260681 +pos = 39825, 0, -59005 +rotate = 0, -4, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_20 +next_ring = Br04_Trade_Lane_Ring_22 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_22 +ids_name = 260681 +pos = 40353, 0, -66486 +rotate = 0, -4, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_21 +ids_info = 66170 +reputation = br_n_grp +tradelane_space_name = 261674 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Br04_Tradelane_3 +pos = 38767, 0, -44042 +rotate = 0, -4, 0 +shape = BOX +size = 1602, 1602, 46602 +comment = . Tradelane to Tau31 +lane_id = br04_3 +tradelane_down = 10 +sort = 8 +toughness = 5 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 5, 0.16 +faction = co_be_grp, 0.4 +faction = co_nws_grp, 0.4 +faction = co_ti_grp, 0.2 +encounter = tradelane_trade_transport, 5, 0.17 +faction = co_be_grp, 0.18 +faction = co_kt_grp, 0.18 +faction = co_me_grp, 0.18 +faction = co_nws_grp, 0.18 +faction = co_shi_grp, 0.18 +faction = co_ti_grp, 0.09 + +[Object] +nickname = Br04_planet_waterford +ids_name = 261130 +pos = 26746, 0, -52173 +archetype = planet_icemoon_1500 +ids_info = 66065 +spin = 0, 0.02, 0 +atmosphere_range = 1650 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Br04_Stokes_rock_asteroid_field +ids_name = 261243 +pos = 65098, 0, -16919 +shape = ELLIPSOID +size = 25000, 8000, 35000 +property_flags = 66 +spacedust = asteroiddust +spacedust_maxparticles = 100 +ids_info = 65977 +visit = 32 +sort = 99.5 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Br04_Stokes_mineable_asteroid_field +pos = 65098, 0, -16919 +shape = ELLIPSOID +size = 10000, 4000, 10000 +property_flags = 68 +visit = 36 +comment = . Core (east) +sort = 25 +toughness = 6 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 6, 0.06 +faction = br_m_grp, 1 +encounter = area_scavenger, 6, 0.8 +faction = br_m_grp, 1 +ids_info = 65909 + +[zone] +nickname = Zone_Br04_East_Leeds_smog_cloud +ids_name = 261240 +pos = 48525, 0, 59572 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 25000, 10000, 20000 +property_flags = 32776 +property_fog_color = 68, 33, 15 +ids_info = 65974 +visit = 32 +spacedust = leedsdust +spacedust_maxparticles = 75 +comment = East Leeds field +sort = 22 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 7, 0.55 +faction = fc_g_grp, 0.56 +faction = fc_m_grp, 0.44 +encounter = area_bh_assault, 7, 0.07 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_East_Leeds_asteroids +pos = 48525, 0, 59572 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 25000, 10000, 20000 +property_flags = 65 +visit = 32 + +[zone] +nickname = Zone_Br04_West_Leeds_smog_cloud +ids_name = 261244 +pos = -29625, 0, 51943 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 30000, 15000, 25000 +property_flags = 32776 +property_fog_color = 68, 33, 15 +ids_info = 65978 +visit = 32 +spacedust = leedsdust +spacedust_maxparticles = 100 +comment = West Leeds field +sort = 20 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 6, 0.55 +faction = fc_g_grp, 0.56 +faction = fc_m_grp, 0.44 +encounter = area_bh_assault, 6, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_mine_asteroid + +[zone] +nickname = Zone_Br04_West_Leeds_smog_asteroids +pos = -29625, 0, 51943 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 30000, 15000, 25000 +property_flags = 65 +visit = 32 + +[zone] +nickname = Zone_Br04_LD14_rock_asteroid_field +ids_name = 261241 +pos = -25295, 0, -63964 +shape = ELLIPSOID +size = 30000, 10000, 30000 +property_flags = 74 +spacedust = asteroiddust +spacedust_maxparticles = 100 +ids_info = 65975 +visit = 32 +sort = 99.5 +Music = zone_field_asteroid_rock + +[Object] +nickname = Br04_06 +ids_name = 196680 +pos = 1083, 0, 86933 +archetype = depot +ids_info = 65673 +base = Br04_06_Base +dock_with = Br04_06_Base +reputation = br_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_B +difficulty_level = 7 +loadout = depot_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Br04_LD14_radioactive +ids_name = 261242 +pos = -38713, 0, -67918 +shape = SPHERE +size = 8000 +damage = 80 +spacedust = radioactivedust +spacedust_maxparticles = 100 +interference = 0.7 +sort = 99.5 +visit = 128 + +[Object] +nickname = Br04_Trade_Lane_Ring_23 +ids_name = 260678 +pos = -86963, 0, 31867 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +next_ring = Br04_Trade_Lane_Ring_24 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 261675 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_24 +ids_name = 260678 +pos = -79469, 0, 32165 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_23 +next_ring = Br04_Trade_Lane_Ring_25 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_25 +ids_name = 260678 +pos = -71975, 0, 32463 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_24 +next_ring = Br04_Trade_Lane_Ring_26 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_26 +ids_name = 260678 +pos = -64480, 0, 32760 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_25 +next_ring = Br04_Trade_Lane_Ring_27 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_27 +ids_name = 260678 +pos = -56986, 0, 33058 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_26 +next_ring = Br04_Trade_Lane_Ring_28 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_28 +ids_name = 260678 +pos = -49492, 0, 33356 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_27 +next_ring = Br04_Trade_Lane_Ring_29 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_29 +ids_name = 260678 +pos = -41998, 0, 33653 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_28 +next_ring = Br04_Trade_Lane_Ring_30 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_Trade_Lane_Ring_30 +ids_name = 260678 +pos = -34504, 0, 33951 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_29 +next_ring = Br04_Trade_Lane_Ring_31 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br04_Trade_Lane_Ring_31 +ids_name = 260678 +pos = -27010, 0, 34249 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_30 +next_ring = Br04_Trade_Lane_Ring_32 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br04_Trade_Lane_Ring_32 +ids_name = 260678 +pos = -19516, 0, 34546 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_31 +next_ring = Br04_Trade_Lane_Ring_33 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br04_Trade_Lane_Ring_33 +ids_name = 260678 +pos = -12022, 0, 34844 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_32 +next_ring = Br04_Trade_Lane_Ring_34 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br04_Trade_Lane_Ring_34 +ids_name = 260678 +pos = -4528, 0, 35142 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_33 +next_ring = Br04_Trade_Lane_Ring_35 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br04_Trade_Lane_Ring_35 +ids_name = 260678 +pos = 2966, 0, 35439 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_34 +next_ring = Br04_Trade_Lane_Ring_36 +ids_info = 66170 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br04_Trade_Lane_Ring_36 +ids_name = 260678 +pos = 10460, 0, 35737 +rotate = 0, -92, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_35 +ids_info = 66170 +reputation = br_p_grp +tradelane_space_name = 196675 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Br04_Tradelane_4 +pos = -38251, 0, 33802 +rotate = 0, -92, 0 +shape = BOX +size = 1602, 1602, 99102 +comment = . Tradelane to Leeds +lane_id = br04_4 +tradelane_down = 15 +sort = 17 +toughness = 5 +density = 4 +repop_time = 15 +max_battle_size = 4 +pop_type = minor_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 5, 0.27 +faction = co_be_grp, 0.62 +faction = co_ti_grp, 0.38 +encounter = tradelane_trade_transport, 5, 0.06 +faction = co_be_grp, 0.62 +faction = co_ti_grp, 0.38 + +[zone] +nickname = Zone_Br04_stokes_mine_exclusion_002 +pos = 70274, 0, -16457 +shape = BOX +size = 900, 600, 10000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br04_Trade_Lane_Ring_37 +ids_name = 260680 +pos = 34803, 0, -20002 +rotate = 0, 59, 0 +archetype = Trade_Lane_Ring +next_ring = Br04_Trade_Lane_Ring_38 +ids_info = 66170 +reputation = br_n_grp +tradelane_space_name = 196676 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_38 +ids_name = 260680 +pos = 28391, 0, -23892 +rotate = 0, 59, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_37 +next_ring = Br04_Trade_Lane_Ring_39 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_39 +ids_name = 260680 +pos = 21979, 0, -27781 +rotate = 0, 59, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_38 +next_ring = Br04_Trade_Lane_Ring_40 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_40 +ids_name = 260680 +pos = 15566, 0, -31671 +rotate = 0, 59, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_39 +next_ring = Br04_Trade_Lane_Ring_41 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_41 +ids_name = 260680 +pos = 9154, 0, -35561 +rotate = 0, 59, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_40 +next_ring = Br04_Trade_Lane_Ring_42 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_Trade_Lane_Ring_42 +ids_name = 260680 +pos = 2742, 0, -39451 +rotate = 0, 59, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_41 +next_ring = Br04_Trade_Lane_Ring_43 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br04_Trade_Lane_Ring_43 +ids_name = 260680 +pos = -3671, 0, -43341 +rotate = 0, 59, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_42 +next_ring = Br04_Trade_Lane_Ring_44 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_Trade_Lane_Ring_44 +ids_name = 260680 +pos = -10083, 0, -47231 +rotate = 0, 59, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_43 +next_ring = Br04_Trade_Lane_Ring_45 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Br04_Trade_Lane_Ring_45 +ids_name = 260680 +pos = -16496, 0, -51121 +rotate = 0, 59, 0 +archetype = Trade_Lane_Ring +prev_ring = Br04_Trade_Lane_Ring_44 +ids_info = 66170 +reputation = br_n_grp +tradelane_space_name = 196679 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Br04_Tradelane_5 +pos = 9154, 0, -35561 +rotate = 0, 59, 0 +shape = BOX +size = 1598, 1598, 61598 +property_flags = 131072 +comment = . Tradelane to Stokes +lane_id = br04_5 +tradelane_down = 10 +sort = 15 +toughness = 5 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 5, 0.22 +faction = co_be_grp, 0.38 +faction = br_m_grp, 0.62 +encounter = tradelane_trade_transport, 5, 0.11 +faction = co_be_grp, 0.38 +faction = br_m_grp, 0.62 + +[Object] +nickname = Br04_to_Br06_hole +ids_name = 260675 +pos = -48372, 0, -64467 +rotate = 0, -90, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Br06 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br06, Br06_to_Br04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Br04_to_Br06_hole_exclusion +pos = -48376, 0, -64463 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br04_to_Br01_hole +ids_name = 260672 +pos = -29014, 0, 60437 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Br01 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br01, Br01_to_Br04_hole, gate_tunnel_bretonia + +[Object] +nickname = Br04_to_Br02_hole +ids_name = 260673 +pos = 49455, 0, 62448 +rotate = 0, 45, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Br02 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br02, Br02_to_Br04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Br04_to_Br02_hole +pos = 49455, 0, 62486 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[LightSource] +nickname = Waterford_light +pos = 26617, 0, -51293 +color = 170, 150, 100 +range = 4000 +type = POINT +attenuation = 1, 0, 1e-6 + +[LightSource] +nickname = Br04_Leeds_light +pos = 14702, 0, 34364 +color = 170, 150, 100 +range = 7000 +type = POINT +attenuation = 1, 0, 326.531e-9 + +[zone] +nickname = zone_br04_pop_LD14_east +pos = -14620, 0, -58776 +shape = SPHERE +size = 15000 +comment = LD14 field +sort = 12 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_assault, 6, 0.29 +faction = br_n_grp, 0.67 +faction = br_m_grp, 0.33 + +[zone] +nickname = zone_br04_pop_LD14_east_plus +pos = 31044, 0, -60248 +shape = ELLIPSOID +size = 18000, 9000, 18000 +comment = . extend +sort = 11 +toughness = 5 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 5, 0.67 +faction = br_n_grp, 1 + +[zone] +nickname = zone_br04_pop_Leeds_police +pos = 12995, 0, 36701 +shape = SPHERE +size = 12000 +comment = . extend +sort = 5 +toughness = 5 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 5, 0.67 +faction = br_p_grp, 1 + +[zone] +nickname = zone_br04_pop_london_gate_police +pos = -361, 0, 85267 +shape = SPHERE +size = 12000 +comment = . extend +sort = 2 +toughness = 5 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 5, 0.67 +faction = br_p_grp, 1 + +[zone] +nickname = zone_br04_pop_mollys +pos = 40185, 0, 15615 +rotate = 0, 20, 0 +shape = ELLIPSOID +size = 15000, 8000, 30500 +sort = 99.5 + +[zone] +nickname = zone_br04_pop_mollys_asteroids +pos = 51960, 0, -17651 +shape = ELLIPSOID +size = 10000, 6000, 18500 +comment = Stokes field (west) +sort = 24 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_assault, 6, 0.29 +faction = br_m_grp, 1 + +[Object] +nickname = Br04_02 +ids_name = 196676 +pos = 37995, 0, -19398 +archetype = space_factory01 +ids_info = 65681 +base = Br04_02_Base +dock_with = Br04_02_Base +reputation = br_m_grp +behavior = NOTHING +space_costume = br_bartender_head, pi_pirate6_body +voice = atc_leg_m01 +difficulty_level = 7 +loadout = space_factory01_co_02 +pilot = pilot_solar_hard + +[Object] +nickname = Br04_stokes_mplatform_1 +ids_name = 60213 +pos = 38487, -21, -19937 +archetype = mplatform +reputation = br_m_grp +parent = Br04_02 +difficulty_level = 7 +loadout = mplatform_Stokes_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Br04_space_tankl4_2 +ids_name = 60251 +pos = 38489, 0, -18883 +archetype = space_tankl4 +reputation = br_m_grp +parent = Br04_02 + +[Object] +nickname = Br04_space_tankl4x4_1 +ids_name = 60251 +pos = 38690, 0, -19397 +rotate = 0, 90, 0 +archetype = space_tankl4x4 +reputation = br_m_grp +parent = Br04_02 + +[Object] +nickname = Br04_stokes_platform_2 +ids_name = 60213 +pos = 39025, -21, -18920 +rotate = 0, 180, 0 +archetype = mplatform +reputation = br_m_grp +parent = Br04_02 +difficulty_level = 7 +loadout = mplatform_Stokes_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Br04_Stokes_miner_2 +ids_name = 60225 +pos = 70111, 9, -16236 +archetype = Roid_Miner2 +reputation = br_m_grp +base = br_m_niobium_miner +dock_with = br_m_niobium_miner +difficulty_level = 7 +loadout = ge_miner_co_01 +pilot = pilot_solar_easy +behavior = NOTHING + +[Object] +nickname = Br04_Stokes_miner_1 +ids_name = 60225 +pos = 70570, 100, -11570 +rotate = 0, 180, 0 +archetype = Roid_Miner +reputation = br_m_grp +difficulty_level = 7 +loadout = mining_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br04_Stokes_miner_3 +ids_name = 60225 +pos = 70003, 260, -20320 +rotate = 0, 90, 0 +archetype = Roid_Miner2 +reputation = br_m_grp +base = br_m_niobium_miner +dock_with = br_m_niobium_miner +difficulty_level = 7 +loadout = mining_co_01 +pilot = pilot_solar_easy +behavior = NOTHING + +[Object] +nickname = Br04_space_tankl4x4_2 +ids_name = 60251 +pos = 70565, -100, -16215 +archetype = space_tankl4x4 +reputation = br_m_grp +parent = Br04_space_tanklx4_1 + +[Object] +nickname = Br04_space_tankl4x4_3 +ids_name = 60251 +pos = 70567, -100, -16674 +archetype = space_tankl4x4 +reputation = br_m_grp +parent = Br04_space_tanklx4_1 + +[Object] +nickname = Br04_space_industrial_2 +ids_name = 60251 +pos = 70098, 0, -16448 +rotate = 0, 90, 0 +archetype = space_industrial +reputation = br_m_grp +parent = Br04_space_tanklx4_1 + +[Object] +nickname = Br04_space_tanklx4_1 +ids_name = 261161 +pos = 70565, -130, -16446 +archetype = space_tanklx4 +reputation = br_m_grp +ids_info = 66150 + +[Object] +nickname = Br04_05 +ids_name = 196679 +pos = -18641, 0, -52736 +rotate = 0, -135, 0 +archetype = space_mining01 +ids_info = 65677 +base = Br04_05_Base +dock_with = Br04_05_Base +reputation = br_m_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = br_sales_head, pi_pirate6_body +difficulty_level = 7 +loadout = space_mining01_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br04_LD14_mplatform +ids_name = 60213 +pos = -18875, -168, -53295 +rotate = 0, -45, 0 +archetype = mplatform +reputation = br_m_grp +difficulty_level = 7 +parent = Br04_05 + +[Object] +nickname = Br04_space_industrial_3 +pos = -19291, -156, -52616 +rotate = 0, 135, 0 +archetype = space_industrial +reputation = br_m_grp +parent = Br04_05 + +[Object] +nickname = Br04_space_industrial_4 +pos = -19470, -155, -52794 +rotate = 0, 135, 0 +archetype = space_industrial +reputation = br_m_grp +parent = Br04_05 + +[Object] +nickname = Br04_space_tankl4_3 +pos = -18765, -155, -53144 +rotate = 0, 135, 0 +archetype = space_tankl4 +reputation = br_m_grp +parent = Br04_05 + +[Object] +nickname = Br04_03 +ids_name = 196677 +pos = 28738, 0, -51293 +rotate = 0, -30, 0 +archetype = b_battleship +ids_info = 65671 +base = Br04_03_Base +dock_with = Br04_03_Base +reputation = br_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female1_head, br_female_elite_body +difficulty_level = 7 +loadout = br_battleship_br_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Br04_Leeds_death +pos = 0, 0, 0 +shape = SPHERE +size = 10000 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Br04_01 +ids_name = 196675 +pos = 16369, 0, 36660 +archetype = planet_earthcity_3000 +ids_info = 65679 +spin = 0, 0.01, 0 +atmosphere_range = 3200 +burn_color = 160, 222, 245 +base = Br04_01_base +reputation = br_p_grp + +[zone] +nickname = Zone_Br04_01_death +pos = 16369, 0, 36660 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Br04_Waterford_death +pos = 26746, 0, -52173 +shape = SPHERE +size = 1575 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = zone_pop_br04_bs_york +pos = 29059, 0, -52154 +shape = SPHERE +size = 4000 +comment = York +sort = 10 +toughness = 5 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_n_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.4 +faction = br_n_grp, 1 + +[zone] +nickname = zone_pop_br04_edinburgh_hole +pos = -50357, 0, -63927 +shape = SPHERE +size = 4000 +comment = . Edinburgh hole +sort = 19 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.19 +faction = fc_g_grp, 0.56 +faction = fc_m_grp, 0.44 +encounter = area_bh_assault, 7, 0.08 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.33 +faction = fc_g_grp, 0.56 +faction = fc_m_grp, 0.44 + +[zone] +nickname = zone_pop_br04_newlondon_hole +pos = -28878, 0, 60248 +shape = SPHERE +size = 4000 +comment = . New london hole +sort = 21 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.21 +faction = fc_g_grp, 0.56 +faction = fc_m_grp, 0.44 +encounter = area_bh_assault, 7, 0.05 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.36 +faction = fc_g_grp, 0.56 +faction = fc_m_grp, 0.44 + +[zone] +nickname = zone_pop_br04_manchester_hole +pos = 49635, 0, 62640 +shape = SPHERE +size = 4000 +comment = . Manchester hole +sort = 23 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.21 +faction = fc_g_grp, 0.56 +faction = fc_m_grp, 0.44 +encounter = area_bh_assault, 7, 0.05 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.36 +faction = fc_g_grp, 0.56 +faction = fc_m_grp, 0.44 + +[zone] +nickname = zone_pop_br04_bounty +pos = -50898, 0, -28790 +shape = ELLIPSOID +size = 10000, 8000, 40000 +comment = Bounty area +sort = 18 +toughness = 6 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +encounter = area_bh_scout, 6, 1 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bowex1_1 +pos = 4642, 0, -51273 +rotate = 90, -87, 180 +shape = CYLINDER +size = 750, 45843 +sort = 96 +toughness = 5 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bowex1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 5, 0.16 +faction = co_be_grp, 1 +encounter = tradep_trade_transport, 5, 0.18 +faction = co_be_grp, 1 + +[zone] +nickname = Zone_Br04_path_bowex1_2 +pos = 28166, 0, -50599 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 1544 +sort = 96 +toughness = 5 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bowex1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 5, 0.16 +faction = co_be_grp, 1 +encounter = tradep_trade_transport, 5, 0.18 +faction = co_be_grp, 1 + +[zone] +nickname = Zone_Br04_path_bowex2_1 +pos = 33234, 0, -35344 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 32696 +sort = 96 +toughness = 5 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bowex2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 5, 0.16 +faction = co_be_grp, 1 +encounter = tradep_trade_transport, 5, 0.18 +faction = co_be_grp, 1 + +[zone] +nickname = Zone_Br04_path_bmm1_1 +pos = 53769, 0, -17752 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 31846 +property_flags = 131072 +sort = 96 +toughness = 5 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = bmm1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 5, 0.33 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_bmm2_1 +pos = 47307, 0, -24762 +rotate = -90, -59, 0 +shape = CYLINDER +size = 750, 22613 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_bmm2_2 +pos = 65895, 0, -29450 +rotate = 90, -83, 180 +shape = CYLINDER +size = 750, 17885 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_bmm2_3 +pos = 76671, 0, -19298 +rotate = 90, -12, 180 +shape = CYLINDER +size = 750, 18501 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_bmm2_4 +pos = 70079, 0, -6364 +rotate = 90, 65, 180 +shape = CYLINDER +size = 750, 18677 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_bmm2_5 +pos = 49668, 0, -11180 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 29502 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_navy1_1 +pos = -20299, 0, -60877 +rotate = -90, 11, 0 +shape = CYLINDER +size = 750, 18275 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br04_path_navy1_2 +pos = -35426, 0, -58304 +rotate = 90, 49, 180 +shape = CYLINDER +size = 750, 35267 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br04_path_navy1_3 +pos = -36937, 0, -40392 +rotate = 90, -62, 180 +shape = CYLINDER +size = 750, 26875 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br04_path_navy1_4 +pos = -19325, 0, -38851 +rotate = -90, -50, 0 +shape = CYLINDER +size = 750, 15079 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br04_path_navy1_5 +pos = -16121, 0, -48663 +rotate = -90, 27, 0 +shape = CYLINDER +size = 750, 11208 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br04_path_navy2_1 +pos = 34264, 0, -60247 +rotate = -90, -31, 0 +shape = CYLINDER +size = 750, 21574 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 6, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br04_path_navy2_2 +pos = 38018, 0, -44838 +rotate = 90, 4, 180 +shape = CYLINDER +size = 750, 49505 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 6, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br04_path_navy2_3 +pos = 8910, 0, -36620 +rotate = -90, 59, 0 +shape = CYLINDER +size = 750, 63883 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 6, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br04_path_navy2_4 +pos = 4556, 0, -51589 +rotate = 90, -86, 180 +shape = CYLINDER +size = 750, 46123 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 6, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br04_path_navy2_5 +pos = 28305, 0, -50793 +rotate = -90, -46, 0 +shape = CYLINDER +size = 750, 2044 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 6, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br04_path_police1_1 +pos = 23878, 0, 8133 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 63523 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 6, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br04_path_police2_1 +pos = 6329, 0, 61226 +rotate = -90, -11, 0 +shape = CYLINDER +size = 750, 58604 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 6, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br04_path_police3_1 +pos = -38500, 0, 34557 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 102837 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 6, 0.33 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br04_path_police4_2 +pos = 24973, 0, 49147 +rotate = -90, 35, 0 +shape = CYLINDER +size = 750, 20436 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br04_path_police4_3 +pos = 3296, 0, 39258 +rotate = -90, 85, 0 +shape = CYLINDER +size = 750, 31812 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br04_path_police4_4 +pos = -13665, 0, 54235 +rotate = 90, 4, 180 +shape = CYLINDER +size = 750, 33040 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty1_1 +pos = 28775, 0, -52151 +rotate = -90, 3, 0 +shape = CYLINDER +size = 750, 2490 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1, 10 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty1_2 +pos = 27926, 0, -53906 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 1869 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty1_3 +pos = 12411, 0, -59505 +rotate = -90, 71, 0 +shape = CYLINDER +size = 750, 31172 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty1_4 +pos = -22342, 0, -71962 +rotate = -90, 70, 0 +shape = CYLINDER +size = 750, 42668 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty1_5 +pos = -48131, 0, -71476 +rotate = 90, 36, 180 +shape = CYLINDER +size = 750, 19490 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty1_6 +pos = -46147, 0, -56476 +rotate = 90, -47, 180 +shape = CYLINDER +size = 750, 21083 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty1_7 +pos = -20432, 0, -57000 +rotate = -90, -67, 0 +shape = CYLINDER +size = 750, 39317 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty2_1 +pos = 28401, 0, -50906 +rotate = 90, 41, 180 +shape = CYLINDER +size = 750, 2428 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty2_2 +pos = 10205, 0, -47204 +rotate = 90, 81, 180 +shape = CYLINDER +size = 750, 35251 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty2_3 +pos = -22035, 0, -40550 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 30662 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty2_4 +pos = -48270, 0, -42518 +rotate = -90, 63, 0 +shape = CYLINDER +size = 750, 25378 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty2_5 +pos = -60481, 0, -38465 +rotate = 90, 5, 180 +shape = CYLINDER +size = 750, 19872 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty2_6 +pos = -45167, 0, -24384 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 33578 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty2_7 +pos = -17980, 0, -32352 +rotate = -90, -42, 0 +shape = CYLINDER +size = 750, 32696 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_police4_5 +pos = -6868, 0, 79040 +rotate = 90, -44, 180 +shape = CYLINDER +size = 750, 22947 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br04_path_police4_1 +pos = 15971, 0, 72366 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 42293 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty3_1 +pos = 28249, 0, 79183 +rotate = -90, -74, 0 +shape = CYLINDER +size = 750, 57394 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty3_2 +pos = 56137, 0, 58951 +rotate = -90, -2, 0 +shape = CYLINDER +size = 750, 24180 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty3_3 +pos = 50434, 0, 53853 +rotate = 90, 41, 180 +shape = CYLINDER +size = 750, 18514 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty3_4 +pos = 37546, 0, 59140 +rotate = -90, 76, 0 +shape = CYLINDER +size = 750, 14047 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty3_5 +pos = 15732, 0, 72332 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 42272 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty4_1 +pos = -7435, 0, 82977 +rotate = -90, 66, 0 +shape = CYLINDER +size = 750, 19814 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty4_2 +pos = -29455, 0, 70523 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 30919 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty4_3 +pos = -45137, 0, 51213 +rotate = -90, 14, 0 +shape = CYLINDER +size = 750, 22492 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty4_4 +pos = -29819, 0, 40221 +rotate = -90, -90, 0 +shape = CYLINDER +size = 750, 36032 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_bounty4_5 +pos = -14137, 0, 59383 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 39084 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys1_2 +pos = -35227, 0, -19882 +rotate = -90, -7, 0 +shape = CYLINDER +size = 750, 109448 +attack_ids = br04_4 +tradelane_attack = 15 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys1_3 +pos = -673, 0, -64313 +rotate = 90, -70, 180 +shape = CYLINDER +size = 750, 59088 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys1_4 +pos = 27999, 0, -53918 +rotate = 90, -58, 180 +shape = CYLINDER +size = 750, 1951 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys1_5 +pos = 29088, 0, -52093 +rotate = 90, -11, 180 +shape = CYLINDER +size = 750, 2672 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys1_6 +pos = 44402, 0, -29729 +rotate = 90, -36, 180 +shape = CYLINDER +size = 750, 51764 +attack_ids = br04_3 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys1_7 +pos = 43203, 0, -3618 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 34044 +attack_ids = br04_2 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys1_8 +pos = 21914, 0, 12454 +rotate = 90, 25, 180 +shape = CYLINDER +size = 750, 24219 +attack_ids = br04_2 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys1_9 +pos = 33310, 0, 43141 +rotate = 90, -40, 180 +shape = CYLINDER +size = 750, 51267 +attack_ids = br04_2 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys2_1 +pos = 56549, 0, 38611 +rotate = -90, -16, 0 +shape = CYLINDER +size = 750, 50584 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 1, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys2_2 +pos = 66968, 0, 1527 +rotate = -90, -14, 0 +shape = CYLINDER +size = 750, 26466 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys2_3 +pos = 70216, 0, -17110 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 11618 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys2_4 +pos = 53908, 0, -21162 +rotate = 90, 84, 180 +shape = CYLINDER +size = 750, 32804 +attack_ids = br04_2, br04_3, br04_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys2_5 +pos = 50682, 0, -2430 +rotate = 90, -38, 180 +shape = CYLINDER +size = 750, 42906 +attack_ids = br04_2, br04_3, br04_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys1_1 +pos = -35388, 0, 47581 +rotate = 90, -26, 180 +shape = CYLINDER +size = 750, 29399 +attack_ids = br04_4 +tradelane_attack = 15 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 1 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys3_1 +pos = -30597, 0, 15840 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 89879 +attack_ids = br04_4 +tradelane_attack = 15 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 1, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys3_2 +pos = -32639, 0, -33579 +rotate = -90, 5, 0 +shape = CYLINDER +size = 750, 9051 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys3_3 +pos = -25759, 0, -45533 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 20776 +attack_ids = br04_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys3_4 +pos = -9411, 0, -47604 +rotate = 90, -59, 180 +shape = CYLINDER +size = 750, 21137 +attack_ids = br04_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys3_5 +pos = -16181, 0, -35586 +rotate = 90, 68, 180 +shape = CYLINDER +size = 750, 34654 +attack_ids = br04_5 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br04_path_mollys4_1 +pos = 10232, 0, 61467 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 78002 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = mollys4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_g_grp, 0.33 +faction = fc_m_grp, 0.33 +faction = fc_ou_grp, 0.33 + +[zone] +nickname = Zone_Br04_path_gaians1_1 +pos = -68952, 0, -16109 +rotate = 90, 23, 180 +shape = CYLINDER +size = 750, 105853 +attack_ids = br04_4 +tradelane_attack = 15 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br04_path_gaians1_2 +pos = -59171, 0, 46611 +rotate = 90, -65, 180 +shape = CYLINDER +size = 750, 67112 +attack_ids = br04_4 +tradelane_attack = 15 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br04_path_gaians2_1 +pos = -50085, 0, -15061 +rotate = 90, 2, 180 +shape = CYLINDER +size = 750, 98210 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gaians2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_g_grp, 0.5 +faction = fc_ou_grp, 0.5 + +[zone] +nickname = Zone_Br04_path_gaians2_2 +pos = -31875, 0, 34826 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 39785 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gaians2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_g_grp, 0.5 +faction = fc_ou_grp, 0.5 + +[zone] +nickname = Zone_Br04_path_gaians2_3 +pos = -20401, 0, 47890 +rotate = 90, 34, 180 +shape = CYLINDER +size = 750, 29714 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gaians2, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_g_grp, 0.5 +faction = fc_ou_grp, 0.5 + +[zone] +nickname = Zone_Br04_path_gaians3_1 +pos = 44983, 0, 22011 +rotate = -90, 6, 0 +shape = CYLINDER +size = 750, 82200 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 1 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br04_path_gaians3_2 +pos = 55747, 0, -17594 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 30656 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br04_path_gaians3_3 +pos = 70544, 0, -13900 +rotate = 90, 11, 180 +shape = CYLINDER +size = 750, 4985 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br04_path_gaians3_4 +pos = 67533, 0, 16640 +rotate = 90, 5, 180 +shape = CYLINDER +size = 750, 56415 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br04_path_gaians3_5 +pos = 57281, 0, 53787 +rotate = 90, 40, 180 +shape = CYLINDER +size = 750, 23796 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br04_path_gaians4_1 +pos = -9886, 0, 52796 +rotate = -90, -69, 0 +shape = CYLINDER +size = 750, 41774 +attack_ids = br04_1 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br04_path_gaians4_2 +pos = 5963, 0, 63041 +rotate = 90, 11, 180 +shape = CYLINDER +size = 750, 36422 +attack_ids = br04_1 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br04_path_gaians4_3 +pos = -13470, 0, 70638 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 37718 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br04_path_outcasts1_1 +pos = -38713, 0, -2036 +rotate = -90, 9, 0 +shape = CYLINDER +size = 750, 125910 +attack_ids = br04_4 +tradelane_attack = 15 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br04_path_outcasts2_1 +pos = -13056, 0, 68746 +rotate = 90, -63, 180 +shape = CYLINDER +size = 750, 36490 +attack_ids = br04_1 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br04_path_outcasts2_2 +pos = 6071, 0, 62416 +rotate = -90, -11, 0 +shape = CYLINDER +size = 750, 30048 +attack_ids = br04_1 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br04_path_outcasts2_3 +pos = 29458, 0, 55190 +rotate = 90, -70, 180 +shape = CYLINDER +size = 750, 43575 +attack_ids = br04_1 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[Object] +nickname = Br04_hazard_buoy_1 +ids_name = 261163 +pos = -38712, 0, -76037 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_2 +ids_name = 261163 +pos = -37290, 0, -75746 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_3 +ids_name = 261163 +pos = -35640, 0, -75415 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_4 +ids_name = 261163 +pos = -34387, 0, -74549 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_5 +ids_name = 261163 +pos = -33021, 0, -73629 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_6 +ids_name = 261163 +pos = -32198, 0, -72392 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_7 +ids_name = 261163 +pos = -31266, 0, -71020 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_8 +ids_name = 261163 +pos = -30965, 0, -69502 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_9 +ids_name = 261163 +pos = -30656, 0, -67934 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_10 +ids_name = 261163 +pos = -30936, 0, -66432 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_11 +ids_name = 261163 +pos = -31238, 0, -64855 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_12 +ids_name = 261163 +pos = -32077, 0, -63619 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_13 +ids_name = 261163 +pos = -32995, 0, -62245 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_14 +ids_name = 261163 +pos = -34217, 0, -61415 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_15 +ids_name = 261163 +pos = -35606, 0, -60479 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_16 +ids_name = 261163 +pos = -37185, 0, -60141 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_17 +ids_name = 261163 +pos = -38699, 0, -59850 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_18 +ids_name = 261163 +pos = -40236, 0, -60137 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_19 +ids_name = 261163 +pos = -41782, 0, -60452 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_20 +ids_name = 261163 +pos = -43127, 0, -61341 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_21 +ids_name = 261163 +pos = -44396, 0, -62185 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_22 +ids_name = 261163 +pos = -45256, 0, -63478 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_23 +ids_name = 261163 +pos = -46149, 0, -64805 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_24 +ids_name = 261163 +pos = -46460, 0, -66305 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_25 +ids_name = 261163 +pos = -46774, 0, -67913 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_26 +ids_name = 261163 +pos = -46483, 0, -69368 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_27 +ids_name = 261163 +pos = -46155, 0, -70992 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_28 +ids_name = 261163 +pos = -45328, 0, -72242 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_29 +ids_name = 261163 +pos = -44429, 0, -73620 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_30 +ids_name = 261163 +pos = -43148, 0, -74484 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_31 +ids_name = 261163 +pos = -41830, 0, -75371 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_hazard_buoy_32 +ids_name = 261163 +pos = -40343, 0, -75680 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Br04_space_tanklx4_dmg_1 +pos = 47174, 200, -19036 +rotate = 20, 10, 160 +archetype = space_tanklx4_dmg + +[Object] +nickname = Br04_space_beaml_dmg_1 +pos = 47164, 250, -18797 +rotate = -14, 0, 0 +archetype = space_beaml_dmg + +[Object] +nickname = Br04_space_tankl_3dmg_1 +pos = 47167, 400, -18665 +rotate = 33, -16, 180 +archetype = space_tankl_3dmg + +[Object] +nickname = Br04_space_tankl_1dmg_1 +pos = 54148, 250, -26833 +archetype = space_tankl_1dmg + +[Object] +nickname = Br04_space_tankl_1dmg_2 +pos = 54178, 250, -26920 +rotate = 0, 180, 0 +archetype = space_tankl_1dmg + +[Object] +nickname = Br04_space_tankl_1dmg_3 +pos = 54124, 243, -26766 +archetype = space_tankl_1dmg + +[Object] +nickname = Br04_space_tankl_2dmg_1 +pos = 54436, -242, -4163 +rotate = 30, 30, 30 +archetype = space_tankl_2dmg + +[Object] +nickname = Br04_space_habitat_dmg_1 +pos = 54273, -249, -4106 +rotate = 0, 0, 120 +archetype = space_habitat_dmg + +[Object] +nickname = Br04_space_industrial_dmg_1 +pos = 64758, 250, 5224 +rotate = 20, 20, 20 +archetype = space_industrial_dmg + +[Object] +nickname = Br04_space_tankl_3dmg_2 +pos = 70408, 100, 1613 +rotate = 40, 40, 40 +archetype = space_tankl_3dmg + +[Object] +nickname = Br04_space_beamx_dmg_1 +pos = 71061, -300, -34976 +rotate = 80, 0, 80 +archetype = space_beamx_dmg + +[Object] +nickname = Br04_space_beaml_dmg_2 +pos = 78098, -300, -22051 +rotate = 26, 10, 100 +archetype = space_beaml_dmg + +[Object] +nickname = Br04_space_tanks_1dmg_1 +pos = 77342, 400, -10940 +rotate = 10, 20, 50 +archetype = space_tanks_1dmg + +[Object] +nickname = Br04_space_tankl4x4_dmg_1 +pos = 52935, -300, -14325 +rotate = 20, 15, -20 +archetype = space_tankl4x4_dmg + +[Object] +nickname = Br04_space_tankl4_dmg_1 +pos = 52804, -250, -14272 +rotate = -150, 80, 180 +archetype = space_tankl4_dmg + +[zone] +nickname = zone_br04_pop_ambient_s +pos = 1436, 0, 55592 +shape = ELLIPSOID +size = 117935, 17630, 54085 +comment = Ambient Pop +sort = 51 +toughness = 5 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 5, 0.44 +faction = fc_g_grp, 0.71 +faction = fc_m_grp, 0.29 +encounter = area_bh_scout, 5, 0.33 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_br04_pop_ambient_n +pos = -539, 0, -35809 +shape = ELLIPSOID +size = 130178, 22567, 67545 +comment = Ambient Pop +sort = 50 +toughness = 5 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 5, 0.27 +faction = br_n_grp, 1 +encounter = area_trade_freighter, 5, 0.2 +faction = br_m_grp, 1 + +[Object] +nickname = Br04_space_industrial01_1 +pos = 39030, 0, -19151 +rotate = 0, -90, 0 +archetype = space_industrial01 +reputation = br_m_grp +parent = Br04_02 + +[zone] +nickname = zone_br04_destroy_vignette_1 +pos = -9324, 0, 48711 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br04_destroy_vignette_2 +pos = 1457, 0, 24058 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br04_destroy_vignette_3 +pos = 30887, 0, 24058 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br04_destroy_vignette_4 +pos = 31179, 0, 36830 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br04_destroy_vignette_5 +pos = 31470, 0, 51978 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br04_destroy_vignette_6 +pos = 19232, 0, 53463 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br04_destroy_vignette_7 +pos = 46622, 0, -6237 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br04_destroy_vignette_8 +pos = 48953, 0, -24058 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br04_destroy_vignette_9 +pos = 26808, 0, -37721 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br04_destroy_vignette_10 +pos = -6832, 0, -58398 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br04_destroy_vignette_11 +pos = -18169, 0, -64063 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br04_destroy_vignette_12 +pos = -29359, 0, -58700 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br04_destroy_vignette_13 +pos = -27506, 0, -45029 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br04_destroy_vignette_14 +pos = 26545, 0, -67777 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br04_destroy_vignette_15 +pos = 50281, 0, -39895 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br04_destroy_vignette_16 +pos = -89383, 0, 17787 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br04_destroy_vignette_17 +pos = 21878, 0, -14337 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br04_destroy_vignette_18 +pos = 11319, 0, -64432 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br04_destroy_vignette_19 +pos = 17764, 0, -52270 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br04_destroy_vignette_20 +pos = -20268, 0, 75929 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br04_destroy_vignette_21 +pos = -8033, 0, 74462 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br04_destroy_vignette_22 +pos = -13791, 0, 85833 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br04_destroy_vignette_23 +pos = 14278, 0, 86688 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[Object] +nickname = Br04_docking_fixture_1 +ids_name = 261166 +pos = 13159, 350, 35847 +rotate = 0, -105, 0 +archetype = docking_fixture +ids_info = 66489 +reputation = br_p_grp +behavior = NOTHING +dock_with = Br04_01_base +base = Br04_01_base + +[Object] +nickname = Br04_to_Br05_hole +ids_name = 260644 +pos = -44140, 0, 37485 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Br05 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br05, Br05_to_Br04_hole, gate_tunnel_bretonia + +[Object] +nickname = Br04_to_Iw03_hole +ids_name = 260815 +pos = 33043, 0, 50098 +rotate = 0, 55, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_Iw03 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Iw03, Iw03_to_Br04_hole, gate_tunnel_bretonia + +[Object] +nickname = Br04_to_Br03_hole +ids_name = 260642 +pos = -8340, 0, 63056 +rotate = 0, -60, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Br03 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br03, Br03_to_Br04_hole, gate_tunnel_bretonia + +[zone] +nickname = ZONE_Br04_EastLeeds_exclusion_1 +pos = 34583, 0, 57636 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 68, 33, 15 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_EastLeeds_exclusion_2 +pos = 44416, 0, 61002 +shape = SPHERE +size = 1500 +property_flags = 65536 +property_fog_color = 68, 33, 15 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_EastLeeds_exclusion_4 +pos = 48593, 0, 55955 +shape = SPHERE +size = 1500 +property_flags = 65536 +property_fog_color = 68, 33, 15 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_EastLeeds_exclusion_3 +pos = 46413, 0, 58401 +shape = SPHERE +size = 1500 +property_flags = 65536 +property_fog_color = 68, 33, 15 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_EastLeeds_asteroid_1 +pos = 38979, 0, 66345 +shape = SPHERE +size = 3500 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 125 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_EastLeeds_asteroid_2 +pos = 60037, 0, 56817 +shape = SPHERE +size = 3500 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 125 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_EastLeeds_asteroid_3 +pos = 50650, 0, 67836 +shape = SPHERE +size = 3500 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 125 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_WestLeeds_exclusion_1 +pos = -23220, 0, 61475 +shape = SPHERE +size = 4000 +property_flags = 65536 +property_fog_color = 68, 33, 15 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_WestLeeds_exclusion_2 +pos = -30005, 0, 51123 +shape = SPHERE +size = 1500 +property_flags = 65536 +property_fog_color = 68, 33, 15 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_WestLeeds_asteroid_1 +pos = -38531, 0, 60324 +shape = SPHERE +size = 6000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 125 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_WestLeeds_asteroid_2 +pos = -31969, 0, 68074 +shape = SPHERE +size = 6000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 125 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br04_suprise_bw_fighter_1 +ids_name = 261721 +pos = -25288, -500, 47727 +rotate = -5, -16, 60 +archetype = suprise_bw_fighter +visit = 16 +ids_info = 66404 +loadout = SECRET_ou_bw_fighter_br04a + +[zone] +nickname = Zone_Br04_west_leeds_interference +pos = -25288, -500, 47728 +shape = SPHERE +size = 1000 +interference = 0.7 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br04_surprise_bw_fighter_2 +ids_name = 261722 +pos = -38188, 700, -70465 +rotate = -27, -12, -5 +archetype = suprise_bw_fighter +visit = 16 +ids_info = 66405 +loadout = SECRET_ou_bw_fighter_br04b + +[zone] +nickname = ZONE_Br04_vignette8_exclusion +pos = 48978, 0, -24032 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_vignette10_exclusion +pos = -6863, 0, -58431 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_vignette12_exclusion +pos = -29362, 0, -58696 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br04_vignette13_exclusion +pos = -27530, 0, -45037 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br04_ast_solar_mineable_60_1 +pos = 69853, 220, -20327 +archetype = ast_solar_mineable_60 + +[Object] +nickname = Br04_ast_solar_mineable_60_2 +pos = 70574, 60, -11423 +rotate = -75, 80, 0 +archetype = ast_solar_mineable_60 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_01_bar.ini new file mode 100644 index 00000000..57eb6666 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_01_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Br_05_Bar_hardpoint_Br05_01.thn +scene = all, ambient, Scripts\Bases\Br_05_Bar_ambi_Br05_01.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\br_05_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_01_deck.ini new file mode 100644 index 00000000..bfb7f7e9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_01_deck.ini @@ -0,0 +1,105 @@ +[Room_Info] +set_script = Scripts\Bases\br_04_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\br_04_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_01_deck2.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_01_deck2.ini new file mode 100644 index 00000000..84c6c135 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_01_deck2.ini @@ -0,0 +1,23 @@ +[Room_Info] +set_script = Scripts\Bases\br_04_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\br_04_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_02_bar.ini new file mode 100644 index 00000000..f2a706ac --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_02_bar.ini @@ -0,0 +1,42 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Br05_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_bar_space + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\br_08_Bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_02_deck.ini new file mode 100644 index 00000000..7a0c30c1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_02_deck.ini @@ -0,0 +1,60 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_02.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_02_deck2.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_02_deck2.ini new file mode 100644 index 00000000..ea5ce9dd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_02_deck2.ini @@ -0,0 +1,21 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_02.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_02_equipment.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_02_equipment.ini new file mode 100644 index 00000000..20a764da --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_02_equipment.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment +set_virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = ExitDoor +virtual_room = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_03_bar.ini new file mode 100644 index 00000000..4577dfbf --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_03_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Br05_03.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_03_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_04_bar.ini new file mode 100644 index 00000000..1c058de6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_04_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\br_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\br_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_04_deck.ini new file mode 100644 index 00000000..bfb7f7e9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_04_deck.ini @@ -0,0 +1,105 @@ +[Room_Info] +set_script = Scripts\Bases\br_04_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\br_04_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_05_bar.ini new file mode 100644 index 00000000..c5c29df1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_05_bar.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Br05_05.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_05_deck.ini new file mode 100644 index 00000000..438aaded --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_05_deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_05_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_05_shipdealer.ini new file mode 100644 index 00000000..5b2965b2 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/ROOMS/br05_05_shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_01_base.ini new file mode 100644 index 00000000..242ae114 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_01_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Br05_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br05\Bases\Rooms\Br05_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br05\Bases\Rooms\Br05_01_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Br05\Bases\Rooms\Br05_01_Deck2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_02_base.ini new file mode 100644 index 00000000..14944199 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_02_base.ini @@ -0,0 +1,20 @@ +[BaseInfo] +nickname = Br05_02_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Br05\Bases\Rooms\Br05_02_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Br05\Bases\Rooms\Br05_02_Deck2.ini + +[Room] +nickname = Bar +file = Universe\Systems\Br05\Bases\Rooms\Br05_02_Bar.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Br05\Bases\Rooms\Br05_02_equipment.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_03_base.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_03_base.ini new file mode 100644 index 00000000..ec586747 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br05_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br05\Bases\Rooms\Br05_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br05\Bases\Rooms\Br05_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_04_base.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_04_base.ini new file mode 100644 index 00000000..ed3eca4d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br05_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br05\Bases\Rooms\Br05_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br05\Bases\Rooms\Br05_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_05_base.ini b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_05_base.ini new file mode 100644 index 00000000..d4aef891 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/BASES/br05_05_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Br05_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br05\Bases\Rooms\Br05_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br05\Bases\Rooms\Br05_05_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Br05\Bases\Rooms\Br05_05_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/br05.ini b/DATA/UNIVERSE/SYSTEMS/BR05/br05.ini new file mode 100644 index 00000000..b6a66c85 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR05/br05.ini @@ -0,0 +1,3275 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = br_p_grp + +[Archetype] +ship = ge_fighter4 +ship = rh_gunboat +ship = rh_elite + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_br_space +danger = music_br_danger +battle = music_br_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Br05_GSM_mineable_gold_field.ini +zone = Zone_Br05_GSM_mineable_gold_field + +[Asteroids] +file = solar\asteroids\Br05_GSM_minedout_field.ini +zone = Zone_Br05_GSM_minedout_field + +[Asteroids] +file = solar\asteroids\Br05_Independent_gold_field.ini +zone = Zone_Br05_Independent_gold_field + +[Asteroids] +file = solar\asteroids\Br05_Hood_rock_asteroid_field.ini +zone = Zone_Br05_Hood_rock_asteroid_field + +[Asteroids] +file = solar\asteroids\Br05_Molly_gold_field.ini +zone = Zone_Br05_Molly_gold_field + +[Ambient] +color = 80, 50, 0 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_caps.cmp +complex_stars = solar\starsphere\starsphere_br05_stars.cmp +nebulae = solar\starsphere\starsphere_br05.cmp + +[LightSource] +nickname = Br05_system_light +pos = -31, 0, -48 +rotate = 0, -20, 0 +color = 220, 150, 70 +range = 60000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Br05_Sun +ids_name = 261017 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_1000 +star = med_yellow_sun +atmosphere_range = 9000 +burn_color = 160, 222, 245 +ids_info = 66163 + +[Object] +nickname = Br05_to_Br01 +ids_name = 260682 +pos = 25774, 0, -9336 +rotate = 0, 120, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 8 +goto = Br01, Br01_to_Br05, gate_tunnel_bretonia +loadout = jumpgate_br_02 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Br05_to_Br01_gate +pos = 26258, 0, -9709 +shape = SPHERE +size = 4000 +comment = New london jumpgate +sort = 1 +toughness = 6 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 6, 0.11 +faction = br_n_grp, 1 +encounter = area_trade_freighter, 6, 0.16 +faction = co_be_grp, 0.4 +faction = br_m_grp, 0.4 +faction = gd_im_grp, 0.2 +encounter = area_trade_transport, 6, 0.08 +faction = co_be_grp, 0.4 +faction = br_m_grp, 0.4 +faction = gd_im_grp, 0.2 + +[zone] +nickname = Zone_Br05_Independent_gold_field +ids_name = 261247 +pos = 10725, 0, -25070 +rotate = 0, 50, 0 +shape = ELLIPSOID +size = 10000, 4000, 15000 +property_flags = 66 +ids_info = 65943 +visit = 36 +spacedust = golddust +spacedust_maxparticles = 75 +comment = Independent Gold Field +sort = 4 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 7, 0.02 +faction = fc_c_grp, 1 +encounter = area_assault, 7, 0.04 +faction = gd_im_grp, 1 +encounter = area_scavenger, 7, 0.82 +faction = fc_c_grp, 0.29 +faction = gd_im_grp, 0.71 + +[zone] +nickname = Zone_Br05_Hood_rock_asteroid_field +ids_name = 261246 +pos = -20011, 0, -19039 +rotate = 0, -55, 0 +shape = ELLIPSOID +size = 12000, 4000, 15000 +property_flags = 66 +ids_info = 65942 +visit = 36 +spacedust = asteroiddust +spacedust_maxparticles = 75 +comment = Hood Field +sort = 6 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 7, 0.48 +faction = fc_c_grp, 1 +encounter = area_assault, 7, 0.08 +faction = gd_im_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Br05_Molly_gold_field +ids_name = 261248 +pos = -20317, 0, 18380 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 15000, 5000, 12000 +property_flags = 82 +spacedust = golddust +spacedust_maxparticles = 100 +ids_info = 65944 +visit = 36 +comment = Molly gold +sort = 12 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 7, 0.07 +faction = fc_m_grp, 1 +encounter = area_scavenger, 7, 0.89 +faction = fc_m_grp, 1 +Music = zone_field_asteroid_mine + +[zone] +nickname = Zone_Br05_GSM_minedout_field +pos = 17242, 0, 18790 +shape = ELLIPSOID +size = 10000, 5000, 10000 +property_flags = 82 +spacedust = asteroiddust +spacedust_maxparticles = 75 +visit = 32 +comment = GSM field +sort = 13 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 7, 0.06 +faction = fc_c_grp, 1 +encounter = area_assault, 7, 0.06 +faction = br_n_grp, 1 +encounter = area_scavenger, 7, 0.7 +faction = fc_c_grp, 1 +Music = zone_field_asteroid_mine +ids_name = 261247 +ids_info = 65941 + +[zone] +nickname = Zone_Br05_05 +pos = -22564, 0, 19542 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br05_05 +ids_name = 196685 +pos = -22554, 0, 19664 +Archetype = miningbase_mineableB +ids_info = 65589 +dock_with = Br05_05_Base +base = Br05_05_Base +reputation = fc_m_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = pi_pirate2_head, pi_pirate1_body +difficulty_level = 8 +loadout = miningbase_mineableB_pi_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Br05_GSM_mineable_gold_field +ids_name = 261245 +pos = 17660, 0, 18485 +shape = SPHERE +size = 5000 +property_flags = 66 +spacedust = golddust +spacedust_maxparticles = 150 +ids_info = 65898 +visit = 36 +sort = 99.5 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Br05_GSM_access_lane +pos = 21373, 0, 14883 +rotate = 0, -45, 0 +shape = BOX +size = 800, 800, 9000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br05_01 +ids_name = 196681 +pos = -5000, 0, -12461 +rotate = 0, -40, 0 +Archetype = b_battleship +ids_info = 65593 +base = Br05_01_Base +dock_with = Br05_01_Base +reputation = gd_im_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male3_head, sh_male1_body +difficulty_level = 8 +loadout = br_battleship_co_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Br05_Hood_zone +pos = -5000, 0, -12644 +rotate = 0, 15, 0 +shape = SPHERE +size = 3000 +comment = Hood bs +sort = 8 +toughness = 6 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = gd_im_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 6, 0.18 +faction = gd_im_grp, 1 +encounter = area_trade_freighter, 6, 0.12 +faction = gd_im_grp, 1 +encounter = area_trade_transport, 6, 0.06 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br05_to_Br01_jumphole +pos = 11370, 0, -19583 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br05_to_Br01_hole +ids_name = 260683 +pos = 11378, 0, -19607 +Archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Br01 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br01, Br01_to_Br05_hole, gate_tunnel_bretonia + +[Object] +nickname = Br05_04 +ids_name = 196684 +pos = 18589, 0, -6495 +Archetype = b_battleship +ids_info = 65591 +dock_with = Br05_04_Base +reputation = br_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = ge_female1_head, br_female_elite_body +difficulty_level = 8 +loadout = br_battleship_br_01 +pilot = pilot_solar_hardest +base = Br05_04_Base + +[zone] +nickname = Zone_Br05_04 +pos = 18181, 0, -6703 +rotate = 0, 15, 0 +shape = SPHERE +size = 4000 +comment = Essex +sort = 2 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_n_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 7, 0.18 +faction = br_n_grp, 1 +encounter = area_trade_freighter, 7, 0.12 +faction = co_be_grp, 0.4 +faction = br_m_grp, 0.4 +faction = gd_im_grp, 0.2 +encounter = area_trade_transport, 7, 0.06 +faction = co_be_grp, 0.4 +faction = br_m_grp, 0.4 +faction = gd_im_grp, 0.2 + +[zone] +nickname = Zone_Br05_Glorious_tradelane +pos = -8999, 0, -20905 +rotate = 0, -135, 0 +shape = BOX +size = 500, 500, 8000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_Glorious +pos = -12062, 0, -24062 +rotate = 0, -135, 0 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br05_track_ring_2 +ids_name = 216617 +pos = -11036, 0, -11380 +rotate = 0, 120, 0 +Archetype = track_ring +ids_info = 66614 + +[zone] +nickname = Zone_Br05_racecourse_15 +pos = -11671, 0, -11061 +rotate = 0, 125, 0 +shape = BOX +size = 500, 400, 1500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_06 +pos = -14414, 0, -16029 +rotate = 0, 125, 0 +shape = BOX +size = 600, 400, 1300 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_05 +pos = -12721, 0, -15504 +rotate = 0, -150, 0 +shape = BOX +size = 500, 400, 1500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_09 +pos = -16378, 0, -13441 +rotate = 0, -10, 0 +shape = BOX +size = 400, 400, 1500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_08 +pos = -15911, 0, -14110 +rotate = 0, -60, 0 +shape = BOX +size = 400, 400, 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_12 +pos = -15938, 0, -10509 +rotate = 0, 30, 0 +shape = BOX +size = 500, 400, 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_07 +pos = -15219, 0, -14962 +rotate = 0, 150, 0 +shape = BOX +size = 400, 400, 1500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_01 +pos = -10700, 0, -12013 +rotate = 0, -35, 0 +shape = BOX +size = 500, 400, 1500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_02 +pos = -10291, 0, -13207 +shape = BOX +size = 500, 500, 1500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_03 +pos = -10611, 0, -14473 +rotate = 0, 35, 0 +shape = BOX +size = 600, 400, 1500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_04 +pos = -11660, 0, -14979 +rotate = 0, 90, 0 +shape = BOX +size = 400, 400, 1500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_10 +pos = -16316, 0, -12323 +rotate = 0, 20, 0 +shape = BOX +size = 500, 400, 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_11 +pos = -16153, 0, -11401 +shape = BOX +size = 500, 400, 1100 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_13 +pos = -15305, 0, -9886 +rotate = 0, 60, 0 +shape = BOX +size = 500, 400, 1100 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_racecourse_14 +pos = -13620, 0, -10098 +rotate = 0, 115, 0 +shape = BOX +size = 600, 400, 3000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br05_track_ring_4 +ids_name = 216617 +pos = -12336, 0, -10715 +rotate = 0, 120, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_5 +ids_name = 216617 +pos = -14862, 100, -9677 +rotate = 0, 80, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_6 +ids_name = 216617 +pos = -15719, 125, -10339 +rotate = 0, 50, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_7 +ids_name = 216617 +pos = -16276, 150, -10991 +rotate = 10, 10, 2 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_8 +ids_name = 216617 +pos = -16117, 100, -11919 +rotate = 0, -5, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_9 +ids_name = 216617 +pos = -16489, 75, -12736 +rotate = 0, 30, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_10 +ids_name = 216617 +pos = -16257, 0, -13908 +rotate = 0, -40, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_11 +ids_name = 216617 +pos = -15552, -25, -14327 +rotate = 0, -50, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_12 +ids_name = 216617 +pos = -14857, -50, -15825 +rotate = 0, -65, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_13 +ids_name = 216617 +pos = -13942, -200, -16158 +rotate = 0, -70, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_14 +ids_name = 216617 +pos = -13135, -25, -16072 +rotate = 0, -110, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_15 +ids_name = 216617 +pos = -12320, -25, -14998 +rotate = 0, -100, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_16 +ids_name = 216617 +pos = -11010, 50, -14760 +rotate = 0, -115, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_17 +ids_name = 216617 +pos = -10386, 200, -13735 +rotate = 0, -175, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_18 +ids_name = 216617 +pos = -10240, -50, -12599 +rotate = -173, 50, -176 +Archetype = track_ring +ids_info = 66614 + +[zone] +nickname = Zone_Br05_03 +pos = 17480, 0, 18813 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br05_small_wplatform_1 +ids_name = 60243 +pos = 24054, 0, 11413 +rotate = 0, -45, 0 +Archetype = small_wplatform +reputation = br_m_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 8 +loadout = small_weapon_platform_co_03 +pilot = pilot_solar_hard + +[Object] +nickname = Br05_small_wplatform_2 +ids_name = 60243 +pos = 24813, 0, 12285 +rotate = 0, -45, 0 +Archetype = small_wplatform +reputation = br_m_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 8 +loadout = small_weapon_platform_co_03 +pilot = pilot_solar_hard + +[Object] +nickname = Br05_03 +ids_name = 196683 +pos = 17667, 0, 18513 +Archetype = space_mining01 +ids_info = 65597 +dock_with = Br05_03_Base +base = Br05_03_Base +reputation = br_m_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male7_head, pi_pirate6_body +difficulty_level = 8 +loadout = space_mining01_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Br05_space_tankl4_1 +ids_name = 60251 +pos = 17868, -155, 19138 +rotate = 0, 90, 0 +Archetype = space_tankl4 +reputation = br_m_grp +parent = Br05_03 + +[Object] +nickname = Br05_space_tankl4_2 +ids_name = 60251 +pos = 17866, -155, 18890 +rotate = 0, 90, 0 +Archetype = space_tankl4 +reputation = br_m_grp +parent = Br05_03 + +[Object] +nickname = Br05_small_wplatform_3 +ids_name = 60243 +pos = 17847, -150, 19786 +Archetype = small_wplatform +reputation = br_m_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 7 +loadout = small_weapon_platform_co_03 +pilot = pilot_solar_easy + +[Object] +nickname = Br05_small_wplatform_4 +ids_name = 60243 +pos = 16984, -150, 19767 +Archetype = small_wplatform +reputation = br_m_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 7 +loadout = small_weapon_platform_co_03 +pilot = pilot_solar_easy + +[Object] +nickname = Br05_small_wplatform_5 +ids_name = 60243 +pos = 18336, -150, 19014 +Archetype = small_wplatform +reputation = br_m_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 7 +loadout = small_weapon_platform_co_03 +pilot = pilot_solar_easy + +[Object] +nickname = Br05_small_wplatform_6 +ids_name = 60243 +pos = 16765, -150, 18895 +Archetype = small_wplatform +reputation = br_m_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 8 +loadout = small_weapon_platform_co_03 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Br05_racecourse_16 +pos = -13497, 0, -16217 +rotate = 0, -100, 0 +shape = BOX +size = 600, 450, 1200 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br05_track_ring_19 +ids_name = 216617 +pos = -13557, 50, -9898 +rotate = 0, 120, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_20 +ids_name = 216617 +pos = -15082, 0, -15008 +rotate = 0, -25, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_21 +ids_name = 216617 +pos = -12758, -75, -15511 +rotate = 0, -150, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_22 +ids_name = 216617 +pos = -11580, 0, -15134 +rotate = 0, -90, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_track_ring_23 +ids_name = 216617 +pos = -10437, 100, -14519 +rotate = 0, -155, 0 +Archetype = track_ring +ids_info = 66614 + +[Object] +nickname = Br05_nav_buoy_2 +ids_name = 261162 +pos = -11181, 200, -11667 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br05_nav_buoy_4 +ids_name = 261162 +pos = -11078, -200, -11472 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br05_nav_buoy_6 +ids_name = 261162 +pos = -10972, 200, -11266 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br05_nav_buoy_8 +ids_name = 261162 +pos = -10880, -200, -11085 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br05_nav_buoy_9 +ids_name = 261162 +pos = -11159, -200, -11647 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br05_nav_buoy_12 +ids_name = 261162 +pos = -11080, 200, -11472 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br05_nav_buoy_14 +ids_name = 261162 +pos = -10972, -200, -11267 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Br05_nav_buoy_16 +ids_name = 261162 +pos = -10876, 200, -11080 +Archetype = nav_buoy +ids_info = 66147 + +[zone] +nickname = Zone_Br05_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 8000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Br05_Trade_Lane_Ring_Damage_B_1 +ids_name = 60245 +pos = -6618, 0, -18582 +rotate = -20, 45, 0 +Archetype = Trade_Lane_Ring_Damage_B +ids_info = 66170 + +[Object] +nickname = Br05_Trade_Lane_Ring_Damage_B_2 +ids_name = 60245 +pos = -9250, 0, -21203 +rotate = -17, 6, 8 +Archetype = Trade_Lane_Ring_Damage_B +ids_info = 66170 + +[Object] +nickname = Br05_Trade_Lane_Ring_Damage_B_3 +ids_name = 60245 +pos = -11293, 0, -23246 +rotate = 20, 70, 0 +Archetype = Trade_Lane_Ring_Damage_B +ids_info = 66170 + +[zone] +nickname = zone_pop_br05_glorious +pos = -12028, 0, -24024 +shape = SPHERE +size = 4000 +comment = . Glorious +sort = 7 +toughness = 7 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 7, 0.42 +faction = fc_c_grp, 1 +encounter = area_assault, 7, 0.11 +faction = gd_im_grp, 1 + +[zone] +nickname = zone_pop_br05_newlondon_hole +pos = 11581, 0, -19640 +shape = SPHERE +size = 4000 +comment = . New london hole +sort = 5 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 8, 0.33 +faction = fc_c_grp, 1 +encounter = area_assault, 8, 0.05 +faction = gd_im_grp, 1 + +[zone] +nickname = zone_pop_br05_arranmore +pos = -22402, 0, 19822 +shape = SPHERE +size = 4000 +comment = . Arranmore +sort = 11 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_m_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 8, 0.12 +faction = fc_m_grp, 1 +encounter = area_defend, 8, 0.22 +faction = fc_m_grp, 1 +encounter = area_trade_trader, 8, 0.27 +faction = fc_m_grp, 1 + +[zone] +nickname = zone_pop_br05_mil +pos = 21597, 0, -5481 +shape = SPHERE +size = 7000 +comment = . Extend +sort = 3 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 6, 0.67 +faction = br_n_grp, 1 + +[zone] +nickname = zone_pop_br05_mollys1 +pos = -17841, 0, 8861 +shape = ELLIPSOID +size = 10000, 8000, 18000 +comment = Molly area +sort = 9 +toughness = 8 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 8, 0.67 +faction = fc_m_grp, 1 + +[zone] +nickname = zone_pop_br05_bh +pos = -18021, 0, 1433 +shape = ELLIPSOID +size = 5500, 7000, 9500 +comment = . Bounty area +sort = 10 +toughness = 7 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 7, 0.67 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_corsairs1_1 +pos = 7570, 0, -19494 +rotate = 90, 80, 180 +shape = CYLINDER +size = 750, 9137 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br05_path_corsairs1_2 +pos = 759, 0, -15133 +rotate = 90, 33, 180 +shape = CYLINDER +size = 750, 8521 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br05_path_corsairs1_3 +pos = 4453, 0, -10063 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 12372 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br05_path_corsairs1_4 +pos = 11304, 0, -14401 +rotate = -90, -8, 0 +shape = CYLINDER +size = 750, 11779 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br05_path_corsairs2_1 +pos = 19900, 0, -16492 +rotate = 90, -66, 180 +shape = CYLINDER +size = 750, 19942 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br05_path_corsairs2_2 +pos = 28983, 0, -2640 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 19707 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br05_path_corsairs2_3 +pos = 26571, 0, 7789 +rotate = 90, 76, 180 +shape = CYLINDER +size = 750, 4859 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br05_path_corsairs2_4 +pos = 24698, 0, -967 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 18687 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br05_path_corsairs2_5 +pos = 17924, 0, -15316 +rotate = -90, 55, 0 +shape = CYLINDER +size = 750, 17653 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty1_1 +pos = -1172, 0, -17707 +rotate = -90, -40, 0 +shape = CYLINDER +size = 750, 13776 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty1_2 +pos = 10288, 0, -22272 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 14148 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty1_3 +pos = 14106, 0, -16572 +rotate = 90, 33, 180 +shape = CYLINDER +size = 750, 11864 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty1_4 +pos = 2634, 0, -12002 +rotate = -90, 87, 0 +shape = CYLINDER +size = 750, 16524 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty2_1 +pos = -8750, 0, -16196 +rotate = -90, 52, 0 +shape = CYLINDER +size = 750, 11036 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty2_2 +pos = -16949, 0, -15533 +rotate = 90, 43, 180 +shape = CYLINDER +size = 750, 11257 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty2_3 +pos = -21523, 0, -1642 +rotate = 90, 4, 180 +shape = CYLINDER +size = 750, 19658 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty2_4 +pos = -19482, 0, 9201 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 5870 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty2_5 +pos = -15541, 0, 1369 +rotate = -90, -8, 0 +shape = CYLINDER +size = 750, 17904 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty2_6 +pos = -9383, 0, -10030 +rotate = -90, -63, 0 +shape = CYLINDER +size = 750, 11136 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty3_1 +pos = 14915, 0, 150 +rotate = 90, 27, 180 +shape = CYLINDER +size = 750, 16338 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty3_2 +pos = 1614, 0, 8986 +rotate = 90, 81, 180 +shape = CYLINDER +size = 750, 19493 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty3_3 +pos = -9471, 0, 11675 +rotate = 90, 52, 180 +shape = CYLINDER +size = 750, 3713 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty3_4 +pos = -15400, 0, 13073 +rotate = 90, 87, 180 +shape = CYLINDER +size = 750, 8952 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty3_5 +pos = -18550, 0, 19256 +rotate = 90, -13, 180 +shape = CYLINDER +size = 750, 12155 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty3_6 +pos = -11600, 0, 24992 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 11267 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty3_7 +pos = -6990, 0, 17625 +rotate = -90, 8, 0 +shape = CYLINDER +size = 750, 14493 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty4_1 +pos = 17227, 0, -10940 +rotate = -90, 18, 0 +shape = CYLINDER +size = 750, 10290 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty4_2 +pos = 10832, 0, -18557 +rotate = -90, 60, 0 +shape = CYLINDER +size = 750, 11043 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty4_3 +pos = 3696, 0, -16050 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 11452 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty4_4 +pos = 10086, 0, -8532 +rotate = 90, -75, 180 +shape = CYLINDER +size = 750, 18036 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty5_1 +pos = 17613, 0, 3348 +rotate = 90, 4, 180 +shape = CYLINDER +size = 750, 20454 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty5_2 +pos = 12689, 0, 17046 +rotate = 90, 50, 180 +shape = CYLINDER +size = 750, 10974 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty5_3 +pos = 15304, 0, 21725 +rotate = 90, -80, 180 +shape = CYLINDER +size = 750, 13891 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty5_4 +pos = 25615, 0, 15049 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 17180 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_bounty5_5 +pos = 23694, 0, 178 +rotate = -90, 38, 0 +shape = CYLINDER +size = 750, 17685 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 8, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br05_path_navy1_1 +pos = 15315, 0, -12166 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 13820 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br05_path_navy1_2 +pos = 7390, 0, -18439 +rotate = -90, 86, 0 +shape = CYLINDER +size = 750, 8812 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br05_path_navy1_3 +pos = 721, 0, -15216 +rotate = 90, 33, 180 +shape = CYLINDER +size = 750, 8444 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br05_path_navy1_4 +pos = 8679, 0, -9012 +rotate = 90, -75, 180 +shape = CYLINDER +size = 750, 21140 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br05_path_navy2_1 +pos = 16830, 0, 822 +rotate = 90, 13, 180 +shape = CYLINDER +size = 750, 15828 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br05_path_navy2_2 +pos = 13274, 0, 9023 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 3755 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br05_path_navy2_3 +pos = 6013, 0, 11184 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 11399 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br05_path_navy2_4 +pos = -1767, 0, 17549 +rotate = 90, 26, 180 +shape = CYLINDER +size = 750, 10464 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br05_path_navy2_5 +pos = 3632, 0, 15795 +rotate = -90, -51, 0 +shape = CYLINDER +size = 750, 20218 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Br05_path_bowex1_1 +pos = 21813, 0, -7992 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 6605 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bowex1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 6, 0.16 +faction = co_be_grp, 1 +encounter = tradep_trade_transport, 6, 0.18 +faction = co_be_grp, 1 + +[zone] +nickname = Zone_Br05_path_bmm1_1 +pos = 25258, 0, 1531 +rotate = 90, 4, 180 +shape = CYLINDER +size = 750, 20267 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bmm1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 6, 0.16 +faction = br_m_grp, 1 +encounter = tradep_trade_transport, 6, 0.18 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_bmm1_2 +pos = 21206, 0, 15000 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 9461 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bmm1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 6, 0.16 +faction = br_m_grp, 1 +encounter = tradep_trade_transport, 6, 0.18 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_bmm2_1 +pos = 21079, 0, 15043 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 12187 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 1, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_bmm2_2 +pos = 26942, 0, 16385 +rotate = 90, -16, 180 +shape = CYLINDER +size = 750, 11891 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_bmm2_3 +pos = 25139, 0, 25553 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 9723 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_bmm2_4 +pos = 16910, 0, 29002 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 9605 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_bmm2_5 +pos = 8790, 0, 23731 +rotate = -90, 32, 0 +shape = CYLINDER +size = 750, 12455 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_bmm2_6 +pos = 8446, 0, 13903 +rotate = -90, -33, 0 +shape = CYLINDER +size = 750, 10880 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_bmm2_7 +pos = 14364, 0, 8576 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 6088 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_bmm2_8 +pos = 21314, 0, 9123 +rotate = 90, -70, 180 +shape = CYLINDER +size = 750, 8627 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys1_1 +pos = 3078, 0, -16042 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 16948 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys2_1 +pos = -7429, 0, -15593 +rotate = -90, 39, 0 +shape = CYLINDER +size = 750, 7371 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys2_2 +pos = -13730, 0, -18733 +rotate = -90, 86, 0 +shape = CYLINDER +size = 750, 7999 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys2_3 +pos = -20189, 0, 132 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 38581 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys3_1 +pos = -5785, 0, 15981 +rotate = -90, -78, 0 +shape = CYLINDER +size = 750, 35616 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 1, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys3_2 +pos = 18198, 0, 10193 +rotate = -90, -73, 0 +shape = CYLINDER +size = 750, 13770 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys3_3 +pos = 25374, 0, -1099 +rotate = -90, -4, 0 +shape = CYLINDER +size = 750, 18504 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys3_4 +pos = 22376, 0, -8409 +rotate = 90, 62, 180 +shape = CYLINDER +size = 750, 8170 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys3_5 +pos = 15200, 0, 2814 +rotate = 90, 21, 180 +shape = CYLINDER +size = 750, 19925 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys3, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys4_1 +pos = -10589, 0, 19809 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 24784 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys4, 1, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys4_2 +pos = 9324, 0, 19381 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 15050 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys4, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys4_3 +pos = 22983, 0, 13220 +rotate = -90, -46, 0 +shape = CYLINDER +size = 750, 17166 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys4, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys4_4 +pos = 20157, 0, 7308 +rotate = 90, 89, 180 +shape = CYLINDER +size = 750, 17924 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys4, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_mollys4_5 +pos = 6524, 0, 13474 +rotate = 90, 38, 180 +shape = CYLINDER +size = 750, 15448 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = mollys4, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_m_grp, 1 + +[zone] +nickname = Zone_Br05_path_img1_1 +pos = 10060, 0, -11009 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 29758 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br05_path_img2_1 +pos = -4520, 0, -14122 +rotate = -90, -19, 0 +shape = CYLINDER +size = 750, 4193 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img2, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br05_path_img2_2 +pos = -1879, 0, -21847 +rotate = -90, -19, 0 +shape = CYLINDER +size = 750, 12134 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br05_path_img2_3 +pos = 3154, 0, -28321 +rotate = -90, -77, 0 +shape = CYLINDER +size = 750, 6313 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br05_path_img2_4 +pos = 10791, 0, -23886 +rotate = 90, -41, 180 +shape = CYLINDER +size = 750, 13791 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br05_path_img2_5 +pos = 14386, 0, -17017 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 3920 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Br05_path_img2_6 +pos = 4709, 0, -15809 +rotate = -90, 87, 0 +shape = CYLINDER +size = 750, 17276 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = gd_im_grp, 1 + +[Object] +nickname = Br05_space_tankl4x4_dmg_1 +pos = -11845, 144, -16690 +rotate = 20, 40, 20 +Archetype = space_tankl4x4_dmg + +[Object] +nickname = Br05_space_beamx_dmg_1 +pos = -17582, -679, -15185 +rotate = 30, 50, 80 +Archetype = space_beamx_dmg + +[Object] +nickname = Br05_space_tanklx4_dmg_1 +pos = -14271, 241, -10525 +rotate = 20, 10, 40 +Archetype = space_tanklx4_dmg + +[Object] +nickname = Br05_space_tankl_3dmg_1 +pos = -11806, 127, -14162 +rotate = 150, 30, 180 +Archetype = space_tankl_3dmg + +[Object] +nickname = Br05_space_tanks_3dmg_1 +pos = -11033, -224, -15417 +rotate = -5, 90, 0 +Archetype = space_tanks_3dmg + +[Object] +nickname = Br05_space_tanks_2dmg_1 +pos = -10883, -204, -15394 +rotate = 0, -95, 0 +Archetype = space_tanks_2dmg + +[Object] +nickname = Br05_space_tanks_3dmg_2 +pos = -11137, -234, -15436 +rotate = 0, 90, 0 +Archetype = space_tanks_3dmg + +[Object] +nickname = Br05_space_beamx_dmg_2 +pos = -25610, 500, -11218 +rotate = 70, 70, 70 +Archetype = space_beamx_dmg + +[Object] +nickname = Br05_space_beaml_dmg_1 +pos = -25957, 500, -21484 +Archetype = space_beaml_dmg + +[Object] +nickname = Br05_space_tankl4_dmg_1 +pos = -16454, -100, -25413 +rotate = 0, -30, 0 +Archetype = space_tankl4_dmg + +[Object] +nickname = Br05_wplatform_mineable_1 +ids_name = 261164 +pos = -20798, 0, 20480 +Archetype = wplatform_mineable +ids_info = 66171 +behavior = NOTHING +reputation = fc_m_grp +visit = 0 +difficulty_level = 8 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_easy + +[Object] +nickname = Br05_wplatform_mineable_2 +ids_name = 261164 +pos = -21646, 0, 17937 +Archetype = wplatform_mineable +ids_info = 66171 +behavior = NOTHING +reputation = fc_m_grp +visit = 0 +difficulty_level = 8 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_easy + +[zone] +nickname = zone_br05_pop_ambient_e +pos = 17944, 0, -96 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 22000, 14469, 45500 +comment = Ambient Pop +sort = 50 +toughness = 6 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 6, 0.67 +faction = br_n_grp, 0.38 +faction = fc_c_grp, 0.62 + +[zone] +nickname = zone_br05_pop_ambient_w +pos = -18281, 0, 5125 +rotate = 0, 5, 0 +shape = ELLIPSOID +size = 22000, 11586, 45500 +comment = Ambient Pop +sort = 51 +toughness = 7 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 7, 0.39 +faction = fc_m_grp, 1 +encounter = area_trade_freighter, 7, 0.14 +faction = gd_im_grp, 1 + +[Object] +nickname = Br05_space_industrial02_1 +pos = 17126, -150, 18882 +rotate = 0, 90, 0 +Archetype = space_industrial02 +reputation = br_m_grp +parent = Br05_03 + +[Object] +nickname = Br05_space_industrial02_2 +pos = 17136, -150, 19139 +rotate = 0, 90, 0 +Archetype = space_industrial02 +reputation = br_m_grp +parent = Br05_03 + +[zone] +nickname = zone_br05_destroy_vignette_1 +pos = -8572, 0, -24405 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br05_destroy_vignette_2 +pos = -19795, 0, -12213 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br05_destroy_vignette_3 +pos = -13111, 0, -2139 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br05_destroy_vignette_4 +pos = 3181, 0, -29877 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_br05_destroy_vignette_5 +pos = 16688, 0, -30941 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br05_destroy_vignette_6 +pos = 26297, 0, -22002 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br05_destroy_vignette_7 +pos = 8681, 0, 10559 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br05_destroy_vignette_8 +pos = -3225, 0, 17227 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br05_destroy_vignette_9 +pos = -11428, 0, 26999 +rotate = 0, -5, 0 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br05_destroy_vignette_10 +pos = -30030, 0, 9637 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br05_destroy_vignette_11 +pos = 28144, 0, 5107 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[Object] +nickname = Br05_to_Br04_hole +ids_name = 260656 +pos = 3756, 0, -21246 +Archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Br04 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br04, Br04_to_Br05_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Br05_to_Br04_jumphole +pos = 3757, 0, -21230 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br05_suprise_pi_elite_1 +ids_name = 261724 +pos = 14312, -400, 23867 +rotate = -46, 27, -62 +Archetype = suprise_pi_elite +visit = 16 +ids_info = 66407 +loadout = SECRET_m_pi_elite_br05 + +[zone] +nickname = Zone_Br05_molly_fighter_interference +pos = 14271, -400, 23825 +shape = SPHERE +size = 1000 +visit = 128 +interference = 0.7 +sort = 99.5 + +[Object] +nickname = Br05_suprise_br_elite_1 +ids_name = 261723 +pos = -13018, 500, 22292 +rotate = -40, 0, 0 +Archetype = suprise_br_elite +visit = 16 +ids_info = 66406 +loadout = SECRET_br_n_br_elite_br05 + +[zone] +nickname = Zone_Br05_surprise_interference +pos = -13017, 500, 22294 +shape = SPHERE +size = 800 +visit = 128 +interference = 0.7 +sort = 99.5 + +[zone] +nickname = ZONE_Br05_vignette2_exclusion +pos = -19800, 0, -12215 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Br05_vignette4_exclusion +pos = 3191, 0, -29867 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br05_telescope_1 +ids_name = 216606 +pos = -11032, 120, -11382 +rotate = 0, -75, 0 +Archetype = telescope +ids_info = 216606 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_01_bar.ini new file mode 100644 index 00000000..2fef2758 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_01_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\br_05_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\br_05_bar_ambi_Br06_01.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_05_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_01_deck.ini new file mode 100644 index 00000000..14af930a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_02_bar.ini new file mode 100644 index 00000000..97c4b3eb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_02_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Br06_02.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_02_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_03_bar.ini new file mode 100644 index 00000000..6f896de7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_03_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Br06_03.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_03_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_04_bar.ini new file mode 100644 index 00000000..4bc8bd69 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_04_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Br06_04.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_04_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/ROOMS/br06_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/BASES/br06_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/br06_01_base.ini new file mode 100644 index 00000000..9c65e16d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/br06_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br06_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br06\Bases\Rooms\Br06_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br06\Bases\Rooms\Br06_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/BASES/br06_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/br06_02_base.ini new file mode 100644 index 00000000..b694c5a0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/br06_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br06_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br06\Bases\Rooms\Br06_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br06\Bases\Rooms\Br06_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/BASES/br06_03_base.ini b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/br06_03_base.ini new file mode 100644 index 00000000..90a1ccb1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/br06_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br06_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br06\Bases\Rooms\Br06_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br06\Bases\Rooms\Br06_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/BASES/br06_04_base.ini b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/br06_04_base.ini new file mode 100644 index 00000000..224dd1c2 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/BASES/br06_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Br06_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Br06\Bases\Rooms\Br06_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Br06\Bases\Rooms\Br06_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BR06/br06.ini b/DATA/UNIVERSE/SYSTEMS/BR06/br06.ini new file mode 100644 index 00000000..ad080b3c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BR06/br06.ini @@ -0,0 +1,2220 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = br_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_br_space +danger = music_br_danger +battle = music_br_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Br06_Islay_ice_cloud.ini +zone = Zone_Br06_Islay_ice_cloud + +[Nebula] +file = solar\nebula\Br06_Arran_ice_cloud.ini +zone = Zone_Br06_Arran_ice_cloud + +[Asteroids] +file = solar\asteroids\Br06_Arran_ice_asteroid_field.ini +zone = Zone_Br06_Arran_ice_asteroids + +[Asteroids] +file = solar\asteroids\Br06_Skye_ice_asteroid_field.ini +zone = Zone_Br06_Skye_ice_asteroid_field + +[Asteroids] +file = solar\asteroids\Br06_Islay_ice_asteroid_field.ini +zone = Zone_Br06_Islay_ice_asteroids + +[Ambient] +color = 55, 20, 30 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_basic.cmp +complex_stars = solar\starsphere\starsphere_br06_stars.cmp +nebulae = solar\starsphere\starsphere_br06.cmp + +[LightSource] +nickname = Br06_system_light +pos = -31, 0, -48 +color = 120, 170, 255 +range = 80000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Br06_Sun1 +ids_name = 261018 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_1000 +star = med_blue_sun +atmosphere_range = 11000 +burn_color = 160, 222, 245 +ids_info = 66158 + +[Object] +nickname = Br06_sun2 +ids_name = 261019 +pos = -7780, 0, -7462 +archetype = sun_1000 +star = med_blue_sun +atmosphere_range = 11000 +burn_color = 160, 222, 245 +ids_info = 66158 + +[Object] +nickname = Br06_to_Br04 +ids_name = 260684 +pos = 34475, 0, -970 +rotate = 0, 65, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br04 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_p_grp +behavior = NOTHING +difficulty_level = 7 +goto = Br04, Br04_to_Br06, gate_tunnel_bretonia +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Br06_to_Br04 +pos = 34475, 0, -970 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Br06_to_Br04_hole +ids_name = 260685 +pos = 31516, -139, -23373 +rotate = 0, 90, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Br04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Br04, Br04_to_Br06_hole, gate_tunnel_bretonia + +[Object] +nickname = Br06_02 +ids_name = 196687 +pos = 32890, 0, -1091 +archetype = space_police01 +ids_info = 65599 +base = Br06_02_Base +dock_with = Br06_02_Base +reputation = br_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_B +difficulty_level = 7 +loadout = space_police01_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Br06_planet_Gaia +ids_name = 261132 +pos = 2261, 0, -27135 +archetype = planet_earthgaia_1500 +ids_info = 66059 +spin = 0, 0.01, 0 +atmosphere_range = 1650 +burn_color = 160, 222, 245 + +[Object] +nickname = Br06_01 +ids_name = 196686 +pos = 4189, 0, -25794 +rotate = 0, -30, 0 +archetype = luxury_liner +ids_info = 65605 +dock_with = Br06_01_Base +base = Br06_01_Base +reputation = co_os_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male6_head, rh_deidrich_body +difficulty_level = 7 +loadout = ge_liner_co_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Br06_Islay_ice_cloud +ids_name = 261250 +pos = 27336, 0, -25136 +shape = ELLIPSOID +size = 10000, 8000, 10000 +property_flags = 32768 +property_fog_color = 70, 50, 120 +ids_info = 65946 +visit = 32 +comment = Islay field +sort = 6 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 7, 0.56 +faction = fc_g_grp, 1 +encounter = area_bh_assault, 7, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_ice + +[zone] +nickname = Zone_Br06_Islay_ice_asteroids +pos = 27336, 0, -25136 +shape = ELLIPSOID +size = 8000, 6000, 8000 +property_flags = 258 +ids_info = 65921 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 75 +sort = 99.5 + +[zone] +nickname = Zone_Br06_Arran_ice_cloud +ids_name = 261249 +pos = -19864, 0, -30341 +shape = ELLIPSOID +size = 10000, 10000, 15000 +property_flags = 32768 +property_fog_color = 70, 50, 120 +ids_info = 65945 +visit = 32 +comment = Arran Field +sort = 11 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_bh_assault, 6, 0.4 +faction = gd_bh_grp, 1 +Music = zone_field_ice + +[zone] +nickname = Zone_Br06_Arran_ice_asteroids +pos = -19864, 0, -30341 +shape = ELLIPSOID +size = 8000, 8000, 13000 +property_flags = 258 +ids_info = 65921 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 75 +comment = Arran Field +sort = 99.5 +Music = zone_field_asteroid_ice + +[zone] +nickname = Zone_Br06_Skye_ice_asteroid_field +ids_name = 261251 +pos = 24373, 0, 10530 +rotate = 0, -30, 0 +shape = ELLIPSOID +size = 5000, 2000, 8000 +property_flags = 258 +ids_info = 65947 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 75 +comment = Skye Field +sort = 2 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 6, 0.11 +faction = fc_g_grp, 1 +encounter = area_assault, 6, 0.24 +faction = co_ti_grp, 1 +Music = zone_field_asteroid_ice + +[Object] +nickname = Br06_planet_Ayr +ids_name = 261131 +pos = 11004, 0, 12860 +archetype = planet_ice_purple_1500 +ids_info = 66058 +spin = 0, 0.01, 0 +atmosphere_range = 1650 +burn_color = 160, 222, 245 + +[Object] +nickname = Br06_04 +ids_name = 196689 +pos = 14905, 0, 11568 +archetype = space_mining01 +ids_info = 65603 +dock_with = Br06_04_Base +base = Br06_04_Base +reputation = co_ti_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = li_rockford_head, sc_scientist1_body +difficulty_level = 7 +loadout = space_mining01_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Br06_space_tankl4_1 +ids_name = 60251 +pos = 14707, -155, 11944 +rotate = 0, 90, 0 +archetype = space_tankl4 +reputation = co_ti_grp +parent = Br06_04 + +[Object] +nickname = Br06_space_tankl4_2 +ids_name = 60251 +pos = 15106, -155, 11943 +rotate = 0, 90, 0 +archetype = space_tankl4 +reputation = co_ti_grp +parent = Br06_04 + +[Object] +nickname = Br06_Perth_Roid_Miner +ids_name = 60225 +pos = 20026, -148, 9739 +rotate = 0, -70, 0 +archetype = Roid_Miner2 +reputation = co_ti_grp +base = co_ti_water_miner +dock_with = co_ti_water_miner +difficulty_level = 6 +loadout = mining_co_01 +pilot = pilot_solar_easiest +behavior = NOTHING + +[zone] +nickname = Zone_Br06_to_Br04_hole_exclusion +pos = 31485, 0, -23368 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br06_03 +ids_name = 196688 +pos = 24498, 0, -22438 +archetype = miningbase_small_ice +ids_info = 65601 +dock_with = Br06_03_Base +base = Br06_03_Base +reputation = fc_g_grp +visit = 0 +behavior = NOTHING +voice = atc_leg_f01 +space_costume = br_newscaster_head_gen, pl_female1_peasant_body +difficulty_level = 7 +loadout = miningbase_small_ice_pi_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Br06_03_exclusion +pos = 24504, 0, -22421 +shape = SPHERE +size = 500 +property_flags = 196608 +property_fog_color = 70, 50, 120 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Br06_to_Bw10_hole +ids_name = 260686 +pos = -16932, 0, -33960 +rotate = 0, -90, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Bw10 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw10, Bw10_to_Br06_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Br06_to_Bw10_hole_exclusion +pos = -17009, 0, -34038 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br06_sun1_death +pos = 0, 0, 0 +shape = SPHERE +size = 10000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Br06_sun2_death +pos = -7780, 0, -7462 +shape = SPHERE +size = 10000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Br06_gaia_death +pos = 2261, 0, -27135 +shape = SPHERE +size = 1575 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Br06_Ayr_death +pos = 11004, 0, 12860 +shape = SPHERE +size = 1575 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = zone_pop_br06_islay +pos = 33528, 0, -913 +shape = SPHERE +size = 4000 +comment = Aberdeen and Leeds Jumpgate +sort = 4 +toughness = 6 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_p_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 6, 0.27 +faction = br_p_grp, 1 +encounter = area_trade_freighter, 6, 0.04 +faction = co_ti_grp, 1 +encounter = area_trade_transport, 6, 0.02 +faction = co_ti_grp, 1 +encounter = area_trade_armored, 6, 0.06 +faction = co_os_grp, 1 + +[zone] +nickname = zone_pop_br06_islay_extend +pos = 31064, 0, -5655 +shape = SPHERE +size = 10000 +comment = . Extend +sort = 5 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 6, 0.67 +faction = br_p_grp, 1 + +[zone] +nickname = zone_pop_br06_shetland +pos = 4706, 0, -25727 +shape = SPHERE +size = 4000 +comment = Shetland +sort = 9 +toughness = 6 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_os_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 6, 0.15 +faction = co_os_grp, 1 +encounter = area_trade_armored, 6, 0.25 +faction = co_os_grp, 1 + +[zone] +nickname = zone_pop_br06_bh +pos = 5242, 0, -34219 +shape = ELLIPSOID +size = 16000, 7000, 6000 +comment = Bounty area +sort = 10 +toughness = 6 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +encounter = area_bh_scout, 6, 1 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_pop_br06_tau31_hole +pos = -17152, 0, -33889 +shape = SPHERE +size = 4000 +comment = . Tau31 hole +sort = 12 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_pop_br06_perth +pos = 14939, 0, 11670 +shape = SPHERE +size = 4000 +comment = Perth +sort = 1 +toughness = 6 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_ti_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 6, 0.1 +faction = co_ti_grp, 1 +encounter = area_assault, 6, 0.05 +faction = fc_g_grp, 1 +encounter = area_trade_freighter, 6, 0.07 +faction = co_ti_grp, 1 +encounter = area_trade_transport, 6, 0.04 +faction = co_ti_grp, 1 +encounter = area_lifter, 6, 0.13 +faction = co_ti_grp, 1 +encounter = area_repair, 6, 0.13 +faction = co_ti_grp, 1 + +[zone] +nickname = zone_pop_br06_leeds_hole +pos = 31707, 0, -23411 +shape = SPHERE +size = 4000 +comment = . Leeds hole +sort = 8 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.19 +faction = fc_g_grp, 1 +encounter = area_bh_assault, 7, 0.08 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.33 +faction = fc_g_grp, 1 + +[zone] +nickname = zone_pop_br06_aberdeen +pos = 24528, 0, -22529 +shape = SPHERE +size = 4000 +comment = . Gaian base +sort = 7 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_g_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 7, 0.1 +faction = fc_g_grp, 1 +encounter = area_defend, 7, 0.18 +faction = fc_g_grp, 1 +encounter = area_bh_assault, 7, 0.06 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.23 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_orbital1_1 +pos = 7704, 0, -26771 +rotate = -90, -78, 0 +shape = CYLINDER +size = 750, 7229 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Br06_path_orbital1_2 +pos = 18320, 0, -22619 +rotate = 90, -55, 180 +shape = CYLINDER +size = 750, 17222 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Br06_path_orbital2_1 +pos = 17011, 0, -13692 +rotate = 90, -46, 180 +shape = CYLINDER +size = 750, 34914 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = orbital2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_armored, 6, 0.4 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Br06_path_orbital2_2 +pos = 31121, 0, -1398 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 3013 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = orbital2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_armored, 6, 0.4 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Br06_path_orbital1_3 +pos = 21060, 0, -15813 +rotate = 90, 67, 180 +shape = CYLINDER +size = 750, 9493 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Br06_path_orbital1_4 +pos = 10451, 0, -19990 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 17425 +sort = 99 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Br06_path_orbital3_1 +pos = 13696, 0, -16896 +rotate = 90, -46, 180 +shape = CYLINDER +size = 750, 25761 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = orbital3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_armored, 6, 0.4 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Br06_path_orbital3_2 +pos = 23227, 0, -2463 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 11100 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = orbital3, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_armored, 6, 0.4 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Br06_path_orbital3_3 +pos = 19263, 0, 7178 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 11686 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = orbital3, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_armored, 6, 0.4 +faction = co_os_grp, 1 + +[zone] +nickname = zone_pop_br06_perthminer +pos = 20400, 0, 9606 +shape = SPHERE +size = 3000 +comment = . Mining scene +sort = 3 +toughness = 6 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 6, 0.11 +faction = fc_g_grp, 1 +encounter = area_assault, 6, 0.24 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Br06_path_planetform2_1 +pos = 17675, 0, 10723 +rotate = -90, -68, 0 +shape = CYLINDER +size = 750, 5154 +property_flags = 131072 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = planetform2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 6, 0.33 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Br06_path_planetform1_1 +pos = 19248, 0, 7162 +rotate = -90, -45, 0 +shape = CYLINDER +size = 750, 11691 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = planetform1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 6, 0.16 +faction = co_ti_grp, 1 +encounter = tradep_trade_transport, 6, 0.18 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty1_1 +pos = 4468, 0, -27220 +rotate = -90, -9, 0 +shape = CYLINDER +size = 750, 3472 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty1_2 +pos = -6383, 0, -31485 +rotate = -90, 77, 0 +shape = CYLINDER +size = 750, 22830 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty1_3 +pos = -14454, 0, -35043 +rotate = -90, -72, 0 +shape = CYLINDER +size = 750, 6434 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty1_4 +pos = -3258, 0, -32504 +rotate = 90, -66, 180 +shape = CYLINDER +size = 750, 17761 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty2_1 +pos = 12900, 0, -23264 +rotate = 90, -77, 180 +shape = CYLINDER +size = 750, 18276 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty2_2 +pos = 21592, 0, -24475 +rotate = -90, 3, 0 +shape = CYLINDER +size = 750, 6646 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty2_3 +pos = 14558, 0, -30318 +rotate = -90, 70, 0 +shape = CYLINDER +size = 750, 14571 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty2_4 +pos = 5968, 0, -29174 +rotate = 90, 26, 180 +shape = CYLINDER +size = 750, 8137 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_planetform1_2 +pos = 27960, 0, 1053 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 10011 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = planetform1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 6, 0.16 +faction = co_ti_grp, 1 +encounter = tradep_trade_transport, 6, 0.18 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty3_1 +pos = 32224, 0, -5876 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 10818 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty3_2 +pos = 30907, 0, -17210 +rotate = -90, 6, 0 +shape = CYLINDER +size = 750, 12003 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty3_3 +pos = 25820, 0, -25527 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 10065 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty3_4 +pos = 21131, 0, -23583 +rotate = 90, 3, 180 +shape = CYLINDER +size = 750, 8600 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty3_5 +pos = 26191, 0, -15293 +rotate = 90, -53, 180 +shape = CYLINDER +size = 750, 13358 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty4_1 +pos = 27726, 0, 6163 +rotate = 90, 35, 180 +shape = CYLINDER +size = 750, 18499 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty4_2 +pos = 19323, 0, 14491 +rotate = 90, 76, 180 +shape = CYLINDER +size = 750, 6345 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty4_3 +pos = 17929, 0, 9168 +rotate = -90, -15, 0 +shape = CYLINDER +size = 750, 12632 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_bounty4_4 +pos = 26353, 0, 823 +rotate = -90, -71, 0 +shape = CYLINDER +size = 750, 14212 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Br06_path_police1_1 +pos = 31412, 0, -1384 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 3558 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br06_path_police1_2 +pos = 16974, 0, -13885 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 35257 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br06_path_police2_1 +pos = 28233, 0, 798 +rotate = 90, 65, 180 +shape = CYLINDER +size = 750, 10626 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br06_path_police2_2 +pos = 18857, 0, 7585 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 12856 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = br_p_grp, 1 + +[zone] +nickname = Zone_Br06_path_outcasts1_1 +pos = -6689, 0, -34355 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 20104 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br06_path_outcasts1_2 +pos = 17276, 0, -29058 +rotate = 90, -68, 180 +shape = CYLINDER +size = 750, 30049 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br06_path_outcasts2_1 +pos = 31144, 0, -21687 +rotate = 90, 12, 180 +shape = CYLINDER +size = 750, 4068 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br06_path_outcasts2_2 +pos = 23773, 0, -16819 +rotate = 90, 68, 180 +shape = CYLINDER +size = 750, 15064 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br06_path_outcasts2_3 +pos = 12917, 0, -17663 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 10771 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br06_path_outcasts2_4 +pos = 9084, 0, -24196 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 5628 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br06_path_outcasts2_5 +pos = 6968, 0, -28010 +rotate = -90, 65, 0 +shape = CYLINDER +size = 750, 4792 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br06_path_outcasts2_6 +pos = -6280, 0, -31571 +rotate = -90, 77, 0 +shape = CYLINDER +size = 750, 22725 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians1_1 +pos = 28053, 0, -22870 +rotate = -90, -83, 0 +shape = CYLINDER +size = 750, 6539 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gaians1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians2_1 +pos = 29610, 0, -12144 +rotate = 90, -26, 180 +shape = CYLINDER +size = 750, 23768 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians2_2 +pos = 29026, 0, 134 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 11938 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians2_3 +pos = 23863, 0, -10575 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 24605 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians3_1 +pos = 23145, 0, -16133 +rotate = 90, 14, 180 +shape = CYLINDER +size = 750, 13468 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians3_2 +pos = 13011, 0, -17633 +rotate = -90, 47, 0 +shape = CYLINDER +size = 750, 23396 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians3_3 +pos = 14635, 0, -24116 +rotate = 90, -81, 180 +shape = CYLINDER +size = 750, 20491 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians4_1 +pos = 25972, 0, -8356 +rotate = 90, -7, 180 +shape = CYLINDER +size = 750, 28841 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians4_2 +pos = 22988, 0, 6987 +rotate = 90, 78, 180 +shape = CYLINDER +size = 750, 9800 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians4_3 +pos = 20819, 0, 5468 +rotate = -90, -46, 0 +shape = CYLINDER +size = 750, 7321 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians4_4 +pos = 25632, 0, 4431 +rotate = 90, -55, 180 +shape = CYLINDER +size = 750, 5333 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians5_1 +pos = 25390, 0, -7244 +rotate = 90, -5, 180 +shape = CYLINDER +size = 750, 30288 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians5_2 +pos = 25556, 0, 9262 +rotate = 90, 37, 180 +shape = CYLINDER +size = 750, 3524 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Br06_path_gaians5_3 +pos = 19448, 0, 11240 +rotate = 90, 84, 180 +shape = CYLINDER +size = 750, 10166 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_g_grp, 1 + +[Object] +nickname = Br06_wplatform_ice_1 +ids_name = 261164 +pos = 22888, 0, -20898 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_g_grp +behavior = NOTHING +visit = 0 +difficulty_level = 7 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Br06_wplatform_ice_2 +ids_name = 261164 +pos = 25958, 0, -20422 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_g_grp +behavior = NOTHING +visit = 0 +difficulty_level = 7 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Br06_wplatform_ice_3 +ids_name = 261164 +pos = 22471, 0, -23837 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_g_grp +behavior = NOTHING +visit = 0 +difficulty_level = 7 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_easiest + +[zone] +nickname = zone_br06_pop_ambient_se +pos = 33529, 0, 8292 +shape = ELLIPSOID +size = 31862, 10240, 25784 +comment = Ambient Pop +sort = 51 +toughness = 6 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 6, 0.55 +faction = br_p_grp, 0.44 +faction = fc_g_grp, 0.56 +encounter = area_trade_freighter, 6, 0.06 +faction = co_ti_grp, 1 + +[zone] +nickname = zone_br06_pop_ambient_n +pos = 2058, 0, -28158 +shape = ELLIPSOID +size = 42851, 14469, 21162 +comment = Ambient Pop +sort = 50 +toughness = 6 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 6, 0.41 +faction = fc_c_grp, 0.38 +faction = fc_g_grp, 0.62 +encounter = area_bh_scout, 6, 0.38 +faction = gd_bh_grp, 1 + +[Object] +nickname = Br06_ast_ice_largeA_1 +pos = -15160, 200, -32586 +archetype = ast_ice_largeA + +[Object] +nickname = Br06_ast_ice_largeA_2 +pos = -12620, -200, -32033 +rotate = 50, 20, 20 +archetype = ast_ice_largeA + +[Object] +nickname = Br06_ast_ice_largeB_1 +pos = -15001, 0, -38541 +archetype = ast_ice_largeB + +[Object] +nickname = Br06_ast_ice_largeB_2 +pos = -21761, 0, -34175 +rotate = -110, 80, 180 +archetype = ast_ice_largeB + +[Object] +nickname = Br06_ast_ice_largeB_3 +pos = 33028, 0, -26852 +rotate = 180, 0, 0 +archetype = ast_ice_largeB + +[Object] +nickname = Br06_ast_ice_largeB_4 +pos = 27562, 250, -23675 +archetype = ast_ice_largeB + +[Object] +nickname = Br06_ast_ice_largeA_3 +pos = 20241, 300, -24378 +rotate = 50, 0, 0 +archetype = ast_ice_largeA + +[Object] +nickname = Br06_ast_ice_largeA_4 +pos = 21435, -300, -28753 +rotate = 30, 30, 30 +archetype = ast_ice_largeA + +[zone] +nickname = zone_br06_destroy_vignette_1 +pos = 24244, 0, 19934 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br06_destroy_vignette_2 +pos = 34250, 0, 12782 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br06_destroy_vignette_3 +pos = 19166, 0, -3955 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br06_destroy_vignette_4 +pos = 30964, 0, -12628 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br06_destroy_vignette_5 +pos = 42314, 0, -11411 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br06_destroy_vignette_6 +pos = 13790, 0, -14606 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br06_destroy_vignette_7 +pos = 15433, 0, -32257 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br06_destroy_vignette_8 +pos = -18319, 0, -20845 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_br06_destroy_vignette_9 +pos = -7118, 0, -26171 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br06_destroy_vignette_10 +pos = -5177, 0, -38495 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_br06_destroy_vignette_11 +pos = 27977, 0, -36669 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[Object] +nickname = Br06_ast_solar_ice_60_1 +pos = 20164, -188, 9686 +archetype = ast_solar_ice_60 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_01_bar.ini new file mode 100644 index 00000000..88bb02b1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_01_bar.ini @@ -0,0 +1,31 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_04_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_04_bar_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_planetscape_rocky + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Digsite + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_01_digsite.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_01_digsite.ini new file mode 100644 index 00000000..f5dfd8fd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_01_digsite.ini @@ -0,0 +1,22 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_04_dig_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_04_dig_ambi_int_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Digsite + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_01_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_01_planetscape.ini new file mode 100644 index 00000000..08785109 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_01_planetscape.ini @@ -0,0 +1,28 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_04_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_04_pad_ambi_day_s027xA.thn + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Digsite + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_01_planetscape2.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_01_planetscape2.ini new file mode 100644 index 00000000..73875e9a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_01_planetscape2.ini @@ -0,0 +1,28 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_04_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_04_pad_ambi_day_s027xC.thn + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Digsite + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_02_bar.ini new file mode 100644 index 00000000..436e4311 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_02_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Bw01_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_02_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_03_bar.ini new file mode 100644 index 00000000..5d07aa7e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_03_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Bw01_03.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_03_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_04_bar.ini new file mode 100644 index 00000000..8edb01db --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_04_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\br_08_bar_hardpoint_R5.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Bw01_04.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_04_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_05_bar.ini new file mode 100644 index 00000000..862c8367 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_05_bar.ini @@ -0,0 +1,35 @@ +[Room_Info] +set_script = Scripts\Bases\br_08_bar_hardpoint_s028x.thn +scene = all, ambient, Scripts\Bases\br_08_bar_ambi_Bw01_05.thn +scene = all, ambient, Scripts\Bases\Ambi_Terrain_Dynamic.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_05_deck.ini new file mode 100644 index 00000000..f447e74a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/ROOMS/bw01_05_deck.ini @@ -0,0 +1,60 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_01_base.ini new file mode 100644 index 00000000..dac11f1e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_01_base.ini @@ -0,0 +1,20 @@ +[BaseInfo] +nickname = Bw01_01_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\Bw01\Bases\Rooms\Bw01_01_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\Bw01\Bases\Rooms\Bw01_01_Planetscape.ini + +[Room] +nickname = Planetscape2 +file = Universe\Systems\Bw01\Bases\Rooms\Bw01_01_Planetscape2.ini + +[Room] +nickname = Digsite +file = Universe\Systems\Bw01\Bases\Rooms\Bw01_01_Digsite.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_02_base.ini new file mode 100644 index 00000000..e894acee --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw01_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw01\Bases\Rooms\Bw01_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw01\Bases\Rooms\Bw01_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_03_base.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_03_base.ini new file mode 100644 index 00000000..6ed00bf9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw01_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw01\Bases\Rooms\Bw01_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw01\Bases\Rooms\Bw01_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_04_base.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_04_base.ini new file mode 100644 index 00000000..9d3473d7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw01_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw01\Bases\Rooms\Bw01_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw01\Bases\Rooms\Bw01_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_05_base.ini b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_05_base.ini new file mode 100644 index 00000000..9b371442 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/BASES/bw01_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw01_05_Base +start_room = Bar + +[Room] +nickname = Bar +file = Universe\Systems\Bw01\Bases\Rooms\Bw01_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw01\Bases\Rooms\Bw01_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW01/bw01.ini b/DATA/UNIVERSE/SYSTEMS/BW01/bw01.ini new file mode 100644 index 00000000..81d56d32 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW01/bw01.ini @@ -0,0 +1,3108 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[Archetype] +ship = rh_elite +ship = rh_gunboat +solar = depot + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omega_space +danger = music_omega_danger +battle = music_omega_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Bw01_graham_ice_asteroid_field.ini +zone = Zone_Bw01_Graham_ice_asteroid_field + +[Nebula] +file = solar\nebula\Bw01_graham_ice_cloud.ini +zone = Zone_Bw01_Graham_ice_cloud + +[Asteroids] +file = solar\asteroids\Bw01_wilkes_ice_asteroid_field.ini +zone = Zone_Bw01_Wilkes_ice_asteroid_field + +[Asteroids] +file = solar\asteroids\Bw01_burgess_ice_crystal_field.ini +zone = Zone_Bw01_Burgess_ice_crystal_field + +[Asteroids] +file = solar\asteroids\Bw01_coombe_carbon_asteroid_field.ini +zone = Zone_Bw01_Coombe_carbon_asteroid_field + +[Asteroids] +file = solar\asteroids\Bw01_roth_carbon_asteroid_field.ini +zone = Zone_Bw01_Roth_carbon_asteroid_field + +[Ambient] +color = 25, 35, 45 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_noband.cmp +complex_stars = solar\starsphere\starsphere_bw01_stars.cmp +nebulae = solar\starsphere\starsphere_bw01.cmp + +[LightSource] +nickname = Bw01_system_light +pos = -31, 0, -48 +color = 194, 216, 254 +range = 40000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw01_Sun +ids_name = 261035 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_2000 +star = med_blue_sun +atmosphere_range = 8000 +ids_info = 66158 + +[Object] +nickname = Bw01_to_Bw03 +ids_name = 260836 +pos = 42213, 0, 3623 +rotate = 0, 50, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw03 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 6 +goto = Bw03, Bw03_to_Bw01, gate_tunnel_bretonia +loadout = jumpgate_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw01_to_Br03 +ids_name = 260834 +pos = -40927, 0, -1070 +rotate = 0, -70, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br03 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 6 +goto = Br03, Br03_to_Bw01, gate_tunnel_bretonia +loadout = jumpgate_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Jumpgate_Bw01_to_Br03 +pos = -41031, 0, -1085 +shape = SPHERE +size = 2200 +property_flags = 131072 +sort = 99 + +[zone] +nickname = Zone_Jumpgate_Bw01_to_Bw03 +pos = 42163, 0, 3611 +rotate = 0, 51, 0 +shape = SPHERE +size = 5000 +comment = Jumpgate to Omega 7 +sort = 7 +toughness = 6 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_transport, 6, 0.33 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[zone] +nickname = Zone_Station_Bw01_03 +pos = -17663, 0, -16059 +rotate = 0, 124, 0 +shape = SPHERE +size = 1500 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Station_Bw01_04 +pos = -3407, 0, 30236 +shape = SPHERE +size = 800 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Planet_Bw01_01 +pos = -15874, 0, 6089 +shape = SPHERE +size = 4000 +sort = 99 + +[zone] +nickname = Zone_Station_Bw01_02 +pos = 22887, 0, 24329 +shape = SPHERE +size = 1500 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Bw01_01 +ids_name = 196690 +pos = -15863, 0, 6124 +Archetype = planet_desorcld_800 +ids_info = 65785 +spin = 0, 0.01, 0 +atmosphere_range = 900 +burn_color = 255, 222, 160 +base = bw01_01_base +reputation = br_p_grp + +[zone] +nickname = Zone_Bw01_Tradelane_Intersection +pos = 18476, 0, -15604 +rotate = 0, 88, 0 +shape = SPHERE +size = 3000 +property_flags = 131072 +visit = 128 +comment = Waypoint +sort = 5 +toughness = 6 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = Waypoint +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_bh_defend, 6, 0.13 +faction = gd_bh_grp, 1 +encounter = area_assault, 6, 0.03 +faction = fc_rh_grp, 1 +encounter = area_trade_transport, 6, 0.24 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[Object] +nickname = Bw01_Trade_Lane_Ring_1 +ids_name = 260839 +pos = 38280, 0, 461 +rotate = 0, 51, 0 +Archetype = Trade_Lane_Ring +next_ring = Bw01_Trade_Lane_Ring_2 +ids_info = 66170 +reputation = br_n_grp +tradelane_space_name = 261690 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw01_Trade_Lane_Ring_2 +ids_name = 260839 +pos = 32456, 0, -4264 +rotate = 0, 51, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw01_Trade_Lane_Ring_1 +next_ring = Bw01_Trade_Lane_Ring_3 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw01_Trade_Lane_Ring_3 +ids_name = 260839 +pos = 26631, 0, -8989 +rotate = 0, 51, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw01_Trade_Lane_Ring_2 +next_ring = Bw01_Trade_Lane_Ring_4 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw01_Trade_Lane_Ring_4 +ids_name = 260839 +pos = 20806, 0, -13714 +rotate = 0, 51, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw01_Trade_Lane_Ring_3 +ids_info = 66170 +reputation = br_n_grp +tradelane_space_name = 261303 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw01_Tradelane_1 +pos = 29543, 0, -6626 +rotate = 0, 51, 0 +shape = BOX +size = 800, 800, 24098 +property_flags = 131072 +comment = . Tradelane +lane_id = bw01_1 +tradelane_down = 20 +sort = 6 +toughness = 6 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 6, 0.33 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[Object] +nickname = Bw01_Trade_Lane_Ring_5 +ids_name = 260838 +pos = 15478, 0, -15694 +rotate = 0, 88, 0 +Archetype = Trade_Lane_Ring +next_ring = Bw01_Trade_Lane_Ring_6 +ids_info = 66170 +reputation = br_n_grp +tradelane_space_name = 261303 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw01_Trade_Lane_Ring_6 +ids_name = 260838 +pos = 7981, 0, -15919 +rotate = 0, 88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw01_Trade_Lane_Ring_5 +next_ring = Bw01_Trade_Lane_Ring_7 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw01_Trade_Lane_Ring_7 +ids_name = 260838 +pos = 485, 0, -16144 +rotate = 0, 88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw01_Trade_Lane_Ring_6 +next_ring = Bw01_Trade_Lane_Ring_8 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw01_Trade_Lane_Ring_8 +ids_name = 260838 +pos = -7012, 0, -16369 +rotate = 0, 88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw01_Trade_Lane_Ring_7 +next_ring = Bw01_Trade_Lane_Ring_9 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw01_Trade_Lane_Ring_9 +ids_name = 260838 +pos = -14509, 0, -16594 +rotate = 0, 88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw01_Trade_Lane_Ring_8 +ids_info = 66170 +reputation = br_n_grp +tradelane_space_name = 196691 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw01_Tradelane_2 +pos = 173, 0, -16144 +rotate = 0, 88, 0 +shape = BOX +size = 1000, 1200, 33302 +property_flags = 131072 +comment = . Tradelane +lane_id = bw01_2 +tradelane_down = 30 +sort = 4 +toughness = 6 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 6, 0.33 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[Object] +nickname = Bw01_Trade_Lane_Ring_10 +ids_name = 260837 +pos = -19983, 0, -14989 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +next_ring = Bw01_Trade_Lane_Ring_11 +ids_info = 66170 +reputation = br_n_grp +tradelane_space_name = 196691 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw01_Trade_Lane_Ring_11 +ids_name = 260837 +pos = -26171, 0, -10752 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw01_Trade_Lane_Ring_10 +next_ring = Bw01_Trade_Lane_Ring_12 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Bw01_Trade_Lane_Ring_12 +ids_name = 260837 +pos = -32360, 0, -6515 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw01_Trade_Lane_Ring_11 +next_ring = Bw01_Trade_Lane_Ring_13 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Bw01_Trade_Lane_Ring_13 +ids_name = 260837 +pos = -38548, 0, -2278 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw01_Trade_Lane_Ring_12 +ids_info = 66170 +reputation = br_n_grp +tradelane_space_name = 261670 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw01_Tradelane_3 +pos = -29266, 0, -8634 +rotate = 0, 124, 0 +shape = BOX +size = 1000, 1200, 25098 +property_flags = 131072 +comment = . Tradelane to Freeport1 +lane_id = bw01_3 +tradelane_down = 40 +sort = 2 +toughness = 6 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 6, 0.33 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[zone] +nickname = Zone_Bw01_Burgess_ice_crystal_field +ids_name = 261299 +pos = -19842, 0, -29336 +shape = ELLIPSOID +size = 13000, 5000, 15000 +property_flags = 258 +ids_info = 66007 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 100 +sort = 99 + +[zone] +nickname = Zone_Bw01_Wilkes_ice_asteroid_field +ids_name = 261303 +pos = 22652, 0, -15504 +shape = ELLIPSOID +size = 15000, 5000, 15000 +property_flags = 258 +ids_info = 66011 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 100 +comment = Wikes Field +sort = 10 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 7, 0.06 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 7, 0.06 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 7, 0.76 +faction = fc_rh_grp, 1 +Music = zone_field_asteroid_ice + +[zone] +nickname = Zone_Bw01_Graham_ice_asteroid_field +ids_name = 261301 +pos = -38660, 0, 5199 +rotate = 0, -65, 0 +shape = ELLIPSOID +size = 24000, 4000, 12000 +property_flags = 258 +ids_info = 66009 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 100 +sort = 99 + +[zone] +nickname = Zone_Bw01_Graham_ice_cloud +pos = -38660, 0, 5199 +rotate = 0, -65, 0 +shape = ELLIPSOID +size = 26000, 6000, 14000 +property_flags = 32768 +property_fog_color = 60, 70, 100 +ids_info = 66009 +visit = 0 +sort = 99 +Music = zone_nebula_barrier + +[zone] +nickname = Zone_Bw01_Coombe_carbon_asteroid_field +ids_name = 261300 +pos = 0, 0, 35978 +shape = ELLIPSOID +size = 17000, 8000, 16000 +property_flags = 258 +ids_info = 66008 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 100 +sort = 99 +Music = zone_field_asteroid_ice + +[zone] +nickname = Zone_Bw01_Roth_carbon_asteroid_field +ids_name = 261302 +pos = 27779, 0, 22140 +shape = ELLIPSOID +size = 12000, 7000, 14000 +property_flags = 258 +ids_info = 66010 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 100 +sort = 99 +Music = zone_field_asteroid_ice + +[zone] +nickname = Zone_Station_Bw01_05 +pos = -32093, 0, 5607 +shape = SPHERE +size = 3000 +property_flags = 65536 +property_fog_color = 60, 70, 100 +edge_fraction = 0.2 +sort = 9 +toughness = 8 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 8, 0.07 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 +encounter = area_bh_assault, 8, 0.05 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 8, 0.78 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[Object] +nickname = Bw01_04 +ids_name = 196693 +pos = -3232, 0, 29923 +Archetype = space_mining01 +ids_info = 65779 +base = Bw01_04_base +dock_with = Bw01_04_base +reputation = br_m_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = pl_male2_head, pi_pirate6_body +difficulty_level = 7 +loadout = space_mining01_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw01_space_tankl4_1 +ids_name = 60251 +pos = -3030, -155, 30550 +rotate = 0, 90, 0 +Archetype = space_tankl4 +reputation = br_m_grp +parent = Bw01_04 + +[Object] +nickname = Bw01_space_tankl4_2 +pos = -3035, -155, 30299 +rotate = 0, 90, 0 +Archetype = space_tankl4 +reputation = br_m_grp +parent = Bw01_04 + +[Object] +nickname = Bw01_mplatform_1 +pos = -3462, -180, 30549 +rotate = 0, 90, 0 +Archetype = mplatform +reputation = br_m_grp +difficulty_level = 7 +loadout = mplatform_red_co_02 +pilot = pilot_solar_easy +parent = Bw01_04 + +[Object] +nickname = Bw01_space_tankl4_3 +pos = -3431, -155, 30298 +rotate = 0, 90, 0 +Archetype = space_tankl4 +reputation = br_m_grp +parent = Bw01_04 + +[Object] +nickname = Bw01_02 +ids_name = 196691 +pos = -17702, 30, -15291 +Archetype = space_freeport01 +ids_info = 65781 +base = Bw01_02_base +dock_with = Bw01_02_base +reputation = gd_z_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = br_kaitlyn_head, pl_female2_peasant_body_bust +difficulty_level = 7 +loadout = space_freeport01_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw01_space_dome_1 +pos = -17703, 62, -14961 +rotate = 0, 180, 0 +Archetype = space_dome +difficulty_level = 7 +loadout = space_dome_co_01 +pilot = pilot_solar_hard +parent = Bw01_02 + +[Object] +nickname = Bw01_03 +ids_name = 196692 +pos = 23017, 0, 24157 +Archetype = space_mining01 +ids_info = 65783 +base = Bw01_03_base +dock_with = Bw01_03_base +reputation = co_khc_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = rh_hassler_head, rh_shipdealer_body +difficulty_level = 7 +loadout = space_mining01_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw01_mplatform_2 +ids_name = 60213 +pos = 23248, -180, 24535 +rotate = 0, -90, 0 +Archetype = mplatform +reputation = co_khc_grp +difficulty_level = 7 +loadout = mplatform_red_co_02 +pilot = pilot_solar_easy +parent = Bw01_03 + +[Object] +nickname = Bw01_space_tankl4x4_1 +ids_name = 60251 +pos = 22822, -155, 24533 +rotate = 0, 90, 0 +Archetype = space_tankl4x4 +reputation = co_khc_grp +parent = Bw01_03 + +[Object] +nickname = Bw01_to_Bw02_hole +ids_name = 260835 +pos = -3731, 0, 42230 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw02 +ids_info = 66146 +jump_effect = jump_effect_hole +goto = Bw02, Bw02_to_Bw01_hole, gate_tunnel_bretonia +visit = 0 + +[zone] +nickname = Zone_Bw01_to_Bw02_hole +pos = -3733, 0, 42202 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99 + +[zone] +nickname = zone_bw01_pop_douglas +pos = -3143, 0, 30047 +shape = SPHERE +size = 4000 +comment = Douglas station +sort = 15 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_m_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 7, 0.28 +faction = br_m_grp, 1 +encounter = area_trade_transport, 7, 0.1 +faction = br_m_grp, 1 + +[zone] +nickname = zone_bw01_pop_freeport1 +pos = -17356, 0, -16438 +shape = SPHERE +size = 4000 +comment = Freeport 1 +sort = 3 +toughness = 6 +density = 9 +repop_time = 10 +max_battle_size = 0 +pop_type = gd_z_grp, freeport_base +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_trade_transport, 6, 0.33 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[zone] +nickname = zone_bw01_pop_rugen +pos = 22893, 0, 24318 +shape = SPHERE +size = 4000 +comment = Rugen Daumann base +sort = 13 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_khc_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 7, 0.23 +faction = co_khc_grp, 1 +encounter = area_trade_transport, 7, 0.08 +faction = co_khc_grp, 1 +encounter = area_trade_armored, 7, 0.08 +faction = co_khc_grp, 1 + +[zone] +nickname = zone_bw01_pop_cambridge_gate +pos = -40240, 0, -1407 +shape = SPHERE +size = 4000 +comment = Cambridge Jumpgate +sort = 1 +toughness = 6 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 6, 0.12 +faction = br_n_grp, 1 +encounter = area_bh_defend, 6, 0.07 +faction = gd_bh_grp, 1 +encounter = area_assault, 6, 0.05 +faction = fc_c_grp, 1 +encounter = area_trade_transport, 6, 0.14 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_rs_grp, 0.33 + +[zone] +nickname = zone_bw01_pop_omega5_hole +pos = -3871, 0, 42197 +shape = SPHERE +size = 4000 +sort = 17 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 8, 0.36 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 +encounter = area_bh_assault, 8, 0.04 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_bw01_pop_roth_north +pos = 27358, 0, 13796 +shape = ELLIPSOID +size = 7000, 7000, 5000 +sort = 11 +toughness = 7 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 7, 0.06 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 7, 0.06 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 7, 0.76 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_bw01_pop_roth_core +pos = 24182, 0, 26323 +shape = ELLIPSOID +size = 7000, 7000, 8000 +sort = 12 +toughness = 7 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 7, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = zone_bw01_pop_coombe_core +pos = -166, 0, 42089 +shape = ELLIPSOID +size = 13000, 7000, 8000 +sort = 16 +toughness = 8 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 8, 0.07 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 +encounter = area_bh_assault, 8, 0.04 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 8, 0.8 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = zone_bw01_pop_coombe_north +pos = -3024, 0, 27294 +rotate = 0, 10, 0 +shape = ELLIPSOID +size = 9000, 7000, 7000 +sort = 14 +toughness = 7 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 7, 0.06 +faction = br_m_grp, 1 +encounter = area_scavenger, 7, 0.8 +faction = br_m_grp, 1 + +[zone] +nickname = zone_bw01_pop_graham_core +pos = -35603, 0, 8072 +rotate = 0, 20, 0 +shape = ELLIPSOID +size = 8500, 7000, 13000 +sort = 8 +toughness = 8 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 8, 0.07 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 +encounter = area_bh_assault, 8, 0.05 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 8, 0.78 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = Zone_Bw01_path_daumann1_1 +pos = 32021, -180, 13747 +rotate = -90, -40, 0 +shape = CYLINDER +size = 750, 26913 +sort = 74 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = daumann1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 6, 0.25 +faction = co_khc_grp, 1 +encounter = tradep_trade_armored, 6, 0.1 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw01_path_daumann2_1 +pos = 27260, -180, 16726 +rotate = -90, -27, 0 +shape = CYLINDER +size = 750, 20381 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw01_path_daumann2_2 +pos = 34336, -180, 9571 +rotate = 90, -52, 180 +shape = CYLINDER +size = 750, 6063 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw01_path_daumann2_3 +pos = 36306, -180, 21416 +rotate = 90, 2, 180 +shape = CYLINDER +size = 750, 19936 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw01_path_daumann2_4 +pos = 25337, -180, 35438 +rotate = 90, 69, 180 +shape = CYLINDER +size = 750, 22638 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw01_path_daumann2_5 +pos = 13015, -180, 33117 +rotate = -90, 15, 0 +shape = CYLINDER +size = 750, 13239 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw01_path_daumann2_6 +pos = 16861, -180, 26203 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 11256 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bmm1_1 +pos = -8547, -180, 17788 +rotate = -90, 23, 0 +shape = CYLINDER +size = 750, 25371 +sort = 74 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bmm1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 6, 0.33 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bmm1_2 +pos = -15422, -180, -4197 +rotate = -90, 10, 0 +shape = CYLINDER +size = 750, 20994 +sort = 74 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bmm1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 6, 0.33 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bmm2_1 +pos = 2859, -180, 28808 +rotate = -90, -77, 0 +shape = CYLINDER +size = 750, 11259 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bmm2_2 +pos = 9375, -180, 34871 +rotate = 90, -8, 180 +shape = CYLINDER +size = 750, 14831 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bmm2_3 +pos = 2747, -180, 44776 +rotate = 90, 72, 180 +shape = CYLINDER +size = 750, 16156 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bmm2_4 +pos = -10171, -180, 41322 +rotate = -90, 41, 0 +shape = CYLINDER +size = 750, 15979 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bmm2_5 +pos = -9071, -180, 32606 +rotate = -90, -67, 0 +shape = CYLINDER +size = 750, 13814 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty1_1 +pos = -18539, -180, -14083 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 4939 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty1_2 +pos = -23715, -180, -4676 +rotate = 90, 29, 180 +shape = CYLINDER +size = 750, 16535 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty1_3 +pos = -27013, -180, 11505 +rotate = 90, -4, 180 +shape = CYLINDER +size = 750, 17892 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty1_4 +pos = -29682, -180, 23114 +rotate = 90, 51, 180 +shape = CYLINDER +size = 750, 8555 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty1_5 +pos = -39575, -180, 19788 +rotate = -90, 48, 0 +shape = CYLINDER +size = 750, 17801 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty1_6 +pos = -41522, -180, 6933 +rotate = -90, -34, 0 +shape = CYLINDER +size = 750, 16510 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty1_7 +pos = -28300, -180, -5923 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 20994 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty2_1 +pos = -21108, -180, -6370 +rotate = 90, 20, 180 +shape = CYLINDER +size = 750, 21711 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty2_2 +pos = -24029, -180, 13072 +rotate = 90, -5, 180 +shape = CYLINDER +size = 750, 18630 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty2_3 +pos = -20135, -180, 34402 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 24854 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty2_4 +pos = -6630, -180, 46810 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 20990 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty2_5 +pos = 5743, -180, 43004 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 9128 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty2_6 +pos = -7667, -180, 30565 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 34786 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty3_1 +pos = -9583, -180, -14237 +rotate = 90, -82, 180 +shape = CYLINDER +size = 750, 18145 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty3_2 +pos = 8287, -180, -12095 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 17859 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty3_3 +pos = 25027, -180, -4804 +rotate = 90, -51, 180 +shape = CYLINDER +size = 750, 20293 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty3_4 +pos = 23582, -180, 1560 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 18592 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_bounty3_5 +pos = 6811, -180, -5731 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 20615 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_brnavy1_1 +pos = -29219, -180, -7813 +rotate = -90, -56, 0 +shape = CYLINDER +size = 750, 28314 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = brnavy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 6, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw01_path_brnavy1_2 +pos = 325, -180, -15274 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 35728 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = brnavy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 6, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw01_path_brnavy1_3 +pos = 30043, -180, -5277 +rotate = 90, -51, 180 +shape = CYLINDER +size = 750, 30354 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = brnavy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 6, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw01_path_brnavy2_1 +pos = -34518, -180, -8266 +rotate = -90, -38, 0 +shape = CYLINDER +size = 750, 20334 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = brnavy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw01_path_brnavy2_2 +pos = -26256, -180, -7081 +rotate = 90, -13, 180 +shape = CYLINDER +size = 750, 18938 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = brnavy2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw01_path_brnavy2_3 +pos = -25773, -180, 8909 +rotate = 90, 13, 180 +shape = CYLINDER +size = 750, 13858 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = brnavy2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw01_path_brnavy2_4 +pos = -32530, -180, 13804 +rotate = -90, 70, 0 +shape = CYLINDER +size = 750, 11000 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = brnavy2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw01_path_brnavy2_5 +pos = -39286, -180, 6093 +rotate = -90, 15, 0 +shape = CYLINDER +size = 750, 12135 +sort = 76 +toughness = 6 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = brnavy2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 6, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw01_path_zoners1_1 +pos = -18107, -180, -4019 +rotate = 90, 4, 180 +shape = CYLINDER +size = 750, 21021 +sort = 74 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 6, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw01_path_zoners1_2 +pos = -11407, -180, 24142 +rotate = 90, -23, 180 +shape = CYLINDER +size = 750, 38293 +sort = 74 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 6, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs1_1 +pos = 9578, -180, 28797 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 36785 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs1_2 +pos = 19784, -180, 415 +rotate = -90, 10, 0 +shape = CYLINDER +size = 750, 30837 +attack_ids = bw01_1, bw01_2 +tradelane_attack = 20 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs1_3 +pos = 2159, -180, -15261 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 30033 +attack_ids = bw01_2 +tradelane_attack = 30 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs1_4 +pos = -18725, -180, -13383 +rotate = 90, 68, 180 +shape = CYLINDER +size = 750, 12660 +attack_ids = bw01_2, bw01_3 +tradelane_attack = 30 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs1_5 +pos = -31804, -180, -6048 +rotate = 90, 55, 180 +shape = CYLINDER +size = 750, 17513 +attack_ids = bw01_3 +tradelane_attack = 40 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs1_6 +pos = -33262, -180, 808 +rotate = 90, -72, 180 +shape = CYLINDER +size = 750, 12090 +attack_ids = bw01_3 +tradelane_attack = 40 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs1_7 +pos = -15680, -180, 22640 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 46401 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs2_1 +pos = -3456, -180, 36057 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 13178 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 1, 11 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs2_2 +pos = -6747, -180, 42344 +rotate = -90, 85, 0 +shape = CYLINDER +size = 750, 6587 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 2, 10 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs2_3 +pos = -28525, -180, 25880 +rotate = -90, 49, 0 +shape = CYLINDER +size = 750, 49128 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 3, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs2_4 +pos = -46878, -180, 444 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 18550 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 4, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs2_5 +pos = -40092, -180, -6872 +rotate = 90, -74, 180 +shape = CYLINDER +size = 750, 13846 +attack_ids = bw01_3 +tradelane_attack = 40 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs2_6 +pos = -26993, -180, -9348 +rotate = -90, -56, 0 +shape = CYLINDER +size = 750, 15668 +attack_ids = bw01_3 +tradelane_attack = 40 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_corsairs2_7 +pos = -33731, -180, -11355 +rotate = 90, 80, 180 +shape = CYLINDER +size = 750, 26789 +attack_ids = bw01_3 +tradelane_attack = 40 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians1_1 +pos = -14495, -180, 32989 +rotate = -90, 50, 0 +shape = CYLINDER +size = 750, 29398 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians1_2 +pos = -30880, -180, 19409 +rotate = -90, 51, 0 +shape = CYLINDER +size = 750, 13167 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians1_3 +pos = -36919, -180, 6729 +rotate = -90, 6, 0 +shape = CYLINDER +size = 750, 17252 +attack_ids = bw01_3 +tradelane_attack = 40 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians1_4 +pos = -31596, -180, -6125 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 15075 +attack_ids = bw01_3 +tradelane_attack = 40 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians1_5 +pos = -25557, -180, 6625 +rotate = 90, 1, 180 +shape = CYLINDER +size = 750, 34046 +attack_ids = bw01_3 +tradelane_attack = 40 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians2_1 +pos = 7319, -180, 27611 +rotate = -90, -38, 0 +shape = CYLINDER +size = 750, 37773 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians2_2 +pos = 22881, -180, 7791 +rotate = -90, -39, 0 +shape = CYLINDER +size = 750, 12626 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians2_3 +pos = 29527, -180, -256 +rotate = -90, -40, 0 +shape = CYLINDER +size = 750, 8248 +attack_ids = bw01_1 +tradelane_attack = 20 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians2_4 +pos = 25183, -180, -9102 +rotate = -90, 51, 0 +shape = CYLINDER +size = 750, 18077 +attack_ids = bw01_1, bw01_2 +tradelane_attack = 20 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians2_5 +pos = 12361, -180, -14911 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 11620 +attack_ids = bw01_1, bw01_2 +tradelane_attack = 20 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians2_6 +pos = 16757, -180, -6065 +rotate = 90, -49, 180 +shape = CYLINDER +size = 750, 27152 +attack_ids = bw01_2 +tradelane_attack = 30 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians3_1 +pos = 9739, -180, 33110 +rotate = -90, -56, 0 +shape = CYLINDER +size = 750, 33705 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians4_1 +pos = 14091, -180, 35230 +rotate = -90, -69, 0 +shape = CYLINDER +size = 750, 39653 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians4_2 +pos = 33388, -180, 19958 +rotate = -90, -5, 0 +shape = CYLINDER +size = 750, 16684 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians4_3 +pos = 35953, -180, 6425 +rotate = -90, -19, 0 +shape = CYLINDER +size = 750, 11070 +attack_ids = bw01_1 +tradelane_attack = 20 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians4_4 +pos = 28059, -180, -6702 +rotate = -90, 51, 0 +shape = CYLINDER +size = 750, 25065 +attack_ids = bw01_1, bw01_2 +tradelane_attack = 20 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw01_path_hessians4_5 +pos = 26293, -180, -1411 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 30820 +attack_ids = bw01_1, bw01_2 +tradelane_attack = 20 +sort = 76 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_rh_grp, 1 + +[LightSource] +nickname = Bw01_Walker_light +pos = 93571, -20000, 30030 +color = 150, 60, 0 +range = 160000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = Bw01_Barrier_light +pos = 5674, 0, -82655 +color = 122, 120, 158 +range = 90000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = Zone_Bw01_Sprague_death +pos = -15863, 0, 6124 +shape = SPHERE +size = 850 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Bw01_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 7000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Bw01_depot_oxygen_1 +ids_name = 261161 +pos = -16524, 0, -15598 +Archetype = depot_oxygen +ids_info = 66150 +reputation = gd_z_grp + +[Object] +nickname = Bw01_depot_oxygen_2 +ids_name = 261161 +pos = -16714, 0, -15601 +Archetype = depot_oxygen +ids_info = 66150 +reputation = gd_z_grp + +[Object] +nickname = Bw01_depot_water_1 +ids_name = 261161 +pos = -16527, 0, -15470 +Archetype = depot_water +ids_info = 66150 +reputation = gd_z_grp + +[Object] +nickname = Bw01_depot_food_1 +ids_name = 261161 +pos = -16719, 0, -15473 +Archetype = depot_food +ids_info = 66150 +reputation = gd_z_grp + +[Object] +nickname = Bw01_depot_Hfuel_1 +ids_name = 261161 +pos = -16898, 0, -15473 +Archetype = depot_Hfuel +ids_info = 66150 +reputation = gd_z_grp + +[Object] +nickname = Bw01_depot_fertilizers_1 +ids_name = 261161 +pos = -16524, 0, -15724 +Archetype = depot_fertilizers +ids_info = 66150 +reputation = gd_z_grp + +[zone] +nickname = zone_bw01_pop_ambient_w +pos = -18622, 0, 14644 +rotate = 0, 10, 0 +shape = ELLIPSOID +size = 35170, 15971, 61192 +comment = Ambient Pop +sort = 50 +toughness = 6 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 6, 0.44 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 +encounter = area_bh_scout, 6, 0.33 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_bw01_pop_ambient_e +pos = 27297, 0, 6251 +rotate = 0, 10, 0 +shape = ELLIPSOID +size = 24890, 12789, 45500 +comment = Ambient Pop +sort = 50 +toughness = 6 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 6, 0.44 +faction = fc_rh_grp, 1 +encounter = area_bh_scout, 6, 0.33 +faction = gd_bh_grp, 1 + +[Object] +nickname = Bw01_space_industrial01_1 +pos = 22476, -155, 24784 +rotate = 0, 90, 0 +Archetype = space_industrial01 +parent = Bw01_03 + +[Object] +nickname = Bw01_space_solar_pnl_1 +pos = -17442, -5, -15291 +rotate = 0, -45, 0 +Archetype = space_solar_pnl +parent = Bw01_02 + +[zone] +nickname = zone_Bw01_destroy_vignette_1 +pos = -9019, 0, -28418 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw01_destroy_vignette_2 +pos = -10083, 0, -5157 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw01_destroy_vignette_3 +pos = -27816, 0, 16176 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw01_destroy_vignette_4 +pos = -14811, 0, 33651 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw01_destroy_vignette_5 +pos = -29589, 0, -22753 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw01_destroy_vignette_6 +pos = -20131, 0, -27936 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw01_destroy_vignette_7 +pos = 10015, 0, 35459 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw01_destroy_vignette_8 +pos = -14220, 0, 19671 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw01_destroy_vignette_9 +pos = -2398, 0, 15814 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = Zone_Bw01_05_asteroid_exclusion +pos = -32093, 0, 5607 +shape = SPHERE +size = 4000 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Bw01_to_Br03_hole +ids_name = 260642 +pos = -37564, 157, 15860 +rotate = 0, -50, 0 +Archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Br03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Br03, Br03_to_Bw01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw01_to_Br03_hole_exclusion +pos = -37539, 157, 15839 +shape = SPHERE +size = 250 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = zone_Bw01_vignette1_exclusion +pos = -9023, 0, -28422 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = zone_Bw01_vignette3_exclusion +pos = -27812, 0, 16180 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = zone_Bw01_vignette4_exclusion +pos = -14814, 0, 33648 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Bw01_baxter_hazard_1 +pos = -31850, 0, 4652 +Archetype = baxter_hazard +visit = 128 + +[zone] +nickname = Zone_Bw01_Baxter_hazard +pos = -31858, 0, 4643 +shape = SPHERE +size = 300 +damage = 200 +visit = 128 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_bar.ini new file mode 100644 index 00000000..39a201e6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\bw_01_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_01_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\bw_01_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_cityscape.ini new file mode 100644 index 00000000..d1bdce49 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_cityscape.ini @@ -0,0 +1,222 @@ +[Room_Info] +set_script = Scripts\Bases\bw_01_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\bw_01_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\bw_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_cadiz, oneshot +ambient = ambience_cave + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\bw_01_cityscape_land_01.thn +launching_script = Scripts\Bases\bw_01_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 104, 249, 222 +scale = 0.75 +blink = 0.25 +endpause = 1 +hardpoint = HpShipPark01 +hardpoint = HpShipPark02 +hardpoint = HpShipPark03 +hardpoint = HpShipPark04 +hardpoint = HpShipPark05 +hardpoint = HpShipPark06 +hardpoint = HpShipPark07 +hardpoint = HpShipPark08 +hardpoint = HpShipPark09 +hardpoint = HpShipPark10 +hardpoint = HpShipPark11 +hardpoint = HpShipPark12 +hardpoint = HpShipPark13 + +[FlashlightSet] +icolor = 154, 200, 202 +scale = 0.75 +blink = 0.25 +endpause = 1 +hardpoint = HpShipPark15 +hardpoint = HpShipPark16 +hardpoint = HpShipPark16 +hardpoint = HpShipPark18 +hardpoint = HpShipPark19 +hardpoint = HpShipPark20 +hardpoint = HpShipPark21 +hardpoint = HpShipPark22 +hardpoint = HpShipPark23 +hardpoint = HpShipPark24 +hardpoint = HpShipPark25 +hardpoint = HpShipPark26 +hardpoint = HpShipPark27 +hardpoint = HpShipPark28 +hardpoint = HpShipPark29 + +[FlashlightSet] +icolor = 204, 209, 202 +scale = 3.5 +blink = 10 +endpause = 1 +hardpoint = HpShipLand01 +hardpoint = HpShipLand02 +hardpoint = HpShipLand03 +hardpoint = HpShipLand04 +hardpoint = HpShipLand05 +hardpoint = HpShipLand06 +hardpoint = HpShipLand07 +hardpoint = HpShipLand08 +hardpoint = HpShipLand09 +hardpoint = HpShipLand10 +hardpoint = HpShipLand11 +hardpoint = HpShipLand12 +hardpoint = HpShipLand13 +hardpoint = HpShipLand14 +hardpoint = HpShipLand15 + +[FlashlightSet] +icolor = 254, 245, 250 +scale = 0.75 +blink = 3 +endpause = 0.15 +hardpoint = HpRunLightA01 +hardpoint = HpRunLightA02 +hardpoint = HpRunLightA03 +hardpoint = HpRunLightA04 +hardpoint = HpRunLightA05 +hardpoint = HpRunLightA06 + +[FlashlightSet] +icolor = 251, 225, 133 +scale = 0.75 +blink = 0.75 +endpause = 3 +hardpoint = HpRunLightD01 +hardpoint = HpRunLightD02 +hardpoint = HpRunLightD03 +hardpoint = HpRunLightD04 +hardpoint = HpRunLightD05 +hardpoint = HpRunLightD06 +hardpoint = HpRunLightD07 +hardpoint = HpRunLightD08 +hardpoint = HpRunLightD09 +hardpoint = HpRunLightD10 +hardpoint = HpRunLightD11 +hardpoint = HpRunLightD12 +hardpoint = HpRunLightD13 +hardpoint = HpRunLightD14 +hardpoint = HpRunLightD14 +hardpoint = HpRunLightD16 +hardpoint = HpRunLightD17 +hardpoint = HpRunLightD18 +hardpoint = HpRunLightD19 +hardpoint = HpRunLightD20 +hardpoint = HpRunLightD21 +hardpoint = HpRunLightD22 + +[FlashlightSet] +icolor = 151, 125, 253 +scale = 1.25 +blink = 0.75 +endpause = 1 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 +hardpoint = HpLightS06 + +[FlashlightSet] +icolor = 121, 155, 253 +scale = 1.25 +blink = 0.75 +endpause = 1 +hardpoint = HpLightT01 +hardpoint = HpLightT02 +hardpoint = HpLightT03 +hardpoint = HpLightT04 +hardpoint = HpLightT05 +hardpoint = HpLightT06 + +[FlashlightSet] +icolor = 251, 225, 133 +scale = 0.75 +blink = 0.75 +endpause = 3 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 +hardpoint = HpLightF05 +hardpoint = HpLightF06 +hardpoint = HpLightF07 +hardpoint = HpLightF08 +hardpoint = HpLightF09 +hardpoint = HpLightF10 +hardpoint = HpLightF11 +hardpoint = HpLightF12 +hardpoint = HpLightF13 + +[FlashlightSet] +icolor = 251, 225, 133 +scale = 1 +blink = 0.75 +endpause = 3 +hardpoint = HpLightK01 +hardpoint = HpLightK02 +hardpoint = HpLightK03 + +[FlashlightSet] +icolor = 255, 160, 26 +scale = 1.5 +blink = 0.75 +endpause = 3.2 +hardpoint = HpLightK04 +hardpoint = HpLightK05 +hardpoint = HpLightK06 +hardpoint = HpLightK07 +hardpoint = HpLightK08 +hardpoint = HpLightK09 + +[FlashlightSet] +icolor = 204, 249, 222 +scale = 2.5 +blink = 0.25 +endpause = 2 +hardpoint = HpLightR01 +hardpoint = HpLightR02 +hardpoint = HpLightR03 +hardpoint = HpLightR04 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_equipment.ini new file mode 100644 index 00000000..9dd1d789 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\bw_01_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\bw_01_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_shipdealer.ini new file mode 100644 index 00000000..c9a04695 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_shipdealer.ini @@ -0,0 +1,61 @@ +[Room_Info] +set_script = Scripts\Bases\Bw_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Bw_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Bw_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_trader.ini new file mode 100644 index 00000000..77e3f599 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_01_trader.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = Scripts\Bases\Bw_02_Equipment_hardpoint_Trdr.thn +scene = all, ambient, Scripts\Bases\Bw_02_Equipment_ambi_int_Trdr.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_02_bar.ini new file mode 100644 index 00000000..4b61efa7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_02_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Bw02_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_02_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/ROOMS/bw02_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW02/BASES/bw02_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/bw02_01_base.ini new file mode 100644 index 00000000..740a658e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/bw02_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Bw02_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Bw02\Bases\Rooms\Bw02_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Bw02\Bases\Rooms\Bw02_01_cityscape.ini + +[Room] +nickname = Trader +file = Universe\Systems\Bw02\Bases\Rooms\Bw02_01_trader.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Bw02\Bases\Rooms\Bw02_01_equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Bw02\Bases\Rooms\Bw02_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW02/BASES/bw02_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/bw02_02_base.ini new file mode 100644 index 00000000..79199aba --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW02/BASES/bw02_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw02_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw02\Bases\Rooms\Bw02_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw02\Bases\Rooms\Bw02_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW02/bw02.ini b/DATA/UNIVERSE/SYSTEMS/BW02/bw02.ini new file mode 100644 index 00000000..df0835d9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW02/bw02.ini @@ -0,0 +1,2239 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omega_space +danger = music_omega_danger +battle = music_omega_battle + +[Dust] +spacedust = Dust + +[asteroids] +file = solar\asteroids\Bw02_ice_asteroid_field.ini +zone = Zone_Bw02_ice_asteroids + +[asteroids] +file = solar\asteroids\Bw02_minefield.ini +zone = Zone_Bw02_minefield + +[Ambient] +color = 20, 50, 60 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_noband.cmp +complex_stars = solar\starsphere\starsphere_bw02_stars.cmp +nebulae = solar\starsphere\starsphere_bw02.cmp + +[LightSource] +nickname = Bw02_system_light +pos = 0, 0, -7812 +color = 80, 88, 135 +range = 50000 +type = DIRECTIONAL +direction = 0.259161, -0.431934, 0.863868 + +[Object] +nickname = Bw02_02_Base +ids_name = 196696 +pos = 11560, 0, -4979 +archetype = miningbase_small_ice +ids_info = 65793 +dock_with = Bw02_02_Base +base = Bw02_02_Base +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = pi_pirate2_head, pi_pirate2_body, prop_neuralnet_C_right +difficulty_level = 14 +loadout = miningbase_small_ice_pi_03 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw02_02_exclusion +pos = 11578, 0, -4985 +shape = SPHERE +size = 200 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw02_Hammen_hole +ids_name = 261304 +pos = 4174, 0, 5038 +shape = SPHERE +size = 6000 +property_flags = 131072 +ids_info = 66013 +sort = 99 + +[zone] +nickname = Zone_Bw02_minefield +pos = 3632, 0, 2547 +rotate = 0, -50, 0 +shape = ELLIPSOID +size = 16000, 10000, 9000 +property_flags = 274 +comment = Ambient (sorta) +sort = 9 +toughness = 12 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 12, 0.67 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 +Music = zone_field_asteroid_mine + +[zone] +nickname = Zone_Bw02_01_exclusion +pos = -7863, 100, 10593 +shape = ELLIPSOID +size = 1500, 1000, 1000 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Bw02_01 +ids_name = 196695 +pos = -7861, 0, 10585 +archetype = co_base_ice_large02 +ids_info = 65791 +dock_with = Bw02_01_Base +base = Bw02_01_Base +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_f01 +space_costume = sh_female2_head_gen, pl_female1_journeyman_body +difficulty_level = 14 +loadout = co_base_ice_large02_pi_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw02_ice_asteroids +pos = 466, 0, -346 +shape = SPHERE +size = 90000, 90000, 90000 +property_flags = 258 +visit = 32 +spacedust = icedust +spacedust_maxparticles = 100 +sort = 99 +Music = zone_field_asteroid_ice + +[Object] +nickname = Bw02_to_Bw01_hole +ids_name = 260841 +pos = -9094, 0, -15706 +rotate = 0, -140, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw01 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw01, Bw01_to_Bw02_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw02_to_Br03_hole +ids_name = 260840 +pos = -15991, 0, 8815 +rotate = 0, -90, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Br03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Br03, Br03_to_Bw02_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw02_to_Ew03_hole +ids_name = 260844 +pos = -1324, 0, 17110 +rotate = 0, 45, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Ew03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ew03, Ew03_to_Bw02_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw02_to_Bw04_hole +ids_name = 260843 +pos = 17622, 0, -4038 +rotate = 0, 90, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw04, Bw04_to_Bw02_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw02_to_Bw03_hole +ids_name = 260842 +pos = -6082, 0, -16123 +rotate = 0, 140, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw03, Bw03_to_Bw02_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw02_to_Bw03_hole +pos = -6063, 0, -16065 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw02_to_Bw01_hole +pos = -9147, 0, -15599 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw02_to_Bw04_hole +pos = 17620, 0, -4038 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw02_to_Ew03_hole +pos = -1329, 0, 17150 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw02_to_Br03_hole +pos = -15997, 0, 8821 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[LightSource] +nickname = Bw02_walker_light +pos = 10828, 0, -226 +color = 225, 100, 6 +range = 100000 +type = DIRECTIONAL +direction = -0.845085, 0.430582, 0.316907 + +[zone] +nickname = zone_bw02_pop_omega11_hole +pos = 17657, 0, -4038 +shape = SPHERE +size = 3800 +sort = 5 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 13, 0.24 +faction = fc_rh_grp, 1 +encounter = area_trade_trader, 13, 0.41 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_bw02_pop_omega3_7_holes +pos = -7507, 0, -15845 +shape = SPHERE +size = 4000 +sort = 6 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 13, 0.24 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 +encounter = area_trade_trader, 13, 0.41 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = zone_bw02_pop_omega41_hole +pos = -1277, 0, 17303 +shape = SPHERE +size = 4000 +sort = 7 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 13, 0.24 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 13, 0.41 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_bw02_pop_cadiz +pos = -7873, 0, 10688 +shape = SPHERE +size = 4000 +comment = Cadiz base +sort = 1 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_c_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 14, 0.12 +faction = fc_c_grp, 1 +encounter = area_defend, 14, 0.22 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 14, 0.27 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_bw02_pop_cambridge_hole +pos = -16081, 0, 8884 +shape = SPHERE +size = 4000 +sort = 2 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 13, 0.24 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 13, 0.41 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_bw02_pop_ronneburg +pos = 11549, 0, -4975 +shape = SPHERE +size = 4000 +comment = Ronneburb base +sort = 8 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_rh_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 14, 0.12 +faction = fc_rh_grp, 1 +encounter = area_defend, 14, 0.22 +faction = fc_rh_grp, 1 +encounter = area_trade_trader, 14, 0.27 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_bw02_pop_corsairs_area +pos = 15513, 0, -8390 +rotate = 0, 50, 0 +shape = ELLIPSOID +size = 14000, 10000, 24000 +sort = 3 +toughness = 12 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +encounter = area_scout, 12, 0.67 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_bw02_pop_hessians_area +pos = -9576, 0, 7716 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 14000, 10000, 28000 +sort = 4 +toughness = 12 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +encounter = area_scout, 12, 0.67 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_zoners1_1 +pos = -8358, 0, -2858 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 24594 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 12, 0.2 +faction = gd_z_grp, 1 +encounter = tradep_trade_trader, 12, 0.5 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_zoners2_1 +pos = -4924, 0, 7367 +rotate = 90, -21, 180 +shape = CYLINDER +size = 750, 19914 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 12, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw02_path_zoners2_2 +pos = -8787, 0, -8635 +rotate = -90, 3, 0 +shape = CYLINDER +size = 750, 13321 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 12, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians1_1 +pos = 2855, 0, -10549 +rotate = -90, 58, 0 +shape = CYLINDER +size = 750, 20004 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians2_1 +pos = -7605, 0, -15802 +rotate = 90, 82, 180 +shape = CYLINDER +size = 750, 2143 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = Zone_Bw02_path_hessians3_1 +pos = -4661, 0, -14082 +rotate = 90, -73, 180 +shape = CYLINDER +size = 750, 8479 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians3_2 +pos = 5326, 0, -9057 +rotate = 90, -58, 180 +shape = CYLINDER +size = 750, 14067 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians3, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians4_1 +pos = 14503, 0, -4471 +rotate = 90, -81, 180 +shape = CYLINDER +size = 750, 5371 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians5_1 +pos = 7236, 0, -6813 +rotate = -90, 72, 0 +shape = CYLINDER +size = 750, 9539 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians5_2 +pos = 2758, 0, -6725 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 3138 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians5_3 +pos = 8026, 0, 967 +rotate = 90, -40, 180 +shape = CYLINDER +size = 750, 16082 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians5_4 +pos = 14176, 0, 4165 +rotate = -90, -18, 0 +shape = CYLINDER +size = 750, 6144 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians5_5 +pos = 13398, 0, -2047 +rotate = -90, 28, 0 +shape = CYLINDER +size = 750, 7415 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians6_1 +pos = 6003, 0, -2123 +rotate = 90, 62, 180 +shape = CYLINDER +size = 750, 13244 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians6_2 +pos = 4145, 0, 4951 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 11299 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians6_3 +pos = 9984, 0, 1863 +rotate = -90, -15, 0 +shape = CYLINDER +size = 750, 14622 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians7_1 +pos = 5636, 0, -8829 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 14775 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians7_2 +pos = -2082, 0, -14538 +rotate = -90, 42, 0 +shape = CYLINDER +size = 750, 4549 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians7_3 +pos = -7422, 0, -15346 +rotate = 90, 77, 180 +shape = CYLINDER +size = 750, 7848 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians7_4 +pos = -9969, 0, -12559 +rotate = 90, -34, 180 +shape = CYLINDER +size = 750, 4575 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_hessians7_5 +pos = -4654, 0, -11751 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 8369 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs1_1 +pos = -8052, 0, 551 +rotate = -90, 4, 0 +shape = CYLINDER +size = 750, 17871 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs1_2 +pos = -7403, 0, -11983 +rotate = -90, -19, 0 +shape = CYLINDER +size = 750, 7638 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs3_1 +pos = -12391, 0, 9829 +rotate = -90, 75, 0 +shape = CYLINDER +size = 750, 6596 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs4_1 +pos = -4355, 0, 14078 +rotate = 90, -44, 180 +shape = CYLINDER +size = 750, 7634 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs5_1 +pos = -8973, 0, 2160 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 19431 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs5_2 +pos = -7196, 0, -9691 +rotate = -90, -53, 0 +shape = CYLINDER +size = 750, 7376 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs5_3 +pos = -1166, 0, -11582 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 6181 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs5_4 +pos = 2516, 0, -13675 +rotate = -90, -14, 0 +shape = CYLINDER +size = 750, 4966 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs5_5 +pos = -247, 0, -16235 +rotate = -90, 87, 0 +shape = CYLINDER +size = 750, 6748 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs5_6 +pos = -7436, 0, -15494 +rotate = 90, 77, 180 +shape = CYLINDER +size = 750, 7843 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs5_7 +pos = -10736, 0, -11046 +rotate = 90, -8, 180 +shape = CYLINDER +size = 750, 7182 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs5, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs6_2 +pos = 722, 0, -1923 +rotate = -90, -51, 0 +shape = CYLINDER +size = 750, 7457 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs7_1 +pos = -391, 0, 11716 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 17381 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs7_2 +pos = 10753, 0, 9846 +rotate = -90, -43, 0 +shape = CYLINDER +size = 750, 7351 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs7_3 +pos = 15582, 0, 1361 +rotate = -90, -22, 0 +shape = CYLINDER +size = 750, 12476 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs7_4 +pos = 14680, 0, -4927 +rotate = -90, 81, 0 +shape = CYLINDER +size = 750, 6555 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs7_5 +pos = 12340, 0, 881 +rotate = 90, -8, 180 +shape = CYLINDER +size = 750, 12749 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs7, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs6_1 +pos = -5360, 0, 5944 +rotate = 90, 29, 180 +shape = CYLINDER +size = 750, 12854 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs6_3 +pos = 7817, 0, -4808 +rotate = -90, -83, 0 +shape = CYLINDER +size = 750, 8527 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs8_1 +pos = -5386, 0, 9933 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 7462 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs8_2 +pos = -948, 0, 4775 +rotate = -90, -13, 0 +shape = CYLINDER +size = 750, 8014 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs8_3 +pos = 4057, 0, 4915 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 11477 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs8_4 +pos = 3102, 0, 8869 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 9956 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs9_1 +pos = -3270, 0, 13914 +rotate = 90, -60, 180 +shape = CYLINDER +size = 750, 13541 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs9_2 +pos = 3143, 0, 15568 +rotate = -90, -18, 0 +shape = CYLINDER +size = 750, 3714 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs9_3 +pos = 414, 0, 11416 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 8143 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs9_4 +pos = -5625, 0, 3541 +rotate = -90, 27, 0 +shape = CYLINDER +size = 750, 12270 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw02_path_corsairs9_5 +pos = -8748, 0, 4402 +rotate = 90, 3, 180 +shape = CYLINDER +size = 750, 12724 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[Object] +nickname = Bw02_wplatform_ice_2 +ids_name = 261164 +pos = 1654, 0, 13695 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_3 +ids_name = 261164 +pos = -1001, 0, 11669 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[Object] +nickname = Bw02_wplatform_ice_4 +ids_name = 261164 +pos = -2908, 0, 10107 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_5 +ids_name = 261164 +pos = -4317, 0, 8151 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_6 +ids_name = 261164 +pos = -5523, 0, 5803 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[Object] +nickname = Bw02_wplatform_ice_7 +ids_name = 261164 +pos = -6561, 0, 3609 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_9 +ids_name = 261164 +pos = 7111, 0, -1601 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_10 +ids_name = 261164 +pos = 5620, 0, -3360 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_11 +ids_name = 261164 +pos = 3962, 0, -5512 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_13 +ids_name = 261164 +pos = 8904, 0, 308 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_14 +ids_name = 261164 +pos = 10895, 0, 2786 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_16 +ids_name = 261164 +pos = 12545, 0, 4858 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[Object] +nickname = Bw02_wplatform_ice_17 +ids_name = 261164 +pos = -6116, 0, 4735 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_18 +ids_name = 261164 +pos = -6877, 0, 2643 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[Object] +nickname = Bw02_wplatform_ice_19 +ids_name = 261164 +pos = -5004, 0, 7048 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_20 +ids_name = 261164 +pos = -3673, 0, 9270 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[Object] +nickname = Bw02_wplatform_ice_21 +ids_name = 261164 +pos = -2080, 0, 10922 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[Object] +nickname = Bw02_wplatform_ice_22 +ids_name = 261164 +pos = 256, 0, 12733 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_23 +ids_name = 261164 +pos = 13616, 0, 6001 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[Object] +nickname = Bw02_wplatform_ice_24 +ids_name = 261164 +pos = 11712, 0, 3691 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_25 +ids_name = 261164 +pos = 9838, 0, 1381 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[Object] +nickname = Bw02_wplatform_ice_26 +ids_name = 261164 +pos = 7904, 0, -747 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw02_wplatform_ice_27 +ids_name = 261164 +pos = 6298, 0, -2632 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[Object] +nickname = Bw02_wplatform_ice_28 +ids_name = 261164 +pos = 4751, 0, -4425 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[Object] +nickname = Bw02_wplatform_ice_29 +ids_name = 261164 +pos = 3026, 0, -6006 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[zone] +nickname = zone_Bw02_destroy_vignette_1 +pos = -12897, 0, -4667 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw02_destroy_vignette_2 +pos = 27054, 0, 6129 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw02_destroy_vignette_3 +pos = 6310, 0, -18424 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw02_destroy_vignette_4 +pos = 26029, 0, -15115 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw02_destroy_vignette_5 +pos = 11347, 0, 19799 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw02_destroy_vignette_6 +pos = -15116, 0, 22237 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = ZONE_Bw02_vignette1_exclusion +pos = -12894, 0, -4670 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Bw02_vignette2_exclusion +pos = 27062, 0, 6126 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Bw02_vignette3_exclusion +pos = 6307, 0, -18414 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Bw02_vignette5_exclusion +pos = 11338, 0, 19808 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Bw02_suprise_co_elite_1 +ids_name = 261749 +pos = 1335, 0, -4994 +archetype = suprise_co_elite +visit = 16 +ids_info = 66408 + +[Object] +nickname = Bw02_suprise_co_elite_2 +ids_name = 261749 +pos = 3959, 0, 564 +archetype = suprise_co_elite +visit = 16 +ids_info = 66408 +loadout = SECRET_c_co_elite_bw02b + +[Object] +nickname = Bw02_suprise_co_elite_3 +ids_name = 261749 +pos = 6605, 0, 1941 +archetype = suprise_co_elite +visit = 16 +ids_info = 66408 + +[Object] +nickname = Bw02_suprise_co_elite_4 +ids_name = 261749 +pos = 7340, 0, -924 +archetype = suprise_co_elite +visit = 16 +ids_info = 66408 + +[Object] +nickname = Bw02_suprise_co_elite_5 +ids_name = 261749 +pos = 9565, 0, 3222 +archetype = suprise_co_elite +visit = 16 +ids_info = 66408 + +[Object] +nickname = Bw02_suprise_co_elite_9 +ids_name = 261749 +pos = 7688, 300, 3298 +rotate = 70, 0, 0 +archetype = suprise_co_elite +visit = 16 +ids_info = 66408 + +[Object] +nickname = Bw02_suprise_co_elite_10 +ids_name = 261749 +pos = 3959, 0, 3428 +archetype = suprise_co_elite +visit = 16 +ids_info = 66408 +loadout = SECRET_c_co_elite_bw02a + +[Object] +nickname = Bw02_suprise_co_elite_12 +pos = 10864, 0, 5936 +archetype = suprise_co_elite +visit = 16 +ids_info = 66408 +ids_name = 261749 + +[Object] +nickname = Bw02_suprise_bw_elite_1 +ids_name = 261747 +pos = -2853, 0, 4881 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 + +[Object] +nickname = Bw02_suprise_bw_elite_2 +ids_name = 261747 +pos = -4224, 0, -2205 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 + +[Object] +nickname = Bw02_suprise_bw_elite_3 +ids_name = 261747 +pos = 2732, 0, 2222 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 +loadout = SECRET_rh_bw_elite_bw02b + +[Object] +nickname = Bw02_suprise_bw_elite_4 +ids_name = 261747 +pos = 3356, -200, 7067 +rotate = 30, 0, 50 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 + +[Object] +nickname = Bw02_suprise_bw_elite_5 +ids_name = 261747 +pos = 468, 0, 5408 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 + +[Object] +nickname = Bw02_suprise_bw_elite_6 +ids_name = 261747 +pos = 8049, 0, 10459 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 +loadout = SECRET_rh_bw_elite_bw02a + +[Object] +nickname = Bw02_suprise_bw_elite_7 +pos = 6099, 600, 14077 +rotate = 30, 0, 10 +archetype = suprise_bw_elite +visit = 16 +ids_name = 261747 +ids_info = 66409 + +[Object] +nickname = Bw02_suprise_bw_elite_8 +ids_name = 261747 +pos = 4511, 0, 7368 +rotate = 50, 30, 0 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 + +[Object] +nickname = Bw02_suprise_co_elite_13 +ids_name = 261749 +pos = 7089, 0, 7015 +archetype = suprise_co_elite +visit = 16 +ids_info = 66408 + +[Object] +nickname = Bw02_suprise_co_elite_14 +ids_name = 261749 +pos = 6075, 200, 4564 +rotate = 40, 0, 20 +archetype = suprise_co_elite +visit = 16 +ids_info = 66408 + +[Object] +nickname = Bw02_suprise_co_elite_15 +ids_name = 261749 +pos = 4557, 0, 1425 +archetype = suprise_co_elite +visit = 16 +ids_info = 66408 + +[Object] +nickname = Bw02_suprise_co_elite_16 +ids_name = 261749 +pos = 1857, 300, 4070 +rotate = 80, 0, 0 +archetype = suprise_co_elite +visit = 16 +ids_info = 66408 + +[Object] +nickname = Bw02_suprise_bw_elite_9 +ids_name = 261747 +pos = 3388, 0, 9616 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 + +[Object] +nickname = Bw02_suprise_bw_elite_10 +ids_name = 261747 +pos = 1492, 0, 4528 +rotate = 60, -10, 10 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 + +[Object] +nickname = Bw02_suprise_bw_elite_11 +ids_name = 261747 +pos = 630, -400, 525 +rotate = 25, 9, 4 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 + +[Object] +nickname = Bw02_suprise_bw_elite_12 +ids_name = 261747 +pos = 2989, 0, -2113 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 + +[Object] +nickname = Bw02_suprise_bw_elite_13 +ids_name = 261747 +pos = 5044, -200, 236 +rotate = 20, 0, 30 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 + +[Object] +nickname = Bw02_suprise_bw_elite_14 +ids_name = 261747 +pos = 7149, 0, 4779 +rotate = 0, 0, 90 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 + +[Object] +nickname = Bw02_suprise_bw_elite_15 +ids_name = 261747 +pos = 8936, 0, 5543 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66409 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_01_bar.ini new file mode 100644 index 00000000..c38f3fa7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_01_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Bw03_01.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_01_deck.ini new file mode 100644 index 00000000..37c9ff90 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_01_deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_01_shipdealer.ini new file mode 100644 index 00000000..ec1c6570 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_01_shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_02_bar.ini new file mode 100644 index 00000000..acdb1b99 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_02_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Bw03_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_02_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_03_bar.ini new file mode 100644 index 00000000..022e0b31 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_03_bar.ini @@ -0,0 +1,47 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Bw03_03.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_03_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/ROOMS/bw03_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW03/BASES/bw03_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/bw03_01_base.ini new file mode 100644 index 00000000..d4bdcb42 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/bw03_01_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Bw03_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw03\Bases\Rooms\Bw03_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw03\Bases\Rooms\Bw03_01_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Bw03\Bases\Rooms\Bw03_01_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW03/BASES/bw03_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/bw03_02_base.ini new file mode 100644 index 00000000..f0ad60d7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/bw03_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw03_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw03\Bases\Rooms\Bw03_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw03\Bases\Rooms\Bw03_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW03/BASES/bw03_03_base.ini b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/bw03_03_base.ini new file mode 100644 index 00000000..1a3fadc8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW03/BASES/bw03_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw03_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw03\Bases\Rooms\Bw03_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw03\Bases\Rooms\Bw03_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW03/bw03.ini b/DATA/UNIVERSE/SYSTEMS/BW03/bw03.ini new file mode 100644 index 00000000..1150a4b4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW03/bw03.ini @@ -0,0 +1,2863 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omega_space +danger = music_omega_danger +battle = music_omega_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Bw03_Walker_nebula.ini +zone = Zone_Bw03_Walker_nebula + +[Asteroids] +file = solar\asteroids\Bw03_Gubenfelde_lava.ini +zone = Zone_Bw03_Gubenfelde + +[Asteroids] +file = solar\asteroids\Bw03_Furstenfelde_nonmineable.ini +zone = Zone_Bw03_Furstenfelde + +[Asteroids] +file = solar\asteroids\Bw03_Ebersfelde_nonmineable.ini +zone = Zone_Bw03_Ebersfelde + +[Asteroids] +file = solar\asteroids\Bw03_IMG_mineable.ini +zone = Zone_Bw03_IMG_mining_area + +[Asteroids] +file = solar\asteroids\Bw03_Kruger_mineable.ini +zone = Zone_Bw03_Kruger_mining_area + +[Asteroids] +file = solar\asteroids\Bw03_Daumann_mineable.ini +zone = Zone_Bw03_Daumann_mining_area + +[Asteroids] +file = solar\asteroids\Bw03_Ebers_gas_pocket.ini +zone = Zone_Bw03_Ebers_gas + +[Asteroids] +file = solar\asteroids\Bw03_Fursten_gas_pocket.ini +zone = Zone_Bw03_Fursten_gas + +[Asteroids] +file = solar\asteroids\Bw03_Guben_gas_pocket.ini +zone = Zone_Bw03_Guben_gas + +[Ambient] +color = 40, 30, 20 + +[LightSource] +nickname = Bw03_system_light +pos = -3333, -80000, -1042 +color = 255, 150, 0 +range = 200000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw03_to_Bw01 +ids_name = 260845 +pos = -31325, 0, 808 +rotate = 0, -93, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 11 +goto = Bw01, Bw01_to_Bw03, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw03_to_Rh03 +ids_name = 260848 +pos = 28289, 0, 866 +rotate = 0, 92, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Rh03 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 11 +goto = Rh03, Rh03_to_Bw03, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Bw03_to_Bw01 +pos = -30874, 0, 1040 +rotate = 0, -93, 0 +shape = SPHERE +size = 2000 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw03_to_Rh03 +property_flags = 131072 +pos = 27780, 0, 995 +shape = SPHERE +size = 2000 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw03_01_exclusion +property_flags = 65536 +property_fog_color = 100, 60, 10 +pos = -5255, 0, 2015 +rotate = 0, -60, 0 +shape = SPHERE +size = 4000 +edge_fraction = 0.4 +visit = 128 +comment = Freistadt base +sort = 3 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = gd_im_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 11, 0.1 +faction = gd_im_grp, 1 +encounter = area_trade_transport, 11, 0.17 +faction = co_be_grp, 0.2 +faction = co_khc_grp, 0.2 +faction = co_nws_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = gd_im_grp, 0.2 +encounter = area_trade_armored, 11, 0.1 +faction = co_be_grp, 0.33 +faction = co_khc_grp, 0.33 +faction = co_nws_grp, 0.33 + +[Object] +nickname = Bw03_Trade_Lane_Ring_1 +ids_name = 260849 +pos = -28740, 0, 972 +rotate = 0, -93, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Bw03_Trade_Lane_Ring_2 +reputation = rh_n_grp +tradelane_space_name = 261673 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw03_Trade_Lane_Ring_2 +ids_name = 260849 +pos = -21247, 0, 1308 +rotate = 0, -93, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw03_Trade_Lane_Ring_1 +next_ring = Bw03_Trade_Lane_Ring_3 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw03_Trade_Lane_Ring_3 +ids_name = 260849 +pos = -13755, 0, 1644 +rotate = 0, -93, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw03_Trade_Lane_Ring_2 +next_ring = Bw03_Trade_Lane_Ring_4 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw03_Trade_Lane_Ring_4 +ids_name = 260849 +pos = -6262, 0, 1980 +rotate = 0, -93, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw03_Trade_Lane_Ring_3 +reputation = rh_n_grp +tradelane_space_name = 196697 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Bw03_Tradelane_1 +pos = -17501, 0, 1476 +rotate = 0, -93, 0 +shape = BOX +size = 520, 520, 23020 +lane_id = bw03_1 +tradelane_down = 10 +sort = 2 +toughness = 11 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 11, 0.15 +faction = co_be_grp, 0.33 +faction = co_khc_grp, 0.33 +faction = co_nws_grp, 0.33 +encounter = tradelane_trade_transport, 11, 0.21 +faction = co_be_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_rs_grp, 0.25 + +[Object] +nickname = Bw03_Trade_Lane_Ring_5 +ids_name = 260850 +pos = 25779, 0, 846 +rotate = 0, 92, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Bw03_Trade_Lane_Ring_6 +reputation = rh_n_grp +tradelane_space_name = 261687 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw03_Trade_Lane_Ring_6 +ids_name = 260850 +pos = 18284, 0, 1128 +rotate = 0, 92, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw03_Trade_Lane_Ring_5 +next_ring = Bw03_Trade_Lane_Ring_7 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw03_Trade_Lane_Ring_7 +ids_name = 260850 +pos = 10789, 0, 1410 +rotate = 0, 92, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw03_Trade_Lane_Ring_6 +next_ring = Bw03_Trade_Lane_Ring_8 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw03_Trade_Lane_Ring_8 +ids_name = 260850 +pos = 3295, 0, 1693 +rotate = 0, 92, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw03_Trade_Lane_Ring_7 +next_ring = Bw03_Trade_Lane_Ring_9 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw03_Trade_Lane_Ring_9 +ids_name = 260850 +pos = -4200, 0, 1975 +rotate = 0, 92, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw03_Trade_Lane_Ring_8 +reputation = rh_n_grp +tradelane_space_name = 196697 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Bw03_Tradelane_2 +property_flags = 131072 +pos = 10789, 0, 1410 +rotate = 0, 92, 0 +shape = BOX +size = 520, 520, 30520 +lane_id = bw03_2 +tradelane_down = 60 +sort = 4 +toughness = 11 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 11, 0.15 +faction = co_be_grp, 0.33 +faction = co_khc_grp, 0.33 +faction = co_nws_grp, 0.33 +encounter = tradelane_trade_transport, 11, 0.21 +faction = co_be_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_rs_grp, 0.25 + +[zone] +nickname = Zone_Bw03_Gubenfelde +property_flags = 514 +ids_name = 261308 +pos = -4021, 0, 14468 +shape = SPHERE +size = 8000 +ids_info = 66016 +visit = 32 +spacedust = lavaashdust +spacedust_maxparticles = 75 +sort = 99 +Music = zone_field_asteroid_lava + +[zone] +nickname = Zone_Bw03_Ebersfelde +property_flags = 66 +ids_name = 261306 +pos = 4474, 0, -10118 +shape = SPHERE +size = 10000 +ids_info = 66128 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +sort = 99 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Bw03_Furstenfelde +property_flags = 66 +ids_name = 261307 +pos = 19286, 0, 4746 +shape = SPHERE +size = 12000 +ids_info = 66015 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 75 +sort = 99 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Bw03_Fursten_gas +property_flags = 16466 +pos = 10166, 0, 13082 +shape = SPHERE +size = 5000 +visit = 36 +spacedust = radioactivedust_red +spacedust_maxparticles = 110 +sort = 16 +toughness = 12 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +population_additive = false +encounter = area_scout, 12, 0.06 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 12, 0.07 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 12, 0.73 +faction = fc_rh_grp, 1 +ids_info = 65892 + +[zone] +nickname = Zone_Bw03_Guben_gas +property_flags = 16400 +pos = -19357, 0, 9629 +shape = SPHERE +size = 5000 +visit = 0 +spacedust = radioactivedust_red +spacedust_maxparticles = 110 +interference = 0.5 +sort = 99 +ids_name = 261347 + +[zone] +nickname = Zone_Bw03_Ebers_gas +property_flags = 16466 +pos = 4946, 0, -11993 +shape = SPHERE +size = 4000 +visit = 0 +spacedust = radioactivedust_red +spacedust_maxparticles = 110 +interference = 0.5 +sort = 99 +ids_name = 261347 + +[zone] +nickname = Zone_Bw03_to_Bw02_hole +pos = -20364, 0, 16235 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw03_to_Bw04_hole +property_flags = 131072 +pos = 22059, 0, 13382 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw03_02_exclusion +property_flags = 131072 +pos = 23411, 0, 6933 +shape = SPHERE +size = 1000 +visit = 128 +sort = 99 + +[Object] +nickname = Bw03_01 +ids_name = 196697 +pos = -5226, 0, 1560 +rotate = 0, -95, 0 +archetype = outpost +ids_info = 65799 +dock_with = Bw03_01_Base +base = Bw03_01_Base +reputation = gd_im_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = rh_sales_head, sh_male1_body +difficulty_level = 12 +loadout = trading_outpost_co_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw03_02 +ids_name = 196698 +pos = 23171, 0, 6562 +archetype = space_mining01 +ids_info = 65795 +dock_with = Bw03_02_Base +base = Bw03_02_Base +reputation = co_khc_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = rh_captain_head, rh_shipdealer_body +difficulty_level = 12 +loadout = space_mining01_co_02 +pilot = pilot_solar_hard + +[Object] +nickname = Bw03_03 +ids_name = 196699 +pos = 11248, 0, -14323 +rotate = 0, 180, 0 +archetype = space_mining01 +ids_info = 65797 +dock_with = Bw03_03_Base +base = Bw03_03_Base +reputation = rh_m_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = br_sales_head, li_shipdealer_body +difficulty_level = 12 +loadout = space_mining01_co_02 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Bw03_03_exclusion +property_flags = 131072 +pos = 11276, 0, -14687 +shape = SPHERE +size = 800 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw03_Walker_nebula +property_flags = 32768 +property_fog_color = 100, 60, 10 +ids_name = 261344 +pos = 95, 0, 50 +shape = SPHERE +size = 80000 +visit = 32 +ids_info = 66221 +sort = 99 +Music = zone_nebula_walker + +[Object] +nickname = Bw03_to_Bw02_hole +ids_name = 260846 +pos = -20361, 0, 16234 +rotate = 0, -45, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_Bw02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw02, Bw02_to_Bw03_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw03_to_Bw04_hole +ids_name = 260847 +pos = 22061, 0, 13376 +rotate = 0, 45, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_Bw04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw04, Bw04_to_Bw03_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw03_space_tankl4x4_1 +ids_name = 261161 +pos = -4666, 0, 754 +rotate = 0, 90, 0 +archetype = space_tankl4x4 +reputation = gd_im_grp +ids_info = 66150 +parent = Bw03_space_tankl4x4_2 + +[Object] +nickname = Bw03_space_tankl4x4_2 +ids_name = 261161 +pos = -4933, 0, 754 +rotate = 0, 90, 0 +archetype = space_tankl4x4 +reputation = gd_im_grp +ids_info = 66150 + +[Object] +nickname = Bw03_space_tankl4x4_3 +pos = -5199, 0, 754 +rotate = 0, 90, 0 +archetype = space_tankl4x4 +reputation = gd_im_grp +parent = Bw03_space_tankl4x4_2 + +[Object] +nickname = Bw03_space_industrial_1 +pos = -4808, 0, 266 +archetype = space_industrial +reputation = gd_im_grp +parent = Bw03_space_tankl4x4_2 + +[Object] +nickname = Bw03_space_industrial_2 +pos = -5084, 0, 269 +archetype = space_industrial +parent = Bw03_space_tankl4x4_2 + +[zone] +nickname = Zone_Bw03_IMG_mining_area +property_flags = 66 +pos = 160, 0, -6353 +shape = SPHERE +size = 3800 +sort = 7 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 12, 0.06 +faction = gd_im_grp, 1 +encounter = area_scavenger, 12, 0.8 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw03_Kruger_mining_area +property_flags = 66 +pos = 8679, 0, -16587 +shape = SPHERE +size = 2000 +visit = 36 +sort = 9 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 12, 0.06 +faction = rh_m_grp, 1 +encounter = area_scavenger, 12, 0.8 +faction = rh_m_grp, 1 +ids_info = 65916 + +[zone] +nickname = Zone_Bw03_Daumann_mining_area +property_flags = 66 +pos = 18642, 0, 9231 +shape = SPHERE +size = 4000 +visit = 128 +sort = 12 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 12, 0.07 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 12, 0.04 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 12, 0.8 +faction = fc_rh_grp, 1 + +[Object] +nickname = Bw03_Roid_Miner_1 +ids_name = 261159 +pos = -1266, 0, -8202 +archetype = Roid_Miner2 +reputation = gd_im_grp +ids_info = 66140 +dock_with = gd_im_silver_miner +base = gd_im_silver_miner +difficulty_level = 12 +loadout = mining_co_02 +pilot = pilot_solar_hard +behavior = NOTHING + +[Object] +nickname = Bw03_Roid_Miner_2 +ids_name = 261159 +pos = 1186, 0, -7120 +rotate = 0, -80, 0 +archetype = Roid_Miner2 +reputation = gd_im_grp +ids_info = 66140 +dock_with = gd_im_copper_miner +base = gd_im_copper_miner +difficulty_level = 12 +loadout = mining_co_02 +pilot = pilot_solar_hard +behavior = NOTHING + +[Object] +nickname = Bw03_Roid_Miner_3 +ids_name = 261159 +pos = 1179, 0, -5779 +rotate = 0, -110, 0 +archetype = Roid_Miner2 +reputation = gd_im_grp +ids_info = 66140 +dock_with = gd_im_copper_miner +base = gd_im_copper_miner +difficulty_level = 12 +loadout = mining_co_02 +pilot = pilot_solar_hard +behavior = NOTHING + +[Object] +nickname = Bw03_Roid_Miner_4 +ids_name = 261159 +pos = -99, 0, -8007 +archetype = Roid_Miner2 +reputation = gd_im_grp +ids_info = 66140 +dock_with = gd_im_silver_miner +base = gd_im_silver_miner +difficulty_level = 12 +loadout = mining_co_02 +pilot = pilot_solar_hard +behavior = NOTHING + +[Object] +nickname = Bw03_space_tankl4_1 +pos = 11046, -156, -14946 +rotate = 0, 90, 0 +archetype = space_tankl4 +reputation = rh_m_grp +parent = Bw03_03 + +[Object] +nickname = Bw03_space_tankl4_2 +pos = 11046, -156, -14699 +rotate = 0, 90, 0 +archetype = space_tankl4 +reputation = rh_m_grp +parent = Bw03_03 + +[Object] +nickname = Bw03_Roid_Miner2_1 +ids_name = 261159 +pos = 10729, -156, -15171 +rotate = 0, 90, 0 +archetype = Roid_Miner +ids_info = 66140 +reputation = rh_m_grp +difficulty_level = 12 +loadout = ge_miner_co_02 +pilot = pilot_solar_hard +behavior = NOTHING +parent = Bw03_03 + +[Object] +nickname = Bw03_Roid_Miner_5 +ids_name = 261159 +pos = 8509, -156, -16534 +rotate = 0, 95, 0 +archetype = Roid_Miner2 +reputation = rh_m_grp +ids_info = 66140 +dock_with = gd_im_silver_miner +base = gd_im_silver_miner +difficulty_level = 12 +loadout = mining_co_02 +pilot = pilot_solar_hard +behavior = NOTHING + +[Object] +nickname = Bw03_space_tankl4_3 +pos = 23370, 383, 7191 +rotate = 0, 90, 0 +archetype = space_tankl4 +reputation = co_khc_grp +parent = Bw03_02 + +[Object] +nickname = Bw03_space_tankl4_4 +pos = 22970, -155, 6937 +rotate = 0, 90, 0 +archetype = space_tankl4 +reputation = co_khc_grp +parent = Bw03_02 + +[Object] +nickname = Bw03_Roid_Miner2_2 +ids_name = 261159 +pos = 23022, 383, 7167 +rotate = 0, 180, 0 +archetype = Roid_Miner +reputation = co_khc_grp +ids_info = 66140 +difficulty_level = 12 +loadout = ge_miner_co_02 +pilot = pilot_solar_hard +behavior = NOTHING + +[Object] +nickname = Bw03_Roid_Miner_6 +ids_name = 261159 +pos = 19467, 383, 10254 +rotate = 0, 160, 0 +archetype = Roid_Miner +reputation = co_khc_grp +ids_info = 66140 +difficulty_level = 12 +loadout = mining_co_02 +pilot = pilot_solar_hard +behavior = NOTHING + +[Object] +nickname = Bw03_Roid_Miner_7 +ids_name = 261159 +pos = 18233, 383, 7697 +rotate = 0, 30, 0 +archetype = Roid_Miner +reputation = co_khc_grp +ids_info = 66140 +difficulty_level = 12 +loadout = mining_co_02 +pilot = pilot_solar_hard +behavior = NOTHING + +[Object] +nickname = Bw03_Roid_Miner_8 +ids_name = 261159 +pos = 19959, 383, 7606 +rotate = 0, -20, 0 +archetype = Roid_Miner +reputation = co_khc_grp +ids_info = 66140 +difficulty_level = 12 +loadout = mining_co_02 +pilot = pilot_solar_hard +behavior = NOTHING + +[Object] +nickname = Bw03_mplatform_1 +pos = 23403, -170, 7190 +rotate = 0, -90, 0 +archetype = mplatform +reputation = co_khc_grp +difficulty_level = 12 +loadout = mplatform_white_co_03 +pilot = pilot_solar_hard +parent = Bw03_02 + +[zone] +nickname = zone_bw03_pop_omega3_gate +pos = -30697, 0, 922 +shape = SPHERE +size = 4000 +comment = Jumpgate to Omega 3 +sort = 1 +toughness = 11 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_transport, 11, 0.21 +faction = co_be_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_armored, 11, 0.15 +faction = co_be_grp, 0.33 +faction = co_khc_grp, 0.33 +faction = co_nws_grp, 0.33 + +[zone] +nickname = zone_bw03_pop_stuttgart_gate +pos = 28139, 0, 768 +shape = SPHERE +size = 4000 +comment = Stuttgart Jumpgate +sort = 5 +toughness = 11 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_transport, 11, 0.21 +faction = co_be_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_armored, 11, 0.15 +faction = co_be_grp, 0.33 +faction = co_khc_grp, 0.33 +faction = co_nws_grp, 0.33 + +[zone] +nickname = zone_bw03_pop_briesen +pos = 23211, 0, 6562 +shape = SPHERE +size = 3800 +comment = Briesen Mining Facility +sort = 11 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_khc_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 12, 0.23 +faction = co_khc_grp, 1 +encounter = area_trade_transport, 12, 0.08 +faction = co_khc_grp, 1 +encounter = area_trade_armored, 12, 0.08 +faction = co_khc_grp, 1 + +[zone] +nickname = zone_bw03_pop_elbich +pos = 11228, 0, -14219 +shape = SPHERE +size = 4000 +comment = Elbich Mining Facility +sort = 8 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = rh_m_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 12, 0.23 +faction = rh_m_grp, 1 +encounter = area_trade_transport, 12, 0.08 +faction = rh_m_grp, 1 +encounter = area_trade_armored, 12, 0.08 +faction = rh_m_grp, 1 + +[zone] +nickname = zone_bw03_pop_omega11_hole +pos = 22141, 0, 13640 +shape = SPHERE +size = 4000 +sort = 13 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 13, 0.21 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 13, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 13, 0.37 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_bw03_pop_omega5_hole +pos = -20420, 0, 16262 +shape = SPHERE +size = 4000 +sort = 14 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 13, 0.21 +faction = fc_c_grp, 1 +encounter = area_bh_assault, 13, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 13, 0.37 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_bw03_pop_img_area +pos = -3224, 0, -2486 +shape = ELLIPSOID +size = 9000, 7000, 9000 +sort = 6 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_assault, 12, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = zone_bw03_pop_omega5_extend +pos = -19409, 0, 17771 +shape = ELLIPSOID +size = 8000, 7000, 6000 +sort = 15 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 12, 0.61 +faction = fc_c_grp, 1 +encounter = area_bh_assault, 12, 0.04 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_bw03_pop_hessians_area +pos = 13271, 0, -5346 +shape = ELLIPSOID +size = 5000, 5000, 6000 +sort = 10 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 12, 0.67 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_img1_1 +property_flags = 131072 +pos = -3455, 0, -3480 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 9811 +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = img1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 11, 0.33 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw03_path_img2_1 +pos = -2268, 0, -2257 +rotate = -90, -45, 0 +shape = CYLINDER +size = 750, 9229 +comment = Mining +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = img2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 11, 0.33 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw03_path_kruger1_1 +pos = 19468, 0, -6830 +rotate = -90, 47, 0 +shape = CYLINDER +size = 750, 21190 +sort = 74 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = kruger1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 11, 0.25 +faction = rh_m_grp, 1 +encounter = tradep_trade_armored, 11, 0.1 +faction = rh_m_grp, 1 + +[zone] +nickname = Zone_Bw03_path_kruger2_1 +pos = 12466, 0, -8939 +rotate = 90, -12, 180 +shape = CYLINDER +size = 750, 13592 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kruger2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_m_grp, 1 + +[zone] +nickname = Zone_Bw03_path_kruger2_2 +pos = 19721, 0, -1748 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 11763 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kruger2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_m_grp, 1 + +[zone] +nickname = Zone_Bw03_path_kruger2_3 +pos = 18420, 0, -8350 +rotate = -90, 45, 0 +shape = CYLINDER +size = 750, 20223 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kruger2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_m_grp, 1 + +[zone] +nickname = Zone_Bw03_path_daumann1_1 +pos = 25450, 0, 3878 +rotate = 90, 33, 180 +shape = CYLINDER +size = 750, 6987 +sort = 74 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = daumann1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 11, 0.25 +faction = co_khc_grp, 1 +encounter = tradep_trade_armored, 11, 0.1 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw03_path_daumann2_1 +pos = 24778, 0, 8613 +rotate = 90, -43, 180 +shape = CYLINDER +size = 750, 6290 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw03_path_daumann2_2 +pos = 22266, 0, 11277 +rotate = 90, 85, 180 +shape = CYLINDER +size = 750, 9382 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw03_path_daumann2_3 +pos = 16735, 0, 8808 +rotate = -90, 17, 0 +shape = CYLINDER +size = 750, 5953 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw03_path_daumann2_4 +pos = 19213, 0, 6072 +rotate = 90, -87, 180 +shape = CYLINDER +size = 750, 6884 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw03_path_bounty1_1 +pos = -5096, 0, 2042 +rotate = 90, -55, 180 +shape = CYLINDER +size = 750, 2346 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_bounty1_2 +pos = 7465, 0, 2847 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 23207 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_bounty1_3 +pos = 20647, 0, 4893 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 4969 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_bounty1_4 +pos = 10552, 0, 6470 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 23357 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_bounty1_5 +pos = -3464, 0, 3731 +rotate = -90, 44, 0 +shape = CYLINDER +size = 750, 6702 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_bounty2_1 +pos = -3557, 0, 6038 +rotate = 90, -18, 180 +shape = CYLINDER +size = 750, 11085 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_bounty2_2 +pos = -6821, 0, 13440 +rotate = 90, 67, 180 +shape = CYLINDER +size = 750, 10884 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_bounty2_3 +pos = -20394, 0, 14632 +rotate = -90, 84, 0 +shape = CYLINDER +size = 750, 17242 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_bounty2_4 +pos = -28976, 0, 9265 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 8842 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_bounty2_5 +pos = -17924, 0, 4144 +rotate = -90, -86, 0 +shape = CYLINDER +size = 750, 22174 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_bounty2_6 +pos = -6299, 0, 2342 +rotate = -90, -27, 0 +shape = CYLINDER +size = 750, 2472 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians1_1 +pos = -9868, 0, 7691 +rotate = 90, 38, 180 +shape = CYLINDER +size = 750, 14512 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians1_2 +pos = -17128, 0, 14717 +rotate = 90, 65, 180 +shape = CYLINDER +size = 750, 6165 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians2_1 +pos = 5265, 0, 3945 +rotate = 90, -80, 180 +shape = CYLINDER +size = 750, 21359 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians2_2 +pos = 18766, 0, 9408 +rotate = 90, -40, 180 +shape = CYLINDER +size = 750, 9326 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians3_1 +pos = -16568, 0, 16407 +rotate = -90, -90, 0 +shape = CYLINDER +size = 750, 8508 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = Zone_Bw03_path_hessians3_2 +pos = -12560, 0, 8657 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 15473 +attack_ids = bw03_1 +tradelane_attack = 10 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = Zone_Bw03_path_hessians3_3 +pos = -19838, 0, 602 +rotate = -90, 87, 0 +shape = CYLINDER +size = 750, 14078 +attack_ids = bw03_1 +tradelane_attack = 10 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = Zone_Bw03_path_hessians3_4 +pos = -27960, 0, 6956 +rotate = 90, 9, 180 +shape = CYLINDER +size = 750, 13529 +attack_ids = bw03_1 +tradelane_attack = 10 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = Zone_Bw03_path_hessians3_5 +pos = -24918, 0, 14975 +rotate = 90, -72, 180 +shape = CYLINDER +size = 750, 8687 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = Zone_Bw03_path_hessians4_1 +pos = 25042, 0, 8066 +rotate = -90, -29, 0 +shape = CYLINDER +size = 750, 13232 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians4_2 +pos = 20911, 0, -5234 +rotate = -90, 44, 0 +shape = CYLINDER +size = 750, 21025 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians4_3 +pos = 12701, 0, -6075 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 13463 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians4_4 +pos = 16147, 0, 405 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 8622 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians4_5 +pos = 21280, 0, 7010 +rotate = 90, -7, 180 +shape = CYLINDER +size = 750, 13703 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians5_1 +pos = 16692, 0, -812 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 31354 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians6_1 +pos = 22088, 0, 10984 +rotate = -90, 1, 0 +shape = CYLINDER +size = 750, 6015 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians6_2 +pos = 21561, 0, 4074 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 7861 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians6_3 +pos = 16410, 0, 351 +rotate = 90, 88, 180 +shape = CYLINDER +size = 750, 9359 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians6_4 +pos = 16920, 0, 4235 +rotate = 90, -54, 180 +shape = CYLINDER +size = 750, 12747 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_hessians7_1 +pos = 22739, 0, 9963 +rotate = -90, -13, 0 +shape = CYLINDER +size = 750, 8329 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs1_1 +pos = -17482, 0, 14957 +rotate = -90, -64, 0 +shape = CYLINDER +size = 750, 7258 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs1_2 +pos = -13826, 0, 3126 +rotate = -90, -2, 0 +shape = CYLINDER +size = 750, 20527 +attack_ids = bw03_1 +tradelane_attack = 10 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs1_3 +pos = -7990, 0, -8312 +rotate = -90, -78, 0 +shape = CYLINDER +size = 750, 11152 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs1_4 +pos = 97, 0, -6755 +rotate = 90, -44, 180 +shape = CYLINDER +size = 750, 7603 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs1_5 +pos = 1732, 0, -723 +rotate = 90, 17, 180 +shape = CYLINDER +size = 750, 6885 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs1_6 +pos = 642, 0, 7708 +rotate = 90, 1, 180 +shape = CYLINDER +size = 750, 10275 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs1_7 +pos = -10011, 0, 14743 +rotate = 90, 80, 180 +shape = CYLINDER +size = 750, 21468 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs2_1 +pos = -5380, 0, -3488 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 10879 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs2_2 +pos = -3944, 0, -9247 +rotate = -90, -77, 0 +shape = CYLINDER +size = 750, 2765 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs2_3 +pos = 140, 0, -6828 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 7747 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs2_4 +pos = 2290, 0, -1989 +rotate = 90, 16, 180 +shape = CYLINDER +size = 750, 4361 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs2_5 +pos = -1951, 0, 1130 +rotate = 90, 74, 180 +shape = CYLINDER +size = 750, 7584 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs3_1 +pos = -12525, 0, 13425 +rotate = -90, -71, 0 +shape = CYLINDER +size = 750, 17453 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs3_2 +pos = -525, 0, 6443 +rotate = -90, -43, 0 +shape = CYLINDER +size = 750, 11131 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs3_3 +pos = 9519, 0, 2099 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 12569 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw03_path_corsairs3_4 +pos = 5732, 0, 6175 +rotate = 90, 67, 180 +shape = CYLINDER +size = 750, 21910 +attack_ids = bw03_2 +tradelane_attack = 60 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw03_IMG_silver_mining_area +pos = -511, 0, -8370 +shape = SPHERE +size = 1500 +visit = 36 +spacedust = asteroiddust +spacedust_maxparticles = 150 +sort = 99.5 +ids_info = 65916 + +[zone] +nickname = Zone_Bw03_IMG_copper_mining_area +pos = 2252, 0, -6620 +shape = SPHERE +size = 1500 +visit = 36 +spacedust = golddust +spacedust_maxparticles = 100 +sort = 99.5 +ids_info = 65892 + +[zone] +nickname = Zone_Bw03_IMG_cobalt_mining_area +pos = -90, 0, -4582 +shape = SPHERE +size = 1500 +visit = 36 +spacedust = asteroiddust +spacedust_maxparticles = 150 +sort = 99.5 +ids_info = 65889 + +[zone] +nickname = Zone_Bw03_Daumann_copper_mining_area +pos = 19237, 0, 7176 +shape = SPHERE +size = 1700 +visit = 36 +sort = 99.5 +ids_info = 65892 + +[zone] +nickname = Zone_Bw03_Daumann_cobalt_mining_area +pos = 18902, 0, 10689 +shape = SPHERE +size = 1800 +visit = 36 +sort = 99.5 +ids_info = 65889 + +[zone] +nickname = zone_bw03_pop_ambient_e +pos = 14583, 0, 4308 +shape = ELLIPSOID +size = 18970, 11028, 25784 +comment = Ambient Pop +sort = 50 +toughness = 11 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = background +relief_time = 35 +population_additive = false +encounter = area_scout, 11, 0.48 +faction = fc_rh_grp, 1 +encounter = area_bh_scout, 11, 0.29 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_bw03_pop_ambient_w +pos = -18637, 0, 7180 +shape = ELLIPSOID +size = 18056, 11303, 19651 +comment = Ambient Pop +sort = 50 +toughness = 11 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = background +relief_time = 35 +population_additive = false +encounter = area_scout, 11, 0.48 +faction = fc_c_grp, 1 +encounter = area_bh_scout, 11, 0.29 +faction = gd_bh_grp, 1 + +[Object] +nickname = Bw03_ast_lava02_largeA_1 +pos = -3859, 0, 8456 +rotate = 25, 20, 20 +archetype = ast_lava02_largeA + +[Object] +nickname = Bw03_ast_lava02_largeB_1 +pos = -2014, 80, 12214 +rotate = 30, 50, 0 +archetype = ast_lava02_largeB + +[Object] +nickname = Bw03_ast_lava02_largeB_2 +pos = -9019, -180, 12897 +rotate = -40, 0, 0 +archetype = ast_lava02_largeB + +[Object] +nickname = Bw03_ast_mineable_largeA_1 +pos = 3812, 0, -4254 +rotate = 30, 0, 30 +archetype = ast_mineable_largeA + +[Object] +nickname = Bw03_ast_mineable_largeB_1 +pos = 11745, 400, -7292 +archetype = ast_mineable_largeB + +[Object] +nickname = Bw03_ast_mineable_largeA_2 +pos = 11166, -375, -8214 +rotate = 0, 0, 70 +archetype = ast_mineable_largeA + +[Object] +nickname = Bw03_ast_mineable_largeB_2 +pos = 7347, -50, -6381 +archetype = ast_mineable_largeB + +[zone] +nickname = ZONE_Bw03_Large_asteroid_1 +property_flags = 131072 +pos = 3777, 0, -4258 +shape = SPHERE +size = 700 +sort = 99.5 + +[Object] +nickname = Bw03_ast_mineable_largeB_3 +pos = 24964, 200, 10126 +rotate = 90, 20, 0 +archetype = ast_mineable_largeB + +[Object] +nickname = Bw03_ast_mineable_largeA_3 +pos = 20004, -100, 13980 +rotate = 40, 40, 40 +archetype = ast_mineable_largeA + +[zone] +nickname = ZONE_Bw03_Large_asteroid_2 +property_flags = 131072 +pos = 20043, -100, 13948 +shape = SPHERE +size = 600 +sort = 99.5 + +[Object] +nickname = Bw03_space_industrial01_2 +pos = 23171, 385, 7191 +rotate = 90, 0, 0 +archetype = space_industrial01 +reputation = co_khc_grp +parent = Bw03_02 + +[Object] +nickname = Bw03_space_industrial02_1 +pos = 10904, -156, -15169 +archetype = space_industrial02 +reputation = rh_m_grp +parent = Bw03_03 + +[zone] +nickname = zone_Bw03_destroy_vignette_1 +pos = 19260, 0, 24355 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw03_destroy_vignette_2 +pos = 36113, 0, 11841 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw03_destroy_vignette_3 +pos = -4070, 0, -18871 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw03_destroy_vignette_4 +pos = 25307, 0, -12022 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw03_destroy_vignette_5 +pos = -13513, 0, -9882 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw03_destroy_vignette_6 +pos = -7113, 0, 14731 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw03_destroy_vignette_8 +pos = 13976, 0, -28181 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[Object] +nickname = Bw03_suprise_ge_armored_1 +ids_name = 261750 +pos = 5689, -300, -11827 +rotate = 30, 0, 20 +archetype = suprise_ge_armored +visit = 16 +ids_info = 66411 +loadout = SECRET_armored_bw03 + +[Object] +nickname = Bw03_suprise_co_elite_1 +ids_name = 261749 +pos = -21113, 100, 10294 +rotate = 30, -20, 10 +archetype = suprise_co_elite +visit = 16 +ids_info = 66412 +loadout = SECRET_c_co_elite_bw03 + +[Object] +nickname = Bw03_suprise_co_elite_2 +ids_name = 261749 +pos = -21229, 300, 9045 +rotate = 30, 10, 20 +archetype = suprise_co_elite +visit = 16 +ids_info = 66412 +loadout = SECRET_c_co_elite_bw03 + +[Object] +nickname = Bw03_suprise_co_elite_3 +ids_name = 261749 +pos = -19608, 0, 8400 +archetype = suprise_co_elite +visit = 16 +ids_info = 66412 +loadout = SECRET_c_co_elite_bw03 + +[Object] +nickname = Bw03_suprise_ge_train_1 +ids_name = 261748 +pos = 10609, 100, 11799 +archetype = suprise_ge_train +visit = 16 +ids_info = 66410 +loadout = SECRET_train_bw03 + +[Object] +nickname = Bw03_ast_solar_mineable2_60_1 +pos = -1261, -40, -8361 +archetype = ast_solar_mineable2_60 + +[Object] +nickname = Bw03_ast_solar_mineable2_60_2 +pos = -94, -40, -8156 +rotate = -91, -25, 2 +archetype = ast_solar_mineable2_60 + +[Object] +nickname = Bw03_ast_solar_mineable2_60_3 +pos = 1336, -40, -7158 +archetype = ast_solar_mineable2_60 + +[Object] +nickname = Bw03_ast_solar_mineable2_60_4 +pos = 1322, -40, -5732 +archetype = ast_solar_mineable2_60 + +[Object] +nickname = Bw03_ast_solar_mineable2_60_5 +pos = 8368, -195, -16527 +archetype = ast_solar_mineable2_60 + +[Object] +nickname = Bw03_ast_solar_mineable2_60_6 +pos = 18163, 342, 7563 +rotate = -65, 0, 0 +archetype = ast_solar_mineable2_60 + +[Object] +nickname = Bw03_ast_solar_mineable2_60_7 +pos = 20010, 343, 7459 +archetype = ast_solar_mineable2_60 + +[Object] +nickname = Bw03_ast_solar_mineable2_60_8 +pos = 19416, 343, 10389 +archetype = ast_solar_mineable2_60 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW04/BASES/ROOMS/bw04_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW04/BASES/ROOMS/bw04_01_bar.ini new file mode 100644 index 00000000..5c2f7749 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW04/BASES/ROOMS/bw04_01_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Bw04_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn + +[Room_Sound] +music = music_bar_generic10 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW04/BASES/ROOMS/bw04_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW04/BASES/ROOMS/bw04_01_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW04/BASES/ROOMS/bw04_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW04/BASES/ROOMS/bw04_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW04/BASES/ROOMS/bw04_02_bar.ini new file mode 100644 index 00000000..1c703ddb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW04/BASES/ROOMS/bw04_02_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Bw04_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW04/BASES/ROOMS/bw04_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW04/BASES/ROOMS/bw04_02_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW04/BASES/ROOMS/bw04_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW04/BASES/bw04_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BW04/BASES/bw04_01_base.ini new file mode 100644 index 00000000..ab0f0f1a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW04/BASES/bw04_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw04_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw04\Bases\Rooms\Bw04_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw04\Bases\Rooms\Bw04_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW04/BASES/bw04_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BW04/BASES/bw04_02_base.ini new file mode 100644 index 00000000..14280576 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW04/BASES/bw04_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw04_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw04\Bases\Rooms\Bw04_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw04\Bases\Rooms\Bw04_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW04/bw04.ini b/DATA/UNIVERSE/SYSTEMS/BW04/bw04.ini new file mode 100644 index 00000000..a05e1997 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW04/bw04.ini @@ -0,0 +1,2663 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omega_space +danger = music_omega_danger +battle = music_omega_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Bw04_Von_Rohe_lava_asteroids.ini +zone = Zone_Bw04_Riemen_Von_Rohe + +[Asteroids] +file = solar\asteroids\Bw04_SudwestRiemen_planetary_fragments.ini +zone = Zone_Bw04_SudwestRiemen + +[Asteroids] +file = solar\asteroids\Bw04_NordwestRiemen_planetary_fragments.ini +zone = Zone_Bw04_NordwestRiemen + +[Asteroids] +file = solar\asteroids\Bw04_NordostRiemen_planetary_fragments.ini +zone = Zone_Bw04_NordostRiemen + +[Asteroids] +file = solar\asteroids\Bw04_WestRiemen_planetary_fragments.ini +zone = Zone_Bw04_WestRiemen + +[Ambient] +color = 60, 40, 20 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp +complex_stars = solar\starsphere\starsphere_bw04_stars.cmp +nebulae = solar\starsphere\starsphere_bw04.cmp + +[LightSource] +nickname = Bw04_system_light +pos = 0, 0, 0 +color = 255, 150, 40 +range = 40000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw04_Sun +ids_name = 261036 +pos = -1, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = red_giant_sun +atmosphere_range = 20000 +ids_info = 66156 + +[Object] +nickname = Bw04_to_Rh03 +ids_name = 260854 +pos = 13134, 0, -24724 +rotate = 0, 120, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Rh03 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = co_khc_grp +behavior = NOTHING +difficulty_level = 13 +goto = Rh03, Rh03_to_Bw04, gate_tunnel_bretonia +loadout = jumpgate_co_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw04_Schutz_planet +ids_name = 261147 +pos = -14162, 0, -15620 +archetype = planet_rckdes_1000 +ids_info = 66229 +spin = 0, 0.01, 0 +atmosphere_range = 1100 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Bw04_to_Rh03 +pos = 12893, 0, -24521 +rotate = 0, 91, 0 +shape = SPHERE +size = 1200 +property_flags = 131072 +sort = 99 + +[Object] +nickname = Bw04_01 +ids_name = 196700 +pos = -15637, 0, -15599 +archetype = space_police01 +ids_info = 65775 +dock_with = Bw04_01_Base +base = Bw04_01_Base +reputation = co_khc_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pi_pirate4_head, rh_shipdealer_body +difficulty_level = 13 +loadout = space_police01_co_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw04_NordostRiemen +ids_name = 261310 +pos = 15690, 0, -22312 +rotate = 0, 50, 0 +shape = ELLIPSOID +size = 7000, 2000, 13000 +property_flags = 66 +ids_info = 66002 +visit = 32 +spacedust = leedsdust +spacedust_maxparticles = 50 +sort = 10 +toughness = 13 +density = 5 +repop_time = 20 +max_battle_size = 4 +damage = 5 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 13, 0.56 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 13, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Bw04_NordwestRiemen +ids_name = 261311 +pos = -5682, 0, -25450 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 8000, 2000, 5000 +property_flags = 66 +ids_info = 66003 +damage = 5 +visit = 32 +spacedust = leedsdust +spacedust_maxparticles = 50 +sort = 8 +toughness = 13 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 13, 0.56 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 13, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Bw04_WestRiemen +ids_name = 261314 +pos = -23848, 0, -8558 +rotate = 0, -20, 0 +shape = ELLIPSOID +size = 5000, 2000, 10000 +property_flags = 66 +ids_info = 66006 +damage = 5 +visit = 32 +spacedust = leedsdust +spacedust_maxparticles = 50 +sort = 3 +toughness = 13 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 13, 0.56 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 13, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Bw04_SudwestRiemen +ids_name = 261312 +pos = -24886, 0, 12851 +rotate = 0, 5, 0 +shape = ELLIPSOID +size = 5000, 2000, 8000 +property_flags = 66 +ids_info = 66004 +damage = 5 +visit = 32 +spacedust = leedsdust +spacedust_maxparticles = 50 +sort = 1 +toughness = 14 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 14, 0.61 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 +encounter = area_bh_assault, 14, 0.04 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Bw04_Riemen_Von_Rohe +ids_name = 261313 +pos = -239, 0, 230 +shape = ELLIPSOID +size = 18000, 1000, 18000 +property_flags = 513 +ids_info = 66005 +visit = 36 +spacedust = leedsdust +spacedust_maxparticles = 125 +sort = 13 +toughness = 13 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +population_additive = false +encounter = area_scout, 13, 0.06 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 13, 0.07 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 13, 0.73 +faction = fc_rh_grp, 1 +Music = zone_field_asteroid_lava + +[zone] +nickname = Zone_Bw04_sun_death +pos = -230, 0, 533 +shape = SPHERE +size = 15000 +property_flags = 131072 +damage = 10000 +sort = 99 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Bw04_tradelane_001 +pos = 3587, 0, -24270 +rotate = 0, 91, 0 +shape = BOX +size = 400, 400, 17000 +property_flags = 131072 +sort = 99 + +[zone] +nickname = Zone_Bw04_tradelane_002 +pos = -8852, 0, -22767 +rotate = 0, -70, 0 +shape = BOX +size = 400, 400, 9000 +property_flags = 131072 +sort = 99 + +[zone] +nickname = Zone_Bw04_Abstand +ids_name = 261309 +pos = -243, 0, 513 +rotate = 15, 0, 0 +shape = SPHERE +size = 21000 +damage = 220 +ids_info = 66001 +spacedust = leedsdust +spacedust_maxparticles = 125 +sort = 99 + +[zone] +nickname = Zone_Bw04_to_Ew03_hole +pos = -25187, 0, 10112 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Bw04_to_Ew03_hole +ids_name = 260853 +pos = -25188, 0, 10107 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Ew03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ew03, Ew03_to_Bw04_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw04_02 +ids_name = 196701 +pos = -25883, 0, -2486 +archetype = miningbase_FragA +ids_info = 65773 +dock_with = Bw04_02_Base +base = Bw04_02_Base +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = rh_wilham_head, pi_pirate2_body, prop_neuralnet_B +difficulty_level = 14 +loadout = miningbase_FragA_pi_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw04_02_exclusion +pos = -25886, 0, -2483 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw04_to_Bw02_hole +pos = -27358, 0, -7826 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Bw04_to_Bw02_hole +ids_name = 260851 +pos = -27354, 0, -7822 +rotate = 0, -90, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw02, Bw02_to_Bw04_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw04_to_Bw03_hole +ids_name = 260852 +pos = -24305, 0, -13709 +rotate = 0, 180, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw03, Bw03_to_Bw04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw04_to_Bw03_hole +pos = -24306, 0, -13668 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw04_to_Rh05_hole +pos = 19959, 0, -20330 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Bw04_to_Rh05_hole +ids_name = 260856 +pos = 19958, 0, -20323 +rotate = 0, 90, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Rh05 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh05, Rh05_to_Bw04_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw04_to_Rh03_hole +ids_name = 260855 +pos = -3379, 0, -28416 +rotate = 0, 135, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Rh03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh03, Rh03_to_Bw04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw04_to_Rh03_hole +pos = -3389, 0, -28393 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[LightSource] +nickname = Bw04_Walker2_light +pos = 29709, 0, -25615 +color = 150, 60, 0 +range = 40000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = Bw04_Walker1_light +pos = -40428, 0, -23471 +color = 118, 63, 7 +range = 40000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw04_space_tanklx4_1 +pos = -15637, -168, -15599 +rotate = 0, -24, 0 +archetype = space_tanklx4 +parent = Bw04_01 + +[Object] +nickname = Bw04_nav_buoy_3 +ids_name = 261162 +pos = -5165, 0, -24127 +rotate = 0, 110, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_4 +ids_name = 261162 +pos = -6574, 0, -23613 +rotate = 0, 110, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_5 +ids_name = 261162 +pos = -7984, 0, -23100 +rotate = 0, 110, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_6 +ids_name = 261162 +pos = -9393, 0, -22586 +rotate = 0, 110, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_7 +ids_name = 261162 +pos = -10802, 0, -22073 +rotate = 0, 110, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_8 +ids_name = 261162 +pos = -12212, 0, -21560 +rotate = 0, 110, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_10 +ids_name = 261162 +pos = -14968, -124, -17084 +rotate = 0, -24, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_11 +ids_name = 261162 +pos = -14352, -83, -18451 +rotate = 0, -24, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_12 +ids_name = 261162 +pos = -13736, -42, -19818 +rotate = 0, -24, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_13 +ids_name = 261162 +pos = 11693, 0, -24350 +rotate = 0, 91, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_14 +ids_name = 261162 +pos = 10193, 0, -24330 +rotate = 0, 91, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_15 +ids_name = 261162 +pos = 8693, 0, -24311 +rotate = 0, 91, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_16 +ids_name = 261162 +pos = 7193, 0, -24292 +rotate = 0, 91, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_17 +ids_name = 261162 +pos = 5694, 0, -24273 +rotate = 0, 91, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_18 +ids_name = 261162 +pos = 4194, 0, -24254 +rotate = 0, 91, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_19 +ids_name = 261162 +pos = 2694, 0, -24235 +rotate = 0, 91, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_20 +ids_name = 261162 +pos = 1194, 0, -24216 +rotate = 0, 91, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_21 +ids_name = 261162 +pos = -306, 0, -24197 +rotate = 0, 91, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_22 +ids_name = 261162 +pos = -1806, 0, -24178 +rotate = 0, 91, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[Object] +nickname = Bw04_nav_buoy_23 +ids_name = 261162 +pos = -3306, 0, -24159 +rotate = 0, 91, 0 +archetype = nav_buoy +reputation = co_khc_grp +ids_info = 66147 + +[zone] +nickname = Zone_Bw04_Schutz_death +pos = -14162, 0, -15620 +shape = SPHERE +size = 1050 +damage = 2000000 +sort = 99 +density = 0 +relief_time = 0 + +[zone] +nickname = zone_bw04_pop_omega41_hole +pos = -25334, 0, 10182 +shape = SPHERE +size = 4000 +sort = 2 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 14, 0.21 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 +encounter = area_bh_assault, 14, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 14, 0.37 +faction = fc_c_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = zone_bw04_pop_freital +pos = -25957, 0, -2227 +shape = SPHERE +size = 3800 +sort = 4 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_rh_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 14, 0.1 +faction = fc_rh_grp, 1 +encounter = area_defend, 14, 0.18 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 14, 0.06 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 14, 0.23 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_bw04_pop_omega5_hole +pos = -27309, 0, -7811 +shape = SPHERE +size = 3900 +sort = 5 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 14, 0.21 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 14, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 14, 0.37 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_bw04_pop_omega7_hole +pos = -24169, 0, -13587 +shape = SPHERE +size = 4000 +sort = 6 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 14, 0.21 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 14, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 14, 0.37 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_bw04_pop_stuttgart_hole +pos = -3297, 0, -28344 +shape = SPHERE +size = 4000 +sort = 9 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 14, 0.21 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 14, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 14, 0.37 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_bw04_pop_stuttgart_gate +pos = 12756, 0, -24554 +shape = SPHERE +size = 4000 +sort = 11 +toughness = 12 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_bh_defend, 12, 0.41 +faction = gd_bh_grp, 1 +encounter = area_assault, 12, 0.11 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_bw04_pop_dresden_hole +pos = 19964, 0, -20266 +shape = SPHERE +size = 4000 +sort = 12 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 14, 0.21 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 14, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 14, 0.37 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_bw04_pop_solarius +pos = -14601, 0, -17201 +shape = SPHERE +size = 4000 +comment = Solaris base +sort = 7 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_khc_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 12, 0.23 +faction = co_khc_grp, 1 +encounter = area_trade_transport, 12, 0.08 +faction = co_khc_grp, 1 +encounter = area_trade_armored, 12, 0.08 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_corsairs1_1 +pos = -25612, 0, 3783 +rotate = -90, 3, 0 +shape = CYLINDER +size = 750, 13598 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw04_path_corsairs1_2 +pos = -24119, 0, 1188 +rotate = 90, -24, 180 +shape = CYLINDER +size = 750, 9170 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw04_path_corsairs1_3 +pos = -23701, 0, 8007 +rotate = 90, 29, 180 +shape = CYLINDER +size = 750, 5980 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw04_path_corsairs2_1 +pos = -26950, 0, 6806 +rotate = -90, 25, 0 +shape = CYLINDER +size = 750, 8467 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw04_path_corsairs2_2 +pos = -23792, 0, 1927 +rotate = -90, -78, 0 +shape = CYLINDER +size = 750, 10165 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw04_path_corsairs2_3 +pos = -19509, 0, 2833 +rotate = 90, 19, 180 +shape = CYLINDER +size = 750, 4153 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw04_path_corsairs2_4 +pos = -17386, 0, 9984 +rotate = 90, -28, 180 +shape = CYLINDER +size = 750, 11811 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw04_path_corsairs2_5 +pos = -19981, 0, 12867 +rotate = -90, 67, 0 +shape = CYLINDER +size = 750, 11761 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty2_1 +pos = -16875, 0, -13368 +rotate = 90, 26, 180 +shape = CYLINDER +size = 750, 5988 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty2_2 +pos = -22351, 0, -1331 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 20464 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty2_3 +pos = -21290, 0, 10055 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 11043 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty2_4 +pos = -17648, 0, 7152 +rotate = -90, 17, 0 +shape = CYLINDER +size = 750, 10256 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty2_5 +pos = -18677, 0, -4217 +rotate = -90, -4, 0 +shape = CYLINDER +size = 750, 12968 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty1_1 +pos = -17061, 0, -9349 +rotate = 90, 13, 180 +shape = CYLINDER +size = 750, 13820 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty1_2 +pos = -22042, 0, -6504 +rotate = -90, 41, 0 +shape = CYLINDER +size = 750, 10273 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty1_3 +pos = -24116, 0, -12289 +rotate = -90, -34, 0 +shape = CYLINDER +size = 750, 4616 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty1_4 +pos = -19173, 0, -15182 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 7551 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty3_1 +pos = -14741, 0, -18035 +rotate = -90, -21, 0 +shape = CYLINDER +size = 750, 6595 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty3_2 +pos = -11295, 0, -22413 +rotate = -90, -60, 0 +shape = CYLINDER +size = 750, 5244 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty3_3 +pos = -5614, 0, -25941 +rotate = -90, -57, 0 +shape = CYLINDER +size = 750, 8138 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty3_4 +pos = 6753, 0, -27002 +rotate = 90, -83, 180 +shape = CYLINDER +size = 750, 18087 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty3_5 +pos = 16051, 0, -23059 +rotate = 90, -7, 180 +shape = CYLINDER +size = 750, 5573 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_bounty3_6 +pos = 3666, 0, -22008 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 25696 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians1_1 +pos = -25555, 0, 3745 +rotate = -90, 3, 0 +shape = CYLINDER +size = 750, 11834 +sort = 74 +toughness = 13 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 13, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians2_1 +pos = -26634, 0, -5203 +rotate = -90, 15, 0 +shape = CYLINDER +size = 750, 4760 +sort = 74 +toughness = 13 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 13, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians3_1 +pos = -25110, 0, -8076 +rotate = -90, -8, 0 +shape = CYLINDER +size = 750, 10585 +sort = 74 +toughness = 13 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 13, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians4_1 +pos = -23083, 0, -10428 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 16043 +sort = 74 +toughness = 13 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 13, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians4_2 +pos = -15764, 0, -21979 +rotate = -90, -49, 0 +shape = CYLINDER +size = 750, 12150 +sort = 74 +toughness = 13 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians4, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 13, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians4_3 +pos = 4177, 0, -23213 +rotate = 90, -80, 180 +shape = CYLINDER +size = 750, 31274 +sort = 74 +toughness = 13 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians4, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 13, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians5_1 +pos = -23093, 0, -10371 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 16036 +sort = 74 +toughness = 13 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 13, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians5_2 +pos = -15783, 0, -21940 +rotate = -90, -48, 0 +shape = CYLINDER +size = 750, 12175 +sort = 74 +toughness = 13 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians5, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 13, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians5_3 +pos = -9164, 0, -27571 +rotate = -90, -52, 0 +shape = CYLINDER +size = 750, 5212 +sort = 74 +toughness = 13 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians5, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 13, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians5_4 +pos = -5462, 0, -28882 +rotate = 90, -80, 180 +shape = CYLINDER +size = 750, 3323 +sort = 74 +toughness = 13 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians5, 4 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 13, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians6_1 +pos = -27316, 0, 3195 +rotate = 90, 12, 180 +shape = CYLINDER +size = 750, 12634 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians6_2 +pos = -25687, 0, 9230 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 5971 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians6_3 +pos = -24324, 0, 3060 +rotate = -90, 15, 0 +shape = CYLINDER +size = 750, 12497 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians7_1 +pos = -20925, 0, -4007 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 11502 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians7_2 +pos = -15821, 0, -2252 +rotate = 90, 8, 180 +shape = CYLINDER +size = 750, 6597 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians7_3 +pos = -14242, 0, 8835 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 16152 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians7_4 +pos = -19183, 0, 6959 +rotate = -90, 36, 0 +shape = CYLINDER +size = 750, 23874 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians8_1 +pos = -21025, 0, -9206 +rotate = -90, -38, 0 +shape = CYLINDER +size = 750, 17790 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians9_1 +pos = -6331, 0, -28015 +rotate = 90, 80, 180 +shape = CYLINDER +size = 750, 6846 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians9, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians9_2 +pos = -7234, 0, -25850 +rotate = 90, -58, 180 +shape = CYLINDER +size = 750, 5824 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians9, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians9_3 +pos = -8914, 0, -22783 +rotate = 90, 70, 180 +shape = CYLINDER +size = 750, 8823 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians9, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians9_4 +pos = -11359, 0, -24363 +rotate = -90, -29, 0 +shape = CYLINDER +size = 750, 7059 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians9, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians10_1 +pos = -4076, 0, -26482 +rotate = 90, 16, 180 +shape = CYLINDER +size = 750, 4902 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians10, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians10_2 +pos = 2403, 0, -24261 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 14349 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians10, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians10_3 +pos = 3061, 0, -26621 +rotate = -90, 71, 0 +shape = CYLINDER +size = 750, 13775 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians10, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians11_1 +pos = 17225, 0, -22384 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 7676 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians11, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians11_2 +pos = 9988, 0, -24409 +rotate = 90, 89, 180 +shape = CYLINDER +size = 750, 8051 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians11, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_hessians11_3 +pos = 13200, 0, -22319 +rotate = 90, -74, 180 +shape = CYLINDER +size = 750, 15026 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians11, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann1_1 +pos = -14517, 0, -18573 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 5398 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = daumann1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 12, 0.25 +faction = co_khc_grp, 1 +encounter = tradep_trade_armored, 12, 0.1 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann1_2 +pos = -9178, 0, -22607 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 9134 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = daumann1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 12, 0.25 +faction = co_khc_grp, 1 +encounter = tradep_trade_armored, 12, 0.1 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann1_3 +pos = 3654, 0, -24307 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 17069 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = daumann1, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 12, 0.25 +faction = co_khc_grp, 1 +encounter = tradep_trade_armored, 12, 0.1 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann2_1 +pos = -17572, 0, -4282 +rotate = 90, 10, 180 +shape = CYLINDER +size = 750, 22061 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann2_2 +pos = -15801, 0, 11575 +rotate = 90, -36, 180 +shape = CYLINDER +size = 750, 12344 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann3_1 +pos = -15446, 0, -11879 +rotate = 90, -7, 180 +shape = CYLINDER +size = 750, 8633 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann3_2 +pos = -17058, 0, -1418 +rotate = 90, 19, 180 +shape = CYLINDER +size = 750, 13056 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann3_3 +pos = -17122, 0, 8697 +rotate = 90, -28, 180 +shape = CYLINDER +size = 750, 8887 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann3_4 +pos = -15014, 0, 15136 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 5000 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann3_5 +pos = -17309, 0, 13968 +rotate = -90, 33, 0 +shape = CYLINDER +size = 750, 8711 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann3_6 +pos = -21472, 0, 1578 +rotate = -90, 12, 0 +shape = CYLINDER +size = 750, 17818 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann3_7 +pos = -21419, 0, -11275 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 9065 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann3, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_khc_grp, 1 + +[zone] +nickname = Zone_Bw04_path_daumann3_8 +pos = -17642, 0, -15699 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 3863 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = daumann3, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_khc_grp, 1 + +[Object] +nickname = Bw04_Roid_Miner_1 +ids_name = 261159 +pos = -12266, 0, 16532 +rotate = 0, -90, 0 +archetype = Roid_Miner2 +reputation = co_khc_grp +ids_info = 66140 +dock_with = rh_m_diamond_miner +base = rh_m_diamond_miner +difficulty_level = 13 +loadout = mining_co_02 +pilot = pilot_solar_hardest +behavior = NOTHING + +[zone] +nickname = Zone_Bw04_system_radiation +pos = -124, 0, 388 +shape = SPHERE +size = 40000 +damage = 15 +sort = 99.5 + +[zone] +nickname = Zone_Bw04_Schutz_shadow +pos = -16277, 0, -17134 +rotate = 9, 25, -3 +shape = ELLIPSOID +size = 800, 800, 2000 +damage = 0.01 +sort = 99.5 + +[Object] +nickname = Bw04_planet_Deidus +ids_name = 261111 +pos = -5634, 0, 24624 +archetype = planet_desert_800 +ids_info = 66130 +spin = 0, 0.01, 0 +atmosphere_range = 900 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Bw04_Deidus_death +pos = -5634, 0, 24624 +shape = SPHERE +size = 850 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Bw04_wplatform_planet_frag_1 +ids_name = 261164 +pos = -25836, 0, 408 +rotate = 0, 90, 0 +archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 14 +loadout = pirate_weapon_platform2_pi_04 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw04_wplatform_planet_frag_2 +ids_name = 261164 +pos = -27699, 0, 139 +rotate = 0, 90, 0 +archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 14 +loadout = pirate_weapon_platform2_pi_04 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw04_wplatform_planet_frag_3 +ids_name = 261164 +pos = -23562, 0, -586 +rotate = 0, 100, 0 +archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 14 +loadout = pirate_weapon_platform2_pi_04 +pilot = pilot_solar_hardest + +[zone] +nickname = zone_bw04_pop_ambient +pos = -9459, 0, -7355 +rotate = 0, -65, 0 +shape = ELLIPSOID +size = 24890, 11028, 45500 +comment = Ambient Pop +sort = 50 +toughness = 12 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 12, 0.48 +faction = fc_rh_grp, 1 +encounter = area_bh_scout, 12, 0.29 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Bw04_destroy_vignette_1 +pos = -24352, 0, -27507 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw04_destroy_vignette_2 +pos = -37058, 0, 3799 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw04_destroy_vignette_3 +pos = -39431, 0, -8458 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw04_destroy_vignette_4 +pos = -33920, 0, -21106 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw04_destroy_vignette_5 +pos = -15397, 0, -34924 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[Object] +nickname = Bw04_suprise_bh_elite2_1 +ids_name = 261776 +pos = 8469, -100, 13986 +rotate = 30, 50, 30 +archetype = suprise_bh_elite2 +visit = 16 +ids_info = 66413 +loadout = SECRET_bh_bh_elite2_bw04 + +[Object] +nickname = Bw04_suprise_bh_elite2_3 +ids_name = 261776 +pos = -9669, 0, 12749 +rotate = 40, 30, 100 +archetype = suprise_bh_elite2 +visit = 16 +ids_info = 66413 + +[Object] +nickname = Bw04_suprise_bh_elite2_4 +ids_name = 261776 +pos = -15834, -100, -867 +rotate = 30, 0, 90 +archetype = suprise_bh_elite2 +visit = 16 +ids_info = 66413 + +[Object] +nickname = Bw04_suprise_ge_fighter5_1 +ids_name = 261751 +pos = -14837, 0, 3465 +rotate = -20, 90, 0 +archetype = suprise_ge_fighter5 +visit = 16 +ids_info = 66415 + +[Object] +nickname = Bw04_suprise_ge_fighter5_2 +ids_name = 261751 +pos = 4244, 100, 15177 +rotate = 50, 0, 30 +archetype = suprise_ge_fighter5 +visit = 16 +ids_info = 66415 +loadout = SECRET_co_ge_fighter5_bw04 + +[Object] +nickname = Bw04_suprise_co_elite_1 +ids_name = 261749 +pos = -4469, 0, 15251 +rotate = 45, 0, 40 +archetype = suprise_co_elite +visit = 16 +ids_info = 66414 +loadout = SECRET_c_co_elite_bw04 + +[Object] +nickname = Bw04_suprise_bw_elite_1 +ids_name = 261747 +pos = 15031, 0, 6285 +rotate = 50, 40, 45 +archetype = suprise_bw_elite +ids_info = 66416 +loadout = SECRET_rh_bw_elite_bw04 +visit = 16 + +[Object] +nickname = Bw04_suprise_bw_elite_2 +ids_name = 261747 +pos = -2124, 0, 16243 +rotate = 80, 0, 60 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66416 + +[Object] +nickname = Bw04_suprise_bw_elite_3 +ids_name = 261747 +pos = -7267, 0, 13847 +rotate = 40, 50, 23 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66416 + +[Object] +nickname = Bw04_suprise_bw_elite_4 +ids_name = 261747 +pos = -13191, 0, 9035 +rotate = 80, 0, 0 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66416 + +[Object] +nickname = Bw04_ast_solar_lava02_60_1 +pos = -12115, -40, 16539 +rotate = 172, -77, 143 +archetype = ast_solar_lava02_60 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_01_bar.ini new file mode 100644 index 00000000..2b355316 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_01_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\ku_06_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\ku_06_bar_ambi_Bw05_01.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_06_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_01_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_02_bar.ini new file mode 100644 index 00000000..aea3eb4b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_02_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Bw05_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_02_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_03_bar.ini new file mode 100644 index 00000000..9e127728 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_03_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\ku_08_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\ku_08_bar_ambi_Bw05_03.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_03_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/ROOMS/bw05_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW05/BASES/bw05_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/bw05_01_base.ini new file mode 100644 index 00000000..b125f35e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/bw05_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw05_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw05\Bases\Rooms\Bw05_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw05\Bases\Rooms\Bw05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW05/BASES/bw05_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/bw05_02_base.ini new file mode 100644 index 00000000..21fe1bfc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/bw05_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw05_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw05\Bases\Rooms\Bw05_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw05\Bases\Rooms\Bw05_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW05/BASES/bw05_03_base.ini b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/bw05_03_base.ini new file mode 100644 index 00000000..ba671c27 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW05/BASES/bw05_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw05_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw05\Bases\Rooms\Bw05_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw05\Bases\Rooms\Bw05_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW05/bw05.ini b/DATA/UNIVERSE/SYSTEMS/BW05/bw05.ini new file mode 100644 index 00000000..6ab99254 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW05/bw05.ini @@ -0,0 +1,3295 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[Archetype] +ship = bw_elite2 +ship = ku_dragon +ship = rh_elite +ship = rh_cruiser +ship = rh_battleship + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_smuggler +filename = missions\encounters\area_trade_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_smuggler +filename = missions\encounters\tradep_trade_smuggler.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_sigma_space +danger = music_sigma_danger +battle = music_sigma_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Bw05_yanagi_debris_field.ini +zone = Zone_Bw05_yanagi_debris_field + +[Asteroids] +file = solar\asteroids\Bw05_oxygen_pocket_field.ini +zone = Zone_Bw05_oxygen_pocket_001 + +[Asteroids] +file = solar\asteroids\Bw05_oxygen_pocket_field.ini +zone = Zone_Bw05_oxygen_pocket_002 + +[Asteroids] +file = solar\asteroids\Bw05_oxygen_pocket_field.ini +zone = Zone_Bw05_oxygen_pocket_003 + +[Asteroids] +file = solar\asteroids\Bw05_yanagi_pocket_debris_field.ini +zone = Zone_Bw05_yanagi_pocket_debris_field + +[Nebula] +file = solar\nebula\Bw05_Crow_nebula.ini +zone = Zone_Bw05_Crow_nebula + +[Ambient] +color = 60, 80, 100 + +[LightSource] +nickname = Bw05_system_light +pos = -31, 0, -48 +color = 120, 250, 255 +range = 50000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw05_Sun1 +ids_name = 261037 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_1000 +star = Bw05_Sun1 +atmosphere_range = 5000 +ids_info = 66151 + +[Object] +nickname = Bw05_to_Rh04 +ids_name = 260861 +pos = 2076, 0, 42897 +rotate = 0, 20, 0 +Archetype = jumpgate +reputation = rh_n_grp +msg_id_prefix = gcs_refer_system_Rh04 +jump_effect = jump_effect_bretonia +ids_info = 66145 +behavior = NOTHING +difficulty_level = 11 +goto = Rh04, Rh04_to_Bw05, gate_tunnel_bretonia +loadout = jumpgate_co_03 +pilot = pilot_solar_easy + +[Object] +nickname = Bw05_to_Ku04 +ids_name = 260859 +pos = -12184, 0, -36465 +rotate = 0, -160, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ku04 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 11 +goto = Ku04, Ku04_to_Bw05, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw05_01 +ids_name = 196702 +pos = -4675, 100, -12092 +Archetype = space_police01 +ids_info = 65823 +dock_with = Bw05_01_Base +base = Bw05_01_Base +reputation = gd_gm_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male8_head, li_rockford_body +difficulty_level = 12 +loadout = space_police01_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw05_02 +ids_name = 196703 +pos = -9537, 0, 19442 +rotate = 0, -90, 0 +Archetype = space_mining01 +ids_info = 65825 +dock_with = Bw05_02_Base +base = Bw05_02_Base +reputation = co_alg_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = rh_newscaster_head, rh_greunwald_body +difficulty_level = 11 +loadout = space_mining01_co_02 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Bw05_to_Ku04 +pos = -12184, 0, -36217 +rotate = 0, -161, 0 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 0, 100, 160 +edge_fraction = 0.2 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw05_to_Bw06_hole +pos = 21916, 0, 12503 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw05_to_Rh04 +pos = 1918, 0, 42475 +rotate = 0, 25, 0 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 0, 100, 160 +edge_fraction = 0.2 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw05_01_exclusion +pos = -4353, 0, -12176 +rotate = 0, 171, 0 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 0, 100, 160 +edge_fraction = 0.2 +visit = 128 +sort = 99 + +[Object] +nickname = Bw05_03_Base +ids_name = 196704 +pos = -23313, 0, 10714 +Archetype = space_port_dmg +loadout = space_port_dmg_pi_02 +ids_info = 65827 +dock_with = Bw05_03_Base +base = Bw05_03_Base +behavior = NOTHING +visit = 0 +reputation = fc_j_grp +voice = atc_leg_m01 +space_costume = pi_pirate3_head, pl_male3_journeyman_body, prop_neuralnet_F_right + +[zone] +nickname = Zone_Bw05_yanagi_pocket_exclusion +pos = -11821, 0, 18315 +shape = SPHERE +size = 9000 +property_flags = 65536 +property_fog_color = 0, 100, 160 +edge_fraction = 0.2 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw05_yanagi_debris_field +ids_name = 261315 +pos = -24025, 0, 6189 +shape = SPHERE +size = 8000 +property_flags = 65666 +property_fog_color = 0, 100, 160 +ids_info = 66030 +damage = 0.2 +visit = 36 +spacedust = radioactivedust_blue +spacedust_maxparticles = 100 +edge_fraction = 0.2 +sort = 12 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scavenger, 12, 1 +faction = fc_j_grp, 1 +Music = zone_field_debris + +[zone] +nickname = Zone_Bw05_sun1_exclusion +pos = 0, 0, 0 +shape = SPHERE +size = 9000 +property_flags = 65536 +property_fog_color = 0, 100, 160 +edge_fraction = 0.2 +sort = 99 +Music = music_sigma_space + +[Object] +nickname = Bw05_sun2 +ids_name = 261038 +pos = 22158, 0, -10373 +Archetype = sun_1000 +star = Bw05_sun2 +atmosphere_range = 8000 +ids_info = 66152 + +[zone] +nickname = Zone_Bw05_sun2_exclusion +pos = 22279, 0, -10250 +shape = SPHERE +size = 8000 +property_flags = 65536 +property_fog_color = 0, 100, 160 +edge_fraction = 0.2 +sort = 99 +Music = music_sigma_space + +[zone] +nickname = Zone_Bw05_yanagi_pocket_debris_field +ids_name = 261316 +pos = -11799, 0, 18567 +shape = SPHERE +size = 8000 +property_flags = 129 +ids_info = 66031 +visit = 36 +spacedust = debrisdust +spacedust_maxparticles = 100 +sort = 6 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 12, 0.06 +faction = co_alg_grp, 1 +encounter = area_scavenger, 12, 0.8 +faction = co_alg_grp, 1 +Music = zone_field_debris + +[Object] +nickname = Bw05_to_Bw06_hole +ids_name = 260857 +pos = 21917, 0, 12508 +rotate = 0, 90, 0 +Archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Bw06 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw06, Bw06_to_Bw05_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw05_to_Bw07_hole +ids_name = 260858 +pos = 13217, 0, -28900 +rotate = 0, 135, 0 +Archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Bw07 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw07, Bw07_to_Bw05_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw05_to_Bw07_hole +pos = 13211, 0, -28856 +shape = SPHERE +size = 500 +edge_fraction = 0.2 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw05_03_exclusion +pos = -23312, 0, 10717 +shape = SPHERE +size = 300 +property_flags = 196608 +property_fog_color = 0, 100, 160 +edge_fraction = 0.2 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw05_02_exclusion +pos = -9301, 0, 19472 +shape = SPHERE +size = 1000 +property_flags = 131072 +edge_fraction = 0.2 +visit = 128 +sort = 99 + +[Object] +nickname = Bw05_Trade_Lane_Ring_1 +ids_name = 260865 +pos = -11539, 0, -34324 +rotate = 0, -161, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Bw05_Trade_Lane_Ring_2 +reputation = gd_gm_grp +tradelane_space_name = 261677 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw05_Trade_Lane_Ring_2 +ids_name = 260865 +pos = -9121, 0, -27224 +rotate = 0, -161, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw05_Trade_Lane_Ring_1 +next_ring = Bw05_Trade_Lane_Ring_3 +reputation = gd_gm_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw05_Trade_Lane_Ring_3 +ids_name = 260865 +pos = -6703, 0, -20125 +rotate = 0, -161, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw05_Trade_Lane_Ring_2 +next_ring = Bw05_Trade_Lane_Ring_4 +reputation = gd_gm_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw05_Trade_Lane_Ring_4 +ids_name = 260865 +pos = -4285, 0, -13025 +rotate = 0, -161, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw05_Trade_Lane_Ring_3 +reputation = gd_gm_grp +tradelane_space_name = 196702 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Bw05_Tradelane_1 +pos = -7912, 0, -23674 +rotate = 0, -161, 0 +shape = BOX +size = 520, 520, 23020 +lane_id = bw05_1 +tradelane_down = 30 +sort = 2 +toughness = 11 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 11, 0.33 +faction = co_alg_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Bw05_Trade_Lane_Ring_5 +ids_name = 260864 +pos = -4296, 0, -11176 +rotate = 0, 171, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Bw05_Trade_Lane_Ring_6 +reputation = gd_gm_grp +tradelane_space_name = 196702 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw05_Trade_Lane_Ring_6 +ids_name = 260864 +pos = -5444, 0, -3764 +rotate = 0, 171, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw05_Trade_Lane_Ring_5 +next_ring = Bw05_Trade_Lane_Ring_7 +reputation = gd_gm_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw05_Trade_Lane_Ring_7 +ids_name = 260864 +pos = -6592, 0, 3647 +rotate = 0, 171, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw05_Trade_Lane_Ring_6 +next_ring = Bw05_Trade_Lane_Ring_8 +reputation = gd_gm_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw05_Trade_Lane_Ring_8 +ids_name = 260864 +pos = -7740, 0, 11059 +rotate = 0, 171, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw05_Trade_Lane_Ring_7 +next_ring = Bw05_Trade_Lane_Ring_9 +reputation = gd_gm_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw05_Trade_Lane_Ring_9 +ids_name = 260864 +pos = -9125, 0, 18471 +rotate = 0, 171, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw05_Trade_Lane_Ring_8 +reputation = gd_gm_grp +tradelane_space_name = 196703 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Bw05_Tradelane_2 +pos = -6592, 0, 3647 +rotate = 0, 171, 0 +shape = BOX +size = 520, 520, 30520 +lane_id = bw05_2 +tradelane_down = 30 +sort = 4 +toughness = 11 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 11, 0.33 +faction = co_alg_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Bw05_Trade_Lane_Ring_10 +ids_name = 260863 +pos = 1074, 0, 40670 +rotate = 0, 25, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Bw05_Trade_Lane_Ring_11 +reputation = rh_n_grp +tradelane_space_name = 261685 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw05_Trade_Lane_Ring_11 +ids_name = 260863 +pos = -2149, 0, 33898 +rotate = 0, 25, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw05_Trade_Lane_Ring_10 +next_ring = Bw05_Trade_Lane_Ring_12 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw05_Trade_Lane_Ring_12 +ids_name = 260863 +pos = -5373, 0, 27126 +rotate = 0, 25, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw05_Trade_Lane_Ring_11 +next_ring = Bw05_Trade_Lane_Ring_13 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw05_Trade_Lane_Ring_13 +ids_name = 260863 +pos = -8834, 0, 20354 +rotate = 0, 25, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw05_Trade_Lane_Ring_12 +reputation = rh_n_grp +tradelane_space_name = 196703 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Bw05_Tradelane_3 +pos = -3761, 0, 30512 +rotate = 0, 25, 0 +shape = BOX +size = 520, 520, 23020 +lane_id = bw05_3 +tradelane_down = 15 +sort = 7 +toughness = 11 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 11, 0.33 +faction = co_alg_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_shi_grp, 0.25 + +[LightSource] +nickname = Bw05_sun2_light +pos = 22387, 0, -10114 +color = 140, 200, 60 +range = 20000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = Zone_Bw05_Crow_nebula +ids_name = 261341 +pos = 26, 0, -106 +shape = SPHERE +size = 100000 +property_flags = 32768 +property_fog_color = 0, 100, 160 +visit = 32 +ids_info = 66223 +spacedust = attractdust +spacedust_maxparticles = 50 +sort = 99 +interference = 0.5 +Music = zone_nebula_crow + +[zone] +nickname = Zone_Bw05_oxygen_pocket_001 +pos = 9309, 0, 17064 +shape = SPHERE +size = 10000 +property_flags = 16400 +spacedust = oxygendust +spacedust_maxparticles = 200 +edge_fraction = 0.2 +sort = 99 + +[zone] +nickname = Zone_Bw05_oxygen_pocket_002 +pos = -19560, 0, -17021 +shape = SPHERE +size = 7000 +property_flags = 16400 +spacedust = oxygendust +spacedust_maxparticles = 200 +edge_fraction = 0.2 +sort = 99 +interference = 0.5 + +[zone] +nickname = Zone_Bw05_oxygen_pocket_003 +pos = 2965, 0, -23976 +shape = SPHERE +size = 8000 +property_flags = 16400 +spacedust = oxygendust +spacedust_maxparticles = 200 +edge_fraction = 0.2 +sort = 99 + +[Object] +nickname = Bw05_to_Rh04_hole +ids_name = 260862 +pos = -26644, 0, 19204 +rotate = 0, -30, 0 +Archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Rh04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh04, Rh04_to_Bw05_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw05_to_Rh04_hole +pos = -26635, 0, 19188 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[Object] +nickname = Bw05_to_Ku04_hole +ids_name = 260860 +pos = -20001, 0, -26319 +rotate = 0, -150, 0 +Archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ku04, Ku04_to_Bw05_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw05_to_Ku04_hole +pos = -19984, 0, -26292 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw05_sun1_death +pos = -38, 0, -117 +shape = SPHERE +size = 4000 +damage = 10000 +sort = 99 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Bw05_sun2_death +pos = 22326, 0, -10202 +shape = SPHERE +size = 7000 +damage = 10000 +sort = 99 +density = 0 +relief_time = 0 + +[Object] +nickname = Bw05_gas_miner_1 +ids_name = 60223 +pos = 15263, -156, -24144 +rotate = 0, 65, 0 +Archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 12 +loadout = gasminer_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw05_gas_miner_2 +ids_name = 60223 +pos = 11818, -156, -18315 +rotate = 0, 80, 0 +Archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 12 +loadout = gasminer_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw05_gas_miner_3 +ids_name = 60223 +pos = 15594, -156, -18973 +rotate = 0, 75, 0 +Archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 12 +loadout = gasminer_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw05_gas_miner_4 +ids_name = 60223 +pos = 12125, -156, -9746 +rotate = 0, 105, 0 +Archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 11 +loadout = gasminer_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw05_gas_miner_5 +ids_name = 60223 +pos = 10551, -156, -17187 +rotate = 0, -50, 0 +Archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 12 +loadout = gasminer_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw05_gas_miner_6 +ids_name = 60223 +pos = 16339, -156, -27660 +Archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 12 +loadout = gasminer_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw05_gas_miner_7 +ids_name = 60223 +pos = 5548, 0, -8772 +Archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 11 +loadout = gasminer_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw05_gas_miner_8 +ids_name = 60223 +pos = 21871, -156, -24539 +rotate = 0, -80, 0 +Archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 11 +loadout = gasminer_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw05_gas_miner_9 +ids_name = 60223 +pos = 8144, -156, -14387 +rotate = 0, 45, 0 +Archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 12 +loadout = gasminer_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw05_gas_miner_10 +ids_name = 60223 +pos = -7693, 100, -10279 +rotate = 0, -60, 0 +Archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 11 +loadout = gasminer_co_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw05_gas_miner_16 +ids_name = 60223 +pos = 605, -156, -15131 +rotate = 0, -50, 0 +Archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 12 +loadout = gasminer_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw05_space_tankl4x4_1 +ids_name = 60251 +pos = 11425, 0, -13683 +rotate = 0, 90, 0 +Archetype = space_tankl4x4 +reputation = gd_gm_grp + +[Object] +nickname = Bw05_space_tankl4x4_2 +ids_name = 60251 +pos = 11713, 0, -13467 +rotate = 0, 90, 0 +Archetype = space_tankl4x4 +reputation = gd_gm_grp + +[Object] +nickname = Bw05_space_tankl4x4_3 +ids_name = 60251 +pos = 11426, 0, -13463 +rotate = 0, 90, 0 +Archetype = space_tankl4x4 +reputation = gd_gm_grp + +[Object] +nickname = Bw05_space_industrial_1 +pos = 11570, 0, -13932 +Archetype = space_industrial + +[Object] +nickname = Bw05_space_tankl4x4_4 +ids_name = 60251 +pos = 11714, 0, -13682 +rotate = 0, 90, 0 +Archetype = space_tankl4x4 +reputation = gd_gm_grp + +[Object] +nickname = Bw05_space_tanklx4_2 +ids_name = 60251 +pos = -4986, -156, -12087 +Archetype = space_tanklx4 +reputation = gd_gm_grp +parent = Bw05_01 + +[Object] +nickname = Bw05_space_research_1 +pos = -4675, -9, -12091 +rotate = 0, -90, 0 +Archetype = space_research +reputation = gd_gm_grp +parent = Bw05_01 + +[Object] +nickname = Bw05_space_tanklx4_3 +ids_name = 60251 +pos = -5372, -156, -12087 +Archetype = space_tanklx4 +reputation = gd_gm_grp +parent = Bw05_01 + +[Object] +nickname = Bw05_space_tanklx4_4 +ids_name = 60251 +pos = -5564, -156, -12087 +Archetype = space_tanklx4 +reputation = gd_gm_grp +parent = Bw05_01 + +[Object] +nickname = Bw05_space_tanklx4_5 +ids_name = 60251 +pos = -5751, -156, -12086 +Archetype = space_tanklx4 +reputation = gd_gm_grp +parent = Bw05_01 + +[Object] +nickname = Bw05_space_tanklx4_6 +ids_name = 60251 +pos = -5941, -156, -12086 +Archetype = space_tanklx4 +reputation = gd_gm_grp +parent = Bw05_01 + +[Object] +nickname = Bw05_space_tanklx4_7 +ids_name = 60251 +pos = -5181, -156, -12086 +Archetype = space_tanklx4 +reputation = gd_gm_grp +parent = Bw05_01 + +[Object] +nickname = Bw05_space_tanklx4_8 +ids_name = 60251 +pos = -6133, -156, -12086 +Archetype = space_tanklx4 +reputation = gd_gm_grp +parent = Bw05_01 + +[Object] +nickname = Bw05_space_tanklx4_9 +ids_name = 60251 +pos = -6321, -156, -12086 +Archetype = space_tanklx4 +reputation = gd_gm_grp +parent = Bw05_01 + +[Object] +nickname = Bw05_space_tankl4_1 +ids_name = 60251 +pos = -10005, -156, 19598 +rotate = 0, -45, 0 +Archetype = space_tankl4 +reputation = co_alg_grp +parent = Bw05_02 + +[Object] +nickname = Bw05_space_tankl4_2 +ids_name = 60251 +pos = -10257, -156, 19599 +rotate = 0, -45, 0 +Archetype = space_tankl4 +reputation = co_alg_grp +parent = Bw05_02 + +[Object] +nickname = Bw05_space_tankl4_3 +ids_name = 60251 +pos = -10006, -156, 19287 +rotate = 0, 45, 0 +Archetype = space_tankl4 +reputation = co_alg_grp +parent = Bw05_02 + +[Object] +nickname = Bw05_space_tankl4_4 +ids_name = 60251 +pos = -10257, -156, 19287 +rotate = 0, 45, 0 +Archetype = space_tankl4 +reputation = co_alg_grp +parent = Bw05_02 + +[zone] +nickname = zone_bw05_pop_helgoland +pos = -9122, 0, 19517 +shape = SPHERE +size = 4000 +sort = 5 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_alg_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 11, 0.1 +faction = co_alg_grp, 1 +encounter = area_trade_transport, 11, 0.25 +faction = co_alg_grp, 0.14 +faction = co_kt_grp, 0.29 +faction = co_rs_grp, 0.29 +faction = co_shi_grp, 0.29 + +[zone] +nickname = zone_bw05_pop_yanagi +pos = -23326, 0, 10728 +shape = SPHERE +size = 4000 +sort = 13 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_j_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_defend, 12, 0.15 +faction = fc_j_grp, 1 +encounter = area_trade_trader, 12, 0.44 +faction = fc_j_grp, 1 +encounter = area_trade_smuggler, 12, 0.19 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_bw05_pop_naha +pos = -4391, 0, -12115 +shape = SPHERE +size = 4000 +sort = 3 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = gd_gm_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 11, 0.09 +faction = gd_gm_grp, 1 +encounter = area_trade_freighter, 11, 0.06 +faction = gd_gm_grp, 1 +encounter = area_trade_transport, 11, 0.2 +faction = co_alg_grp, 0.21 +faction = co_kt_grp, 0.21 +faction = co_rs_grp, 0.21 +faction = co_shi_grp, 0.21 +faction = gd_gm_grp, 0.15 + +[zone] +nickname = zone_bw05_pop_honshu_gate +pos = -12185, 0, -36411 +shape = SPHERE +size = 4000 +sort = 1 +toughness = 11 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_freighter, 11, 0.1 +faction = gd_gm_grp, 1 +encounter = area_trade_transport, 11, 0.24 +faction = co_alg_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_shi_grp, 0.2 +faction = gd_gm_grp, 0.2 + +[zone] +nickname = zone_bw05_pop_frankfurt_gate +pos = 2053, 0, 42600 +shape = SPHERE +size = 4000 +sort = 8 +toughness = 11 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_transport, 11, 0.33 +faction = co_alg_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_shi_grp, 0.25 + +[zone] +nickname = zone_bw05_pop_sigma17_hole +pos = 22691, 0, 12269 +shape = SPHERE +size = 4000 +sort = 16 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 13, 0.24 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 13, 0.41 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_bw05_pop_sigma19_hole +pos = 14009, 0, -29132 +shape = SPHERE +size = 4000 +sort = 11 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_assault, 12, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = zone_bw05_pop_honshu_hole +pos = -20172, 0, -27817 +shape = SPHERE +size = 4000 +sort = 10 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_assault, 12, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = zone_bw05_pop_frankfurt_hole +pos = -26721, 0, 19245 +shape = SPHERE +size = 4000 +sort = 14 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_bh_scout, 12, 0.2 +faction = fc_j_grp, 1 +encounter = area_trade_trader, 12, 0.6 +faction = fc_j_grp, 1 +encounter = area_trade_smuggler, 12, 0.2 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_bw05_pop_gmg_area +pos = -10425, 0, -24309 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 30000, 7000, 20000 +sort = 9 +toughness = 12 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_assault, 12, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = zone_bw05_pop_corsairs_area +pos = 29039, 0, 10248 +shape = ELLIPSOID +size = 20000, 7000, 13000 +sort = 15 +toughness = 13 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 13, 0.67 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_zoners1_1 +pos = 16170, 0, 2707 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 21782 +sort = 74 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 11, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw05_path_zoners1_2 +pos = 3186, 0, -9328 +rotate = -90, 69, 0 +shape = CYLINDER +size = 750, 15591 +sort = 74 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 11, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw05_path_zoners2_1 +pos = 15922, 0, 8359 +rotate = -90, 58, 0 +shape = CYLINDER +size = 750, 13765 +sort = 74 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 11, 0.2 +faction = gd_z_grp, 1 +encounter = tradep_trade_trader, 11, 0.5 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_zoners2_2 +pos = 4836, 0, 7742 +rotate = 90, 60, 180 +shape = CYLINDER +size = 750, 12133 +sort = 74 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 11, 0.2 +faction = gd_z_grp, 1 +encounter = tradep_trade_trader, 11, 0.5 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_zoners2_3 +pos = -11722, 0, 10751 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 22610 +sort = 74 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners2, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 11, 0.2 +faction = gd_z_grp, 1 +encounter = tradep_trade_trader, 11, 0.5 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg1_1 +pos = -1870, 0, -13662 +rotate = -90, -61, 0 +shape = CYLINDER +size = 750, 4863 +comment = Mining +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw05_path_gmg2_1 +pos = -6072, 0, -11125 +rotate = 90, 63, 180 +shape = CYLINDER +size = 750, 2947 +comment = Mining +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw05_path_gmg3_1 +pos = 3791, 0, -10946 +rotate = 90, -81, 180 +shape = CYLINDER +size = 750, 15913 +comment = Mining +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw05_path_gmg5_1 +pos = 1816, 0, -13284 +rotate = -90, -80, 0 +shape = CYLINDER +size = 750, 12243 +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gmg5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 11, 0.16 +faction = gd_gm_grp, 1 +encounter = tradep_trade_transport, 11, 0.18 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg5_2 +pos = 9131, 0, -15626 +rotate = -90, -45, 0 +shape = CYLINDER +size = 750, 3650 +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gmg5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 11, 0.16 +faction = gd_gm_grp, 1 +encounter = tradep_trade_transport, 11, 0.18 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg5_3 +pos = 11083, 0, -17815 +rotate = -90, -37, 0 +shape = CYLINDER +size = 750, 2227 +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gmg5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 11, 0.16 +faction = gd_gm_grp, 1 +encounter = tradep_trade_transport, 11, 0.18 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg5_4 +pos = 12429, 0, -23540 +rotate = -90, -8, 0 +shape = CYLINDER +size = 750, 9761 +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gmg5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 11, 0.16 +faction = gd_gm_grp, 1 +encounter = tradep_trade_transport, 11, 0.18 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg4_1 +pos = 3467, 0, -12789 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 15458 +comment = Mining +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw05_path_gmg4_2 +pos = 13305, 0, -16124 +rotate = -90, -39, 0 +shape = CYLINDER +size = 750, 6777 +comment = Mining +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw05_path_gmg6_1 +pos = 607, 0, -10328 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 10136 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg6_2 +pos = 8672, 0, -9015 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 6748 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg6_3 +pos = 16927, 0, -16943 +rotate = -90, -34, 0 +shape = CYLINDER +size = 750, 17800 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg6_4 +pos = 19148, 0, -25957 +rotate = -90, 59, 0 +shape = CYLINDER +size = 750, 6271 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg6_5 +pos = 15762, 0, -25720 +rotate = 90, 21, 180 +shape = CYLINDER +size = 750, 3916 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg6_6 +pos = 15209, 0, -21245 +rotate = 90, -3, 180 +shape = CYLINDER +size = 750, 5289 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg6, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg6_7 +pos = 13375, 0, -15915 +rotate = 90, 36, 180 +shape = CYLINDER +size = 750, 6663 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg6, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg6_8 +pos = 3602, 0, -12653 +rotate = 90, 86, 180 +shape = CYLINDER +size = 750, 15653 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg6, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg7_1 +pos = 3599, 0, -11042 +rotate = 90, -80, 180 +shape = CYLINDER +size = 750, 17708 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg7, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg7_2 +pos = 16676, 0, 199 +rotate = 90, -24, 180 +shape = CYLINDER +size = 750, 21365 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg7_3 +pos = 20798, 0, 10721 +rotate = 90, 16, 180 +shape = CYLINDER +size = 750, 1593 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg7_4 +pos = 15331, 0, 8076 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 12504 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg7_5 +pos = 11054, 0, -2416 +rotate = -90, -8, 0 +shape = CYLINDER +size = 750, 14298 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg7, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg8_1 +pos = -8864, 0, -20154 +rotate = -90, 29, 0 +shape = CYLINDER +size = 750, 19655 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg8_2 +pos = -14559, 0, -30243 +rotate = -90, 30, 0 +shape = CYLINDER +size = 750, 3514 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg8_3 +pos = -6349, 0, -34232 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 18841 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg8_4 +pos = 6745, 0, -34871 +rotate = 90, -65, 180 +shape = CYLINDER +size = 750, 8803 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg8_5 +pos = 11341, 0, -30864 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 4511 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg8_6 +pos = 6304, 0, -31521 +rotate = -90, 63, 0 +shape = CYLINDER +size = 750, 12606 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_gmg8_7 +pos = -6519, 0, -31555 +rotate = 90, 69, 180 +shape = CYLINDER +size = 750, 15433 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw05_path_outcasts1_1 +pos = 6800, 0, -31764 +rotate = -90, 67, 0 +shape = CYLINDER +size = 750, 13201 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw05_path_outcasts1_2 +pos = -13239, 0, -30137 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 29135 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw05_path_outcasts1_3 +pos = -29925, 0, -10115 +rotate = 90, 10, 180 +shape = CYLINDER +size = 750, 32141 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw05_path_outcasts1_4 +pos = -28202, 0, 8152 +rotate = 90, -61, 180 +shape = CYLINDER +size = 750, 10148 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 4 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw05_path_outcasts2_1 +pos = 8201, 0, -32713 +rotate = -90, 53, 0 +shape = CYLINDER +size = 750, 13567 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw05_path_outcasts2_2 +pos = -493, 0, -35964 +rotate = 90, 76, 180 +shape = CYLINDER +size = 750, 6743 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw05_path_outcasts2_3 +pos = -7110, 0, -34280 +rotate = 90, 76, 180 +shape = CYLINDER +size = 750, 6912 +attack_ids = bw05_1, bw05_1 +tradelane_attack = 30 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw05_path_outcasts2_4 +pos = -8072, 0, -26524 +rotate = 90, -19, 180 +shape = CYLINDER +size = 750, 14590 +attack_ids = bw05_1, bw05_1 +tradelane_attack = 30 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw05_path_outcasts2_5 +pos = -4609, 0, -27386 +rotate = -90, -8, 0 +shape = CYLINDER +size = 750, 15661 +attack_ids = bw05_1, bw05_1 +tradelane_attack = 30 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw05_path_outcasts3_1 +pos = 12277, 0, -23413 +rotate = 90, 9, 180 +shape = CYLINDER +size = 750, 12101 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw05_path_outcasts3_2 +pos = 2925, 0, -14610 +rotate = 90, 71, 180 +shape = CYLINDER +size = 750, 17673 +attack_ids = bw05_1, bw05_2, bw05_1, bw05_2 +tradelane_attack = 30 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw05_path_bundschuh1_1 +pos = -24963, 0, 14912 +rotate = 90, 22, 180 +shape = CYLINDER +size = 750, 8174 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bundschuh1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 0.82 +faction = fc_b_grp, 0.5 +faction = fc_j_grp, 0.5 +encounter = tradep_trade_smuggler, 12, 0.18 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs1_1 +pos = -28226, 0, 8122 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 10126 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs1_2 +pos = -29939, 0, -10169 +rotate = -90, -10, 0 +shape = CYLINDER +size = 750, 32183 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs1_3 +pos = -23853, 0, -26143 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 6720 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs1, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs2_1 +pos = 16195, 0, 8683 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 14709 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 1, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs2_2 +pos = 4809, 0, 7702 +rotate = 90, 60, 180 +shape = CYLINDER +size = 750, 12110 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 2, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs2_3 +pos = -2245, 0, 10728 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 3642 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 3, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs2_4 +pos = -6263, 0, 10601 +rotate = -90, 87, 0 +shape = CYLINDER +size = 750, 4400 +attack_ids = bw05_2, bw05_2 +tradelane_attack = 30 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs2_5 +pos = -7624, 0, 5209 +rotate = -90, -9, 0 +shape = CYLINDER +size = 750, 10702 +attack_ids = bw05_2, bw05_2 +tradelane_attack = 30 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs2_6 +pos = -5384, 0, 5315 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 11142 +attack_ids = bw05_2, bw05_2 +tradelane_attack = 30 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs3_1 +pos = -22069, 0, 18195 +rotate = 90, -9, 180 +shape = CYLINDER +size = 750, 15834 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs3_2 +pos = -13502, 0, 26673 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 14696 +attack_ids = bw05_3, bw05_3 +tradelane_attack = 15 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs3_3 +pos = -3305, 0, 33343 +rotate = 90, -26, 180 +shape = CYLINDER +size = 750, 13328 +attack_ids = bw05_3, bw05_3 +tradelane_attack = 15 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_corsairs3_4 +pos = -10647, 0, 32659 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 24384 +attack_ids = bw05_3, bw05_3 +tradelane_attack = 15 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw05_path_junkers1_1 +pos = -16365, 0, 14982 +rotate = 90, -59, 180 +shape = CYLINDER +size = 750, 15562 +sort = 74 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 11, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Bw05_path_junkers2_1 +pos = -20785, 0, 6789 +rotate = -90, -32, 0 +shape = CYLINDER +size = 750, 10250 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Bw05_path_junkers2_2 +pos = -21068, 0, 553 +rotate = -90, 58, 0 +shape = CYLINDER +size = 750, 7017 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Bw05_path_junkers2_3 +pos = -26957, 0, 49 +rotate = 90, 65, 180 +shape = CYLINDER +size = 750, 6450 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Bw05_path_junkers2_4 +pos = -29925, 0, 4294 +rotate = 90, 1, 180 +shape = CYLINDER +size = 750, 5757 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Bw05_path_junkers2_5 +pos = -26604, 0, 9188 +rotate = 90, -59, 180 +shape = CYLINDER +size = 750, 7850 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_bw05_pop_ambient +pos = 5826, 0, 10276 +shape = ELLIPSOID +size = 49694, 12172, 37343 +comment = Ambient Pop +sort = 50 +toughness = 11 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = background +relief_time = 35 +population_additive = false +encounter = area_scout, 11, 0.48 +faction = fc_c_grp, 1 +encounter = area_trade_freighter, 11, 0.1 +faction = gd_gm_grp, 1 + +[Object] +nickname = Bw05_rh_cruiser_debris_rear_2 +pos = -26421, 280, 4893 +rotate = 0, 0, 50 +Archetype = rh_cruiser_debris_rear + +[Object] +nickname = Bw05_rh_cruiser_debris_frnt_2 +pos = -26436, 240, 4687 +rotate = 0, 0, 60 +Archetype = rh_cruiser_debris_frnt + +[Object] +nickname = Bw05_rh_battleship_debris_frnt_4 +pos = -23889, -420, 4738 +rotate = 0, -110, 0 +Archetype = rh_battleship_debris_frnt + +[Object] +nickname = Bw05_rh_cruiser_debris_frnt_3 +pos = -22958, -120, 4084 +rotate = 0, -80, 0 +Archetype = rh_cruiser_debris_frnt + +[Object] +nickname = Bw05_rh_cruiser_debris_3 +pos = -23086, -120, 4113 +rotate = 0, -90, 0 +Archetype = rh_cruiser_debris + +[Object] +nickname = Bw05_rh_cruiser_debris_rear_3 +pos = -23204, -120, 4142 +rotate = 10, -50, 10 +Archetype = rh_cruiser_debris_rear + +[Object] +nickname = Bw05_rh_battleship_debris_rear_5 +pos = -25081, -150, 6260 +Archetype = rh_battleship_debris_rear + +[Object] +nickname = Bw05_rh_battleship_debris_frnt_7 +pos = -25732, 0, 3441 +rotate = -90, 0, 80 +Archetype = rh_battleship_debris_frnt + +[Object] +nickname = Bw05_rh_battleship_debris_rear_7 +pos = -26019, 30, 3433 +rotate = -90, 0, 80 +Archetype = rh_battleship_debris_rear + +[Object] +nickname = Bw05_rh_battleship_debris_rear_8 +pos = -23986, 80, 3635 +rotate = 0, -20, 70 +Archetype = rh_battleship_debris_rear + +[Object] +nickname = Bw05_rh_battleship_debris_frnt_8 +pos = -23971, 80, 3405 +rotate = 0, 0, 55 +Archetype = rh_battleship_debris_frnt + +[Object] +nickname = Bw05_rh_cruiser_debris_frnt_11 +pos = -23751, 0, 6489 +rotate = 0, 0, 80 +Archetype = rh_cruiser_debris_frnt + +[Object] +nickname = Bw05_rh_cruiser_debris_5 +pos = -23754, 20, 6619 +rotate = 0, 0, 55 +Archetype = rh_cruiser_debris + +[Object] +nickname = Bw05_rh_cruiser_debris_rear_5 +pos = -23760, 40, 6744 +rotate = 0, 0, 40 +Archetype = rh_cruiser_debris_rear + +[Object] +nickname = Bw05_rh_cruiser_debris_frnt_12 +pos = -24833, -70, 3237 +rotate = -50, 80, 0 +Archetype = rh_cruiser_debris_frnt + +[Object] +nickname = Bw05_rh_cruiser_debris_6 +pos = -24745, 0, 3265 +rotate = -30, 80, 0 +Archetype = rh_cruiser_debris + +[Object] +nickname = Bw05_rh_cruiser_debris_rear_6 +pos = -24667, 40, 3274 +rotate = -10, 80, 0 +Archetype = rh_cruiser_debris_rear + +[Object] +nickname = Bw05_rh_cruiser_debris_frnt_13 +pos = -24564, -80, 6474 +rotate = 0, 0, 60 +Archetype = rh_cruiser_debris_frnt + +[Object] +nickname = Bw05_rh_cruiser_debris_7 +pos = -24626, -80, 6570 +rotate = 0, -40, 30 +Archetype = rh_cruiser_debris + +[Object] +nickname = Bw05_rh_cruiser_debris_rear_7 +pos = -24696, -80, 6634 +rotate = 0, -50, 0 +Archetype = rh_cruiser_debris_rear + +[Object] +nickname = Bw05_rh_battleship_debris_frnt_9 +pos = -24998, -25, 4522 +rotate = 20, 20, 40 +Archetype = rh_battleship_debris_frnt + +[Object] +nickname = Bw05_rh_battleship_debris_rear_9 +pos = -23390, 25, 5343 +rotate = 20, 50, 20 +Archetype = rh_battleship_debris_rear + +[zone] +nickname = zone_Bw05_destroy_vignette_3 +pos = -18180, 0, -500 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw05_destroy_vignette_4 +pos = 12513, 0, 37000 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw05_destroy_vignette_5 +pos = -15830, 0, 32534 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw05_destroy_vignette_6 +pos = 27795, 0, 27226 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw05_destroy_vignette_7 +pos = -229, 0, -42727 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[Object] +nickname = Bw05_to_Ku06_hole +ids_name = 260744 +pos = -12180, 3000, -13451 +rotate = 0, 170, 0 +Archetype = jumphole +ids_info = 66146 +jump_effect = jump_effect_hole +msg_id_prefix = gcs_refer_system_Ku06 +visit = 0 +goto = Ku06, Ku06_to_Bw05_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw05_story_exclusion +pos = -16172, 3000, -5146 +shape = SPHERE +size = 5000 +property_flags = 65536 +property_fog_color = 0, 100, 160 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Bw05_to_Rh01_hole +ids_name = 260763 +pos = -24923, 0, 5355 +rotate = 0, -45, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Rh01 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh01, Rh01_to_Bw05_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw05_suprise_rh_elite_1 +ids_name = 261752 +pos = -28312, 0, 4390 +rotate = 20, 60, 30 +Archetype = suprise_rh_elite +visit = 16 +ids_info = 66419 +loadout = SECRET_rh_n_rh_elite_bw05d + +[Object] +nickname = Bw05_suprise_rh_elite_2 +ids_name = 261752 +pos = -28713, 0, -4395 +rotate = 40, 40, 70 +Archetype = suprise_rh_elite +visit = 16 +ids_info = 66419 +loadout = SECRET_rh_n_rh_elite_bw05a + +[Object] +nickname = Bw05_suprise_rh_elite_3 +ids_name = 261752 +pos = -24084, 0, -14216 +rotate = 60, 50, 40 +Archetype = suprise_rh_elite +visit = 16 +ids_info = 66419 +loadout = SECRET_rh_n_rh_elite_bw05b + +[Object] +nickname = Bw05_suprise_rh_elite_4 +ids_name = 261752 +pos = -17414, 0, 7486 +rotate = 80, 20, 30 +Archetype = suprise_rh_elite +visit = 16 +ids_info = 66419 +loadout = SECRET_rh_n_rh_elite_bw05c + +[Object] +nickname = Bw05_space_habitat_dmg_1 +pos = 11905, 0, 16266 +rotate = 40, 0, 0 +Archetype = space_habitat_dmg + +[Object] +nickname = Bw05_space_police_dmg_1 +pos = 12204, 0, 15895 +rotate = 95, 45, 0 +Archetype = space_police_dmg + +[Object] +nickname = Bw05_space_tankl4x4_dmg_1 +pos = 11789, 0, 15826 +rotate = 0, 0, 30 +Archetype = space_tankl4x4_dmg + +[Object] +nickname = Bw05_space_tankl4x4_dmg_2 +pos = 11740, 0, 16156 +rotate = -155, 5, 180 +Archetype = space_tankl4x4_dmg + +[Object] +nickname = Bw05_space_tankl4_dmg_1 +pos = 12280, 0, 16264 +Archetype = space_tankl4_dmg + +[Object] +nickname = Bw05_space_tankl4_dmg_2 +pos = 12562, 0, 16179 +rotate = -35, -85, 0 +Archetype = space_tankl4_dmg + +[Object] +nickname = Bw05_space_tanks_3dmg_1 +pos = 11610, 0, 16485 +Archetype = space_tanks_3dmg + +[Object] +nickname = Bw05_space_tanks_2dmg_1 +pos = 11953, 0, 16586 +Archetype = space_tanks_2dmg + +[Object] +nickname = Bw05_depot_construction_machinery_1 +ids_name = 261754 +pos = 11889, 0, 16740 +Archetype = surprise_machinery +visit = 16 +behavior = NOTHING +ids_info = 66417 + +[Object] +nickname = Bw05_rh_cruiser_debris_frnt_14 +pos = -21336, 30, -19665 +Archetype = rh_cruiser_debris_frnt + +[Object] +nickname = Bw05_rh_cruiser_debris_8 +pos = -21317, 0, -19537 +rotate = -20, 0, 30 +Archetype = rh_cruiser_debris + +[Object] +nickname = Bw05_rh_cruiser_debris_rear_8 +pos = -21303, 0, -19441 +rotate = 45, -25, 0 +Archetype = rh_cruiser_debris_rear + +[Object] +nickname = Bw05_rh_cruiser_debris_frnt_15 +pos = -21579, -100, -19378 +rotate = 50, 30, 40 +Archetype = rh_cruiser_debris_frnt + +[Object] +nickname = Bw05_rh_cruiser_debris_frnt_16 +pos = -21542, 150, -19805 +rotate = 30, 0, 45 +Archetype = rh_cruiser_debris_frnt + +[Object] +nickname = Bw05_rh_cruiser_debris_rear_9 +pos = -21085, 0, -19612 +rotate = 0, 45, 0 +Archetype = rh_cruiser_debris_rear + +[Object] +nickname = Bw05_suprise_rh_elite_5 +ids_name = 261753 +pos = -21177, 0, -19550 +rotate = -155, -55, 0 +Archetype = suprise_rh_elite +visit = 16 +ids_info = 66418 + +[Object] +nickname = Bw05_suprise_rh_elite_6 +ids_name = 261753 +pos = -21153, 0, -19826 +Archetype = suprise_rh_elite +visit = 16 +ids_info = 66418 +loadout = SECRET_rh_n_rh_elite_bw05f + +[Object] +nickname = Bw05_suprise_rh_elite_7 +ids_name = 261753 +pos = -21476, 0, -19678 +Archetype = suprise_rh_elite +visit = 16 +ids_info = 66418 + +[Object] +nickname = Bw05_suprise_rh_elite_8 +ids_name = 261753 +pos = -21796, 50, -19626 +rotate = 20, 60, 0 +Archetype = suprise_rh_elite +visit = 16 +ids_info = 66418 + +[Object] +nickname = Bw05_suprise_rh_elite_9 +ids_name = 261753 +pos = -21443, 0, -19382 +rotate = 153, 52, 36 +Archetype = suprise_rh_elite +visit = 16 +ids_info = 66418 +loadout = SECRET_rh_n_rh_elite_bw05e + +[Object] +nickname = Bw05_suprise_rh_elite_10 +ids_name = 261753 +pos = -21315, 100, -19093 +rotate = 0, 60, 40 +Archetype = suprise_rh_elite +visit = 16 +ids_info = 66418 + +[Object] +nickname = Bw05_suprise_rh_elite_11 +ids_name = 261753 +pos = -21066, -100, -19414 +rotate = 0, 55, 0 +Archetype = suprise_rh_elite +visit = 16 +ids_info = 66418 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW06/BASES/ROOMS/bw06_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW06/BASES/ROOMS/bw06_01_bar.ini new file mode 100644 index 00000000..f980f95d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW06/BASES/ROOMS/bw06_01_bar.ini @@ -0,0 +1,299 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_10_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_10_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Pl_10_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + +[FlashlightSet] +icolor = 255, 62, 62 +scale = 2 +gap = 0 +blink = 1 +endpause = 2 +hardpoint = HPLightE03 +hardpoint = HPLightE04 +hardpoint = HPLightE05 +hardpoint = HPLightE06 +hardpoint = HPLightE07 +hardpoint = HPLightE08 +hardpoint = HPLightE09 +hardpoint = HPLightE10 +hardpoint = HPLightE11 +hardpoint = HPLightE12 +hardpoint = HPLightE13 +hardpoint = HPLightE15 +hardpoint = HPLightE18 +hardpoint = HPLightE19 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +blink = 100e12 +endpause = 0 +hardpoint = HPLightK01 +hardpoint = HPLightK02 +hardpoint = HPLightK03 +hardpoint = HPLightK04 +hardpoint = HPLightK05 +hardpoint = HPLightK06 +hardpoint = HPLightK07 +hardpoint = HPLightK08 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +blink = 100e12 +endpause = 0 +hardpoint = HPLightK09 +hardpoint = HPLightK10 +hardpoint = HPLightK11 +hardpoint = HPLightK12 +hardpoint = HPLightK13 +hardpoint = HPLightK14 +hardpoint = HPLightK15 +hardpoint = HPLightK16 + +[FlashlightSet] +icolor = 240, 220, 60 +scale = 1 +gap = 0 +blink = 0.5 +endpause = 1 +hardpoint = HPLightL01 +hardpoint = HPLightL02 +hardpoint = HPLightL03 +hardpoint = HPLightL04 +hardpoint = HPLightL05 +hardpoint = HPLightL06 +hardpoint = HPLightL07 +hardpoint = HPLightL08 +hardpoint = HPLightL09 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 1 +blink = 100e12 +endpause = 1 +hardpoint = HPLightN01 +hardpoint = HPLightN02 +hardpoint = HPLightN03 +hardpoint = HPLightN04 +hardpoint = HPLightN05 +hardpoint = HPLightN06 + +[FlashlightSet] +icolor = 220, 225, 67 +scale = 1.5 +blink = 10e12 +endpause = 1 +hardpoint = HPLightO01 +hardpoint = HPLightO02 +hardpoint = HPLightO03 +hardpoint = HPLightO04 +hardpoint = HPLightO05 +hardpoint = HPLightO06 +hardpoint = HPLightO07 +hardpoint = HPLightO08 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 2 +blink = 10e12 +endpause = 0 +hardpoint = HPLightP01 +hardpoint = HPLightP02 +hardpoint = HPLightP03 +hardpoint = HPLightP04 +hardpoint = HPLightP05 +hardpoint = HPLightP06 +hardpoint = HPLightP07 +hardpoint = HPLightP08 +hardpoint = HPLightP09 +hardpoint = HPLightP10 +hardpoint = HPLightP11 +hardpoint = HPLightP12 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ01 +hardpoint = HPLightQ02 +hardpoint = HPLightQ03 +hardpoint = HPLightQ04 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ05 +hardpoint = HPLightQ06 +hardpoint = HPLightQ07 +hardpoint = HPLightQ08 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ09 +hardpoint = HPLightQ10 +hardpoint = HPLightQ11 +hardpoint = HPLightQ12 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ13 +hardpoint = HPLightQ14 +hardpoint = HPLightQ15 +hardpoint = HPLightQ16 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR01 +hardpoint = HPLightR02 +hardpoint = HPLightR03 +hardpoint = HPLightR04 +hardpoint = HPLightR05 +hardpoint = HPLightR06 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR07 +hardpoint = HPLightR08 +hardpoint = HPLightR09 +hardpoint = HPLightR10 +hardpoint = HPLightR11 +hardpoint = HPLightR12 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR13 +hardpoint = HPLightR14 +hardpoint = HPLightR15 +hardpoint = HPLightR16 +hardpoint = HPLightR17 +hardpoint = HPLightR18 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR19 +hardpoint = HPLightR20 +hardpoint = HPLightR21 +hardpoint = HPLightR22 +hardpoint = HPLightR23 +hardpoint = HPLightR24 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +gap = 0 +blink = 100e12 +endpause = 0 +hardpoint = HPLightS01 +hardpoint = HPLightS02 +hardpoint = HPLightS05 +hardpoint = HPLightS06 +hardpoint = HPLightS07 +hardpoint = HPLightS08 +hardpoint = HPLightS09 +hardpoint = HPLightS10 +hardpoint = HPLightS11 +hardpoint = HPLightS12 +hardpoint = HPLightS13 +hardpoint = HPLightS14 +hardpoint = HPLightS15 +hardpoint = HPLightS16 +hardpoint = HPLightS17 +hardpoint = HPLightS18 +hardpoint = HPLightS19 +hardpoint = HPLightS20 +hardpoint = HPLightS21 +hardpoint = HPLightS22 +hardpoint = HPLightS25 +hardpoint = HPLightS26 +hardpoint = HPLightS27 +hardpoint = HPLightS28 +hardpoint = HPLightS29 +hardpoint = HPLightS30 +hardpoint = HPLightS31 +hardpoint = HPLightS32 +hardpoint = HPLightS37 +hardpoint = HPLightS38 +hardpoint = HPLightS39 +hardpoint = HPLightS40 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW06/BASES/ROOMS/bw06_01_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/BW06/BASES/ROOMS/bw06_01_planetscape.ini new file mode 100644 index 00000000..e2697e77 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW06/BASES/ROOMS/bw06_01_planetscape.ini @@ -0,0 +1,360 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_10_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_10_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_10_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_kurile, oneshot +ambient = ambience_planetscape_rocky + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_10_pad_land_01.thn +launching_script = scripts\bases\Pl_10_pad_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 255, 62, 62 +scale = 2 +gap = 0 +blink = 1 +endpause = 2 +hardpoint = HPLightE03 +hardpoint = HPLightE04 +hardpoint = HPLightE05 +hardpoint = HPLightE06 +hardpoint = HPLightE07 +hardpoint = HPLightE08 +hardpoint = HPLightE09 +hardpoint = HPLightE10 +hardpoint = HPLightE11 +hardpoint = HPLightE12 +hardpoint = HPLightE13 +hardpoint = HPLightE15 +hardpoint = HPLightE18 +hardpoint = HPLightE19 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +blink = 100e12 +endpause = 0 +hardpoint = HPLightK01 +hardpoint = HPLightK02 +hardpoint = HPLightK03 +hardpoint = HPLightK04 +hardpoint = HPLightK05 +hardpoint = HPLightK06 +hardpoint = HPLightK07 +hardpoint = HPLightK08 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +blink = 100e12 +endpause = 0 +hardpoint = HPLightK09 +hardpoint = HPLightK10 +hardpoint = HPLightK11 +hardpoint = HPLightK12 +hardpoint = HPLightK13 +hardpoint = HPLightK14 +hardpoint = HPLightK15 +hardpoint = HPLightK16 + +[FlashlightSet] +icolor = 240, 220, 60 +scale = 1 +gap = 0 +blink = 0.5 +endpause = 1 +hardpoint = HPLightL01 +hardpoint = HPLightL02 +hardpoint = HPLightL03 +hardpoint = HPLightL04 +hardpoint = HPLightL05 +hardpoint = HPLightL06 +hardpoint = HPLightL07 +hardpoint = HPLightL08 +hardpoint = HPLightL09 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 1 +blink = 100e12 +endpause = 1 +hardpoint = HPLightN01 +hardpoint = HPLightN02 +hardpoint = HPLightN03 +hardpoint = HPLightN04 +hardpoint = HPLightN05 +hardpoint = HPLightN06 + +[FlashlightSet] +icolor = 220, 225, 67 +scale = 1.5 +blink = 10e12 +endpause = 1 +hardpoint = HPLightO01 +hardpoint = HPLightO02 +hardpoint = HPLightO03 +hardpoint = HPLightO04 +hardpoint = HPLightO05 +hardpoint = HPLightO06 +hardpoint = HPLightO07 +hardpoint = HPLightO08 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 2 +blink = 10e12 +endpause = 0 +hardpoint = HPLightP01 +hardpoint = HPLightP02 +hardpoint = HPLightP03 +hardpoint = HPLightP04 +hardpoint = HPLightP05 +hardpoint = HPLightP06 +hardpoint = HPLightP07 +hardpoint = HPLightP08 +hardpoint = HPLightP09 +hardpoint = HPLightP10 +hardpoint = HPLightP11 +hardpoint = HPLightP12 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ01 +hardpoint = HPLightQ02 +hardpoint = HPLightQ03 +hardpoint = HPLightQ04 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ05 +hardpoint = HPLightQ06 +hardpoint = HPLightQ07 +hardpoint = HPLightQ08 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ09 +hardpoint = HPLightQ10 +hardpoint = HPLightQ11 +hardpoint = HPLightQ12 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ13 +hardpoint = HPLightQ14 +hardpoint = HPLightQ15 +hardpoint = HPLightQ16 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR01 +hardpoint = HPLightR02 +hardpoint = HPLightR03 +hardpoint = HPLightR04 +hardpoint = HPLightR05 +hardpoint = HPLightR06 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR07 +hardpoint = HPLightR08 +hardpoint = HPLightR09 +hardpoint = HPLightR10 +hardpoint = HPLightR11 +hardpoint = HPLightR12 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR13 +hardpoint = HPLightR14 +hardpoint = HPLightR15 +hardpoint = HPLightR16 +hardpoint = HPLightR17 +hardpoint = HPLightR18 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR19 +hardpoint = HPLightR20 +hardpoint = HPLightR21 +hardpoint = HPLightR22 +hardpoint = HPLightR23 +hardpoint = HPLightR24 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +gap = 0 +blink = 100e12 +endpause = 0 +hardpoint = HPLightS01 +hardpoint = HPLightS02 +hardpoint = HPLightS05 +hardpoint = HPLightS06 +hardpoint = HPLightS07 +hardpoint = HPLightS08 +hardpoint = HPLightS09 +hardpoint = HPLightS10 +hardpoint = HPLightS11 +hardpoint = HPLightS12 +hardpoint = HPLightS13 +hardpoint = HPLightS14 +hardpoint = HPLightS15 +hardpoint = HPLightS16 +hardpoint = HPLightS17 +hardpoint = HPLightS18 +hardpoint = HPLightS19 +hardpoint = HPLightS20 +hardpoint = HPLightS21 +hardpoint = HPLightS22 +hardpoint = HPLightS25 +hardpoint = HPLightS26 +hardpoint = HPLightS27 +hardpoint = HPLightS28 +hardpoint = HPLightS29 +hardpoint = HPLightS30 +hardpoint = HPLightS31 +hardpoint = HPLightS32 +hardpoint = HPLightS37 +hardpoint = HPLightS38 +hardpoint = HPLightS39 +hardpoint = HPLightS40 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW06/BASES/ROOMS/bw06_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW06/BASES/ROOMS/bw06_02_bar.ini new file mode 100644 index 00000000..670aad0f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW06/BASES/ROOMS/bw06_02_bar.ini @@ -0,0 +1,47 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Bw06_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW06/BASES/ROOMS/bw06_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW06/BASES/ROOMS/bw06_02_deck.ini new file mode 100644 index 00000000..43cb4bf9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW06/BASES/ROOMS/bw06_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW06/BASES/bw06_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BW06/BASES/bw06_01_base.ini new file mode 100644 index 00000000..292e50c9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW06/BASES/bw06_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw06_01_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\Bw06\Bases\Rooms\Bw06_01_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\Bw06\Bases\Rooms\Bw06_01_Planetscape.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW06/BASES/bw06_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BW06/BASES/bw06_02_base.ini new file mode 100644 index 00000000..a44f206b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW06/BASES/bw06_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw06_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw06\Bases\Rooms\Bw06_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw06\Bases\Rooms\Bw06_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW06/bw06.ini b/DATA/UNIVERSE/SYSTEMS/BW06/bw06.ini new file mode 100644 index 00000000..75412f77 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW06/bw06.ini @@ -0,0 +1,1754 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_sigma_space +danger = music_sigma_danger +battle = music_sigma_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Bw06_Kunashir_edge_nebula.ini +zone = Zone_Bw06_Kunashir_cloud + +[Asteroids] +file = solar\asteroids\Bw06_Nemuro_dust_field.ini +zone = Zone_Bw06_Nemuro_dust_field + +[Ambient] +color = 25, 55, 45 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_caps.cmp +complex_stars = solar\starsphere\starsphere_bw06_stars.cmp +nebulae = solar\starsphere\starsphere_bw06.cmp + +[LightSource] +nickname = Bw06_system_light +pos = -31, 0, -48 +color = 220, 251, 255 +range = 40000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw06_Sun +ids_name = 261039 +pos = 174, 0, 636 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = edge_sun +atmosphere_range = 7000 +ids_info = 66160 + +[zone] +nickname = Zone_Bw06_Kunashir_cloud +property_flags = 32768 +property_fog_color = 40, 100, 60 +ids_name = 261317 +pos = 18902, 0, 8143 +rotate = 0, -25, 0 +shape = ELLIPSOID +size = 10000, 10000, 20000 +ids_info = 66032 +damage = 0.5 +visit = 0 +spacedust = radioactivedust +spacedust_maxparticles = 25 +interference = 0.5 +sort = 5 +toughness = 13 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 13, 0.67 +faction = fc_c_grp, 1 +Music = zone_nebula_edge + +[zone] +nickname = Zone_Bw06_Nemuro_dust_field +property_flags = 65 +ids_name = 261318 +pos = -13566, 0, -17650 +rotate = 0, -50, 0 +shape = ELLIPSOID +size = 10000, 4000, 20000 +ids_info = 66033 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 100 +sort = 1 +toughness = 13 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 13, 0.67 +faction = fc_c_grp, 1 +Music = zone_field_asteroid_rock + +[Object] +nickname = Bw06_02 +ids_name = 196706 +pos = -12374, 0, -12408 +archetype = depot +ids_info = 65829 +base = Bw06_02_Base +dock_with = Bw06_02_Base +reputation = co_hsp_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_f01 +space_costume = pl_female5_head, sc_female1_body +difficulty_level = 13 +loadout = depot_co_03 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw06_01_exclusion +property_flags = 65536 +property_fog_color = 40, 100, 60 +pos = 21450, 0, 4838 +shape = SPHERE +size = 6000 +edge_fraction = 0.2 +visit = 128 +sort = 99 + +[Object] +nickname = Bw06_01 +ids_name = 196705 +pos = 21473, 0, 4911 +rotate = 0, 21, 0 +archetype = planet_watblucld_1500 +ids_info = 65831 +spin = 0, 0.01, 0 +atmosphere_range = 1600 +burn_color = 255, 222, 160 +base = Bw06_01_Base +reputation = co_shi_grp + +[Object] +nickname = Bw06_dock_ring_1 +ids_name = 261188 +pos = 19855, 0, 4934 +rotate = 0, -91, 0 +archetype = dock_ring +dock_with = Bw06_01_Base +ids_info = 66141 +reputation = co_shi_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_D +difficulty_level = 13 +loadout = docking_ring_co_03 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw06_to_Ew04_hole +pos = 15731, 0, 14441 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[Object] +nickname = Bw06_to_Ew04_hole +ids_name = 260869 +pos = 15733, 0, 14439 +archetype = jumphole_green +msg_id_prefix = gcs_refer_system_Ew04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ew04, Ew04_to_Bw06_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw06_02_exclusion +property_flags = 131072 +pos = -12318, 0, -12349 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw06_to_Bw05_hole +property_flags = 131072 +pos = -22455, 0, -10255 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw06_to_Bw07_hole +property_flags = 131072 +pos = -9396, 0, -21259 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[Object] +nickname = Bw06_to_Bw07_hole +ids_name = 260868 +pos = -9401, 0, -21261 +rotate = 0, -160, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw07 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw07, Bw07_to_Bw06_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw06_to_Bw05_hole +ids_name = 260866 +pos = -22441, 0, -10245 +rotate = 0, -135, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw05 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw05, Bw05_to_Bw06_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw06_sun2 +ids_name = 261040 +pos = -5200, 0, 11386 +archetype = sun_1000 +star = Bw06_sun2 +atmosphere_range = 7000 +ids_info = 66152 + +[Object] +nickname = Bw06_sun3 +ids_name = 261041 +pos = -17028, 0, 11113 +archetype = sun_1000 +star = Bw06_sun3 +atmosphere_range = 7000 +ids_info = 66151 + +[LightSource] +nickname = Bw06_Crow_light +pos = -23156, 0, -25168 +color = 45, 92, 172 +range = 50000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw06_to_Bw07 +ids_name = 260867 +pos = 7528, 0, -31099 +rotate = 0, -150, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw07 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = co_shi_grp +behavior = NOTHING +difficulty_level = 12 +goto = Bw07, Bw07_to_Bw06, gate_tunnel_bretonia +loadout = jumpgate_co_03 +pilot = pilot_solar_hard + +[LightSource] +nickname = edge_light +pos = 18204, 0, -41848 +color = 70, 108, 89 +range = 20000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw06_nav_buoy_2 +ids_name = 261162 +pos = 19127, 0, 2794 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_3 +ids_name = 261162 +pos = 18480, 0, 901 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_4 +ids_name = 261162 +pos = 17832, 0, -991 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_5 +ids_name = 261162 +pos = 17184, 0, -2883 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_6 +ids_name = 261162 +pos = 16537, 0, -4775 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_7 +ids_name = 261162 +pos = 15889, 0, -6668 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_8 +ids_name = 261162 +pos = 15242, 0, -8560 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_9 +ids_name = 261162 +pos = 14594, 0, -10452 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_10 +ids_name = 261162 +pos = 13946, 0, -12344 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_11 +ids_name = 261162 +pos = 13299, 0, -14237 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_12 +ids_name = 261162 +pos = 12651, 0, -16129 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_13 +ids_name = 261162 +pos = 12004, 0, -18021 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_14 +ids_name = 261162 +pos = 11356, 0, -19913 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_15 +ids_name = 261162 +pos = 10708, 0, -21806 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_16 +ids_name = 261162 +pos = 10061, 0, -23698 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_17 +ids_name = 261162 +pos = 9413, 0, -25590 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_18 +ids_name = 261162 +pos = 8766, 0, -27482 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw06_nav_buoy_19 +ids_name = 261162 +pos = 8118, 0, -29375 +rotate = 0, 19, 0 +archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[zone] +nickname = zone_bw06_pop_sigma19_hole +pos = -9363, 0, -21387 +shape = SPHERE +size = 4000 +sort = 2 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 14, 0.24 +faction = fc_c_grp, 0.5 +faction = fc_ou_grp, 0.5 +encounter = area_trade_trader, 14, 0.41 +faction = fc_c_grp, 0.5 +faction = fc_ou_grp, 0.5 + +[zone] +nickname = zone_bw06_pop_atka +pos = -12293, 0, -12376 +shape = SPHERE +size = 4000 +comment = Atka depot +sort = 3 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_hsp_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 12, 0.21 +faction = co_hsp_grp, 1 +encounter = area_assault, 12, 0.07 +faction = fc_c_grp, 1 +encounter = area_trade_transport, 12, 0.07 +faction = co_hsp_grp, 1 + +[zone] +nickname = zone_bw06_pop_sigma13_hole +pos = -22461, 0, -10094 +shape = SPHERE +size = 4000 +sort = 4 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 14, 0.24 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 14, 0.41 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_bw06_pop_otheta_hole +pos = 15797, 0, 14541 +shape = SPHERE +size = 4000 +sort = 7 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 14, 0.24 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 14, 0.41 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_bw06_pop_kurile +pos = 19765, 0, 4867 +shape = SPHERE +size = 4000 +comment = Planet Kurile +sort = 6 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_shi_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 12, 0.18 +faction = co_shi_grp, 1 +encounter = area_assault, 12, 0.06 +faction = fc_c_grp, 1 +encounter = area_trade_transport, 12, 0.06 +faction = co_shi_grp, 1 +encounter = area_trade_armored, 12, 0.06 +faction = co_shi_grp, 1 + +[zone] +nickname = zone_bw06_pop_sigma19_gate +pos = 7609, 0, -31189 +shape = SPHERE +size = 4000 +sort = 99 + +[zone] +nickname = Zone_Bw06_path_cryer1_1 +pos = 17488, 0, -2136 +rotate = -90, 17, 0 +shape = CYLINDER +size = 750, 14489 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = cryer1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 12, 0.33 +faction = co_hsp_grp, 1 + +[zone] +nickname = Zone_Bw06_path_cryer1_2 +pos = 1748, 0, -10666 +rotate = -90, 83, 0 +shape = CYLINDER +size = 750, 27354 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = cryer1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 12, 0.33 +faction = co_hsp_grp, 1 + +[zone] +nickname = Zone_Bw06_path_bounty1_1 +pos = -11644, 0, -16173 +rotate = -90, -10, 0 +shape = CYLINDER +size = 750, 8663 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw06_path_bounty1_2 +pos = -6009, 0, -20935 +rotate = -90, -84, 0 +shape = CYLINDER +size = 750, 9779 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw06_path_bounty1_3 +pos = 1872, 0, -17792 +rotate = 90, -40, 180 +shape = CYLINDER +size = 750, 9459 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw06_path_bounty1_4 +pos = 703, 0, -12768 +rotate = 90, 70, 180 +shape = CYLINDER +size = 750, 8909 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw06_path_bounty1_5 +pos = -7926, 0, -11578 +rotate = -90, 86, 0 +shape = CYLINDER +size = 750, 8911 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw06_path_bounty2_1 +pos = -1916, 0, -17888 +rotate = -90, -62, 0 +shape = CYLINDER +size = 750, 24515 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw06_path_bounty2_2 +pos = 12208, 0, -17530 +rotate = 90, -28, 180 +shape = CYLINDER +size = 750, 14072 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw06_path_bounty2_3 +pos = 1451, 0, -11673 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 28210 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw06_path_samura1_1 +pos = 13728, 0, -12792 +rotate = -90, 19, 0 +shape = CYLINDER +size = 750, 36933 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 12, 0.25 +faction = co_shi_grp, 1 +encounter = tradep_trade_armored, 12, 0.1 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw06_path_samura2_1 +pos = 17188, 0, 4228 +rotate = -90, 87, 0 +shape = CYLINDER +size = 750, 4755 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = samura2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw06_path_samura2_2 +pos = 13266, 0, 7280 +rotate = 90, 26, 180 +shape = CYLINDER +size = 750, 7042 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = samura2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw06_path_samura2_3 +pos = 13045, 0, 12496 +rotate = 90, -33, 180 +shape = CYLINDER +size = 750, 4887 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = samura2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw06_path_samura2_4 +pos = 16000, 0, 14015 +rotate = -90, -72, 0 +shape = CYLINDER +size = 750, 3429 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = samura2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw06_path_samura2_5 +pos = 18610, 0, 8995 +rotate = -90, -12, 0 +shape = CYLINDER +size = 750, 9182 +sort = 76 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = samura2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw06_path_zoners1_1 +pos = 11894, 0, 2833 +rotate = -90, 19, 0 +shape = CYLINDER +size = 750, 23437 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 12, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw06_path_zoners1_2 +pos = -1837, 0, -10268 +rotate = -90, 79, 0 +shape = CYLINDER +size = 750, 20403 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 12, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw06_path_zoners2_1 +pos = -17398, 0, -11285 +rotate = 90, 79, 180 +shape = CYLINDER +size = 750, 9494 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 12, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw06_path_zoners3_1 +pos = -6897, 0, -9246 +rotate = 90, -87, 180 +shape = CYLINDER +size = 750, 30283 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 12, 0.2 +faction = gd_z_grp, 1 +encounter = tradep_trade_trader, 12, 0.5 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw06_path_zoners3_2 +pos = 11908, 0, 2809 +rotate = 90, -18, 180 +shape = CYLINDER +size = 750, 23498 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners3, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 12, 0.2 +faction = gd_z_grp, 1 +encounter = tradep_trade_trader, 12, 0.5 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw06_path_outcasts1_1 +pos = -10829, 0, -16800 +rotate = 90, 18, 180 +shape = CYLINDER +size = 750, 10349 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw06_path_outcasts2_1 +pos = -9347, 0, -16898 +rotate = 90, -3, 180 +shape = CYLINDER +size = 750, 9741 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw06_path_outcasts2_2 +pos = 852, 0, -11767 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 19827 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw06_path_outcasts2_3 +pos = 540, 0, -16629 +rotate = -90, 63, 0 +shape = CYLINDER +size = 750, 22875 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw06_path_outcasts3_1 +pos = 12, 0, -23251 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 19900 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw06_path_outcasts3_2 +pos = 14553, 0, -10717 +rotate = 90, -19, 180 +shape = CYLINDER +size = 750, 29584 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw06_path_corsairs1_1 +pos = -876, 0, -16336 +rotate = 90, -60, 180 +shape = CYLINDER +size = 750, 18614 +sort = 74 +toughness = 13 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 13, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw06_path_corsairs1_2 +pos = 11410, 0, 1133 +rotate = 90, -18, 180 +shape = CYLINDER +size = 750, 26931 +sort = 74 +toughness = 13 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 13, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw06_path_corsairs2_1 +pos = 10378, 0, 1329 +rotate = -90, 23, 0 +shape = CYLINDER +size = 750, 29247 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw06_path_corsairs2_2 +pos = -1620, 0, -17045 +rotate = -90, 52, 0 +shape = CYLINDER +size = 750, 15955 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw06_path_corsairs2_3 +pos = -11122, 0, -19854 +rotate = 90, 57, 180 +shape = CYLINDER +size = 750, 7682 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw06_path_corsairs2_4 +pos = -4787, 0, -14870 +rotate = 90, -73, 180 +shape = CYLINDER +size = 750, 19951 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw06_path_corsairs3_1 +pos = 15465, 0, 2844 +rotate = -90, 1, 0 +shape = CYLINDER +size = 750, 24095 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw06_path_corsairs3_2 +pos = 17432, 0, -1970 +rotate = 90, -17, 180 +shape = CYLINDER +size = 750, 15123 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw06_path_corsairs3_3 +pos = 17696, 0, 10076 +rotate = 90, 22, 180 +shape = CYLINDER +size = 750, 10381 +sort = 76 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw06_sun1_death +pos = 172, 0, 627 +shape = SPHERE +size = 6000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Bw06_sun2_death +pos = -5187, 0, 11358 +shape = SPHERE +size = 6000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Bw06_sun3_death +pos = -17030, 0, 11173 +shape = SPHERE +size = 6000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Bw06_Kurile_death +pos = 21473, 0, 4911 +shape = SPHERE +size = 1575 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = zone_bw06_pop_ambient +pos = 8047, 0, -14717 +shape = ELLIPSOID +size = 21463, 12172, 27090 +comment = Ambient Pop +sort = 50 +toughness = 12 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 12, 0.67 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_Bw06_destroy_vignette_1 +pos = 2954, 0, -19138 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw06_destroy_vignette_2 +pos = -16308, 0, 675 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw06_destroy_vignette_3 +pos = -21800, 0, -23234 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw06_destroy_vignette_4 +pos = 14757, 0, -9189 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw06_destroy_vignette_5 +pos = 4511, 0, 21241 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw06_destroy_vignette_6 +pos = 27708, 0, 18399 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw06_destroy_vignette_7 +pos = 34840, 0, 8952 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw06_destroy_vignette_8 +pos = 34020, 0, -4675 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw06_destroy_vignette_9 +pos = -9259, 0, -34688 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[Object] +nickname = Bw06_suprise_li_freighter_1 +ids_name = 261755 +pos = 20785, 0, -2621 +rotate = 40, 0, 20 +archetype = suprise_li_freighter +visit = 16 +ids_info = 66421 +loadout = SECRET_co_li_freighter_bw06 + +[Object] +nickname = Bw06_suprise_bh_elite2_1 +ids_name = 261756 +pos = 13065, 0, 16750 +rotate = 143, 10, 57 +archetype = suprise_bh_elite2 +visit = 16 +loadout = SECRET_bh_bh_elite2_bw06 +ids_info = 66420 + +[Object] +nickname = Bw06_docking_fixture_1 +ids_name = 261166 +pos = 19827, 300, 4927 +rotate = 0, -90, 0 +archetype = docking_fixture +ids_info = 66489 +reputation = co_shi_grp +behavior = NOTHING +dock_with = Bw06_01_Base +base = Bw06_01_Base + +[Object] +nickname = Bw06_space_police_dmg_1 +pos = 3259, 0, -20866 +rotate = -15, 0, 0 +archetype = space_police_dmg + +[Object] +nickname = Bw06_space_habitat_dmg_1 +pos = 2838, -300, -20816 +rotate = 90, 0, 0 +archetype = space_habitat_dmg + +[Object] +nickname = Bw06_space_habitat_dmg_2 +pos = 3118, -100, -20419 +rotate = 60, 0, 0 +archetype = space_habitat_dmg + +[Object] +nickname = Bw06_space_habitat_dmg_3 +pos = 2398, 333, -20982 +rotate = -15, 0, 0 +archetype = space_habitat_dmg + +[Object] +nickname = Bw06_space_habitat_dmg_4 +pos = 3086, -200, -20885 +rotate = 68, 10, -18 +archetype = space_habitat_dmg + +[Object] +nickname = Bw06_space_beamx_dmg_1 +pos = 3022, 0, -20784 +rotate = -15, 0, 0 +archetype = space_beamx_dmg + +[Object] +nickname = Bw06_space_beaml_dmg_1 +pos = 3026, 500, -20928 +rotate = 77, -15, -48 +archetype = space_beaml_dmg + +[Object] +nickname = Bw06_space_tankl4_dmg_1 +pos = 3543, 0, -19958 +rotate = -15, 0, 0 +archetype = space_tankl4_dmg + +[Object] +nickname = Bw06_debris_large01_1 +pos = 3006, 0, -20943 +rotate = -15, 0, 0 +archetype = debris_large01 + +[Object] +nickname = Bw06_debris_med01_1 +pos = 2638, 118, -20487 +rotate = -15, 0, 0 +archetype = debris_med01 + +[Object] +nickname = Bw06_debris_med02_1 +pos = 3220, 0, -20728 +rotate = -15, 0, 0 +archetype = debris_med02 + +[Object] +nickname = Bw06_debris_med02_2 +pos = 3418, 0, -20469 +rotate = -15, 0, 0 +archetype = debris_med02 + +[Object] +nickname = Bw06_debris_xlarge01_2 +pos = 2919, 300, -20855 +rotate = -70, 0, 0 +archetype = debris_xlarge01 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW07/BASES/ROOMS/bw07_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW07/BASES/ROOMS/bw07_01_bar.ini new file mode 100644 index 00000000..9dadbe13 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW07/BASES/ROOMS/bw07_01_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Bw07_01.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW07/BASES/ROOMS/bw07_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW07/BASES/ROOMS/bw07_01_deck.ini new file mode 100644 index 00000000..43cb4bf9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW07/BASES/ROOMS/bw07_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW07/BASES/ROOMS/bw07_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW07/BASES/ROOMS/bw07_02_bar.ini new file mode 100644 index 00000000..c2c02b27 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW07/BASES/ROOMS/bw07_02_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\ku_06_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\ku_06_bar_ambi_Bw07_02.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_06_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW07/BASES/ROOMS/bw07_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW07/BASES/ROOMS/bw07_02_deck.ini new file mode 100644 index 00000000..43cb4bf9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW07/BASES/ROOMS/bw07_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW07/BASES/bw07_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BW07/BASES/bw07_01_base.ini new file mode 100644 index 00000000..7e742bfe --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW07/BASES/bw07_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw07_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw07\Bases\Rooms\Bw07_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw07\Bases\Rooms\Bw07_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW07/BASES/bw07_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BW07/BASES/bw07_02_base.ini new file mode 100644 index 00000000..db9ec8fa --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW07/BASES/bw07_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw07_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw07\Bases\Rooms\Bw07_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw07\Bases\Rooms\Bw07_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW07/bw07.ini b/DATA/UNIVERSE/SYSTEMS/BW07/bw07.ini new file mode 100644 index 00000000..9c7a8dc6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW07/bw07.ini @@ -0,0 +1,2919 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_sigma_space +danger = music_sigma_danger +battle = music_sigma_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Bw07_Donryu_edge_nebula.ini +zone = Zone_Bw07_Donryu_cloud + +[Nebula] +file = solar\nebula\Bw07_Hiryu_crow_nebula.ini +zone = Zone_Bw07_Hiryu_cloud + +[Asteroids] +file = solar\asteroids\Bw07_Gikka_dust_field.ini +zone = Zone_Bw07_Gikka_dust_field + +[Ambient] +color = 20, 30, 60 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_caps.cmp +complex_stars = solar\starsphere\starsphere_bw07_stars.cmp +nebulae = solar\starsphere\starsphere_bw07.cmp + +[LightSource] +nickname = Bw07_system_light +pos = 0, 0, 0 +color = 145, 230, 230 +range = 40000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw07_to_Ku04 +ids_name = 260874 +pos = -30940, 0, -18182 +rotate = 0, -140, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ku04 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = co_kt_grp +behavior = NOTHING +difficulty_level = 9 +goto = Ku04, Ku04_to_Bw07, gate_tunnel_bretonia +loadout = jumpgate_co_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw07_to_Ku04 +pos = -30957, 0, -18238 +rotate = 0, -145, 0 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 40, 100, 200 +edge_fraction = 0.2 +visit = 128 +sort = 99 + +[Object] +nickname = Bw07_sun1 +ids_name = 261043 +pos = 3803, 0, 2669 +archetype = sun_1000 +star = sm_blue_sun +atmosphere_range = 9000 +ids_info = 66151 + +[Object] +nickname = Bw07_sun2 +ids_name = 261042 +pos = 21102, 0, -6634 +archetype = sun_1000 +star = ku03_sun2 +atmosphere_range = 8000 +ids_info = 66160 + +[zone] +nickname = Zone_Bw07_Hiryu_cloud +ids_name = 261321 +pos = -23162, 0, -1942 +shape = ELLIPSOID +size = 15000, 15000, 30000 +property_flags = 32768 +property_fog_color = 40, 100, 200 +ids_info = 66036 +visit = 32 +spacedust = touristdust +spacedust_maxparticles = 150 +interference = 0.5 +sort = 4 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_assault, 10, 0.29 +faction = gd_gm_grp, 1 +Music = zone_nebula_crow + +[Object] +nickname = Bw07_planet_Hiran +ids_name = 261148 +pos = 988, 0, 19607 +archetype = planet_gasicecld_2000 +ids_info = 66076 +spin = 0, 0.01, 0 +atmosphere_range = 2100 +burn_color = 255, 222, 160 +visit = 0 + +[Object] +nickname = Bw07_01 +ids_name = 196707 +pos = 286, 0, 17012 +rotate = 0, -70, 0 +archetype = luxury_liner +ids_info = 65835 +dock_with = Bw07_01_Base +base = Bw07_01_Base +reputation = co_os_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = li_newscaster_head_gen, br_kaitlyn_body +difficulty_level = 10 +loadout = ge_liner_co_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw07_Momaru_exclusion +pos = -16412, 0, 2601 +shape = SPHERE +size = 4000 +property_flags = 65536 +property_fog_color = 40, 100, 200 +edge_fraction = 0.2 +visit = 128 +comment = Ogashawa gas miner +sort = 3 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = gd_gm_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.09 +faction = gd_gm_grp, 1 +encounter = area_trade_freighter, 9, 0.06 +faction = gd_gm_grp, 1 +encounter = area_trade_transport, 9, 0.19 +faction = co_kt_grp, 0.42 +faction = co_shi_grp, 0.42 +faction = gd_gm_grp, 0.17 + +[Object] +nickname = Bw07_02 +ids_name = 196708 +pos = -16585, 0, 3026 +rotate = 0, 45, 0 +archetype = gas_miner +ids_info = 65833 +dock_with = Bw07_02_Base +base = Bw07_02_Base +reputation = gd_gm_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male5_head, sc_scientist1_body +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_Trade_Lane_Ring_1 +ids_name = 60245 +pos = -29817, 0, -16595 +rotate = 0, -145, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Bw07_Trade_Lane_Ring_2 +reputation = co_kt_grp +tradelane_space_name = 261677 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_Trade_Lane_Ring_2 +ids_name = 60245 +pos = -25543, 0, -10431 +rotate = 0, -145, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw07_Trade_Lane_Ring_1 +next_ring = Bw07_Trade_Lane_Ring_3 +reputation = co_kt_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_Trade_Lane_Ring_3 +ids_name = 60245 +pos = -21270, 0, -4268 +rotate = 0, -145, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw07_Trade_Lane_Ring_2 +next_ring = Bw07_Trade_Lane_Ring_4 +reputation = co_kt_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_Trade_Lane_Ring_4 +ids_name = 60245 +pos = -16997, 0, 1895 +rotate = 0, -145, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Bw07_Trade_Lane_Ring_3 +reputation = co_kt_grp +tradelane_space_name = 196708 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Bw07_Tradelane_1 +pos = -23407, 0, -7350 +rotate = 0, -145, 0 +shape = BOX +size = 520, 520, 23020 +lane_id = bw07_1 +tradelane_down = 30 +sort = 2 +toughness = 9 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 9, 0.11 +faction = gd_gm_grp, 1 +encounter = tradelane_trade_transport, 9, 0.23 +faction = co_kt_grp, 0.38 +faction = co_shi_grp, 0.38 +faction = gd_gm_grp, 0.23 + +[zone] +nickname = Zone_Bw07_Donryu_cloud +ids_name = 261319 +pos = 5711, 0, -26948 +shape = ELLIPSOID +size = 13000, 10000, 13000 +property_flags = 32768 +property_fog_color = 30, 80, 80 +ids_info = 66034 +damage = 80 +visit = 32 +spacedust = radioactivedust +spacedust_maxparticles = 50 +interference = 0.5 +sort = 8 +toughness = 13 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 13, 0.67 +faction = fc_ou_grp, 1 +Music = zone_nebula_edge + +[zone] +nickname = Zone_Bw07_Gikka_dust_field +ids_name = 261320 +pos = 22742, 0, 22494 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 10000, 2000, 8000 +property_flags = 65 +ids_info = 66035 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 100 +sort = 11 +toughness = 10 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 10, 0.67 +faction = fc_c_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Bw07_to_Bw06_hole +pos = 22593, 0, 26764 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[Object] +nickname = Bw07_to_Bw06_hole +ids_name = 260872 +pos = 22587, 0, 26793 +rotate = 0, 30, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw06 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw06, Bw06_to_Bw07_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw07_to_Ew02_hole +ids_name = 260873 +pos = 5653, 0, -19754 +rotate = 0, 180, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ew02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ew02, Ew02_to_Bw07_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw07_to_Ew02_hole +pos = 5537, 0, -19754 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[Object] +nickname = Bw07_to_Bw05_hole +ids_name = 260870 +pos = -22453, 0, 10793 +rotate = 0, -45, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Bw05 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw05, Bw05_to_Bw07_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw07_to_Bw05_hole +pos = -22436, 0, 10778 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw07_to_Ku04_hole +pos = -25703, 0, -1190 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[Object] +nickname = Bw07_to_Ku04_hole +ids_name = 260875 +pos = -25702, 0, -1184 +rotate = 0, -135, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ku04, Ku04_to_Bw07_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw07_to_Bw06 +ids_name = 260871 +pos = 11790, 0, 31322 +rotate = 0, 25, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw06 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = co_shi_grp +behavior = NOTHING +difficulty_level = 9 +goto = Bw06, Bw06_to_Bw07, gate_tunnel_bretonia +loadout = jumpgate_co_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw07_sun2_death +pos = 21251, 0, -6634 +shape = SPHERE +size = 7000 +damage = 10000 +sort = 99 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Bw07_sun1_death +pos = 3505, 0, 2669 +shape = SPHERE +size = 8000 +damage = 10000 +sort = 99 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Bw07_Hiran_death +pos = 988, 0, 19607 +shape = SPHERE +size = 2100 +damage = 2000000 +sort = 99 +density = 0 +relief_time = 0 + +[LightSource] +nickname = Bw05_edge_light +pos = 40609, 0, -16312 +color = 16, 152, 78 +range = 48000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = Bw05_Crow_light +pos = -25703, 0, 17309 +color = 75, 157, 239 +range = 50000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw07_gas_miner_1 +ids_name = 60223 +pos = -20528, 0, 16682 +rotate = 0, 40, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_2 +ids_name = 60223 +pos = -17351, 0, 13523 +rotate = 0, 40, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_3 +ids_name = 60223 +pos = -20793, 0, 20924 +rotate = 0, 50, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_4 +ids_name = 60223 +pos = -21322, 0, 13523 +rotate = 0, -50, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_5 +ids_name = 60223 +pos = -17969, 0, -9310 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_6 +ids_name = 60223 +pos = -20881, 0, -13552 +rotate = 0, 65, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_7 +ids_name = 60223 +pos = -16998, 0, -17162 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_8 +ids_name = 60223 +pos = -10997, 0, -12018 +rotate = 0, -65, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_9 +ids_name = 60223 +pos = -15939, 0, -13281 +rotate = 0, -45, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_10 +ids_name = 60223 +pos = -14527, 0, -8137 +rotate = 0, -55, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_11 +ids_name = 60223 +pos = -17969, 0, -11657 +rotate = 0, 35, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_12 +ids_name = 60223 +pos = -22205, 0, -9761 +rotate = 0, -55, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_13 +ids_name = 60223 +pos = -28131, -156, 4779 +rotate = 0, -95, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_14 +ids_name = 60223 +pos = -22999, 0, 6032 +rotate = 0, 80, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_15 +ids_name = 60223 +pos = -25206, 0, 7657 +rotate = 0, -80, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_gas_miner_16 +ids_name = 60223 +pos = -23529, 0, 1881 +rotate = 0, -130, 0 +archetype = gas_miner_nodock +reputation = gd_gm_grp +ids_info = 66143 +dock_with = gd_gm_H-fuel_miner +base = gd_gm_H-fuel_miner +difficulty_level = 10 +loadout = gasminer_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw07_space_research_1 +pos = -16581, -156, 3023 +rotate = 0, -45, 0 +archetype = space_research +parent = Bw07_02 + +[Object] +nickname = Bw07_space_industrial_1 +pos = -16928, -156, 3824 +rotate = 0, 180, 0 +archetype = space_industrial +parent = Bw07_02 + +[Object] +nickname = Bw07_space_industrial_2 +pos = -17401, -156, 4309 +rotate = 0, 180, 0 +archetype = space_industrial +parent = Bw07_02 + +[Object] +nickname = Bw07_space_industrial_3 +pos = -17875, -156, 3832 +rotate = 0, 90, 0 +archetype = space_industrial +parent = Bw07_02 + +[Object] +nickname = Bw07_space_industrial_4 +pos = -17397, -156, 3355 +rotate = 0, 90, 0 +archetype = space_industrial +parent = Bw07_02 + +[Object] +nickname = Bw07_space_tankl4_1 +ids_name = 60251 +pos = -16773, -156, 3731 +rotate = 0, 135, 0 +archetype = space_tankl4 +parent = Bw07_02 + +[Object] +nickname = Bw07_space_tankl4_2 +ids_name = 60251 +pos = -17081, -156, 3738 +rotate = 0, -135, 0 +archetype = space_tankl4 +parent = Bw07_02 + +[Object] +nickname = Bw07_space_tankl4_3 +ids_name = 60251 +pos = -17561, -156, 4215 +rotate = 0, -135, 0 +archetype = space_tankl4 +parent = Bw07_02 + +[Object] +nickname = Bw07_space_tankl4_5 +ids_name = 60251 +pos = -17307, -156, 3199 +rotate = 0, -45, 0 +archetype = space_tankl4 +parent = Bw07_02 + +[Object] +nickname = Bw07_space_tankl4_6 +ids_name = 60251 +pos = -17784, -156, 3678 +rotate = 0, -45, 0 +archetype = space_tankl4 +parent = Bw07_02 + +[Object] +nickname = Bw07_space_tankl4_7 +ids_name = 60251 +pos = -17781, -156, 3989 +rotate = 0, 45, 0 +archetype = space_tankl4 +parent = Bw07_02 + +[Object] +nickname = Bw07_space_tankl4_8 +ids_name = 60251 +pos = -17308, -156, 3508 +rotate = 0, 45, 0 +archetype = space_tankl4 +parent = Bw07_02 + +[Object] +nickname = Bw07_space_tankl4_9 +ids_name = 60251 +pos = -17248, -156, 4216 +rotate = 0, 135, 0 +archetype = space_tankl4 +parent = Bw07_02 + +[zone] +nickname = zone_bw07_pop_honshu_hole +pos = -25728, 0, -1117 +shape = SPHERE +size = 4000 +sort = 6 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_assault, 10, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = zone_bw07_pop_sigma13_hole +pos = -22375, 0, 10711 +shape = SPHERE +size = 4000 +sort = 5 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_assault, 10, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = zone_bw07_pop_honshu_gate +pos = -30758, 0, -17938 +shape = SPHERE +size = 4000 +sort = 1 +toughness = 9 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_freighter, 9, 0.11 +faction = gd_gm_grp, 1 +encounter = area_trade_transport, 9, 0.23 +faction = co_kt_grp, 0.38 +faction = co_shi_grp, 0.38 +faction = gd_gm_grp, 0.23 + +[zone] +nickname = zone_bw07_pop_obeta_hole +pos = 5352, 0, -19647 +shape = SPHERE +size = 4000 +sort = 9 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 14, 0.24 +faction = fc_ou_grp, 1 +encounter = area_trade_trader, 14, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_bw07_pop_sigma17_hole +pos = 22504, 0, 27138 +shape = SPHERE +size = 4000 +sort = 12 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 10, 0.24 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 10, 0.41 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_bw07_pop_hawaii +pos = 306, 0, 16950 +shape = SPHERE +size = 4000 +comment = Luxury Liner Hawaii +sort = 10 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_os_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.15 +faction = co_os_grp, 1 +encounter = area_trade_armored, 9, 0.25 +faction = co_os_grp, 1 + +[zone] +nickname = zone_bw07_pop_sigma13_gate +pos = 11802, 0, 31419 +shape = SPHERE +size = 4000 +sort = 49 +toughness = 9 +density = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls + +[zone] +nickname = zone_bw07_pop_kishiro_area +pos = -19432, 0, -14107 +shape = ELLIPSOID +size = 10000, 7000, 13000 +sort = 7 +toughness = 10 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_assault, 10, 0.29 +faction = co_kt_grp, 0.67 +faction = co_os_grp, 0.33 + +[zone] +nickname = Zone_Bw07_path_corsairs1_1 +pos = 11456, 0, 21898 +rotate = -90, 65, 0 +shape = CYLINDER +size = 750, 23686 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw07_path_corsairs2_1 +pos = 19049, 0, 22904 +rotate = -90, 40, 0 +shape = CYLINDER +size = 750, 11300 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw07_path_corsairs2_2 +pos = 18368, 0, 14841 +rotate = -90, -38, 0 +shape = CYLINDER +size = 750, 9588 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw07_path_corsairs2_3 +pos = 23008, 0, 12600 +rotate = 90, -48, 180 +shape = CYLINDER +size = 750, 4500 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw07_path_corsairs2_4 +pos = 21614, 0, 16421 +rotate = 90, 53, 180 +shape = CYLINDER +size = 750, 7657 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw07_path_corsairs2_5 +pos = 20601, 0, 22985 +rotate = 90, -26, 180 +shape = CYLINDER +size = 750, 9444 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Bw07_path_bounty1_1 +pos = 10661, 0, 14021 +rotate = -90, -74, 0 +shape = CYLINDER +size = 750, 22465 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw07_path_bounty1_2 +pos = 22084, 0, 18590 +rotate = 90, -5, 180 +shape = CYLINDER +size = 750, 15216 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw07_path_bounty1_3 +pos = 11328, 0, 21555 +rotate = -90, 68, 0 +shape = CYLINDER +size = 750, 24525 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw07_path_bounty2_1 +pos = 7708, 0, 12954 +rotate = -90, -62, 0 +shape = CYLINDER +size = 750, 17673 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw07_path_bounty2_2 +pos = 12223, 0, -2680 +rotate = -90, 16, 0 +shape = CYLINDER +size = 750, 23979 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw07_path_bounty2_3 +pos = 7625, 0, -16556 +rotate = -90, 29, 0 +shape = CYLINDER +size = 750, 5364 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw07_path_bounty2_4 +pos = 4691, 0, -19797 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 3738 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw07_path_bounty2_5 +pos = 5981, 0, -17425 +rotate = 90, -42, 180 +shape = CYLINDER +size = 750, 8774 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw07_path_bounty3_1 +pos = -5337, 0, 15645 +rotate = -90, 78, 0 +shape = CYLINDER +size = 750, 12824 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw07_path_bounty3_2 +pos = -16780, 0, 8357 +rotate = -90, 41, 0 +shape = CYLINDER +size = 750, 15719 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw07_path_bounty3_3 +pos = -22627, 0, 9734 +rotate = 90, 5, 180 +shape = CYLINDER +size = 750, 14635 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw07_path_bounty3_4 +pos = -17404, 0, 15645 +rotate = -90, -77, 0 +shape = CYLINDER +size = 750, 12093 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw07_path_hogosha1_1 +pos = -18403, 0, 6705 +rotate = 90, -42, 180 +shape = CYLINDER +size = 750, 20519 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hogosha1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Bw07_path_hogosha1_2 +pos = -5878, 0, 15602 +rotate = 90, -77, 180 +shape = CYLINDER +size = 750, 11568 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hogosha1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Bw07_path_orbital1_1 +pos = -7771, 0, 10096 +rotate = -90, 50, 0 +shape = CYLINDER +size = 750, 21835 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = orbital1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 9, 0.07 +faction = gd_gm_grp, 1 +encounter = tradep_trade_transport, 9, 0.08 +faction = gd_gm_grp, 1 +encounter = tradep_trade_armored, 9, 0.22 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Bw07_path_orbital2_1 +pos = 10833, 0, 16474 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 22501 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Bw07_path_orbital2_2 +pos = 21752, 0, 13473 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 4920 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Bw07_path_orbital2_3 +pos = 10578, 0, 13991 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 22501 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Bw07_path_orbital3_1 +pos = -4451, 0, 13986 +rotate = -90, 60, 0 +shape = CYLINDER +size = 750, 11956 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital3, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Bw07_path_orbital3_2 +pos = -12991, 0, 8910 +rotate = -90, 58, 0 +shape = CYLINDER +size = 750, 7917 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Bw07_path_orbital3_3 +pos = -15039, 0, 5857 +rotate = -90, -54, 0 +shape = CYLINDER +size = 750, 3208 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Bw07_path_orbital3_4 +pos = -11658, 0, 7979 +rotate = 90, -34, 180 +shape = CYLINDER +size = 750, 7372 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Bw07_path_samura1_1 +pos = -7550, 0, 8795 +rotate = 90, -56, 180 +shape = CYLINDER +size = 750, 20752 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw07_path_samura1_2 +pos = 6218, 0, 22498 +rotate = 90, -33, 180 +shape = CYLINDER +size = 750, 18884 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg1_1 +pos = -5440, 0, -8513 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 30461 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gmg1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 9, 0.16 +faction = gd_gm_grp, 1 +encounter = tradep_trade_transport, 9, 0.18 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg2_1 +pos = -15650, 0, -2705 +rotate = -90, -10, 0 +shape = CYLINDER +size = 750, 10502 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg2_2 +pos = -12750, 0, -9900 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 5672 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg2_3 +pos = -13251, 0, -12568 +rotate = -90, 75, 0 +shape = CYLINDER +size = 750, 5139 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg2_4 +pos = -16931, 0, -12358 +rotate = 90, 54, 180 +shape = CYLINDER +size = 750, 2933 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg3_1 +pos = -17049, 0, -3365 +rotate = -90, 5, 0 +shape = CYLINDER +size = 750, 11831 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg3_2 +pos = -19801, 0, -9435 +rotate = -90, 85, 0 +shape = CYLINDER +size = 750, 4430 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg3_3 +pos = -21509, 0, -11504 +rotate = -90, -15, 0 +shape = CYLINDER +size = 750, 3907 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg3_4 +pos = -18903, 0, -15356 +rotate = -90, -47, 0 +shape = CYLINDER +size = 750, 5757 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg4_1 +pos = -20096, 0, 2166 +rotate = -90, 78, 0 +shape = CYLINDER +size = 750, 6251 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg4_2 +pos = -25851, 0, 3275 +rotate = 90, 57, 180 +shape = CYLINDER +size = 750, 6412 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg5_1 +pos = -19757, 0, 4040 +rotate = 90, 61, 180 +shape = CYLINDER +size = 750, 6363 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gmg5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 9, 0.16 +faction = gd_gm_grp, 1 +encounter = tradep_trade_transport, 9, 0.18 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg5_2 +pos = -24085, 0, 6693 +rotate = 90, 54, 180 +shape = CYLINDER +size = 750, 3804 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = gmg5, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 9, 0.16 +faction = gd_gm_grp, 1 +encounter = tradep_trade_transport, 9, 0.18 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg6_1 +pos = -16725, 0, 7937 +rotate = 90, 6, 180 +shape = CYLINDER +size = 750, 10632 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg6_2 +pos = -19183, 0, 13407 +rotate = 90, 85, 180 +shape = CYLINDER +size = 750, 3902 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg6_3 +pos = -20847, 0, 15311 +rotate = 90, -9, 180 +shape = CYLINDER +size = 750, 3492 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg6_4 +pos = -20670, 0, 19163 +rotate = 90, 3, 180 +shape = CYLINDER +size = 750, 4261 +comment = mining +sort = 76 +toughness = 9 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = gmg6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw07_path_gmg7_1 +pos = -12929, 0, -2775 +rotate = -90, -28, 0 +shape = CYLINDER +size = 750, 15432 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg7_2 +pos = -1697, 0, -13564 +rotate = -90, -63, 0 +shape = CYLINDER +size = 750, 17222 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg7_3 +pos = 4509, 0, -19165 +rotate = -90, 41, 0 +shape = CYLINDER +size = 750, 4377 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg7_4 +pos = -4946, 0, -18062 +rotate = 90, 71, 180 +shape = CYLINDER +size = 750, 16936 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg7_5 +pos = -14709, 0, -5649 +rotate = 90, 10, 180 +shape = CYLINDER +size = 750, 19646 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg7, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg8_1 +pos = -19734, 0, -1054 +rotate = -90, 37, 0 +shape = CYLINDER +size = 750, 11603 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg8_2 +pos = -21541, 0, -11428 +rotate = -90, -16, 0 +shape = CYLINDER +size = 750, 11919 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg8_3 +pos = -10912, 0, -18819 +rotate = -90, -79, 0 +shape = CYLINDER +size = 750, 18241 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg8_4 +pos = -1307, 0, -22094 +rotate = -90, -22, 0 +shape = CYLINDER +size = 750, 3458 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg8_5 +pos = -6592, 0, -22961 +rotate = 90, 82, 180 +shape = CYLINDER +size = 750, 12028 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg8_6 +pos = -17694, 0, -17020 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 14526 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_gmg8_7 +pos = -19600, 0, -4027 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 17009 +sort = 76 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg8, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts1_1 +pos = 14097, 0, 3502 +rotate = -90, 20, 0 +shape = CYLINDER +size = 750, 48576 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts2_1 +pos = -10103, 0, -10508 +rotate = 90, 59, 180 +shape = CYLINDER +size = 750, 35423 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts3_1 +pos = -26982, 0, 5649 +rotate = -90, 39, 0 +shape = CYLINDER +size = 750, 12956 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts3_2 +pos = -31356, 0, -1610 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 4523 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts3, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts3_3 +pos = -22115, 0, -13051 +rotate = -90, -46, 0 +shape = CYLINDER +size = 750, 26462 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts3, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts3_4 +pos = -3768, 0, -21035 +rotate = 90, -82, 180 +shape = CYLINDER +size = 750, 17829 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts3, 4 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts6_1 +pos = -3645, 0, -21956 +rotate = -90, 77, 0 +shape = CYLINDER +size = 750, 19690 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts6, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts6_2 +pos = -21892, 0, -20203 +rotate = 90, 66, 180 +shape = CYLINDER +size = 750, 19000 +attack_ids = bw07_1, bw07_1 +tradelane_attack = 30 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts6_3 +pos = -26140, 0, -9961 +rotate = 90, -35, 180 +shape = CYLINDER +size = 750, 15377 +attack_ids = bw07_1, bw07_1 +tradelane_attack = 30 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts6_4 +pos = -17370, 0, -13909 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 22378 +attack_ids = bw07_1, bw07_1 +tradelane_attack = 30 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts4_1 +pos = 13401, 0, -4600 +rotate = 90, -28, 180 +shape = CYLINDER +size = 750, 35240 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts4_2 +pos = 10614, 0, 14005 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 22648 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts5_1 +pos = 976, 0, -19231 +rotate = 90, 80, 180 +shape = CYLINDER +size = 750, 9898 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_path_outcasts5_2 +pos = -10358, 0, -7103 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 26040 +attack_ids = bw07_1, bw07_1 +tradelane_attack = 30 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw07_Donryu_planet_exclusions +pos = 5926, 0, -31467 +shape = SPHERE +size = 7000 +property_flags = 65536 +property_fog_color = 30, 80, 80 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Bw07_planet_Hades +ids_name = 261114 +pos = 8085, 0, -31556 +archetype = planet_gasblucld_1000 +ids_info = 66139 +spin = 0, 0.01, 0 +atmosphere_range = 1150 +visit = 0 + +[Object] +nickname = Bw07_planet_Cerebus +ids_name = 261113 +pos = 3176, 0, -33154 +archetype = planet_gasblucld_1000 +ids_info = 66138 +spin = 0, 0.01, 0 +atmosphere_range = 1150 +visit = 0 + +[zone] +nickname = Zone_Bw07_Cerebus_death +pos = 3176, 0, -33154 +shape = SPHERE +size = 1075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Bw07_Hades_death +pos = 8085, 0, -31556 +shape = SPHERE +size = 1075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[LightSource] +nickname = Hiran_light +pos = 500, 0, 17868 +color = 131, 193, 226 +range = 3800 +type = POINT +attenuation = 1, 0, 160e-9 + +[zone] +nickname = zone_bw07_pop_ambient_se +pos = 13233, 0, 19048 +shape = ELLIPSOID +size = 22549, 9990, 22789 +comment = Ambient Pop +sort = 50 +toughness = 9 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 9, 0.67 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_bw07_pop_ambient_n +pos = -3241, 0, -16018 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 39791, 13436, 33006 +comment = Ambient Pop +sort = 50 +toughness = 9 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 9, 0.48 +faction = fc_ou_grp, 1 +encounter = area_trade_freighter, 9, 0.1 +faction = gd_gm_grp, 1 + +[zone] +nickname = zone_Bw07_destroy_vignette_1 +pos = -12654, 0, -10769 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw07_destroy_vignette_2 +pos = -35970, 0, 7898 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw07_destroy_vignette_3 +pos = -12386, 0, 20282 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw07_destroy_vignette_4 +pos = 14235, 0, 16639 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw07_destroy_vignette_5 +pos = -5061, 0, 30298 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw07_destroy_vignette_6 +pos = -23464, 0, 24288 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw07_destroy_vignette_7 +pos = -21230, 0, -27979 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[Object] +nickname = Bw07_suprise_bw_elite_1 +ids_name = 261757 +pos = -15952, 200, -21049 +rotate = 45, 0, 30 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66424 +loadout = SECRET_ou_bw_elite_bw07 + +[Object] +nickname = Bw07_suprise_ge_fighter5_1 +ids_name = 261758 +pos = 8672, 0, -24758 +rotate = 40, 35, -30 +archetype = suprise_ge_fighter5 +visit = 16 +ids_info = 66423 +loadout = SECRET_gm_ge_fighter5_bw07 + +[Object] +nickname = Bw07_suprise_co_elite_1 +ids_name = 261759 +pos = 20803, 0, 20244 +rotate = 30, 0, 30 +archetype = suprise_co_elite +visit = 16 +loadout = SECRET_c_co_elite_bw07 +ids_info = 66422 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_01_bar.ini new file mode 100644 index 00000000..8df75b9c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_01_bar.ini @@ -0,0 +1,47 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Bw08_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_01_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_01_deck2.ini b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_01_deck2.ini new file mode 100644 index 00000000..0a15427c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_01_deck2.ini @@ -0,0 +1,24 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_02_bar.ini new file mode 100644 index 00000000..f4491bf3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_02_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Bw08_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn + +[Room_Sound] +music = music_bar_generic10 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_02_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_03_bar.ini new file mode 100644 index 00000000..29eb5582 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_03_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\br_08_bar_hardpoint_01.thn +scene = ambient, scripts\bases\br08_bar_ambi_Bw08_03.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_03_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/ROOMS/bw08_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW08/BASES/bw08_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/bw08_01_base.ini new file mode 100644 index 00000000..37d49d98 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/bw08_01_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Bw08_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw08\Bases\Rooms\Bw08_01_bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw08\Bases\Rooms\Bw08_01_deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Bw08\Bases\Rooms\Bw08_01_deck2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW08/BASES/bw08_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/bw08_02_base.ini new file mode 100644 index 00000000..51714f20 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/bw08_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw08_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw08\Bases\Rooms\Bw08_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw08\Bases\Rooms\Bw08_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW08/BASES/bw08_03_base.ini b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/bw08_03_base.ini new file mode 100644 index 00000000..f67fff49 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW08/BASES/bw08_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw08_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw08\Bases\Rooms\Bw08_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw08\Bases\Rooms\Bw08_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW08/bw08.ini b/DATA/UNIVERSE/SYSTEMS/BW08/bw08.ini new file mode 100644 index 00000000..08bead16 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW08/bw08.ini @@ -0,0 +1,2208 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_tau_space +danger = music_tau_danger +battle = music_tau_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Bw08_rock_asteroid_field.ini +zone = Zone_Bw08_asteroid_field + +[Asteroids] +file = solar\asteroids\Bw08_mines.ini +zone = Zone_Bw08_mines1 + +[Asteroids] +file = solar\asteroids\Bw08_mines.ini +zone = Zone_Bw08_mines2 + +[Asteroids] +file = solar\asteroids\Bw08_mines.ini +zone = Zone_Bw08_mines3 + +[Asteroids] +file = solar\asteroids\Bw08_niobium.ini +zone = Zone_Bw08_niobium1 + +[Asteroids] +file = solar\asteroids\Bw08_niobium.ini +zone = Zone_Bw08_niobium2 + +[Asteroids] +file = solar\asteroids\Bw08_niobium.ini +zone = Zone_Bw08_niobium3 + +[Asteroids] +file = solar\asteroids\Bw08_beryllium.ini +zone = Zone_Bw08_beryllium + +[Ambient] +color = 60, 70, 70 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_caps.cmp +complex_stars = solar\starsphere\starsphere_bw08_stars.cmp +nebulae = solar\starsphere\starsphere_bw08.cmp + +[LightSource] +nickname = Bw08_system_light +pos = -31, 0, -48 +color = 110, 255, 255 +range = 60000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw08_Sun +ids_name = 261044 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = sm_white_sun +atmosphere_range = 7000 +ids_info = 66160 + +[zone] +nickname = Zone_Bw08_to_Ku03_hole +pos = 21691, 0, -14164 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw08_to_Ew01_hole +pos = 6582, 0, -26634 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw08_02 +pos = -14796, 0, 22952 +rotate = 0, -85, 0 +shape = SPHERE +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Bw08_to_Ku03_hole +ids_name = 260880 +pos = 21711, 0, -14178 +rotate = 0, 110, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Ku03 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Ku03, Ku03_to_Bw08_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw08_to_Ew01_hole +ids_name = 260879 +pos = 6591, 0, -26628 +rotate = 0, -150, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Ew01 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Ew01, Ew01_to_Bw08_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw08_01 +ids_name = 196709 +pos = 15888, 0, -5780 +archetype = miningbase_mineableB +ids_info = 65849 +dock_with = Bw08_01_Base +base = Bw08_01_Base +reputation = fc_ou_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_f01 +space_costume = sh_female1_head_gen, sh_female1_body, prop_mask_outcast_fem +difficulty_level = 12 +loadout = miningbase_mineableB_pi_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw08_01 +pos = 15923, 0, -5760 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw08_03 +pos = 290, 0, -15827 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw08_sun_exclusion +pos = -179, 0, 298 +shape = SPHERE +size = 8000 +property_flags = 131072 +sort = 99 +Music = music_tau_space + +[Object] +nickname = Bw08_to_Bw09_hole +ids_name = 260877 +pos = 23438, 0, 7619 +rotate = 0, 45, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw09 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Bw09, Bw09_to_Bw08_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw08_to_Bw09_hole +pos = 23264, 0, 7802 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw08_asteroid_field +ids_name = 261340 +pos = -4, 0, 298 +shape = ELLIPSOID +size = 90000, 30000, 90000 +property_flags = 66 +interference = 0.1 +drag_modifier = 1.05 +edge_fraction = 0.3 +damage = 0.03 +visit = 32 +ids_info = 66224 +spacedust = asteroiddust +spacedust_maxparticles = 40 +sort = 99 +Music = zone_field_asteroid_rock + +[Object] +nickname = Bw08_to_Bw10 +ids_name = 260878 +pos = -15294, 0, 24263 +rotate = 0, -35, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw10 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_m_grp +behavior = NOTHING +difficulty_level = 10 +goto = Bw10, Bw10_to_Bw08, gate_tunnel_bretonia +loadout = jumpgate_co_03 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Bw08_niobium2 +pos = -3859, 0, -14468 +shape = SPHERE +size = 3000 +property_flags = 66 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 225 +sort = 99 +ids_info = 65909 + +[zone] +nickname = Zone_Bw08_niobium1 +pos = -1130, 0, -22248 +shape = SPHERE +size = 3000 +property_flags = 66 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 225 +sort = 99 +ids_info = 65909 + +[zone] +nickname = Zone_Bw08_niobium3 +pos = -6588, 0, -19399 +shape = SPHERE +size = 2000 +property_flags = 66 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 225 +sort = 99 +ids_info = 65909 + +[zone] +nickname = Zone_Bw08_mines1 +pos = 9520, 0, 10039 +shape = SPHERE +size = 6000 +property_flags = 4128 +visit = 32 +sort = 99 +Music = zone_field_asteroid_mine + +[zone] +nickname = Zone_Bw08_mines2 +pos = 18421, 0, 16958 +shape = SPHERE +size = 5000 +property_flags = 4128 +visit = 32 +sort = 99 +Music = zone_field_asteroid_mine + +[zone] +nickname = Zone_Bw08_mines3 +pos = 17175, 0, 26789 +shape = SPHERE +size = 5000 +property_flags = 4128 +visit = 32 +sort = 99 +Music = zone_field_asteroid_mine + +[zone] +nickname = Zone_Bw08_beryllium +pos = 9164, 0, 20963 +shape = SPHERE +size = 4000 +property_flags = 66 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 225 +sort = 10 +toughness = 11 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 11, 0.06 +faction = br_m_grp, 1 +encounter = area_scavenger, 11, 0.8 +faction = br_m_grp, 1 +ids_info = 65886 + +[zone] +nickname = Zone_Bw08_tradelane_construct +pos = -1304, 0, 21810 +rotate = 0, -85, 0 +shape = BOX +size = 400, 400, 24000 +property_flags = 131072 +sort = 99 + +[Object] +nickname = Bw08_03 +ids_name = 196711 +pos = 320, 0, -15700 +archetype = space_police01 +ids_info = 65851 +dock_with = Bw08_03_Base +base = Bw08_03_Base +reputation = gd_im_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = br_bartender_head, sh_male1_body +difficulty_level = 11 +loadout = space_police01_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Bw08_space_tanklx4_1 +pos = 320, -150, -15700 +archetype = space_tanklx4 +parent = Bw08_03 + +[Object] +nickname = Bw08_02 +ids_name = 196710 +pos = -14694, 0, 22393 +rotate = 0, 180, 0 +archetype = space_mining01 +ids_info = 65853 +dock_with = Bw08_02_Base +base = Bw08_02_Base +reputation = br_m_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male1_head, pi_pirate6_body +difficulty_level = 11 +loadout = space_mining01_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Bw08_space_tankl4x4_1 +ids_name = 60251 +pos = -14493, -155, 21766 +rotate = 0, -90, 0 +archetype = space_tankl4x4 +reputation = br_m_grp +parent = Bw08_02 + +[Object] +nickname = Bw08_space_tankl4x4_2 +ids_name = 60251 +pos = -14493, -158, 22016 +rotate = 0, -90, 0 +archetype = space_tankl4x4 +reputation = br_m_grp +parent = Bw08_02 + +[Object] +nickname = Bw08_small_wplatform_1 +ids_name = 261164 +pos = -13801, -155, 21678 +rotate = 0, -45, 0 +archetype = small_wplatform +ids_info = 66171 +reputation = br_m_grp +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw08_small_wplatform_2 +ids_name = 261164 +pos = -14843, -155, 21224 +rotate = 0, -10, 0 +archetype = small_wplatform +ids_info = 66171 +reputation = br_m_grp +behavior = NOTHING +difficulty_level = 10 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_easiest + +[Object] +nickname = Bw08_small_wplatform_3 +ids_name = 261164 +pos = -13436, -155, 23623 +rotate = 0, -105, 0 +archetype = small_wplatform +ids_info = 66171 +reputation = br_m_grp +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw08_small_wplatform_4 +ids_name = 261164 +pos = -14354, -155, 24274 +rotate = 0, -155, 0 +archetype = small_wplatform +ids_info = 66171 +reputation = br_m_grp +behavior = NOTHING +difficulty_level = 10 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_easiest + +[Object] +nickname = Bw08_small_wplatform_5 +ids_name = 261164 +pos = -16085, -155, 21891 +rotate = 0, 55, 0 +archetype = small_wplatform +ids_info = 66171 +reputation = br_m_grp +behavior = NOTHING +difficulty_level = 10 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_easiest + +[Object] +nickname = Bw08_Roid_Miner_1 +ids_name = 60225 +pos = 9947, 0, 19542 +archetype = Roid_Miner2 +reputation = br_m_grp +ids_info = 66140 +dock_with = br_m_beryllium_miner +base = br_m_beryllium_miner +difficulty_level = 11 +loadout = mining_co_02 +pilot = pilot_solar_easy +behavior = NOTHING + +[Object] +nickname = Bw08_Roid_Miner_2 +ids_name = 60225 +pos = 9915, 0, 22374 +rotate = 0, -145, 0 +archetype = Roid_Miner2 +ids_info = 66140 +reputation = br_m_grp +dock_with = br_m_beryllium_miner +base = br_m_beryllium_miner +difficulty_level = 11 +loadout = mining_co_02 +pilot = pilot_solar_easy +behavior = NOTHING + +[Object] +nickname = Bw08_space_tankl4x4_3 +ids_name = 261161 +pos = 10550, 0, 20750 +archetype = space_tankl4x4 +reputation = br_m_grp +ids_info = 66150 + +[Object] +nickname = Bw08_small_wplatform_6 +ids_name = 261164 +pos = 10834, 0, 21402 +archetype = small_wplatform +reputation = br_m_grp +ids_info = 66171 +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw08_small_wplatform_7 +ids_name = 261164 +pos = 10816, 0, 20100 +archetype = small_wplatform +reputation = br_m_grp +ids_info = 66171 +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw08_nav_buoy_1 +pos = -12802, 0, 22787 +rotate = 0, -85, 0 +archetype = nav_buoy +ids_name = 261162 +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Bw08_nav_buoy_2 +ids_name = 261162 +pos = -9813, 0, 22539 +rotate = 0, -85, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Bw08_nav_buoy_3 +ids_name = 261162 +pos = -6823, 0, 22290 +rotate = 0, -85, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Bw08_nav_buoy_4 +ids_name = 261162 +pos = -3833, 0, 22042 +rotate = 0, -85, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Bw08_nav_buoy_5 +ids_name = 261162 +pos = -844, 0, 21794 +rotate = 0, -85, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Bw08_nav_buoy_6 +pos = 2146, 0, 21546 +rotate = 0, -85, 0 +archetype = nav_buoy +ids_name = 261162 +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Bw08_nav_buoy_7 +ids_name = 261162 +pos = 5136, 0, 21297 +rotate = 0, -85, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Bw08_nav_buoy_8 +ids_name = 261162 +pos = 8126, 0, 21049 +rotate = 0, -85, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Bw08_Trade_Lane_Ring_Construct_B_1 +ids_name = 60245 +pos = -12803, 0, 22787 +rotate = 0, -85, 0 +archetype = Trade_Lane_Ring_Construct_B +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Bw08_Trade_Lane_Ring_Construct_B_2 +ids_name = 60245 +pos = -5329, 0, 22166 +rotate = 0, -85, 0 +archetype = Trade_Lane_Ring_Construct_B +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Bw08_Trade_Lane_Ring_Construct_B_3 +ids_name = 60245 +pos = 2146, 0, 21546 +rotate = 0, -85, 0 +archetype = Trade_Lane_Ring_Construct_B +ids_info = 66170 +reputation = co_me_grp + +[LightSource] +nickname = LIGHT +pos = -2889, 0, -45464 +color = 139, 172, 180 +range = 50000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = Crow_light +pos = 57135, 0, -13439 +color = 70, 116, 200 +range = 60000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = Barrier_light +pos = -15109, 0, 54172 +color = 122, 126, 175 +range = 70000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = zone_bw08_pop_cali +pos = 15790, 0, -5625 +shape = SPHERE +size = 4000 +comment = cali roid base +sort = 3 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_ou_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 12, 0.12 +faction = fc_ou_grp, 1 +encounter = area_defend, 12, 0.22 +faction = fc_ou_grp, 1 +encounter = area_trade_trader, 12, 0.27 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_bw08_pop_tau31_gate +pos = -14811, 0, 22920 +shape = SPHERE +size = 4000 +sort = 9 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = br_m_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.14 +faction = br_m_grp, 1 +encounter = area_trade_transport, 10, 0.22 +faction = br_m_grp, 0.44 +faction = co_me_grp, 0.56 + +[zone] +nickname = zone_bw08_pop_tau29_hole +pos = 23404, 0, 8002 +shape = SPHERE +size = 4000 +sort = 4 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 12, 0.24 +faction = fc_ou_grp, 1 +encounter = area_trade_trader, 12, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_bw08_pop_kyushu_hole +pos = 21716, 0, -14124 +shape = SPHERE +size = 4000 +sort = 2 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 12, 0.24 +faction = fc_ou_grp, 1 +encounter = area_trade_trader, 12, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_bw08_pop_tau37_hole +pos = 6524, 0, -26637 +shape = SPHERE +size = 4000 +sort = 7 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 13, 0.24 +faction = fc_ou_grp, 1 +encounter = area_trade_trader, 13, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_bw08_pop_java +pos = 394, 0, -15756 +shape = SPHERE +size = 4000 +sort = 6 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = gd_im_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.23 +faction = gd_im_grp, 1 +encounter = area_trade_transport, 10, 0.08 +faction = gd_im_grp, 1 +encounter = area_trade_armored, 10, 0.08 +faction = gd_im_grp, 1 + +[zone] +nickname = zone_bw08_pop_outcasts_area +pos = 20916, 0, -5328 +rotate = 0, 10, 0 +shape = ELLIPSOID +size = 10000, 7000, 20000 +sort = 1 +toughness = 12 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 12, 0.67 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_bw08_pop_img_area +pos = -2538, 0, -17071 +shape = ELLIPSOID +size = 9000, 7000, 9000 +sort = 5 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_assault, 11, 0.06 +faction = gd_im_grp, 1 +encounter = area_scavenger, 11, 0.8 +faction = gd_im_grp, 1 + +[zone] +nickname = zone_bw08_pop_br_mining_area +pos = -2432, 0, 22002 +rotate = 0, 5, 0 +shape = ELLIPSOID +size = 16000, 7000, 8500 +sort = 8 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_assault, 11, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bounty1_1 +pos = 19092, 0, 5743 +rotate = -90, 60, 0 +shape = CYLINDER +size = 750, 10669 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bounty1_2 +pos = 10882, 0, -1985 +rotate = -90, 35, 0 +shape = CYLINDER +size = 750, 12418 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bounty1_3 +pos = 10484, 0, -10840 +rotate = -90, -40, 0 +shape = CYLINDER +size = 750, 9896 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bounty1_4 +pos = 16945, 0, -14265 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 6589 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bounty1_5 +pos = 21924, 0, -9173 +rotate = 90, -20, 180 +shape = CYLINDER +size = 750, 10058 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bounty1_6 +pos = 23672, 0, 2003 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 12888 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw08_path_golden1_1 +pos = 18862, 0, -10024 +rotate = -90, -34, 0 +shape = CYLINDER +size = 750, 8865 +sort = 74 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = golden1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 1 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Bw08_path_img1_1 +pos = 3368, 0, -21190 +rotate = -90, -29, 0 +shape = CYLINDER +size = 750, 11579 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = img1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 10, 0.25 +faction = gd_im_grp, 1 +encounter = tradep_trade_armored, 10, 0.1 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw08_path_img2_1 +pos = -439, 0, -19086 +rotate = -90, 11, 0 +shape = CYLINDER +size = 750, 6060 +property_flags = 131072 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = img2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 10, 0.33 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw08_path_img3_1 +pos = -3261, 0, -17573 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 7291 +property_flags = 131072 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = img3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 10, 0.33 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw08_path_img4_1 +pos = -1916, 0, -15173 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 3766 +property_flags = 131072 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = img4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 10, 0.33 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw08_path_img5_1 +pos = -4614, 0, -9597 +rotate = 90, 39, 180 +shape = CYLINDER +size = 750, 14994 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = img5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 10, 0.25 +faction = gd_im_grp, 1 +encounter = tradep_trade_armored, 10, 0.1 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw08_path_img5_2 +pos = -11774, 0, 9439 +rotate = 90, 10, 180 +shape = CYLINDER +size = 750, 26879 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = img5, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 10, 0.25 +faction = gd_im_grp, 1 +encounter = tradep_trade_armored, 10, 0.1 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw08_path_img6_1 +pos = 4907, 0, -7687 +rotate = 90, -29, 180 +shape = CYLINDER +size = 750, 18016 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = img6, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 10, 0.25 +faction = gd_im_grp, 1 +encounter = tradep_trade_armored, 10, 0.1 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw08_path_img6_2 +pos = 15974, 0, 3875 +rotate = 90, -61, 180 +shape = CYLINDER +size = 750, 15222 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = img6, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 10, 0.25 +faction = gd_im_grp, 1 +encounter = tradep_trade_armored, 10, 0.1 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw08_path_zoners1_1 +pos = 20936, 0, -1975 +rotate = -90, 14, 0 +shape = CYLINDER +size = 750, 18822 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 10, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw08_path_zoners1_2 +pos = 12727, 0, -18676 +rotate = -90, 38, 0 +shape = CYLINDER +size = 750, 19203 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 10, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts1_1 +pos = 11245, 0, -16286 +rotate = -90, 24, 0 +shape = CYLINDER +size = 750, 21778 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts2_1 +pos = 19571, 0, 958 +rotate = 90, -28, 180 +shape = CYLINDER +size = 750, 14191 +sort = 74 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts3_1 +pos = 11128, 0, -9724 +rotate = -90, 52, 0 +shape = CYLINDER +size = 750, 13932 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts3_2 +pos = 2719, 0, -15082 +rotate = -90, 71, 0 +shape = CYLINDER +size = 750, 6247 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts4_1 +pos = 10631, 0, -95 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 16686 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts4_2 +pos = 5092, 0, 13692 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 15132 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts4_3 +pos = -5004, 0, 22085 +rotate = 90, 85, 180 +shape = CYLINDER +size = 750, 20299 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts4_4 +pos = -4983, 0, 14476 +rotate = -90, -50, 0 +shape = CYLINDER +size = 750, 26375 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts5_1 +pos = 16165, 0, 2205 +rotate = 90, -3, 180 +shape = CYLINDER +size = 750, 17355 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts5, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts5_2 +pos = 14916, 0, 13014 +rotate = 90, 38, 180 +shape = CYLINDER +size = 750, 5398 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts5, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts5_3 +pos = 13168, 0, 17910 +rotate = 90, 2, 180 +shape = CYLINDER +size = 750, 5514 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts5_4 +pos = 11024, 0, 20792 +rotate = 90, 86, 180 +shape = CYLINDER +size = 750, 4087 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_outcasts5_5 +pos = 11107, 0, 17994 +rotate = -90, -36, 0 +shape = CYLINDER +size = 750, 7228 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw08_path_deepspace1_1 +pos = -13960, 0, 22850 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 1430 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = deepspace1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_me_grp, 1 + +[zone] +nickname = Zone_Bw08_path_deepspace1_2 +pos = -5615, 0, 22196 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 15316 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = deepspace1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_me_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bmm2_1 +pos = -13876, 0, 22858 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 1196 +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = scavenger_path +relief_time = 20 +path_label = bmm2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_scavenger, 11, 1 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bmm2_2 +pos = -1886, 0, 21866 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 22875 +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = scavenger_path +relief_time = 20 +path_label = bmm2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_scavenger, 11, 1 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bmm2_3 +pos = 9750, 0, 20342 +rotate = -90, -25, 0 +shape = CYLINDER +size = 750, 1131 +sort = 76 +toughness = 11 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = scavenger_path +relief_time = 20 +path_label = bmm2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_scavenger, 11, 1 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bmm1_1 +pos = -13814, 0, 22327 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 1305 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bmm1_2 +pos = -5312, 0, 21421 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 15861 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bmm1_3 +pos = 4407, 0, 18834 +rotate = -90, -43, 0 +shape = CYLINDER +size = 750, 5317 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bmm1_4 +pos = 9217, 0, 16689 +rotate = -90, -86, 0 +shape = CYLINDER +size = 750, 6001 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bmm1_5 +pos = 13032, 0, 18551 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 4442 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bmm1_6 +pos = 12701, 0, 23110 +rotate = 90, 25, 180 +shape = CYLINDER +size = 750, 5497 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bmm1_7 +pos = 7958, 0, 24837 +rotate = -90, 78, 0 +shape = CYLINDER +size = 750, 7343 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bmm1_8 +pos = -4374, 0, 23850 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 17489 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_path_bmm1_9 +pos = -13747, 0, 23171 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 1561 +sort = 76 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bmm1, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = br_m_grp, 1 + +[zone] +nickname = Zone_Bw08_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 6000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Bw08_depot_Hfuel_2 +ids_name = 261161 +pos = -14054, -155, 21760 +archetype = depot_Hfuel +reputation = br_m_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw08_depot_water_1 +ids_name = 261161 +pos = -14054, -155, 21580 +archetype = depot_water +reputation = br_m_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw08_depot_construction_machinery_2 +ids_name = 261161 +pos = -14054, 0, 21760 +archetype = depot_construction_machinery +reputation = br_m_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw08_depot_construction_machinery_4 +ids_name = 261161 +pos = -5367, 0, 21759 +archetype = depot_construction_machinery +reputation = br_m_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw08_depot_construction_machinery_5 +ids_name = 261161 +pos = 1953, 0, 21768 +archetype = depot_construction_machinery +reputation = br_m_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw08_depot_construction_machinery_6 +ids_name = 261161 +pos = 10180, 0, 20684 +archetype = depot_construction_machinery +reputation = br_m_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw08_depot_construction_machinery_7 +ids_name = 261161 +pos = 10178, 0, 20879 +archetype = depot_construction_machinery +reputation = br_m_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw08_depot_mining_machinery_1 +ids_name = 261161 +pos = 10364, 0, 20686 +archetype = depot_mining_machinery +reputation = br_m_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw08_depot_mining_machinery_2 +ids_name = 261161 +pos = 10362, 0, 20883 +archetype = depot_mining_machinery +reputation = br_m_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw08_wplatform_mineable_1 +ids_name = 261164 +pos = 16874, 0, -7202 +archetype = wplatform_mineable +ids_info = 66171 +reputation = fc_ou_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw08_wplatform_mineable_2 +ids_name = 261164 +pos = 16442, 0, -3796 +archetype = wplatform_mineable +ids_info = 66171 +reputation = fc_ou_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Bw08_wplatform_mineable_3 +ids_name = 261164 +pos = 13992, 0, -6365 +archetype = wplatform_mineable +ids_info = 66171 +reputation = fc_ou_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[zone] +nickname = zone_bw08_pop_ambient +pos = 6050, 0, 1952 +shape = ELLIPSOID +size = 36049, 13108, 34677 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.67 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_Bw08_destroy_vignette_1 +pos = -15650, 0, -6241 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw08_destroy_vignette_2 +pos = -18346, 0, 10427 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw08_destroy_vignette_3 +pos = -2171, 0, 28428 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw08_destroy_vignette_4 +pos = -3397, 0, 16594 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw08_destroy_vignette_5 +pos = 28706, 0, -3491 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw08_destroy_vignette_6 +pos = 19884, 0, -26826 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw08_destroy_vignette_7 +pos = 35650, 0, 13761 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw08_destroy_vignette_8 +pos = -14016, 0, -17908 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw08_destroy_vignette_9 +pos = -6909, 0, -28493 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[Object] +nickname = Bw08_suprise_bh_elite_1 +ids_name = 261760 +pos = 7302, -1000, 10479 +rotate = 45, 0, 50 +archetype = suprise_bh_elite +visit = 16 +ids_info = 66425 +loadout = SECRET_bh_bh_elite_bw08 + +[Object] +nickname = Bw08_suprise_ge_train_1 +ids_name = 261761 +pos = 21340, 0, 22673 +rotate = 30, 0, 20 +archetype = suprise_ge_train +visit = 16 +ids_info = 66426 +loadout = SECRET_train_bw08 + +[Object] +nickname = Bw08_ast_solar_beryllium_60_1 +pos = 9951, -40, 19382 +archetype = ast_solar_beryllium_60 + +[Object] +nickname = Bw08_ast_solar_beryllium_60_2 +pos = 9999, -40, 22485 +rotate = 90, 90, 0 +archetype = ast_solar_beryllium_60 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_01_bar.ini new file mode 100644 index 00000000..5f2937e5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_01_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Bw09_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_01_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_02_bar.ini new file mode 100644 index 00000000..a24041ab --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_02_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Bw09_02.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_02_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_03_bar.ini new file mode 100644 index 00000000..7c740b65 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_03_bar.ini @@ -0,0 +1,47 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Bw09_03.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_03_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/ROOMS/bw09_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW09/BASES/bw09_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/bw09_01_base.ini new file mode 100644 index 00000000..d61567b4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/bw09_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw09_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw09\Bases\Rooms\Bw09_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw09\Bases\Rooms\Bw09_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW09/BASES/bw09_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/bw09_02_base.ini new file mode 100644 index 00000000..0dc56503 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/bw09_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw09_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw09\Bases\Rooms\Bw09_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw09\Bases\Rooms\Bw09_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW09/BASES/bw09_03_base.ini b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/bw09_03_base.ini new file mode 100644 index 00000000..a1085837 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW09/BASES/bw09_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw09_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw09\Bases\Rooms\Bw09_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw09\Bases\Rooms\Bw09_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW09/bw09.ini b/DATA/UNIVERSE/SYSTEMS/BW09/bw09.ini new file mode 100644 index 00000000..6db49072 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW09/bw09.ini @@ -0,0 +1,3033 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[Archetype] +solar = MSN_d_r_battleship +ship = br_freighter +ship = ge_armored +ship = ge_fighter4 +ship = rh_gunboat + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_tau_space +danger = music_tau_danger +battle = music_tau_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Bw09_oxygen_ice_asteroid_field.ini +zone = Zone_Bw09_oxygen_ice_asteroid_field + +[Asteroids] +file = solar\asteroids\Bw09_oxygen_pocket_field.ini +zone = Zone_Bw09_oxygen_pocket1 + +[Asteroids] +file = solar\asteroids\Bw09_oxygen_pocket_field.ini +zone = Zone_Bw09_oxygen_pocket2 + +[Asteroids] +file = solar\asteroids\Bw09_oxygen_pocket_field.ini +zone = Zone_Bw09_oxygen_pocket3 + +[Asteroids] +file = solar\asteroids\Bw09_Nago_carbon_asteroid_field.ini +zone = Zone_Bw09_Nago_carbon_asteroid_field + +[Asteroids] +file = solar\asteroids\Bw09_Shinkaku_ice_asteroid_field.ini +zone = Zone_Bw09_Shinkaku_ice_asteroid_field + +[Asteroids] +file = solar\asteroids\Bw09_Freeport6_ice_crystal_field.ini +zone = Zone_Bw09_Freeport6_ice_crystal_field + +[Ambient] +color = 40, 50, 60 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_noband.cmp +complex_stars = solar\starsphere\starsphere_bw09_stars.cmp +nebulae = solar\starsphere\starsphere_bw09.cmp + +[LightSource] +nickname = Bw09_system_light +pos = -31, 0, -48 +color = 200, 80, 0 +range = 80000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw09_Sun +ids_name = 261045 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_2000 +star = Bw09_Sun +atmosphere_range = 10000 +burn_color = 160, 222, 245 +visit = 0 +ids_info = 66153 + +[Object] +nickname = Bw09_to_Ku03 +ids_name = 260884 +pos = 33970, 0, -18433 +rotate = 0, 122, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ku03 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 10 +goto = Ku03, Ku03_to_Bw09, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_hard + +[Object] +nickname = Bw09_to_Bw10 +ids_name = 260882 +pos = -33862, 0, 15230 +rotate = 0, -110, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw10 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 10 +goto = Bw10, Bw10_to_Bw09, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Bw09_to_Bw10 +pos = -32838, 0, 15585 +rotate = 0, -109, 0 +shape = SPHERE +size = 2000 +sort = 99 + +[zone] +nickname = Zone_Bw09_to_Ku03 +property_flags = 131072 +pos = 32854, 0, -17824 +rotate = 0, 164, 0 +shape = SPHERE +size = 2000 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw09_02 +property_flags = 131072 +pos = -20460, 0, 2943 +rotate = 0, 27, 0 +shape = SPHERE +size = 3000 +sort = 99 + +[zone] +nickname = Zone_Bw09_01 +pos = 23033, 0, 14908 +rotate = 0, 17, 0 +shape = SPHERE +size = 1500 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw09_03 +property_flags = 131072 +pos = -776, 0, 26266 +shape = SPHERE +size = 1500 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw09_oxygen_ice_asteroid_field +property_flags = 258 +ids_name = 261324 +pos = -242, 0, -29597 +shape = ELLIPSOID +size = 15000, 5000, 12000 +ids_info = 66041 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 40 +sort = 12 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 10, 0.56 +faction = fc_ou_grp, 1 +encounter = area_bh_assault, 10, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_ice + +[zone] +nickname = Zone_Bw09_Shinkaku_ice_asteroid_field +property_flags = 258 +ids_name = 261322 +pos = -31104, 0, -7591 +shape = ELLIPSOID +size = 12000, 3000, 12000 +ids_info = 66039 +visit = 32 +spacedust = icedust +spacedust_maxparticles = 150 +sort = 9 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_assault, 10, 0.24 +faction = co_shi_grp, 1 +encounter = area_bh_assault, 10, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_ice + +[zone] +nickname = Zone_Bw09_Nago_carbon_asteroid_field +property_flags = 258 +ids_name = 261323 +pos = 26879, 0, -136 +shape = ELLIPSOID +size = 15000, 7000, 25000 +ids_info = 66040 +visit = 36 +spacedust = asteroiddust +spacedust_maxparticles = 100 +sort = 17 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 10, 0.56 +faction = fc_ou_grp, 1 +encounter = area_bh_assault, 10, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_ice + +[zone] +nickname = Zone_Bw09_Freeport6_ice_crystal_field +property_flags = 257 +ids_name = 261325 +pos = -4666, 0, 24134 +rotate = 0, -30, 0 +shape = ELLIPSOID +size = 17000, 8000, 13000 +ids_info = 66042 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 50 +sort = 16 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 10, 0.56 +faction = fc_ou_grp, 1 +encounter = area_bh_assault, 10, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_ice + +[Object] +nickname = Bw09_Trade_Lane_Ring_1 +ids_name = 260885 +pos = -30943, 0, 16222 +rotate = 0, -109, 0 +Archetype = Trade_Lane_Ring +next_ring = Bw09_Trade_Lane_Ring_2 +ids_info = 66170 +reputation = ku_n_grp +tradelane_space_name = 261674 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw09_Trade_Lane_Ring_2 +ids_name = 260885 +pos = -23834, 0, 18614 +rotate = 0, -109, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw09_Trade_Lane_Ring_1 +next_ring = Bw09_Trade_Lane_Ring_3 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw09_Trade_Lane_Ring_3 +ids_name = 260885 +pos = -16726, 0, 21006 +rotate = 0, -109, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw09_Trade_Lane_Ring_2 +next_ring = Bw09_Trade_Lane_Ring_4 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw09_Trade_Lane_Ring_4 +ids_name = 260885 +pos = -9617, 0, 23397 +rotate = 0, -109, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw09_Trade_Lane_Ring_3 +next_ring = Bw09_Trade_Lane_Ring_5 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw09_Trade_Lane_Ring_5 +ids_name = 260885 +pos = -2509, 0, 25789 +rotate = 0, -109, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw09_Trade_Lane_Ring_4 +ids_info = 66170 +reputation = ku_n_grp +tradelane_space_name = 196714 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw09_Tradelane_1 +property_flags = 131072 +pos = -16726, 0, 21006 +rotate = 0, -109, 0 +shape = BOX +size = 800, 1200, 31598 +lane_id = bw09_1 +tradelane_down = 10 +sort = 7 +toughness = 9 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 9, 0.33 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Bw09_Trade_Lane_Ring_6 +ids_name = 260886 +pos = 21199, 0, 15288 +rotate = 0, 117, 0 +Archetype = Trade_Lane_Ring +next_ring = Bw09_Trade_Lane_Ring_7 +ids_info = 66170 +reputation = ku_n_grp +tradelane_space_name = 196712 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw09_Trade_Lane_Ring_7 +ids_name = 260886 +pos = 14516, 0, 18691 +rotate = 0, 117, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw09_Trade_Lane_Ring_6 +next_ring = Bw09_Trade_Lane_Ring_8 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw09_Trade_Lane_Ring_8 +ids_name = 260886 +pos = 7832, 0, 22094 +rotate = 0, 117, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw09_Trade_Lane_Ring_7 +next_ring = Bw09_Trade_Lane_Ring_9 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw09_Trade_Lane_Ring_9 +ids_name = 260886 +pos = 1149, 0, 25498 +rotate = 0, 117, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw09_Trade_Lane_Ring_8 +ids_info = 66170 +reputation = ku_n_grp +tradelane_space_name = 196714 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw09_Tradelane_2 +property_flags = 131072 +pos = 11174, 0, 20393 +rotate = 0, 117, 0 +shape = BOX +size = 800, 1200, 24098 +lane_id = bw09_2 +tradelane_down = 20 +sort = 4 +toughness = 9 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 9, 0.33 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Bw09_Trade_Lane_Ring_10 +ids_name = 260887 +pos = 31840, 0, -15832 +rotate = 0, 164, 0 +Archetype = Trade_Lane_Ring +next_ring = Bw09_Trade_Lane_Ring_11 +ids_info = 66170 +reputation = ku_n_grp +tradelane_space_name = 261679 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw09_Trade_Lane_Ring_11 +ids_name = 260887 +pos = 29749, 0, -8629 +rotate = 0, 164, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw09_Trade_Lane_Ring_10 +next_ring = Bw09_Trade_Lane_Ring_12 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Bw09_Trade_Lane_Ring_12 +ids_name = 260887 +pos = 27658, 0, -1426 +rotate = 0, 164, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw09_Trade_Lane_Ring_11 +next_ring = Bw09_Trade_Lane_Ring_13 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw09_Trade_Lane_Ring_13 +ids_name = 260887 +pos = 25567, 0, 5776 +rotate = 0, 164, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw09_Trade_Lane_Ring_12 +next_ring = Bw09_Trade_Lane_Ring_14 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw09_Trade_Lane_Ring_14 +ids_name = 260887 +pos = 23476, 0, 12979 +rotate = 0, 164, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw09_Trade_Lane_Ring_13 +ids_info = 66170 +reputation = ku_n_grp +tradelane_space_name = 196712 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw09_Tradelane_3 +property_flags = 131072 +pos = 27658, 0, -1426 +rotate = 0, 164, 0 +shape = BOX +size = 800, 1200, 31598 +lane_id = bw09_3 +tradelane_down = 20 +sort = 2 +toughness = 9 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 9, 0.33 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Bw09_to_Bw08_hole +ids_name = 260881 +pos = -4878, 0, -30114 +rotate = 0, -160, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw08 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Bw08, Bw08_to_Bw09_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw09_to_Bw10_hole +ids_name = 260883 +pos = -35065, 0, 549 +rotate = 0, -50, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw10 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Bw10, Bw10_to_Bw09_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw09_to_Bw08_hole +property_flags = 131072 +pos = -4932, 0, -29924 +shape = SPHERE +size = 1000 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw09_to_Bw10_hole +property_flags = 131072 +pos = -35065, 0, 549 +shape = SPHERE +size = 300 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw09_death_sun +pos = 0, 0, 0 +shape = SPHERE +size = 9000 +damage = 10000 +sort = 99 +density = 0 +relief_time = 0 + +[Object] +nickname = Bw09_03 +ids_name = 196714 +pos = -691, 0, 26572 +Archetype = space_freeport01 +ids_info = 65855 +base = Bw09_03_Base +dock_with = Bw09_03_Base +reputation = gd_z_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female5_head, pl_female2_peasant_body +difficulty_level = 10 +loadout = space_freeport01_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Bw09_space_industrial_1 +pos = -693, -105, 27053 +rotate = 0, 180, 0 +Archetype = space_industrial +reputation = gd_z_grp +parent = Bw09_03 + +[Object] +nickname = Bw09_space_dome_1 +pos = -1055, -75, 27053 +rotate = 0, 90, 0 +Archetype = space_dome +reputation = gd_z_grp +difficulty_level = 10 +loadout = space_dome_co_02 +pilot = pilot_solar_easy +parent = Bw09_03 + +[Object] +nickname = Bw09_space_dome_2 +pos = -323, -75, 27053 +rotate = 0, -90, 0 +Archetype = space_dome +reputation = gd_z_grp +difficulty_level = 10 +loadout = space_dome_co_02 +pilot = pilot_solar_easy +parent = Bw09_03 + +[Object] +nickname = Bw09_space_dome_3 +pos = -692, -75, 27480 +rotate = 0, 180, 0 +Archetype = space_dome +reputation = gd_z_grp +difficulty_level = 10 +loadout = space_dome_co_02 +pilot = pilot_solar_easy +parent = Bw09_03 + +[Object] +nickname = Bw09_space_tankl4_1 +pos = -921, -105, 26572 +rotate = 0, -90, 0 +Archetype = space_tankl4 +parent = Bw09_03 + +[Object] +nickname = Bw09_space_tankl4_2 +pos = -461, -105, 26572 +rotate = 0, 90, 0 +Archetype = space_tankl4 +parent = Bw09_03 + +[Object] +nickname = Bw09_01 +ids_name = 196712 +pos = 23423, 156, 14793 +Archetype = space_mining01 +ids_info = 65857 +base = Bw09_01_base +dock_with = Bw09_01_base +reputation = co_kt_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ku_bartender_head, sc_scientist1_body +difficulty_level = 10 +loadout = space_mining01_co_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Bw09_mplatform_1 +ids_name = 60213 +pos = 23193, -19, 15168 +rotate = 0, 90, 0 +Archetype = mplatform +reputation = co_kt_grp +difficulty_level = 10 +loadout = mplatform_red_co_03 +pilot = pilot_solar_easiest +parent = Bw09_01 + +[Object] +nickname = Bw09_mplatform_2 +ids_name = 60213 +pos = 23192, -19, 15420 +rotate = 0, 90, 0 +Archetype = mplatform +reputation = co_kt_grp +difficulty_level = 10 +loadout = mplatform_red_co_03 +pilot = pilot_solar_easiest +parent = Bw09_01 + +[Object] +nickname = Bw09_space_tankl4x4_1 +ids_name = 60251 +pos = 23624, 0, 15421 +rotate = 0, 90, 0 +Archetype = space_tankl4x4 +reputation = co_kt_grp +parent = Bw09_01 + +[Object] +nickname = Bw09_space_tankl4x4_2 +ids_name = 60251 +pos = 23624, 0, 15167 +rotate = 0, 90, 0 +Archetype = space_tankl4x4 +reputation = co_kt_grp +parent = Bw09_01 + +[Object] +nickname = Bw09_space_industrial_2 +pos = 23423, 0, 16026 +rotate = 0, 180, 0 +Archetype = space_industrial +reputation = co_kt_grp +parent = Bw09_01 + +[Object] +nickname = Bw09_Roid_Miner_1 +pos = 23592, 1, 16024 +rotate = 0, -90, 0 +Archetype = Roid_Miner +reputation = co_kt_grp +difficulty_level = 9 +loadout = ge_miner_co_01 +pilot = pilot_solar_hardest +behavior = NOTHING +parent = Bw09_01 + +[Object] +nickname = Bw09_02 +ids_name = 196713 +pos = -20505, 0, 2897 +rotate = 0, 90, 0 +Archetype = space_factory01 +ids_info = 65859 +base = Bw09_02_Base +dock_with = Bw09_02_Base +reputation = co_shi_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ku_captain_head, sh_male3_body +difficulty_level = 10 +loadout = space_factory01_co_03 +pilot = pilot_solar_easy + +[Object] +nickname = Bw09_nav_buoy_1 +ids_name = 261162 +pos = 22584, 16, 13477 +rotate = 0, 17, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Bw09_nav_buoy_2 +ids_name = 261162 +pos = 21685, 48, 10615 +rotate = 0, 17, 0 +Archetype = nav_buoy +reputation = co_kt_grp +ids_info = 66147 + +[Object] +nickname = Bw09_nav_buoy_3 +ids_name = 261162 +pos = 20786, 80, 7753 +rotate = 0, 17, 0 +Archetype = nav_buoy +reputation = co_kt_grp +ids_info = 66147 + +[Object] +nickname = Bw09_nav_buoy_4 +ids_name = 261162 +pos = 19887, 111, 4891 +rotate = 0, 17, 0 +Archetype = nav_buoy +reputation = co_kt_grp +ids_info = 66147 + +[Object] +nickname = Bw09_nav_buoy_5 +ids_name = 261162 +pos = 18988, 143, 2029 +rotate = 0, 17, 0 +Archetype = nav_buoy +reputation = co_kt_grp +ids_info = 66147 + +[zone] +nickname = Zone_Bw09_Tradelane_4 +property_flags = 131072 +pos = 20473, 80, 6691 +rotate = 0, 17, 0 +shape = BOX +size = 600, 200, 14015 +lane_id = bw09_4 +sort = 99 + +[Object] +nickname = Bw09_Roid_Miner_2 +ids_name = 60225 +pos = 18590, 143, 42 +rotate = 0, -70, 0 +Archetype = Roid_Miner2 +ids_info = 66140 +reputation = co_kt_grp +dock_with = co_kt_hydrocarbon_miner +base = co_kt_hydrocarbon_miner +difficulty_level = 10 +loadout = mining_co_02 +pilot = pilot_solar_easiest +behavior = NOTHING + +[Object] +nickname = Bw09_Roid_Miner_4 +ids_name = 60225 +pos = 19030, 143, 1477 +rotate = 0, -70, 0 +Archetype = Roid_Miner2 +ids_info = 66140 +reputation = co_kt_grp +dock_with = co_kt_hydrocarbon_miner +base = co_kt_hydrocarbon_miner +difficulty_level = 10 +loadout = mining_co_02 +pilot = pilot_solar_easiest +behavior = NOTHING + +[Object] +nickname = Bw09_space_tankl4x4_3 +ids_name = 60251 +pos = 18606, 143, 568 +rotate = 0, 17, 0 +Archetype = space_tankl4x4 +reputation = co_kt_grp +parent = Bw09_space_tankl4x4_4 + +[Object] +nickname = Bw09_space_tankl4x4_4 +ids_name = 261161 +pos = 18684, 143, 822 +rotate = 0, 17, 0 +Archetype = space_tankl4x4 +reputation = co_kt_grp +ids_info = 66150 + +[Object] +nickname = Bw09_mplatform_3 +ids_name = 60213 +pos = -19961, -21, 2402 +rotate = 0, -90, 0 +Archetype = mplatform +reputation = co_shi_grp +difficulty_level = 10 +loadout = mplatform_red_co_03 +pilot = pilot_solar_easiest +parent = Bw09_02 + +[Object] +nickname = Bw09_space_tankl4_3 +ids_name = 60251 +pos = -20253, 0, 2202 +Archetype = space_tankl4 +reputation = co_shi_grp +parent = Bw09_02 + +[Object] +nickname = Bw09_space_tankl2x2_1 +ids_name = 60251 +pos = -20254, 0, 2533 +Archetype = space_tankl2x2 +reputation = co_shi_grp +parent = Bw09_02 + +[Object] +nickname = Bw09_space_tankl2x2_2 +ids_name = 60251 +pos = -20750, 0, 2533 +Archetype = space_tankl2x2 +reputation = co_shi_grp +parent = Bw09_02 + +[Object] +nickname = Bw09_nav_buoy_6 +ids_name = 261162 +pos = -21806, 0, 262 +rotate = 0, 27, 0 +Archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw09_nav_buoy_7 +ids_name = 261162 +pos = -23152, 0, -2419 +rotate = 0, 27, 0 +Archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw09_nav_buoy_8 +ids_name = 261162 +pos = -24498, 0, -5100 +rotate = 0, 27, 0 +Archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw09_nav_buoy_9 +ids_name = 261162 +pos = -25844, 0, -7781 +rotate = 0, 27, 0 +Archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[Object] +nickname = Bw09_nav_buoy_10 +ids_name = 261162 +pos = -27190, 0, -10462 +rotate = 0, 27, 0 +Archetype = nav_buoy +reputation = co_shi_grp +ids_info = 66147 + +[zone] +nickname = Zone_Bw09_Tradelane_5 +property_flags = 131072 +pos = -24498, 0, -5100 +rotate = 0, 27, 0 +shape = BOX +size = 500, 200, 12015 +lane_id = bw09_5 +sort = 99 + +[Object] +nickname = Bw09_Roid_Miner_5 +ids_name = 60225 +pos = -27301, 0, -9829 +rotate = 0, 115, 0 +Archetype = Roid_Miner2 +reputation = co_shi_grp +ids_info = 66140 +dock_with = co_shi_water_miner +base = co_shi_water_miner +difficulty_level = 10 +loadout = mining_co_02 +pilot = pilot_solar_easiest +behavior = NOTHING + +[Object] +nickname = Bw09_Roid_Miner_6 +ids_name = 60225 +pos = -26325, 0, -8206 +rotate = 0, 120, 0 +Archetype = Roid_Miner2 +reputation = co_shi_grp +ids_info = 66140 +dock_with = co_shi_water_miner +base = co_shi_water_miner +difficulty_level = 10 +loadout = mining_co_02 +pilot = pilot_solar_easiest +behavior = NOTHING + +[Object] +nickname = Bw09_Roid_Miner_7 +ids_name = 60225 +pos = -25456, 0, -6641 +rotate = 0, 120, 0 +Archetype = Roid_Miner2 +reputation = co_shi_grp +ids_info = 66140 +dock_with = co_shi_water_miner +base = co_shi_water_miner +difficulty_level = 10 +loadout = mining_co_02 +pilot = pilot_solar_easiest +behavior = NOTHING + +[zone] +nickname = Zone_Bw09_oxygen_pocket3 +property_flags = 16658 +pos = -8684, 0, -24039 +shape = SPHERE +size = 3000 +visit = 36 +spacedust = oxygendust +spacedust_maxparticles = 150 +sort = 99 +ids_name = 261347 + +[zone] +nickname = Zone_Bw09_oxygen_pocket2 +property_flags = 16658 +pos = 126, 0, -23058 +shape = SPHERE +size = 3000 +visit = 36 +spacedust = oxygendust +spacedust_maxparticles = 150 +sort = 99 +ids_name = 261347 + +[zone] +nickname = Zone_Bw09_oxygen_pocket1 +property_flags = 16658 +pos = 8476, 0, -25708 +shape = SPHERE +size = 3000 +visit = 36 +spacedust = oxygendust +spacedust_maxparticles = 150 +sort = 99 +ids_name = 261347 + +[zone] +nickname = Zone_Bw09_Shinkaku_field_high_density +pos = -27807, 0, -7347 +shape = SPHERE +size = 3000 +visit = 36 +sort = 9 +toughness = 10 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 10, 0.24 +faction = co_shi_grp, 1 +encounter = area_bh_assault, 10, 0.07 +faction = gd_bh_grp, 1 +ids_info = 65921 + +[LightSource] +nickname = crow_light +pos = 77000, 20000, -30357 +color = 30, 130, 200 +range = 120000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = zone_bw09_pop_kyushu_gate +pos = 32718, 0, -17990 +shape = SPHERE +size = 4000 +sort = 1 +toughness = 9 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.12 +faction = ku_n_grp, 1 +encounter = area_trade_transport, 9, 0.23 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[zone] +nickname = zone_bw09_pop_nago +pos = 23055, 0, 14950 +shape = SPHERE +size = 4000 +comment = Nago +sort = 3 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_kt_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.1 +faction = co_kt_grp, 1 +encounter = area_trade_transport, 9, 0.25 +faction = co_be_grp, 0.29 +faction = co_kt_grp, 0.14 +faction = co_nws_grp, 0.29 +faction = co_shi_grp, 0.29 + +[zone] +nickname = zone_bw09_pop_freeport6 +pos = -888, 0, 26171 +shape = SPHERE +size = 4000 +sort = 5 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 0 +pop_type = gd_z_grp, freeport_base +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.03 +faction = gd_z_grp, 1 +encounter = area_trade_transport, 9, 0.24 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 +encounter = area_trade_freighter_pirate, 9, 0.09 +faction = gd_z_grp, 1 + +[zone] +nickname = zone_bw09_pop_tau31_gate +pos = -32789, 0, 15456 +shape = SPHERE +size = 4000 +sort = 8 +toughness = 9 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.12 +faction = ku_n_grp, 1 +encounter = area_trade_transport, 9, 0.23 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[zone] +nickname = zone_bw09_pop_shinkaku +pos = -20427, 0, 3004 +shape = SPHERE +size = 4000 +comment = Shinkaku +sort = 11 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_shi_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.28 +faction = co_shi_grp, 1 +encounter = area_trade_transport, 10, 0.1 +faction = co_shi_grp, 1 + +[zone] +nickname = zone_bw09_pop_tau31_hole +pos = -35134, 0, 543 +shape = SPHERE +size = 4000 +sort = 10 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_bw09_pop_tau23_hole +pos = -4938, 0, -29936 +shape = SPHERE +size = 4000 +sort = 13 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 11, 0.21 +faction = fc_ou_grp, 1 +encounter = area_bh_assault, 11, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 11, 0.37 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_bw09_pop_zones_area +pos = 4085, 0, -24868 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 8000, 5000, 6000 +sort = 14 +toughness = 10 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 10, 0.33 +faction = fc_ou_grp, 0.83 +faction = gd_z_grp, 0.17 +encounter = area_bh_assault, 10, 0.07 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 10, 0.33 +faction = gd_z_grp, 1 + +[zone] +nickname = zone_bw09_pop_bh_area +pos = -15595, 0, -18859 +rotate = 0, 35, 0 +shape = ELLIPSOID +size = 25000, 7000, 13000 +sort = 15 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +encounter = area_bh_scout, 10, 1 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_bw09_pop_freeport6_extend +pos = 1812, 0, 25230 +shape = ELLIPSOID +size = 9000, 6000, 9000 +sort = 6 +toughness = 9 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_freeport +relief_time = 30 +encounter = area_scout, 9, 0.67 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw09_path_bounty1_1 +pos = -14578, 0, 20732 +rotate = -90, 66, 0 +shape = CYLINDER +size = 750, 32146 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw09_path_bounty1_2 +pos = -32317, 0, 7392 +rotate = -90, 24, 0 +shape = CYLINDER +size = 750, 14922 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw09_path_bounty1_3 +pos = -19992, 0, -14883 +rotate = -90, -45, 0 +shape = CYLINDER +size = 750, 43620 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw09_path_bounty2_1 +pos = 3967, 0, -29687 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 18732 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw09_path_bounty2_2 +pos = 16236, 0, -18527 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 22903 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw09_path_bounty2_3 +pos = 16727, 0, 2670 +rotate = 90, 13, 180 +shape = CYLINDER +size = 750, 20806 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw09_path_bounty2_4 +pos = 6494, 0, 20098 +rotate = 90, 47, 180 +shape = CYLINDER +size = 750, 21406 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 10, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kunavy1_1 +pos = 32662, 0, -17009 +rotate = 90, 59, 180 +shape = CYLINDER +size = 750, 3686 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = kunavy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 10, 1 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kunavy1_2 +pos = 26670, 0, -995 +rotate = 90, 16, 180 +shape = CYLINDER +size = 750, 31400 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = kunavy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 10, 1 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kunavy1_3 +pos = 10767, 0, 19831 +rotate = 90, 63, 180 +shape = CYLINDER +size = 750, 25710 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = kunavy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 10, 1 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kunavy1_4 +pos = -17441, 0, 19966 +rotate = -90, 71, 0 +shape = CYLINDER +size = 750, 35270 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = kunavy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 10, 1 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kunavy2_1 +pos = 32508, 0, -16870 +rotate = 90, 59, 180 +shape = CYLINDER +size = 750, 3290 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kunavy2_2 +pos = 27656, 0, -4131 +rotate = 90, 16, 180 +shape = CYLINDER +size = 750, 24760 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kunavy2_3 +pos = 21947, 0, 9934 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 6281 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kunavy2_4 +pos = 16020, 0, -613 +rotate = -90, 16, 0 +shape = CYLINDER +size = 750, 26470 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kunavy2_5 +pos = 16206, 0, -19265 +rotate = -90, -33, 0 +shape = CYLINDER +size = 750, 14139 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kunavy2_6 +pos = 27138, 0, -21528 +rotate = 90, -63, 180 +shape = CYLINDER +size = 750, 15963 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts1_1 +pos = -20110, 0, -14733 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 42002 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts2_1 +pos = -9829, 0, -24984 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 15189 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts2_2 +pos = -23096, 0, -13652 +rotate = 90, 53, 180 +shape = CYLINDER +size = 750, 19793 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts2_3 +pos = -25456, 0, -2120 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 15750 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts2_4 +pos = -17501, 0, -8041 +rotate = -90, -12, 0 +shape = CYLINDER +size = 750, 23593 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts3_1 +pos = -34780, 0, 7255 +rotate = 90, -4, 180 +shape = CYLINDER +size = 750, 14163 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts3_2 +pos = -25076, 0, 17380 +rotate = 90, -72, 180 +shape = CYLINDER +size = 750, 19365 +attack_ids = bw09_1, bw09_1 +tradelane_attack = 10 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts3_3 +pos = -25601, 0, 10347 +rotate = -90, 44, 0 +shape = CYLINDER +size = 750, 28013 +attack_ids = bw09_1, bw09_1 +tradelane_attack = 10 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts4_1 +pos = 2952, 0, -28497 +rotate = 90, -78, 180 +shape = CYLINDER +size = 750, 17381 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts4_2 +pos = 15607, 0, -13491 +rotate = 90, -17, 180 +shape = CYLINDER +size = 750, 27781 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts4_3 +pos = 19360, 0, 7667 +rotate = 90, 3, 180 +shape = CYLINDER +size = 750, 15817 +attack_ids = bw09_2, bw09_2 +tradelane_attack = 20 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts4_4 +pos = 13135, 0, 18525 +rotate = 90, 63, 180 +shape = CYLINDER +size = 750, 13086 +attack_ids = bw09_2, bw09_2 +tradelane_attack = 20 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts4_5 +pos = 13570, 0, 10603 +rotate = -90, -30, 0 +shape = CYLINDER +size = 750, 25118 +attack_ids = bw09_2, bw09_2 +tradelane_attack = 20 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts5_1 +pos = 4394, 0, -28870 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 20029 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts5, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts5_2 +pos = 22999, 0, -23557 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 19247 +attack_ids = bw09_3, bw09_3 +tradelane_attack = 20 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts5_3 +pos = 28788, 0, -8854 +rotate = 90, 15, 180 +shape = CYLINDER +size = 750, 21737 +attack_ids = bw09_3, bw09_3 +tradelane_attack = 20 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_outcasts5_4 +pos = 20115, 0, -13095 +rotate = -90, 22, 0 +shape = CYLINDER +size = 750, 31664 +attack_ids = bw09_3, bw09_3 +tradelane_attack = 20 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kishiro1_1 +property_flags = 131072 +pos = 22821, 0, 14099 +rotate = -90, 22, 0 +shape = CYLINDER +size = 750, 1561 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = kishiro1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw09_path_kishiro1_2 +property_flags = 131072 +pos = 20575, 0, 6773 +rotate = -90, 17, 0 +shape = CYLINDER +size = 750, 13770 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = kishiro1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls + +[zone] +nickname = Zone_Bw09_path_kishiro2_1 +pos = 20732, 0, 3788 +rotate = -90, 16, 0 +shape = CYLINDER +size = 750, 23297 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kishiro2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_kt_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kishiro2_2 +pos = 16606, 0, -245 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 14464 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kishiro2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_kt_grp, 1 + +[zone] +nickname = Zone_Bw09_path_kishiro2_3 +pos = 19823, 0, 11146 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 11844 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kishiro2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_kt_grp, 1 + +[zone] +nickname = Zone_Bw09_path_samura1_1 +pos = -10109, 0, 14986 +rotate = -90, 40, 0 +shape = CYLINDER +size = 750, 31271 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw09_path_samura2_1 +pos = -21254, 0, 1722 +rotate = -90, 18, 0 +shape = CYLINDER +size = 750, 2672 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = samura2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 10, 0.33 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw09_path_samura2_2 +pos = -24332, 0, -4767 +rotate = -90, 27, 0 +shape = CYLINDER +size = 750, 11714 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = samura2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 10, 0.33 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw09_path_samura3_1 +pos = -21059, 0, 2020 +rotate = -90, 22, 0 +shape = CYLINDER +size = 750, 3870 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = samura3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw09_path_samura3_2 +pos = -24512, 0, -5134 +rotate = -90, 27, 0 +shape = CYLINDER +size = 750, 12027 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = samura3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw09_path_samura3_3 +pos = -23409, 0, -13497 +rotate = -90, -52, 0 +shape = CYLINDER +size = 750, 9745 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = samura3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw09_path_samura3_4 +pos = -18621, 0, -11951 +rotate = 90, -12, 180 +shape = CYLINDER +size = 750, 9302 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = samura3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw09_path_samura3_5 +pos = -18788, 0, -1835 +rotate = 90, 11, 180 +shape = CYLINDER +size = 750, 11348 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = samura3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Bw09_path_img1_1 +pos = -8455, 0, 13621 +rotate = -90, 32, 0 +shape = CYLINDER +size = 750, 29504 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = img1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.08 +faction = gd_im_grp, 1 +encounter = tradep_trade_freighter_pirate, 9, 0.3 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw09_path_img1_2 +pos = -10639, 0, -14209 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 32481 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = img1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw09_path_zoners1_1 +pos = 706, 0, 23302 +rotate = -90, -11, 0 +shape = CYLINDER +size = 750, 8456 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw09_path_zoners1_2 +pos = -1350, 0, 17111 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 6989 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw09_path_zoners1_3 +pos = -8190, 0, 16816 +rotate = 90, 66, 180 +shape = CYLINDER +size = 750, 8724 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw09_path_zoners1_4 +pos = -9683, 0, 24489 +rotate = 90, -23, 180 +shape = CYLINDER +size = 750, 12879 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw09_path_zoners1_5 +pos = -3631, 0, 29029 +rotate = -90, -69, 0 +shape = CYLINDER +size = 750, 7617 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw09_path_zoners2_1 +pos = 5610, 0, 15863 +rotate = -90, -31, 0 +shape = CYLINDER +size = 750, 26927 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners2, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw09_path_zoners2_2 +pos = 11268, 0, -6381 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 21621 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners2, 2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw09_path_zoners2_3 +pos = 2458, 0, -17697 +rotate = -90, 86, 0 +shape = CYLINDER +size = 750, 15022 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw09_path_zoners2_4 +pos = -3573, 0, -24114 +rotate = -90, -14, 0 +shape = CYLINDER +size = 750, 12019 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw09_path_zoners2_5 +pos = 3949, 0, -26495 +rotate = 90, -60, 180 +shape = CYLINDER +size = 750, 13955 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Bw09_path_zoners2_6 +pos = 10048, 0, -20112 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 5865 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = gd_z_grp, 1 + +[Object] +nickname = Bw09_depot_water_1 +ids_name = 261161 +pos = 99, -100, 27604 +Archetype = depot_water +reputation = gd_z_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw09_depot_food_1 +ids_name = 261161 +pos = 223, -100, 27479 +Archetype = depot_food +reputation = gd_z_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw09_depot_consumer_goods_1 +ids_name = 261161 +pos = 348, -100, 27351 +Archetype = depot_consumer_goods +reputation = gd_z_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw09_depot_mining_machinery_1 +ids_name = 261161 +pos = 253, -100, 27631 +Archetype = depot_mining_machinery +reputation = gd_z_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Bw09_depot_construction_machinery_1 +ids_name = 261161 +pos = 373, -100, 27501 +Archetype = depot_construction_machinery +reputation = gd_z_grp +behavior = NOTHING +ids_info = 66150 + +[zone] +nickname = zone_bw09_pop_ambient +pos = -726, 0, -3504 +shape = ELLIPSOID +size = 47300, 13108, 45500 +comment = Ambient Pop +sort = 50 +toughness = 9 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 9, 0.48 +faction = fc_ou_grp, 1 +encounter = area_bh_scout, 9, 0.29 +faction = gd_bh_grp, 1 + +[Object] +nickname = Bw09_space_industrial02_1 +pos = -20506, 0, 1858 +Archetype = space_industrial02 +reputation = co_shi_grp +parent = Bw09_02 + +[Object] +nickname = Bw09_space_industrial02_2 +pos = -20756, 0, 1857 +Archetype = space_industrial02 +reputation = co_shi_grp +parent = Bw09_02 + +[zone] +nickname = zone_Bw09_destroy_vignette_1 +pos = 36307, 0, 9208 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw09_destroy_vignette_2 +pos = 35936, 0, 21584 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw09_destroy_vignette_3 +pos = 20345, 0, 28024 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw09_destroy_vignette_4 +pos = 14529, 0, 2641 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw09_destroy_vignette_5 +pos = -8734, 0, 11986 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw09_destroy_vignette_6 +pos = -10095, 0, 37369 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw09_destroy_vignette_7 +pos = 2031, 0, 40653 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw09_destroy_vignette_8 +pos = -15045, 0, -11124 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Bw09_destroy_vignette_9 +pos = -34348, 0, -13018 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw09_destroy_vignette_10 +pos = 18241, 0, -16428 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = ZONE_Bw09_vignette4_exclusion +property_flags = 131072 +pos = 14546, 0, 2671 +shape = SPHERE +size = 600 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Bw09_vignette5_exclusion +pos = -8749, 0, 11989 +shape = SPHERE +size = 600 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Bw09_vignette9_exclusion +property_flags = 131072 +pos = -34358, 0, -13014 +shape = SPHERE +size = 600 +visit = 128 +sort = 99.5 + +[Object] +nickname = Bw09_ast_solar_icecarbon_60_1 +pos = -27422, -30, -9765 +rotate = -165, 70, 90 +Archetype = ast_solar_icecarbon_60 + +[Object] +nickname = Bw09_ast_solar_icecarbon_60_2 +pos = -26443, -35, -8143 +rotate = -90, 75, 180 +Archetype = ast_solar_icecarbon_60 + +[Object] +nickname = Bw09_ast_solar_icecarbon_60_3 +pos = -25573, -30, -6561 +rotate = 90, -90, 0 +Archetype = ast_solar_icecarbon_60 + +[Object] +nickname = Bw09_ast_solar_icecarbon_60_4 +pos = 19157, 103, 1426 +rotate = 90, -60, 0 +Archetype = ast_solar_icecarbon_60 + +[Object] +nickname = Bw09_ast_solar_icecarbon_60_5 +pos = 18720, 103, -15 +rotate = 5, 70, -75 +Archetype = ast_solar_icecarbon_60 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW10/BASES/ROOMS/bw10_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW10/BASES/ROOMS/bw10_01_bar.ini new file mode 100644 index 00000000..247bdfed --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW10/BASES/ROOMS/bw10_01_bar.ini @@ -0,0 +1,120 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_08_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_08_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Pl_08_bar_enter_01.thn + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + +[FlashlightSet] +icolor = 55, 55, 150 +scale = 1.5 +blink = 1.25 +endpause = 1 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 + +[FlashlightSet] +icolor = 255, 255, 150 +scale = 2.5 +blink = 2 +endpause = 0.5 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 2 +blink = 0.2 +endpause = 0.5 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 +hardpoint = HpLightC05 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +gap = 0 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 +hardpoint = HpLightD04 +hardpoint = HpLightD05 +hardpoint = HpLightD06 +hardpoint = HpLightD07 +hardpoint = HpLightD08 +hardpoint = HpLightD09 +hardpoint = HpLightD10 + +[FlashlightSet] +icolor = 255, 155, 55 +scale = 1 +gap = 0 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 +hardpoint = HpLightE04 +hardpoint = HpLightE05 +hardpoint = HpLightE06 +hardpoint = HpLightE07 +hardpoint = HpLightE08 +hardpoint = HpLightE09 +hardpoint = HpLightE10 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW10/BASES/ROOMS/bw10_01_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/BW10/BASES/ROOMS/bw10_01_planetscape.ini new file mode 100644 index 00000000..fcf05e55 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW10/BASES/ROOMS/bw10_01_planetscape.ini @@ -0,0 +1,175 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_08_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_08_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_08_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_harris, oneshot +ambient = ambience_planetscape_rocky + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_08_pad_land_01.thn +launching_script = scripts\bases\Pl_08_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 55, 55, 150 +scale = 1.5 +blink = 1.25 +endpause = 1 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 + +[FlashlightSet] +icolor = 255, 255, 150 +scale = 2.5 +blink = 2 +endpause = 0.5 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 2 +blink = 0.2 +endpause = 0.5 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 +hardpoint = HpLightC05 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +gap = 0 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 +hardpoint = HpLightD04 +hardpoint = HpLightD05 +hardpoint = HpLightD06 +hardpoint = HpLightD07 +hardpoint = HpLightD08 +hardpoint = HpLightD09 +hardpoint = HpLightD10 + +[FlashlightSet] +icolor = 255, 155, 55 +scale = 1 +gap = 0 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 +hardpoint = HpLightE04 +hardpoint = HpLightE05 +hardpoint = HpLightE06 +hardpoint = HpLightE07 +hardpoint = HpLightE08 +hardpoint = HpLightE09 +hardpoint = HpLightE10 + diff --git a/DATA/UNIVERSE/SYSTEMS/BW10/BASES/ROOMS/bw10_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/BW10/BASES/ROOMS/bw10_02_bar.ini new file mode 100644 index 00000000..d3787379 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW10/BASES/ROOMS/bw10_02_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Bw10_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/BW10/BASES/ROOMS/bw10_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/BW10/BASES/ROOMS/bw10_02_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW10/BASES/ROOMS/bw10_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/BW10/BASES/bw10_01_base.ini b/DATA/UNIVERSE/SYSTEMS/BW10/BASES/bw10_01_base.ini new file mode 100644 index 00000000..a1f3742b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW10/BASES/bw10_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw10_01_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\Bw10\Bases\Rooms\Bw10_01_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\Bw10\Bases\Rooms\Bw10_01_Planetscape.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW10/BASES/bw10_02_base.ini b/DATA/UNIVERSE/SYSTEMS/BW10/BASES/bw10_02_base.ini new file mode 100644 index 00000000..0c6bcca4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW10/BASES/bw10_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Bw10_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Bw10\Bases\Rooms\Bw10_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Bw10\Bases\Rooms\Bw10_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/BW10/bw10.ini b/DATA/UNIVERSE/SYSTEMS/BW10/bw10.ini new file mode 100644 index 00000000..3c1c7b55 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/BW10/bw10.ini @@ -0,0 +1,2841 @@ +[SystemInfo] +space_color = 90, 90, 110 +local_faction = li_p_grp + +[Archetype] +solar = MSN_d_r_battleship +ship = br_freighter +ship = ge_armored +ship = ge_fighter4 +ship = rh_cruiser +ship = rh_elite +ship = rh_gunboat +ship = bw_fighter + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_tau_space +danger = music_tau_danger +battle = music_tau_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Bw10_ice_crystal_field.ini +zone = Zone_Bw10_ice_crystals + +[Ambient] +color = 90, 90, 110 + +[Background] +nebulae = solar\starsphere\starsphere_Bw10.cmp + +[zone] +nickname = Zone_Bw10_path_planetform1_1 +pos = -33638, 0, 1543 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 2936 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = planetform1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform1_2 +pos = -33076, 0, 18468 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 30932 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = planetform1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform1_3 +pos = -32464, 0, 34335 +rotate = 90, -10, 180 +shape = CYLINDER +size = 750, 833 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = planetform1, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_ti_grp, 1 + +[LightSource] +nickname = Light_System_BW10 +pos = 0, 0, 0 +color = 255, 255, 255 +range = 100000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Bw10_Sun +ids_name = 261046 +pos = 0, 0, 0 +rotate = -90, 0, 180 +ambient_color = 255, 255, 255 +Archetype = sun_2000 +star = Bw10_Sun +atmosphere_range = 13000 +burn_color = 160, 222, 245 +visit = 0 +ids_info = 66154 + +[Object] +nickname = Bw10_01 +ids_name = 196715 +pos = -34081, 0, -2321 +rotate = 0, -178, 0 +Archetype = planet_desored_2000 +ids_info = 65861 +spin = 0, 0.01, 0 +atmosphere_range = 2150 +burn_color = 255, 222, 160 +base = Bw10_01_Base +reputation = co_ti_grp + +[zone] +nickname = Zone_Bw10_01_exclusion +pos = -34098, 0, -2304 +rotate = 0, -137, 0 +shape = SPHERE +size = 9000 +property_flags = 131072 +visit = 128 +sort = 7 +toughness = 9 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 9, 0.11 +faction = fc_g_grp, 1 +encounter = area_defend, 9, 0.33 +faction = co_ti_grp, 1 +Music = music_tau_space + +[zone] +nickname = Zone_Bw10_sun_exclusion +pos = 0, 0, 0 +shape = SPHERE +size = 13000 +property_flags = 131072 +visit = 128 +sort = 99 +Music = music_tau_space + +[Object] +nickname = Bw10_01_dock +ids_name = 261189 +pos = -33884, 0, -170 +rotate = 0, 5, 0 +Archetype = dock_ring +dock_with = Bw10_01_Base +ids_info = 66141 +reputation = co_ti_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_B +difficulty_level = 10 +loadout = docking_ring_co_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Bw10_to_Br04 +ids_name = 260888 +pos = -33077, 0, 35201 +rotate = 0, -75, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br04 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 10 +goto = Br04, Br04_to_Bw10, gate_tunnel_bretonia +loadout = jumpgate_br_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw10_to_Br04 +pos = -32561, 0, 35057 +rotate = 0, -77, 0 +shape = SPHERE +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw10_to_Bw09 +pos = 44921, 0, -7117 +rotate = 0, 137, 0 +shape = SPHERE +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw10_to_Bw08 +pos = 16419, 0, -36267 +rotate = 0, 180, 0 +shape = SPHERE +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Bw10_to_Bw09 +ids_name = 260891 +pos = 45443, 0, -7899 +rotate = 0, 145, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw09 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 10 +goto = Bw09, Bw09_to_Bw10, gate_tunnel_bretonia +loadout = jumpgate_br_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw10_to_Bw08 +ids_name = 260890 +pos = 16419, 0, -36835 +rotate = 0, 180, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw08 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = br_m_grp +behavior = NOTHING +difficulty_level = 9 +goto = Bw08, Bw08_to_Bw10, gate_tunnel_bretonia +loadout = jumpgate_co_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw10_02_exclusion +pos = 16187, 0, 23263 +shape = SPHERE +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw10_Tradelane_2 +pos = -33066, 0, 18457 +rotate = 0, 2, 0 +shape = BOX +size = 500, 500, 31000 +property_flags = 131072 +lane_id = bw10_2 +sort = 99 + +[zone] +nickname = Zone_Bw10_to_Bw09_hole +pos = 22042, 0, -13724 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Bw10_to_Bw09_hole +ids_name = 260892 +pos = 22000, 0, -13750 +rotate = 0, 145, 0 +Archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Bw09 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Bw09, Bw09_to_Bw10_hole, gate_tunnel_bretonia + +[Object] +nickname = Bw10_02 +ids_name = 196716 +pos = 16112, 0, 24540 +rotate = 0, 120, 0 +Archetype = outpost +ids_info = 65863 +base = Bw10_02_Base +dock_with = Bw10_02_Base +reputation = gd_im_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male1_head, sh_male1_body +difficulty_level = 10 +loadout = trading_outpost_co_03 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Bw10_ice_crystals +ids_name = 261343 +pos = 174, 0, -118 +shape = SPHERE +size = 100000, 100000, 100000 +property_flags = 256 +visit = 32 +ids_info = 66225 +spacedust = icedust +spacedust_maxparticles = 50 +sort = 99 +Music = zone_field_asteroid_ice + +[Object] +nickname = Bw10_Trade_Lane_Ring_1 +ids_name = 260893 +pos = -30149, 0, 34536 +rotate = 0, -77, 0 +Archetype = Trade_Lane_Ring +next_ring = Bw10_Trade_Lane_Ring_2 +ids_info = 66170 +tradelane_space_name = 261668 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw10_Trade_Lane_Ring_2 +ids_name = 260893 +pos = -22855, 0, 32790 +rotate = 0, -77, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw10_Trade_Lane_Ring_1 +next_ring = Bw10_Trade_Lane_Ring_3 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw10_Trade_Lane_Ring_3 +ids_name = 260893 +pos = -15562, 0, 31043 +rotate = 0, -77, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw10_Trade_Lane_Ring_2 +next_ring = Bw10_Trade_Lane_Ring_4 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw10_Trade_Lane_Ring_4 +ids_name = 260893 +pos = -8268, 0, 29297 +rotate = 0, -77, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw10_Trade_Lane_Ring_3 +next_ring = Bw10_Trade_Lane_Ring_5 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw10_Trade_Lane_Ring_5 +ids_name = 260893 +pos = -974, 0, 27550 +rotate = 0, -77, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw10_Trade_Lane_Ring_4 +next_ring = Bw10_Trade_Lane_Ring_6 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_hard + +[Object] +nickname = Bw10_Trade_Lane_Ring_6 +ids_name = 260893 +pos = 6320, 0, 25804 +rotate = 0, -77, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw10_Trade_Lane_Ring_5 +next_ring = Bw10_Trade_Lane_Ring_7 +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Bw10_Trade_Lane_Ring_7 +ids_name = 260893 +pos = 13614, 0, 24057 +rotate = 0, -77, 0 +Archetype = Trade_Lane_Ring +prev_ring = Bw10_Trade_Lane_Ring_6 +ids_info = 66170 +reputation = br_n_grp +tradelane_space_name = 196716 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Bw10_Tradelane_1 +pos = -8268, 0, 29297 +rotate = 0, -77, 0 +shape = BOX +size = 800, 1200, 46598 +property_flags = 131072 +lane_id = bw10_1 +tradelane_down = 15 +sort = 4 +toughness = 9 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 9, 0.33 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Bw10_Trade_Lane_Ring_8 +ids_name = 260894 +pos = 43548, 0, -5664 +rotate = 0, 137, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = br_n_grp +tradelane_space_name = 261681 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_hard +next_ring = Bw10_Trade_Lane_Ring_9 + +[Object] +nickname = Bw10_Trade_Lane_Ring_9 +ids_name = 260894 +pos = 38397, 0, -212 +rotate = 0, 137, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_hardest +prev_ring = Bw10_Trade_Lane_Ring_8 +next_ring = Bw10_Trade_Lane_Ring_10 + +[Object] +nickname = Bw10_Trade_Lane_Ring_10 +ids_name = 260894 +pos = 33246, 0, 5239 +rotate = 0, 137, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_hard +prev_ring = Bw10_Trade_Lane_Ring_9 +next_ring = Bw10_Trade_Lane_Ring_11 + +[Object] +nickname = Bw10_Trade_Lane_Ring_11 +ids_name = 260894 +pos = 28095, 0, 10691 +rotate = 0, 137, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_hardest +prev_ring = Bw10_Trade_Lane_Ring_10 +next_ring = Bw10_Trade_Lane_Ring_12 + +[Object] +nickname = Bw10_Trade_Lane_Ring_12 +ids_name = 260894 +pos = 22944, 0, 16142 +rotate = 0, 137, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = br_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_br_02 +pilot = pilot_solar_hardest +prev_ring = Bw10_Trade_Lane_Ring_11 +tradelane_space_name = 196716 + +[zone] +nickname = Zone_Bw10_Tradelane_4 +pos = 30670, 0, 7965 +rotate = 0, 137, 0 +shape = BOX +size = 800, 1200, 39098 +property_flags = 131072 +lane_id = bw10_4 +tradelane_down = 30 +sort = 2 +toughness = 9 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 9, 0.33 +faction = co_be_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_nws_grp, 0.2 +faction = co_shi_grp, 0.2 +faction = co_ti_grp, 0.2 + +[Object] +nickname = Bw10_to_Br06_hole +ids_name = 260889 +pos = -51336, 0, 13715 +rotate = 0, -70, 0 +Archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Br06 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br06, Br06_to_Bw10_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Bw10_to_Br06_hole +pos = -50985, 0, 12716 +shape = SPHERE +size = 1500 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Bw10_death_sun +pos = 0, 0, 0 +shape = SPHERE +size = 12000 +damage = 10000 +sort = 99 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Bw10_Harris_death +pos = -34081, 0, -2321 +shape = SPHERE +size = 2075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Bw10_Roid_Miner_1 +ids_name = 60225 +pos = -9536, 0, 24374 +rotate = 0, 170, 0 +Archetype = Roid_Miner2 +reputation = gd_im_grp +ids_info = 66140 +dock_with = gd_im_water_miner +base = gd_im_water_miner +difficulty_level = 10 +loadout = mining_co_02 +pilot = pilot_solar_easiest +behavior = NOTHING + +[Object] +nickname = Bw10_Roid_Miner_3 +ids_name = 60225 +pos = -9488, 30, 22423 +rotate = 0, -5, 0 +Archetype = Roid_Miner2 +reputation = gd_im_grp +ids_info = 66140 +dock_with = gd_im_oxygen_miner +base = gd_im_oxygen_miner +difficulty_level = 10 +loadout = mining_co_02 +pilot = pilot_solar_easiest +behavior = NOTHING + +[Object] +nickname = Bw10_Roid_Miner_4 +ids_name = 60225 +pos = -10722, 0, 23384 +rotate = 0, 110, 0 +Archetype = Roid_Miner2 +reputation = gd_im_grp +ids_info = 66140 +dock_with = gd_im_water_miner +base = gd_im_water_miner +difficulty_level = 10 +loadout = mining_co_02 +pilot = pilot_solar_easiest +behavior = NOTHING + +[Object] +nickname = Bw10_space_tanklx4_1 +pos = -9400, -120, 23425 +Archetype = space_tanklx4 +reputation = gd_im_grp +parent = Bw10_space_tanklx4_2 + +[Object] +nickname = Bw10_space_tanklx4_2 +ids_name = 261161 +pos = -9400, 120, 23425 +rotate = 180, 0, 0 +Archetype = space_tanklx4 +reputation = gd_im_grp +ids_info = 66150 + +[zone] +nickname = Zone_Bw10_IMG_mining_area_exclusion +pos = -9378, 0, 23441 +shape = SPHERE +size = 400 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Bw10_nav_buoy_2 +ids_name = 261162 +pos = -33878, 0, 2675 +rotate = 0, -178, 0 +Archetype = nav_buoy +reputation = co_ti_grp +ids_info = 66147 + +[Object] +nickname = Bw10_nav_buoy_3 +ids_name = 261162 +pos = -33756, 0, 5672 +rotate = 0, -178, 0 +Archetype = nav_buoy +reputation = co_ti_grp +ids_info = 66147 + +[Object] +nickname = Bw10_nav_buoy_4 +ids_name = 261162 +pos = -33634, 0, 8670 +rotate = -115, -2, 180 +Archetype = nav_buoy +reputation = co_ti_grp +ids_info = 66147 + +[Object] +nickname = Bw10_nav_buoy_5 +ids_name = 261162 +pos = -33512, 0, 11667 +rotate = -115, -2, 180 +Archetype = nav_buoy +reputation = co_ti_grp +ids_info = 66147 + +[Object] +nickname = Bw10_nav_buoy_6 +ids_name = 261162 +pos = -33390, 0, 14665 +rotate = -115, -2, 180 +Archetype = nav_buoy +reputation = co_ti_grp +ids_info = 66147 + +[Object] +nickname = Bw10_nav_buoy_7 +ids_name = 261162 +pos = -33268, 0, 17662 +rotate = -115, -2, 180 +Archetype = nav_buoy +reputation = co_ti_grp +ids_info = 66147 + +[Object] +nickname = Bw10_nav_buoy_8 +ids_name = 261162 +pos = -33146, 0, 20660 +rotate = -115, -2, 180 +Archetype = nav_buoy +reputation = co_ti_grp +ids_info = 66147 + +[Object] +nickname = Bw10_nav_buoy_9 +ids_name = 261162 +pos = -33025, 0, 23658 +rotate = -115, -2, 180 +Archetype = nav_buoy +reputation = co_ti_grp +ids_info = 66147 + +[Object] +nickname = Bw10_nav_buoy_10 +ids_name = 261162 +pos = -32903, 0, 26655 +rotate = -115, -2, 180 +Archetype = nav_buoy +reputation = co_ti_grp +ids_info = 66147 + +[Object] +nickname = Bw10_nav_buoy_11 +ids_name = 261162 +pos = -32781, 0, 29653 +rotate = -115, -2, 180 +Archetype = nav_buoy +reputation = co_ti_grp +ids_info = 66147 + +[Object] +nickname = Bw10_nav_buoy_12 +ids_name = 261162 +pos = -32659, 0, 32650 +rotate = 0, -178, 0 +Archetype = nav_buoy +reputation = co_ti_grp +ids_info = 66147 + +[Object] +nickname = Bw10_Roid_Miner_5 +ids_name = 60225 +pos = -26878, 0, 8998 +rotate = 0, -140, 0 +Archetype = Roid_Miner2 +reputation = co_ti_grp +ids_info = 66140 +dock_with = co_ti_water_miner +base = co_ti_water_miner +difficulty_level = 10 +loadout = mining_co_02 +pilot = pilot_solar_easiest +behavior = NOTHING + +[Object] +nickname = Bw10_space_industrial_1 +ids_name = 261161 +pos = -32450, 0, 2389 +rotate = 0, 180, 0 +Archetype = space_industrial +reputation = co_ti_grp +ids_info = 66150 + +[Object] +nickname = Bw10_space_tankl4x4_1 +ids_name = 60251 +pos = -32452, 0, 1902 +rotate = 0, 90, 0 +Archetype = space_tankl4x4 +reputation = co_ti_grp +parent = Bw10_space_industrial_1 + +[Object] +nickname = Bw10_space_tankl4_1 +ids_name = 60251 +pos = -32249, 0, 2389 +rotate = 0, 90, 0 +Archetype = space_tankl4 +reputation = co_ti_grp +parent = Bw10_space_industrial_1 + +[Object] +nickname = Bw10_space_tankl4_2 +ids_name = 60251 +pos = -32651, 0, 2389 +rotate = 0, -90, 0 +Archetype = space_tankl4 +reputation = co_ti_grp +parent = Bw10_space_industrial_1 + +[zone] +nickname = Zone_Bw10_IMG_oxygen_mining_area +pos = -9897, 120, 19293 +shape = SPHERE +size = 4000 +visit = 36 +spacedust = oxygendust +spacedust_maxparticles = 25 +sort = 9 +toughness = 10 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 10, 0.06 +faction = gd_im_grp, 1 +encounter = area_scavenger, 10, 0.8 +faction = gd_im_grp, 1 +ids_info = 65897 + +[zone] +nickname = Zone_Bw10_Planetform_mining_area +pos = -25328, 120, 9657 +shape = SPHERE +size = 3000 +visit = 36 +sort = 6 +toughness = 10 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 10, 0.29 +faction = co_ti_grp, 1 +ids_info = 65921 + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_B_1 +ids_name = 60245 +pos = -32530, 0, 32443 +rotate = 0, 3, 0 +Archetype = Trade_Lane_Ring_Construct_B +ids_info = 66170 +reputation = co_ti_grp + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_B_2 +ids_name = 60245 +pos = -32771, 0, 25143 +rotate = 0, 3, 0 +Archetype = Trade_Lane_Ring_Construct_B +ids_info = 66170 + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_B_3 +ids_name = 60245 +pos = -33074, 0, 17499 +rotate = 0, 3, 0 +Archetype = Trade_Lane_Ring_Construct_B +ids_info = 66170 +reputation = co_ti_grp + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_B_4 +ids_name = 60245 +pos = -33314, 0, 10167 +rotate = 0, 3, 0 +Archetype = Trade_Lane_Ring_Construct_B +ids_info = 66170 +reputation = co_ti_grp + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_B_5 +ids_name = 60245 +pos = -33586, 0, 3117 +rotate = 0, 3, 0 +Archetype = Trade_Lane_Ring_Construct_B +ids_info = 66170 +reputation = co_ti_grp + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_A_1 +ids_name = 60245 +pos = 16411, 0, -34267 +rotate = 0, 180, 0 +Archetype = Trade_Lane_Ring_Construct_A +ids_info = 66170 + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_A_2 +ids_name = 60245 +pos = 16382, 0, -26767 +rotate = 0, 180, 0 +Archetype = Trade_Lane_Ring_Construct_A +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_A_3 +ids_name = 60245 +pos = 16324, 0, -19267 +rotate = 0, 180, 0 +Archetype = Trade_Lane_Ring_Construct_A +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_A_4 +ids_name = 60245 +pos = 16324, 0, -11767 +rotate = 0, 180, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = co_me_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_easy +next_ring = Bw10_Trade_Lane_Ring_Construct_A_5 + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_A_5 +ids_name = 60245 +pos = 16294, 0, -4267 +rotate = 0, 180, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = co_me_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_easy +prev_ring = Bw10_Trade_Lane_Ring_Construct_A_4 +next_ring = Bw10_Trade_Lane_Ring_Construct_A_6 + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_A_6 +ids_name = 60245 +pos = 16265, 0, 3233 +rotate = 0, 180, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = co_me_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_easy +prev_ring = Bw10_Trade_Lane_Ring_Construct_A_5 +next_ring = Bw10_Trade_Lane_Ring_Construct_A_7 + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_A_7 +ids_name = 60245 +pos = 16236, 0, 10733 +rotate = 0, 180, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = co_me_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_co_01 +pilot = pilot_solar_easiest +prev_ring = Bw10_Trade_Lane_Ring_Construct_A_6 +tradelane_space_name = 196716 + +[Object] +nickname = Bw10_Trade_Lane_Ring_Construct_A_8 +ids_name = 60245 +pos = 16207, 0, 18233 +rotate = 0, 180, 0 +Archetype = Trade_Lane_Ring_Construct_A1 +ids_info = 66170 +reputation = co_me_grp + +[zone] +nickname = zone_bw10_pop_tau29_gate +pos = 44829, 0, -7155 +shape = SPHERE +size = 4000 +sort = 1 +toughness = 9 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.11 +faction = br_n_grp, 1 +encounter = area_trade_transport, 9, 0.24 +faction = co_be_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_nws_grp, 0.2 +faction = co_shi_grp, 0.2 +faction = co_ti_grp, 0.2 + +[zone] +nickname = zone_bw10_pop_holman +pos = 16131, 0, 23662 +shape = SPHERE +size = 4000 +sort = 3 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = gd_im_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.09 +faction = gd_im_grp, 1 +encounter = area_trade_transport, 9, 0.26 +faction = co_be_grp, 0.18 +faction = co_kt_grp, 0.18 +faction = co_nws_grp, 0.18 +faction = co_shi_grp, 0.18 +faction = co_ti_grp, 0.18 +faction = gd_im_grp, 0.12 + +[zone] +nickname = zone_bw10_pop_tau29_hole +pos = 22037, 0, -13649 +shape = SPHERE +size = 4000 +sort = 11 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +population_additive = false +density_restriction = 4, lawfuls +encounter = area_defend, 11, 0.24 +faction = fc_ou_grp, 1 +encounter = area_trade_trader, 11, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_bw10_pop_tau23_gate +pos = 16419, 0, -36324 +shape = SPHERE +size = 4000 +sort = 10 +toughness = 9 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +population_additive = false +density_restriction = 4, unlawfuls +encounter = area_assault, 9, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_bw10_pop_leeds_gate +pos = -32673, 0, 35099 +shape = SPHERE +size = 4000 +sort = 5 +toughness = 9 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.13 +faction = br_n_grp, 1 +encounter = area_trade_transport, 9, 0.22 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[zone] +nickname = zone_bw10_pop_harris +pos = -33047, 0, 1164 +shape = SPHERE +size = 4000 +sort = 8 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_ti_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.23 +faction = co_ti_grp, 1 +encounter = area_assault, 9, 0.05 +faction = fc_g_grp, 1 +encounter = area_trade_transport, 9, 0.08 +faction = co_ti_grp, 1 + +[zone] +nickname = zone_bw10_pop_edinburg_hole +pos = -51018, 0, 12598 +shape = SPHERE +size = 4000 +sort = 12 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +population_additive = false +density_restriction = 4, lawfuls +encounter = area_defend, 11, 0.24 +faction = fc_g_grp, 1 +encounter = area_trade_trader, 11, 0.41 +faction = fc_g_grp, 1 + +[zone] +nickname = zone_bw10_pop_planetform_area +pos = -34372, 0, 8941 +shape = ELLIPSOID +size = 12000, 6000, 21000 +sort = 6 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_assault, 10, 0.29 +faction = co_ti_grp, 1 + +[zone] +nickname = zone_bw10_pop_img_area +pos = 367, 0, 21853 +rotate = 0, -5, 0 +shape = ELLIPSOID +size = 20000, 7000, 8000 +sort = 9 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_assault, 10, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw10_path_brnavy1_1 +pos = 44002, 0, -7309 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 2869 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = brnavy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 10, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw10_path_brnavy1_2 +pos = 29384, 0, 8251 +rotate = 90, 43, 180 +shape = CYLINDER +size = 750, 39829 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = brnavy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 10, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw10_path_brnavy1_3 +pos = -8977, 0, 28559 +rotate = 90, 77, 180 +shape = CYLINDER +size = 750, 50770 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = brnavy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 10, 1 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw10_path_brnavy2_1 +pos = -19661, 0, 29834 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 29902 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = brnavy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw10_path_brnavy2_2 +pos = -9581, 0, 19785 +rotate = -90, 42, 0 +shape = CYLINDER +size = 750, 10617 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = brnavy2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw10_path_brnavy2_3 +pos = -19272, 0, 12459 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 14006 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = brnavy2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw10_path_brnavy2_4 +pos = -32028, 0, 10637 +rotate = 90, 77, 180 +shape = CYLINDER +size = 750, 13624 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = brnavy2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw10_path_brnavy2_5 +pos = -35644, 0, 23997 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 24337 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = brnavy2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = br_n_grp, 1 + +[zone] +nickname = Zone_Bw10_path_brnavy_1 +pos = -32971, 0, 35884 +rotate = 90, 71, 180 +shape = CYLINDER +size = 750, 959 +sort = 99 + +[zone] +nickname = Zone_Bw10_path_deepspace1_1 +pos = 16202, 0, 23171 +rotate = -90, 4, 0 +shape = CYLINDER +size = 750, 2011 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = deepspace1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_me_grp, 1 + +[zone] +nickname = Zone_Bw10_path_deepspace1_2 +pos = 16236, 0, -6852 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 58040 +sort = 74 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = deepspace1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_me_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform2_1 +pos = -32257, 0, 2320 +rotate = 90, -33, 180 +shape = CYLINDER +size = 750, 5116 +property_flags = 131072 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = planetform2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 10, 0.33 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform2_2 +pos = -28821, 0, 6815 +rotate = 90, -41, 180 +shape = CYLINDER +size = 750, 6230 +property_flags = 131072 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = planetform2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 10, 0.33 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform2_3 +pos = -18317, 60, 16100 +rotate = 90, -51, 180 +shape = CYLINDER +size = 750, 21873 +property_flags = 131072 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = planetform2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 10, 0.33 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform3_1 +pos = -29908, 120, 4571 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 11326 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = planetform3, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform3_2 +pos = -16208, 120, 13914 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 22525 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = planetform3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform3_3 +pos = -11028, 120, 23588 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 13636 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = planetform3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform3_4 +pos = -21332, 120, 18568 +rotate = -90, 28, 0 +shape = CYLINDER +size = 750, 22071 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = planetform3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform4_1 +pos = -38230, 120, 15 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 9095 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = planetform4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform4_2 +pos = -46551, 120, 7646 +rotate = 90, 26, 180 +shape = CYLINDER +size = 750, 17258 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = planetform4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform4_3 +pos = -41612, 120, 21549 +rotate = 90, -55, 180 +shape = CYLINDER +size = 750, 21324 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = planetform4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_planetform4_4 +pos = -33305, 120, 14022 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 27353 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = planetform4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = co_ti_grp, 1 + +[zone] +nickname = Zone_Bw10_path_img1_1 +pos = 14913, 120, 23600 +rotate = -90, 76, 0 +shape = CYLINDER +size = 750, 3257 +property_flags = 131072 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = img1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 10, 0.33 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw10_path_img1_2 +pos = 2043, 120, 22839 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 22593 +property_flags = 131072 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = img1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 10, 0.33 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw10_path_img1_3 +pos = -9862, 120, 22989 +rotate = 90, 50, 180 +shape = CYLINDER +size = 750, 1597 +property_flags = 131072 +comment = Mining +sort = 76 +toughness = 10 +density = 5 +repop_time = 90 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = img1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 10, 0.33 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians1_1 +pos = -43538, 120, 6364 +rotate = -90, -50, 0 +shape = CYLINDER +size = 750, 20097 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians1_2 +pos = -34764, 120, 1380 +rotate = 90, -36, 180 +shape = CYLINDER +size = 750, 3815 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians1_3 +pos = -33137, 120, 16934 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 28051 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians1_4 +pos = -41975, 120, 21932 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 25961 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians2_1 +pos = -37258, 120, 14274 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 28638 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians2_2 +pos = -19394, 120, 23102 +rotate = 90, -26, 180 +shape = CYLINDER +size = 750, 16310 +attack_ids = bw10_1, bw10_1 +tradelane_attack = 15 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians2_3 +pos = -6341, 120, 28087 +rotate = -90, -76, 0 +shape = CYLINDER +size = 750, 19417 +attack_ids = bw10_1, bw10_1 +tradelane_attack = 15 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians2_4 +pos = -9915, 120, 20755 +rotate = -90, 69, 0 +shape = CYLINDER +size = 750, 27866 +attack_ids = bw10_1, bw10_1 +tradelane_attack = 15 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians3_1 +pos = -42017, 120, -1637 +rotate = -90, -33, 0 +shape = CYLINDER +size = 750, 35245 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 1, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians3_2 +pos = -12594, 120, -16149 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 39826 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians3_3 +pos = 15915, 120, -1298 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 33763 +attack_ids = bw10_4, bw10_4 +tradelane_attack = 30 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians3_4 +pos = 31552, 120, 5869 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 20369 +attack_ids = bw10_4, bw10_4 +tradelane_attack = 30 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians3_5 +pos = 30639, 120, -9472 +rotate = -90, 45, 0 +shape = CYLINDER +size = 750, 22532 +attack_ids = bw10_4, bw10_4 +tradelane_attack = 30 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_gaians3_6 +pos = 15002, 120, -16678 +rotate = 90, 84, 180 +shape = CYLINDER +size = 750, 15449 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gaians3, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_g_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts1_1 +pos = 10406, 120, -14937 +rotate = -90, 84, 0 +shape = CYLINDER +size = 750, 23016 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts1_2 +pos = -18050, 120, -14862 +rotate = 90, 86, 180 +shape = CYLINDER +size = 750, 34121 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts1_3 +pos = -42955, 120, -572 +rotate = 90, 31, 180 +shape = CYLINDER +size = 750, 30413 +sort = 74 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts2_1 +pos = 7414, 120, -15403 +rotate = -90, 84, 0 +shape = CYLINDER +size = 750, 30414 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts2_2 +pos = -12962, 120, -7620 +rotate = 90, 29, 180 +shape = CYLINDER +size = 750, 21697 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts2_3 +pos = -23404, 120, 17683 +rotate = 90, 18, 180 +shape = CYLINDER +size = 750, 33285 +attack_ids = bw10_1, bw10_1 +tradelane_attack = 15 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts2_4 +pos = -18356, 120, 30918 +rotate = -90, -76, 0 +shape = CYLINDER +size = 750, 21092 +attack_ids = bw10_1, bw10_1 +tradelane_attack = 15 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts2_5 +pos = -13157, 120, 15080 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 28357 +attack_ids = bw10_1, bw10_1 +tradelane_attack = 15 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts3_1 +pos = 19389, 120, -24828 +rotate = -90, 15, 0 +shape = CYLINDER +size = 750, 22939 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts3_2 +pos = 16313, 120, -13663 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 44481 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts3_3 +pos = 19342, 120, -2563 +rotate = -90, -16, 0 +shape = CYLINDER +size = 750, 23141 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts4_1 +pos = 21934, 120, 1027 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 29537 +attack_ids = bw10_4, bw10_4 +tradelane_attack = 30 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts4_2 +pos = 33512, 120, 3815 +rotate = -90, -43, 0 +shape = CYLINDER +size = 750, 32903 +attack_ids = bw10_4, bw10_4 +tradelane_attack = 30 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_path_outcasts4_3 +pos = 33238, 120, -10989 +rotate = -90, 76, 0 +shape = CYLINDER +size = 750, 23785 +attack_ids = bw10_4, bw10_4 +tradelane_attack = 30 +sort = 76 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Bw10_IMG_water_mining_area +pos = -11567, 0, 25990 +shape = SPHERE +size = 3000 +visit = 36 +spacedust = waterdropdust +spacedust_maxparticles = 200 +sort = 9 +toughness = 10 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 10, 0.06 +faction = gd_im_grp, 1 +encounter = area_scavenger, 10, 0.8 +faction = gd_im_grp, 1 +ids_info = 65921 + +[Object] +nickname = Bw10_depot_construction_machinery_1 +ids_name = 261161 +pos = -33094, 0, 32610 +Archetype = depot_construction_machinery +ids_info = 66150 +reputation = co_ti_grp +behavior = NOTHING + +[Object] +nickname = Bw10_depot_construction_machinery_2 +ids_name = 261161 +pos = -33526, 0, 26357 +Archetype = depot_construction_machinery +ids_info = 66150 +reputation = co_ti_grp +behavior = NOTHING + +[Object] +nickname = Bw10_depot_construction_machinery_3 +ids_name = 261161 +pos = -33911, 0, 18437 +Archetype = depot_construction_machinery +ids_info = 66150 +reputation = co_ti_grp +behavior = NOTHING + +[Object] +nickname = Bw10_depot_construction_machinery_4 +ids_name = 261161 +pos = -33538, 0, 10381 +Archetype = depot_construction_machinery +ids_info = 66150 +reputation = co_ti_grp +behavior = NOTHING + +[zone] +nickname = Zone_Bw10_Tradelane_3 +pos = 16316, 0, -6300 +rotate = 0, 180, 0 +shape = BOX +size = 1598, 1598, 57000 +property_flags = 131072 +lane_id = bw10_3 +sort = 99 + +[zone] +nickname = zone_bw10_pop_ambient_sw +pos = -27359, 0, 20180 +rotate = 0, 70, 0 +shape = ELLIPSOID +size = 27474, 8000, 56823 +comment = Ambient Pop +sort = 50 +toughness = 9 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 9, 0.67 +faction = fc_g_grp, 1 + +[zone] +nickname = zone_bw10_pop_ambient_ne +pos = 14527, 0, -10182 +shape = ELLIPSOID +size = 42851, 8000, 32201 +comment = Ambient Pop +sort = 50 +toughness = 9 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 9, 0.67 +faction = fc_ou_grp, 1 + +[Object] +nickname = Bw10_docking_fixture_1 +ids_name = 261166 +pos = -33879, 350, -122 +rotate = 0, 10, 0 +Archetype = docking_fixture +ids_info = 66489 +dock_with = Bw10_01_Base +reputation = co_ti_grp +behavior = NOTHING +base = Bw10_01_Base + +[zone] +nickname = zone_Bw10_destroy_vignette_1 +pos = -47096, 0, 24 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw10_destroy_vignette_2 +pos = -33667, 0, -14626 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw10_destroy_vignette_3 +pos = -21396, 0, -7301 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw10_destroy_vignette_4 +pos = -43160, 0, 24245 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw10_destroy_vignette_5 +pos = -22206, 0, 44684 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw10_destroy_vignette_6 +pos = 18312, 0, 37123 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw10_destroy_vignette_7 +pos = 21321, 0, 24 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw10_destroy_vignette_8 +pos = 28267, 0, 29089 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw10_destroy_vignette_9 +pos = 53852, 0, 5105 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw10_destroy_vignette_10 +pos = 35676, 0, -18643 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Bw10_destroy_vignette_11 +pos = 6735, 0, 37713 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Bw10_destroy_vignette_12 +pos = -22091, 0, 20700 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = ZONE_Bw10_Vignette5_exclusion +pos = -22235, 0, 44694 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Bw10_Vignette7_exclusion +pos = 21325, 0, 12 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Bw10_Vignette8_exclusion +pos = 28249, 0, 29133 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Bw10_Vignette10_exclusion +pos = 35661, 0, -18638 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Bw10_Vignette12_exclusion +pos = -22110, 0, 20712 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Bw10_suprise_li_freighter_1 +ids_name = 261762 +pos = -2591, 0, -15716 +rotate = 30, 0, 20 +Archetype = suprise_li_freighter +visit = 16 +ids_info = 66427 +loadout = SECRET_co_li_freighter_bw10 + +[Object] +nickname = Bw10_suprise_ge_fighter4_1 +ids_name = 261763 +pos = -10213, 0, -28016 +rotate = 30, 30, 20 +Archetype = suprise_ge_fighter4 +visit = 16 +ids_info = 66428 +loadout = SECRET_g_ge_fighter2_bw10 + +[Object] +nickname = Bw10_ast_solar_iceblock_60_1 +pos = -9476, -10, 22277 +Archetype = ast_solar_iceblock_60 + +[Object] +nickname = Bw10_ast_solar_iceblock_60_2 +pos = -10849, -30, 23435 +Archetype = ast_solar_iceblock_60 + +[Object] +nickname = Bw10_ast_solar_iceblock_60_3 +pos = -9557, -30, 24508 +rotate = 0, -70, 0 +Archetype = ast_solar_iceblock_60 + +[Object] +nickname = Bw10_ast_solar_iceblock_60_5 +pos = -26798, -30, 9104 +Archetype = ast_solar_iceblock_60 + diff --git a/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ROOMS/ew01_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ROOMS/ew01_01_bar.ini new file mode 100644 index 00000000..83c301d0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ROOMS/ew01_01_bar.ini @@ -0,0 +1,47 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ew01_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ROOMS/ew01_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ROOMS/ew01_01_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ROOMS/ew01_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ROOMS/ew01_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ROOMS/ew01_02_bar.ini new file mode 100644 index 00000000..3398a2d9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ROOMS/ew01_02_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ew01_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ROOMS/ew01_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ROOMS/ew01_02_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ROOMS/ew01_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ew01_01_base.ini b/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ew01_01_base.ini new file mode 100644 index 00000000..2a72c065 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ew01_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ew01_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ew01\Bases\Rooms\Ew01_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ew01\Bases\Rooms\Ew01_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ew01_02_base.ini b/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ew01_02_base.ini new file mode 100644 index 00000000..e8150832 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW01/BASES/ew01_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ew01_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ew01\Bases\Rooms\Ew01_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ew01\Bases\Rooms\Ew01_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/EW01/ew01.ini b/DATA/UNIVERSE/SYSTEMS/EW01/ew01.ini new file mode 100644 index 00000000..3770130b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW01/ew01.ini @@ -0,0 +1,1650 @@ +[SystemInfo] +space_color = 10, 40, 80 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_tau_space +danger = music_tau_danger +battle = music_tau_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Ew01_Malvinas_mineable_asteroids.ini +zone = Zone_Ew01_Malvinas_asteroids + +[Asteroids] +file = solar\asteroids\Ew01_Bermejo_ice_crystals.ini +zone = Zone_Ew01_Bermejo_ice_crystals + +[Asteroids] +file = solar\asteroids\Ew01_Torres_ice_crystal_field.ini +zone = Zone_Ew01_Torres_ice_crystal_field + +[Nebula] +file = solar\nebula\Ew01_Malvinas_barrier_cloud.ini +zone = Zone_Ew01_Malvinas_cloud + +[Nebula] +file = solar\nebula\Ew01_Bermejo_barrier_cloud.ini +zone = Zone_Ew01_Bermejo_cloud + +[Ambient] +color = 80, 100, 140 + +[Background] +nebulae = solar\starsphere\starsphere_Ew01.cmp + +[LightSource] +nickname = Ew01_system_light +pos = -31, 0, -48 +color = 255, 200, 255 +range = 40000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = Ew01_system_light2 +pos = 1723, 60000, -1378 +color = 255, 160, 50 +range = 150000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ew01_Sun +ids_name = 261047 +pos = 0, 0, 0 +ambient_color = 200, 200, 220 +archetype = sun_2000 +star = proto_sun1 +atmosphere_range = 4000 +ids_info = 66151 + +[Object] +nickname = Ew01_Sun2 +ids_name = 261032 +pos = 1723, 30000, -1378 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = med_yellow_sun +atmosphere_range = 4000 +ids_info = 66163 + +[zone] +nickname = Zone_Ew01_Malvinas_cloud +ids_name = 261327 +pos = -1789, 0, 17393 +shape = ELLIPSOID +size = 20000, 10000, 10000 +property_flags = 32768 +property_fog_color = 170, 200, 255 +ids_info = 66044 +visit = 36 +sort = 6 +toughness = 15 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 15, 0.56 +faction = fc_ou_grp, 1 +encounter = area_bh_assault, 15, 0.07 +faction = gd_bh_grp, 1 +Music = zone_nebula_barrier + +[zone] +nickname = Zone_Ew01_Malvinas_asteroids +pos = -1789, 0, 17393 +shape = ELLIPSOID +size = 18000, 8000, 8000 +property_flags = 66 +visit = 0 +spacedust = asteroiddust +spacedust_maxparticles = 100 +sort = 99 + +[zone] +nickname = Zone_Ew01_to_Bw08_hole +pos = -3037, 0, 18166 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Ew01_to_Bw08_hole +ids_name = 260895 +pos = -3028, 0, 18168 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Bw08 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw08, Bw08_to_Ew01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ew01_Bermejo_cloud +ids_name = 261326 +pos = 713, 0, -18863 +shape = ELLIPSOID +size = 20000, 10000, 10000 +property_flags = 32768 +property_fog_color = 170, 200, 255 +ids_info = 66043 +visit = 36 +sort = 5 +toughness = 15 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 15, 0.51 +faction = fc_ou_grp, 1 +encounter = area_bh_assault, 15, 0.09 +faction = gd_bh_grp, 1 +Music = zone_nebula_barrier + +[zone] +nickname = Zone_Ew01_Bermejo_ice_crystals +pos = 713, 0, -18863 +shape = ELLIPSOID +size = 18000, 8000, 8000 +property_flags = 257 +visit = 0 +spacedust = icedust +spacedust_maxparticles = 100 +sort = 99 + +[zone] +nickname = Zone_Ew01_to_Hi01_hole +pos = 6657, 0, -14913 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Ew01_to_Hi01_hole +ids_name = 260896 +pos = 6681, 0, -14898 +rotate = 0, 180, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Hi01 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Hi01, Hi01_to_Ew01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ew01_Malvinas_exclusion_001 +pos = -7593, 0, 14779 +shape = SPHERE +size = 2000 +property_flags = 196608 +property_fog_color = 170, 200, 255 +edge_fraction = 0.2 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Ew01_Malvinas_exclusion_002 +pos = -2, 0, 13745 +shape = SPHERE +size = 4000 +property_flags = 196608 +property_fog_color = 170, 200, 255 +edge_fraction = 0.2 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Ew01_02_exclusion +pos = -11554, 0, 11792 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Ew01_Torres_ice_crystal_field +ids_name = 261328 +pos = 15379, 0, -413 +shape = ELLIPSOID +size = 4000, 2000, 8000 +property_flags = 257 +ids_info = 66045 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 50 +sort = 7 +toughness = 15 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 15, 0.56 +faction = fc_ou_grp, 1 +encounter = area_bh_assault, 15, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_ice + +[Object] +nickname = Ew01_planet_core +pos = -35, 0, -97 +archetype = gravity_buoy +visit = 128 +spin = 0, 0, 0 +atmosphere_range = 300 +burn_color = 255, 222, 160 +ring = Zone_Ew01_sun_ring, solar\rings\protoplanet.ini +ids_name = 261329 + +[zone] +nickname = Zone_Ew01_sun_ring +pos = -101, 0, -267 +rotate = 48, -42, -59 +shape = ring +size = 7000, 2000, 500 +sort = 99 + +[Object] +nickname = Ew01_01 +ids_name = 196717 +pos = 14360, 0, -2251 +archetype = space_freeport01 +ids_info = 65867 +dock_with = Ew01_01_Base +base = Ew01_01_Base +reputation = gd_z_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = li_captain_head, pl_male1_peasant_body +difficulty_level = 15 +loadout = space_freeport01_co_03 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Ew01_01_exclusion +pos = 14422, 0, -2251 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[Object] +nickname = Ew01_02 +ids_name = 196718 +pos = -11509, 0, 11851 +archetype = miningbase_mineableA +ids_info = 65865 +dock_with = Ew01_02_Base +base = Ew01_02_Base +reputation = gd_im_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = pi_pirate3_head, sh_male1_body +difficulty_level = 15 +loadout = miningbase_mineableA_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ew01_space_dome_1 +pos = 14360, 31, -2581 +archetype = space_dome +reputation = gd_z_grp +difficulty_level = 15 +loadout = space_dome_co_03 +pilot = pilot_solar_hard +parent = Ew01_01 + +[Object] +nickname = Ew01_space_dome_2 +pos = 14360, 31, -1921 +rotate = 0, 180, 0 +archetype = space_dome +reputation = gd_z_grp +difficulty_level = 15 +loadout = space_dome_co_03 +pilot = pilot_solar_hard +parent = Ew01_01 + +[zone] +nickname = Zone_Ew01_IMG_mining_area +pos = -12935, 0, 14020 +shape = SPHERE +size = 3000 +visit = 36 +sort = 99 +ids_info = 65909 + +[zone] +nickname = Zone_Ew01_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 3000 +damage = 10000 +sort = 99 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Ew01_sun2_death +pos = 1723, 30000, -1378 +shape = SPHERE +size = 3000 +damage = 10000 +sort = 99 +density = 0 +relief_time = 0 + +[zone] +nickname = zone_ew01_pop_oalpha_hole +pos = 6617, 0, -14948 +shape = SPHERE +size = 4000 +sort = 3 +toughness = 16 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 16, 0.21 +faction = fc_ou_grp, 1 +encounter = area_bh_assault, 16, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 16, 0.37 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_ew01_pop_freeport10 +pos = 14482, 0, -2237 +shape = SPHERE +size = 4000 +sort = 2 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 0 +pop_type = gd_z_grp, freeport_base +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 14, 0.1 +faction = gd_z_grp, 1 +encounter = area_trade_freighter_pirate, 14, 0.3 +faction = gd_z_grp, 1 + +[zone] +nickname = zone_ew01_pop_falkland +pos = -11552, 0, 11860 +shape = SPHERE +size = 4000 +sort = 1 +toughness = 14 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = gd_im_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 14, 0.23 +faction = gd_im_grp, 1 +encounter = area_trade_transport, 14, 0.08 +faction = gd_im_grp, 1 +encounter = area_trade_armored, 14, 0.08 +faction = gd_im_grp, 1 + +[zone] +nickname = zone_ew01_pop_tau23_hole +pos = -3133, 0, 18169 +shape = SPHERE +size = 4000 +sort = 99 + +[zone] +nickname = zone_ew01_pop_bounty_area +pos = 7697, 0, -11823 +rotate = 0, 20, 0 +shape = ELLIPSOID +size = 5000, 5000, 8000 +sort = 4 +toughness = 14 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +encounter = area_scout, 14, 0.48 +faction = fc_ou_grp, 1 +encounter = area_bh_scout, 14, 0.29 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew01_path_bounty2_1 +pos = 6619, 0, 7348 +rotate = 90, 39, 180 +shape = CYLINDER +size = 750, 26171 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 15, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew01_path_bounty2_2 +pos = 16, 0, 14055 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 7686 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 15, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew01_path_bounty2_3 +pos = 6778, 0, 4115 +rotate = -90, -39, 0 +shape = CYLINDER +size = 750, 16526 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 15, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew01_path_bounty2_4 +pos = 13353, 0, -2443 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 2796 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 15, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew01_path_bounty2_5 +pos = 12273, 0, -6857 +rotate = -90, 27, 0 +shape = CYLINDER +size = 750, 11001 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 15, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew01_path_bounty2_6 +pos = 7754, 0, -12991 +rotate = -90, 59, 0 +shape = CYLINDER +size = 750, 4734 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 15, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew01_path_bounty2_7 +pos = 5315, 0, -9598 +rotate = 90, 5, 180 +shape = CYLINDER +size = 750, 9290 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 15, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew01_path_bounty2_8 +pos = 9866, 0, -3445 +rotate = 90, -73, 180 +shape = CYLINDER +size = 750, 10397 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 15, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew01_path_zoners1_1 +pos = 5558, 0, 7878 +rotate = 90, 40, 180 +shape = CYLINDER +size = 750, 25889 +sort = 74 +toughness = 14 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 14, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Ew01_path_zoners2_1 +pos = 15483, 0, -4050 +rotate = -90, -48, 0 +shape = CYLINDER +size = 750, 3139 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Ew01_path_zoners2_2 +pos = 17618, 0, -2787 +rotate = 90, -23, 180 +shape = CYLINDER +size = 750, 5002 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Ew01_path_zoners2_3 +pos = 17550, 0, 2060 +rotate = 90, 22, 180 +shape = CYLINDER +size = 750, 5483 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Ew01_path_zoners2_4 +pos = 15016, 0, 3376 +rotate = -90, 51, 0 +shape = CYLINDER +size = 750, 3874 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Ew01_path_zoners2_5 +pos = 13699, 0, -259 +rotate = -90, -4, 0 +shape = CYLINDER +size = 750, 4833 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = zoners2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts1_1 +pos = 4917, 0, -2164 +rotate = 90, 8, 180 +shape = CYLINDER +size = 750, 24977 +sort = 74 +toughness = 14 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 14, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts1_2 +pos = 236, 0, 14011 +rotate = 90, 38, 180 +shape = CYLINDER +size = 750, 9625 +sort = 74 +toughness = 14 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 14, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts2_1 +pos = 10486, 0, -8661 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 13694 +sort = 74 +toughness = 14 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 14, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts3_1 +pos = 8873, 0, -14693 +rotate = 90, -74, 180 +shape = CYLINDER +size = 750, 5143 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts3_2 +pos = 11650, 0, -12418 +rotate = 90, -11, 180 +shape = CYLINDER +size = 750, 3208 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts3_3 +pos = 9390, 0, -10107 +rotate = 90, 74, 180 +shape = CYLINDER +size = 750, 5332 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts3_4 +pos = 5096, 0, -10281 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 3910 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts3_5 +pos = 4910, 0, -13302 +rotate = -90, -36, 0 +shape = CYLINDER +size = 750, 5234 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts4_1 +pos = 6225, 0, -6065 +rotate = 90, 2, 180 +shape = CYLINDER +size = 750, 18630 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts4_2 +pos = 1359, 0, 9437 +rotate = 90, 36, 180 +shape = CYLINDER +size = 750, 15310 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts4_3 +pos = -5642, 0, 14077 +rotate = -90, 58, 0 +shape = CYLINDER +size = 750, 5891 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts4_4 +pos = -10087, 0, 15392 +rotate = 90, 34, 180 +shape = CYLINDER +size = 750, 6929 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_outcasts4_5 +pos = -7585, 0, 16927 +rotate = -90, -74, 0 +shape = CYLINDER +size = 750, 9452 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew01_path_img1_1 +pos = 1289, 0, 4810 +rotate = 90, 61, 180 +shape = CYLINDER +size = 750, 28479 +sort = 74 +toughness = 14 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = img1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 14, 0.25 +faction = gd_im_grp, 1 +encounter = tradep_trade_armored, 14, 0.1 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Ew01_path_img2_1 +pos = -7310, 0, 15036 +rotate = 90, -54, 180 +shape = CYLINDER +size = 750, 10102 +sort = 74 +toughness = 14 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = img2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 14, 0.25 +faction = gd_im_grp, 1 +encounter = tradep_trade_armored, 14, 0.1 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Ew01_path_img3_1 +pos = -9559, 0, 12163 +rotate = 90, -71, 180 +shape = CYLINDER +size = 750, 4601 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Ew01_path_img3_2 +pos = -9833, 0, 15643 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 7341 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Ew01_path_img3_3 +pos = -12976, 0, 16783 +rotate = -90, 24, 0 +shape = CYLINDER +size = 750, 3473 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Ew01_path_img3_4 +pos = -12670, 0, 13246 +rotate = -90, -27, 0 +shape = CYLINDER +size = 750, 4373 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Ew01_path_img4_1 +pos = -14008, 0, 12031 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 5250 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Ew01_path_img4_2 +pos = -15894, 0, 14764 +rotate = 90, -18, 180 +shape = CYLINDER +size = 750, 4270 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Ew01_path_img4_3 +pos = -11606, 0, 17891 +rotate = 90, -73, 180 +shape = CYLINDER +size = 750, 7606 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Ew01_path_img4_4 +pos = -8164, 0, 16636 +rotate = -90, 5, 0 +shape = CYLINDER +size = 750, 4711 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Ew01_path_img4_5 +pos = -9914, 0, 12803 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 4290 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = zone_ew01_pop_ambient +pos = 2253, 0, 6109 +rotate = 0, -25, 0 +shape = ELLIPSOID +size = 18056, 13436, 29902 +comment = Ambient Pop +sort = 50 +toughness = 14 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 14, 0.56 +faction = fc_ou_grp, 1 +encounter = area_bh_scout, 14, 0.17 +faction = gd_bh_grp, 1 + +[Object] +nickname = Ew01_ast_icecrystal_largeA_1 +pos = 5744, 0, -16050 +rotate = 40, 40, 40 +archetype = ast_icecrystal_largeA + +[Object] +nickname = Ew01_ast_icecrystal_largeA_2 +pos = 6751, 0, -16448 +rotate = -80, -40, 100 +archetype = ast_icecrystal_largeA + +[Object] +nickname = Ew01_ast_icecrystal_largeA_3 +pos = 7353, 150, -12193 +rotate = -80, 80, 180 +archetype = ast_icecrystal_largeA + +[Object] +nickname = Ew01_ast_icecrystal_largeB_1 +pos = 8641, 0, -13404 +rotate = 50, 50, 50 +archetype = ast_icecrystal_largeB + +[Object] +nickname = Ew01_ast_mineable_largeA_1 +pos = 5626, -50, 11674 +archetype = ast_mineable_largeA + +[Object] +nickname = Ew01_ast_mineable_largeB_2 +pos = 1387, 100, 15375 +rotate = 180, 0, 0 +archetype = ast_mineable_largeB + +[Object] +nickname = Ew01_ast_mineable_largeA_2 +pos = -1752, 0, 12359 +rotate = 90, 0, 0 +archetype = ast_mineable_largeA + +[Object] +nickname = Ew01_ast_mineable_largeB_3 +pos = -2228, 200, 12969 +archetype = ast_mineable_largeB + +[Object] +nickname = Ew01_ast_mineable_largeB_4 +pos = -8582, -250, 11391 +rotate = 180, 0, 0 +archetype = ast_mineable_largeB + +[Object] +nickname = Ew01_ast_mineable_largeA_3 +pos = -10668, -150, 13599 +rotate = 45, 0, 0 +archetype = ast_mineable_largeA + +[Object] +nickname = Ew01_ast_mineable_largeA_4 +pos = -2471, -250, 18196 +rotate = 30, 50, 0 +archetype = ast_mineable_largeA + +[zone] +nickname = ZONE_Ew01_Large_asteroid_1 +pos = -10699, -150, 13599 +shape = SPHERE +size = 600 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = ZONE_Ew01_Large_asteroid_2 +pos = 5581, -50, 11676 +shape = SPHERE +size = 600 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Ew01_space_solar_pnl_1 +pos = 14360, 0, -1921 +rotate = 180, 10, 0 +archetype = space_solar_pnl +reputation = gd_z_grp +parent = Ew01_01 + +[Object] +nickname = Ew01_space_solar_pnl_2 +pos = 14360, 0, -2581 +rotate = 180, 20, 0 +archetype = space_solar_pnl +reputation = gd_z_grp +parent = Ew01_01 + +[zone] +nickname = zone_Ew01_destroy_vignette_1 +pos = -7450, 0, -15720 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Ew01_destroy_vignette_2 +pos = 20530, 0, -14916 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Ew01_destroy_vignette_3 +pos = 29120, 0, 3250 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Ew01_destroy_vignette_4 +pos = 13200, 0, 14664 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Ew01_destroy_vignette_5 +pos = -24553, 0, 5742 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Ew01_destroy_vignette_6 +pos = -26050, 0, 18844 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Ew01_destroy_vignette_7 +pos = -16908, 0, 26481 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Ew01_destroy_vignette_8 +pos = -3746, 0, 31545 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[Object] +nickname = Ew01_suprise_bh_elite2_1 +ids_name = 261764 +pos = 363, 74, -26430 +rotate = 40, 30, 20 +archetype = suprise_bh_elite2 +visit = 16 +ids_info = 66429 +loadout = SECRET_bh_bh_elite2_ew01 + +[Object] +nickname = Ew01_suprise_br_freighter_1 +ids_name = 261765 +pos = 3004, 500, 19360 +rotate = 20, 40, -30 +archetype = suprise_br_freighter +visit = 16 +loadout = SECRET_co_br_freighter_ew01 +ids_info = 66430 + diff --git a/DATA/UNIVERSE/SYSTEMS/EW02/BASES/ROOMS/ew02_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/EW02/BASES/ROOMS/ew02_01_bar.ini new file mode 100644 index 00000000..9197cbbb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW02/BASES/ROOMS/ew02_01_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\br_08_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\br_08_bar_ambi_Ew02_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/EW02/BASES/ROOMS/ew02_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/EW02/BASES/ROOMS/ew02_01_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW02/BASES/ROOMS/ew02_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/EW02/BASES/ew02_01_base.ini b/DATA/UNIVERSE/SYSTEMS/EW02/BASES/ew02_01_base.ini new file mode 100644 index 00000000..6073555f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW02/BASES/ew02_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ew02_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ew02\Bases\Rooms\Ew02_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ew02\Bases\Rooms\Ew02_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/EW02/ew02.ini b/DATA/UNIVERSE/SYSTEMS/EW02/ew02.ini new file mode 100644 index 00000000..066385f8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW02/ew02.ini @@ -0,0 +1,735 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omicron_space +danger = music_omicron_danger +battle = music_omicron_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Ew02_edge_nebula.ini +zone = Zone_Ew02_edge_nebula + +[Asteroids] +file = solar\asteroids\Ew02_nomad_asteroids.ini +zone = Zone_Ew02_edge_asteroid + +[Ambient] +color = 10, 15, 12 + +[LightSource] +nickname = Ew02_system_light +pos = 0, 30000, 0 +color = 100, 150, 100 +range = 90000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ew02_01 +ids_name = 196719 +pos = 1742, 0, 851 +ids_info = 65803 +base = Ew02_01_Base +dock_with = Ew02_01_Base +reputation = fc_ou_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = sh_male1_head, pi_pirate3_body, prop_mask_outcast +difficulty_level = 16 +archetype = miningbase_nomad +loadout = miningbase_nomad_pi_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ew02_edge_nebula +ids_name = 261345 +pos = 121, 0, 5 +shape = ELLIPSOID +size = 80000, 50000, 80000 +property_flags = 32768 +property_fog_color = 70, 100, 70 +damage = 5 +visit = 32 +ids_info = 66222 +spacedust = organismdust +spacedust_maxparticles = 75 +sort = 1 +toughness = 16 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +population_additive = false +encounter = area_scout, 16, 0.67 +faction = fc_ou_grp, 1 +Music = zone_field_asteroid_nomad + +[zone] +nickname = Zone_Ew02_edge_asteroid +ids_name = 261345 +pos = 121, 0, 5 +shape = ELLIPSOID +size = 80000, 50000, 80000 +property_flags = 1026 +damage = 5 +visit = 36 +ids_info = 66222 +sort = 1 + +[zone] +nickname = Zone_Ew02_01_exclusion +pos = 1741, 0, 927 +shape = SPHERE +size = 500 +property_flags = 98304 +property_fog_color = 70, 100, 70 +edge_fraction = 0.1 +damage = 0.1 +visit = 128 +sort = 99 + +[Object] +nickname = Ew02_to_Hi01_hole +ids_name = 260898 +pos = 617, 0, -13978 +rotate = 0, 180, 0 +ids_info = 66146 +msg_id_prefix = gcs_refer_system_Hi01 +jump_effect = jump_effect_hole +visit = 0 +archetype = jumphole +goto = Hi01, Hi01_to_Ew02_hole, gate_tunnel_bretonia + +[Object] +nickname = Ew02_to_Bw07_hole +ids_name = 260897 +pos = 2380, 0, 13642 +msg_id_prefix = gcs_refer_system_Bw07 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +archetype = jumphole +goto = Bw07, Bw07_to_Ew02_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ew02_to_Hi01_hole +pos = 619, 0, -13945 +shape = SPHERE +size = 500 +property_flags = 65536 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Ew02_to_Bw07_hole +pos = 2385, 0, 13627 +shape = SPHERE +size = 500 +property_flags = 65536 +visit = 128 +sort = 99 + +[zone] +nickname = zone_ew02_pop_oalpha_hole +pos = 586, 0, -13930 +shape = SPHERE +size = 4000 +sort = 2 +toughness = 17 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 17, 0.24 +faction = fc_ou_grp, 1 +encounter = area_trade_trader, 17, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_ew02_pop_ruiz +pos = 1641, 0, 955 +shape = SPHERE +size = 4000 +comment = Riuz roid base +sort = 3 +toughness = 17 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_ou_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 17, 0.12 +faction = fc_ou_grp, 1 +encounter = area_defend, 17, 0.22 +faction = fc_ou_grp, 1 +encounter = area_trade_trader, 17, 0.27 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_ew02_pop_sigma19_hole +pos = 2422, 0, 13691 +shape = SPHERE +size = 4000 +sort = 4 +toughness = 15 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 15, 0.19 +faction = fc_ou_grp, 1 +encounter = area_assault, 15, 0.05 +faction = gd_gm_grp, 1 +encounter = area_trade_trader, 15, 0.33 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_ew02_pop_gasminer_area +pos = 7227, 0, 10985 +shape = ELLIPSOID +size = 12000, 6000, 8000 +sort = 5 +toughness = 16 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 16, 0.11 +faction = fc_ou_grp, 1 +encounter = area_assault, 16, 0.24 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Ew02_path_outcasts1_1 +pos = 1162, 0, -6647 +rotate = 90, -4, 180 +shape = CYLINDER +size = 750, 14208 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew02_path_outcasts2_1 +pos = 2080, 0, 7251 +rotate = 90, -3, 180 +shape = CYLINDER +size = 750, 12050 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew02_path_outcasts3_1 +pos = 285, 0, 2549 +rotate = 90, 35, 180 +shape = CYLINDER +size = 750, 5186 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew02_path_outcasts3_2 +pos = -55, 0, 8892 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 8727 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew02_path_outcasts3_3 +pos = 2639, 0, 13137 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 3111 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew02_path_outcasts3_4 +pos = 7658, 0, 9577 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 9980 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew02_path_outcasts3_5 +pos = 6439, 0, 3242 +rotate = -90, 60, 0 +shape = CYLINDER +size = 750, 10853 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ew02_path_gmg1_1 +pos = 16, 0, 9973 +rotate = -90, 30, 0 +shape = CYLINDER +size = 750, 9507 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Ew02_path_gmg1_2 +pos = 1746, 0, 3686 +rotate = -90, -62, 0 +shape = CYLINDER +size = 750, 9287 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Ew02_path_gmg1_3 +pos = 8227, 0, 3029 +rotate = 90, -58, 180 +shape = CYLINDER +size = 750, 5631 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Ew02_path_gmg1_4 +pos = 6510, 0, 9326 +rotate = 90, 41, 180 +shape = CYLINDER +size = 750, 12593 +sort = 76 +toughness = 15 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 15, 0.29 +faction = gd_gm_grp, 1 + +[Object] +nickname = Ew02_planet_Elysium +ids_name = 261116 +pos = -10599, 0, 4760 +ids_info = 66134 +spin = 0, 0.01, 0 +atmosphere_range = 2200 +visit = 0 +archetype = planet_desorgrck_2000 + +[zone] +nickname = Zone_Ew02_Elysium_death +pos = -10599, 0, 4760 +shape = SPHERE +size = 2100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Ew02_Elysium_exclusion +pos = -10637, 0, 4958 +shape = SPHERE +size = 5000 +property_flags = 98304 +property_fog_color = 70, 100, 70 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ew02_wplatform_nomad_1 +ids_name = 261164 +pos = 614, 0, -13363 +ids_info = 66171 +reputation = fc_ou_grp +behavior = NOTHING +visit = 0 +difficulty_level = 17 +archetype = wplatform_nomad +loadout = pirate_weapon_platform_pi_05 +pilot = pilot_solar_hard + +[Object] +nickname = Ew02_wplatform_nomad_2 +ids_name = 261164 +pos = 2381, 0, 13005 +ids_info = 66171 +reputation = fc_ou_grp +behavior = NOTHING +visit = 0 +difficulty_level = 16 +archetype = wplatform_nomad +loadout = pirate_weapon_platform_pi_05 +pilot = pilot_solar_easy + +[Object] +nickname = Ew02_ast_nomad01_largeA_1 +pos = 114, 0, -6486 +archetype = ast_nomad01_largeA + +[Object] +nickname = Ew02_ast_nomad01_largeB_1 +pos = -2365, 150, 1310 +archetype = ast_nomad01_largeB + +[Object] +nickname = Ew02_ast_nomad01_largeB_2 +pos = 2026, -200, -7442 +archetype = ast_nomad01_largeB + +[Object] +nickname = Ew02_ast_nomad01_largeA_2 +pos = 2189, 100, -8077 +rotate = 0, 180, 0 +archetype = ast_nomad01_largeA + +[Object] +nickname = Ew02_ast_nomad01_largeA_3 +pos = -118, 0, -9111 +rotate = 0, 90, 0 +archetype = ast_nomad01_largeA + +[Object] +nickname = Ew02_ast_nomad01_largeA_4 +pos = -2380, -100, 1550 +archetype = ast_nomad01_largeA + +[zone] +nickname = ZONE_Ew02_Large_asteroid_1 +pos = -2370, 25, 1466 +shape = BOX +size = 800, 600, 700 +property_flags = 65536 +sort = 99.5 + +[zone] +nickname = ZONE_Ew02_Large_Asteroid_2 +pos = 2035, -200, -7445 +shape = BOX +size = 700, 200, 500 +property_flags = 65536 +sort = 99.5 + +[zone] +nickname = zone_Ew02_destroy_vignette_1 +pos = 13592, 0, -6565 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Ew02_destroy_vignette_2 +pos = 15019, 0, 9477 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Ew02_destroy_vignette_3 +pos = -12651, 0, -4974 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Ew02_destroy_vignette_4 +pos = -11287, 0, 16607 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = ZONE_Ew02_Vignette3_exclusion +pos = -12639, 0, -4962 +shape = SPHERE +size = 600 +property_flags = 65536 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ew02_Vignette4_exclusion +pos = -11278, 0, 16616 +shape = SPHERE +size = 600 +property_flags = 65536 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ew02_suprise_ku_freighter_1 +ids_name = 261766 +pos = 3247, -100, -3799 +rotate = 35, -20, 0 +visit = 16 +ids_info = 66432 +archetype = suprise_ku_freighter +loadout = SECRET_co_ku_freighter_ew02 + +[Object] +nickname = Ew02_suprise_ge_fighter6_1 +ids_name = 261767 +pos = 3294, 0, -3733 +rotate = -60, 34, 0 +visit = 16 +ids_info = 66433 +archetype = suprise_ge_fighter6 +loadout = SECRET_gm_ge_fighter6_ew02 + +[Object] +nickname = Ew02_suprise_ge_fighter6_2 +ids_name = 261767 +pos = 3308, 100, -3899 +rotate = 0, -40, 80 +visit = 0 +ids_info = 66433 +archetype = suprise_ge_fighter6 + +[Object] +nickname = Ew02_suprise_bh_elite2_1 +ids_name = 261768 +pos = 4505, 0, 7661 +rotate = 50, 0, 20 +visit = 16 +archetype = suprise_bh_elite2 +loadout = SECRET_bh_bh_elite2_ew02 +ids_info = 66431 + diff --git a/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_01_bar.ini new file mode 100644 index 00000000..d633ea74 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_01_bar.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ew03_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_01_deck.ini new file mode 100644 index 00000000..37c9ff90 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_01_deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_01_shipdealer.ini new file mode 100644 index 00000000..2be799cd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_01_shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\Rh_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_02_bar.ini new file mode 100644 index 00000000..79e50b4c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_02_bar.ini @@ -0,0 +1,47 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Ew03_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn + +[Room_Sound] +music = music_bar_generic10 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_02_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ROOMS/ew03_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ew03_01_base.ini b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ew03_01_base.ini new file mode 100644 index 00000000..eb6021da --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ew03_01_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Ew03_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ew03\Bases\Rooms\Ew03_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ew03\Bases\Rooms\Ew03_01_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Ew03\Bases\Rooms\Ew03_01_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ew03_02_base.ini b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ew03_02_base.ini new file mode 100644 index 00000000..996b2356 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW03/BASES/ew03_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ew03_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ew03\Bases\Rooms\Ew03_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ew03\Bases\Rooms\Ew03_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/EW03/ew03.ini b/DATA/UNIVERSE/SYSTEMS/EW03/ew03.ini new file mode 100644 index 00000000..7339b19d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW03/ew03.ini @@ -0,0 +1,1874 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omega_space +danger = music_omega_danger +battle = music_omega_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Ew03_planetary_fragments.ini +zone = Zone_Ew03_planetary_fragments + +[Asteroids] +file = solar\asteroids\Ew03_west_minefield.ini +zone = Zone_Ew03_west_minefield + +[Asteroids] +file = solar\asteroids\Ew03_northeast_minefield.ini +zone = Zone_Ew03_northeast_minefield + +[Ambient] +color = 55, 65, 70 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp +complex_stars = solar\starsphere\starsphere_ew03_stars.cmp +nebulae = solar\starsphere\starsphere_ew03.cmp + +[LightSource] +nickname = Ew03_walker_light +pos = 41124, -20000, -16221 +color = 221, 120, 21 +range = 100000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = Zone_Ew03_sun_exclusion +pos = 98, 0, 187 +shape = SPHERE +size = 7000 +property_flags = 65536 +damage = 1000 +sort = 99 +density = 0 +edge_fraction = 0.2 +relief_time = 0 +Music = music_omega_space + +[Object] +nickname = Ew03_neutron_star +ids_name = 261048 +pos = 50, 0, 262 +rotate = 30, 0, 0 +archetype = planet_neutron_800 +spin = 0.02, 0.02, 0.02 +atmosphere_range = 900 +burn_color = 255, 222, 160 +ring = Zone_Ew03_gravity_ring, solar\rings\lava.ini +ids_info = 66164 + +[Object] +nickname = Ew03_neutron_star_fx +ids_name = 261048 +pos = 50, 0, 262 +rotate = 0, 150, 90 +Archetype = neutron_star +ids_info = 66164 + +[Object] +nickname = Ew03_01 +ids_name = 196720 +pos = -7599, 0, 14227 +archetype = miningbase_FragC +ids_info = 65789 +dock_with = Ew03_01_Base +base = Ew03_01_Base +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = pi_pirate1_head, pl_male1_journeyman_body, prop_neuralnet_E +difficulty_level = 17 +loadout = miningbase_FragC_pi_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Ew03_02 +ids_name = 196721 +pos = 10739, 0, 6042 +archetype = miningbase_FragB +ids_info = 65787 +dock_with = Ew03_02_Base +base = Ew03_02_Base +reputation = gd_z_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = br_brighton_head, pl_male1_peasant_body +difficulty_level = 16 +loadout = miningbase_FragB_co_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ew03_to_Bw04_hole +pos = -3714, 0, -16721 +shape = SPHERE +size = 500 +property_flags = 65536 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Ew03_to_Bw02_hole +pos = -17091, 0, 1237 +shape = SPHERE +size = 500 +property_flags = 65536 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Ew03_to_Hi02_hole +pos = 10809, 0, 13873 +shape = SPHERE +size = 500 +property_flags = 65536 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Ew03_to_Ew04_hole +pos = 17052, 0, -4616 +shape = SPHERE +size = 500 +property_flags = 65536 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Ew03_02_exclusion +pos = 10747, 0, 6054 +shape = SPHERE +size = 800 +damage = 0.1 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Ew03_01_exclusion +pos = -7593, 0, 14207 +shape = SPHERE +size = 500 +damage = 0.1 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Ew03_planetary_fragments +ids_name = 261346 +pos = 308, 0, 236 +shape = SPHERE +size = 100000 +property_flags = 66 +damage = 50 +visit = 32 +ids_info = 66226 +spacedust = asteroiddust +spacedust_maxparticles = 100 +sort = 99 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Ew03_northeast_minefield +pos = 7242, 0, -14193 +shape = SPHERE +size = 8000 +property_flags = 4128 +visit = 0 +sort = 99 +Music = zone_field_asteroid_mine + +[zone] +nickname = Zone_Ew03_west_minefield +pos = -14033, 0, -8740 +shape = SPHERE +size = 8000 +property_flags = 4128 +visit = 0 +sort = 99 +Music = zone_field_asteroid_mine + +[LightSource] +nickname = Ew03_edge_light +pos = 39892, 0, 37535 +color = 25, 80, 35 +range = 100000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ew03_to_Ew04_hole +ids_name = 260901 +pos = 17057, 0, -4618 +rotate = 0, 110, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Ew04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ew04, Ew04_to_Ew03_hole, gate_tunnel_bretonia + +[Object] +nickname = Ew03_to_Bw04_hole +ids_name = 260900 +pos = -3712, 0, -16723 +rotate = 0, 180, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw04, Bw04_to_Ew03_hole, gate_tunnel_bretonia + +[Object] +nickname = Ew03_to_Hi02_hole +ids_name = 260902 +pos = 10814, 0, 13879 +rotate = 0, 70, 0 +archetype = jumphole +ids_info = 66146 +msg_id_prefix = gcs_refer_system_Hi02 +jump_effect = jump_effect_hole +visit = 0 +goto = Hi02, Hi02_to_Ew03_hole, gate_tunnel_bretonia + +[Object] +nickname = Ew03_to_Bw02_hole +ids_name = 260899 +pos = -17089, 0, 1242 +rotate = 0, -90, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw02, Bw02_to_Ew03_hole, gate_tunnel_bretonia + +[zone] +nickname = zone_ew03_pop_freeport5 +pos = 10760, 0, 6115 +shape = SPHERE +size = 4000 +sort = 3 +toughness = 16 +density = 9 +repop_time = 10 +max_battle_size = 0 +pop_type = gd_z_grp, freeport_base +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 16, 0.1 +faction = gd_z_grp, 1 +encounter = area_trade_freighter_pirate, 16, 0.3 +faction = gd_z_grp, 1 + +[zone] +nickname = zone_ew03_pop_ogamma_hole +pos = 10820, 0, 13925 +shape = SPHERE +size = 4000 +sort = 4 +toughness = 17 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 17, 0.24 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 17, 0.41 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_ew03_pop_otheta_hole +pos = 17062, 0, -4541 +shape = SPHERE +size = 4000 +sort = 2 +toughness = 16 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 16, 0.24 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 16, 0.41 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_ew03_pop_omega11_hole +pos = -3686, 0, -16649 +shape = SPHERE +size = 4000 +sort = 1 +toughness = 16 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 16, 0.24 +faction = fc_rh_grp, 1 +encounter = area_trade_trader, 16, 0.41 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_ew03_pop_omega5_hole +pos = -17062, 0, 1332 +shape = SPHERE +size = 4000 +sort = 6 +toughness = 16 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 16, 0.24 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 16, 0.41 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_ew03_pop_leon +pos = -7550, 0, 14167 +shape = SPHERE +size = 4000 +sort = 7 +toughness = 17 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_c_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 17, 0.12 +faction = fc_c_grp, 1 +encounter = area_defend, 17, 0.22 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 17, 0.27 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_ew03_pop_corsairs_area +pos = -12425, 0, 8234 +rotate = 0, 35, 0 +shape = ELLIPSOID +size = 7000, 7000, 13000 +sort = 5 +toughness = 16 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 16, 0.67 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_gravity_ring +pos = 0, 0, 0 +rotate = 30, 0, 0 +shape = ring +size = 3000, 5000, 500 +spin = 200, 200, 200 +sort = 99.5 + +[zone] +nickname = Zone_Ew03_path_bounty1_1 +pos = 11939, 0, 1136 +rotate = 90, 41, 180 +shape = CYLINDER +size = 750, 16209 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_bounty1_2 +pos = 3801, 0, 7939 +rotate = 90, 77, 180 +shape = CYLINDER +size = 750, 5870 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_bounty1_3 +pos = 1595, 0, 11634 +rotate = 90, -12, 180 +shape = CYLINDER +size = 750, 6226 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_bounty1_4 +pos = 5545, 0, 14715 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 6585 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_bounty1_5 +pos = 9784, 0, 13565 +rotate = -90, -39, 0 +shape = CYLINDER +size = 750, 3036 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_bounty1_6 +pos = 13971, 0, 3658 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 18605 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_bounty2_1 +pos = 11318, 0, -5854 +rotate = -90, 78, 0 +shape = CYLINDER +size = 750, 12904 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_bounty2_2 +pos = -267, 0, -11243 +rotate = -90, 53, 0 +shape = CYLINDER +size = 750, 13285 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_bounty2_3 +pos = -5548, 0, -11965 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 6628 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_bounty2_4 +pos = -311, 0, -7948 +rotate = 90, -82, 180 +shape = CYLINDER +size = 750, 10578 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians1_1 +pos = -2075, 0, -12562 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 9942 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians1_2 +pos = 3004, 0, -8015 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 6469 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians1_3 +pos = 5914, 0, -9348 +rotate = -90, 14, 0 +shape = CYLINDER +size = 750, 2608 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians1_4 +pos = 894, 0, -13936 +rotate = -90, 55, 0 +shape = CYLINDER +size = 750, 11509 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians2_1 +pos = -1465, 0, -13268 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 9184 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians2_2 +pos = -2176, 0, -8286 +rotate = 90, 71, 180 +shape = CYLINDER +size = 750, 6435 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians2_3 +pos = -6423, 0, -11192 +rotate = -90, 17, 0 +shape = CYLINDER +size = 750, 8227 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians2_4 +pos = -5674, 0, -16174 +rotate = -90, -62, 0 +shape = CYLINDER +size = 750, 4421 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians3_1 +pos = -6070, 0, -12109 +rotate = 90, 26, 180 +shape = CYLINDER +size = 750, 11122 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians3_2 +pos = -7941, 0, -1534 +rotate = 90, -6, 180 +shape = CYLINDER +size = 750, 11231 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians3_3 +pos = -8173, 0, 4085 +rotate = 90, 88, 180 +shape = CYLINDER +size = 750, 1637 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians3_4 +pos = -10096, 0, 1109 +rotate = -90, 20, 0 +shape = CYLINDER +size = 750, 6413 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_hessians3_5 +pos = -9884, 0, -4532 +rotate = -90, -27, 0 +shape = CYLINDER +size = 750, 5882 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Ew03_path_zoners1_1 +pos = 13915, 0, 715 +rotate = 90, 31, 180 +shape = CYLINDER +size = 750, 11654 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Ew03_path_zoners2_1 +pos = 5849, 0, 7753 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 9781 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Ew03_path_zoners2_2 +pos = -7827, 0, 5259 +rotate = -90, 66, 0 +shape = CYLINDER +size = 750, 19670 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.4 +faction = gd_z_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs2_1 +pos = 10786, 0, 9988 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 7226 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs3_1 +pos = 1588, 0, 14036 +rotate = 90, 89, 180 +shape = CYLINDER +size = 750, 17827 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs4_1 +pos = 1559, 0, 10094 +rotate = -90, -67, 0 +shape = CYLINDER +size = 750, 19598 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs1_1 +pos = 10397, 0, 2369 +rotate = 90, 44, 180 +shape = CYLINDER +size = 750, 18634 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs1_2 +pos = -1780, 0, 11531 +rotate = 90, 67, 180 +shape = CYLINDER +size = 750, 12416 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs5_1 +pos = -3154, 0, 7542 +rotate = -90, 66, 0 +shape = CYLINDER +size = 750, 30138 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs6_1 +pos = 6181, 0, 8878 +rotate = 90, 59, 180 +shape = CYLINDER +size = 750, 10301 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs6, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs6_2 +pos = -7535, 0, 6474 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 21182 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs6, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs7_1 +pos = -12298, 0, 7688 +rotate = 90, -36, 180 +shape = CYLINDER +size = 750, 15493 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs7, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs8_1 +pos = -8312, 0, 6201 +rotate = -90, 5, 0 +shape = CYLINDER +size = 750, 15548 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs8, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs8_2 +pos = -6568, 0, -5032 +rotate = -90, -34, 0 +shape = CYLINDER +size = 750, 8459 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs8, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs8_3 +pos = -3944, 0, -12485 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 7946 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs8, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs9_1 +pos = 11302, 0, -7067 +rotate = -90, 67, 0 +shape = CYLINDER +size = 750, 11863 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs9_2 +pos = 2229, 0, -13016 +rotate = -90, 45, 0 +shape = CYLINDER +size = 750, 10227 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs9_3 +pos = -3801, 0, -14482 +rotate = 90, 48, 180 +shape = CYLINDER +size = 750, 6450 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs9_4 +pos = -4865, 0, -10350 +rotate = 90, -34, 180 +shape = CYLINDER +size = 750, 4800 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs9_5 +pos = 1188, 0, -8859 +rotate = -90, -84, 0 +shape = CYLINDER +size = 750, 9467 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs10_1 +pos = 8226, 0, -2483 +rotate = -90, 17, 0 +shape = CYLINDER +size = 750, 17158 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs10_2 +pos = 1769, 0, -13402 +rotate = -90, 55, 0 +shape = CYLINDER +size = 750, 9584 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs10_3 +pos = -4810, 0, -15543 +rotate = 90, 78, 180 +shape = CYLINDER +size = 750, 5381 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs10_4 +pos = -5496, 0, -11667 +rotate = 90, -30, 180 +shape = CYLINDER +size = 750, 7663 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs10_5 +pos = 1093, 0, -9473 +rotate = -90, -77, 0 +shape = CYLINDER +size = 750, 9551 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs11_1 +pos = -9372, 0, 5980 +rotate = -90, 12, 0 +shape = CYLINDER +size = 750, 16274 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs11, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs11_2 +pos = -9893, 0, -8344 +rotate = -90, -11, 0 +shape = CYLINDER +size = 750, 12978 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs11, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs11_3 +pos = -4699, 0, -15634 +rotate = -90, -77, 0 +shape = CYLINDER +size = 750, 8166 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs11, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs11_4 +pos = -2109, 0, -12357 +rotate = 90, 18, 180 +shape = CYLINDER +size = 750, 8834 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs11, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew03_path_corsairs11_5 +pos = -7330, 0, -5070 +rotate = 90, 51, 180 +shape = CYLINDER +size = 750, 9848 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs11, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[Object] +nickname = Ew03_wplatform_planet_frag_1 +ids_name = 261164 +pos = -12274, -10000, 4802 +rotate = 0, -90, 0 +archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 16 +loadout = pirate_weapon_platform2_pi_05 +pilot = pilot_solar_easy + +[Object] +nickname = Ew03_wplatform_planet_frag_2 +ids_name = 261164 +pos = -9302, -10000, 4732 +rotate = 0, -100, 0 +archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 16 +loadout = pirate_weapon_platform2_pi_05 +pilot = pilot_solar_easy + +[Object] +nickname = Ew03_wplatform_planet_frag_3 +ids_name = 261164 +pos = -7242, -10000, 4732 +rotate = 0, -90, 0 +archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 16 +loadout = pirate_weapon_platform2_pi_05 +pilot = pilot_solar_easy + +[zone] +nickname = zone_ew03_pop_ambient +pos = 360, 0, 3059 +shape = ELLIPSOID +size = 40151, 10496, 40429 +comment = Ambient Pop +sort = 50 +toughness = 16 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +population_additive = false +encounter = area_scout, 16, 0.67 +faction = fc_c_grp, 0.71 +faction = fc_rh_grp, 0.29 + +[zone] +nickname = zone_Ew03_destroy_vignette_1 +pos = 24363, 0, 18078 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Ew03_destroy_vignette_2 +pos = 16497, 0, 27153 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Ew03_destroy_vignette_3 +pos = 4512, 0, 26771 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Ew03_destroy_vignette_4 +pos = -9814, 0, 29159 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Ew03_destroy_vignette_5 +pos = -20956, 0, 22568 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Ew03_destroy_vignette_6 +pos = -27042, 0, 11869 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Ew03_destroy_vignette_7 +pos = 23520, 0, 7093 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Ew03_destroy_vignette_8 +pos = 29887, 0, -3701 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = ZONE_Ew03_Vignette4_exclusion +pos = -9823, 0, 29149 +shape = SPHERE +size = 600 +property_flags = 65536 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ew03_Vignette6_exclusion +pos = -27050, 0, 11894 +shape = SPHERE +size = 600 +property_flags = 65536 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ew03_Vignette7_exclusion +pos = 23488, 0, 7149 +shape = SPHERE +size = 600 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ew03_suprise_bw_elite2_1 +ids_name = 261769 +pos = -13446, 100, -7547 +rotate = -20, 30, 20 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66435 +loadout = SECRET_rh_bw_elite2_ew03 + +[Object] +nickname = Ew03_suprise_br_freighter_1 +ids_name = 261770 +pos = -115, -100, -6826 +rotate = 40, -60, 30 +archetype = suprise_br_freighter +visit = 16 +ids_info = 66434 +loadout = SECRET_co_br_freighter_ew03 + diff --git a/DATA/UNIVERSE/SYSTEMS/EW04/BASES/ROOMS/ew04_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/EW04/BASES/ROOMS/ew04_01_bar.ini new file mode 100644 index 00000000..c711ad47 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW04/BASES/ROOMS/ew04_01_bar.ini @@ -0,0 +1,50 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ew04_01.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/EW04/BASES/ROOMS/ew04_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/EW04/BASES/ROOMS/ew04_01_deck.ini new file mode 100644 index 00000000..37c9ff90 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW04/BASES/ROOMS/ew04_01_deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/EW04/BASES/ROOMS/ew04_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/EW04/BASES/ROOMS/ew04_01_shipdealer.ini new file mode 100644 index 00000000..2be799cd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW04/BASES/ROOMS/ew04_01_shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\Rh_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/EW04/BASES/ew04_01_base.ini b/DATA/UNIVERSE/SYSTEMS/EW04/BASES/ew04_01_base.ini new file mode 100644 index 00000000..c3537a9f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW04/BASES/ew04_01_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Ew04_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ew04\Bases\Rooms\Ew04_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ew04\Bases\Rooms\Ew04_01_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Ew04\Bases\Rooms\Ew04_01_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/EW04/ew04.ini b/DATA/UNIVERSE/SYSTEMS/EW04/ew04.ini new file mode 100644 index 00000000..3763bbf0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW04/ew04.ini @@ -0,0 +1,1200 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omicron_space +danger = music_omicron_danger +battle = music_omicron_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Ew04_Orinoco_edge_nebula.ini +zone = Zone_Ew04_Orinoco_nebula + +[Nebula] +file = solar\nebula\Ew04_Amarus_edge_nebula.ini +zone = Zone_Ew04_Amarus_nebula + +[Nebula] +file = solar\nebula\Ew04_Napo_edge_nebula.ini +zone = Zone_Ew04_Napo_nebula + +[Asteroids] +file = solar\asteroids\Ew04_Orinoco_nomad_asteroids.ini +zone = Zone_Ew04_Orinoco_asteroids + +[Asteroids] +file = solar\asteroids\Ew04_Amarus_nomad_asteroids.ini +zone = Zone_Ew04_Amarus_asteroids + +[Asteroids] +file = solar\asteroids\Ew04_Napo_nomad_asteroids.ini +zone = Zone_Ew04_Napo_asteroids + +[Asteroids] +file = solar\asteroids\Ew04_Sabana_fragments.ini +zone = Zone_Ew04_Sabana_fragments + +[Ambient] +color = 40, 70, 30 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_caps.cmp +complex_stars = solar\starsphere\starsphere_ew04_stars.cmp +nebulae = solar\starsphere\starsphere_ew04.cmp + +[LightSource] +nickname = Ew04_system_light +pos = -31, 0, -48 +color = 200, 150, 80 +range = 60000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ew04_Sun +ids_name = 261049 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_1000 +star = ew04_yellow_sun +atmosphere_range = 6000 +ids_info = 66155 + +[Object] +nickname = Ew04_to_Hi02_hole +ids_name = 260905 +pos = 11329, 0, 20138 +rotate = 0, -30, 0 +archetype = jumphole +jump_effect = jump_effect_hole +msg_id_prefix = gcs_refer_system_Hi02 +ids_info = 66146 +visit = 0 +goto = Hi02, Hi02_to_Ew04_hole, gate_tunnel_bretonia + +[Object] +nickname = Ew04_to_Bw06_hole +ids_name = 260903 +pos = 2151, 0, -22215 +rotate = 0, 180, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw06 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Bw06, Bw06_to_Ew04_hole, gate_tunnel_bretonia + +[Object] +nickname = Ew04_to_Ew03_hole +ids_name = 260904 +pos = -19233, 0, 8212 +rotate = 0, -90, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Ew03 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Ew03, Ew03_to_Ew04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ew04_to_Bw06_hole +pos = 2115, 0, -22266 +shape = SPHERE +size = 500 +property_flags = 65536 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Ew04_to_Ew03_hole +pos = -19263, 0, 8200 +shape = SPHERE +size = 500 +property_flags = 65536 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Ew04_to_Hi02_hole +pos = 11315, 0, 20157 +shape = SPHERE +size = 500 +property_flags = 65536 +visit = 128 +sort = 99 + +[Object] +nickname = Ew04_02_Pygar +ids_name = 261149 +pos = -15156, 0, -8978 +archetype = planet_desorcld_500 +ids_info = 66075 +spin = 0, 0.01, 0 +atmosphere_range = 600 +burn_color = 255, 222, 160 +;reputation = gd_z_grp + +[Object] +nickname = Ew04_01 +ids_name = 196722 +pos = 9899, 0, -1063 +archetype = space_freeport01 +ids_info = 65811 +dock_with = Ew04_01_Base +base = Ew04_01_Base +reputation = gd_z_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = br_newscaster_head, pl_female2_peasant_body_bust +difficulty_level = 16 +loadout = space_freeport01_co_03 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ew04_Sabana_fragments +ids_name = 261333 +pos = -19067, 0, 8212 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 7000, 2000, 10000 +property_flags = 66 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 75 +sort = 3 +toughness = 16 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_mine +ids_info = 66026 + +[zone] +nickname = Zone_Ew04_Napo_nebula +ids_name = 261331 +pos = 8237, 0, 19985 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 10000, 10000, 10000 +property_flags = 32768 +property_fog_color = 40, 80, 60 +damage = 7 +visit = 32 +spacedust = organismdust +spacedust_maxparticles = 25 +sort = 6 +toughness = 16 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_nomad +ids_info = 66024 + +[zone] +nickname = Zone_Ew04_Napo_asteroids +pos = 8237, 0, 19985 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 8000, 8000, 8000 +property_flags = 1026 +visit = 36 +sort = 99 +ids_name = 261331 +ids_info = 65884 +damage = 7 + +[zone] +nickname = Zone_Ew04_Orinoco_nebula +ids_name = 261332 +pos = 3316, 0, -19980 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 10000, 10000, 10000 +property_flags = 32768 +property_fog_color = 40, 80, 60 +damage = 5 +visit = 32 +spacedust = organismdust +spacedust_maxparticles = 75 +sort = 99 +Music = zone_field_asteroid_nomad +ids_info = 66025 + +[zone] +nickname = Zone_Ew04_Orinoco_asteroids +pos = 3316, 0, -19980 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 8000, 8000, 8000 +property_flags = 1026 +visit = 36 +sort = 1 +toughness = 16 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 +ids_name = 261332 +ids_info = 65910 +damage = 5 + +[zone] +nickname = Zone_Ew04_Amarus_nebula +ids_name = 261330 +pos = 23914, 0, -3152 +rotate = 0, 5, 0 +shape = ELLIPSOID +size = 10000, 10000, 20000 +property_flags = 32768 +property_fog_color = 40, 80, 60 +damage = 10 +visit = 32 +spacedust = organismdust +spacedust_maxparticles = 125 +sort = 99 +Music = zone_field_asteroid_nomad +ids_info = 66023 + +[zone] +nickname = Zone_Ew04_Amarus_asteroids +pos = 23914, 0, -3152 +rotate = 0, 5, 0 +shape = ELLIPSOID +size = 8000, 8000, 18000 +property_flags = 1026 +visit = 36 +sort = 8 +toughness = 16 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +population_additive = false +encounter = area_scout, 16, 0.06 +faction = fc_c_grp, 1 +encounter = area_bh_assault, 16, 0.06 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 16, 0.76 +faction = fc_c_grp, 1 +ids_name = 261330 +ids_info = 65910 +damage = 10 + +[LightSource] +nickname = walker_light +pos = -45229, 0, -5213 +color = 215, 100, 0 +range = 80000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ew04_space_dome_1 +pos = 9900, -75, -665 +rotate = 0, 180, 0 +archetype = space_dome +reputation = gd_z_grp +difficulty_level = 16 +loadout = space_dome_co_03 +pilot = pilot_solar_hardest +parent = Ew04_01 + +[Object] +nickname = Ew04_space_dome_2 +pos = 9898, -75, -1462 +archetype = space_dome +reputation = gd_z_grp +difficulty_level = 16 +loadout = space_dome_co_03 +pilot = pilot_solar_hardest +parent = Ew04_01 + +[Object] +nickname = Ew04_space_dome_7 +pos = 10288, -75, -1064 +rotate = 0, -90, 0 +archetype = space_dome +reputation = gd_z_grp +difficulty_level = 16 +loadout = space_dome_co_03 +pilot = pilot_solar_hardest +parent = Ew04_01 + +[Object] +nickname = Ew04_space_dome_8 +pos = 9498, -74, -1064 +rotate = 0, 90, 0 +archetype = space_dome +reputation = gd_z_grp +difficulty_level = 16 +loadout = space_dome_co_03 +pilot = pilot_solar_hardest +parent = Ew04_01 + +[zone] +nickname = Zone_Ew04_Pygar_death +pos = -15156, 0, -8978 +shape = SPHERE +size = 550 +damage = 2000000 +sort = 99 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_EW04_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 5000 +damage = 10000 +sort = 99 +density = 0 +relief_time = 0 + +[zone] +nickname = zone_ew04_pop_freeport9 +pos = 9943, 0, -1040 +shape = SPHERE +size = 4000 +sort = 5 +toughness = 15 +density = 9 +repop_time = 10 +max_battle_size = 0 +pop_type = gd_z_grp, freeport_base +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 15, 0.1 +faction = gd_z_grp, 1 +encounter = area_trade_freighter_pirate, 15, 0.3 +faction = gd_z_grp, 1 + +[zone] +nickname = zone_ew04_pop_ogamma_hole +pos = 11337, 0, 20245 +shape = SPHERE +size = 4000 +sort = 7 +toughness = 17 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_bh_assault, 17, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_ew04_pop_sigma17_hole +pos = 2033, 0, -22285 +shape = SPHERE +size = 4000 +sort = 2 +toughness = 15 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_bh_assault, 15, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_ew04_pop_omega41_hole +pos = -19149, 0, 8176 +shape = SPHERE +size = 4000 +sort = 4 +toughness = 16 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew04_path_bounty1_1 +pos = 6962, 0, -11216 +rotate = -90, 17, 0 +shape = CYLINDER +size = 750, 22806 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew04_path_bounty1_2 +pos = 2091, 0, -21913 +rotate = 90, 83, 180 +shape = CYLINDER +size = 750, 3038 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew04_path_bounty1_3 +pos = 5499, 0, -11079 +rotate = 90, -25, 180 +shape = CYLINDER +size = 750, 23433 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew04_path_bounty2_1 +pos = 11804, 0, 10112 +rotate = 90, -9, 180 +shape = CYLINDER +size = 750, 25024 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew04_path_bounty2_2 +pos = 11637, 0, 20217 +rotate = -90, 44, 0 +shape = CYLINDER +size = 750, 6222 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew04_path_bounty2_3 +pos = 9659, 0, 7903 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 20132 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew04_path_bounty3_1 +pos = 8610, 0, 2693 +rotate = 90, 23, 180 +shape = CYLINDER +size = 750, 9913 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew04_path_bounty3_2 +pos = -6578, 0, 6724 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 26458 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew04_path_bounty3_3 +pos = -18863, 0, 8154 +rotate = 90, -26, 180 +shape = CYLINDER +size = 750, 4321 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew04_path_bounty3_4 +pos = -6701, 0, 11018 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 22493 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew04_path_bounty3_5 +pos = 5501, 0, 9616 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 5140 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 16, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ew04_path_corsairs1_1 +pos = 6027, 0, -11895 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 21477 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.2 +faction = gd_z_grp, 1 +encounter = tradep_trade_trader, 16, 0.5 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew04_path_corsairs2_1 +pos = 7525, 0, 4325 +rotate = 90, 20, 180 +shape = CYLINDER +size = 750, 10495 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.2 +faction = gd_z_grp, 1 +encounter = tradep_trade_trader, 16, 0.5 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew04_path_corsairs2_2 +pos = -6643, 0, 8734 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 24711 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.2 +faction = gd_z_grp, 1 +encounter = tradep_trade_trader, 16, 0.5 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew04_path_corsairs3_1 +pos = 10777, 0, 9667 +rotate = 90, -3, 180 +shape = CYLINDER +size = 750, 20301 +sort = 74 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 16, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew04_path_corsairs4_1 +pos = 13428, 0, 19152 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 5111 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew04_path_corsairs4_2 +pos = 13124, 0, 14464 +rotate = -90, 37, 0 +shape = CYLINDER +size = 750, 8010 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew04_path_corsairs4_3 +pos = 7126, 0, 11530 +rotate = 90, 86, 180 +shape = CYLINDER +size = 750, 7234 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew04_path_corsairs4_4 +pos = 1677, 0, 14284 +rotate = 90, 37, 180 +shape = CYLINDER +size = 750, 6170 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ew04_path_corsairs4_5 +pos = 5659, 0, 18647 +rotate = 90, -72, 180 +shape = CYLINDER +size = 750, 12245 +sort = 76 +toughness = 16 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 16, 0.29 +faction = fc_c_grp, 1 + +[Object] +nickname = Ew04_planet_Vespus +ids_name = 261108 +pos = 27196, 0, -7713 +archetype = planet_watblucld_1500 +ids_info = 66137 +spin = 0, 0.01, 0 +atmosphere_range = 1650 +visit = 0 + +[zone] +nickname = Zone_Ew04_Vespus_exclusion +pos = 27180, 0, -7697 +shape = SPHERE +size = 3000 +property_flags = 98304 +property_fog_color = 40, 80, 60 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Ew04_Vespus_death +pos = 27196, 0, -7713 +shape = SPHERE +size = 1575 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = zone_ew04_pop_ambient +pos = 4734, 0, 3064 +shape = ELLIPSOID +size = 36049, 11303, 38277 +comment = Ambient Pop +sort = 50 +toughness = 15 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 15, 0.51 +faction = fc_c_grp, 1 +encounter = area_bh_scout, 15, 0.23 +faction = gd_bh_grp, 1 + +[Object] +nickname = Ew04_ast_nomad01_largeA_1 +pos = 16391, 0, -5309 +archetype = ast_nomad01_largeA + +[Object] +nickname = Ew04_ast_nomad01_largeA_2 +pos = 23209, -100, -7116 +rotate = 3, -90, 0 +archetype = ast_nomad01_largeA + +[Object] +nickname = Ew04_ast_nomad01_largeA_3 +pos = 20990, 150, -2746 +rotate = 2, 90, 0 +archetype = ast_nomad01_largeA + +[Object] +nickname = Ew04_ast_nomad01_largeB_1 +pos = 17234, -80, -1171 +rotate = 0, 20, 0 +archetype = ast_nomad01_largeB + +[Object] +nickname = Ew04_ast_nomad01_largeB_2 +pos = 25465, 20, -3491 +rotate = 3, -30, 0 +archetype = ast_nomad01_largeB + +[Object] +nickname = Ew04_ast_nomad01_largeB_3 +pos = 20409, 0, -4259 +rotate = 4, -90, 0 +archetype = ast_nomad01_largeB + +[zone] +nickname = ZONE_Ew04_Large_asteroid_1 +pos = 17272, -80, -1172 +shape = BOX +size = 900, 400, 700 +property_flags = 65536 +sort = 99.5 + +[zone] +nickname = ZONE_Ew04_Large_asteroid_2 +pos = 20993, 150, -2729 +shape = BOX +size = 700, 400, 900 +property_flags = 65536 +sort = 99.5 + +[Object] +nickname = Ew04_ast_nomad01_largeA_4 +pos = 3311, -80, -13556 +archetype = ast_nomad01_largeA + +[Object] +nickname = Ew04_ast_nomad01_largeA_5 +pos = 3133, 100, -14040 +rotate = 0, 140, 0 +archetype = ast_nomad01_largeA + +[Object] +nickname = Ew04_ast_nomad01_largeA_6 +pos = 5700, 100, -18339 +rotate = 0, 70, 0 +archetype = ast_nomad01_largeA + +[Object] +nickname = Ew04_ast_nomad01_largeB_4 +pos = 4998, -100, -20625 +rotate = 0, 180, 0 +archetype = ast_nomad01_largeB + +[Object] +nickname = Ew04_ast_nomad01_largeA_7 +pos = 2336, -300, -22820 +archetype = ast_nomad01_largeA + +[Object] +nickname = Ew04_ast_nomad01_largeB_5 +pos = 1656, -400, -22593 +rotate = 0, -90, 0 +archetype = ast_nomad01_largeB + +[zone] +nickname = ZONE_Ew04_large_asteroid_3 +pos = 3140, 100, -14039 +shape = BOX +size = 800, 300, 600 +property_flags = 65536 +sort = 99.5 + +[zone] +nickname = zone_Ew04_destroy_vignette_1 +pos = 19327, 0, -11598 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Ew04_destroy_vignette_2 +pos = 23582, 0, -484 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Ew04_destroy_vignette_3 +pos = 21987, 0, 12076 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Ew04_destroy_vignette_4 +pos = 268, 0, 13702 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = ZONE_Ew04_Vignette2_exclusion +pos = 23568, 0, -493 +shape = SPHERE +size = 600 +property_flags = 65536 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ew04_suprise_br_freighter_1 +ids_name = 261771 +pos = 29282, 0, -5170 +rotate = -30, 45, 40 +archetype = suprise_br_freighter +visit = 16 +ids_info = 66437 +loadout = SECRET_co_br_freighter_ew04 + +[Object] +nickname = Ew04_suprise_bh_elite2_1 +ids_name = 261772 +pos = 6066, 0, 22469 +rotate = 45, -30, 30 +archetype = suprise_bh_elite2 +visit = 16 +ids_info = 66436 +loadout = SECRET_bh_bh_elite2_ew04 + +[Object] +nickname = Ew04_to_Hi01_hole +pos = 26948, 0, -13416 +rotate = 0, 170, 0 +archetype = jumphole_green +jump_effect = jump_effect_hole +msg_id_prefix = gcs_refer_system_Hi01 +ids_info = 66146 +visit = 0 +goto = Hi01, Hi01_to_Ew04_hole, gate_tunnel_bretonia +ids_name = 260896 + diff --git a/DATA/UNIVERSE/SYSTEMS/EW05/ew05.ini b/DATA/UNIVERSE/SYSTEMS/EW05/ew05.ini new file mode 100644 index 00000000..5341a0b3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW05/ew05.ini @@ -0,0 +1,119 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = fc_n_grp + +[EncounterParameters] +nickname = area_nomads_m13 +filename = missions\encounters\area_nomads_m13.ini + +[EncounterParameters] +nickname = area_nomads +filename = missions\encounters\area_nomads.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omicron_space +danger = music_omicron_danger +battle = music_omicron_battle + +[Dust] +spacedust = Dust + +[Ambient] +color = 40, 40, 80 + +[Background] +nebulae = solar\starsphere\starsphere_ew05.cmp + +[LightSource] +nickname = Ew05_system_light +pos = -31, 0, -48 +color = 255, 150, 0 +range = 60000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ew05_Sun +ids_name = 261049 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_1000 +star = Ew05_Sun +atmosphere_range = 8000 +ids_info = 66155 + +[Object] +nickname = Ew05_to_Hi01_hole +ids_name = 260898 +pos = 1075, 0, 20832 +archetype = jumphole +ids_info = 66146 +jump_effect = jump_effect_hole +goto = Hi01, Hi01_to_Ew05_hole, gate_tunnel_bretonia +visit = 0 + +[Zone] +nickname = Zone_Ew05_sun_death +pos = -66, 0, 69 +shape = SPHERE +size = 7000 +damage = 10000 +visit = 128 +sort = 99.5 +density = 0 +relief_time = 0 + +[Zone] +nickname = Zone_Ew05_radiation +pos = -66, 0, 69 +shape = SPHERE +size = 50000 +damage = 100 +visit = 128 +spacedust = Special_attractdust +spacedust_maxparticles = 50 +sort = 99.5 +toughness = 19 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +encounter = area_nomads, 19, 0.25 +faction = fc_n_grp, 1 + +[Object] +nickname = Ew05_gravity_buoy_1 +pos = 0, 1000, 0 +rotate = 20, 10, 0 +archetype = gravity_buoy +visit = 128 +ring = Zone_Ew05_upper_ring, solar\rings\Ew05_ring.ini + +[Object] +nickname = Ew05_gravity_buoy_2 +pos = 0, -1000, 0 +rotate = 20, 10, 0 +archetype = gravity_buoy +visit = 128 +ring = Zone_Ew05_lower_ring, solar\rings\Ew05_ring2.ini + +[Zone] +nickname = Zone_Ew05_lower_ring +pos = 0, -1000, 0 +rotate = 20, 10, 0 +shape = ring +size = 15000, 5000, 500 +sort = 99.5 + +[Zone] +nickname = Zone_Ew05_upper_ring +pos = 0, 1000, 0 +rotate = 20, 10, 0 +shape = ring +size = 18000, 7000, 500 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_bar.ini new file mode 100644 index 00000000..3d333c77 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_bar.ini @@ -0,0 +1,34 @@ +[Room_Info] +set_script = Scripts\Bases\Li_02_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_02_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_li01 +ambient = ambience_bar_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_02_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_cityscape.ini new file mode 100644 index 00000000..5d29b101 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_cityscape.ini @@ -0,0 +1,139 @@ +[Room_Info] +set_script = Scripts\Bases\hi_01_cityscape_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\hi_01_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\hi_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_malta, oneshot +ambient = ambience_cityscape_light + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\hi_01_cityscape_land_01.thn +launching_script = Scripts\Bases\hi_01_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 55, 55, 255 +scale = 1 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1 +gap = 0 +blink = 1 +endpause = 0.5 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1 +gap = 0 +blink = 1 +endpause = 0.5 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 +hardpoint = HpLightC05 +hardpoint = HpLightC06 +hardpoint = HpLightC07 +hardpoint = HpLightC08 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 3 +blink = 3 +endpause = 2.5 +hardpoint = HpLightD01 +hardpoint = HpLightD02 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 +hardpoint = HpLightE04 +hardpoint = HpLightE05 +hardpoint = HpLightE06 +hardpoint = HpLightE07 +hardpoint = HpLightE08 +hardpoint = HpLightF01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightH02 +hardpoint = HpLightH03 +hardpoint = HpLightH04 +hardpoint = HpLightH05 +hardpoint = HpLightH06 +hardpoint = HpLightH07 +hardpoint = HpLightH08 +hardpoint = HpLightH09 +hardpoint = HpLightH10 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 +hardpoint = HpLightJ03 +hardpoint = HpLightJ04 +hardpoint = HpLightJ05 +hardpoint = HpLightJ06 +hardpoint = HpLightJ07 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 + diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_equipment.ini new file mode 100644 index 00000000..014b7e13 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_equipment.ini @@ -0,0 +1,54 @@ +[Room_Info] +set_script = scripts\bases\Li_02_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_02_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Li_02_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_02_bar.ini new file mode 100644 index 00000000..891ae1f3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_02_bar.ini @@ -0,0 +1,29 @@ +[Room_Info] +set_script = Scripts\Bases\li_05_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_05_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\li_05_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_02_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_02_planetscape.ini new file mode 100644 index 00000000..3e2ee032 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_02_planetscape.ini @@ -0,0 +1,56 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_09_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_09_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_09_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_09_pad_land_01.thn +launching_script = scripts\bases\Pl_09_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ew06_01_base.ini b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ew06_01_base.ini new file mode 100644 index 00000000..8be721ba --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ew06_01_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Ew06_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Ew06\Bases\Rooms\Ew06_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Ew06\Bases\Rooms\Ew06_01_cityscape.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Ew06\Bases\Rooms\Ew06_01_equipment.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ew06_02_base.ini b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ew06_02_base.ini new file mode 100644 index 00000000..4fa92986 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ew06_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ew06_02_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\Ew06\Bases\Rooms\Ew06_02_bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\EW06\Bases\Rooms\Ew06_02_Planetscape.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/ew06.ini b/DATA/UNIVERSE/SYSTEMS/EW06/ew06.ini new file mode 100644 index 00000000..de5a04d6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/ew06.ini @@ -0,0 +1,205 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = fc_n_grp + +[EncounterParameters] +nickname = area_nomads_m13 +filename = missions\encounters\area_nomads_m13.ini + +[EncounterParameters] +nickname = area_nomads +filename = missions\encounters\area_nomads.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omicron_space +danger = music_omicron_danger +battle = music_omicron_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Ew06_nomad_asteroids.ini +zone = Zone_Ew06_artifacts + +[Ambient] +color = 20, 60, 60 + +[Background] +nebulae = solar\starsphere\starsphere_ew06.cmp + +[LightSource] +nickname = Ew06_system_light +pos = 0, 0, 0 +color = 255, 50, 0 +range = 100000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ew06_Sun +ids_name = 261051 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_1000 +star = sm_red_sun +atmosphere_range = 8000 +ids_info = 66153 + +[Object] +nickname = Ew06_to_Hi02_hole +ids_name = 260902 +pos = 3882, 0, 19991 +archetype = jumphole +ids_info = 66146 +jump_effect = jump_effect_hole +goto = Hi02, Hi02_to_Ew06_hole, gate_tunnel_bretonia +visit = 0 + +[Object] +nickname = Ew06_sun_1000_1 +ids_name = 261050 +pos = 145000, 0, -130000 +archetype = sun_2000 +star = ew06_sun2 +atmosphere_range = 8000 +ids_info = 66160 + +[LightSource] +nickname = Ew06_system_light2 +pos = 145000, 0, -130000 +color = 0, 174, 50 +range = 260000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = Zone_Ew06_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 7000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Ew06_sun2_death +pos = 145000, 0, -130000 +shape = SPHERE +size = 7000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Ew06_radiation +pos = 463, 0, 485 +shape = SPHERE +size = 50000 +spacedust = attractdust_orange +spacedust_maxparticles = 120 +sort = 99.5 +toughness = 19 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +encounter = area_nomads, 19, 0.25 +faction = fc_n_grp, 1 + +[zone] +nickname = Zone_Ew06_artifacts +pos = 4388, 0, 15324 +rotate = 0, -80, 0 +shape = ELLIPSOID +size = 40000, 20000, 40000 +sort = 99.5 + +[zone] +nickname = Zone_Ew06_monkey_planet_death +pos = -11286, 0, 9603 +shape = SPHERE +size = 2100 +damage = 2000000 +visit = 128 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Ew06_robot_planet +ids_name = 261790 +pos = 20162, 0, 13301 +archetype = planet_icemntcld_2000 +ids_info = 890 +spin = 0, 0.01, 0 +atmosphere_range = 2200 +burn_color = 255, 222, 160 +base = Ew06_02_Base +reputation = fc_uk_grp + +[Object] +nickname = Ew06_planet_monkey +ids_name = 261789 +pos = -11286, 0, 9603 +archetype = planet_rckbrn_2000 +ids_info = 892 +spin = 0, 0.01, 0 +atmosphere_range = 2200 +burn_color = 255, 222, 160 +base = Ew06_01_Base +reputation = fc_uk_grp + +[zone] +nickname = Zone_Ew06_robot_planet_death +pos = 20162, 0, 13301 +shape = SPHERE +size = 2100 +damage = 2000000 +visit = 128 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Ew06_monkey_exclusion +pos = -11084, 0, 9937 +shape = SPHERE +size = 5000 +sort = 99.5 + +[zone] +nickname = Zone_Ew06_robot_exclusion +pos = 20373, 0, 13315 +shape = SPHERE +size = 5000 +sort = 99.5 + +[Object] +nickname = Ew06_dock_ring_1 +ids_name = 261192 +pos = -9076, 0, 10497 +rotate = 0, 65, 0 +archetype = dock_ring +dock_with = Ew06_01_Base +ids_info = 66141 +reputation = fc_uk_grp +behavior = NOTHING + +[Object] +nickname = Ew06_dock_ring_2 +ids_name = 261193 +pos = 17796, 0, 13150 +rotate = 0, -95, 0 +archetype = dock_ring +dock_with = Ew06_02_Base +ids_info = 66141 +reputation = fc_uk_grp +behavior = NOTHING + diff --git a/DATA/UNIVERSE/SYSTEMS/FP7/fp7_system.ini b/DATA/UNIVERSE/SYSTEMS/FP7/fp7_system.ini new file mode 100644 index 00000000..af45f5a3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/FP7/fp7_system.ini @@ -0,0 +1,126 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_sigma_space +danger = music_sigma_danger +battle = music_sigma_battle + +[Archetype] +voice = fp7_setscene, dx_m01_0000_freeport_7_bridge +voice = fp7_setscene, dx_m01_0005_samura_sa_14 +voice = fp7_setscene, dx_m01_0010_freeport_7_bridge +voice = fp7_setscene, dx_m01_0015_freeport_7_other +voice = fp7_setscene, dx_m01_0025_freeport_7_bridge +voice = fp7_setscene, dx_m01_0035_freeport_7_bridge +snd = engine_no_loop +snd = fire_no_torpedo +snd = rumble_lifter +snd = csx_monster01 +snd = csx_sectional03 +snd = cloak_no_fighter_srtc +snd = rumble_nomad +snd = engine_no_cruise_start +snd = engine_no_cruise_loop +snd = engine_no_cruise_stop +snd = engine_fp7_lifepod +snd = rumble_fp7_lifepod +ship = no_fighter +ship = RTC_lifeboat +ship = li_elite +ship = ge_large_transport +solar = freeport7 +solar = freeport7_space_dome +equipment = nomad_torpedo01_rtc +equipment = cloak_nomad +equipment = ge_s_thruster_01 +equipment = li_gun01_mark01 +equipment = missile01_mark01 +equipment = li_turret01_mark03 +equipment = mine01_mark01 +equipment = ge_s_cm_01 +equipment = co_transport_turret01_mark01 +equipment = cargopod_red +simple = simple_depot_debris01 +simple = simple_depot_debris02 +simple = simple_depot_debris03 +simple = simple_depot_debris04 +simple = simple_depot_debris05 +simple = simple_depot_debris06 +simple = simple_depot_debris07 +simple = simple_depot_debris08 +simple = simple_metal_debris03 +simple = simple_metal_debris15 +simple = simple_spacetank_debrisA +simple = simple_spacetank_debrisB +simple = simple_spacetank_debrisC +simple = simple_spacetank_debrisD +simple = simple_spacetank_debrisE + +[Dust] +spacedust = Dust + +[Ambient] +color = 0, 0, 0 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_caps.cmp +complex_stars = solar\starsphere\starsphere_bw06_stars.cmp +nebulae = solar\starsphere\starsphere_Bw06_fp7.cmp + +[LightSource] +nickname = FP7_system_light +pos = -31, 0, -48 +color = 220, 251, 255 +range = 40000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = FP7_Sun +ids_name = 261039 +pos = 174, 0, 636 +ambient_color = 255, 255, 255 +Archetype = sun_2000 +star = edge_sun +atmosphere_range = 7000 +ids_info = 66160 + +[Object] +nickname = FP7_sun2 +ids_name = 261040 +pos = -5200, 0, 11386 +Archetype = sun_1000 +star = Bw06_sun2 +atmosphere_range = 7000 +ids_info = 66152 + +[Object] +nickname = FP7_sun3 +ids_name = 261041 +pos = -17028, 0, 11113 +Archetype = sun_1000 +star = Bw06_sun3 +atmosphere_range = 7000 +ids_info = 66151 + +[LightSource] +nickname = FP7_Crow_light +pos = -23156, 7000, -25168 +color = 220, 250, 240 +range = 50000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = edge_light2 +pos = 18204, -10000, -31848 +color = 0, 30, 40 +range = 50000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + diff --git a/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_bar.ini new file mode 100644 index 00000000..d008587f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\bw_01_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_01_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\bw_01_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_cityscape.ini new file mode 100644 index 00000000..6448650a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_cityscape.ini @@ -0,0 +1,149 @@ +[Room_Info] +set_script = Scripts\Bases\hi_01_cityscape_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\hi_01_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\hi_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_malta, oneshot +ambient = ambience_cityscape_light + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\hi_01_cityscape_land_01.thn +launching_script = Scripts\Bases\hi_01_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 55, 55, 255 +scale = 1 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1 +gap = 0 +blink = 1 +endpause = 0.5 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1 +gap = 0 +blink = 1 +endpause = 0.5 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 +hardpoint = HpLightC05 +hardpoint = HpLightC06 +hardpoint = HpLightC07 +hardpoint = HpLightC08 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 3 +blink = 3 +endpause = 2.5 +hardpoint = HpLightD01 +hardpoint = HpLightD02 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 +hardpoint = HpLightE04 +hardpoint = HpLightE05 +hardpoint = HpLightE06 +hardpoint = HpLightE07 +hardpoint = HpLightE08 +hardpoint = HpLightF01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightH02 +hardpoint = HpLightH03 +hardpoint = HpLightH04 +hardpoint = HpLightH05 +hardpoint = HpLightH06 +hardpoint = HpLightH07 +hardpoint = HpLightH08 +hardpoint = HpLightH09 +hardpoint = HpLightH10 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 +hardpoint = HpLightJ03 +hardpoint = HpLightJ04 +hardpoint = HpLightJ05 +hardpoint = HpLightJ06 +hardpoint = HpLightJ07 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 + diff --git a/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_equipment.ini new file mode 100644 index 00000000..9dd1d789 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\bw_01_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\bw_01_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_shipdealer.ini new file mode 100644 index 00000000..c9a04695 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_shipdealer.ini @@ -0,0 +1,61 @@ +[Room_Info] +set_script = Scripts\Bases\Bw_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Bw_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Bw_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_trader.ini new file mode 100644 index 00000000..77e3f599 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI01/BASES/ROOMS/hi01_01_trader.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = Scripts\Bases\Bw_02_Equipment_hardpoint_Trdr.thn +scene = all, ambient, Scripts\Bases\Bw_02_Equipment_ambi_int_Trdr.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/HI01/BASES/hi01_01_base.ini b/DATA/UNIVERSE/SYSTEMS/HI01/BASES/hi01_01_base.ini new file mode 100644 index 00000000..6ac1019e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI01/BASES/hi01_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Hi01_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Hi01\Bases\Rooms\Hi01_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Hi01\Bases\Rooms\Hi01_01_cityscape.ini + +[Room] +nickname = Trader +file = Universe\Systems\Hi01\Bases\Rooms\Hi01_01_trader.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Hi01\Bases\Rooms\Hi01_01_equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Hi01\Bases\Rooms\Hi01_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/HI01/hi01.ini b/DATA/UNIVERSE/SYSTEMS/HI01/hi01.ini new file mode 100644 index 00000000..a297d38d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI01/hi01.ini @@ -0,0 +1,1264 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_nomads_m13 +filename = missions\encounters\area_nomads_m13.ini + +[EncounterParameters] +nickname = area_nomads +filename = missions\encounters\area_nomads.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omicron_space +danger = music_omicron_danger +battle = music_omicron_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Hi01_Siniestre_edge_nebula.ini +zone = Zone_Hi01_Siniestre_nube + +[Asteroids] +file = solar\asteroids\Hi01_Mahon_dust_field.ini +zone = Zone_Hi01_Mahon_dust_field + +[Asteroids] +file = solar\asteroids\Hi01_Hispania_debris_field.ini +zone = Zone_Hi01_Hispania_debris_field + +[Ambient] +color = 30, 60, 40 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_caps.cmp +complex_stars = solar\starsphere\starsphere_hi01_stars.cmp +nebulae = solar\starsphere\starsphere_hi01.cmp + +[LightSource] +nickname = Hi01_system_light +pos = -31, 0, -48 +color = 150, 222, 140 +range = 40000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Hi01_Sun +ids_name = 261050 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = edge_sun +atmosphere_range = 7000 +ids_info = 66160 + +[Object] +nickname = Hi01_01 +ids_name = 196835 +pos = -12261, 0, 12181 +archetype = planet_rckbrn_2000 +ids_info = 65801 +spin = 0, 0.01, 0 +atmosphere_range = 2150 +burn_color = 255, 222, 160 +base = Hi01_01_Base +reputation = fc_ou_grp + +[Object] +nickname = Hi01_dock_ring_1 +ids_name = 261190 +pos = -13794, 0, 10658 +rotate = 0, -135, 0 +archetype = dock_ring +dock_with = Hi01_01_Base +reputation = fc_ou_grp +ids_info = 66141 +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_E +difficulty_level = 19 +loadout = docking_ring_pi_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Hi01_Mahon_dust_field +ids_name = 261335 +pos = -28107, 0, 16436 +rotate = 0, -60, 0 +shape = ELLIPSOID +size = 8000, 1000, 6000 +property_flags = 65 +ids_info = 66018 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 200 +sort = 2 +toughness = 18 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 18, 0.56 +faction = fc_ou_grp, 1 +encounter = area_bh_assault, 18, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Hi01_Siniestre_nube +ids_name = 261336 +pos = 26207, 0, -9522 +rotate = 0, 20, 0 +shape = ELLIPSOID +size = 15000, 10000, 25000 +property_flags = 32768 +property_fog_color = 40, 90, 80 +ids_info = 66019 +damage = 8 +visit = 32 +spacedust = radioactivedust +spacedust_maxparticles = 35 +sort = 99 +Music = zone_nebula_nomad + +[zone] +nickname = Zone_Hi01_to_Ew01_hole +pos = -29682, 0, 11761 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[Object] +nickname = Hi01_to_Ew01_hole +ids_name = 260906 +pos = -29680, 0, 11767 +rotate = 0, -45, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Ew01 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ew01, Ew01_to_Hi01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Hi01_Hispania_debris_field +ids_name = 261334 +pos = -7259, 0, 25722 +rotate = 0, 70, 0 +shape = ELLIPSOID +size = 1500, 1000, 3000 +property_flags = 129 +ids_info = 66017 +visit = 36 +spacedust = debrisdust +spacedust_maxparticles = 100 +sort = 1 +toughness = 18 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 18, 0.67 +faction = fc_ou_grp, 1 +Music = zone_field_debris + +[zone] +nickname = Zone_Hi01_to_Ew02_hole +pos = 29225, 0, 2771 +shape = SPHERE +size = 500 +visit = 128 +sort = 99 + +[Object] +nickname = Hi01_to_Ew02_hole +ids_name = 260907 +pos = 29231, 0, 2769 +rotate = 0, 90, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Ew02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ew02, Ew02_to_Hi01_hole, gate_tunnel_bretonia + +[Object] +nickname = Hi01_planet_Mallorca +ids_name = 261150 +pos = 3937, 0, 21508 +archetype = planet_gaspurcld_3000 +ids_info = 66230 +spin = 0, 0.01, 0 +atmosphere_range = 3200 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Hi02_Mallorca_death +pos = 3937, 0, 21508 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Hi01_malta_death +pos = -12261, 0, 12181 +shape = SPHERE +size = 2075 +damage = 2000000 +sort = 99 +density = 0 +relief_time = 0 + +[LightSource] +nickname = Hi01_edge_light +pos = 53019, 0, -39082 +color = 87, 164, 97 +range = 80000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = zone_hi01_pop_malta +pos = -13917, 0, 10494 +shape = SPHERE +size = 4000 +sort = 4 +toughness = 19 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_ou_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 19, 0.12 +faction = fc_ou_grp, 1 +encounter = area_defend, 19, 0.22 +faction = fc_ou_grp, 1 +encounter = area_trade_trader, 19, 0.27 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_hi01_pop_tau37_hole +pos = -29679, 0, 11767 +shape = SPHERE +size = 4000 +sort = 3 +toughness = 18 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 18, 0.21 +faction = fc_ou_grp, 1 +encounter = area_bh_assault, 18, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 18, 0.37 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_hi01_pop_obeta_hole +pos = 29107, 0, 2820 +shape = SPHERE +size = 4000 +sort = 5 +toughness = 18 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 18, 0.24 +faction = fc_ou_grp, 1 +encounter = area_trade_trader, 18, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_hi01_pop_outcasts_area +pos = -3096, 0, -3030 +shape = ELLIPSOID +size = 50000, 10000, 50000 +sort = 1 +toughness = 18 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 18, 0.67 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_hi01_sun_pop_exclusion +pos = 172, 0, -56 +shape = SPHERE +size = 12000 +sort = 99 + +[zone] +nickname = Zone_Hi01_path_outcasts1_1 +pos = -13237, 0, 9861 +rotate = -90, -61, 0 +shape = CYLINDER +size = 750, 1751 +sort = 74 +toughness = 18 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 18, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Hi01_path_outcasts1_2 +pos = 8171, 0, 6125 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 41816 +sort = 74 +toughness = 18 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 18, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Hi01_path_outcasts2_1 +pos = -21731, 0, 11080 +rotate = 90, 85, 180 +shape = CYLINDER +size = 750, 15159 +sort = 74 +toughness = 18 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 18, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Hi01_path_outcasts3_1 +pos = -21593, 0, 10139 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 15039 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Hi01_path_outcasts3_2 +pos = -29194, 0, 11753 +rotate = 90, 3, 180 +shape = CYLINDER +size = 750, 3574 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Hi01_path_outcasts3_3 +pos = -22109, 0, 13514 +rotate = -90, -90, 0 +shape = CYLINDER +size = 750, 14339 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Hi01_path_outcasts3_4 +pos = -14567, 0, 11863 +rotate = -90, -13, 0 +shape = CYLINDER +size = 750, 3336 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Hi01_path_bounty1_1 +pos = -27989, 0, 11075 +rotate = -90, -71, 0 +shape = CYLINDER +size = 750, 4529 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi01_path_bounty1_2 +pos = -24349, 0, 11930 +rotate = 90, -43, 180 +shape = CYLINDER +size = 750, 4399 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi01_path_bounty1_3 +pos = -26530, 0, 12605 +rotate = -90, 76, 0 +shape = CYLINDER +size = 750, 7600 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi01_path_bounty2_1 +pos = -29831, 0, 10279 +rotate = -90, -18, 0 +shape = CYLINDER +size = 750, 2927 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi01_path_bounty2_2 +pos = -23037, 0, 9649 +rotate = 90, -83, 180 +shape = CYLINDER +size = 750, 12795 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi01_path_bounty2_3 +pos = -15285, 0, 12935 +rotate = 90, -29, 180 +shape = CYLINDER +size = 750, 5767 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi01_path_bounty2_4 +pos = -22020, 0, 13641 +rotate = -90, 77, 0 +shape = CYLINDER +size = 750, 16670 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi01_path_bounty3_1 +pos = -26899, 0, 17182 +rotate = 90, -28, 180 +shape = CYLINDER +size = 750, 13442 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi01_path_bounty3_2 +pos = -13620, 0, 24941 +rotate = 90, -80, 180 +shape = CYLINDER +size = 750, 20549 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi01_path_bounty3_3 +pos = -282, 0, 18263 +rotate = -90, -21, 0 +shape = CYLINDER +size = 750, 18200 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi01_path_bounty3_4 +pos = -3687, 0, 11780 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 13869 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi01_path_bounty3_5 +pos = -16951, 0, 18443 +rotate = 90, 55, 180 +shape = CYLINDER +size = 750, 16232 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi01_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 6000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Hi01_moon_Prenta +ids_name = 261117 +pos = 11308, 0, 24626 +archetype = planet_crater_800 +ids_info = 66132 +spin = 0, 0.02, 0 +atmosphere_range = 900 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Hi01_Prenta_death +pos = 11308, 0, 24626 +shape = SPHERE +size = 850 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Hi01_Vesuvius_death +pos = -10676, 0, 17565 +shape = SPHERE +size = 850 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Hi01_planet_Carinea +ids_name = 261115 +pos = 26776, 0, -19121 +archetype = planet_earthgaia_1500 +ids_info = 66131 +spin = 0, 0.01, 0 +atmosphere_range = 1650 +visit = 0 + +[zone] +nickname = Zone_Hi01_Carinea_death +pos = 26776, 0, -19121 +shape = SPHERE +size = 1575 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Hi01_Carinea_exclusion +pos = 26742, 0, -19038 +shape = SPHERE +size = 7000 +property_flags = 65536 +property_fog_color = 40, 90, 80 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Hi01_moon_Vesuvius +ids_name = 261109 +pos = -10676, 0, 17565 +archetype = planet_mercury_800 +ids_info = 66133 +spin = 0, 0.01, 0 +atmosphere_range = 900 +burn_color = 255, 222, 160 + +[Object] +nickname = Hi01_wplatform_planet_frag_1 +ids_name = 261164 +pos = -29430, 0, 11120 +rotate = 0, 45, 0 +archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_ou_grp +behavior = NOTHING +visit = 0 +difficulty_level = 18 +loadout = pirate_weapon_platform2_pi_05 +pilot = pilot_solar_hardest + +[Object] +nickname = Hi01_wplatform_planet_frag_3 +ids_name = 261164 +pos = -28953, 0, 11733 +archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_ou_grp +behavior = NOTHING +visit = 0 +difficulty_level = 18 +loadout = pirate_weapon_platform2_pi_05 +pilot = pilot_solar_hardest + +[Object] +nickname = Hi01_wplatform_planet_frag_4 +ids_name = 261164 +pos = 28604, 0, 2382 +rotate = 0, 130, 0 +archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_ou_grp +behavior = NOTHING +visit = 0 +difficulty_level = 18 +loadout = pirate_weapon_platform2_pi_05 +pilot = pilot_solar_hardest + +[Object] +nickname = Hi01_wplatform_planet_frag_5 +ids_name = 261164 +pos = 28583, 0, 3126 +rotate = 0, -140, 0 +archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_ou_grp +behavior = NOTHING +visit = 0 +difficulty_level = 18 +loadout = pirate_weapon_platform2_pi_05 +pilot = pilot_solar_hardest + +[zone] +nickname = zone_Hi01_destroy_vignette_1 +pos = -23116, 0, -396 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Hi01_destroy_vignette_2 +pos = -9631, 0, 29544 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_Hi01_destroy_vignette_3 +pos = -21777, 0, 26526 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Hi01_destroy_vignette_4 +pos = 16367, 0, 14951 +rotate = 5, 0, 0 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Hi01_destroy_vignette_5 +pos = 4953, 0, 35341 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[Object] +nickname = Hi01_suprise_bh_elite2_1 +ids_name = 261773 +pos = -8164, 50, 24762 +rotate = 20, 40, 20 +archetype = suprise_bh_elite2 +visit = 16 +ids_info = 66438 +loadout = SECRET_bh_bh_elite2_hi01 + +[zone] +nickname = Zone_Hi01_outcast_burial_grounds +pos = 27325, 0, -7711 +shape = SPHERE +size = 2200 +damage = 50 +visit = 128 +interference = 0.5 +sort = 99.5 +toughness = 19 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +encounter = area_nomads, 19, 0.25 +faction = fc_n_grp, 1 + +[Object] +nickname = Hi01_suprise_bw_elite2_1 +ids_name = 261774 +pos = 27030, 0, -6256 +rotate = 0, -15, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_2 +ids_name = 261774 +pos = 26565, 0, -6936 +rotate = 0, -70, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_3 +ids_name = 261774 +pos = 26224, 0, -7648 +rotate = 0, -125, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_4 +ids_name = 261774 +pos = 27712, 0, -8230 +rotate = 0, 105, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_5 +ids_name = 261774 +pos = 27899, 0, -7065 +rotate = 0, 25, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_6 +ids_name = 261774 +pos = 27774, 0, -6418 +rotate = 0, 40, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_7 +ids_name = 261774 +pos = 27247, 0, -6741 +rotate = 0, -25, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_8 +ids_name = 261774 +pos = 27092, 0, -7842 +rotate = 0, 175, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_9 +ids_name = 261774 +pos = 26906, 0, -8522 +rotate = 0, 170, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_10 +ids_name = 261774 +pos = 26162, 0, -8716 +rotate = 0, 115, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_11 +ids_name = 261774 +pos = 26007, 0, -7907 +rotate = 0, 105, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_12 +ids_name = 261774 +pos = 26007, 0, -6968 +rotate = 0, -75, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_13 +ids_name = 261774 +pos = 26565, 0, -5997 +rotate = 0, 135, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_14 +ids_name = 261774 +pos = 27619, 0, -5867 +rotate = 0, 30, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_15 +ids_name = 261774 +pos = 28519, 0, -6126 +rotate = 0, 45, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_16 +ids_name = 261774 +pos = 28891, 0, -6579 +rotate = 0, 60, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 +loadout = SECRET_ou_bw_elite2_Hi01d + +[Object] +nickname = Hi01_suprise_bw_elite2_17 +ids_name = 261774 +pos = 28922, 0, -7615 +rotate = 0, 135, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 +loadout = SECRET_ou_bw_elite2_Hi01c + +[Object] +nickname = Hi01_suprise_bw_elite2_18 +ids_name = 261774 +pos = 28705, 0, -8457 +rotate = 0, 135, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 +loadout = SECRET_ou_bw_elite2_Hi01b + +[Object] +nickname = Hi01_suprise_bw_elite2_19 +ids_name = 261774 +pos = 27743, 0, -9169 +rotate = 0, 145, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_20 +ids_name = 261774 +pos = 27092, 0, -8910 +rotate = 0, 160, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_21 +ids_name = 261774 +pos = 26968, 0, -8230 +rotate = 0, -175, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_22 +ids_name = 261774 +pos = 27774, 0, -7874 +rotate = 0, 105, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 + +[Object] +nickname = Hi01_suprise_bw_elite2_23 +ids_name = 261774 +pos = 28023, 0, -7195 +rotate = 0, 45, 0 +archetype = suprise_bw_elite2 +visit = 16 +ids_info = 66439 +loadout = SECRET_ou_bw_elite2_Hi01a + +[Object] +nickname = Hi01_to_Ew04_hole +ids_name = 260869 +pos = 29920, 0, 10442 +rotate = 0, 65, 0 +archetype = jumphole_green +visit = 0 +msg_id_prefix = gcs_refer_system_Ew04 +ids_info = 66146 +jump_effect = jump_effect_hole +goto = Ew04, Ew04_to_Hi01_hole, gate_tunnel_bretonia + +[Object] +nickname = Hi01_hispania_sleeper_ship_1 +ids_name = 261794 +pos = -7511, 0, 26130 +rotate = -12, 40, 50 +archetype = hispania_sleeper_ship +ids_info = 66017 +reputation = fc_ou_grp + +[Object] +nickname = Hi01_to_Ew05_hole +ids_name = 261791 +pos = 27360, 0, -7431 +rotate = 0, 125, 0 +archetype = jumphole_green +visit = 0 +ids_info = 66146 +jump_effect = jump_effect_hole +goto = Ew05, Ew05_to_Hi01_hole, gate_tunnel_bretonia + diff --git a/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_bar.ini new file mode 100644 index 00000000..e9f5958a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\bw_01_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_01_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\bw_01_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_cityscape.ini new file mode 100644 index 00000000..57ae66c0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_cityscape.ini @@ -0,0 +1,124 @@ +[Room_Info] +set_script = Scripts\Bases\Hi_02_cityscape_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Hi_02_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Hi_02_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_crete, oneshot +ambient = ambience_cityscape_light + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Hi_02_cityscape_land_01.thn +launching_script = Scripts\Bases\Hi_02_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 55, 55, 255 +scale = 1 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightA01 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightB01 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 3 +blink = 3 +endpause = 2.5 +hardpoint = HpLightD01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightE01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 +hardpoint = HpLightF05 +hardpoint = HpLightF06 +hardpoint = HpLightF07 +hardpoint = HpLightF08 +hardpoint = HpLightF09 +hardpoint = HpLightF10 +hardpoint = HpLightG02 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightG01 +hardpoint = HpLightH01 +hardpoint = HpLightH02 +hardpoint = HpLightH03 +hardpoint = HpLightH04 +hardpoint = HpLightH05 +hardpoint = HpLightH06 +hardpoint = HpLightH07 +hardpoint = HpLightH08 +hardpoint = HpLightH09 +hardpoint = HpLightI01 +hardpoint = HpLightI02 +hardpoint = HpLightI03 +hardpoint = HpLightI04 +hardpoint = HpLightI05 +hardpoint = HpLightI06 +hardpoint = HpLightI07 +hardpoint = HpLightI08 +hardpoint = HpLightI09 + diff --git a/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_equipment.ini new file mode 100644 index 00000000..9dd1d789 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\bw_01_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\bw_01_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_shipdealer.ini new file mode 100644 index 00000000..59409a95 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_shipdealer.ini @@ -0,0 +1,61 @@ +[Room_Info] +set_script = Scripts\Bases\Bw_02_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Bw_02_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Bw_02_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_trader.ini new file mode 100644 index 00000000..77e3f599 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_01_trader.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = Scripts\Bases\Bw_02_Equipment_hardpoint_Trdr.thn +scene = all, ambient, Scripts\Bases\Bw_02_Equipment_ambi_int_Trdr.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_02_bar.ini new file mode 100644 index 00000000..cf02b00f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_02_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Hi02_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_02_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/ROOMS/hi02_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/HI02/BASES/hi02_01_base.ini b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/hi02_01_base.ini new file mode 100644 index 00000000..31466ec7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/hi02_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Hi02_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Hi02\Bases\Rooms\Hi02_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Hi02\Bases\Rooms\Hi02_01_cityscape.ini + +[Room] +nickname = Trader +file = Universe\Systems\Hi02\Bases\Rooms\Hi02_01_trader.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Hi02\Bases\Rooms\Hi02_01_equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Hi02\Bases\Rooms\Hi02_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/HI02/BASES/hi02_02_base.ini b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/hi02_02_base.ini new file mode 100644 index 00000000..f5c42f82 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI02/BASES/hi02_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Hi02_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Hi02\Bases\Rooms\Hi02_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Hi02\Bases\Rooms\Hi02_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/HI02/hi02.ini b/DATA/UNIVERSE/SYSTEMS/HI02/hi02.ini new file mode 100644 index 00000000..913fccb0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/HI02/hi02.ini @@ -0,0 +1,1840 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = area_nomads_m13 +filename = missions\encounters\area_nomads_m13.ini + +[EncounterParameters] +nickname = area_nomads +filename = missions\encounters\area_nomads.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omicron_space +danger = music_omicron_danger +battle = music_omicron_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Hi02_Malvada_edge_nebula.ini +zone = Zone_Hi02_Malvada_nube + +[Nebula] +file = solar\nebula\Hi02_Gredos_walker_nebula.ini +zone = Zone_Hi02_Gredos_nube + +[Asteroids] +file = solar\asteroids\Hi02_Malvada_nomad_asteroids.ini +zone = Zone_Hi02_Malvada_asteroids + +[Asteroids] +file = solar\asteroids\Hi02_Gredos_lava_asteroids.ini +zone = Zone_Hi02_Gredos_asteroids + +[Asteroids] +file = solar\asteroids\Hi02_Tenereife_rock_asteroids.ini +zone = Zone_Hi02_Tenereife_campo + +[Asteroids] +file = solar\asteroids\Hi02_Tenereife_debris_field.ini +zone = Zone_Hi02_Tenereife_debris_field + +[Ambient] +color = 40, 80, 50 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_caps.cmp +complex_stars = solar\starsphere\starsphere_hi02_stars.cmp +nebulae = solar\starsphere\starsphere_hi02.cmp + +[LightSource] +nickname = Hi02_system_light +pos = -31, 0, -48 +color = 232, 80, 0 +range = 50000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Hi02_Sun +ids_name = 261051 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_1000 +star = sm_red_sun +atmosphere_range = 8000 +ids_info = 66153 + +[Object] +nickname = Hi02_01 +ids_name = 196838 +pos = 14472, 0, 11427 +archetype = planet_rckmnt_1500 +ids_info = 65805 +spin = 0, 0.01, 0 +atmosphere_range = 1650 +burn_color = 255, 222, 160 +base = Hi02_01_Base +reputation = fc_c_grp + +[zone] +nickname = Zone_Hi02_Malvada_nube +pos = 18178, 0, -34037 +rotate = 0, 60, 0 +shape = ELLIPSOID +size = 25000, 25000, 50000 +property_flags = 32768 +property_fog_color = 80, 120, 80 +damage = 10 +visit = 32 +spacedust = radioactivedust +spacedust_maxparticles = 35 +sort = 99 +Music = zone_nebula_nomad +ids_name = 261338 +ids_info = 66021 + +[zone] +nickname = Zone_Hi02_Malvada_asteroids +pos = 18178, 0, -34037 +rotate = 0, 60, 0 +shape = ELLIPSOID +size = 22000, 22000, 45000 +property_flags = 1026 +visit = 0 +sort = 1 +toughness = 18 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 18, 0.67 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_Gredos_nube +pos = -23049, 0, 5865 +rotate = 0, 20, 0 +shape = ELLIPSOID +size = 10000, 10000, 15000 +property_flags = 32768 +property_fog_color = 150, 100, 20 +visit = 32 +spacedust = lavaashdust +spacedust_maxparticles = 100 +sort = 4 +toughness = 18 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 18, 0.56 +faction = fc_c_grp, 1 +encounter = area_bh_assault, 18, 0.07 +faction = gd_bh_grp, 1 +Music = zone_nebula_walker +ids_name = 261339 +ids_info = 66022 + +[zone] +nickname = Zone_Hi02_Tenereife_campo +pos = -5740, 0, 20939 +shape = ELLIPSOID +size = 8000, 1500, 5000 +property_flags = 66 +spacedust = asteroiddust +spacedust_maxparticles = 75 +sort = 6 +toughness = 18 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 18, 0.67 +faction = fc_c_grp, 1 +Music = zone_field_debris +ids_name = 261337 +ids_info = 66020 +visit = 32 + +[Object] +nickname = Hi02_dock_ring_1 +ids_name = 261191 +pos = 12788, 0, 11400 +rotate = 0, -90, 0 +archetype = dock_ring +dock_with = Hi02_01_Base +ids_info = 66141 +reputation = fc_c_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_E +difficulty_level = 19 +loadout = docking_ring_pi_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Hi02_02_exclusion +pos = -4690, 0, 20210 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99 + +[zone] +nickname = Zone_Hi02_Tenereife_debris_field +pos = -4690, 0, 20036 +shape = SPHERE +size = 3000 +property_flags = 129 +visit = 36 +spacedust = debrisdust +spacedust_maxparticles = 75 +sort = 99 +Music = zone_field_debris +ids_info = 65915 + +[Object] +nickname = Hi02_02 +ids_name = 196839 +pos = -4419, 0, 20210 +rotate = 0, 90, 0 +archetype = miningbase_small_rock +ids_info = 65807 +base = Hi02_02_Base +dock_with = Hi02_02_Base +reputation = fc_c_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pi_pirate2_head, pl_male1_journeyman_body, prop_neuralnet_F_right +difficulty_level = 19 +loadout = miningbase_small_rock_pi_03 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Hi02_Gredos_asteroids +pos = -23049, 0, 5865 +rotate = 0, 20, 0 +shape = ELLIPSOID +size = 7000, 7000, 12000 +property_flags = 514 +visit = 0 +sort = 99 + +[zone] +nickname = Zone_Hi02_to_Ew03_hole +pos = -23425, 0, 8134 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Hi02_to_Ew03_hole +ids_name = 260908 +pos = -23445, 0, 8177 +rotate = 0, -90, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_Ew03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ew03, Ew03_to_Hi02_hole, gate_tunnel_bretonia + +[Object] +nickname = Hi02_to_Ew04_hole +ids_name = 260909 +pos = -3886, 0, -29147 +rotate = 0, 180, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Ew04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ew04, Ew04_to_Hi02_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Hi02_to_Ew04_hole +pos = -3880, 0, -29111 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Hi02_Crete_death +pos = 14472, 0, 11427 +shape = SPHERE +size = 1575 +damage = 2000000 +sort = 99 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Hi02_Malvada_artifacts1 +pos = 20599, 0, -20281 +shape = SPHERE +size = 10000 +visit = 36 +sort = 1 +toughness = 18 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 18, 0.07 +faction = fc_c_grp, 1 +encounter = area_scavenger, 18, 0.89 +faction = fc_c_grp, 1 +ids_info = 65884 + +[zone] +nickname = Zone_Hi02_Malvada_artifacts2 +pos = 36005, 0, -30928 +shape = SPHERE +size = 6000 +visit = 36 +sort = 1 +toughness = 18 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 18, 0.07 +faction = fc_c_grp, 1 +encounter = area_scavenger, 18, 0.89 +faction = fc_c_grp, 1 +ids_info = 65884 + +[Object] +nickname = Hi02_space_tankl2x2_2 +ids_name = 60251 +pos = -4911, 0, 20393 +archetype = space_tankl2x2 +reputation = fc_c_grp +parent = Hi02_02 + +[Object] +nickname = Hi02_space_industrial_1 +pos = -4911, 0, 20124 +rotate = 0, 90, 0 +archetype = space_industrial +reputation = fc_c_grp +parent = Hi02_02 + +[Object] +nickname = Hi02_space_industrial_2 +pos = -4912, 0, 20258 +rotate = 0, 90, 0 +archetype = space_industrial +reputation = fc_c_grp +parent = Hi02_02 + +[zone] +nickname = Zone_Hi02_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 7000 +damage = 10000 +sort = 99 +density = 0 +relief_time = 0 + +[LightSource] +nickname = Hi02_walkerlight +pos = -42229, -20000, -44366 +color = 210, 118, 26 +range = 70000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = zone_hi02_pop_corsairs_area +pos = -183, 0, 62 +shape = ELLIPSOID +size = 80000, 15000, 80000 +sort = 1 +toughness = 18 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 18, 0.67 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_hi02_pop_crete +pos = 12549, 0, 11359 +shape = SPHERE +size = 4000 +sort = 8 +toughness = 19 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_c_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 19, 0.12 +faction = fc_c_grp, 1 +encounter = area_defend, 19, 0.22 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 19, 0.27 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_hi02_pop_tripolis +pos = -4413, 0, 20224 +shape = SPHERE +size = 4000 +sort = 7 +toughness = 19 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_c_grp, single_base_unlaw, lootable_core_field +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 19, 0.09 +faction = fc_c_grp, 1 +encounter = area_defend, 19, 0.08 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 19, 0.1 +faction = fc_c_grp, 1 +encounter = area_scavenger, 19, 0.55 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_hi02_pop_omega41_hole +pos = -23521, 0, 8249 +shape = SPHERE +size = 4000 +sort = 5 +toughness = 18 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 18, 0.24 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 18, 0.41 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_hi02_pop_otheta_hole +pos = -3936, 0, -29112 +shape = SPHERE +size = 4000 +sort = 3 +toughness = 18 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_hi02_pop_bounty_area +pos = 14946, 0, -24632 +rotate = 0, -20, 0 +shape = ELLIPSOID +size = 26000, 10000, 13000 +sort = 2 +toughness = 18 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty1_1 +pos = -7643, 0, -28621 +rotate = 90, 76, 180 +shape = CYLINDER +size = 750, 8184 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty1_2 +pos = -7420, 0, -23503 +rotate = 90, -46, 180 +shape = CYLINDER +size = 750, 11734 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty1_3 +pos = -3390, 0, -24579 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 10371 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty2_1 +pos = -10042, 0, -23308 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 18311 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty2_2 +pos = -12345, 0, -17375 +rotate = -90, -82, 0 +shape = CYLINDER +size = 750, 8334 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty2_3 +pos = 4062, 0, -12094 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 27220 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty2_4 +pos = 17206, 0, -8443 +rotate = -90, -21, 0 +shape = CYLINDER +size = 750, 4757 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty2_5 +pos = 5373, 0, -17049 +rotate = -90, 63, 0 +shape = CYLINDER +size = 750, 28253 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty2_6 +pos = -5373, 0, -26633 +rotate = -90, -30, 0 +shape = CYLINDER +size = 750, 7533 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty3_1 +pos = -21363, 0, 6161 +rotate = -90, -49, 0 +shape = CYLINDER +size = 750, 6722 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty3_2 +pos = -15863, 0, 5118 +rotate = 90, -68, 180 +shape = CYLINDER +size = 750, 6394 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty3_3 +pos = -14072, 0, 11866 +rotate = 90, 12, 180 +shape = CYLINDER +size = 750, 11396 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_bounty3_4 +pos = -19636, 0, 12811 +rotate = -90, 43, 0 +shape = CYLINDER +size = 750, 12747 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 18, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs1_1 +pos = 24071, 0, -9273 +rotate = -90, -29, 0 +shape = CYLINDER +size = 750, 47528 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs2_1 +pos = 16389, 0, -4008 +rotate = -90, -14, 0 +shape = CYLINDER +size = 750, 32111 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs3_1 +pos = 13446, 0, 2173 +rotate = -90, -7, 0 +shape = CYLINDER +size = 750, 18355 +sort = 74 +toughness = 18 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 18, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs3_2 +pos = 3176, 0, -12499 +rotate = -90, 64, 0 +shape = CYLINDER +size = 750, 25261 +sort = 74 +toughness = 18 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs3, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 18, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs3_3 +pos = -6083, 0, -23446 +rotate = -90, -21, 0 +shape = CYLINDER +size = 750, 11560 +sort = 74 +toughness = 18 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs3, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 18, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs4_1 +pos = -10376, 0, -22786 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 17612 +sort = 74 +toughness = 18 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 18, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs4_2 +pos = -10631, 0, 1613 +rotate = 90, -18, 180 +shape = CYLINDER +size = 750, 38449 +sort = 74 +toughness = 18 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs4, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 18, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs5_1 +pos = -5410, 0, 9747 +rotate = -90, 85, 0 +shape = CYLINDER +size = 750, 35604 +sort = 74 +toughness = 18 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 18, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs6_1 +pos = 4130, 0, 15676 +rotate = -90, -63, 0 +shape = CYLINDER +size = 750, 18702 +sort = 74 +toughness = 18 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs6, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 18, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs7_1 +pos = -13890, 0, 14015 +rotate = -90, 58, 0 +shape = CYLINDER +size = 750, 21869 +sort = 74 +toughness = 18 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = corsairs7, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 18, 1 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs8_1 +pos = 12758, 0, 863 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 21744 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs8_2 +pos = 2868, 0, -16715 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 24359 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs8_3 +pos = -4750, 0, -25499 +rotate = -90, -51, 0 +shape = CYLINDER +size = 750, 6568 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs8_4 +pos = -3905, 0, -28849 +rotate = -90, 53, 0 +shape = CYLINDER +size = 750, 4252 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs8_5 +pos = -11208, 0, -23425 +rotate = 90, 40, 180 +shape = CYLINDER +size = 750, 17465 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs8_6 +pos = -12450, 0, -3575 +rotate = 90, -18, 180 +shape = CYLINDER +size = 750, 27707 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs8_7 +pos = 2165, 0, 10602 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 20615 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs8, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs9_1 +pos = -21240, 0, 6360 +rotate = -90, -50, 0 +shape = CYLINDER +size = 750, 6636 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs9_2 +pos = -11544, 0, 12531 +rotate = 90, -41, 180 +shape = CYLINDER +size = 750, 21875 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs9_3 +pos = -14110, 0, 15745 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 21902 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs9_4 +pos = -23888, 0, 9533 +rotate = -90, 4, 0 +shape = CYLINDER +size = 750, 2286 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs9, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs10_1 +pos = 5221, 0, 16503 +rotate = 90, 56, 180 +shape = CYLINDER +size = 750, 17332 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs10_2 +pos = -5107, 0, 20817 +rotate = -90, 81, 0 +shape = CYLINDER +size = 750, 6285 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs10_3 +pos = -16005, 0, 15497 +rotate = -90, 58, 0 +shape = CYLINDER +size = 750, 18348 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs10_4 +pos = -21250, 0, 7511 +rotate = -90, -39, 0 +shape = CYLINDER +size = 750, 8088 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Hi02_path_corsairs10_5 +pos = -3111, 0, 8081 +rotate = 90, -77, 180 +shape = CYLINDER +size = 750, 32058 +sort = 76 +toughness = 18 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs10, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 18, 0.29 +faction = fc_c_grp, 1 + +[Object] +nickname = Hi02_moon_Kalhmera +ids_name = 261112 +pos = 15486, 0, 17241 +archetype = planet_icemoon_800 +ids_info = 66136 +spin = 0, 0.01, 0 +atmosphere_range = 900 + +[zone] +nickname = Zone_Hi02_Kalhmera_death +pos = 15486, 0, 17241 +shape = SPHERE +size = 850 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Hi02_planet_Cella_dor +ids_name = 261118 +pos = -27287, 0, -14869 +archetype = planet_moonred_1500 +ids_info = 66135 +spin = 0, 0.01, 0 +atmosphere_range = 1650 + +[zone] +nickname = Zone_Hi02_Cella_dor_death +pos = -27287, 0, -14869 +shape = SPHERE +size = 1575 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Hi02_wplatform_nomad_1 +ids_name = 261164 +pos = -4236, 0, -28478 +rotate = 0, -40, 0 +archetype = wplatform_nomad +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 18 +loadout = pirate_weapon_platform_pi_05 +pilot = pilot_solar_hardest + +[Object] +nickname = Hi02_wplatform_nomad_2 +ids_name = 261164 +pos = -3390, 0, -28527 +rotate = 0, 40, 0 +archetype = wplatform_nomad +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 18 +loadout = pirate_weapon_platform_pi_05 +pilot = pilot_solar_hardest + +[Object] +nickname = Hi02_wplatform_mineable_1 +ids_name = 261164 +pos = -22920, 0, 7846 +archetype = wplatform_mineable +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 18 +loadout = pirate_weapon_platform_pi_05 +pilot = pilot_solar_hardest + +[Object] +nickname = Hi02_wplatform_mineable_2 +ids_name = 261164 +pos = -22863, 0, 8481 +archetype = wplatform_mineable +ids_info = 66171 +reputation = fc_c_grp +behavior = NOTHING +visit = 0 +difficulty_level = 18 +loadout = pirate_weapon_platform_pi_05 +pilot = pilot_solar_hardest + +[zone] +nickname = zone_Hi02_destroy_vignette_1 +pos = 9790, 0, 26469 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Hi02_destroy_vignette_2 +pos = -630, 0, 33991 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Hi02_destroy_vignette_3 +pos = 23554, 0, 20399 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Hi02_destroy_vignette_4 +pos = 26255, 0, 6147 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Hi02_destroy_vignette_5 +pos = 21367, 0, -6257 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Hi02_destroy_vignette_6 +pos = 13006, 0, -15890 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Hi02_destroy_vignette_7 +pos = -23270, 0, 22378 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Hi02_destroy_vignette_8 +pos = -10149, 0, 7863 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Hi02_destroy_vignette_9 +pos = -15295, 0, -21036 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_Hi02_destroy_vignette_10 +pos = -7062, 0, -44129 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_Hi02_destroy_vignette_11 +pos = 7860, 0, -38191 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = ZONE_Hi02_Vignette6_exclusion +pos = 13013, 0, -15897 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Hi02_Vignette10_exclusion +pos = -7034, 0, -44081 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Hi02_suprise_bh_elite2_1 +ids_name = 261775 +pos = -21295, 0, 3134 +rotate = -30, 45, 50 +archetype = suprise_bh_elite2 +visit = 16 +ids_info = 66440 +loadout = SECRET_bh_bh_elite2_Hi02 + +[zone] +nickname = Zone_Hi02_Malvada_graveyard +pos = 24406, 0, -43335 +shape = SPHERE +size = 6000 +interference = 0.5 +damage = 100 +visit = 128 +sort = 99.5 +toughness = 19 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +encounter = area_nomads, 19, 0.25 +faction = fc_n_grp, 1 + +[Object] +nickname = Hi02_suprise_co_fighter_1 +ids_name = 261749 +pos = 26249, 0, -40376 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02a + +[Object] +nickname = Hi02_suprise_co_fighter_2 +ids_name = 261749 +pos = 22129, 0, -42348 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02a + +[Object] +nickname = Hi02_suprise_co_fighter_3 +ids_name = 261749 +pos = 21665, 0, -44547 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02b + +[Object] +nickname = Hi02_suprise_co_fighter_4 +ids_name = 261749 +pos = 23028, 0, -47231 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02b + +[Object] +nickname = Hi02_suprise_co_fighter_5 +ids_name = 261749 +pos = 24762, 0, -47296 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02a + +[Object] +nickname = Hi02_suprise_co_fighter_6 +ids_name = 261749 +pos = 26868, 0, -43610 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02a + +[Object] +nickname = Hi02_suprise_co_fighter_7 +ids_name = 261749 +pos = 26125, 0, -42995 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02b + +[Object] +nickname = Hi02_suprise_co_fighter_8 +ids_name = 261749 +pos = 24762, 0, -42607 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02b + +[Object] +nickname = Hi02_suprise_co_fighter_9 +ids_name = 261749 +pos = 23988, 0, -42413 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02b + +[Object] +nickname = Hi02_suprise_co_fighter_10 +ids_name = 261749 +pos = 23244, 0, -43157 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02a + +[Object] +nickname = Hi02_suprise_co_fighter_11 +ids_name = 261749 +pos = 23306, 0, -44386 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02b + +[Object] +nickname = Hi02_suprise_co_fighter_12 +ids_name = 261749 +pos = 24019, 0, -45517 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02a + +[Object] +nickname = Hi02_suprise_co_fighter_13 +ids_name = 261749 +pos = 25660, 0, -43868 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02b + +[Object] +nickname = Hi02_suprise_co_fighter_14 +ids_name = 261749 +pos = 25381, 0, -42478 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02b + +[Object] +nickname = Hi02_suprise_co_fighter_15 +ids_name = 261749 +pos = 25381, 0, -40537 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02b + +[Object] +nickname = Hi02_suprise_co_fighter_16 +ids_name = 261749 +pos = 23988, 0, -38662 +archetype = suprise_co_fighter +visit = 16 +ids_info = 66441 +loadout = SECRET_c_co_elite2_hi02a + +[Object] +nickname = Hi02_to_Ew06_hole +ids_name = 261791 +pos = 24336, 0, -44216 +rotate = 0, 130, 0 +archetype = jumphole_green +visit = 0 +ids_info = 66146 +jump_effect = jump_effect_hole +goto = Ew06, Ew06_to_Hi02_hole, gate_tunnel_bretonia + diff --git a/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro1_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro1_cityscape.ini new file mode 100644 index 00000000..d6aa90a9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro1_cityscape.ini @@ -0,0 +1,6 @@ +[Room_Info] +scene = ambient, Scripts\Intro\GasMiner3.thn + +[Room_Sound] +music = music_omega_space + diff --git a/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro2_volcano.ini b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro2_volcano.ini new file mode 100644 index 00000000..df48676d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro2_volcano.ini @@ -0,0 +1,6 @@ +[Room_Info] +scene = ambient, Scripts\Intro\Intro_volcanoplanet.thn + +[Room_Sound] +music = music_omicron_space + diff --git a/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro3_planetchunks.ini b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro3_planetchunks.ini new file mode 100644 index 00000000..3953e8ea --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro3_planetchunks.ini @@ -0,0 +1,6 @@ +[Room_Info] +scene = ambient, Scripts\Intro\Intro_planetchunks.thn + +[Room_Sound] +music = music_ku_space + diff --git a/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro4_waterplanet.ini b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro4_waterplanet.ini new file mode 100644 index 00000000..d98bc64c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro4_waterplanet.ini @@ -0,0 +1,5 @@ +[Room_Info] +scene = ambient, Scripts\Intro\intro_waterplanet.thn + +[Room_Sound] +music = music_tau_space diff --git a/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/intro1_base.ini b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/intro1_base.ini new file mode 100644 index 00000000..4548fec9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/intro1_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = intro1_base +start_room = Cityscape + +[Room] +nickname = Cityscape +file = Universe\Systems\Intro\Bases\Rooms\intro1_cityscape.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/intro2_base.ini b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/intro2_base.ini new file mode 100644 index 00000000..867e88f4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/intro2_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = intro2_base +start_room = Cityscape + +[Room] +nickname = Cityscape +file = Universe\Systems\Intro\Bases\Rooms\intro2_volcano.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/intro3_base.ini b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/intro3_base.ini new file mode 100644 index 00000000..f0e8ceba --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/intro3_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = intro3_base +start_room = Cityscape + +[Room] +nickname = Cityscape +file = Universe\Systems\Intro\Bases\Rooms\intro3_planetchunks.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/intro4_base.ini b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/intro4_base.ini new file mode 100644 index 00000000..27b2f2ce --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/intro4_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = intro4_base +start_room = Cityscape + +[Room] +nickname = Cityscape +file = Universe\Systems\Intro\Bases\Rooms\intro4_waterplanet.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/INTRO/intro.ini b/DATA/UNIVERSE/SYSTEMS/INTRO/intro.ini new file mode 100644 index 00000000..17df943d Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/INTRO/intro.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_01_bar.ini new file mode 100644 index 00000000..0dd03909 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Iw01_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_01_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_02_bar.ini new file mode 100644 index 00000000..2b5de60a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_02_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Iw01_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_02_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/iw01_01_base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/iw01_01_base.ini new file mode 100644 index 00000000..253df749 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/iw01_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw01_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/iw01_02_base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/iw01_02_base.ini new file mode 100644 index 00000000..911d066d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/iw01_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw01_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/iw01.ini b/DATA/UNIVERSE/SYSTEMS/IW01/iw01.ini new file mode 100644 index 00000000..4e6142fb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/iw01.ini @@ -0,0 +1,2256 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_trade_freighter_smuggler +filename = missions\encounters\area_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_smuggler +filename = missions\encounters\tradep_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_iw_space +danger = music_iw_danger +battle = music_iw_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Iw01_Tanner_rock_asteroid_field.ini +zone = Zone_East_Tanner_Belt + +[Ambient] +color = 30, 30, 30 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_noband.cmp +complex_stars = solar\starsphere\starsphere_iw01_stars.cmp +nebulae = solar\starsphere\starsphere_iw01.cmp + +[LightSource] +nickname = Iw01_system_light +pos = -31, 0, -48 +color = 250, 221, 124 +range = 60000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Iw01_Sun +ids_name = 261032 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_1000 +star = med_yellow_sun +ids_info = 66163 + +[Object] +nickname = Iw01_to_Rh02 +ids_name = 260797 +pos = 3814, 0, 38026 +rotate = 0, -20, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Rh02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 12 +goto = Rh02, Rh02_to_Iw01, gate_tunnel_bretonia +loadout = jumpgate_li_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_to_Li04 +ids_name = 260796 +pos = -4180, 0, -40330 +rotate = 0, -145, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li04 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 11 +goto = Li04, Li04_to_Iw01, gate_tunnel_bretonia +loadout = jumpgate_li_03 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Iw01_to_Rh02 +pos = 4038, 0, 37624 +rotate = 0, -25, 0 +shape = SPHERE +size = 2000 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Iw01_to_Li04 +pos = -3881, 0, -39908 +rotate = 0, -149, 0 +shape = SPHERE +size = 2000 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Iw01_sun_exclusion +pos = -186, 0, 114 +shape = SPHERE +size = 15000 +property_flags = 131072 +spacedust = Dust +spacedust_maxparticles = 30 +sort = 99.5 +population_additive = false + +[zone] +nickname = Zone_Iw01_02_exclusion +pos = 20980, 0, 911 +shape = SPHERE +size = 1600 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Iw01_to_Iw02_hole +pos = -26304, 0, -8152 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Iw01_to_Rh02_hole +pos = -12289, 0, 23583 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Iw01_01_exclusion +pos = -21390, 0, 7240 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw01_Trade_Lane_Ring_1 +ids_name = 260800 +pos = 4876, 0, 35808 +rotate = 0, -25, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Iw01_Trade_Lane_Ring_2 +reputation = li_n_grp +tradelane_space_name = 261684 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Trade_Lane_Ring_2 +ids_name = 260800 +pos = 8017, 0, 28997 +rotate = 0, -25, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw01_Trade_Lane_Ring_1 +next_ring = Iw01_Trade_Lane_Ring_3 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw01_Trade_Lane_Ring_3 +ids_name = 260800 +pos = 11158, 0, 22187 +rotate = 0, -25, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw01_Trade_Lane_Ring_2 +next_ring = Iw01_Trade_Lane_Ring_4 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Trade_Lane_Ring_4 +ids_name = 260800 +pos = 14298, 0, 15376 +rotate = 0, -25, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw01_Trade_Lane_Ring_3 +next_ring = Iw01_Trade_Lane_Ring_5 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Trade_Lane_Ring_5 +ids_name = 260800 +pos = 17439, 0, 8565 +rotate = 0, -25, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw01_Trade_Lane_Ring_4 +next_ring = Iw01_Trade_Lane_Ring_6 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw01_Trade_Lane_Ring_6 +ids_name = 260800 +pos = 20580, 0, 1755 +rotate = 0, -25, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw01_Trade_Lane_Ring_5 +reputation = li_n_grp +tradelane_space_name = 196724 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Iw01_Tradelane_1 +pos = 12728, 0, 18781 +rotate = 0, -25, 0 +shape = BOX +size = 600, 1100, 38020 +property_flags = 131072 +comment = . Tradelane to hamburg gate +lane_id = 1 +tradelane_down = 10 +sort = 5 +toughness = 11 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 11, 0.22 +faction = co_alg_grp, 0.18 +faction = co_ni_grp, 0.23 +faction = co_rs_grp, 0.27 +faction = co_ss_grp, 0.32 +encounter = area_trade_freighter_pirate, 11, 0.14 +faction = gd_z_grp, 1 + +[Object] +nickname = Iw01_Trade_Lane_Ring_7 +ids_name = 260799 +pos = -3006, 0, -38227 +rotate = 0, -149, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Iw01_Trade_Lane_Ring_8 +reputation = li_n_grp +tradelane_space_name = 261659 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Trade_Lane_Ring_8 +ids_name = 260799 +pos = 909, 0, -31830 +rotate = 0, -149, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw01_Trade_Lane_Ring_7 +next_ring = Iw01_Trade_Lane_Ring_9 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Trade_Lane_Ring_9 +ids_name = 260799 +pos = 4823, 0, -25432 +rotate = 0, -149, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw01_Trade_Lane_Ring_8 +next_ring = Iw01_Trade_Lane_Ring_10 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Trade_Lane_Ring_10 +ids_name = 260799 +pos = 8738, 0, -19035 +rotate = 0, -149, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw01_Trade_Lane_Ring_9 +next_ring = Iw01_Trade_Lane_Ring_11 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Trade_Lane_Ring_11 +ids_name = 260799 +pos = 12652, 0, -12638 +rotate = 0, -149, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw01_Trade_Lane_Ring_10 +next_ring = Iw01_Trade_Lane_Ring_12 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw01_Trade_Lane_Ring_12 +ids_name = 260799 +pos = 16567, 0, -6240 +rotate = 0, -149, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw01_Trade_Lane_Ring_11 +next_ring = Iw01_Trade_Lane_Ring_13 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw01_Trade_Lane_Ring_13 +ids_name = 260799 +pos = 20481, 0, 157 +rotate = 0, -149, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw01_Trade_Lane_Ring_12 +reputation = li_n_grp +tradelane_space_name = 196724 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Iw01_Tradelane_2 +pos = 8926, 0, -18972 +rotate = 0, -149, 0 +shape = BOX +size = 900, 1100, 45520 +property_flags = 131072 +comment = . Tradelane to Freeport 2 +lane_id = 2 +tradelane_down = 20 +sort = 2 +toughness = 11 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 11, 0.33 +faction = co_alg_grp, 0.18 +faction = co_ni_grp, 0.23 +faction = co_rs_grp, 0.27 +faction = co_ss_grp, 0.32 + +[Object] +nickname = Iw01_to_Rh02_hole +ids_name = 260798 +pos = -12284, 0, 23611 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_Rh02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh02, Rh02_to_Iw01_hole, gate_tunnel_bretonia + +[Object] +nickname = Iw01_01 +ids_name = 196723 +pos = -21391, 0, 7246 +archetype = miningbase_small_rock +ids_info = 65545 +base = Iw01_01_Base +dock_with = Iw01_01_Base +reputation = fc_u_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = pl_male4_head, pi_pirate4_body +difficulty_level = 12 +loadout = miningbase_small_rock_pi_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw01_to_Iw02_hole +ids_name = 260633 +pos = -26302, 0, -8154 +rotate = 0, -90, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_Iw02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Iw02, Iw02_to_Iw01_hole, gate_tunnel_bretonia + +[Object] +nickname = Iw01_02 +ids_name = 196724 +pos = 21223, 0, 843 +rotate = 0, 90, 0 +archetype = space_freeport01 +ids_info = 65543 +base = Iw01_02_Base +dock_with = Iw01_02_Base +reputation = gd_z_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = rh_newscaster_head_gen, pl_female2_peasant_body +difficulty_level = 12 +loadout = space_freeport01_co_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_East_Tanner_Belt +ids_name = 261342 +pos = 242, 0, 183 +shape = ELLIPSOID +size = 90000, 30000, 90000 +property_flags = 66 +visit = 32 +ids_info = 66220 +spacedust = asteroiddust +spacedust_maxparticles = 75 +sort = 99.5 +Music = zone_field_asteroid_rock + +[zone] +nickname = zone_iw01_pop_freeport2 +pos = 21045, 0, 929 +shape = SPHERE +size = 5000 +comment = Freeport 2 +sort = 3 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 0 +pop_type = gd_z_grp, freeport_base +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 11, 0.04 +faction = gd_z_grp, 1 +encounter = area_trade_transport, 11, 0.16 +faction = co_alg_grp, 0.18 +faction = co_ni_grp, 0.23 +faction = co_rs_grp, 0.27 +faction = co_ss_grp, 0.32 +encounter = area_trade_armored, 11, 0.07 +faction = co_os_grp, 1 +encounter = area_trade_freighter_pirate, 11, 0.1 +faction = gd_z_grp, 1 + +[zone] +nickname = zone_iw01_pop_freeport2_ext +pos = 19852, 0, 1341 +shape = SPHERE +size = 11000 +comment = . Extend +sort = 4 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_freeport +relief_time = 30 +encounter = area_scout, 11, 0.67 +faction = gd_z_grp, 1 + +[zone] +nickname = zone_iw01_pop_jumpgate_hamburg +pos = 4039, 0, 37778 +shape = SPHERE +size = 5000 +comment = Hamburg Gate +sort = 6 +toughness = 11 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_transport, 11, 0.17 +faction = co_alg_grp, 0.18 +faction = co_ni_grp, 0.23 +faction = co_rs_grp, 0.27 +faction = co_ss_grp, 0.32 +encounter = area_trade_armored, 11, 0.08 +faction = co_os_grp, 1 +encounter = area_trade_freighter_pirate, 11, 0.11 +faction = gd_z_grp, 1 + +[zone] +nickname = zone_iw01_pop_jumpgate_texas +pos = -3527, 0, -39796 +shape = SPHERE +size = 5000 +comment = Texas Gate +sort = 1 +toughness = 11 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 11, 0.13 +faction = li_n_grp, 1 +encounter = area_trade_transport, 11, 0.17 +faction = co_alg_grp, 0.18 +faction = co_ni_grp, 0.23 +faction = co_rs_grp, 0.27 +faction = co_ss_grp, 0.32 +encounter = area_trade_armored, 11, 0.07 +faction = co_os_grp, 1 + +[zone] +nickname = zone_iw01_pop_unionist_base +pos = -21123, 0, 7427 +shape = SPHERE +size = 5000 +comment = Unionist Base +sort = 9 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_u_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 12, 0.12 +faction = fc_u_grp, 1 +encounter = area_defend, 12, 0.22 +faction = fc_u_grp, 1 +encounter = area_trade_trader, 12, 0.27 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_iw01_pop_hole_hamburg +pos = -12162, 0, 23798 +shape = SPHERE +size = 5000 +comment = Hamburg hole +sort = 11 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 12, 0.19 +faction = fc_u_grp, 1 +encounter = area_bh_assault, 12, 0.08 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 12, 0.33 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_iw01_pop_hole_hudson +pos = -26744, 0, -9404 +shape = SPHERE +size = 5000 +comment = Hudson hole +sort = 13 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 12, 0.2 +faction = fc_lr_grp, 0.5 +faction = fc_u_grp, 0.25 +faction = fc_x_grp, 0.25 +encounter = area_trade_freighter_pirate, 12, 0.1 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 12, 0.18 +faction = fc_u_grp, 0.5 +faction = fc_x_grp, 0.5 +encounter = area_trade_freighter_smuggler, 12, 0.03 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_iw01_pop_south +pos = -8781, 0, 25644 +shape = ELLIPSOID +size = 10000, 5000, 14000 +comment = . Extend +sort = 12 +toughness = 12 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_unlaw +relief_time = 30 +encounter = area_assault, 12, 0.24 +faction = fc_u_grp, 1 +encounter = area_bh_assault, 12, 0.07 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw01_pop_unionists_ext +pos = -21464, 0, 8162 +shape = SPHERE +size = 10000 +comment = . Extend +sort = 10 +toughness = 12 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_unlaw +relief_time = 30 +encounter = area_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_iw01_pop_unionists_area +pos = -18915, 0, 15191 +rotate = 0, 20, 0 +shape = ELLIPSOID +size = 18000, 5000, 32000 +comment = Unionists area +sort = 7 +toughness = 12 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 12, 0.67 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_iw01_pop_north_bh +pos = -12484, 0, -24916 +shape = ELLIPSOID +size = 11000, 5000, 13000 +comment = Bounty area +sort = 8 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 12, 0.3 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 12, 0.22 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw01_pop_rogues +pos = -24935, 0, -13693 +shape = ELLIPSOID +size = 9000, 5000, 9000 +comment = . Extend +sort = 14 +toughness = 12 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_unlaw +relief_time = 30 +encounter = area_assault, 12, 0.29 +faction = fc_lr_grp, 0.67 +faction = fc_x_grp, 0.33 + +[zone] +nickname = Zone_Iw01_path_linavy1_1 +pos = -3510, 0, -39247 +rotate = 90, 5, 180 +shape = CYLINDER +size = 750, 2619 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw01_path_linavy1_2 +pos = 1418, 0, -29568 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 19194 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw01_path_linavy1_3 +pos = 42, 0, -18587 +rotate = 90, 67, 180 +shape = CYLINDER +size = 750, 13755 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw01_path_linavy1_4 +pos = -7189, 0, -21918 +rotate = -90, 8, 0 +shape = CYLINDER +size = 750, 11979 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw01_path_linavy1_5 +pos = -5795, 0, -32891 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 10601 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw01_path_bounty1_1 +pos = 13729, 0, -18041 +rotate = -90, 22, 0 +shape = CYLINDER +size = 750, 41906 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw01_path_bounty1_2 +pos = -7182, 0, -33907 +rotate = 90, 74, 180 +shape = CYLINDER +size = 750, 26833 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw01_path_bounty1_3 +pos = -23979, 0, -20437 +rotate = 90, 21, 180 +shape = CYLINDER +size = 750, 20846 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw01_path_bounty1_4 +pos = -24786, 0, -8561 +rotate = 90, -55, 180 +shape = CYLINDER +size = 750, 7035 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw01_path_bounty1_5 +pos = -10763, 0, -14216 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 26745 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw01_path_bounty1_6 +pos = 10901, 0, -10239 +rotate = 90, -42, 180 +shape = CYLINDER +size = 750, 31380 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw01_path_bounty2_1 +pos = 20018, 0, 1251 +rotate = 90, 67, 180 +shape = CYLINDER +size = 750, 3518 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw01_path_bounty2_2 +pos = 9532, 0, 11422 +rotate = 90, 43, 180 +shape = CYLINDER +size = 750, 25586 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw01_path_bounty2_3 +pos = -7633, 0, 20474 +rotate = -90, 87, 0 +shape = CYLINDER +size = 750, 16602 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw01_path_bounty2_4 +pos = -7022, 0, 27724 +rotate = 90, -50, 180 +shape = CYLINDER +size = 750, 23424 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw01_path_bounty2_5 +pos = 10151, 0, 18718 +rotate = -90, -26, 0 +shape = CYLINDER +size = 750, 36898 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw01_path_xenos1_1 +pos = -10486, 0, -15374 +rotate = -90, -65, 0 +shape = CYLINDER +size = 750, 35453 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw01_path_xenos1_2 +pos = 2428, 0, -28131 +rotate = -90, 32, 0 +shape = CYLINDER +size = 750, 12278 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw01_path_xenos1_3 +pos = -13713, 0, -20701 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 36001 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw01_path_xenos2_1 +pos = -11011, 0, -13078 +rotate = -90, -72, 0 +shape = CYLINDER +size = 750, 31197 +sort = 96 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = xenos2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw01_path_xenos2_2 +pos = 12382, 0, -8569 +rotate = 90, -42, 180 +shape = CYLINDER +size = 750, 24935 +sort = 96 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = xenos2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw01_path_rogues1_1 +pos = -20719, 0, -16216 +rotate = -90, -35, 0 +shape = CYLINDER +size = 750, 20262 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw01_path_rogues1_2 +pos = -8826, 0, -32309 +rotate = -90, -38, 0 +shape = CYLINDER +size = 750, 19368 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw01_path_rogues1_3 +pos = -3145, 0, -38868 +rotate = 90, 15, 180 +shape = CYLINDER +size = 750, 2232 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw01_path_rogues1_4 +pos = 2447, 0, -28057 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 22398 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw01_path_rogues1_5 +pos = -3189, 0, -21589 +rotate = -90, 75, 0 +shape = CYLINDER +size = 750, 23684 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists1_1 +pos = -16489, 0, -3450 +rotate = -90, -26, 0 +shape = CYLINDER +size = 750, 24332 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unionists1, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists1_2 +pos = -580, 0, -15024 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 20836 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unionists1, 2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists1_3 +pos = 13921, 0, -15935 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 7824 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unionists1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists1_4 +pos = 13028, 0, -24429 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 18805 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unionists1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists1_5 +pos = 6182, 0, -28850 +rotate = 90, 28, 180 +shape = CYLINDER +size = 750, 8218 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unionists1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists1_6 +pos = 7160, 0, -20312 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 11069 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unionists1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists2_1 +pos = -23882, 0, -462 +rotate = -90, 18, 0 +shape = CYLINDER +size = 750, 15012 +sort = 96 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = unionists2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists3_1 +pos = -8385, 0, 13312 +rotate = 90, -66, 180 +shape = CYLINDER +size = 750, 27607 +sort = 96 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = unionists3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists3_2 +pos = 12555, 0, 10141 +rotate = -90, -43, 0 +shape = CYLINDER +size = 750, 23799 +sort = 96 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = unionists3, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists4_1 +pos = -16810, 0, 15603 +rotate = 90, -29, 180 +shape = CYLINDER +size = 750, 17702 +sort = 96 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = unionists4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists5_1 +pos = -15131, 0, 14947 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 20748 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unionists5, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists5_2 +pos = 2760, 0, 18572 +rotate = -90, -68, 0 +shape = CYLINDER +size = 750, 24076 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unionists5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists5_3 +pos = 9126, 0, 24771 +rotate = 90, 25, 180 +shape = CYLINDER +size = 750, 23333 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unionists5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists5_4 +pos = 4553, 0, 36753 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 2461 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unionists5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Iw01_path_unionists5_5 +pos = -1889, 0, 30641 +rotate = -90, 42, 0 +shape = CYLINDER +size = 750, 19713 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unionists5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[Object] +nickname = Iw01_space_dome_1 +pos = 21793, -75, 1208 +rotate = 0, 180, 0 +archetype = space_dome +reputation = gd_z_grp +difficulty_level = 12 +loadout = space_dome_co_02 +pilot = pilot_solar_hardest +parent = Iw01_02 + +[Object] +nickname = Iw01_space_dome_2 +pos = 22217, -75, 843 +rotate = 0, -90, 0 +archetype = space_dome +reputation = gd_z_grp +difficulty_level = 11 +loadout = space_dome_co_02 +pilot = pilot_solar_hard +parent = Iw01_02 + +[Object] +nickname = Iw01_space_dome_4 +pos = 21792, -75, 474 +archetype = space_dome +reputation = gd_z_grp +difficulty_level = 12 +loadout = space_dome_co_02 +pilot = pilot_solar_hardest +parent = Iw01_02 + +[LightSource] +nickname = walker_light +pos = 9437, -30000, 88318 +color = 240, 164, 113 +range = 120000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = edge_light +pos = 48849, 0, -6238 +color = 19, 60, 37 +range = 50000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Iw01_wplatform_rock_1 +ids_name = 261164 +pos = -19705, 0, 8512 +archetype = wplatform_rock +ids_info = 66171 +reputation = fc_u_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Iw01_wplatform_rock_2 +ids_name = 261164 +pos = -21372, 0, 4597 +archetype = wplatform_rock +ids_info = 66171 +reputation = fc_u_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[zone] +nickname = zone_iw01_pop_ambient_n +pos = -505, 0, -23199 +shape = ELLIPSOID +size = 39791, 12789, 33006 +comment = Ambient Pop +sort = 50 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +population_additive = false +encounter = area_scout, 11, 0.53 +faction = fc_lr_grp, 0.67 +faction = fc_x_grp, 0.33 +encounter = area_bh_assault, 11, 0.08 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw01_pop_ambient_s +pos = 2526, 0, 21653 +shape = ELLIPSOID +size = 38821, 11876, 27767 +comment = Ambient Pop +sort = 50 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +population_additive = false +encounter = area_scout, 11, 0.51 +faction = fc_u_grp, 1 +encounter = area_bh_assault, 11, 0.09 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw01_destroy_vignette_1 +pos = 26752, 0, -20464 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_2 +pos = 36431, 0, -12225 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw01_destroy_vignette_3 +pos = 38428, 0, 659 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_4 +pos = 35526, 0, 13096 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw01_destroy_vignette_5 +pos = 26349, 0, 23064 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_6 +pos = 11657, 0, -39854 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_7 +pos = -16061, 0, -31213 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_8 +pos = 19550, 0, -30522 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_9 +pos = 32732, 0, -31766 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw01_destroy_vignette_10 +pos = 43738, 0, -24117 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_11 +pos = -29265, 0, 22911 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw01_destroy_vignette_12 +pos = -42652, 0, 17907 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw01_destroy_vignette_13 +pos = -37271, 0, 4627 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_14 +pos = -49962, 0, -658 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw01_destroy_vignette_15 +pos = -40172, 0, -10505 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_16 +pos = -52787, 0, -16360 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_17 +pos = -40934, 0, -24257 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_18 +pos = -14983, 0, -18486 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw01_destroy_vignette_19 +pos = -28660, 0, -28024 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw01_destroy_vignette_20 +pos = 945, 0, 18814 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw01_destroy_vignette_21 +pos = -18104, 0, 37253 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_22 +pos = -8430, 0, 48288 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw01_destroy_vignette_23 +pos = 21796, 0, 37097 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[Object] +nickname = Iw01_space_industrial01_1 +pos = 21793, -105, 843 +rotate = 0, -90, 0 +archetype = space_industrial01 +reputation = gd_z_grp +parent = Iw01_02 + +[Object] +nickname = Iw01_suprise_ge_fighter4_1 +ids_name = 261739 +pos = -21322, 1000, 26467 +rotate = 54, 58, 49 +archetype = suprise_ge_fighter4 +visit = 16 +ids_info = 66442 +loadout = SECRET_x_ge_fighter4_iw01 + +[zone] +nickname = Zone_Iw01_suprise_interference +pos = -21320, 1000, 26468 +shape = SPHERE +size = 1000 +interference = 0.5 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw01_sun_death +pos = 9, 0, 28 +shape = SPHERE +size = 6000 +damage = 100 +sort = 99.5 +population_additive = false + +[zone] +nickname = ZONE_Iw01_Vignette2_exclusion +pos = 36445, 0, -12210 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw01_Vignette4_exclusion +pos = 35535, 0, 13105 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw01_Vignette9_exclusion +pos = 32712, 0, -31716 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw01_Vignette11_exclusion +pos = -29270, 0, 22927 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw01_Vignette12_exclusion +pos = -42676, 0, 17922 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw01_Vignette14_exclusion +pos = -49970, 0, -701 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw01_Vignette18_exclusion +pos = -14990, 0, -18463 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw01_Vignette19_exclusion +pos = -28670, 0, -28034 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw01_Vignette20_exclusion +pos = 938, 0, 18807 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw01_Vignette23_exclusion +pos = 21757, 0, 37105 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_01_bar.ini new file mode 100644 index 00000000..7a0f23c0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_01_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Iw02_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_01_deck.ini new file mode 100644 index 00000000..43cb4bf9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_02_bar.ini new file mode 100644 index 00000000..14c604b3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_02_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Iw02_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_02_deck.ini new file mode 100644 index 00000000..43cb4bf9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_03_bar.ini new file mode 100644 index 00000000..46a6ae71 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_03_bar.ini @@ -0,0 +1,42 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_06_bar_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +music = music_bar_generic10 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_06_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_03_deck.ini new file mode 100644 index 00000000..1d44ef37 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_03_deck.ini @@ -0,0 +1,92 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn + +[Spiels] +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_03_deck02.ini b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_03_deck02.ini new file mode 100644 index 00000000..96b2fef3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/ROOMS/iw02_03_deck02.ini @@ -0,0 +1,20 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/IW02/BASES/iw02_01_base.ini b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/iw02_01_base.ini new file mode 100644 index 00000000..3ba0da66 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/iw02_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw02_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw02\Bases\Rooms\Iw02_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw02\Bases\Rooms\Iw02_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW02/BASES/iw02_02_base.ini b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/iw02_02_base.ini new file mode 100644 index 00000000..a8dcba3f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/iw02_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw02_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw02\Bases\Rooms\Iw02_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw02\Bases\Rooms\Iw02_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW02/BASES/iw02_03_base.ini b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/iw02_03_base.ini new file mode 100644 index 00000000..73d798f4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW02/BASES/iw02_03_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Iw02_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw02\Bases\Rooms\Iw02_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw02\Bases\Rooms\Iw02_03_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Iw02\Bases\Rooms\Iw02_03_Deck02.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW02/iw02.ini b/DATA/UNIVERSE/SYSTEMS/IW02/iw02.ini new file mode 100644 index 00000000..458c0c4b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW02/iw02.ini @@ -0,0 +1,2113 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_freighter_smuggler +filename = missions\encounters\area_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_smuggler +filename = missions\encounters\tradep_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_iw_space +danger = music_iw_danger +battle = music_iw_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Iw02_Sitka_rock_asteroid_field.ini +zone = Zone_Iw02_Sitka_field + +[Asteroids] +file = solar\asteroids\Iw02_Kenai_rock_asteroid_field.ini +zone = Zone_Iw02_Kenai_field + +[Asteroids] +file = solar\asteroids\Iw02_Wrangell_rock_asteroid_field.ini +zone = Zone_Iw02_Wrangell_field + +[Ambient] +color = 40, 50, 60 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_basic.cmp +complex_stars = solar\starsphere\starsphere_iw02_stars.cmp +nebulae = solar\starsphere\starsphere_iw02.cmp + +[LightSource] +nickname = Iw02_system_light +pos = -31, 0, -48 +color = 140, 151, 254 +range = 60000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Iw02_Sun +ids_name = 261033 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +star = med_blue_sun +ids_info = 66158 +archetype = sun_2000 + +[Object] +nickname = Iw02_to_Rh02 +ids_name = 260804 +pos = 1294, 0, 36378 +rotate = 0, 20, 0 +msg_id_prefix = gcs_refer_system_Rh02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 10 +archetype = jumpgate +goto = Rh02, Rh02_to_Iw02, gate_tunnel_bretonia +loadout = jumpgate_li_03 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Iw02_to_Li04 +pos = -2296, 0, -35837 +rotate = 0, 155, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Iw02_to_Rh02 +pos = 1033, 0, 35596 +rotate = 0, 30, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Iw02_planet_Atka +ids_name = 261146 +pos = -21825, 0, 848 +spin = 0, 0.01, 0 +ids_info = 66228 +atmosphere_range = 2100 +burn_color = 255, 222, 160 +archetype = planet_ice_blue_2000 + +[zone] +nickname = Zone_Iw02_Wrangell_field +property_flags = 66 +ids_name = 261287 +pos = 19979, 0, 19320 +rotate = 0, -40, 0 +shape = ELLIPSOID +size = 15000, 10000, 20000 +spacedust = asteroiddust +spacedust_maxparticles = 200 +ids_info = 65967 +visit = 32 +sort = 99.5 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Iw02_Sitka_field +property_flags = 65 +ids_name = 261286 +pos = -18455, 0, -24229 +shape = ELLIPSOID +size = 15000, 9000, 15000 +spacedust = asteroiddust +spacedust_maxparticles = 100 +ids_info = 65966 +visit = 32 +comment = Sitka Field +sort = 7 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.51 +faction = fc_x_grp, 1 +encounter = area_bh_assault, 11, 0.09 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Iw02_Kenai_field +property_flags = 66 +ids_name = 261285 +pos = 21129, 0, -18668 +rotate = 0, 40, 0 +shape = ELLIPSOID +size = 12000, 10000, 20000 +spacedust = asteroiddust +spacedust_maxparticles = 50 +ids_info = 65965 +visit = 32 +comment = Kenai Field +sort = 9 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.67 +faction = fc_x_grp, 1 +Music = zone_field_asteroid_rock + +[Object] +nickname = Iw02_Trade_Lane_Ring_1 +ids_name = 260806 +pos = 28, 0, 33868 +rotate = 0, 30, 0 +ids_info = 66170 +next_ring = Iw02_Trade_Lane_Ring_2 +reputation = li_n_grp +tradelane_space_name = 261684 +behavior = NOTHING +difficulty_level = 11 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw02_Trade_Lane_Ring_2 +ids_name = 260806 +pos = -3743, 0, 27384 +rotate = 0, 30, 0 +ids_info = 66170 +prev_ring = Iw02_Trade_Lane_Ring_1 +next_ring = Iw02_Trade_Lane_Ring_3 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 11 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw02_Trade_Lane_Ring_3 +ids_name = 260806 +pos = -7514, 0, 20901 +rotate = 0, 30, 0 +ids_info = 66170 +prev_ring = Iw02_Trade_Lane_Ring_2 +next_ring = Iw02_Trade_Lane_Ring_4 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 10 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easy + +[Object] +nickname = Iw02_Trade_Lane_Ring_4 +ids_name = 260806 +pos = -11285, 0, 14418 +rotate = 0, 30, 0 +ids_info = 66170 +prev_ring = Iw02_Trade_Lane_Ring_3 +next_ring = Iw02_Trade_Lane_Ring_5 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 11 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw02_Trade_Lane_Ring_5 +ids_name = 260806 +pos = -15055, 0, 7935 +rotate = 0, 30, 0 +ids_info = 66170 +prev_ring = Iw02_Trade_Lane_Ring_4 +next_ring = Iw02_Trade_Lane_Ring_6 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 10 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easy + +[Object] +nickname = Iw02_Trade_Lane_Ring_6 +ids_name = 260806 +pos = -18826, 0, 1452 +rotate = 0, 30, 0 +ids_info = 66170 +prev_ring = Iw02_Trade_Lane_Ring_5 +reputation = li_n_grp +tradelane_space_name = 261146 +behavior = NOTHING +difficulty_level = 10 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Iw02_Tradelane_1 +pos = -9399, 0, 17660 +rotate = 0, 30, 0 +shape = BOX +size = 520, 520, 38020 +comment = . Tradelane to hamburg gate +lane_id = 1 +tradelane_down = 10 +sort = 4 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 10, 0.33 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.38 +faction = co_ss_grp, 0.38 + +[Object] +nickname = Iw02_Trade_Lane_Ring_7 +ids_name = 260805 +pos = -2939, 0, -34062 +rotate = 0, 155, 0 +ids_info = 66170 +next_ring = Iw02_Trade_Lane_Ring_8 +reputation = li_n_grp +tradelane_space_name = 261659 +behavior = NOTHING +difficulty_level = 11 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw02_Trade_Lane_Ring_8 +ids_name = 260805 +pos = -6165, 0, -27292 +rotate = 0, 155, 0 +ids_info = 66170 +prev_ring = Iw02_Trade_Lane_Ring_7 +next_ring = Iw02_Trade_Lane_Ring_9 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 10 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easy + +[Object] +nickname = Iw02_Trade_Lane_Ring_9 +ids_name = 260805 +pos = -9392, 0, -20521 +rotate = 0, 155, 0 +ids_info = 66170 +prev_ring = Iw02_Trade_Lane_Ring_8 +next_ring = Iw02_Trade_Lane_Ring_10 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 10 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easy + +[Object] +nickname = Iw02_Trade_Lane_Ring_10 +ids_name = 260805 +pos = -12618, 0, -13751 +rotate = 0, 155, 0 +ids_info = 66170 +prev_ring = Iw02_Trade_Lane_Ring_9 +next_ring = Iw02_Trade_Lane_Ring_11 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 11 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw02_Trade_Lane_Ring_11 +ids_name = 260805 +pos = -15845, 0, -6980 +rotate = 0, 155, 0 +ids_info = 66170 +prev_ring = Iw02_Trade_Lane_Ring_10 +next_ring = Iw02_Trade_Lane_Ring_12 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 11 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw02_Trade_Lane_Ring_12 +ids_name = 260805 +pos = -19071, 0, -210 +rotate = 0, 155, 0 +ids_info = 66170 +prev_ring = Iw02_Trade_Lane_Ring_11 +reputation = li_n_grp +tradelane_space_name = 261146 +behavior = NOTHING +difficulty_level = 10 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Iw02_Tradelane_2 +property_flags = 131072 +pos = -11005, 0, -17136 +rotate = 0, 155, 0 +shape = BOX +size = 520, 520, 38020 +comment = . Tradelane to atka +lane_id = 2 +tradelane_down = 20 +sort = 2 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 10, 0.33 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.38 +faction = co_ss_grp, 0.38 + +[Object] +nickname = Iw02_to_Li04 +ids_name = 260802 +pos = -2052, 0, -36423 +rotate = 0, 160, 0 +msg_id_prefix = gcs_refer_system_Li04 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 10 +archetype = jumpgate +goto = Li04, Li04_to_Iw02, gate_tunnel_bretonia +loadout = jumpgate_li_03 +pilot = pilot_solar_easy + +[Object] +nickname = Iw02_to_Li04_hole +ids_name = 260803 +pos = -16196, 0, -26617 +rotate = 0, 180, 0 +msg_id_prefix = gcs_refer_system_Li04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +archetype = jumphole_orange +goto = Li04, Li04_to_Iw02_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw02_to_Li04_hole +property_flags = 131072 +pos = -16192, 0, -26592 +rotate = 0, -5, 0 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Iw02_to_Iw01_hole +property_flags = 131072 +pos = 25722, 0, 16625 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Iw02_02_exclusion +property_flags = 131072 +pos = 17084, 0, 13618 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Iw02_01_exclusion +property_flags = 131072 +pos = 17970, 0, -21765 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw02_02 +ids_name = 196726 +pos = 17081, 0, 13626 +ids_info = 65653 +dock_with = Iw02_02_Base +base = Iw02_02_Base +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = pi_pirate4_head, pi_pirate8_body, prop_neuralnet_C +difficulty_level = 11 +archetype = miningbase_small_rock +loadout = miningbase_small_rock_pi_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw02_01 +ids_name = 196725 +pos = 17972, 0, -21771 +ids_info = 65655 +dock_with = Iw02_01_Base +base = Iw02_01_Base +reputation = fc_x_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = pl_male1_head, pi_pirate5_body +difficulty_level = 11 +archetype = miningbase_small_rock +loadout = miningbase_small_rock_pi_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw02_to_Iw01_hole +ids_name = 260801 +pos = 25719, 0, 16622 +rotate = 0, 90, 0 +msg_id_prefix = gcs_refer_system_Iw01 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +archetype = jumphole_orange +goto = Iw01, Iw01_to_Iw02_hole, gate_tunnel_bretonia + +[zone] +nickname = zone_iw02_pop_jumpgate_hamburg +pos = 1138, 0, 35469 +shape = SPHERE +size = 5000 +comment = Hamburg Jumpgate +sort = 5 +toughness = 10 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_bh_defend, 10, 0.17 +faction = gd_bh_grp, 1 +encounter = area_trade_transport, 10, 0.25 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.38 +faction = co_ss_grp, 0.38 + +[zone] +nickname = zone_iw02_pop_jumpgate_texas +pos = -2390, 0, -35701 +shape = SPHERE +size = 5000 +comment = Texas Jumpgate +sort = 1 +toughness = 10 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.13 +faction = li_n_grp, 1 +encounter = area_trade_transport, 10, 0.23 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.38 +faction = co_ss_grp, 0.38 + +[zone] +nickname = zone_iw02_pop_hole_texas +pos = -16049, 0, -26413 +shape = SPHERE +size = 5000 +comment = . Texas hole +sort = 8 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 11, 0.17 +faction = fc_x_grp, 1 +encounter = area_bh_assault, 11, 0.1 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 11, 0.3 +faction = fc_x_grp, 1 + +[zone] +nickname = zone_iw02_pop_hole_hamburg +pos = 25724, 0, 16661 +shape = SPHERE +size = 5000 +comment = . Hamburg hole +sort = 13 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 11, 0.21 +faction = fc_lr_grp, 0.38 +faction = fc_u_grp, 0.62 +encounter = area_trade_freighter_pirate, 11, 0.08 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 11, 0.22 +faction = fc_u_grp, 1 +encounter = area_trade_freighter_smuggler, 11, 0.02 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_iw02_pop_base_rogue +pos = 17187, 0, 13642 +shape = SPHERE +size = 5000 +comment = . Rogue base +sort = 12 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_lr_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 11, 0.16 +faction = fc_lr_grp, 0.4 +faction = fc_u_grp, 0.6 +encounter = area_defend, 11, 0.12 +faction = fc_lr_grp, 1 +encounter = area_trade_freighter_pirate, 11, 0.08 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 11, 0.22 +faction = fc_u_grp, 1 +encounter = area_trade_freighter_smuggler, 11, 0.02 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_iw02_pop_base_xenos +pos = 17984, 0, -21653 +shape = SPHERE +size = 5000 +comment = . Xeno base +sort = 10 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_x_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 11, 0.12 +faction = fc_x_grp, 1 +encounter = area_defend, 11, 0.22 +faction = fc_x_grp, 1 +encounter = area_trade_trader, 11, 0.27 +faction = fc_x_grp, 1 + +[zone] +nickname = zone_iw02_pop_planet_atka +pos = -17415, 0, 522 +shape = SPHERE +size = 5000 +comment = Atka Planet +sort = 3 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = waypoint +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_transport, 10, 0.33 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.38 +faction = co_ss_grp, 0.38 + +[zone] +nickname = zone_iw02_pop_wrangell_unionists +pos = 20147, 0, 17647 +rotate = 0, -20, 0 +shape = ELLIPSOID +size = 11000, 5000, 8500 +comment = Wrangell Field +sort = 11 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.67 +faction = fc_lr_grp, 0.29 +faction = fc_u_grp, 0.71 + +[zone] +nickname = zone_iw02_pop_area_hamburg +pos = -797, 0, 25147 +shape = ELLIPSOID +size = 9000, 5000, 9000 +comment = . Extend +sort = 6 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_bh_scout, 10, 1 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw02_path_bounty1_1 +pos = -8361, 0, -31360 +rotate = 90, 56, 180 +shape = CYLINDER +size = 750, 14561 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw02_path_bounty1_2 +pos = -17441, 0, -16052 +rotate = 90, 15, 180 +shape = CYLINDER +size = 750, 23015 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw02_path_bounty1_3 +pos = -18371, 0, -1929 +rotate = 90, -35, 180 +shape = CYLINDER +size = 750, 6828 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw02_path_bounty1_4 +pos = -4154, 0, -6337 +rotate = -90, -59, 0 +shape = CYLINDER +size = 750, 28266 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw02_path_bounty1_5 +pos = 5975, 0, -22640 +rotate = -90, 13, 0 +shape = CYLINDER +size = 750, 18289 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw02_path_bounty1_6 +pos = 818, 0, -33304 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 6772 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw02_path_bounty2_1 +pos = 4789, 0, 19915 +rotate = -90, -15, 0 +shape = CYLINDER +size = 750, 33164 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw02_path_bounty2_2 +pos = 9462, 0, 711 +rotate = -90, -9, 0 +shape = CYLINDER +size = 750, 5990 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw02_path_bounty2_3 +pos = 22561, 0, -2992 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 25083 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw02_path_bounty2_4 +pos = 34134, 0, -577 +rotate = 90, 19, 180 +shape = CYLINDER +size = 750, 6269 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw02_path_bounty2_5 +pos = 21140, 0, 3126 +rotate = 90, 87, 180 +shape = CYLINDER +size = 750, 23718 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw02_path_unionists1_1 +pos = 21456, 0, 15039 +rotate = 90, -71, 180 +shape = CYLINDER +size = 750, 7900 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = unionists1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 10, 0.11 +faction = fc_lr_grp, 1 +encounter = tradep_trade_trader, 10, 0.62 +faction = fc_u_grp, 1 +encounter = tradep_trade_freighter_smuggler, 10, 0.05 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_linavy1_1 +pos = -8878, 0, -29808 +rotate = 90, 43, 180 +shape = CYLINDER +size = 750, 17244 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw02_path_linavy1_2 +pos = -14916, 0, -13668 +rotate = 90, 1, 180 +shape = CYLINDER +size = 750, 19228 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw02_path_linavy1_3 +pos = -9142, 0, -12180 +rotate = -90, -36, 0 +shape = CYLINDER +size = 750, 20063 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw02_path_linavy1_4 +pos = -3226, 0, -28072 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 15134 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw02_path_rogues1_1 +pos = -10722, 0, -28878 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 12215 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_rogues1_2 +pos = -10864, 0, -19186 +rotate = 90, 25, 180 +shape = CYLINDER +size = 750, 26854 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_rogues1_3 +pos = -16598, 0, -16706 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 19268 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_rogues2_1 +pos = -3186, 0, -18586 +rotate = 90, -58, 180 +shape = CYLINDER +size = 750, 29521 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 10, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 10, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_rogues2_2 +pos = 13240, 0, 1237 +rotate = 90, -17, 180 +shape = CYLINDER +size = 750, 24986 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 10, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 10, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_rogues3_1 +pos = 24383, 0, 4086 +rotate = -90, -37, 0 +shape = CYLINDER +size = 750, 24902 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_rogues3_2 +pos = 21890, 0, -8548 +rotate = -90, 76, 0 +shape = CYLINDER +size = 750, 20477 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_rogues3_3 +pos = 14412, 0, 1543 +rotate = 90, -11, 180 +shape = CYLINDER +size = 750, 25649 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_rogues4_1 +pos = 12117, 0, 19101 +rotate = 90, 43, 180 +shape = CYLINDER +size = 750, 15809 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues4, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_rogues4_2 +pos = 4124, 0, 29959 +rotate = 90, 27, 180 +shape = CYLINDER +size = 750, 11018 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_rogues4_3 +pos = -5531, 0, 22774 +rotate = -90, 30, 0 +shape = CYLINDER +size = 750, 28036 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_rogues4_4 +pos = -2999, 0, 17729 +rotate = 90, -53, 180 +shape = CYLINDER +size = 750, 23821 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos1_1 +pos = 7671, 0, -28479 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 25572 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos1_2 +pos = -9994, 0, -21075 +rotate = 90, 25, 180 +shape = CYLINDER +size = 750, 31596 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos1_3 +pos = -16566, 0, -17051 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 20482 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos1_4 +pos = -9828, 0, -31161 +rotate = -90, -60, 0 +shape = CYLINDER +size = 750, 14815 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos2_1 +pos = 772, 0, -24092 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 33203 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = xenos2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos3_1 +pos = 937, 0, -14704 +rotate = 90, 67, 180 +shape = CYLINDER +size = 750, 37924 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos3_2 +pos = -21598, 0, -3378 +rotate = 90, 53, 180 +shape = CYLINDER +size = 750, 12413 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos3_3 +pos = -17947, 0, 8340 +rotate = 90, -48, 180 +shape = CYLINDER +size = 750, 23209 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos3_4 +pos = -13866, 0, 8256 +rotate = -90, 30, 0 +shape = CYLINDER +size = 750, 18166 +attack_ids = 1, 2 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos3_5 +pos = -6, 0, -10995 +rotate = -90, -59, 0 +shape = CYLINDER +size = 750, 43031 +attack_ids = 1, 2 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos4_1 +pos = 14675, 0, -8564 +rotate = 90, 12, 180 +shape = CYLINDER +size = 750, 28122 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos4_2 +pos = 20649, 0, 3800 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 18065 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos4_3 +pos = 23714, 0, -10195 +rotate = -90, 25, 0 +shape = CYLINDER +size = 750, 27540 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos5_1 +pos = 25640, 0, -15347 +rotate = 90, -52, 180 +shape = CYLINDER +size = 750, 18821 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = xenos5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw02_path_xenos5_2 +pos = 29492, 0, 3339 +rotate = 90, 16, 180 +shape = CYLINDER +size = 750, 26589 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = xenos5, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_x_grp, 1 + +[LightSource] +nickname = Iw02_Walker_light +pos = 15375, -20000, 34256 +color = 186, 90, 27 +range = 80000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = Atka_light +pos = -20109, 0, 896 +color = 193, 206, 255 +range = 4000 +type = POINT +attenuation = 1, 0, 1e-6 + +[Object] +nickname = Iw02_wplatform_rock_1 +ids_name = 261164 +pos = 17959, 0, -20338 +ids_info = 66171 +reputation = fc_x_grp +behavior = NOTHING +visit = 0 +difficulty_level = 11 +archetype = wplatform_rock +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw02_wplatform_rock_2 +ids_name = 261164 +pos = 16496, 0, -21068 +ids_info = 66171 +reputation = fc_x_grp +behavior = NOTHING +visit = 0 +difficulty_level = 11 +archetype = wplatform_rock +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw02_wplatform_rock_3 +ids_name = 261164 +pos = 19632, 0, -21095 +ids_info = 66171 +reputation = fc_x_grp +behavior = NOTHING +visit = 0 +difficulty_level = 11 +archetype = wplatform_rock +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw02_wplatform_rock_4 +ids_name = 261164 +pos = 15699, 0, 12222 +ids_info = 66171 +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +difficulty_level = 11 +archetype = wplatform_rock +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw02_wplatform_rock_5 +ids_name = 261164 +pos = 18732, 0, 12042 +ids_info = 66171 +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +difficulty_level = 11 +archetype = wplatform_rock +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw02_wplatform_rock_6 +ids_name = 261164 +pos = 18791, 0, 14369 +ids_info = 66171 +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +difficulty_level = 11 +archetype = wplatform_rock +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easiest + +[zone] +nickname = zone_iw02_pop_ambient_n +pos = 2231, 0, -19330 +shape = ELLIPSOID +size = 47300, 12789, 29902 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.48 +faction = fc_x_grp, 1 +encounter = area_bh_scout, 10, 0.29 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw02_pop_ambient_s +pos = 1785, 0, 19330 +shape = ELLIPSOID +size = 39791, 12789, 22234 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.49 +faction = fc_lr_grp, 0.36 +faction = fc_u_grp, 0.64 +encounter = area_bh_scout, 10, 0.26 +faction = gd_bh_grp, 1 + +[zone] +nickname = ZONE_Iw02_Atka_death +pos = -21825, 0, 848 +shape = SPHERE +size = 2075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = zone_iw02_destroy_vignette_1 +pos = -15737, 0, -41813 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw02_destroy_vignette_2 +pos = -24875, 0, -13888 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw02_destroy_vignette_3 +pos = -3409, 0, -7387 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw02_destroy_vignette_4 +pos = 1958, 0, -19355 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw02_destroy_vignette_5 +pos = 9646, 0, -29550 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw02_destroy_vignette_6 +pos = 28211, 0, 3841 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw02_destroy_vignette_7 +pos = 12111, 0, 1182 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw02_destroy_vignette_8 +pos = 1233, 0, 12559 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw02_destroy_vignette_9 +pos = 11821, 0, 27629 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw02_destroy_vignette_10 +pos = 24005, 0, 32800 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw02_destroy_vignette_11 +pos = -13417, 0, 34425 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw02_destroy_vignette_12 +pos = -24005, 0, 15661 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw02_destroy_vignette_13 +pos = 30677, 0, -13888 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = ZONE_Iw02_Sun_death +pos = -4, 0, -13 +shape = SPHERE +size = 5000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = ZONE_Iw02_Vignette2_exclusion +property_flags = 131072 +pos = -24844, 0, -13855 +shape = SPHERE +size = 600 +sort = 99.5 +visit = 128 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_01_bar.ini new file mode 100644 index 00000000..41ce3b17 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_01_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Iw03_01.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_01_deck.ini new file mode 100644 index 00000000..fbbe1d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_02_bar.ini new file mode 100644 index 00000000..253986e6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_02_bar.ini @@ -0,0 +1,55 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Iw03_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic10 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_02_deck.ini new file mode 100644 index 00000000..35b0f153 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_02_deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_02_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_02_shipdealer.ini new file mode 100644 index 00000000..78b80599 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/ROOMS/iw03_02_shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW03/BASES/iw03_01_base.ini b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/iw03_01_base.ini new file mode 100644 index 00000000..619f57a8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/iw03_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw03_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw03\Bases\Rooms\Iw03_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw03\Bases\Rooms\Iw03_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW03/BASES/iw03_02_base.ini b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/iw03_02_base.ini new file mode 100644 index 00000000..2eb6d7ae --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW03/BASES/iw03_02_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Iw03_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw03\Bases\Rooms\Iw03_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw03\Bases\Rooms\Iw03_02_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Iw03\Bases\Rooms\Iw03_02_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW03/iw03.ini b/DATA/UNIVERSE/SYSTEMS/IW03/iw03.ini new file mode 100644 index 00000000..433d2fca --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW03/iw03.ini @@ -0,0 +1,2235 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_trade_freighter_smuggler +filename = missions\encounters\area_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_smuggler +filename = missions\encounters\tradep_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_iw_space +danger = music_iw_danger +battle = music_iw_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Iw03_Weddell_ice_asteroid_field.ini +zone = Zone_Iw03_Weddell_ice_field + +[Asteroids] +file = solar\asteroids\Iw03_Barrier_ice_asteroid_field.ini +zone = Zone_Iw03_Barrier_ice_asteroids + +[Nebula] +file = solar\nebula\Iw03_Barrier_ice_cloud.ini +zone = Zone_Iw03_Barrier_ice_cloud + +[Ambient] +color = 65, 75, 85 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_noband.cmp +complex_stars = solar\starsphere\starsphere_iw03_stars.cmp +nebulae = solar\starsphere\starsphere_iw03.cmp + +[Object] +nickname = Iw03_to_Br02 +ids_name = 260807 +pos = -33959, 0, 10625 +rotate = 0, -79, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 5 +goto = Br02, Br02_to_Iw03, gate_tunnel_bretonia +loadout = jumpgate_li_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw03_to_Li02 +ids_name = 260811 +pos = 36660, 0, -10170 +rotate = 0, 115, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 5 +goto = Li02, Li02_to_Iw03, gate_tunnel_bretonia +loadout = jumpgate_li_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Iw03_to_Br02 +pos = -33641, 0, 10584 +rotate = 0, -79, 0 +shape = SPHERE +size = 2000 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Iw03_to_Li02 +pos = 36660, 0, -10170 +rotate = 0, 114, 0 +shape = SPHERE +size = 2000 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Iw03_003_Station_Iw03_01 +pos = 6341, 0, 3045 +rotate = 0, 107, 0 +shape = SPHERE +size = 4000 +comment = Freeport 4 +sort = 3 +toughness = 5 +density = 9 +repop_time = 10 +max_battle_size = 0 +pop_type = gd_im_grp, freeport_base +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.08 +faction = gd_im_grp, 1 +encounter = area_trade_transport, 5, 0.27 +faction = co_be_grp, 0.26 +faction = co_nws_grp, 0.26 +faction = co_ss_grp, 0.26 +faction = co_ti_grp, 0.11 +faction = gd_im_grp, 0.11 + +[zone] +nickname = Zone_Iw03_02 +pos = -19793, 0, -10024 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Iw03_to_Li01 +pos = -7901, 0, -11056 +shape = SPHERE +size = 800 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[LightSource] +nickname = Iw03_barrier_light +pos = 3087, 0, -5801 +color = 100, 100, 190 +range = 100000 +type = DIRECTIONAL +direction = 1, 0, 0 + +[Object] +nickname = Iw03_Trade_Lane_Ring_1 +ids_name = 260812 +pos = 34828, 0, -9369 +rotate = 0, 114, 0 +archetype = Trade_Lane_Ring +next_ring = Iw03_Trade_Lane_Ring_2 +reputation = li_n_grp +ids_info = 66170 +tradelane_space_name = 261660 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Iw03_Trade_Lane_Ring_2 +ids_name = 260812 +pos = 27956, 0, -6364 +rotate = 0, 114, 0 +archetype = Trade_Lane_Ring +prev_ring = Iw03_Trade_Lane_Ring_1 +next_ring = Iw03_Trade_Lane_Ring_3 +reputation = li_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Iw03_Trade_Lane_Ring_3 +ids_name = 260812 +pos = 21084, 0, -3360 +rotate = 0, 114, 0 +archetype = Trade_Lane_Ring +prev_ring = Iw03_Trade_Lane_Ring_2 +next_ring = Iw03_Trade_Lane_Ring_4 +reputation = li_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw03_Trade_Lane_Ring_4 +ids_name = 260812 +pos = 14212, 0, -356 +rotate = 0, 114, 0 +archetype = Trade_Lane_Ring +prev_ring = Iw03_Trade_Lane_Ring_3 +next_ring = Iw03_Trade_Lane_Ring_5 +reputation = li_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw03_Trade_Lane_Ring_5 +ids_name = 260812 +pos = 7340, 0, 2648 +rotate = 0, 114, 0 +archetype = Trade_Lane_Ring +prev_ring = Iw03_Trade_Lane_Ring_4 +reputation = li_n_grp +ids_info = 66170 +tradelane_space_name = 196727 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Iw03_Tradelane_1 +pos = 21084, 0, -3360 +rotate = 0, 114, 0 +shape = BOX +size = 750, 750, 30489 +property_flags = 131072 +comment = . Tradelane to Freeport 4 +lane_id = 1 +tradelane_down = 10 +sort = 2 +toughness = 5 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 5, 0.33 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = co_ss_grp, 0.29 +faction = co_ti_grp, 0.12 + +[Object] +nickname = Iw03_Trade_Lane_Ring_7 +ids_name = 260813 +pos = -31676, 0, 10214 +rotate = 0, -79, 0 +archetype = Trade_Lane_Ring +next_ring = Iw03_Trade_Lane_Ring_8 +reputation = li_n_grp +ids_info = 66170 +tradelane_space_name = 261669 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Iw03_Trade_Lane_Ring_8 +ids_name = 260813 +pos = -24306, 0, 8824 +rotate = 0, -79, 0 +archetype = Trade_Lane_Ring +prev_ring = Iw03_Trade_Lane_Ring_7 +next_ring = Iw03_Trade_Lane_Ring_9 +reputation = li_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw03_Trade_Lane_Ring_9 +ids_name = 260813 +pos = -16936, 0, 7434 +rotate = 0, -79, 0 +archetype = Trade_Lane_Ring +prev_ring = Iw03_Trade_Lane_Ring_8 +next_ring = Iw03_Trade_Lane_Ring_10 +reputation = li_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw03_Trade_Lane_Ring_10 +ids_name = 260813 +pos = -9565, 0, 6044 +rotate = 0, -79, 0 +archetype = Trade_Lane_Ring +prev_ring = Iw03_Trade_Lane_Ring_9 +next_ring = Iw03_Trade_Lane_Ring_11 +reputation = li_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw03_Trade_Lane_Ring_11 +ids_name = 260813 +pos = -2195, 0, 4654 +rotate = 0, -79, 0 +archetype = Trade_Lane_Ring +prev_ring = Iw03_Trade_Lane_Ring_10 +next_ring = Iw03_Trade_Lane_Ring_12 +reputation = li_n_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw03_Trade_Lane_Ring_12 +ids_name = 260813 +pos = 5175, 0, 3265 +rotate = 0, -79, 0 +archetype = Trade_Lane_Ring +prev_ring = Iw03_Trade_Lane_Ring_11 +reputation = li_n_grp +ids_info = 66170 +tradelane_space_name = 196727 +behavior = NOTHING +difficulty_level = 5 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Iw03_Tradelane_2 +pos = -13078, 0, 6599 +rotate = 0, -79, 0 +shape = BOX +size = 750, 750, 37989 +property_flags = 131072 +comment = . Tradelane to manchester gate +lane_id = 2 +tradelane_down = 20 +sort = 4 +toughness = 5 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 5, 0.33 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = co_ss_grp, 0.29 +faction = co_ti_grp, 0.12 + +[zone] +nickname = Zone_Iw03_to_Iw04_hole +pos = -19022, 0, -36919 +shape = SPHERE +size = 300 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw03_to_Iw04_hole +ids_name = 260809 +pos = -19131, 0, -36708 +rotate = 0, 180, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Iw04 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Iw04, Iw04_to_Iw03_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw03_Barrier_ice_cloud +ids_name = 261288 +pos = -48554, 0, -5636 +shape = ELLIPSOID +size = 45000, 30000, 80000 +property_flags = 32768 +property_fog_color = 65, 80, 160 +ids_info = 65979 +visit = 32 +sort = 99.5 +Music = zone_nebula_barrier + +[zone] +nickname = Zone_Iw03_Barrier_ice_asteroids +pos = -48554, 0, -5636 +shape = ELLIPSOID +size = 42000, 27000, 77000 +property_flags = 258 +ids_info = 65921 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 75 +sort = 99.5 + +[zone] +nickname = Zone_Iw03_Weddell_ice_field +ids_name = 261289 +pos = 58768, 0, -4105 +shape = ELLIPSOID +size = 45000, 10000, 70000 +property_flags = 258 +ids_info = 65980 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 75 +sort = 99.5 +Music = zone_field_asteroid_ice + +[Object] +nickname = Iw03_02 +ids_name = 196728 +pos = -19724, 0, -10073 +archetype = miningbase_small_ice +ids_info = 65685 +dock_with = Iw03_02_Base +base = Iw03_02_Base +reputation = fc_lh_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = pl_male7_head, pi_pirate7_body, prop_neuralnet_A_combo +difficulty_level = 5 +loadout = miningbase_small_ice_pi_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Weddell_ice_mining +pos = 23113, 0, -20487 +shape = SPHERE +size = 1000 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 75 +sort = 99.5 + +[zone] +nickname = Zone_Iw03_IMG_mining_access +pos = 18356, 0, -15952 +rotate = 0, -45, 0 +shape = BOX +size = 850, 850, 12000 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Iw03_to_Br02_hole +pos = -32638, 0, -9547 +shape = SPHERE +size = 300 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw03_to_Br02_hole +ids_name = 260808 +pos = -32638, 0, -9385 +rotate = 0, -90, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Br02 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br02, Br02_to_Iw03_hole, gate_tunnel_bretonia + +[Object] +nickname = Iw03_Roid_Miner_1 +ids_name = 60225 +pos = 23248, 180, -20020 +archetype = Roid_Miner2 +ids_info = 66140 +reputation = gd_im_grp +difficulty_level = 6 +loadout = mining_co_01 +pilot = pilot_solar_easiest +behavior = NOTHING +dock_with = gd_im_water_miner +base = gd_im_water_miner + +[Object] +nickname = Iw03_to_li01 +ids_name = 260810 +pos = -7706, 0, -11055 +rotate = 0, 110, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = fc_uk_grp +behavior = NOTHING +visit = 0 +difficulty_level = 5 +goto = Li01, Li01_to_Iw03, gate_tunnel_bretonia +loadout = jumpgate_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw03_space_tankl4_1 +ids_name = 261161 +pos = 23619, 73, -19791 +archetype = space_tankl4 +reputation = gd_im_grp +ids_info = 66150 + +[Object] +nickname = Iw03_space_tankl4_2 +ids_name = 261161 +pos = 23517, 73, -19785 +archetype = space_tankl4 +reputation = gd_im_grp +parent = Iw03_space_tankl4_1 + +[Object] +nickname = Iw03_01 +ids_name = 196727 +pos = 6366, 0, 3462 +rotate = 0, 10, 0 +archetype = space_freeport01 +ids_info = 65683 +dock_with = Iw03_01_Base +base = Iw03_01_Base +reputation = gd_im_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = br_captain_head, sh_male1_body +difficulty_level = 7 +loadout = space_freeport01_co_01 +pilot = pilot_solar_hard + +[zone] +nickname = zone_pop_machester_hole +pos = -32426, 0, -9484 +shape = SPHERE +size = 4000 +comment = . Manchester hole +sort = 11 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.21 +faction = fc_lh_grp, 0.58 +faction = fc_ou_grp, 0.42 +encounter = area_bh_assault, 7, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.38 +faction = fc_lh_grp, 0.58 +faction = fc_ou_grp, 0.42 + +[zone] +nickname = zone_pop_hacker_base +pos = -19819, 0, -9978 +shape = SPHERE +size = 4000 +comment = . Hacker base +sort = 12 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_lh_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 7, 0.15 +faction = fc_lh_grp, 0.44 +faction = fc_ou_grp, 0.56 +encounter = area_defend, 7, 0.12 +faction = fc_lh_grp, 1 +encounter = area_bh_assault, 7, 0.05 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 7, 0.34 +faction = fc_lh_grp, 0.44 +faction = fc_ou_grp, 0.56 + +[zone] +nickname = zone_pop_cortez_hole +pos = -18961, 0, -36571 +shape = SPHERE +size = 4000 +comment = . Cortez hole +sort = 9 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.19 +faction = fc_lh_grp, 0.39 +faction = fc_lr_grp, 0.33 +faction = fc_ou_grp, 0.28 +encounter = area_bh_assault, 7, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 7, 0.06 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 7, 0.22 +faction = fc_lh_grp, 0.58 +faction = fc_ou_grp, 0.42 +encounter = area_trade_freighter_smuggler, 7, 0.02 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_pop_barrier_core +pos = -26339, 0, -9724 +shape = SPHERE +size = 12000 +comment = Barrier Center +sort = 10 +toughness = 6 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 6, 0.57 +faction = fc_lh_grp, 0.58 +faction = fc_ou_grp, 0.42 +encounter = area_bh_assault, 6, 0.06 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_pop_manchester_gate +pos = -32904, 0, 10605 +shape = SPHERE +size = 4000 +comment = Manchester Jumpgate +sort = 5 +toughness = 5 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_transport, 5, 0.33 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = co_ss_grp, 0.29 +faction = co_ti_grp, 0.12 + +[zone] +nickname = zone_pop_mining_NY +pos = 24733, 0, -21911 +shape = SPHERE +size = 6000 +comment = story NY Jumpgate and Mining +sort = 7 +toughness = 6 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 6, 0.06 +faction = gd_im_grp, 1 +encounter = area_scavenger, 6, 0.8 +faction = gd_im_grp, 1 + +[zone] +nickname = zone_pop_barrier_north +pos = -25394, 0, -30151 +rotate = 0, -20, 0 +shape = ELLIPSOID +size = 12000, 9000, 18000 +comment = Barrier North +sort = 8 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 6, 0.56 +faction = fc_lh_grp, 0.32 +faction = fc_lr_grp, 0.45 +faction = fc_ou_grp, 0.23 +encounter = area_bh_assault, 6, 0.06 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_pop_barrier_south +pos = -17441, 0, 5983 +rotate = 0, 20, 0 +shape = ELLIPSOID +size = 12000, 9000, 12000 +comment = Barrier South +sort = 13 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 6, 0.67 +faction = fc_lh_grp, 0.5 +faction = fc_lr_grp, 0.33 +faction = fc_ou_grp, 0.17 + +[zone] +nickname = zone_pop_weddell_core +pos = 25913, 0, 7055 +shape = ELLIPSOID +size = 10000, 7000, 20000 +comment = Weddell core +sort = 6 +toughness = 6 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 6, 0.51 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 6, 0.09 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_pop_California_gate +pos = 36153, 0, -9998 +shape = SPHERE +size = 4000 +comment = California Jumpgate +sort = 1 +toughness = 5 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 5, 0.12 +faction = li_n_grp, 1 +encounter = area_trade_transport, 5, 0.24 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = co_ss_grp, 0.29 +faction = co_ti_grp, 0.12 + +[zone] +nickname = Zone_Iw03_path_img1_1 +pos = 10269, 0, -4923 +rotate = -90, -29, 0 +shape = CYLINDER +size = 750, 15467 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Iw03_path_img1_2 +pos = 18415, 0, -16118 +rotate = -90, -45, 0 +shape = CYLINDER +size = 750, 12100 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = img1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = gd_im_grp, 1 + +[zone] +nickname = Zone_Iw03_path_linavy1_1 +pos = 27190, 0, -9426 +rotate = 90, 83, 180 +shape = CYLINDER +size = 750, 16900 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw03_path_linavy1_2 +pos = 9616, 0, -13395 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 20555 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw03_path_linavy1_3 +pos = 276, 0, 2448 +rotate = 90, 1, 180 +shape = CYLINDER +size = 750, 41511 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw03_path_linavy1_4 +pos = 11888, 0, 19949 +rotate = -90, -74, 0 +shape = CYLINDER +size = 750, 24458 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw03_path_linavy1_5 +pos = 29559, 0, 3038 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 29299 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw03_path_bounty1_1 +pos = -11677, 0, 11540 +rotate = 90, 69, 180 +shape = CYLINDER +size = 750, 40098 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_bounty1_2 +pos = -30892, 0, 1292 +rotate = -90, 1, 0 +shape = CYLINDER +size = 750, 34696 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_bounty1_3 +pos = -19960, 0, -22600 +rotate = -90, -60, 0 +shape = CYLINDER +size = 750, 25865 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_bounty1_4 +pos = -971, 0, -12410 +rotate = 90, -25, 180 +shape = CYLINDER +size = 750, 36435 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_bounty2_1 +pos = -2830, 0, 15224 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 29017 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_bounty2_2 +pos = -10888, 0, 1695 +rotate = -90, -4, 0 +shape = CYLINDER +size = 750, 48736 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_bounty2_3 +pos = -1083, 0, -9071 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 31549 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_bounty3_1 +pos = 21174, 0, -953 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 30216 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_bounty3_2 +pos = 32219, 0, 6991 +rotate = 90, 14, 180 +shape = CYLINDER +size = 750, 27050 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_bounty3_3 +pos = 18019, 0, 12346 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 26851 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_outcasts1_1 +pos = -25990, 0, -23348 +rotate = -90, -27, 0 +shape = CYLINDER +size = 750, 28818 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Iw03_path_outcasts2_1 +pos = -19510, 0, -23578 +rotate = 90, 2, 180 +shape = CYLINDER +size = 750, 25028 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_lh_grp, 0.38 +faction = fc_ou_grp, 0.62 + +[zone] +nickname = Zone_Iw03_path_outcasts3_1 +pos = -26440, 0, -9934 +rotate = 90, 88, 180 +shape = CYLINDER +size = 750, 10853 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_lh_grp, 0.38 +faction = fc_ou_grp, 0.62 + +[zone] +nickname = Zone_Iw03_path_outcasts4_1 +pos = -18213, 0, -2335 +rotate = 90, -11, 180 +shape = CYLINDER +size = 750, 17851 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Iw03_path_outcasts4_2 +pos = -25291, 0, 8219 +rotate = 90, 79, 180 +shape = CYLINDER +size = 750, 17657 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Iw03_path_outcasts4_3 +pos = -26617, 0, -462 +rotate = -90, -36, 0 +shape = CYLINDER +size = 750, 25327 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Iw03_path_hackers1_1 +pos = -6821, 0, -3836 +rotate = 90, -65, 180 +shape = CYLINDER +size = 750, 27292 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hackers1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_hackers2_1 +pos = -12689, 0, -3232 +rotate = 90, -44, 180 +shape = CYLINDER +size = 750, 21159 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_hackers2_2 +pos = -19432, 0, 6961 +rotate = 90, 80, 180 +shape = CYLINDER +size = 750, 28473 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_hackers2_3 +pos = -26778, 0, -860 +rotate = -90, -33, 0 +shape = CYLINDER +size = 750, 24444 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues1_2 +pos = -10765, 0, -130 +rotate = 90, 4, 180 +shape = CYLINDER +size = 750, 11078 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues1_3 +pos = -11425, 0, 9408 +rotate = 90, 5, 180 +shape = CYLINDER +size = 750, 7644 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues1_4 +pos = -20707, 0, 11116 +rotate = -90, 76, 0 +shape = CYLINDER +size = 750, 18281 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues1_5 +pos = -20443, 0, 7206 +rotate = -90, -80, 0 +shape = CYLINDER +size = 750, 18590 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues1_1 +pos = -14856, 0, -21650 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 32792 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues2_1 +pos = -13712, 0, -18459 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 36800 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues2_2 +pos = -1482, 0, 913 +rotate = 90, -78, 180 +shape = CYLINDER +size = 750, 14808 +attack_ids = 1, 2 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues3_1 +pos = -12745, 0, -14189 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 48555 +attack_ids = 2 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues3_2 +pos = 101, 0, 11880 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 13843 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues3_3 +pos = 19238, 0, 19207 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 26739 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues3_4 +pos = 31820, 0, 8375 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 31082 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues3_5 +pos = 23198, 0, -3446 +rotate = 90, 66, 180 +shape = CYLINDER +size = 750, 18662 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw03_path_rogues3_6 +pos = 10528, 0, 7431 +rotate = 90, 28, 180 +shape = CYLINDER +size = 750, 15813 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 1 + +[Object] +nickname = Iw03_wplatform_ice_1 +ids_name = 261164 +pos = -18677, 0, -8364 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_lh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 7 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw03_wplatform_ice_2 +ids_name = 261164 +pos = -21584, 0, -8876 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_lh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 7 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw03_wplatform_ice_3 +ids_name = 261164 +pos = -20091, 0, -11758 +archetype = wplatform_ice +ids_info = 66171 +reputation = fc_lh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 7 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_easiest + +[zone] +nickname = zone_iw03_pop_ambient +pos = -1548, 0, -5947 +shape = ELLIPSOID +size = 47300, 13108, 58243 +comment = Ambient Pop +sort = 50 +toughness = 5 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 5, 0.57 +faction = fc_lr_grp, 0.56 +faction = fc_ou_grp, 0.44 +encounter = area_bh_scout, 5, 0.14 +faction = gd_bh_grp, 1 + +[Object] +nickname = Iw03_ast_ice_largeB_1 +pos = -31718, 0, 3567 +rotate = 90, 40, 0 +archetype = ast_ice_largeB + +[Object] +nickname = Iw03_ast_ice_largeA_1 +pos = -26378, 0, -3282 +rotate = 0, 90, 0 +archetype = ast_ice_largeA + +[Object] +nickname = Iw03_ast_ice_largeA_2 +pos = -15944, 200, -13601 +rotate = 50, 0, 0 +archetype = ast_ice_largeA + +[Object] +nickname = Iw03_ast_ice_largeB_2 +pos = -33662, 130, -10180 +rotate = 20, 0, 180 +archetype = ast_ice_largeB + +[Object] +nickname = Iw03_ast_ice_largeB_3 +pos = -33912, 20, -8863 +rotate = 0, 40, 180 +archetype = ast_ice_largeB + +[Object] +nickname = Iw03_ast_ice_largeA_3 +pos = -17803, -20, -25340 +rotate = 45, 0, 0 +archetype = ast_ice_largeA + +[Object] +nickname = Iw03_ast_ice_largeA_4 +pos = -20508, 220, -31572 +rotate = 2, 20, 60 +archetype = ast_ice_largeA + +[zone] +nickname = ZONE_Iw03_Large_asteroid_1 +pos = -26365, 0, -3278 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = ZONE_Iw03_Large_asteroid_2 +pos = -15999, 200, -13607 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = ZONE_Iw03_Large_asteroid_3 +pos = -17851, -20, -25340 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = ZONE_Iw03_Large_asteroid_4 +pos = -20576, 220, -31605 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = ZONE_Iw03_Large_asteroid_5 +pos = -33651, 0, -10102 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = ZONE_Iw03_Large_asteroid_6 +pos = -33889, 0, -8821 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_iw03_destroy_vignette_1 +pos = 37163, 0, 3459 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw03_destroy_vignette_2 +pos = 20051, 0, 9979 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw03_destroy_vignette_3 +pos = 8948, 0, 16764 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw03_destroy_vignette_4 +pos = 12083, 0, -12373 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw03_destroy_vignette_5 +pos = 40820, 0, -23549 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw03_destroy_vignette_6 +pos = -30501, 0, 25678 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw03_destroy_vignette_7 +pos = -43433, 0, 399 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw03_destroy_vignette_8 +pos = -45000, 0, -24348 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw03_destroy_vignette_9 +pos = -31285, 0, -22352 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw03_destroy_vignette_10 +pos = -35856, 0, -34592 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw03_destroy_vignette_11 +pos = -13650, 0, -23816 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw03_destroy_vignette_12 +pos = -6727, 0, -10910 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw03_destroy_vignette_13 +pos = -2155, 0, -29271 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw03_destroy_vignette_14 +pos = -3462, 0, 22884 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw03_destroy_vignette_15 +pos = -13258, 0, 31798 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw03_destroy_vignette_16 +pos = 13128, 0, 30601 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw03_destroy_vignette_17 +pos = 23970, 0, 23283 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw03_destroy_vignette_18 +pos = -16655, 0, 19957 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[Object] +nickname = Iw03_to_Br04_hole +ids_name = 260685 +pos = -21579, 75, -20000 +rotate = 0, -150, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Br04 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Br04, Br04_to_Iw03_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw03_to_Br04_hole_exclusion +pos = -21566, 75, -19985 +shape = SPHERE +size = 200 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_iw03_surprise_interference +pos = -25640, 3000, 38045 +shape = SPHERE +size = 800 +interference = 0.6 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw03_Vignette1_exclusion +pos = 37139, 0, 3451 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw03_Vignette5_exclusion +pos = 40771, 0, -23559 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw03_Vignette8_exclusion +pos = -44991, 0, -24339 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw03_Vignette9_exclusion +pos = -31379, 0, -22319 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw03_Vignette18_exclusion +pos = -16633, 0, 19934 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw03_suprise_transport_large_1 +ids_name = 261740 +pos = -25659, 3000, 38036 +archetype = suprise_transport_large +visit = 16 +loadout = SECRET_large_transport_iw03 +ids_info = 66443 + +[Object] +nickname = Iw03_ast_solar_ice_60_1 +pos = 23257, 140, -20166 +archetype = ast_solar_ice_60 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_01_bar.ini new file mode 100644 index 00000000..bb2598b6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_01_bar.ini @@ -0,0 +1,92 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_11_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_11_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Pl_11_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 0.75 +blink = 2 +endpause = 2 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 + +[FlashlightSet] +icolor = 155, 155, 155 +scale = 1.75 +gap = 0 +blink = 0.6 +endpause = 1 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 +hardpoint = HpLightG09 +hardpoint = HpLightG10 +hardpoint = HpLightG11 +hardpoint = HpLightG12 +hardpoint = HpLightG13 +hardpoint = HpLightG14 +hardpoint = HpLightG15 +hardpoint = HpLightG16 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_01_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_01_planetscape.ini new file mode 100644 index 00000000..570f761f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_01_planetscape.ini @@ -0,0 +1,259 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_11_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_11_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_11_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_11_pad_land_01.thn +launching_script = scripts\bases\Pl_11_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 155, 155, 155 +scale = 1.75 +gap = 0 +blink = 0.6 +endpause = 1 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 + +[FlashlightSet] +icolor = 125, 125, 155 +scale = 2.2 +gap = 0 +blink = 0.6 +endpause = 1 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 0.75 +blink = 2 +endpause = 2 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 + +[FlashlightSet] +icolor = 155, 155, 140 +scale = 1.15 +gap = 0 +blink = 1 +endpause = 3 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 +hardpoint = HpLightC05 +hardpoint = HpLightC06 + +[FlashlightSet] +icolor = 155, 155, 40 +scale = 1.75 +gap = 0.25 +blink = 0.75 +endpause = 0.25 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 +hardpoint = HpLightD04 +hardpoint = HpLightD05 +hardpoint = HpLightD06 +hardpoint = HpLightD07 +hardpoint = HpLightD08 +hardpoint = HpLightD09 +hardpoint = HpLightD10 +hardpoint = HpLightD11 +hardpoint = HpLightD12 + +[FlashlightSet] +icolor = 255, 0, 0 +scale = 2.15 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightE01 +hardpoint = HpLightE02 + +[FlashlightSet] +icolor = 15, 15, 240 +scale = 0.75 +gap = 0 +blink = 4 +endpause = 1.25 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 +hardpoint = HpLightF05 +hardpoint = HpLightF06 +hardpoint = HpLightF07 +hardpoint = HpLightF08 +hardpoint = HpLightF09 +hardpoint = HpLightF10 + +[FlashlightSet] +icolor = 155, 155, 155 +scale = 1.75 +gap = 0 +blink = 0.6 +endpause = 1 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 +hardpoint = HpLightG09 +hardpoint = HpLightG10 +hardpoint = HpLightG11 +hardpoint = HpLightG12 +hardpoint = HpLightG13 +hardpoint = HpLightG14 +hardpoint = HpLightG15 +hardpoint = HpLightG16 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_02_bar.ini new file mode 100644 index 00000000..49f35056 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_02_bar.ini @@ -0,0 +1,52 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Iw04_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_02_deck.ini new file mode 100644 index 00000000..35b0f153 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_02_deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_02_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_02_shipdealer.ini new file mode 100644 index 00000000..278aaa27 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/ROOMS/iw04_02_shipdealer.ini @@ -0,0 +1,63 @@ +[Room_Info] +set_script = Scripts\Bases\Bw_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Bw_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Bw_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW04/BASES/iw04_01_base.ini b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/iw04_01_base.ini new file mode 100644 index 00000000..44faf731 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/iw04_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw04_01_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\Iw04\Bases\Rooms\Iw04_01_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\Iw04\Bases\Rooms\Iw04_01_Planetscape.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW04/BASES/iw04_02_base.ini b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/iw04_02_base.ini new file mode 100644 index 00000000..e50ca910 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW04/BASES/iw04_02_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Iw04_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw04\Bases\Rooms\Iw04_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw04\Bases\Rooms\Iw04_02_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Iw04\Bases\Rooms\Iw04_02_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini b/DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini new file mode 100644 index 00000000..dee69978 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini @@ -0,0 +1,2218 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_freighter_smuggler +filename = missions\encounters\area_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_smuggler +filename = missions\encounters\tradep_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_iw_space +danger = music_iw_danger +battle = music_iw_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Iw04_Corcovado_ice_crystal_field.ini +zone = Zone_Iw04_Corcovado_field + +[Asteroids] +file = solar\asteroids\Iw04_Roatan_ice_crystal_field.ini +zone = Zone_Iw04_Roatan_ice_crystals + +[Asteroids] +file = solar\asteroids\Iw04_Paloma_ice_crystal_field.ini +zone = Zone_Iw04_Paloma_ice_crystals + +[Nebula] +file = solar\nebula\Iw04_Paloma_cloud.ini +zone = Zone_Iw04_Paloma_cloud + +[Nebula] +file = solar\nebula\Iw04_Roatan_cloud.ini +zone = Zone_Iw04_Roatan_cloud + +[Ambient] +color = 65, 65, 85 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_noband.cmp +complex_stars = solar\starsphere\starsphere_iw04_stars.cmp +nebulae = solar\starsphere\starsphere_iw04.cmp + +[LightSource] +nickname = Iw04_system_light +pos = -31, 0, -48 +color = 160, 170, 220 +range = 40000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Iw04_Sun +ids_name = 261034 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = Bw06_sun3 +atmosphere_range = 8000 +ids_info = 66151 + +[Object] +nickname = Iw04_to_Br02 +ids_name = 260814 +pos = -38047, 0, 73 +rotate = 0, -60, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Br02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 6 +goto = Br02, Br02_to_Iw04, gate_tunnel_bretonia +loadout = jumpgate_li_02 +pilot = pilot_solar_easy + +[Object] +nickname = Iw04_to_Li02 +ids_name = 260816 +pos = 35272, 0, -1056 +rotate = 0, 60, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 6 +goto = Li02, Li02_to_Iw04, gate_tunnel_bretonia +loadout = jumpgate_li_02 +pilot = pilot_solar_easy + +[Object] +nickname = Iw04_01 +ids_name = 196729 +pos = -1736, 0, -21235 +archetype = planet_watblucld_2000 +ids_info = 65577 +spin = 0, 0.01, 0 +atmosphere_range = 2100 +burn_color = 255, 222, 160 +base = Iw04_01_Base +reputation = co_os_grp + +[Object] +nickname = Iw04_dock_ring_1 +ids_name = 261186 +pos = -1649, 0, -19101 +archetype = dock_ring +dock_with = Iw04_01_Base +ids_info = 66141 +reputation = co_os_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_A +difficulty_level = 7 +loadout = docking_ring_co_02 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Iw04_to_Br02 +pos = -37585, 0, -123 +rotate = 0, -62, 0 +shape = SPHERE +size = 2000 +property_flags = 196608 +property_fog_color = 90, 100, 160 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Iw04_to_Li02 +pos = 34754, 0, -1343 +rotate = 0, 64, 0 +shape = SPHERE +size = 2000 +property_flags = 196608 +property_fog_color = 90, 100, 160 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw04_Trade_Lane_Ring_1 +ids_name = 260819 +pos = -35812, 0, -1049 +rotate = 0, -62, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Iw04_Trade_Lane_Ring_2 +reputation = li_n_grp +tradelane_space_name = 261669 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Iw04_Trade_Lane_Ring_2 +ids_name = 260819 +pos = -29164, 0, -4522 +rotate = 0, -62, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw04_Trade_Lane_Ring_1 +next_ring = Iw04_Trade_Lane_Ring_3 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Iw04_Trade_Lane_Ring_3 +ids_name = 260819 +pos = -22517, 0, -7995 +rotate = 0, -62, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw04_Trade_Lane_Ring_2 +next_ring = Iw04_Trade_Lane_Ring_4 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easy + +[Object] +nickname = Iw04_Trade_Lane_Ring_4 +ids_name = 260819 +pos = -15870, 0, -11468 +rotate = 0, -62, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw04_Trade_Lane_Ring_3 +next_ring = Iw04_Trade_Lane_Ring_5 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easy + +[Object] +nickname = Iw04_Trade_Lane_Ring_5 +ids_name = 260819 +pos = -9222, 0, -14941 +rotate = 0, -62, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw04_Trade_Lane_Ring_4 +next_ring = Iw04_Trade_Lane_Ring_6 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easy + +[Object] +nickname = Iw04_Trade_Lane_Ring_6 +ids_name = 260819 +pos = -2575, 0, -18414 +rotate = 0, -62, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw04_Trade_Lane_Ring_5 +reputation = li_n_grp +tradelane_space_name = 196729 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Iw04_Tradelane_1 +pos = -19193, 0, -9731 +rotate = 0, -62, 0 +shape = BOX +size = 520, 520, 38020 +property_flags = 131072 +comment = . Tradelane to Manchester +lane_id = 1 +tradelane_down = 40 +sort = 4 +toughness = 6 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 6, 0.33 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.36 +faction = co_ss_grp, 0.36 + +[Object] +nickname = Iw04_Trade_Lane_Ring_7 +ids_name = 260818 +pos = 33168, 0, -2189 +rotate = 0, 64, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Iw04_Trade_Lane_Ring_8 +reputation = li_n_grp +tradelane_space_name = 261660 +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easy + +[Object] +nickname = Iw04_Trade_Lane_Ring_8 +ids_name = 260818 +pos = 26406, 0, -5433 +rotate = 0, 64, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw04_Trade_Lane_Ring_7 +next_ring = Iw04_Trade_Lane_Ring_9 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Iw04_Trade_Lane_Ring_9 +ids_name = 260818 +pos = 19644, 0, -8677 +rotate = 0, 64, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw04_Trade_Lane_Ring_8 +next_ring = Iw04_Trade_Lane_Ring_10 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 6 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_easy + +[Object] +nickname = Iw04_Trade_Lane_Ring_10 +ids_name = 260818 +pos = 12882, 0, -11921 +rotate = 0, 64, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw04_Trade_Lane_Ring_9 +next_ring = Iw04_Trade_Lane_Ring_11 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Iw04_Trade_Lane_Ring_11 +ids_name = 260818 +pos = 6120, 0, -15165 +rotate = 0, 64, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw04_Trade_Lane_Ring_10 +next_ring = Iw04_Trade_Lane_Ring_12 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Iw04_Trade_Lane_Ring_12 +ids_name = 260818 +pos = -643, 0, -18409 +rotate = 0, 64, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw04_Trade_Lane_Ring_11 +reputation = li_n_grp +tradelane_space_name = 196729 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Iw04_Tradelane_2 +pos = 16263, 0, -10299 +rotate = 0, 64, 0 +shape = BOX +size = 520, 520, 38020 +property_flags = 131072 +comment = . Tradelane to Curacao +lane_id = 2 +tradelane_down = 40 +sort = 2 +toughness = 6 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 6, 0.33 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.36 +faction = co_ss_grp, 0.36 + +[zone] +nickname = Zone_Iw04_Roatan_cloud +ids_name = 261292 +pos = -34691, 0, -1910 +shape = ELLIPSOID +size = 20000, 15000, 30000 +property_flags = 32768 +property_fog_color = 90, 100, 160 +ids_info = 65935 +visit = 32 +sort = 99.5 +Music = zone_nebula_barrier + +[zone] +nickname = Zone_Iw04_Paloma_cloud +ids_name = 261291 +pos = 34847, 0, -1910 +shape = ELLIPSOID +size = 20000, 15000, 30000 +property_flags = 32768 +property_fog_color = 90, 100, 160 +ids_info = 65934 +visit = 32 +sort = 99.5 +Music = zone_nebula_barrier + +[zone] +nickname = Zone_Iw04_Roatan_ice_crystals +pos = -34691, 0, -1910 +shape = ELLIPSOID +size = 18000, 13000, 28000 +property_flags = 258 +ids_info = 65921 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 75 +sort = 99.5 + +[zone] +nickname = Zone_Iw04_Paloma_ice_crystals +pos = 34847, 0, -1910 +shape = ELLIPSOID +size = 18000, 13000, 28000 +property_flags = 258 +ids_info = 65921 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 150 +sort = 99.5 + +[zone] +nickname = Zone_Iw04_Corcovado_field +ids_name = 261290 +pos = -381, 0, 29115 +rotate = 0, -90, 0 +shape = ELLIPSOID +size = 15000, 5000, 20000 +property_flags = 258 +ids_info = 65933 +visit = 36 +spacedust = icedust +spacedust_maxparticles = 75 +comment = Corcovado Field +sort = 11 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 7, 0.67 +faction = fc_lr_grp, 1 +Music = zone_field_asteroid_ice + +[Object] +nickname = Iw04_to_Iw03_hole +ids_name = 260815 +pos = 8809, 0, 29755 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Iw03 +ids_info = 66146 +jump_effect = jump_effect_hole +goto = Iw03, Iw03_to_Iw04_hole, gate_tunnel_bretonia +visit = 0 + +[Object] +nickname = Iw04_to_Li02_hole +ids_name = 260817 +pos = 33437, 0, 13384 +rotate = 0, 90, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Li02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Li02, Li02_to_Iw04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw04_to_Li02_hole +pos = 33431, 0, 13403 +shape = SPHERE +size = 500 +property_flags = 196608 +property_fog_color = 90, 100, 160 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Iw04_to_Iw03_hole +pos = 8854, 0, 29802 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Iw04_02 +ids_name = 196730 +pos = 2918, 0, 23758 +archetype = miningbase_ice_block +ids_info = 65579 +base = Iw04_02_Base +dock_with = Iw04_02_Base +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = pl_male6_head, pi_pirate8_body, prop_neuralnet_D +difficulty_level = 7 +loadout = miningbase_ice_block_pi_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Iw04_02_exclusion +pos = 2910, 0, 23752 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = zone_iw04_pop_hole_magellan +pos = 9786, 0, 30307 +shape = SPHERE +size = 4000 +comment = . Magellan hole +sort = 14 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.21 +faction = fc_lh_grp, 0.33 +faction = fc_lr_grp, 0.33 +faction = fc_ou_grp, 0.33 +encounter = area_trade_freighter_pirate, 7, 0.07 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 7, 0.25 +faction = fc_lh_grp, 0.5 +faction = fc_ou_grp, 0.5 +encounter = area_trade_freighter_smuggler, 7, 0.02 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_iw04_pop_base_montezuma +pos = 3305, 0, 23934 +shape = SPHERE +size = 4000 +comment = . Montezuma base +sort = 13 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_lr_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 7, 0.18 +faction = fc_lh_grp, 0.37 +faction = fc_lr_grp, 0.26 +faction = fc_ou_grp, 0.37 +encounter = area_defend, 7, 0.08 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 7, 0.02 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 7, 0.06 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 7, 0.3 +faction = fc_lh_grp, 0.5 +faction = fc_ou_grp, 0.5 +encounter = area_trade_freighter_smuggler, 7, 0.01 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_iw04_pop_hole_california +pos = 33426, 0, 13528 +shape = SPHERE +size = 5000 +comment = . California hole +sort = 9 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 7, 0.15 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 7, 0.06 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 7, 0.15 +faction = fc_lr_grp, 1 +encounter = area_trade_freighter_smuggler, 7, 0.04 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_iw04_pop_gate_california +pos = 35206, 0, -1431 +shape = SPHERE +size = 4000 +comment = California Gate +sort = 1 +toughness = 6 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 6, 0.11 +faction = li_n_grp, 1 +encounter = area_trade_transport, 6, 0.24 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.36 +faction = co_ss_grp, 0.36 + +[zone] +nickname = zone_iw04_pop_gate_manchester +pos = -37239, 0, -130 +shape = SPHERE +size = 4000 +comment = Manchester Gate +sort = 5 +toughness = 6 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_transport, 6, 0.33 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.36 +faction = co_ss_grp, 0.36 + +[zone] +nickname = zone_iw04_pop_curacao +pos = -1652, 0, -18601 +shape = SPHERE +size = 5000 +comment = Curacao +sort = 3 +toughness = 6 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_os_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 6, 0.06 +faction = co_os_grp, 1 +encounter = area_trade_transport, 6, 0.2 +faction = co_be_grp, 0.29 +faction = co_nws_grp, 0.36 +faction = co_ss_grp, 0.36 +encounter = area_trade_armored, 6, 0.1 +faction = co_os_grp, 1 + +[zone] +nickname = zone_iw04_pop_area_roatan_south +pos = -35922, 0, 17341 +shape = ELLIPSOID +size = 14000, 5000, 9000 +comment = Roatan Field (south) +sort = 6 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 7, 0.56 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 7, 0.07 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw04_pop_paloma_south +pos = 35392, 0, 16363 +shape = ELLIPSOID +size = 16000, 5000, 11000 +comment = Paloma Field (south) +sort = 8 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 7, 0.56 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 7, 0.07 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw04_pop_corcovado_core +pos = 5047, 0, 29545 +shape = ELLIPSOID +size = 10000, 5000, 8500 +comment = . Core +sort = 12 +toughness = 7 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 7, 0.6 +faction = fc_lh_grp, 0.29 +faction = fc_lr_grp, 0.43 +faction = fc_ou_grp, 0.29 +encounter = area_bh_assault, 7, 0.04 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw04_pop_bh_paloma +pos = 23748, 0, -2056 +shape = ELLIPSOID +size = 8000, 5000, 13000 +comment = . Paloma central +sort = 10 +toughness = 7 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw04_pop_bh_roatan +pos = -25381, 0, 228 +shape = ELLIPSOID +size = 8000, 5000, 13000 +comment = . Roatan central +sort = 7 +toughness = 7 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 7, 0.48 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 7, 0.11 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_linavy1_1 +pos = 23924, 0, -7597 +rotate = -90, 64, 0 +shape = CYLINDER +size = 750, 24123 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw04_path_linavy1_2 +pos = 13070, 0, -7309 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 10908 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw04_path_linavy1_3 +pos = 15393, 0, 5797 +rotate = 90, -16, 180 +shape = CYLINDER +size = 750, 15540 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw04_path_linavy1_4 +pos = 24068, 0, 9610 +rotate = -90, -60, 0 +shape = CYLINDER +size = 750, 14729 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw04_path_linavy1_5 +pos = 32633, 0, 1798 +rotate = -90, -28, 0 +shape = CYLINDER +size = 750, 9235 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw04_path_orbital1_1 +pos = 8469, 0, -9292 +rotate = 90, -48, 180 +shape = CYLINDER +size = 750, 28173 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Iw04_path_orbital1_2 +pos = 24957, 0, 975 +rotate = 90, -82, 180 +shape = CYLINDER +size = 750, 11682 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Iw04_path_orbital1_3 +pos = 30693, 0, -5207 +rotate = -90, 1, 0 +shape = CYLINDER +size = 750, 13860 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Iw04_path_orbital1_4 +pos = 14169, 0, -15364 +rotate = -90, 79, 0 +shape = CYLINDER +size = 750, 33151 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = orbital1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Iw04_path_bounty1_1 +pos = -9611, 0, -12542 +rotate = 90, 55, 180 +shape = CYLINDER +size = 750, 21495 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_bounty1_2 +pos = -21513, 0, -4645 +rotate = 90, 60, 180 +shape = CYLINDER +size = 750, 6692 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_bounty1_3 +pos = -16846, 0, 8660 +rotate = 90, -33, 180 +shape = CYLINDER +size = 750, 27612 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_bounty1_4 +pos = -5929, 0, 17385 +rotate = -90, -48, 0 +shape = CYLINDER +size = 750, 8489 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_bounty1_5 +pos = -10510, 0, 3949 +rotate = -90, 37, 0 +shape = CYLINDER +size = 750, 26093 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_bounty2_1 +pos = 6620, 0, -11999 +rotate = 90, -53, 180 +shape = CYLINDER +size = 750, 22025 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_bounty2_2 +pos = 23513, 0, 119 +rotate = 90, -56, 180 +shape = CYLINDER +size = 750, 19166 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_bounty2_3 +pos = 31115, 0, 9242 +rotate = 90, 6, 180 +shape = CYLINDER +size = 750, 7207 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_bounty2_4 +pos = 24039, 0, 19404 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 18397 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_bounty2_5 +pos = 13383, 0, 17196 +rotate = -90, 25, 0 +shape = CYLINDER +size = 750, 18922 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_bounty2_6 +pos = 12463, 0, 1567 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 14974 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 7, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_outcasts1_1 +pos = -5182, 0, 14701 +rotate = -90, 42, 0 +shape = CYLINDER +size = 750, 25315 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts1, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 0.41 +faction = fc_ou_grp, 0.59 + +[zone] +nickname = Zone_Iw04_path_outcasts1_2 +pos = -20637, 0, 463 +rotate = -90, 55, 0 +shape = CYLINDER +size = 750, 16589 +attack_ids = 1 +tradelane_attack = 40 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 0.41 +faction = fc_ou_grp, 0.59 + +[zone] +nickname = Zone_Iw04_path_outcasts1_3 +pos = -18049, 0, -9382 +rotate = -90, -62, 0 +shape = CYLINDER +size = 750, 21346 +attack_ids = 1 +tradelane_attack = 40 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 0.41 +faction = fc_ou_grp, 0.59 + +[zone] +nickname = Zone_Iw04_path_outcasts1_4 +pos = -14059, 0, -8664 +rotate = 90, 44, 180 +shape = CYLINDER +size = 750, 15796 +attack_ids = 1 +tradelane_attack = 40 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 0.41 +faction = fc_ou_grp, 0.59 + +[zone] +nickname = Zone_Iw04_path_outcasts1_5 +pos = -16579, 0, 1207 +rotate = 90, -36, 180 +shape = CYLINDER +size = 750, 9700 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 0.41 +faction = fc_ou_grp, 0.59 + +[zone] +nickname = Zone_Iw04_path_outcasts2_1 +pos = 6612, 0, 11591 +rotate = -90, -18, 0 +shape = CYLINDER +size = 750, 26370 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 0.41 +faction = fc_ou_grp, 0.59 + +[zone] +nickname = Zone_Iw04_path_outcasts2_2 +pos = 11797, 0, -4371 +rotate = -90, -17, 0 +shape = CYLINDER +size = 750, 6797 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 0.41 +faction = fc_ou_grp, 0.59 + +[zone] +nickname = Zone_Iw04_path_outcasts2_3 +pos = 9277, 0, -11123 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 9670 +attack_ids = 2 +tradelane_attack = 40 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 0.41 +faction = fc_ou_grp, 0.59 + +[zone] +nickname = Zone_Iw04_path_outcasts2_4 +pos = 15903, 0, -9619 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 22430 +attack_ids = 2 +tradelane_attack = 40 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 0.41 +faction = fc_ou_grp, 0.59 + +[zone] +nickname = Zone_Iw04_path_outcasts2_5 +pos = 18424, 0, -2903 +rotate = 90, 76, 180 +shape = CYLINDER +size = 750, 15450 +attack_ids = 2 +tradelane_attack = 40 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lr_grp, 0.41 +faction = fc_ou_grp, 0.59 + +[zone] +nickname = Zone_Iw04_path_outcasts3_1 +pos = 21124, 0, 21609 +rotate = -90, -56, 0 +shape = CYLINDER +size = 750, 28611 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Iw04_path_outcasts4_1 +pos = 5820, 0, 26747 +rotate = 90, -44, 180 +shape = CYLINDER +size = 750, 7512 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 6, 1 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Iw04_path_rogues1_1 +pos = 18262, 0, 18490 +rotate = -90, -71, 0 +shape = CYLINDER +size = 750, 31246 +sort = 96 +toughness = 6 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 6, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 6, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw04_path_hackers1_1 +pos = -3095, 0, 20545 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 15375 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_hackers1_2 +pos = -23243, 0, 8432 +rotate = -90, 58, 0 +shape = CYLINDER +size = 750, 31270 +attack_ids = 1 +tradelane_attack = 40 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_hackers1_3 +pos = -26733, 0, -4991 +rotate = -90, -63, 0 +shape = CYLINDER +size = 750, 21786 +attack_ids = 1 +tradelane_attack = 40 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_hackers1_4 +pos = -13617, 0, 3384 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 27736 +attack_ids = 1 +tradelane_attack = 40 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_hackers2_1 +pos = 13911, 0, 22428 +rotate = -90, -35, 0 +shape = CYLINDER +size = 750, 18498 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_hackers2_2 +pos = 26014, 0, 6539 +rotate = -90, -39, 0 +shape = CYLINDER +size = 750, 21070 +attack_ids = 2 +tradelane_attack = 40 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_hackers2_3 +pos = 24719, 0, -5450 +rotate = -90, 65, 0 +shape = CYLINDER +size = 750, 17441 +attack_ids = 2 +tradelane_attack = 40 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw04_path_hackers2_4 +pos = 18020, 0, 2753 +rotate = 90, -7, 180 +shape = CYLINDER +size = 750, 23828 +attack_ids = 2 +tradelane_attack = 40 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 7, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw04_sun_death +pos = -41, 0, 43 +shape = SPHERE +size = 7000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = zone_iw04_pop_ambient_west +pos = -22928, 0, 3060 +rotate = 0, -40, 0 +shape = ELLIPSOID +size = 30000, 8000, 40000 +comment = Ambient West +sort = 17 +toughness = 6 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 6, 0.53 +faction = fc_lh_grp, 0.5 +faction = fc_lr_grp, 0.5 +encounter = area_bh_scout, 6, 0.2 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw04_pop_ambient_east +pos = 24876, 0, -3060 +rotate = 0, 35, 0 +shape = ELLIPSOID +size = 30000, 10000, 40000 +comment = Ambient East +sort = 15 +toughness = 6 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 6, 0.51 +faction = fc_lr_grp, 1 +encounter = area_bh_scout, 6, 0.23 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw04_pop_ambient_south +pos = 3597, 0, 40856 +rotate = 0, -90, 0 +shape = ELLIPSOID +size = 25000, 10000, 35500 +comment = Ambient South +sort = 16 +toughness = 6 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 6, 0.67 +faction = fc_lh_grp, 0.29 +faction = fc_lr_grp, 0.43 +faction = fc_ou_grp, 0.29 + +[Object] +nickname = Iw04_ast_icecrystal_largeB_1 +pos = 31873, 0, 12761 +rotate = -70, 40, 0 +archetype = ast_icecrystal_largeB + +[Object] +nickname = Iw04_ast_icecrystal_largeA_1 +pos = 22429, -400, 9196 +rotate = -70, 40, 0 +archetype = ast_icecrystal_largeA + +[Object] +nickname = Iw04_ast_icecrystal_largeA_2 +pos = 22255, 350, 9148 +rotate = 110, 40, 0 +archetype = ast_icecrystal_largeA + +[Object] +nickname = Iw04_ast_icecrystal_largeB_2 +pos = 30475, 0, 3407 +rotate = 130, -20, 90 +archetype = ast_icecrystal_largeB + +[Object] +nickname = Iw04_ast_ice_largeA_1 +pos = -19812, 0, 2224 +rotate = 50, 0, 0 +archetype = ast_ice_largeA + +[Object] +nickname = Iw04_ast_ice_largeB_1 +pos = -29129, -200, 3749 +rotate = -90, 90, 0 +archetype = ast_ice_largeB + +[Object] +nickname = Iw04_ast_ice_largeB_2 +pos = -17883, 400, 1208 +archetype = ast_ice_largeB + +[zone] +nickname = ZONE_Iw04_Large_asteroid_1 +pos = -29139, -200, 3803 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = ZONE_Iw04_Large_asteroid_2 +pos = -19812, 0, 2153 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = ZONE_Iw04_Large_asteroid_3 +pos = -17854, 400, 1208 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = ZONE_Iw04_Curaco_death +pos = -1736, 0, -21235 +shape = SPHERE +size = 2075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = zone_iw04_destroy_vignette_1 +pos = 24885, 0, -21375 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw04_destroy_vignette_2 +pos = 12033, 0, -26254 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw04_destroy_vignette_3 +pos = -2583, 0, -35240 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw04_destroy_vignette_4 +pos = -14301, 0, -29463 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw04_destroy_vignette_5 +pos = -24759, 0, -22274 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw04_destroy_vignette_6 +pos = -33453, 0, 23044 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw04_destroy_vignette_7 +pos = -19971, 0, 21632 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw04_destroy_vignette_8 +pos = -19467, 0, 8409 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw04_destroy_vignette_9 +pos = -42148, 0, -14186 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw04_destroy_vignette_10 +pos = -8379, 0, 17396 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw04_destroy_vignette_11 +pos = -10143, 0, 35754 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw04_destroy_vignette_12 +pos = 1449, 0, 41017 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw04_destroy_vignette_13 +pos = 15561, 0, 15727 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw04_destroy_vignette_14 +pos = 22869, 0, 26510 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw04_destroy_vignette_15 +pos = 12537, 0, 1476 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw04_destroy_vignette_16 +pos = -10269, 0, -2760 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw04_destroy_vignette_17 +pos = 43534, 0, -13544 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw04_destroy_vignette_18 +pos = 46432, 0, 8794 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[Object] +nickname = Iw04_docking_fixture_1 +ids_name = 261166 +pos = -1648, 350, -19037 +archetype = docking_fixture +ids_info = 66489 +reputation = co_os_grp +behavior = NOTHING +dock_with = Iw04_01_Base +base = Iw04_01_Base + +[Object] +nickname = Iw04_suprise_ge_armored_1 +ids_name = 261741 +pos = -27337, -2000, 9704 +rotate = 10, 0, 20 +archetype = suprise_ge_armored +visit = 16 +ids_info = 66444 +loadout = SECRET_armored_iw04 + +[zone] +nickname = Zone_Iw04_surprise_interference +pos = -27337, -2000, 9708 +shape = SPHERE +size = 1000 +visit = 128 +interference = 0.5 +sort = 99.5 + +[zone] +nickname = ZONE_Iw04_Vignette11_exclusion +pos = -10149, 0, 35734 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw04_Vignette12_exclusion +pos = 1464, 0, 41012 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW05/BASES/ROOMS/iw05_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW05/BASES/ROOMS/iw05_01_bar.ini new file mode 100644 index 00000000..f0bd22a3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW05/BASES/ROOMS/iw05_01_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Iw05_01.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW05/BASES/ROOMS/iw05_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/IW05/BASES/ROOMS/iw05_01_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW05/BASES/ROOMS/iw05_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW05/BASES/ROOMS/iw05_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW05/BASES/ROOMS/iw05_02_bar.ini new file mode 100644 index 00000000..3cbc82cf --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW05/BASES/ROOMS/iw05_02_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Iw05_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW05/BASES/ROOMS/iw05_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/IW05/BASES/ROOMS/iw05_02_deck.ini new file mode 100644 index 00000000..43cb4bf9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW05/BASES/ROOMS/iw05_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW05/BASES/iw05_01_base.ini b/DATA/UNIVERSE/SYSTEMS/IW05/BASES/iw05_01_base.ini new file mode 100644 index 00000000..64223260 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW05/BASES/iw05_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw05_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw05\Bases\Rooms\Iw05_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw05\Bases\Rooms\Iw05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW05/BASES/iw05_02_base.ini b/DATA/UNIVERSE/SYSTEMS/IW05/BASES/iw05_02_base.ini new file mode 100644 index 00000000..bce69876 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW05/BASES/iw05_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw05_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw05\Bases\Rooms\Iw05_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw05\Bases\Rooms\Iw05_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW05/iw05.ini b/DATA/UNIVERSE/SYSTEMS/IW05/iw05.ini new file mode 100644 index 00000000..eae2d460 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW05/iw05.ini @@ -0,0 +1,2054 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_iw_space +danger = music_iw_danger +battle = music_iw_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Iw05_Denko_cloud.ini +zone = Zone_Iw05_Denko_cloud + +[Nebula] +file = solar\nebula\Iw05_Kuryo_cloud.ini +zone = Zone_Iw05_Kuryo_cloud + +[Nebula] +file = solar\nebula\Iw05_Matsuo_cloud.ini +zone = Zone_Iw05_Matsuo_cloud + +[Asteroids] +file = solar\asteroids\Iw05_Denko_asteroids.ini +zone = Zone_Iw05_Denko_asteroids + +[Asteroids] +file = solar\asteroids\Iw05_Kuryo_asteroids.ini +zone = Zone_Iw05_Kuryo_asteroids + +[Asteroids] +file = solar\asteroids\Iw05_Matsuo_asteroids.ini +zone = Zone_Iw05_Matsuo_asteroids + +[Ambient] +color = 10, 20, 40 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow.cmp +complex_stars = solar\starsphere\starsphere_iw05_stars.cmp +nebulae = solar\starsphere\starsphere_iw05.cmp + +[LightSource] +nickname = Iw05_system_light +pos = 16433, 20000, -48025 +color = 150, 200, 254 +range = 100000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Iw05_to_Ku02 +ids_name = 260821 +pos = -5976, 0, -35617 +rotate = 0, 173, 0 +msg_id_prefix = gcs_refer_system_Ku02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +archetype = jumpgate +goto = Ku02, Ku02_to_Iw05, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw05_to_Li03 +ids_name = 260822 +pos = -165, 0, 37369 +rotate = 0, 14, 0 +msg_id_prefix = gcs_refer_system_Li03 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 8 +archetype = jumpgate +goto = Li03, Li03_to_Iw05, gate_tunnel_bretonia +loadout = jumpgate_li_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Iw05_to_Li02 +pos = -693, 0, 35461 +rotate = 0, 15, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Iw05_to_Ku02 +pos = -5945, 0, -35439 +rotate = 0, 173, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Iw05_Denko_cloud +property_flags = 32768 +property_fog_color = 30, 30, 30 +ids_name = 261293 +pos = -27080, 0, 8783 +shape = ELLIPSOID +size = 15000, 15000, 20000 +ids_info = 65968 +damage = 50 +visit = 32 +spacedust = radioactivedust_blue +spacedust_maxparticles = 50 +interference = 0.7 +sort = 99.5 +Music = zone_nebula_dmatter + +[zone] +nickname = Zone_Iw05_Matsuo_cloud +property_flags = 32768 +property_fog_color = 30, 30, 30 +ids_name = 261295 +pos = 13840, 0, -21872 +rotate = 0, -90, 0 +shape = ELLIPSOID +size = 15000, 15000, 20000 +ids_info = 65970 +damage = 50 +visit = 32 +spacedust = radioactivedust_blue +spacedust_maxparticles = 50 +interference = 0.7 +sort = 99.5 +Music = zone_nebula_dmatter + +[zone] +nickname = Zone_Iw05_Kuryo_cloud +property_flags = 32768 +property_fog_color = 30, 30, 30 +ids_name = 261294 +pos = 23481, 0, 16666 +rotate = 0, -90, 0 +shape = ELLIPSOID +size = 20000, 15000, 25000 +ids_info = 65969 +damage = 50 +visit = 32 +spacedust = radioactivedust_blue +spacedust_maxparticles = 50 +interference = 0.7 +sort = 99.5 +Music = zone_nebula_dmatter + +[zone] +nickname = Zone_Iw05_Denko_asteroids +property_flags = 65 +pos = -27080, 0, 8783 +shape = ELLIPSOID +size = 13000, 13000, 18000 +ids_info = 65968 +visit = 0 +sort = 99.5 + +[zone] +nickname = Zone_Iw05_Matsuo_asteroids +property_flags = 65 +pos = 13840, 0, -21872 +rotate = 0, -90, 0 +shape = ELLIPSOID +size = 13000, 13000, 18000 +ids_info = 65970 +visit = 0 +sort = 99.5 + +[zone] +nickname = Zone_Iw05_Kuryo_asteroids +property_flags = 65 +pos = 23481, 0, 16666 +rotate = 0, -90, 0 +shape = ELLIPSOID +size = 18000, 13000, 23000 +ids_info = 65969 +visit = 0 +sort = 99.5 + +[zone] +nickname = Zone_Iw05_01 +property_flags = 131072 +pos = -9858, 0, -2701 +shape = SPHERE +size = 1000 +sort = 99.5 + +[Object] +nickname = Iw05_Trade_Lane_Ring_1 +ids_name = 260825 +pos = -775, 0, 34771 +rotate = 0, 14, 0 +ids_info = 66170 +next_ring = Iw05_Trade_Lane_Ring_2 +reputation = li_n_grp +tradelane_space_name = 261658 +behavior = NOTHING +difficulty_level = 9 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw05_Trade_Lane_Ring_2 +ids_name = 260825 +pos = -2566, 0, 27488 +rotate = 0, 14, 0 +ids_info = 66170 +prev_ring = Iw05_Trade_Lane_Ring_1 +next_ring = Iw05_Trade_Lane_Ring_3 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 9 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw05_Trade_Lane_Ring_3 +ids_name = 260825 +pos = -4357, 0, 20205 +rotate = 0, 14, 0 +ids_info = 66170 +prev_ring = Iw05_Trade_Lane_Ring_2 +next_ring = Iw05_Trade_Lane_Ring_4 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 8 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw05_Trade_Lane_Ring_4 +ids_name = 260825 +pos = -6147, 0, 12922 +rotate = 0, 14, 0 +ids_info = 66170 +prev_ring = Iw05_Trade_Lane_Ring_3 +next_ring = Iw05_Trade_Lane_Ring_5 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 8 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw05_Trade_Lane_Ring_5 +ids_name = 260825 +pos = -7938, 0, 5639 +rotate = 0, 14, 0 +ids_info = 66170 +prev_ring = Iw05_Trade_Lane_Ring_4 +next_ring = Iw05_Trade_Lane_Ring_6 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 9 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw05_Trade_Lane_Ring_6 +ids_name = 260825 +pos = -9729, 0, -1644 +rotate = 0, 14, 0 +ids_info = 66170 +prev_ring = Iw05_Trade_Lane_Ring_5 +reputation = li_n_grp +tradelane_space_name = 196731 +behavior = NOTHING +difficulty_level = 9 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Iw05_Tradelane_1 +pos = -5252, 0, 16564 +rotate = 0, 14, 0 +shape = BOX +size = 520, 520, 38020 +comment = . Tradelane to colorado +lane_id = 1 +tradelane_down = 20 +sort = 4 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 8, 0.33 +faction = co_kt_grp, 0.26 +faction = co_ni_grp, 0.16 +faction = co_shi_grp, 0.26 +faction = co_ss_grp, 0.32 + +[Object] +nickname = Iw05_Trade_Lane_Ring_7 +ids_name = 260824 +pos = -6384, 0, -33299 +rotate = 0, 173, 0 +ids_info = 66170 +next_ring = Iw05_Trade_Lane_Ring_8 +reputation = ku_n_grp +tradelane_space_name = 261678 +behavior = NOTHING +difficulty_level = 8 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Iw05_Trade_Lane_Ring_8 +ids_name = 260824 +pos = -7242, 0, -25848 +rotate = 0, 173, 0 +ids_info = 66170 +prev_ring = Iw05_Trade_Lane_Ring_7 +next_ring = Iw05_Trade_Lane_Ring_9 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Iw05_Trade_Lane_Ring_9 +ids_name = 260824 +pos = -8100, 0, -18397 +rotate = 0, 173, 0 +ids_info = 66170 +prev_ring = Iw05_Trade_Lane_Ring_8 +next_ring = Iw05_Trade_Lane_Ring_10 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Iw05_Trade_Lane_Ring_10 +ids_name = 260824 +pos = -8958, 0, -10946 +rotate = 0, 173, 0 +ids_info = 66170 +prev_ring = Iw05_Trade_Lane_Ring_9 +next_ring = Iw05_Trade_Lane_Ring_11 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Iw05_Trade_Lane_Ring_11 +ids_name = 260824 +pos = -9816, 0, -3496 +rotate = 0, 173, 0 +ids_info = 66170 +prev_ring = Iw05_Trade_Lane_Ring_10 +reputation = ku_n_grp +tradelane_space_name = 196731 +behavior = NOTHING +difficulty_level = 9 +archetype = Trade_Lane_Ring +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Iw05_Tradelane_2 +pos = -8100, 0, -18397 +rotate = 0, 173, 0 +shape = BOX +size = 520, 520, 30520 +comment = . Tradelane to ames +lane_id = 2 +tradelane_down = 20 +sort = 2 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 8, 0.24 +faction = co_kt_grp, 0.26 +faction = co_ni_grp, 0.16 +faction = co_shi_grp, 0.26 +faction = co_ss_grp, 0.32 +encounter = area_trade_freighter_pirate, 8, 0.11 +faction = gd_z_grp, 1 + +[Object] +nickname = Iw05_01 +ids_name = 196731 +pos = -10429, 0, -2605 +rotate = 0, 90, 0 +ids_info = 65657 +base = Iw05_01_Base +dock_with = Iw05_01_Base +reputation = gd_z_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ge_male2_head, pl_male1_peasant_body +difficulty_level = 9 +archetype = space_freeport01 +loadout = space_freeport01_co_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw05_02 +ids_name = 196732 +pos = -34716, 0, 20248 +ids_info = 65659 +base = Iw05_02_Base +dock_with = Iw05_02_Base +reputation = fc_x_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = pl_male2_head, pi_pirate5_body +difficulty_level = 9 +archetype = miningbase_FragC +loadout = miningbase_FragC_pi_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Iw05_02 +property_flags = 65536 +property_fog_color = 30, 30, 30 +pos = -34552, 0, 19906 +shape = SPHERE +size = 1000 +edge_fraction = 0.1 +damage = 0.1 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw05_to_Li03_hole +ids_name = 260823 +pos = -33388, 0, 23553 +msg_id_prefix = gcs_refer_system_Li03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +archetype = jumphole +goto = Li03, Li03_to_Iw05_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw05_to_Li03_hole +property_flags = 65536 +property_fog_color = 30, 30, 30 +pos = -33431, 0, 23553 +shape = SPHERE +size = 500 +edge_fraction = 0.1 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw05_to_Iw06_hole +ids_name = 260820 +pos = 34067, 0, -7611 +rotate = 0, 90, 0 +msg_id_prefix = gcs_refer_system_Iw06 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +archetype = jumphole +goto = Iw06, Iw06_to_Iw05_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw05_to_Iw06_hole +pos = 34035, 0, -7614 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[zone] +nickname = zone_iw05_pop_gate_shikoku +pos = -6030, 0, -35450 +shape = SPHERE +size = 4000 +comment = Shikoku Jumpgate +sort = 1 +toughness = 8 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.08 +faction = ku_n_grp, 1 +encounter = area_trade_transport, 8, 0.19 +faction = co_kt_grp, 0.26 +faction = co_ni_grp, 0.16 +faction = co_shi_grp, 0.26 +faction = co_ss_grp, 0.32 +encounter = area_trade_freighter_pirate, 8, 0.09 +faction = gd_z_grp, 1 + +[zone] +nickname = zone_iw05_pop_gate_colorado +pos = -646, 0, 35560 +shape = SPHERE +size = 4000 +comment = Colorado Jumpgate +sort = 5 +toughness = 8 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.11 +faction = li_n_grp, 1 +encounter = area_trade_transport, 8, 0.24 +faction = co_kt_grp, 0.26 +faction = co_ni_grp, 0.16 +faction = co_shi_grp, 0.26 +faction = co_ss_grp, 0.32 + +[zone] +nickname = zone_iw05_pop_waypoint +pos = -9584, 0, -2415 +shape = SPHERE +size = 4000 +comment = Ames Research +sort = 3 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 0 +pop_type = gd_z_grp, freeport_base +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.04 +faction = gd_z_grp, 1 +encounter = area_trade_transport, 8, 0.22 +faction = co_kt_grp, 0.26 +faction = co_ni_grp, 0.16 +faction = co_shi_grp, 0.26 +faction = co_ss_grp, 0.32 +encounter = area_trade_freighter_pirate, 8, 0.1 +faction = gd_z_grp, 1 + +[zone] +nickname = zone_iw05_pop_xeno_colorado_hole +pos = -34427, 0, 21888 +shape = SPHERE +size = 7000 +comment = Xeno base / Colorado hole +sort = 6 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_x_grp, wormhole, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 9, 0.07 +faction = fc_x_grp, 1 +encounter = area_defend, 9, 0.23 +faction = fc_x_grp, 1 +encounter = area_trade_trader, 9, 0.33 +faction = fc_x_grp, 1 + +[zone] +nickname = zone_iw05_pop_hole_galileo +pos = 33697, 0, -7286 +shape = SPHERE +size = 4000 +comment = Galileo hole +sort = 7 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 9, 0.24 +faction = fc_lh_grp, 1 +encounter = area_trade_trader, 9, 0.41 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_linavy1_1 +pos = -4530, 0, 22831 +rotate = -90, 14, 0 +shape = CYLINDER +size = 750, 27773 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw05_path_linavy1_2 +pos = -14224, 0, 9208 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 12539 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw05_path_linavy1_3 +pos = -19730, 0, 17436 +rotate = 90, -6, 180 +shape = CYLINDER +size = 750, 16419 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw05_path_linavy1_4 +pos = -10085, 0, 30941 +rotate = 90, -59, 180 +shape = CYLINDER +size = 750, 20525 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw05_path_kunavy1_1 +pos = -6762, 0, -23008 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 24364 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Iw05_path_kunavy1_2 +pos = -4225, 0, -10358 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 7744 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Iw05_path_kunavy1_3 +pos = 763, 0, -20642 +rotate = -90, -6, 0 +shape = CYLINDER +size = 750, 21368 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Iw05_path_kunavy1_4 +pos = -1758, 0, -33259 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 7859 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty1_1 +pos = -13817, 0, -6283 +rotate = -90, 50, 0 +shape = CYLINDER +size = 750, 12897 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty1_2 +pos = -15297, 0, -19855 +rotate = -90, -21, 0 +shape = CYLINDER +size = 750, 19733 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty1_3 +pos = -8363, 0, -24745 +rotate = 90, -38, 180 +shape = CYLINDER +size = 750, 11015 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty1_4 +pos = -580, 0, -2679 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 36112 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty1_5 +pos = 3011, 0, 21691 +rotate = 90, 6, 180 +shape = CYLINDER +size = 750, 13374 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty1_6 +pos = -3293, 0, 13120 +rotate = -90, 20, 0 +shape = CYLINDER +size = 750, 32368 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty2_1 +pos = 9958, 0, -7124 +rotate = -90, -78, 0 +shape = CYLINDER +size = 750, 42848 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty2_2 +pos = 32226, 0, -7673 +rotate = 90, -17, 180 +shape = CYLINDER +size = 750, 8182 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty2_3 +pos = 11296, 0, -3008 +rotate = 90, 88, 180 +shape = CYLINDER +size = 750, 44140 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty3_1 +pos = -10329, 0, -1196 +rotate = 90, 43, 180 +shape = CYLINDER +size = 750, 4479 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty3_2 +pos = -11293, 0, 15652 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 30122 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty3_3 +pos = -14772, 0, 28934 +rotate = -90, 66, 0 +shape = CYLINDER +size = 750, 8848 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty3_4 +pos = -17877, 0, 10054 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 33887 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_bounty3_5 +pos = -12898, 0, -4983 +rotate = 90, -63, 180 +shape = CYLINDER +size = 750, 8652 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_hackers1_1 +pos = 22055, 0, -10307 +rotate = -90, 79, 0 +shape = CYLINDER +size = 750, 26069 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_hackers1_2 +pos = 1982, 0, -23948 +rotate = -90, 33, 0 +shape = CYLINDER +size = 750, 26351 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_hackers1_3 +pos = -6689, 0, -22826 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 24569 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_hackers1_4 +pos = 484, 0, -11739 +rotate = -90, -82, 0 +shape = CYLINDER +size = 750, 17310 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_hackers2_1 +pos = 12243, 0, -5060 +rotate = -90, -83, 0 +shape = CYLINDER +size = 750, 42624 +sort = 96 +toughness = 8 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hackers2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 8, 1 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_hackers3_1 +pos = 24722, 0, -5745 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 20611 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_hackers3_2 +pos = 9017, 0, 7820 +rotate = 90, 28, 180 +shape = CYLINDER +size = 750, 24295 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_hackers3_3 +pos = 549, 0, 25312 +rotate = 90, 23, 180 +shape = CYLINDER +size = 750, 14199 +attack_ids = 1 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_hackers3_4 +pos = -5495, 0, 18863 +rotate = -90, 14, 0 +shape = CYLINDER +size = 750, 26741 +attack_ids = 1 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_hackers3_5 +pos = -2684, 0, 12235 +rotate = 90, -43, 180 +shape = CYLINDER +size = 750, 17475 +attack_ids = 1 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw05_path_xenos1_1 +pos = -28351, 0, 5455 +rotate = -90, -25, 0 +shape = CYLINDER +size = 750, 33291 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw05_path_xenos1_2 +pos = -13681, 0, -19807 +rotate = -90, -37, 0 +shape = CYLINDER +size = 750, 25091 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw05_path_xenos1_3 +pos = -7049, 0, -20348 +rotate = 90, 6, 180 +shape = CYLINDER +size = 750, 18919 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw05_path_xenos1_4 +pos = -14692, 0, -10306 +rotate = 90, 85, 180 +shape = CYLINDER +size = 750, 13020 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw05_path_xenos2_1 +pos = -21938, 0, 8442 +rotate = -90, -47, 0 +shape = CYLINDER +size = 750, 32006 +sort = 96 +toughness = 8 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = xenos2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 8, 1 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw05_path_xenos3_1 +pos = -29185, 0, 21546 +rotate = 90, -70, 180 +shape = CYLINDER +size = 750, 12669 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw05_path_xenos3_2 +pos = -13198, 0, 25914 +rotate = 90, -77, 180 +shape = CYLINDER +size = 750, 20136 +attack_ids = 1 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw05_path_xenos3_3 +pos = -5556, 0, 18664 +rotate = -90, 14, 0 +shape = CYLINDER +size = 750, 19256 +attack_ids = 1 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw05_path_xenos3_4 +pos = -15482, 0, 16457 +rotate = 90, 47, 180 +shape = CYLINDER +size = 750, 20867 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Iw05_path_xenos4_1 +pos = -34002, 0, 21784 +rotate = 90, -19, 180 +shape = CYLINDER +size = 750, 2559 +sort = 96 +toughness = 8 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = xenos4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 8, 1 +faction = fc_x_grp, 1 + +[Object] +nickname = Iw05_wplatform_planet_frag_1 +ids_name = 261164 +pos = -34047, 0, 21418 +rotate = 0, 90, 0 +ids_info = 66171 +reputation = fc_x_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +archetype = wplatform_planet_frag +loadout = pirate_weapon_platform2_pi_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw05_wplatform_planet_frag_2 +ids_name = 261164 +pos = -33136, 0, 18756 +rotate = 0, -120, 0 +ids_info = 66171 +reputation = fc_x_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +archetype = wplatform_planet_frag +loadout = pirate_weapon_platform2_pi_03 +pilot = pilot_solar_hard + +[zone] +nickname = zone_iw05_pop_ambient_e +pos = 25358, 0, -5292 +shape = ELLIPSOID +size = 37874, 12172, 59699 +comment = Ambient Pop +sort = 50 +toughness = 8 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 8, 0.48 +faction = fc_lh_grp, 1 +encounter = area_bh_scout, 8, 0.29 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw05_pop_ambient_w +pos = -41821, 0, -5743 +shape = ELLIPSOID +size = 46146, 11876, 90840 +comment = Ambient Pop +sort = 50 +toughness = 8 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 8, 0.48 +faction = fc_x_grp, 1 +encounter = area_bh_scout, 8, 0.29 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw05_destroy_vignette_1 +pos = -36364, 0, 5579 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw05_destroy_vignette_2 +pos = -26313, 0, -1783 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw05_destroy_vignette_3 +pos = -20553, 0, 14782 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw05_destroy_vignette_4 +pos = 8357, 0, 22834 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw05_destroy_vignette_5 +pos = 13665, 0, 35373 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw05_destroy_vignette_6 +pos = 3275, 0, 4314 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw05_destroy_vignette_7 +pos = 2597, 0, -16507 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw05_destroy_vignette_8 +pos = 12535, 0, -6730 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw05_destroy_vignette_9 +pos = -19085, 0, -30427 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw05_destroy_vignette_10 +pos = -14568, 0, 33072 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw05_destroy_vignette_11 +pos = -21118, 0, -18233 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw05_destroy_vignette_12 +pos = 7792, 0, -30427 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[Object] +nickname = Iw05_Trade_Lane_Ring_Damage_A_1 +ids_name = 60245 +pos = 20567, 0, -13839 +rotate = 0, 32, 0 +ids_info = 60246 +visit = 128 +archetype = Trade_Lane_Ring_Damage_A + +[Object] +nickname = Iw05_Trade_Lane_Ring_Damage_A_2 +ids_name = 60245 +pos = 17719, 0, -20777 +rotate = 0, 22, 0 +ids_info = 60246 +visit = 128 +archetype = Trade_Lane_Ring_Damage_A + +[Object] +nickname = Iw05_Trade_Lane_Ring_Damage_A_3 +ids_name = 60245 +pos = 14870, 0, -27715 +rotate = 0, 22, 0 +ids_info = 60246 +visit = 128 +archetype = Trade_Lane_Ring_Damage_A + +[Object] +nickname = Iw05_Trade_Lane_Ring_Damage_A_4 +ids_name = 60245 +pos = 12021, 0, -34653 +rotate = 0, 12, 0 +ids_info = 60246 +visit = 128 +archetype = Trade_Lane_Ring_Damage_A + +[Object] +nickname = Iw05_Trade_Lane_Ring_Damage_B_1 +ids_name = 60245 +pos = 24834, 0, 31942 +rotate = 40, 6, 0 +ids_info = 60246 +visit = 128 +archetype = Trade_Lane_Ring_Damage_B + +[Object] +nickname = Iw05_Trade_Lane_Ring_Damage_B_2 +ids_name = 60245 +pos = 24069, 0, 23950 +rotate = -40, 49, -30 +ids_info = 60246 +visit = 128 +archetype = Trade_Lane_Ring_Damage_B + +[Object] +nickname = Iw05_Trade_Lane_Ring_Damage_B_3 +ids_name = 60245 +pos = 23305, 0, 16489 +rotate = 0, 6, 0 +ids_info = 60246 +visit = 128 +archetype = Trade_Lane_Ring_Damage_B + +[Object] +nickname = Iw05_Trade_Lane_Ring_Damage_B_4 +ids_name = 60245 +pos = 22541, 0, 9028 +rotate = 0, 16, 0 +ids_info = 60246 +visit = 128 +archetype = Trade_Lane_Ring_Damage_B + +[Object] +nickname = Iw05_Trade_Lane_Ring_Damage_B_5 +ids_name = 60245 +pos = 21777, 0, 1567 +rotate = 0, -9, 0 +ids_info = 60246 +visit = 128 +archetype = Trade_Lane_Ring_Damage_B + +[Object] +nickname = Iw05_suprise_transport_2 +ids_name = 261743 +pos = 16937, 0, -24593 +rotate = 0, 0, 20 +visit = 16 +ids_info = 66446 +archetype = suprise_transport +loadout = SECRET_transport_iw05 + +[zone] +nickname = ZONE_Iw05_Vignette1_exclusion +property_flags = 131072 +pos = -36379, 0, 5584 +shape = SPHERE +size = 600 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw05_Vignette2_exclusion +property_flags = 131072 +pos = -26323, 0, -1779 +shape = SPHERE +size = 600 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw05_Vignette4_exclusion +property_flags = 131072 +pos = 8354, 0, 22849 +shape = SPHERE +size = 600 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw05_suprise_ge_armored_1 +ids_name = 261744 +pos = 8899, -200, -32744 +rotate = 87, -33, -40 +visit = 16 +ids_info = 66447 +archetype = suprise_ge_armored +loadout = SECRET_armored_iw05 + +[Object] +nickname = Iw05_suprise_transport_large_1 +ids_name = 261742 +pos = 22719, 0, 20314 +rotate = 35, -50, 0 +visit = 16 +archetype = suprise_transport_large +loadout = SECRET_large_transport_Iw05 +ids_info = 66445 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW06/BASES/ROOMS/iw06_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW06/BASES/ROOMS/iw06_01_bar.ini new file mode 100644 index 00000000..bb9ab0e4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW06/BASES/ROOMS/iw06_01_bar.ini @@ -0,0 +1,50 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Iw06_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW06/BASES/ROOMS/iw06_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/IW06/BASES/ROOMS/iw06_01_deck.ini new file mode 100644 index 00000000..43cb4bf9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW06/BASES/ROOMS/iw06_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW06/BASES/ROOMS/iw06_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW06/BASES/ROOMS/iw06_02_bar.ini new file mode 100644 index 00000000..3d216a76 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW06/BASES/ROOMS/iw06_02_bar.ini @@ -0,0 +1,50 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Iw06_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW06/BASES/ROOMS/iw06_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/IW06/BASES/ROOMS/iw06_02_deck.ini new file mode 100644 index 00000000..43cb4bf9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW06/BASES/ROOMS/iw06_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW06/BASES/iw06_01_base.ini b/DATA/UNIVERSE/SYSTEMS/IW06/BASES/iw06_01_base.ini new file mode 100644 index 00000000..ecaafc38 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW06/BASES/iw06_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw06_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw06\Bases\Rooms\Iw06_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw06\Bases\Rooms\Iw06_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW06/BASES/iw06_02_base.ini b/DATA/UNIVERSE/SYSTEMS/IW06/BASES/iw06_02_base.ini new file mode 100644 index 00000000..d9bda39f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW06/BASES/iw06_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw06_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw06\Bases\Rooms\Iw06_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw06\Bases\Rooms\Iw06_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW06/iw06.ini b/DATA/UNIVERSE/SYSTEMS/IW06/iw06.ini new file mode 100644 index 00000000..781265a9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW06/iw06.ini @@ -0,0 +1,2652 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_freighter_smuggler +filename = missions\encounters\area_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_smuggler +filename = missions\encounters\tradep_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_iw_space +danger = music_iw_danger +battle = music_iw_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Iw06_Komatsu_cloud.ini +zone = Zone_Iw06_Komatsu_cloud + +[Nebula] +file = solar\nebula\Iw06_Reppu_cloud.ini +zone = Zone_Iw06_Reppu_cloud + +[Nebula] +file = solar\nebula\Iw06_Raiden_cloud.ini +zone = Zone_Iw06_Raiden_cloud + +[Asteroids] +file = solar\asteroids\Iw06_Komatsu_asteroids.ini +zone = Zone_Iw06_Komatsu_asteroids + +[Asteroids] +file = solar\asteroids\Iw06_Reppu_asteroids.ini +zone = Zone_Iw06_Reppu_asteroids + +[Asteroids] +file = solar\asteroids\Iw06_Raiden_asteroids.ini +zone = Zone_Iw06_Raiden_asteroids + +[Ambient] +color = 30, 40, 70 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow.cmp +complex_stars = solar\starsphere\starsphere_iw06_stars.cmp +nebulae = solar\starsphere\starsphere_iw06.cmp + +[LightSource] +nickname = Iw06_crow_light +pos = 31250, 10000, -50781 +color = 120, 170, 255 +range = 140000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Iw06_to_Ku02 +ids_name = 260827 +pos = 10194, 0, -50276 +rotate = 0, 151, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ku02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +goto = Ku02, Ku02_to_Iw06, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_easy + +[Object] +nickname = Iw06_to_Li03 +ids_name = 260829 +pos = -638, 0, 37264 +rotate = 0, -35, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li03 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 9 +goto = Li03, Li03_to_Iw06, gate_tunnel_bretonia +loadout = jumpgate_li_03 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Iw06_to_Li02 +pos = -321, 0, 36772 +rotate = 0, -35, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Iw06_to_Ku02 +pos = 9885, 0, -49825 +rotate = 0, 151, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Iw06_Reppu_cloud +ids_name = 261298 +pos = -12196, 0, 11142 +shape = ELLIPSOID +size = 20000, 15000, 20000 +property_flags = 32768 +property_fog_color = 30, 30, 30 +ids_info = 65953 +damage = 50 +spacedust = radioactivedust_blue +spacedust_maxparticles = 35 +interference = 0.7 +sort = 99.5 +Music = zone_nebula_dmatter +visit = 0 + +[zone] +nickname = Zone_Iw06_Komatsu_cloud +ids_name = 261296 +pos = -28163, 0, -34703 +rotate = 0, -90, 0 +shape = ELLIPSOID +size = 15000, 15000, 20000 +property_flags = 32768 +property_fog_color = 30, 30, 30 +ids_info = 65951 +damage = 50 +spacedust = radioactivedust +spacedust_maxparticles = 35 +interference = 0.7 +sort = 99.5 +Music = zone_nebula_dmatter +visit = 0 + +[zone] +nickname = Zone_Iw06_Raiden_cloud +ids_name = 261297 +pos = 31297, 0, -23857 +rotate = 0, -90, 0 +shape = ELLIPSOID +size = 20000, 15000, 25000 +property_flags = 32768 +property_fog_color = 30, 30, 30 +ids_info = 65952 +damage = 50 +spacedust = radioactivedust_blue +spacedust_maxparticles = 35 +interference = 0.7 +sort = 99.5 +Music = zone_nebula_dmatter +visit = 0 + +[zone] +nickname = Zone_Iw06_Reppu_asteroids +pos = -12196, 0, 11142 +shape = ELLIPSOID +size = 18000, 13000, 18000 +property_flags = 65 +ids_info = 65953 +sort = 99.5 +visit = 0 + +[zone] +nickname = Zone_Iw06_Komatsu_asteroids +pos = -28163, 0, -34703 +rotate = 0, -90, 0 +shape = ELLIPSOID +size = 13000, 13000, 18000 +property_flags = 65 +ids_info = 65951 +sort = 99.5 +visit = 0 + +[zone] +nickname = Zone_Iw06_Raiden_asteroids +pos = 31297, 0, -23857 +rotate = 0, -90, 0 +shape = ELLIPSOID +size = 18000, 13000, 23000 +property_flags = 65 +ids_info = 65952 +sort = 99.5 +visit = 0 + +[Object] +nickname = Iw06_02 +ids_name = 196734 +pos = -20375, 0, 22166 +archetype = miningbase_FragA +ids_info = 65617 +base = Iw06_02_Base +dock_with = Iw06_02_Base +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = sh_male2_head, pi_pirate8_body, prop_neuralnet_F_right +difficulty_level = 9 +loadout = miningbase_FragA_pi_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Iw06_02 +pos = -20278, 0, 22268 +shape = SPHERE +size = 500 +property_flags = 196608 +property_fog_color = 30, 30, 30 +edge_fraction = 0.2 +damage = 0.1 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw06_to_Li03_hole +ids_name = 260830 +pos = -16788, 0, 24596 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Li03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Li03, Li03_to_Iw06_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw06_to_Li03_hole +pos = -16739, 0, 24605 +shape = SPHERE +size = 500 +property_flags = 196608 +property_fog_color = 30, 30, 30 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw06_to_Iw05_hole +ids_name = 260826 +pos = -42308, 0, -28758 +rotate = 0, 90, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Iw05 +ids_info = 66146 +jump_effect = jump_effect_hole +behavior = NOTHING +visit = 0 +goto = Iw05, Iw05_to_Iw06_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw06_to_Iw05_hole +pos = -42340, 0, -28761 +shape = SPHERE +size = 500 +property_flags = 196608 +property_fog_color = 30, 30, 30 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw06_Trade_Lane_Ring_1 +ids_name = 261658 +pos = 836, 0, 35141 +rotate = 0, -35, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Iw06_Trade_Lane_Ring_2 +reputation = li_n_grp +tradelane_space_name = 261658 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw06_Trade_Lane_Ring_2 +ids_name = 260833 +pos = 5176, 0, 29024 +rotate = 0, -35, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_1 +next_ring = Iw06_Trade_Lane_Ring_3 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw06_Trade_Lane_Ring_3 +ids_name = 260833 +pos = 9515, 0, 22907 +rotate = 0, -35, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_2 +next_ring = Iw06_Trade_Lane_Ring_4 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw06_Trade_Lane_Ring_4 +ids_name = 260833 +pos = 13855, 0, 16790 +rotate = 0, -35, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_3 +next_ring = Iw06_Trade_Lane_Ring_5 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw06_Trade_Lane_Ring_5 +ids_name = 260833 +pos = 18195, 0, 10673 +rotate = 0, -35, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_4 +reputation = li_n_grp +tradelane_space_name = 260832 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Iw06_Tradelane_1 +pos = 9515, 0, 22907 +rotate = 0, -35, 0 +shape = BOX +size = 520, 520, 30520 +comment = . Tradelane to waypoint 1 +lane_id = 1 +tradelane_down = 10 +sort = 2 +toughness = 9 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 9, 0.33 +faction = co_kt_grp, 0.24 +faction = co_ni_grp, 0.17 +faction = co_shi_grp, 0.24 +faction = co_ss_grp, 0.34 + +[Object] +nickname = Iw06_Trade_Lane_Ring_6 +ids_name = 260832 +pos = 18135, 0, 9034 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Iw06_Trade_Lane_Ring_7 +reputation = li_n_grp +tradelane_space_name = 260832 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw06_Trade_Lane_Ring_7 +ids_name = 260832 +pos = 13432, 0, 3192 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_6 +next_ring = Iw06_Trade_Lane_Ring_8 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw06_Trade_Lane_Ring_8 +ids_name = 260832 +pos = 8728, 0, -2650 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_7 +next_ring = Iw06_Trade_Lane_Ring_9 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw06_Trade_Lane_Ring_9 +ids_name = 260832 +pos = 4025, 0, -8492 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_8 +next_ring = Iw06_Trade_Lane_Ring_10 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw06_Trade_Lane_Ring_10 +ids_name = 260832 +pos = -679, 0, -14333 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_9 +next_ring = Iw06_Trade_Lane_Ring_11 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Iw06_Trade_Lane_Ring_11 +ids_name = 260831 +pos = -5383, 0, -20175 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_10 +reputation = li_n_grp +tradelane_space_name = 260831 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_li_03 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Iw06_Tradelane_2 +pos = 6376, 0, -5571 +rotate = 0, 39, 0 +shape = BOX +size = 520, 520, 38020 +comment = . Tradelane to waypoint 2 +lane_id = 2 +tradelane_down = 20 +sort = 4 +toughness = 9 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 9, 0.33 +faction = co_kt_grp, 0.24 +faction = co_ni_grp, 0.17 +faction = co_shi_grp, 0.24 +faction = co_ss_grp, 0.34 + +[Object] +nickname = Iw06_Trade_Lane_Ring_12 +ids_name = 261678 +pos = 9024, 0, -47983 +rotate = 0, 151, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Iw06_Trade_Lane_Ring_13 +reputation = ku_n_grp +tradelane_space_name = 261678 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Iw06_Trade_Lane_Ring_13 +ids_name = 260831 +pos = 5368, 0, -41434 +rotate = 0, 151, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_12 +next_ring = Iw06_Trade_Lane_Ring_14 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Iw06_Trade_Lane_Ring_14 +ids_name = 260831 +pos = 1712, 0, -34886 +rotate = 0, 151, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_13 +next_ring = Iw06_Trade_Lane_Ring_15 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Iw06_Trade_Lane_Ring_15 +ids_name = 260831 +pos = -1944, 0, -28337 +rotate = 0, 151, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_14 +next_ring = Iw06_Trade_Lane_Ring_16 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Iw06_Trade_Lane_Ring_16 +ids_name = 260831 +pos = -5600, 0, -21789 +rotate = 0, 151, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Iw06_Trade_Lane_Ring_15 +reputation = ku_n_grp +tradelane_space_name = 260831 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Iw06_Tradelane_3 +pos = 1712, 0, -34886 +rotate = 0, 151, 0 +shape = BOX +size = 520, 520, 30520 +comment = . Tradelane to colorado gate +lane_id = 3 +tradelane_down = 20 +sort = 6 +toughness = 9 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_transport, 9, 0.33 +faction = co_kt_grp, 0.24 +faction = co_ni_grp, 0.17 +faction = co_shi_grp, 0.24 +faction = co_ss_grp, 0.34 + +[Object] +nickname = Iw06_01 +ids_name = 196733 +pos = -43247, 0, -33661 +archetype = miningbase_FragB +ids_info = 65619 +base = Iw06_01_Base +dock_with = Iw06_01_Base +reputation = fc_lh_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = rh_sales_head, pi_pirate7_body, prop_neuralnet_A_combo +difficulty_level = 9 +loadout = miningbase_FragB_pi_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Iw06_01 +pos = -43364, 0, -33661 +shape = SPHERE +size = 500 +property_flags = 196608 +property_fog_color = 30, 30, 30 +edge_fraction = 0.2 +damage = 0.1 +visit = 128 +sort = 99.5 + +[Object] +nickname = Iw06_to_Ku02_hole +ids_name = 260828 +pos = -43012, 0, -41995 +rotate = 0, 180, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Ku02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ku02, Ku02_to_Iw06_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw06_to_Ku02_hole +pos = -43012, 0, -41995 +shape = SPHERE +size = 500 +property_flags = 196608 +property_fog_color = 30, 30, 30 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = zone_iw06_pop_roges_hole_colorado +pos = -18464, 0, 23950 +shape = SPHERE +size = 6500 +comment = Colorado Hole, Rogues base +sort = 12 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_lr_grp, wormhole, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 9, 0.05 +faction = fc_lr_grp, 1 +encounter = area_defend, 9, 0.18 +faction = fc_lr_grp, 1 +encounter = area_trade_freighter_pirate, 9, 0.15 +faction = fc_lr_grp, 1 +encounter = area_trade_freighter_smuggler, 9, 0.04 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_iw06_pop_hole_kepler +pos = -41299, 0, -27996 +shape = SPHERE +size = 4600 +comment = . Kepler hole +sort = 11 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 9, 0.24 +faction = fc_lh_grp, 1 +encounter = area_trade_trader, 9, 0.41 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_iw06_pop_base_hackers +pos = -43055, 0, -33668 +shape = SPHERE +size = 4500 +comment = . Hacker base +sort = 10 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_lh_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 9, 0.12 +faction = fc_lh_grp, 1 +encounter = area_defend, 9, 0.22 +faction = fc_lh_grp, 1 +encounter = area_trade_trader, 9, 0.27 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_iw06_pop_hole_shikoku +pos = -43055, 0, -41878 +shape = SPHERE +size = 5000 +comment = . Shikoku hole +sort = 9 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 9, 0.24 +faction = fc_lh_grp, 1 +encounter = area_trade_trader, 9, 0.41 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_iw06_pop_komatsu +pos = -38088, 0, -34579 +shape = ELLIPSOID +size = 10000, 5000, 10000 +comment = Komatsu Field +sort = 8 +toughness = 9 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 9, 0.67 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_iw06_pop_waypoint_1 +pos = -5876, 0, -20532 +shape = SPHERE +size = 5000 +comment = Tradelane Waypoint 1 +sort = 3 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = waypoint +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_transport, 9, 0.26 +faction = co_kt_grp, 0.24 +faction = co_ni_grp, 0.17 +faction = co_shi_grp, 0.24 +faction = co_ss_grp, 0.34 +encounter = area_trade_armored, 9, 0.09 +faction = co_os_grp, 1 + +[zone] +nickname = zone_iw06_pop_waypoint_2 +pos = 18862, 0, 9919 +shape = SPHERE +size = 5000 +comment = Tradelane Waypoint 2 +sort = 5 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = waypoint +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_transport, 9, 0.26 +faction = co_kt_grp, 0.24 +faction = co_ni_grp, 0.17 +faction = co_shi_grp, 0.24 +faction = co_ss_grp, 0.34 +encounter = area_trade_armored, 9, 0.09 +faction = co_os_grp, 1 + +[zone] +nickname = zone_iw06_pop_gate_colorado +pos = -313, 0, 36937 +shape = SPHERE +size = 5000 +comment = Colorado Gate +sort = 7 +toughness = 9 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.09 +faction = li_n_grp, 1 +encounter = area_trade_transport, 9, 0.2 +faction = co_kt_grp, 0.24 +faction = co_ni_grp, 0.17 +faction = co_shi_grp, 0.24 +faction = co_ss_grp, 0.34 +encounter = area_trade_armored, 9, 0.07 +faction = co_os_grp, 1 + +[zone] +nickname = zone_iw06_pop_gate_shikoku +pos = 9640, 0, -49938 +shape = SPHERE +size = 5000 +comment = Shikoku Jumpgate +sort = 1 +toughness = 9 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.09 +faction = ku_n_grp, 1 +encounter = area_trade_transport, 9, 0.2 +faction = co_kt_grp, 0.24 +faction = co_ni_grp, 0.17 +faction = co_shi_grp, 0.24 +faction = co_ss_grp, 0.34 +encounter = area_trade_armored, 9, 0.07 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Iw06_path_bounty1_1 +pos = -1113, 0, -36275 +rotate = 90, 41, 180 +shape = CYLINDER +size = 750, 34909 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_bounty1_2 +pos = -514, 0, -19739 +rotate = 90, -75, 180 +shape = CYLINDER +size = 750, 24671 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_bounty1_3 +pos = 10860, 0, -33031 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 32805 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_bounty2_1 +pos = -257, 0, 34092 +rotate = -90, 10, 0 +shape = CYLINDER +size = 750, 6802 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_bounty2_2 +pos = -3711, 0, 18668 +rotate = -90, 13, 0 +shape = CYLINDER +size = 750, 24415 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_bounty2_3 +pos = -5854, 0, -1903 +rotate = -90, -5, 0 +shape = CYLINDER +size = 750, 17035 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_bounty2_4 +pos = 1023, 0, -5185 +rotate = 90, -49, 180 +shape = CYLINDER +size = 750, 16117 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_bounty2_5 +pos = 7696, 0, 8225 +rotate = 90, -3, 180 +shape = CYLINDER +size = 750, 16032 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_bounty2_6 +pos = 3610, 0, 23521 +rotate = 90, 32, 180 +shape = CYLINDER +size = 750, 16837 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_linavy1_1 +pos = -1947, 0, 28569 +rotate = -90, 6, 0 +shape = CYLINDER +size = 750, 15459 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw06_path_linavy1_2 +pos = -1979, 0, 7556 +rotate = -90, -4, 0 +shape = CYLINDER +size = 750, 26308 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw06_path_linavy1_3 +pos = 8312, 0, 1977 +rotate = 90, -51, 180 +shape = CYLINDER +size = 750, 24158 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw06_path_linavy1_4 +pos = 8410, 0, 22823 +rotate = 90, 35, 180 +shape = CYLINDER +size = 750, 32178 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = linavy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Iw06_path_kunavy1_1 +pos = 2665, 0, -35241 +rotate = 90, 29, 180 +shape = CYLINDER +size = 750, 32193 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Iw06_path_kunavy1_2 +pos = -7660, 0, -17356 +rotate = 90, 34, 180 +shape = CYLINDER +size = 750, 8741 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Iw06_path_kunavy1_3 +pos = -13795, 0, -21356 +rotate = -90, 25, 0 +shape = CYLINDER +size = 750, 16799 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Iw06_path_kunavy1_4 +pos = -12358, 0, -37019 +rotate = -90, -32, 0 +shape = CYLINDER +size = 750, 18673 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Iw06_path_kunavy1_5 +pos = 1650, 0, -47463 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 18341 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = kunavy1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Iw06_path_golden1_1 +pos = -43198, 0, -37796 +rotate = 90, 2, 180 +shape = CYLINDER +size = 750, 7352 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = golden1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_gc_grp, 0.33 +faction = fc_h_grp, 0.27 +faction = fc_lh_grp, 0.4 + +[zone] +nickname = Zone_Iw06_path_rogues1_1 +pos = -4492, 0, 11197 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 39348 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues1_2 +pos = 17636, 0, -5197 +rotate = -90, -49, 0 +shape = CYLINDER +size = 750, 15382 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues1_3 +pos = 17328, 0, -19581 +rotate = -90, 34, 0 +shape = CYLINDER +size = 750, 22224 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues1_4 +pos = 8864, 0, -35455 +rotate = -90, 19, 0 +shape = CYLINDER +size = 750, 13643 +attack_ids = 3 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues1_5 +pos = 2627, 0, -34886 +rotate = 90, 29, 180 +shape = CYLINDER +size = 750, 16137 +attack_ids = 3 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues1_6 +pos = -746, 0, -21251 +rotate = 90, -6, 180 +shape = CYLINDER +size = 750, 12890 +attack_ids = 2, 3 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues1_7 +pos = 5816, 0, -7487 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 18770 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues2_1 +pos = -31786, 0, -5718 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 59466 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 9, 0.16 +faction = fc_lr_grp, 1 +encounter = tradep_trade_trader, 9, 0.41 +faction = fc_lh_grp, 1 +encounter = tradep_trade_freighter_smuggler, 9, 0.07 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues3_1 +pos = -12270, 0, 17365 +rotate = -90, -59, 0 +shape = CYLINDER +size = 750, 19626 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues3_2 +pos = 5563, 0, 9253 +rotate = -90, -73, 0 +shape = CYLINDER +size = 750, 19455 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues3_3 +pos = 7835, 0, -2569 +rotate = -90, 39, 0 +shape = CYLINDER +size = 750, 22561 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues3_4 +pos = -1461, 0, 495 +rotate = 90, 11, 180 +shape = CYLINDER +size = 750, 23823 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues4_1 +pos = -13952, 0, 22758 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 13405 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues4, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues4_2 +pos = -1561, 0, 26333 +rotate = 90, -62, 180 +shape = CYLINDER +size = 750, 12474 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues4_3 +pos = 10842, 0, 19554 +rotate = -90, -35, 0 +shape = CYLINDER +size = 750, 23484 +attack_ids = 1, 2 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues4_4 +pos = 12629, 0, 9253 +rotate = -90, 83, 0 +shape = CYLINDER +size = 750, 9859 +attack_ids = 1, 2 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues4_5 +pos = 117, 0, 15995 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 20656 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_rogues5_1 +pos = -18619, 0, 23452 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 3377 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 9, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 9, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers1_1 +pos = -42826, 0, -31232 +rotate = 90, -12, 180 +shape = CYLINDER +size = 750, 3997 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hackers1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers2_1 +pos = -37828, 0, -25836 +rotate = 90, -35, 180 +shape = CYLINDER +size = 750, 19943 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers2_2 +pos = -24235, 0, -19084 +rotate = -90, -79, 0 +shape = CYLINDER +size = 750, 15718 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers2_3 +pos = -11231, 0, -20133 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 10212 +attack_ids = 2, 3 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers2_4 +pos = 2211, 0, -34296 +rotate = -90, -29, 0 +shape = CYLINDER +size = 750, 33367 +attack_ids = 2, 3 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers2_5 +pos = 9370, 0, -48610 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 2072 +attack_ids = 3 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers2_6 +pos = -4044, 0, -34488 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 36983 +attack_ids = 3 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers3_1 +pos = -29318, 0, -28420 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 31114 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 1, 12 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers3_2 +pos = -9497, 0, -21573 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 10481 +attack_ids = 2, 3 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 2, 11 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers3_3 +pos = 3954, 0, -18897 +rotate = 90, -80, 180 +shape = CYLINDER +size = 750, 16566 +attack_ids = 2, 3 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 3, 10 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers3_4 +pos = 11983, 0, -23206 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 11209 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 4, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers3_5 +pos = 11509, 0, -31895 +rotate = -90, 5, 0 +shape = CYLINDER +size = 750, 5796 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers3_6 +pos = 9036, 0, -38603 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 8478 +attack_ids = 3 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers3_7 +pos = 2768, 0, -35058 +rotate = 90, 29, 180 +shape = CYLINDER +size = 750, 16415 +attack_ids = 3 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers3_8 +pos = 5410, 0, -28420 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 13060 +attack_ids = 3 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers4_1 +pos = -37890, 0, -25987 +rotate = 90, -35, 180 +shape = CYLINDER +size = 750, 20111 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers4, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers4_2 +pos = -21965, 0, -17298 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 20072 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers4, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers4_3 +pos = -7126, 0, -16116 +rotate = 90, -80, 180 +shape = CYLINDER +size = 750, 9365 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers4_4 +pos = 5220, 0, -5804 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 24142 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Iw06_path_hackers4_5 +pos = 574, 0, -6710 +rotate = -90, 50, 0 +shape = CYLINDER +size = 750, 31853 +attack_ids = 2 +tradelane_attack = 20 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lh_grp, 1 + +[Object] +nickname = Iw06_wplatform_rock2_1 +ids_name = 261164 +pos = -43030, 0, -35193 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_lh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw06_wplatform_rock2_2 +ids_name = 261164 +pos = -41688, 0, -33484 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_lh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw06_wplatform_rock2_3 +ids_name = 261164 +pos = -42997, 0, -32399 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_lh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw06_wplatform_rock2_4 +ids_name = 261164 +pos = -19109, 0, 23312 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw06_wplatform_rock2_5 +ids_name = 261164 +pos = -18669, 0, 21049 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_hard + +[Object] +nickname = Iw06_wplatform_rock2_6 +ids_name = 261164 +pos = -21107, 0, 20393 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_hard + +[zone] +nickname = zone_iw06_pop_ambient_n +pos = -21876, 0, -36268 +shape = ELLIPSOID +size = 57630, 11876, 36433 +comment = Ambient Pop +sort = 50 +toughness = 9 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 9, 0.57 +faction = ku_n_grp, 0.29 +faction = fc_lh_grp, 0.71 +encounter = area_bh_scout, 9, 0.15 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw06_pop_ambient_s +pos = 3289, 0, 18644 +shape = ELLIPSOID +size = 54853, 13772, 33006 +comment = Ambient Pop +sort = 50 +toughness = 9 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 9, 0.57 +faction = li_n_grp, 0.29 +faction = fc_lr_grp, 0.71 +encounter = area_bh_scout, 9, 0.15 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_iw06_destroy_vignette_1 +pos = 24089, 0, -4615 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw06_destroy_vignette_2 +pos = 14807, 0, -15871 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw06_destroy_vignette_3 +pos = 13039, 0, -30391 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw06_destroy_vignette_4 +pos = 22431, 0, -43223 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw06_destroy_vignette_5 +pos = -3425, 0, 20261 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw06_destroy_vignette_6 +pos = 884, 0, 7654 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw06_destroy_vignette_7 +pos = -11050, 0, -3714 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw06_destroy_vignette_8 +pos = -19448, 0, -14745 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw06_destroy_vignette_9 +pos = -17901, 0, -27690 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_iw06_destroy_vignette_10 +pos = -8066, 0, -41084 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_iw06_destroy_vignette_11 +pos = -29945, 0, -47388 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw06_destroy_vignette_12 +pos = -28840, 0, -34331 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw06_destroy_vignette_13 +pos = -22763, 0, 8217 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_iw06_destroy_vignette_14 +pos = -10939, 0, 10243 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[Object] +nickname = Iw06_suprise_pi_fighter_1 +ids_name = 261745 +pos = -15553, 300, 9164 +rotate = 20, 0, 20 +archetype = suprise_pi_fighter +visit = 16 +ids_info = 66449 +loadout = SECRET_lr_pi_freighter_iw06 + +[Object] +nickname = Iw06_suprise_transport_1 +ids_name = 261746 +pos = -22457, 600, -29901 +rotate = 20, 0, 80 +archetype = suprise_transport +visit = 16 +ids_info = 66448 +loadout = SECRET_transport_iw06 + +[zone] +nickname = ZONE_Iw06_Vignette3_exclusion +pos = 13032, 0, -30383 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw06_Vignette5_exclusion +pos = -3423, 0, 20268 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw06_Vignette7_exclusion +pos = -11045, 0, -3719 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw06_Vignette9_exclusion +pos = -17913, 0, -27703 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Iw06_Vignette14_exclusion +pos = -10937, 0, 10245 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_bar.ini new file mode 100644 index 00000000..e2183e78 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\bases\Ku_01_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Ku_01_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_ku01 +ambient = ambience_bar_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Ku_01_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_cityscape.ini new file mode 100644 index 00000000..468deea9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_cityscape.ini @@ -0,0 +1,400 @@ +[Room_Info] +set_script = Scripts\bases\Ku_01_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\bases\Ku_01_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\bases\Ku_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_newtokyo, oneshot +ambient = ambience_cityscape_heavy + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\bases\Ku_01_cityscape_land_01.thn +launching_script = Scripts\bases\Ku_01_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightLine] +icolor = 238, 141, 46 +scale = 0.5 +gap = 0.04 +blink = 2 +endpause = 2 +numlights = 20 +hardpoint = RunLightA01 +hardpoint = RunLightA100 + +[FlashlightSet] +icolor = 238, 141, 46 +scale = 5 +blink = 2 +endpause = 2 +hardpoint = RunLightA100 +hardpoint = RunLightA01 + +[FlashlightLine] +icolor = 238, 141, 46 +scale = 0.5 +gap = 0.04 +blink = 2 +endpause = 2 +numlights = 20 +hardpoint = RunLightB01 +hardpoint = RunLightB100 + +[FlashlightLine] +icolor = 238, 141, 46 +scale = 0.5 +gap = 0.04 +blink = 2 +endpause = 2 +numlights = 20 +hardpoint = RunLightC01 +hardpoint = RunLightC100 + +[FlashlightSet] +icolor = 238, 141, 46 +scale = 5 +blink = 2 +endpause = 2 +hardpoint = RunLightC100 +hardpoint = RunLightC01 + +[FlashlightLine] +icolor = 171, 164, 195 +scale = 4 +gap = 0.1 +blink = 0.4 +numlights = 12 +hardpoint = RunLightE01 +hardpoint = RunLightE12 + +[FlashlightLine] +icolor = 254, 117, 195 +scale = 2 +gap = 0.08 +blink = 0.4 +endpause = 2.5 +numlights = 12 +hardpoint = RunLightF01 +hardpoint = RunLightF12 + +[FlashlightSet] +icolor = 250, 180, 55 +scale = 0.8 +gap = 0 +blink = 7 +endpause = 3 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 +hardpoint = HpLightJ03 +hardpoint = HpLightJ04 +hardpoint = HpLightJ05 +hardpoint = HpLightJ06 +hardpoint = HpLightJ07 +hardpoint = HpLightJ08 +hardpoint = HpLightJ09 +hardpoint = HpLightJ10 +hardpoint = HpLightJ11 +hardpoint = HpLightJ12 +hardpoint = HpLightJ13 +hardpoint = HpLightJ14 +hardpoint = HpLightJ15 +hardpoint = HpLightJ16 +hardpoint = HpLightJ17 +hardpoint = HpLightJ18 +hardpoint = HpLightJ19 +hardpoint = HpLightJ20 +hardpoint = HpLightJ21 +hardpoint = HpLightJ22 +hardpoint = HpLightJ23 +hardpoint = HpLightJ24 +hardpoint = HpLightJ25 +hardpoint = HpLightJ26 +hardpoint = HpLightJ27 +hardpoint = HpLightJ28 +hardpoint = HpLightJ29 +hardpoint = HpLightJ30 +hardpoint = HpLightJ31 +hardpoint = HpLightJ32 +hardpoint = HpLightJ33 +hardpoint = HpLightJ34 +hardpoint = HpLightJ35 +hardpoint = HpLightJ36 +hardpoint = HpLightJ37 +hardpoint = HpLightJ38 +hardpoint = HpLightJ39 +hardpoint = HpLightJ40 +hardpoint = HpLightJ41 +hardpoint = HpLightJ42 +hardpoint = HpLightJ43 +hardpoint = HpLightJ44 +hardpoint = HpLightJ45 +hardpoint = HpLightJ46 + +[FlashlightSet] +icolor = 238, 141, 46 +scale = 2 +blink = 1 +endpause = 2 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA04 +hardpoint = HpLightA03 +hardpoint = HpLightA02 +hardpoint = HpLightA01 +hardpoint = HpLightA01 +hardpoint = HpLightA01 +hardpoint = HpLightA01 + +[FlashlightSet] +icolor = 255, 176, 90 +scale = 2 +blink = 0.6 +endpause = 3 +hardpoint = HpLightB + +[FlashlightSet] +icolor = 255, 176, 90 +scale = 1 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightC + +[FlashlightSet] +icolor = 255, 176, 90 +scale = 3 +blink = 0.6 +endpause = 2 +hardpoint = HpLightD + +[FlashlightSet] +icolor = 125, 120, 70 +scale = 4 +blink = 0.6 +endpause = 5 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 +hardpoint = HpLightE04 +hardpoint = HpLightE05 +hardpoint = HpLightE06 +hardpoint = HpLightE07 +hardpoint = HpLightE08 +hardpoint = HpLightE09 +hardpoint = HpLightE10 +hardpoint = HpLightE11 +hardpoint = HpLightE10 +hardpoint = HpLightE09 +hardpoint = HpLightE08 +hardpoint = HpLightE07 +hardpoint = HpLightE06 +hardpoint = HpLightE05 +hardpoint = HpLightE04 +hardpoint = HpLightE03 +hardpoint = HpLightE02 + +[FlashlightSet] +icolor = 50, 50, 255 +scale = 2.5 +blink = 5 +endpause = 1 +hardpoint = HpLightE01 +hardpoint = HpLightE11 + +[FlashlightSet] +icolor = 255, 242, 140 +scale = 2 +blink = 0.6 +endpause = 0.5 +hardpoint = HpLightF + +[FlashlightSet] +icolor = 184, 54, 33 +scale = 2 +blink = 0.6 +endpause = 1 +hardpoint = HpLightG + +[FlashlightSet] +icolor = 163, 184, 49 +scale = 2 +blink = 1 +endpause = 1.3 +hardpoint = HpLightH + +[FlashlightSet] +icolor = 163, 184, 49 +scale = 2.5 +blink = 2 +endpause = 1.6 +hardpoint = HpLightI + +[FlashlightSet] +icolor = 0, 242, 220 +scale = 1.5 +blink = 0.6 +endpause = 0.5 +hardpoint = HpLightK + +[FlashlightSet] +icolor = 170, 100, 40 +scale = 1.5 +blink = 0.85 +hardpoint = HpLightL01 +hardpoint = HpLightL02 +hardpoint = HpLightL03 +hardpoint = HpLightL04 +hardpoint = HpLightL05 +hardpoint = HpLightL06 +hardpoint = HpLightL07 +hardpoint = HpLightL08 +hardpoint = HpLightL09 +hardpoint = HpLightL10 +hardpoint = HpLightL11 +hardpoint = HpLightL10 +hardpoint = HpLightL09 +hardpoint = HpLightL08 +hardpoint = HpLightL07 +hardpoint = HpLightL06 +hardpoint = HpLightL05 +hardpoint = HpLightL04 +hardpoint = HpLightL03 +hardpoint = HpLightL02 +hardpoint = HpLightL01 + +[FlashlightSet] +icolor = 220, 135, 75 +scale = 1 +blink = 2 +endpause = 2.5 +hardpoint = HpLightM01 +hardpoint = HpLightM02 +hardpoint = HpLightM03 +hardpoint = HpLightM04 +hardpoint = HpLightM05 +hardpoint = HpLightM06 +hardpoint = HpLightM07 +hardpoint = HpLightM08 +hardpoint = HpLightM09 +hardpoint = HpLightM10 +hardpoint = HpLightM11 +hardpoint = HpLightM12 + +[FlashlightSet] +icolor = 254, 117, 195 +scale = 1 +blink = 2 +endpause = 2.5 +hardpoint = HpLightM12 +hardpoint = HpLightM11 +hardpoint = HpLightM10 +hardpoint = HpLightM09 +hardpoint = HpLightM08 +hardpoint = HpLightM07 +hardpoint = HpLightM06 +hardpoint = HpLightM05 +hardpoint = HpLightM04 +hardpoint = HpLightM03 +hardpoint = HpLightM02 +hardpoint = HpLightM01 + +[FlashlightSet] +icolor = 145, 40, 25 +scale = 1 +blink = 3 +hardpoint = HpLightN01 +hardpoint = HpLightN02 +hardpoint = HpLightN03 +hardpoint = HpLightN04 +hardpoint = HpLightN05 +hardpoint = HpLightN06 +hardpoint = HpLightN07 +hardpoint = HpLightN08 +hardpoint = HpLightN09 +hardpoint = HpLightN10 +hardpoint = HpLightN11 +hardpoint = HpLightN12 +hardpoint = HpLightN13 +hardpoint = HpLightN14 +hardpoint = HpLightN15 +hardpoint = HpLightN16 +hardpoint = HpLightN17 +hardpoint = HpLightN18 +hardpoint = HpLightN19 +hardpoint = HpLightN20 +hardpoint = HpLightN21 +hardpoint = HpLightN22 +hardpoint = HpLightN23 +hardpoint = HpLightN24 + +[FlashlightSet] +icolor = 145, 80, 50 +scale = 1.25 +blink = 2 +endpause = 1.5 +hardpoint = HpLightO01 +hardpoint = HpLightO02 +hardpoint = HpLightO03 +hardpoint = HpLightO04 +hardpoint = HpLightO05 +hardpoint = HpLightO06 +hardpoint = HpLightO07 +hardpoint = HpLightO08 +hardpoint = HpLightO09 +hardpoint = HpLightO10 +hardpoint = HpLightO11 +hardpoint = HpLightO12 + +[FlashlightSet] +icolor = 145, 100, 70 +scale = 1.5 +blink = 2.5 +endpause = 0.75 +hardpoint = HpLightP01 +hardpoint = HpLightP02 +hardpoint = HpLightP03 +hardpoint = HpLightP04 +hardpoint = HpLightP05 +hardpoint = HpLightP06 +hardpoint = HpLightP07 +hardpoint = HpLightP08 +hardpoint = HpLightP09 +hardpoint = HpLightP10 +hardpoint = HpLightP11 +hardpoint = HpLightP12 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_equipment.ini new file mode 100644 index 00000000..313bcac4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\Ku_01_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Ku_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Ku_01_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_shipdealer.ini new file mode 100644 index 00000000..09876a84 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_shipdealer.ini @@ -0,0 +1,63 @@ +[Room_Info] +set_script = Scripts\bases\Ku_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Ku_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = test_ship_dealer + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Ku_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_trader.ini new file mode 100644 index 00000000..8d318878 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_01_trader.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\bases\Ku_01_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Ku_01_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Ku_01_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_02_bar.ini new file mode 100644 index 00000000..8c58c992 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_02_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\ku_08_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\ku_08_bar_ambi_Ku01_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_ku02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_02_deck.ini new file mode 100644 index 00000000..23bf2a0d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_bar.ini new file mode 100644 index 00000000..1d2b8b85 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\ku_06_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\ku_06_bar_ambi_Ku01_03.thn + +[Room_Sound] +music = music_bar_ku03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_06_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_04_bar.ini new file mode 100644 index 00000000..6917cb7b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_04_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\ku_06_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\ku_06_bar_ambi_Ku01_04.thn + +[Room_Sound] +music = music_bar_ku04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_06_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_04_deck.ini new file mode 100644 index 00000000..79401bda --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_04_deck.ini @@ -0,0 +1,161 @@ +[Room_Info] +set_script = Scripts\Bases\ku_06_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_06_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 155, 0 +scale = 0.5 +gap = 0 +blink = 0.05 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 255, 155, 55 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 155, 255, 100 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_05_bar.ini new file mode 100644 index 00000000..c6a8a9a9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_05_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\Ku_03_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\Ku_03_Bar_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +music = music_bar_ku05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\Ku_03_Bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_05_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_05_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_06_bar.ini new file mode 100644 index 00000000..e845e0c4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_06_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ku01_06.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_06_deck.ini new file mode 100644 index 00000000..79401bda --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_06_deck.ini @@ -0,0 +1,161 @@ +[Room_Info] +set_script = Scripts\Bases\ku_06_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_06_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 155, 0 +scale = 0.5 +gap = 0 +blink = 0.05 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 255, 155, 55 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 155, 255, 100 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_07_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_07_bar.ini new file mode 100644 index 00000000..f0e99c95 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_07_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\ku_08_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\ku_08_bar_ambi_Ku01_07.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_07_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_07_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ROOMS/ku01_07_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_01_base.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_01_base.ini new file mode 100644 index 00000000..ac9dcd22 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Ku01_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_01_cityscape.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_01_equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_01_shipdealer.ini + +[Room] +nickname = Trader +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_01_trader.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_02_base.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_02_base.ini new file mode 100644 index 00000000..7d2517a0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku01_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_03_base.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_03_base.ini new file mode 100644 index 00000000..d4404e00 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku01_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_04_base.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_04_base.ini new file mode 100644 index 00000000..db04d86f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku01_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_05_base.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_05_base.ini new file mode 100644 index 00000000..9cd4efb1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku01_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_06_base.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_06_base.ini new file mode 100644 index 00000000..808d04b3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_06_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku01_06_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_06_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_06_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_07_base.ini b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_07_base.ini new file mode 100644 index 00000000..5eab4758 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/BASES/ku01_07_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku01_07_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_07_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku01\Bases\Rooms\Ku01_07_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU01/ku01.ini b/DATA/UNIVERSE/SYSTEMS/KU01/ku01.ini new file mode 100644 index 00000000..635bbd26 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU01/ku01.ini @@ -0,0 +1,5380 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = ku_p_grp + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_ku_space +danger = music_ku_danger +battle = music_ku_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Ku01_Kanto_rock_asteroid_field.ini +zone = Zone_Ku01_Kanto_rock_asteroid_field + +[Asteroids] +file = solar\asteroids\Ku01_Chiba_rock_asteroid_field.ini +zone = Zone_Ku01_Chiba_rock_asteroid_field + +[Ambient] +color = 40, 70, 100 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp +complex_stars = solar\starsphere\starsphere_ku01_stars.cmp +nebulae = solar\starsphere\starsphere_ku01.cmp + +[LightSource] +nickname = Ku01_system_light +pos = -31, 0, -48 +color = 150, 170, 255 +range = 200000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ku01_Sun +ids_name = 261020 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = Ku01_Sun +atmosphere_range = 11000 +ids_info = 66159 + +[Object] +nickname = Ku01_to_Ku02 +ids_name = 260687 +pos = 10469, 0, 97369 +rotate = 0, 20, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ku02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 7 +goto = Ku02, Ku02_to_Ku01, gate_tunnel_bretonia +loadout = jumpgate_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku01_to_Ku03 +ids_name = 260688 +pos = -88571, 0, 3278 +rotate = 0, -90, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ku03 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +goto = Ku03, Ku03_to_Ku01, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_to_Ku04 +ids_name = 260690 +pos = 94486, 0, -1023 +rotate = 0, 125, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ku04 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +goto = Ku04, Ku04_to_Ku01, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_to_Ku05 +ids_name = 260692 +pos = -7817, 0, -99136 +rotate = 0, -170, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ku05 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 7 +goto = Ku05, Ku05_to_Ku01, gate_tunnel_bretonia +loadout = jumpgate_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku01_dock_ring_1 +ids_name = 261177 +pos = -4755, 0, 49962 +rotate = 0, 110, 0 +archetype = dock_ring +ids_info = 66141 +dock_with = Ku01_01_Base +reputation = ku_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_D +difficulty_level = 7 +loadout = docking_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_04 +ids_name = 196738 +pos = -2362, 0, 50736 +rotate = 0, 70, 0 +archetype = largestation1 +ids_info = 65737 +dock_with = Ku01_04_Base +base = Ku01_04_Base +reputation = co_ic_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = li_rockford_head, li_rockford_body +difficulty_level = 7 +loadout = space_station_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_06 +ids_name = 196740 +pos = -46047, 0, 2378 +archetype = smallstation1 +ids_info = 65741 +dock_with = Ku01_06_Base +base = Ku01_06_Base +reputation = co_shi_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male5_head, sh_male3_body +difficulty_level = 8 +loadout = smallstation_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku01_01 +ids_name = 196735 +pos = -8596, 0, 51613 +archetype = planet_watdrkcld_4000 +ids_info = 65735 +spin = 0, 0.01, 0 +atmosphere_range = 4200 +burn_color = 255, 222, 160 +base = Ku01_01_Base +reputation = ku_p_grp + +[zone] +nickname = Zone_Ku01_06 +pos = -46521, 0, 2950 +rotate = 0, 91, 0 +shape = SPHERE +size = 1500 +sort = 99.5 + +[zone] +nickname = Zone_Ku01_03 +pos = 192, 0, -49811 +rotate = 0, 9, 0 +shape = SPHERE +size = 1500 +sort = 99.5 + +[zone] +nickname = Zone_Ku01_02 +pos = 29789, 0, -13120 +rotate = 0, -173, 0 +shape = SPHERE +size = 1200 +sort = 99.5 + +[zone] +nickname = Zone_Ku01_to_Ku02 +pos = 10120, 0, 96482 +rotate = 0, 17, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Ku01_to_Ku03 +pos = -87571, 0, 3225 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Ku01_to_Ku05 +pos = -7774, 0, -98198 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Ku01_to_Ku04 +pos = 94486, 0, -1023 +rotate = 0, 125, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Ku01_07 +pos = -47770, 0, 27157 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Ku01_Fuji_planet +ids_name = 261133 +pos = 56342, 0, 42043 +archetype = planet_gasgrncld_5000 +ids_info = 66071 +spin = 0, 0.01, 0 +atmosphere_range = 5200 +burn_color = 255, 222, 160 +ring = Zone_Ku01_Fuji_planet_ring, solar\rings\ice.ini + +[zone] +nickname = Zone_Ku01_Fuji_planet_ring +pos = 56342, 0, 42043 +rotate = 10, 0, 0 +shape = ring +size = 12000, 6000, 200 +sort = 99.5 + +[zone] +nickname = Zone_Ku01_Chiba_rock_asteroid_field +ids_name = 261252 +pos = 62825, 0, -25854 +rotate = 0, 25, 0 +shape = ELLIPSOID +size = 28000, 10000, 35000 +property_flags = 65 +ids_info = 65994 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +sort = 99.5 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Ku01_Kanto_rock_asteroid_field +ids_name = 261253 +pos = -54653, 0, 42303 +rotate = 0, 35, 0 +shape = ELLIPSOID +size = 22000, 10000, 40000 +property_flags = 65 +ids_info = 65995 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +comment = Kanto Field +sort = 22 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 7, 0.67 +faction = fc_h_grp, 1 +Music = zone_field_asteroid_rock + +[Object] +nickname = Ku01_Kitadake_planet +ids_name = 261135 +pos = -4336, 0, -51808 +archetype = planet_gasblucld_3000 +ids_info = 66073 +spin = 0, 0.02, 0 +atmosphere_range = 3200 +burn_color = 255, 222, 160 + +[Object] +nickname = Ku01_Trade_Lane_Ring_1 +ids_name = 260694 +pos = -5603, 0, 47653 +rotate = 0, 42, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +next_ring = Ku01_Trade_Lane_Ring_2 +tradelane_space_name = 196735 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_2 +ids_name = 260694 +pos = -10650, 0, 42105 +rotate = 0, 42, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_1 +next_ring = Ku01_Trade_Lane_Ring_3 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_3 +ids_name = 260694 +pos = -15697, 0, 36557 +rotate = 0, 42, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_2 +next_ring = Ku01_Trade_Lane_Ring_4 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_4 +ids_name = 260694 +pos = -20744, 0, 31009 +rotate = 0, 42, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_3 +next_ring = Ku01_Trade_Lane_Ring_5 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_5 +ids_name = 260694 +pos = -25790, 0, 25461 +rotate = 0, 42, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_4 +next_ring = Ku01_Trade_Lane_Ring_6 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_6 +ids_name = 260694 +pos = -30837, 0, 19913 +rotate = 0, 42, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_5 +next_ring = Ku01_Trade_Lane_Ring_7 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_7 +ids_name = 260694 +pos = -35884, 0, 14365 +rotate = 0, 42, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_6 +next_ring = Ku01_Trade_Lane_Ring_8 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_8 +ids_name = 260694 +pos = -40931, 0, 8817 +rotate = 0, 42, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_7 +next_ring = Ku01_Trade_Lane_Ring_9 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_9 +ids_name = 260694 +pos = -45978, 0, 3269 +rotate = 0, 42, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_8 +tradelane_space_name = 196740 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku01_Tradelane_8 +pos = -25790, 0, 25461 +rotate = 0, 42, 0 +shape = BOX +size = 500, 500, 60489 +comment = . Tradelane to New Tokyo +lane_id = ku01_8 +tradelane_down = 15 +sort = 13 +toughness = 7 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 7, 0.04 +faction = ku_p_grp, 1 +encounter = tradelane_trade_freighter, 7, 0.13 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 7, 0.16 +faction = co_be_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_me_grp, 0.2 +faction = co_shi_grp, 0.2 +faction = co_ss_grp, 0.2 + +[Object] +nickname = Ku01_Trade_Lane_Ring_10 +ids_name = 260693 +pos = 9590, 0, 94649 +rotate = 0, 17, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +next_ring = Ku01_Trade_Lane_Ring_11 +tradelane_space_name = 261678 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_11 +ids_name = 260693 +pos = 7359, 0, 87489 +rotate = 0, 17, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_10 +next_ring = Ku01_Trade_Lane_Ring_12 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_12 +ids_name = 260693 +pos = 5129, 0, 80328 +rotate = 0, 17, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_11 +next_ring = Ku01_Trade_Lane_Ring_13 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_13 +ids_name = 260693 +pos = 2898, 0, 73167 +rotate = 0, 17, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_12 +next_ring = Ku01_Trade_Lane_Ring_14 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_14 +ids_name = 260693 +pos = 667, 0, 66007 +rotate = 0, 17, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_13 +next_ring = Ku01_Trade_Lane_Ring_15 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_15 +ids_name = 260693 +pos = -1563, 0, 58846 +rotate = 0, 17, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_14 +next_ring = Ku01_Trade_Lane_Ring_16 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_16 +ids_name = 260693 +pos = -3794, 0, 51686 +rotate = 0, 17, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_15 +tradelane_space_name = 196735 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku01_Tradelane_1 +pos = 2898, 0, 73167 +rotate = 0, 17, 0 +shape = BOX +size = 500, 500, 45489 +comment = . Tradelane from Tokyo +lane_id = ku01_1 +tradelane_down = 10 +sort = 17 +toughness = 7 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 7, 0.05 +faction = ku_p_grp, 1 +encounter = tradelane_trade_freighter, 7, 0.14 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 7, 0.14 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 +faction = co_ss_grp, 0.25 + +[Object] +nickname = Ku01_Trade_Lane_Ring_17 +ids_name = 260695 +pos = -2640, 0, 49170 +rotate = 0, -70, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +next_ring = Ku01_Trade_Lane_Ring_18 +tradelane_space_name = 196735 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_18 +ids_name = 260695 +pos = 4414, 0, 46623 +rotate = 0, -70, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_17 +next_ring = Ku01_Trade_Lane_Ring_19 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_19 +ids_name = 260695 +pos = 11469, 0, 44076 +rotate = 0, -70, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_18 +next_ring = Ku01_Trade_Lane_Ring_20 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_20 +ids_name = 260695 +pos = 18523, 0, 41529 +rotate = 0, -70, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_19 +next_ring = Ku01_Trade_Lane_Ring_21 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_21 +ids_name = 260695 +pos = 25577, 0, 38982 +rotate = 0, -70, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_20 +next_ring = Ku01_Trade_Lane_Ring_22 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_22 +ids_name = 260695 +pos = 32632, 0, 36436 +rotate = 0, -70, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_21 +next_ring = Ku01_Trade_Lane_Ring_23 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_23 +ids_name = 260695 +pos = 39686, 0, 33889 +rotate = 0, -70, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_22 +next_ring = Ku01_Trade_Lane_Ring_24 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_24 +ids_name = 260695 +pos = 46740, 0, 31342 +rotate = 0, -70, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_23 +tradelane_space_name = 196739 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku01_Tradelane_2 +pos = 22050, 0, 40256 +rotate = 0, -70, 0 +shape = BOX +size = 500, 500, 52989 +comment = . Tradelane to Shinagawa +lane_id = ku01_2 +tradelane_down = 5 +sort = 3 +toughness = 7 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 7, 0.05 +faction = ku_p_grp, 1 +encounter = tradelane_trade_freighter, 7, 0.14 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 7, 0.14 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Ku01_Trade_Lane_Ring_25 +ids_name = 260699 +pos = 92424, 0, 486 +rotate = 0, 125, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +next_ring = Ku01_Trade_Lane_Ring_26 +tradelane_space_name = 261677 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_26 +ids_name = 260699 +pos = 86254, 0, 4751 +rotate = 0, 125, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_25 +next_ring = Ku01_Trade_Lane_Ring_27 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_27 +ids_name = 260699 +pos = 80084, 0, 9015 +rotate = 0, 125, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_26 +next_ring = Ku01_Trade_Lane_Ring_28 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_28 +ids_name = 260699 +pos = 73915, 0, 13280 +rotate = 0, 125, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_27 +next_ring = Ku01_Trade_Lane_Ring_29 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_29 +ids_name = 260699 +pos = 67745, 0, 17544 +rotate = 0, 125, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_28 +next_ring = Ku01_Trade_Lane_Ring_30 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_30 +ids_name = 260699 +pos = 61576, 0, 21808 +rotate = 0, 125, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_29 +next_ring = Ku01_Trade_Lane_Ring_31 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_31 +ids_name = 260699 +pos = 55406, 0, 26073 +rotate = 0, 125, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_30 +next_ring = Ku01_Trade_Lane_Ring_32 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_32 +ids_name = 260699 +pos = 49236, 0, 30337 +rotate = 0, 125, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_31 +tradelane_space_name = 196739 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Ku01_Tradelane_3 +pos = 70830, 0, 15412 +rotate = 0, 125, 0 +shape = BOX +size = 500, 500, 52989 +comment = . Tradelane from Shinagawa +lane_id = ku01_3 +tradelane_down = 10 +sort = 19 +toughness = 7 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 7, 0.04 +faction = ku_p_grp, 1 +encounter = tradelane_trade_freighter, 7, 0.13 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 7, 0.16 +faction = co_be_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_ni_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_shi_grp, 0.2 + +[Object] +nickname = Ku01_Trade_Lane_Ring_33 +ids_name = 260698 +pos = 47283, 0, 29713 +rotate = 0, 22, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +next_ring = Ku01_Trade_Lane_Ring_34 +tradelane_space_name = 196739 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_34 +ids_name = 260698 +pos = 44426, 0, 22779 +rotate = 0, 22, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_33 +next_ring = Ku01_Trade_Lane_Ring_35 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_35 +ids_name = 260698 +pos = 41569, 0, 15844 +rotate = 0, 22, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_34 +next_ring = Ku01_Trade_Lane_Ring_36 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_36 +ids_name = 260698 +pos = 38712, 0, 8910 +rotate = 0, 22, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_35 +next_ring = Ku01_Trade_Lane_Ring_37 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_37 +ids_name = 260698 +pos = 35854, 0, 1975 +rotate = 0, 22, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_36 +next_ring = Ku01_Trade_Lane_Ring_38 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_38 +ids_name = 260698 +pos = 32997, 0, -4959 +rotate = 0, 22, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_37 +next_ring = Ku01_Trade_Lane_Ring_39 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_39 +ids_name = 260698 +pos = 30140, 0, -11893 +rotate = 0, 22, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_38 +tradelane_space_name = 196736 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku01_Tradelane_4 +pos = 38712, 0, 8910 +rotate = 0, 22, 0 +shape = BOX +size = 500, 500, 45489 +comment = . Tradelane to Narita +lane_id = ku01_4 +tradelane_down = 5 +sort = 5 +toughness = 7 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 7, 0.17 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 7, 0.17 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Ku01_Trade_Lane_Ring_40 +ids_name = 260700 +pos = 29662, 0, -13344 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +next_ring = Ku01_Trade_Lane_Ring_41 +tradelane_space_name = 196736 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_41 +ids_name = 260700 +pos = 24959, 0, -19186 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_40 +next_ring = Ku01_Trade_Lane_Ring_42 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_42 +ids_name = 260700 +pos = 20256, 0, -25028 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_41 +next_ring = Ku01_Trade_Lane_Ring_43 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_43 +ids_name = 260700 +pos = 15553, 0, -30870 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_42 +next_ring = Ku01_Trade_Lane_Ring_44 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_44 +ids_name = 260700 +pos = 10850, 0, -36712 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_43 +next_ring = Ku01_Trade_Lane_Ring_45 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_45 +ids_name = 260700 +pos = 6147, 0, -42555 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_44 +next_ring = Ku01_Trade_Lane_Ring_46 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_46 +ids_name = 260700 +pos = 1444, 0, -48397 +rotate = 0, 39, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_45 +tradelane_space_name = 196737 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku01_Tradelane_5 +pos = 15553, 0, -30870 +rotate = 0, 39, 0 +shape = BOX +size = 500, 500, 45489 +reputation = ku_p_grp +comment = . Tradelane to Yokohama +lane_id = ku01_5 +tradelane_down = 15 +sort = 8 +toughness = 7 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 7, 0.13 +faction = co_shi_grp, 1 +encounter = tradelane_trade_transport, 7, 0.2 +faction = co_be_grp, 0.33 +faction = co_nws_grp, 0.33 +faction = co_shi_grp, 0.33 + +[Object] +nickname = Ku01_Trade_Lane_Ring_47 +ids_name = 260701 +pos = -486, 0, -51810 +rotate = 0, 9, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_n_grp +next_ring = Ku01_Trade_Lane_Ring_48 +tradelane_space_name = 196737 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_48 +ids_name = 260701 +pos = -1625, 0, -59223 +rotate = 0, 9, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_n_grp +prev_ring = Ku01_Trade_Lane_Ring_47 +next_ring = Ku01_Trade_Lane_Ring_49 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_49 +ids_name = 260701 +pos = -2764, 0, -66636 +rotate = 0, 9, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_n_grp +prev_ring = Ku01_Trade_Lane_Ring_48 +next_ring = Ku01_Trade_Lane_Ring_50 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_50 +ids_name = 260701 +pos = -3903, 0, -74049 +rotate = 0, 9, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_n_grp +prev_ring = Ku01_Trade_Lane_Ring_49 +next_ring = Ku01_Trade_Lane_Ring_51 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_51 +ids_name = 260701 +pos = -5042, 0, -81462 +rotate = 0, 9, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_n_grp +prev_ring = Ku01_Trade_Lane_Ring_50 +next_ring = Ku01_Trade_Lane_Ring_52 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_52 +ids_name = 260701 +pos = -6181, 0, -88875 +rotate = 0, 9, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_n_grp +prev_ring = Ku01_Trade_Lane_Ring_51 +next_ring = Ku01_Trade_Lane_Ring_53 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_53 +ids_name = 260701 +pos = -7320, 0, -96288 +rotate = 0, 9, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_n_grp +prev_ring = Ku01_Trade_Lane_Ring_52 +tradelane_space_name = 261676 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku01_Tradelane_6 +pos = -3903, 0, -74049 +rotate = 0, 9, 0 +shape = BOX +size = 500, 500, 45489 +comment = . Tradelane from Yokohama +lane_id = ku01_6 +tradelane_down = 10 +sort = 21 +toughness = 7 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 7, 0.09 +faction = ku_p_grp, 1 +encounter = tradelane_trade_freighter, 7, 0.12 +faction = co_shi_grp, 1 +encounter = tradelane_trade_transport, 7, 0.12 +faction = co_me_grp, 0.5 +faction = co_shi_grp, 0.5 + +[Object] +nickname = Ku01_Trade_Lane_Ring_54 +ids_name = 260696 +pos = -48083, 0, 2626 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +next_ring = Ku01_Trade_Lane_Ring_55 +tradelane_space_name = 196740 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_55 +ids_name = 260696 +pos = -55582, 0, 2703 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_54 +next_ring = Ku01_Trade_Lane_Ring_56 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_56 +ids_name = 260696 +pos = -63082, 0, 2779 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_55 +next_ring = Ku01_Trade_Lane_Ring_57 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_57 +ids_name = 260696 +pos = -70582, 0, 2856 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_56 +next_ring = Ku01_Trade_Lane_Ring_58 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_58 +ids_name = 260696 +pos = -78081, 0, 2932 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_57 +next_ring = Ku01_Trade_Lane_Ring_59 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_59 +ids_name = 260696 +pos = -85581, 0, 3009 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_58 +tradelane_space_name = 261679 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Ku01_Tradelane_9 +pos = -66832, 0, 2817 +rotate = 0, 91, 0 +shape = BOX +size = 500, 500, 37989 +comment = . Tradelane from Shinjoku +lane_id = ku01_9 +tradelane_down = 10 +sort = 15 +toughness = 7 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 7, 0.05 +faction = ku_p_grp, 1 +encounter = tradelane_trade_freighter, 7, 0.14 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 7, 0.14 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Ku01_Trade_Lane_Ring_60 +ids_name = 260697 +pos = -1210, 0, -49124 +rotate = 0, 138, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +next_ring = Ku01_Trade_Lane_Ring_61 +tradelane_space_name = 196737 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_61 +ids_name = 260697 +pos = -6201, 0, -43525 +rotate = 0, 138, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_60 +next_ring = Ku01_Trade_Lane_Ring_62 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_62 +ids_name = 260697 +pos = -11191, 0, -37926 +rotate = 0, 138, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_61 +next_ring = Ku01_Trade_Lane_Ring_63 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_63 +ids_name = 260697 +pos = -16182, 0, -32328 +rotate = 0, 138, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_62 +next_ring = Ku01_Trade_Lane_Ring_64 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_64 +ids_name = 260697 +pos = -21172, 0, -26729 +rotate = 0, 138, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_63 +next_ring = Ku01_Trade_Lane_Ring_65 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_65 +ids_name = 260697 +pos = -26162, 0, -21130 +rotate = 0, 138, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_64 +next_ring = Ku01_Trade_Lane_Ring_66 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_66 +ids_name = 260697 +pos = -31153, 0, -15531 +rotate = 0, 138, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_65 +next_ring = Ku01_Trade_Lane_Ring_67 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_67 +ids_name = 260697 +pos = -36143, 0, -9933 +rotate = 0, 138, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_66 +next_ring = Ku01_Trade_Lane_Ring_68 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku01_Trade_Lane_Ring_68 +ids_name = 260697 +pos = -41133, 0, -4334 +rotate = 0, 138, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_67 +next_ring = Ku01_Trade_Lane_Ring_69 +behavior = NOTHING +difficulty_level = 7 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku01_Trade_Lane_Ring_69 +ids_name = 260697 +pos = -46124, 0, 1265 +rotate = 0, 138, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +reputation = ku_p_grp +prev_ring = Ku01_Trade_Lane_Ring_68 +tradelane_space_name = 196740 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku01_Tradelane_7 +pos = -23667, 0, -23929 +rotate = 0, 138, 0 +shape = BOX +size = 500, 500, 67989 +comment = . Tradelane to Shinjuku +lane_id = ku01_7 +tradelane_down = 20 +sort = 11 +toughness = 7 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 7, 0.06 +faction = ku_p_grp, 1 +encounter = tradelane_trade_freighter, 7, 0.08 +faction = co_shi_grp, 1 +encounter = tradelane_trade_transport, 7, 0.2 +faction = co_be_grp, 0.2 +faction = co_me_grp, 0.2 +faction = co_nws_grp, 0.2 +faction = co_shi_grp, 0.2 +faction = co_ss_grp, 0.2 + +[Object] +nickname = Ku01_to_Ku03_hole +ids_name = 260689 +pos = -42214, 0, 39073 +rotate = 0, -90, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Ku03 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Ku03, Ku03_to_Ku01_hole, gate_tunnel_bretonia + +[Object] +nickname = Ku01_to_Ku04_hole +ids_name = 260691 +pos = 74039, 0, -6810 +rotate = 0, 120, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Ku04 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Ku04, Ku04_to_Ku01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku01_to_Ku04_hole +pos = 74039, 0, -6810 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Ku01_to_Ku03_hole +pos = -42285, 0, 39005 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku01_07 +ids_name = 196741 +pos = -47778, 0, 27164 +archetype = depot +ids_info = 65731 +dock_with = Ku01_07_Base +base = Ku01_07_Base +reputation = fc_h_grp +visit = 0 +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ku_captain_head, pi_pirate3_body +difficulty_level = 8 +loadout = depot_pi_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku01_02 +ids_name = 196736 +pos = 30915, 0, -13162 +rotate = 0, 30, 0 +archetype = space_shipping01 +ids_info = 65733 +dock_with = Ku01_02_Base +base = Ku01_02_Base +reputation = ku_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_D +difficulty_level = 8 +loadout = space_shipping01_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku01_Yokohama_2 +ids_name = 60231 +pos = 1401, 0, -49950 +archetype = shipyard +reputation = co_shi_grp +ids_info = 60232 +parent = ku01_03 + +[Object] +nickname = ku01_03 +ids_name = 196737 +pos = 916, 210, -50402 +archetype = space_factory01 +ids_info = 65743 +dock_with = Ku01_03_Base +base = Ku01_03_Base +reputation = co_shi_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ku_bartender_head, sh_male3_body +difficulty_level = 8 +loadout = space_factory01_co_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku01_Yokohama_1 +ids_name = 60231 +pos = 1402, 0, -50880 +rotate = 0, 180, 0 +archetype = shipyard +reputation = co_shi_grp +ids_info = 60232 +parent = ku01_03 + +[Object] +nickname = Ku01_large transport_1 +pos = 1453, 0, -51425 +rotate = 0, 70, 0 +archetype = large_transport +parent = ku01_03 + +[Object] +nickname = Ku01_large transport_2 +pos = 1413, 30, -50879 +archetype = large_transport +parent = ku01_03 + +[Object] +nickname = Ku01_large transport_3 +pos = 1413, 30, -50629 +archetype = large_transport +parent = ku01_03 + +[Object] +nickname = Ku01_large transport_4 +pos = 1391, 30, -50050 +archetype = large_transport +parent = ku01_03 + +[Object] +nickname = Ku01_large transport_5 +pos = 1402, 30, -49685 +archetype = large_transport +parent = ku01_03 + +[Object] +nickname = Ku01_large transport_6 +pos = 1458, 20, -51507 +rotate = 0, 70, 0 +archetype = large_transport +parent = ku01_03 + +[Object] +nickname = Ku01_large transport_7 +pos = 1470, 40, -51596 +rotate = 0, 70, 0 +archetype = large_transport +parent = ku01_03 + +[Object] +nickname = Ku01_05 +ids_name = 196739 +pos = 48096, 0, 31185 +rotate = 0, -60, 0 +archetype = space_factory02 +ids_info = 65739 +dock_with = Ku01_05_Base +base = Ku01_05_Base +reputation = co_kt_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female6_head, sc_female1_body +difficulty_level = 8 +loadout = space_factory02_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku01_shinagawa_mplatform +ids_name = 60213 +pos = 48673, -22, 31690 +rotate = 0, -150, 0 +archetype = mplatform +reputation = co_kt_grp +difficulty_level = 8 +loadout = mplatform_red_co_02 +pilot = pilot_solar_hard +parent = Ku01_05 + +[Object] +nickname = Ku01_planet_icemoon_800_1 +ids_name = 261134 +pos = 48657, 0, 34328 +archetype = planet_icemoon_800 +ids_info = 66072 +spin = 0, 0.01, 0 +atmosphere_range = 900 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Ku01_moon_death +pos = 48657, 0, 34328 +shape = SPHERE +size = 950 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Ku01_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 10000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Ku01_Kitadake_death +pos = -4336, 0, -51808 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Ku01_Tokyo_death +pos = -8596, 0, 51613 +shape = SPHERE +size = 4100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Ku01_Fuji_death +pos = 56342, 0, 42043 +shape = SPHERE +size = 5100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = zone_ku01_pop_shikoku_gate +pos = 10053, 0, 96570 +shape = SPHERE +size = 4000 +comment = Shikoku Jumpgate +sort = 16 +toughness = 7 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 7, 0.01 +faction = ku_p_grp, 1 +encounter = area_armored_prisoner, 7, 0.04 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 7, 0.11 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 7, 0.11 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 +faction = co_ss_grp, 0.25 +encounter = area_trade_armored, 7, 0.07 +faction = co_os_grp, 1 + +[zone] +nickname = zone_ku01_pop_new_tokyo +pos = -3319, 0, 50042 +shape = SPHERE +size = 5000 +comment = New Tokyo +sort = 1 +toughness = 7 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = ku_p_grp, co_ic_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 7, 0.06 +faction = ku_p_grp, 1 +encounter = area_armored_prisoner, 7, 0.04 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 7, 0.07 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 7, 0.11 +faction = co_be_grp, 0.17 +faction = co_kt_grp, 0.17 +faction = co_me_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_shi_grp, 0.17 +faction = co_ss_grp, 0.17 +encounter = area_trade_armored, 7, 0.04 +faction = co_os_grp, 1 +encounter = area_lifter, 7, 0.04 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_repair, 7, 0.04 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 + +[zone] +nickname = zone_ku01_pop_shinagawa +pos = 48228, 0, 31661 +shape = SPHERE +size = 5000 +comment = Shinagawa +sort = 4 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_kt_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 7, 0.05 +faction = ku_p_grp, 0.16 +faction = co_kt_grp, 0.84 +encounter = area_armored_prisoner, 7, 0.03 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 7, 0.07 +faction = co_kt_grp, 0.38 +faction = co_shi_grp, 0.62 +encounter = area_trade_transport, 7, 0.11 +faction = co_be_grp, 0.22 +faction = co_kt_grp, 0.13 +faction = co_ni_grp, 0.22 +faction = co_rs_grp, 0.22 +faction = co_shi_grp, 0.22 +encounter = area_trade_armored, 7, 0.06 +faction = co_os_grp, 1 +encounter = area_lifter, 7, 0.05 +faction = co_kt_grp, 1 +encounter = area_repair, 7, 0.05 +faction = co_kt_grp, 1 + +[zone] +nickname = zone_ku01_pop_narita +pos = 29679, 0, -13238 +shape = SPHERE +size = 4000 +comment = Narita +sort = 6 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 7, 0.11 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 7, 0.11 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 7, 0.13 +faction = co_be_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_nws_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_shi_grp, 0.2 + +[zone] +nickname = zone_ku01_pop_yokohama +pos = -1197, 0, -50573 +shape = SPHERE +size = 5000 +comment = Yokohama +sort = 9 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_shi_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 7, 0.11 +faction = ku_n_grp, 0.49 +faction = ku_p_grp, 0.1 +faction = co_shi_grp, 0.42 +encounter = area_armored_prisoner, 7, 0.03 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 7, 0.03 +faction = co_shi_grp, 1 +encounter = area_trade_transport, 7, 0.14 +faction = co_be_grp, 0.22 +faction = co_me_grp, 0.22 +faction = co_nws_grp, 0.22 +faction = co_shi_grp, 0.11 +faction = co_ss_grp, 0.22 +encounter = area_lifter, 7, 0.06 +faction = co_shi_grp, 1 +encounter = area_repair, 7, 0.06 +faction = co_shi_grp, 1 + +[zone] +nickname = zone_ku01_pop_shinjuku +pos = -46553, 0, 2623 +shape = SPHERE +size = 5000 +comment = Shinjuku +sort = 12 +toughness = 7 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_shi_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 7, 0.05 +faction = ku_p_grp, 0.19 +faction = co_shi_grp, 0.81 +encounter = area_armored_prisoner, 7, 0.04 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 7, 0.08 +faction = co_kt_grp, 0.67 +faction = co_shi_grp, 0.33 +encounter = area_trade_transport, 7, 0.15 +faction = co_be_grp, 0.18 +faction = co_kt_grp, 0.18 +faction = co_me_grp, 0.18 +faction = co_nws_grp, 0.18 +faction = co_shi_grp, 0.09 +faction = co_ss_grp, 0.18 +encounter = area_lifter, 7, 0.05 +faction = co_shi_grp, 1 +encounter = area_repair, 7, 0.05 +faction = co_shi_grp, 1 + +[zone] +nickname = zone_ku01_pop_kyushu_gate +pos = -86763, 0, 3233 +shape = SPHERE +size = 4000 +comment = Kyushu Jumpgate +sort = 14 +toughness = 7 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 7, 0.01 +faction = ku_p_grp, 1 +encounter = area_armored_prisoner, 7, 0.05 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 7, 0.14 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 7, 0.14 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[zone] +nickname = zone_ku01_pop_hokkaido_gate +pos = -7420, 0, -97546 +shape = SPHERE +size = 4000 +comment = Hokkaido Jumpgate +sort = 20 +toughness = 7 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 7, 0.11 +faction = ku_n_grp, 0.86 +faction = ku_p_grp, 0.14 +encounter = area_armored_prisoner, 7, 0.06 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 7, 0.09 +faction = co_shi_grp, 1 +encounter = area_trade_transport, 7, 0.09 +faction = co_me_grp, 0.5 +faction = co_shi_grp, 0.5 + +[zone] +nickname = zone_ku01_pop_honshu_gate +pos = 93943, 0, -549 +shape = SPHERE +size = 4000 +comment = Honshu Jumpgate +sort = 18 +toughness = 7 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 7, 0.07 +faction = ku_p_grp, 1 +encounter = area_armored_prisoner, 7, 0.03 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 7, 0.09 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 7, 0.11 +faction = co_be_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_ni_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_shi_grp, 0.2 +encounter = area_trade_armored, 7, 0.05 +faction = co_os_grp, 1 + +[zone] +nickname = zone_ku01_pop_honshu_hole +pos = 74018, 0, -6634 +shape = SPHERE +size = 4000 +comment = . Honshu hole +sort = 29 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 8, 0.24 +faction = fc_bd_grp, 0.59 +faction = fc_h_grp, 0.41 +encounter = area_trade_trader, 8, 0.41 +faction = fc_bd_grp, 0.59 +faction = fc_h_grp, 0.41 + +[zone] +nickname = zone_ku01_pop_kyushu_hole +pos = -42208, 0, 39050 +shape = SPHERE +size = 4000 +comment = . Kyushu hole +sort = 26 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 8, 0.24 +faction = fc_bd_grp, 0.31 +faction = fc_gc_grp, 0.47 +faction = fc_h_grp, 0.22 +encounter = area_trade_trader, 8, 0.41 +faction = fc_bd_grp, 0.31 +faction = fc_gc_grp, 0.47 +faction = fc_h_grp, 0.22 + +[zone] +nickname = zone_ku01_pop_hogosha_base +pos = -47770, 0, 27160 +shape = SPHERE +size = 4000 +comment = . Hogosha base +sort = 23 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_h_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 8, 0.12 +faction = fc_h_grp, 1 +encounter = area_defend, 8, 0.22 +faction = fc_h_grp, 1 +encounter = area_trade_trader, 8, 0.27 +faction = fc_h_grp, 1 + +[zone] +nickname = zone_ku01_pop_kanto_core +pos = -42128, 0, 51203 +shape = ELLIPSOID +size = 14000, 7000, 21000 +comment = . South +sort = 24 +toughness = 7 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 7, 0.67 +faction = fc_gc_grp, 0.68 +faction = fc_h_grp, 0.32 + +[zone] +nickname = zone_ku01_pop_kyushu_hole_extend +pos = -42128, 0, 41306 +shape = SPHERE +size = 10000 +comment = . South core +sort = 25 +toughness = 8 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 8, 0.67 +faction = fc_bd_grp, 0.31 +faction = fc_gc_grp, 0.47 +faction = fc_h_grp, 0.22 + +[zone] +nickname = zone_ku01_pop_honshu_hole_extend +pos = 70941, 0, -15129 +shape = ELLIPSOID +size = 16000, 7000, 16000 +comment = . Chiba core +sort = 28 +toughness = 8 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 8, 0.67 +faction = fc_bd_grp, 0.59 +faction = fc_h_grp, 0.41 + +[zone] +nickname = zone_ku01_pop_chiba_core +pos = 68684, 0, -12548 +shape = ELLIPSOID +size = 20000, 12000, 20000 +comment = Chiba Field +sort = 27 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 7, 0.67 +faction = fc_h_grp, 1 + +[zone] +nickname = zone_ku01_pop_narita_extend +pos = 32124, 0, -13205 +shape = ELLIPSOID +size = 10000, 7000, 10000 +comment = . Extend +sort = 7 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 7, 0.67 +faction = ku_p_grp, 1 + +[zone] +nickname = zone_ku01_pop_new_tokyo_extend +pos = -6940, 0, 51316 +shape = ELLIPSOID +size = 11000, 7000, 11000 +comment = . Extend +sort = 2 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 7, 0.67 +faction = ku_p_grp, 1 + +[zone] +nickname = zone_ku01_pop_yokohama_extend +pos = 223, 0, -50290 +shape = ELLIPSOID +size = 10000, 7000, 10000 +comment = . Extend +sort = 10 +toughness = 7 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 7, 0.67 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police1_1 +pos = 15735, 0, -31885 +rotate = -90, 39, 0 +shape = CYLINDER +size = 750, 49105 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 7, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police2_1 +pos = 39760, 0, 9294 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 49415 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 7, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police3_1 +pos = 38576, 0, -19386 +rotate = -90, -52, 0 +shape = CYLINDER +size = 750, 22114 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police3_2 +pos = 63200, 0, -26103 +rotate = -90, -90, 0 +shape = CYLINDER +size = 750, 31730 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police3_3 +pos = 80354, 0, -13892 +rotate = 90, -6, 180 +shape = CYLINDER +size = 750, 24495 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police3_4 +pos = 55580, 0, -7223 +rotate = -90, 78, 0 +shape = CYLINDER +size = 750, 53277 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police4_1 +pos = 22844, 0, 40780 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 56017 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 7, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police4_2 +pos = 72147, 0, 15365 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 55866 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 7, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police5_1 +pos = 3855, 0, 73641 +rotate = 90, -17, 180 +shape = CYLINDER +size = 750, 48928 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 7, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police6_1 +pos = -24388, 0, 25896 +rotate = -90, 43, 0 +shape = CYLINDER +size = 750, 65434 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 7, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police6_2 +pos = -67810, 0, 2000 +rotate = 90, 89, 180 +shape = CYLINDER +size = 750, 42607 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 7, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police7_1 +pos = -5502, 0, 48045 +rotate = -90, 49, 0 +shape = CYLINDER +size = 750, 5387 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police7_2 +pos = -30443, 0, 30680 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 55428 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police7_3 +pos = -48790, 0, 31487 +rotate = 90, -16, 180 +shape = CYLINDER +size = 750, 34047 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police7_4 +pos = -24639, 0, 54110 +rotate = 90, -72, 180 +shape = CYLINDER +size = 750, 41104 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_police7_5 +pos = -4253, 0, 55155 +rotate = -90, -9, 0 +shape = CYLINDER +size = 750, 10477 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku01_path_navy1_1 +pos = -3219, 0, -74301 +rotate = -90, 9, 0 +shape = CYLINDER +size = 750, 50096 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 7, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku01_path_navy2_1 +pos = -22437, 0, -24300 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 72995 +sort = 99 +toughness = 7 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 7, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers1_1 +pos = -45055, 0, 33050 +rotate = -90, 25, 0 +shape = CYLINDER +size = 750, 12345 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = farmers1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_fa_grp, 0.59 +faction = fc_h_grp, 0.41 + +[zone] +nickname = Zone_Ku01_path_farmers3_1 +pos = -27671, 0, 53361 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 41782 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers3_2 +pos = 17066, 0, 66527 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 59928 +attack_ids = ku01_1, ku01_1 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers3_3 +pos = 46745, 0, 49674 +rotate = -90, 1, 0 +shape = CYLINDER +size = 750, 30581 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers3_4 +pos = 47607, 0, 32501 +rotate = -90, -30, 0 +shape = CYLINDER +size = 750, 4371 +attack_ids = ku01_2, ku01_3, ku01_4 +tradelane_attack = 5 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers2_1 +pos = -31376, 0, 52063 +rotate = 90, -40, 180 +shape = CYLINDER +size = 750, 34662 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 1, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers2_2 +pos = 24219, 0, 62898 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 89274 +attack_ids = ku01_1, ku01_1 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 2, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers2_3 +pos = 64046, 0, 42426 +rotate = -90, 15, 0 +shape = CYLINDER +size = 750, 37106 +attack_ids = ku01_3 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers2_4 +pos = 77211, 0, 12096 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 43547 +attack_ids = ku01_3 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers2_5 +pos = 81966, 0, 29897 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 66247 +attack_ids = ku01_3 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers4_1 +pos = -34274, 0, 51050 +rotate = 90, -33, 180 +shape = CYLINDER +size = 750, 29538 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers4, 1, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers4_2 +pos = -10220, 0, 61679 +rotate = -90, -84, 0 +shape = CYLINDER +size = 750, 31996 +attack_ids = ku01_1, ku01_1 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers4, 2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers4_3 +pos = 23774, 0, 58721 +rotate = -90, -86, 0 +shape = CYLINDER +size = 750, 36258 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers4, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers4_4 +pos = 41496, 0, 45777 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 23362 +attack_ids = ku01_2 +tradelane_attack = 5 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers4, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers4_5 +pos = 24655, 0, 40177 +rotate = 90, 70, 180 +shape = CYLINDER +size = 750, 35126 +attack_ids = ku01_2 +tradelane_attack = 5 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers4, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers4_6 +pos = 6932, 0, 53121 +rotate = 90, 10, 180 +shape = CYLINDER +size = 750, 13959 +attack_ids = ku01_2 +tradelane_attack = 5 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers4, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers5_1 +pos = -21353, 0, 49710 +rotate = 90, -62, 180 +shape = CYLINDER +size = 750, 47715 +attack_ids = ku01_1, ku01_1 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers5_2 +pos = 4380, 0, 75212 +rotate = 90, -18, 180 +shape = CYLINDER +size = 750, 30356 +attack_ids = ku01_1, ku01_1 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers5_3 +pos = -12161, 0, 81689 +rotate = -90, 69, 0 +shape = CYLINDER +size = 750, 45163 +attack_ids = ku01_1, ku01_1 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers5_4 +pos = -37834, 0, 56167 +rotate = -90, 15, 0 +shape = CYLINDER +size = 750, 36219 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers6_1 +pos = -37255, 0, -541 +rotate = -90, -21, 0 +shape = CYLINDER +size = 750, 59698 +attack_ids = ku01_8, ku01_8, ku01_7 +tradelane_attack = 15 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers6_2 +pos = 8544, 0, -32046 +rotate = -90, -84, 0 +shape = CYLINDER +size = 750, 70630 +attack_ids = ku01_5, ku01_7 +tradelane_attack = 15 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_farmers6_3 +pos = 36863, 0, -24047 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 26946 +attack_ids = ku01_4, ku01_5 +tradelane_attack = 5 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku01_path_hogosha1_1 +pos = -27456, 0, 36703 +rotate = 90, -65, 180 +shape = CYLINDER +size = 750, 44257 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hogosha1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku01_path_hogosha1_2 +pos = -5518, 0, 47965 +rotate = 90, -48, 180 +shape = CYLINDER +size = 750, 5261 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hogosha1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku01_path_hogosha2_1 +pos = -25875, 0, 46381 +rotate = 90, -49, 180 +shape = CYLINDER +size = 750, 57714 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hogosha2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku01_path_hogosha2_2 +pos = 30201, 0, 59839 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 69561 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hogosha2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku01_path_hogosha2_3 +pos = 69256, 0, 23910 +rotate = -90, -9, 0 +shape = CYLINDER +size = 750, 61535 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hogosha2, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku01_path_hogosha3_1 +pos = 52127, 0, -9801 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 44858 +attack_ids = ku01_4, ku01_5 +tradelane_attack = 5 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hogosha3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku01_path_hogosha4_1 +pos = -20217, 0, 19551 +rotate = 90, -57, 180 +shape = CYLINDER +size = 750, 63658 +attack_ids = ku01_8, ku01_8, ku01_9, ku01_7 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hogosha4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku01_path_hogosha4_2 +pos = 27758, 0, 34261 +rotate = -90, -83, 0 +shape = CYLINDER +size = 750, 43013 +attack_ids = ku01_2, ku01_3, ku01_4 +tradelane_attack = 5 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hogosha4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku01_path_hogosha5_1 +pos = -15173, 0, -23853 +rotate = -90, -50, 0 +shape = CYLINDER +size = 750, 82589 +attack_ids = ku01_8, ku01_8, ku01_5, ku01_9, ku01_7 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hogosha5, 1, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku01_path_hogosha5_2 +pos = 23616, 0, -31357 +rotate = 90, -21, 180 +shape = CYLINDER +size = 750, 40716 +attack_ids = ku01_4, ku01_5 +tradelane_attack = 5 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hogosha5, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku01_path_hogosha5_3 +pos = 38147, 0, -23274 +rotate = -90, -34, 0 +shape = CYLINDER +size = 750, 26425 +attack_ids = ku01_4, ku01_5 +tradelane_attack = 5 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hogosha5, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku01_path_hogosha5_4 +pos = 30981, 0, -42479 +rotate = -90, 60, 0 +shape = CYLINDER +size = 750, 33401 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hogosha5, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku01_path_golden1_1 +pos = -37489, 0, 3904 +rotate = -90, -8, 0 +shape = CYLINDER +size = 750, 71681 +attack_ids = ku01_8, ku01_8, ku01_7 +tradelane_attack = 15 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku01_path_golden1_2 +pos = -15340, 0, -41459 +rotate = -90, -60, 0 +shape = CYLINDER +size = 750, 39742 +attack_ids = ku01_5, ku01_6, ku01_7 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku01_path_golden2_1 +pos = -44270, 0, 20541 +rotate = -90, 6, 0 +shape = CYLINDER +size = 750, 37816 +attack_ids = ku01_8, ku01_8, ku01_9, ku01_7 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku01_path_golden3_1 +pos = -60937, 0, 20763 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 52964 +attack_ids = ku01_9 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku01_path_golden3_2 +pos = -67719, 0, 2059 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 24318 +attack_ids = ku01_9 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku01_path_golden3_3 +pos = -48830, 0, 20611 +rotate = 90, -20, 180 +shape = CYLINDER +size = 750, 39836 +attack_ids = ku01_9 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku01_path_golden4_1 +pos = -40528, 0, 24779 +rotate = -90, -8, 0 +shape = CYLINDER +size = 750, 29061 +attack_ids = ku01_8, ku01_8 +tradelane_attack = 15 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_gc_grp, 0.5 + +[zone] +nickname = Zone_Ku01_path_golden4_2 +pos = -30953, 0, 18658 +rotate = 90, -42, 180 +shape = CYLINDER +size = 750, 22236 +attack_ids = ku01_8, ku01_8 +tradelane_attack = 15 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_gc_grp, 0.5 + +[zone] +nickname = Zone_Ku01_path_golden4_3 +pos = -18159, 0, 32678 +rotate = 90, -42, 180 +shape = CYLINDER +size = 750, 15621 +attack_ids = ku01_8, ku01_8 +tradelane_attack = 15 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_gc_grp, 0.5 + +[zone] +nickname = Zone_Ku01_path_golden4_4 +pos = -27762, 0, 38853 +rotate = 90, 88, 180 +shape = CYLINDER +size = 750, 29742 +attack_ids = ku01_8, ku01_8 +tradelane_attack = 15 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_gc_grp, 0.5 + +[zone] +nickname = Zone_Ku01_path_golden5_1 +pos = -21330, 0, 49990 +rotate = 90, -62, 180 +shape = CYLINDER +size = 750, 48152 +attack_ids = ku01_1, ku01_1 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_gc_grp, 0.5 + +[zone] +nickname = Zone_Ku01_path_golden5_2 +pos = 3465, 0, 72452 +rotate = 90, -17, 180 +shape = CYLINDER +size = 750, 23506 +attack_ids = ku01_1, ku01_1 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_gc_grp, 0.5 + +[zone] +nickname = Zone_Ku01_path_golden5_3 +pos = -17814, 0, 61225 +rotate = -90, 48, 0 +shape = CYLINDER +size = 750, 66873 +attack_ids = ku01_1, ku01_1 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_gc_grp, 0.5 + +[zone] +nickname = Zone_Ku01_path_golden6_1 +pos = -23688, 0, 48583 +rotate = 90, -62, 180 +shape = CYLINDER +size = 750, 42674 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = golden6, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku01_path_golden6_2 +pos = -3484, 0, 54336 +rotate = -90, -18, 0 +shape = CYLINDER +size = 750, 9007 +sort = 96 +toughness = 7 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = golden6, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 7, 1 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons1_1 +pos = 64331, 0, -31982 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 54568 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons1, 1, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons1_2 +pos = 23740, 0, -78100 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 74085 +attack_ids = ku01_6 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons1, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons1_3 +pos = -5021, 0, -86226 +rotate = 90, -9, 180 +shape = CYLINDER +size = 750, 25407 +attack_ids = ku01_6 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons1, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons1_4 +pos = 25672, 0, -65536 +rotate = 90, -74, 180 +shape = CYLINDER +size = 750, 59847 +attack_ids = ku01_6 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons1, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons2_1 +pos = 68679, 0, -13178 +rotate = -90, 39, 0 +shape = CYLINDER +size = 750, 18107 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons2_2 +pos = 50780, 0, -34414 +rotate = -90, 41, 0 +shape = CYLINDER +size = 750, 37442 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons2_3 +pos = 19310, 0, -49362 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 38603 +attack_ids = ku01_5, ku01_6, ku01_7 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons2_4 +pos = 1546, 0, -48911 +rotate = 90, -49, 180 +shape = CYLINDER +size = 750, 3847 +attack_ids = ku01_5, ku01_6, ku01_7 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons2_5 +pos = 14281, 0, -33626 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 36002 +attack_ids = ku01_5 +tradelane_attack = 15 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons2_6 +pos = 44236, 0, -19932 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 37366 +attack_ids = ku01_5 +tradelane_attack = 15 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons3_1 +pos = 84526, 0, -3757 +rotate = 90, -72, 180 +shape = CYLINDER +size = 750, 22411 +attack_ids = ku01_3 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons3_2 +pos = 78622, 0, 11025 +rotate = 90, 55, 180 +shape = CYLINDER +size = 750, 40258 +attack_ids = ku01_3 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons3_3 +pos = 67942, 0, 7609 +rotate = -90, -22, 0 +shape = CYLINDER +size = 750, 31905 +attack_ids = ku01_3 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons7_1 +pos = -41081, 0, 17309 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 44160 +attack_ids = ku01_8, ku01_8, ku01_7 +tradelane_attack = 15 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons7_2 +pos = -28539, 0, -17437 +rotate = -90, -41, 0 +shape = CYLINDER +size = 750, 33883 +attack_ids = ku01_7 +tradelane_attack = 20 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons7_3 +pos = -29832, 0, 4588 +rotate = 90, 20, 180 +shape = CYLINDER +size = 750, 73823 +attack_ids = ku01_8, ku01_8, ku01_7 +tradelane_attack = 15 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons8_1 +pos = -55051, 0, 33137 +rotate = -90, 66, 0 +shape = CYLINDER +size = 750, 28790 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons8, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons8_2 +pos = -69385, 0, 14659 +rotate = -90, 6, 0 +shape = CYLINDER +size = 750, 25187 +attack_ids = ku01_9 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons8_3 +pos = -79710, 0, 2185 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 18206 +attack_ids = ku01_9 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons8_4 +pos = -83244, 0, 12004 +rotate = 90, -30, 180 +shape = CYLINDER +size = 750, 22470 +attack_ids = ku01_9 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons8_5 +pos = -72947, 0, 24449 +rotate = 90, -60, 180 +shape = CYLINDER +size = 750, 10875 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons8, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons9_3 +pos = -22306, 0, -55940 +rotate = -90, -40, 0 +shape = CYLINDER +size = 750, 29237 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons9, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons9_4 +pos = -6717, 0, -61943 +rotate = 90, -50, 180 +shape = CYLINDER +size = 750, 16300 +attack_ids = ku01_6 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons9, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons9_5 +pos = 340, 0, -53042 +rotate = 90, -13, 180 +shape = CYLINDER +size = 750, 7503 +attack_ids = ku01_5, ku01_6, ku01_7 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons9, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons9_6 +pos = -517, 0, -48174 +rotate = 90, 54, 180 +shape = CYLINDER +size = 750, 4121 +attack_ids = ku01_5, ku01_6, ku01_7 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons9, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons9_7 +pos = -16916, 0, -45876 +rotate = 90, 86, 180 +shape = CYLINDER +size = 750, 29537 +attack_ids = ku01_7 +tradelane_attack = 20 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons9, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons9_1 +pos = -57635, 0, 26863 +rotate = -90, 51, 0 +shape = CYLINDER +size = 750, 39750 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons9, 1, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku01_path_dragons9_2 +pos = -52452, 0, -15114 +rotate = -90, -35, 0 +shape = CYLINDER +size = 750, 72058 +attack_ids = ku01_9 +tradelane_attack = 10 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons9, 2, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 8, 0.29 +faction = fc_bd_grp, 1 + +[Object] +nickname = Ku01_space_tankl4_3 +pos = 31391, 0, -13623 +rotate = 0, 30, 0 +archetype = space_tankl4 +parent = Ku01_02 + +[Object] +nickname = Ku01_space_tankl4_2 +pos = 31551, 0, -13347 +rotate = 0, 30, 0 +archetype = space_tankl4 +parent = Ku01_02 + +[Object] +nickname = Ku01_space_tankl4_1 +pos = 31611, 0, -13564 +rotate = 0, -60, 0 +archetype = space_tankl4 +parent = Ku01_02 + +[Object] +nickname = Ku01_depot_high_temp_alloys_1 +ids_name = 261161 +pos = 32613, 0, -13302 +archetype = depot_high_temp_alloys +ids_info = 66150 +reputation = ku_p_grp +behavior = NOTHING + +[Object] +nickname = Ku01_depot_copper_1 +ids_name = 261161 +pos = 32741, 0, -13427 +archetype = depot_copper +ids_info = 66150 +reputation = ku_p_grp +behavior = NOTHING + +[Object] +nickname = Ku01_depot_Hfuel_1 +ids_name = 261161 +pos = 32741, 0, -13175 +archetype = depot_Hfuel +ids_info = 66150 +reputation = ku_p_grp +behavior = NOTHING + +[Object] +nickname = Ku01_depot_optronics_1 +ids_name = 261161 +pos = 32864, 0, -13302 +archetype = depot_optronics +ids_info = 66150 +reputation = ku_p_grp +behavior = NOTHING + +[Object] +nickname = Ku01_depot_toxic_waste_1 +ids_name = 261161 +pos = 900, 0, -50715 +archetype = depot_toxic_waste +ids_info = 66150 +reputation = co_shi_grp +behavior = NOTHING + +[Object] +nickname = Ku01_depot_scrap_metal_1 +ids_name = 261161 +pos = 901, 0, -50588 +archetype = depot_scrap_metal +ids_info = 66150 +reputation = co_shi_grp +behavior = NOTHING + +[Object] +nickname = Ku01_depot_scrap_metal_2 +ids_name = 261161 +pos = 902, 0, -50463 +archetype = depot_scrap_metal +ids_info = 66150 +reputation = co_shi_grp +behavior = NOTHING + +[Object] +nickname = Ku01_depot_basic_alloys_1 +ids_name = 261161 +pos = 902, 0, -50337 +archetype = depot_basic_alloys +ids_info = 66150 +reputation = co_shi_grp +behavior = NOTHING + +[Object] +nickname = Ku01_space_tankl4_dmg_1 +pos = -35438, 100, 42856 +rotate = 0, 0, -25 +archetype = space_tankl4_dmg + +[Object] +nickname = Ku01_space_tankl4_dmg_2 +pos = -35302, 0, 43009 +rotate = -25, -90, 0 +archetype = space_tankl4_dmg + +[Object] +nickname = Ku01_space_habitat_dmg_1 +pos = -45036, 100, 33239 +rotate = 0, 0, 80 +archetype = space_habitat_dmg + +[Object] +nickname = Ku01_space_beamx_dmg_1 +pos = -44785, 100, 33199 +rotate = 85, 10, 100 +archetype = space_beamx_dmg + +[Object] +nickname = Ku01_space_tanklx4_dmg_1 +pos = -48196, -300, 23895 +rotate = 40, 20, 20 +archetype = space_tanklx4_dmg + +[Object] +nickname = Ku01_space_tankl_2dmg_1 +pos = -53387, -200, 30668 +rotate = 50, 20, 20 +archetype = space_tankl_2dmg + +[Object] +nickname = Ku01_space_tankl_1dmg_1 +pos = -52829, 100, 31095 +rotate = 30, 70, 20 +archetype = space_tankl_1dmg + +[Object] +nickname = Ku01_space_tankl4x4_dmg_1 +pos = 68911, 300, -7577 +rotate = 40, 30, 45 +archetype = space_tankl4x4_dmg + +[Object] +nickname = Ku01_space_tanks_1dmg_1 +pos = 44492, -200, -17608 +rotate = 80, 30, 30 +archetype = space_tanks_1dmg + +[Object] +nickname = Ku01_space_tanks_1dmg_2 +pos = 45736, 0, -19664 +rotate = -20, 80, 20 +archetype = space_tanks_1dmg + +[Object] +nickname = Ku01_space_tanks_2dmg_1 +pos = 43370, 100, -19870 +rotate = 30, 30, 30 +archetype = space_tanks_2dmg + +[Object] +nickname = Ku01_space_tanks_3dmg_1 +pos = 46195, 0, -16616 +rotate = 10, -30, 80 +archetype = space_tanks_3dmg + +[Object] +nickname = Ku01_space_beamx_dmg_2 +pos = 61849, 300, -21688 +rotate = -40, -40, -40 +archetype = space_beamx_dmg + +[Object] +nickname = Ku01_space_industrial_dmg_1 +pos = -50364, -350, 43921 +rotate = 40, 40, 40 +archetype = space_industrial_dmg + +[LightSource] +nickname = Tokyo_light +pos = -7811, 0, 47991 +color = 179, 226, 255 +range = 8000 +type = POINT +attenuation = 1, 0, 250e-9 + +[LightSource] +nickname = Fuji_light +pos = 53366, 0, 38525 +color = 162, 219, 232 +range = 12000 +type = POINT +attenuation = 1, 0, 111.111e-9 + +[LightSource] +nickname = Kitadake_light +pos = -3465, 0, -49139 +color = 48, 165, 235 +range = 6000 +type = POINT +attenuation = 1, 0, 444.444e-9 + +[zone] +nickname = zone_ku01_pop_ambient_ne +pos = 41255, 0, -22545 +rotate = 0, 25, 0 +shape = ELLIPSOID +size = 53515, 14469, 102777 +comment = Ambient Pop +sort = 50 +toughness = 7 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 7, 0.67 +faction = ku_p_grp, 0.37 +faction = fc_bd_grp, 0.37 +faction = fc_h_grp, 0.26 + +[zone] +nickname = zone_ku01_pop_ambient_sw +pos = -33145, 0, 27512 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 53515, 16371, 105347 +comment = Ambient Pop +sort = 50 +toughness = 7 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 7, 0.67 +faction = ku_p_grp, 0.42 +faction = fc_gc_grp, 0.29 +faction = fc_h_grp, 0.29 + +[Object] +nickname = Ku01_space_habitat_tall_1 +pos = -46046, 200, 2377 +archetype = space_habitat_tall +reputation = co_shi_grp +parent = Ku01_06 + +[Object] +nickname = Ku01_space_habitat_wide_1 +pos = -46164, 89, 2506 +archetype = space_habitat_wide +parent = Ku01_06 + +[Object] +nickname = Ku01_space_habitat_tall_2 +pos = -46164, 265, 2506 +archetype = space_habitat_tall +parent = Ku01_06 + +[Object] +nickname = Ku01_space_habitat_wide_2 +pos = -45923, 89, 2493 +archetype = space_habitat_wide +parent = Ku01_06 + +[Object] +nickname = Ku01_space_habitat_tall_3 +pos = -45923, 159, 2493 +archetype = space_habitat_tall +parent = Ku01_06 + +[Object] +nickname = Ku01_space_habitat_wide_3 +pos = -45925, 89, 2253 +archetype = space_habitat_wide +parent = Ku01_06 + +[Object] +nickname = Ku01_space_habitat_tall_4 +pos = -45924, 126, 2253 +archetype = space_habitat_tall +parent = Ku01_06 + +[Object] +nickname = Ku01_space_habitat_wide_5 +pos = 31246, 116, -13353 +rotate = 0, 30, 0 +archetype = space_habitat_wide +parent = Ku01_02 + +[Object] +nickname = Ku01_space_habitat_wide_6 +pos = 30962, 116, -13189 +rotate = 0, 30, 0 +archetype = space_habitat_wide +parent = Ku01_02 + +[Object] +nickname = Ku01_space_habitat_tall_6 +pos = 30679, 178, -13025 +rotate = 0, 30, 0 +archetype = space_habitat_tall +parent = Ku01_02 + +[Object] +nickname = Ku01_space_habitat_tall_7 +pos = 30395, 178, -12861 +rotate = 0, 30, 0 +archetype = space_habitat_tall +parent = Ku01_02 + +[Object] +nickname = Ku01_space_habitat_tall_8 +pos = 31246, 244, -13353 +rotate = 0, 30, 0 +archetype = space_habitat_tall +parent = Ku01_02 + +[Object] +nickname = Ku01_space_habitat_tall_9 +pos = 30962, 244, -13189 +rotate = 0, 30, 0 +archetype = space_habitat_tall +parent = Ku01_02 + +[Object] +nickname = Ku01_docking_fixture_1 +ids_name = 261166 +pos = -4708, 350, 49946 +rotate = 0, 110, 0 +archetype = docking_fixture +ids_info = 66489 +dock_with = Ku01_01_Base +reputation = ku_p_grp +behavior = NOTHING +base = Ku01_01_Base + +[zone] +nickname = zone_ku01_destroy_vignette_1 +pos = 42711, 0, -51624 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku01_destroy_vignette_2 +pos = 33195, 0, -43509 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku01_destroy_vignette_3 +pos = 35851, 0, -32688 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku01_destroy_vignette_4 +pos = 49572, 0, -1803 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku01_destroy_vignette_5 +pos = 52261, 0, 9736 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_6 +pos = -7524, 0, -23896 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_7 +pos = 4426, 0, -25699 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_8 +pos = 12614, 0, -14653 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_9 +pos = -58203, 0, 13977 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field +mission_type = unlawful, lawful + +[zone] +nickname = zone_ku01_destroy_vignette_10 +pos = -78120, 0, 14428 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field +mission_type = unlawful, lawful + +[zone] +nickname = zone_ku01_destroy_vignette_11 +pos = -85202, 0, 23671 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field +mission_type = unlawful, lawful + +[zone] +nickname = zone_ku01_destroy_vignette_12 +pos = -68161, 0, 20740 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion +mission_type = unlawful, lawful + +[zone] +nickname = zone_ku01_destroy_vignette_13 +pos = -33202, 0, 41417 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field +mission_type = unlawful, lawful + +[zone] +nickname = zone_ku01_destroy_vignette_14 +pos = -25884, 0, 50602 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field +mission_type = unlawful, lawful + +[zone] +nickname = zone_ku01_destroy_vignette_15 +pos = -28497, 0, 62982 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field +mission_type = unlawful, lawful + +[zone] +nickname = zone_ku01_destroy_vignette_16 +pos = 9138, 0, 32232 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_17 +pos = -5760, 0, 28771 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_18 +pos = 32006, 0, 23979 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_19 +pos = 40108, 0, 46875 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_20 +pos = 70294, 0, 32632 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_21 +pos = 64283, 0, 5210 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku01_destroy_vignette_22 +pos = 88328, 0, -13959 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku01_destroy_vignette_23 +pos = 101003, 0, 11333 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_24 +pos = 19722, 0, 85479 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_25 +pos = -3669, 0, 91070 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_26 +pos = -56201, 0, -9300 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_27 +pos = -18958, 0, -88504 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_28 +pos = 6263, 0, -90102 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku01_destroy_vignette_29 +pos = -29657, 0, 2464 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = ZONE_Ku01_vignette12_exclusion +pos = -68158, 0, 20743 +shape = SPHERE +size = 600 +property_flags = 131072 +sort = 99.5 +visit = 128 + +[Object] +nickname = Ku01_space_habitat_tall_10 +pos = -46162, 150, 2269 +rotate = 0, -30, 0 +archetype = space_habitat_tall +parent = Ku01_06 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_01_bar.ini new file mode 100644 index 00000000..ad800a54 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_01_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\ku_06_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\ku_06_bar_ambi_Ku02_01.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_06_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_01_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_02_bar.ini new file mode 100644 index 00000000..e885b9c8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_02_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\ku_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\ku_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_02_deck.ini new file mode 100644 index 00000000..fac92542 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_02_deck.ini @@ -0,0 +1,105 @@ +[Room_Info] +set_script = Scripts\Bases\ku_04_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\ku_04_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_03_bar.ini new file mode 100644 index 00000000..7622dce6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_03_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\ku_06_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\ku_06_bar_ambi_Ku02_03.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_06_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_03_deck.ini new file mode 100644 index 00000000..79401bda --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_03_deck.ini @@ -0,0 +1,161 @@ +[Room_Info] +set_script = Scripts\Bases\ku_06_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_06_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 155, 0 +scale = 0.5 +gap = 0 +blink = 0.05 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 255, 155, 55 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 155, 255, 100 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_04_bar.ini new file mode 100644 index 00000000..13bdba1b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_04_bar.ini @@ -0,0 +1,286 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_07_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_07_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Pl_07_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + +[FlashlightSet] +icolor = 255, 62, 62 +scale = 2 +gap = 0 +blink = 1 +endpause = 2 +hardpoint = HPLightE03 +hardpoint = HPLightE04 +hardpoint = HPLightE05 +hardpoint = HPLightE06 +hardpoint = HPLightE07 +hardpoint = HPLightE08 +hardpoint = HPLightE09 +hardpoint = HPLightE10 +hardpoint = HPLightE11 +hardpoint = HPLightE12 +hardpoint = HPLightE13 +hardpoint = HPLightE15 +hardpoint = HPLightE16 +hardpoint = HPLightE17 +hardpoint = HPLightE18 +hardpoint = HPLightE19 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +gap = 0 +blink = 100e12 +endpause = 0 +hardpoint = HPLightK01 +hardpoint = HPLightK02 +hardpoint = HPLightK03 +hardpoint = HPLightK04 +hardpoint = HPLightK05 +hardpoint = HPLightK06 +hardpoint = HPLightK07 +hardpoint = HPLightK08 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +gap = 0 +blink = 100e12 +endpause = 0 +numlights = 8 +hardpoint = HPLightK09 +hardpoint = HPLightK10 +hardpoint = HPLightK11 +hardpoint = HPLightK12 +hardpoint = HPLightK13 +hardpoint = HPLightK14 +hardpoint = HPLightK15 +hardpoint = HPLightK16 + +[FlashlightSet] +icolor = 240, 220, 60 +scale = 1 +gap = 0 +blink = 0.5 +endpause = 1 +hardpoint = HPLightL01 +hardpoint = HPLightL02 +hardpoint = HPLightL03 +hardpoint = HPLightL04 +hardpoint = HPLightL06 +hardpoint = HPLightL07 +hardpoint = HPLightL08 +hardpoint = HPLightL09 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 1 +blink = 100e12 +endpause = 1 +hardpoint = HPLightN01 +hardpoint = HPLightN02 +hardpoint = HPLightN03 +hardpoint = HPLightN04 +hardpoint = HPLightN05 +hardpoint = HPLightN06 + +[FlashlightSet] +icolor = 220, 225, 67 +scale = 1.5 +blink = 10e12 +endpause = 1 +hardpoint = HPLightO01 +hardpoint = HPLightO02 +hardpoint = HPLightO03 +hardpoint = HPLightO04 +hardpoint = HPLightO05 +hardpoint = HPLightO06 +hardpoint = HPLightO07 +hardpoint = HPLightO08 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 2 +blink = 10e12 +endpause = 0 +hardpoint = HPLightP01 +hardpoint = HPLightP02 +hardpoint = HPLightP03 +hardpoint = HPLightP04 +hardpoint = HPLightP05 +hardpoint = HPLightP06 +hardpoint = HPLightP07 +hardpoint = HPLightP08 +hardpoint = HPLightP09 +hardpoint = HPLightP10 +hardpoint = HPLightP11 +hardpoint = HPLightP12 +hardpoint = HPLightP13 +hardpoint = HPLightP14 +hardpoint = HPLightP15 +hardpoint = HPLightP16 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ01 +hardpoint = HPLightQ02 +hardpoint = HPLightQ03 +hardpoint = HPLightQ04 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ05 +hardpoint = HPLightQ06 +hardpoint = HPLightQ07 +hardpoint = HPLightQ08 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ09 +hardpoint = HPLightQ10 +hardpoint = HPLightQ11 +hardpoint = HPLightQ12 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ13 +hardpoint = HPLightQ14 +hardpoint = HPLightQ15 +hardpoint = HPLightQ16 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +blink = 1 +endpause = 2 +numlights = 2 +hardpoint = HPLightR05 +hardpoint = HPLightR06 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +blink = 1 +endpause = 2 +numlights = 2 +hardpoint = HPLightR07 +hardpoint = HPLightR08 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +blink = 1 +endpause = 2 +numlights = 2 +hardpoint = HPLightR13 +hardpoint = HPLightR14 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +blink = 1 +endpause = 2 +numlights = 2 +hardpoint = HPLightR19 +hardpoint = HPLightR20 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +gap = 0 +blink = 100e12 +endpause = 0 +hardpoint = HPLightS01 +hardpoint = HPLightS02 +hardpoint = HPLightS05 +hardpoint = HPLightS06 +hardpoint = HPLightS07 +hardpoint = HPLightS08 +hardpoint = HPLightS09 +hardpoint = HPLightS10 +hardpoint = HPLightS11 +hardpoint = HPLightS12 +hardpoint = HPLightS13 +hardpoint = HPLightS14 +hardpoint = HPLightS15 +hardpoint = HPLightS16 +hardpoint = HPLightS17 +hardpoint = HPLightS18 +hardpoint = HPLightS19 +hardpoint = HPLightS20 +hardpoint = HPLightS21 +hardpoint = HPLightS22 +hardpoint = HPLightS25 +hardpoint = HPLightS26 +hardpoint = HPLightS27 +hardpoint = HPLightS28 +hardpoint = HPLightS29 +hardpoint = HPLightS30 +hardpoint = HPLightS31 +hardpoint = HPLightS32 +hardpoint = HPLightS38 +hardpoint = HPLightS39 +hardpoint = HPLightS40 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_04_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_04_planetscape.ini new file mode 100644 index 00000000..f88f8b1d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_04_planetscape.ini @@ -0,0 +1,346 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_07_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_07_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_07_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_07_pad_land_01.thn +launching_script = scripts\bases\Pl_07_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 255, 62, 62 +scale = 2 +gap = 0 +blink = 1 +endpause = 2 +hardpoint = HPLightE03 +hardpoint = HPLightE04 +hardpoint = HPLightE05 +hardpoint = HPLightE06 +hardpoint = HPLightE07 +hardpoint = HPLightE08 +hardpoint = HPLightE09 +hardpoint = HPLightE10 +hardpoint = HPLightE11 +hardpoint = HPLightE12 +hardpoint = HPLightE13 +hardpoint = HPLightE15 +hardpoint = HPLightE16 +hardpoint = HPLightE17 +hardpoint = HPLightE18 +hardpoint = HPLightE19 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +gap = 0 +blink = 100e12 +endpause = 0 +hardpoint = HPLightK01 +hardpoint = HPLightK02 +hardpoint = HPLightK03 +hardpoint = HPLightK04 +hardpoint = HPLightK05 +hardpoint = HPLightK06 +hardpoint = HPLightK07 +hardpoint = HPLightK08 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +gap = 0 +blink = 100e12 +endpause = 0 +numlights = 8 +hardpoint = HPLightK09 +hardpoint = HPLightK10 +hardpoint = HPLightK11 +hardpoint = HPLightK12 +hardpoint = HPLightK13 +hardpoint = HPLightK14 +hardpoint = HPLightK15 +hardpoint = HPLightK16 + +[FlashlightSet] +icolor = 240, 220, 60 +scale = 1 +gap = 0 +blink = 0.5 +endpause = 1 +hardpoint = HPLightL01 +hardpoint = HPLightL02 +hardpoint = HPLightL03 +hardpoint = HPLightL04 +hardpoint = HPLightL06 +hardpoint = HPLightL07 +hardpoint = HPLightL08 +hardpoint = HPLightL09 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 1 +blink = 100e12 +endpause = 1 +hardpoint = HPLightN01 +hardpoint = HPLightN02 +hardpoint = HPLightN03 +hardpoint = HPLightN04 +hardpoint = HPLightN05 +hardpoint = HPLightN06 + +[FlashlightSet] +icolor = 220, 225, 67 +scale = 1.5 +blink = 10e12 +endpause = 1 +hardpoint = HPLightO01 +hardpoint = HPLightO02 +hardpoint = HPLightO03 +hardpoint = HPLightO04 +hardpoint = HPLightO05 +hardpoint = HPLightO06 +hardpoint = HPLightO07 +hardpoint = HPLightO08 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 2 +blink = 10e12 +endpause = 0 +hardpoint = HPLightP01 +hardpoint = HPLightP02 +hardpoint = HPLightP03 +hardpoint = HPLightP04 +hardpoint = HPLightP05 +hardpoint = HPLightP06 +hardpoint = HPLightP07 +hardpoint = HPLightP08 +hardpoint = HPLightP09 +hardpoint = HPLightP10 +hardpoint = HPLightP11 +hardpoint = HPLightP12 +hardpoint = HPLightP13 +hardpoint = HPLightP14 +hardpoint = HPLightP15 +hardpoint = HPLightP16 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ01 +hardpoint = HPLightQ02 +hardpoint = HPLightQ03 +hardpoint = HPLightQ04 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ05 +hardpoint = HPLightQ06 +hardpoint = HPLightQ07 +hardpoint = HPLightQ08 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ09 +hardpoint = HPLightQ10 +hardpoint = HPLightQ11 +hardpoint = HPLightQ12 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ13 +hardpoint = HPLightQ14 +hardpoint = HPLightQ15 +hardpoint = HPLightQ16 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +blink = 1 +endpause = 2 +numlights = 2 +hardpoint = HPLightR05 +hardpoint = HPLightR06 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +blink = 1 +endpause = 2 +numlights = 2 +hardpoint = HPLightR07 +hardpoint = HPLightR08 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +blink = 1 +endpause = 2 +numlights = 2 +hardpoint = HPLightR13 +hardpoint = HPLightR14 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +blink = 1 +endpause = 2 +numlights = 2 +hardpoint = HPLightR19 +hardpoint = HPLightR20 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +gap = 0 +blink = 100e12 +endpause = 0 +hardpoint = HPLightS01 +hardpoint = HPLightS02 +hardpoint = HPLightS05 +hardpoint = HPLightS06 +hardpoint = HPLightS07 +hardpoint = HPLightS08 +hardpoint = HPLightS09 +hardpoint = HPLightS10 +hardpoint = HPLightS11 +hardpoint = HPLightS12 +hardpoint = HPLightS13 +hardpoint = HPLightS14 +hardpoint = HPLightS15 +hardpoint = HPLightS16 +hardpoint = HPLightS17 +hardpoint = HPLightS18 +hardpoint = HPLightS19 +hardpoint = HPLightS20 +hardpoint = HPLightS21 +hardpoint = HPLightS22 +hardpoint = HPLightS25 +hardpoint = HPLightS26 +hardpoint = HPLightS27 +hardpoint = HPLightS28 +hardpoint = HPLightS29 +hardpoint = HPLightS30 +hardpoint = HPLightS31 +hardpoint = HPLightS32 +hardpoint = HPLightS38 +hardpoint = HPLightS39 +hardpoint = HPLightS40 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_05_bar.ini new file mode 100644 index 00000000..7d790344 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_05_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ku02_05.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_05_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ROOMS/ku02_05_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_01_base.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_01_base.ini new file mode 100644 index 00000000..d13728d4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku02_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku02\Bases\Rooms\Ku02_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku02\Bases\Rooms\Ku02_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_02_base.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_02_base.ini new file mode 100644 index 00000000..95c977b3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku02_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku02\Bases\Rooms\Ku02_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku02\Bases\Rooms\Ku02_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_03_base.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_03_base.ini new file mode 100644 index 00000000..4bde42a5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku02_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku02\Bases\Rooms\Ku02_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku02\Bases\Rooms\Ku02_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_04_base.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_04_base.ini new file mode 100644 index 00000000..afc484c9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku02_04_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\Ku02\Bases\Rooms\Ku02_04_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\Ku02\Bases\Rooms\Ku02_04_Planetscape.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_05_base.ini b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_05_base.ini new file mode 100644 index 00000000..0192bce3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/BASES/ku02_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku02_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku02\Bases\Rooms\Ku02_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku02\Bases\Rooms\Ku02_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU02/ku02.ini b/DATA/UNIVERSE/SYSTEMS/KU02/ku02.ini new file mode 100644 index 00000000..4e76ee3e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU02/ku02.ini @@ -0,0 +1,4331 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = ku_p_grp + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_freighter_smuggler +filename = missions\encounters\area_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_smuggler +filename = missions\encounters\tradep_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_ku_space +danger = music_ku_danger +battle = music_ku_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Ku02_Saiun_cloud.ini +zone = Zone_Ku02_Saiun_cloud + +[Nebula] +file = solar\nebula\Ku02_Shiun_cloud.ini +zone = Zone_Ku02_Shiun_cloud + +[Nebula] +file = solar\nebula\Ku02_Keiun_cloud.ini +zone = Zone_Ku02_Keiun_cloud + +[Asteroids] +file = solar\asteroids\Ku02_Saiun_asteroids.ini +zone = ZONE_Ku02_Saiun_asteroid_1 + +[Asteroids] +file = solar\asteroids\Ku02_Saiun_asteroids.ini +zone = ZONE_Ku02_Saiun_asteroid_2 + +[Asteroids] +file = solar\asteroids\Ku02_Saiun_asteroids.ini +zone = ZONE_Ku02_Saiun_asteroid_3 + +[Asteroids] +file = solar\asteroids\Ku02_Saiun_asteroids.ini +zone = ZONE_Ku02_Saiun_asteroid_4 + +[Asteroids] +file = solar\asteroids\Ku02_Saiun_asteroids.ini +zone = ZONE_Ku02_Shiun_asteroid_1 + +[Asteroids] +file = solar\asteroids\Ku02_Saiun_asteroids.ini +zone = ZONE_Ku02_Shiun_asteroid_2 + +[Asteroids] +file = solar\asteroids\Ku02_Saiun_asteroids.ini +zone = ZONE_Ku02_Keiun_asteroid_1 + +[Asteroids] +file = solar\asteroids\Ku02_Saiun_asteroids.ini +zone = ZONE_Ku02_Keiun_asteroid_2 + +[Asteroids] +file = solar\asteroids\Ku02_Saiun_asteroids.ini +zone = ZONE_Ku02_Keiun_asteroid_3 + +[Asteroids] +file = solar\asteroids\Ku02_Saiun_asteroids.ini +zone = ZONE_Ku02_Keiun_asteroid_4 + +[Asteroids] +file = solar\asteroids\Ku02_Saiun_asteroids.ini +zone = ZONE_Ku02_Keiun_asteroid_5 + +[Ambient] +color = 50, 40, 100 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp +complex_stars = solar\starsphere\starsphere_ku02_stars.cmp +nebulae = solar\starsphere\starsphere_ku02.cmp + +[LightSource] +nickname = Ku02_system_light +pos = 0, 0, 0 +color = 255, 220, 200 +range = 120000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ku02_Sun +ids_name = 261021 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = Ku02_Sun +atmosphere_range = 13000 +ids_info = 66161 + +[Object] +nickname = Ku02_to_Ku01 +ids_name = 260705 +pos = 5208, 0, -88980 +rotate = 0, -170, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ku01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 9 +goto = Ku01, Ku01_to_Ku02, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_to_Iw06 +ids_name = 260703 +pos = 53822, 0, 79780 +rotate = 0, 30, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw06 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +goto = Iw06, Iw06_to_Ku02, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Ku02_Saiun_cloud +ids_name = 261255 +pos = -28482, 0, -51523 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 25000, 15000, 35000 +property_flags = 32768 +property_fog_color = 20, 100, 200 +ids_info = 66028 +visit = 32 +spacedust = attractdust +spacedust_maxparticles = 50 +interference = 0.5 +comment = Shaiun Field +sort = 17 +toughness = 9 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 9, 0.59 +faction = fc_bd_grp, 0.62 +faction = fc_fa_grp, 0.38 +encounter = area_bh_assault, 9, 0.04 +faction = gd_bh_grp, 1 +Music = zone_nebula_crow + +[zone] +nickname = Zone_Ku02_Shiun_cloud +ids_name = 261256 +pos = -62455, 0, 9152 +rotate = 0, 20, 0 +shape = ELLIPSOID +size = 20000, 15000, 30000 +property_flags = 32768 +property_fog_color = 80, 40, 100 +ids_info = 66029 +visit = 32 +spacedust = attractdust +spacedust_maxparticles = 50 +interference = 0.5 +comment = Shiun Field +sort = 16 +toughness = 9 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 9, 0.56 +faction = fc_fa_grp, 1 +encounter = area_bh_assault, 9, 0.07 +faction = gd_bh_grp, 1 +Music = zone_nebula_crow + +[zone] +nickname = Zone_Ku02_Keiun_cloud +ids_name = 261254 +pos = -8470, 0, 63984 +shape = ELLIPSOID +size = 40000, 15000, 30000 +property_flags = 32768 +property_fog_color = 30, 50, 90 +ids_info = 66027 +visit = 32 +spacedust = attractdust +spacedust_maxparticles = 50 +interference = 0.5 +comment = Keiun Field +sort = 19 +toughness = 9 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 9, 0.57 +faction = fc_lh_grp, 0.5 +faction = fc_lr_grp, 0.5 +encounter = area_bh_assault, 9, 0.06 +faction = gd_bh_grp, 1 +Music = zone_nebula_crow + +[Object] +nickname = Ku02_Seto +ids_name = 261136 +pos = 40977, 0, -30835 +archetype = planet_gasorgcld_5000 +ids_info = 66231 +spin = 0, 0.01, 0 +atmosphere_range = 5200 +burn_color = 255, 222, 160 + +[Object] +nickname = Ku02_04 +ids_name = 196746 +pos = 37556, 0, -17476 +archetype = planet_watblucld_1500 +ids_info = 65819 +spin = 0, 0.01, 0 +atmosphere_range = 1650 +burn_color = 255, 222, 160 +base = Ku02_04_Base +reputation = co_shi_grp + +[Object] +nickname = Ku02_05 +ids_name = 196747 +pos = 4946, 0, -87529 +rotate = 0, 90, 0 +archetype = space_police01 +ids_info = 65821 +dock_with = Ku02_05_Base +base = Ku02_05_Base +reputation = ku_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_D +difficulty_level = 9 +loadout = space_police01_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku02_to_Ku01 +pos = 5077, 0, -88295 +rotate = 0, -157, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Ku02_04_dock_ring_1 +ids_name = 261178 +pos = 36278, 0, -16442 +rotate = 0, -50, 0 +archetype = dock_ring +dock_with = Ku02_04_Base +ids_info = 66141 +reputation = co_shi_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_D +difficulty_level = 8 +loadout = docking_ring_co_02 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_02 +ids_name = 196744 +pos = 37422, 0, 36795 +archetype = k_battleship +ids_info = 65813 +dock_with = Ku02_02_Base +base = Ku02_02_Base +reputation = ku_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = ku_newscaster_head_gen, ku_female_elite_body +difficulty_level = 9 +loadout = ku_battleship_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku02_to_Iw06 +pos = 53543, 0, 79298 +rotate = 0, 31, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Ku02_03 +ids_name = 196745 +pos = 27655, 0, 37830 +rotate = 0, -90, 0 +archetype = largestation1 +ids_info = 65815 +dock_with = Ku02_03_Base +base = Ku02_03_Base +reputation = gd_bh_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pi_pirate4_head, sh_male2_body +difficulty_level = 9 +loadout = space_station_co_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ku02_Fuchu_ring +pos = 62888, 0, 34485 +rotate = 92, -52, -78 +shape = ring +size = 9000, 6000, 200 +sort = 99.5 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Ku02_03 +pos = 28800, 0, 38313 +rotate = 0, 131, 0 +shape = SPHERE +size = 1000 +sort = 99.5 + +[Object] +nickname = Ku02_to_Iw05 +ids_name = 260702 +pos = -19097, 0, 79487 +rotate = 0, -45, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw05 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +goto = Iw05, Iw05_to_Ku02, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Ku02_to_Iw05 +pos = -19056, 0, 79403 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Ku02_Trade_Lane_Ring_17 +ids_name = 260707 +pos = 5861, 0, -86455 +rotate = 0, -157, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Ku02_Trade_Lane_Ring_18 +reputation = ku_p_grp +tradelane_space_name = 261680 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_18 +ids_name = 260707 +pos = 8803, 0, -79556 +rotate = 0, -157, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_17 +next_ring = Ku02_Trade_Lane_Ring_19 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_19 +ids_name = 260707 +pos = 11745, 0, -72657 +rotate = 0, -157, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_18 +next_ring = Ku02_Trade_Lane_Ring_20 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_20 +ids_name = 260707 +pos = 14686, 0, -65758 +rotate = 0, -157, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_19 +next_ring = Ku02_Trade_Lane_Ring_21 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_21 +ids_name = 260707 +pos = 17628, 0, -58859 +rotate = 0, -157, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Ku02_Trade_Lane_Ring_22 +prev_ring = Ku02_Trade_Lane_Ring_20 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_22 +ids_name = 260707 +pos = 20570, 0, -51960 +rotate = 0, -157, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_21 +next_ring = Ku02_Trade_Lane_Ring_23 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_23 +ids_name = 260707 +pos = 23512, 0, -45061 +rotate = 0, -157, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_22 +next_ring = Ku02_Trade_Lane_Ring_24 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_24 +ids_name = 260707 +pos = 26453, 0, -38162 +rotate = 0, -157, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_23 +next_ring = Ku02_Trade_Lane_Ring_25 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_25 +ids_name = 260707 +pos = 29395, 0, -31263 +rotate = 0, -157, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_24 +next_ring = Ku02_Trade_Lane_Ring_26 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_26 +ids_name = 260707 +pos = 32337, 0, -24364 +rotate = 0, -157, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_25 +next_ring = Ku02_Trade_Lane_Ring_27 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_27 +ids_name = 260707 +pos = 35278, 0, -17465 +rotate = 0, -157, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_26 +reputation = ku_p_grp +tradelane_space_name = 196746 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku02_Tradelane_3 +pos = 20570, 0, -51960 +rotate = 0, -157, 0 +shape = BOX +size = 520, 520, 75520 +comment = . Tradelane to Junyo +lane_id = ku02_3 +tradelane_down = 15 +sort = 3 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 8, 0.05 +faction = ku_p_grp, 1 +encounter = tradelane_trade_freighter, 8, 0.14 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 8, 0.14 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 +faction = co_ss_grp, 0.25 + +[Object] +nickname = Ku02_Trade_Lane_Ring_28 +ids_name = 260708 +pos = 35821, 0, -14920 +rotate = 0, 172, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Ku02_Trade_Lane_Ring_29 +reputation = ku_n_grp +tradelane_space_name = 196746 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_29 +ids_name = 260708 +pos = 34816, 0, -7487 +rotate = 0, 172, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_28 +next_ring = Ku02_Trade_Lane_Ring_30 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_30 +ids_name = 260708 +pos = 33812, 0, -55 +rotate = 0, 172, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_29 +next_ring = Ku02_Trade_Lane_Ring_31 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_31 +ids_name = 260708 +pos = 32808, 0, 7378 +rotate = 0, 172, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_30 +next_ring = Ku02_Trade_Lane_Ring_32 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_32 +ids_name = 260708 +pos = 31803, 0, 14810 +rotate = 0, 172, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_31 +next_ring = Ku02_Trade_Lane_Ring_33 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_33 +ids_name = 260708 +pos = 30799, 0, 22243 +rotate = 0, 172, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_32 +next_ring = Ku02_Trade_Lane_Ring_34 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_34 +ids_name = 260708 +pos = 29795, 0, 29675 +rotate = 0, 172, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_33 +next_ring = Ku02_Trade_Lane_Ring_35 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_35 +ids_name = 260708 +pos = 28791, 0, 37107 +rotate = 0, 172, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_34 +reputation = ku_n_grp +tradelane_space_name = 196745 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku02_Tradelane_4 +pos = 32306, 0, 11094 +rotate = 0, 172, 0 +shape = BOX +size = 520, 520, 53020 +comment = . Tradelane to Deshima +lane_id = ku02_4 +tradelane_down = 10 +sort = 5 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 8, 0.17 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 8, 0.17 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 +faction = co_ss_grp, 0.25 + +[Object] +nickname = Ku02_Trade_Lane_Ring_36 +ids_name = 260710 +pos = 52642, 0, 77729 +rotate = 0, 31, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Ku02_Trade_Lane_Ring_37 +reputation = ku_n_grp +tradelane_space_name = 261664 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_37 +ids_name = 260710 +pos = 48770, 0, 71306 +rotate = 0, 31, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_36 +next_ring = Ku02_Trade_Lane_Ring_38 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_38 +ids_name = 260710 +pos = 44897, 0, 64883 +rotate = 0, 31, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_37 +next_ring = Ku02_Trade_Lane_Ring_39 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_39 +ids_name = 260710 +pos = 41025, 0, 58460 +rotate = 0, 31, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_38 +next_ring = Ku02_Trade_Lane_Ring_40 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_40 +ids_name = 260710 +pos = 37153, 0, 52037 +rotate = 0, 31, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_39 +next_ring = Ku02_Trade_Lane_Ring_41 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_41 +ids_name = 260710 +pos = 33280, 0, 45615 +rotate = 0, 31, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_40 +next_ring = Ku02_Trade_Lane_Ring_42 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_42 +ids_name = 260710 +pos = 29408, 0, 39192 +rotate = 0, 31, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_41 +reputation = ku_n_grp +tradelane_space_name = 196745 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku02_Tradelane_5 +pos = 41025, 0, 58460 +rotate = 0, 31, 0 +shape = BOX +size = 520, 520, 45520 +comment = . Tradelane from Deshima +lane_id = ku02_5 +tradelane_down = 10 +sort = 14 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 8, 0.17 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 8, 0.17 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 +faction = co_ss_grp, 0.25 + +[Object] +nickname = Ku02_01 +ids_name = 196743 +pos = 64526, 0, 37620 +rotate = 0, 90, 0 +archetype = prison +ids_info = 65817 +dock_with = Ku02_01_Base +base = Ku02_01_Base +reputation = ku_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_D +difficulty_level = 9 +loadout = prison_ku_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ku02_02 +pos = 37540, 0, 36575 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Ku02_space_dome_2 +pos = 26786, -595, 37831 +rotate = 0, 90, 0 +archetype = space_dome +reputation = gd_bh_grp +difficulty_level = 9 +loadout = space_dome_co_02 +pilot = pilot_solar_easiest +parent = Ku02_03 + +[Object] +nickname = Ku02_space_dome_3 +pos = 27216, -595, 37830 +rotate = 0, 90, 0 +archetype = space_dome +reputation = gd_bh_grp +difficulty_level = 9 +loadout = space_dome_co_02 +pilot = pilot_solar_easiest +parent = Ku02_03 + +[Object] +nickname = Ku02_space_industrial_1 +pos = 27642, -625, 37830 +rotate = 0, 90, 0 +archetype = space_industrial +reputation = gd_bh_grp +parent = Ku02_03 + +[Object] +nickname = Ku02_mplatform_1 +pos = 63897, -21, 37850 +rotate = 0, 180, 0 +archetype = mplatform +reputation = ku_p_grp +difficulty_level = 9 +loadout = mplatform_red_ku_01 +pilot = pilot_solar_hardest +parent = Ku02_01 + +[Object] +nickname = Ku02_space_industrial_2 +pos = 63895, 0, 37620 +rotate = 0, 90, 0 +archetype = space_industrial +reputation = ku_p_grp +parent = Ku02_01 + +[Object] +nickname = Ku02_space_industrial_3 +pos = 63896, 0, 37088 +archetype = space_industrial +reputation = ku_p_grp +parent = Ku02_01 + +[Object] +nickname = Ku02_space_tankl4x4_1 +ids_name = 60251 +pos = 63640, 0, 37619 +rotate = 0, 90, 0 +archetype = space_tankl4x4 +reputation = ku_p_grp +parent = Ku02_01 + +[Object] +nickname = Ku02_space_tankl4x4_2 +ids_name = 60251 +pos = 63701, 0, 37087 +rotate = 0, 90, 0 +archetype = space_tankl4x4 +reputation = ku_p_grp +parent = Ku02_01 + +[Object] +nickname = Ku02_Trade_Lane_Ring_43 +ids_name = 260709 +pos = 28041, 0, 38963 +rotate = 0, 131, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Ku02_Trade_Lane_Ring_44 +reputation = ku_n_grp +tradelane_space_name = 196745 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_44 +ids_name = 260709 +pos = 22345, 0, 43842 +rotate = 0, 131, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_43 +next_ring = Ku02_Trade_Lane_Ring_45 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_45 +ids_name = 260709 +pos = 16648, 0, 48721 +rotate = 0, 131, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_44 +next_ring = Ku02_Trade_Lane_Ring_46 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku02_Trade_Lane_Ring_46 +ids_name = 260709 +pos = 10952, 0, 53600 +rotate = 0, 131, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_45 +next_ring = Ku02_Trade_Lane_Ring_47 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_47 +ids_name = 260709 +pos = 5256, 0, 58479 +rotate = 0, 131, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_46 +next_ring = Ku02_Trade_Lane_Ring_48 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_48 +ids_name = 260709 +pos = -440, 0, 63358 +rotate = 0, 131, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_47 +next_ring = Ku02_Trade_Lane_Ring_49 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_49 +ids_name = 260709 +pos = -6136, 0, 68237 +rotate = 0, 131, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_48 +next_ring = Ku02_Trade_Lane_Ring_50 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_50 +ids_name = 260709 +pos = -11833, 0, 73116 +rotate = 0, 131, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_49 +next_ring = Ku02_Trade_Lane_Ring_51 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku02_Trade_Lane_Ring_51 +ids_name = 260709 +pos = -17529, 0, 77994 +rotate = 0, 131, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Ku02_Trade_Lane_Ring_50 +reputation = ku_n_grp +tradelane_space_name = 261665 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku02_Tradelane_6 +pos = 5256, 0, 58479 +rotate = 0, 131, 0 +shape = BOX +size = 520, 520, 60520 +comment = . Tradelane from Deshima +lane_id = ku02_6 +tradelane_down = 15 +sort = 12 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 8, 0.17 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 8, 0.17 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 +faction = co_ss_grp, 0.25 + +[Object] +nickname = Ku02_to_Iw06_hole +ids_name = 260704 +pos = 13873, 0, 74509 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Iw06 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Iw06, Iw06_to_Ku02_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku02_to_Iw06_hole +pos = 13863, 0, 74510 +shape = SPHERE +size = 150 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku02_to_Ku03_hole +ids_name = 260706 +pos = -24454, 0, -56394 +rotate = 0, -135, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ku03, Ku03_to_Ku02_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku02_to_Ku03_hole +pos = -24450, 0, -56389 +shape = SPHERE +size = 300 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku02_fuchu_planetoid +ids_name = 261137 +pos = 62965, 0, 34500 +archetype = fuchu_core +ring = Zone_Ku02_Fuchu_ring, solar\rings\fuchu.ini + +[zone] +nickname = Zone_Ku02_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 12000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Ku02_Seto_death +pos = 40977, 0, -30835 +shape = SPHERE +size = 5100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Ku02_Junyo_death +pos = 37556, 0, -17476 +shape = SPHERE +size = 1575 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = zone_ku02_pop_fushu +pos = 64335, 0, 38107 +shape = SPHERE +size = 4000 +comment = Fushu +sort = 9 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.4 +faction = ku_p_grp, 1 + +[zone] +nickname = zone_ku02_pop_myoko +pos = 37585, 0, 36878 +shape = SPHERE +size = 4000 +comment = Myoko +sort = 7 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_n_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.4 +faction = ku_n_grp, 1 + +[zone] +nickname = zone_ku02_pop_deshima +pos = 28274, 0, 37962 +shape = SPHERE +size = 4000 +comment = Deshima +sort = 6 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = gd_bh_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_trade_freighter, 8, 0.13 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 8, 0.13 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 +faction = co_ss_grp, 0.25 +encounter = area_trade_armored, 8, 0.08 +faction = co_os_grp, 1 + +[zone] +nickname = zone_ku02_pop_junyo +pos = 35808, 0, -16427 +shape = SPHERE +size = 5000 +comment = Junyo +sort = 4 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_shi_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.05 +faction = ku_p_grp, 0.19 +faction = co_shi_grp, 0.81 +encounter = area_armored_prisoner, 8, 0.04 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 8, 0.08 +faction = co_kt_grp, 0.67 +faction = co_shi_grp, 0.33 +encounter = area_trade_transport, 8, 0.09 +faction = co_kt_grp, 0.29 +faction = co_ni_grp, 0.29 +faction = co_shi_grp, 0.14 +faction = co_ss_grp, 0.29 +encounter = area_trade_armored, 8, 0.06 +faction = co_os_grp, 1 +encounter = area_lifter, 8, 0.05 +faction = co_shi_grp, 1 +encounter = area_repair, 8, 0.05 +faction = co_shi_grp, 1 + +[zone] +nickname = zone_ku02_pop_new_tokyo_gate +pos = 4996, 0, -87869 +shape = SPHERE +size = 4000 +comment = New Tokyo Jumpgate +sort = 1 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_p_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.09 +faction = ku_p_grp, 1 +encounter = area_armored_prisoner, 8, 0.04 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 8, 0.09 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 8, 0.09 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 +faction = co_ss_grp, 0.25 +encounter = area_trade_armored, 8, 0.05 +faction = co_os_grp, 1 + +[zone] +nickname = zone_ku02_pop_kyushu_hole +pos = -24464, 0, -56272 +shape = SPHERE +size = 4000 +comment = . Kyushu hole +sort = 18 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 9, 0.22 +faction = fc_bd_grp, 0.62 +faction = fc_fa_grp, 0.38 +encounter = area_bh_assault, 9, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 9, 0.38 +faction = fc_bd_grp, 0.62 +faction = fc_fa_grp, 0.38 + +[zone] +nickname = zone_ku02_pop_galileo_hole +pos = 13883, 0, 74564 +shape = SPHERE +size = 4000 +comment = . Galileo hole +sort = 20 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 9, 0.18 +faction = fc_lh_grp, 0.5 +faction = fc_lr_grp, 0.5 +encounter = area_bh_assault, 9, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 9, 0.09 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 9, 0.16 +faction = fc_lh_grp, 1 +encounter = area_trade_freighter_smuggler, 9, 0.03 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_ku02_pop_galileo_gate +pos = 53345, 0, 78904 +shape = SPHERE +size = 4000 +comment = Galileo Jumpgate +sort = 13 +toughness = 8 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.09 +faction = ku_n_grp, 1 +encounter = area_trade_freighter, 8, 0.1 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 8, 0.1 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 +faction = co_ss_grp, 0.25 +encounter = area_trade_armored, 8, 0.06 +faction = co_os_grp, 1 + +[zone] +nickname = zone_ku02_pop_kepler_gate +pos = -19026, 0, 79424 +shape = SPHERE +size = 4000 +comment = Kepler Jumpgate +sort = 11 +toughness = 8 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.08 +faction = ku_n_grp, 1 +encounter = area_bh_defend, 8, 0.07 +faction = gd_bh_grp, 1 +encounter = area_assault, 8, 0.05 +faction = fc_lh_grp, 0.5 +faction = fc_lr_grp, 0.5 +encounter = area_trade_freighter, 8, 0.09 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 8, 0.09 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 +faction = co_ss_grp, 0.25 + +[zone] +nickname = zone_ku02_pop_farmers +pos = -40683, 0, -20914 +rotate = 0, 65, 0 +shape = ELLIPSOID +size = 75000, 15000, 37110 +comment = Farmers' area +sort = 15 +toughness = 8 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 8, 0.67 +faction = fc_fa_grp, 1 + +[zone] +nickname = zone_ku02_pop_tokyo_gate_extend +pos = 6396, 0, -84736 +shape = ELLIPSOID +size = 10000, 7000, 8000 +comment = . Extend +sort = 2 +toughness = 8 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 8, 0.67 +faction = ku_p_grp, 1 + +[zone] +nickname = zone_ku02_pop_fushu_extend +pos = 63158, 0, 35116 +shape = ELLIPSOID +size = 13000, 7000, 13000 +comment = . Extend +sort = 10 +toughness = 8 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 8, 0.67 +faction = ku_p_grp, 1 + +[zone] +nickname = zone_ku02_pop_myoko_extend +pos = 36708, 0, 27581 +shape = ELLIPSOID +size = 15000, 7000, 13000 +comment = . Extend +sort = 8 +toughness = 8 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 8, 0.67 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_prison1_1 +pos = 63104, 0, 36090 +rotate = -90, 49, 0 +shape = CYLINDER +size = 750, 3405 +sort = 96 +toughness = 8 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = prison1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_gov_patrol, 8, 0.03 +faction = ku_p_grp, 1 +encounter = tradep_armored_prisoner, 8, 0.3 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku02_path_prison1_2 +pos = 48839, 0, 9484 +rotate = -90, 27, 0 +shape = CYLINDER +size = 750, 57206 +sort = 96 +toughness = 8 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = prison1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_gov_patrol, 8, 0.03 +faction = ku_p_grp, 1 +encounter = tradep_armored_prisoner, 8, 0.3 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku02_path_rogues1_1 +pos = 30470, 0, 73410 +rotate = -90, -84, 0 +shape = CYLINDER +size = 750, 35213 +attack_ids = ku02_5 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Ku02_path_rogues1_2 +pos = 41653, 0, 61073 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 24681 +attack_ids = ku02_5 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Ku02_path_rogues1_3 +pos = 24320, 0, 62823 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 33054 +attack_ids = ku02_5 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Ku02_path_rogues2_1 +pos = 18083, 0, 59113 +rotate = -90, -13, 0 +shape = CYLINDER +size = 750, 32684 +attack_ids = ku02_6 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_gc_grp, 0.33 +faction = fc_lh_grp, 0.33 +faction = fc_lr_grp, 0.33 + +[zone] +nickname = Zone_Ku02_path_rogues2_2 +pos = 4817, 0, 57954 +rotate = 90, 49, 180 +shape = CYLINDER +size = 750, 45095 +attack_ids = ku02_6 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_gc_grp, 0.33 +faction = fc_lh_grp, 0.33 +faction = fc_lr_grp, 0.33 + +[zone] +nickname = Zone_Ku02_path_rogues2_3 +pos = 1091, 0, 73848 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 26783 +attack_ids = ku02_6 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_gc_grp, 0.33 +faction = fc_lh_grp, 0.33 +faction = fc_lr_grp, 0.33 + +[zone] +nickname = Zone_Ku02_path_golden1_1 +pos = 25476, 0, 55816 +rotate = -90, -32, 0 +shape = CYLINDER +size = 750, 45691 +attack_ids = ku02_5 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku02_path_golden2_1 +pos = 39094, 0, 55784 +rotate = -90, -54, 0 +shape = CYLINDER +size = 750, 63713 +attack_ids = ku02_5 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku02_path_golden3_1 +pos = -26889, 0, 46832 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 97675 +sort = 96 +toughness = 8 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = golden3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 8, 1 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku02_path_golden3_2 +pos = -45543, 0, -17930 +rotate = -90, -30, 0 +shape = CYLINDER +size = 750, 86771 +sort = 96 +toughness = 8 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = golden3, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 8, 1 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku02_path_golden4_1 +pos = -9476, 0, -72254 +rotate = -90, -43, 0 +shape = CYLINDER +size = 750, 45824 +attack_ids = ku02_3 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku02_path_golden5_1 +pos = -7047, 0, -64366 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 39605 +attack_ids = ku02_3 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku02_path_golden5_2 +pos = 16294, 0, -60150 +rotate = 90, -23, 180 +shape = CYLINDER +size = 750, 26530 +attack_ids = ku02_3 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku02_path_golden5_3 +pos = -2018, 0, -51932 +rotate = -90, 80, 0 +shape = CYLINDER +size = 750, 47726 +attack_ids = ku02_3 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku02_path_bounty1_1 +pos = -11594, 0, 30278 +rotate = -90, 79, 0 +shape = CYLINDER +size = 750, 82532 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ku02_path_bounty1_2 +pos = -54356, 0, 3440 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 38271 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ku02_path_bounty1_3 +pos = -45810, 0, -33110 +rotate = -90, -32, 0 +shape = CYLINDER +size = 750, 41198 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ku02_path_bounty1_4 +pos = -29376, 0, -46508 +rotate = 90, -54, 180 +shape = CYLINDER +size = 750, 14006 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ku02_path_bounty1_5 +pos = -37867, 0, -10014 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 70596 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ku02_path_bounty2_1 +pos = 16103, 0, 38585 +rotate = 90, 88, 180 +shape = CYLINDER +size = 750, 25529 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ku02_path_bounty2_2 +pos = -19871, 0, 41561 +rotate = 90, 84, 180 +shape = CYLINDER +size = 750, 46696 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ku02_path_bounty2_3 +pos = -40201, 0, 54892 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 22506 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ku02_path_bounty2_4 +pos = -27883, 0, 69617 +rotate = 90, -68, 180 +shape = CYLINDER +size = 750, 20369 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ku02_path_bounty2_5 +pos = -7553, 0, 56286 +rotate = -90, -32, 0 +shape = CYLINDER +size = 750, 40691 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 9, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Ku02_path_samura1_1 +pos = 32593, 0, 37411 +rotate = -90, -83, 0 +shape = CYLINDER +size = 750, 8719 +sort = 96 +toughness = 8 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 8, 0.16 +faction = co_shi_grp, 1 +encounter = tradep_trade_transport, 8, 0.18 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Ku02_path_samura2_1 +pos = 45961, 0, 37859 +rotate = 90, 89, 180 +shape = CYLINDER +size = 750, 34344 +sort = 96 +toughness = 8 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 8, 0.16 +faction = co_shi_grp, 1 +encounter = tradep_trade_transport, 8, 0.18 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Ku02_path_navy1_1 +pos = 37050, 0, 10995 +rotate = -90, 1, 0 +shape = CYLINDER +size = 750, 52717 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_navy1_2 +pos = 33025, 0, 11503 +rotate = 90, 8, 180 +shape = CYLINDER +size = 750, 54203 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_navy1_3 +pos = 33558, 0, 37864 +rotate = -90, -83, 0 +shape = CYLINDER +size = 750, 8305 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_navy2_1 +pos = 45258, 0, 58014 +rotate = 90, -20, 180 +shape = CYLINDER +size = 750, 46238 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_navy2_2 +pos = 40213, 0, 58433 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 49872 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_navy2_3 +pos = 32368, 0, 36693 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 10269 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_navy3_1 +pos = 14669, 0, 57709 +rotate = 90, 48, 180 +shape = CYLINDER +size = 750, 62786 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_navy3_2 +pos = -14277, 0, 74720 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 14281 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_navy3_3 +pos = 420, 0, 53334 +rotate = -90, -50, 0 +shape = CYLINDER +size = 750, 53500 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_navy3_4 +pos = 29263, 0, 36310 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 16718 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_navy4_1 +pos = 32947, 0, 37171 +rotate = 90, 83, 180 +shape = CYLINDER +size = 750, 9712 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_navy4_2 +pos = 4054, 0, 58451 +rotate = 90, 49, 180 +shape = CYLINDER +size = 750, 63445 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku02_path_police1_1 +pos = 64164, 0, 20962 +rotate = -90, 1, 0 +shape = CYLINDER +size = 750, 34830 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku02_path_police1_2 +pos = 57859, 0, 9373 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 16837 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku02_path_police1_3 +pos = 48704, 0, 26378 +rotate = 90, 15, 180 +shape = CYLINDER +size = 750, 23189 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku02_path_police1_4 +pos = 52397, 0, 42123 +rotate = 90, -56, 180 +shape = CYLINDER +size = 750, 16331 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku02_path_police1_5 +pos = 61816, 0, 42579 +rotate = -90, -33, 0 +shape = CYLINDER +size = 750, 9779 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku02_path_police2_1 +pos = 19802, 0, -51948 +rotate = 90, -23, 180 +shape = CYLINDER +size = 750, 78710 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku02_path_police3_1 +pos = 8427, 0, -58788 +rotate = 90, -7, 180 +shape = CYLINDER +size = 750, 59115 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku02_path_police3_2 +pos = 601, 0, -31874 +rotate = -90, 78, 0 +shape = CYLINDER +size = 750, 23254 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku02_path_police3_3 +pos = -11634, 0, -55293 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 42013 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku02_path_police3_4 +pos = -3911, 0, -82274 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 20940 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku02_path_farmers1_1 +pos = -8579, 0, -67735 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 40557 +attack_ids = ku02_3 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_fa_grp, 0.5 + +[zone] +nickname = Zone_Ku02_path_farmers1_2 +pos = 18368, 0, -55100 +rotate = 90, -23, 180 +shape = CYLINDER +size = 750, 52576 +attack_ids = ku02_3 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_fa_grp, 0.5 + +[zone] +nickname = Zone_Ku02_path_farmers1_3 +pos = 1619, 0, -43755 +rotate = -90, 65, 0 +shape = CYLINDER +size = 750, 59863 +attack_ids = ku02_3 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_fa_grp, 0.5 + +[zone] +nickname = Zone_Ku02_path_farmers2_1 +pos = -5834, 0, -41459 +rotate = 90, -52, 180 +shape = CYLINDER +size = 750, 49659 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 1, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_fa_grp, 0.5 + +[zone] +nickname = Zone_Ku02_path_farmers2_2 +pos = 24752, 0, -17403 +rotate = 90, -51, 180 +shape = CYLINDER +size = 750, 28171 +attack_ids = ku02_4 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_fa_grp, 0.5 + +[zone] +nickname = Zone_Ku02_path_farmers2_3 +pos = 33114, 0, 10644 +rotate = 90, 8, 180 +shape = CYLINDER +size = 750, 38728 +attack_ids = ku02_4 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_fa_grp, 0.5 + +[zone] +nickname = Zone_Ku02_path_farmers2_4 +pos = 22188, 0, 1815 +rotate = -90, 17, 0 +shape = CYLINDER +size = 750, 58789 +attack_ids = ku02_4 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_fa_grp, 0.5 + +[zone] +nickname = Zone_Ku02_path_farmers3_1 +pos = -40162, 0, -21633 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 77323 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers3, 1, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku02_path_farmers3_2 +pos = -48115, 0, 26742 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 30193 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers3, 2, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku02_path_farmers3_3 +pos = -27671, 0, 57177 +rotate = 90, -36, 180 +shape = CYLINDER +size = 750, 43224 +attack_ids = ku02_6 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers3, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku02_path_farmers3_4 +pos = 647, 0, 61405 +rotate = -90, -50, 0 +shape = CYLINDER +size = 750, 40774 +attack_ids = ku02_6 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers3, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku02_path_farmers3_5 +pos = -12181, 0, 43877 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 57436 +attack_ids = ku02_6 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers3, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku02_path_farmers4_1 +pos = -39928, 0, -21653 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 77512 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku02_path_farmers4_2 +pos = -28944, 0, 27755 +rotate = 90, -62, 180 +shape = CYLINDER +size = 750, 60677 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku02_path_farmers4_3 +pos = 13186, 0, 39795 +rotate = -90, -82, 0 +shape = CYLINDER +size = 750, 30846 +attack_ids = ku02_4, ku02_5, ku02_6 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku02_path_hogosha1_1 +pos = -39495, 0, -26043 +rotate = 90, 26, 180 +shape = CYLINDER +size = 750, 66727 +sort = 96 +toughness = 8 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hogosha1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 8, 1 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku02_path_hogosha1_2 +pos = -20371, 0, 39028 +rotate = 90, -44, 180 +shape = CYLINDER +size = 750, 97904 +sort = 96 +toughness = 8 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hogosha1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 8, 1 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons1_1 +pos = 10840, 0, -52222 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 72339 +attack_ids = ku02_3 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons1_2 +pos = 55519, 0, -4891 +rotate = 90, -11, 180 +shape = CYLINDER +size = 750, 88361 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons2_1 +pos = 10920, 0, -47229 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 74654 +attack_ids = ku02_3 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 1, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons2_2 +pos = 51620, 0, -6891 +rotate = 90, -8, 180 +shape = CYLINDER +size = 750, 62822 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons2_3 +pos = 48653, 0, 9186 +rotate = -90, 27, 0 +shape = CYLINDER +size = 750, 33555 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons2_4 +pos = 44114, 0, -17371 +rotate = -90, -14, 0 +shape = CYLINDER +size = 750, 23852 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons2_5 +pos = 47082, 0, -33447 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 9050 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons5_1 +pos = -38957, 0, -23825 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 72699 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 1, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons5_2 +pos = -45534, 0, 26558 +rotate = 90, -25, 180 +shape = CYLINDER +size = 750, 37872 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons5_3 +pos = -34727, 0, 54311 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 21945 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons5_4 +pos = -22187, 0, 68810 +rotate = 90, -68, 180 +shape = CYLINDER +size = 750, 21111 +attack_ids = ku02_6 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons5_5 +pos = 3692, 0, 58866 +rotate = -90, -49, 0 +shape = CYLINDER +size = 750, 42365 +attack_ids = ku02_6 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons5_6 +pos = -8832, 0, 44380 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 57181 +attack_ids = ku02_6 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons6_1 +pos = -39761, 0, -29463 +rotate = 90, 29, 180 +shape = CYLINDER +size = 750, 62791 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons6, 1, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons6_2 +pos = -41353, 0, 27559 +rotate = 90, -25, 180 +shape = CYLINDER +size = 750, 65005 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons6, 2, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons6_3 +pos = -1556, 0, 56905 +rotate = -90, -90, 0 +shape = CYLINDER +size = 750, 52447 +attack_ids = ku02_6 +tradelane_attack = 15 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons6, 3, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons6_4 +pos = 37260, 0, 65654 +rotate = 90, -55, 180 +shape = CYLINDER +size = 750, 30883 +attack_ids = ku02_5 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons6, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons6_5 +pos = 43717, 0, 55318 +rotate = -90, 18, 0 +shape = CYLINDER +size = 750, 40452 +attack_ids = ku02_5 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons6, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku02_path_dragons6_6 +pos = 31225, 0, 46243 +rotate = 90, 32, 180 +shape = CYLINDER +size = 750, 24505 +attack_ids = ku02_5 +tradelane_attack = 10 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons6, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[Object] +nickname = Ku02_depot_food_1 +ids_name = 261161 +pos = 26744, -370, 37310 +archetype = depot_food +ids_info = 66150 +reputation = gd_bh_grp +behavior = NOTHING + +[Object] +nickname = Ku02_depot_consumer_goods_1 +ids_name = 261161 +pos = 26742, -370, 37061 +archetype = depot_consumer_goods +ids_info = 66150 +reputation = gd_bh_grp +behavior = NOTHING + +[LightSource] +nickname = Seto_light +pos = 36953, 0, -28553 +color = 227, 171, 87 +range = 9000 +type = POINT +attenuation = 1, 0, 197.531e-9 + +[LightSource] +nickname = junyo_light +pos = 36271, 0, -16938 +color = 103, 138, 156 +range = 3000 +type = POINT +attenuation = 1, 0, 1.77778e-6 + +[zone] +nickname = zone_ku02_pop_ambient_s +pos = 15852, 0, 54008 +shape = ELLIPSOID +size = 75616, 17200, 54085 +comment = Ambient Pop +sort = 50 +toughness = 8 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 8, 0.52 +faction = ku_n_grp, 0.29 +faction = fc_lh_grp, 0.35 +faction = fc_lr_grp, 0.35 +encounter = area_bh_scout, 8, 0.23 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_ku02_pop_ambient_ne +pos = 31252, 0, -40842 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 130178, 19460, 59699 +comment = Ambient Pop +sort = 50 +toughness = 8 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 8, 0.67 +faction = ku_p_grp, 0.32 +faction = fc_bd_grp, 0.23 +faction = fc_fa_grp, 0.23 +faction = fc_gc_grp, 0.23 + +[Object] +nickname = Ku02_docking_fixture_1 +ids_name = 261166 +pos = 36254, 350, -16416 +rotate = 0, -50, 0 +archetype = docking_fixture +ids_info = 66489 +dock_with = Ku02_04_Base +reputation = co_shi_grp +behavior = NOTHING +base = Ku02_04_Base + +[zone] +nickname = zone_ku02_destroy_vignette_1 +pos = -5648, 0, -74208 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku02_destroy_vignette_2 +pos = -18437, 0, -80431 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku02_destroy_vignette_3 +pos = 2942, 0, -62930 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku02_destroy_vignette_4 +pos = 61352, 0, 51803 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku02_destroy_vignette_5 +pos = 47609, 0, 46941 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku02_destroy_vignette_6 +pos = 8477, 0, 39552 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku02_destroy_vignette_7 +pos = -8511, 0, 86028 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku02_destroy_vignette_8 +pos = -30463, 0, 74166 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_ku02_destroy_vignette_9 +pos = 24893, 0, 56470 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku02_destroy_vignette_10 +pos = 32529, 0, 68332 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku02_destroy_vignette_11 +pos = 48372, 0, -22093 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku02_destroy_vignette_12 +pos = 37301, 0, -42122 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku02_destroy_vignette_13 +pos = 19930, 0, 19328 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku02_destroy_vignette_14 +pos = 43218, 0, 23217 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku02_destroy_vignette_15 +pos = 17831, 0, -27732 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku02_destroy_vignette_16 +pos = 19358, 0, -14703 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku02_destroy_vignette_17 +pos = 48181, 0, -4980 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku02_destroy_vignette_18 +pos = 22221, 0, -2647 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku02_destroy_vignette_19 +pos = 15349, 0, 30217 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku02_destroy_vignette_20 +pos = 65743, 0, 72027 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[Object] +nickname = Ku02_space_dome_4 +pos = 27640, -595, 38197 +rotate = 0, 180, 0 +archetype = space_dome +parent = Ku02_03 + +[Object] +nickname = Ku02_space_dome_5 +pos = 27639, -595, 37459 +archetype = space_dome +parent = Ku02_03 + +[zone] +nickname = ZONE_Ku02_Saiun_exclusion_1 +pos = -9087, 0, -69457 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 20, 100, 200 +edge_fraction = 0.2 +visit = 128 +spacedust = touristdust +spacedust_maxparticles = 150 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Saiun_exclusion_2 +pos = -16368, 0, -63384 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 20, 100, 200 +edge_fraction = 0.2 +visit = 128 +spacedust = golddust +spacedust_maxparticles = 150 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Saiun_exclusion_3 +pos = -29618, 0, -46557 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 20, 100, 200 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust +spacedust_maxparticles = 200 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Shiun_exclusion_1 +pos = -54228, 0, 3536 +shape = SPHERE +size = 4000 +property_flags = 65536 +property_fog_color = 80, 40, 100 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust +spacedust_maxparticles = 5 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Shiun_exclusion_2 +pos = -50865, 0, 22261 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 80, 40, 100 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust +spacedust_maxparticles = 200 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Shiun_exclusion_3 +pos = -45766, 0, 23610 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 80, 40, 100 +edge_fraction = 0.2 +visit = 128 +spacedust = asteroiddust +spacedust_maxparticles = 50 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Keiun_exclusion_1 +pos = -2898, 0, 73591 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 30, 50, 90 +edge_fraction = 0.2 +visit = 128 +spacedust = oxygendust +spacedust_maxparticles = 50 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Keiun_exclusion_2 +pos = 20466, 0, 65541 +shape = SPHERE +size = 3000 +property_flags = 65536 +property_fog_color = 30, 50, 90 +edge_fraction = 0.2 +visit = 128 +spacedust = touristdust +spacedust_maxparticles = 50 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Keiun_exclusion_3 +pos = -6413, 0, 57184 +shape = SPHERE +size = 4000 +property_flags = 65536 +property_fog_color = 30, 50, 90 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust +spacedust_maxparticles = 5 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Saiun_exclusion_4 +pos = -11476, 0, -53814 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 20, 100, 200 +edge_fraction = 0.2 +visit = 128 +spacedust = snowdust +spacedust_maxparticles = 150 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Saiun_exclusion_5 +pos = -11476, 0, -47714 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 20, 100, 200 +edge_fraction = 0.2 +visit = 128 +spacedust = golddust +spacedust_maxparticles = 1 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Shiun_exclusion_4 +pos = -49680, 0, 17113 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 80, 40, 100 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust +spacedust_maxparticles = 150 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Shiun_exclusion_5 +pos = -47652, 0, 12077 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 80, 40, 100 +edge_fraction = 0.2 +visit = 128 +spacedust = asteroiddust +spacedust_maxparticles = 50 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Keiun_exclusion_4 +pos = 7919, 0, 74198 +shape = SPHERE +size = 1500 +property_flags = 65536 +property_fog_color = 30, 50, 90 +edge_fraction = 0.2 +visit = 128 +spacedust = asteroiddust +spacedust_maxparticles = 50 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Keiun_exclusion_5 +pos = 9459, 0, 71208 +shape = SPHERE +size = 1500 +property_flags = 65536 +property_fog_color = 30, 50, 90 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust +spacedust_maxparticles = 50 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Keiun_exclusion_6 +pos = -17240, 0, 69615 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 30, 50, 90 +edge_fraction = 0.2 +visit = 128 +spacedust = touristdust +spacedust_maxparticles = 50 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Saiun_asteroid_1 +pos = -40247, 0, -37554 +shape = SPHERE +size = 6000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Saiun_asteroid_2 +pos = -31270, 0, -33524 +shape = SPHERE +size = 6000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Saiun_asteroid_3 +pos = -18378, 0, -52887 +shape = SPHERE +size = 4000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 15 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Saiun_asteroid_4 +pos = -34914, 0, -62480 +shape = SPHERE +size = 7000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 125 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Shiun_asteroid_1 +pos = -60998, 0, 15287 +shape = SPHERE +size = 8000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 20 +interference = 0.8 +sort = 99.5 +visit = 0 + +[zone] +nickname = ZONE_Ku02_Shiun_asteroid_2 +pos = -71724, 0, -5799 +shape = SPHERE +size = 8000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 100 +sort = 99.5 +visit = 0 + +[zone] +nickname = ZONE_Ku02_Keiun_asteroid_1 +pos = -8638, 0, 80070 +shape = SPHERE +size = 4000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Keiun_asteroid_2 +pos = -338, 0, 81630 +shape = SPHERE +size = 5000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Keiun_asteroid_3 +pos = -24802, 0, 52851 +shape = SPHERE +size = 8000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +interference = 0.7 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Keiun_asteroid_5 +pos = 11674, 0, 63484 +shape = SPHERE +size = 5000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku02_Keiun_asteroid_4 +pos = -34508, 0, 64120 +shape = SPHERE +size = 8000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[Object] +nickname = Ku02_suprise_ge_csv_1 +ids_name = 261725 +pos = -59193, 2000, 17956 +rotate = -21, -33, -13 +archetype = suprise_ge_csv +visit = 16 +ids_info = 66451 +loadout = SECRET_h_ge_csv_ku02 + +[Object] +nickname = Ku02_suprise_ge_fighter4_2 +ids_name = 261726 +pos = -25635, 0, 51985 +rotate = 135, -30, 90 +archetype = suprise_ge_fighter4 +visit = 16 +loadout = SECRET_gc_ge_fighter4_ku02 +ids_info = 66450 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_bar.ini new file mode 100644 index 00000000..3416f33b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\Ku_02_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Ku_02_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Ku_02_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_cityscape.ini new file mode 100644 index 00000000..47e8d300 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_cityscape.ini @@ -0,0 +1,328 @@ +[Room_Info] +set_script = Scripts\Bases\Ku_03_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Ku_03_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Ku_03_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_kyushu, oneshot +ambient = ambience_cityscape_medium + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Ku_03_cityscape_land_01.thn +launching_script = Scripts\Bases\Ku_03_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 255, 228, 221 +scale = 1 +blink = 1.5 +endpause = 3 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA11 +hardpoint = HpLightA10 +hardpoint = HpLightA09 +hardpoint = HpLightA08 +hardpoint = HpLightA07 +hardpoint = HpLightA06 +hardpoint = HpLightA05 +hardpoint = HpLightA04 +hardpoint = HpLightA03 +hardpoint = HpLightA02 +hardpoint = HpLightA01 + +[FlashlightSet] +icolor = 255, 228, 221 +scale = 1 +blink = 1.5 +endpause = 3 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB07 +hardpoint = HpLightB06 +hardpoint = HpLightB05 +hardpoint = HpLightB04 +hardpoint = HpLightB03 +hardpoint = HpLightB02 +hardpoint = HpLightB01 + +[FlashlightSet] +icolor = 255, 228, 221 +scale = 2 +blink = 3 +endpause = 1 +hardpoint = HpLightC01 +hardpoint = HpLightC02 + +[FlashlightSet] +icolor = 255, 228, 221 +scale = 2 +blink = 3 +endpause = 1 +hardpoint = HpLightD01 +hardpoint = HpLightD02 + +[FlashlightSet] +icolor = 130, 104, 168 +scale = 4 +blink = 3 +endpause = 2.5 +hardpoint = HpLightE01 + +[FlashlightSet] +icolor = 117, 195, 94 +scale = 4 +blink = 3 +endpause = 2.5 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 +hardpoint = HpLightF05 +hardpoint = HpLightF06 +hardpoint = HpLightF07 +hardpoint = HpLightF08 +hardpoint = HpLightF09 +hardpoint = HpLightF10 + +[FlashlightSet] +icolor = 100, 105, 210 +scale = 3 +blink = 3 +endpause = 2.5 +hardpoint = HpLightF01 +hardpoint = HpLightF03 +hardpoint = HpLightF05 +hardpoint = HpLightF07 +hardpoint = HpLightF09 + +[FlashlightSet] +icolor = 255, 255, 176 +scale = 2 +blink = 5 +endpause = 4 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 +hardpoint = HpLightG09 +hardpoint = HpLightG10 +hardpoint = HpLightG11 +hardpoint = HpLightG12 +hardpoint = HpLightG13 +hardpoint = HpLightG11 +hardpoint = HpLightG11 +hardpoint = HpLightG11 +hardpoint = HpLightG11 +hardpoint = HpLightG09 +hardpoint = HpLightG07 +hardpoint = HpLightG07 +hardpoint = HpLightG07 +hardpoint = HpLightG07 +hardpoint = HpLightG05 +hardpoint = HpLightG03 +hardpoint = HpLightG03 +hardpoint = HpLightG03 +hardpoint = HpLightG03 +hardpoint = HpLightG01 + +[FlashlightSet] +icolor = 187, 244, 238 +scale = 4 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightH + +[FlashlightSet] +icolor = 207, 166, 172 +scale = 4 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightI01 +hardpoint = HpLightI02 +hardpoint = HpLightI03 +hardpoint = HpLightI04 +hardpoint = HpLightI05 +hardpoint = HpLightI06 +hardpoint = HpLightI07 +hardpoint = HpLightI08 +hardpoint = HpLightI07 +hardpoint = HpLightI06 +hardpoint = HpLightI05 +hardpoint = HpLightI04 +hardpoint = HpLightI03 +hardpoint = HpLightI02 +hardpoint = HpLightI01 +hardpoint = HpLightI01 + +[FlashlightSet] +icolor = 198, 60, 55 +scale = 4 +blink = 0.6 +endpause = 5 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 + +[FlashlightSet] +icolor = 104, 63, 55 +scale = 4 +blink = 0.6 +endpause = 5 +hardpoint = HpLightK01 +hardpoint = HpLightK02 +hardpoint = HpLightK03 +hardpoint = HpLightK04 +hardpoint = HpLightK05 +hardpoint = HpLightK06 +hardpoint = HpLightK07 + +[FlashlightSet] +icolor = 255, 255, 215 +scale = 4 +blink = 0.6 +endpause = 2.25 +hardpoint = HpLightL01 +hardpoint = HpLightL02 +hardpoint = HpLightL03 +hardpoint = HpLightL04 +hardpoint = HpLightL05 +hardpoint = HpLightL06 +hardpoint = HpLightL07 +hardpoint = HpLightL08 +hardpoint = HpLightL09 +hardpoint = HpLightL10 +hardpoint = HpLightL11 +hardpoint = HpLightL12 +hardpoint = HpLightL13 +hardpoint = HpLightL14 +hardpoint = HpLightL15 +hardpoint = HpLightL16 +hardpoint = HpLightL17 + +[FlashlightSet] +icolor = 185, 140, 205 +scale = 4 +blink = 0.6 +endpause = 5 +hardpoint = HpLightM01 +hardpoint = HpLightM02 +hardpoint = HpLightM03 +hardpoint = HpLightM04 +hardpoint = HpLightM05 +hardpoint = HpLightM06 +hardpoint = HpLightM07 +hardpoint = HpLightM08 +hardpoint = HpLightM09 + +[FlashlightSet] +icolor = 185, 140, 205 +scale = 5 +blink = 1 +hardpoint = HpLightM01 +hardpoint = HpLightM09 + +[FlashlightSet] +icolor = 220, 170, 25 +scale = 4 +blink = 0.6 +endpause = 5 +hardpoint = HpLightN01 +hardpoint = HpLightN02 +hardpoint = HpLightN03 +hardpoint = HpLightN04 +hardpoint = HpLightN05 + +[FlashlightSet] +icolor = 220, 170, 25 +scale = 4 +blink = 0.6 +endpause = 5 +hardpoint = HpLightO01 +hardpoint = HpLightO02 +hardpoint = HpLightO03 +hardpoint = HpLightO04 +hardpoint = HpLightO05 + +[FlashlightSet] +icolor = 190, 150, 190 +scale = 4 +blink = 0.6 +endpause = 2.25 +hardpoint = HpLightP01 +hardpoint = HpLightP02 +hardpoint = HpLightP03 +hardpoint = HpLightP04 +hardpoint = HpLightP05 +hardpoint = HpLightP06 +hardpoint = HpLightP07 +hardpoint = HpLightP08 +hardpoint = HpLightP09 +hardpoint = HpLightP10 +hardpoint = HpLightP11 +hardpoint = HpLightP12 +hardpoint = HpLightP13 +hardpoint = HpLightP14 +hardpoint = HpLightP15 +hardpoint = HpLightP16 +hardpoint = HpLightP17 +hardpoint = HpLightP18 +hardpoint = HpLightP19 +hardpoint = HpLightP20 +hardpoint = HpLightP21 +hardpoint = HpLightP22 +hardpoint = HpLightP23 +hardpoint = HpLightP24 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_equipment.ini new file mode 100644 index 00000000..7fc419a8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_equipment.ini @@ -0,0 +1,119 @@ +[Room_Info] +set_script = scripts\Bases\Ku_03_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Ku_03_equipment_ambi_int_01.thn +goodscart_script = scripts\Bases\Ku_03_equipment_carts_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_equip_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 0.5 +gap = 0 +blink = 0.05 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 0.25 +gap = 0 +blink = 2 +endpause = 2 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 2 +endpause = 1 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 2 +endpause = 1 +hardpoint = HpLightC05 +hardpoint = HpLightC06 +hardpoint = HpLightC07 +hardpoint = HpLightC08 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_shipdealer.ini new file mode 100644 index 00000000..1a170e59 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_shipdealer.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\bases\Ku_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Ku_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = test_ship_dealer + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Ku_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_trader.ini new file mode 100644 index 00000000..34b07928 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_01_trader.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Ku_03_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Ku_03_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Ku_03_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_02_bar.ini new file mode 100644 index 00000000..2315e0ed --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_02_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ku03_02.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_02_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_03_bar.ini new file mode 100644 index 00000000..45950917 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_03_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\ku_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic10 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\ku_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_03_deck.ini new file mode 100644 index 00000000..fac92542 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_03_deck.ini @@ -0,0 +1,105 @@ +[Room_Info] +set_script = Scripts\Bases\ku_04_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\ku_04_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_04_bar.ini new file mode 100644 index 00000000..02a40de5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_04_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ku03_04.thn + +[Room_Sound] +music = music_bar_ku01 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_04_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_05_bar.ini new file mode 100644 index 00000000..8d8fa73b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_05_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\ku_08_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\ku_08_bar_ambi_Ku03_05.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn + +[Room_Sound] +music = music_bar_ku02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_05_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ROOMS/ku03_05_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_01_base.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_01_base.ini new file mode 100644 index 00000000..49e9ba38 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Ku03_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_01_cityscape.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_01_equipment.ini + +[Room] +nickname = Trader +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_01_trader.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_02_base.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_02_base.ini new file mode 100644 index 00000000..a04963fc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku03_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_03_base.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_03_base.ini new file mode 100644 index 00000000..c5283f5b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku03_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_04_base.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_04_base.ini new file mode 100644 index 00000000..b3ca9f2b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku03_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_05_base.ini b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_05_base.ini new file mode 100644 index 00000000..3bd928e9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/BASES/ku03_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku03_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku03\Bases\Rooms\Ku03_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU03/ku03.ini b/DATA/UNIVERSE/SYSTEMS/KU03/ku03.ini new file mode 100644 index 00000000..64808ce2 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU03/ku03.ini @@ -0,0 +1,2976 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = ku_p_grp + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_ku_space +danger = music_ku_danger +battle = music_ku_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Ku03_Ohka_dust_field.ini +zone = Zone_Ku03_Ohka_dust_field + +[Nebula] +file = solar\nebula\Ku03_Seiran_cloud.ini +zone = Zone_Ku03_Seiran_cloud + +[Asteroids] +file = solar\asteroids\Ku03_Hayate_dust_field.ini +zone = Zone_Ku03_Hayate_dust_field + +[Asteroids] +file = solar\asteroids\Ku03_Seiran_asteroids.ini +zone = ZONE_Ku03_Seiran_asteroid_1 + +[Ambient] +color = 35, 45, 65 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp +complex_stars = solar\starsphere\starsphere_ku03_stars.cmp +nebulae = solar\starsphere\starsphere_ku03.cmp + +[LightSource] +nickname = Ku03_system_light +pos = 0, 0, 0 +color = 153, 200, 253 +range = 150000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ku03_sun2 +ids_name = 261022 +pos = -8626, 0, -3265 +archetype = sun_2000 +star = Ku03_sun2 +atmosphere_range = 12000 +ids_info = 66152 + +[Object] +nickname = Ku03_Sun1 +ids_name = 261023 +pos = 19166, 5000, 18945 +archetype = sun_1000 +star = Ku03_Sun1 +atmosphere_range = 12000 +ids_info = 66151 + +[Object] +nickname = Ku03_to_Ku01 +ids_name = 260713 +pos = 83793, 0, -40759 +rotate = 0, 90, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ku01 +jump_effect = jump_effect_bretonia +reputation = ku_p_grp +ids_info = 66145 +behavior = NOTHING +difficulty_level = 8 +goto = Ku01, Ku01_to_Ku03, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku03_to_Bw09 +ids_name = 260712 +pos = -93117, 0, 18765 +rotate = 0, -50, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw09 +jump_effect = jump_effect_bretonia +reputation = ku_n_grp +ids_info = 66145 +behavior = NOTHING +difficulty_level = 8 +goto = Bw09, Bw09_to_Ku03, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku03_dock_ring_1 +ids_name = 261179 +pos = 34289, 0, -41269 +archetype = dock_ring +dock_with = Ku03_01_Base +ids_info = 66141 +reputation = ku_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_D +difficulty_level = 9 +loadout = docking_ring_ku_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ku03_Hayate_dust_field +ids_name = 261257 +pos = 69517, 0, 7090 +rotate = 0, -25, 0 +shape = ELLIPSOID +size = 25000, 8000, 40000 +property_flags = 65 +ids_info = 65971 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 35 +sort = 99.5 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Ku03_Ohka_dust_field +ids_name = 261258 +pos = -63748, 0, -6906 +rotate = 0, 5, 0 +shape = ELLIPSOID +size = 20000, 8000, 35000 +property_flags = 65 +ids_info = 65972 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +interference = 0.5 +sort = 99.5 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Ku03_Seiran_cloud +ids_name = 261259 +pos = 15229, 0, -72650 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 25000, 20000, 45000 +property_flags = 32768 +property_fog_color = 30, 110, 160 +ids_info = 65973 +visit = 32 +spacedust = attractdust +spacedust_maxparticles = 50 +interference = 0.7 +comment = Seiran Field +sort = 12 +toughness = 9 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 9, 0.67 +faction = fc_bd_grp, 1 +Music = zone_nebula_crow + +[Object] +nickname = Ku03_Aso +ids_name = 261138 +pos = -37315, 0, -46516 +archetype = planet_gaspurcld_5000 +ids_info = 66064 +spin = 0, 0.01, 0 +atmosphere_range = 5200 +burn_color = 255, 222, 160 +ring = Zone_Ku03_Aso_ring, solar\rings\Aso.ini + +[zone] +nickname = Zone_Ku03_Aso_ring +pos = -37257, 0, -46576 +rotate = 21, -31, -20 +shape = ring +size = 12000, 8000, 250 +sort = 99.5 +Music = zone_field_asteroid_ice + +[zone] +nickname = Zone_Ku03_to_Ku01 +pos = 82890, 0, -40759 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Ku03_Trade_Lane_Ring_1 +ids_name = 260718 +pos = 35807, 0, -40765 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +next_ring = Ku03_Trade_Lane_Ring_2 +ids_info = 66170 +reputation = ku_p_grp +tradelane_space_name = 196748 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku03_Trade_Lane_Ring_2 +ids_name = 260718 +pos = 43307, 0, -40765 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_1 +next_ring = Ku03_Trade_Lane_Ring_3 +ids_info = 66170 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku03_Trade_Lane_Ring_3 +ids_name = 260718 +pos = 50807, 0, -40765 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_2 +next_ring = Ku03_Trade_Lane_Ring_4 +ids_info = 66170 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku03_Trade_Lane_Ring_4 +ids_name = 260718 +pos = 58307, 0, -40765 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_3 +next_ring = Ku03_Trade_Lane_Ring_5 +ids_info = 66170 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku03_Trade_Lane_Ring_5 +ids_name = 260718 +pos = 65807, 0, -40765 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_4 +next_ring = Ku03_Trade_Lane_Ring_6 +ids_info = 66170 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku03_Trade_Lane_Ring_6 +ids_name = 260718 +pos = 73307, 0, -40765 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_5 +next_ring = Ku03_Trade_Lane_Ring_7 +ids_info = 66170 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku03_Trade_Lane_Ring_7 +ids_name = 260718 +pos = 80807, 0, -40765 +rotate = 0, -90, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_6 +ids_info = 66170 +reputation = ku_p_grp +tradelane_space_name = 261680 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku03_Tradelane_2 +pos = 58307, 0, -40765 +rotate = 0, -90, 0 +shape = BOX +size = 500, 500, 45489 +comment = . Tradelane to Tokyo jumpgate +lane_id = ku03_2 +tradelane_down = 10 +sort = 8 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 8, 0.04 +faction = ku_p_grp, 1 +encounter = tradelane_trade_freighter, 8, 0.15 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 8, 0.15 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[zone] +nickname = Zone_Ku03_02 +pos = -28558, 0, -40065 +rotate = 0, 133, 0 +shape = SPHERE +size = 1500 +sort = 99.5 + +[Object] +nickname = Ku03_Trade_Lane_Ring_8 +ids_name = 260717 +pos = 32913, 0, -40712 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +next_ring = Ku03_Trade_Lane_Ring_9 +ids_info = 66170 +reputation = ku_p_grp +tradelane_space_name = 196748 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku03_Trade_Lane_Ring_9 +ids_name = 260717 +pos = 25413, 0, -40633 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_8 +next_ring = Ku03_Trade_Lane_Ring_10 +ids_info = 66170 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_10 +ids_name = 260717 +pos = 17914, 0, -40554 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_9 +next_ring = Ku03_Trade_Lane_Ring_11 +ids_info = 66170 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku03_Trade_Lane_Ring_11 +ids_name = 260717 +pos = 10414, 0, -40475 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_10 +next_ring = Ku03_Trade_Lane_Ring_12 +ids_info = 66170 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku03_Trade_Lane_Ring_12 +ids_name = 260717 +pos = 2914, 0, -40396 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_11 +next_ring = Ku03_Trade_Lane_Ring_13 +ids_info = 66170 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku03_Trade_Lane_Ring_13 +ids_name = 260717 +pos = -4585, 0, -40317 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_12 +next_ring = Ku03_Trade_Lane_Ring_14 +ids_info = 66170 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_14 +ids_name = 260717 +pos = -12085, 0, -40238 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_13 +next_ring = Ku03_Trade_Lane_Ring_15 +ids_info = 66170 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_15 +ids_name = 260717 +pos = -19584, 0, -40159 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_14 +next_ring = Ku03_Trade_Lane_Ring_16 +ids_info = 66170 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_16 +ids_name = 260717 +pos = -27084, 0, -40080 +rotate = 0, 91, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_15 +ids_info = 66170 +reputation = ku_p_grp +tradelane_space_name = 196749 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku03_Tradelane_1 +pos = 2331, 0, -40375 +rotate = 0, 91, 0 +shape = BOX +size = 500, 500, 60489 +comment = . Tradelane to kyushu +lane_id = ku03_1 +tradelane_down = 10 +sort = 5 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 8, 0.17 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 8, 0.17 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[zone] +nickname = Zone_Ku03_to_Bw09 +pos = -91957, 0, 18043 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Ku03_Trade_Lane_Ring_17 +ids_name = 260719 +pos = -29664, 0, -39051 +rotate = 0, 133, 0 +archetype = Trade_Lane_Ring +next_ring = Ku03_Trade_Lane_Ring_18 +ids_info = 66170 +reputation = ku_n_grp +tradelane_space_name = 196749 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_18 +ids_name = 260719 +pos = -35193, 0, -33984 +rotate = 0, 133, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_17 +next_ring = Ku03_Trade_Lane_Ring_19 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_19 +ids_name = 260719 +pos = -40722, 0, -28916 +rotate = 0, 133, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_18 +next_ring = Ku03_Trade_Lane_Ring_20 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_20 +ids_name = 260719 +pos = -46251, 0, -23849 +rotate = 0, 133, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_19 +next_ring = Ku03_Trade_Lane_Ring_21 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_21 +ids_name = 260719 +pos = -51780, 0, -18781 +rotate = 0, 133, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_20 +next_ring = Ku03_Trade_Lane_Ring_22 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_22 +ids_name = 260719 +pos = -57309, 0, -13714 +rotate = 0, 133, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_21 +next_ring = Ku03_Trade_Lane_Ring_23 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_23 +ids_name = 260719 +pos = -62838, 0, -8646 +rotate = 0, 133, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_22 +next_ring = Ku03_Trade_Lane_Ring_24 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_24 +ids_name = 260719 +pos = -68367, 0, -3578 +rotate = 0, 133, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_23 +next_ring = Ku03_Trade_Lane_Ring_25 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_25 +ids_name = 260719 +pos = -73896, 0, 1489 +rotate = 0, 133, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_24 +next_ring = Ku03_Trade_Lane_Ring_26 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_26 +ids_name = 260719 +pos = -79425, 0, 6557 +rotate = 0, 133, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_25 +next_ring = Ku03_Trade_Lane_Ring_27 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_27 +ids_name = 260719 +pos = -84954, 0, 11624 +rotate = 0, 133, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_26 +next_ring = Ku03_Trade_Lane_Ring_28 +ids_info = 66170 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_Trade_Lane_Ring_28 +ids_name = 260719 +pos = -90483, 0, 16692 +rotate = 0, 133, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku03_Trade_Lane_Ring_27 +ids_info = 66170 +reputation = ku_n_grp +tradelane_space_name = 261681 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ku03_Tradelane_3 +pos = -60073, 0, -11180 +rotate = 0, 133, 0 +shape = BOX +size = 500, 500, 82989 +property_flags = 131072 +comment = . Tradelane to Tsuchima +lane_id = ku03_3 +tradelane_down = 5 +sort = 3 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 8, 0.17 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 8, 0.17 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Ku03_01 +ids_name = 196748 +pos = 34256, 0, -43455 +archetype = planet_watblusmlcld_2000 +ids_info = 65665 +spin = 0, 0.01, 0 +atmosphere_range = 2150 +burn_color = 160, 222, 245 +base = Ku03_01_Base +reputation = ku_p_grp + +[Object] +nickname = Ku03_04 +ids_name = 196751 +pos = -37176, 0, -1689 +archetype = space_police01 +ids_info = 65667 +dock_with = Ku03_04_Base +base = Ku03_04_Base +reputation = ku_n_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = sc_scientist2_head, ku_male_elite_body +difficulty_level = 10 +loadout = space_police01_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku03_02 +ids_name = 196749 +pos = -28893, 0, -40238 +rotate = 0, 120, 0 +archetype = space_factory01 +ids_info = 65669 +dock_with = Ku03_02_Base +base = Ku03_02_Base +reputation = co_shi_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male2_head, sh_male3_body +difficulty_level = 10 +loadout = space_factory01_co_03 +pilot = pilot_solar_easy + +[Object] +nickname = Ku03_mplatform_1 +ids_name = 60213 +pos = -28673, -20, -40938 +rotate = 0, -60, 0 +archetype = mplatform +reputation = co_shi_grp +difficulty_level = 10 +loadout = mplatform_red_co_03 +pilot = pilot_solar_easiest +parent = Ku03_02 + +[Object] +nickname = Ku03_03 +ids_name = 196750 +pos = -90564, 0, 18235 +rotate = 0, 50, 0 +archetype = k_battleship +ids_info = 65661 +dock_with = Ku03_03_Base +base = Ku03_03_Base +reputation = ku_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = ku_tashi_head, ku_female_elite_body +difficulty_level = 10 +loadout = ku_battleship_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku03_to_Bw08_hole +ids_name = 260711 +pos = -69307, 0, -28435 +rotate = 0, -90, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Bw08 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Bw08, Bw08_to_Ku03_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku03_to_Bw08_hole +pos = -69220, 0, -28435 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku03_to_Ku05_hole +ids_name = 260716 +pos = 24405, 0, -78369 +rotate = 0, 180, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku05 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Ku05, Ku05_to_Ku03_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku03_to_Ku05_hole +pos = 24246, 0, -78369 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku03_to_Ku01_hole +ids_name = 260714 +pos = 80560, 0, -21804 +rotate = 0, 90, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku01 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Ku01, Ku01_to_Ku03_hole, gate_tunnel_bretonia + +[Object] +nickname = Ku03_to_Ku02_hole +ids_name = 260715 +pos = 78936, 0, -3074 +rotate = 0, 40, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku02 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Ku02, Ku02_to_Ku03_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku03_to_Ku02_hole +pos = 78859, 0, -3013 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Ku03_to_Ku01_hole +pos = 80528, 0, -21826 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku03_05 +ids_name = 196752 +pos = 73859, 0, -13463 +archetype = depot +ids_info = 65663 +dock_with = Ku03_05_Base +base = Ku03_05_Base +reputation = fc_fa_grp +visit = 0 +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ku_captain_head, pl_male1_peasant_body +difficulty_level = 10 +loadout = depot_pi_02 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku03_05 +pos = 73854, 0, -13465 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku03_space_research_1 +pos = -37178, -100, -3492 +archetype = space_research +reputation = ku_n_grp +parent = Ku03_04 + +[Object] +nickname = Ku03_space_research_2 +pos = -37178, -100, -1440 +archetype = space_research +reputation = ku_n_grp +parent = Ku03_04 + +[Object] +nickname = Ku03_space_industrial_1 +pos = -36633, -100, -1689 +rotate = 0, -90, 0 +archetype = space_industrial +reputation = ku_n_grp +parent = Ku03_04 + +[Object] +nickname = Ku03_space_industrial_2 +pos = -36648, -100, -1443 +rotate = 0, -90, 0 +archetype = space_industrial +reputation = ku_n_grp +parent = Ku03_04 + +[Object] +nickname = Ku03_wplatform_1 +ids_name = 261164 +pos = -36680, -100, -3896 +archetype = wplatform +ids_info = 66171 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = weapon_platform_ku_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku03_wplatform_2 +ids_name = 261164 +pos = -37795, -100, -3875 +archetype = wplatform +ids_info = 66171 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = weapon_platform_ku_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku03_wplatform_3 +ids_name = 261164 +pos = -38193, -100, -2637 +archetype = wplatform +ids_info = 66171 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = weapon_platform_ku_02 +pilot = pilot_solar_hard + +[Object] +nickname = Ku03_wplatform_4 +ids_name = 261164 +pos = -38161, -100, -989 +archetype = wplatform +ids_info = 66171 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = weapon_platform_ku_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku03_wplatform_5 +ids_name = 261164 +pos = -36075, -100, -964 +archetype = wplatform +ids_info = 66171 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = weapon_platform_ku_02 +pilot = pilot_solar_hard + +[Object] +nickname = Ku03_wplatform_6 +ids_name = 261164 +pos = -36114, -100, -2620 +archetype = wplatform +ids_info = 66171 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = weapon_platform_ku_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku03_wplatform_7 +ids_name = 261164 +pos = -37722, -100, 658 +archetype = wplatform +ids_info = 66171 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = weapon_platform_ku_02 +pilot = pilot_solar_hard + +[Object] +nickname = Ku03_wplatform_8 +ids_name = 261164 +pos = -36674, -100, 641 +archetype = wplatform +ids_info = 66171 +reputation = ku_n_grp +behavior = NOTHING +difficulty_level = 9 +loadout = weapon_platform_ku_02 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Ku03_sun1_death +pos = -8648, 0, -3242 +shape = SPHERE +size = 11000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Ku03_sun2_death +pos = 19215, 5000, 18894 +shape = SPHERE +size = 11000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Ku03_Aso_death +pos = -37257, 0, -46576 +shape = SPHERE +size = 5100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Ku03_Kyushu_death +pos = 34256, 0, -43455 +shape = SPHERE +size = 2075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[Object] +nickname = Ku03_space_tankl4_1 +ids_name = 60251 +pos = -29459, 0, -40714 +rotate = 0, 30, 0 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku03_02 + +[Object] +nickname = Ku03_space_tankl4_2 +ids_name = 60251 +pos = -29240, 0, -40841 +rotate = 0, 30, 0 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku03_02 + +[Object] +nickname = Ku03_space_tankl4_3 +ids_name = 60251 +pos = -29021, 0, -40962 +rotate = 0, 30, 0 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku03_02 + +[zone] +nickname = zone_ku03_pop_kyushu +pos = 34457, 0, -40393 +shape = SPHERE +size = 4000 +comment = Kyushu +sort = 6 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.1 +faction = ku_p_grp, 1 +encounter = area_armored_prisoner, 8, 0.04 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 8, 0.1 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 8, 0.1 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[zone] +nickname = zone_ku03_pop_tsuchima +pos = -28582, 0, -40007 +shape = SPHERE +size = 4000 +comment = Tsuchima +sort = 4 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_shi_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.05 +faction = co_shi_grp, 1 +encounter = area_trade_freighter, 8, 0.11 +faction = co_kt_grp, 0.67 +faction = co_shi_grp, 0.33 +encounter = area_trade_transport, 8, 0.13 +faction = co_be_grp, 0.29 +faction = co_kt_grp, 0.29 +faction = co_nws_grp, 0.29 +faction = co_shi_grp, 0.14 +encounter = area_lifter, 8, 0.07 +faction = co_shi_grp, 1 +encounter = area_repair, 8, 0.07 +faction = co_shi_grp, 1 + +[zone] +nickname = zone_ku03_pop_tau29_gate +pos = -91873, 0, 17995 +shape = SPHERE +size = 4000 +comment = Tau29 Jumpgate / Nagumo bs +sort = 1 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_n_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.1 +faction = ku_n_grp, 1 +encounter = area_trade_freighter, 8, 0.12 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 8, 0.12 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[zone] +nickname = zone_ku03_pop_nansei +pos = -37031, 0, -1566 +shape = SPHERE +size = 7000 +comment = Nansei research +sort = 10 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_n_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.4 +faction = ku_n_grp, 1 + +[zone] +nickname = zone_ku03_pop_farmers_base +pos = 73829, 0, -13432 +shape = SPHERE +size = 4000 +comment = . Farmers base +sort = 16 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_fa_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 10, 0.12 +faction = fc_fa_grp, 1 +encounter = area_defend, 10, 0.22 +faction = fc_fa_grp, 1 +encounter = area_trade_trader, 10, 0.27 +faction = fc_fa_grp, 1 + +[zone] +nickname = zone_ku03_pop_tokyo_gate +pos = 82743, 0, -40726 +shape = SPHERE +size = 4000 +comment = Tokyo Jumpgate +sort = 9 +toughness = 8 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.08 +faction = ku_p_grp, 1 +encounter = area_armored_prisoner, 8, 0.03 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 8, 0.12 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 8, 0.12 +faction = co_be_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_shi_grp, 0.25 + +[zone] +nickname = zone_ku03_pop_tau23_hole +pos = -69173, 0, -28411 +shape = SPHERE +size = 4000 +comment = Tau23 hole +sort = 11 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 9, 0.24 +faction = fc_gc_grp, 1 +encounter = area_trade_trader, 9, 0.41 +faction = fc_gc_grp, 1 + +[zone] +nickname = zone_ku03_pop_hokkaido_hole +pos = 24401, 0, -78284 +shape = SPHERE +size = 4000 +comment = . Hokkaido hole +sort = 14 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 10, 0.24 +faction = fc_bd_grp, 0.59 +faction = fc_gc_grp, 0.41 +encounter = area_trade_trader, 10, 0.41 +faction = fc_bd_grp, 0.59 +faction = fc_gc_grp, 0.41 + +[zone] +nickname = zone_ku03_pop_tokyo_hole +pos = 80509, 0, -21560 +shape = SPHERE +size = 4000 +comment = . Tokyo hole +sort = 18 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 10, 0.24 +faction = fc_fa_grp, 1 +encounter = area_trade_trader, 10, 0.41 +faction = fc_fa_grp, 1 + +[zone] +nickname = zone_ku03_pop_shikoku_hole +pos = 78699, 0, -2960 +shape = SPHERE +size = 4000 +comment = . Shikoku hole +sort = 17 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 10, 0.24 +faction = fc_fa_grp, 1 +encounter = area_trade_trader, 10, 0.41 +faction = fc_fa_grp, 1 + +[zone] +nickname = zone_ku03_pop_hayate_core +pos = 78440, 0, -11930 +shape = ELLIPSOID +size = 18000, 7000, 18000 +comment = Hayate Field +sort = 15 +toughness = 9 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 9, 0.67 +faction = fc_fa_grp, 1 + +[zone] +nickname = zone_ku03_pop_seiran_core +pos = 30219, 0, -72612 +shape = ELLIPSOID +size = 22000, 7000, 18000 +comment = . Core +sort = 13 +toughness = 9 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 9, 0.67 +faction = fc_bd_grp, 0.59 +faction = fc_gc_grp, 0.41 + +[zone] +nickname = zone_ku03_pop_kyushu_extend +pos = 34614, 0, -39764 +shape = ELLIPSOID +size = 10000, 7000, 10000 +comment = . Extend +sort = 7 +toughness = 8 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 8, 0.67 +faction = ku_p_grp, 1 + +[zone] +nickname = zone_ku03_pop_navy +pos = -80704, 0, 14321 +rotate = 0, 10, 0 +shape = ELLIPSOID +size = 18000, 7000, 12000 +comment = . Extend +sort = 2 +toughness = 8 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 8, 0.67 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku03_path_samura1_1 +pos = -32610, 0, -20992 +rotate = -90, -11, 0 +shape = CYLINDER +size = 750, 38625 +sort = 96 +toughness = 8 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 8, 0.16 +faction = co_shi_grp, 1 +encounter = tradep_trade_transport, 8, 0.18 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Ku03_path_police1_1 +pos = 1531, 0, -41211 +rotate = -90, -90, 0 +shape = CYLINDER +size = 750, 62985 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku03_path_police2_1 +pos = 35780, 0, -41691 +rotate = -90, -53, 0 +shape = CYLINDER +size = 750, 3629 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku03_path_police2_2 +pos = 42683, 0, -49386 +rotate = -90, -39, 0 +shape = CYLINDER +size = 750, 17135 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku03_path_police2_3 +pos = 45530, 0, -66382 +rotate = -90, 14, 0 +shape = CYLINDER +size = 750, 21401 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku03_path_police2_4 +pos = 20986, 0, -72437 +rotate = 90, 79, 180 +shape = CYLINDER +size = 750, 44737 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku03_path_police2_5 +pos = -3187, 0, -61462 +rotate = 90, 19, 180 +shape = CYLINDER +size = 750, 14025 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku03_path_police2_6 +pos = 14550, 0, -47637 +rotate = 90, -70, 180 +shape = CYLINDER +size = 750, 42427 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku03_path_police3_1 +pos = 55690, 0, -37341 +rotate = 90, -81, 180 +shape = CYLINDER +size = 750, 44122 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku03_path_police3_2 +pos = 73227, 0, -23923 +rotate = 90, 23, 180 +shape = CYLINDER +size = 750, 21504 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku03_path_police3_3 +pos = 58749, 0, -8820 +rotate = 90, 63, 180 +shape = CYLINDER +size = 750, 22987 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku03_path_police3_4 +pos = 41137, 0, -22268 +rotate = -90, 22, 0 +shape = CYLINDER +size = 750, 40145 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku03_path_navy1_1 +pos = -60222, 0, -10229 +rotate = -90, -47, 0 +shape = CYLINDER +size = 750, 87610 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku03_path_navy2_1 +pos = -65452, 0, 14885 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 51593 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku03_path_navy2_2 +pos = -36173, 0, 471 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 22191 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku03_path_navy2_3 +pos = -42026, 0, -24588 +rotate = -90, 33, 0 +shape = CYLINDER +size = 750, 35051 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku03_path_navy2_4 +pos = -62144, 0, -43340 +rotate = -90, 69, 0 +shape = CYLINDER +size = 750, 22505 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku03_path_navy2_5 +pos = -80283, 0, -33502 +rotate = 90, 29, 180 +shape = CYLINDER +size = 750, 31852 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku03_path_navy2_6 +pos = -89395, 0, -401 +rotate = 90, 4, 180 +shape = CYLINDER +size = 750, 38391 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku03_path_golden1_1 +pos = -8981, 0, -66434 +rotate = 90, 70, 180 +shape = CYLINDER +size = 750, 69929 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = golden1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku03_path_golden1_2 +pos = -55480, 0, -41694 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 37610 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = golden1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku03_path_golden2_2 +pos = 5395, 0, -41154 +rotate = -90, -90, 0 +shape = CYLINDER +size = 750, 28302 +attack_ids = ku03_1 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku03_path_golden2_3 +pos = 21875, 0, -60167 +rotate = -90, -7, 0 +shape = CYLINDER +size = 750, 38111 +attack_ids = ku03_1 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku03_path_golden2_1 +pos = 7694, 0, -60012 +rotate = 90, 41, 180 +shape = CYLINDER +size = 750, 50300 +attack_ids = ku03_1 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku03_path_golden3_1 +pos = 32912, 0, -60117 +rotate = 90, -26, 180 +shape = CYLINDER +size = 750, 41333 +attack_ids = ku03_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku03_path_golden3_2 +pos = 57645, 0, -41484 +rotate = -90, -90, 0 +shape = CYLINDER +size = 750, 31465 +attack_ids = ku03_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku03_path_golden3_3 +pos = 48643, 0, -60064 +rotate = -90, 53, 0 +shape = CYLINDER +size = 750, 61905 +attack_ids = ku03_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku03_path_police4_1 +pos = 59676, 0, -41531 +rotate = -90, -90, 0 +shape = CYLINDER +size = 750, 48185 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku03_path_golden4_1 +pos = 52358, 0, -50102 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 78907 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = golden4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_bd_grp, 0.5 +faction = fc_gc_grp, 0.5 + +[zone] +nickname = Zone_Ku03_path_golden5_1 +pos = 79688, 0, -12465 +rotate = 90, 6, 180 +shape = CYLINDER +size = 750, 17992 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = golden5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_bd_grp, 0.5 +faction = fc_gc_grp, 0.5 + +[zone] +nickname = Zone_Ku03_path_dragons1_1 +pos = -8697, 0, -66726 +rotate = 90, 70, 180 +shape = CYLINDER +size = 750, 70759 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku03_path_dragons1_2 +pos = -66625, 0, -17617 +rotate = 90, 34, 180 +shape = CYLINDER +size = 750, 89134 +attack_ids = ku03_3 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku03_path_dragons2_1 +pos = -2516, 0, -59349 +rotate = 90, 54, 180 +shape = CYLINDER +size = 750, 66486 +attack_ids = ku03_1, ku03_3 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku03_path_dragons3_1 +pos = 2402, 0, -56653 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 62506 +attack_ids = ku03_1 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons3, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku03_path_dragons3_2 +pos = -27340, 0, -27231 +rotate = 90, 47, 180 +shape = CYLINDER +size = 750, 21171 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku03_path_dragons3_3 +pos = -36283, 0, -10207 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 19655 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku03_path_dragons3_4 +pos = -28582, 0, -17479 +rotate = -90, -28, 0 +shape = CYLINDER +size = 750, 38668 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku03_path_dragons4_1 +pos = 31921, 0, -73038 +rotate = 90, -55, 180 +shape = CYLINDER +size = 750, 19650 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku03_path_dragons4_2 +pos = 56651, 0, -54336 +rotate = 90, -52, 180 +shape = CYLINDER +size = 750, 42371 +attack_ids = ku03_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku03_path_dragons4_3 +pos = 58286, 0, -41399 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 30179 +attack_ids = ku03_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku03_path_dragons4_4 +pos = 41592, 0, -54366 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 26002 +attack_ids = ku03_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku03_path_farmers1_1 +pos = 75701, 0, -27295 +rotate = -90, -7, 0 +shape = CYLINDER +size = 750, 28697 +attack_ids = ku03_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku03_path_farmers1_2 +pos = 64056, 0, -41573 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 26552 +attack_ids = ku03_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku03_path_farmers1_3 +pos = 62400, 0, -27292 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 36858 +attack_ids = ku03_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku03_path_farmers2_1 +pos = 77174, 0, -17640 +rotate = -90, -37, 0 +shape = CYLINDER +size = 750, 9624 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = farmers2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku03_path_farmers3_1 +pos = 76334, 0, -8242 +rotate = 90, -25, 180 +shape = CYLINDER +size = 750, 10686 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = farmers3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_fa_grp, 1 + +[LightSource] +nickname = Aso_light +pos = -34828, 0, -43412 +color = 98, 101, 208 +range = 9000 +type = POINT +attenuation = 1, 0, 197.531e-9 + +[LightSource] +nickname = kyushu_light +pos = 32936, 0, -42206 +color = 123, 183, 249 +range = 4000 +type = POINT +attenuation = 1, 0, 1e-6 + +[LightSource] +nickname = crow_light +pos = 7782, 0, -120716 +color = 70, 138, 213 +range = 80000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = zone_ku03_pop_ambient_w +pos = -55056, 0, -6478 +rotate = 0, -35, 0 +shape = ELLIPSOID +size = 46146, 19946, 78331 +comment = Ambient Pop +sort = 50 +toughness = 8 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 8, 0.67 +faction = ku_n_grp, 0.4 +faction = fc_gc_grp, 0.6 + +[zone] +nickname = zone_ku03_pop_ambient_e +pos = 55813, 0, -19233 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 60548, 17200, 86463 +comment = Ambient Pop +sort = 50 +toughness = 8 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 8, 0.67 +faction = ku_p_grp, 0.36 +faction = fc_fa_grp, 0.64 + +[Object] +nickname = Ku03_space_solar_plant_1 +pos = -36646, 100, -3283 +rotate = 0, -22, 0 +archetype = space_solar_plant +reputation = ku_n_grp +parent = Ku03_04 + +[Object] +nickname = Ku03_space_solar_plant_2 +pos = -36641, 100, -2379 +rotate = 0, -20, 0 +archetype = space_solar_plant +reputation = ku_n_grp +parent = Ku03_04 + +[Object] +nickname = Ku03_space_solar_plant_3 +pos = -36646, 100, -929 +rotate = 0, -16, 0 +archetype = space_solar_plant +reputation = ku_n_grp +parent = Ku03_04 + +[Object] +nickname = Ku03_space_solar_plant_4 +pos = -36658, 100, -86 +rotate = 0, -12, 0 +archetype = space_solar_plant +reputation = ku_n_grp +parent = Ku03_04 + +[Object] +nickname = Ku03_docking_fixture_1 +ids_name = 261166 +pos = 34288, 350, -41217 +archetype = docking_fixture +ids_info = 66489 +base = Ku03_01_Base +dock_with = Ku03_01_Base +reputation = ku_p_grp +behavior = NOTHING + +[zone] +nickname = zone_ku03_destroy_vignette_1 +pos = 16535, 0, -53952 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_2 +pos = 45429, 0, -57660 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_3 +pos = 56577, 0, -52793 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_4 +pos = -29422, 0, -57660 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_5 +pos = -49443, 0, -41437 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_6 +pos = -16909, 0, -57660 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_7 +pos = -4851, 0, -53488 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_8 +pos = -49215, 0, 14186 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku03_destroy_vignette_9 +pos = -52173, 0, -647 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku03_destroy_vignette_10 +pos = -72194, 0, 19517 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku03_destroy_vignette_11 +pos = -88575, 0, -2964 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_12 +pos = -29877, 0, -23127 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_13 +pos = -18729, 0, -28458 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_14 +pos = 19720, 0, -28458 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_15 +pos = 30641, 0, -23359 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_16 +pos = 42927, 0, -24982 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_17 +pos = 92069, 0, -17333 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku03_destroy_vignette_18 +pos = 67498, 0, -23823 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku03_destroy_vignette_19 +pos = 93207, 0, -3660 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku03_destroy_vignette_20 +pos = 82969, 0, 10478 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku03_destroy_vignette_21 +pos = 70000, 0, 10478 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku03_destroy_vignette_22 +pos = 59307, 0, -183 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku03_destroy_vignette_23 +pos = 55895, 0, -12698 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku03_destroy_vignette_24 +pos = 92069, 0, -31007 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku03_destroy_vignette_25 +pos = -28310, 0, 11973 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[Object] +nickname = Ku03_surprise_bw_fighter_1 +ids_name = 261727 +pos = -79504, -500, -19443 +rotate = 35, -20, 0 +archetype = suprise_bw_fighter +visit = 16 +ids_info = 66452 +loadout = SECRET_bd_bw_fighter_ku03 + +[Object] +nickname = Ku03_suprise_ge_fighter4_1 +ids_name = 261728 +pos = -11213, 0, -75383 +rotate = -76, 27, -62 +archetype = suprise_ge_fighter4 +visit = 16 +ids_info = 66453 +loadout = SECRET_gc_ge_fighter4_ku03 + +[zone] +nickname = ZONE_Ku03_Seiran_asteroid_1 +pos = 6570, 0, -68928 +shape = SPHERE +size = 14000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 15 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku03_Seiran_exclusion_1 +pos = 29535, 0, -73900 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 30, 110, 160 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku03_Seiran_exclusion_2 +pos = 22366, 0, -63263 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 30, 110, 160 +spacedust = attractdust_green +spacedust_maxparticles = 50 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku03_Seiran_exclusion_3 +pos = 31266, 0, -63420 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 30, 110, 160 +spacedust = attractdust_purple +spacedust_maxparticles = 50 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_bar.ini new file mode 100644 index 00000000..2416ef7b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = Scripts\bases\Ku_03_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Ku_03_Bar_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +music = music_bar_ku03 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Ku_03_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_cityscape.ini new file mode 100644 index 00000000..07201eff --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_cityscape.ini @@ -0,0 +1,310 @@ +[Room_Info] +set_script = Scripts\bases\Ku_02_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\bases\Ku_02_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\bases\Ku_02_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_honshu, oneshot +ambient = ambience_cityscape_medium + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\bases\Ku_02_cityscape_land_01.thn +launching_script = Scripts\bases\Ku_02_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 229, 160, 61 +scale = 2.5 +blink = 1 +endpause = 2 +hardpoint = HpLightA01 +hardpoint = HpLightA04 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightB04 +hardpoint = HpLightB03 +hardpoint = HpLightB01 +hardpoint = HpLightB02 + +[FlashlightSet] +icolor = 0, 215, 160 +scale = 4 +blink = 0.6 +endpause = 5 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 + +[FlashlightSet] +icolor = 0, 215, 160 +scale = 1.5 +blink = 1 +hardpoint = HpLightC03 +hardpoint = HpLightC02 +hardpoint = HpLightC01 + +[FlashlightSet] +icolor = 230, 225, 170 +scale = 4 +blink = 1 +endpause = 4 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 +hardpoint = HpLightD04 +hardpoint = HpLightD05 +hardpoint = HpLightD06 + +[FlashlightSet] +icolor = 238, 172, 98 +scale = 4 +blink = 3 +endpause = 4 +hardpoint = HpLightE + +[FlashlightSet] +icolor = 75, 170, 20 +scale = 4 +blink = 4 +endpause = 5 +hardpoint = HpLightF + +[FlashlightSet] +icolor = 255, 255, 215 +scale = 5 +blink = 0.8 +endpause = 1 +hardpoint = HpLightG + +[FlashlightSet] +icolor = 233, 166, 60 +scale = 2.5 +blink = 3 +endpause = 3.5 +hardpoint = HpLightH01 +hardpoint = HpLightH09 +hardpoint = HpLightH14 +hardpoint = HpLightH19 +hardpoint = HpLightH05 +hardpoint = HpLightH15 +hardpoint = HpLightH07 +hardpoint = HpLightH11 +hardpoint = HpLightH02 +hardpoint = HpLightH10 +hardpoint = HpLightH08 +hardpoint = HpLightH06 +hardpoint = HpLightH13 +hardpoint = HpLightH03 +hardpoint = HpLightH12 +hardpoint = HpLightH16 +hardpoint = HpLightH20 +hardpoint = HpLightH18 +hardpoint = HpLightH04 +hardpoint = HpLightH17 + +[FlashlightSet] +icolor = 138, 235, 140 +scale = 2.5 +blink = 3 +endpause = 3.5 +hardpoint = HpLightH17 +hardpoint = HpLightH04 +hardpoint = HpLightH18 +hardpoint = HpLightH20 +hardpoint = HpLightH16 +hardpoint = HpLightH12 +hardpoint = HpLightH03 +hardpoint = HpLightH13 +hardpoint = HpLightH06 +hardpoint = HpLightH08 +hardpoint = HpLightH10 +hardpoint = HpLightH02 +hardpoint = HpLightH11 +hardpoint = HpLightH07 +hardpoint = HpLightH15 +hardpoint = HpLightH05 +hardpoint = HpLightH19 +hardpoint = HpLightH14 +hardpoint = HpLightH09 +hardpoint = HpLightH01 + +[FlashlightSet] +icolor = 254, 218, 158 +scale = 1.5 +blink = 0.9 +endpause = 4 +hardpoint = HpLightI01 +hardpoint = HpLightI02 +hardpoint = HpLightI03 +hardpoint = HpLightI04 +hardpoint = HpLightI05 +hardpoint = HpLightI06 +hardpoint = HpLightI07 +hardpoint = HpLightI08 +hardpoint = HpLightI09 +hardpoint = HpLightI01 +hardpoint = HpLightI07 +hardpoint = HpLightI03 +hardpoint = HpLightI05 +hardpoint = HpLightI04 +hardpoint = HpLightI06 +hardpoint = HpLightI02 +hardpoint = HpLightI08 + +[FlashlightSet] +icolor = 57, 187, 37 +scale = 1 +blink = 2.5 +endpause = 5 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 +hardpoint = HpLightJ03 +hardpoint = HpLightJ04 +hardpoint = HpLightJ05 +hardpoint = HpLightJ06 +hardpoint = HpLightJ07 +hardpoint = HpLightJ08 +hardpoint = HpLightJ09 +hardpoint = HpLightJ10 +hardpoint = HpLightJ11 +hardpoint = HpLightJ12 +hardpoint = HpLightJ13 +hardpoint = HpLightJ14 +hardpoint = HpLightJ15 +hardpoint = HpLightJ16 + +[FlashlightSet] +icolor = 57, 187, 37 +scale = 1 +blink = 2.5 +endpause = 5 +hardpoint = HpLightL01 +hardpoint = HpLightL02 +hardpoint = HpLightL03 +hardpoint = HpLightL04 +hardpoint = HpLightL05 +hardpoint = HpLightL06 +hardpoint = HpLightL07 + +[FlashlightSet] +icolor = 57, 187, 37 +scale = 1 +blink = 2.5 +endpause = 5 +hardpoint = HpLightM01 +hardpoint = HpLightM02 +hardpoint = HpLightM03 +hardpoint = HpLightM04 +hardpoint = HpLightM05 +hardpoint = HpLightM06 + +[FlashlightSet] +icolor = 57, 187, 37 +scale = 1 +blink = 2.5 +endpause = 5 +hardpoint = HpLightN01 +hardpoint = HpLightN02 +hardpoint = HpLightN03 +hardpoint = HpLightN04 + +[FlashlightSet] +icolor = 235, 200, 145 +scale = 3 +blink = 4 +endpause = 5 +hardpoint = HpLightO01 +hardpoint = HpLightO02 +hardpoint = HpLightO03 + +[FlashlightSet] +icolor = 235, 200, 145 +scale = 3 +blink = 3.5 +endpause = 5 +hardpoint = HpLightP01 +hardpoint = HpLightP02 +hardpoint = HpLightP03 + +[FlashlightSet] +icolor = 235, 200, 145 +scale = 3 +blink = 3 +endpause = 5 +hardpoint = HpLightQ01 +hardpoint = HpLightQ02 +hardpoint = HpLightQ03 + +[FlashlightSet] +icolor = 235, 200, 145 +scale = 3 +blink = 2.5 +endpause = 5 +hardpoint = HpLightR01 +hardpoint = HpLightR02 +hardpoint = HpLightR03 + +[FlashlightSet] +icolor = 240, 160, 50 +scale = 4 +blink = 5 +endpause = 5 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 +hardpoint = HpLightS06 +hardpoint = HpLightS07 +hardpoint = HpLightS08 +hardpoint = HpLightS07 +hardpoint = HpLightS06 +hardpoint = HpLightS05 +hardpoint = HpLightS04 +hardpoint = HpLightS03 +hardpoint = HpLightS02 +hardpoint = HpLightS01 + +[FlashlightSet] +icolor = 174, 110, 10 +scale = 4 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightT01 +hardpoint = HpLightT02 +hardpoint = HpLightT03 +hardpoint = HpLightT04 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_equipment.ini new file mode 100644 index 00000000..c2392159 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\Ku_02_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Ku_02_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Ku_02_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_shipdealer.ini new file mode 100644 index 00000000..1a170e59 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_shipdealer.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\bases\Ku_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Ku_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = test_ship_dealer + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Ku_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_trader.ini new file mode 100644 index 00000000..c6db0f75 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_01_trader.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\bases\Ku_02_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Ku_02_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Ku_02_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_02_bar.ini new file mode 100644 index 00000000..309aabe5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_02_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\ku_08_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\ku_08_bar_ambi_Ku04_02.thn + +[Room_Sound] +music = music_bar_ku04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_02_deck.ini new file mode 100644 index 00000000..23bf2a0d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_03_bar.ini new file mode 100644 index 00000000..2c1cc4d6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_03_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ku04_03.thn + +[Room_Sound] +music = music_bar_ku05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_03_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_04_bar.ini new file mode 100644 index 00000000..bf16775d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_04_bar.ini @@ -0,0 +1,47 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ku04_04.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_04_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_05_bar.ini new file mode 100644 index 00000000..9a222cda --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_05_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\ku_06_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\ku_06_bar_ambi_Ku04_05.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_06_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_05_deck.ini new file mode 100644 index 00000000..79401bda --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_05_deck.ini @@ -0,0 +1,161 @@ +[Room_Info] +set_script = Scripts\Bases\ku_06_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_06_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 155, 0 +scale = 0.5 +gap = 0 +blink = 0.05 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 255, 155, 55 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 155, 255, 100 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_06_bar.ini new file mode 100644 index 00000000..ba661c16 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_06_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\ku_08_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\ku_08_bar_ambi_Ku04_06.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_06_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ROOMS/ku04_06_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_01_base.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_01_base.ini new file mode 100644 index 00000000..49993cca --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Ku04_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_01_cityscape.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_01_equipment.ini + +[Room] +nickname = Trader +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_01_trader.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_02_base.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_02_base.ini new file mode 100644 index 00000000..0d734150 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku04_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_03_base.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_03_base.ini new file mode 100644 index 00000000..42296908 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku04_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_04_base.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_04_base.ini new file mode 100644 index 00000000..32f041f4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku04_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_05_base.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_05_base.ini new file mode 100644 index 00000000..fcfa81bb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku04_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_06_base.ini b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_06_base.ini new file mode 100644 index 00000000..fa05f596 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/BASES/ku04_06_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku04_06_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_06_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku04\Bases\Rooms\Ku04_06_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU04/ku04.ini b/DATA/UNIVERSE/SYSTEMS/KU04/ku04.ini new file mode 100644 index 00000000..12ca8d8d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU04/ku04.ini @@ -0,0 +1,5239 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = ku_p_grp + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_ku_space +danger = music_ku_danger +battle = music_ku_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Ku04_Hiyo_cloud.ini +zone = Zone_Ku04_Hiyo_cloud + +[Nebula] +file = solar\nebula\Ku04_Hiryo_cloud.ini +zone = Zone_Ku04_Hiryo_cloud + +[Nebula] +file = solar\nebula\Ku04_Chuyu_cloud.ini +zone = Zone_Ku04_Chuyu_cloud + +[Asteroids] +file = solar\asteroids\Ku04_Kansai_mine_field.ini +zone = Zone_Ku04_Kansai_mine_field + +[Asteroids] +file = solar\asteroids\Ku04_Hiyo_asteroids.ini +zone = ZONE_Ku04_Hiyo_asteroid_1 + +[Asteroids] +file = solar\asteroids\Ku04_Hiyo_asteroids.ini +zone = ZONE_Ku04_Hiyo_asteroid_2 + +[Asteroids] +file = solar\asteroids\Ku04_Hiyo_asteroids.ini +zone = ZONE_Ku04_Hiyo_asteroid_3 + +[Asteroids] +file = solar\asteroids\Ku04_Hiyo_asteroids.ini +zone = ZONE_Ku04_Hiyo_asteroid_4 + +[Asteroids] +file = solar\asteroids\Ku04_Hiyo_asteroids.ini +zone = ZONE_Ku04_Chuyu_asteroid_1 + +[Asteroids] +file = solar\asteroids\Ku04_Hiyo_asteroids.ini +zone = ZONE_Ku04_Chuyu_asteroid_2 + +[Asteroids] +file = solar\asteroids\Ku04_Hiyo_asteroids.ini +zone = ZONE_Ku04_Chuyu_asteroid_3 + +[Asteroids] +file = solar\asteroids\Ku04_Hiyo_asteroids.ini +zone = ZONE_Ku04_Hiryo_asteroid_1 + +[Asteroids] +file = solar\asteroids\Ku04_Hiyo_asteroids.ini +zone = ZONE_Ku04_Hiryo_asteroid_2 + +[Asteroids] +file = solar\asteroids\Ku04_Hiyo_asteroids.ini +zone = ZONE_Ku04_Hiryo_asteroid_3 + +[Ambient] +color = 30, 40, 90 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow.cmp +complex_stars = solar\starsphere\starsphere_ku04_stars.cmp +nebulae = solar\starsphere\starsphere_ku04.cmp + +[LightSource] +nickname = Ku04_system_light +pos = -31, 0, -48 +color = 190, 210, 255 +range = 120000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ku04_Sun +ids_name = 261024 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = Ku04_Sun +ids_info = 66158 +atmosphere_range = 11000 + +[Object] +nickname = Ku04_to_Ku01 +ids_name = 260724 +pos = -89387, 0, 9074 +rotate = 0, -90, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ku01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 8 +goto = Ku01, Ku01_to_Ku04, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku04_to_Bw07 +ids_name = 260722 +pos = 86914, 0, -19660 +rotate = 0, 105, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw07 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 8 +goto = Bw07, Bw07_to_Ku04, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku04_dock_ring_1 +ids_name = 261180 +pos = 34967, 0, -40557 +rotate = 0, 5, 0 +archetype = dock_ring +dock_with = Ku04_01_Base +ids_info = 66141 +reputation = ku_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_D +difficulty_level = 9 +loadout = docking_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_01 +ids_name = 196753 +pos = 34497, 0, -44836 +rotate = 0, 130, 0 +archetype = planet_watbluislcld_4000 +ids_info = 65645 +spin = 0, 0.01, 0 +atmosphere_range = 4200 +burn_color = 160, 222, 245 +base = Ku04_01_Base +reputation = ku_p_grp + +[Object] +nickname = Ku04_to_Bw05 +ids_name = 260720 +pos = 66639, 0, 60675 +rotate = 0, 43, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw05 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 8 +goto = Bw05, Bw05_to_Ku04, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Ku04_05 +pos = 85908, 0, -19494 +shape = SPHERE +size = 7000 +property_flags = 65536 +property_fog_color = 0, 90, 140 +edge_fraction = 0.2 +comment = . Extend +sort = 9 +toughness = 8 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_defend, 8, 0.4 +faction = gd_gm_grp, 1 +interference = 0.01 + +[zone] +nickname = Zone_Ku04_to_Bw05_hole +pos = 53671, 0, 66209 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Ku04_to_Bw05 +pos = 66378, 0, 60324 +shape = SPHERE +size = 2000 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Ku04_06 +pos = 38686, 0, 30466 +rotate = 0, 101, 0 +shape = SPHERE +size = 1200 +sort = 99.5 + +[zone] +nickname = Zone_Ku04_02 +pos = -25732, 0, 43093 +shape = SPHERE +size = 1500 +sort = 99.5 + +[zone] +nickname = Zone_Ku04_Chuyu_cloud +ids_name = 261260 +pos = 75714, 0, -25291 +rotate = 0, 20, 0 +shape = ELLIPSOID +size = 20000, 15000, 40000 +property_flags = 32768 +property_fog_color = 0, 90, 140 +ids_info = 65962 +visit = 32 +spacedust = attractdust_orange +spacedust_maxparticles = 75 +interference = 0.4 +Music = zone_nebula_crow +sort = 99.5 + +[zone] +nickname = Zone_Ku04_Hiryo_cloud +ids_name = 261261 +pos = 57506, 0, 50117 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 20000, 15000, 40000 +property_flags = 32768 +property_fog_color = 50, 110, 170 +ids_info = 65963 +visit = 32 +spacedust = attractdust_green +spacedust_maxparticles = 25 +interference = 0.5 +Music = zone_nebula_crow +sort = 49 +toughness = 9 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 9, 0.67 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_Hiyo_cloud +ids_name = 261262 +pos = -51217, 0, -55003 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 20000, 10000, 40000 +property_flags = 32768 +property_fog_color = 20, 100, 180 +ids_info = 65964 +visit = 32 +spacedust = attractdust +spacedust_maxparticles = 50 +interference = 0.5 +Music = zone_nebula_crow +sort = 99.5 + +[Object] +nickname = Ku04_02 +ids_name = 196754 +pos = -25871, 0, 44196 +rotate = 0, -90, 0 +archetype = space_shipping01 +ids_info = 65649 +base = Ku04_02_Base +dock_with = Ku04_02_Base +reputation = co_shi_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male6_head, sh_male3_body +difficulty_level = 10 +loadout = space_shipping01_co_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku04_06 +ids_name = 196758 +pos = 38680, 175, 30465 +archetype = space_police01 +ids_info = 65641 +dock_with = Ku04_06_Base +base = Ku04_06_Base +reputation = ku_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_D +difficulty_level = 9 +loadout = space_police01_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Ukawa_shipyard +ids_name = 60231 +pos = -35122, 0, -25884 +rotate = 0, -70, 0 +archetype = shipyard +ids_info = 60232 +reputation = co_kt_grp +parent = ku04_03 + +[Object] +nickname = ku04_03 +ids_name = 196755 +pos = -35292, -130, -26334 +rotate = 0, -70, 0 +archetype = space_factory01 +ids_info = 65651 +dock_with = Ku04_03_Base +base = Ku04_03_Base +reputation = co_kt_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ge_male2_head, sc_scientist1_body +difficulty_level = 10 +loadout = space_factory01_co_03 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_04 +ids_name = 196756 +pos = -59273, 0, -58418 +archetype = space_police01 +ids_info = 65647 +dock_with = Ku04_04_Base +base = Ku04_04_Base +reputation = ku_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female6_head, sc_female1_body +difficulty_level = 10 +loadout = space_police01_ku_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Ku04_Kansai_mine_field +pos = -59207, 0, -58165 +shape = SPHERE +size = 4000 +property_flags = 69664 +property_fog_color = 20, 100, 180 +edge_fraction = 0.1 +comment = mine field +sort = 50 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Ku04_04_exclusion +pos = -59248, -1000, -58470 +shape = SPHERE +size = 2800 +property_flags = 131072 +visit = 128 +comment = Kansai +sort = 17 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_n_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.25 +faction = ku_n_grp, 1 +encounter = area_trade_freighter, 8, 0.09 +faction = co_kt_grp, 1 +encounter = area_trade_transport, 8, 0.04 +faction = co_kt_grp, 1 + +[zone] +nickname = Zone_Ku04_to_Bw07_hole +pos = 79892, 0, -41053 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku04_to_Ku01_hole +ids_name = 260725 +pos = -58482, 0, -34273 +rotate = 0, -90, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku01 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Ku01, Ku01_to_Ku04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku04_to_Ku01_hole +pos = -58482, 0, -34273 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku04_to_Bw07_hole +ids_name = 260723 +pos = 79905, 0, -41040 +rotate = 0, 110, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Bw07 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Bw07, Bw07_to_Ku04_hole, gate_tunnel_bretonia + +[Object] +nickname = Ku04_to_Bw05_hole +ids_name = 260721 +pos = 53679, 0, 66217 +rotate = 0, 20, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Bw05 +jump_effect = jump_effect_hole +ids_info = 66146 +behavior = NOTHING +visit = 0 +goto = Bw05, Bw05_to_Ku04_hole, gate_tunnel_bretonia + +[Object] +nickname = Ku04_05 +ids_name = 196757 +pos = 83829, 0, -19239 +rotate = 0, -40, 0 +archetype = smallstation1_old +ids_info = 65643 +dock_with = Ku04_05_Base +base = Ku04_05_Base +reputation = gd_gm_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ku_captain_head, li_rockford_body +difficulty_level = 10 +loadout = smallstation_old_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_1 +ids_name = 260727 +pos = 37074, 0, -39631 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +next_ring = Ku04_Trade_Lane_Ring_2 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 196753 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_2 +ids_name = 260727 +pos = 44008, 0, -36772 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_1 +next_ring = Ku04_Trade_Lane_Ring_3 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_3 +ids_name = 260727 +pos = 50941, 0, -33913 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_2 +next_ring = Ku04_Trade_Lane_Ring_4 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_4 +ids_name = 260727 +pos = 57875, 0, -31054 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_3 +next_ring = Ku04_Trade_Lane_Ring_5 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_5 +ids_name = 260727 +pos = 64809, 0, -28195 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_4 +next_ring = Ku04_Trade_Lane_Ring_6 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_6 +ids_name = 260727 +pos = 71742, 0, -25336 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_5 +next_ring = Ku04_Trade_Lane_Ring_7 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_7 +ids_name = 260727 +pos = 78676, 0, -22476 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_6 +next_ring = Ku04_Trade_Lane_Ring_8 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_8 +ids_name = 260727 +pos = 83891, 0, -20242 +rotate = 0, -112, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_7 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 261682 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ku04_Tradelane_9 +pos = 61342, 0, -29624 +rotate = 0, -112, 0 +shape = BOX +size = 500, 500, 52989 +comment = . Tradelane to Aomori +lane_id = ku04_9 +tradelane_down = 10 +sort = 7 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 8, 0.22 +faction = co_kt_grp, 0.33 +faction = co_shi_grp, 0.33 +faction = gd_gm_grp, 0.33 +encounter = tradelane_trade_transport, 8, 0.11 +faction = co_kt_grp, 0.33 +faction = co_shi_grp, 0.33 +faction = gd_gm_grp, 0.33 + +[Object] +nickname = Ku04_Trade_Lane_Ring_9 +ids_name = 260728 +pos = 35116, 0, -38298 +rotate = 0, -177, 0 +archetype = Trade_Lane_Ring +next_ring = Ku04_Trade_Lane_Ring_10 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 196753 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku04_Trade_Lane_Ring_10 +ids_name = 260728 +pos = 35511, 0, -30808 +rotate = 0, -177, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_9 +next_ring = Ku04_Trade_Lane_Ring_11 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_11 +ids_name = 260728 +pos = 35906, 0, -23319 +rotate = 0, -177, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_10 +next_ring = Ku04_Trade_Lane_Ring_12 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_12 +ids_name = 260728 +pos = 36302, 0, -15829 +rotate = 0, -177, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_11 +next_ring = Ku04_Trade_Lane_Ring_13 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_13 +ids_name = 260728 +pos = 36697, 0, -8340 +rotate = 0, -177, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_12 +next_ring = Ku04_Trade_Lane_Ring_14 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_14 +ids_name = 260728 +pos = 37092, 0, -850 +rotate = 0, -177, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_13 +next_ring = Ku04_Trade_Lane_Ring_15 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_15 +ids_name = 260728 +pos = 37487, 0, 6639 +rotate = 0, -177, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_14 +next_ring = Ku04_Trade_Lane_Ring_16 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_16 +ids_name = 260728 +pos = 37883, 0, 14129 +rotate = 0, -177, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_15 +next_ring = Ku04_Trade_Lane_Ring_17 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_17 +ids_name = 260728 +pos = 38278, 0, 21619 +rotate = 0, -177, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_16 +next_ring = Ku04_Trade_Lane_Ring_18 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_18 +ids_name = 260728 +pos = 38673, 0, 29108 +rotate = 0, -177, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_17 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 196758 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku04_Tradelane_1 +pos = 36895, 0, -4595 +rotate = 0, -177, 0 +shape = BOX +size = 500, 500, 67989 +comment = . Tradelane from Honshu +lane_id = ku04_1 +tradelane_down = 5 +sort = 12 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 8, 0.19 +faction = co_kt_grp, 0.5 +faction = gd_gm_grp, 0.5 +encounter = tradelane_trade_transport, 8, 0.14 +faction = co_alg_grp, 0.33 +faction = co_kt_grp, 0.33 +faction = gd_gm_grp, 0.33 + +[Object] +nickname = Ku04_Trade_Lane_Ring_19 +ids_name = 260729 +pos = -33933, 0, -27252 +rotate = 0, -80, 0 +archetype = Trade_Lane_Ring +next_ring = Ku04_Trade_Lane_Ring_20 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 196755 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_20 +ids_name = 260729 +pos = -26557, 0, -28609 +rotate = 0, -80, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_19 +next_ring = Ku04_Trade_Lane_Ring_21 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_21 +ids_name = 260729 +pos = -19180, 0, -29966 +rotate = 0, -80, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_20 +next_ring = Ku04_Trade_Lane_Ring_22 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_22 +ids_name = 260729 +pos = -11804, 0, -31323 +rotate = 0, -80, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_21 +next_ring = Ku04_Trade_Lane_Ring_23 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_23 +ids_name = 260729 +pos = -4428, 0, -32681 +rotate = 0, -80, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_22 +next_ring = Ku04_Trade_Lane_Ring_24 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_24 +ids_name = 260729 +pos = 2948, 0, -34038 +rotate = 0, -80, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_23 +next_ring = Ku04_Trade_Lane_Ring_25 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_25 +ids_name = 260729 +pos = 10324, 0, -35395 +rotate = 0, -80, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_24 +next_ring = Ku04_Trade_Lane_Ring_26 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_26 +ids_name = 260729 +pos = 17700, 0, -36753 +rotate = 0, -80, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_25 +next_ring = Ku04_Trade_Lane_Ring_27 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_27 +ids_name = 260729 +pos = 25077, 0, -38110 +rotate = 0, -80, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_26 +next_ring = Ku04_Trade_Lane_Ring_28 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_28 +ids_name = 260729 +pos = 32453, 0, -39467 +rotate = 0, -80, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_27 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 196753 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku04_Tradelane_2 +pos = -740, 0, -33359 +rotate = 0, -80, 0 +shape = BOX +size = 500, 500, 67989 +comment = . Tradelane to Honshu +lane_id = ku04_2 +tradelane_down = 10 +sort = 4 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 8, 0.04 +faction = ku_p_grp, 1 +encounter = tradelane_trade_freighter, 8, 0.15 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 8, 0.15 +faction = co_alg_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Ku04_Trade_Lane_Ring_29 +ids_name = 260730 +pos = 39763, 0, 29511 +rotate = 0, -43, 0 +archetype = Trade_Lane_Ring +next_ring = Ku04_Trade_Lane_Ring_30 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 196758 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_30 +ids_name = 260730 +pos = 44909, 0, 24054 +rotate = 0, -43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_29 +next_ring = Ku04_Trade_Lane_Ring_31 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_31 +ids_name = 260730 +pos = 50055, 0, 18598 +rotate = 0, -43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_30 +next_ring = Ku04_Trade_Lane_Ring_32 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_32 +ids_name = 260730 +pos = 55201, 0, 13142 +rotate = 0, -43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_31 +next_ring = Ku04_Trade_Lane_Ring_33 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_33 +ids_name = 260730 +pos = 60346, 0, 7685 +rotate = 0, -43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_32 +next_ring = Ku04_Trade_Lane_Ring_34 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_34 +ids_name = 260730 +pos = 65492, 0, 2229 +rotate = 0, -43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_33 +next_ring = Ku04_Trade_Lane_Ring_35 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_35 +ids_name = 260730 +pos = 70638, 0, -3228 +rotate = 0, -43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_34 +next_ring = Ku04_Trade_Lane_Ring_36 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_36 +ids_name = 260730 +pos = 75783, 0, -8684 +rotate = 0, -43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_35 +next_ring = Ku04_Trade_Lane_Ring_37 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_37 +ids_name = 260730 +pos = 80929, 0, -14140 +rotate = 0, -43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_36 +next_ring = Ku04_Trade_Lane_Ring_38 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_38 +ids_name = 260730 +pos = 84640, 0, -18034 +rotate = 0, -43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_37 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 261682 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Ku04_Tradelane_3 +pos = 62919, 0, 4957 +rotate = 0, -43, 0 +shape = BOX +size = 500, 500, 67989 +comment = . Tradelane to Akita +lane_id = ku04_3 +tradelane_down = 10 +sort = 10 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 8, 0.22 +faction = co_kt_grp, 0.33 +faction = co_shi_grp, 0.33 +faction = gd_gm_grp, 0.33 +encounter = tradelane_trade_transport, 8, 0.11 +faction = co_kt_grp, 0.33 +faction = co_shi_grp, 0.33 +faction = gd_gm_grp, 0.33 + +[Object] +nickname = Ku04_Trade_Lane_Ring_39 +ids_name = 260733 +pos = -35969, -207, -28131 +rotate = 0, 38, 0 +archetype = Trade_Lane_Ring +next_ring = Ku04_Trade_Lane_Ring_40 +reputation = ku_n_grp +ids_info = 66170 +tradelane_space_name = 196755 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_40 +ids_name = 260733 +pos = -40548, -180, -34071 +rotate = 0, 38, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_39 +next_ring = Ku04_Trade_Lane_Ring_41 +reputation = ku_n_grp +ids_info = 66170 +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_41 +ids_name = 260733 +pos = -45128, -153, -40010 +rotate = 0, 38, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_40 +next_ring = Ku04_Trade_Lane_Ring_42 +reputation = ku_n_grp +ids_info = 66170 +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_42 +ids_name = 260733 +pos = -49707, -127, -45950 +rotate = 0, 38, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_41 +next_ring = Ku04_Trade_Lane_Ring_43 +reputation = ku_n_grp +ids_info = 66170 +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_43 +ids_name = 260733 +pos = -54287, -100, -51889 +rotate = 0, 38, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_42 +next_ring = Ku04_Trade_Lane_Ring_44 +reputation = ku_n_grp +ids_info = 66170 +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku04_Trade_Lane_Ring_44 +ids_name = 260733 +pos = -58866, -73, -57829 +rotate = 0, 38, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_43 +reputation = ku_n_grp +ids_info = 66170 +tradelane_space_name = 196756 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ku04_Tradelane_4 +pos = -47417, -140, -42980 +rotate = 0, 38, 0 +shape = BOX +size = 1500, 2000, 37989 +property_flags = 131072 +comment = . Tradelane from Ukawa +lane_id = ku04_4 +tradelane_down = 10 +sort = 19 +toughness = 8 +density = 4 +repop_time = 15 +max_battle_size = 4 +pop_type = minor_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 8, 0.27 +faction = co_kt_grp, 1 +encounter = tradelane_trade_transport, 8, 0.06 +faction = co_kt_grp, 1 + +[Object] +nickname = Ku04_Trade_Lane_Ring_45 +ids_name = 260734 +pos = -86436, -70, 8022 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +next_ring = Ku04_Trade_Lane_Ring_46 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 261680 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_46 +ids_name = 260734 +pos = -80253, -88, 3778 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_45 +next_ring = Ku04_Trade_Lane_Ring_47 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_47 +ids_name = 260734 +pos = -74069, -105, -466 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_46 +next_ring = Ku04_Trade_Lane_Ring_48 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_48 +ids_name = 260734 +pos = -67885, -123, -4710 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_47 +next_ring = Ku04_Trade_Lane_Ring_49 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_49 +ids_name = 260734 +pos = -61702, -140, -8954 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_48 +next_ring = Ku04_Trade_Lane_Ring_50 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_50 +ids_name = 260734 +pos = -55518, -157, -13198 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_49 +next_ring = Ku04_Trade_Lane_Ring_51 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_51 +ids_name = 260734 +pos = -49334, -175, -17442 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_50 +next_ring = Ku04_Trade_Lane_Ring_52 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_52 +ids_name = 260734 +pos = -43151, -192, -21686 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_51 +next_ring = Ku04_Trade_Lane_Ring_53 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_53 +ids_name = 260734 +pos = -36967, -210, -25930 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_52 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 196755 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ku04_Tradelane_5 +pos = -61702, -140, -8954 +rotate = 0, -56, 0 +shape = BOX +size = 500, 629, 60489 +comment = . Tradelane to Ukawa +lane_id = ku04_5 +tradelane_down = 20 +sort = 2 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 8, 0.04 +faction = ku_p_grp, 1 +encounter = tradelane_trade_freighter, 8, 0.15 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 8, 0.15 +faction = co_alg_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Ku04_Trade_Lane_Ring_54 +ids_name = 260735 +pos = -86234, 0, 10240 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +next_ring = Ku04_Trade_Lane_Ring_55 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 261680 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_55 +ids_name = 260735 +pos = -79662, 0, 13854 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_54 +next_ring = Ku04_Trade_Lane_Ring_56 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_56 +ids_name = 260735 +pos = -73090, 0, 17467 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_55 +next_ring = Ku04_Trade_Lane_Ring_57 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_57 +ids_name = 260735 +pos = -66518, 0, 21081 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_56 +next_ring = Ku04_Trade_Lane_Ring_58 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_58 +ids_name = 260735 +pos = -59946, 0, 24694 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_57 +next_ring = Ku04_Trade_Lane_Ring_59 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_59 +ids_name = 260735 +pos = -53374, 0, 28308 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_58 +next_ring = Ku04_Trade_Lane_Ring_60 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_60 +ids_name = 260735 +pos = -46802, 0, 31922 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_59 +next_ring = Ku04_Trade_Lane_Ring_61 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_61 +ids_name = 260735 +pos = -40230, 0, 35535 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_60 +next_ring = Ku04_Trade_Lane_Ring_62 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_62 +ids_name = 260735 +pos = -33658, 0, 39149 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_61 +next_ring = Ku04_Trade_Lane_Ring_63 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_63 +ids_name = 260735 +pos = -27086, 0, 42763 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_62 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 196754 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ku04_Tradelane_6 +pos = -56660, 0, 26501 +rotate = 0, -119, 0 +shape = BOX +size = 500, 500, 67989 +comment = . Tradelane to New Tokyo Jumpgate +lane_id = ku04_6 +tradelane_down = 5 +sort = 16 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 8, 0.15 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = tradelane_trade_transport, 8, 0.19 +faction = co_alg_grp, 0.2 +faction = co_be_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_shi_grp, 0.2 + +[Object] +nickname = Ku04_Trade_Lane_Ring_64 +ids_name = 260732 +pos = 37509, 0, 30698 +rotate = 0, 101, 0 +archetype = Trade_Lane_Ring +next_ring = Ku04_Trade_Lane_Ring_65 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 196758 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku04_Trade_Lane_Ring_65 +ids_name = 260732 +pos = 30642, 0, 32055 +rotate = 0, 101, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_64 +next_ring = Ku04_Trade_Lane_Ring_66 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_66 +ids_name = 260732 +pos = 23774, 0, 33412 +rotate = 0, 101, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_65 +next_ring = Ku04_Trade_Lane_Ring_67 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_67 +ids_name = 260732 +pos = 16907, 0, 34769 +rotate = 0, 101, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_66 +next_ring = Ku04_Trade_Lane_Ring_68 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_68 +ids_name = 260732 +pos = 10040, 0, 36126 +rotate = 0, 101, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_67 +next_ring = Ku04_Trade_Lane_Ring_69 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_69 +ids_name = 260732 +pos = 3173, 0, 37483 +rotate = 0, 101, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_68 +next_ring = Ku04_Trade_Lane_Ring_70 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_70 +ids_name = 260732 +pos = -3694, 0, 38840 +rotate = 0, 101, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_69 +next_ring = Ku04_Trade_Lane_Ring_71 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_71 +ids_name = 260732 +pos = -10562, 0, 40197 +rotate = 0, 101, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_70 +next_ring = Ku04_Trade_Lane_Ring_72 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_72 +ids_name = 260732 +pos = -17429, 0, 41554 +rotate = 0, 101, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_71 +next_ring = Ku04_Trade_Lane_Ring_73 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_Trade_Lane_Ring_73 +ids_name = 260732 +pos = -24296, 0, 42911 +rotate = 0, 101, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_72 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 196754 +behavior = NOTHING +difficulty_level = 8 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Ku04_Tradelane_7 +pos = 6606, 0, 36805 +rotate = 0, 101, 0 +shape = BOX +size = 500, 500, 63489 +comment = . Tradelane to Osaka +lane_id = ku04_7 +tradelane_down = 5 +sort = 14 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 8, 0.18 +faction = co_kt_grp, 0.33 +faction = co_shi_grp, 0.33 +faction = gd_gm_grp, 0.33 +encounter = tradelane_trade_transport, 8, 0.15 +faction = co_alg_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_shi_grp, 0.2 +faction = gd_gm_grp, 0.2 + +[Object] +nickname = Ku04_Trade_Lane_Ring_74 +ids_name = 260731 +pos = 64915, 0, 58846 +rotate = 0, 43, 0 +archetype = Trade_Lane_Ring +next_ring = Ku04_Trade_Lane_Ring_75 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 261683 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku04_Trade_Lane_Ring_75 +ids_name = 260731 +pos = 59801, 0, 53360 +rotate = 0, 43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_74 +next_ring = Ku04_Trade_Lane_Ring_76 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[Object] +nickname = Ku04_Trade_Lane_Ring_76 +ids_name = 260731 +pos = 54687, 0, 47873 +rotate = 0, 43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_75 +next_ring = Ku04_Trade_Lane_Ring_77 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_77 +ids_name = 260731 +pos = 49574, 0, 42387 +rotate = 0, 43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_76 +next_ring = Ku04_Trade_Lane_Ring_78 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_78 +ids_name = 260731 +pos = 44460, 0, 36900 +rotate = 0, 43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_77 +next_ring = Ku04_Trade_Lane_Ring_79 +reputation = ku_p_grp +ids_info = 66170 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_Trade_Lane_Ring_79 +ids_name = 260731 +pos = 39347, 0, 31414 +rotate = 0, 43, 0 +archetype = Trade_Lane_Ring +prev_ring = Ku04_Trade_Lane_Ring_78 +reputation = ku_p_grp +ids_info = 66170 +tradelane_space_name = 196758 +behavior = NOTHING +difficulty_level = 9 +loadout = trade_lane_ring_ku_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Ku04_Tradelane_8 +pos = 52131, 0, 45130 +rotate = 0, 43, 0 +shape = BOX +size = 500, 500, 37989 +comment = . Tradelane from Akita +lane_id = ku04_8 +tradelane_down = 10 +sort = 21 +toughness = 8 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 8, 0.18 +faction = co_kt_grp, 0.33 +faction = co_shi_grp, 0.33 +faction = gd_gm_grp, 0.33 +encounter = tradelane_trade_transport, 8, 0.15 +faction = co_alg_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_shi_grp, 0.2 +faction = gd_gm_grp, 0.2 + +[zone] +nickname = Zone_Ku04_to_Ku06_hole +pos = -28220, 0, -68145 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku04_to_Ku06_hole +ids_name = 260726 +pos = -28187, 0, -68147 +rotate = 0, -135, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku06 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ku06, Ku06_to_Ku04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku04_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 10000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Ku04_01_death +pos = 34497, 0, -44836 +shape = SPHERE +size = 4100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Ku04_space_tankl4_6 +pos = -25722, 0, 45027 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku04_02 + +[Object] +nickname = Ku04_space_tankl4_7 +pos = -26307, 0, 45027 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku04_02 + +[Object] +nickname = Ku04_space_tankl4_8 +pos = -26027, 0, 45027 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku04_02 + +[Object] +nickname = Ku04_space_tankl4_9 +pos = -25260, 0, 45027 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku04_02 + +[Object] +nickname = Ku04_space_tankl4_10 +pos = -25478, 0, 45027 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku04_02 + +[Object] +nickname = Ku04_space_research_1 +pos = -26821, 0, 44884 +rotate = 0, 90, 0 +archetype = space_research +reputation = co_shi_grp +parent = Ku04_02 + +[Object] +nickname = Ku04_space_tankl4_14 +pos = -25021, 0, 45085 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku04_02 + +[Object] +nickname = Ku04_space_tankl4_15 +pos = -24758, 0, 44884 +rotate = 0, 90, 0 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku04_02 + +[Object] +nickname = Ku04_space_tankl4_2 +pos = -27080, 0, 44883 +rotate = 0, 90, 0 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku04_02 + +[Object] +nickname = Ku04_space_tankl4_3 +pos = -26821, 0, 45086 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku04_02 + +[Object] +nickname = Ku04_space_tankl4_4 +pos = -26622, 0, 45038 +archetype = space_tankl4 +reputation = co_shi_grp +parent = Ku04_02 + +[Object] +nickname = Ku04_small_wplatform_1 +ids_name = 261164 +pos = -58694, -162, -58134 +archetype = small_wplatform +reputation = ku_n_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 10 +loadout = small_weapon_platform_ku_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_small_wplatform_2 +ids_name = 261164 +pos = -58645, -162, -58820 +archetype = small_wplatform +reputation = ku_n_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 10 +loadout = small_weapon_platform_ku_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_small_wplatform_3 +ids_name = 261164 +pos = -59279, -162, -59322 +archetype = small_wplatform +reputation = ku_n_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 8 +loadout = small_weapon_platform_ku_03 +pilot = pilot_solar_easy + +[Object] +nickname = Ku04_small_wplatform_4 +ids_name = 261164 +pos = -59740, -162, -58959 +archetype = small_wplatform +reputation = ku_n_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 10 +loadout = small_weapon_platform_ku_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_small_wplatform_5 +ids_name = 261164 +pos = -59745, -162, -57968 +archetype = small_wplatform +reputation = ku_n_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 10 +loadout = small_weapon_platform_ku_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_small_wplatform_7 +ids_name = 261164 +pos = -59192, -162, -57776 +archetype = small_wplatform +reputation = ku_n_grp +behavior = NOTHING +ids_info = 66171 +difficulty_level = 10 +loadout = small_weapon_platform_ku_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku04_space_research_2 +pos = -59272, -165, -58416 +rotate = 90, 0, 0 +archetype = space_research +reputation = ku_n_grp +parent = Ku04_04 + +[zone] +nickname = zone_ku04_pop_honshu +pos = 34950, 0, -39529 +shape = SPHERE +size = 5000 +comment = Honshu +sort = 5 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.08 +faction = ku_p_grp, 1 +encounter = area_armored_prisoner, 8, 0.03 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 8, 0.11 +faction = co_kt_grp, 0.33 +faction = co_shi_grp, 0.33 +faction = gd_gm_grp, 0.33 +encounter = area_trade_transport, 8, 0.09 +faction = co_alg_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_ni_grp, 0.2 +faction = co_shi_grp, 0.2 +faction = gd_gm_grp, 0.2 +encounter = area_trade_armored, 8, 0.04 +faction = co_os_grp, 1 + +[zone] +nickname = zone_ku04_pop_osaka +pos = -25863, 0, 43370 +shape = SPHERE +size = 4000 +comment = Osaka +sort = 15 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_shi_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.04 +faction = co_shi_grp, 1 +encounter = area_trade_freighter, 8, 0.13 +faction = co_kt_grp, 0.4 +faction = co_shi_grp, 0.2 +faction = gd_gm_grp, 0.4 +encounter = area_trade_transport, 8, 0.14 +faction = co_alg_grp, 0.18 +faction = co_be_grp, 0.18 +faction = co_kt_grp, 0.18 +faction = co_rs_grp, 0.18 +faction = co_shi_grp, 0.09 +faction = gd_gm_grp, 0.18 +encounter = area_lifter, 8, 0.05 +faction = co_shi_grp, 1 +encounter = area_repair, 8, 0.05 +faction = co_shi_grp, 1 + +[zone] +nickname = zone_ku04_pop_ukawa +pos = -35315, -130, -26953 +shape = SPHERE +size = 4000 +comment = Ukawa +sort = 3 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_kt_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.05 +faction = ku_p_grp, 0.19 +faction = co_kt_grp, 0.81 +encounter = area_armored_prisoner, 8, 0.03 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 8, 0.08 +faction = co_kt_grp, 0.33 +faction = co_shi_grp, 0.67 +encounter = area_trade_transport, 8, 0.1 +faction = co_alg_grp, 0.29 +faction = co_kt_grp, 0.14 +faction = co_ni_grp, 0.29 +faction = co_shi_grp, 0.29 +encounter = area_trade_armored, 8, 0.05 +faction = co_os_grp, 1 +encounter = area_lifter, 8, 0.05 +faction = co_kt_grp, 1 +encounter = area_repair, 8, 0.05 +faction = co_kt_grp, 1 + +[zone] +nickname = zone_ku04_pop_sigma19_gate +pos = 84890, 0, -19371 +shape = SPHERE +size = 4000 +comment = Sigma19 Jumpgate / Aomori +sort = 8 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = gd_gm_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.04 +faction = gd_gm_grp, 1 +encounter = area_trade_freighter, 8, 0.17 +faction = co_kt_grp, 0.33 +faction = co_shi_grp, 0.33 +faction = gd_gm_grp, 0.33 +encounter = area_trade_transport, 8, 0.08 +faction = co_kt_grp, 0.33 +faction = co_shi_grp, 0.33 +faction = gd_gm_grp, 0.33 +encounter = area_trade_armored, 8, 0.05 +faction = co_os_grp, 1 + +[zone] +nickname = zone_ku04_pop_akita +pos = 38630, 175, 30414 +shape = SPHERE +size = 4000 +comment = Akita +sort = 11 +toughness = 8 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.09 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 8, 0.14 +faction = co_kt_grp, 0.33 +faction = co_shi_grp, 0.33 +faction = gd_gm_grp, 0.33 +encounter = area_trade_transport, 8, 0.12 +faction = co_alg_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_shi_grp, 0.2 +faction = gd_gm_grp, 0.2 + +[zone] +nickname = zone_ku04_pop_tokyo_gate +pos = -88105, 175, 9009 +shape = SPHERE +size = 4000 +comment = New Tokyo Jumpgate +sort = 1 +toughness = 8 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.01 +faction = ku_p_grp, 1 +encounter = area_armored_prisoner, 8, 0.03 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 8, 0.1 +faction = co_kt_grp, 0.5 +faction = co_shi_grp, 0.5 +encounter = area_trade_transport, 8, 0.15 +faction = co_alg_grp, 0.17 +faction = co_be_grp, 0.17 +faction = co_kt_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 +faction = co_shi_grp, 0.17 +encounter = area_trade_armored, 8, 0.05 +faction = co_os_grp, 1 + +[zone] +nickname = zone_ku04_pop_sigma19_hole +pos = 79990, 0, -41360 +shape = SPHERE +size = 4000 +comment = . Sigma 19 hole +sort = 25 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 10, 0.24 +faction = fc_ou_grp, 1 +encounter = area_trade_trader, 10, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_ku04_pop_sigma13_hole +pos = 53453, 0, 66353 +rotate = 0, -15, 0 +shape = SPHERE +size = 4000 +comment = Sigma13 hole +sort = 26 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 10, 0.24 +faction = fc_c_grp, 1 +encounter = area_trade_trader, 10, 0.41 +faction = fc_c_grp, 1 + +[zone] +nickname = zone_ku04_pop_sigma13_gate +pos = 66138, 0, 60227 +shape = SPHERE +size = 4000 +comment = Sigma13 Jumpgate +sort = 20 +toughness = 8 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 8, 0.06 +faction = ku_p_grp, 1 +encounter = area_assault, 8, 0.03 +faction = fc_c_grp, 1 +encounter = area_trade_freighter, 8, 0.13 +faction = co_kt_grp, 0.33 +faction = co_shi_grp, 0.33 +faction = gd_gm_grp, 0.33 +encounter = area_trade_transport, 8, 0.11 +faction = co_alg_grp, 0.2 +faction = co_kt_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_shi_grp, 0.2 +faction = gd_gm_grp, 0.2 + +[zone] +nickname = zone_ku04_pop_tokyo_hole +pos = -58537, 0, -34724 +shape = SPHERE +size = 4000 +comment = New Tokyu wormhole +sort = 28 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 10, 0.24 +faction = fc_bd_grp, 0.33 +faction = fc_fa_grp, 0.33 +faction = fc_h_grp, 0.33 +encounter = area_trade_trader, 10, 0.41 +faction = fc_bd_grp, 0.33 +faction = fc_fa_grp, 0.33 +faction = fc_h_grp, 0.33 + +[zone] +nickname = zone_ku04_pop_chuguku_hole +pos = -28019, 0, -67986 +shape = SPHERE +size = 4000 +comment = . Chugoku hole +sort = 23 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 10, 0.24 +faction = fc_bd_grp, 1 +encounter = area_trade_trader, 10, 0.41 +faction = fc_bd_grp, 1 + +[zone] +nickname = zone_ku04_pop_outcasts +pos = 78231, 0, -38762 +shape = ELLIPSOID +size = 10000, 7000, 10000 +comment = Outcasts area +sort = 24 +toughness = 9 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 9, 0.67 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_ku04_pop_honshu_extend +pos = 34856, 0, -40733 +shape = ELLIPSOID +size = 10000, 7000, 10000 +comment = . Extend +sort = 6 +toughness = 8 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 8, 0.67 +faction = ku_p_grp, 1 + +[zone] +nickname = zone_ku04_pop_akita_extend +pos = 36669, 0, 28837 +shape = ELLIPSOID +size = 10000, 7000, 10000 +comment = . Extend +sort = 13 +toughness = 8 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 8, 0.67 +faction = ku_p_grp, 1 + +[zone] +nickname = zone_ku04_pop_kansei_extend +pos = -58810, 0, -57910 +shape = ELLIPSOID +size = 10000, 7000, 10000 +comment = . Extend +sort = 18 +toughness = 8 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 8, 0.67 +faction = ku_n_grp, 1 + +[zone] +nickname = zone_ku04_pop_dragons +pos = -38274, 0, -68625 +shape = ELLIPSOID +size = 16000, 7000, 8000 +comment = Chugoku hole area +sort = 22 +toughness = 9 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 9, 0.67 +faction = fc_bd_grp, 1 + +[zone] +nickname = zone_ku04_pop_corsairs +pos = 81705, 0, -1529 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 10000, 7000, 16000 +comment = Corsairs area +sort = 27 +toughness = 9 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 9, 0.67 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_path_gmg1_1 +pos = 81586, 0, -25752 +rotate = -90, 23, 0 +shape = CYLINDER +size = 750, 14538 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Ku04_path_gmg1_2 +pos = 65813, 0, -36826 +rotate = -90, 71, 0 +shape = CYLINDER +size = 750, 27226 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Ku04_path_gmg1_3 +pos = 58408, 0, -21410 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 41125 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Ku04_path_gmg1_4 +pos = 71829, 0, 3758 +rotate = 90, -56, 180 +shape = CYLINDER +size = 750, 19154 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Ku04_path_gmg1_5 +pos = 84170, 0, 455 +rotate = -90, -27, 0 +shape = CYLINDER +size = 750, 19409 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Ku04_path_gmg1_6 +pos = 86470, 0, -13649 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 11683 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = gmg1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = gd_gm_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police1_1 +pos = 8, 0, -32685 +rotate = 90, 80, 180 +shape = CYLINDER +size = 750, 71158 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police1_2 +pos = -61701, 0, -8119 +rotate = 90, 56, 180 +shape = CYLINDER +size = 750, 64590 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police2_1 +pos = -57841, 0, 26726 +rotate = 90, -61, 180 +shape = CYLINDER +size = 750, 71514 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police2_2 +pos = 6606, 0, 37357 +rotate = -90, -79, 0 +shape = CYLINDER +size = 750, 67347 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police3_1 +pos = 37586, 0, -4691 +rotate = -90, 3, 0 +shape = CYLINDER +size = 750, 71200 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police4_1 +pos = 61388, 0, 5303 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 68451 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police5_1 +pos = 59682, 0, -29579 +rotate = -90, 68, 0 +shape = CYLINDER +size = 750, 55127 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police6_1 +pos = 50427, 0, -43623 +rotate = -90, -77, 0 +shape = CYLINDER +size = 750, 34142 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police6_2 +pos = 70564, 0, -33032 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 29892 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police6_3 +pos = 65276, 0, -13618 +rotate = 90, 61, 180 +shape = CYLINDER +size = 750, 20158 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police6_4 +pos = 45178, 0, -24361 +rotate = -90, 36, 0 +shape = CYLINDER +size = 750, 38557 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police7_1 +pos = 50817, 0, 35604 +rotate = 90, -67, 180 +shape = CYLINDER +size = 750, 27891 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police7_2 +pos = 53398, 0, 53774 +rotate = 90, 39, 180 +shape = CYLINDER +size = 750, 32511 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police7_3 +pos = 32852, 0, 63228 +rotate = -90, 73, 0 +shape = CYLINDER +size = 750, 21608 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police7_4 +pos = 30405, 0, 45073 +rotate = -90, -28, 0 +shape = CYLINDER +size = 750, 33829 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_navy1_1 +pos = -50749, 0, -47562 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 28664 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku04_path_navy1_2 +pos = -38235, 0, -30899 +rotate = 90, -33, 180 +shape = CYLINDER +size = 750, 13056 +sort = 99 +toughness = 8 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 8, 0.33 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku04_path_navy2_1 +pos = -56180, 0, -54550 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 11214 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 1, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku04_path_navy2_2 +pos = -51153, 0, -55664 +rotate = -90, -15, 0 +shape = CYLINDER +size = 750, 11334 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku04_path_navy2_3 +pos = -43448, 0, -65006 +rotate = -90, -58, 0 +shape = CYLINDER +size = 750, 14646 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku04_path_navy2_4 +pos = -35281, 0, -60770 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 16685 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku04_path_navy2_5 +pos = -44975, 0, -42086 +rotate = 90, 48, 180 +shape = CYLINDER +size = 750, 31460 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku04_path_navy2_6 +pos = -61842, 0, -31730 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 10448 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku04_path_navy2_7 +pos = -67168, 0, -39044 +rotate = -90, 1, 0 +shape = CYLINDER +size = 750, 14195 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku04_path_navy2_8 +pos = -59995, 0, -48133 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 15093 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku04_path_outcasts1_1 +pos = 81987, 0, -30042 +rotate = 90, -11, 180 +shape = CYLINDER +size = 750, 23253 +attack_ids = ku04_9, ku04_3 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ku04_path_outcasts2_1 +pos = 78036, 0, -25936 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 31432 +attack_ids = ku04_9, ku04_3 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ku04_path_outcasts2_2 +pos = 70609, 0, -4290 +rotate = 90, 43, 180 +shape = CYLINDER +size = 750, 16500 +attack_ids = ku04_3 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ku04_path_outcasts2_3 +pos = 72437, 0, -19911 +rotate = -90, -19, 0 +shape = CYLINDER +size = 750, 45803 +attack_ids = ku04_9, ku04_3 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ku04_path_outcasts3_1 +pos = 68757, 0, -33228 +rotate = 90, 55, 180 +shape = CYLINDER +size = 750, 28134 +attack_ids = ku04_9 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ku04_path_outcasts3_2 +pos = 47257, 0, -18783 +rotate = 90, 58, 180 +shape = CYLINDER +size = 750, 23689 +attack_ids = ku04_1 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ku04_path_outcasts3_3 +pos = 37734, 0, -2941 +rotate = 90, -3, 180 +shape = CYLINDER +size = 750, 19105 +attack_ids = ku04_1 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ku04_path_outcasts3_4 +pos = 47762, 0, -9293 +rotate = -90, -31, 0 +shape = CYLINDER +size = 750, 37052 +attack_ids = ku04_1 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ku04_path_outcasts4_1 +pos = 65479, 0, -37293 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 30701 +attack_ids = ku04_9 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ku04_path_outcasts4_2 +pos = 62209, 0, -28498 +rotate = 90, -68, 180 +shape = CYLINDER +size = 750, 24993 +attack_ids = ku04_9 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ku04_path_outcasts4_3 +pos = 76922, 0, -32592 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 18845 +attack_ids = ku04_9 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Ku04_path_corsairs1_1 +pos = 66338, 0, 52778 +rotate = -90, -43, 0 +shape = CYLINDER +size = 750, 37883 +attack_ids = ku04_8 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_path_corsairs1_2 +pos = 82492, 0, 22682 +rotate = -90, -11, 0 +shape = CYLINDER +size = 750, 33175 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_path_corsairs1_3 +pos = 80477, 0, -1381 +rotate = -90, 34, 0 +shape = CYLINDER +size = 750, 18746 +attack_ids = ku04_3 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_path_corsairs1_4 +pos = 68565, 0, -2167 +rotate = 90, 44, 180 +shape = CYLINDER +size = 750, 19378 +attack_ids = ku04_3 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_path_corsairs1_5 +pos = 73837, 0, 5542 +rotate = 90, -87, 180 +shape = CYLINDER +size = 750, 23915 +attack_ids = ku04_3 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_path_corsairs2_1 +pos = 56405, 0, 60224 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 14082 +attack_ids = ku04_8 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_path_corsairs2_2 +pos = 51553, 0, 45614 +rotate = -90, 43, 0 +shape = CYLINDER +size = 750, 22535 +attack_ids = ku04_8 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_path_corsairs2_3 +pos = 48647, 0, 52051 +rotate = 90, -18, 180 +shape = CYLINDER +size = 750, 30809 +attack_ids = ku04_8 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_path_police8_1 +pos = 52121, 0, 46066 +rotate = 90, -43, 180 +shape = CYLINDER +size = 750, 40985 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 9, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku04_path_corsairs3_1 +pos = 42526, 0, 49701 +rotate = -90, 34, 0 +shape = CYLINDER +size = 750, 40752 +attack_ids = ku04_7 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_path_corsairs3_2 +pos = 11680, 0, 36661 +rotate = 90, 79, 180 +shape = CYLINDER +size = 750, 39422 +attack_ids = ku04_7 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_path_corsairs3_3 +pos = 23141, 0, 53468 +rotate = 90, -67, 180 +shape = CYLINDER +size = 750, 66894 +attack_ids = ku04_7 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = corsairs3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_c_grp, 1 + +[zone] +nickname = Zone_Ku04_path_farmers1_1 +pos = -46675, 0, -30461 +rotate = 90, -71, 180 +shape = CYLINDER +size = 750, 25584 +attack_ids = ku04_2, ku04_4, ku04_5 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku04_path_farmers1_2 +pos = -43281, 0, -20534 +rotate = 90, 56, 180 +shape = CYLINDER +size = 750, 20875 +attack_ids = ku04_2, ku04_4, ku04_5 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku04_path_farmers1_3 +pos = -55338, 0, -24719 +rotate = -90, 19, 0 +shape = CYLINDER +size = 750, 21000 +attack_ids = ku04_5 +tradelane_attack = 20 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku04_path_farmers2_1 +pos = -47729, 0, -38009 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 23537 +attack_ids = ku04_4 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku04_path_farmers2_2 +pos = -24053, 0, -46291 +rotate = -90, -71, 0 +shape = CYLINDER +size = 750, 26630 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku04_path_farmers2_3 +pos = 3257, 0, -43290 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 32860 +attack_ids = ku04_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku04_path_farmers2_4 +pos = -513, 0, -32507 +rotate = 90, 79, 180 +shape = CYLINDER +size = 750, 37610 +attack_ids = ku04_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku04_path_farmers2_5 +pos = -27639, 0, -35602 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 21863 +attack_ids = ku04_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_fa_grp, 1 + +[zone] +nickname = Zone_Ku04_path_farmers3_1 +pos = -50516, 0, -27933 +rotate = 90, -49, 180 +shape = CYLINDER +size = 750, 20721 +attack_ids = ku04_5 +tradelane_attack = 20 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_fa_grp, 0.5 + +[zone] +nickname = Zone_Ku04_path_farmers3_2 +pos = -65757, 0, -5508 +rotate = 90, 56, 180 +shape = CYLINDER +size = 750, 55806 +attack_ids = ku04_5, ku04_6 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_fa_grp, 0.5 + +[zone] +nickname = Zone_Ku04_path_farmers3_3 +pos = -73518, 0, -12317 +rotate = -90, -34, 0 +shape = CYLINDER +size = 750, 54408 +attack_ids = ku04_5, ku04_6 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = farmers3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 0.5 +faction = fc_fa_grp, 0.5 + +[zone] +nickname = Zone_Ku04_path_hogosha1_1 +pos = -47961, 0, -29478 +rotate = 90, -68, 180 +shape = CYLINDER +size = 750, 23834 +attack_ids = ku04_4, ku04_5 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hogosha1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku04_path_hogosha1_2 +pos = -35451, 0, -26521 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 4222 +attack_ids = ku04_2, ku04_4, ku04_5 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hogosha1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku04_path_hogosha1_3 +pos = -42040, 0, -34646 +rotate = -90, 51, 0 +shape = CYLINDER +size = 750, 20835 +attack_ids = ku04_2, ku04_4, ku04_5 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hogosha1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku04_path_hogosha1_4 +pos = -54581, 0, -37663 +rotate = 90, 51, 180 +shape = CYLINDER +size = 750, 11487 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hogosha1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku04_path_hogosha2_1 +pos = 475, 0, -45876 +rotate = -90, -79, 0 +shape = CYLINDER +size = 750, 119250 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hogosha2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku04_path_hogosha2_2 +pos = 69319, 0, -49427 +rotate = 90, -52, 180 +shape = CYLINDER +size = 750, 26072 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hogosha2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_h_grp, 1 + +[zone] +nickname = Zone_Ku04_path_dragons2_1 +pos = -43358, 0, -51414 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 44172 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = dragons2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku04_path_dragons3_1 +pos = -6965, 0, -52004 +rotate = 90, -52, 180 +shape = CYLINDER +size = 750, 54102 +attack_ids = ku04_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku04_path_dragons3_2 +pos = -2177, 0, -32200 +rotate = 90, 79, 180 +shape = CYLINDER +size = 750, 33762 +attack_ids = ku04_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku04_path_dragons3_3 +pos = -23539, 0, -48804 +rotate = -90, 14, 0 +shape = CYLINDER +size = 750, 40761 +attack_ids = ku04_2 +tradelane_attack = 10 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku04_path_dragons4_1 +pos = -42001, 0, 5448 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 87124 +attack_ids = ku04_5, ku04_6, ku04_7 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku04_path_dragons5_1 +pos = -49496, 0, 555 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 73526 +attack_ids = ku04_5, ku04_6 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku04_path_dragons5_2 +pos = -59238, 0, 25958 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 42697 +attack_ids = ku04_6 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku04_path_dragons5_3 +pos = -68302, 0, -9580 +rotate = -90, -21, 0 +shape = CYLINDER +size = 750, 54153 +attack_ids = ku04_5, ku04_6 +tradelane_attack = 5 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = fc_bd_grp, 1 + +[Object] +nickname = Ku04_planet_Hikari +ids_name = 261110 +pos = 72919, 0, 34995 +archetype = planet_moonblu_1000 +ids_info = 66129 +atmosphere_range = 1150 +visit = 0 + +[zone] +nickname = Zone_Ku04_Hikari_death +pos = 72919, 0, 34995 +shape = SPHERE +size = 1075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Ku04_Hikari_exclusion +pos = 73009, 0, 34955 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 50, 110, 170 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku04_depot_Hfuel_1 +ids_name = 261161 +pos = -25484, 0, 45327 +archetype = depot_Hfuel +ids_info = 66150 +reputation = co_shi_grp +behavior = NOTHING + +[Object] +nickname = Ku04_depot_Hfuel_2 +ids_name = 261161 +pos = -25726, 0, 45329 +archetype = depot_Hfuel +ids_info = 66150 +reputation = co_shi_grp +behavior = NOTHING + +[Object] +nickname = Ku04_depot_oxygen_1 +ids_name = 261161 +pos = -26028, 0, 45327 +archetype = depot_oxygen +ids_info = 66150 +reputation = co_shi_grp +behavior = NOTHING + +[Object] +nickname = Ku04_depot_water_1 +ids_name = 261161 +pos = -26305, 0, 45329 +archetype = depot_water +ids_info = 66150 +reputation = co_shi_grp +behavior = NOTHING + +[Object] +nickname = Ku04_depot_toxic_waste_1 +ids_name = 261161 +pos = -35845, -130, -25221 +archetype = depot_toxic_waste +ids_info = 66150 +reputation = co_kt_grp +behavior = NOTHING + +[Object] +nickname = Ku04_depot_scrap_metal_1 +ids_name = 261161 +pos = -36039, -130, -25408 +archetype = depot_scrap_metal +ids_info = 66150 +reputation = co_kt_grp +behavior = NOTHING + +[LightSource] +nickname = honshu_light +pos = 32374, 0, -41652 +color = 90, 146, 209 +range = 8000 +type = POINT +attenuation = 1, 0, 250e-9 + +[zone] +nickname = zone_ku04_pop_ambient_sw +pos = -49933, 0, 28360 +rotate = 0, -55, 0 +shape = ELLIPSOID +size = 35170, 15202, 64290 +comment = Ambient Pop +sort = 50 +toughness = 8 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 8, 0.67 +faction = ku_p_grp, 0.38 +faction = fc_bd_grp, 0.62 + +[zone] +nickname = zone_ku04_pop_ambient_nw +pos = -32531, 0, -32801 +rotate = 0, 10, 0 +shape = ELLIPSOID +size = 99215, 14831, 56823 +comment = Ambient Pop +sort = 50 +toughness = 8 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 8, 0.57 +faction = ku_p_grp, 0.29 +faction = fc_fa_grp, 0.35 +faction = fc_h_grp, 0.35 +encounter = area_bh_scout, 8, 0.15 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_ku04_pop_ambient_se +pos = 49537, 0, 23920 +rotate = 0, -30, 0 +shape = ELLIPSOID +size = 49694, 14469, 86463 +comment = Ambient Pop +sort = 50 +toughness = 8 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 8, 0.67 +faction = ku_p_grp, 0.4 +faction = fc_c_grp, 0.6 + +[Object] +nickname = Ku04_space_industrial01_1 +pos = -59806, -165, -58415 +rotate = 0, 90, 0 +archetype = space_industrial01 +reputation = ku_n_grp +parent = Ku04_04 + +[Object] +nickname = Ku04_space_industrial01_2 +pos = -59272, -165, -58960 +archetype = space_industrial01 +reputation = ku_n_grp +parent = Ku04_04 + +[Object] +nickname = Ku04_space_industrial01_3 +pos = -58726, -165, -58414 +rotate = 0, -90, 0 +archetype = space_industrial01 +reputation = ku_n_grp +parent = Ku04_04 + +[Object] +nickname = Ku04_docking_fixture_1 +ids_name = 261166 +pos = 34970, 350, -40508 +rotate = 0, 5, 0 +archetype = docking_fixture +ids_info = 66489 +dock_with = Ku04_01_Base +reputation = ku_p_grp +behavior = NOTHING +base = Ku04_01_Base + +[zone] +nickname = zone_ku04_destroy_vignette_1 +pos = -15520, -130, 28873 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_2 +pos = -29519, -130, 27991 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_3 +pos = -15665, -130, 53720 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_4 +pos = -37312, -130, 52396 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_5 +pos = -63867, -130, 8290 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_6 +pos = -87247, -130, -5824 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_7 +pos = -86814, -130, 24168 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_8 +pos = -61991, -130, -22438 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_9 +pos = -26633, -130, -49637 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_10 +pos = -36447, -130, -44197 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_11 +pos = -46549, -130, -37434 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_12 +pos = 24600, -130, -24055 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_13 +pos = 75545, -130, 50779 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_14 +pos = 55340, -130, 31372 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_15 +pos = 64288, -130, 23286 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_16 +pos = 36867, -130, 46810 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_17 +pos = 22291, -130, 47104 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_18 +pos = 19405, -130, 22257 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_19 +pos = 26188, -130, 12994 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_20 +pos = 55196, -130, -18027 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_21 +pos = 55629, -130, -44932 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_22 +pos = 94595, -130, -9206 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku04_destroy_vignette_23 +pos = -34455, -130, -11761 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_24 +pos = -20973, -130, -16679 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku04_destroy_vignette_25 +pos = 18807, -130, -48726 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = ZONE_Ku04_Hiyo_exclusion_1 +pos = -49580, 0, -36440 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 20, 100, 180 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust_orange +spacedust_maxparticles = 70 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiyo_exclusion_2 +pos = -52624, 0, -40821 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 20, 100, 180 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust_green +spacedust_maxparticles = 150 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiyo_exclusion_3 +pos = -57640, 0, -45552 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 20, 100, 180 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust_purple +spacedust_maxparticles = 70 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiyo_exclusion_4 +pos = -36481, 0, -65693 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 20, 100, 180 +edge_fraction = 0.2 +visit = 128 +spacedust = touristdust_pink +spacedust_maxparticles = 150 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiyo_exclusion_5 +pos = -34960, 0, -59746 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 20, 100, 180 +edge_fraction = 0.2 +visit = 128 +spacedust = touristdust_sienna +spacedust_maxparticles = 150 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiyo_asteroid_1 +pos = -67450, 0, -40999 +shape = SPHERE +size = 6000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 75 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiyo_asteroid_2 +pos = -45388, 0, -56194 +shape = SPHERE +size = 7000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiyo_asteroid_3 +pos = -36376, 0, -76771 +shape = SPHERE +size = 4000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 75 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiyo_asteroid_4 +pos = -49840, 0, -66147 +shape = SPHERE +size = 5000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Chuyu_exclusion_1 +pos = 78254, 0, -32275 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 0, 90, 140 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust_green +spacedust_maxparticles = 150 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Chuyu_exclusion_2 +pos = 68373, 0, -37044 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 0, 90, 140 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust +spacedust_maxparticles = 1 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Chuyu_exclusion_3 +pos = 81230, 0, 6062 +shape = SPHERE +size = 1500 +property_flags = 65536 +property_fog_color = 0, 90, 140 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust +spacedust_maxparticles = 1 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Chuyu_exclusion_4 +pos = 83097, 0, 2374 +shape = SPHERE +size = 1500 +property_flags = 65536 +property_fog_color = 0, 90, 140 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust_purple +spacedust_maxparticles = 125 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Chuyu_asteroid_1 +pos = 88383, 0, -7421 +shape = SPHERE +size = 6000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 35 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Chuyu_asteroid_2 +pos = 67553, 0, -17746 +shape = SPHERE +size = 5000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 75 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Chuyu_asteroid_3 +pos = 64444, 0, -49992 +shape = SPHERE +size = 6000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 35 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiryo_exclusion_1 +pos = 58809, 0, 64117 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 50, 110, 170 +edge_fraction = 0.2 +visit = 128 +spacedust = touristdust_pink +spacedust_maxparticles = 175 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiryo_exclusion_2 +pos = 45961, 0, 63016 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 50, 110, 170 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust_orange +spacedust_maxparticles = 150 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiryo_exclusion_3 +pos = 79009, 0, 38295 +shape = SPHERE +size = 3000 +property_flags = 65536 +property_fog_color = 50, 110, 170 +edge_fraction = 0.2 +visit = 128 +spacedust = attractdust_purple +spacedust_maxparticles = 115 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiryo_asteroid_1 +pos = 36916, 0, 70774 +shape = SPHERE +size = 8000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 75 +visit = 0 +interference = 0.8 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiryo_asteroid_2 +pos = 46363, 0, 52446 +shape = SPHERE +size = 5000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku04_Hiryo_asteroid_3 +pos = 68340, 0, 46483 +shape = SPHERE +size = 7000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[Object] +nickname = Ku04_suprise_bw_fighter_1 +ids_name = 261729 +pos = -43949, -1000, -57822 +rotate = 30, 40, 20 +archetype = suprise_bw_fighter +visit = 16 +ids_info = 66454 +loadout = SECRET_bd_bw_fighter_ku04 + +[Object] +nickname = Ku04_suprise_co_fighter_1 +ids_name = 261730 +pos = 40956, 600, 69874 +rotate = 0, 56, 30 +archetype = suprise_co_fighter +visit = 16 +loadout = SECRET_c_co_fighter_ku04 +ids_info = 66455 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_01_bar.ini new file mode 100644 index 00000000..e885b9c8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_01_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\ku_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\ku_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_01_deck.ini new file mode 100644 index 00000000..fac92542 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_01_deck.ini @@ -0,0 +1,105 @@ +[Room_Info] +set_script = Scripts\Bases\ku_04_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\ku_04_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_02_bar.ini new file mode 100644 index 00000000..ada3aa56 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_02_bar.ini @@ -0,0 +1,47 @@ +[Room_Info] +set_script = scripts\bases\ku_08_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\ku_08_bar_ambi_Ku05_02.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\ku_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_02_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_03_bar.ini new file mode 100644 index 00000000..95b9b61b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_03_bar.ini @@ -0,0 +1,47 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ku05_03.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_03_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_04_bar.ini new file mode 100644 index 00000000..2c6e1067 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_04_bar.ini @@ -0,0 +1,47 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ku05_04.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_04_deck.ini new file mode 100644 index 00000000..96e18765 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_01_base.ini b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_01_base.ini new file mode 100644 index 00000000..ecf93d91 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku05_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku05\Bases\Rooms\Ku05_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku05\Bases\Rooms\Ku05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_02_base.ini b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_02_base.ini new file mode 100644 index 00000000..00fa47f5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku05_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku05\Bases\Rooms\Ku05_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku05\Bases\Rooms\Ku05_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_03_base.ini b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_03_base.ini new file mode 100644 index 00000000..23d7312d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku05_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku05\Bases\Rooms\Ku05_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku05\Bases\Rooms\Ku05_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_04_base.ini b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_04_base.ini new file mode 100644 index 00000000..89f24523 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku05_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku05\Bases\Rooms\Ku05_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku05\Bases\Rooms\Ku05_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU05/ku05.ini b/DATA/UNIVERSE/SYSTEMS/KU05/ku05.ini new file mode 100644 index 00000000..ec9e6a93 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU05/ku05.ini @@ -0,0 +1,2976 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = ku_p_grp + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_ku_space +danger = music_ku_danger +battle = music_ku_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Ku05_Shiden_cloud.ini +zone = Zone_Ku05_Shiden_cloud + +[Nebula] +file = solar\nebula\Ku05_Kayo_cloud.ini +zone = Zone_Ku05_Kayo_cloud + +[Nebula] +file = solar\nebula\Ku05_Unyo_cloud.ini +zone = Zone_Ku05_Unyo_cloud + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Ku05_Kayo_asteroid_1 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Ku05_Kayo_asteroid_2 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Ku05_Unyo_asteroid_1 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Ku05_Unyo_asteroid_2 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Ku05_Shiden_asteroid_1 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Ku05_Shiden_asteroid_2 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Ku05_Shiden_asteroid_3 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Ku05_Shiden_asteroid_4 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Ku05_Shiden_asteroid_5 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Ku05_Shiden_asteroid_6 + +[Ambient] +color = 40, 50, 110 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_caps.cmp +complex_stars = solar\starsphere\starsphere_ku05_stars.cmp +nebulae = solar\starsphere\starsphere_ku05.cmp + +[LightSource] +nickname = Ku05_system_light +pos = 0, 0, 0 +color = 255, 160, 40 +range = 40000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ku05_Sun +ids_name = 261025 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = Ku05_Sun +atmosphere_range = 11000 +ids_info = 66153 + +[Object] +nickname = Ku05_to_Ku01 +ids_name = 260736 +pos = 886, 0, 32192 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ku01 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = ku_p_grp +behavior = NOTHING +difficulty_level = 11 +goto = Ku01, Ku01_to_Ku05, gate_tunnel_bretonia +loadout = jumpgate_ku_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku05_02 +ids_name = 196760 +pos = -27182, 0, 18326 +archetype = depot +ids_info = 65633 +dock_with = Ku05_02_Base +base = Ku05_02_Base +reputation = fc_gc_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_f01 +space_costume = ku_kym_head_gen, ku_kym_body_gen +difficulty_level = 11 +loadout = depot_pi_02 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Ku05_Shiden_cloud +ids_name = 261265 +pos = 886, 0, 34751 +shape = ELLIPSOID +size = 60000, 20000, 30000 +property_flags = 32768 +property_fog_color = 60, 55, 120 +ids_info = 65960 +visit = 32 +spacedust = attractdust_purple +spacedust_maxparticles = 50 +interference = 0.6 +comment = Ambient Pop +sort = 50 +toughness = 9 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +encounter = area_scout, 9, 0.67 +faction = ku_p_grp, 0.37 +faction = fc_bd_grp, 0.26 +faction = fc_gc_grp, 0.37 +Music = zone_nebula_crow + +[zone] +nickname = Zone_Ku05_Kayo_cloud +ids_name = 261263 +pos = -26388, 0, -21455 +shape = ELLIPSOID +size = 20000, 15000, 20000 +property_flags = 32768 +property_fog_color = 60, 55, 120 +ids_info = 65958 +visit = 32 +spacedust = oxygendust +spacedust_maxparticles = 50 +interference = 0.6 +sort = 99.5 +Music = zone_nebula_crow + +[zone] +nickname = Zone_Ku05_Kyofu_gap +ids_name = 261264 +pos = 62, 0, -275 +rotate = 0, 90, 0 +shape = BOX +size = 15000, 100000, 150000 +damage = 100 +ids_info = 65959 +spacedust = radioactivedust_blue +spacedust_maxparticles = 100 +sort = 99.5 + +[Object] +nickname = Ku05_04 +ids_name = 196762 +pos = 720, 0, 23352 +archetype = space_police01 +ids_info = 65639 +base = Ku05_04_Base +dock_with = Ku05_04_Base +reputation = ku_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_D +difficulty_level = 11 +loadout = space_police01_ku_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ku05_Unyo_cloud +ids_name = 261266 +pos = 21216, 0, -23478 +shape = ELLIPSOID +size = 20000, 15000, 20000 +property_flags = 32768 +property_fog_color = 60, 55, 120 +ids_info = 65961 +visit = 32 +spacedust = touristdust +spacedust_maxparticles = 50 +interference = 0.6 +sort = 99.5 +Music = zone_nebula_crow + +[zone] +nickname = Zone_Ku05_Sapporo_exclusion +pos = 981, 0, 28322 +shape = SPHERE +size = 8000 +property_flags = 65536 +property_fog_color = 60, 55, 120 +edge_fraction = 0.3 +visit = 128 +comment = Sapporo area +sort = 1 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_p_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.17 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 9, 0.11 +faction = co_shi_grp, 1 +encounter = area_trade_transport, 9, 0.08 +faction = co_me_grp, 0.33 +faction = co_shi_grp, 0.67 + +[zone] +nickname = Zone_Ku05_sun_death +pos = 32, 0, 444 +shape = SPHERE +size = 10000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Ku05_to_Ku03_hole +pos = -26006, 0, 28235 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku05_to_Ku03_hole +ids_name = 260737 +pos = -26109, 0, 28242 +rotate = 0, -50, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ku03, Ku03_to_Ku05_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku05_02 +pos = -27253, 0, 18250 +shape = SPHERE +size = 1000 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku05_nav_buoy_16 +ids_name = 261162 +pos = 18555, 0, 4190 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_17 +ids_name = 261162 +pos = 17596, 0, 5331 +archetype = nav_buoy +reputation = co_me_grp + +[Object] +nickname = Ku05_nav_buoy_1 +ids_name = 261162 +pos = 4095, 0, 21427 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_2 +ids_name = 261162 +pos = 5059, 0, 20277 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_3 +ids_name = 261162 +pos = 6023, 0, 19128 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_4 +ids_name = 261162 +pos = 6987, 0, 17979 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_5 +ids_name = 261162 +pos = 7951, 0, 16830 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_6 +ids_name = 261162 +pos = 8915, 0, 15680 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_7 +ids_name = 261162 +pos = 9879, 0, 14531 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_8 +ids_name = 261162 +pos = 10843, 0, 13382 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_9 +ids_name = 261162 +pos = 11807, 0, 12233 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_10 +ids_name = 261162 +pos = 12771, 0, 11083 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_11 +ids_name = 261162 +pos = 13735, 0, 9934 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_12 +ids_name = 261162 +pos = 14699, 0, 8785 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_13 +ids_name = 261162 +pos = 15663, 0, 7636 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_14 +ids_name = 261162 +pos = 16627, 0, 6486 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_15 +ids_name = 261162 +pos = 17591, 0, 5337 +rotate = 0, -40, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[zone] +nickname = Zone_Ku05_Tradelane_1 +pos = 10843, 0, 13382 +rotate = 0, -40, 0 +shape = BOX +size = 500, 500, 21107 +lane_id = ku05_1 +sort = 99.5 + +[Object] +nickname = Ku05_nav_buoy_18 +ids_name = 261162 +pos = 21589, 0, -2161 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_21 +ids_name = 261162 +pos = 553, 0, -23552 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_22 +ids_name = 261162 +pos = 1604, 0, -22483 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_23 +ids_name = 261162 +pos = 2656, 0, -21413 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_24 +ids_name = 261162 +pos = 3708, 0, -20344 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_25 +ids_name = 261162 +pos = 4760, 0, -19274 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_26 +ids_name = 261162 +pos = 5811, 0, -18205 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_27 +ids_name = 261162 +pos = 6863, 0, -17135 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_28 +ids_name = 261162 +pos = 7915, 0, -16065 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_29 +ids_name = 261162 +pos = 8966, 0, -14996 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_30 +ids_name = 261162 +pos = 10018, 0, -13926 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_31 +ids_name = 261162 +pos = 11070, 0, -12857 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_32 +ids_name = 261162 +pos = 12121, 0, -11787 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_33 +ids_name = 261162 +pos = 13173, 0, -10718 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_34 +ids_name = 261162 +pos = 14225, 0, -9648 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_35 +ids_name = 261162 +pos = 15276, 0, -8579 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_36 +ids_name = 261162 +pos = 16328, 0, -7509 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_37 +ids_name = 261162 +pos = 17380, 0, -6439 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_39 +ids_name = 261162 +pos = 18432, 0, -5370 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_40 +ids_name = 261162 +pos = 19483, 0, -4300 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[Object] +nickname = Ku05_nav_buoy_41 +ids_name = 261162 +pos = 20535, 0, -3231 +rotate = 0, -135, 0 +archetype = nav_buoy +reputation = co_me_grp +ids_info = 66147 + +[zone] +nickname = Zone_Ku05_Tradelane_2 +pos = 10544, 0, -13392 +rotate = 0, -135, 0 +shape = BOX +size = 500, 500, 28607 +lane_id = ku05_2 +sort = 99.5 + +[Object] +nickname = Ku05_to_Ku06_hole +ids_name = 260738 +pos = -24349, 0, -18592 +rotate = 0, 180, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku06 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ku06, Ku06_to_Ku05_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku05_to_Ku06_hole +pos = -24353, 0, -18445 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Ku05_to_Ku07_hole +pos = 15012, 0, -25590 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku05_to_Ku07_hole +ids_name = 260739 +pos = 15014, 0, -25445 +rotate = 0, 135, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku07 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ku07, Ku07_to_Ku05_hole, gate_tunnel_bretonia + +[Object] +nickname = Ku05_01 +ids_name = 196759 +pos = -4603, 0, -24841 +rotate = 0, 90, 0 +archetype = k_battleship +ids_info = 65635 +base = Ku05_01_Base +dock_with = Ku05_01_Base +reputation = ku_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = ku_newscaster_head_gen, ku_female_elite_body +difficulty_level = 11 +loadout = ku_battleship_ku_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku05_03 +ids_name = 196761 +pos = -1903, 0, -30550 +rotate = 0, 165, 0 +archetype = space_factory01 +ids_info = 65637 +base = Ku05_03_Base +dock_with = Ku05_03_Base +reputation = co_me_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male6_head, sc_scientist3_body +difficulty_level = 9 +loadout = space_factory01_co_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Ku05_Chugoku_gate +ids_name = 60209 +pos = -2642, 0, -30896 +rotate = 0, 164, 0 +archetype = jumpgate_nodock +parent = Ku05_03 + +[Object] +nickname = Ku05_Trade_Lane_Ring_Construct_B_1 +ids_name = 60245 +pos = 4095, 0, 21427 +rotate = 0, -40, 0 +archetype = Trade_Lane_Ring_Construct_B +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Ku05_Trade_Lane_Ring_Construct_B_2 +ids_name = 60245 +pos = 8915, 0, 15681 +rotate = 0, 140, 0 +archetype = Trade_Lane_Ring_Construct_B +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Ku05_Trade_Lane_Ring_Construct_B_3 +ids_name = 60245 +pos = 13735, 0, 9934 +rotate = 0, 140, 0 +archetype = Trade_Lane_Ring_Construct_B +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Ku05_Trade_Lane_Ring_Construct_B_4 +ids_name = 60245 +pos = 18555, 0, 4188 +rotate = 0, -40, 0 +archetype = Trade_Lane_Ring_Construct_B +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Ku05_Trade_Lane_Ring_Construct_A_1 +ids_name = 60245 +pos = 553, 0, -23552 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring_Construct_A +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Ku05_Trade_Lane_Ring_Construct_A_2 +ids_name = 60245 +pos = 5811, 0, -18205 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring_Construct_A +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Ku05_Trade_Lane_Ring_Construct_A_3 +ids_name = 60245 +pos = 11069, 0, -12857 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring_Construct_A +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Ku05_Trade_Lane_Ring_Construct_A_4 +ids_name = 60245 +pos = 16328, 0, -7509 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring_Construct_A +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Ku05_Trade_Lane_Ring_Construct_A_5 +ids_name = 60245 +pos = 21586, 0, -2161 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring_Construct_A +ids_info = 66170 +reputation = co_me_grp + +[Object] +nickname = Ku05_space_tankl4x4_1 +pos = 513, 0, 23351 +rotate = 0, 90, 0 +archetype = space_tankl4x4 +parent = Ku05_04 + +[Object] +nickname = Ku05_space_tankl4x4_2 +pos = 243, 0, 23351 +rotate = 0, 90, 0 +archetype = space_tankl4x4 +parent = Ku05_04 + +[zone] +nickname = zone_ku05_pop_matsumoto +pos = -3519, 0, -24360 +shape = SPHERE +size = 4000 +comment = Matsumoto bs +sort = 4 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_n_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.29 +faction = ku_n_grp, 1 +encounter = area_trade_freighter, 9, 0.06 +faction = co_shi_grp, 1 +encounter = area_trade_transport, 9, 0.03 +faction = co_shi_grp, 1 + +[zone] +nickname = zone_ku05_pop_gc_base +pos = -27180, 0, 18321 +shape = SPHERE +size = 4000 +comment = . Golden chrys base +sort = 9 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_gc_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 11, 0.16 +faction = fc_bd_grp, 0.41 +faction = fc_gc_grp, 0.59 +encounter = area_defend, 11, 0.17 +faction = fc_gc_grp, 1 +encounter = area_trade_trader, 11, 0.35 +faction = fc_bd_grp, 0.41 +faction = fc_gc_grp, 0.59 + +[zone] +nickname = zone_ku05_pop_chugoku_gate +pos = -2104, 0, -30602 +shape = SPHERE +size = 4000 +comment = Chugoku gate / Ku05_02 +sort = 5 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_me_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.15 +faction = co_me_grp, 1 +encounter = area_trade_freighter, 9, 0.1 +faction = co_shi_grp, 1 +encounter = area_trade_transport, 9, 0.1 +faction = co_me_grp, 0.5 +faction = co_shi_grp, 0.5 + +[zone] +nickname = zone_ku05_pop_sapporo +pos = 895, 0, 24369 +shape = SPHERE +size = 4000 +comment = . Sapporo +sort = 3 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = ku_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.17 +faction = ku_p_grp, 1 +encounter = area_armored_prisoner, 9, 0.07 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 9, 0.07 +faction = co_shi_grp, 1 +encounter = area_trade_transport, 9, 0.05 +faction = co_me_grp, 0.33 +faction = co_shi_grp, 0.67 + +[zone] +nickname = zone_ku05_pop_gasminers +pos = 16936, 0, 15127 +shape = SPHERE +size = 4000 +sort = 99.5 + +[zone] +nickname = zone_ku05_pop_tokyo_gate +pos = 884, 0, 32173 +shape = SPHERE +size = 4000 +comment = . Tokyo gate +sort = 2 +toughness = 9 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 9, 0.15 +faction = ku_p_grp, 1 +encounter = area_armored_prisoner, 9, 0.06 +faction = ku_p_grp, 1 +encounter = area_trade_freighter, 9, 0.09 +faction = co_shi_grp, 1 +encounter = area_trade_transport, 9, 0.06 +faction = co_me_grp, 0.33 +faction = co_shi_grp, 0.67 + +[zone] +nickname = zone_ku05_pop_kyushu_hole +pos = -25918, 0, 28161 +shape = SPHERE +size = 4000 +comment = . Kyushu hole +sort = 8 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 11, 0.24 +faction = fc_bd_grp, 0.41 +faction = fc_gc_grp, 0.59 +encounter = area_trade_trader, 11, 0.41 +faction = fc_bd_grp, 0.41 +faction = fc_gc_grp, 0.59 + +[zone] +nickname = zone_ku05_pop_chugoku_hole +pos = -24373, 0, -18137 +shape = SPHERE +size = 4000 +comment = . Chugoku hole +sort = 11 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 11, 0.24 +faction = fc_bd_grp, 1 +encounter = area_trade_trader, 11, 0.41 +faction = fc_bd_grp, 1 + +[zone] +nickname = zone_ku05_pop_tohuku_hole +pos = 15115, 0, -25508 +shape = SPHERE +size = 4000 +sort = 99.5 + +[zone] +nickname = zone_ku05_pop_kayo_core +pos = -27710, 0, -24970 +shape = ELLIPSOID +size = 18000, 7000, 16000 +comment = Kayo Field +sort = 10 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 10, 0.67 +faction = fc_bd_grp, 1 + +[zone] +nickname = zone_ku05_pop_shiden_east_core +pos = -26184, 0, 22931 +shape = ELLIPSOID +size = 10000, 7000, 13000 +comment = . Core +sort = 7 +toughness = 10 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 10, 0.67 +faction = fc_bd_grp, 0.41 +faction = fc_gc_grp, 0.59 + +[zone] +nickname = zone_ku05_pop_shiden_east +pos = -25334, 0, 25921 +shape = ELLIPSOID +size = 20000, 7000, 16000 +comment = Shiden Field +sort = 6 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 10, 0.67 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_samura4_1 +pos = 580, 0, 27419 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 7299 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_gov_patrol, 9, 0.09 +faction = ku_p_grp, 1 +encounter = tradep_trade_freighter, 9, 0.07 +faction = co_shi_grp, 1 +encounter = tradep_trade_transport, 9, 0.17 +faction = co_me_grp, 0.5 +faction = co_shi_grp, 0.5 + +[zone] +nickname = Zone_Ku05_path_samura2_1 +pos = 2525, 0, 22439 +rotate = -90, -58, 0 +shape = CYLINDER +size = 750, 3575 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 9, 0.16 +faction = co_shi_grp, 1 +encounter = tradep_trade_transport, 9, 0.18 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Ku05_path_samura2_2 +pos = 11165, 0, 12977 +rotate = -90, -40, 0 +shape = CYLINDER +size = 750, 22201 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 9, 0.16 +faction = co_shi_grp, 1 +encounter = tradep_trade_transport, 9, 0.18 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Ku05_path_samura2_3 +pos = 19519, 0, 596 +rotate = -90, -18, 0 +shape = CYLINDER +size = 750, 8119 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura2, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 9, 0.16 +faction = co_shi_grp, 1 +encounter = tradep_trade_transport, 9, 0.18 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Ku05_path_samura2_4 +pos = 10602, 0, -13398 +rotate = -90, 45, 0 +shape = CYLINDER +size = 750, 28665 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura2, 4 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 9, 0.16 +faction = co_shi_grp, 1 +encounter = tradep_trade_transport, 9, 0.18 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Ku05_path_samura2_5 +pos = -1936, 0, -24091 +rotate = -90, 77, 0 +shape = CYLINDER +size = 750, 4919 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura2, 5 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 9, 0.16 +faction = co_shi_grp, 1 +encounter = tradep_trade_transport, 9, 0.18 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Ku05_path_samura1_1 +pos = 8484, 0, 19168 +rotate = -90, -61, 0 +shape = CYLINDER +size = 750, 17043 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = mining_path +relief_time = 20 +path_label = samura1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, unlawfuls +encounter = miningp_trade_transport, 9, 0.33 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Ku05_path_samura3_1 +pos = -3389, 0, -27651 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 5472 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = samura3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 9, 0.16 +faction = co_shi_grp, 1 +encounter = tradep_trade_transport, 9, 0.18 +faction = co_shi_grp, 1 + +[zone] +nickname = Zone_Ku05_path_deepspace1_1 +pos = 2474, 0, 22441 +rotate = -90, -57, 0 +shape = CYLINDER +size = 750, 3656 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = deepspace1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_me_grp, 1 + +[zone] +nickname = Zone_Ku05_path_deepspace1_2 +pos = 11140, 0, 12973 +rotate = -90, -40, 0 +shape = CYLINDER +size = 750, 22139 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = deepspace1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_me_grp, 1 + +[zone] +nickname = Zone_Ku05_path_deepspace1_3 +pos = 19520, 0, 601 +rotate = -90, -18, 0 +shape = CYLINDER +size = 750, 8210 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = deepspace1, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_me_grp, 1 + +[zone] +nickname = Zone_Ku05_path_deepspace1_4 +pos = 10603, 0, -13429 +rotate = -90, 45, 0 +shape = CYLINDER +size = 750, 28672 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = deepspace1, 4 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_me_grp, 1 + +[zone] +nickname = Zone_Ku05_path_deepspace1_5 +pos = -862, 0, -26895 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 7191 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = deepspace1, 5 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 9, 0.33 +faction = co_me_grp, 1 + +[zone] +nickname = Zone_Ku05_path_navy1_1 +pos = -2443, 0, -24172 +rotate = 90, -78, 180 +shape = CYLINDER +size = 750, 5762 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gunboats, 9, 1 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku05_path_navy1_2 +pos = 11108, 0, -12888 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 30268 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku05_path_navy2_1 +pos = -6498, 0, -29690 +rotate = -90, 28, 0 +shape = CYLINDER +size = 750, 11125 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku05_path_navy2_2 +pos = -14372, 0, -32963 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 11109 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku05_path_navy2_3 +pos = -20844, 0, -19517 +rotate = 90, 6, 180 +shape = CYLINDER +size = 750, 23691 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku05_path_navy2_4 +pos = -13414, 0, -9126 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 17426 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku05_path_navy2_5 +pos = -4412, 0, -17733 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 14444 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_n_grp, 1 + +[zone] +nickname = Zone_Ku05_path_police2_1 +pos = 2246, 0, 22614 +rotate = -90, -58, 0 +shape = CYLINDER +size = 750, 4154 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku05_path_police2_2 +pos = 7547, 0, 17321 +rotate = -90, -40, 0 +shape = CYLINDER +size = 750, 10968 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku05_path_police2_3 +pos = 639, 0, 11731 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 21089 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku05_path_police2_4 +pos = -12390, 0, 18714 +rotate = 90, 17, 180 +shape = CYLINDER +size = 750, 17549 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku05_path_police2_5 +pos = -7189, 0, 25420 +rotate = -90, -78, 0 +shape = CYLINDER +size = 750, 15919 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku05_path_police1_1 +pos = 2074, 0, 22607 +rotate = -90, -59, 0 +shape = CYLINDER +size = 750, 4507 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 9, 0.33 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku05_path_police1_2 +pos = 11248, 0, 12714 +rotate = -90, -40, 0 +shape = CYLINDER +size = 750, 22701 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = ku_p_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons2_1 +pos = -11572, 0, 17148 +rotate = -90, -86, 0 +shape = CYLINDER +size = 750, 33166 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons2_2 +pos = 10874, 0, 16179 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 11796 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons2_3 +pos = 16099, 0, 12049 +rotate = -90, 9, 0 +shape = CYLINDER +size = 750, 8561 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons2_4 +pos = 10226, 0, 11895 +rotate = 90, 52, 180 +shape = CYLINDER +size = 750, 13425 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons1_1 +pos = -13153, 0, 25046 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 33035 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons1_2 +pos = 983, 0, 27750 +rotate = -90, 8, 0 +shape = CYLINDER +size = 750, 9336 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons1_3 +pos = -13719, 0, 20347 +rotate = -90, 79, 0 +shape = CYLINDER +size = 750, 28611 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons3_1 +pos = -25816, 0, -245 +rotate = -90, -5, 0 +shape = CYLINDER +size = 750, 35637 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = dragons3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons4_1 +pos = -13874, 0, -19695 +rotate = -90, -84, 0 +shape = CYLINDER +size = 750, 22438 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons4_2 +pos = -2680, 0, -26594 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 11449 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons4_3 +pos = -13730, 0, -25346 +rotate = 90, 58, 180 +shape = CYLINDER +size = 750, 26191 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons5_1 +pos = -21489, 0, -28794 +rotate = -90, -15, 0 +shape = CYLINDER +size = 750, 22350 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons5_2 +pos = 357, 0, -39878 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 38000 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons5_3 +pos = 11993, 0, -29715 +rotate = 90, 35, 180 +shape = CYLINDER +size = 750, 25553 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons5_4 +pos = 11023, 0, -12971 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 17954 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_dragons5_5 +pos = 18507, 0, -23320 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 33721 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku05_path_golden1_1 +pos = -26663, 0, 23420 +rotate = 90, -8, 180 +shape = CYLINDER +size = 750, 8768 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = golden1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku05_path_golden2_1 +pos = -13312, 0, 20818 +rotate = 90, -79, 180 +shape = CYLINDER +size = 750, 29893 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku05_path_golden2_2 +pos = 2666, 0, 22585 +rotate = -90, -50, 0 +shape = CYLINDER +size = 750, 3415 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku05_path_golden2_3 +pos = 11119, 0, 12950 +rotate = -90, -40, 0 +shape = CYLINDER +size = 750, 22267 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku05_path_golden2_4 +pos = -1529, 0, 6442 +rotate = 90, 84, 180 +shape = CYLINDER +size = 750, 39795 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku05_path_golden2_5 +pos = -24774, 0, 13343 +rotate = 90, 35, 180 +shape = CYLINDER +size = 750, 11938 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku05_path_golden3_1 +pos = -6532, 0, 17475 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 43112 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku05_path_golden3_2 +pos = 16903, 0, 14892 +rotate = -90, -46, 0 +shape = CYLINDER +size = 750, 5284 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku05_path_golden4_1 +pos = -19495, 0, -2332 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 44937 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_gc_grp, 1 + +[zone] +nickname = Zone_Ku05_path_golden4_2 +pos = -7530, 0, -24305 +rotate = -90, -78, 0 +shape = CYLINDER +size = 750, 8516 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = golden4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_gc_grp, 1 + +[Object] +nickname = Ku05_hazard_buoy_1 +ids_name = 261163 +pos = 15625, 0, 7263 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Ku05_hazard_buoy_2 +ids_name = 261163 +pos = 16456, 0, 7266 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Ku05_hazard_buoy_3 +ids_name = 261163 +pos = 17087, 0, 7264 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Ku05_hazard_buoy_4 +ids_name = 261163 +pos = 15058, 0, 7271 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Ku05_hazard_buoy_5 +ids_name = 261163 +pos = 17401, 0, -7786 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Ku05_hazard_buoy_6 +ids_name = 261163 +pos = 15014, 0, -7797 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Ku05_hazard_buoy_7 +ids_name = 261163 +pos = 18063, 0, -7791 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Ku05_hazard_buoy_8 +ids_name = 261163 +pos = 14293, 0, -7797 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Ku05_depot_construction_machinery_3 +ids_name = 261161 +pos = 6195, 0, -18462 +archetype = depot_construction_machinery +ids_info = 66150 +reputation = co_me_grp +behavior = NOTHING + +[Object] +nickname = Ku05_depot_construction_machinery_4 +ids_name = 261161 +pos = 15292, 0, -8176 +archetype = depot_construction_machinery +ids_info = 66150 +reputation = co_me_grp +behavior = NOTHING + +[Object] +nickname = Ku05_depot_construction_machinery_5 +ids_name = 261161 +pos = 13513, 0, 9411 +archetype = depot_construction_machinery +ids_info = 66150 +reputation = co_me_grp +behavior = NOTHING + +[Object] +nickname = Ku05_depot_construction_machinery_6 +ids_name = 261161 +pos = 9172, 0, 16522 +archetype = depot_construction_machinery +ids_info = 66150 +reputation = co_me_grp +behavior = NOTHING + +[Object] +nickname = Ku05_depot_construction_machinery_7 +ids_name = 261161 +pos = 3774, 0, 21198 +archetype = depot_construction_machinery +ids_info = 66150 +reputation = co_me_grp +behavior = NOTHING + +[zone] +nickname = zone_ku05_pop_ambient_n +pos = -1374, 0, -27073 +shape = ELLIPSOID +size = 77506, 16371, 18704 +comment = Ambient Pop +sort = 50 +toughness = 9 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 9, 0.67 +faction = ku_n_grp, 0.5 +faction = fc_bd_grp, 0.5 + +[zone] +nickname = zone_ku05_destroy_vignette_1 +pos = -15427, 0, -30724 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku05_destroy_vignette_2 +pos = 10657, 0, -37107 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku05_destroy_vignette_3 +pos = 8355, 0, -15222 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku05_destroy_vignette_4 +pos = -12870, 0, -13920 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku05_destroy_vignette_5 +pos = 1195, 0, -43751 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku05_destroy_vignette_6 +pos = -10824, 0, -42448 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku05_destroy_vignette_7 +pos = 14492, 0, 28027 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_ku05_destroy_vignette_8 +pos = -12870, 0, 28287 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku05_destroy_vignette_9 +pos = 10529, 0, 40923 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku05_destroy_vignette_10 +pos = -6988, 0, 41835 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku05_destroy_vignette_11 +pos = -25911, 0, 42356 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_ku05_destroy_vignette_12 +pos = -36396, 0, 36103 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_ku05_destroy_vignette_13 +pos = -41766, 0, 24900 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku05_destroy_vignette_14 +pos = -42533, 0, 12395 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_ku05_destroy_vignette_15 +pos = -7883, 0, 14609 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = ZONE_Ku05_Kayo_exclusion_1 +pos = -13451, 0, -25476 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 60, 55, 120 +spacedust = attractdust +spacedust_maxparticles = 1 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Kayo_exclusion_2 +pos = -19193, 0, -20299 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 60, 55, 120 +spacedust = touristdust_pink +spacedust_maxparticles = 175 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Kayo_exclusion_3 +pos = -13352, 0, -19803 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 60, 55, 120 +spacedust = attractdust_purple +spacedust_maxparticles = 75 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Kayo_exclusion_4 +pos = -23125, 0, -13880 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 60, 55, 120 +spacedust = attractdust +spacedust_maxparticles = 1 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Kayo_asteroid_1 +pos = -25873, 0, -29959 +shape = SPHERE +size = 8000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Kayo_asteroid_2 +pos = -33608, 0, -13810 +shape = SPHERE +size = 7000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Unyo_exclusion_1 +pos = 19856, 0, -25503 +shape = SPHERE +size = 3000 +property_flags = 65536 +property_fog_color = 60, 55, 120 +spacedust = touristdust_pink +spacedust_maxparticles = 175 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Unyo_exclusion_2 +pos = 10189, 0, -27152 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 60, 55, 120 +spacedust = touristdust +spacedust_maxparticles = 125 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Unyo_asteroid_1 +pos = 9465, 0, -18803 +shape = SPHERE +size = 5000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Unyo_asteroid_2 +pos = 16750, 0, -36611 +shape = SPHERE +size = 5000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Unyo_asteroid_3 +pos = 30841, 0, -26359 +shape = SPHERE +size = 7000 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[Object] +nickname = Ku05_hazard_buoy_9 +ids_name = 261163 +pos = 17691, 0, 7270 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Ku05_hazard_buoy_10 +ids_name = 261163 +pos = 14449, 0, 7268 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Ku05_hazard_buoy_11 +ids_name = 261163 +pos = 15751, 0, -7797 +archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Ku05_hazard_buoy_12 +ids_name = 261163 +pos = 16637, 0, -7802 +archetype = hazard_buoy +ids_info = 66144 + +[zone] +nickname = ZONE_Ku05_Shiden_exclusion_1 +pos = -23070, 0, 18606 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 60, 55, 120 +spacedust = attractdust_orange +spacedust_maxparticles = 50 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Shiden_exclusion_2 +pos = -27398, 0, 22852 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 60, 55, 120 +spacedust = attractdust_green +spacedust_maxparticles = 100 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Shiden_exclusion_3 +pos = -9913, 0, 26655 +shape = SPHERE +size = 3000 +property_flags = 65536 +property_fog_color = 60, 55, 120 +spacedust = attractdust +spacedust_maxparticles = 150 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Shiden_asteroid_1 +pos = 34599, 0, 32512 +shape = SPHERE +size = 17000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Shiden_asteroid_2 +pos = -34167, 0, 18380 +shape = SPHERE +size = 5000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Shiden_asteroid_3 +pos = -34194, 0, 27925 +shape = SPHERE +size = 5000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Shiden_asteroid_4 +pos = -28253, 0, 35359 +shape = SPHERE +size = 5500 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[Object] +nickname = Ku05_suprise_ku_elite_1 +ids_name = 261732 +pos = -26057, -1000, -24647 +rotate = 60, -15, 0 +archetype = suprise_ku_elite +visit = 16 +ids_info = 66457 +loadout = SECRET_ku_n_ku_elite_ku05a + +[Object] +nickname = Ku05_suprise_ku_elite_3 +ids_name = 261732 +pos = -27437, -200, -22548 +rotate = 100, 40, 30 +archetype = suprise_ku_elite +visit = 16 +ids_info = 66457 +loadout = SECRET_ku_n_ku_elite_ku05c + +[Object] +nickname = Ku05_suprise_ku_elite_2 +ids_name = 261732 +pos = -25946, 500, -23492 +rotate = 10, 40, 20 +archetype = suprise_ku_elite +visit = 16 +ids_info = 66457 +loadout = SECRET_ku_n_ku_elite_ku05b + +[zone] +nickname = ZONE_Ku05_Shiden_asteroid_5 +pos = 21608, 0, 19203 +shape = SPHERE +size = 5000 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Ku05_Shiden_asteroid_6 +pos = 13118, 0, 21975 +shape = SPHERE +size = 4500 +property_flags = 65 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 0 +sort = 99.5 + +[Object] +nickname = Ku05_gas_miner_old_1 +ids_name = 60223 +pos = 17960, 300, 13713 +archetype = gas_miner_old +reputation = co_shi_grp +ids_info = 66143 +behavior = NOTHING +dock_with = co_shi_h-fuel_miner +base = co_shi_h-fuel_miner +difficulty_level = 11 +loadout = gas_miner_old_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku05_gas_miner_old_2 +ids_name = 60223 +pos = 16992, 300, 14823 +archetype = gas_miner_old +reputation = co_shi_grp +ids_info = 66143 +behavior = NOTHING +dock_with = co_shi_h-fuel_miner +base = co_shi_h-fuel_miner +difficulty_level = 11 +loadout = gas_miner_old_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku05_gas_miner_old_3 +ids_name = 60223 +pos = 15927, 300, 16007 +archetype = gas_miner_old +reputation = co_shi_grp +ids_info = 66143 +behavior = NOTHING +dock_with = co_shi_h-fuel_miner +base = co_shi_h-fuel_miner +difficulty_level = 11 +loadout = gas_miner_old_co_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku05_suprise_transport_large_1 +ids_name = 261731 +pos = 27758, 0, -12278 +rotate = 15, -20, 0 +archetype = suprise_transport_large +visit = 16 +loadout = SECRET_large_transport_ku05 +ids_info = 66456 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_bar.ini new file mode 100644 index 00000000..656873ae --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\bw_02_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_02_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\bw_02_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_cityscape.ini new file mode 100644 index 00000000..56f16d74 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_cityscape.ini @@ -0,0 +1,344 @@ +[Room_Info] +set_script = Scripts\Bases\bw_02_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\bw_02_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\bw_02_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_cave + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\bw_02_cityscape_land_01.thn +launching_script = Scripts\Bases\bw_02_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +gap = 0 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightB01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightC01 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 3 +blink = 3 +endpause = 2.5 +hardpoint = HpLightD01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightE01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightF01 +hardpoint = HpLightG01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightF02 +hardpoint = HpLightG02 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightH01 +hardpoint = HpLightH02 +hardpoint = HpLightH03 +hardpoint = HpLightH04 +hardpoint = HpLightH05 +hardpoint = HpLightH06 +hardpoint = HpLightH07 +hardpoint = HpLightH08 +hardpoint = HpLightH09 +hardpoint = HpLightH10 +hardpoint = HpLightH11 +hardpoint = HpLightH12 +hardpoint = HpLightH13 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightI01 +hardpoint = HpLightI02 +hardpoint = HpLightI03 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightI04 +hardpoint = HpLightI05 +hardpoint = HpLightI06 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightI07 +hardpoint = HpLightI08 +hardpoint = HpLightI09 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightI10 +hardpoint = HpLightI11 +hardpoint = HpLightI12 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightI13 +hardpoint = HpLightI14 +hardpoint = HpLightI15 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightI16 +hardpoint = HpLightI17 +hardpoint = HpLightI18 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 2 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 +hardpoint = HpLightJ03 +hardpoint = HpLightJ04 +hardpoint = HpLightJ05 +hardpoint = HpLightJ06 +hardpoint = HpLightJ07 +hardpoint = HpLightJ08 +hardpoint = HpLightJ09 +hardpoint = HpLightJ10 +hardpoint = HpLightJ11 +hardpoint = HpLightJ12 +hardpoint = HpLightJ13 +hardpoint = HpLightJ14 +hardpoint = HpLightJ15 +hardpoint = HpLightJ16 +hardpoint = HpLightJ17 +hardpoint = HpLightJ18 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightK01 +hardpoint = HpLightL01 +hardpoint = HpLightM01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightN01 +hardpoint = HpLightN02 +hardpoint = HpLightN03 +hardpoint = HpLightN04 +hardpoint = HpLightN05 +hardpoint = HpLightN06 +hardpoint = HpLightN07 +hardpoint = HpLightN08 +hardpoint = HpLightN09 +hardpoint = HpLightN10 +hardpoint = HpLightN11 +hardpoint = HpLightN12 +hardpoint = HpLightN13 +hardpoint = HpLightN14 +hardpoint = HpLightN15 +hardpoint = HpLightN16 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightO01 +hardpoint = HpLightP01 + +[FlashlightSet] +icolor = 251, 60, 33 +scale = 1.5 +blink = 3 +endpause = 2.5 +hardpoint = HpLightQ01 +hardpoint = HpLightQ02 +hardpoint = HpLightQ03 +hardpoint = HpLightQ04 +hardpoint = HpLightQ05 +hardpoint = HpLightQ06 +hardpoint = HpLightQ07 +hardpoint = HpLightQ08 +hardpoint = HpLightQ09 + +[FlashlightSet] +icolor = 251, 60, 33 +scale = 1.5 +blink = 3 +endpause = 2.5 +hardpoint = HpLightQ10 +hardpoint = HpLightQ11 +hardpoint = HpLightQ12 +hardpoint = HpLightQ13 +hardpoint = HpLightQ14 +hardpoint = HpLightQ15 +hardpoint = HpLightQ16 +hardpoint = HpLightQ17 +hardpoint = HpLightQ18 + +[FlashlightSet] +icolor = 251, 60, 33 +scale = 1.5 +blink = 3 +endpause = 2.5 +hardpoint = HpLightQ19 +hardpoint = HpLightQ20 +hardpoint = HpLightQ21 +hardpoint = HpLightQ22 +hardpoint = HpLightQ23 +hardpoint = HpLightQ24 +hardpoint = HpLightQ25 +hardpoint = HpLightQ26 +hardpoint = HpLightQ27 + +[FlashlightSet] +icolor = 251, 60, 33 +scale = 1.5 +blink = 3 +endpause = 2.5 +hardpoint = HpLightQ28 +hardpoint = HpLightQ29 +hardpoint = HpLightQ30 +hardpoint = HpLightQ31 +hardpoint = HpLightQ32 +hardpoint = HpLightQ33 +hardpoint = HpLightQ34 +hardpoint = HpLightQ35 +hardpoint = HpLightQ36 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 3 +blink = 3 +endpause = 2.5 +hardpoint = HpLightR01 +hardpoint = HpLightR02 +hardpoint = HpLightR03 +hardpoint = HpLightR04 +hardpoint = HpLightR05 +hardpoint = HpLightR06 +hardpoint = HpLightR07 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightT01 +hardpoint = HpLightT02 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_equipment.ini new file mode 100644 index 00000000..9dd1d789 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\bw_01_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\bw_01_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_shipdealer.ini new file mode 100644 index 00000000..59409a95 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_shipdealer.ini @@ -0,0 +1,61 @@ +[Room_Info] +set_script = Scripts\Bases\Bw_02_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Bw_02_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Bw_02_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_trader.ini new file mode 100644 index 00000000..77e3f599 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_trader.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = Scripts\Bases\Bw_02_Equipment_hardpoint_Trdr.thn +scene = all, ambient, Scripts\Bases\Bw_02_Equipment_ambi_int_Trdr.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ku06_01_base.ini b/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ku06_01_base.ini new file mode 100644 index 00000000..afa652d8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU06/BASES/ku06_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Ku06_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Ku06\Bases\Rooms\Ku06_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Ku06\Bases\Rooms\Ku06_01_cityscape.ini + +[Room] +nickname = Trader +file = Universe\Systems\Ku06\Bases\Rooms\Ku06_01_trader.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Ku06\Bases\Rooms\Ku06_01_equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Ku06\Bases\Rooms\Ku06_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU06/ku06.ini b/DATA/UNIVERSE/SYSTEMS/KU06/ku06.ini new file mode 100644 index 00000000..a53e948d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU06/ku06.ini @@ -0,0 +1,666 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = fc_bd_grp + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_ku_space +danger = music_ku_danger +battle = music_ku_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Ku06_Okamura_rock_asteroid_field.ini +zone = Zone_Ku06_Okamura_asteroid + +[Nebula] +file = solar\nebula\Ku06_Okamura_cloud.ini +zone = Zone_Ku06_Okamura_cloud + +[Ambient] +color = 20, 10, 20 + +[Background] +nebulae = solar\starsphere\starsphere_Ku06.cmp + +[zone] +nickname = Zone_Ku06_Okamura_cloud +pos = -1299, 0, -680 +shape = SPHERE +size = 100000 +property_flags = 32768 +property_fog_color = 30, 50, 90 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 75 +Music = zone_nebula_dmatter +comment = Okamura Field +sort = 1 +toughness = 9 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 9, 0.67 +faction = fc_bd_grp, 1 +ids_name = 261351 +ids_info = 66615 + +[zone] +nickname = Zone_Ku06_Okamura_asteroid +ids_info = 66615 +pos = -1299, 0, -680 +shape = SPHERE +size = 100000 +property_flags = 66 +visit = 32 + +[Object] +nickname = Ku06_to_Ku05_hole +ids_name = 260741 +pos = -7977, 0, 15244 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku05 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Ku05, Ku05_to_Ku06_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku06_to_Ku05_hole +pos = -7967, 0, 15236 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku06_01 +ids_name = 196763 +pos = 63, 0, 460 +archetype = co_base_rock_large01 +ids_info = 65567 +dock_with = Ku06_01_Base +base = Ku06_01_Base +reputation = fc_bd_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_f01 +space_costume = pl_female6_head, pl_female2_journeyman_body +difficulty_level = 9 +loadout = co_base_rock_large01_pi_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Ku06_to_Ku07_hole +ids_name = 260742 +pos = 15573, 0, 67 +rotate = 0, 90, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku07 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Ku07, Ku07_to_Ku06_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku06_to_Ku07_hole +pos = 15575, 0, 65 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Ku06_01_exclusion +pos = 79, 0, 510 +shape = SPHERE +size = 6000 +property_flags = 65536 +property_fog_color = 30, 50, 90 +edge_fraction = 0.3 +visit = 128 +comment = . Black Dragon Base +sort = 2 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_bd_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 9, 0.12 +faction = fc_bd_grp, 1 +encounter = area_defend, 9, 0.22 +faction = fc_bd_grp, 1 +encounter = area_trade_trader, 9, 0.27 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku06_to_Ku04_hole +pos = 10029, 0, 11070 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku06_to_Ku04_hole +ids_name = 260740 +pos = 10074, 0, 11080 +rotate = 0, 45, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Ku04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ku04, Ku04_to_Ku06_hole, gate_tunnel_bretonia + +[zone] +nickname = zone_ku06_pop_tohuku_hole +pos = 15737, 0, 0 +shape = SPHERE +size = 4000 +comment = . Tohuku Hole +sort = 3 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 9, 0.24 +faction = fc_bd_grp, 1 +encounter = area_trade_trader, 9, 0.41 +faction = fc_bd_grp, 1 + +[zone] +nickname = zone_ku06_pop_honshu_hole +pos = 9821, 0, 10871 +shape = SPHERE +size = 4000 +comment = . Honshu Hole +sort = 4 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 9, 0.24 +faction = fc_bd_grp, 1 +encounter = area_trade_trader, 9, 0.41 +faction = fc_bd_grp, 1 + +[zone] +nickname = zone_ku06_pop_hokkaido_hole +pos = -7928, 0, 15461 +shape = SPHERE +size = 4000 +comment = . Hokkaido Hole +sort = 5 +toughness = 9 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 9, 0.19 +faction = fc_bd_grp, 1 +encounter = area_assault, 9, 0.05 +faction = ku_n_grp, 1 +encounter = area_trade_trader, 9, 0.33 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku06_path_dragons1_1 +pos = -4183, 0, 7998 +rotate = -90, -28, 0 +shape = CYLINDER +size = 750, 14984 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = dragons1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku06_path_dragons2_1 +pos = 5294, 0, 5854 +rotate = 90, -42, 180 +shape = CYLINDER +size = 750, 12815 +sort = 96 +toughness = 9 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = dragons2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 9, 1 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku06_path_dragons4_1 +pos = 5029, 0, 3475 +rotate = 90, -50, 180 +shape = CYLINDER +size = 750, 14461 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku06_path_dragons4_2 +pos = 9140, 0, 9922 +rotate = 90, 38, 180 +shape = CYLINDER +size = 750, 4567 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku06_path_dragons4_3 +pos = 1463, 0, 13078 +rotate = 90, 78, 180 +shape = CYLINDER +size = 750, 12809 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku06_path_dragons4_4 +pos = -7023, 0, 13213 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 5093 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku06_path_dragons4_5 +pos = -4728, 0, 5568 +rotate = -90, -35, 0 +shape = CYLINDER +size = 750, 15696 +sort = 99 +toughness = 9 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = dragons4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 9, 0.29 +faction = fc_bd_grp, 1 + +[zone] +nickname = Zone_Ku06_base_exclusion +pos = 76, 0, 475 +shape = SPHERE +size = 1000 +property_flags = 131072 +sort = 99.5 + +[LightSource] +nickname = Ku06_base_light +pos = 63, 30000, -40000 +color = 160, 140, 160 +range = 80000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = Zone_Ku06_base_access_lane1 +pos = -1128, 600, 647 +rotate = -30, -85, 0 +shape = BOX +size = 150, 150, 900 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Ku06_base_access_lane2 +pos = 862, -120, 1372 +rotate = 0, 35, 0 +shape = BOX +size = 150, 150, 700 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Ku06_base_access_lane3 +pos = -261, -250, -649 +rotate = 0, 15, 0 +shape = BOX +size = 150, 150, 900 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Ku06_wplatform_rock2_1 +ids_name = 261164 +pos = -8402, 0, 14572 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_bd_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_hard + +[Object] +nickname = Ku06_wplatform_rock2_2 +ids_name = 261164 +pos = -7384, 0, 14826 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_bd_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_hard + +[Object] +nickname = Ku06_wplatform_rock2_3 +ids_name = 261164 +pos = 9297, 0, 11073 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_bd_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_hard + +[Object] +nickname = Ku06_wplatform_rock2_4 +ids_name = 261164 +pos = 10202, 0, 10308 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_bd_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_hard + +[Object] +nickname = Ku06_wplatform_rock2_5 +ids_name = 261164 +pos = 14801, 0, 543 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_bd_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_hard + +[Object] +nickname = Ku06_wplatform_rock2_6 +ids_name = 261164 +pos = 14975, 0, -467 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_bd_grp +behavior = NOTHING +visit = 0 +difficulty_level = 9 +loadout = pirate_weapon_platform_pi_03 +pilot = pilot_solar_hard + +[zone] +nickname = zone_ku06_destroy_vignette_1 +pos = 10117, 0, -11629 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku06_destroy_vignette_2 +pos = -1291, 0, -16283 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_ku06_destroy_vignette_3 +pos = -12471, 0, -11241 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_ku06_destroy_vignette_4 +pos = -17491, 0, -769 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_ku06_destroy_vignette_5 +pos = -20685, 0, 12572 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_ku06_destroy_vignette_6 +pos = 2664, 0, 23509 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_ku06_destroy_vignette_7 +pos = 23960, 0, 10711 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[Object] +nickname = Ku06_to_BW05_hole +ids_name = 260781 +pos = 7962, 0, 2831 +rotate = 0, 60, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw05 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw05, Bw05_to_Ku06_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku06_to_Bw05_hole_exclusion +pos = 7942, 0, 2819 +shape = SPHERE +size = 400 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku06_vignette2_exclusion +pos = -1343, 0, -16272 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku06_vignette3_exclusion +pos = -12460, 0, -11230 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku06_vignette4_exclusion +pos = -17482, 0, -760 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Ku06_vignette6_exclusion +pos = 2655, 0, 23500 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ROOMS/ku07_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ROOMS/ku07_01_bar.ini new file mode 100644 index 00000000..863a9434 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ROOMS/ku07_01_bar.ini @@ -0,0 +1,50 @@ +[Room_Info] +set_script = scripts\bases\ku_08_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\ku_08_bar_ambi_Ku07_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\ku_08_Bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ROOMS/ku07_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ROOMS/ku07_01_deck.ini new file mode 100644 index 00000000..d9a52d96 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ROOMS/ku07_01_deck.ini @@ -0,0 +1,78 @@ +[Room_Info] +set_script = Scripts\Bases\ku_07_deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_07_deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ROOMS/ku07_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ROOMS/ku07_02_bar.ini new file mode 100644 index 00000000..b6b164ac --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ROOMS/ku07_02_bar.ini @@ -0,0 +1,20 @@ +[Room_Info] +set_script = Scripts\Bases\ku_10_sanctum_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_10_sanctum_ambi_int_01.thn + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ROOMS/ku07_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ROOMS/ku07_02_deck.ini new file mode 100644 index 00000000..ecbac493 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ROOMS/ku07_02_deck.ini @@ -0,0 +1,20 @@ +[Room_Info] +set_script = Scripts\Bases\ku_10_deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_10_deck_ambi_int_01.thn + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ku07_01_base.ini b/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ku07_01_base.ini new file mode 100644 index 00000000..6da1cace --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ku07_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku07_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku07\Bases\Rooms\Ku07_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku07\Bases\Rooms\Ku07_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ku07_02_base.ini b/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ku07_02_base.ini new file mode 100644 index 00000000..e0694555 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU07/BASES/ku07_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Ku07_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Ku07\Bases\Rooms\Ku07_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ku07\Bases\Rooms\Ku07_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/KU07/ku07.ini b/DATA/UNIVERSE/SYSTEMS/KU07/ku07.ini new file mode 100644 index 00000000..f3999a0f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/KU07/ku07.ini @@ -0,0 +1,308 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[Archetype] +solar = space_arch_generator +solar = d_k_battleship +ship = li_elite2 +ship = ku_dragon +ship = ku_fighter +ship = ku_elite +ship = ku_gunboat +ship = ku_destroyer +ship = bw_fighter +ship = rh_gunboat + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_ku_space +danger = music_ku_danger +battle = music_ku_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Ku07_Nampo_planetary_fragment_field.ini +zone = Zone_Ku07_Nampo_planetary_fragments + +[Asteroids] +file = solar\asteroids\Ku07_Izu_planetary_fragment_field.ini +zone = Zone_Ku07_Izu_planetary_fragments + +[Nebula] +file = solar\nebula\Ku07_Nampo_cloud.ini +zone = Zone_Ku07_Nampo_cloud + +[Ambient] +color = 40, 40, 40 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_caps.cmp +complex_stars = solar\starsphere\starsphere_ku07_stars.cmp +nebulae = solar\starsphere\starsphere_ku07.cmp + +[LightSource] +nickname = Ku07_system_light +pos = 0, 0, 0 +color = 225, 255, 243 +range = 70000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ku07_Sun +ids_name = 261026 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_2000 +star = Ku07_Sun +atmosphere_range = 11000 +ids_info = 66162 + +[Object] +nickname = Ku07_to_Ku06_hole +ids_name = 260744 +pos = -59029, 0, 16706 +rotate = 0, -25, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Ku06 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ku06, Ku06_to_Ku07_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku07_to_Ku06_hole +pos = -59011, 0, 16769 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Ku07_to_Ku05_hole +pos = -48055, 1000, 34284 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Ku07_to_Ku05_hole +ids_name = 260743 +pos = -48041, 1000, 34322 +rotate = 0, -45, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Ku05 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Ku05, Ku05_to_Ku07_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Ku07_Izu_planetary_fragments +pos = -47092, 1000, 35848 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 7000, 4000, 5000 +property_flags = 66 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +sort = 99.5 +ids_name = 261350 +ids_info = 66615 + +[zone] +nickname = Zone_Ku07_Nampo_cloud +pos = -58350, 0, 9214 +rotate = 0, -20, 0 +shape = ELLIPSOID +size = 13000, 6000, 14000 +property_flags = 32768 +property_fog_color = 0, 70, 90 +visit = 32 +sort = 99.5 +Music = zone_nebula_dmatter +ids_name = 261349 +ids_info = 66615 + +[zone] +nickname = Zone_Ku07_Nampo_planetary_fragments +pos = -58412, 0, 9268 +rotate = 0, -20, 0 +shape = ELLIPSOID +size = 11000, 4000, 12000 +property_flags = 64 +visit = 0 +spacedust = asteroiddust +spacedust_maxparticles = 100 +sort = 99.5 +interference = 0.4 + +[zone] +nickname = Zone_Ku07_01_exclusion +pos = -52580, 0, 7361 +shape = SPHERE +size = 500 +property_flags = 65536 +property_fog_color = 0, 70, 90 +edge_fraction = 0.1 +sort = 99.5 + +[Object] +nickname = Ku07_01 +ids_name = 196764 +pos = -52535, 0, 7387 +Archetype = miningbase_FragB +ids_info = 65881 +dock_with = Ku07_01_Base +base = Ku07_01_Base +reputation = fc_bd_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = Ku07_02 +ids_name = 196765 +pos = -37988, 1000, 20578 +rotate = 0, -71, 2 +Archetype = space_arch +ids_info = 65879 +dock_with = Ku07_02_Base +base = Ku07_02_Base +reputation = fc_kn_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = Ku07_02_Asteroid +ids_name = 196765 +pos = -37988, 1000, 20578 +rotate = 0, -71, 2 +Archetype = space_arch_asteroid +ids_info = 65879 +dock_with = Ku07_02_Base +base = Ku07_02_Base +reputation = fc_kn_grp +behavior = NOTHING +parent = Ku07_02 +visit = 128 + +[LightSource] +nickname = Ku07_crow_light +pos = -67255, 0, 30905 +color = 37, 120, 170 +range = 70000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Ku07_space_arch_chunk1a_1 +pos = -36645, 800, 11560 +rotate = 0, -70, 0 +Archetype = space_arch_chunk1a + +[Object] +nickname = Ku07_space_arch_chunk1b_1 +pos = -30552, 1200, 6758 +rotate = 0, -60, 0 +Archetype = space_arch_chunk1b + +[Object] +nickname = Ku07_space_arch_chunk2a_1 +pos = -44163, 1000, 22818 +rotate = 20, -20, 0 +Archetype = space_arch_chunk2a + +[Object] +nickname = Ku07_space_arch_chunk2b_1 +pos = -33067, 500, 15756 +rotate = -110, -49, 102 +Archetype = space_arch_chunk2b + +[Object] +nickname = Ku07_space_arch_chunk3a_1 +pos = -39265, 1000, 15147 +rotate = 30, 60, 0 +Archetype = space_arch_chunk3a + +[Object] +nickname = Ku07_space_arch_chunk3b_1 +pos = -40084, 1000, 25233 +rotate = 0, -20, 0 +Archetype = space_arch_chunk3b + +[Object] +nickname = Ku07_space_arch_chunk3c_1 +pos = -45852, 1000, 9329 +Archetype = space_arch_chunk3c + +[Object] +nickname = Ku07_space_arch_chunk3d_1 +pos = -36382, 1000, 17292 +rotate = 0, -20, 0 +Archetype = space_arch_chunk3d + +[Object] +nickname = Ku07_space_arch_chunk3e_1 +pos = -44401, 1000, 18303 +rotate = 115, -20, 0 +Archetype = space_arch_chunk3e + +[zone] +nickname = Zone_Ku07_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 9000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Ku07_wplatform_planet_frag_1 +ids_name = 261164 +pos = -51772, 0, 7248 +rotate = 0, -170, 0 +Archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_bd_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = Ku07_wplatform_planet_frag_2 +ids_name = 261164 +pos = -53348, 0, 7069 +Archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_bd_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = Ku07_wplatform_planet_frag_3 +ids_name = 261164 +pos = -52580, 0, 8234 +rotate = 0, 90, 0 +Archetype = wplatform_planet_frag +ids_info = 66171 +reputation = fc_bd_grp +behavior = NOTHING +visit = 0 + +[zone] +nickname = Zone_Ku07_Tekagi_arch_radiation +pos = -38282, 0, 19725 +shape = CYLINDER +size = 700, 2200, 100 +damage = 20 +visit = 128 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_bar.ini new file mode 100644 index 00000000..e805fd94 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\Li_01_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_01_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_li01 +ambient = ambience_bar_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_01_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_cityscape.ini new file mode 100644 index 00000000..af02cc02 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_cityscape.ini @@ -0,0 +1,435 @@ +[Room_Info] +set_script = Scripts\Bases\Li_01_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Li_01_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Li_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_manhattan, oneshot +ambient = ambience_cityscape_heavy + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Li_01_cityscape_land_01.thn +launching_script = Scripts\Bases\Li_01_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 235, 181, 13 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightB01 +hardpoint = HpLightB03 +hardpoint = HpLightB05 +hardpoint = HpLightB07 +hardpoint = HpLightB09 +hardpoint = HpLightB11 +hardpoint = HpLightB13 +hardpoint = HpLightB15 +hardpoint = HpLightB17 +hardpoint = HpLightB19 +hardpoint = HpLightB21 + +[FlashlightSet] +icolor = 10, 80, 60 +scale = 0.75 +blink = 2 +endpause = 2.5 +hardpoint = HpLightB02 +hardpoint = HpLightB04 +hardpoint = HpLightB06 +hardpoint = HpLightB08 +hardpoint = HpLightB10 +hardpoint = HpLightB12 +hardpoint = HpLightB14 +hardpoint = HpLightB16 +hardpoint = HpLightB18 +hardpoint = HpLightB20 + +[FlashlightSet] +icolor = 235, 181, 13 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightC01 +hardpoint = HpLightC03 +hardpoint = HpLightC05 +hardpoint = HpLightC07 +hardpoint = HpLightC09 +hardpoint = HpLightC11 +hardpoint = HpLightC13 +hardpoint = HpLightC15 +hardpoint = HpLightC17 +hardpoint = HpLightC19 +hardpoint = HpLightC21 + +[FlashlightSet] +icolor = 10, 80, 60 +scale = 0.75 +blink = 2 +endpause = 2.5 +hardpoint = HpLightC02 +hardpoint = HpLightC04 +hardpoint = HpLightC06 +hardpoint = HpLightC08 +hardpoint = HpLightC10 +hardpoint = HpLightC12 +hardpoint = HpLightC14 +hardpoint = HpLightC16 +hardpoint = HpLightC18 +hardpoint = HpLightC20 + +[FlashlightSet] +icolor = 138, 178, 92 +scale = 4 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightD01 + +[FlashlightSet] +icolor = 130, 190, 150 +scale = 4 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightE01 +hardpoint = HpLightE02 + +[FlashlightSet] +icolor = 214, 193, 106 +scale = 6.5 +blink = 0.6 +endpause = 3 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 +hardpoint = HpLightF05 +hardpoint = HpLightF06 +hardpoint = HpLightF07 +hardpoint = HpLightF08 +hardpoint = HpLightF09 + +[FlashlightSet] +icolor = 135, 180, 80 +scale = 1.5 +blink = 1.5 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 +hardpoint = HpLightG09 +hardpoint = HpLightG10 +hardpoint = HpLightG11 +hardpoint = HpLightG12 +hardpoint = HpLightG13 +hardpoint = HpLightG14 +hardpoint = HpLightG15 +hardpoint = HpLightG16 +hardpoint = HpLightG17 + +[FlashlightSet] +icolor = 80, 180, 135 +scale = 2.5 +blink = 3.5 +hardpoint = HpLightG01 +hardpoint = HpLightG03 +hardpoint = HpLightG05 +hardpoint = HpLightG07 +hardpoint = HpLightG09 +hardpoint = HpLightG11 +hardpoint = HpLightG13 +hardpoint = HpLightG15 +hardpoint = HpLightG17 + +[FlashlightSet] +icolor = 232, 105, 172 +scale = 4 +blink = 0.6 +endpause = 0.75 +hardpoint = HpLightH01 +hardpoint = HpLightH02 +hardpoint = HpLightH03 +hardpoint = HpLightH04 +hardpoint = HpLightH05 +hardpoint = HpLightH06 + +[FlashlightSet] +icolor = 125, 40, 30 +scale = 1.5 +blink = 1.5 +hardpoint = HpLightI01 +hardpoint = HpLightI02 +hardpoint = HpLightI03 +hardpoint = HpLightI04 +hardpoint = HpLightI05 +hardpoint = HpLightI06 +hardpoint = HpLightI07 +hardpoint = HpLightI08 +hardpoint = HpLightI09 +hardpoint = HpLightI10 +hardpoint = HpLightI11 +hardpoint = HpLightI12 +hardpoint = HpLightI13 +hardpoint = HpLightI14 + +[FlashlightSet] +icolor = 202, 95, 167 +scale = 4 +blink = 0.6 +endpause = 0.75 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 +hardpoint = HpLightJ03 +hardpoint = HpLightJ04 +hardpoint = HpLightJ05 +hardpoint = HpLightJ06 + +[FlashlightSet] +icolor = 185, 167, 101 +scale = 0.75 +blink = 1.5 +hardpoint = HpLightL01 +hardpoint = HpLightL02 +hardpoint = HpLightL03 +hardpoint = HpLightL04 +hardpoint = HpLightL05 +hardpoint = HpLightL06 +hardpoint = HpLightL07 +hardpoint = HpLightL08 +hardpoint = HpLightL09 +hardpoint = HpLightL10 +hardpoint = HpLightL11 +hardpoint = HpLightL12 +hardpoint = HpLightL13 +hardpoint = HpLightL14 +hardpoint = HpLightL15 +hardpoint = HpLightL16 +hardpoint = HpLightL17 +hardpoint = HpLightL18 +hardpoint = HpLightL19 +hardpoint = HpLightL20 + +[FlashlightSet] +icolor = 65, 110, 55 +scale = 0.75 +blink = 1.5 +hardpoint = HpLightL20 +hardpoint = HpLightL19 +hardpoint = HpLightL18 +hardpoint = HpLightL17 +hardpoint = HpLightL16 +hardpoint = HpLightL15 +hardpoint = HpLightL14 +hardpoint = HpLightL13 +hardpoint = HpLightL12 +hardpoint = HpLightL11 +hardpoint = HpLightL10 +hardpoint = HpLightL09 +hardpoint = HpLightL08 +hardpoint = HpLightL07 +hardpoint = HpLightL06 +hardpoint = HpLightL05 +hardpoint = HpLightL04 +hardpoint = HpLightL03 +hardpoint = HpLightL02 +hardpoint = HpLightL01 + +[FlashlightSet] +icolor = 157, 168, 30 +scale = 1 +blink = 3 +endpause = 1.5 +hardpoint = HpLightM01 +hardpoint = HpLightM02 +hardpoint = HpLightM03 +hardpoint = HpLightM04 +hardpoint = HpLightM05 +hardpoint = HpLightM06 +hardpoint = HpLightM07 +hardpoint = HpLightM08 + +[FlashlightSet] +icolor = 135, 180, 80 +scale = 1.5 +blink = 0.6 +endpause = 2 +hardpoint = HpLightN + +[FlashlightSet] +icolor = 233, 190, 73 +scale = 10 +blink = 0.6 +hardpoint = HpLightO + +[FlashlightSet] +icolor = 138, 178, 92 +scale = 10 +blink = 0.3 +hardpoint = HpLightO + +[FlashlightSet] +icolor = 60, 200, 20 +scale = 3 +blink = 4 +endpause = 3.5 +hardpoint = HpLightP01 +hardpoint = HpLightP02 +hardpoint = HpLightP03 +hardpoint = HpLightP04 +hardpoint = HpLightP05 +hardpoint = HpLightP06 +hardpoint = HpLightP07 + +[FlashlightSet] +icolor = 220, 10, 30 +scale = 4 +blink = 4 +endpause = 3.5 +hardpoint = HpLightQ01 +hardpoint = HpLightQ02 +hardpoint = HpLightQ03 +hardpoint = HpLightQ04 +hardpoint = HpLightQ05 +hardpoint = HpLightQ06 +hardpoint = HpLightQ07 + +[FlashlightSet] +icolor = 60, 200, 20 +scale = 3 +blink = 4 +endpause = 3.5 +hardpoint = HpLightR01 +hardpoint = HpLightR02 +hardpoint = HpLightR03 +hardpoint = HpLightR04 +hardpoint = HpLightR05 +hardpoint = HpLightR06 +hardpoint = HpLightR07 + +[FlashlightSet] +icolor = 220, 10, 30 +scale = 4 +blink = 4 +endpause = 3.5 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 +hardpoint = HpLightS06 +hardpoint = HpLightS07 + +[FlashlightSet] +icolor = 180, 170, 100 +scale = 1.5 +blink = 1.5 +hardpoint = HpLightT01 +hardpoint = HpLightT02 + +[FlashlightSet] +icolor = 180, 205, 105 +scale = 1.5 +blink = 1.5 +hardpoint = HpLightU01 +hardpoint = HpLightU02 +hardpoint = HpLightU03 +hardpoint = HpLightU04 +hardpoint = HpLightU05 +hardpoint = HpLightU06 +hardpoint = HpLightU07 +hardpoint = HpLightU08 +hardpoint = HpLightU09 +hardpoint = HpLightU10 +hardpoint = HpLightU11 +hardpoint = HpLightU12 +hardpoint = HpLightU13 +hardpoint = HpLightU14 + +[FlashlightSet] +icolor = 220, 210, 5 +scale = 0.5 +blink = 1.5 +endpause = 2 +hardpoint = HpLightV01 +hardpoint = HpLightV02 +hardpoint = HpLightV03 +hardpoint = HpLightV04 +hardpoint = HpLightV05 +hardpoint = HpLightV06 +hardpoint = HpLightV07 +hardpoint = HpLightV08 +hardpoint = HpLightV07 +hardpoint = HpLightV06 +hardpoint = HpLightV05 +hardpoint = HpLightV04 +hardpoint = HpLightV03 +hardpoint = HpLightV02 +hardpoint = HpLightV01 + +[FlashlightSet] +icolor = 220, 210, 5 +scale = 0.5 +blink = 1.5 +endpause = 2 +hardpoint = HpLightW01 +hardpoint = HpLightW02 +hardpoint = HpLightW03 +hardpoint = HpLightW04 +hardpoint = HpLightW05 +hardpoint = HpLightW06 +hardpoint = HpLightW07 +hardpoint = HpLightW08 +hardpoint = HpLightW07 +hardpoint = HpLightW06 +hardpoint = HpLightW05 +hardpoint = HpLightW04 +hardpoint = HpLightW03 +hardpoint = HpLightW02 +hardpoint = HpLightW01 + +[FlashlightSet] +icolor = 50, 105, 105 +scale = 1.5 +blink = 1.5 +hardpoint = HpLightX01 +hardpoint = HpLightX03 +hardpoint = HpLightX05 +hardpoint = HpLightX07 +hardpoint = HpLightX09 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_equipment.ini new file mode 100644 index 00000000..aa859c9a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_equipment.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = scripts\bases\Li_01_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Li_01_equipment_carts_01.thn + +[Spiels] +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_equip_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_shipdealer.ini new file mode 100644 index 00000000..4899bd81 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_shipdealer.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\Bases\Li_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_trader.ini new file mode 100644 index 00000000..5c66889f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_01_trader.ini @@ -0,0 +1,54 @@ +[Room_Info] +set_script = Scripts\Bases\Li_01_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_01_Trader_ambi_int_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_01_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_bar.ini new file mode 100644 index 00000000..eb3d0d6b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_01_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_li02 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Pl_01_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_planetscape.ini new file mode 100644 index 00000000..6f56b52d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_planetscape.ini @@ -0,0 +1,117 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_01_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel +ShipDealer = pittsburgh_ship_spiel + +[Room_Sound] +ambient = ambience_planetscape_rocky +music = music_pittsburgh, oneshot + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_01_pad_land_01.thn +launching_script = scripts\bases\Pl_01_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Planetscape + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_planetscape2.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_planetscape2.ini new file mode 100644 index 00000000..24b72962 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_planetscape2.ini @@ -0,0 +1,24 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_01_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_03_bar.ini new file mode 100644 index 00000000..8e67bf1a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_03_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Bar_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_bar_space +music = music_bar_li03 + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_05_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_03_deck.ini new file mode 100644 index 00000000..fd8ce0a8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_03_deck.ini @@ -0,0 +1,112 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_03_deck2.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_03_deck2.ini new file mode 100644 index 00000000..3d8391c6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_03_deck2.ini @@ -0,0 +1,23 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_04_bar.ini new file mode 100644 index 00000000..8678f707 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_04_bar.ini @@ -0,0 +1,28 @@ +[Room_Info] +set_script = Scripts\Bases\Li_09_bar_hardpoint_s020x.thn +scene = all, ambient, Scripts\Bases\Li_09_bar_ambi_int_s020x.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_04_deck.ini new file mode 100644 index 00000000..6e3f99e0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_04_deck.ini @@ -0,0 +1,24 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_05_bar.ini new file mode 100644 index 00000000..e109c5ee --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_05_bar.ini @@ -0,0 +1,30 @@ +[Room_Info] +set_script = Scripts\Bases\Li_07_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_07_bar_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +music = music_bar_li05 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_07_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_05_deck.ini new file mode 100644 index 00000000..d312f6f8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_05_deck.ini @@ -0,0 +1,93 @@ +[Room_Info] +set_script = Scripts\Bases\Li_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[FlashlightSet] +icolor = 0, 155, 255 +scale = 0.25 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 255, 255, 55 +scale = 0.25 +gap = 0 +blink = 0.05 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_06_bar.ini new file mode 100644 index 00000000..b3b0de15 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_06_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li01_06.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_06_deck.ini new file mode 100644 index 00000000..d0763ec2 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_06_deck.ini @@ -0,0 +1,83 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_07_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_07_bar.ini new file mode 100644 index 00000000..9c55500b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_07_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li01_07.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\Cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_07_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_07_deck.ini new file mode 100644 index 00000000..0b57a757 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_07_deck.ini @@ -0,0 +1,83 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_08_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_08_bar.ini new file mode 100644 index 00000000..5f2076d5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_08_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = Scripts\Bases\Li_07_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_07_bar_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_07_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_08_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_08_deck.ini new file mode 100644 index 00000000..2a0c7f11 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_08_deck.ini @@ -0,0 +1,152 @@ +[Room_Info] +set_script = Scripts\Bases\Li_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 0, 155, 255 +scale = 0.25 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 255, 255, 55 +scale = 0.25 +gap = 0 +blink = 0.05 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_09_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_09_bar.ini new file mode 100644 index 00000000..d075d4ab --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_09_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Li01_09.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller +music = music_bar_generic04 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_09_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_09_deck.ini new file mode 100644 index 00000000..0b57a757 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_09_deck.ini @@ -0,0 +1,83 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_10_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_10_bar.ini new file mode 100644 index 00000000..8995ef2f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_10_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li01_10.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_10_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_10_deck.ini new file mode 100644 index 00000000..0b57a757 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_10_deck.ini @@ -0,0 +1,83 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_11_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_11_bar.ini new file mode 100644 index 00000000..7c1aae38 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_11_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = Scripts\Bases\li_07_bar_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\li_07_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_07_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_11_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_11_deck.ini new file mode 100644 index 00000000..9e57eb83 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_11_deck.ini @@ -0,0 +1,152 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_07_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_07_Deck_hardpoint_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 0, 155, 255 +scale = 0.25 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 255, 255, 55 +scale = 0.25 +gap = 0 +blink = 0.05 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_bar.ini new file mode 100644 index 00000000..8936a541 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_bar.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Li01_12.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_Badlands.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic_Badlands.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_deck.ini new file mode 100644 index 00000000..580edb44 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_deck.ini @@ -0,0 +1,178 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_larger + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.5 +gap = 0 +blink = 0.05 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_deck2.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_deck2.ini new file mode 100644 index 00000000..4aaa6297 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_deck2.ini @@ -0,0 +1,111 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.5 +gap = 0 +blink = 0.05 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_shipdealer.ini new file mode 100644 index 00000000..c1d82c55 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_shipdealer.ini @@ -0,0 +1,59 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\Li_06_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_13_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_13_bar.ini new file mode 100644 index 00000000..3263d762 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_13_bar.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Li01_13.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_13_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_13_deck.ini new file mode 100644 index 00000000..451db3f4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_13_deck.ini @@ -0,0 +1,88 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_13_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_13_shipdealer.ini new file mode 100644 index 00000000..c1d82c55 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_13_shipdealer.ini @@ -0,0 +1,59 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\Li_06_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_14_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_14_bar.ini new file mode 100644 index 00000000..18862ad8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_14_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li01_14.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\Cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_14_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_14_deck.ini new file mode 100644 index 00000000..0b57a757 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_14_deck.ini @@ -0,0 +1,83 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_15_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_15_bar.ini new file mode 100644 index 00000000..fe9ac39c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_15_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_06_bar_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +music = music_bar_generic10 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_06_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_15_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_15_deck.ini new file mode 100644 index 00000000..1d44ef37 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_15_deck.ini @@ -0,0 +1,92 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn + +[Spiels] +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_15_deck02.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_15_deck02.ini new file mode 100644 index 00000000..96b2fef3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_15_deck02.ini @@ -0,0 +1,20 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_01_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_01_base.ini new file mode 100644 index 00000000..b72741ba --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Li01_01_Base +start_room = Cityscape + +[Room] +nickname = Cityscape +file = Universe\Systems\Li01\Bases\Rooms\Li01_01_cityscape.ini + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_01_bar.ini + +[Room] +nickname = Trader +file = Universe\Systems\Li01\Bases\Rooms\Li01_01_trader.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li01\Bases\Rooms\Li01_01_shipdealer.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Li01\Bases\Rooms\Li01_01_equipment.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_02_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_02_base.ini new file mode 100644 index 00000000..35a97388 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_02_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li01_02_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_02_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\Li01\Bases\Rooms\Li01_02_Planetscape.ini + +[Room] +nickname = Planetscape2 +file = Universe\Systems\Li01\Bases\Rooms\Li01_02_Planetscape2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_03_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_03_base.ini new file mode 100644 index 00000000..74c57153 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_03_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li01_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_03_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Li01\Bases\Rooms\Li01_03_Deck2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_04_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_04_base.ini new file mode 100644 index 00000000..a5f8a8a8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_04_Base +start_room = bar + +[Room] +nickname = bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_05_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_05_base.ini new file mode 100644 index 00000000..6bbc9d7f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_06_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_06_base.ini new file mode 100644 index 00000000..8b22c7d5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_06_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_06_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_06_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_06_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_07_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_07_base.ini new file mode 100644 index 00000000..ea74c21d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_07_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_07_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_07_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_07_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_08_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_08_base.ini new file mode 100644 index 00000000..ae4ccef0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_08_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_08_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_08_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_08_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_09_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_09_base.ini new file mode 100644 index 00000000..8ca4c496 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_09_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_09_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_09_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_09_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_10_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_10_base.ini new file mode 100644 index 00000000..14d9d7be --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_10_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_10_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_10_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_10_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_11_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_11_base.ini new file mode 100644 index 00000000..58991bd1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_11_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_11_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_11_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_11_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_12_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_12_base.ini new file mode 100644 index 00000000..8bde9998 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_12_base.ini @@ -0,0 +1,20 @@ +[BaseInfo] +nickname = Li01_12_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_12_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_12_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Li01\Bases\Rooms\Li01_12_Deck2.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li01\Bases\Rooms\Li01_12_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_13_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_13_base.ini new file mode 100644 index 00000000..2c6f7573 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_13_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li01_13_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_13_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_13_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li01\Bases\Rooms\Li01_13_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_14_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_14_base.ini new file mode 100644 index 00000000..c8c2d3fb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_14_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_14_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_14_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_14_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_15_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_15_base.ini new file mode 100644 index 00000000..9cecbaed --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/li01_15_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li01_15_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_15_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_15_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Li01\Bases\Rooms\Li01_15_Deck02.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini b/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini new file mode 100644 index 00000000..78910f34 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini @@ -0,0 +1,10818 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[Archetype] +ship = li_fighter +simple = li_fighter_dmg_portfin_cap +simple = li_fighter_dmg_starboardfin_cap +simple = li_fighter_dmg_engine_cap +ship = li_elite +simple = li_elite_dmg_star_wing_cap +simple = li_elite_dmg_port_wing_cap +simple = li_elite_dmg_Spoiler_cap +simple = li_elite2_dmg_Spoiler_cap +simple = li_elite_dmg_Engine01_cap +simple = li_elite_dmg_Engine02_cap +ship = li_elite2 +ship = li_freighter +simple = li_freighter_dmg_starboard_sidepanel_cap +simple = li_freighter_dmg_port_sidepanel_cap +ship = li_cruiser +simple = l_cruiser_tower_cap +simple = l_cruiser_front_cap +simple = l_cruiser_engine01_cap +simple = l_cruiser_engine02_cap +simple = l_cruiser_engine03_cap +simple = l_cruiser_engine04_cap +ship = li_dreadnought +simple = li_dread_bottom_cap +simple = li_dread_tower_cap +simple = li_dread_engine_cap +simple = li_dread_front_cap +simple = li_dread_midsection_cap +simple = li_dread_port_skid_cap +simple = li_dread_rearsection_cap +simple = li_dread_starboard_skid_cap +ship = bh_fighter +simple = bh_fighter_dmg_topfin_cap +simple = bh_fighter_dmg_btmfin_cap +simple = bh_fighter_dmg_port_wing_cap +simple = bh_fighter_dmg_star_wing_cap +ship = pi_fighter +ship = pi_elite +ship = pi_freighter +ship = ge_fighter +ship = ge_fighter2 +simple = cv_dmg_port_wing01_cap +simple = cv_dmg_starboard_wing01_cap +simple = cv_dmg_mid_wing_cap +ship = bw_fighter +simple = ew_dmg_portwing01_cap +simple = ew_dmg_portwing02_cap +simple = ew_dmg_starwing01_cap +simple = ew_dmg_starwing02_cap +simple = ew_dmg_engine01_cap +simple = ew_dmg_engine02_cap +ship = ge_armored +ship = ge_lifter +ship = ge_repair +ship = ge_transport +simple = transport_dmg_twr_cap +simple = transport_dmg_frnt_cap +simple = transport_dmg_fin_cap +simple = transport_dmg_main_cap +simple = transport_dmg_port_eng_cap +simple = transport_dmg_star_eng_cap +simple = transport_dmg_eng_cap +ship = ge_large_transport +ship = ge_csv +solar = d_depot +solar = wplatform_m01b +equipment = missile01_mark01 +equipment = mine01_mark01 +equipment = missile01_mark01 +equipment = li_turret01_mark01 +equipment = li_small_station_turret01_mark01 +equipment = li_large_station_turret01_mark01 +equipment = ge_s_thruster_01 +equipment = ge_s_cm_01 +equipment = shield01_mark01_lf +equipment = co_transport_turret01_mark01 +equipment = co_transport_turret02_mark01 +snd = engine_li_fighter_start +snd = engine_li_fighter_loop +snd = engine_li_fighter_kill +snd = engine_li_cruise_start +snd = engine_li_cruise_loop +snd = engine_li_cruise_stop +snd = engine_ci_fighter_start +snd = engine_ci_fighter_loop +snd = engine_ci_fighter_kill +snd = engine_ci_cruise_start +snd = engine_ci_cruise_loop +snd = engine_ci_cruise_stop +snd = engine_pi_fighter_start +snd = engine_pi_fighter_loop +snd = engine_pi_fighter_kill +snd = engine_bw_cruise_start +snd = engine_bw_cruise_loop +snd = engine_bw_cruise_stop + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_smuggler +filename = missions\encounters\area_trade_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_smuggler +filename = missions\encounters\tradep_trade_smuggler.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_trade_freighter_smuggler +filename = missions\encounters\area_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_smuggler +filename = missions\encounters\tradep_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Dust] +spacedust = Dust + +[Music] +space = music_li_space +danger = music_li_danger +battle = music_li_battle + +[Asteroids] +file = solar\asteroids\li01_Pittsburgh_debris_field_001.ini +zone = Zone_Li01_Pittsburgh_debris_001 + +[Asteroids] +file = solar\asteroids\Li01_Pittsburgh_high_density_debris.ini +zone = Zone_Li01_Pittsburgh_high_density_debris + +[Asteroids] +file = solar\asteroids\Li01_Detroit_high_density_debris.ini +zone = Zone_Li01_Detroit_high_density_debris + +[Asteroids] +file = solar\asteroids\Li01_Badlands_low_density_asteroids.ini +zone = Zone_Li01_Badlands_low_density_asteroids + +[Nebula] +file = solar\nebula\li01_Pittsburgh_pirate_base_nebula.ini +zone = Zone_Li01_Pittsburgh_Pirate_Base_Nebula + +[Asteroids] +file = solar\asteroids\Li01_Detroit_debris_field_001.ini +zone = Zone_Li01_Detroit_debris_001 + +[Asteroids] +file = solar\asteroids\Li01_Jersey_debris_field_001.ini +zone = Zone_Li01_Jersey_debris_001 + +[Asteroids] +file = solar\asteroids\Li01_debris_field_small.ini +zone = Zone_Li01_debris_practice_001 + +[Asteroids] +file = solar\asteroids\Li01_zone21_mine_field.ini +zone = Zone_Li01_zone21 + +[Asteroids] +file = solar\asteroids\Li01_Badlands_Asteroids.ini +zone = Zone_Li01_Badlands_Asteroids + +[Nebula] +file = solar\nebula\Li01_Badlands_Nebula.ini +zone = Zone_Li01_Badlands_Nebula + +[Ambient] +color = 30, 50, 80 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_basic.cmp +complex_stars = solar\starsphere\starsphere_li01_stars.cmp +nebulae = solar\starsphere\starsphere_li01.cmp + +[Object] +nickname = Sun_Li01 +ids_name = 261008 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_2000 +ids_info = 66162 +star = med_white_sun +atmosphere_range = 11000 +burn_color = 160, 222, 245 + +[LightSource] +nickname = System_LIGHT +pos = 642, 0, 198 +color = 255, 255, 255 +range = 120000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Li01_01 +ids_name = 196766 +pos = -33270, 0, -33039 +rotate = 0, -10, -10 +ambient_color = 255, 0, 0 +Archetype = planet_earthgrncld_4000 +ids_info = 65759 +spin = 0, 0.01, 0 +atmosphere_range = 4200 +burn_color = 160, 222, 245 +base = Li01_01_Base +reputation = li_p_grp +visit = 1 + +[zone] +nickname = Zone_Li01_Manhattan_death +pos = -33270, 0, -33039 +shape = SPHERE +size = 4100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Li01_001_Planet_Li01_01_atmosphere_burn +pos = -33270, 0, -33039 +shape = SPHERE +size = 4600 +edge_fraction = 0.07 +spacedust = atmosphere_gray +spacedust_maxparticles = 250 +sort = 99 + +[Object] +nickname = Li01_to_Li02 +ids_name = 260911 +pos = -83176, 0, 44831 +rotate = 0, -70, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li02 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 1 +goto = Li02, Li02_to_Li01, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_to_Li03 +ids_name = 260912 +pos = -12831, 0, -81511 +rotate = 0, -152, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li03 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +goto = Li03, Li03_to_Li01, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li01_to_Li04 +ids_name = 260913 +pos = 68666, 0, 60396 +rotate = 0, 20, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li04 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +goto = Li04, Li04_to_Li01, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_to_Li05 +ids_name = 260914 +pos = 80632, 0, 12299 +rotate = 0, 105, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li05 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = li_n_grp +visit = 0 +behavior = NOTHING +difficulty_level = 10 +goto = Li05, Li05_to_Li01, gate_tunnel_bretonia +loadout = jumpgate_li_03 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Li01_001_Planet_Li01_01 +pos = -33020, 0, -27925 +rotate = 0, 104, 0 +shape = SPHERE +size = 7000 +comment = Manhattan +sort = 1 +toughness = 1 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = li_p_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.07 +faction = li_p_grp, 1 +encounter = area_bh_defend, 1, 0.03 +faction = gd_bh_grp, 1 +encounter = area_armored_prisoner, 1, 0.02 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.09 +faction = co_hsp_grp, 0.26 +faction = co_me_grp, 0.26 +faction = co_ss_grp, 0.26 +faction = co_vr_grp, 0.21 +encounter = area_trade_transport, 1, 0.12 +faction = co_be_grp, 0.1 +faction = co_hsp_grp, 0.1 +faction = co_kt_grp, 0.1 +faction = co_me_grp, 0.1 +faction = co_nws_grp, 0.1 +faction = co_ni_grp, 0.1 +faction = co_rs_grp, 0.1 +faction = co_shi_grp, 0.1 +faction = co_ss_grp, 0.1 +faction = co_vr_grp, 0.08 +encounter = area_trade_armored, 1, 0.02 +faction = co_os_grp, 1 +encounter = area_lifter, 1, 0.03 +faction = co_me_grp, 0.5 +faction = co_ss_grp, 0.5 +encounter = area_repair, 1, 0.03 +faction = co_me_grp, 0.5 +faction = co_ss_grp, 0.5 + +[Object] +nickname = Li01_11 +ids_name = 196776 +pos = 6173, 0, -50515 +rotate = 0, 180, 0 +Archetype = smallstation1 +ids_info = 65755 +base = Li01_11_Base +dock_with = Li01_11_Base +voice = atc_leg_f01 +space_costume = br_karina_head_gen, li_female_guard_body +faction = li_p_grp +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 2 +loadout = smallstation_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Li01_002_Station_Li01_11 +pos = 5541, 0, -51581 +rotate = 0, -60, 0 +shape = SPHERE +size = 3000 +comment = Ft. Bush +sort = 3 +toughness = 1 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = li_p_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.07 +faction = li_p_grp, 1 +encounter = area_bh_defend, 1, 0.03 +faction = gd_bh_grp, 1 +encounter = area_armored_prisoner, 1, 0.02 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.09 +faction = co_hsp_grp, 0.26 +faction = co_me_grp, 0.26 +faction = co_ss_grp, 0.26 +faction = co_vr_grp, 0.21 +encounter = area_trade_transport, 1, 0.12 +faction = co_alg_grp, 0.09 +faction = co_be_grp, 0.09 +faction = co_hsp_grp, 0.09 +faction = co_kt_grp, 0.09 +faction = co_me_grp, 0.09 +faction = co_nws_grp, 0.09 +faction = co_ni_grp, 0.09 +faction = co_rs_grp, 0.09 +faction = co_shi_grp, 0.09 +faction = co_ss_grp, 0.09 +faction = co_vr_grp, 0.07 +encounter = area_trade_armored, 1, 0.02 +faction = co_os_grp, 1 +encounter = area_lifter, 1, 0.03 +faction = co_me_grp, 0.5 +faction = co_ss_grp, 0.5 +encounter = area_repair, 1, 0.03 +faction = co_me_grp, 0.5 +faction = co_ss_grp, 0.5 + +[zone] +nickname = Zone_Li01_004_DockRing_Li01_01 +pos = -33584, 0, -28227 +shape = SPHERE +size = 1000 +sort = 99 + +[LightSource] +nickname = Light_Li01_Manhattan +pos = -33520, 0, -30946 +color = 184, 194, 218 +range = 8000 +type = POINT +attenuation = 1, 0, 250e-9 + +[Object] +nickname = Dock_Ring_Li01_01 +ids_name = 261168 +pos = -33267, 0, -28810 +Archetype = dock_ring +ids_info = 66141 +dock_with = Li01_01_Base +voice = atc_leg_f01a +space_costume = , robot_body_A +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 1 +loadout = docking_ring_li_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Li01_005_Planet_Li01_02 +pos = 54080, 0, -74878 +rotate = 0, 50, 0 +shape = ELLIPSOID +size = 6000, 6000, 10000 +property_flags = 131072 +comment = Pittsburg +sort = 17 +toughness = 1 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_me_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.09 +faction = li_p_grp, 0.68 +faction = co_me_grp, 0.32 +encounter = area_bh_defend, 1, 0.05 +faction = gd_bh_grp, 1 +encounter = area_assault, 1, 0.02 +faction = fc_lr_grp, 1 +encounter = area_trade_freighter, 1, 0.06 +faction = co_me_grp, 0.33 +faction = co_ss_grp, 0.67 +encounter = area_trade_transport, 1, 0.05 +faction = co_me_grp, 0.2 +faction = co_rs_grp, 0.4 +faction = co_ss_grp, 0.4 +encounter = area_trade_armored, 1, 0.04 +faction = co_os_grp, 1 +encounter = area_trade_trader, 1, 0.09 +faction = fc_j_grp, 1 +encounter = area_trade_smuggler, 1, 0.04 +faction = fc_j_grp, 1 +encounter = area_lifter, 1, 0.04 +faction = co_me_grp, 1 +encounter = area_repair, 1, 0.04 +faction = co_me_grp, 1 +Music = music_li_space + +[zone] +nickname = Zone_Li01_Pittsburgh_debris_001 +ids_name = 261211 +pos = 47675, 0, -63380 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 32500, 15000, 42000 +property_flags = 128 +Music = zone_field_debris +spacedust = debrisdust +spacedust_maxparticles = 50 +ids_info = 65999 +visit = 36 +comment = Pittsburg debris +sort = 20 +toughness = 1 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 1, 0.41 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 1, 0.04 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 1, 0.28 +faction = fc_j_grp, 1 + +[Object] +nickname = Li01_03 +ids_name = 196768 +pos = 48523, 50, 6690 +Archetype = l_dreadnought +ids_info = 65747 +base = Li01_03_base +dock_with = Li01_03_base +voice = atc_leg_m01 +space_costume = li_captain_head, li_male_elite_body +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = li_dreadnought_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li01_011_Battleship_Li01_03 +pos = 49541, 0, 7114 +shape = SPHERE +size = 1000 +sort = 99 + +[zone] +nickname = Zone_Li01_012_Station_Li01_04 +pos = -10844, 0, 78091 +rotate = 0, 10, 0 +shape = SPHERE +size = 3000 +property_flags = 196608 +property_fog_color = 40, 28, 120 +edge_fraction = 0.5 +sort = 99 + +[zone] +nickname = Zone_Li01_013_Station_Li01_05 +pos = -16608, 0, 74974 +shape = SPHERE +size = 3000 +property_flags = 196608 +property_fog_color = 40, 28, 120 +edge_fraction = 0.5 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Li01_014_Station_Li01_06 +pos = -31837, 0, -29222 +shape = SPHERE +size = 1000 +sort = 99 + +[zone] +nickname = Zone_Li01_015_Station_Li01_07 +pos = 47710, 0, 5464 +shape = SPHERE +size = 3000 +comment = Norfolk and Missouri +sort = 5 +toughness = 1 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = li_n_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.07 +faction = li_n_grp, 0.94 +faction = li_p_grp, 0.06 +encounter = area_bh_defend, 1, 0.03 +faction = gd_bh_grp, 1 +encounter = area_armored_prisoner, 1, 0.01 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.09 +faction = co_hsp_grp, 0.26 +faction = co_me_grp, 0.26 +faction = co_ss_grp, 0.26 +faction = co_vr_grp, 0.21 +encounter = area_trade_transport, 1, 0.12 +faction = co_alg_grp, 0.09 +faction = co_be_grp, 0.09 +faction = co_hsp_grp, 0.09 +faction = co_kt_grp, 0.09 +faction = co_me_grp, 0.09 +faction = co_nws_grp, 0.09 +faction = co_ni_grp, 0.09 +faction = co_rs_grp, 0.09 +faction = co_shi_grp, 0.09 +faction = co_ss_grp, 0.09 +faction = co_vr_grp, 0.07 +encounter = area_trade_armored, 1, 0.02 +faction = co_os_grp, 1 +encounter = area_lifter, 1, 0.03 +faction = co_me_grp, 0.5 +faction = co_ss_grp, 0.5 +encounter = area_repair, 1, 0.03 +faction = co_me_grp, 0.5 +faction = co_ss_grp, 0.5 + +[Object] +nickname = Li01_09 +ids_name = 196774 +pos = -35488, -300, 28321 +rotate = 0, 45, 0 +Archetype = outpost +ids_info = 65771 +base = Li01_09_base +dock_with = Li01_09_base +voice = atc_leg_f01 +space_costume = li_newscaster_head_gen, li_female_elite_body +reputation = li_n_grp +behavior = NOTHING +faction = li_n_grp +difficulty_level = 3 +loadout = trading_outpost_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Li01_017_Station_Li01_09 +pos = -35771, 0, 28416 +rotate = 0, -75, 0 +shape = SPHERE +size = 2500 +comment = West point +sort = 7 +toughness = 1 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = li_n_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.08 +faction = li_n_grp, 0.93 +faction = li_p_grp, 0.07 +encounter = area_bh_defend, 1, 0.06 +faction = gd_bh_grp, 1 +encounter = area_armored_prisoner, 1, 0.03 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.09 +faction = co_hsp_grp, 0.36 +faction = co_ss_grp, 0.36 +faction = co_vr_grp, 0.29 +encounter = area_trade_transport, 1, 0.1 +faction = co_alg_grp, 0.15 +faction = co_be_grp, 0.15 +faction = co_hsp_grp, 0.15 +faction = co_nws_grp, 0.15 +faction = co_ni_grp, 0.15 +faction = co_ss_grp, 0.15 +faction = co_vr_grp, 0.12 +encounter = area_trade_armored, 1, 0.03 +faction = co_os_grp, 1 + +[Object] +nickname = Li01_12 +ids_name = 196777 +pos = 25390, 0, 74163 +Archetype = miningbase_badlands +ids_info = 65751 +base = Li01_12_base +dock_with = Li01_12_base +voice = atc_leg_m01 +space_costume = pi_pirate2_head, pi_pirate8_body, prop_neuralnet_B +visit = 0 +reputation = fc_lr_grp +behavior = NOTHING +difficulty_level = 4 +loadout = miningbase_badlands_pi_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Li01_018_Station_Li01_13 +pos = 25390, 0, 74163 +shape = SPHERE +size = 3000 +visit = 128 +comment = . rogue base +sort = 30 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_lr_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 4, 0.14 +faction = fc_lr_grp, 0.55 +faction = fc_ou_grp, 0.45 +encounter = area_defend, 4, 0.13 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 4, 0.02 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 4, 0.09 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 4, 0.14 +faction = fc_ou_grp, 1 +encounter = area_trade_freighter_smuggler, 4, 0.02 +faction = fc_lr_grp, 1 + +[Object] +nickname = Li01_10 +ids_name = 196775 +pos = -92447, 0, -12925 +Archetype = depot +ids_info = 65753 +base = Li01_10_base +dock_with = Li01_10_base +voice = atc_leg_f01 +space_costume = pl_female5_head, sc_female1_body +reputation = co_vr_grp +behavior = NOTHING +difficulty_level = 3 +loadout = depot_co_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Li01_021_Station_Li01_10 +pos = -92430, 0, -12918 +shape = SPHERE +size = 3000 +comment = Detroit +sort = 9 +toughness = 1 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_vr_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.1 +faction = co_vr_grp, 1 +encounter = area_trade_freighter, 1, 0.16 +faction = co_ss_grp, 0.56 +faction = co_vr_grp, 0.44 +encounter = area_trade_transport, 1, 0.08 +faction = co_ss_grp, 0.56 +faction = co_vr_grp, 0.44 + +[zone] +nickname = Zone_Li01_022_Station_Li01_14 +pos = 7856, 0, -53664 +shape = SPHERE +size = 3000 +sort = 99.5 + +[zone] +nickname = Zone_Li01_Station_001 +pos = 4146, 0, -50833 +shape = SPHERE +size = 3000 +sort = 99 + +[zone] +nickname = Zone_Li01_Jumpgate_001 +pos = -12815, 0, -81081 +shape = SPHERE +size = 3000 +comment = Colorado Gate +sort = 13 +toughness = 1 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.06 +faction = li_p_grp, 1 +encounter = area_armored_prisoner, 1, 0.02 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.09 +faction = co_hsp_grp, 0.36 +faction = co_ss_grp, 0.36 +faction = co_vr_grp, 0.29 +encounter = area_trade_transport, 1, 0.15 +faction = co_alg_grp, 0.1 +faction = co_be_grp, 0.1 +faction = co_hsp_grp, 0.1 +faction = co_kt_grp, 0.1 +faction = co_nws_grp, 0.1 +faction = co_ni_grp, 0.1 +faction = co_rs_grp, 0.1 +faction = co_shi_grp, 0.1 +faction = co_ss_grp, 0.1 +faction = co_vr_grp, 0.08 +encounter = area_trade_armored, 1, 0.03 +faction = co_os_grp, 1 + +[Object] +nickname = Li01_Trade_Lane_Ring_16 +ids_name = 260920 +pos = 3628, 0, -52369 +rotate = 0, 30, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li01_Trade_Lane_Ring_17 +behavior = NOTHING +tradelane_space_name = 196776 +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_17 +ids_name = 260920 +pos = -70, 0, -58894 +rotate = 0, 30, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_16 +next_ring = Li01_Trade_Lane_Ring_18 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_18 +ids_name = 260920 +pos = -3768, 0, -65419 +rotate = 0, 30, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_17 +next_ring = Li01_Trade_Lane_Ring_19 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_19 +ids_name = 260920 +pos = -7466, 0, -71944 +rotate = 0, 30, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_18 +next_ring = Li01_Trade_Lane_Ring_20 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li01_Trade_Lane_Ring_20 +ids_name = 260920 +pos = -11163, 0, -78469 +rotate = 0, 30, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_19 +behavior = NOTHING +tradelane_space_name = 261658 +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Li01_Tradelane_3 +pos = -3768, 0, -65419 +rotate = 0, 30, 0 +shape = BOX +size = 839, 839, 30839 +comment = . tradelane +lane_id = 3 +tradelane_down = 30 +sort = 14 +toughness = 1 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 1, 0.02 +faction = li_p_grp, 1 +encounter = tradelane_trade_freighter, 1, 0.11 +faction = co_hsp_grp, 0.36 +faction = co_ss_grp, 0.36 +faction = co_vr_grp, 0.29 +encounter = tradelane_trade_transport, 1, 0.2 +faction = co_alg_grp, 0.1 +faction = co_be_grp, 0.1 +faction = co_hsp_grp, 0.1 +faction = co_kt_grp, 0.1 +faction = co_nws_grp, 0.1 +faction = co_ni_grp, 0.1 +faction = co_rs_grp, 0.1 +faction = co_shi_grp, 0.1 +faction = co_ss_grp, 0.1 +faction = co_vr_grp, 0.08 + +[zone] +nickname = Zone_Li01_Planet_002 +pos = 47503, 0, 6508 +rotate = 0, 37, 0 +shape = SPHERE +size = 1500 +sort = 99 + +[zone] +nickname = Zone_Li01_Jersey_debris_001 +ids_name = 261210 +pos = -44666, 0, -60261 +rotate = 0, -60, 0 +shape = ELLIPSOID +size = 18000, 10000, 30000 +property_flags = 128 +Music = zone_field_debris +spacedust = debrisdust +spacedust_maxparticles = 50 +ids_info = 65998 +visit = 36 +comment = Jersey debris +sort = 22 +toughness = 2 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 2, 0.44 +faction = fc_lr_grp, 0.38 +faction = fc_x_grp, 0.62 +encounter = area_bh_assault, 2, 0.04 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 2, 0.24 +faction = fc_j_grp, 1 + +[Object] +nickname = Li01_02 +ids_name = 196767 +pos = 52238, 0, -78213 +rotate = 0, 0, 20 +Archetype = planet_desored_1500 +ids_info = 65765 +spin = 0, 0.01, 0 +atmosphere_range = 1650 +burn_color = 255, 222, 160 +base = Li01_02_Base +Ambient = 35, 35, 45 +reputation = co_me_grp + +[zone] +nickname = Zone_Li01_Pittsburgh_death +pos = 52238, 0, -78213 +shape = SPHERE +size = 1600 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[Object] +nickname = Li01_02_dock_ring +ids_name = 261169 +pos = 50655, 0, -77595 +rotate = 0, -70, 0 +Archetype = dock_ring +ids_info = 66141 +dock_with = Li01_02_Base +voice = atc_leg_f01a +space_costume = , robot_body_A +reputation = co_me_grp +behavior = NOTHING +difficulty_level = 3 +loadout = docking_ring_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_30 +ids_name = 260921 +pos = 8145, 0, -53071 +rotate = 0, -60, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li01_Trade_Lane_Ring_31 +behavior = NOTHING +tradelane_space_name = 196776 +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_31 +ids_name = 260921 +pos = 14655, 0, -56794 +rotate = 0, -60, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_30 +next_ring = Li01_Trade_Lane_Ring_32 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_32 +ids_name = 260921 +pos = 21165, 0, -60518 +rotate = 0, -60, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_31 +next_ring = Li01_Trade_Lane_Ring_33 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_33 +ids_name = 260921 +pos = 27676, 0, -64242 +rotate = 0, -60, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_32 +next_ring = Li01_Trade_Lane_Ring_34 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_34 +ids_name = 260921 +pos = 34186, 0, -67965 +rotate = 0, -60, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_33 +next_ring = Li01_Trade_Lane_Ring_35 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_35 +ids_name = 260921 +pos = 40696, 0, -71689 +rotate = 0, -60, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_34 +next_ring = Li01_Trade_Lane_Ring_36 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_36 +ids_name = 260921 +pos = 47207, 0, -75413 +rotate = 0, -60, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_35 +behavior = NOTHING +tradelane_space_name = 196767 +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Li01_Tradelane_5 +pos = 27676, 0, -64242 +rotate = 0, -60, 0 +shape = BOX +size = 1100, 1100, 45839 +property_flags = 131072 +comment = . tradelane +lane_id = 5 +tradelane_down = 35 +sort = 18 +toughness = 1 +density = 4 +repop_time = 15 +max_battle_size = 4 +pop_type = minor_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 1, 0.24 +faction = co_me_grp, 0.5 +faction = co_ss_grp, 0.5 +encounter = tradelane_trade_transport, 1, 0.09 +faction = co_me_grp, 0.33 +faction = co_rs_grp, 0.33 +faction = co_ss_grp, 0.33 + +[zone] +nickname = Zone_Li01_Tradelane_002 +pos = 68292, 0, 59544 +shape = SPHERE +size = 2000 +comment = Texas Gate +sort = 15 +toughness = 1 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.07 +faction = li_n_grp, 0.91 +faction = li_p_grp, 0.09 +encounter = area_armored_prisoner, 1, 0.02 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.11 +faction = co_hsp_grp, 0.33 +faction = co_me_grp, 0.33 +faction = co_ss_grp, 0.33 +encounter = area_trade_transport, 1, 0.11 +faction = co_alg_grp, 0.17 +faction = co_hsp_grp, 0.17 +faction = co_me_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 +faction = co_ss_grp, 0.17 +encounter = area_trade_armored, 1, 0.04 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Li01_Jumpgate_003 +pos = -82319, 0, 44579 +shape = SPHERE +size = 2000 +comment = California Gate +sort = 11 +toughness = 1 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.07 +faction = li_n_grp, 0.91 +faction = li_p_grp, 0.09 +encounter = area_armored_prisoner, 1, 0.02 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.1 +faction = co_hsp_grp, 0.36 +faction = co_ss_grp, 0.36 +faction = co_vr_grp, 0.29 +encounter = area_trade_transport, 1, 0.12 +faction = co_alg_grp, 0.15 +faction = co_be_grp, 0.15 +faction = co_hsp_grp, 0.15 +faction = co_nws_grp, 0.15 +faction = co_ni_grp, 0.15 +faction = co_ss_grp, 0.15 +faction = co_vr_grp, 0.12 +encounter = area_trade_armored, 1, 0.04 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Li01_to_Li05 +pos = 80122, 0, 12444 +shape = ELLIPSOID +size = 10000, 2000, 12000 +property_flags = 131072 +sort = 99 + +[Object] +nickname = Li01_to_Iw03 +ids_name = 260910 +pos = -16055, 0, 85125 +rotate = 0, -30, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw03 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = li_n_grp +difficulty_level = 3 +goto = Iw03, Iw03_to_Li01, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_hard +visit = 0 + +[zone] +nickname = Zone_Li01_Jumpgate_to_Iw03 +pos = -16161, 0, 85302 +shape = SPHERE +size = 3000 +property_flags = 196608 +property_fog_color = 40, 28, 120 +edge_fraction = 0.7 +visit = 128 +comment = . jumpgate +sort = 28 +toughness = 3 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 3, 0.67 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_zone21 +ids_name = 261212 +pos = 81640, 0, 2050 +shape = ELLIPSOID +size = 20000, 20000, 30000 +property_flags = 4128 +Music = zone_field_mine +ids_info = 66000 +visit = 32 +sort = 99 + +[zone] +nickname = Zone_Li01_Badlands_Nebula +ids_name = 261208 +pos = -7460, 0, 63000 +shape = ELLIPSOID +size = 55000, 20000, 35000 +property_flags = 32768 +property_fog_color = 40, 28, 120 +spacedust = radioactivedust_blue +spacedust_maxparticles = 50 +Music = zone_badlands +ids_info = 65996 +visit = 32 +comment = Badlands +sort = 25 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 3, 0.67 +faction = fc_lr_grp, 1 + +[LightSource] +nickname = Light_Pittsburgh +pos = 51340, 0, -77763 +color = 251, 218, 181 +range = 5000 +type = POINT +attenuation = 1, 0, 640e-9 + +[Object] +nickname = Li01_planet_icemoon_800_1 +ids_name = 261119 +pos = 55763, 0, -69135 +Archetype = planet_icemoon_800 +ids_info = 66074 +spin = 0, 0.02, 0 +atmosphere_range = 900 +burn_color = 255, 222, 160 +Ambient = 30, 25, 35 + +[zone] +nickname = Zone_Li01_Maine_death +pos = 55763, 0, -69135 +shape = SPHERE +size = 850 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[LightSource] +nickname = pittsburgh_moon_light +pos = 55266, 0, -68720 +color = 211, 244, 254 +range = 3000 +type = POINT +attenuation = 1, 0, 1.77778e-6 + +[zone] +nickname = Zone_Li01_Exclusion_Tradelane_001 +pos = 17743, 0, -58524 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li01_Exclusion_Tradelane_002 +pos = 14637, 0, -56776 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li01_Exclusion_Tradelane_003 +pos = 21184, 0, -60471 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li01_Exclusion_Tradelane_004 +pos = 27669, 0, -64216 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li01_Exclusion_Tradelane_005 +pos = 34192, 0, -67928 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li01_Exclusion_Tradelane_006 +pos = 40636, 0, -71707 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li01_Exclusion_Tradelane_007 +pos = 47271, 0, -75500 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li01_Exclusion_depot +pos = 56328, 0, -52363 +shape = SPHERE +size = 2000 +property_flags = 196608 +property_fog_color = 80, 72, 96 +edge_fraction = 0.3 +sort = 99.5 + +[zone] +nickname = Zone_Li01_debris_practice_001 +pos = 117, 0, -51293 +shape = SPHERE +size = 2000 +property_flags = 132 +Music = zone_field_debris +spacedust = debrisdust +spacedust_maxparticles = 150 +sort = 99.5 + +[Object] +nickname = Li01_14_shipyard_1 +pos = 6003, -210, -53089 +rotate = 0, 180, 0 +Archetype = shipyard +ids_info = 60232 +visit = 0 +reputation = co_me_grp +behavior = NOTHING +parent = li01_14 + +[Object] +nickname = Li01_07_shipyard2 +pos = 48190, 103, 5328 +rotate = 0, 130, 0 +Archetype = shipyard +visit = 0 +parent = li01_07 + +[Object] +nickname = Li01_07_shipyard3 +pos = 47856, 103, 4950 +rotate = 0, 130, 0 +Archetype = shipyard +visit = 0 +parent = li01_07 + +[Object] +nickname = Li01_l_dreadnought_3 +pos = 47823, 120, 4991 +rotate = 0, 130, 0 +Archetype = l_dreadnought_nodock +visit = 0 +parent = li01_07 + +[zone] +nickname = Zone_Li01_Detroit_debris_001 +ids_name = 261209 +pos = -53865, 0, 4297 +rotate = 0, -15, 0 +shape = ELLIPSOID +size = 17000, 9000, 26000 +property_flags = 129 +Music = zone_field_debris +spacedust = debrisdust +spacedust_maxparticles = 50 +ids_info = 65997 +visit = 36 +comment = Detroit debris +sort = 32 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 3, 0.35 +faction = fc_lr_grp, 1 +encounter = area_assault, 3, 0.03 +faction = li_p_grp, 1 +encounter = area_bh_assault, 3, 0.03 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 3, 0.28 +faction = fc_j_grp, 1 + +[Object] +nickname = Li01_Trade_Lane_Ring_119 +ids_name = 260919 +pos = -38557, 0, -26255 +rotate = 0, 104, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li01_Trade_Lane_Ring_120 +behavior = NOTHING +tradelane_space_name = 196766 +reputation = li_p_grp +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li01_Trade_Lane_Ring_120 +ids_name = 260919 +pos = -45837, 0, -24452 +rotate = 0, 104, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_119 +next_ring = Li01_Trade_Lane_Ring_121 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li01_Trade_Lane_Ring_121 +ids_name = 260919 +pos = -53117, 0, -22650 +rotate = 0, 104, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_120 +next_ring = Li01_Trade_Lane_Ring_122 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_122 +ids_name = 260919 +pos = -60398, 0, -20848 +rotate = 0, 104, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_121 +next_ring = Li01_Trade_Lane_Ring_123 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_123 +ids_name = 260919 +pos = -67678, 0, -19046 +rotate = 0, 104, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_122 +next_ring = Li01_Trade_Lane_Ring_124 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_124 +ids_name = 260919 +pos = -74958, 0, -17243 +rotate = 0, 104, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_123 +next_ring = Li01_Trade_Lane_Ring_125 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_125 +ids_name = 260919 +pos = -82238, 0, -15441 +rotate = 0, 104, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_124 +next_ring = Li01_Trade_Lane_Ring_126 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li01_Trade_Lane_Ring_126 +ids_name = 260919 +pos = -89518, 0, -13639 +rotate = 0, 104, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_125 +behavior = NOTHING +tradelane_space_name = 196775 +reputation = li_p_grp +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li01_Tradelane_18 +pos = -64038, 0, -19947 +rotate = 0, 104, 0 +shape = BOX +size = 1598, 1598, 54098 +comment = . tradelane +lane_id = 18 +tradelane_down = 30 +sort = 10 +toughness = 1 +density = 4 +repop_time = 15 +max_battle_size = 4 +pop_type = minor_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 1, 0.27 +faction = co_ss_grp, 0.56 +faction = co_vr_grp, 0.44 +encounter = tradelane_trade_transport, 1, 0.06 +faction = co_ss_grp, 0.56 +faction = co_vr_grp, 0.44 + +[Object] +nickname = Li01_Trade_Lane_Ring_127 +ids_name = 260925 +pos = -37646, 0, 28999 +rotate = 0, 109, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li01_Trade_Lane_Ring_128 +behavior = NOTHING +tradelane_space_name = 196800 +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_128 +ids_name = 260925 +pos = -44733, 0, 31453 +rotate = 0, 109, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_127 +next_ring = Li01_Trade_Lane_Ring_129 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_129 +ids_name = 260925 +pos = -51821, 0, 33906 +rotate = 0, 109, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_128 +next_ring = Li01_Trade_Lane_Ring_130 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_130 +ids_name = 260925 +pos = -58908, 0, 36359 +rotate = 0, 109, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_129 +next_ring = Li01_Trade_Lane_Ring_131 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_131 +ids_name = 260925 +pos = -65996, 0, 38813 +rotate = 0, 109, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_130 +next_ring = Li01_Trade_Lane_Ring_132 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_132 +ids_name = 260925 +pos = -73083, 0, 41266 +rotate = 0, 109, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_131 +next_ring = Li01_Trade_Lane_Ring_133 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_133 +ids_name = 260925 +pos = -80170, 0, 43719 +rotate = 0, 109, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_132 +behavior = NOTHING +tradelane_space_name = 261660 +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Li01_Tradelane_19 +pos = -58908, 0, 36359 +rotate = 0, 109, 0 +shape = BOX +size = 1598, 1598, 46598 +comment = . tradelane +lane_id = 19 +tradelane_down = 30 +sort = 12 +toughness = 1 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 1, 0.03 +faction = li_p_grp, 1 +encounter = tradelane_trade_freighter, 1, 0.14 +faction = co_hsp_grp, 0.36 +faction = co_ss_grp, 0.36 +faction = co_vr_grp, 0.29 +encounter = tradelane_trade_transport, 1, 0.17 +faction = co_alg_grp, 0.15 +faction = co_be_grp, 0.15 +faction = co_hsp_grp, 0.15 +faction = co_nws_grp, 0.15 +faction = co_ni_grp, 0.15 +faction = co_ss_grp, 0.15 +faction = co_vr_grp, 0.12 + +[Object] +nickname = Li01_Trade_Lane_Ring_134 +ids_name = 260924 +pos = -34808, 0, 29961 +rotate = 0, -158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li01_Trade_Lane_Ring_135 +behavior = NOTHING +tradelane_space_name = 196800 +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_135 +ids_name = 260924 +pos = -31990, 0, 36911 +rotate = 0, -158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_134 +next_ring = Li01_Trade_Lane_Ring_136 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_136 +ids_name = 260924 +pos = -29171, 0, 43862 +rotate = 0, -158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_135 +next_ring = Li01_Trade_Lane_Ring_137 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_137 +ids_name = 260924 +pos = -26353, 0, 50812 +rotate = 0, -158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_136 +next_ring = Li01_Trade_Lane_Ring_138 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_138 +ids_name = 260924 +pos = -23535, 0, 57762 +rotate = 0, -158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_137 +next_ring = Li01_Trade_Lane_Ring_139 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_139 +ids_name = 260924 +pos = -20982, 0, 64456 +rotate = 0, -158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_138 +next_ring = Li01_Trade_Lane_Ring_140 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_140 +ids_name = 260924 +pos = -17899, 0, 71663 +rotate = 0, -158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_139 +behavior = NOTHING +tradelane_space_name = 196770 +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Li01_Tradelane_20 +pos = -26353, 0, 50812 +rotate = 0, -158, 0 +shape = BOX +size = 1598, 1598, 46598 +property_flags = 131072 +comment = . tradelane +lane_id = 20 +tradelane_down = 60 +sort = 26 +toughness = 3 +density = 0 +max_battle_size = 0 +pop_type = exclusion + +[zone] +nickname = Zone_Li01_Badlands_Asteroids +pos = -7460, 0, 63000 +shape = ELLIPSOID +size = 54000, 19000, 34000 +property_flags = 8200 +Music = zone_badlands +visit = 32 +sort = 99.5 + +[Object] +nickname = Li01_08 +ids_name = 196773 +pos = -35763, 0, -25450 +rotate = 0, 40, 0 +Archetype = largestation1 +ids_info = 65761 +base = Li01_08_base +dock_with = Li01_08_base +voice = atc_leg_f01 +space_costume = br_karina_head, br_karina_body +reputation = co_ic_grp +behavior = NOTHING +difficulty_level = 3 +loadout = space_station_co_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Li01_Badlands_exclusion_asteroids_01 +pos = -13883, 0, 76719 +rotate = 0, -30, 0 +shape = BOX +size = 1200, 1200, 2400 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li01_Pittsburgh_Pirate_Base_Nebula +pos = 52628, 0, -49035 +shape = ELLIPSOID +size = 10000, 5000, 8000 +property_flags = 32768 +property_fog_color = 80, 72, 96 +Music = zone_field_debris +sort = 99 +visit = 32 + +[zone] +nickname = Zone_Li01_Pittsburgh_exclusion_pirate_run_01 +pos = 54457, -444, -66129 +rotate = -4, 10, 1 +shape = BOX +size = 1800, 1500, 15000 +property_flags = 131072 +sort = 99 + +[zone] +nickname = Zone_Li01_Pittsburgh_exclusion_pirate_run_02 +pos = 55330, 237, -56083 +rotate = -5, -5, 1 +shape = BOX +size = 1500, 1000, 6000 +property_flags = 131072 +sort = 99 + +[Object] +nickname = Li01_blhazard_1 +ids_name = 55022 +pos = -8483, 0, 76817 +Archetype = blhazard +atmosphere_range = 600 +burn_color = 225, 200, 255 +ids_info = 55023 +visit = 128 + +[Object] +nickname = Li01_Trade_Lane_Ring_141 +ids_name = 260917 +pos = 3534, 0, -49978 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li01_Trade_Lane_Ring_142 +tradelane_space_name = 5621 +behavior = NOTHING +tradelane_space_name = 196776 +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_142 +ids_name = 260917 +pos = -2826, 0, -46003 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_141 +next_ring = Li01_Trade_Lane_Ring_143 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_143 +ids_name = 260917 +pos = -9187, 0, -42028 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_142 +next_ring = Li01_Trade_Lane_Ring_144 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_144 +ids_name = 260917 +pos = -15547, 0, -38053 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_143 +next_ring = Li01_Trade_Lane_Ring_145 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_145 +ids_name = 260917 +pos = -21907, 0, -34079 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_144 +next_ring = Li01_Trade_Lane_Ring_146 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_146 +ids_name = 260917 +pos = -28267, 0, -30104 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_145 +tradelane_space_name = 5611 +behavior = NOTHING +tradelane_space_name = 196766 +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Li01_Tradelane_21 +pos = -12367, 0, -40041 +rotate = 0, 122, 0 +shape = BOX +size = 1598, 1598, 39098 +comment = . Tradelane to ft bush +lane_id = 21 +tradelane_down = 5 +sort = 2 +toughness = 1 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 1, 0.02 +faction = li_p_grp, 1 +encounter = tradelane_trade_freighter, 1, 0.14 +faction = co_hsp_grp, 0.26 +faction = co_me_grp, 0.26 +faction = co_ss_grp, 0.26 +faction = co_vr_grp, 0.21 +encounter = tradelane_trade_transport, 1, 0.18 +faction = co_be_grp, 0.1 +faction = co_hsp_grp, 0.1 +faction = co_kt_grp, 0.1 +faction = co_me_grp, 0.1 +faction = co_nws_grp, 0.1 +faction = co_ni_grp, 0.1 +faction = co_rs_grp, 0.1 +faction = co_shi_grp, 0.1 +faction = co_ss_grp, 0.1 +faction = co_vr_grp, 0.08 + +[Object] +nickname = Li01_Trade_Lane_Ring_147 +ids_name = 260918 +pos = -33356, 0, -25834 +rotate = 0, 178, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li01_Trade_Lane_Ring_148 +behavior = NOTHING +tradelane_space_name = 196766 +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_148 +ids_name = 260918 +pos = -33669, 0, -18340 +rotate = 0, 178, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_147 +next_ring = Li01_Trade_Lane_Ring_149 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_149 +ids_name = 260918 +pos = -33981, 0, -10847 +rotate = 0, 178, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_148 +next_ring = Li01_Trade_Lane_Ring_150 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_150 +ids_name = 260918 +pos = -34293, 0, -3353 +rotate = 0, 178, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_149 +next_ring = Li01_Trade_Lane_Ring_151 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_151 +ids_name = 260918 +pos = -34605, 0, 4140 +rotate = 0, 178, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_150 +next_ring = Li01_Trade_Lane_Ring_152 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_152 +ids_name = 260918 +pos = -34918, 0, 11634 +rotate = 0, 178, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_151 +next_ring = Li01_Trade_Lane_Ring_153 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_153 +ids_name = 260918 +pos = -35230, 0, 19127 +rotate = 0, 178, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_152 +next_ring = Li01_Trade_Lane_Ring_154 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_154 +ids_name = 260918 +pos = -35542, 0, 26621 +rotate = 0, 178, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_153 +behavior = NOTHING +tradelane_space_name = 196800 +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Li01_Tradelane_22 +pos = -34449, 0, 393 +rotate = 0, 178, 0 +shape = BOX +size = 1602, 1602, 54102 +comment = . Tradelane to manhattan +lane_id = 22 +tradelane_down = 10 +sort = 8 +toughness = 1 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 1, 0.16 +faction = co_hsp_grp, 0.36 +faction = co_ss_grp, 0.36 +faction = co_vr_grp, 0.29 +encounter = tradelane_trade_transport, 1, 0.17 +faction = co_be_grp, 0.17 +faction = co_hsp_grp, 0.17 +faction = co_nws_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_ss_grp, 0.17 +faction = co_vr_grp, 0.14 + +[Object] +nickname = Li01_Trade_Lane_Ring_161 +ids_name = 260926 +pos = 48365, 0, 8358 +rotate = 0, -159, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li01_Trade_Lane_Ring_162 +behavior = NOTHING +tradelane_space_name = 196772 +reputation = li_p_grp +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li01_Trade_Lane_Ring_162 +ids_name = 260926 +pos = 51092, 0, 15344 +rotate = 0, -159, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_161 +next_ring = Li01_Trade_Lane_Ring_163 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Trade_Lane_Ring_163 +ids_name = 260926 +pos = 53820, 0, 22330 +rotate = 0, -159, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_162 +next_ring = Li01_Trade_Lane_Ring_164 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Trade_Lane_Ring_164 +ids_name = 260926 +pos = 56547, 0, 29317 +rotate = 0, -159, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_163 +next_ring = Li01_Trade_Lane_Ring_165 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_165 +ids_name = 260926 +pos = 59275, 0, 36303 +rotate = 0, -159, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_164 +next_ring = Li01_Trade_Lane_Ring_166 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_166 +ids_name = 260926 +pos = 62002, 0, 43290 +rotate = 0, -159, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_165 +next_ring = Li01_Trade_Lane_Ring_167 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_167 +ids_name = 260926 +pos = 64730, 0, 50276 +rotate = 0, -159, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_166 +next_ring = Li01_Trade_Lane_Ring_168 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Trade_Lane_Ring_168 +ids_name = 260926 +pos = 67457, 0, 57263 +rotate = 0, -159, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_167 +behavior = NOTHING +tradelane_space_name = 261659 +reputation = li_p_grp +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Li01_Tradelane_24 +pos = 57911, 0, 32810 +rotate = 0, -159, 0 +shape = BOX +size = 1598, 1598, 54098 +comment = . tradelane +lane_id = 24 +tradelane_down = 40 +sort = 16 +toughness = 1 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 1, 0.03 +faction = li_p_grp, 1 +encounter = tradelane_trade_freighter, 1, 0.15 +faction = co_hsp_grp, 0.33 +faction = co_me_grp, 0.33 +faction = co_ss_grp, 0.33 +encounter = tradelane_trade_transport, 1, 0.15 +faction = co_alg_grp, 0.17 +faction = co_hsp_grp, 0.17 +faction = co_me_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 +faction = co_ss_grp, 0.17 + +[Object] +nickname = Li01_Trade_Lane_Ring_169 +ids_name = 260922 +pos = 46237, 0, 5058 +rotate = 0, 37, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li01_Trade_Lane_Ring_170 +behavior = NOTHING +tradelane_space_name = 196772 +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_170 +ids_name = 260922 +pos = 41759, 0, -958 +rotate = 0, 37, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_169 +next_ring = Li01_Trade_Lane_Ring_171 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_171 +ids_name = 260922 +pos = 37280, 0, -6974 +rotate = 0, 37, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_170 +next_ring = Li01_Trade_Lane_Ring_172 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_172 +ids_name = 260922 +pos = 32801, 0, -12989 +rotate = 0, 37, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_171 +next_ring = Li01_Trade_Lane_Ring_173 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_173 +ids_name = 260922 +pos = 28322, 0, -19005 +rotate = 0, 37, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_172 +next_ring = Li01_Trade_Lane_Ring_174 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_174 +ids_name = 260922 +pos = 23844, 0, -25021 +rotate = 0, 37, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_173 +next_ring = Li01_Trade_Lane_Ring_175 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_175 +ids_name = 260922 +pos = 19365, 0, -31037 +rotate = 0, 37, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_174 +next_ring = Li01_Trade_Lane_Ring_176 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_176 +ids_name = 260922 +pos = 14886, 0, -37053 +rotate = 0, 37, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_175 +next_ring = Li01_Trade_Lane_Ring_177 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_177 +ids_name = 260922 +pos = 10408, 0, -43069 +rotate = 0, 37, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_176 +next_ring = Li01_Trade_Lane_Ring_178 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_178 +ids_name = 260922 +pos = 5929, 0, -49085 +rotate = 0, 37, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_177 +behavior = NOTHING +tradelane_space_name = 196776 +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Li01_Tradelane_25 +pos = 26160, 0, -22240 +rotate = 0, 37, 0 +shape = BOX +size = 1598, 1598, 69098 +comment = . Tradelane to norfolk +lane_id = 25 +tradelane_down = 5 +sort = 4 +toughness = 1 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 1, 0.02 +faction = li_p_grp, 1 +encounter = tradelane_trade_freighter, 1, 0.14 +faction = co_hsp_grp, 0.26 +faction = co_me_grp, 0.26 +faction = co_ss_grp, 0.26 +faction = co_vr_grp, 0.21 +encounter = tradelane_trade_transport, 1, 0.18 +faction = co_alg_grp, 0.1 +faction = co_be_grp, 0.1 +faction = co_hsp_grp, 0.1 +faction = co_kt_grp, 0.1 +faction = co_me_grp, 0.1 +faction = co_ni_grp, 0.1 +faction = co_rs_grp, 0.1 +faction = co_shi_grp, 0.1 +faction = co_ss_grp, 0.1 +faction = co_vr_grp, 0.08 + +[Object] +nickname = Li01_Trade_Lane_Ring_179 +ids_name = 260923 +pos = -34074, 0, 27771 +rotate = 0, -75, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li01_Trade_Lane_Ring_180 +behavior = NOTHING +tradelane_space_name = 196800 +reputation = li_p_grp +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li01_Trade_Lane_Ring_180 +ids_name = 260923 +pos = -26818, 0, 25874 +rotate = 0, -75, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_179 +next_ring = Li01_Trade_Lane_Ring_181 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li01_Trade_Lane_Ring_181 +ids_name = 260923 +pos = -19563, 0, 23976 +rotate = 0, -75, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_180 +next_ring = Li01_Trade_Lane_Ring_182 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_182 +ids_name = 260923 +pos = -12307, 0, 22078 +rotate = 0, -75, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_181 +next_ring = Li01_Trade_Lane_Ring_183 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 1 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li01_Trade_Lane_Ring_183 +ids_name = 260923 +pos = -5051, 0, 20180 +rotate = 0, -75, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_182 +next_ring = Li01_Trade_Lane_Ring_184 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_184 +ids_name = 260923 +pos = 2205, 0, 18282 +rotate = 0, -75, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_183 +next_ring = Li01_Trade_Lane_Ring_185 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_185 +ids_name = 260923 +pos = 9461, 0, 16384 +rotate = 0, -75, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_184 +next_ring = Li01_Trade_Lane_Ring_186 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li01_Trade_Lane_Ring_186 +ids_name = 260923 +pos = 16717, 0, 14486 +rotate = 0, -75, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_185 +next_ring = Li01_Trade_Lane_Ring_187 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_187 +ids_name = 260923 +pos = 23973, 0, 12588 +rotate = 0, -75, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_186 +next_ring = Li01_Trade_Lane_Ring_188 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_188 +ids_name = 260923 +pos = 31229, 0, 10691 +rotate = 0, -75, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_187 +next_ring = Li01_Trade_Lane_Ring_189 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Trade_Lane_Ring_189 +ids_name = 260923 +pos = 38485, 0, 8793 +rotate = 0, -75, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_188 +next_ring = Li01_Trade_Lane_Ring_190 +behavior = NOTHING +reputation = li_p_grp +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li01_Trade_Lane_Ring_190 +ids_name = 260923 +pos = 45741, 0, 6895 +rotate = 0, -75, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li01_Trade_Lane_Ring_189 +behavior = NOTHING +tradelane_space_name = 196772 +reputation = li_p_grp +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li01_Tradelane_26 +pos = 5833, 0, 17333 +rotate = 0, -75, 0 +shape = BOX +size = 1598, 1598, 84098 +comment = . Tradelane to west point +lane_id = 26 +tradelane_down = 10 +sort = 6 +toughness = 1 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 1, 0.04 +faction = li_p_grp, 1 +encounter = tradelane_trade_freighter, 1, 0.11 +faction = co_ss_grp, 0.56 +faction = co_vr_grp, 0.44 +encounter = tradelane_trade_transport, 1, 0.18 +faction = co_alg_grp, 0.17 +faction = co_be_grp, 0.17 +faction = co_nws_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_ss_grp, 0.17 +faction = co_vr_grp, 0.14 + +[Object] +nickname = Li01_06 +ids_name = 196771 +pos = -30642, 0, -29671 +rotate = 0, 32, 0 +Archetype = space_shipping02 +ids_info = 65769 +base = Li01_06_base +dock_with = Li01_06_base +voice = atc_leg_m01 +space_costume = pl_male1_head, li_tilton_body +reputation = co_ss_grp +behavior = NOTHING +difficulty_level = 3 +loadout = space_shipping01_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = li01_14 +ids_name = 196779 +pos = 5752, 0, -52385 +rotate = 0, 90, 0 +Archetype = space_factory01 +ids_info = 65745 +base = Li01_14_base +dock_with = Li01_14_base +voice = atc_leg_m01 +space_costume = pl_male7_head, sc_scientist3_body +reputation = co_me_grp +behavior = NOTHING +difficulty_level = 2 +loadout = space_factory01_co_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_14_shipyard_2 +pos = 5492, -210, -53078 +rotate = 0, 180, 0 +Archetype = shipyard +reputation = co_me_grp +parent = li01_14 + +[Object] +nickname = li01_07 +ids_name = 196772 +pos = 47551, -50, 5517 +rotate = 0, 40, 0 +Archetype = space_factory01 +ids_info = 65763 +base = Li01_07_base +dock_with = Li01_07_base +voice = atc_leg_m01 +space_costume = ge_male6_head, li_male_elite_body +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = space_factory01_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Li01_Detroit_storage_area +pos = -47582, 0, 7812 +shape = SPHERE +size = 1300 +property_flags = 129 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Li01_pop_junker_base +pos = -30986, 0, -60746 +shape = SPHERE +size = 3500 +comment = . junker base +sort = 23 +toughness = 3 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_j_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 3, 0.13 +faction = fc_lr_grp, 0.57 +faction = fc_x_grp, 0.43 +encounter = area_defend, 3, 0.05 +faction = fc_j_grp, 1 +encounter = area_bh_assault, 3, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 3, 0.09 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 3, 0.27 +faction = fc_j_grp, 0.54 +faction = fc_x_grp, 0.46 +encounter = area_trade_smuggler, 3, 0.06 +faction = fc_j_grp, 1 +encounter = area_trade_freighter_smuggler, 3, 0.02 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_pop_badlands_east +pos = 21387, 0, 64091 +shape = ELLIPSOID +size = 25000, 10000, 25000 +comment = . east +sort = 29 +toughness = 4 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 4, 0.59 +faction = fc_lr_grp, 0.31 +faction = fc_ou_grp, 0.69 +encounter = area_bh_assault, 4, 0.04 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_pop_badlands_southeast +pos = 14739, 0, 84261 +shape = SPHERE +size = 10000 +comment = . texas hole +sort = 31 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 4, 0.2 +faction = fc_lr_grp, 0.31 +faction = fc_ou_grp, 0.69 +encounter = area_bh_assault, 4, 0.02 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 4, 0.06 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 4, 0.24 +faction = fc_ou_grp, 1 +encounter = area_trade_freighter_smuggler, 4, 0.02 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_pop_badlands_southwest +pos = -25481, 0, 72130 +shape = ELLIPSOID +size = 25000, 10000, 15000 +comment = . southwest +sort = 27 +toughness = 3 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 3, 0.67 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_to_Li04_hole +pos = 15425, 0, 83760 +shape = SPHERE +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99 + +[Object] +nickname = Li01_to_Li04_hole +ids_name = 260916 +pos = 15425, 0, 83760 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Li04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Li04, Li04_to_LI01_hole, gate_tunnel_bretonia + +[Object] +nickname = Li01_space_tankl4_1 +ids_name = 261161 +pos = -47253, 0, 8079 +rotate = 0, -20, 0 +Archetype = space_tankl4 +ids_info = 66150 +reputation = co_me_grp + +[Object] +nickname = Li01_space_tankl4_2 +ids_name = 261161 +pos = -47110, 0, 7556 +rotate = 0, -20, 0 +Archetype = space_tankl4 +ids_info = 66150 +reputation = co_me_grp + +[Object] +nickname = Li01_small_wplatform_1 +ids_name = 261164 +pos = -47353, 0, 8279 +Archetype = small_wplatform +behavior = NOTHING +ids_info = 66171 +visit = 0 +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_small_wplatform_2 +ids_name = 261164 +pos = -48043, 0, 8070 +Archetype = small_wplatform +behavior = NOTHING +ids_info = 66171 +visit = 0 +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_small_wplatform_3 +ids_name = 261164 +pos = -47980, 0, 7587 +Archetype = small_wplatform +behavior = NOTHING +ids_info = 66171 +visit = 0 +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_small_wplatform_4 +ids_name = 261164 +pos = -47076, 0, 7336 +Archetype = small_wplatform +behavior = NOTHING +ids_info = 66171 +visit = 0 +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_space_tankl4_3 +ids_name = 261161 +pos = -47837, 0, 7380 +rotate = 0, -20, 0 +Archetype = space_tankl4 +ids_info = 66150 +reputation = co_me_grp +behavior = NOTHING + +[Object] +nickname = Li01_space_tankl4_4 +ids_name = 261161 +pos = -47971, 0, 7856 +rotate = 0, -20, 0 +Archetype = space_tankl4 +ids_info = 66150 +reputation = co_me_grp +behavior = NOTHING + +[Object] +nickname = Li01_small_wplatform_5 +ids_name = 261164 +pos = -47753, 0, 7136 +Archetype = small_wplatform +behavior = NOTHING +ids_info = 66171 +visit = 0 +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_small_wplatform_6 +ids_name = 261164 +pos = -47090, 0, 7847 +Archetype = small_wplatform +behavior = NOTHING +ids_info = 66171 +visit = 0 +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_14_large_transport_1 +pos = 6020, -210, -52826 +Archetype = large_transport +parent = li01_14 + +[Object] +nickname = Li01_to_Li03_hole +ids_name = 260915 +pos = -55281, 0, -61828 +rotate = 0, 180, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Li03 +ids_info = 66146 +jump_effect = jump_effect_hole +goto = Li03, Li03_to_Li01_hole, gate_tunnel_bretonia +visit = 0 + +[zone] +nickname = Zone_Li01_to_Li03_hole_exclusion +pos = -55283, 0, -61807 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99 + +[zone] +nickname = Zone_Li01_13_exclusion +pos = -30743, 0, -60907 +shape = SPHERE +size = 1000 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li01_path_outcasts1_1 +pos = 20382, 0, 78960 +rotate = -90, -46, 0 +shape = CYLINDER +size = 750, 13088 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 4, 0.16 +faction = fc_lr_grp, 1 +encounter = tradep_trade_trader, 4, 0.41 +faction = fc_ou_grp, 1 +encounter = tradep_trade_freighter_smuggler, 4, 0.07 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_outcasts2_1 +pos = 27736, 0, 51763 +rotate = -90, -6, 0 +shape = CYLINDER +size = 750, 46394 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li01_path_outcasts2_2 +pos = 40087, 0, 21446 +rotate = -90, -54, 0 +shape = CYLINDER +size = 750, 24250 +attack_ids = 24 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li01_path_outcasts2_3 +pos = 52595, 0, 21186 +rotate = 90, -21, 180 +shape = CYLINDER +size = 750, 14729 +attack_ids = 24 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li01_path_outcasts2_4 +pos = 48785, 0, 31648 +rotate = 90, 62, 180 +shape = CYLINDER +size = 750, 14664 +attack_ids = 24 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li01_path_outcasts2_5 +pos = 33523, 0, 54908 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 43007 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li01_path_outcasts3_1 +pos = 47038, 0, 66809 +rotate = -90, -72, 0 +shape = CYLINDER +size = 750, 46589 +attack_ids = 24 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 0.5 +faction = fc_ou_grp, 0.5 + +[zone] +nickname = Zone_Li01_path_outcasts3_2 +pos = 67999, 0, 58384 +rotate = -90, 50, 0 +shape = CYLINDER +size = 750, 3048 +attack_ids = 24 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 0.5 +faction = fc_ou_grp, 0.5 + +[zone] +nickname = Zone_Li01_path_outcasts3_3 +pos = 61910, 0, 45240 +rotate = -90, 22, 0 +shape = CYLINDER +size = 750, 25861 +attack_ids = 24 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 0.5 +faction = fc_ou_grp, 0.5 + +[zone] +nickname = Zone_Li01_path_outcasts3_4 +pos = 49174, 0, 38116 +rotate = 90, 58, 180 +shape = CYLINDER +size = 750, 18595 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 0.5 +faction = fc_ou_grp, 0.5 + +[zone] +nickname = Zone_Li01_path_outcasts3_5 +pos = 32948, 0, 59043 +rotate = 90, 27, 180 +shape = CYLINDER +size = 750, 35676 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 0.5 +faction = fc_ou_grp, 0.5 + +[zone] +nickname = Zone_Li01_path_junkers1_1 +pos = -40564, 0, -54407 +rotate = 90, 57, 180 +shape = CYLINDER +size = 750, 24343 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers1_2 +pos = -52474, 0, -52014 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 9092 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers1_3 +pos = -52560, 0, -61585 +rotate = -90, -17, 0 +shape = CYLINDER +size = 750, 10715 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers1_4 +pos = -44910, 0, -69739 +rotate = -90, -64, 0 +shape = CYLINDER +size = 750, 13303 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers1_5 +pos = -34652, 0, -66593 +rotate = 90, -35, 180 +shape = CYLINDER +size = 750, 14532 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers2_1 +pos = -41257, 0, -49327 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 32123 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 1, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers2_2 +pos = -54904, 0, -26305 +rotate = 90, 14, 180 +shape = CYLINDER +size = 750, 22541 +attack_ids = 18 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 2, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers2_3 +pos = -59508, 0, -8162 +rotate = 90, 14, 180 +shape = CYLINDER +size = 750, 14494 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers2_4 +pos = -58800, 0, 3301 +rotate = 90, -30, 180 +shape = CYLINDER +size = 750, 9783 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers2_5 +pos = -51628, 0, 7544 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 9187 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers2_6 +pos = -45784, 0, 1947 +rotate = -90, -12, 0 +shape = CYLINDER +size = 750, 11049 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers2_7 +pos = -51185, 0, -9245 +rotate = -90, 49, 0 +shape = CYLINDER +size = 750, 17151 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers3_1 +pos = -35154, 0, -27736 +rotate = 90, 88, 180 +shape = CYLINDER +size = 750, 2673 +attack_ids = 18, 22 +sort = 99 +toughness = 2 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 2, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 2, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers3_2 +pos = -38003, 0, -29528 +rotate = -90, 39, 0 +shape = CYLINDER +size = 750, 4564 +attack_ids = 18 +sort = 99 +toughness = 2 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers3, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 2, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 2, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers3_3 +pos = -39367, 0, -34100 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 5251 +sort = 99 +toughness = 2 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers3, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 2, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 2, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers3_4 +pos = -35050, 0, -48677 +rotate = -90, -19, 0 +shape = CYLINDER +size = 750, 25121 +sort = 99 +toughness = 2 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers3, 4 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 2, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 2, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers4_1 +pos = -12637, 0, -57774 +rotate = 90, -81, 180 +shape = CYLINDER +size = 750, 37650 +attack_ids = 3, 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers4, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers4_2 +pos = 17784, 0, -56332 +rotate = -90, -82, 0 +shape = CYLINDER +size = 750, 23537 +attack_ids = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers4_3 +pos = 28293, 0, -51592 +rotate = 90, 11, 180 +shape = CYLINDER +size = 750, 13003 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers4_4 +pos = 16487, 0, -49908 +rotate = -90, 66, 0 +shape = CYLINDER +size = 750, 22987 +attack_ids = 3, 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers5_1 +pos = -3390, 0, -64477 +rotate = -90, -83, 0 +shape = CYLINDER +size = 750, 55876 +attack_ids = 3 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers5, 1, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers5_2 +pos = 29328, 0, -62413 +rotate = 90, -41, 180 +shape = CYLINDER +size = 750, 14637 +attack_ids = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers5, 2, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers5_3 +pos = 44809, 0, -57207 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 20973 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers5_4 +pos = 56352, 0, -51952 +rotate = 90, -10, 180 +shape = CYLINDER +size = 750, 11205 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers5_5 +pos = 49142, 0, -43310 +rotate = 90, 70, 180 +shape = CYLINDER +size = 750, 17228 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers5_6 +pos = 36713, 0, -42529 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 9417 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers5, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_junkers5_7 +pos = 33381, 0, -50767 +rotate = -90, -8, 0 +shape = CYLINDER +size = 750, 12067 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers5, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos1_1 +pos = -63256, 0, -47793 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 32673 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos1_2 +pos = -67903, 0, -27104 +rotate = 90, -29, 180 +shape = CYLINDER +size = 750, 14445 +attack_ids = 18 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos1_3 +pos = -77599, 0, -17369 +rotate = 90, 76, 180 +shape = CYLINDER +size = 750, 27273 +attack_ids = 18 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos1_4 +pos = -92182, 0, -13397 +rotate = 90, 61, 180 +shape = CYLINDER +size = 750, 2641 +attack_ids = 18 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos1_5 +pos = -82414, 0, -23065 +rotate = -90, -47, 0 +shape = CYLINDER +size = 750, 30145 +attack_ids = 18 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos2_1 +pos = -55328, 0, -57784 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 8309 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos2_2 +pos = -55466, 0, -38174 +rotate = 90, 1, 180 +shape = CYLINDER +size = 750, 30513 +attack_ids = 18 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos2_3 +pos = -46968, 0, -24805 +rotate = -90, -78, 0 +shape = CYLINDER +size = 750, 17833 +attack_ids = 18 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos2_4 +pos = -40532, 0, -34124 +rotate = -90, 18, 0 +shape = CYLINDER +size = 750, 15342 +attack_ids = 18 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos2_5 +pos = -49032, 0, -47415 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 17130 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos3_1 +pos = -49765, 0, -57046 +rotate = 90, -50, 180 +shape = CYLINDER +size = 750, 14918 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos3_2 +pos = -39909, 0, -52407 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 7902 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos3_3 +pos = -35270, 0, -58189 +rotate = -90, -5, 0 +shape = CYLINDER +size = 750, 11365 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos3_4 +pos = -39619, 0, -65832 +rotate = -90, 69, 0 +shape = CYLINDER +size = 750, 10301 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos3_5 +pos = -49992, 0, -64665 +rotate = 90, 61, 180 +shape = CYLINDER +size = 750, 12332 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues1_1 +pos = -25467, 0, -48666 +rotate = 90, -24, 180 +shape = CYLINDER +size = 750, 27184 +attack_ids = 21 +tradelane_attack = 5 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues1_2 +pos = -13249, 0, -40361 +rotate = -90, -58, 0 +shape = CYLINDER +size = 750, 15611 +attack_ids = 21 +tradelane_attack = 5 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues1_3 +pos = -18820, 0, -52962 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 29496 +attack_ids = 21 +tradelane_attack = 5 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 2, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues2_1 +pos = -36744, 0, -51627 +rotate = 90, 34, 180 +shape = CYLINDER +size = 750, 22976 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues2_2 +pos = -43012, 0, -34013 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 15746 +attack_ids = 18 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues2_3 +pos = -53575, 0, -23581 +rotate = 90, 77, 180 +shape = CYLINDER +size = 750, 21806 +attack_ids = 18 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues2_4 +pos = -61659, 0, -34702 +rotate = -90, -11, 0 +shape = CYLINDER +size = 750, 27471 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues2_5 +pos = -44686, 0, -54746 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 31242 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues3_1 +pos = -43220, 0, -61244 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 23320 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 3, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 3, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues4_1 +pos = -37581, 0, -55407 +rotate = 90, 52, 180 +shape = CYLINDER +size = 750, 16168 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues4, 1 +usage = trade +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 3, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 3, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues4_2 +pos = -50116, 0, -17337 +rotate = 90, 11, 180 +shape = CYLINDER +size = 750, 66913 +attack_ids = 18 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues4, 2 +usage = trade +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 3, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 3, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues4_3 +pos = -49872, 0, 31183 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 33425 +attack_ids = 19 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues4, 3 +usage = trade +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 3, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 3, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues4_4 +pos = -9534, 0, 60310 +rotate = 90, -68, 180 +shape = CYLINDER +size = 750, 73099 +attack_ids = 20 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues4, 4 +usage = trade +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 3, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 3, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues5_1 +pos = -41164, 0, -49121 +rotate = 90, 42, 180 +shape = CYLINDER +size = 750, 32079 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 1, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues5_2 +pos = -50993, 0, -27058 +rotate = 90, -5, 180 +shape = CYLINDER +size = 750, 19948 +attack_ids = 18 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues5_3 +pos = -52029, 0, -6143 +rotate = 90, 10, 180 +shape = CYLINDER +size = 750, 21918 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues5_4 +pos = -44814, 0, 8182 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 19403 +attack_ids = 22 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues5_5 +pos = -35180, 0, 1298 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 20470 +attack_ids = 22 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues5_6 +pos = -42394, 0, -12980 +rotate = -90, 63, 0 +shape = CYLINDER +size = 750, 17059 +attack_ids = 22 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues6_1 +pos = -3470, 0, -74458 +rotate = -90, -64, 0 +shape = CYLINDER +size = 750, 61829 +attack_ids = 3 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 1, 14 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues6_2 +pos = 34261, 0, -82752 +rotate = 90, -61, 180 +shape = CYLINDER +size = 750, 21817 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 2, 13 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues6_3 +pos = 48823, 0, -73177 +rotate = 90, -49, 180 +shape = CYLINDER +size = 750, 12846 +attack_ids = 5 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues6_4 +pos = 54582, 0, -63989 +rotate = 90, -10, 180 +shape = CYLINDER +size = 750, 9477 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues6_5 +pos = 54963, 0, -54304 +rotate = 90, 6, 180 +shape = CYLINDER +size = 750, 9700 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues6_6 +pos = 43009, 0, -32663 +rotate = 90, 34, 180 +shape = CYLINDER +size = 750, 40337 +attack_ids = 25 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues6_7 +pos = 35076, 0, -11188 +rotate = 90, -37, 180 +shape = CYLINDER +size = 750, 11654 +attack_ids = 25 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues6_8 +pos = 51268, 0, -21925 +rotate = -90, -39, 0 +shape = CYLINDER +size = 750, 39822 +attack_ids = 25 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues6_9 +pos = 65395, 0, -51868 +rotate = -90, -6, 0 +shape = CYLINDER +size = 750, 28839 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues6_10 +pos = 60478, 0, -73427 +rotate = -90, 42, 0 +shape = CYLINDER +size = 750, 18916 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 10 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues6_11 +pos = 52575, 0, -80765 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 2922 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 11 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues6_12 +pos = 47499, 0, -79244 +rotate = 90, 64, 180 +shape = CYLINDER +size = 750, 7678 +attack_ids = 5 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 12 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues7_1 +pos = -14407, 0, -68918 +rotate = -90, -64, 0 +shape = CYLINDER +size = 750, 37641 +attack_ids = 3 +tradelane_attack = 30 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues7, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues7_2 +pos = 14476, 0, -70822 +rotate = 90, -62, 180 +shape = CYLINDER +size = 750, 26914 +attack_ids = 5 +tradelane_attack = 35 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues7_3 +pos = 35132, 0, -69305 +rotate = -90, -60, 0 +shape = CYLINDER +size = 750, 19890 +attack_ids = 5 +tradelane_attack = 35 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues7_4 +pos = 33329, 0, -80684 +rotate = -90, 59, 0 +shape = CYLINDER +size = 750, 24496 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues7_5 +pos = 12634, 0, -82281 +rotate = 90, 65, 180 +shape = CYLINDER +size = 750, 22284 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues7, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues8_1 +pos = -13404, 0, -67863 +rotate = -90, -69, 0 +shape = CYLINDER +size = 750, 38899 +attack_ids = 3 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues8, 1, 11 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues8_2 +pos = 9317, 0, -76813 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 9557 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues8, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues8_3 +pos = 20897, 0, -71258 +rotate = 90, -43, 180 +shape = CYLINDER +size = 750, 20705 +attack_ids = 5 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues8, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues8_4 +pos = 34651, 0, -67375 +rotate = -90, -61, 0 +shape = CYLINDER +size = 750, 14899 +attack_ids = 5 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues8, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues8_5 +pos = 41992, 0, -60190 +rotate = 90, -4, 180 +shape = CYLINDER +size = 750, 21652 +attack_ids = 5 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues8, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues8_6 +pos = 34872, 0, -35673 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 31274 +attack_ids = 25 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues8, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues8_7 +pos = 21835, 0, -28937 +rotate = -90, 37, 0 +shape = CYLINDER +size = 750, 16987 +attack_ids = 25 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues8, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues8_8 +pos = 23819, 0, -42602 +rotate = -90, -46, 0 +shape = CYLINDER +size = 750, 19488 +attack_ids = 25 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues8, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues8_9 +pos = 23819, 0, -57085 +rotate = -90, 43, 0 +shape = CYLINDER +size = 750, 20790 +attack_ids = 5 +tradelane_attack = 5 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues8, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues8_10 +pos = 10876, 0, -69644 +rotate = -90, 50, 0 +shape = CYLINDER +size = 750, 15217 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues8, 10 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 1, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues9_1 +pos = 22340, 0, 59975 +rotate = -90, 13, 0 +shape = CYLINDER +size = 750, 30830 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues9, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues9_2 +pos = 21600, 0, 29106 +rotate = -90, -10, 0 +shape = CYLINDER +size = 750, 31697 +attack_ids = 26 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues9, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues9_3 +pos = 13372, 0, 16184 +rotate = 90, 76, 180 +shape = CYLINDER +size = 750, 22259 +attack_ids = 26 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues9, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues9_4 +pos = 10763, 0, 31948 +rotate = 90, -33, 180 +shape = CYLINDER +size = 750, 30539 +attack_ids = 26 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues9, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues10_1 +pos = 10955, 0, 55200 +rotate = -90, 37, 0 +shape = CYLINDER +size = 750, 49093 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues10, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues10_2 +pos = -3230, 0, 28031 +rotate = -90, -5, 0 +shape = CYLINDER +size = 750, 14836 +attack_ids = 26 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues10, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues10_3 +pos = -11155, 0, 22788 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 17535 +attack_ids = 26 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues10, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues10_4 +pos = -11727, 0, 30361 +rotate = 90, -56, 180 +shape = CYLINDER +size = 750, 19032 +attack_ids = 26 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues10, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues11_1 +pos = 5274, 0, 64240 +rotate = -90, 65, 0 +shape = CYLINDER +size = 750, 45895 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues11, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues11_2 +pos = -20484, 0, 52624 +rotate = -90, 71, 0 +shape = CYLINDER +size = 750, 10263 +attack_ids = 20 +tradelane_attack = 60 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues11, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues11_3 +pos = -28427, 0, 43320 +rotate = -90, 22, 0 +shape = CYLINDER +size = 750, 16091 +attack_ids = 20 +tradelane_attack = 60 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues11, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues11_4 +pos = -24001, 0, 34651 +rotate = -90, -82, 0 +shape = CYLINDER +size = 750, 14825 +attack_ids = 20 +tradelane_attack = 60 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues11, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues11_5 +pos = -16002, 0, 43955 +rotate = 90, -3, 180 +shape = CYLINDER +size = 750, 20635 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues11, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues12_1 +pos = -1891, 0, 63351 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 59959 +attack_ids = 20 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues12, 1, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues12_2 +pos = -36879, 0, 49655 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 14788 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues12, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues12_3 +pos = -47608, 0, 40805 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 14161 +attack_ids = 19 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues12, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues12_4 +pos = -62064, 0, 38382 +rotate = 90, 71, 180 +shape = CYLINDER +size = 750, 22557 +attack_ids = 19 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues12, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues12_5 +pos = -62094, 0, 52727 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 29573 +attack_ids = 19 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues12, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_rogues12_6 +pos = -40730, 0, 57899 +rotate = -90, -64, 0 +shape = CYLINDER +size = 750, 23988 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues12, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty1_1 +pos = -32094, 0, -27667 +rotate = -90, -45, 0 +shape = CYLINDER +size = 750, 4878 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 1, 12 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty1_2 +pos = -29428, 0, -29901 +rotate = -90, -64, 0 +shape = CYLINDER +size = 750, 1758 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 2, 11 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty1_3 +pos = -27480, 0, -34534 +rotate = -90, -14, 0 +shape = CYLINDER +size = 750, 8473 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 3, 10 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty1_4 +pos = -21318, 0, -50834 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 26198 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty1_5 +pos = -22289, 0, -68918 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 16755 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty1_6 +pos = -33585, 0, -73759 +rotate = 90, 78, 180 +shape = CYLINDER +size = 750, 10456 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty1_7 +pos = -38610, 0, -65189 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 14802 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty1_8 +pos = -33546, 0, -53484 +rotate = 90, -49, 180 +shape = CYLINDER +size = 750, 12667 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty1_9 +pos = -27548, 0, -43962 +rotate = 90, -12, 180 +shape = CYLINDER +size = 750, 10670 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty2_1 +pos = -37276, 0, -28396 +rotate = -90, 37, 0 +shape = CYLINDER +size = 750, 7144 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty2_2 +pos = -39298, 0, -33990 +rotate = -90, -4, 0 +shape = CYLINDER +size = 750, 5123 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty2_3 +pos = -34976, 0, -42439 +rotate = -90, -36, 0 +shape = CYLINDER +size = 750, 14042 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty2_4 +pos = -37352, 0, -53306 +rotate = -90, 52, 0 +shape = CYLINDER +size = 750, 16317 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty2_5 +pos = -48223, 0, -59976 +rotate = -90, 70, 0 +shape = CYLINDER +size = 750, 9075 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty2_6 +pos = -54865, 0, -55316 +rotate = 90, 20, 180 +shape = CYLINDER +size = 750, 13119 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty2_7 +pos = -56275, 0, -43796 +rotate = 90, -9, 180 +shape = CYLINDER +size = 750, 10476 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty2_8 +pos = -47051, 0, -32912 +rotate = 90, -56, 180 +shape = CYLINDER +size = 750, 19923 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty2_9 +pos = -36889, 0, -26391 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 3852 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty3_1 +pos = -38464, 0, -9460 +rotate = -90, -13, 0 +shape = CYLINDER +size = 750, 32936 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty3_2 +pos = -45500, 0, 9669 +rotate = 90, 49, 180 +shape = CYLINDER +size = 750, 8810 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty3_3 +pos = -54954, 0, 11305 +rotate = -90, 78, 0 +shape = CYLINDER +size = 750, 12208 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty3_4 +pos = -64257, 0, 2354 +rotate = -90, 23, 0 +shape = CYLINDER +size = 750, 16369 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty3_5 +pos = -64499, 0, -9931 +rotate = -90, -33, 0 +shape = CYLINDER +size = 750, 10885 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty3_6 +pos = -48192, 0, -20093 +rotate = 90, 68, 180 +shape = CYLINDER +size = 750, 28817 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty4_1 +pos = -48796, 0, 25960 +rotate = -90, 79, 0 +shape = CYLINDER +size = 750, 28005 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.14 +faction = li_n_grp, 1 +encounter = patrolp_bh_assault, 2, 0.2 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty4_2 +pos = -65250, 0, 17940 +rotate = -90, 26, 0 +shape = CYLINDER +size = 750, 11742 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.14 +faction = li_n_grp, 1 +encounter = patrolp_bh_assault, 2, 0.2 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty4_3 +pos = -65882, 0, 11013 +rotate = -90, -52, 0 +shape = CYLINDER +size = 750, 4814 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.14 +faction = li_n_grp, 1 +encounter = patrolp_bh_assault, 2, 0.2 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty4_4 +pos = -56889, 0, 12111 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 14812 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.14 +faction = li_n_grp, 1 +encounter = patrolp_bh_assault, 2, 0.2 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty4_5 +pos = -42433, 0, 21773 +rotate = 90, -47, 180 +shape = CYLINDER +size = 750, 20237 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.14 +faction = li_n_grp, 1 +encounter = patrolp_bh_assault, 2, 0.2 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty5_1 +pos = -41051, 0, 35042 +rotate = 90, 37, 180 +shape = CYLINDER +size = 750, 18509 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty5_2 +pos = -51177, 0, 52420 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 21569 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty5_3 +pos = -51233, 0, 67188 +rotate = 90, -42, 180 +shape = CYLINDER +size = 750, 12921 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty5_4 +pos = -38526, 0, 71749 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 16378 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty5_5 +pos = -31194, 0, 59376 +rotate = -90, 5, 0 +shape = CYLINDER +size = 750, 24049 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty5_6 +pos = -33910, 0, 37425 +rotate = -90, 10, 0 +shape = CYLINDER +size = 750, 19839 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty6_1 +pos = -24057, 0, 25966 +rotate = -90, -76, 0 +shape = CYLINDER +size = 750, 24837 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.14 +faction = li_n_grp, 1 +encounter = patrolp_bh_assault, 3, 0.2 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty6_2 +pos = -1396, 0, 26142 +rotate = 90, -73, 180 +shape = CYLINDER +size = 750, 21744 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.14 +faction = li_n_grp, 1 +encounter = patrolp_bh_assault, 3, 0.2 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty6_3 +pos = 8223, 0, 34061 +rotate = 90, 11, 180 +shape = CYLINDER +size = 750, 9467 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.14 +faction = li_n_grp, 1 +encounter = patrolp_bh_assault, 3, 0.2 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty6_4 +pos = -575, 0, 42662 +rotate = 90, 64, 180 +shape = CYLINDER +size = 750, 17399 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.14 +faction = li_n_grp, 1 +encounter = patrolp_bh_assault, 3, 0.2 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty6_5 +pos = -15988, 0, 43384 +rotate = -90, 67, 0 +shape = CYLINDER +size = 750, 16051 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.14 +faction = li_n_grp, 1 +encounter = patrolp_bh_assault, 3, 0.2 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty6_6 +pos = -29566, 0, 34047 +rotate = -90, 44, 0 +shape = CYLINDER +size = 750, 17179 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.14 +faction = li_n_grp, 1 +encounter = patrolp_bh_assault, 3, 0.2 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty7_1 +pos = 36574, 0, 10052 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 26820 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty7_2 +pos = 16898, 0, 28430 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 32388 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty7_3 +pos = 17037, 0, 47243 +rotate = 90, -60, 180 +shape = CYLINDER +size = 750, 15440 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty7_4 +pos = 25401, 0, 41390 +rotate = -90, -9, 0 +shape = CYLINDER +size = 750, 19617 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty7_5 +pos = 37428, 0, 18640 +rotate = -90, -39, 0 +shape = CYLINDER +size = 750, 33085 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty8_1 +pos = 39109, 0, 20602 +rotate = 90, 33, 180 +shape = CYLINDER +size = 750, 34886 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty8_2 +pos = 30807, 0, 40527 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 10575 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty8_3 +pos = 36105, 0, 52381 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 15286 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty8_4 +pos = 46378, 0, 56142 +rotate = -90, -65, 0 +shape = CYLINDER +size = 750, 13566 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty8_5 +pos = 50374, 0, 29536 +rotate = -90, 5, 0 +shape = CYLINDER +size = 750, 47504 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty8, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty9_1 +pos = 45211, 0, 25654 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 42442 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty9, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty9_2 +pos = 40353, 0, 53867 +rotate = 90, 18, 180 +shape = CYLINDER +size = 750, 14599 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty9, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty9_3 +pos = 34142, 0, 68698 +rotate = 90, 27, 180 +shape = CYLINDER +size = 750, 17267 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty9, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty9_4 +pos = 24265, 0, 80625 +rotate = 90, 55, 180 +shape = CYLINDER +size = 750, 14234 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty9, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty9_5 +pos = 15509, 0, 83322 +rotate = -90, 63, 0 +shape = CYLINDER +size = 750, 6198 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty9, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty9_6 +pos = 17749, 0, 76684 +rotate = -90, -44, 0 +shape = CYLINDER +size = 750, 14334 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty9, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty9_7 +pos = 32716, 0, 59364 +rotate = -90, -39, 0 +shape = CYLINDER +size = 750, 31091 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty9, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty10_1 +pos = 12752, 0, -57817 +rotate = -90, -41, 0 +shape = CYLINDER +size = 750, 21107 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty10, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty10_2 +pos = 20140, 0, -72710 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 13511 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty10, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty10_3 +pos = 24815, 0, -81542 +rotate = -90, -65, 0 +shape = CYLINDER +size = 750, 9215 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty10, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty10_4 +pos = 34757, 0, -78028 +rotate = 90, -46, 180 +shape = CYLINDER +size = 750, 15608 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty10, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty10_5 +pos = 30036, 0, -69242 +rotate = 90, 72, 180 +shape = CYLINDER +size = 750, 21603 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty10, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty11_1 +pos = 17956, 0, -55115 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 28516 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty11, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty11_2 +pos = 36903, 0, -58530 +rotate = 90, -74, 180 +shape = CYLINDER +size = 750, 11152 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty11, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty11_3 +pos = 40403, 0, -53369 +rotate = 90, 28, 180 +shape = CYLINDER +size = 750, 8062 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty11, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty11_4 +pos = 32703, 0, -47529 +rotate = 90, 69, 180 +shape = CYLINDER +size = 750, 12087 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty11, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty11_5 +pos = 15836, 0, -47834 +rotate = -90, 77, 0 +shape = CYLINDER +size = 750, 22626 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty11, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty12_1 +pos = 14297, 0, -43424 +rotate = 90, -49, 180 +shape = CYLINDER +size = 750, 24861 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty12, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty12_2 +pos = 30282, 0, -29359 +rotate = 90, -48, 180 +shape = CYLINDER +size = 750, 17323 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty12, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty12_3 +pos = 42546, 0, -25694 +rotate = -90, -69, 0 +shape = CYLINDER +size = 750, 12038 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty12, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty12_4 +pos = 47343, 0, -32579 +rotate = -90, 11, 0 +shape = CYLINDER +size = 750, 9419 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty12, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty12_5 +pos = 35024, 0, -36299 +rotate = 90, 85, 180 +shape = CYLINDER +size = 750, 22671 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty12, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty13_1 +pos = 49950, 0, -78368 +rotate = -90, 14, 0 +shape = CYLINDER +size = 750, 3138 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty13, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty13_2 +pos = 51013, 0, -80331 +rotate = -90, -72, 0 +shape = CYLINDER +size = 750, 2868 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty13, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty13_3 +pos = 52913, 0, -85628 +rotate = -90, -5, 0 +shape = CYLINDER +size = 750, 9463 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty13, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty13_4 +pos = 50001, 0, -91982 +rotate = -90, 63, 0 +shape = CYLINDER +size = 750, 7348 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty13, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty13_5 +pos = 41118, 0, -93616 +rotate = 90, 89, 180 +shape = CYLINDER +size = 750, 10852 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty13, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty13_6 +pos = 32325, 0, -88502 +rotate = 90, 33, 180 +shape = CYLINDER +size = 750, 11785 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty13, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty13_7 +pos = 34702, 0, -78032 +rotate = 90, -46, 180 +shape = CYLINDER +size = 750, 15487 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty13, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty13_8 +pos = 45040, 0, -75006 +rotate = -90, -63, 0 +shape = CYLINDER +size = 750, 10362 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty13, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty14_1 +pos = 45032, 0, -75185 +rotate = 90, 62, 180 +shape = CYLINDER +size = 750, 10961 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty14, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty14_2 +pos = 36949, 0, -70506 +rotate = 90, 57, 180 +shape = CYLINDER +size = 750, 7329 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty14, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty14_3 +pos = 29860, 0, -66246 +rotate = 90, 60, 180 +shape = CYLINDER +size = 750, 8817 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty14, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty14_4 +pos = 28673, 0, -62016 +rotate = 90, -54, 180 +shape = CYLINDER +size = 750, 6559 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty14, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty14_5 +pos = 39648, 0, -65309 +rotate = -90, -57, 0 +shape = CYLINDER +size = 750, 19391 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty14, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty14_6 +pos = 49118, 0, -73884 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 6813 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty14, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 2, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty15_1 +pos = 49529, 0, -52311 +rotate = 90, -5, 180 +shape = CYLINDER +size = 750, 36416 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty15, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty15_2 +pos = 57501, 0, -35824 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 12979 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty15, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty15_3 +pos = 66430, 0, -48884 +rotate = -90, -13, 0 +shape = CYLINDER +size = 750, 23000 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty15, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty15_4 +pos = 67918, 0, -62993 +rotate = -90, 19, 0 +shape = CYLINDER +size = 750, 6461 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty15, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty15_5 +pos = 62383, 0, -67809 +rotate = -90, 69, 0 +shape = CYLINDER +size = 750, 9299 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty15, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_bounty15_6 +pos = 53836, 0, -73658 +rotate = -90, 44, 0 +shape = CYLINDER +size = 750, 11513 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty15, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy1_1 +pos = -58625, 0, 37048 +rotate = -90, -71, 0 +shape = CYLINDER +size = 750, 50898 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 1, 0.33 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy2_1 +pos = 6341, 0, 17908 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 88880 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 2, 0.33 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy3_1 +pos = 57181, 0, 32931 +rotate = 90, -21, 180 +shape = CYLINDER +size = 750, 58467 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 2, 0.33 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy4_1 +pos = -25195, 0, 51688 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 53265 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 1, 0.33 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy5_1 +pos = 39582, 0, 11867 +rotate = 90, 53, 180 +shape = CYLINDER +size = 750, 23177 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy5_2 +pos = 24526, 0, 31947 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 28313 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy5_3 +pos = 20288, 0, 51400 +rotate = 90, -13, 180 +shape = CYLINDER +size = 750, 12910 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy5_4 +pos = 31024, 0, 58364 +rotate = 90, -86, 180 +shape = CYLINDER +size = 750, 18368 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy5_5 +pos = 43680, 0, 52033 +rotate = -90, -26, 0 +shape = CYLINDER +size = 750, 15187 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy5_6 +pos = 47891, 0, 25523 +rotate = -90, -2, 0 +shape = CYLINDER +size = 750, 39042 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_police1_1 +pos = 26647, 0, -22573 +rotate = 90, -37, 180 +shape = CYLINDER +size = 750, 73789 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 1, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police2_1 +pos = -35006, 0, 535 +rotate = -90, -2, 0 +shape = CYLINDER +size = 750, 57293 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 1, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police3_1 +pos = -13854, 0, -39819 +rotate = -90, -57, 0 +shape = CYLINDER +size = 750, 48626 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 1, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police4_1 +pos = -63687, 0, -20878 +rotate = 90, 76, 180 +shape = CYLINDER +size = 750, 61408 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 2, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police5_1 +pos = -2969, 0, -65457 +rotate = -90, 30, 0 +shape = CYLINDER +size = 750, 35931 +sort = 99 +toughness = 1 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 1, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police6_1 +pos = 26860, 0, -64775 +rotate = -90, -61, 0 +shape = CYLINDER +size = 750, 52635 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 2, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police7_1 +pos = -29590, 0, -29708 +rotate = -90, -47, 0 +shape = CYLINDER +size = 750, 2532 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police7_2 +pos = -27508, 0, -38823 +rotate = -90, -7, 0 +shape = CYLINDER +size = 750, 16692 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police7_3 +pos = -32631, 0, -47876 +rotate = -90, 84, 0 +shape = CYLINDER +size = 750, 12214 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police7_4 +pos = -41053, 0, -42736 +rotate = 90, 21, 180 +shape = CYLINDER +size = 750, 12264 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police7_5 +pos = -39004, 0, -30924 +rotate = 90, -36, 180 +shape = CYLINDER +size = 750, 14565 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police7, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police8_1 +pos = -37909, 0, -24200 +rotate = 90, 50, 180 +shape = CYLINDER +size = 750, 11195 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police8_2 +pos = -49732, 0, -18588 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 15206 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police8_3 +pos = -58286, 0, -12750 +rotate = 90, 16, 180 +shape = CYLINDER +size = 750, 7864 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police8_4 +pos = -56035, 0, -6746 +rotate = 90, -58, 180 +shape = CYLINDER +size = 750, 7746 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police8_5 +pos = -48135, 0, -5495 +rotate = -90, -79, 0 +shape = CYLINDER +size = 750, 9054 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police8, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police8_6 +pos = -42539, 0, -10543 +rotate = -90, -14, 0 +shape = CYLINDER +size = 750, 8668 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police8, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police8_7 +pos = -37677, 0, -21454 +rotate = -90, -30, 0 +shape = CYLINDER +size = 750, 15040 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police8, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police9_1 +pos = -4350, 0, -65137 +rotate = 90, -30, 180 +shape = CYLINDER +size = 750, 34893 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police9, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police9_2 +pos = -1023, 0, -49950 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 10509 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police9, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police9_3 +pos = -12672, 0, -53205 +rotate = -90, 63, 0 +shape = CYLINDER +size = 750, 13916 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police9, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police9_4 +pos = -20677, 0, -57890 +rotate = -90, 49, 0 +shape = CYLINDER +size = 750, 4338 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police9, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police9_5 +pos = -22875, 0, -64524 +rotate = -90, 5, 0 +shape = CYLINDER +size = 750, 10128 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police9, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police9_6 +pos = -18479, 0, -74889 +rotate = -90, -43, 0 +shape = CYLINDER +size = 750, 14103 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police9, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police10_1 +pos = 9074, 0, -53737 +rotate = -90, -7, 0 +shape = CYLINDER +size = 750, 9770 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police10, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police10_2 +pos = 12893, 0, -66197 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 16140 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police10, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police10_3 +pos = 22297, 0, -74355 +rotate = -90, -84, 0 +shape = CYLINDER +size = 750, 12246 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police10, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police10_4 +pos = 32031, 0, -68211 +rotate = 90, -28, 180 +shape = CYLINDER +size = 750, 15118 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police10, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police10_5 +pos = 33089, 0, -53123 +rotate = 90, 17, 180 +shape = CYLINDER +size = 750, 17126 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police10, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police10_6 +pos = 23302, 0, -44932 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 14402 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police10, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_path_police10_7 +pos = 11897, 0, -47799 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 9692 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police10, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li01_Detroit_high_density_debris +pos = -55238, 0, -2532 +shape = ELLIPSOID +size = 8000, 1000, 12000 +property_flags = 130 +visit = 0 +spacedust = debrisdust +spacedust_maxparticles = 150 +sort = 99.5 + +[zone] +nickname = Zone_Li01_Badlands_low_density_asteroids +pos = 6204, 0, 51761 +rotate = 0, -10, 0 +shape = ELLIPSOID +size = 30000, 5000, 20000 +property_flags = 8200 +spacedust = asteroiddust +spacedust_maxparticles = 25 +sort = 99.5 + +[zone] +nickname = Zone_Li01_Pittsburgh_high_density_debris +pos = 35679, 0, -46944 +shape = ELLIPSOID +size = 7000, 2000, 10000 +property_flags = 128 +visit = 0 +spacedust = debrisdust +spacedust_maxparticles = 150 +sort = 99 + +[zone] +nickname = Zone_Li01_zone21_lane_access +pos = 71890, 0, 15440 +rotate = 0, -70, 0 +shape = BOX +size = 2500, 1250, 18000 +property_flags = 131072 +sort = 99 + +[Object] +nickname = Li01_08_depot_hydrocarbons +ids_name = 261161 +pos = -39235, 0, -27584 +Archetype = depot_hydrocarbons +reputation = li_p_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Li01_08_depot_polymers +ids_name = 261161 +pos = -38970, 0, -27641 +Archetype = depot_polymers +reputation = li_p_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Li01_space_industrial_Detroit +pos = -92446, -25, -13451 +Archetype = space_industrial +parent = Li01_10 + +[Object] +nickname = Li01_14_depot_water +ids_name = 261161 +pos = -38675, 0, -27705 +Archetype = depot_water +reputation = co_me_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Li01_14_depot_Hfuel +ids_name = 261161 +pos = 6416, 100, -53784 +Archetype = depot_Hfuel +reputation = co_me_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Li01_14_depot_scrap_metal +ids_name = 261161 +pos = 6419, 0, -53605 +Archetype = depot_scrap_metal +reputation = co_me_grp +behavior = NOTHING +ids_info = 66150 + +[Object] +nickname = Li01_large_transport_3 +pos = 5535, -210, -52849 +Archetype = large_transport +parent = li01_14 + +[Object] +nickname = Li01_large_transport_2 +pos = 5449, -210, -52809 +Archetype = large_transport +parent = li01_14 + +[zone] +nickname = zone_li01_pop_police_jersey +pos = -48569, 0, -50357 +rotate = 0, -70, 0 +shape = ELLIPSOID +size = 10000, 8000, 20000 +comment = . police +sort = 24 +toughness = 2 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 2, 0.41 +faction = fc_lr_grp, 0.41 +faction = fc_x_grp, 0.59 +encounter = area_assault, 2, 0.04 +faction = li_p_grp, 1 +encounter = area_bh_assault, 2, 0.03 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 2, 0.18 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_li01_pop_police_pittsburg +pos = 30575, 0, -66441 +rotate = 0, -60, 0 +shape = ELLIPSOID +size = 5250, 3000, 17500 +comment = . police +sort = 21 +toughness = 1 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 1, 0.35 +faction = fc_lr_grp, 1 +encounter = area_assault, 1, 0.04 +faction = li_p_grp, 1 +encounter = area_bh_assault, 1, 0.04 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 1, 0.24 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos4_1 +pos = -40710, 0, -67072 +rotate = 90, 70, 180 +shape = CYLINDER +size = 750, 31526 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos4_2 +pos = -18796, 0, -77157 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 16580 +attack_ids = 3 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos4_3 +pos = -12242, 0, -80632 +rotate = 90, 16, 180 +shape = CYLINDER +size = 750, 2459 +attack_ids = 3 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos4_4 +pos = -8980, 0, -73073 +rotate = 90, -30, 180 +shape = CYLINDER +size = 750, 14296 +attack_ids = 3 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_xenos4_5 +pos = -15534, 0, -69598 +rotate = -90, 75, 0 +shape = CYLINDER +size = 750, 20908 +attack_ids = 3 +tradelane_attack = 30 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy6_1 +pos = 54653, 0, -1861 +rotate = -90, -37, 0 +shape = CYLINDER +size = 750, 21184 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy6_2 +pos = 63258, 0, -15575 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 11002 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy6_3 +pos = 69215, 0, -24498 +rotate = -90, -45, 0 +shape = CYLINDER +size = 750, 10446 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy6_4 +pos = 77275, 0, -29852 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 8972 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy6_5 +pos = 90291, 0, -26487 +rotate = 90, -60, 180 +shape = CYLINDER +size = 750, 19834 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy6_6 +pos = 101756, 0, -9864 +rotate = 90, -13, 180 +shape = CYLINDER +size = 750, 23794 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy6, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy6_7 +pos = 102206, 0, 13490 +rotate = 90, 11, 180 +shape = CYLINDER +size = 750, 23603 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy6, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy6_8 +pos = 90842, 0, 30113 +rotate = 90, 61, 180 +shape = CYLINDER +size = 750, 20446 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy6, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy6_9 +pos = 73320, 0, 30317 +rotate = -90, 60, 0 +shape = CYLINDER +size = 750, 19124 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy6, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_path_navy6_10 +pos = 56641, 0, 16046 +rotate = -90, 41, 0 +shape = CYLINDER +size = 750, 24944 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy6, 10 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 2, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li01_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 10000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Li01_Benford_to_Iw03_gate +pos = -13577, 0, 81514 +rotate = 0, -35, 0 +shape = BOX +size = 400, 400, 5000 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li01_12_exclusion +pos = 25403, 0, 74177 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = zone_li01_pop_ambient_badlands +pos = -15205, 0, 59240 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 101695, 16371, 55437 +comment = Ambient Pop +sort = 50 +toughness = 2 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 2, 0.58 +faction = li_n_grp, 0.2 +faction = fc_lr_grp, 0.25 +faction = fc_ou_grp, 0.55 +encounter = area_bh_scout, 2, 0.13 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_li01_pop_ambient_nw +pos = -48279, 0, -36149 +rotate = 0, -50, 0 +shape = ELLIPSOID +size = 53515, 20956, 69233 +comment = Ambient Pop +sort = 52 +toughness = 2 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 2, 0.67 +faction = li_p_grp, 0.25 +faction = fc_lr_grp, 0.75 + +[zone] +nickname = zone_li01_pop_ambient_ne +pos = 38633, 0, -58321 +shape = ELLIPSOID +size = 52210, 19460, 67545 +comment = Ambient Pop +sort = 51 +toughness = 1 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 1, 0.51 +faction = fc_lr_grp, 1 +encounter = area_bh_scout, 1, 0.23 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_li01_destroy_vignette_1 +pos = -23536, 0, -52599 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_2 +pos = -34444, 0, -49466 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_3 +pos = -44076, 0, -38951 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_4 +pos = -57944, 0, -41678 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_6 +pos = -85265, 0, -28995 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_8 +pos = -45316, 0, -11857 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_9 +pos = -60874, 0, -11018 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_10 +pos = -67778, 0, -2012 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_12 +pos = -46992, 0, 19898 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_13 +pos = -59452, 0, 26158 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_14 +pos = -68560, 0, 14776 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_15 +pos = 25214, 0, -38418 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_16 +pos = 20234, 0, -82297 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_17 +pos = 17751, 0, -65798 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_18 +pos = 59949, 0, -48367 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_19 +pos = 46754, 0, -48633 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_20 +pos = 53025, 0, -38521 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_21 +pos = 46885, 0, -24284 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_22 +pos = 34212, 0, -30005 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_23 +pos = 53591, 0, -7516 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_26 +pos = 71700, 0, 38634 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_27 +pos = 768, 0, 84957 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_28 +pos = 5210, 0, 74046 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_29 +pos = -5764, 0, 69123 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_30 +pos = 11350, 0, 61539 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_31 +pos = 16445, 0, 50362 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_32 +pos = 6124, 0, 43310 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_33 +pos = 30554, 0, 50628 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_34 +pos = 34343, 0, 63534 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_35 +pos = 39569, 0, 74977 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_36 +pos = 29509, 0, 87352 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_37 +pos = -2106, 0, 53821 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_38 +pos = -50183, 0, -732 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_39 +pos = -58544, 0, 7384 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_40 +pos = -14494, 0, -24076 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_41 +pos = -22290, 0, -14895 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_42 +pos = -22095, 0, 13505 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_44 +pos = 27636, 0, -908 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_45 +pos = 20810, 0, -10410 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_46 +pos = 9096, 0, -25096 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_47 +pos = 1100, 0, -34686 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_48 +pos = 1290, 0, -85623 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_49 +pos = 7497, 0, -72024 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_50 +pos = -69448, 0, -45887 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_51 +pos = -42538, 0, 42042 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_52 +pos = -59874, 0, 49172 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_53 +pos = -59274, 0, 62231 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[Object] +nickname = Alaska_jumphole_wplatform2 +ids_name = 60243 +pos = 79077, 0, 12058 +Archetype = wplatform +ids_info = 60244 +reputation = li_n_grp +behavior = NOTHING +visit = 0 +difficulty_level = 10 +loadout = weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Alaska_jumphole_wplatform1 +ids_name = 60243 +pos = 79435, 0, 13600 +Archetype = wplatform +ids_info = 60244 +reputation = li_n_grp +behavior = NOTHING +visit = 0 +difficulty_level = 10 +loadout = weapon_platform_li_02 +pilot = pilot_solar_hardest + +[zone] +nickname = zone_li01_destroy_vignette_54 +pos = -25892, 0, -66452 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_55 +pos = -40773, 0, -66697 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_56 +pos = -32972, 0, -76475 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_57 +pos = -47373, 0, -57530 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_58 +pos = -17011, 0, 36462 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_59 +pos = 44434, 0, 47217 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_60 +pos = 24272, 0, 37928 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li01_destroy_vignette_61 +pos = 36273, 0, 38050 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_62 +pos = 12631, 0, 32673 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[Object] +nickname = Li01_13 +ids_name = 196778 +pos = -30763, 0, -60916 +Archetype = space_port_dmg +ids_info = 65767 +base = Li01_13_base +dock_with = Li01_13_base +loadout = space_port_dmg_pi_01 +voice = atc_leg_m01 +space_costume = sc_scientist1_head, pl_male3_journeyman_body +visit = 0 +reputation = fc_j_grp +behavior = NOTHING + +[Object] +nickname = Li01_docking_fixture_1 +ids_name = 261166 +pos = -33268, 350, -28769 +Archetype = docking_fixture +ids_info = 66489 +reputation = li_p_grp +behavior = NOTHING +dock_with = Li01_01_Base +base = Li01_01_Base + +[Object] +nickname = Li01_docking_fixture_2 +ids_name = 261166 +pos = 50601, 350, -77603 +rotate = 0, -75, 0 +Archetype = docking_fixture +ids_info = 66489 +dock_with = Li01_02_Base +reputation = co_me_grp +behavior = NOTHING +base = Li01_02_Base + +[zone] +nickname = zone_li01_pop_colorado_hole +pos = -55188, 0, -61333 +shape = SPHERE +size = 4000 +comment = . Colorado hole +sort = 22.5 +toughness = 2 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_bh_scout, 2, 0.05 +faction = fc_j_grp, 1 +encounter = area_defend, 2, 0.14 +faction = fc_lr_grp, 0.38 +faction = fc_x_grp, 0.62 +encounter = area_bh_assault, 2, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 2, 0.05 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 2, 0.31 +faction = fc_j_grp, 0.51 +faction = fc_x_grp, 0.49 +encounter = area_trade_smuggler, 2, 0.05 +faction = fc_j_grp, 1 +encounter = area_trade_freighter_smuggler, 2, 0.02 +faction = fc_lr_grp, 1 + +[Object] +nickname = Li01_suprise_lr_pi_freighter_drugs +ids_name = 261708 +pos = -40793, 3000, 64562 +rotate = 150, 55, 0 +Archetype = suprise_pi_freighter +visit = 16 +ids_info = 66460 +loadout = SECRET_lr_pi_freighter_li01 + +[zone] +nickname = Zone_li01_badlands_radiation1 +pos = -40794, 3000, 64563 +shape = SPHERE +size = 2000 +damage = 50 +edge_fraction = 0.4 +visit = 0 +interference = 0.4 +sort = 99.5 +ids_name = 261348 + +[Object] +nickname = Li01_suprise_bh_fighter_badlands +ids_name = 261709 +pos = -4870, -1000, 39426 +rotate = 6, 38, -61 +Archetype = suprise_bh_fighter +visit = 16 +ids_info = 66458 +loadout = SECRET_bh_bh_fighter_li01 + +[zone] +nickname = Zone_li01_badlands_radiation2 +pos = -4869, -1000, 39427 +shape = SPHERE +size = 2000 +edge_fraction = 0.3 +damage = 50 +visit = 0 +interference = 0.4 +sort = 99.5 +ids_name = 261348 + +[Object] +nickname = Li01_suprise_li_elite_badlands_01 +ids_name = 261710 +pos = 16385, 4000, 55038 +rotate = -42, -14, 21 +Archetype = suprise_li_elite +visit = 16 +ids_info = 66459 +loadout = SECRET_li_n_li_elite_li01a + +[Object] +nickname = Li01_suprise_li_elite_badlands_02 +ids_name = 261710 +pos = 16316, 3500, 55142 +rotate = -106, 17, 9 +Archetype = suprise_li_elite +visit = 16 +ids_info = 66459 +loadout = SECRET_li_n_li_elite_li01b + +[Object] +nickname = Li01_suprise_li_elite_badlands_03 +ids_name = 261710 +pos = 16561, 3000, 55325 +rotate = 124, 18, -4 +Archetype = suprise_li_elite +visit = 16 +ids_info = 66459 +loadout = SECRET_li_n_li_elite_li01a + +[zone] +nickname = Zone_li01_badlands_radiation +pos = 16310, 3500, 55141 +shape = SPHERE +size = 1200 +edge_fraction = 0.3 +damage = 40 +interference = 0.5 +visit = 0 +sort = 99.5 +ids_name = 261348 + +[zone] +nickname = ZONE_Li01_vignette4_exclusion +pos = -57959, 0, -41683 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li01_vignette8_exclusion +pos = -45310, 0, -11863 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li01_vignette12_exclusion +pos = -46984, 0, 19924 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li01_vignette14_exclusion +pos = -68551, 0, 14786 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li01_vignette19_exclusion +pos = 46751, 0, -48629 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li01_vignette27_exclusion +pos = 759, 0, 84984 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li01_vignette28_exclusion +pos = 5196, 0, 74071 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li01_vignette31_exclusion +pos = 16425, 0, 50355 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li01_vignette33_exclusion +pos = 30547, 0, 50621 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li01_vignette50_exclusion +pos = -69454, 0, -45881 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li01_vignette53_exclusion +pos = -59287, 0, 62236 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li01_vignette57_exclusion +pos = -47380, 0, -57527 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li01_vignette60_exclusion +pos = 24272, 0, 37928 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Li01a_to_Li01b_hole +ids_name = 260622 +pos = 36040, 0, 76380 +rotate = 0, 50, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Li01 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Li01, Li01b_to_Li01a_hole, gate_tunnel_bretonia + +[Object] +nickname = Li01b_to_Li01a_hole +ids_name = 260622 +pos = 68033, -5000, 36720 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Li01 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Li01, Li01a_to_Li01b_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li01a_to_Li01b_hole +pos = 36000, 0, 76363 +shape = SPHERE +size = 800 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Li01_space_habitat_dmg_2 +pos = -16227, 30, 75062 +rotate = 85, 90, 0 +Archetype = space_habitat_dmg +parent = Li01_Ithaca_station_1 + +[Object] +nickname = Li01_space_tankl4_dmg_1 +pos = -16416, -50, 75139 +Archetype = space_tankl4_dmg +parent = Li01_Ithaca_station_1 + +[Object] +nickname = Li01_Ithaca_station_1 +ids_name = 196770 +pos = -16419, 0, 75074 +Archetype = Ithaca_station +ids_info = 65757 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_bar.ini new file mode 100644 index 00000000..66a126e7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\Li_02_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_02_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_li01 +ambient = ambience_bar_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_02_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_cityscape.ini new file mode 100644 index 00000000..421e477d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_cityscape.ini @@ -0,0 +1,217 @@ +[Room_Info] +set_script = Scripts\Bases\Li_02_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Li_02_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Li_02_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_losangeles, oneshot +ambient = ambience_cityscape_medium + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Li_02_cityscape_land_01.thn +launching_script = Scripts\Bases\Li_02_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 255, 155, 55 +scale = 1 +gap = 0 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 + +[FlashlightSet] +icolor = 25, 155, 140 +scale = 1 +blink = 2 +endpause = 2 +hardpoint = HpLightB01 + +[FlashlightSet] +icolor = 255, 155, 40 +scale = 1.75 +gap = 0.2 +blink = 1 +endpause = 3 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 +hardpoint = HpLightC05 +hardpoint = HpLightC06 +hardpoint = HpLightC07 +hardpoint = HpLightC08 + +[FlashlightSet] +icolor = 155, 155, 40 +scale = 1.75 +gap = 0.25 +blink = 0.75 +endpause = 0.25 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 +hardpoint = HpLightD04 +hardpoint = HpLightD05 +hardpoint = HpLightD06 + +[FlashlightSet] +icolor = 15, 115, 240 +scale = 1.75 +gap = 0 +blink = 4 +endpause = 1.25 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 +hardpoint = HpLightE04 +hardpoint = HpLightE05 +hardpoint = HpLightE06 +hardpoint = HpLightE07 + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 2.75 +blink = 2 +endpause = 2 +hardpoint = HpLightL01 + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 2.75 +blink = 2 +endpause = 2 +hardpoint = HpLightM01 + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 2.75 +blink = 2 +endpause = 2 +hardpoint = HpLightN01 + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 2.75 +blink = 2 +endpause = 2 +hardpoint = HpLightP01 + +[FlashlightSet] +icolor = 155, 155, 40 +scale = 1.75 +gap = 0.25 +blink = 0.75 +endpause = 0.25 +hardpoint = HpLightO01 +hardpoint = HpLightO02 +hardpoint = HpLightO03 +hardpoint = HpLightO04 +hardpoint = HpLightO05 +hardpoint = HpLightO06 +hardpoint = HpLightO07 +hardpoint = HpLightO08 +hardpoint = HpLightO09 +hardpoint = HpLightO10 +hardpoint = HpLightO11 + +[FlashlightSet] +icolor = 155, 155, 155 +scale = 1.75 +gap = 0 +blink = 0.6 +endpause = 1 +hardpoint = HpLightQ01 +hardpoint = HpLightQ02 +hardpoint = HpLightQ03 +hardpoint = HpLightQ04 +hardpoint = HpLightQ05 +hardpoint = HpLightQ06 + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 9.75 +blink = 2 +endpause = 2 +hardpoint = HpLightR01 + +[FlashlightSet] +icolor = 55, 55, 255 +scale = 2.25 +gap = 0.25 +blink = 210 +endpause = 0 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 +hardpoint = HpLightS06 +hardpoint = HpLightS07 +hardpoint = HpLightS08 +hardpoint = HpLightS09 + +[FlashlightSet] +icolor = 255, 155, 55 +scale = 2.25 +gap = 0.25 +blink = 0.2 +endpause = 0 +hardpoint = HpLightS10 +hardpoint = HpLightS11 +hardpoint = HpLightS12 +hardpoint = HpLightS13 +hardpoint = HpLightS14 +hardpoint = HpLightS15 +hardpoint = HpLightS16 +hardpoint = HpLightS17 +hardpoint = HpLightS18 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_equipment.ini new file mode 100644 index 00000000..d6bf86ef --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\Li_02_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_02_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Li_02_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_shipdealer.ini new file mode 100644 index 00000000..4899bd81 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_shipdealer.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\Bases\Li_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_trader.ini new file mode 100644 index 00000000..9d616fa3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_01_trader.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Li_02_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_02_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Li_02_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_02_bar.ini new file mode 100644 index 00000000..42ce65cd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_02_bar.ini @@ -0,0 +1,165 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_03_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_03_bar_ambi_int_01.thn +scene = all, ambient, Scripts\Bases\Pl_03_bar_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_bar_li02 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Pl_03_bar_enter_01.thn + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1 +gap = 0 +blink = 1 +endpause = 0.75 +hardpoint = HP_LightA01 +hardpoint = HP_LightA02 +hardpoint = HP_LightA03 +hardpoint = HP_LightA04 +hardpoint = HP_LightA05 +hardpoint = HP_LightA06 +hardpoint = HP_LightA07 +hardpoint = HP_LightA08 +hardpoint = HP_LightA09 +hardpoint = HP_LightA10 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 0.8 +blink = 1.5 +endpause = 0.5 +hardpoint = HP_LightA11 +hardpoint = HP_LightA12 +hardpoint = HP_LightA13 +hardpoint = HP_LightA14 +hardpoint = HP_LightA15 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 0.8 +blink = 1.5 +endpause = 0.5 +hardpoint = HP_LightA16 +hardpoint = HP_LightA17 +hardpoint = HP_LightA18 +hardpoint = HP_LightA19 +hardpoint = HP_LightA20 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.5 +blink = 1.5 +endpause = 1.5 +hardpoint = HP_LightB01 +hardpoint = HP_LightB02 +hardpoint = HP_LightB03 +hardpoint = HP_LightB04 +hardpoint = HP_LightB05 +hardpoint = HP_LightB06 +hardpoint = HP_LightB07 +hardpoint = HP_LightB08 +hardpoint = HP_LightB09 +hardpoint = HP_LightB10 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.5 +blink = 1.5 +endpause = 0.5 +hardpoint = HP_LightC01 +hardpoint = HP_LightC02 +hardpoint = HP_LightC03 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.5 +blink = 1.5 +endpause = 0.5 +hardpoint = HP_LightD01 +hardpoint = HP_LightD02 +hardpoint = HP_LightD03 + +[FlashlightSet] +icolor = 75, 25, 0 +scale = 9 +gap = 0 +blink = 2.5 +endpause = 0.25 +hardpoint = HP_LightE01 +hardpoint = HP_LightE02 +hardpoint = HP_LightE07 +hardpoint = HP_LightE08 +hardpoint = HP_LightE10 +hardpoint = HP_LightE11 +hardpoint = HP_LightE14 +hardpoint = HP_LightE15 +hardpoint = HP_LightE18 +hardpoint = HP_LightE19 + +[FlashlightSet] +icolor = 155, 0, 0 +scale = 9 +gap = 0 +blink = 5 +endpause = 0.25 +hardpoint = HP_LightE03 +hardpoint = HP_LightE04 +hardpoint = HP_LightE05 +hardpoint = HP_LightE06 +hardpoint = HP_LightE09 +hardpoint = HP_LightE12 +hardpoint = HP_LightE13 +hardpoint = HP_LightE16 +hardpoint = HP_LightE17 +hardpoint = HP_LightE20 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_02_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_02_planetscape.ini new file mode 100644 index 00000000..e4e764a3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_02_planetscape.ini @@ -0,0 +1,219 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_03_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_03_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_03_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky +music = music_californiaminor, oneshot + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_03_pad_land_01.thn +launching_script = scripts\bases\Pl_03_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1 +gap = 0 +blink = 1 +endpause = 0.75 +hardpoint = HP_LightA01 +hardpoint = HP_LightA02 +hardpoint = HP_LightA03 +hardpoint = HP_LightA04 +hardpoint = HP_LightA05 +hardpoint = HP_LightA06 +hardpoint = HP_LightA07 +hardpoint = HP_LightA08 +hardpoint = HP_LightA09 +hardpoint = HP_LightA10 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 0.8 +blink = 1.5 +endpause = 0.5 +hardpoint = HP_LightA11 +hardpoint = HP_LightA12 +hardpoint = HP_LightA13 +hardpoint = HP_LightA14 +hardpoint = HP_LightA15 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 0.8 +blink = 1.5 +endpause = 0.5 +hardpoint = HP_LightA16 +hardpoint = HP_LightA17 +hardpoint = HP_LightA18 +hardpoint = HP_LightA19 +hardpoint = HP_LightA20 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.5 +blink = 1.5 +endpause = 1.5 +hardpoint = HP_LightB01 +hardpoint = HP_LightB02 +hardpoint = HP_LightB03 +hardpoint = HP_LightB04 +hardpoint = HP_LightB05 +hardpoint = HP_LightB06 +hardpoint = HP_LightB07 +hardpoint = HP_LightB08 +hardpoint = HP_LightB09 +hardpoint = HP_LightB10 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.5 +blink = 1.5 +endpause = 0.5 +hardpoint = HP_LightC01 +hardpoint = HP_LightC02 +hardpoint = HP_LightC03 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.5 +blink = 1.5 +endpause = 0.5 +hardpoint = HP_LightD01 +hardpoint = HP_LightD02 +hardpoint = HP_LightD03 + +[FlashlightSet] +icolor = 75, 25, 0 +scale = 9 +gap = 0 +blink = 2.5 +endpause = 0.25 +hardpoint = HP_LightE01 +hardpoint = HP_LightE02 +hardpoint = HP_LightE07 +hardpoint = HP_LightE08 +hardpoint = HP_LightE10 +hardpoint = HP_LightE11 +hardpoint = HP_LightE14 +hardpoint = HP_LightE15 +hardpoint = HP_LightE18 +hardpoint = HP_LightE19 + +[FlashlightSet] +icolor = 155, 0, 0 +scale = 9 +gap = 0 +blink = 5 +endpause = 0.25 +hardpoint = HP_LightE03 +hardpoint = HP_LightE04 +hardpoint = HP_LightE05 +hardpoint = HP_LightE06 +hardpoint = HP_LightE09 +hardpoint = HP_LightE12 +hardpoint = HP_LightE13 +hardpoint = HP_LightE16 +hardpoint = HP_LightE17 +hardpoint = HP_LightE20 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_03_bar.ini new file mode 100644 index 00000000..d8086726 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_03_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_li03 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_05_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_03_deck.ini new file mode 100644 index 00000000..d2193bff --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_03_deck.ini @@ -0,0 +1,105 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_04_bar.ini new file mode 100644 index 00000000..c6fc6ce2 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_04_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li02_04.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_li04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\Cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_04_deck.ini new file mode 100644 index 00000000..211cb5fe --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_05_bar.ini new file mode 100644 index 00000000..a64b57dc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_05_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Li02_05.thn + +[Room_Sound] +music = music_bar_li05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_05_deck.ini new file mode 100644 index 00000000..45948ec0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_05_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_06_bar.ini new file mode 100644 index 00000000..696dcd04 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_06_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Li02_06.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_06_deck.ini new file mode 100644 index 00000000..63e28a93 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_06_deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_06_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_06_shipdealer.ini new file mode 100644 index 00000000..b7f0bb4e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/ROOMS/li02_06_shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_01_base.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_01_base.ini new file mode 100644 index 00000000..b35dc2bc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Li02_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Li02\Bases\Rooms\Li02_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Li02\Bases\Rooms\Li02_01_cityscape.ini + +[Room] +nickname = Trader +file = Universe\Systems\Li02\Bases\Rooms\Li02_01_trader.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Li02\Bases\Rooms\Li02_01_equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li02\Bases\Rooms\Li02_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_02_base.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_02_base.ini new file mode 100644 index 00000000..98c79461 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li02_02_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\Li02\Bases\Rooms\Li02_02_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\Li02\Bases\Rooms\Li02_02_Planetscape.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_03_base.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_03_base.ini new file mode 100644 index 00000000..7f3aa4a3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li02_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li02\Bases\Rooms\Li02_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li02\Bases\Rooms\Li02_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_04_base.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_04_base.ini new file mode 100644 index 00000000..66f04d65 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li02_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li02\Bases\Rooms\Li02_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li02\Bases\Rooms\Li02_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_05_base.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_05_base.ini new file mode 100644 index 00000000..24f37cd7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li02_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li02\Bases\Rooms\Li02_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li02\Bases\Rooms\Li02_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_06_base.ini b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_06_base.ini new file mode 100644 index 00000000..eb14aceb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/BASES/li02_06_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li02_06_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li02\Bases\Rooms\Li02_06_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li02\Bases\Rooms\Li02_06_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li02\Bases\Rooms\Li02_06_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini b/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini new file mode 100644 index 00000000..251e7744 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini @@ -0,0 +1,6329 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[Archetype] +solar = MSN_d_l_dreadnought +ship = li_elite +ship = rh_gunboat +ship = rh_elite +ship = li_cruiser +ship = ge_transport +ship = li_fighter +ship = bw_fighter +ship = rh_elite +ship = li_freighter + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_trade_freighter_smuggler +filename = missions\encounters\area_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_smuggler +filename = missions\encounters\tradep_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_li_space +danger = music_li_danger +battle = music_li_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Li02_Tahoe_ice_crystal_field.ini +zone = zone_Li02_Tahoe_ice_crystal_field + +[Asteroids] +file = solar\asteroids\Li02_Sierra_ice_asteroid_field.ini +zone = zone_Li02_Sierra_ice_asteroid_field + +[Asteroids] +file = solar\asteroids\Li02_Whitney_ice_asteroid_field.ini +zone = zone_Li02_Whitney_ice_asteroid_field + +[Nebula] +file = solar\nebula\Li02_Tahoe_ice_crystal_cloud.ini +zone = Zone_Li02_Tahoe_ice_crystal_cloud + +[Ambient] +color = 25, 50, 80 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_basic.cmp +complex_stars = solar\starsphere\starsphere_li02_stars.cmp +nebulae = solar\starsphere\starsphere_li02.cmp + +[LightSource] +nickname = Li02_system_light +pos = -31, 0, -48 +color = 236, 241, 255 +range = 100000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Li02_Sun +ids_name = 261009 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_2000 +ids_info = 66162 +atmosphere_range = 12000 +burn_color = 160, 222, 245 +star = Li02_Sun + +[zone] +nickname = zone_Li02_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 12000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[Object] +nickname = Li02_to_Li01 +ids_name = 260608 +pos = 60762, 0, -43411 +rotate = 0, 125, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li01 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +goto = Li01, Li01_to_Li02, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_to_Iw04 +ids_name = 260609 +pos = -83260, 0, -5867 +rotate = 0, -70, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw04 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +goto = Iw04, Iw04_to_Li02, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_to_Iw03 +ids_name = 260610 +pos = -63253, 0, 62780 +rotate = 0, -25, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw03 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 2 +goto = Iw03, Iw03_to_Li02, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_easy + +[zone] +nickname = zone_Li02_Jumpgate_to_Iw04 +pos = -82345, 0, -6170 +rotate = 0, -84, 0 +shape = SPHERE +size = 4000 +comment = Cortez Gate +sort = 8 +toughness = 2 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.08 +faction = li_n_grp, 1 +encounter = area_trade_freighter, 2, 0.08 +faction = co_ss_grp, 1 +encounter = area_trade_transport, 2, 0.19 +faction = co_be_grp, 0.4 +faction = co_nws_grp, 0.4 +faction = co_ss_grp, 0.2 + +[zone] +nickname = zone_Li02_Jumpgate_to_Li01 +pos = 59919, 0, -42837 +rotate = 0, 122, 0 +shape = SPHERE +size = 4000 +comment = Jumpgate to Manhattan +sort = 1 +toughness = 2 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.08 +faction = li_n_grp, 0.42 +faction = li_p_grp, 0.58 +encounter = area_armored_prisoner, 2, 0.02 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 2, 0.11 +faction = co_hsp_grp, 0.36 +faction = co_ss_grp, 0.36 +faction = co_vr_grp, 0.29 +encounter = area_trade_transport, 2, 0.13 +faction = co_alg_grp, 0.15 +faction = co_be_grp, 0.15 +faction = co_hsp_grp, 0.15 +faction = co_nws_grp, 0.15 +faction = co_ni_grp, 0.15 +faction = co_ss_grp, 0.15 +faction = co_vr_grp, 0.12 + +[zone] +nickname = zone_Li02_Jumpgate_to_Iw03 +pos = -63273, 0, 62805 +rotate = 0, -22, 0 +shape = SPHERE +size = 4000 +sort = 99.5 + +[Object] +nickname = Li02_01 +ids_name = 196781 +pos = -32936, 0, -15801 +Archetype = planet_watgrncld_3000 +ids_info = 65553 +spin = 0, 0.01, 0 +atmosphere_range = 3200 +burn_color = 255, 222, 160 +base = Li02_01_base +reputation = li_p_grp + +[zone] +nickname = zone_Li02_Los_Angeles_death +pos = -32936, 0, -15801 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = zone_Li02_Planet_Li01 +pos = 25259, 0, -21865 +rotate = 0, 99, 0 +shape = SPHERE +size = 6000 +comment = Mojave +sort = 3 +toughness = 3 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = waypoint +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.01 +faction = li_p_grp, 1 +encounter = area_armored_prisoner, 3, 0.03 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 3, 0.14 +faction = co_hsp_grp, 0.36 +faction = co_ss_grp, 0.36 +faction = co_vr_grp, 0.29 +encounter = area_trade_transport, 3, 0.16 +faction = co_alg_grp, 0.15 +faction = co_be_grp, 0.15 +faction = co_hsp_grp, 0.15 +faction = co_nws_grp, 0.15 +faction = co_ni_grp, 0.15 +faction = co_ss_grp, 0.15 +faction = co_vr_grp, 0.12 + +[zone] +nickname = zone_Li02_Station_Li02_05 +pos = -68231, 0, 60343 +shape = SPHERE +size = 3000 +sort = 99.5 + +[zone] +nickname = zone_Li02_Planet_002 +pos = -31591, 0, -18072 +rotate = 0, -174, 0 +shape = SPHERE +size = 5000 +sort = 99.5 + +[Object] +nickname = Li02_03 +ids_name = 196783 +pos = -33881, 0, -12641 +rotate = 0, -100, 0 +Archetype = l_dreadnought +ids_info = 65549 +base = Li02_03_base +dock_with = Li02_03_base +reputation = li_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = br_newscaster_head_gen, li_female_elite_body +difficulty_level = 4 +loadout = li_dreadnought_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = zone_Li02_Station_Li02_04 +pos = -9963, 0, 49452 +rotate = 0, 143, 0 +shape = SPHERE +size = 5000 +property_flags = 196608 +property_fog_color = 80, 85, 140 +edge_fraction = 0.5 +visit = 128 +comment = . Willard +sort = 18 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = li_n_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 4, 0.32 +faction = li_n_grp, 1 +encounter = area_bh_defend, 4, 0.13 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_Sierra_ice_asteroid_field +ids_name = 261213 +pos = -12646, 0, -61836 +rotate = 0, 5, 0 +shape = ELLIPSOID +size = 65000, 20000, 35000 +property_flags = 256 +spacedust = icedust +spacedust_maxparticles = 100 +ids_info = 65922 +visit = 36 +comment = Sierra Ice field +sort = 12 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 3, 0.56 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 3, 0.06 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_ice + +[zone] +nickname = zone_Li02_Whitney_ice_asteroid_field +ids_name = 261215 +pos = 58466, 0, 11541 +rotate = 0, -115, 0 +shape = ELLIPSOID +size = 50000, 20000, 30000 +property_flags = 256 +spacedust = icedust +spacedust_maxparticles = 50 +ids_info = 65924 +visit = 36 +comment = Whitney Ice field +sort = 14 +toughness = 4 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 4, 0.56 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 4, 0.06 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_ice + +[zone] +nickname = zone_Li02_Tahoe_population +pos = -35769, 0, 43777 +rotate = 0, -40, 0 +shape = ELLIPSOID +size = 50000, 15000, 26000 +comment = Tahoe Field +sort = 16 +toughness = 4 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 4, 0.57 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 4, 0.06 +faction = gd_bh_grp, 1 + +[Object] +nickname = Li02_01_dock_ring +ids_name = 261170 +pos = -32741, 0, -12574 +Archetype = dock_ring +ids_info = 66141 +dock_with = Li02_01_base +reputation = li_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_A +difficulty_level = 4 +loadout = docking_ring_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = zone_Li02_empty_zone +pos = -31334, 0, -13883 +rotate = 0, 158, 0 +shape = SPHERE +size = 5000 +comment = Los Angeles +sort = 5 +toughness = 2 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = li_p_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.09 +faction = li_n_grp, 0.3 +faction = li_p_grp, 0.7 +encounter = area_armored_prisoner, 2, 0.03 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 2, 0.1 +faction = co_hsp_grp, 0.36 +faction = co_ss_grp, 0.36 +faction = co_vr_grp, 0.29 +encounter = area_trade_transport, 2, 0.12 +faction = co_alg_grp, 0.15 +faction = co_be_grp, 0.15 +faction = co_hsp_grp, 0.15 +faction = co_nws_grp, 0.15 +faction = co_ni_grp, 0.15 +faction = co_ss_grp, 0.15 +faction = co_vr_grp, 0.12 +encounter = area_lifter, 2, 0.02 +faction = co_ss_grp, 1 +encounter = area_repair, 2, 0.02 +faction = co_ss_grp, 1 + +[Object] +nickname = Li02_Trade_Lane_Ring_1 +ids_name = 260613 +pos = 57737, 0, -41516 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li02_Trade_Lane_Ring_2 +reputation = li_p_grp +tradelane_space_name = 261663 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_2 +ids_name = 260613 +pos = 51381, 0, -37535 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_1 +next_ring = Li02_Trade_Lane_Ring_3 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_3 +ids_name = 260613 +pos = 45026, 0, -33553 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_2 +next_ring = Li02_Trade_Lane_Ring_4 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_4 +ids_name = 260613 +pos = 38670, 0, -29571 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_3 +next_ring = Li02_Trade_Lane_Ring_5 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_5 +ids_name = 260613 +pos = 32314, 0, -25590 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_4 +next_ring = Li02_Trade_Lane_Ring_6 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_6 +ids_name = 260613 +pos = 25958, 0, -21608 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_5 +reputation = li_p_grp +tradelane_space_name = 261120 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = zone_Li02_Tradelane_1 +pos = 43667, 0, -32346 +rotate = 0, 122, 0 +shape = BOX +size = 1598, 1598, 39098 +comment = . Tradelane to Mojave +lane_id = 1 +tradelane_down = 10 +sort = 2 +toughness = 3 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 3, 0.03 +faction = li_p_grp, 1 +encounter = tradelane_trade_freighter, 3, 0.14 +faction = co_hsp_grp, 0.36 +faction = co_ss_grp, 0.36 +faction = co_vr_grp, 0.29 +encounter = tradelane_trade_transport, 3, 0.17 +faction = co_alg_grp, 0.15 +faction = co_be_grp, 0.15 +faction = co_hsp_grp, 0.15 +faction = co_nws_grp, 0.15 +faction = co_ni_grp, 0.15 +faction = co_ss_grp, 0.15 +faction = co_vr_grp, 0.12 + +[Object] +nickname = Li02_Trade_Lane_Ring_7 +ids_name = 260614 +pos = 22095, 0, -20885 +rotate = 0, 99, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li02_Trade_Lane_Ring_8 +reputation = li_p_grp +tradelane_space_name = 261120 +behavior = NOTHING +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li02_Trade_Lane_Ring_8 +ids_name = 260614 +pos = 14691, 0, -19691 +rotate = 0, 99, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_7 +next_ring = Li02_Trade_Lane_Ring_9 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li02_Trade_Lane_Ring_9 +ids_name = 260614 +pos = 7287, 0, -18497 +rotate = 0, 99, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_8 +next_ring = Li02_Trade_Lane_Ring_10 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li02_Trade_Lane_Ring_10 +ids_name = 260614 +pos = -118, 0, -17304 +rotate = 0, 99, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_9 +next_ring = Li02_Trade_Lane_Ring_11 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li02_Trade_Lane_Ring_11 +ids_name = 260614 +pos = -7522, 0, -16110 +rotate = 0, 99, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_10 +next_ring = Li02_Trade_Lane_Ring_12 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_12 +ids_name = 260614 +pos = -14926, 0, -14916 +rotate = 0, 99, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_11 +next_ring = Li02_Trade_Lane_Ring_13 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_13 +ids_name = 260614 +pos = -22331, 0, -13722 +rotate = 0, 99, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_12 +next_ring = Li02_Trade_Lane_Ring_14 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_14 +ids_name = 260614 +pos = -29735, 0, -12528 +rotate = 0, 99, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_13 +reputation = li_p_grp +tradelane_space_name = 196781 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = zone_Li02_Tradelane_2 +pos = -3820, 0, -16707 +rotate = 0, 99, 0 +shape = BOX +size = 1597, 1597, 54097 +comment = . Tradelane to LA +lane_id = 2 +tradelane_down = 15 +sort = 4 +toughness = 2 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 2, 0.03 +faction = li_p_grp, 1 +encounter = tradelane_trade_freighter, 2, 0.14 +faction = co_hsp_grp, 0.36 +faction = co_ss_grp, 0.36 +faction = co_vr_grp, 0.29 +encounter = tradelane_trade_transport, 2, 0.17 +faction = co_alg_grp, 0.15 +faction = co_be_grp, 0.15 +faction = co_hsp_grp, 0.15 +faction = co_nws_grp, 0.15 +faction = co_ni_grp, 0.15 +faction = co_ss_grp, 0.15 +faction = co_vr_grp, 0.12 + +[Object] +nickname = Li02_Trade_Lane_Ring_15 +ids_name = 260615 +pos = -79863, 0, -6884 +rotate = 0, -84, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li02_Trade_Lane_Ring_16 +reputation = li_p_grp +tradelane_space_name = 261662 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_16 +ids_name = 260615 +pos = -72407, 0, -7690 +rotate = 0, -84, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_15 +next_ring = Li02_Trade_Lane_Ring_17 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_17 +ids_name = 260615 +pos = -64950, 0, -8495 +rotate = 0, -84, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_16 +next_ring = Li02_Trade_Lane_Ring_18 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li02_Trade_Lane_Ring_18 +ids_name = 260615 +pos = -57493, 0, -9300 +rotate = 0, -84, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_17 +next_ring = Li02_Trade_Lane_Ring_19 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li02_Trade_Lane_Ring_19 +ids_name = 260615 +pos = -50037, 0, -10106 +rotate = 0, -84, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_18 +next_ring = Li02_Trade_Lane_Ring_20 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li02_Trade_Lane_Ring_20 +ids_name = 260615 +pos = -42580, 0, -10911 +rotate = 0, -84, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_19 +next_ring = Li02_Trade_Lane_Ring_21 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li02_Trade_Lane_Ring_21 +ids_name = 260615 +pos = -35124, 0, -11717 +rotate = 0, -84, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_20 +reputation = li_p_grp +tradelane_space_name = 196781 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = zone_Li02_Tradelane_3 +pos = -57493, 0, -9300 +rotate = 0, -84, 0 +shape = BOX +size = 1601, 1601, 46601 +comment = . Tradelane to Cortez +lane_id = 3 +tradelane_down = 20 +sort = 7 +toughness = 2 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 2, 0.1 +faction = co_ss_grp, 1 +encounter = tradelane_trade_transport, 2, 0.24 +faction = co_be_grp, 0.4 +faction = co_nws_grp, 0.4 +faction = co_ss_grp, 0.2 + +[Object] +nickname = Li02_Trade_Lane_Ring_22 +ids_name = 260616 +pos = -33076, 0, -10196 +rotate = 0, 158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li02_Trade_Lane_Ring_23 +reputation = li_p_grp +tradelane_space_name = 196781 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_23 +ids_name = 260616 +pos = -35943, 0, -3265 +rotate = 0, 158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_22 +next_ring = Li02_Trade_Lane_Ring_24 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_24 +ids_name = 260616 +pos = -38810, 0, 3665 +rotate = 0, 158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_23 +next_ring = Li02_Trade_Lane_Ring_25 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_25 +ids_name = 260616 +pos = -41676, 0, 10596 +rotate = 0, 158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_24 +next_ring = Li02_Trade_Lane_Ring_26 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_26 +ids_name = 260616 +pos = -44543, 0, 17526 +rotate = 0, 158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_25 +next_ring = Li02_Trade_Lane_Ring_27 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_27 +ids_name = 260616 +pos = -47410, 0, 24457 +rotate = 0, 158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_26 +next_ring = Li02_Trade_Lane_Ring_28 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_28 +ids_name = 260616 +pos = -50277, 0, 31387 +rotate = 0, 158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_27 +next_ring = Li02_Trade_Lane_Ring_29 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_29 +ids_name = 260616 +pos = -53144, 0, 38318 +rotate = 0, 158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_28 +next_ring = Li02_Trade_Lane_Ring_30 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_30 +ids_name = 260616 +pos = -56010, 0, 45248 +rotate = 0, 158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_29 +next_ring = Li02_Trade_Lane_Ring_31 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_31 +ids_name = 260616 +pos = -58877, 0, 52179 +rotate = 0, 158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_30 +next_ring = Li02_Trade_Lane_Ring_32 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_32 +ids_name = 260616 +pos = -61744, 0, 59109 +rotate = 0, 158, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_31 +reputation = li_p_grp +tradelane_space_name = 261661 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = zone_Li02_Tradelane_4 +pos = -47410, 0, 24457 +rotate = 0, 158, 0 +shape = BOX +size = 1598, 1598, 76598 +property_flags = 131072 +comment = . Tradelane to Magellan Gate +lane_id = 4 +tradelane_down = 40 +sort = 9 +toughness = 3 +density = 4 +repop_time = 15 +max_battle_size = 4 +pop_type = minor_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 3, 0.15 +faction = co_ss_grp, 1 +encounter = tradelane_trade_transport, 3, 0.18 +faction = co_be_grp, 0.4 +faction = co_nws_grp, 0.4 +faction = co_ss_grp, 0.2 + +[Object] +nickname = Li02_planet_Mojave +ids_name = 261120 +pos = 23702, 0, -23657 +Archetype = planet_desorgrck_2000 +ids_info = 66053 +spin = 0, 0.02, 0 +atmosphere_range = 2150 +burn_color = 255, 222, 160 + +[zone] +nickname = zone_Li02_Mojave_death +pos = 23702, 0, -23657 +shape = SPHERE +size = 2075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = zone_Li02_planet_terraforming +pos = 5451, 0, 37671 +shape = SPHERE +size = 5500 +comment = California Minor +sort = 11 +toughness = 3 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_ti_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.1 +faction = co_ti_grp, 1 +encounter = area_trade_freighter, 3, 0.06 +faction = co_ss_grp, 1 +encounter = area_trade_transport, 3, 0.19 +faction = co_be_grp, 0.32 +faction = co_nws_grp, 0.32 +faction = co_ss_grp, 0.16 +faction = co_ti_grp, 0.19 + +[Object] +nickname = Li02_02_dock_ring +ids_name = 261171 +pos = 3619, 0, 37853 +rotate = 0, -155, 0 +Archetype = dock_ring +ids_info = 66141 +dock_with = Li02_02_base +voice = atc_leg_f01a +space_costume = , robot_body_A +reputation = co_ti_grp +behavior = NOTHING +difficulty_level = 4 +loadout = docking_ring_co_01 +pilot = pilot_solar_hard + +[zone] +nickname = zone_Li02_exclusion_001 +pos = -32318, 0, 61392 +shape = SPHERE +size = 3000 +property_flags = 196608 +property_fog_color = 80, 85, 140 +edge_fraction = 0.7 +visit = 128 +sort = 99.5 + +[zone] +nickname = zone_Li02_exclusion_002 +pos = -41691, 0, 65844 +rotate = 0, -65, 0 +shape = BOX +size = 1000, 1000, 15000 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Li02_exclusion_003 +pos = -22070, 0, 55668 +rotate = 0, -60, 0 +shape = BOX +size = 1000, 1000, 18000 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Li02_exclusion_004 +pos = -12420, 0, 31439 +rotate = 0, 5, 0 +shape = BOX +size = 2500, 2500, 28000 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Li02_Exclusion_005 +pos = -61766, 0, 59104 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Li02_Exclusion_006 +pos = -58873, 0, 52168 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Li02_Exclusion_007 +pos = -55994, 0, 45251 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Li02_Exclusion_008 +pos = -53126, 0, 38327 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Li02_Exclusion_009 +pos = -50275, 0, 31384 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Li02_Exclusion_010 +pos = -47405, 0, 24456 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Li02_Exclusion_011 +pos = -44537, 0, 17532 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Li02_Exclusion_012 +pos = -41679, 0, 10597 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Li02_Exclusion_013 +pos = -38811, 0, 3659 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = zone_Li02_Station_Li02_06 +pos = 48605, 0, 13372 +shape = SPHERE +size = 5000 +property_flags = 131072 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Li02_06 +ids_name = 196786 +pos = 48605, 0, 13882 +Archetype = miningbase_small_ice +ids_info = 65547 +base = Li02_06_base +dock_with = Li02_06_base +voice = atc_leg_m01 +space_costume = pi_pirate1_head, pi_pirate8_body, prop_neuralnet_E_right +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +difficulty_level = 4 +loadout = miningbase_small_ice_pi_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Li02_Tahoe_ice_crystal_cloud +ids_name = 261214 +pos = -35753, 0, 43656 +rotate = 0, -40, 0 +shape = ELLIPSOID +size = 48000, 15000, 24000 +property_flags = 32768 +property_fog_color = 80, 85, 140 +ids_info = 65923 +spacedust = icedust +spacedust_maxparticles = 150 +visit = 32 +sort = 99.5 +Music = zone_field_ice + +[zone] +nickname = zone_Li02_Tahoe_ice_crystal_field +pos = -35753, 0, 43656 +rotate = 0, -40, 0 +shape = ELLIPSOID +size = 45000, 12000, 21000 +property_flags = 2049 +visit = 36 +sort = 99.5 + +[Object] +nickname = Li02_to_Iw04_hole +ids_name = 260611 +pos = -64445, 0, 19053 +rotate = 0, -90, 0 +Archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Iw04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Iw04, Iw04_to_Li02_hole, gate_tunnel_bretonia + +[Object] +nickname = Li02_to_Li04_hole +ids_name = 260612 +pos = 67857, 0, 8879 +rotate = 0, 60, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Li04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Li04, Li04_to_Li02_hole, gate_tunnel_bretonia + +[zone] +nickname = zone_Li02_to_Li04_hole +pos = 67851, 0, 8848 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = zone_Li02_to_Iw04_hole +pos = -64364, 0, 19004 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[LightSource] +nickname = Li02_light_los_angeles +pos = -31019, 0, -14732 +color = 222, 243, 254 +range = 7000 +type = POINT +attenuation = 1, 0, 326.531e-9 + +[LightSource] +nickname = Light_mojave +pos = 22819, 0, -22400 +color = 212, 212, 212 +range = 4000 +type = POINT +attenuation = 1, 0, 1e-6 + +[zone] +nickname = zone_pop_Iw04_hole +pos = -64341, 0, 19308 +shape = SPHERE +size = 4000 +comment = . Cortez hole +sort = 17 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 4, 0.19 +faction = fc_lh_grp, 0.62 +faction = fc_lr_grp, 0.38 +encounter = area_bh_assault, 4, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 4, 0.07 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 4, 0.21 +faction = fc_lh_grp, 1 +encounter = area_trade_freighter_smuggler, 4, 0.02 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_pop_magellan_gate +pos = -65459, 0, 61930 +shape = SPHERE +size = 5000 +comment = Magellan Gate and San Diego +sort = 10 +toughness = 2 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = li_p_grp, jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.09 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 2, 0.06 +faction = co_ss_grp, 1 +encounter = area_trade_transport, 2, 0.2 +faction = co_be_grp, 0.3 +faction = co_nws_grp, 0.3 +faction = co_ss_grp, 0.15 +faction = co_ti_grp, 0.24 + +[zone] +nickname = zone_pop_LA_area +pos = -31399, 0, -7262 +shape = SPHERE +size = 9000 +comment = . LA extended area +sort = 6 +toughness = 2 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 2, 0.67 +faction = li_n_grp, 0.74 +faction = li_p_grp, 0.26 + +[zone] +nickname = zone_pop_texas_hole_rogue_base +pos = 58439, 0, 12544 +shape = ELLIPSOID +size = 14000, 6000, 7500 +comment = . Rogue base and Texas hole +sort = 15 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_lr_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 4, 0.09 +faction = fc_lr_grp, 1 +encounter = area_defend, 4, 0.17 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 4, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 4, 0.11 +faction = fc_lr_grp, 1 +encounter = area_trade_freighter_smuggler, 4, 0.03 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_li02_pop_military_field +pos = -13658, 0, 50773 +rotate = 0, 175, 0 +shape = SPHERE +size = 12000 +comment = . Willard extended +sort = 19 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 3, 0.58 +faction = li_n_grp, 0.71 +faction = fc_lr_grp, 0.29 +encounter = area_bh_scout, 3, 0.12 +faction = gd_bh_grp, 1 + +[LightSource] +nickname = Li02_California_minor_LIGHT +pos = 4149, 0, 38934 +color = 154, 192, 214 +range = 5000 +type = POINT +attenuation = 1, 0, 640e-9 + +[Object] +nickname = Li02_02 +ids_name = 196782 +pos = 4954, 0, 40214 +Archetype = planet_icemntcld_2500 +ids_info = 65551 +spin = 0, 0.01, 0 +atmosphere_range = 2650 +burn_color = 255, 222, 160 +base = Li02_02_base +reputation = co_ti_grp + +[zone] +nickname = zone_Li02_California_Minor_death +pos = 4954, 0, 40214 +shape = SPHERE +size = 2575 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[Object] +nickname = Li02_05 +ids_name = 196785 +pos = -63749, 0, 60979 +rotate = 0, 90, 0 +Archetype = space_police01 +ids_info = 65555 +reputation = li_p_grp +base = Li02_05_base +dock_with = Li02_05_base +voice = atc_leg_f01a +space_costume = , robot_body_A +behavior = NOTHING +difficulty_level = 4 +loadout = space_police01_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_04 +ids_name = 196784 +pos = -9921, 0, 49526 +Archetype = military_icebase1 +ids_info = 65557 +base = Li02_04_Base +voice = atc_leg_m01 +space_costume = pl_male1_head, sc_scientist1_body +dock_with = Li02_04_Base +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 4 +loadout = military_icebase1_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_space_tanklx4_1 +pos = -32448, 0, 61453 +rotate = -90, 0, 180 +Archetype = space_tanklx4 +parent = Li02_space_tanklx4_2 + +[Object] +nickname = Li02_space_tanklx4_2 +ids_name = 261161 +pos = -32448, 0, 61203 +rotate = 90, 0, 0 +Archetype = space_tanklx4 +ids_info = 66150 + +[zone] +nickname = zone_li02_pop_sierra_police +pos = -10169, 0, -44648 +rotate = 0, 5, 0 +shape = ELLIPSOID +size = 50000, 20000, 17500 +comment = . Police +sort = 13 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 3, 0.38 +faction = fc_lr_grp, 1 +encounter = area_assault, 3, 0.08 +faction = li_p_grp, 1 +encounter = area_bh_assault, 3, 0.06 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_li02_pop_police_magellan +pos = -51691, 0, 35040 +rotate = 0, -20, 0 +shape = BOX +size = 10500, 4000, 50000 +comment = . Tradelane police +sort = 20 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 3, 0.44 +faction = fc_lr_grp, 1 +encounter = area_assault, 3, 0.06 +faction = li_p_grp, 1 +encounter = area_bh_assault, 3, 0.04 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_outcasts1_1 +pos = 58232, 0, 11244 +rotate = 90, 76, 180 +shape = CYLINDER +size = 750, 19008 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 4, 0.16 +faction = fc_lr_grp, 1 +encounter = tradep_trade_trader, 4, 0.41 +faction = fc_ou_grp, 1 +encounter = tradep_trade_freighter_smuggler, 4, 0.07 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_outcasts2_1 +pos = 51703, 0, 23539 +rotate = 90, -18, 180 +shape = CYLINDER +size = 750, 19258 +sort = 99 +toughness = 4 +density = 3 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path, field_patrol +relief_time = 30 +path_label = outcasts2, 1 +usage = trade, patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.24 +faction = fc_ou_grp, 1 +encounter = tradep_trade_trader, 4, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_Li02_path_outcasts2_2 +pos = 20911, 0, 51398 +rotate = 90, 61, 180 +shape = CYLINDER +size = 750, 77014 +sort = 99 +toughness = 4 +density = 3 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path, field_patrol +relief_time = 30 +path_label = outcasts2, 2 +usage = trade, patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.24 +faction = fc_ou_grp, 1 +encounter = tradep_trade_trader, 4, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_Li02_path_outcasts2_3 +pos = -24114, 0, 67973 +rotate = -90, 80, 0 +shape = CYLINDER +size = 750, 22571 +sort = 99 +toughness = 4 +density = 3 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path, field_patrol +relief_time = 30 +path_label = outcasts2, 3 +usage = trade, patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.24 +faction = fc_ou_grp, 1 +encounter = tradep_trade_trader, 4, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_Li02_path_outcasts2_4 +pos = -46150, 0, 55790 +rotate = -90, 47, 0 +shape = CYLINDER +size = 750, 29482 +attack_ids = 4, 6 +tradelane_attack = 30 +sort = 99 +toughness = 4 +density = 3 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path, field_patrol +relief_time = 30 +path_label = outcasts2, 4 +usage = trade, patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.24 +faction = fc_ou_grp, 1 +encounter = tradep_trade_trader, 4, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues3_1 +pos = -70411, 0, 6679 +rotate = -90, 26, 0 +shape = CYLINDER +size = 750, 28871 +attack_ids = 3 +tradelane_attack = 20 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues3_2 +pos = -58869, 0, -8367 +rotate = -90, -84, 0 +shape = CYLINDER +size = 750, 35653 +attack_ids = 3 +tradelane_attack = 20 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues3_3 +pos = -41003, 0, 417 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 21243 +attack_ids = 3, 4 +tradelane_attack = 20 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues3_4 +pos = -49980, 0, 32898 +rotate = 90, 23, 180 +shape = CYLINDER +size = 750, 46909 +attack_ids = 4 +tradelane_attack = 20 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues3_5 +pos = -61832, 0, 36502 +rotate = -90, 9, 0 +shape = CYLINDER +size = 750, 36548 +attack_ids = 4 +tradelane_attack = 20 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues4_1 +pos = 35458, 0, -12242 +rotate = -90, 27, 0 +shape = CYLINDER +size = 750, 58608 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues4, 1, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues4_2 +pos = 12486, 0, -37441 +rotate = 90, 85, 180 +shape = CYLINDER +size = 750, 19597 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues4, 2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues4_3 +pos = -13163, 0, -35369 +rotate = 90, 86, 180 +shape = CYLINDER +size = 750, 31468 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues4, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues4_4 +pos = -26917, 0, -23295 +rotate = 90, -11, 180 +shape = CYLINDER +size = 750, 21891 +attack_ids = 2 +tradelane_attack = 15 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues4, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues4_5 +pos = -14534, 0, -14105 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 20763 +attack_ids = 2 +tradelane_attack = 15 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues4, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues4_6 +pos = -825, 0, -26178 +rotate = -90, -18, 0 +shape = CYLINDER +size = 750, 21671 +attack_ids = 2 +tradelane_attack = 15 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues4, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues5_1 +pos = 41137, 0, -19558 +rotate = -90, 13, 0 +shape = CYLINDER +size = 750, 69287 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 1, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues5_2 +pos = 17582, 0, -49724 +rotate = 90, 77, 180 +shape = CYLINDER +size = 750, 32631 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 2, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues5_3 +pos = 9866, 0, -32693 +rotate = 90, -32, 180 +shape = CYLINDER +size = 750, 31099 +attack_ids = 2 +tradelane_attack = 15 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues5_4 +pos = 3620, 0, -17098 +rotate = 90, 81, 180 +shape = CYLINDER +size = 750, 29191 +attack_ids = 2 +tradelane_attack = 15 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues5_5 +pos = -4770, 0, -30385 +rotate = -90, -21, 0 +shape = CYLINDER +size = 750, 33310 +attack_ids = 2 +tradelane_attack = 15 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues6_1 +pos = 38589, 0, 6298 +rotate = -90, 52, 0 +shape = CYLINDER +size = 750, 26195 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues6_2 +pos = 26425, 0, -11529 +rotate = -90, 10, 0 +shape = CYLINDER +size = 750, 19608 +attack_ids = 1, 2 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues6_3 +pos = 25530, 0, -21121 +rotate = 90, -79, 180 +shape = CYLINDER +size = 750, 1491 +attack_ids = 1, 2 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues6_4 +pos = 40044, 0, -29540 +rotate = -90, -58, 0 +shape = CYLINDER +size = 750, 32102 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues6_5 +pos = 57280, 0, -29585 +rotate = 90, -23, 180 +shape = CYLINDER +size = 750, 18291 +attack_ids = 1 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues6_6 +pos = 54551, 0, -3232 +rotate = 90, 19, 180 +shape = CYLINDER +size = 750, 37585 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues7_1 +pos = 40109, 0, 2261 +rotate = -90, 35, 0 +shape = CYLINDER +size = 750, 29412 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues7, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues7_2 +pos = 28468, 0, -15172 +rotate = -90, 30, 0 +shape = CYLINDER +size = 750, 12150 +attack_ids = 1, 2 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues7_3 +pos = 7132, 0, -17566 +rotate = 90, 81, 180 +shape = CYLINDER +size = 750, 36778 +attack_ids = 1, 2 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_rogues7_4 +pos = 10180, 0, -12179 +rotate = 90, -83, 180 +shape = CYLINDER +size = 750, 42675 +attack_ids = 2 +tradelane_attack = 15 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_Li02_path_hackers1_1 +pos = -73471, 0, 6409 +rotate = -90, 35, 0 +shape = CYLINDER +size = 750, 32124 +attack_ids = 3 +tradelane_attack = 20 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_Li02_path_hackers1_2 +pos = -81199, 0, -6506 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 2848 +attack_ids = 3 +tradelane_attack = 20 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_Li02_path_hackers1_3 +pos = -61970, 0, -8044 +rotate = -90, -84, 0 +shape = CYLINDER +size = 750, 35502 +attack_ids = 3 +tradelane_attack = 20 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_Li02_path_hackers1_4 +pos = -43195, 0, -172 +rotate = 90, -6, 180 +shape = CYLINDER +size = 750, 19464 +attack_ids = 3, 4 +tradelane_attack = 20 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_Li02_path_hackers1_5 +pos = -45459, 0, 17725 +rotate = 90, 22, 180 +shape = CYLINDER +size = 750, 17318 +attack_ids = 4 +tradelane_attack = 20 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_Li02_path_hackers1_6 +pos = -56929, 0, 22337 +rotate = -90, 67, 0 +shape = CYLINDER +size = 750, 17599 +attack_ids = 4 +tradelane_attack = 20 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_Li02_path_hackers2_1 +pos = -54092, 0, 17571 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 22213 +attack_ids = 4 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_Li02_path_hackers2_2 +pos = -52470, -2139, 39054 +rotate = 90, 23, 180 +shape = CYLINDER +size = 750, 51153 +attack_ids = 4 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_Li02_path_hackers2_3 +pos = -63743, -2139, 61211 +rotate = -90, 43, 0 +shape = CYLINDER +size = 750, 4035 +attack_ids = 4 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_Li02_path_hackers2_4 +pos = -65031, -2139, 38920 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 41266 +attack_ids = 4 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty1_1 +pos = -38509, -2139, -7473 +rotate = 90, 48, 180 +shape = CYLINDER +size = 750, 13753 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty1_2 +pos = -47774, -2139, -875 +rotate = 90, 65, 180 +shape = CYLINDER +size = 750, 8819 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty1_3 +pos = -63087, -2139, 4414 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 23259 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty1_4 +pos = -73918, -2139, 18146 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 20584 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty1_5 +pos = -63348, -2139, 32297 +rotate = 90, -70, 180 +shape = CYLINDER +size = 750, 21469 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty1_6 +pos = -47662, -2139, 22633 +rotate = -90, -22, 0 +shape = CYLINDER +size = 750, 28846 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty1_7 +pos = -43068, -2139, 3381 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 12284 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty4_1 +pos = -26007, 0, -1088 +rotate = 90, -33, 180 +shape = CYLINDER +size = 750, 26436 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 1 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty4_2 +pos = -17137, 0, 14661 +rotate = 90, -21, 180 +shape = CYLINDER +size = 750, 9472 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty4_3 +pos = 7101, 0, 18134 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 44931 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty4_4 +pos = 45133, 0, -5597 +rotate = -90, -34, 0 +shape = CYLINDER +size = 750, 54724 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty4_5 +pos = 48150, 0, -42392 +rotate = -90, 41, 0 +shape = CYLINDER +size = 750, 37483 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty4_6 +pos = 2953, 0, -34849 +rotate = 90, 56, 180 +shape = CYLINDER +size = 750, 78287 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty4_7 +pos = -30651, 0, -12639 +rotate = 90, 58, 180 +shape = CYLINDER +size = 750, 1996 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty4_8 +pos = -32804, 0, -12117 +rotate = -90, 87, 0 +shape = CYLINDER +size = 750, 2237 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty5_1 +pos = -32155, 0, -12221 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 3537 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty5_2 +pos = -27844, 0, -18063 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 12579 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty5_3 +pos = -23155, 0, -29162 +rotate = -90, -22, 0 +shape = CYLINDER +size = 750, 11120 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty5_4 +pos = 8636, 0, -41940 +rotate = -90, -76, 0 +shape = CYLINDER +size = 750, 60990 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_bounty5_5 +pos = 6555, 0, -36758 +rotate = 90, 68, 180 +shape = CYLINDER +size = 750, 68174 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_Li02_path_navy1_1 +pos = -41619, 0, -5970 +rotate = 90, 50, 180 +shape = CYLINDER +size = 750, 19892 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy1_2 +pos = -53955, 0, 9234 +rotate = 90, 28, 180 +shape = CYLINDER +size = 750, 19564 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy1_3 +pos = -54643, 0, 28916 +rotate = 90, -20, 180 +shape = CYLINDER +size = 750, 23100 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy1_4 +pos = -38963, 0, 33802 +rotate = -90, -63, 0 +shape = CYLINDER +size = 750, 26301 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy1_5 +pos = -21291, 0, 23316 +rotate = -90, -53, 0 +shape = CYLINDER +size = 750, 14521 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy1_6 +pos = -24786, 0, 3203 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 36424 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy2_1 +pos = -58767, 0, -8347 +rotate = 90, 84, 180 +shape = CYLINDER +size = 750, 50823 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy4_1 +pos = -47188, 0, 25646 +rotate = 90, 22, 180 +shape = CYLINDER +size = 750, 81953 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy3_1 +pos = -4224, 0, 47422 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 13299 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy3_2 +pos = -5252, 0, 37718 +rotate = -90, 45, 0 +shape = CYLINDER +size = 750, 20611 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy3_3 +pos = -21931, 0, 34123 +rotate = 90, 68, 180 +shape = CYLINDER +size = 750, 19905 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy3_4 +pos = -28689, 0, 51792 +rotate = 90, -10, 180 +shape = CYLINDER +size = 750, 28076 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy3_5 +pos = -11511, 0, 68951 +rotate = 90, -77, 180 +shape = CYLINDER +size = 750, 29745 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_navy3_6 +pos = -3621, 0, 60439 +rotate = -90, 30, 0 +shape = CYLINDER +size = 750, 26907 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = zone_Li02_path_police1_1 +pos = -56444, 0, 64909 +rotate = 90, -62, 180 +shape = CYLINDER +size = 750, 17736 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police1_2 +pos = -39128, 0, 64374 +rotate = -90, -63, 0 +shape = CYLINDER +size = 750, 20856 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police1_3 +pos = -29188, 0, 48195 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 22690 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police1_4 +pos = -38391, 0, 32807 +rotate = -90, 68, 0 +shape = CYLINDER +size = 750, 20837 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police1_5 +pos = -54907, 0, 44708 +rotate = 90, 23, 180 +shape = CYLINDER +size = 750, 34282 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police1_6 +pos = -63004, 0, 60752 +rotate = 90, 82, 180 +shape = CYLINDER +size = 750, 2480 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police2_1 +pos = -48497, 0, 24900 +rotate = 90, 23, 180 +shape = CYLINDER +size = 750, 80436 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police3_1 +pos = -62588, 0, 60259 +rotate = -90, -61, 0 +shape = CYLINDER +size = 750, 3321 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police3_2 +pos = -52826, 0, 48140 +rotate = -90, -36, 0 +shape = CYLINDER +size = 750, 27701 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police3_3 +pos = -41875, 0, 26266 +rotate = -90, -14, 0 +shape = CYLINDER +size = 750, 21694 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police3_4 +pos = -48394, 0, 22016 +rotate = 90, 56, 180 +shape = CYLINDER +size = 750, 22243 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police3_5 +pos = -62392, 0, 37013 +rotate = 90, 29, 180 +shape = CYLINDER +size = 750, 19527 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police3_6 +pos = -65234, 0, 53960 +rotate = 90, -13, 180 +shape = CYLINDER +size = 750, 16830 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police4_1 +pos = -3648, 0, -15963 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 59640 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police4_2 +pos = 43639, 0, -31824 +rotate = -90, -58, 0 +shape = CYLINDER +size = 750, 41614 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police5_1 +pos = -22403, 0, -16095 +rotate = -90, -65, 0 +shape = CYLINDER +size = 750, 22311 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police5_2 +pos = -7411, 0, -28476 +rotate = -90, -33, 0 +shape = CYLINDER +size = 750, 17719 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police5_3 +pos = -8363, 0, -44752 +rotate = -90, 34, 0 +shape = CYLINDER +size = 750, 20731 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police5_4 +pos = -31538, 0, -50847 +rotate = 90, 81, 180 +shape = CYLINDER +size = 750, 34992 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police5_5 +pos = -51927, 0, -35817 +rotate = 90, 14, 180 +shape = CYLINDER +size = 750, 25307 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = zone_Li02_path_police5_6 +pos = -43979, 0, -17457 +rotate = 90, -61, 180 +shape = CYLINDER +size = 750, 24715 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police5, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[LightSource] +nickname = Li02_Ice_cloud_light +pos = -59069, 0, 58260 +color = 74, 77, 149 +range = 90000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Li02_space_tanklx4_dmg_1 +pos = -24087, -200, -36183 +rotate = 30, 30, 30 +Archetype = space_tanklx4_dmg + +[Object] +nickname = Li02_space_tankl_3dmg_1 +pos = -23440, -100, -35995 +rotate = 10, 50, -40 +Archetype = space_tankl_3dmg + +[Object] +nickname = Li02_space_tankl_1dmg_1 +pos = 13304, 100, -39151 +rotate = 30, 30, 30 +Archetype = space_tankl_1dmg + +[Object] +nickname = Li02_space_tankl_2dmg_1 +pos = 14057, 160, -39249 +rotate = 30, 30, 30 +Archetype = space_tankl_2dmg + +[Object] +nickname = Li02_space_tanks_2dmg_1 +pos = -6562, 160, -59298 +rotate = -60, 0, 60 +Archetype = space_tanks_2dmg + +[Object] +nickname = Li02_space_tanks_2dmg_2 +pos = -6136, -100, -59421 +rotate = 30, 10, 10 +Archetype = space_tanks_2dmg + +[Object] +nickname = Li02_space_tanks_3dmg_1 +pos = -7270, 0, -59679 +rotate = 30, 30, 30 +Archetype = space_tanks_3dmg + +[Object] +nickname = Li02_space_tanks_3dmg_2 +pos = -6133, 190, -58966 +rotate = 40, -20, 0 +Archetype = space_tanks_3dmg + +[Object] +nickname = Li02_space_tanklx4_dmg_2 +pos = 40018, 0, 946 +rotate = 30, 30, 30 +Archetype = space_tanklx4_dmg + +[Object] +nickname = Li02_space_tanklx4_dmg_3 +pos = 40043, 295, 1161 +rotate = -60, -30, -150 +Archetype = space_tanklx4_dmg + +[Object] +nickname = Li02_space_beamx_dmg_1 +pos = 47579, 0, 11971 +rotate = -20, -40, 10 +Archetype = space_beamx_dmg + +[Object] +nickname = Li02_space_tanks_1dmg_1 +pos = 47437, -50, 11849 +rotate = -10, 70, 20 +Archetype = space_tanks_1dmg + +[Object] +nickname = Li02_space_tanks_1dmg_2 +pos = 66168, -50, 7536 +rotate = 30, 30, 30 +Archetype = space_tanks_1dmg + +[Object] +nickname = Li02_space_tanks_2dmg_3 +pos = 66787, -50, 7006 +rotate = 10, 50, 10 +Archetype = space_tanks_2dmg + +[Object] +nickname = Li02_space_tanks_2dmg_4 +pos = 65539, 150, 7056 +rotate = 50, 10, 10 +Archetype = space_tanks_2dmg + +[Object] +nickname = Li02_space_tanks_3dmg_3 +pos = 67029, 100, 6164 +rotate = 10, 30, 70 +Archetype = space_tanks_3dmg + +[zone] +nickname = zone_li02_pop_ambient_n +pos = -16959, 0, -48443 +rotate = 0, 10, 0 +shape = ELLIPSOID +size = 115059, 22567, 50223 +comment = Ambient Pop +sort = 50 +toughness = 3 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 3, 0.56 +faction = li_p_grp, 0.38 +faction = fc_lr_grp, 0.62 +encounter = area_bh_scout, 3, 0.16 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_li02_pop_ambient_se +pos = 52113, 0, 20675 +rotate = 0, -75, 0 +shape = ELLIPSOID +size = 36950, 15202, 78331 +comment = Ambient Pop +sort = 51 +toughness = 3 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 3, 0.48 +faction = fc_lr_grp, 1 +encounter = area_bh_scout, 3, 0.29 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_li02_pop_ambient_sw +pos = -39493, 0, 49014 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 59071, 13436, 55437 +comment = Ambient Pop +sort = 52 +toughness = 3 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 3, 0.5 +faction = li_p_grp, 0.33 +faction = fc_lr_grp, 0.67 +encounter = area_bh_scout, 3, 0.25 +faction = gd_bh_grp, 1 + +[Object] +nickname = Li02_wplatform_ice_1 +ids_name = 261164 +pos = 49900, 0, 15488 +Archetype = wplatform_ice +ids_info = 66171 +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +difficulty_level = 4 +loadout = pirate_weapon_platform_pi_02 +pilot = pilot_solar_easy + +[Object] +nickname = Li02_wplatform_ice_2 +ids_name = 261164 +pos = 50376, 0, 12138 +Archetype = wplatform_ice +ids_info = 66171 +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +difficulty_level = 4 +loadout = pirate_weapon_platform_pi_02 +pilot = pilot_solar_easy + +[Object] +nickname = Li02_wplatform_ice_3 +ids_name = 261164 +pos = 46802, 0, 12646 +Archetype = wplatform_ice +ids_info = 66171 +reputation = fc_lr_grp +behavior = NOTHING +visit = 0 +difficulty_level = 4 +loadout = pirate_weapon_platform_pi_02 +pilot = pilot_solar_easy + +[zone] +nickname = zone_li02_destroy_vignette_1 +pos = 39069, 0, -47189 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li02_destroy_vignette_2 +pos = 32089, 0, -36922 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li02_destroy_vignette_3 +pos = 18323, 0, -36330 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_4 +pos = 8434, 0, -28235 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li02_destroy_vignette_5 +pos = -3781, 0, -31196 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li02_destroy_vignette_6 +pos = -15414, 0, -25470 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li02_destroy_vignette_7 +pos = -27048, 0, -30209 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li02_destroy_vignette_8 +pos = -39069, 0, -26655 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li02_destroy_vignette_9 +pos = -49152, 0, -34750 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li02_destroy_vignette_10 +pos = -60979, 0, -33961 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li02_destroy_vignette_11 +pos = 49733, 0, -21916 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_12 +pos = 39845, 0, -15993 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +comment = h +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_13 +pos = 37130, 0, -5134 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_14 +pos = 27048, 0, 2172 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li02_destroy_vignette_15 +pos = -57295, 0, 4936 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li02_destroy_vignette_16 +pos = -32283, 0, 20337 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_17 +pos = -22007, 0, 30012 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_18 +pos = -8046, 0, 32381 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li02_destroy_vignette_19 +pos = 6301, 0, 55087 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li02_destroy_vignette_20 +pos = -1648, 0, 67329 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_21 +pos = -70867, 0, 45807 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li02_destroy_vignette_22 +pos = -48958, 0, 61405 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_23 +pos = -38681, 0, 69698 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_24 +pos = 29357, 0, 31314 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li02_destroy_vignette_25 +pos = 20059, 0, 20961 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li02_destroy_vignette_26 +pos = 25186, 0, 46623 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li02_destroy_vignette_27 +pos = 37352, 0, 52994 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li02_destroy_vignette_28 +pos = 44107, 0, 32029 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_29 +pos = 59552, 0, -7031 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_30 +pos = 71263, 0, -2364 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_31 +pos = 77712, 0, 12154 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = Field + +[zone] +nickname = zone_li02_destroy_vignette_32 +pos = 62946, 0, 30992 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li02_destroy_vignette_33 +pos = -34515, 0, 43902 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li02_destroy_vignette_34 +pos = -18637, 0, 73955 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[Object] +nickname = Li02_ast_icecrystal_largeB_1 +pos = -13131, 0, 40801 +rotate = 20, -60, 20 +Archetype = ast_icecrystal_largeB + +[Object] +nickname = Li02_ast_icecrystal_largeA_1 +pos = -23011, 0, 56927 +rotate = 0, 20, 70 +Archetype = ast_icecrystal_largeA + +[Object] +nickname = Li02_ast_icecrystal_largeA_2 +pos = -64102, 0, 18118 +rotate = 30, 0, 40 +Archetype = ast_icecrystal_largeA + +[Object] +nickname = Li02_ast_icecrystal_largeA_3 +pos = -63788, 0, 16737 +rotate = 20, 0, 30 +Archetype = ast_icecrystal_largeA + +[Object] +nickname = Li02_ast_icecrystal_largeB_2 +pos = -14919, 0, 50657 +rotate = 0, 40, 94 +Archetype = ast_icecrystal_largeB + +[zone] +nickname = ZONE_Li02_whitney_density_1 +pos = 49526, 0, 459 +shape = SPHERE +size = 3000 +property_flags = 256 +spacedust = icedust +spacedust_maxparticles = 250 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_li02_tahoe_exclusion_1 +pos = -23063, 0, 56833 +shape = SPHERE +size = 1300 +property_flags = 65536 +property_fog_color = 80, 85, 140 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_li02_tahoe_asteroid_exclusion_1 +pos = -23006, 0, 56828 +shape = SPHERE +size = 2200 +property_flags = 131072 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Li02_docking_fixture_1 +ids_name = 261166 +pos = -32740, 350, -12513 +Archetype = docking_fixture +ids_info = 66489 +reputation = li_p_grp +behavior = NOTHING +dock_with = Li02_01_base +base = Li02_01_base + +[Object] +nickname = Li02_docking_fixture_2 +ids_name = 261166 +pos = 3574, 350, 37810 +rotate = 0, -155, 0 +Archetype = docking_fixture +ids_info = 66489 +reputation = co_ti_grp +behavior = NOTHING +dock_with = Li02_02_base +base = Li02_02_base + +[Object] +nickname = Li02_Trade_Lane_Ring_33 +ids_name = 260930 +pos = 24528, 0, -19829 +rotate = 0, 160, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +next_ring = Li02_Trade_Lane_Ring_34 +reputation = li_p_grp +behavior = NOTHING +tradelane_space_name = 261120 +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_34 +ids_name = 260930 +pos = 21937, 0, -12790 +rotate = 0, 160, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_33 +next_ring = Li02_Trade_Lane_Ring_35 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_35 +ids_name = 260930 +pos = 19347, 0, -5752 +rotate = 0, 160, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_34 +next_ring = Li02_Trade_Lane_Ring_36 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_36 +ids_name = 260930 +pos = 16756, 0, 1287 +rotate = 0, 160, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_35 +next_ring = Li02_Trade_Lane_Ring_37 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_37 +ids_name = 260930 +pos = 14166, 0, 8325 +rotate = 0, 160, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_36 +next_ring = Li02_Trade_Lane_Ring_38 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_38 +ids_name = 260930 +pos = 11576, 0, 15364 +rotate = 0, 160, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_37 +next_ring = Li02_Trade_Lane_Ring_39 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_39 +ids_name = 260930 +pos = 8985, 0, 22402 +rotate = 0, 160, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_38 +next_ring = Li02_Trade_Lane_Ring_40 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_40 +ids_name = 260930 +pos = 6395, 0, 29440 +rotate = 0, 160, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_39 +next_ring = Li02_Trade_Lane_Ring_41 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_41 +ids_name = 260930 +pos = 3805, 0, 36479 +rotate = 0, 160, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_40 +reputation = li_p_grp +behavior = NOTHING +tradelane_space_name = 196782 +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Li02_Tradelane_5 +pos = 14166, 0, 8325 +rotate = 0, 160, 0 +shape = BOX +size = 931, 931, 60931 +lane_id = 5 +tradelane_down = 30 +sort = 21 +toughness = 3 +density = 4 +repop_time = 15 +max_battle_size = 4 +pop_type = minor_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 3, 0.14 +faction = co_ss_grp, 1 +encounter = tradelane_trade_transport, 3, 0.2 +faction = co_be_grp, 0.42 +faction = co_nws_grp, 0.42 +faction = co_ss_grp, 0.17 + +[Object] +nickname = Li02_Trade_Lane_Ring_42 +ids_name = 260931 +pos = 2180, 0, 37775 +rotate = 0, 110, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +next_ring = Li02_Trade_Lane_Ring_43 +reputation = li_p_grp +behavior = NOTHING +tradelane_space_name = 196782 +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_43 +ids_name = 260931 +pos = -4740, 0, 40253 +rotate = 0, 110, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_42 +next_ring = Li02_Trade_Lane_Ring_44 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_44 +ids_name = 260931 +pos = -11785, 0, 42826 +rotate = 0, 110, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_43 +next_ring = Li02_Trade_Lane_Ring_45 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_45 +ids_name = 260931 +pos = -18830, 0, 45399 +rotate = 0, 110, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_44 +next_ring = Li02_Trade_Lane_Ring_46 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_46 +ids_name = 260931 +pos = -25875, 0, 47971 +rotate = 0, 110, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_45 +next_ring = Li02_Trade_Lane_Ring_47 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_47 +ids_name = 260931 +pos = -32920, 0, 50544 +rotate = 0, 110, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_46 +next_ring = Li02_Trade_Lane_Ring_48 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_48 +ids_name = 260931 +pos = -39965, 0, 53117 +rotate = 0, 110, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_47 +next_ring = Li02_Trade_Lane_Ring_49 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_49 +ids_name = 260931 +pos = -47010, 0, 55689 +rotate = 0, 110, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_48 +next_ring = Li02_Trade_Lane_Ring_50 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_50 +ids_name = 260931 +pos = -54055, 0, 58262 +rotate = 0, 110, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_49 +next_ring = Li02_Trade_Lane_Ring_51 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_51 +ids_name = 260931 +pos = -60881, 0, 60741 +rotate = 0, 110, 0 +Archetype = Trade_Lane_Ring +ids_info = 60246 +prev_ring = Li02_Trade_Lane_Ring_50 +reputation = li_p_grp +behavior = NOTHING +tradelane_space_name = 261661 +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li02_Tradelane_6 +pos = -29398, 0, 49258 +rotate = 0, 110, 0 +shape = BOX +size = 931, 931, 68431 +property_flags = 131072 +lane_id = 6 +tradelane_down = 30 +sort = 22 +toughness = 3 +density = 4 +repop_time = 15 +max_battle_size = 4 +pop_type = minor_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 3, 0.09 +faction = co_ss_grp, 1 +encounter = tradelane_trade_transport, 3, 0.24 +faction = co_be_grp, 0.23 +faction = co_nws_grp, 0.23 +faction = co_ss_grp, 0.09 +faction = co_ti_grp, 0.45 + +[zone] +nickname = Zone_Li02_path_planetform1_1 +pos = -14788, 0, 12658 +rotate = 90, -36, 180 +shape = CYLINDER +size = 750, 60987 +sort = 98 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = planetform1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_gov_patrol, 3, 0.09 +faction = li_p_grp, 1 +encounter = tradep_trade_freighter, 3, 0.05 +faction = co_ss_grp, 1 +encounter = tradep_trade_transport, 3, 0.19 +faction = co_ss_grp, 0.32 +faction = co_ti_grp, 0.68 + +[zone] +nickname = Zone_Li02_path_universal1_1 +pos = -3418, 0, 43083 +rotate = -90, -46, 0 +shape = CYLINDER +size = 750, 17306 +sort = 98 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = universal1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 3, 0.16 +faction = co_ss_grp, 1 +encounter = tradep_trade_transport, 3, 0.18 +faction = co_ss_grp, 1 + +[zone] +nickname = Zone_Li02_path_outcasts2_5 +pos = -60621, 0, 32573 +rotate = -90, 16, 0 +shape = CYLINDER +size = 750, 27404 +sort = 99 +toughness = 4 +density = 3 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path, field_patrol +relief_time = 30 +path_label = outcasts2, 5 +usage = trade, patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.24 +faction = fc_ou_grp, 1 +encounter = tradep_trade_trader, 4, 0.41 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li02_path_outcasts3_1 +pos = -54637, 0, 36240 +rotate = 90, -30, 180 +shape = CYLINDER +size = 750, 40761 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li02_path_outcasts3_2 +pos = -31754, 0, 49298 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 27170 +attack_ids = 6 +tradelane_attack = 30 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li02_path_outcasts3_3 +pos = -30644, 0, 27460 +rotate = -90, 34, 0 +shape = CYLINDER +size = 750, 41558 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li02_path_outcasts3_4 +pos = -46721, 0, 20977 +rotate = 90, 22, 180 +shape = CYLINDER +size = 750, 23185 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li02_path_outcasts3_5 +pos = -57894, 0, 25165 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 18790 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li02_path_rogues1_1 +pos = 21876, 0, 36508 +rotate = 90, 50, 180 +shape = CYLINDER +size = 750, 69469 +sort = 98 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 4, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 4, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li02_path_rogues1_2 +pos = -34412, 0, 39097 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 71515 +sort = 98 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 4, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 4, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li02_path_rogues2_1 +pos = 27604, 0, 28939 +rotate = 90, 54, 180 +shape = CYLINDER +size = 750, 52627 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li02_path_rogues2_2 +pos = -449, 0, 42319 +rotate = -90, 73, 0 +shape = CYLINDER +size = 750, 14017 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li02_path_rogues2_3 +pos = -23818, 0, 46427 +rotate = 90, 70, 180 +shape = CYLINDER +size = 750, 35493 +attack_ids = 6 +tradelane_attack = 30 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li02_path_rogues2_4 +pos = -52522, 0, 35618 +rotate = -90, 35, 0 +shape = CYLINDER +size = 750, 41563 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li02_path_rogues8_1 +pos = 28462, 0, 18574 +rotate = 90, 77, 180 +shape = CYLINDER +size = 750, 42372 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li02_path_rogues8_2 +pos = 12723, 0, 10092 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 28275 +attack_ids = 5 +tradelane_attack = 30 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li02_path_rogues8_3 +pos = 23959, 0, -3499 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 12687 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li02_path_rogues8_4 +pos = 39675, 0, 5024 +rotate = 90, -47, 180 +shape = CYLINDER +size = 750, 25797 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li02_path_hackers3_1 +pos = -43528, 0, 32102 +rotate = 90, -58, 180 +shape = CYLINDER +size = 750, 50899 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li02_path_hackers3_2 +pos = -33314, 0, 49872 +rotate = 90, 70, 180 +shape = CYLINDER +size = 750, 23996 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li02_path_hackers3_3 +pos = -54618, 0, 36304 +rotate = -90, 30, 0 +shape = CYLINDER +size = 750, 40680 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty2_1 +pos = -67088, 0, 45653 +rotate = -90, 11, 0 +shape = CYLINDER +size = 750, 32342 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty2_2 +pos = -62645, 0, 23794 +rotate = -90, -52, 0 +shape = CYLINDER +size = 750, 19451 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty2_3 +pos = -47024, 0, 16873 +rotate = -90, -83, 0 +shape = CYLINDER +size = 750, 16049 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty2_4 +pos = -41777, 0, 26115 +rotate = 90, 15, 180 +shape = CYLINDER +size = 750, 21025 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty2_5 +pos = -26726, 0, 47374 +rotate = 90, -58, 180 +shape = CYLINDER +size = 750, 41921 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty2_6 +pos = -10902, 0, 64406 +rotate = 90, 18, 180 +shape = CYLINDER +size = 750, 12478 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty2_7 +pos = -24651, 0, 69545 +rotate = -90, 86, 0 +shape = CYLINDER +size = 750, 23646 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty2_8 +pos = -41817, 0, 61795 +rotate = -90, 38, 0 +shape = CYLINDER +size = 750, 17584 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty2_9 +pos = -54182, 0, 57374 +rotate = 90, 70, 180 +shape = CYLINDER +size = 750, 14884 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty2_10 +pos = -62493, 0, 60676 +rotate = 90, 60, 180 +shape = CYLINDER +size = 750, 3039 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 10 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty3_1 +pos = -10287, 0, 34347 +rotate = -90, 79, 0 +shape = CYLINDER +size = 750, 28274 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty3_2 +pos = -27294, 0, 36843 +rotate = 90, 31, 180 +shape = CYLINDER +size = 750, 12194 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty3_3 +pos = -17410, 0, 50495 +rotate = 90, -57, 180 +shape = CYLINDER +size = 750, 31017 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty3_4 +pos = -1870, 0, 49043 +rotate = -90, -14, 0 +shape = CYLINDER +size = 750, 20385 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty3_5 +pos = 2063, 0, 38087 +rotate = -90, -53, 0 +shape = CYLINDER +size = 750, 3557 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty6_1 +pos = 2169, 0, 38035 +rotate = 90, 52, 180 +shape = CYLINDER +size = 750, 3530 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty6_2 +pos = 3524, 0, 44467 +rotate = 90, -27, 180 +shape = CYLINDER +size = 750, 12024 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty6_3 +pos = 16334, 0, 41200 +rotate = -90, -49, 0 +shape = CYLINDER +size = 750, 26491 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty6_4 +pos = 31026, 0, 37831 +rotate = 90, -41, 180 +shape = CYLINDER +size = 750, 13992 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty6_5 +pos = 20161, 0, 51835 +rotate = 90, 61, 180 +shape = CYLINDER +size = 750, 35597 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty6_6 +pos = 2587, 0, 49862 +rotate = -90, 11, 0 +shape = CYLINDER +size = 750, 21862 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty6_7 +pos = 2021, 0, 38023 +rotate = -90, -54, 0 +shape = CYLINDER +size = 750, 3747 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty7_1 +pos = 14509, 0, 34968 +rotate = -90, -78, 0 +shape = CYLINDER +size = 750, 24445 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty7_2 +pos = 32946, 0, 27164 +rotate = -90, -51, 0 +shape = CYLINDER +size = 750, 16757 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty7_3 +pos = 39206, 0, 9689 +rotate = -90, 1, 0 +shape = CYLINDER +size = 750, 24301 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty7_4 +pos = 34383, 0, 7279 +rotate = 90, 25, 180 +shape = CYLINDER +size = 750, 21554 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_bounty7_5 +pos = 16026, 0, 27125 +rotate = 90, 54, 180 +shape = CYLINDER +size = 750, 34115 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li02_path_police6_1 +pos = 13499, 0, 8053 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 61986 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = ZONE_li02_tahoe_exclusion_2 +pos = -9696, 0, 69362 +shape = SPHERE +size = 1500 +property_flags = 65536 +property_fog_color = 80, 85, 140 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_li02_tahoe_exclusion_3 +pos = -13252, 0, 68449 +shape = SPHERE +size = 1500 +property_flags = 65536 +property_fog_color = 80, 85, 140 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_li02_tahoe_exclusion_4 +pos = -17088, 0, 67626 +shape = SPHERE +size = 1500 +property_flags = 65536 +property_fog_color = 80, 85, 140 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_li02_tahoe_asteroid_exclusion_2 +pos = -15935, 0, 67951 +shape = SPHERE +size = 3500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_li02_tahoe_asteroid_exclusion_3 +pos = -11030, 0, 69060 +shape = SPHERE +size = 3500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_Tahoe_exclusion_5 +pos = -63730, 0, 25019 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 80, 85, 140 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_Tahoe_exclusion_6 +pos = -59461, 0, 21515 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 80, 85, 140 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_Tahoe_asteroid_exclusion_4 +pos = -63726, 0, 25182 +shape = SPHERE +size = 3000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_Tahoe_asteroid_exclusion_5 +pos = -59229, 0, 21535 +shape = SPHERE +size = 3000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Li02_suprise_bw_fighter_1 +ids_name = 261711 +pos = -33874, -2000, 31521 +rotate = 9, -50, 80 +Archetype = suprise_bw_fighter +visit = 16 +ids_info = 66461 +loadout = SECRET_ou_bw_fighter_li02 + +[zone] +nickname = Zone_Li02_surprise_interference +pos = -21375, -2000, 61211 +shape = SPHERE +size = 2000 +visit = 128 +interference = 0.5 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_vignette1_exclusion +pos = 39083, 0, -47184 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_vignette5_exclusion +pos = -3783, 0, -31193 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_vignette7_exclusion +pos = -27050, 0, -30211 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_vignette9_exclusion +pos = -49151, 0, -34742 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_vignette24_exclusion +pos = 29356, 0, 31315 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_vignette27_exclusion +pos = 37343, 0, 52984 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_vignette32_exclusion +pos = 62930, 0, 30987 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_vignette33_exclusion +pos = -34513, 0, 43895 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li02_vignette34_exclusion +pos = -18645, 0, 73964 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_bar.ini new file mode 100644 index 00000000..61d9f030 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\Li_03_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_03_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Li_03_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_cityscape.ini new file mode 100644 index 00000000..6c47154c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_cityscape.ini @@ -0,0 +1,404 @@ +[Room_Info] +set_script = Scripts\Bases\Li_03_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Li_03_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Li_03_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_denver, oneshot +ambient = ambience_cityscape_medium + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Li_03_cityscape_land_01.thn +launching_script = Scripts\Bases\Li_03_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1 +blink = 1 +endpause = 1.4 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1 +blink = 1 +endpause = 1.25 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1 +blink = 1 +endpause = 1 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1 +blink = 1 +endpause = 1.75 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 +hardpoint = HpLightD04 + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1 +blink = 0.5 +endpause = 1.5 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 +hardpoint = HpLightE04 + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1 +blink = 0.5 +endpause = 2 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 + +[FlashlightSet] +icolor = 151, 207, 204 +scale = 1 +blink = 0.5 +endpause = 2 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 + +[FlashlightSet] +icolor = 100, 161, 145 +scale = 1.25 +blink = 1 +endpause = 2 +hardpoint = HpLightH01 +hardpoint = HpLightH01 +hardpoint = HpLightH01 +hardpoint = HpLightH02 +hardpoint = HpLightH03 +hardpoint = HpLightH04 +hardpoint = HpLightH05 +hardpoint = HpLightH06 +hardpoint = HpLightH06 +hardpoint = HpLightH06 + +[FlashlightSet] +icolor = 182, 122, 64 +scale = 1.5 +blink = 1.5 +endpause = 2 +hardpoint = HpLightI01 +hardpoint = HpLightI02 +hardpoint = HpLightI03 +hardpoint = HpLightI04 +hardpoint = HpLightI05 +hardpoint = HpLightI06 +hardpoint = HpLightI07 +hardpoint = HpLightI08 + +[FlashlightSet] +icolor = 255, 80, 30 +scale = 1.75 +blink = 0.575 +endpause = 2 +hardpoint = HpLightJ + +[FlashlightSet] +icolor = 255, 80, 30 +scale = 1.75 +blink = 0.5 +endpause = 2 +hardpoint = HpLightK + +[FlashlightSet] +icolor = 117, 157, 117 +scale = 2.5 +blink = 1 +endpause = 2 +hardpoint = HpLightL01 +hardpoint = HpLightL02 +hardpoint = HpLightL03 +hardpoint = HpLightL04 +hardpoint = HpLightL05 +hardpoint = HpLightL06 +hardpoint = HpLightL07 +hardpoint = HpLightL08 +hardpoint = HpLightL09 +hardpoint = HpLightL10 + +[FlashlightSet] +icolor = 100, 71, 109 +scale = 1.25 +blink = 1.5 +endpause = 2 +hardpoint = HpLightM01 +hardpoint = HpLightM02 +hardpoint = HpLightM03 +hardpoint = HpLightM04 +hardpoint = HpLightM05 +hardpoint = HpLightM06 +hardpoint = HpLightM07 +hardpoint = HpLightM08 +hardpoint = HpLightM09 +hardpoint = HpLightM10 +hardpoint = HpLightM11 +hardpoint = HpLightM12 +hardpoint = HpLightM11 +hardpoint = HpLightM10 +hardpoint = HpLightM09 +hardpoint = HpLightM08 +hardpoint = HpLightM07 +hardpoint = HpLightM06 +hardpoint = HpLightM05 +hardpoint = HpLightM04 +hardpoint = HpLightM03 +hardpoint = HpLightM02 +hardpoint = HpLightM01 + +[FlashlightSet] +icolor = 90, 170, 105 +scale = 1.25 +blink = 1.5 +endpause = 2 +hardpoint = HpLightM12 +hardpoint = HpLightM11 +hardpoint = HpLightM10 +hardpoint = HpLightM09 +hardpoint = HpLightM08 +hardpoint = HpLightM07 +hardpoint = HpLightM06 +hardpoint = HpLightM05 +hardpoint = HpLightM04 +hardpoint = HpLightM03 +hardpoint = HpLightM02 +hardpoint = HpLightM01 +hardpoint = HpLightM02 +hardpoint = HpLightM03 +hardpoint = HpLightM04 +hardpoint = HpLightM05 +hardpoint = HpLightM06 +hardpoint = HpLightM07 +hardpoint = HpLightM08 +hardpoint = HpLightM09 +hardpoint = HpLightM10 +hardpoint = HpLightM11 +hardpoint = HpLightM12 + +[FlashlightSet] +icolor = 90, 90, 106 +scale = 2.5 +blink = 0.5 +endpause = 2 +hardpoint = HpLightN + +[FlashlightSet] +icolor = 182, 122, 64 +scale = 1.5 +blink = 1.5 +endpause = 2 +hardpoint = HpLightO01 +hardpoint = HpLightO02 +hardpoint = HpLightO03 +hardpoint = HpLightO04 +hardpoint = HpLightO05 +hardpoint = HpLightO06 +hardpoint = HpLightO07 +hardpoint = HpLightO08 + +[FlashlightSet] +icolor = 255, 254, 173 +scale = 4 +blink = 0.5 +endpause = 2 +hardpoint = HpLightP + +[FlashlightSet] +icolor = 45, 225, 40 +scale = 1 +blink = 0.5 +endpause = 2 +hardpoint = HpLightQ01 +hardpoint = HpLightQ02 +hardpoint = HpLightQ03 + +[FlashlightSet] +icolor = 145, 80, 150 +scale = 4 +blink = 2.75 +endpause = 2 +hardpoint = HpLightR + +[FlashlightSet] +icolor = 120, 200, 190 +scale = 0.75 +blink = 3.25 +endpause = 2 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 + +[FlashlightSet] +icolor = 145, 80, 150 +scale = 4.25 +blink = 1.5 +endpause = 2 +hardpoint = HpLightT01 +hardpoint = HpLightT02 +hardpoint = HpLightT03 +hardpoint = HpLightT04 +hardpoint = HpLightT05 +hardpoint = HpLightT06 +hardpoint = HpLightT07 +hardpoint = HpLightT08 +hardpoint = HpLightT09 +hardpoint = HpLightT10 +hardpoint = HpLightT11 +hardpoint = HpLightT12 +hardpoint = HpLightT13 +hardpoint = HpLightT14 +hardpoint = HpLightT15 +hardpoint = HpLightT16 +hardpoint = HpLightT17 +hardpoint = HpLightT18 +hardpoint = HpLightT19 +hardpoint = HpLightT20 +hardpoint = HpLightT21 + +[FlashlightSet] +icolor = 145, 80, 150 +scale = 5 +blink = 3.5 +endpause = 4 +hardpoint = HpLightT01 +hardpoint = HpLightT03 +hardpoint = HpLightT05 +hardpoint = HpLightT07 +hardpoint = HpLightT09 +hardpoint = HpLightT11 +hardpoint = HpLightT13 +hardpoint = HpLightT15 +hardpoint = HpLightT17 +hardpoint = HpLightT19 +hardpoint = HpLightT21 + +[FlashlightSet] +icolor = 190, 150, 0 +scale = 3.5 +blink = 0.5 +endpause = 0.1 +hardpoint = HpLightU01 +hardpoint = HpLightU02 +hardpoint = HpLightU03 +hardpoint = HpLightU04 +hardpoint = HpLightU05 +hardpoint = HpLightU06 + +[FlashlightSet] +icolor = 15, 225, 225 +scale = 0.75 +blink = 2.5 +endpause = 0.05 +hardpoint = HpLightV01 +hardpoint = HpLightV02 +hardpoint = HpLightV03 +hardpoint = HpLightV04 +hardpoint = HpLightV05 + +[FlashlightSet] +icolor = 145, 100, 115 +scale = 5 +blink = 0.5 +endpause = 2 +hardpoint = HpLightX01 +hardpoint = HpLightX02 +hardpoint = HpLightX03 +hardpoint = HpLightX04 +hardpoint = HpLightX05 +hardpoint = HpLightX06 + +[FlashlightSet] +icolor = 145, 100, 115 +scale = 5 +blink = 0.5 +endpause = 2 +hardpoint = HpLightY01 +hardpoint = HpLightY02 +hardpoint = HpLightY03 +hardpoint = HpLightY04 +hardpoint = HpLightY05 +hardpoint = HpLightY06 + +[FlashlightSet] +icolor = 225, 175, 85 +scale = 1 +blink = 0.5 +endpause = 2 +hardpoint = HpLightZ01 +hardpoint = HpLightZ02 +hardpoint = HpLightZ03 +hardpoint = HpLightZ04 +hardpoint = HpLightZ05 +hardpoint = HpLightZ06 + +[FlashlightSet] +icolor = 240, 180, 90 +scale = 6 +blink = 1.5 +endpause = 3 +hardpoint = HpLightAA + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_equipment.ini new file mode 100644 index 00000000..dadb7652 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\Li_03_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_03_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Li_03_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_shipdealer.ini new file mode 100644 index 00000000..4899bd81 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_shipdealer.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\Bases\Li_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_trader.ini new file mode 100644 index 00000000..db3cf7ac --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_01_trader.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Li_03_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_03_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_03_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_02_bar.ini new file mode 100644 index 00000000..9b65939d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_02_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_05_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_02_deck.ini new file mode 100644 index 00000000..1a7f5de8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_02_deck.ini @@ -0,0 +1,105 @@ +[Room_Info] +set_script = Scripts\Bases\li_05_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_03_bar.ini new file mode 100644 index 00000000..7e06574c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_03_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Li03_03.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_09_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_03_deck.ini new file mode 100644 index 00000000..a7f3097c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_03_deck.ini @@ -0,0 +1,78 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_04_bar.ini new file mode 100644 index 00000000..455f7f9f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_04_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li03_04.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_04_deck.ini new file mode 100644 index 00000000..497814d1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/ROOMS/li03_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/li03_01_base.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/li03_01_base.ini new file mode 100644 index 00000000..837f279a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/li03_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Li03_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Li03\Bases\Rooms\Li03_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Li03\Bases\Rooms\Li03_01_cityscape.ini + +[Room] +nickname = Trader +file = Universe\Systems\Li03\Bases\Rooms\Li03_01_trader.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Li03\Bases\Rooms\Li03_01_equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li03\Bases\Rooms\Li03_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/li03_02_base.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/li03_02_base.ini new file mode 100644 index 00000000..1d3ef3bd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/li03_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li03_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li03\Bases\Rooms\Li03_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li03\Bases\Rooms\Li03_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/li03_03_base.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/li03_03_base.ini new file mode 100644 index 00000000..8574e96c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/li03_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li03_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li03\Bases\Rooms\Li03_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li03\Bases\Rooms\Li03_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/BASES/li03_04_base.ini b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/li03_04_base.ini new file mode 100644 index 00000000..201ee5af --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/BASES/li03_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li03_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li03\Bases\Rooms\Li03_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li03\Bases\Rooms\Li03_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI03/li03.ini b/DATA/UNIVERSE/SYSTEMS/LI03/li03.ini new file mode 100644 index 00000000..33eabf8b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI03/li03.ini @@ -0,0 +1,5471 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_trade_freighter_smuggler +filename = missions\encounters\area_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_smuggler +filename = missions\encounters\tradep_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_li_space +danger = music_li_danger +battle = music_li_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Li03_Silverton_rock_asteroid_field.ini +zone = Zone_Li03_silverton_field + +[Asteroids] +file = solar\asteroids\Li03_Copperton_rock_asteroid_field.ini +zone = Zone_Li03_Copperton_field + +[Asteroids] +file = solar\asteroids\Li03_Alamosa_rock_asteroid_field.ini +zone = Zone_Li03_Alamosa_field + +[Asteroids] +file = solar\asteroids\Li03_Cheyenne_rock_asteroid_field.ini +zone = Zone_Li03_Cheyenne_field + +[Ambient] +color = 45, 50, 75 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow.cmp +complex_stars = solar\starsphere\starsphere_li03_stars.cmp +nebulae = solar\starsphere\starsphere_li03.cmp + +[Archetype] +ship = li_fighter +ship = pi_elite +ship = pi_fighter +ship = ge_transport + +[LightSource] +nickname = Li03_system_light +pos = 0, 0, 0 +color = 253, 180, 70 +range = 120000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Li03_Sun +ids_name = 261010 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_1000 +ids_info = 66163 +star = med_yellow_sun +atmosphere_range = 14000 +burn_color = 160, 222, 245 + +[Object] +nickname = Li03_to_Li01 +ids_name = 260619 +pos = 6728, 0, 86000 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 2 +goto = Li01, Li01_to_Li03, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li03_to_Iw06 +ids_name = 260618 +pos = 12888, 0, -88028 +rotate = 0, 180, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw06 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +goto = Iw06, Iw06_to_Li03, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_to_Iw05 +ids_name = 260617 +pos = -66586, 0, -47481 +rotate = 0, -135, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw05 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +goto = Iw05, Iw05_to_Li03, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_01 +ids_name = 196787 +pos = 34547, 0, -24552 +Archetype = planet_earthsnwcld_2500 +ids_info = 65571 +spin = 0, 0.01, 0 +atmosphere_range = 2700 +burn_color = 160, 222, 245 +base = Li03_01_Base +reputation = li_p_grp + +[zone] +nickname = Zone_Li03_Denver_death +pos = 34547, 0, -24552 +shape = SPHERE +size = 2600 +damage = 2000000 +sort = 99 +toughness = 3 +density = 0 +pop_type = exclusion +relief_time = 0 +population_additive = false + +[Object] +nickname = Li03_02 +ids_name = 196788 +pos = -43137, 0, -22305 +Archetype = l_dreadnought +ids_info = 65569 +base = Li03_02_Base +dock_with = Li03_02_Base +reputation = li_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female5_head, li_female_elite_body +difficulty_level = 4 +loadout = li_dreadnought_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Li03_Jumpgate_to_Li01 +pos = 6749, 0, 84344 +rotate = 0, -13, 0 +shape = SPHERE +size = 4500 +comment = New York Gate +sort = 1 +toughness = 2 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.05 +faction = li_p_grp, 1 +encounter = area_armored_prisoner, 2, 0.02 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 2, 0.08 +faction = co_hsp_grp, 0.37 +faction = co_ss_grp, 0.37 +faction = co_vr_grp, 0.26 +encounter = area_trade_transport, 2, 0.15 +faction = co_alg_grp, 0.1 +faction = co_be_grp, 0.1 +faction = co_hsp_grp, 0.1 +faction = co_kt_grp, 0.1 +faction = co_nws_grp, 0.1 +faction = co_ni_grp, 0.1 +faction = co_rs_grp, 0.1 +faction = co_shi_grp, 0.1 +faction = co_ss_grp, 0.1 +faction = co_vr_grp, 0.07 +encounter = area_trade_armored, 2, 0.04 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Li03_Jumpgate_to_Ku02 +pos = 12888, 0, -88028 +rotate = 0, -163, 0 +shape = SPHERE +size = 4000 +comment = Kyushu Gate +sort = 11 +toughness = 3 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.06 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 3, 0.06 +faction = co_ss_grp, 1 +encounter = area_trade_transport, 3, 0.14 +faction = co_kt_grp, 0.26 +faction = co_ni_grp, 0.26 +faction = co_shi_grp, 0.26 +faction = co_ss_grp, 0.21 +encounter = area_trade_armored, 3, 0.09 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Li03_Jumpgate_to_Iw04 +pos = -65836, 0, -46697 +shape = SPHERE +size = 4000 +comment = Kepler Gate +sort = 13 +toughness = 3 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.1 +faction = li_n_grp, 1 +encounter = area_trade_freighter, 3, 0.07 +faction = co_ss_grp, 1 +encounter = area_trade_transport, 3, 0.18 +faction = co_kt_grp, 0.27 +faction = co_ni_grp, 0.27 +faction = co_shi_grp, 0.27 +faction = co_ss_grp, 0.19 + +[zone] +nickname = Zone_Li03_Planet_Li03_01 +pos = 31499, 0, -25239 +rotate = 0, 88, 0 +shape = SPHERE +size = 4000 +comment = Denver +sort = 3 +toughness = 2 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = li_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.05 +faction = li_p_grp, 1 +encounter = area_armored_prisoner, 2, 0.04 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 2, 0.11 +faction = co_hsp_grp, 0.37 +faction = co_ss_grp, 0.37 +faction = co_vr_grp, 0.26 +encounter = area_trade_transport, 2, 0.11 +faction = co_hsp_grp, 0.18 +faction = co_kt_grp, 0.18 +faction = co_ni_grp, 0.18 +faction = co_shi_grp, 0.18 +faction = co_ss_grp, 0.18 +faction = co_vr_grp, 0.12 +encounter = area_trade_armored, 2, 0.05 +faction = co_os_grp, 1 + +[zone] +nickname = Zone_Li03_Pueblo +pos = -37201, 0, 27681 +rotate = 0, 8, 0 +shape = SPHERE +size = 5500 +comment = Pueblo +sort = 9 +toughness = 2 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_vr_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.04 +faction = co_vr_grp, 1 +encounter = area_trade_freighter, 2, 0.08 +faction = co_ss_grp, 0.62 +faction = co_vr_grp, 0.38 +encounter = area_trade_transport, 2, 0.22 +faction = co_alg_grp, 0.12 +faction = co_be_grp, 0.12 +faction = co_kt_grp, 0.12 +faction = co_nws_grp, 0.12 +faction = co_ni_grp, 0.12 +faction = co_rs_grp, 0.12 +faction = co_shi_grp, 0.12 +faction = co_ss_grp, 0.12 +faction = co_vr_grp, 0.07 + +[Object] +nickname = Li03_Trade_Lane_Ring_57 +ids_name = 260624 +pos = 4997, 0, 81909 +rotate = 0, 36, 0 +Archetype = Trade_Lane_Ring +next_ring = Li03_Trade_Lane_Ring_58 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 261663 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_58 +ids_name = 260624 +pos = 618, 0, 75821 +rotate = 0, 36, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_57 +next_ring = Li03_Trade_Lane_Ring_59 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_59 +ids_name = 260624 +pos = -3762, 0, 69732 +rotate = 0, 36, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_58 +next_ring = Li03_Trade_Lane_Ring_60 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_60 +ids_name = 260624 +pos = -8142, 0, 63644 +rotate = 0, 36, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_59 +next_ring = Li03_Trade_Lane_Ring_61 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_61 +ids_name = 260624 +pos = -12521, 0, 57555 +rotate = 0, 36, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_60 +next_ring = Li03_Trade_Lane_Ring_62 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_62 +ids_name = 260624 +pos = -16901, 0, 51467 +rotate = 0, 36, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_61 +next_ring = Li03_Trade_Lane_Ring_63 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_63 +ids_name = 260624 +pos = -21281, 0, 45379 +rotate = 0, 36, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_62 +next_ring = Li03_Trade_Lane_Ring_64 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_64 +ids_name = 260624 +pos = -25660, 0, 39290 +rotate = 0, 36, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_63 +next_ring = Li03_Trade_Lane_Ring_65 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_65 +ids_name = 260624 +pos = -30040, 0, 33202 +rotate = 0, 36, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_64 +next_ring = Li03_Trade_Lane_Ring_66 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_66 +ids_name = 260624 +pos = -34420, 0, 27113 +rotate = 0, 36, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_65 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 196790 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li03_Tradelane_7 +pos = -14711, 0, 54511 +rotate = 0, 36, 0 +shape = BOX +size = 839, 839, 68339 +property_flags = 131072 +comment = . Tradelane to NY gate +lane_id = 7 +tradelane_down = 40 +sort = 10 +toughness = 3 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 3, 0.11 +faction = co_ss_grp, 0.59 +faction = co_vr_grp, 0.41 +encounter = tradelane_trade_transport, 3, 0.22 +faction = co_alg_grp, 0.15 +faction = co_be_grp, 0.15 +faction = co_nws_grp, 0.15 +faction = co_ni_grp, 0.15 +faction = co_rs_grp, 0.15 +faction = co_ss_grp, 0.15 +faction = co_vr_grp, 0.1 + +[zone] +nickname = Zone_Li03_Cheyenne_field +ids_name = 261217 +pos = 61910, 0, -39659 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 17000, 10000, 30000 +property_flags = 64 +Music = zone_field_asteroid_rock +ids_info = 65930 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +comment = Cheyenne field +sort = 25 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 3, 0.4 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 3, 0.16 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_Alamosa_field +ids_name = 261216 +pos = -16915, 0, -63997 +rotate = 0, 20, 0 +shape = ELLIPSOID +size = 30000, 15000, 30000 +property_flags = 64 +Music = zone_field_asteroid_rock +ids_info = 65929 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +comment = Alamosa field +sort = 15 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_Copperton_field +ids_name = 261218 +pos = -69529, 0, 799 +shape = ELLIPSOID +size = 20000, 10000, 30000 +property_flags = 64 +Music = zone_field_asteroid_rock +ids_info = 65931 +visit = 36 +spacedust = asteroiddust +spacedust_maxparticles = 50 +comment = Copperton field +sort = 20 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 3, 0.48 +faction = fc_x_grp, 1 +encounter = area_bh_assault, 3, 0.11 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_silverton_field +ids_name = 261219 +pos = -7102, 0, 51434 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 50000, 15000, 30000 +property_flags = 64 +Music = zone_field_asteroid_rock +ids_info = 65932 +visit = 36 +spacedust = asteroiddust +spacedust_maxparticles = 50 +comment = Silverton field +sort = 22 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 3, 0.5 +faction = fc_x_grp, 1 +encounter = area_bh_assault, 3, 0.1 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_Exclusion_001 +pos = -22219, -200, 77043 +rotate = 0, 84, 0 +shape = SPHERE +size = 1500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_004 +pos = -9101, 0, 80837 +rotate = 0, -106, 0 +shape = BOX +size = 839, 839, 25000 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_002 +pos = -29056, 0, 53747 +rotate = 0, 18, 0 +shape = BOX +size = 839, 839, 47000 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Li03_planet_moonblu_2000_1 +ids_name = 261151 +pos = -45386, 0, -21920 +Archetype = planet_moonblu_2000 +ids_info = 66057 +spin = 0, 0.01, 0 +atmosphere_range = 2150 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Li03_Gunnison_death +pos = -45386, 0, -21920 +shape = SPHERE +size = 2075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Li03_Planet_002 +pos = -42518, 0, -22533 +rotate = 0, -92, 0 +shape = SPHERE +size = 4000 +comment = Rio Grande +sort = 6 +toughness = 2 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = li_n_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.08 +faction = li_n_grp, 1 +encounter = area_trade_freighter, 2, 0.1 +faction = co_ss_grp, 0.59 +faction = co_vr_grp, 0.41 +encounter = area_trade_transport, 2, 0.17 +faction = co_alg_grp, 0.18 +faction = co_kt_grp, 0.18 +faction = co_ni_grp, 0.18 +faction = co_shi_grp, 0.18 +faction = co_ss_grp, 0.18 +faction = co_vr_grp, 0.12 + +[Object] +nickname = Li03_Trade_Lane_Ring_95 +ids_name = 260625 +pos = -35816, 0, 24567 +rotate = 0, 8, 0 +Archetype = Trade_Lane_Ring +next_ring = Li03_Trade_Lane_Ring_96 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 196790 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_96 +ids_name = 260625 +pos = -36887, 0, 17144 +rotate = 0, 8, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_95 +next_ring = Li03_Trade_Lane_Ring_97 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_97 +ids_name = 260625 +pos = -37959, 0, 9721 +rotate = 0, 8, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_96 +next_ring = Li03_Trade_Lane_Ring_98 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_98 +ids_name = 260625 +pos = -39031, 0, 2298 +rotate = 0, 8, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_97 +next_ring = Li03_Trade_Lane_Ring_99 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_99 +ids_name = 260625 +pos = -40103, 0, -5125 +rotate = 0, 8, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_98 +next_ring = Li03_Trade_Lane_Ring_100 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_100 +ids_name = 260625 +pos = -41175, 0, -12548 +rotate = 0, 8, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_99 +next_ring = Li03_Trade_Lane_Ring_101 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_101 +ids_name = 260625 +pos = -42247, 0, -19971 +rotate = 0, 8, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_100 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 196788 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Li03_Tradelane_9 +pos = -39031, 0, 2298 +rotate = 0, 8, 0 +shape = BOX +size = 839, 839, 45839 +comment = . Tradelane to pueblo +lane_id = 9 +tradelane_down = 10 +sort = 8 +toughness = 3 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 3, 0.12 +faction = co_ss_grp, 0.59 +faction = co_vr_grp, 0.41 +encounter = tradelane_trade_transport, 3, 0.21 +faction = co_alg_grp, 0.18 +faction = co_kt_grp, 0.18 +faction = co_ni_grp, 0.18 +faction = co_shi_grp, 0.18 +faction = co_ss_grp, 0.18 +faction = co_vr_grp, 0.12 + +[Object] +nickname = Li03_Trade_Lane_Ring_102 +ids_name = 260628 +pos = -43333, 0, -24118 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +next_ring = Li03_Trade_Lane_Ring_103 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 196788 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_103 +ids_name = 260628 +pos = -48626, 0, -29431 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_102 +next_ring = Li03_Trade_Lane_Ring_104 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_104 +ids_name = 260628 +pos = -53920, 0, -34744 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_103 +next_ring = Li03_Trade_Lane_Ring_105 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_105 +ids_name = 260628 +pos = -59213, 0, -40058 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_104 +next_ring = Li03_Trade_Lane_Ring_106 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_106 +ids_name = 260628 +pos = -64506, 0, -45371 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_105 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 261665 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li03_Tradelane_10 +pos = -54505, 0, -35411 +rotate = 0, 45, 0 +shape = BOX +size = 839, 839, 30839 +comment = . Tradelane from rio grande +lane_id = 10 +tradelane_down = 50 +sort = 14 +toughness = 3 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 3, 0.07 +faction = co_ss_grp, 1 +encounter = tradelane_trade_transport, 3, 0.26 +faction = co_kt_grp, 0.29 +faction = co_ni_grp, 0.29 +faction = co_shi_grp, 0.29 +faction = co_ss_grp, 0.14 + +[zone] +nickname = Zone_Li03_Exclusion_011 +pos = -30045, 0, 33285 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_012 +pos = -25628, 0, 39372 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_013 +pos = -21262, 0, 45410 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_014 +pos = -16937, 0, 51516 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_015 +pos = -12523, 0, 57564 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_016 +pos = -8181, 0, 63623 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_017 +pos = -3783, 0, 69695 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_018 +pos = 574, 0, 75819 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Li03_01_dock_ring +ids_name = 261172 +pos = 31888, 0, -24814 +rotate = 0, -95, 0 +Archetype = dock_ring +ids_info = 66141 +dock_with = Li03_01_Base +reputation = li_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_A +difficulty_level = 4 +loadout = docking_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_111 +ids_name = 260626 +pos = 13769, 0, -85160 +rotate = 0, -163, 0 +Archetype = Trade_Lane_Ring +next_ring = Li03_Trade_Lane_Ring_112 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 261664 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_112 +ids_name = 260626 +pos = 15971, 0, -77990 +rotate = 0, -163, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_111 +next_ring = Li03_Trade_Lane_Ring_113 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_113 +ids_name = 260626 +pos = 18173, 0, -70821 +rotate = 0, -163, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_112 +next_ring = Li03_Trade_Lane_Ring_114 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_114 +ids_name = 260626 +pos = 20375, 0, -63652 +rotate = 0, -163, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_113 +next_ring = Li03_Trade_Lane_Ring_115 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_115 +ids_name = 260626 +pos = 22577, 0, -56482 +rotate = 0, -163, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_114 +next_ring = Li03_Trade_Lane_Ring_116 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_116 +ids_name = 260626 +pos = 24779, 0, -49313 +rotate = 0, -163, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_115 +next_ring = Li03_Trade_Lane_Ring_117 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_117 +ids_name = 260626 +pos = 26981, 0, -42143 +rotate = 0, -163, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_116 +next_ring = Li03_Trade_Lane_Ring_118 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_118 +ids_name = 260626 +pos = 29183, 0, -34974 +rotate = 0, -163, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_117 +next_ring = Li03_Trade_Lane_Ring_119 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_119 +ids_name = 260626 +pos = 31385, 0, -27804 +rotate = 0, -163, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_118 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 196787 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li03_Tradelane_11 +pos = 22577, 0, -56482 +rotate = 0, -163, 0 +shape = BOX +size = 1598, 1598, 61598 +comment = . Tradelane from Denver +lane_id = 11 +tradelane_down = 50 +sort = 12 +toughness = 3 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 3, 0.1 +faction = co_ss_grp, 1 +encounter = tradelane_trade_transport, 3, 0.23 +faction = co_kt_grp, 0.26 +faction = co_ni_grp, 0.26 +faction = co_shi_grp, 0.26 +faction = co_ss_grp, 0.21 + +[Object] +nickname = Li03_Trade_Lane_Ring_120 +ids_name = 260623 +pos = 8105, 0, 80033 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +next_ring = Li03_Trade_Lane_Ring_121 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 261663 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_121 +ids_name = 260623 +pos = 9738, 0, 72713 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_120 +next_ring = Li03_Trade_Lane_Ring_122 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_122 +ids_name = 260623 +pos = 11371, 0, 65392 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_121 +next_ring = Li03_Trade_Lane_Ring_123 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_123 +ids_name = 260623 +pos = 13004, 0, 58072 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_122 +next_ring = Li03_Trade_Lane_Ring_124 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_124 +ids_name = 260623 +pos = 14637, 0, 50752 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_123 +next_ring = Li03_Trade_Lane_Ring_125 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_125 +ids_name = 260623 +pos = 16269, 0, 43432 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_124 +next_ring = Li03_Trade_Lane_Ring_126 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_126 +ids_name = 260623 +pos = 17902, 0, 36112 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_125 +next_ring = Li03_Trade_Lane_Ring_127 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_127 +ids_name = 260623 +pos = 19535, 0, 28792 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_126 +next_ring = Li03_Trade_Lane_Ring_128 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_128 +ids_name = 260623 +pos = 21168, 0, 21472 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_127 +next_ring = Li03_Trade_Lane_Ring_129 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li03_Trade_Lane_Ring_129 +ids_name = 260623 +pos = 22801, 0, 14152 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_128 +next_ring = Li03_Trade_Lane_Ring_130 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_130 +ids_name = 260623 +pos = 24434, 0, 6832 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_129 +next_ring = Li03_Trade_Lane_Ring_131 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_131 +ids_name = 260623 +pos = 26066, 0, -488 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_130 +next_ring = Li03_Trade_Lane_Ring_132 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_132 +ids_name = 260623 +pos = 27699, 0, -7809 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_131 +next_ring = Li03_Trade_Lane_Ring_133 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_133 +ids_name = 260623 +pos = 29332, 0, -15129 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_132 +next_ring = Li03_Trade_Lane_Ring_134 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_134 +ids_name = 260623 +pos = 30965, 0, -22449 +rotate = 0, -13, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_133 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 196787 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Li03_Tradelane_3 +pos = 19535, 0, 28792 +rotate = 0, -13, 0 +shape = BOX +size = 1598, 1598, 106598 +property_flags = 131072 +comment = . Tradelane to Denver +lane_id = 3 +tradelane_down = 40 +sort = 2 +toughness = 3 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 3, 0.04 +faction = li_p_grp, 1 +encounter = tradelane_trade_freighter, 3, 0.14 +faction = co_hsp_grp, 0.37 +faction = co_ss_grp, 0.37 +faction = co_vr_grp, 0.26 +encounter = tradelane_trade_transport, 3, 0.15 +faction = co_hsp_grp, 0.18 +faction = co_kt_grp, 0.18 +faction = co_ni_grp, 0.18 +faction = co_shi_grp, 0.18 +faction = co_ss_grp, 0.18 +faction = co_vr_grp, 0.12 + +[Object] +nickname = Li03_03 +ids_name = 196789 +pos = -33028, 0, 54687 +Archetype = miningbase_mineableA +ids_info = 65573 +base = Li03_03_Base +dock_with = Li03_03_Base +reputation = fc_x_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male3_head, pi_pirate5_body +visit = 0 +difficulty_level = 4 +loadout = miningbase_mineableA_pi_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Li03_Exclusion_003 +pos = -33084, 0, 54678 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Li03_planet_mercury_200_1 +ids_name = 261121 +pos = -20930, 0, 18333 +Archetype = planet_mercury_200 +ids_info = 66056 +spin = 0, 0.01, 0 +atmosphere_range = 300 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Li03_Durango_death +pos = -20930, 0, 18333 +shape = SPHERE +size = 250 +damage = 2000000 +sort = 99.5 +density = 0 +pop_type = exclusion +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Li03_Exclusion_019 +pos = 9704, 0, 72711 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_020 +pos = 11315, 0, 65337 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_021 +pos = 12949, 0, 58065 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_022 +pos = 14654, 0, 50458 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_023 +pos = 16233, 0, 43375 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_024 +pos = 17833, 0, 36113 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Exclusion_025 +pos = 19532, 0, 28760 +shape = SPHERE +size = 850 +property_flags = 131072 +sort = 99.5 + +[LightSource] +nickname = Gunnison_light +pos = -43670, 0, -21428 +rotate = -10, 0, 0 +color = 254, 240, 194 +range = 4000 +type = POINT +attenuation = 1, 0, 1e-6 + +[Object] +nickname = Li03_Trade_Lane_Ring_135 +ids_name = 260627 +pos = -40988, 0, -22259 +rotate = 0, -88, 0 +Archetype = Trade_Lane_Ring +next_ring = Li03_Trade_Lane_Ring_136 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 196788 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_136 +ids_name = 260627 +pos = -35825, 0, -22406 +rotate = 0, -88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_135 +next_ring = Li03_Trade_Lane_Ring_137 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li03_Trade_Lane_Ring_137 +ids_name = 260627 +pos = -28329, 0, -22672 +rotate = 0, -88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_136 +next_ring = Li03_Trade_Lane_Ring_138 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 2 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li03_Trade_Lane_Ring_138 +ids_name = 260627 +pos = -20834, 0, -22939 +rotate = 0, -88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_137 +next_ring = Li03_Trade_Lane_Ring_139 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_139 +ids_name = 260627 +pos = -13339, 0, -23205 +rotate = 0, -88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_138 +next_ring = Li03_Trade_Lane_Ring_140 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_140 +ids_name = 260627 +pos = -5843, 0, -23472 +rotate = 0, -88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_139 +next_ring = Li03_Trade_Lane_Ring_141 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_141 +ids_name = 260627 +pos = 1652, 0, -23739 +rotate = 0, -88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_140 +next_ring = Li03_Trade_Lane_Ring_142 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_142 +ids_name = 260627 +pos = 9147, 0, -24005 +rotate = 0, -88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_141 +next_ring = Li03_Trade_Lane_Ring_143 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_143 +ids_name = 260627 +pos = 16642, 0, -24272 +rotate = 0, -88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_142 +next_ring = Li03_Trade_Lane_Ring_144 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_144 +ids_name = 260627 +pos = 24138, 0, -24538 +rotate = 0, -88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_143 +next_ring = Li03_Trade_Lane_Ring_145 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_Trade_Lane_Ring_145 +ids_name = 260627 +pos = 30024, 0, -24747 +rotate = 0, -88, 0 +Archetype = Trade_Lane_Ring +prev_ring = Li03_Trade_Lane_Ring_144 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 196787 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li03_to_Iw06_hole +ids_name = 260621 +pos = -12517, 0, -61475 +rotate = 0, -165, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Iw06 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Iw06, Iw06_to_Li03_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li03_to_Iw06_hole +pos = -12505, 0, -61487 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Li03_to_Iw05_hole +ids_name = 260620 +pos = -71009, 0, -8447 +rotate = 0, -135, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Iw05 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Iw05, Iw05_to_Li03_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li03_to_Iw05_hole +pos = -71443, 0, -8447 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Li03_to_Li01_hole +ids_name = 260622 +pos = -26292, 0, 72476 +rotate = 0, 20, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Li01 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Li01, Li01_to_Li03_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li03_to_Li01_hole +pos = -26205, 0, 72492 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Tradelane_4 +pos = -6199, 0, -23195 +rotate = 0, -88, 0 +shape = BOX +size = 850, 850, 72000 +comment = . Tradelane to Rio Grande +lane_id = 4 +tradelane_down = 20 +sort = 5 +toughness = 2 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 2, 0.19 +faction = co_ss_grp, 0.59 +faction = co_vr_grp, 0.41 +encounter = tradelane_trade_transport, 2, 0.15 +faction = co_ni_grp, 0.37 +faction = co_ss_grp, 0.37 +faction = co_vr_grp, 0.26 + +[Object] +nickname = Li03_04 +ids_name = 196790 +pos = -36818, 0, 26362 +rotate = 0, 180, 0 +Archetype = space_factory01 +ids_info = 65575 +base = Li03_04_Base +dock_with = Li03_04_Base +reputation = co_vr_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = li_rockford_head, sc_scientist2_body +difficulty_level = 3 +loadout = space_factory01_co_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li03_Copperton_exclusion +pos = -61250, 0, -5775 +shape = SPHERE +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Li03_Copperton_lane +pos = -57525, 0, 8233 +rotate = 0, 15, 0 +shape = BOX +size = 850, 850, 25000 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Li03_Pueblo_mplatform_1 +pos = -37311, -21, 26902 +rotate = 0, 180, 0 +Archetype = mplatform +reputation = co_vr_grp +difficulty_level = 2 +loadout = mplatform_red_co_01 +pilot = pilot_solar_easiest +parent = Li03_04 + +[Object] +nickname = Li03_Pueblo_mplatform_2 +pos = -37539, -21, 25516 +rotate = 0, 90, 0 +Archetype = mplatform +reputation = co_vr_grp +difficulty_level = 3 +loadout = mplatform_red_co_01 +pilot = pilot_solar_easy +parent = Li03_04 + +[Object] +nickname = Li03_space_tankl4x4_1 +ids_name = 60251 +pos = -37513, 0, 26361 +rotate = 0, -90, 0 +Archetype = space_tankl4x4 +reputation = co_vr_grp +parent = Li03_04 + +[Object] +nickname = Li03_space_tankl2x2_1 +ids_name = 60251 +pos = -37446, 0, 26110 +rotate = 0, 90, 0 +Archetype = space_tankl2x2 +reputation = co_vr_grp +parent = Li03_04 + +[Object] +nickname = Li03_space_tankl2x2_2 +ids_name = 60251 +pos = -37448, 0, 26616 +rotate = 0, 90, 0 +Archetype = space_tankl2x2 +reputation = co_vr_grp +parent = Li03_04 + +[LightSource] +nickname = Li03_Denver_light +pos = 32848, 0, -23333 +color = 255, 241, 210 +range = 6000 +type = POINT +attenuation = 1, 0, 444.444e-9 + +[zone] +nickname = zone_pop_denver_police +pos = 26191, 0, -20988 +shape = SPHERE +size = 12000 +comment = . Denver extended +sort = 4 +toughness = 2 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 2, 0.67 +faction = li_p_grp, 1 + +[zone] +nickname = zone_pop_riogrande_military +pos = -39233, 0, -23649 +shape = SPHERE +size = 12000 +comment = . Rio grande extended +sort = 7 +toughness = 2 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 2, 0.67 +faction = li_n_grp, 1 + +[zone] +nickname = zone_pop_leadville +pos = -33634, 0, 55626 +shape = SPHERE +size = 13000 +comment = . Leadville area +sort = 24 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_x_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 4, 0.11 +faction = fc_x_grp, 1 +encounter = area_defend, 4, 0.2 +faction = fc_x_grp, 1 +encounter = area_bh_assault, 4, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 4, 0.25 +faction = fc_x_grp, 1 + +[zone] +nickname = zone_pop_hole_NY +pos = -26353, 0, 72545 +shape = SPHERE +size = 4000 +comment = . NY hole +sort = 23 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 4, 0.21 +faction = fc_x_grp, 1 +encounter = area_bh_assault, 4, 0.05 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 4, 0.36 +faction = fc_x_grp, 1 + +[zone] +nickname = zone_pop_hole_kepler +pos = -71259, 0, -8287 +shape = SPHERE +size = 4000 +comment = . Kepler hole +sort = 21 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 4, 0.2 +faction = fc_x_grp, 1 +encounter = area_bh_assault, 4, 0.05 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 4, 0.36 +faction = fc_x_grp, 1 + +[zone] +nickname = zone_pop_hole_galileo +pos = -12437, 0, -61746 +shape = SPHERE +size = 4000 +comment = . Galileo hole +sort = 16 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 4, 0.18 +faction = fc_lh_grp, 0.33 +faction = fc_lr_grp, 0.33 +faction = fc_x_grp, 0.33 +encounter = area_bh_assault, 4, 0.05 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 4, 0.06 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 4, 0.22 +faction = fc_lh_grp, 0.5 +faction = fc_x_grp, 0.5 +encounter = area_trade_freighter_smuggler, 4, 0.02 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_li03_pop_field4_police +pos = 556, 0, -67935 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 11000, 9000, 20000 +comment = . East +sort = 19 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_assault, 3, 0.2 +faction = li_p_grp, 1 +encounter = area_bh_assault, 3, 0.11 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_li03_pop_rogues +pos = -28227, 0, -60891 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 16000, 9000, 26000 +comment = . West +sort = 18 +toughness = 4 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 4, 0.48 +faction = fc_x_grp, 1 +encounter = area_bh_assault, 4, 0.11 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_li03_pop_hackers +pos = -8484, 0, -51131 +shape = SPHERE +size = 9000 +comment = . South +sort = 17 +toughness = 4 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 4, 0.38 +faction = fc_lh_grp, 0.33 +faction = fc_lr_grp, 0.33 +faction = fc_x_grp, 0.33 +encounter = area_assault, 4, 0.11 +faction = li_p_grp, 1 +encounter = area_bh_assault, 4, 0.02 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos1_1 +pos = -29657, 0, 63580 +rotate = 90, -21, 180 +shape = CYLINDER +size = 750, 18157 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = xenos1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 3, 1 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos2_1 +pos = -17989, 0, 63749 +rotate = 90, -59, 180 +shape = CYLINDER +size = 750, 36414 +attack_ids = 7 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos2_2 +pos = -15498, 0, 54702 +rotate = -90, 36, 0 +shape = CYLINDER +size = 750, 45124 +attack_ids = 7 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos2_3 +pos = -30646, 0, 36885 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 3737 +attack_ids = 7 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos2_4 +pos = -30974, 0, 42249 +rotate = 90, -18, 180 +shape = CYLINDER +size = 750, 9900 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos2_5 +pos = -31369, 0, 51054 +rotate = 90, 26, 180 +shape = CYLINDER +size = 750, 8705 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos3_1 +pos = -12336, 0, 63757 +rotate = 90, -67, 180 +shape = CYLINDER +size = 750, 46129 +attack_ids = 7, 3 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos3_2 +pos = 13534, 0, 52391 +rotate = -90, -12, 0 +shape = CYLINDER +size = 750, 41259 +attack_ids = 3 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos3_3 +pos = 7383, 0, 31407 +rotate = -90, 86, 0 +shape = CYLINDER +size = 750, 21101 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos3_4 +pos = -18523, 0, 42777 +rotate = 90, 52, 180 +shape = CYLINDER +size = 750, 38797 +attack_ids = 7 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos4_1 +pos = -52074, 0, 23018 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 72539 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = xenos4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 3, 1 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos5_1 +pos = -54524, 0, 4482 +rotate = 90, -52, 180 +shape = CYLINDER +size = 750, 42712 +attack_ids = 9 +tradelane_attack = 10 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos5_2 +pos = -39337, 0, 5718 +rotate = -90, 8, 0 +shape = CYLINDER +size = 750, 23927 +attack_ids = 9 +tradelane_attack = 10 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos5_3 +pos = -56611, 0, -7232 +rotate = -90, 86, 0 +shape = CYLINDER +size = 750, 30912 +attack_ids = 9 +tradelane_attack = 10 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos6_1 +pos = -60187, 0, -18330 +rotate = -90, -48, 0 +shape = CYLINDER +size = 750, 30297 +attack_ids = 10 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos6_2 +pos = -55536, 0, -35238 +rotate = -90, 45, 0 +shape = CYLINDER +size = 750, 18464 +attack_ids = 10 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos6_3 +pos = -66695, 0, -24913 +rotate = 90, 15, 180 +shape = CYLINDER +size = 750, 34874 +attack_ids = 10 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos7_1 +pos = -57629, 0, -32190 +rotate = -90, -30, 0 +shape = CYLINDER +size = 750, 56272 +attack_ids = 10 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos7, 1, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos7_2 +pos = -14183, 0, -67223 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 62258 +attack_ids = 11 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos7, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos7_3 +pos = 20772, 0, -59756 +rotate = 90, -17, 180 +shape = CYLINDER +size = 750, 37490 +attack_ids = 11 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos7, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos7_4 +pos = 10209, 0, -42332 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 32061 +attack_ids = 11 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos7, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_xenos7_5 +pos = -24740, 0, -49859 +rotate = -90, 70, 0 +shape = CYLINDER +size = 750, 39937 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos7, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers1_2 +pos = -59466, 0, -7357 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 65136 +attack_ids = 10 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers1_1 +pos = -35971, 0, -50935 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 53125 +attack_ids = 10 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers1_3 +pos = -46592, 0, 25631 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 23814 +attack_ids = 7, 9 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers2_1 +pos = -37034, 0, -51852 +rotate = 90, 69, 180 +shape = CYLINDER +size = 750, 54034 +attack_ids = 10 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = hackers2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lh_grp, 0.5 +faction = fc_lr_grp, 0.5 + +[zone] +nickname = Zone_Li03_path_hackers2_2 +pos = -55457, 0, -35153 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 19111 +attack_ids = 10 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = hackers2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lh_grp, 0.5 +faction = fc_lr_grp, 0.5 + +[zone] +nickname = Zone_Li03_path_hackers2_3 +pos = -30421, 0, -45248 +rotate = -90, -47, 0 +shape = CYLINDER +size = 750, 49502 +attack_ids = 10 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = hackers2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lh_grp, 0.5 +faction = fc_lr_grp, 0.5 + +[zone] +nickname = Zone_Li03_path_hackers3_1 +pos = -9513, 0, -52305 +rotate = 90, -21, 180 +shape = CYLINDER +size = 750, 19520 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers3_2 +pos = 9012, 0, -46136 +rotate = -90, -79, 0 +shape = CYLINDER +size = 750, 30396 +attack_ids = 11 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers3_3 +pos = 18503, 0, -67073 +rotate = -90, 17, 0 +shape = CYLINDER +size = 750, 37251 +attack_ids = 11 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers3_4 +pos = 13551, 0, -86467 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 2987 +attack_ids = 11 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers3_5 +pos = 621, 0, -74503 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 37899 +attack_ids = 11 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hackers3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers4_1 +pos = 22729, 0, -58697 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 71778 +attack_ids = 11 +tradelane_attack = 20 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = hackers4, 1, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers4_2 +pos = 54921, 0, -35707 +rotate = 90, 10, 180 +shape = CYLINDER +size = 750, 40448 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = hackers4, 2, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues1_1 +pos = -18742, 0, 66733 +rotate = -90, -53, 0 +shape = CYLINDER +size = 750, 19277 +attack_ids = 7 +tradelane_attack = 40 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues1, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues1_2 +pos = -3825, 0, 55665 +rotate = -90, -54, 0 +shape = CYLINDER +size = 750, 17476 +attack_ids = 7 +tradelane_attack = 40 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues1_3 +pos = -4399, 0, 38627 +rotate = -90, 33, 0 +shape = CYLINDER +size = 750, 28184 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues1_4 +pos = -19221, 0, 33181 +rotate = 90, 48, 180 +shape = CYLINDER +size = 750, 18921 +attack_ids = 7 +tradelane_attack = 40 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues1_5 +pos = -18761, 0, 50337 +rotate = 90, -35, 180 +shape = CYLINDER +size = 750, 26119 +attack_ids = 7 +tradelane_attack = 40 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues2_1 +pos = -12155, 0, 67082 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 30867 +attack_ids = 7 +tradelane_attack = 40 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues2_2 +pos = 7722, 0, 58183 +rotate = -90, -56, 0 +shape = CYLINDER +size = 750, 12557 +attack_ids = 3 +tradelane_attack = 40 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues2_3 +pos = 16454, 0, 38861 +rotate = -90, -12, 0 +shape = CYLINDER +size = 750, 32046 +attack_ids = 3 +tradelane_attack = 40 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues2_4 +pos = 6401, 0, 26272 +rotate = 90, 77, 180 +shape = CYLINDER +size = 750, 27530 +attack_ids = 3 +tradelane_attack = 40 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues2_5 +pos = -2274, 0, 45477 +rotate = 90, -17, 180 +shape = CYLINDER +size = 750, 33306 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues3_1 +pos = 2918, 0, 64125 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 60685 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues3, 1 +usage = trade +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 3, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 3, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues3_2 +pos = 41034, 0, 6543 +rotate = -90, -10, 0 +shape = CYLINDER +size = 750, 100343 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues3, 2 +usage = trade +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 3, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 3, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues3_3 +pos = 18670, 0, -52067 +rotate = -90, 74, 0 +shape = CYLINDER +size = 750, 64670 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues3, 3 +usage = trade +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 3, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 3, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues4_1 +pos = -10190, 0, -54204 +rotate = 90, -20, 180 +shape = CYLINDER +size = 750, 16064 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues4_2 +pos = 8854, 0, -46233 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 32202 +attack_ids = 11 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues4_3 +pos = 20147, 0, -61807 +rotate = -90, 17, 0 +shape = CYLINDER +size = 750, 33131 +attack_ids = 11 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues4_4 +pos = 1070, 0, -69644 +rotate = 90, 60, 180 +shape = CYLINDER +size = 750, 32438 +attack_ids = 11 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues5_1 +pos = -1922, 0, -43465 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 43257 +attack_ids = 4 +tradelane_attack = 20 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues5_2 +pos = -7616, 0, -24148 +rotate = 90, 88, 180 +shape = CYLINDER +size = 750, 33405 +attack_ids = 4 +tradelane_attack = 20 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues5_3 +pos = -24158, 0, -34950 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 22680 +attack_ids = 4 +tradelane_attack = 20 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_rogues5_4 +pos = -18007, 0, -54225 +rotate = -90, -37, 0 +shape = CYLINDER +size = 750, 19420 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li03_path_bounty1_1 +pos = -44303, 0, 5427 +rotate = 90, 3, 180 +shape = CYLINDER +size = 750, 55998 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_bounty1_2 +pos = -45855, 0, 41971 +rotate = 90, 1, 180 +shape = CYLINDER +size = 750, 16765 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_bounty1_3 +pos = -32102, 0, 59745 +rotate = 90, -56, 180 +shape = CYLINDER +size = 750, 33151 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_bounty1_4 +pos = -15787, 0, 63588 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 11764 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_bounty1_5 +pos = -21477, 0, 52828 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 19266 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_bounty1_6 +pos = -37586, 0, 40462 +rotate = -90, 48, 0 +shape = CYLINDER +size = 750, 21062 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_bounty3_1 +pos = -35478, 0, -38422 +rotate = -90, -24, 0 +shape = CYLINDER +size = 750, 35952 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_bounty3_2 +pos = -18098, 0, -54998 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 19664 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_bounty3_3 +pos = 206, 0, -63436 +rotate = -90, -45, 0 +shape = CYLINDER +size = 750, 23424 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_bounty3_4 +pos = 10889, 0, -65653 +rotate = 90, -21, 180 +shape = CYLINDER +size = 750, 12875 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_bounty3_5 +pos = 302, 0, -47270 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 35399 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_bounty3_6 +pos = -27788, 0, -28587 +rotate = 90, 67, 180 +shape = CYLINDER +size = 750, 32784 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers4_3 +pos = 36313, 0, 686 +rotate = 90, 43, 180 +shape = CYLINDER +size = 750, 44119 +attack_ids = 3 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = hackers4, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers4_4 +pos = 24178, 0, 4551 +rotate = -90, -13, 0 +shape = CYLINDER +size = 750, 25370 +attack_ids = 3 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = hackers4, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_hackers4_5 +pos = 39062, 0, -11780 +rotate = -90, -72, 0 +shape = CYLINDER +size = 750, 25090 +attack_ids = 3 +tradelane_attack = 40 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = hackers4, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_lh_grp, 1 + +[zone] +nickname = Zone_Li03_path_police1_1 +pos = 18274, 0, 30346 +rotate = -90, -13, 0 +shape = CYLINDER +size = 750, 114482 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 4, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police2_1 +pos = 21893, 0, -56191 +rotate = -90, 17, 0 +shape = CYLINDER +size = 750, 65948 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police3_1 +pos = 26013, 0, -34352 +rotate = -90, 30, 0 +shape = CYLINDER +size = 750, 22694 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police3_2 +pos = 12715, 0, -51294 +rotate = -90, 47, 0 +shape = CYLINDER +size = 750, 20464 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police3_3 +pos = -1402, 0, -51621 +rotate = 90, 44, 180 +shape = CYLINDER +size = 750, 18537 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police3_4 +pos = -16178, 0, -36580 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 23233 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police3_5 +pos = -18891, 0, -26083 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 11650 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police3_6 +pos = 9094, 0, -24725 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 44761 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police4_1 +pos = 31828, 0, -26585 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 3971 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police4, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police4_2 +pos = 35180, 0, -30387 +rotate = -90, -54, 0 +shape = CYLINDER +size = 750, 6131 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police4, 2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police4_3 +pos = 45950, 0, -31714 +rotate = 90, -86, 180 +shape = CYLINDER +size = 750, 16277 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police4_4 +pos = 51169, 0, -43937 +rotate = -90, 13, 0 +shape = CYLINDER +size = 750, 26043 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police4_5 +pos = 44640, 0, -53116 +rotate = 90, 44, 180 +shape = CYLINDER +size = 750, 9872 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_police4_6 +pos = 39387, 0, -41030 +rotate = 90, 11, 180 +shape = CYLINDER +size = 750, 17127 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police4, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy1_1 +pos = -54872, 0, -34718 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 34409 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy2_1 +pos = -5730, 0, -24331 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 74659 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy3_1 +pos = -39723, 0, 1419 +rotate = 90, -8, 180 +shape = CYLINDER +size = 750, 48452 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy3_2 +pos = -14298, 0, 55740 +rotate = 90, -36, 180 +shape = CYLINDER +size = 750, 74664 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy4_1 +pos = -39584, 0, 2442 +rotate = 90, -8, 180 +shape = CYLINDER +size = 750, 50214 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy4_2 +pos = -40855, 0, 30871 +rotate = 90, 52, 180 +shape = CYLINDER +size = 750, 11481 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy4_3 +pos = -51220, 0, 33838 +rotate = -90, 84, 0 +shape = CYLINDER +size = 750, 11337 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy4_4 +pos = -62672, 0, 28519 +rotate = -90, 50, 0 +shape = CYLINDER +size = 750, 14626 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy4_5 +pos = -70291, 0, 14824 +rotate = -90, 12, 0 +shape = CYLINDER +size = 750, 18144 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy4_6 +pos = -67151, 0, -235 +rotate = -90, -40, 0 +shape = CYLINDER +size = 750, 15611 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy4_7 +pos = -53766, 0, -9732 +rotate = -90, -68, 0 +shape = CYLINDER +size = 750, 17820 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy4_8 +pos = -43997, 0, -18009 +rotate = -90, -16, 0 +shape = CYLINDER +size = 750, 9942 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy5_1 +pos = -44849, 0, -31952 +rotate = -90, 12, 0 +shape = CYLINDER +size = 750, 20651 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy5_2 +pos = -43527, 0, -50147 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 17170 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy5_3 +pos = -31242, 0, -59475 +rotate = -90, -81, 0 +shape = CYLINDER +size = 750, 17728 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy5_4 +pos = -17721, 0, -53299 +rotate = 90, -32, 180 +shape = CYLINDER +size = 750, 17492 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy5_5 +pos = -13929, 0, -40022 +rotate = 90, 9, 180 +shape = CYLINDER +size = 750, 11441 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li03_path_navy5_6 +pos = -28868, 0, -28158 +rotate = 90, 67, 180 +shape = CYLINDER +size = 750, 30482 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[Object] +nickname = Li03_debris_large01_1 +pos = 8066, 0, 52018 +Archetype = debris_large01 + +[Object] +nickname = Li03_debris_large01_2 +pos = -14140, 0, 44247 +Archetype = debris_large01 + +[Object] +nickname = Li03_debris_large01_3 +pos = -36782, 0, 35912 +rotate = -30, 0, 0 +Archetype = debris_large01 + +[Object] +nickname = Li03_debris_large01_4 +pos = -26977, 300, 53795 +rotate = -59, 23, 12 +Archetype = debris_large01 + +[Object] +nickname = Li03_debris_large01_5 +pos = 16098, 0, 56351 +Archetype = debris_large01 + +[Object] +nickname = Li03_debris_med01_1 +pos = 12830, -150, 28642 +Archetype = debris_med01 + +[Object] +nickname = Li03_debris_med01_2 +pos = 3640, -300, 39772 +rotate = 45, -35, 0 +Archetype = debris_med01 + +[Object] +nickname = Li03_debris_med01_3 +pos = -12872, 0, 44777 +Archetype = debris_med01 + +[Object] +nickname = Li03_debris_med01_4 +pos = -17128, 0, 75953 +Archetype = debris_med01 + +[Object] +nickname = Li03_debris_med01_5 +pos = -39591, 0, 68227 +rotate = 95, -15, 0 +Archetype = debris_med01 + +[Object] +nickname = Li03_debris_med01_6 +pos = -41302, 0, 67973 +rotate = 25, 0, 0 +Archetype = debris_med01 + +[Object] +nickname = Li03_debris_med01_7 +pos = -40295, 0, 58239 +Archetype = debris_med01 + +[Object] +nickname = Li03_debris_med02_1 +pos = -25059, 0, 30200 +rotate = 65, -40, -77 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_2 +pos = -2681, 0, 22494 +rotate = -60, 30, 90 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_3 +pos = 4621, 100, 39618 +rotate = -21, 14, -5 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_4 +pos = 13341, 0, 39607 +rotate = 10, -25, -1 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_5 +pos = -7483, 0, 76660 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_6 +pos = -22294, 0, 77039 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_xlarge01_1 +pos = 4342, 20, 38931 +rotate = 95, -65, 180 +Archetype = debris_xlarge01 + +[Object] +nickname = Li03_debris_xlarge01_2 +pos = -12872, 0, 44777 +Archetype = debris_xlarge01 + +[Object] +nickname = Li03_debris_xlarge01_3 +pos = -22082, -200, 76124 +Archetype = debris_xlarge01 + +[Object] +nickname = Li03_debris_xlarge01_4 +pos = -39438, 0, 66067 +Archetype = debris_xlarge01 + +[Object] +nickname = Li03_debris_xlarge01_5 +pos = 9938, 0, 63619 +Archetype = debris_xlarge01 + +[Object] +nickname = Li03_debris_large01_6 +pos = -60908, 100, -4768 +rotate = 70, -65, 0 +Archetype = debris_large01 + +[Object] +nickname = Li03_debris_med01_8 +pos = -61843, -200, -4717 +Archetype = debris_med01 + +[Object] +nickname = Li03_debris_xlarge01_6 +pos = -61080, 54, -5116 +Archetype = debris_xlarge01 + +[Object] +nickname = Li03_debris_med02_7 +pos = -61530, 0, -4612 +rotate = 75, 75, 0 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med01_10 +pos = -61409, -100, -5361 +rotate = 65, -85, 0 +Archetype = debris_med01 + +[Object] +nickname = Li03_debris_med02_8 +pos = -60879, 0, -5623 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_9 +pos = -60543, -200, -4987 +rotate = -76, 5, 161 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_10 +pos = -61262, 0, 3752 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_11 +pos = -69760, 0, 5711 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_12 +pos = -65345, 0, -6273 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_13 +pos = -66008, 0, -10076 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_14 +pos = -66008, 0, -14800 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_15 +pos = -70201, 0, -17451 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_med02_16 +pos = -71967, 0, -13072 +Archetype = debris_med02 + +[Object] +nickname = Li03_debris_large01_7 +pos = -70532, 0, -3853 +Archetype = debris_large01 + +[Object] +nickname = Li03_debris_large01_8 +pos = -72188, 0, -6734 +Archetype = debris_large01 + +[Object] +nickname = Li03_debris_large01_9 +pos = -64242, 0, -6043 +Archetype = debris_large01 + +[Object] +nickname = Li03_debris_large01_10 +pos = -60820, 0, -3507 +Archetype = debris_large01 + +[Object] +nickname = Li03_debris_large01_11 +pos = -56516, 0, 6518 +Archetype = debris_large01 + +[Object] +nickname = Li03_debris_med01_12 +pos = -61483, 0, -2931 +Archetype = debris_med01 + +[Object] +nickname = Li03_debris_med01_13 +pos = -60931, 0, 4559 +Archetype = debris_med01 + +[Object] +nickname = Li03_debris_xlarge01_8 +pos = -60820, 0, 2254 +Archetype = debris_xlarge01 + +[zone] +nickname = Zone_Li03_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 13000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[LightSource] +nickname = crow_light +pos = 38368, 0, -131794 +color = 50, 50, 150 +range = 130000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Li03_space_tankl_3dmg_1 +pos = -57079, -200, -11648 +rotate = 20, 90, 0 +Archetype = space_tankl_3dmg + +[Object] +nickname = Li03_space_tankl_3dmg_2 +pos = -57376, 0, -12000 +rotate = 30, 30, 30 +Archetype = space_tankl_3dmg + +[Object] +nickname = Li03_space_tankl_1dmg_1 +pos = -57858, -100, -12125 +rotate = 0, 0, 50 +Archetype = space_tankl_1dmg + +[Object] +nickname = Li03_space_beaml_dmg_1 +pos = -57865, 200, 13435 +rotate = 180, -2, 150 +Archetype = space_beaml_dmg + +[Object] +nickname = Li03_space_beaml_dmg_2 +pos = -57630, 200, 13620 +rotate = 0, 40, 140 +Archetype = space_beaml_dmg + +[Object] +nickname = Li03_space_beamx_dmg_1 +pos = -77568, 0, 776 +rotate = 70, 70, 70 +Archetype = space_beamx_dmg + +[Object] +nickname = Li03_space_tankl4x4_dmg_1 +pos = 19481, 500, 36308 +rotate = -15, 0, -25 +Archetype = space_tankl4x4_dmg + +[Object] +nickname = Li03_space_tankl4x4_dmg_2 +pos = 19509, 560, 36556 +rotate = 15, 0, 155 +Archetype = space_tankl4x4_dmg + +[Object] +nickname = Li03_space_industrial_dmg_1 +pos = -13254, -359, 59873 +rotate = 10, 10, 10 +Archetype = space_industrial_dmg + +[Object] +nickname = Li03_space_beamx_dmg_2 +pos = -24405, -559, 70268 +rotate = 0, 0, -20 +Archetype = space_beamx_dmg + +[Object] +nickname = Li03_space_tanks_3dmg_1 +pos = -24310, -630, 70270 +rotate = -22, -70, 0 +Archetype = space_tanks_3dmg + +[Object] +nickname = Li03_space_tanks_3dmg_2 +pos = -24242, -679, 70268 +rotate = -19, -71, -15 +Archetype = space_tanks_3dmg + +[Object] +nickname = Li03_space_tanks_3dmg_3 +pos = -24408, -570, 70114 +rotate = 1, 21, -19 +Archetype = space_tanks_3dmg + +[Object] +nickname = Li03_space_tanks_2dmg_1 +pos = -24399, -559, 70020 +rotate = -5, 0, -20 +Archetype = space_tanks_2dmg + +[Object] +nickname = Li03_space_tankl_2dmg_1 +pos = 32847, -359, 43171 +rotate = 30, 0, 30 +Archetype = space_tankl_2dmg + +[zone] +nickname = zone_li03_pop_ambient_sw +pos = -30616, 0, 21016 +rotate = 0, 45, 0 +shape = ELLIPSOID +size = 60548, 16780, 105347 +comment = Ambient Pop +sort = 50 +toughness = 3 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 3, 0.42 +faction = fc_x_grp, 1 +encounter = area_bh_scout, 3, 0.38 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_li02_pop_ambient_ne +pos = 21861, 0, -47799 +rotate = 0, 55, 0 +shape = ELLIPSOID +size = 40786, 15582, 95439 +comment = Ambient Pop +sort = 51 +toughness = 3 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 3, 0.46 +faction = fc_lh_grp, 0.27 +faction = fc_lr_grp, 0.27 +faction = fc_x_grp, 0.45 +encounter = area_bh_scout, 3, 0.31 +faction = gd_bh_grp, 1 + +[Object] +nickname = Li03_wplatform_mineable_1 +ids_name = 261164 +pos = -33102, 0, 53364 +Archetype = wplatform_mineable +ids_info = 66171 +reputation = fc_x_grp +behavior = NOTHING +visit = 0 +difficulty_level = 4 +loadout = pirate_weapon_platform_pi_02 +pilot = pilot_solar_easy + +[Object] +nickname = Li03_wplatform_mineable_2 +ids_name = 261164 +pos = -32262, 0, 56074 +Archetype = wplatform_mineable +ids_info = 66171 +reputation = fc_x_grp +behavior = NOTHING +visit = 0 +difficulty_level = 4 +loadout = pirate_weapon_platform_pi_02 +pilot = pilot_solar_easy + +[Object] +nickname = Li03_wplatform_mineable_3 +ids_name = 261164 +pos = -34502, 0, 55422 +Archetype = wplatform_mineable +ids_info = 66171 +reputation = fc_x_grp +behavior = NOTHING +visit = 0 +difficulty_level = 4 +loadout = pirate_weapon_platform_pi_02 +pilot = pilot_solar_easy + +[zone] +nickname = zone_li03_destroy_vignette_1 +pos = -12957, 0, 77440 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li03_destroy_vignette_2 +pos = -41985, 0, 70625 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li03_destroy_vignette_3 +pos = -52236, 0, 61502 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li03_destroy_vignette_4 +pos = -56128, 0, 45413 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li03_destroy_vignette_5 +pos = -62378, 0, 24063 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li03_destroy_vignette_6 +pos = -50924, 0, 17911 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li03_destroy_vignette_7 +pos = -53423, 0, 2637 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li03_destroy_vignette_8 +pos = -57796, 0, -11152 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li03_destroy_vignette_9 +pos = -63419, 0, -28759 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li03_destroy_vignette_10 +pos = -19268, 0, 27245 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li03_destroy_vignette_11 +pos = -25308, 0, 8789 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li03_destroy_vignette_12 +pos = -23850, 0, -11364 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li03_destroy_vignette_13 +pos = -20726, 0, -39578 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li03_destroy_vignette_14 +pos = -36762, 0, -47426 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li03_destroy_vignette_15 +pos = -47800, 0, -54215 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li03_destroy_vignette_16 +pos = -1150, 0, -35759 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li03_destroy_vignette_17 +pos = 4265, 0, -48911 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li03_destroy_vignette_18 +pos = 6764, 0, -63973 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li03_destroy_vignette_19 +pos = 41543, 0, -37032 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li03_destroy_vignette_20 +pos = 52164, 0, -28971 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li03_destroy_vignette_21 +pos = 56121, 0, -17516 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li03_destroy_vignette_22 +pos = 44042, 0, -49972 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[Object] +nickname = Li03_space_industrial01_1 +pos = -37312, 0, 25515 +Archetype = space_industrial01 +reputation = co_vr_grp +parent = Li03_04 + +[Object] +nickname = Li03_docking_fixture_1 +ids_name = 261166 +pos = 31830, 350, -24819 +rotate = 0, -95, 0 +Archetype = docking_fixture +ids_info = 66489 +reputation = li_p_grp +behavior = NOTHING +dock_with = Li03_01_Base +base = Li03_01_Base + +[Object] +nickname = Li03_miningbase_abandoned_1 +pos = -29171, 0, 48602 +Archetype = miningbase_abandoned + +[Object] +nickname = Li03_space_tankl_1dmg_2 +pos = -29462, -100, 48626 +Archetype = space_tankl_1dmg + +[Object] +nickname = Li03_space_beamx_dmg_3 +pos = -28940, 0, 48507 +Archetype = space_beamx_dmg + +[Object] +nickname = Li03_space_beaml_dmg_3 +pos = -28991, -70, 48379 +rotate = -50, 55, 0 +Archetype = space_beaml_dmg + +[Object] +nickname = Li03_space_tankl4_dmg_1 +pos = -29290, -200, 48400 +Archetype = space_tankl4_dmg + +[Object] +nickname = Li03_space_tankl4x4_dmg_3 +pos = -22099, 0, 47789 +Archetype = space_tankl4x4_dmg + +[Object] +nickname = Li03_space_habitat_dmg_1 +pos = -21942, 0, 47698 +rotate = -21, -5, -13 +Archetype = space_habitat_dmg + +[Object] +nickname = Li03_space_beaml_dmg_4 +pos = -22255, 0, 47673 +rotate = 35, 85, 10 +Archetype = space_beaml_dmg + +[Object] +nickname = Li03_space_tankl_2dmg_2 +pos = -22483, 0, 47830 +Archetype = space_tankl_2dmg + +[zone] +nickname = ZONE_Li03_vignette1_exclusion +pos = -12950, 0, 77461 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li03_vignette3_exclusion +pos = -52233, 0, 61510 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li03_vignette5_exclusion +pos = -62388, 0, 24067 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li03_vignette7_exclusion +pos = -53426, 0, 2655 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li03_vignette8_exclusion +pos = -57794, 0, -11149 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li03_vignette10_exclusion +pos = -19273, 0, 27261 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li03_vignette18_exclusion +pos = 6767, 0, -63970 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li03_vignette22_exclusion +pos = 44026, 0, -49956 +shape = SPHERE +size = 600 +property_flags = 131072 +sort = 99.5 +visit = 128 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_bar.ini new file mode 100644 index 00000000..486dcd31 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\Li_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_bar_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Li_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_cityscape.ini new file mode 100644 index 00000000..137e0da0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_cityscape.ini @@ -0,0 +1,312 @@ +[Room_Info] +set_script = Scripts\Bases\Li_04_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Li_04_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Li_04_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_houston, oneshot +ambient = ambience_cityscape_medium + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Li_04_cityscape_land_01.thn +launching_script = Scripts\Bases\Li_04_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1 +blink = 1 +endpause = 1.4 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1 +blink = 1 +endpause = 1.25 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1 +gap = 0 +blink = 1 +endpause = 1 +hardpoint = HpLightC01 +hardpoint = HpLightD01 + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1 +blink = 0.5 +endpause = 1.5 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 +hardpoint = HpLightE04 +hardpoint = HpLightE05 +hardpoint = HpLightE06 +hardpoint = HpLightE07 +hardpoint = HpLightE08 +hardpoint = HpLightE09 +hardpoint = HpLightE10 +hardpoint = HpLightE11 +hardpoint = HpLightE12 +hardpoint = HpLightE13 +hardpoint = HpLightE14 +hardpoint = HpLightE15 +hardpoint = HpLightE16 +hardpoint = HpLightE17 +hardpoint = HpLightE18 + +[FlashlightSet] +icolor = 255, 55, 0 +scale = 1 +blink = 0.5 +endpause = 2 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 + +[FlashlightSet] +icolor = 151, 207, 204 +scale = 1 +gap = 0 +blink = 0.5 +endpause = 2 +hardpoint = HpLightG01 +hardpoint = HpLightH01 +hardpoint = HpLightI01 + +[FlashlightSet] +icolor = 255, 80, 30 +scale = 1.75 +blink = 0.575 +endpause = 2 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 +hardpoint = HpLightJ03 +hardpoint = HpLightJ04 +hardpoint = HpLightJ05 +hardpoint = HpLightJ06 +hardpoint = HpLightJ07 +hardpoint = HpLightJ08 +hardpoint = HpLightJ09 +hardpoint = HpLightJ10 +hardpoint = HpLightJ11 + +[FlashlightSet] +icolor = 255, 80, 30 +scale = 1.75 +blink = 0.5 +endpause = 2 +hardpoint = HpLightK01 + +[FlashlightSet] +icolor = 100, 170, 255 +scale = 2.5 +blink = 1 +endpause = 2 +hardpoint = HpLightL01 +hardpoint = HpLightL02 +hardpoint = HpLightL03 +hardpoint = HpLightL04 +hardpoint = HpLightL05 + +[FlashlightSet] +icolor = 100, 170, 255 +scale = 1.25 +blink = 1 +endpause = 2 +hardpoint = HpLightM01 +hardpoint = HpLightM02 +hardpoint = HpLightM03 +hardpoint = HpLightM04 +hardpoint = HpLightM05 + +[FlashlightSet] +icolor = 100, 170, 255 +scale = 2.5 +blink = 1 +endpause = 2 +hardpoint = HpLightN01 +hardpoint = HpLightN02 +hardpoint = HpLightN03 +hardpoint = HpLightN04 +hardpoint = HpLightN05 + +[FlashlightSet] +icolor = 182, 122, 64 +scale = 1.5 +blink = 1.5 +endpause = 2 +hardpoint = HpLightO01 +hardpoint = HpLightO02 +hardpoint = HpLightO03 +hardpoint = HpLightO04 +hardpoint = HpLightO05 +hardpoint = HpLightO06 +hardpoint = HpLightO07 +hardpoint = HpLightO08 +hardpoint = HpLightO09 +hardpoint = HpLightO10 +hardpoint = HpLightO11 + +[FlashlightSet] +icolor = 182, 122, 64 +scale = 1.5 +blink = 1.5 +endpause = 2 +hardpoint = HpLightO12 +hardpoint = HpLightO13 +hardpoint = HpLightO14 +hardpoint = HpLightO15 +hardpoint = HpLightO16 + +[FlashlightSet] +icolor = 182, 122, 64 +scale = 1.5 +blink = 1.5 +endpause = 2 +hardpoint = HpLightO17 +hardpoint = HpLightO18 +hardpoint = HpLightO19 +hardpoint = HpLightO20 +hardpoint = HpLightO21 + +[FlashlightSet] +icolor = 182, 122, 64 +scale = 1.5 +blink = 1.5 +endpause = 2 +hardpoint = HpLightO22 +hardpoint = HpLightO23 +hardpoint = HpLightO24 +hardpoint = HpLightO25 +hardpoint = HpLightO26 + +[FlashlightSet] +icolor = 182, 122, 64 +scale = 1.5 +blink = 1.5 +endpause = 2 +hardpoint = HpLightO27 +hardpoint = HpLightO28 +hardpoint = HpLightO29 +hardpoint = HpLightO30 +hardpoint = HpLightO31 + +[FlashlightSet] +icolor = 255, 254, 173 +scale = 4 +blink = 0.5 +endpause = 2 +hardpoint = HpLightP01 + +[FlashlightSet] +icolor = 45, 225, 40 +scale = 1 +blink = 0.5 +endpause = 2 +hardpoint = HpLightQ01 + +[FlashlightSet] +icolor = 145, 80, 150 +scale = 4 +blink = 2.75 +endpause = 2 +hardpoint = HpLightR01 + +[FlashlightSet] +icolor = 120, 200, 190 +scale = 0.75 +blink = 3.25 +endpause = 2 +hardpoint = HpLightS01 + +[FlashlightSet] +icolor = 145, 80, 150 +scale = 5 +blink = 3.5 +endpause = 4 +hardpoint = HpLightT01 + +[FlashlightSet] +icolor = 190, 150, 0 +scale = 3.5 +blink = 3.5 +endpause = 0.1 +hardpoint = HpLightU01 + +[FlashlightSet] +icolor = 15, 225, 225 +scale = 0.75 +blink = 2.5 +endpause = 0.05 +hardpoint = HpLightV01 + +[FlashlightSet] +icolor = 145, 100, 115 +scale = 5 +blink = 0.5 +endpause = 2 +hardpoint = HpLightW01 +hardpoint = HpLightW02 +hardpoint = HpLightW03 +hardpoint = HpLightW04 +hardpoint = HpLightW05 +hardpoint = HpLightW06 +hardpoint = HpLightW07 +hardpoint = HpLightW08 +hardpoint = HpLightW09 +hardpoint = HpLightW10 +hardpoint = HpLightW11 +hardpoint = HpLightW12 +hardpoint = HpLightW13 +hardpoint = HpLightW14 +hardpoint = HpLightW15 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_equipment.ini new file mode 100644 index 00000000..ddcd00fe --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\Li_02_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_02_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Li_02_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_shipdealer.ini new file mode 100644 index 00000000..4899bd81 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_shipdealer.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\Bases\Li_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_trader.ini new file mode 100644 index 00000000..f3b344ab --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_01_trader.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Li_04_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_04_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Li_04_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_02_bar.ini new file mode 100644 index 00000000..f7e1d0fc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_02_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li04_02.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_02_deck.ini new file mode 100644 index 00000000..cec17e6a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_03_bar.ini new file mode 100644 index 00000000..0bc06363 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_03_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_05_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_03_deck.ini new file mode 100644 index 00000000..d2193bff --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_03_deck.ini @@ -0,0 +1,105 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_04_bar.ini new file mode 100644 index 00000000..5f6d8f44 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_04_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Li04_04.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_04_deck.ini new file mode 100644 index 00000000..cec17e6a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_05_bar.ini new file mode 100644 index 00000000..37816c1a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_05_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li04_05.thn + +[Room_Sound] +music = music_bar_generic10 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_05_deck.ini new file mode 100644 index 00000000..497814d1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_05_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_06_bar.ini new file mode 100644 index 00000000..46a6ae71 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_06_bar.ini @@ -0,0 +1,42 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_06_bar_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +music = music_bar_generic10 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_06_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_06_deck.ini new file mode 100644 index 00000000..1d44ef37 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_06_deck.ini @@ -0,0 +1,92 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn + +[Spiels] +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_06_deck02.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_06_deck02.ini new file mode 100644 index 00000000..96b2fef3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_06_deck02.ini @@ -0,0 +1,20 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_01_base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_01_base.ini new file mode 100644 index 00000000..aa74ae46 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Li04_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Li04\Bases\Rooms\Li04_01_cityscape.ini + +[Room] +nickname = Trader +file = Universe\Systems\Li04\Bases\Rooms\Li04_01_trader.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Li04\Bases\Rooms\Li04_01_equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li04\Bases\Rooms\Li04_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_02_base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_02_base.ini new file mode 100644 index 00000000..631af1d7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li04_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_03_base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_03_base.ini new file mode 100644 index 00000000..ed7c120f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li04_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_04_base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_04_base.ini new file mode 100644 index 00000000..e16e8842 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li04_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_05_base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_05_base.ini new file mode 100644 index 00000000..b2a2154f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li04_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_06_base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_06_base.ini new file mode 100644 index 00000000..e70c52ef --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/li04_06_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li04_06_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_06_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_06_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Li04\Bases\Rooms\Li04_06_Deck02.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/li04.ini b/DATA/UNIVERSE/SYSTEMS/LI04/li04.ini new file mode 100644 index 00000000..83b51327 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/li04.ini @@ -0,0 +1,7150 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_smuggler +filename = missions\encounters\area_trade_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_smuggler +filename = missions\encounters\tradep_trade_smuggler.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_trade_freighter_smuggler +filename = missions\encounters\area_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_smuggler +filename = missions\encounters\tradep_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_li_space +danger = music_li_danger +battle = music_li_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Li04_Negra_nebula.ini +zone = Zone_Li04_Pequena_Negra + +[Nebula] +file = solar\nebula\Li04_Negra_nebula.ini +zone = Zone_Li04_Grande_Negra + +[Asteroids] +file = solar\asteroids\Li04_Negra_cloud_debris.ini +zone = Zone_Li04_Pequena_Negra_debris + +[Asteroids] +file = solar\asteroids\Li04_Negra_cloud_debris.ini +zone = Zone_Li04_Grande_Negra_debris + +[Asteroids] +file = solar\asteroids\Li04_North_Dallas_debris_field.ini +zone = Zone_Li04_North_Dallas_debris_field + +[Asteroids] +file = solar\asteroids\Li04_West_Dallas_debris_field.ini +zone = Zone_Li04_West_Dallas_debris_field + +[Asteroids] +file = solar\asteroids\Li04_South_Dallas_debris_field.ini +zone = Zone_Li04_South_Dallas_debris_field + +[Asteroids] +file = solar\asteroids\Li04_East_Dallas_debris_field.ini +zone = Zone_Li04_East_Dallas_debris_field + +[Ambient] +color = 40, 45, 55 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_walker.cmp +complex_stars = solar\starsphere\starsphere_li04_stars.cmp +nebulae = solar\starsphere\starsphere_li04.cmp + +[LightSource] +nickname = Li04_system_light +pos = -31, 0, -48 +color = 213, 233, 255 +range = 100000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Li04_Sun +ids_name = 261011 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +ids_info = 66162 +star = lg_white_sun +atmosphere_range = 14000 +burn_color = 160, 222, 245 + +[Object] +nickname = Li04_to_Li01 +ids_name = 260629 +pos = 12436, 0, -91073 +rotate = 0, -160, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +goto = Li01, Li01_to_Li04, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_to_Iw01 +ids_name = 260630 +pos = 82875, 0, 25331 +rotate = 0, 45, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +goto = Iw01, Iw01_to_Li04, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_to_Iw02 +ids_name = 260631 +pos = 22864, 0, 86710 +rotate = 0, -10, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +goto = Iw02, Iw02_to_Li04, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li04_to_Iw02 +pos = 22809, 0, 86846 +shape = SPHERE +size = 4000 +comment = Aldrin gate +sort = 7 +toughness = 3 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.09 +faction = li_n_grp, 1 +encounter = area_trade_freighter, 3, 0.11 +faction = co_hsp_grp, 0.5 +faction = co_ss_grp, 0.5 +encounter = area_trade_transport, 3, 0.14 +faction = co_alg_grp, 0.2 +faction = co_hsp_grp, 0.2 +faction = co_ni_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_ss_grp, 0.2 + +[zone] +nickname = Zone_Li04_to_Li01 +pos = 12771, 0, -90152 +rotate = 0, -159, 0 +shape = SPHERE +size = 3000 +comment = NY gate +sort = 1 +toughness = 3 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.06 +faction = li_p_grp, 1 +encounter = area_armored_prisoner, 3, 0.03 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 3, 0.11 +faction = co_hsp_grp, 0.33 +faction = co_me_grp, 0.33 +faction = co_ss_grp, 0.33 +encounter = area_trade_transport, 3, 0.11 +faction = co_alg_grp, 0.17 +faction = co_hsp_grp, 0.17 +faction = co_me_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 +faction = co_ss_grp, 0.17 +encounter = area_trade_armored, 3, 0.04 +faction = co_os_grp, 1 + +[Object] +nickname = Li04_01_dock_ring +ids_name = 261173 +pos = 41931, 0, -16544 +rotate = 0, -65, 0 +archetype = dock_ring +ids_info = 66141 +dock_with = Li04_01_Base +reputation = li_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_A +difficulty_level = 3 +loadout = docking_ring_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li04_to_Iw01 +pos = 82150, 0, 24589 +shape = SPHERE +size = 3000 +comment = Hubble Gate +sort = 8 +toughness = 3 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.09 +faction = li_n_grp, 1 +encounter = area_trade_freighter, 3, 0.11 +faction = co_hsp_grp, 0.5 +faction = co_ss_grp, 0.5 +encounter = area_trade_transport, 3, 0.14 +faction = co_alg_grp, 0.2 +faction = co_hsp_grp, 0.2 +faction = co_ni_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_ss_grp, 0.2 + +[Object] +nickname = Li04_Trade_Lane_Ring_1 +ids_name = 260637 +pos = 13502, 0, -88298 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +next_ring = Li04_Trade_Lane_Ring_2 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 261663 +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Trade_Lane_Ring_2 +ids_name = 260637 +pos = 16184, 0, -81295 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_1 +next_ring = Li04_Trade_Lane_Ring_3 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Trade_Lane_Ring_3 +ids_name = 260637 +pos = 18867, 0, -74291 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_2 +next_ring = Li04_Trade_Lane_Ring_4 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Trade_Lane_Ring_4 +ids_name = 260637 +pos = 21549, 0, -67287 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_3 +next_ring = Li04_Trade_Lane_Ring_5 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Trade_Lane_Ring_5 +ids_name = 260637 +pos = 24232, 0, -60283 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_4 +next_ring = Li04_Trade_Lane_Ring_6 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Trade_Lane_Ring_6 +ids_name = 260637 +pos = 26914, 0, -53279 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_5 +next_ring = Li04_Trade_Lane_Ring_7 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Trade_Lane_Ring_7 +ids_name = 260637 +pos = 29597, 0, -46275 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_6 +next_ring = Li04_Trade_Lane_Ring_8 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Trade_Lane_Ring_8 +ids_name = 260637 +pos = 32279, 0, -39271 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_7 +next_ring = Li04_Trade_Lane_Ring_9 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Trade_Lane_Ring_9 +ids_name = 260637 +pos = 34962, 0, -32267 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_8 +next_ring = Li04_Trade_Lane_Ring_10 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Trade_Lane_Ring_10 +ids_name = 260637 +pos = 37644, 0, -25263 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_9 +next_ring = Li04_Trade_Lane_Ring_11 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Trade_Lane_Ring_11 +ids_name = 260637 +pos = 40326, 0, -18260 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_10 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 196793 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li04_Tradelane_1 +pos = 26914, 0, -53279 +rotate = 0, -159, 0 +shape = BOX +size = 1598, 1598, 76598 +comment = . Tradelane to houston +lane_id = 1 +tradelane_down = 50 +sort = 2 +toughness = 2 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 2, 0.03 +faction = li_p_grp, 1 +encounter = tradelane_trade_freighter, 2, 0.15 +faction = co_hsp_grp, 0.33 +faction = co_me_grp, 0.33 +faction = co_ss_grp, 0.33 +encounter = tradelane_trade_transport, 2, 0.15 +faction = co_alg_grp, 0.17 +faction = co_hsp_grp, 0.17 +faction = co_me_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 +faction = co_ss_grp, 0.17 + +[Object] +nickname = Li04_Trade_Lane_Ring_12 +ids_name = 260636 +pos = 42932, 0, -13999 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring +next_ring = Li04_Trade_Lane_Ring_13 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 196793 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_13 +ids_name = 260636 +pos = 48276, 0, -8738 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_12 +next_ring = Li04_Trade_Lane_Ring_14 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_14 +ids_name = 260636 +pos = 53620, 0, -3476 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_13 +next_ring = Li04_Trade_Lane_Ring_15 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_15 +ids_name = 260636 +pos = 58965, 0, 1786 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_14 +next_ring = Li04_Trade_Lane_Ring_16 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_16 +ids_name = 260636 +pos = 64309, 0, 7048 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_15 +next_ring = Li04_Trade_Lane_Ring_17 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_17 +ids_name = 260636 +pos = 69654, 0, 12310 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_16 +next_ring = Li04_Trade_Lane_Ring_18 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_18 +ids_name = 260636 +pos = 74998, 0, 17572 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_17 +next_ring = Li04_Trade_Lane_Ring_19 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_19 +ids_name = 260636 +pos = 80342, 0, 22834 +rotate = 0, -135, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_18 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 261688 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li04_Tradelane_2 +pos = 61637, 0, 4417 +rotate = 0, -135, 0 +shape = BOX +size = 1598, 1598, 54098 +comment = . Tradelane to hubble gate +lane_id = 2 +tradelane_down = 50 +sort = 9 +toughness = 3 +density = 4 +repop_time = 15 +max_battle_size = 4 +pop_type = minor_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 3, 0.21 +faction = co_hsp_grp, 0.5 +faction = co_ss_grp, 0.5 +encounter = tradelane_trade_transport, 3, 0.13 +faction = co_alg_grp, 0.2 +faction = co_hsp_grp, 0.2 +faction = co_ni_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_ss_grp, 0.2 + +[Object] +nickname = Li04_Trade_Lane_Ring_20 +ids_name = 260635 +pos = 40306, 0, -13134 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +next_ring = Li04_Trade_Lane_Ring_21 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 196793 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_21 +ids_name = 260635 +pos = 39013, 0, -5746 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_20 +next_ring = Li04_Trade_Lane_Ring_22 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_22 +ids_name = 260635 +pos = 37720, 0, 1641 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_21 +next_ring = Li04_Trade_Lane_Ring_23 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_23 +ids_name = 260635 +pos = 36427, 0, 9029 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_22 +next_ring = Li04_Trade_Lane_Ring_24 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_24 +ids_name = 260635 +pos = 35134, 0, 16417 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_23 +next_ring = Li04_Trade_Lane_Ring_25 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_25 +ids_name = 260635 +pos = 33842, 0, 23804 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_24 +next_ring = Li04_Trade_Lane_Ring_26 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_26 +ids_name = 260635 +pos = 32549, 0, 31192 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_25 +next_ring = Li04_Trade_Lane_Ring_27 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_27 +ids_name = 260635 +pos = 31256, 0, 38580 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_26 +next_ring = Li04_Trade_Lane_Ring_28 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_28 +ids_name = 260635 +pos = 29963, 0, 45968 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_27 +next_ring = Li04_Trade_Lane_Ring_29 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_29 +ids_name = 260635 +pos = 28670, 0, 53355 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_28 +next_ring = Li04_Trade_Lane_Ring_30 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_30 +ids_name = 260635 +pos = 27377, 0, 60743 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_29 +next_ring = Li04_Trade_Lane_Ring_31 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_31 +ids_name = 260635 +pos = 26085, 0, 68131 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_30 +next_ring = Li04_Trade_Lane_Ring_32 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_32 +ids_name = 260635 +pos = 24792, 0, 75519 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_31 +next_ring = Li04_Trade_Lane_Ring_33 +ids_info = 66170 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Trade_Lane_Ring_33 +ids_name = 260635 +pos = 23499, 0, 82906 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +prev_ring = Li04_Trade_Lane_Ring_32 +ids_info = 66170 +reputation = li_p_grp +tradelane_space_name = 261666 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Li04_Tradelane_3 +pos = 31902, 0, 34886 +rotate = 0, 170, 0 +shape = BOX +size = 1598, 1598, 99098 +comment = . Tradelane to aldrin +lane_id = 3 +tradelane_down = 50 +sort = 6 +toughness = 3 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 3, 0.15 +faction = co_hsp_grp, 0.5 +faction = co_ss_grp, 0.5 +encounter = tradelane_trade_transport, 3, 0.19 +faction = co_alg_grp, 0.2 +faction = co_hsp_grp, 0.2 +faction = co_ni_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_ss_grp, 0.2 + +[Object] +nickname = Li04_planet_Chisos +ids_name = 261124 +pos = -18822, 0, -26830 +archetype = planet_moonred_1500 +ids_info = 66081 +spin = 0, 0.01, 0 +atmosphere_range = 1650 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Li04_Chisos_death +pos = -18822, 0, -26830 +shape = SPHERE +size = 1575 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Li04_East_Dallas_radioactive_area +pos = 19881, 0, -18122 +shape = ELLIPSOID +size = 10000, 5000, 10000 +damage = 10 +spacedust = radioactivedust +spacedust_maxparticles = 150 +sort = 99.5 +population_additive = false + +[zone] +nickname = Zone_Li04_North_Dallas_debris_field +ids_name = 261222 +pos = -2405, 0, -53463 +shape = ELLIPSOID +size = 20000, 10000, 30000 +property_flags = 129 +ids_info = 66047 +spacedust = debrisdust +spacedust_maxparticles = 100 +visit = 36 +comment = North field +sort = 12 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 3, 0.3 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 3, 0.04 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 3, 0.44 +faction = fc_j_grp, 1 +Music = zone_field_debris + +[zone] +nickname = Zone_Li04_Pequena_Negra +ids_name = 261225 +pos = -44367, 0, -54535 +shape = ELLIPSOID +size = 20000, 20000, 30000 +property_flags = 1343520 +property_fog_color = 70, 80, 80 +ids_info = 66051 +damage = 100 +visit = 36 +spacedust = radioactivedust_blue +spacedust_maxparticles = 50 +interference = 0.5 +sort = 99.5 +population_additive = false +Music = zone_nebula_dmatter + +[zone] +nickname = Zone_Li04_Grande_Negra +ids_name = 261224 +pos = -45048, 0, 48426 +shape = ELLIPSOID +size = 20000, 20000, 30000 +property_flags = 1343520 +property_fog_color = 70, 80, 80 +ids_info = 66050 +damage = 100 +visit = 36 +spacedust = radioactivedust_blue +spacedust_maxparticles = 50 +interference = 0.5 +sort = 99.5 +population_additive = false +Music = zone_nebula_dmatter + +[zone] +nickname = Zone_Li04_Pequena_Negra_debris +pos = -44367, 0, -54535 +shape = ELLIPSOID +size = 18000, 18000, 28000 +property_flags = 130 +visit = 0 +sort = 99.5 + +[zone] +nickname = Zone_Li04_Grande_Negra_debris +pos = -45048, 0, 48426 +shape = ELLIPSOID +size = 18000, 18000, 28000 +property_flags = 130 +visit = 0 +sort = 99.5 + +[zone] +nickname = Zone_Li04_South_Dallas_debris_field +ids_name = 261223 +pos = -503, 0, 59980 +shape = ELLIPSOID +size = 20000, 10000, 30000 +property_flags = 128 +spacedust = debrisdust +spacedust_maxparticles = 100 +visit = 36 +comment = South Field +sort = 18 +toughness = 4 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 4, 0.59 +faction = fc_lr_grp, 0.33 +faction = fc_x_grp, 0.67 +encounter = area_bh_assault, 4, 0.05 +faction = gd_bh_grp, 1 +Music = zone_field_debris +ids_info = 66046 + +[zone] +nickname = Zone_Li04_East_Dallas_debris_field +ids_name = 261220 +pos = 14981, 0, 22573 +shape = ELLIPSOID +size = 8000, 3000, 8000 +property_flags = 128 +ids_info = 66048 +spacedust = debrisdust +spacedust_maxparticles = 100 +visit = 36 +comment = West Field +sort = 22 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 +Music = zone_field_debris + +[zone] +nickname = Zone_Li04_West_Dallas_debris_field +ids_name = 261221 +pos = -41013, 0, -4138 +shape = ELLIPSOID +size = 15000, 10000, 18000 +property_flags = 128 +ids_info = 66049 +spacedust = debrisdust +spacedust_maxparticles = 100 +visit = 36 +comment = Eash Field +sort = 15 +toughness = 4 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 4, 0.43 +faction = fc_lr_grp, 0.44 +faction = fc_x_grp, 0.56 +encounter = area_bh_assault, 4, 0.03 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 4, 0.29 +faction = fc_j_grp, 1 +Music = zone_field_debris + +[zone] +nickname = Zone_Li04_West_Dallas_radioactive_area +pos = -40239, 0, 2986 +shape = ELLIPSOID +size = 10000, 5000, 8000 +damage = 10 +spacedust = radioactivedust +spacedust_maxparticles = 150 +comment = . Radioactive +sort = 17 +toughness = 4 +density = 0 +max_battle_size = 0 +pop_type = exclusion +population_additive = false + +[zone] +nickname = Zone_Li04_South_Dallas_radioactive_area +pos = 252, 0, 49772 +shape = ELLIPSOID +size = 9000, 9000, 9000 +damage = 10 +spacedust = radioactivedust +spacedust_maxparticles = 150 +comment = . Radioactive +sort = 20 +toughness = 4 +density = 0 +max_battle_size = 0 +pop_type = exclusion + +[Object] +nickname = Li04_03 +ids_name = 196795 +pos = 39989, 0, -15661 +archetype = l_dreadnought +ids_info = 65869 +base = Li04_03_Base +dock_with = Li04_03_Base +reputation = li_n_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = li_captain_head, li_male_elite_body +difficulty_level = 4 +loadout = li_dreadnought_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_02 +ids_name = 196794 +pos = 42208, 0, -21538 +rotate = 0, -40, 0 +archetype = prison +ids_info = 65875 +base = Li04_02_Base +dock_with = Li04_02_Base +reputation = li_p_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male3_head, li_male_guard_body +difficulty_level = 4 +loadout = prison_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_moon_Abilene +ids_name = 261122 +pos = 49199, 0, -26188 +archetype = planet_moonblu_1000 +ids_info = 66079 +spin = 0, 0.01, 0 +atmosphere_range = 1100 + +[zone] +nickname = Zone_Li04_Abilene_death +pos = 49199, 0, -26188 +shape = SPHERE +size = 1050 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[Object] +nickname = Li04_05 +ids_name = 196797 +pos = 40730, 0, 18549 +archetype = prison +base = Li04_05_Base +dock_with = Li04_05_Base +ids_info = 65877 +reputation = li_p_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pi_pirate3_head, li_male_guard_body +difficulty_level = 4 +loadout = prison_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Sugarland_recycling_center +pos = 40730, -21, 18865 +rotate = 0, 180, 0 +archetype = mplatform +reputation = li_p_grp +difficulty_level = 4 +loadout = mplatform_red_li_01 +pilot = pilot_solar_hardest +parent = Li04_05 + +[Object] +nickname = Li04_planet_Brazos +ids_name = 261123 +pos = 42517, 0, 18517 +archetype = planet_gasblucld_1000 +ids_info = 66080 +spin = 0, 0.01, 0 +atmosphere_range = 1150 + +[zone] +nickname = Zone_Li04_Brazos_death +pos = 42517, 0, 18517 +shape = SPHERE +size = 1075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Li04_to_Li02_hole +pos = -44207, 0, -13064 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Li04_to_Li01_hole +ids_name = 260632 +pos = -4198, 0, -65117 +rotate = 0, 180, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Li01 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Li01, Li01_to_Li04_hole, gate_tunnel_bretonia + +[Object] +nickname = Li04_to_Li02_hole +ids_name = 260634 +pos = -44213, 0, -13052 +rotate = 0, -120, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Li02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Li02, Li02_to_Li04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li04_05 +pos = -2111, 0, -48396 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Li04_to_Li01_hole +pos = -4199, 0, -65106 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Li04_to_Iw02_hole +ids_name = 260633 +pos = -2939, 0, 71820 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Iw02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Iw02, Iw02_to_Li04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li04_to_Iw02_hole +pos = -2935, 0, 71793 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Li04_wplatform_1 +ids_name = 261164 +pos = 34314, 0, -21442 +rotate = 0, 21, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 4 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li04_wplatform_2 +ids_name = 261164 +pos = 30750, 0, -30786 +rotate = 0, 21, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 4 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li04_wplatform_3 +ids_name = 261164 +pos = 27186, 0, -40129 +rotate = 0, 21, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li04_wplatform_4 +ids_name = 261164 +pos = 23623, 0, -49473 +rotate = 0, 21, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li04_wplatform_5 +ids_name = 261164 +pos = 20059, 0, -58816 +rotate = 0, 21, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li04_wplatform_6 +ids_name = 261164 +pos = 16496, 0, -68159 +rotate = 0, 21, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li04_wplatform_7 +ids_name = 261164 +pos = 12932, 0, -77503 +rotate = 0, 21, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li04_wplatform_8 +ids_name = 261164 +pos = 9368, 0, -86846 +rotate = 0, 21, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Li04_Fzone_boundary_north +pos = 21841, 0, -54144 +rotate = 0, 21, 0 +shape = BOX +size = 2000, 500, 70107 +sort = 99.5 + +[Object] +nickname = Li04_wplatform_9 +ids_name = 261164 +pos = 18673, 0, 78472 +rotate = 0, -11, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li04_wplatform_10 +ids_name = 261164 +pos = 20581, 0, 68655 +rotate = 0, -11, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li04_wplatform_11 +ids_name = 261164 +pos = 22488, 0, 58839 +rotate = 0, -11, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li04_wplatform_12 +ids_name = 261164 +pos = 24396, 0, 49022 +rotate = 0, -11, 0 +archetype = wplatform +ids_info = 66171 +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_co_01 +pilot = pilot_solar_easiest +reputation = li_n_grp + +[Object] +nickname = Li04_wplatform_13 +ids_name = 261164 +pos = 26303, 0, 39206 +rotate = 0, -11, 0 +archetype = wplatform +ids_info = 66171 +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_co_01 +pilot = pilot_solar_easiest +reputation = li_n_grp + +[Object] +nickname = Li04_wplatform_14 +ids_name = 261164 +pos = 28211, 0, 29390 +rotate = 0, -11, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li04_wplatform_15 +ids_name = 261164 +pos = 30118, 0, 19573 +rotate = 0, -11, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li04_wplatform_16 +ids_name = 261164 +pos = 32026, 0, 9757 +rotate = 0, -11, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 4 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li04_wplatform_17 +ids_name = 261164 +pos = 33933, 0, -60 +rotate = 0, -11, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Li04_wplatform_18 +ids_name = 261164 +pos = 35841, 0, -9876 +rotate = 0, -11, 0 +archetype = wplatform +ids_info = 66171 +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = weapon_platform_li_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Li04_Fzone_boundary_south +pos = 27257, 0, 34298 +rotate = 0, -11, 0 +shape = BOX +size = 2000, 500, 90107 +sort = 99.5 + +[Object] +nickname = Li04_com_sat_1 +ids_name = 261165 +pos = 32472, 0, -26591 +rotate = 0, 21, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_2 +ids_name = 261165 +pos = 28888, 0, -35926 +rotate = 0, 21, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_3 +ids_name = 261165 +pos = 25305, 0, -45262 +rotate = 0, 21, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_4 +ids_name = 261165 +pos = 21721, 0, -54598 +rotate = 0, 21, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_5 +ids_name = 261165 +pos = 18137, 0, -63934 +rotate = 0, 21, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_6 +ids_name = 261165 +pos = 14554, 0, -73270 +rotate = 0, 21, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_7 +ids_name = 261165 +pos = 10970, 0, -82605 +rotate = 0, 21, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_8 +ids_name = 261165 +pos = 34722, 0, -4356 +rotate = 0, 169, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_9 +ids_name = 261165 +pos = 32844, 0, 5466 +rotate = 0, 169, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_10 +ids_name = 261165 +pos = 30967, 0, 15289 +rotate = 0, 169, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_11 +ids_name = 261165 +pos = 29090, 0, 25111 +rotate = 0, 169, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_12 +ids_name = 261165 +pos = 27213, 0, 34933 +rotate = 0, 169, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_13 +ids_name = 261165 +pos = 25336, 0, 44755 +rotate = 0, 169, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_14 +ids_name = 261165 +pos = 23459, 0, 54578 +rotate = 0, 169, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_15 +ids_name = 261165 +pos = 21582, 0, 64400 +rotate = 0, 169, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[Object] +nickname = Li04_com_sat_16 +ids_name = 261165 +pos = 19762, 0, 73793 +rotate = 0, 169, 0 +archetype = com_sat +ids_info = 66148 +reputation = li_n_grp + +[LightSource] +nickname = Houston_light +pos = 42392, 0, -16836 +color = 150, 120, 90 +range = 12000 +type = POINT +attenuation = 1, 0, 111.111e-9 + +[LightSource] +nickname = Brazos_light +pos = 41686, 0, 18307 +color = 206, 217, 253 +range = 6000 +type = POINT +attenuation = 1, 0, 444.444e-9 + +[zone] +nickname = zone_pop_houston_planet +pos = 42508, 0, -17201 +shape = SPHERE +size = 5500 +comment = Houston +sort = 3 +toughness = 2 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = li_p_grp, li_n_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.09 +faction = li_n_grp, 0.5 +faction = li_p_grp, 0.5 +encounter = area_armored_prisoner, 2, 0.03 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 2, 0.09 +faction = co_hsp_grp, 0.33 +faction = co_me_grp, 0.33 +faction = co_ss_grp, 0.33 +encounter = area_trade_transport, 2, 0.09 +faction = co_alg_grp, 0.17 +faction = co_hsp_grp, 0.17 +faction = co_me_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 +faction = co_ss_grp, 0.17 +encounter = area_trade_armored, 2, 0.04 +faction = co_os_grp, 1 +encounter = area_lifter, 2, 0.04 +faction = co_me_grp, 0.5 +faction = co_ss_grp, 0.5 +encounter = area_repair, 2, 0.04 +faction = co_me_grp, 0.5 +faction = co_ss_grp, 0.5 + +[zone] +nickname = zone_pop_houston_military +pos = 38201, 0, -15781 +shape = SPHERE +size = 7000 +comment = . Houston extend military +sort = 4 +toughness = 2 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 2, 0.67 +faction = li_n_grp, 0.8 +faction = li_p_grp, 0.2 + +[zone] +nickname = zone_pop_houston_police +pos = 44983, 0, -26620 +shape = SPHERE +size = 15000 +comment = . Houston extend police +sort = 5 +toughness = 2 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 2, 0.67 +faction = li_p_grp, 1 + +[zone] +nickname = zone_pop_brazos_planet +pos = 39428, 0, 19065 +shape = SPHERE +size = 4000, 4000, 6000 +comment = Brazos-Sugerland Prison +sort = 10 +toughness = 2 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = li_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.27 +faction = li_p_grp, 1 +encounter = area_armored_prisoner, 2, 0.11 +faction = li_p_grp, 1 + +[zone] +nickname = zone_pop_junker_base +pos = -2223, 0, -48256 +shape = SPHERE +size = 4000 +comment = . Junker base +sort = 14 +toughness = 3 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_j_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 3, 0.05 +faction = fc_lr_grp, 1 +encounter = area_defend, 3, 0.1 +faction = fc_j_grp, 1 +encounter = area_bh_assault, 3, 0.02 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 3, 0.07 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 3, 0.29 +faction = fc_j_grp, 1 +encounter = area_trade_smuggler, 3, 0.12 +faction = fc_j_grp, 1 +encounter = area_trade_freighter_smuggler, 3, 0.02 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_pop_brazos_police +pos = 43632, 0, 22131 +shape = SPHERE +size = 9000 +comment = . Brazos extend +sort = 11 +toughness = 2 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 2, 0.67 +faction = li_p_grp, 1 + +[zone] +nickname = zone_pop_sun +pos = 34, 0, 75 +shape = SPHERE +size = 15000 +spacedust = Dust +spacedust_maxparticles = 1 +sort = 99.5 + +[zone] +nickname = zone_pop_aldrin_hole +pos = -2982, 0, 71733 +shape = SPHERE +size = 5000 +comment = . Aldrin hole +sort = 19 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 4, 0.2 +faction = fc_lr_grp, 0.33 +faction = fc_x_grp, 0.67 +encounter = area_bh_assault, 4, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 4, 0.07 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 4, 0.23 +faction = fc_x_grp, 1 +encounter = area_trade_freighter_smuggler, 4, 0.02 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_li04_pop_hunters_fields +pos = -110, 0, 53908 +shape = ELLIPSOID +size = 20000, 10000, 37000 +comment = . South field extend +sort = 21 +toughness = 3 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_li04_pop_NY_hole +pos = -4076, 0, -65166 +shape = SPHERE +size = 3000 +comment = . NY hole +sort = 13 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_bh_scout, 4, 0.09 +faction = fc_j_grp, 1 +encounter = area_defend, 4, 0.09 +faction = fc_lr_grp, 1 +encounter = area_bh_assault, 4, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 4, 0.09 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 4, 0.26 +faction = fc_j_grp, 1 +encounter = area_trade_smuggler, 4, 0.09 +faction = fc_j_grp, 1 +encounter = area_trade_freighter_smuggler, 4, 0.03 +faction = fc_lr_grp, 1 + +[zone] +nickname = zone_li04_pop_california_hole +pos = -44109, 0, -13174 +shape = SPHERE +size = 3000 +comment = . California hole +sort = 16 +toughness = 4 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_bh_scout, 4, 0.06 +faction = fc_j_grp, 1 +encounter = area_defend, 4, 0.13 +faction = fc_lr_grp, 0.44 +faction = fc_x_grp, 0.56 +encounter = area_bh_assault, 4, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter_pirate, 4, 0.06 +faction = fc_lr_grp, 1 +encounter = area_trade_trader, 4, 0.3 +faction = fc_j_grp, 0.58 +faction = fc_x_grp, 0.42 +encounter = area_trade_smuggler, 4, 0.06 +faction = fc_j_grp, 1 +encounter = area_trade_freighter_smuggler, 4, 0.02 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_outcasts1_1 +pos = -23199, 0, -30601 +rotate = 90, 50, 180 +shape = CYLINDER +size = 750, 54461 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 4, 0.16 +faction = fc_lr_grp, 1 +encounter = tradep_trade_trader, 4, 0.41 +faction = fc_ou_grp, 1 +encounter = tradep_trade_freighter_smuggler, 4, 0.07 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_outcasts2_1 +pos = 4556, 0, -29522 +rotate = 90, -19, 180 +shape = CYLINDER +size = 750, 39437 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_j_grp, 0.5 +faction = fc_ou_grp, 0.5 + +[zone] +nickname = Zone_Li04_path_outcasts2_2 +pos = 26190, 0, 4135 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 42217 +attack_ids = 3 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_j_grp, 0.5 +faction = fc_ou_grp, 0.5 + +[zone] +nickname = Zone_Li04_path_outcasts3_1 +pos = 4829, 0, -39074 +rotate = 90, -37, 180 +shape = CYLINDER +size = 750, 23934 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li04_path_outcasts3_2 +pos = 23515, 0, -29801 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 22820 +attack_ids = 1 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li04_path_outcasts3_3 +pos = 30076, 0, -43103 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 27387 +attack_ids = 1 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li04_path_outcasts3_4 +pos = 11323, 0, -52150 +rotate = 90, 74, 180 +shape = CYLINDER +size = 750, 28470 +attack_ids = 1 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = outcasts3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.4 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li04_path_outcasts4_1 +pos = 11315, 0, -52258 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 28360 +attack_ids = 1 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li04_path_outcasts4_2 +pos = 18945, 0, -72044 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 34036 +attack_ids = 1 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li04_path_outcasts4_3 +pos = 13045, 0, -89468 +rotate = -90, -9, 0 +shape = CYLINDER +size = 750, 2722 +attack_ids = 1 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li04_path_outcasts4_4 +pos = 5507, 0, -69496 +rotate = 90, 20, 180 +shape = CYLINDER +size = 750, 45361 +attack_ids = 1 +tradelane_attack = 50 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = outcasts4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 4, 0.29 +faction = fc_ou_grp, 1 + +[zone] +nickname = Zone_Li04_path_outcasts5_1 +pos = -3173, 0, -56800 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 16292 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = outcasts5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 4, 0.16 +faction = fc_lr_grp, 1 +encounter = tradep_trade_trader, 4, 0.41 +faction = fc_ou_grp, 1 +encounter = tradep_trade_freighter_smuggler, 4, 0.07 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_universal1_1 +pos = 41028, 0, 926 +rotate = -90, -2, 0 +shape = CYLINDER +size = 750, 34144 +sort = 99 +toughness = 2 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = universal1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_gov_patrol, 2, 0.02 +faction = li_p_grp, 1 +encounter = tradep_armored_prisoner, 2, 0.11 +faction = li_p_grp, 1 +encounter = tradep_trade_freighter, 2, 0.09 +faction = co_ss_grp, 1 +encounter = tradep_trade_transport, 2, 0.1 +faction = co_ss_grp, 1 + +[zone] +nickname = Zone_Li04_path_republican1_1 +pos = 61528, 0, 22364 +rotate = 90, -83, 180 +shape = CYLINDER +size = 750, 40940 +sort = 99 +toughness = 2 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = republican1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_transport, 2, 0.33 +faction = co_alg_grp, 0.33 +faction = co_rs_grp, 0.67 + +[zone] +nickname = Zone_Li04_path_junkers1_1 +pos = -17905, 0, -35229 +rotate = 90, 50, 180 +shape = CYLINDER +size = 750, 42187 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers1, 1, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers1_2 +pos = -35797, 0, -19870 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 4585 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers1_3 +pos = -42324, 0, -17592 +rotate = 90, 83, 180 +shape = CYLINDER +size = 750, 9518 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers1_4 +pos = -48969, 0, -12556 +rotate = 90, 22, 180 +shape = CYLINDER +size = 750, 9392 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers1_5 +pos = -45970, 0, -7161 +rotate = 90, -79, 180 +shape = CYLINDER +size = 750, 9633 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers1_6 +pos = -35326, 0, -7400 +rotate = -90, -78, 0 +shape = CYLINDER +size = 750, 11688 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers1_7 +pos = -31798, 0, -15074 +rotate = -90, 20, 0 +shape = CYLINDER +size = 750, 13537 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers2_1 +pos = 3401, 0, -43510 +rotate = 90, -48, 180 +shape = CYLINDER +size = 750, 15486 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers2_2 +pos = 3329, 0, -34116 +rotate = 90, 55, 180 +shape = CYLINDER +size = 750, 14124 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers2_3 +pos = -7588, 0, -41189 +rotate = -90, 24, 0 +shape = CYLINDER +size = 750, 24337 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers2_4 +pos = -12434, 0, -61522 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 18110 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers2_5 +pos = -3507, 0, -73847 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 18364 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers2_6 +pos = 9195, 0, -71351 +rotate = 90, -35, 180 +shape = CYLINDER +size = 750, 13651 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers2_7 +pos = 13226, 0, -59338 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 12489 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers2_8 +pos = 5216, 0, -50705 +rotate = 90, 74, 180 +shape = CYLINDER +size = 750, 16557 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers2, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers3_1 +pos = 25826, 0, -45141 +rotate = 90, -83, 180 +shape = CYLINDER +size = 750, 57587 +attack_ids = 1 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers3_2 +pos = 52761, 0, -24287 +rotate = 90, 6, 180 +shape = CYLINDER +size = 750, 34504 +attack_ids = 2 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers3_3 +pos = 45822, 0, -12042 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 14263 +attack_ids = 1, 2, 3 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers3_4 +pos = 31569, 0, -8220 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 25101 +attack_ids = 1, 2, 3 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers3_5 +pos = 16880, 0, -5077 +rotate = -90, 45, 0 +shape = CYLINDER +size = 750, 15839 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers3_6 +pos = 4375, 0, -30014 +rotate = -90, 20, 0 +shape = CYLINDER +size = 750, 40650 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = junkers3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues1_1 +pos = -759, 0, -57752 +rotate = -90, -10, 0 +shape = CYLINDER +size = 750, 19902 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues1_2 +pos = 8144, 0, -74491 +rotate = -90, -47, 0 +shape = CYLINDER +size = 750, 19693 +attack_ids = 1 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues1_3 +pos = 23513, 0, -60164 +rotate = 90, -21, 180 +shape = CYLINDER +size = 750, 45132 +attack_ids = 1 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues1_4 +pos = 14432, 0, -43826 +rotate = -90, 74, 0 +shape = CYLINDER +size = 750, 35559 +attack_ids = 1 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues2_1 +pos = 336, 0, -35574 +rotate = 90, -11, 180 +shape = CYLINDER +size = 750, 27584 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 1, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues2_4 +pos = 33385, 0, 22373 +rotate = 90, 10, 180 +shape = CYLINDER +size = 750, 32646 +attack_ids = 3 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues2_5 +pos = 22259, 0, 41868 +rotate = 90, 68, 180 +shape = CYLINDER +size = 750, 17479 +attack_ids = 3 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues2_6 +pos = 10251, 0, 34519 +rotate = -90, 20, 0 +shape = CYLINDER +size = 750, 22499 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues2_2 +pos = 11784, 0, -13084 +rotate = 90, -46, 180 +shape = CYLINDER +size = 750, 25035 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 2, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues2_3 +pos = 28613, 0, 1005 +rotate = 90, -56, 180 +shape = CYLINDER +size = 750, 18634 +attack_ids = 3 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues2_7 +pos = 13617, 0, 9845 +rotate = -90, -27, 0 +shape = CYLINDER +size = 750, 31436 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues3_1 +pos = 435, 0, -34929 +rotate = 90, -11, 180 +shape = CYLINDER +size = 750, 26527 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 3, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 3, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues3_2 +pos = 11943, 0, -13047 +rotate = 90, -46, 180 +shape = CYLINDER +size = 750, 24835 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues3, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 3, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 3, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues3_3 +pos = 16210, 0, 23915 +rotate = 90, 9, 180 +shape = CYLINDER +size = 750, 56955 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues3, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 3, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 3, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues3_4 +pos = 4375, 0, 61820 +rotate = 90, 36, 180 +shape = CYLINDER +size = 750, 23938 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues3, 4 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 3, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 3, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues4_1 +pos = -35907, 0, -8562 +rotate = 90, -62, 180 +shape = CYLINDER +size = 750, 18315 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 4, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 4, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues4_2 +pos = -29117, 0, 1962 +rotate = 90, 13, 180 +shape = CYLINDER +size = 750, 12389 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues4, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 4, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 4, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues4_3 +pos = -21379, 0, 21139 +rotate = 90, -35, 180 +shape = CYLINDER +size = 750, 31615 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues4, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 4, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 4, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues4_4 +pos = -12375, 0, 40043 +rotate = 90, 1, 180 +shape = CYLINDER +size = 750, 11457 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues4, 4 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 4, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 4, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues4_5 +pos = -7693, 0, 58794 +rotate = 90, -20, 180 +shape = CYLINDER +size = 750, 27327 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = rogues4, 5 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 4, 0.28 +faction = fc_lr_grp, 1 +encounter = tradep_trade_freighter_smuggler, 4, 0.12 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues5_1 +pos = 22053, 0, 71510 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 50605 +attack_ids = 3 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues5_2 +pos = 45851, 0, 44356 +rotate = -90, 3, 0 +shape = CYLINDER +size = 750, 53634 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues5_3 +pos = 43389, 0, 16914 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 1865 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues5_4 +pos = 41582, 0, 16836 +rotate = 90, 62, 180 +shape = CYLINDER +size = 750, 1937 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues5_5 +pos = 40822, 0, 18442 +rotate = 90, -10, 180 +shape = CYLINDER +size = 750, 2055 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues5_6 +pos = 29716, 0, 20779 +rotate = 90, 84, 180 +shape = CYLINDER +size = 750, 22520 +attack_ids = 3 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues5, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues5_7 +pos = 15950, 0, 42301 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 40690 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues5, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues5_8 +pos = 5018, 0, 67251 +rotate = 90, 61, 180 +shape = CYLINDER +size = 750, 19115 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = rogues5, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues6_1 +pos = 23627, 0, 67119 +rotate = -90, -80, 0 +shape = CYLINDER +size = 750, 54755 +attack_ids = 3 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 1, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues6_2 +pos = 61646, 0, 42957 +rotate = -90, -30, 0 +shape = CYLINDER +size = 750, 44296 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 2, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues6_3 +pos = 74361, 0, 20525 +rotate = -90, -30, 0 +shape = CYLINDER +size = 750, 6872 +attack_ids = 2 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues6_4 +pos = 65019, 0, 6459 +rotate = -90, 45, 0 +shape = CYLINDER +size = 750, 31033 +attack_ids = 2 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues6_5 +pos = 54001, 0, 8398 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 25663 +attack_ids = 2 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_rogues6_6 +pos = 63274, 0, 22464 +rotate = 90, -83, 180 +shape = CYLINDER +size = 750, 18336 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = rogues6, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_lr_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos1_1 +pos = -8964, 0, 51306 +rotate = -90, 16, 0 +shape = CYLINDER +size = 750, 43354 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 1, 15 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos1_2 +pos = -22831, 0, 19286 +rotate = -90, 35, 0 +shape = CYLINDER +size = 750, 26900 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 2, 14 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos1_3 +pos = -29180, 0, 1973 +rotate = -90, -13, 0 +shape = CYLINDER +size = 750, 12485 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 3, 13 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos1_4 +pos = -34646, 0, -8005 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 15466 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 4, 12 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos1_5 +pos = -38724, 0, -15921 +rotate = -90, -34, 0 +shape = CYLINDER +size = 750, 9747 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 5, 11 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos1_6 +pos = -28162, 0, -26484 +rotate = -90, -50, 0 +shape = CYLINDER +size = 750, 20227 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 6, 10 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos1_7 +pos = -11299, 0, -41099 +rotate = -90, -48, 0 +shape = CYLINDER +size = 750, 24006 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos1_8 +pos = -233, 0, -43122 +rotate = 90, -19, 180 +shape = CYLINDER +size = 750, 12542 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos1_9 +pos = -9229, 0, -35086 +rotate = -90, -80, 0 +shape = CYLINDER +size = 750, 22451 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos1, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos2_1 +pos = 10695, 0, 71725 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 27903 +attack_ids = 3 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos2_2 +pos = 27753, 0, 54955 +rotate = -90, -10, 0 +shape = CYLINDER +size = 750, 33549 +attack_ids = 3 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos2_3 +pos = 22441, 0, 41672 +rotate = 90, 68, 180 +shape = CYLINDER +size = 750, 17715 +attack_ids = 3 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos2_4 +pos = 12868, 0, 51174 +rotate = 90, 11, 180 +shape = CYLINDER +size = 750, 12415 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos2_5 +pos = 4047, 0, 64713 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 20908 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = xenos2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.4 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos3_1 +pos = 25455, 0, 52501 +rotate = -90, -56, 0 +shape = CYLINDER +size = 750, 69448 +attack_ids = 3 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos3_2 +pos = 53978, 0, 7356 +rotate = -90, 1, 0 +shape = CYLINDER +size = 750, 50870 +attack_ids = 2 +tradelane_attack = 10 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos3_3 +pos = 49365, 0, -21663 +rotate = -90, 51, 0 +shape = CYLINDER +size = 750, 10961 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos3_4 +pos = 43254, 0, -23268 +rotate = 90, 43, 180 +shape = CYLINDER +size = 750, 4941 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos4_1 +pos = 25401, 0, 51163 +rotate = -90, -54, 0 +shape = CYLINDER +size = 750, 70857 +attack_ids = 3 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 1, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos4_2 +pos = 58937, 0, 26760 +rotate = -90, -53, 0 +shape = CYLINDER +size = 750, 11692 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos4_3 +pos = 70526, 0, 23757 +rotate = 90, -86, 180 +shape = CYLINDER +size = 750, 13460 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos4_4 +pos = 80234, 0, 24271 +rotate = -90, -90, 0 +shape = CYLINDER +size = 750, 5595 +attack_ids = 2 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos4_5 +pos = 69440, 0, 10770 +rotate = -90, 45, 0 +shape = CYLINDER +size = 750, 38230 +attack_ids = 2 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_xenos4_6 +pos = 54989, 0, 13811 +rotate = 90, 3, 180 +shape = CYLINDER +size = 750, 33034 +attack_ids = 2 +tradelane_attack = 50 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = xenos4, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = fc_x_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty1_1 +pos = 12723, 0, 24158 +rotate = 90, 79, 180 +shape = CYLINDER +size = 750, 56715 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty1_2 +pos = -21555, 0, 20405 +rotate = -90, 35, 0 +shape = CYLINDER +size = 750, 22194 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty1_3 +pos = -29927, 0, 2453 +rotate = -90, 13, 0 +shape = CYLINDER +size = 750, 17723 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty1_4 +pos = -38272, 0, -9707 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 14186 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty2_1 +pos = 33535, 0, 29139 +rotate = 90, 34, 180 +shape = CYLINDER +size = 750, 26914 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty2_2 +pos = 19983, 0, 42673 +rotate = 90, 68, 180 +shape = CYLINDER +size = 750, 12470 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty2_3 +pos = 6021, 0, 39836 +rotate = -90, 57, 0 +shape = CYLINDER +size = 750, 19013 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty2_4 +pos = -1634, 0, 30661 +rotate = -90, -6, 0 +shape = CYLINDER +size = 750, 7807 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty2_5 +pos = 8623, 0, 17948 +rotate = -90, -48, 0 +shape = CYLINDER +size = 750, 26097 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty2_6 +pos = 29803, 0, 14232 +rotate = 90, -66, 180 +shape = CYLINDER +size = 750, 24616 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 3, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty3_1 +pos = 4196, 0, 64797 +rotate = -90, -45, 0 +shape = CYLINDER +size = 750, 21010 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty3_2 +pos = 11841, 0, 48348 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 17680 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty3_3 +pos = 22432, 0, 15065 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 52770 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty3_4 +pos = 36719, 0, -12791 +rotate = -90, -48, 0 +shape = CYLINDER +size = 750, 10228 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty4_1 +pos = 36626, 0, -17826 +rotate = 90, 53, 180 +shape = CYLINDER +size = 750, 14663 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 1, 10 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty4_2 +pos = 20661, 0, 4148 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 40109 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 2, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty4_3 +pos = -3076, 0, 18213 +rotate = -90, 76, 0 +shape = CYLINDER +size = 750, 27998 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty4_4 +pos = -23099, 0, 12317 +rotate = -90, 69, 0 +shape = CYLINDER +size = 750, 13427 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty4_5 +pos = -20207, 0, 22636 +rotate = 90, -36, 180 +shape = CYLINDER +size = 750, 31387 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty4_6 +pos = -8972, 0, 51213 +rotate = 90, -7, 180 +shape = CYLINDER +size = 750, 31578 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty4_7 +pos = 4488, 0, 62779 +rotate = -90, -70, 0 +shape = CYLINDER +size = 750, 24203 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty4_8 +pos = 13276, 0, 40099 +rotate = -90, 8, 0 +shape = CYLINDER +size = 750, 37151 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty4, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty5_1 +pos = 24701, 0, 1887 +rotate = -90, 44, 0 +shape = CYLINDER +size = 750, 47789 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty5_2 +pos = 10137, 0, -22555 +rotate = -90, -16, 0 +shape = CYLINDER +size = 750, 14519 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty5_3 +pos = 7024, 0, -44226 +rotate = -90, 19, 0 +shape = CYLINDER +size = 750, 30716 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty5_4 +pos = -757, 0, -58021 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 5366 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty5_5 +pos = -10262, 0, -46575 +rotate = 90, 33, 180 +shape = CYLINDER +size = 750, 25115 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty5_6 +pos = -4537, 0, -25723 +rotate = 90, -51, 180 +shape = CYLINDER +size = 750, 32161 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty5, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty6_1 +pos = 29859, 0, -24734 +rotate = -90, 49, 0 +shape = CYLINDER +size = 750, 28974 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty6_2 +pos = 11126, 0, -38953 +rotate = -90, 59, 0 +shape = CYLINDER +size = 750, 17816 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty6_3 +pos = 1414, 0, -52591 +rotate = -90, 13, 0 +shape = CYLINDER +size = 750, 18162 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty6_4 +pos = -6514, 0, -62188 +rotate = -90, 84, 0 +shape = CYLINDER +size = 750, 11694 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty6_5 +pos = -9058, 0, -47708 +rotate = 90, -13, 180 +shape = CYLINDER +size = 750, 30781 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty6_6 +pos = 6567, 0, -33464 +rotate = -90, -86, 0 +shape = CYLINDER +size = 750, 24373 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty6, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty7_1 +pos = 28637, 0, -30873 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 32770 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty7_2 +pos = 3497, 0, -42065 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 23524 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty7_3 +pos = -24617, 0, -29660 +rotate = 90, 49, 180 +shape = CYLINDER +size = 750, 42817 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty7_4 +pos = -36456, 0, -11087 +rotate = 90, -44, 180 +shape = CYLINDER +size = 750, 12697 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty7_5 +pos = -18179, 0, -19426 +rotate = -90, -47, 0 +shape = CYLINDER +size = 750, 37582 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty7_6 +pos = 5509, 0, -36451 +rotate = -90, -68, 0 +shape = CYLINDER +size = 750, 21266 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty7, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty8_1 +pos = 31913, 0, -28986 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 25390 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty8, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty8_2 +pos = 16962, 0, -39855 +rotate = -90, 50, 0 +shape = CYLINDER +size = 750, 11215 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty8_3 +pos = 3113, 0, -52124 +rotate = -90, 48, 0 +shape = CYLINDER +size = 750, 25395 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty8_4 +pos = 3453, 0, -63289 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 20066 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty8_5 +pos = 13726, 0, -57923 +rotate = 90, -3, 180 +shape = CYLINDER +size = 750, 16175 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty8, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_bounty8_6 +pos = 17759, 0, -42993 +rotate = 90, -28, 180 +shape = CYLINDER +size = 750, 15149 +sort = 99 +toughness = 4 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = bounty8, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 4, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy1_1 +pos = 30957, 0, 34844 +rotate = -90, -10, 0 +shape = CYLINDER +size = 750, 105017 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy2_1 +pos = 61908, 0, 4027 +rotate = 90, -46, 180 +shape = CYLINDER +size = 750, 59901 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 3, 0.33 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy3_1 +pos = 32156, 0, -3830 +rotate = 90, 34, 180 +shape = CYLINDER +size = 750, 31279 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 1, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy3_2 +pos = 22916, 0, 22721 +rotate = 90, 2, 180 +shape = CYLINDER +size = 750, 26834 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy3_3 +pos = 18780, 0, 44187 +rotate = 90, 25, 180 +shape = CYLINDER +size = 750, 17354 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy3_4 +pos = 7267, 0, 57199 +rotate = 90, 57, 180 +shape = CYLINDER +size = 750, 18398 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy3_5 +pos = -6894, 0, 56316 +rotate = -90, 47, 0 +shape = CYLINDER +size = 750, 17204 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy3_6 +pos = -14553, 0, 39866 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 20976 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy3_7 +pos = -8628, 0, 29259 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 14252 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy3_8 +pos = 10928, 0, 18996 +rotate = -90, -51, 0 +shape = CYLINDER +size = 750, 31761 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy3, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy4_1 +pos = 29951, 0, -24613 +rotate = -90, 49, 0 +shape = CYLINDER +size = 750, 28859 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy4_2 +pos = -1517, 0, -27225 +rotate = 90, 71, 180 +shape = CYLINDER +size = 750, 43150 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy4_3 +pos = -24587, 0, -27595 +rotate = -90, 19, 0 +shape = CYLINDER +size = 750, 15298 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy4_4 +pos = -19001, 0, -39353 +rotate = -90, -61, 0 +shape = CYLINDER +size = 750, 18315 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy4_5 +pos = 3923, 0, -38909 +rotate = 90, -72, 180 +shape = CYLINDER +size = 750, 30966 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy5_1 +pos = 29293, 0, -32567 +rotate = -90, 32, 0 +shape = CYLINDER +size = 750, 43153 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy5_2 +pos = 10966, 0, -62381 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 26441 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy5_3 +pos = -5207, 0, -75147 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 18621 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy5_4 +pos = -16346, 0, -68283 +rotate = 90, 13, 180 +shape = CYLINDER +size = 750, 16623 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_navy5_5 +pos = -172, 0, -55581 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 36899 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = navy5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_n_grp, 1 + +[zone] +nickname = Zone_Li04_path_police1_1 +pos = 26225, 0, -52961 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 80340 +sort = 99 +toughness = 2 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 2, 0.33 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police2_1 +pos = 40966, 0, -18599 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 4646 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police2_2 +pos = 40922, 0, -24574 +rotate = -90, -4, 0 +shape = CYLINDER +size = 750, 6954 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police2_3 +pos = 45500, 0, -31412 +rotate = -90, -53, 0 +shape = CYLINDER +size = 750, 10656 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police2_4 +pos = 51082, 0, -27094 +rotate = 90, -9, 180 +shape = CYLINDER +size = 750, 15177 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police2_5 +pos = 48609, 0, 3914 +rotate = 90, 9, 180 +shape = CYLINDER +size = 750, 47231 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police2_6 +pos = 41314, 0, 27486 +rotate = 90, 88, 180 +shape = CYLINDER +size = 750, 6954 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police2_7 +pos = 36417, 0, 24242 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 7084 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police2, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police2_8 +pos = 34505, 0, 19920 +rotate = -90, 30, 0 +shape = CYLINDER +size = 750, 2090 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police2, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police2_9 +pos = 37073, 0, 1163 +rotate = -90, -10, 0 +shape = CYLINDER +size = 750, 35877 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police2, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police3_1 +pos = 34555, 0, 14952 +rotate = -90, 65, 0 +shape = CYLINDER +size = 750, 14574 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police3_2 +pos = 19337, 0, 13592 +rotate = 90, 78, 180 +shape = CYLINDER +size = 750, 17278 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police3_3 +pos = 8602, 0, 19622 +rotate = 90, 27, 180 +shape = CYLINDER +size = 750, 9293 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police3_4 +pos = 12045, 0, 26395 +rotate = 90, -66, 180 +shape = CYLINDER +size = 750, 12172 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[zone] +nickname = Zone_Li04_path_police3_5 +pos = 29445, 0, 23966 +rotate = -90, -67, 0 +shape = CYLINDER +size = 750, 25364 +sort = 99 +toughness = 3 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 30 +path_label = police3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 3, 0.29 +faction = li_p_grp, 1 + +[Object] +nickname = 600 +ids_name = 60213 +pos = 40731, -400, 18549 +rotate = -90, 0, 0 +archetype = space_industrial +reputation = li_p_grp +parent = Li04_05 + +[Object] +nickname = Li04_space_tankl4_1 +ids_name = 60251 +pos = 40731, -400, 18347 +archetype = space_tankl4 +reputation = li_p_grp +parent = Li04_05 + +[Object] +nickname = Li04_space_tankl4_4 +ids_name = 60251 +pos = 40731, -400, 18750 +archetype = space_tankl4 +reputation = li_p_grp +parent = Li04_05 + +[zone] +nickname = Zone_Li04_Houston_dust_exclusion +pos = 45890, 0, -18408 +shape = SPHERE +size = 7000 +spacedust = Dust +spacedust_maxparticles = 30 +sort = 99.5 + +[zone] +nickname = Zone_Li04_Brazos_dust_exclusion +pos = 42547, 0, 18587 +shape = SPHERE +size = 2000 +spacedust = Dust +spacedust_maxparticles = 30 +sort = 99.5 + +[Object] +nickname = Li04_mplatform_1 +pos = 40730, -21, 18228 +archetype = mplatform +reputation = li_p_grp +difficulty_level = 4 +loadout = mplatform_red_li_01 +pilot = pilot_solar_hardest +parent = Li04_05 + +[Object] +nickname = Li04_space_tankl4_2 +pos = 40531, -400, 18549 +rotate = 0, 90, 0 +archetype = space_tankl4 +parent = Li04_05 +reputation = li_p_grp + +[Object] +nickname = Li04_space_tankl4_3 +ids_name = 60251 +pos = 40928, -400, 18549 +rotate = 0, 90, 0 +archetype = space_tankl4 +reputation = li_p_grp +parent = Li04_05 +reputation = li_p_grp + +[zone] +nickname = Zone_Li04_Houston_death +pos = 45697, 0, -18496 +shape = SPHERE +size = 4100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[zone] +nickname = Zone_Li04_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 13000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 +population_additive = false + +[Object] +nickname = Li04_space_tanklx4_1 +pos = 15763, 0, 26193 +archetype = space_tanklx4 +ids_name = 60251 +reputation = li_p_grp + +[Object] +nickname = Li04_space_tankl4_5 +pos = 15763, 30, 25964 +archetype = space_tankl4 +ids_name = 60251 +reputation = li_p_grp + +[Object] +nickname = Li04_debris_large01_1 +pos = 19869, 0, 22456 +archetype = debris_large01 + +[Object] +nickname = Li04_debris_large01_2 +pos = 10445, 0, 24602 +archetype = debris_large01 + +[Object] +nickname = Li04_debris_large01_3 +pos = 12781, 0, 14203 +archetype = debris_large01 + +[Object] +nickname = Li04_debris_large01_4 +pos = 19974, 0, -24455 +archetype = debris_large01 + +[Object] +nickname = Li04_debris_large01_5 +pos = 11655, 0, 40540 +archetype = debris_large01 + +[Object] +nickname = Li04_debris_large01_6 +pos = 10877, 0, 66325 +archetype = debris_large01 + +[Object] +nickname = Li04_debris_large01_7 +pos = 500, 0, 28991 +archetype = debris_large01 + +[Object] +nickname = Li04_debris_med01_1 +pos = 18911, 0, 22901 +archetype = debris_med01 + +[Object] +nickname = Li04_debris_med01_2 +pos = 17654, 0, 29313 +archetype = debris_med01 + +[Object] +nickname = Li04_debris_med02_1 +pos = 13903, 0, 17104 +archetype = debris_med02 + +[Object] +nickname = Li04_debris_med02_2 +pos = 9495, 0, 20012 +archetype = debris_med02 + +[Object] +nickname = Li04_debris_xlarge01_1 +pos = 18738, 0, 21028 +archetype = debris_xlarge01 + +[Object] +nickname = Li04_space_tanklx4_2 +pos = 15763, 230, 26193 +rotate = 180, 0, 0 +archetype = space_tanklx4 +ids_name = 60251 +reputation = li_p_grp + +[Object] +nickname = Li04_01 +ids_name = 196793 +pos = 45697, 0, -18496 +archetype = planet_desormed_4000 +base = Li04_01_Base +ids_info = 65873 +spin = 0, 0.01, 0 +atmosphere_range = 4200 +reputation = li_p_grp + +[LightSource] +nickname = Walker_light +pos = -4929, -15000, 109631 +color = 206, 114, 0 +range = 100000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = Zone_Li04_path_junkers4_1 +pos = 30023, 0, -25418 +rotate = -90, 51, 0 +shape = CYLINDER +size = 750, 28662 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 3, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 3, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Li04_path_junkers4_2 +pos = 8429, 0, -41318 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 25021 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers4, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 3, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 3, 0.3 +faction = fc_j_grp, 1 + +[Object] +nickname = Li04_hazard_buoy_1 +ids_name = 261163 +pos = 19862, 0, -28189 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_2 +ids_name = 261163 +pos = 21688, 0, -27911 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_3 +ids_name = 261163 +pos = 23748, 0, -27474 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_4 +ids_name = 261163 +pos = 25380, 0, -26442 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_5 +ids_name = 261163 +pos = 27012, 0, -25250 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_6 +ids_name = 261163 +pos = 28061, 0, -23741 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_7 +ids_name = 261163 +pos = 29227, 0, -22034 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_8 +ids_name = 261163 +pos = 29577, 0, -20167 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_9 +ids_name = 261163 +pos = 29966, 0, -18182 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_10 +ids_name = 261163 +pos = 29616, 0, -16196 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_11 +ids_name = 261163 +pos = 29227, 0, -14210 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_12 +ids_name = 261163 +pos = 28139, 0, -12622 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_13 +ids_name = 261163 +pos = 26973, 0, -10954 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_14 +ids_name = 261163 +pos = 25497, 0, -9961 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_15 +ids_name = 261163 +pos = 23748, 0, -8770 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_16 +ids_name = 261163 +pos = 22038, 0, -8452 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_17 +ids_name = 261163 +pos = 19862, 0, -8055 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_18 +ids_name = 261163 +pos = 18190, 0, -8373 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_19 +ids_name = 261163 +pos = 15975, 0, -8849 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_20 +ids_name = 261163 +pos = 14460, 0, -9922 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_21 +ids_name = 261163 +pos = 12711, 0, -11034 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_22 +ids_name = 261163 +pos = 11778, 0, -12384 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_23 +ids_name = 261163 +pos = 10574, 0, -14290 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_24 +ids_name = 261163 +pos = 10185, 0, -16077 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_25 +ids_name = 261163 +pos = 9757, 0, -18142 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_26 +ids_name = 261163 +pos = 10146, 0, -20207 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_27 +ids_name = 261163 +pos = 10535, 0, -22113 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_28 +ids_name = 261163 +pos = 11584, 0, -23622 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_29 +ids_name = 261163 +pos = 12789, 0, -25290 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_30 +ids_name = 261163 +pos = 14343, 0, -26362 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_31 +ids_name = 261163 +pos = 16053, 0, -27434 +archetype = hazard_buoy + +[Object] +nickname = Li04_hazard_buoy_32 +ids_name = 261163 +pos = 17841, 0, -27831 +archetype = hazard_buoy + +[Object] +nickname = Li04_space_beamx_dmg_1 +pos = 13171, -200, 19651 +rotate = 40, 40, 40 +archetype = space_beamx_dmg + +[Object] +nickname = Li04_space_beamx_dmg_2 +pos = -1215, 200, 70640 +rotate = 60, 20, 20 +archetype = space_beamx_dmg + +[Object] +nickname = Li04_space_beaml_dmg_1 +pos = -10109, -200, 67059 +rotate = 40, 40, 60 +archetype = space_beaml_dmg + +[Object] +nickname = Li04_space_beaml_dmg_2 +pos = -45730, 0, 33587 +rotate = 20, 80, 80 +archetype = space_beaml_dmg + +[Object] +nickname = Li04_space_beaml_dmg_3 +pos = -36780, 200, 42367 +rotate = 10, 60, 20 +archetype = space_beaml_dmg + +[Object] +nickname = Li04_space_beaml_dmg_4 +pos = -42866, -200, 60292 +rotate = 40, 40, 40 +archetype = space_beaml_dmg + +[Object] +nickname = Li04_space_beamx_dmg_3 +pos = -45888, 200, 47145 +rotate = 40, 40, 40 +archetype = space_beamx_dmg + +[Object] +nickname = Li04_space_beamx_dmg_4 +pos = -42809, 0, -12917 +rotate = 60, 90, 0 +archetype = space_beamx_dmg + +[Object] +nickname = Li04_space_beaml_dmg_5 +pos = -37967, 0, -1210 +rotate = 50, 0, 0 +archetype = space_beaml_dmg + +[Object] +nickname = Li04_space_beaml_dmg_7 +pos = -34049, -100, -50067 +rotate = -30, 40, 90 +archetype = space_beaml_dmg + +[Object] +nickname = Li04_space_beamx_dmg_5 +pos = 1719, 200, -46383 +rotate = 30, 30, 30 +archetype = space_beamx_dmg + +[Object] +nickname = Li04_space_beamx_dmg_6 +pos = -3962, -200, -61150 +rotate = -60, 30, 60 +archetype = space_beamx_dmg + +[Object] +nickname = Li04_space_beaml_dmg_8 +pos = 4632, -200, -39442 +rotate = -40, 40, 40 +archetype = space_beaml_dmg + +[Object] +nickname = Li04_space_beaml_dmg_9 +pos = 1928, 200, -65653 +rotate = 20, 20, 20 +archetype = space_beaml_dmg + +[zone] +nickname = zone_li04_pop_ambient_nw +pos = -15417, 0, -32936 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 46146, 8000, 90840 +comment = Ambient Pop +sort = 51 +toughness = 3 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 3, 0.33 +faction = fc_lr_grp, 1 +encounter = area_bh_scout, 3, 0.5 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_li04_pop_ambient_sw +pos = -548, 0, 46179 +rotate = 0, -30, 0 +shape = ELLIPSOID +size = 31862, 8000, 67545 +comment = Ambient Pop +sort = 52 +toughness = 3 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 3, 0.48 +faction = fc_lr_grp, 0.33 +faction = fc_x_grp, 0.67 +encounter = area_bh_scout, 3, 0.29 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_li04_pop_ambient_e +pos = 61554, 0, 29394 +rotate = 0, -10, 0 +shape = ELLIPSOID +size = 47300, 8000, 122170 +comment = Ambient Pop +sort = 50 +toughness = 3 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 3, 0.67 +faction = li_n_grp, 0.33 +faction = li_p_grp, 0.22 +faction = fc_lr_grp, 0.22 +faction = fc_x_grp, 0.22 + +[zone] +nickname = zone_li04_destroy_vignette_1 +pos = 36541, 0, 83017 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li04_destroy_vignette_2 +pos = 86629, 0, 11594 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li04_destroy_vignette_3 +pos = 71603, 0, 31305 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li04_destroy_vignette_4 +pos = 26068, 0, -90205 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li04_destroy_vignette_5 +pos = -1480, 0, -85567 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li04_destroy_vignette_6 +pos = 5578, 0, -73973 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li04_destroy_vignette_7 +pos = 11042, 0, -60987 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li04_destroy_vignette_8 +pos = 19011, 0, -41740 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li04_destroy_vignette_9 +pos = 7855, 0, -33624 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li04_destroy_vignette_10 +pos = -10359, 0, -38030 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li04_destroy_vignette_11 +pos = -16962, 0, -50784 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li04_destroy_vignette_12 +pos = -14230, 0, -65857 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li04_destroy_vignette_13 +pos = 8082, 0, 81625 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_li04_destroy_vignette_14 +pos = 13774, 0, 67480 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li04_destroy_vignette_15 +pos = 17417, 0, 18551 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_li04_destroy_vignette_16 +pos = 48153, 0, 7420 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li04_destroy_vignette_17 +pos = 14230, 0, 33160 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li04_destroy_vignette_18 +pos = 42461, 0, 37798 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li04_destroy_vignette_19 +pos = 53162, 0, 30146 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li04_destroy_vignette_20 +pos = 58170, 0, 17392 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_li04_destroy_vignette_21 +pos = 21287, 0, 3710 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[Object] +nickname = Li04_04 +ids_name = 196796 +pos = -2157, 0, -48423 +archetype = space_port_dmg +base = Li04_04_Base +dock_with = Li04_04_Base +ids_info = 65871 +loadout = space_port_dmg_pi_01 +reputation = fc_j_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = sh_male4_head, pl_male3_journeyman_body + +[Object] +nickname = Li04_space_tankl4x4_1 +pos = -2157, -429, -48423 +rotate = 90, 0, 0 +archetype = space_tankl4x4 +parent = Li04_04 + +[Object] +nickname = Li04_docking_fixture_1 +ids_name = 261166 +pos = 41878, 350, -16521 +rotate = 0, -65, 0 +archetype = docking_fixture +ids_info = 66489 +reputation = li_p_grp +behavior = NOTHING +dock_with = Li04_01_Base +base = Li04_01_Base + +[Object] +nickname = Li04_space_habitat_dmg_1 +pos = -45349, -250, 40906 +rotate = 5, -4, 3 +archetype = space_habitat_dmg + +[Object] +nickname = Li04_space_beaml_dmg_10 +pos = -45538, 0, 41269 +rotate = 0, 115, 0 +archetype = space_beaml_dmg + +[Object] +nickname = Li04_space_industrial_dmg_1 +pos = -45120, 50, 40908 +rotate = -155, 70, 180 +archetype = space_industrial_dmg + +[Object] +nickname = Li04_space_tankl4_dmg_1 +pos = -45160, 0, 40370 +archetype = space_tankl4_dmg + +[Object] +nickname = Li04_space_tankl4_dmg_2 +pos = -45560, 50, 40780 +rotate = 0, 100, 0 +archetype = space_tankl4_dmg + +[Object] +nickname = Li04_space_tanks_3dmg_1 +pos = -45380, 50, 40917 +archetype = space_tanks_3dmg + +[Object] +nickname = Li04_space_police_dmg_1 +pos = -45370, -100, 40939 +archetype = space_police_dmg + +[Object] +nickname = Li04_space_tankl4x4_dmg_1 +pos = -44786, 0, 40974 +rotate = -145, -5, 180 +archetype = space_tankl4x4_dmg + +[Object] +nickname = Li04_suprise_transport +ids_name = 261712 +pos = -35705, 1000, 59671 +rotate = -6, -20, 15 +archetype = suprise_transport +visit = 16 +ids_info = 66463 +loadout = SECRET_transport_Li04 + +[Object] +nickname = Li04_depot_superconductors_surprise +ids_name = 261713 +pos = -44985, -39, 40579 +rotate = -30, 0, 0 +archetype = surprise_superconductors +visit = 16 +ids_info = 66464 +behavior = NOTHING + +[Object] +nickname = Li04_suprise_bh_fighter_1 +ids_name = 261714 +pos = -40071, -500, -32779 +rotate = -27, 45, 9 +archetype = suprise_bh_fighter +visit = 16 +ids_info = 66462 +loadout = SECRET_bh_bh_fighter_li04 + +[Object] +nickname = Li04_suprise_pi_fighter_1 +ids_name = 261715 +pos = -32268, -500, -45867 +archetype = suprise_pi_fighter +visit = 16 +ids_info = 66465 +loadout = SECRET_lr_pi_fighter_li04 + +[zone] +nickname = ZONE_Li04_vignette9_exclusion +pos = 7862, 0, -33617 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li04_vignette10_exclusion +pos = -10362, 0, -38027 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li04_vignette11_exclusion +pos = -16968, 0, -50766 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Li04_vignette13_exclusion +pos = 8079, 0, 81622 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI05/BASES/ROOMS/li05_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI05/BASES/ROOMS/li05_01_deck.ini new file mode 100644 index 00000000..1168953c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI05/BASES/ROOMS/li05_01_deck.ini @@ -0,0 +1,15 @@ +[Room_Info] +set_script = Scripts\Bases\li_10_prison_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_10_prison_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + diff --git a/DATA/UNIVERSE/SYSTEMS/LI05/BASES/li05_01_base.ini b/DATA/UNIVERSE/SYSTEMS/LI05/BASES/li05_01_base.ini new file mode 100644 index 00000000..4bface9a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI05/BASES/li05_01_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Li05_01_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI05/li05.ini b/DATA/UNIVERSE/SYSTEMS/LI05/li05.ini new file mode 100644 index 00000000..79ad48c6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI05/li05.ini @@ -0,0 +1,462 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[Music] +space = music_li_space +danger = music_li_danger +battle = music_li_battle + +[Archetype] +ship = li_fighter +ship = li_elite +ship = li_cruiser +ship = li_dreadnought +ship = rh_gunboat +ship = no_fighter +solar = wplatform + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\li05_nebula.ini +zone = Zone_Li05_nebula + +[Asteroids] +file = solar\asteroids\Li05_ice_asteroids.ini +zone = Zone_Li05_nebula + +[Ambient] +color = 5, 5, 5 + +[LightSource] +nickname = Li05_system_light +pos = 2394, 0, -66731 +color = 71, 173, 173 +range = 170000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Li05_Sun +ids_name = 261012 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_2000 +star = sm_white_sun +ids_info = 66160 + +[Object] +nickname = Li05_to_Li01 +ids_name = 260929 +pos = 65000, 0, 35000 +Archetype = jumpgate +ids_info = 66145 +msg_id_prefix = gcs_refer_system_Li01 +jump_effect = jump_effect_bretonia +reputation = fc_uk_grp +behavior = NOTHING +goto = Li01, Li01_to_Li05, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li05_nebula +pos = 0, 0, 0 +shape = SPHERE +size = 130000, 130000, 130000 +property_flags = 33025 +property_fog_color = 20, 60, 60 +Music = zone_nebula_nomad +visit = 32 +spacedust = organismdust +spacedust_maxparticles = 125 +sort = 99.5 + +[zone] +nickname = Zone_Li05_shipyard_exclusion +pos = 64998, 0, 31092 +shape = SPHERE +size = 5000 +property_flags = 196608 +property_fog_color = 20, 60, 60 +edge_fraction = 0.2 +sort = 99.5 + +[zone] +nickname = Zone_Li05_prison_exclusion +pos = 65149, 0, 14897 +shape = SPHERE +size = 5000 +property_flags = 196608 +property_fog_color = 20, 60, 60 +edge_fraction = 0.2 +sort = 99.5 + +[Object] +nickname = Li05_prison_1 +ids_name = 196799 +pos = 65165, 0, 14730 +rotate = 0, 90, 0 +Archetype = prison +ids_info = 65541 +base = Li05_01_base +dock_with = Li05_01_base +reputation = li_n_grp +behavior = NOTHING + +[zone] +nickname = Zone_Li05_gate_to_prison +pos = 65180, 0, 23032 +shape = BOX +size = 1000, 1000, 7000 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Li05_shipyard_6 +pos = 61600, -170, 29919 +rotate = 0, 90, 0 +Archetype = shipyard +parent = Li05_space_industrial_2 + +[Object] +nickname = Li05_shipyard_7 +pos = 61600, -170, 30419 +rotate = 0, 90, 0 +Archetype = shipyard +parent = Li05_space_industrial_2 + +[Object] +nickname = Li05_shipyard_8 +pos = 61600, -170, 30919 +rotate = 0, 90, 0 +Archetype = shipyard +parent = Li05_space_industrial_2 + +[Object] +nickname = Li05_shipyard_9 +pos = 61600, -170, 32044 +rotate = 0, 90, 0 +Archetype = shipyard +parent = Li05_space_industrial_2 + +[Object] +nickname = Li05_shipyard_10 +pos = 61600, -170, 32544 +rotate = 0, 90, 0 +Archetype = shipyard +parent = Li05_space_industrial_2 + +[Object] +nickname = Li05_shipyard_11 +pos = 61600, -170, 33044 +rotate = 0, 90, 0 +Archetype = shipyard +parent = Li05_space_industrial_2 + +[Object] +nickname = Li05_space_research_1 +pos = 61411, 0, 31581 +Archetype = space_research +parent = Li05_space_industrial_2 + +[Object] +nickname = Li05_space_research_2 +pos = 61411, 0, 29544 +Archetype = space_research +parent = Li05_space_industrial_2 + +[Object] +nickname = Li05_space_industrial_1 +pos = 61949, 0, 31343 +rotate = 0, -90, 0 +Archetype = space_industrial +parent = Li05_space_industrial_2 + +[Object] +nickname = Li05_space_industrial_2 +ids_name = 196801 +pos = 61952, 0, 31583 +rotate = 0, -90, 0 +Archetype = space_industrial +ids_info = 65539 +visit = 0 + +[Object] +nickname = Li05_space_industrial_3 +pos = 61931, 0, 29550 +rotate = 0, -90, 0 +Archetype = space_industrial +parent = Li05_space_industrial_2 + +[Object] +nickname = Li05_space_industrial_4 +pos = 61949, 0, 33380 +rotate = 0, -90, 0 +Archetype = space_industrial +parent = Li05_space_industrial_2 + +[Object] +nickname = Li05_nav_buoy_1 +ids_name = 261162 +pos = 65130, -500, 20236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_2 +ids_name = 261162 +pos = 65132, -500, 21236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_3 +ids_name = 261162 +pos = 65134, -500, 22236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_4 +ids_name = 261162 +pos = 65136, -500, 23236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_5 +ids_name = 261162 +pos = 65138, -500, 24236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_6 +ids_name = 261162 +pos = 65140, -500, 25236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_7 +ids_name = 261162 +pos = 65142, -500, 26236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_8 +ids_name = 261162 +pos = 65144, -500, 27236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_9 +ids_name = 261162 +pos = 65130, 500, 20236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_10 +ids_name = 261162 +pos = 65132, 500, 21236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_11 +ids_name = 261162 +pos = 65134, 500, 22236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_12 +ids_name = 261162 +pos = 65136, 500, 23236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_13 +ids_name = 261162 +pos = 65138, 500, 24236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_14 +ids_name = 261162 +pos = 65140, 500, 25236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_15 +ids_name = 261162 +pos = 65142, 500, 26236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_16 +ids_name = 261162 +pos = 65144, 500, 27236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_17 +ids_name = 261162 +pos = 65645, 0, 20236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_18 +ids_name = 261162 +pos = 65645, 0, 21236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_19 +ids_name = 261162 +pos = 65645, 0, 22236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_20 +ids_name = 261162 +pos = 65645, 0, 23236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_21 +ids_name = 261162 +pos = 65645, 0, 24236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_22 +ids_name = 261162 +pos = 65645, 0, 25236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_23 +ids_name = 261162 +pos = 65645, 0, 26236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_24 +ids_name = 261162 +pos = 65645, 0, 27236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_25 +ids_name = 261162 +pos = 64645, 0, 20236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_26 +ids_name = 261162 +pos = 64645, 0, 21236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_27 +ids_name = 261162 +pos = 64645, 0, 22236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_28 +ids_name = 261162 +pos = 64645, 0, 23236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_29 +ids_name = 261162 +pos = 64645, 0, 24236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_30 +ids_name = 261162 +pos = 64645, 0, 25236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_31 +ids_name = 261162 +pos = 64645, 0, 26236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Li05_nav_buoy_32 +ids_name = 261162 +pos = 64645, 0, 27236 +rotate = 0, 180, 0 +Archetype = nav_buoy +ids_info = 66147 + +[LightSource] +nickname = Li05_nomad_light +pos = 65176, 500, 14866 +color = 49, 153, 75 +range = 5000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/br_m_beryllium_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/br_m_beryllium_miner.ini new file mode 100644 index 00000000..2aa58bca --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/br_m_beryllium_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = br_m_beryllium_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/br_m_hydrocarbon_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/br_m_hydrocarbon_miner.ini new file mode 100644 index 00000000..5820daf6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/br_m_hydrocarbon_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = br_m_hydrocarbon_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/br_m_niobium_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/br_m_niobium_miner.ini new file mode 100644 index 00000000..4e9e716d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/br_m_niobium_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = br_m_niobium_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/co_khc_cobalt_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/co_khc_cobalt_miner.ini new file mode 100644 index 00000000..c93e6c38 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/co_khc_cobalt_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = co_khc_cobalt_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/co_khc_copper_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/co_khc_copper_miner.ini new file mode 100644 index 00000000..28c6ae03 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/co_khc_copper_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = co_khc_copper_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/co_kt_hydrocarbon_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/co_kt_hydrocarbon_miner.ini new file mode 100644 index 00000000..d2ac746b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/co_kt_hydrocarbon_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = co_kt_hydrocarbon_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/co_shi_h-fuel_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/co_shi_h-fuel_miner.ini new file mode 100644 index 00000000..fafbb8bc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/co_shi_h-fuel_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = co_shi_h-fuel_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/co_shi_water_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/co_shi_water_miner.ini new file mode 100644 index 00000000..726d9fe3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/co_shi_water_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = co_shi_water_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/co_ti_water_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/co_ti_water_miner.ini new file mode 100644 index 00000000..63451d97 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/co_ti_water_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = co_ti_water_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/gd_gm_h-fuel_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/gd_gm_h-fuel_miner.ini new file mode 100644 index 00000000..0383393b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/gd_gm_h-fuel_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = gd_gm_H-fuel_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/gd_im_copper_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/gd_im_copper_miner.ini new file mode 100644 index 00000000..67ec35e0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/gd_im_copper_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = gd_im_copper_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/gd_im_oxygen_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/gd_im_oxygen_miner.ini new file mode 100644 index 00000000..bdc16f04 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/gd_im_oxygen_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = gd_im_oxygen_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/gd_im_silver_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/gd_im_silver_miner.ini new file mode 100644 index 00000000..de588389 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/gd_im_silver_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = gd_im_silver_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/gd_im_water_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/gd_im_water_miner.ini new file mode 100644 index 00000000..052a18c8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/gd_im_water_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = gd_im_water_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/rh_m_diamond_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/rh_m_diamond_miner.ini new file mode 100644 index 00000000..93eadd8b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/rh_m_diamond_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = rh_m_diamond_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_bar.ini new file mode 100644 index 00000000..261b6f76 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = Scripts\bases\Rh_01_Bar_hardpoint_01.thn +animation = Sc_rh_bizmark_bar +scene = all, ambient, Scripts\bases\Rh_01_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_rh01 +ambient = ambience_bar_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Rh_01_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_cityscape.ini new file mode 100644 index 00000000..2d227b12 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_cityscape.ini @@ -0,0 +1,276 @@ +[Room_Info] +set_script = Scripts\bases\Rh_01_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\bases\Rh_01_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\bases\Rh_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_newberlin, oneshot +ambient = ambience_cityscape_heavy + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\bases\Rh_01_cityscape_land_01.thn +launching_script = Scripts\bases\Rh_01_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 55, 55, 255 +scale = 1 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 3 +blink = 3 +endpause = 2.5 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightG01 +hardpoint = HpLightG02 + +[FlashlightSet] +icolor = 100, 100, 255 +scale = 2.5 +blink = 0.25 +endpause = 1 +hardpoint = HpLightH01 +hardpoint = HpLightI01 +hardpoint = HpLightI02 +hardpoint = HpLightI03 +hardpoint = HpLightI04 +hardpoint = HpLightI05 +hardpoint = HpLightI06 +hardpoint = HpLightI07 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightJ01 +hardpoint = HpLightK01 +hardpoint = HpLightK02 +hardpoint = HpLightK03 +hardpoint = HpLightK04 +hardpoint = HpLightK05 +hardpoint = HpLightK06 +hardpoint = HpLightK07 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightL01 +hardpoint = HpLightM01 +hardpoint = HpLightM02 +hardpoint = HpLightM03 +hardpoint = HpLightM04 +hardpoint = HpLightM05 +hardpoint = HpLightM06 +hardpoint = HpLightM07 +hardpoint = HpLightM08 +hardpoint = HpLightM09 +hardpoint = HpLightM10 +hardpoint = HpLightM11 +hardpoint = HpLightM12 +hardpoint = HpLightM13 +hardpoint = HpLightM14 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightN01 +hardpoint = HpLightN02 +hardpoint = HpLightN03 +hardpoint = HpLightO01 +hardpoint = HpLightO02 +hardpoint = HpLightO03 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.25 +blink = 1 +endpause = 2.5 +hardpoint = HpLightP01 +hardpoint = HpLightP02 +hardpoint = HpLightP03 +hardpoint = HpLightP04 +hardpoint = HpLightP05 +hardpoint = HpLightP06 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.25 +blink = 1 +endpause = 2.5 +hardpoint = HpLightQ01 +hardpoint = HpLightQ02 +hardpoint = HpLightQ03 +hardpoint = HpLightQ04 +hardpoint = HpLightQ05 +hardpoint = HpLightQ06 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.25 +blink = 1 +endpause = 2.5 +hardpoint = HpLightR01 +hardpoint = HpLightR02 +hardpoint = HpLightR03 +hardpoint = HpLightR04 +hardpoint = HpLightR05 +hardpoint = HpLightR06 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 +hardpoint = HpLightS06 +hardpoint = HpLightS07 +hardpoint = HpLightS08 +hardpoint = HpLightS09 +hardpoint = HpLightS10 +hardpoint = HpLightS11 +hardpoint = HpLightS12 +hardpoint = HpLightT01 +hardpoint = HpLightT02 +hardpoint = HpLightT03 +hardpoint = HpLightT04 +hardpoint = HpLightT05 +hardpoint = HpLightT06 +hardpoint = HpLightT07 +hardpoint = HpLightT08 +hardpoint = HpLightT09 +hardpoint = HpLightT10 +hardpoint = HpLightT11 +hardpoint = HpLightT12 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightU01 +hardpoint = HpLightV01 +hardpoint = HpLightW01 +hardpoint = HpLightX01 +hardpoint = HpLightX02 +hardpoint = HpLightX03 +hardpoint = HpLightX04 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightY01 +hardpoint = HpLightY02 +hardpoint = HpLightY03 +hardpoint = HpLightY04 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightZ01 +hardpoint = HpLightZ02 +hardpoint = HpLightZ03 +hardpoint = HpLightZ04 +hardpoint = HpLightZ05 +hardpoint = HpLightZ06 +hardpoint = HpLightZ07 +hardpoint = HpLightZ08 +hardpoint = HpLightZ09 +hardpoint = HpLightZ10 +hardpoint = HpLightZ11 +hardpoint = HpLightZ12 +hardpoint = HpLightZ13 +hardpoint = HpLightZ14 +hardpoint = HpLightZ15 +hardpoint = HpLightZ16 +hardpoint = HpLightZ17 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_equipment.ini new file mode 100644 index 00000000..26045ddd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_equipment.ini @@ -0,0 +1,65 @@ +[Room_Info] +set_script = scripts\bases\Rh_01_equipment_hardpoint_01.thn +animation = Sc_rh_bizmark_equip +scene = all, ambient, Scripts\bases\Rh_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Rh_01_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_shipdealer.ini new file mode 100644 index 00000000..c869db4a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_shipdealer.ini @@ -0,0 +1,63 @@ +[Room_Info] +set_script = Scripts\bases\Rh_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Rh_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = test_ship_dealer + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Rh_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_trader.ini new file mode 100644 index 00000000..99fd3bbf --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_01_trader.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\bases\Rh_01_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Rh_01_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Rh_01_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_02_bar.ini new file mode 100644 index 00000000..12e22cee --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_02_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Rh01_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_rh02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_02_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_03_bar.ini new file mode 100644 index 00000000..f11c251f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_03_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Rh01_03.thn + +[Room_Sound] +music = music_bar_rh03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_03_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_04_bar.ini new file mode 100644 index 00000000..fff03fd3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_04_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\rh_06_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\rh_06_bar_ambi_Rh01_04.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_rh04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_06_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_04_deck.ini new file mode 100644 index 00000000..ac88016b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_04_deck.ini @@ -0,0 +1,156 @@ +[Room_Info] +set_script = Scripts\Bases\rh_06_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_06_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 255, 55 +scale = 0.25 +gap = 0 +blink = 0.05 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 + +[FlashlightSet] +icolor = 0, 155, 255 +scale = 0.25 +gap = 0 +blink = 0 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_05_bar.ini new file mode 100644 index 00000000..ff4d8588 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_05_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Rh01_05.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_rh05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_05_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_05_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_06_bar.ini new file mode 100644 index 00000000..cc689456 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_06_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Rh01_06.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_06_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_06_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_07_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_07_bar.ini new file mode 100644 index 00000000..9eac799a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_07_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Rh01_07.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_07_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_07_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_07_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_08_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_08_bar.ini new file mode 100644 index 00000000..2ba9273b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_08_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Rh01_08.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_08_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_08_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/ROOMS/rh01_08_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_01_base.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_01_base.ini new file mode 100644 index 00000000..71b62b54 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Rh01_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_01_cityscape.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_01_equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_01_shipdealer.ini + +[Room] +nickname = Trader +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_01_trader.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_02_base.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_02_base.ini new file mode 100644 index 00000000..0dc825dc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh01_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_03_base.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_03_base.ini new file mode 100644 index 00000000..921fc50c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh01_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_04_base.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_04_base.ini new file mode 100644 index 00000000..63b184a4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh01_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_05_base.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_05_base.ini new file mode 100644 index 00000000..782209cc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh01_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_06_base.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_06_base.ini new file mode 100644 index 00000000..ba0e1bad --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_06_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh01_06_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_06_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_06_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_07_base.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_07_base.ini new file mode 100644 index 00000000..9af21835 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_07_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh01_07_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_07_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_07_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_08_base.ini b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_08_base.ini new file mode 100644 index 00000000..3d254c7e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/BASES/rh01_08_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh01_08_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_08_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh01\Bases\Rooms\Rh01_08_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH01/rh01.ini b/DATA/UNIVERSE/SYSTEMS/RH01/rh01.ini new file mode 100644 index 00000000..9ce074a8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH01/rh01.ini @@ -0,0 +1,6701 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = rh_p_grp + +[Archetype] +ship = rh_gunboat +ship = rh_cruiser +solar = MSN_d_r_battleship + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_smuggler +filename = missions\encounters\area_trade_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_smuggler +filename = missions\encounters\tradep_trade_smuggler.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_rh_space +danger = music_rh_danger +battle = music_rh_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Rh01_Ruhr_minedout_asteroid_field.ini +zone = Zone_Rh01_Ruhr_feld + +[Asteroids] +file = solar\asteroids\Rh01_Ruhr_debris_field.ini +zone = Zone_Rh01_Ruhr_debris_field + +[Asteroids] +file = solar\asteroids\Rh01_Saar_minedout_asteroid_field.ini +zone = Zone_Rh01_Saar_feld + +[Asteroids] +file = solar\asteroids\Rh01_Aachen_minedout_asteroid_field.ini +zone = Zone_Rh01_Aachen_feld + +[Asteroids] +file = solar\asteroids\Rh01_Harz_minedout_asteroid_field.ini +zone = Zone_Rh01_Harz_feld + +[Ambient] +color = 50, 40, 40 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_walker.cmp +complex_stars = solar\starsphere\starsphere_rh01_stars.cmp +nebulae = solar\starsphere\starsphere_rh01.cmp + +[LightSource] +nickname = Rh01_system_light +pos = 0, 0, 0 +color = 166, 217, 255 +range = 120000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Rh01_Sun +ids_name = 261027 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_1000 +star = Ku01_sun +atmosphere_range = 12000 +ids_info = 66157 + +[Object] +nickname = Rh01_to_Rh02 +ids_name = 260745 +pos = 1285, 0, -95773 +rotate = 0, 180, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Rh02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +goto = Rh02, Rh02_to_Rh01, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh01_to_Rh03 +ids_name = 260747 +pos = -91648, 0, 18938 +rotate = 0, -80, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Rh03 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +goto = Rh03, Rh03_to_Rh01, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh01_to_Rh04 +ids_name = 260748 +pos = 92421, 0, -16577 +rotate = 0, 110, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Rh04 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +goto = Rh04, Rh04_to_Rh01, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh01_to_Rh05 +ids_name = 260749 +pos = -825, 0, 92878 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Rh05 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +goto = Rh05, Rh05_to_Rh01, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh01_01 +ids_name = 196802 +pos = 53632, 0, 12557 +rotate = 0, 45, 0 +Archetype = planet_icelndwat_3000 +ids_info = 65705 +spin = 0, 0.01, 0 +atmosphere_range = 3200 +burn_color = 160, 222, 245 +base = Rh01_01_Base +reputation = rh_p_grp + +[zone] +nickname = Zone_Rh01_01 +pos = 51204, 0, 8609 +rotate = 0, 45, 0 +shape = SPHERE +size = 1500 +sort = 99.5 + +[Object] +nickname = Rh01_dock_ring_1 +ids_name = 261181 +pos = 51956, 0, 9796 +rotate = 0, -145, 0 +Archetype = dock_ring +dock_with = Rh01_01_Base +ids_info = 66141 +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 10 +loadout = docking_ring_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Rh01_to_Rh04 +pos = 92052, 0, -16481 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Rh01_Ruhr_feld +ids_name = 261269 +pos = -53439, 0, -39152 +rotate = 0, -30, 0 +shape = ELLIPSOID +size = 30000, 15000, 50000 +property_flags = 65 +ids_info = 65987 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 50 +comment = Ruhr Field +sort = 19 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.33 +faction = fc_u_grp, 1 +encounter = area_bh_scout, 11, 0.38 +faction = fc_j_grp, 1 +encounter = area_bh_assault, 11, 0.05 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Rh01_Aachen_feld +ids_name = 261267 +pos = 49595, 0, -46704 +rotate = 0, 45, 0 +shape = ELLIPSOID +size = 25000, 10000, 35000 +property_flags = 65 +ids_info = 65985 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 75 +comment = Aachen Field +sort = 23 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.6 +faction = fc_b_grp, 0.56 +faction = fc_u_grp, 0.44 +encounter = area_bh_assault, 11, 0.04 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Rh01_Saar_feld +ids_name = 261270 +pos = -39446, 0, 54359 +rotate = 0, 65, 0 +shape = ELLIPSOID +size = 30000, 10000, 35000 +property_flags = 66 +ids_info = 65988 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 75 +comment = Sarr Field +sort = 25 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.56 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 11, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Rh01_Harz_feld +ids_name = 261268 +pos = 33830, 0, 53036 +shape = ELLIPSOID +size = 30000, 10000, 35000 +property_flags = 65 +ids_info = 65986 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 75 +comment = Harz Field +sort = 24 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.56 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 11, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[Object] +nickname = Rh01_04 +ids_name = 196805 +pos = -43863, 0, 11637 +rotate = 0, 20, 0 +Archetype = largestation1_old +ids_info = 65697 +dock_with = Rh01_04_Base +base = Rh01_04_Base +reputation = co_ic_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = li_newscaster_head_gen, br_karina_body +difficulty_level = 12 +loadout = space_station_old_co_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh01_04 +pos = -43711, 0, 10816 +rotate = 0, -33, 0 +shape = SPHERE +size = 1000 +sort = 99.5 + +[zone] +nickname = Zone_Rh01_to_Rh03 +pos = -90993, 0, 18780 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Rh01_to_Rh05 +pos = -825, 0, 92381 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Rh01_to_Rh02 +pos = 1372, 0, -95351 +rotate = 0, 171, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Rh01_05 +ids_name = 196806 +pos = -6779, 0, -48007 +rotate = 0, 180, 0 +Archetype = space_factory01 +ids_info = 65701 +dock_with = Rh01_05_Base +base = Rh01_05_Base +reputation = co_alg_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = rh_gruenwald_head_gen, sc_female1_body +difficulty_level = 12 +loadout = space_factory01_co_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh01_07 +ids_name = 196808 +pos = -1187, 0, 44589 +rotate = 0, -45, 0 +Archetype = space_police01 +ids_info = 65699 +dock_with = Rh01_07_Base +base = Rh01_07_Base +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 11 +loadout = space_police01_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Rh01_07 +pos = -613, 0, 44199 +shape = SPHERE +size = 1000 +sort = 99.5 + +[zone] +nickname = Zone_Rh01_06 +pos = -5788, 0, -47867 +shape = SPHERE +size = 1000 +sort = 99.5 + +[Object] +nickname = Rh01_06 +ids_name = 196807 +pos = -4622, 0, -47973 +rotate = 0, 90, 0 +Archetype = space_mining01 +ids_info = 65703 +dock_with = Rh01_06_Base +base = Rh01_06_Base +reputation = rh_m_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = rh_sales_head, li_shipdealer_body +difficulty_level = 12 +loadout = space_mining01_co_02 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_1 +ids_name = 260758 +pos = -44697, 0, 10984 +rotate = 0, 100, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh01_Trade_Lane_Ring_2 +reputation = rh_p_grp +tradelane_space_name = 196805 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_2 +ids_name = 260758 +pos = -52091, 0, 12239 +rotate = 0, 100, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_1 +next_ring = Rh01_Trade_Lane_Ring_3 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_3 +ids_name = 260758 +pos = -59485, 0, 13494 +rotate = 0, 100, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_2 +next_ring = Rh01_Trade_Lane_Ring_4 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_4 +ids_name = 260758 +pos = -66880, 0, 14750 +rotate = 0, 100, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_3 +next_ring = Rh01_Trade_Lane_Ring_5 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_5 +ids_name = 260758 +pos = -74274, 0, 16005 +rotate = 0, 100, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_4 +next_ring = Rh01_Trade_Lane_Ring_6 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_6 +ids_name = 260758 +pos = -81668, 0, 17260 +rotate = 0, 100, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_5 +next_ring = Rh01_Trade_Lane_Ring_7 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_7 +ids_name = 260758 +pos = -89062, 0, 18515 +rotate = 0, 100, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_6 +reputation = rh_p_grp +tradelane_space_name = 261687 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Rh01_Tradelane_1 +pos = -66411, 0, 14750 +rotate = 0, 100, 0 +shape = BOX +size = 520, 520, 45520 +comment = . Tradelane to bonn +lane_id = rh01_1 +tradelane_down = 5 +sort = 2 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 10, 0.03 +faction = rh_p_grp, 1 +encounter = tradelane_trade_armored, 10, 0.04 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 +encounter = tradelane_trade_freighter, 10, 0.16 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = tradelane_trade_transport, 10, 0.12 +faction = co_alg_grp, 0.17 +faction = co_khc_grp, 0.17 +faction = rh_m_grp, 0.17 +faction = co_nws_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 + +[Object] +nickname = Rh01_Trade_Lane_Ring_8 +ids_name = 260755 +pos = -42920, 0, 11427 +rotate = 0, -128, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh01_Trade_Lane_Ring_9 +reputation = rh_p_grp +tradelane_space_name = 196805 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_9 +ids_name = 260755 +pos = -36983, 0, 16010 +rotate = 0, -128, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_8 +next_ring = Rh01_Trade_Lane_Ring_10 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_10 +ids_name = 260755 +pos = -31046, 0, 20593 +rotate = 0, -128, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_9 +next_ring = Rh01_Trade_Lane_Ring_11 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_11 +ids_name = 260755 +pos = -25108, 0, 25176 +rotate = 0, -128, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_10 +next_ring = Rh01_Trade_Lane_Ring_12 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_12 +ids_name = 260755 +pos = -19171, 0, 29759 +rotate = 0, -128, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_11 +next_ring = Rh01_Trade_Lane_Ring_13 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_13 +ids_name = 260755 +pos = -13234, 0, 34341 +rotate = 0, -128, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_12 +next_ring = Rh01_Trade_Lane_Ring_14 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_14 +ids_name = 260755 +pos = -7297, 0, 38924 +rotate = 0, -128, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_13 +next_ring = Rh01_Trade_Lane_Ring_15 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_15 +ids_name = 260755 +pos = -1360, 0, 43507 +rotate = 0, -128, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_14 +reputation = rh_p_grp +tradelane_space_name = 196808 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Rh01_Tradelane_7 +pos = -21671, 0, 27467 +rotate = 0, -128, 0 +shape = BOX +size = 520, 520, 53020 +comment = . Tradelane to bonn +lane_id = rh01_7 +tradelane_down = 5 +sort = 16 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 10, 0.03 +faction = rh_p_grp, 1 +encounter = tradelane_trade_armored, 10, 0.05 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 +encounter = tradelane_trade_freighter, 10, 0.14 +faction = co_khc_grp, 0.33 +faction = rh_m_grp, 0.33 +faction = co_rs_grp, 0.33 +encounter = tradelane_trade_transport, 10, 0.12 +faction = co_khc_grp, 0.2 +faction = rh_m_grp, 0.2 +faction = co_ni_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_ss_grp, 0.2 + +[Object] +nickname = Rh01_Trade_Lane_Ring_16 +ids_name = 260754 +pos = -820, 0, 90317 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh01_Trade_Lane_Ring_17 +reputation = rh_p_grp +tradelane_space_name = 261686 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_17 +ids_name = 260754 +pos = -787, 0, 82817 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_16 +next_ring = Rh01_Trade_Lane_Ring_18 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_18 +ids_name = 260754 +pos = -755, 0, 75317 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_17 +next_ring = Rh01_Trade_Lane_Ring_19 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_19 +ids_name = 260754 +pos = -722, 0, 67817 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_18 +next_ring = Rh01_Trade_Lane_Ring_20 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_20 +ids_name = 260754 +pos = -689, 0, 60318 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_19 +next_ring = Rh01_Trade_Lane_Ring_21 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_21 +ids_name = 260754 +pos = -656, 0, 52818 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_20 +next_ring = Rh01_Trade_Lane_Ring_22 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_22 +ids_name = 260754 +pos = -624, 0, 45318 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_21 +reputation = rh_p_grp +tradelane_space_name = 196808 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Rh01_Tradelane_8 +pos = -722, 0, 67817 +shape = BOX +size = 520, 520, 45520 +comment = . Tradelane to dresden gate +lane_id = rh01_8 +tradelane_down = 10 +sort = 17 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 10, 0.04 +faction = rh_p_grp, 1 +encounter = tradelane_trade_armored, 10, 0.05 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 +encounter = tradelane_trade_freighter, 10, 0.17 +faction = co_khc_grp, 0.33 +faction = rh_m_grp, 0.33 +faction = co_rs_grp, 0.33 +encounter = tradelane_trade_transport, 10, 0.08 +faction = co_khc_grp, 0.33 +faction = rh_m_grp, 0.33 +faction = co_rs_grp, 0.33 + +[Object] +nickname = Rh01_Trade_Lane_Ring_23 +ids_name = 260757 +pos = -43169, 0, 9976 +rotate = 0, -33, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh01_Trade_Lane_Ring_24 +reputation = rh_p_grp +tradelane_space_name = 196805 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_24 +ids_name = 260757 +pos = -39103, 0, 3674 +rotate = 0, -33, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_23 +next_ring = Rh01_Trade_Lane_Ring_25 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_25 +ids_name = 260757 +pos = -35036, 0, -2628 +rotate = 0, -33, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_24 +next_ring = Rh01_Trade_Lane_Ring_26 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_26 +ids_name = 260757 +pos = -30970, 0, -8930 +rotate = 0, -33, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_25 +next_ring = Rh01_Trade_Lane_Ring_27 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_27 +ids_name = 260757 +pos = -26904, 0, -15232 +rotate = 0, -33, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_26 +next_ring = Rh01_Trade_Lane_Ring_28 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_28 +ids_name = 260757 +pos = -22837, 0, -21534 +rotate = 0, -33, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_27 +next_ring = Rh01_Trade_Lane_Ring_29 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_29 +ids_name = 260757 +pos = -18771, 0, -27836 +rotate = 0, -33, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_28 +next_ring = Rh01_Trade_Lane_Ring_30 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_30 +ids_name = 260757 +pos = -14705, 0, -34138 +rotate = 0, -33, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_29 +next_ring = Rh01_Trade_Lane_Ring_31 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_31 +ids_name = 260757 +pos = -10638, 0, -40440 +rotate = 0, -33, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_30 +next_ring = Rh01_Trade_Lane_Ring_32 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_32 +ids_name = 260757 +pos = -6572, 0, -46742 +rotate = 0, -33, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_31 +reputation = rh_p_grp +tradelane_space_name = 196806 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Rh01_Tradelane_2 +pos = -24871, 0, -18383 +rotate = 0, -33, 0 +shape = BOX +size = 520, 520, 68020 +comment = . Tradelane to dortmund +lane_id = rh01_2 +tradelane_down = 10 +sort = 4 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 10, 0.04 +faction = rh_p_grp, 1 +encounter = tradelane_trade_freighter, 10, 0.13 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = tradelane_trade_transport, 10, 0.16 +faction = co_alg_grp, 0.2 +faction = co_nws_grp, 0.2 +faction = co_ni_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_ss_grp, 0.2 + +[Object] +nickname = Rh01_Trade_Lane_Ring_33 +ids_name = 260756 +pos = 1083, 0, -93469 +rotate = 0, 171, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh01_Trade_Lane_Ring_34 +reputation = rh_p_grp +tradelane_space_name = 261684 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_34 +ids_name = 260756 +pos = -42, 0, -86054 +rotate = 0, 171, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_33 +next_ring = Rh01_Trade_Lane_Ring_35 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_35 +ids_name = 260756 +pos = -1167, 0, -78639 +rotate = 0, 171, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_34 +next_ring = Rh01_Trade_Lane_Ring_36 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_36 +ids_name = 260756 +pos = -2293, 0, -71224 +rotate = 0, 171, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_35 +next_ring = Rh01_Trade_Lane_Ring_37 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_37 +ids_name = 260756 +pos = -3418, 0, -63809 +rotate = 0, 171, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_36 +next_ring = Rh01_Trade_Lane_Ring_38 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_38 +ids_name = 260756 +pos = -4544, 0, -56394 +rotate = 0, 171, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_37 +next_ring = Rh01_Trade_Lane_Ring_39 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_39 +ids_name = 260756 +pos = -5669, 0, -48979 +rotate = 0, 171, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_38 +reputation = rh_p_grp +tradelane_space_name = 196806 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Rh01_Tradelane_3 +pos = -2293, 0, -71224 +rotate = 0, 171, 0 +shape = BOX +size = 520, 520, 45520 +comment = . Tradelane to hamburg gate +lane_id = rh01_3 +tradelane_down = 15 +sort = 6 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 10, 0.05 +faction = rh_p_grp, 1 +encounter = tradelane_trade_freighter, 10, 0.14 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = tradelane_trade_transport, 10, 0.14 +faction = co_alg_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_ss_grp, 0.25 + +[Object] +nickname = Rh01_Trade_Lane_Ring_40 +ids_name = 260751 +pos = 52909, 0, 8597 +rotate = 0, -57, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh01_Trade_Lane_Ring_41 +tradelane_space_name = 196802 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh01_Trade_Lane_Ring_41 +ids_name = 260751 +pos = 59224, 0, 4551 +rotate = 0, -57, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_40 +next_ring = Rh01_Trade_Lane_Ring_42 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_42 +ids_name = 260751 +pos = 65540, 0, 505 +rotate = 0, -57, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_41 +next_ring = Rh01_Trade_Lane_Ring_43 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_43 +ids_name = 260751 +pos = 71855, 0, -3541 +rotate = 0, -57, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_42 +next_ring = Rh01_Trade_Lane_Ring_44 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_44 +ids_name = 260751 +pos = 78170, 0, -7587 +rotate = 0, -57, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_43 +next_ring = Rh01_Trade_Lane_Ring_45 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_45 +ids_name = 260751 +pos = 84485, 0, -11633 +rotate = 0, -57, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_44 +next_ring = Rh01_Trade_Lane_Ring_46 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_46 +ids_name = 260751 +pos = 90800, 0, -15679 +rotate = 0, -57, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_45 +reputation = rh_p_grp +tradelane_space_name = 261685 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Rh01_Tradelane_4 +pos = 71855, 0, -3541 +rotate = 0, -57, 0 +shape = BOX +size = 520, 520, 45520 +comment = . Tradelane to Frankfurt gate +lane_id = rh01_4 +tradelane_down = 5 +sort = 11 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 10, 0.05 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 +encounter = tradelane_trade_freighter, 10, 0.2 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = tradelane_trade_transport, 10, 0.1 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 + +[Object] +nickname = Rh01_Trade_Lane_Ring_47 +ids_name = 260753 +pos = 50478, 0, 10044 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh01_Trade_Lane_Ring_48 +reputation = rh_p_grp +tradelane_space_name = 196802 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh01_Trade_Lane_Ring_48 +ids_name = 260753 +pos = 44257, 0, 14234 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_47 +next_ring = Rh01_Trade_Lane_Ring_49 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh01_Trade_Lane_Ring_49 +ids_name = 260753 +pos = 38036, 0, 18423 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_48 +next_ring = Rh01_Trade_Lane_Ring_50 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_50 +ids_name = 260753 +pos = 31815, 0, 22613 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_49 +next_ring = Rh01_Trade_Lane_Ring_51 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_51 +ids_name = 260753 +pos = 25595, 0, 26802 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_50 +next_ring = Rh01_Trade_Lane_Ring_52 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_52 +ids_name = 260753 +pos = 19374, 0, 30992 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_51 +next_ring = Rh01_Trade_Lane_Ring_53 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_53 +ids_name = 260753 +pos = 13153, 0, 35181 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_52 +next_ring = Rh01_Trade_Lane_Ring_54 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_54 +ids_name = 260753 +pos = 6932, 0, 39371 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_53 +next_ring = Rh01_Trade_Lane_Ring_55 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh01_Trade_Lane_Ring_55 +ids_name = 260753 +pos = 711, 0, 43560 +rotate = 0, 124, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_54 +reputation = rh_p_grp +tradelane_space_name = 196808 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Rh01_Tradelane_5 +pos = 25595, 0, 26802 +rotate = 0, 124, 0 +shape = BOX +size = 520, 520, 60520 +property_flags = 131072 +comment = . Tradelane to brandeburg +lane_id = rh01_5 +tradelane_down = 5 +sort = 13 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 10, 0.05 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 +encounter = tradelane_trade_freighter, 10, 0.16 +faction = co_khc_grp, 0.33 +faction = rh_m_grp, 0.33 +faction = co_rs_grp, 0.33 +encounter = tradelane_trade_transport, 10, 0.13 +faction = co_khc_grp, 0.2 +faction = rh_m_grp, 0.2 +faction = co_ni_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_ss_grp, 0.2 + +[Object] +nickname = Rh01_Trade_Lane_Ring_56 +ids_name = 260752 +pos = 50769, 0, 8316 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh01_Trade_Lane_Ring_57 +reputation = rh_p_grp +tradelane_space_name = 196802 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh01_Trade_Lane_Ring_57 +ids_name = 260752 +pos = 44038, 0, 1690 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_56 +next_ring = Rh01_Trade_Lane_Ring_58 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_58 +ids_name = 260752 +pos = 38714, 0, -3592 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_57 +next_ring = Rh01_Trade_Lane_Ring_59 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_59 +ids_name = 260752 +pos = 33390, 0, -8875 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_58 +next_ring = Rh01_Trade_Lane_Ring_60 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_60 +ids_name = 260752 +pos = 28065, 0, -14157 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_59 +next_ring = Rh01_Trade_Lane_Ring_61 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh01_Trade_Lane_Ring_61 +ids_name = 260752 +pos = 22741, 0, -19439 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_60 +next_ring = Rh01_Trade_Lane_Ring_62 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_62 +ids_name = 260752 +pos = 17416, 0, -24721 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_61 +next_ring = Rh01_Trade_Lane_Ring_63 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_63 +ids_name = 260752 +pos = 12092, 0, -30003 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_62 +next_ring = Rh01_Trade_Lane_Ring_64 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_64 +ids_name = 260752 +pos = 6768, 0, -35285 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_63 +next_ring = Rh01_Trade_Lane_Ring_65 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_65 +ids_name = 260752 +pos = 1443, 0, -40567 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_64 +next_ring = Rh01_Trade_Lane_Ring_66 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh01_Trade_Lane_Ring_66 +ids_name = 260752 +pos = -4819, 0, -46787 +rotate = 0, 45, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh01_Trade_Lane_Ring_65 +reputation = rh_p_grp +tradelane_space_name = 196806 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Rh01_Tradelane_6 +pos = 23210, 0, -19439 +rotate = 0, 45, 0 +shape = BOX +size = 520, 520, 78520 +comment = . Tradelane to berlin +lane_id = rh01_6 +tradelane_down = 15 +sort = 8 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 10, 0.04 +faction = rh_p_grp, 1 +encounter = tradelane_trade_armored, 10, 0.03 +faction = rh_m_grp, 1 +encounter = tradelane_trade_freighter, 10, 0.16 +faction = co_alg_grp, 0.33 +faction = rh_m_grp, 0.33 +faction = co_rs_grp, 0.33 +encounter = tradelane_trade_transport, 10, 0.11 +faction = co_alg_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_ss_grp, 0.25 + +[Object] +nickname = Rh01_moon_potsdam +ids_name = 261139 +pos = 54927, 0, -2336 +Archetype = planet_crater_1000 +ids_info = 66068 +spin = 0, 0.01, 0 +atmosphere_range = 1150 +burn_color = 255, 222, 160 + +[Object] +nickname = Rh01_03 +ids_name = 196804 +pos = 54072, 0, 5459 +rotate = 0, 180, 0 +Archetype = space_factory01 +ids_info = 65711 +dock_with = Rh01_03_Base +base = Rh01_03_Base +reputation = co_khc_grp +voice = atc_leg_m01 +space_costume = br_bartender_head, rh_shipdealer_body +difficulty_level = 12 +loadout = space_factory01_co_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh01_space_industrial_1 +pos = 53347, 0, 4670 +rotate = 0, 30, 0 +Archetype = space_industrial +reputation = co_khc_grp +parent = Rh01_03 + +[Object] +nickname = Rh01_space_industrial_2 +pos = 52872, 0, 4329 +rotate = 0, 60, 0 +Archetype = space_industrial +reputation = co_khc_grp +parent = Rh01_03 + +[Object] +nickname = Rh01_space_industrial_4 +pos = 52651, 0, 4328 +rotate = 0, -60, 0 +Archetype = space_industrial +reputation = co_khc_grp +parent = Rh01_03 + +[Object] +nickname = Rh01_space_industrial_5 +pos = 52175, 0, 4671 +rotate = 0, -30, 0 +Archetype = space_industrial +reputation = co_khc_grp +parent = Rh01_03 + +[Object] +nickname = Rh01_space_industrial_7 +pos = 52172, 0, 6254 +rotate = 0, -150, 0 +Archetype = space_industrial +reputation = co_khc_grp +parent = Rh01_03 + +[Object] +nickname = Rh01_space_industrial_8 +pos = 52649, 0, 6580 +rotate = 0, -120, 0 +Archetype = space_industrial +reputation = co_khc_grp +parent = Rh01_03 + +[Object] +nickname = Rh01_space_industrial_9 +pos = 53338, 0, 6244 +rotate = 0, 150, 0 +Archetype = space_industrial +reputation = co_khc_grp +parent = Rh01_03 + +[Object] +nickname = Rh01_space_industrial_10 +pos = 52867, 0, 6580 +rotate = 0, 120, 0 +Archetype = space_industrial +reputation = co_khc_grp +parent = Rh01_03 + +[Object] +nickname = Rh01_02 +ids_name = 196803 +pos = 51437, 0, 5459 +Archetype = space_factory01 +ids_info = 65707 +dock_with = Rh01_02_Base +base = Rh01_02_Base +reputation = rh_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = rh_newscaster_head_gen, rh_female_elite_body +difficulty_level = 12 +loadout = space_factory01_rh_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh01_shipyard_2 +ids_name = 60231 +pos = 52085, -200, 5487 +rotate = 0, 90, 0 +Archetype = shipyard +reputation = rh_n_grp +ids_info = 60232 +parent = Rh01_02 + +[Object] +nickname = Rh01_mplatform_1 +ids_name = 60213 +pos = 53345, -21, 5459 +rotate = 0, 90, 0 +Archetype = mplatform +reputation = co_khc_grp +ids_info = 60214 +difficulty_level = 12 +loadout = mplatform_red_co_03 +pilot = pilot_solar_hard +parent = Rh01_03 + +[Object] +nickname = Rh01_space_tankl4_1 +ids_name = 60251 +pos = 52762, 0, 4134 +Archetype = space_tankl4 +reputation = co_khc_grp +parent = Rh01_03 + +[Object] +nickname = Rh01_space_tankl4_2 +ids_name = 60251 +pos = 52755, 0, 6775 +Archetype = space_tankl4 +reputation = co_khc_grp +parent = Rh01_03 + +[zone] +nickname = Zone_Rh01_03 +pos = 54303, 0, 5431 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Rh01_02 +pos = 51306, 0, 5441 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Rh01_08_exclusion +pos = -51392, 0, -27948 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Rh01_Ruhr_debris_field +pos = -55329, 0, -25040 +shape = SPHERE +size = 12000 +property_flags = 129 +visit = 36 +spacedust = debrisdust +spacedust_maxparticles = 150 +comment = . Core +sort = 21 +toughness = 11 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_scout, 11, 0.35 +faction = fc_lwb_grp, 0.53 +faction = fc_rh_grp, 0.05 +faction = fc_u_grp, 0.42 +encounter = area_bh_assault, 11, 0.03 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 11, 0.39 +faction = fc_j_grp, 0.43 +faction = fc_rh_grp, 0.57 +Music = zone_field_debris +ids_info = 65915 + +[zone] +nickname = Zone_Rh01_Ruhr_radioactive_001 +pos = -37983, 0, -45726 +shape = SPHERE +size = 6000 +damage = 100 +visit = 0 +spacedust = radioactivedust +spacedust_maxparticles = 100 +edge_fraction = 0.2 +interference = 0.7 +sort = 99.5 +ids_name = 261348 + +[zone] +nickname = Zone_Rh01_Ruhr_radioactive_002 +pos = -46774, 0, -67260 +shape = SPHERE +size = 6000 +damage = 100 +visit = 0 +spacedust = radioactivedust +spacedust_maxparticles = 100 +interference = 0.7 +edge_fraction = 0.2 +sort = 99.5 +ids_name = 261348 + +[Object] +nickname = Rh01_to_Rh02_hole +ids_name = 260746 +pos = -55211, 0, -64708 +rotate = 0, 180, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Rh02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh02, Rh02_to_Rh01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh01_to_Rh02_hole +pos = -55199, 0, -64696 +shape = SPHERE +size = 300 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Rh01_to_Rh05_hole +ids_name = 260750 +pos = -27572, 0, 57524 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Rh05 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh05, Rh05_to_Rh01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh01_to_Rh05_hole +pos = -27628, 0, 57505 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Rh01_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 11000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Rh01_Berlin_death +pos = 53632, 0, 12557 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Rh01_Potsdam_death +pos = 54927, 0, -2336 +shape = SPHERE +size = 1075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Rh01_mplatform_2 +ids_name = 60213 +pos = -7276, -21, -49150 +Archetype = mplatform +reputation = co_alg_grp +ids_info = 60214 +difficulty_level = 10 +loadout = mplatform_red_co_03 +pilot = pilot_solar_easiest +parent = Rh01_05 + +[Object] +nickname = Rh01_space_industrial_11 +pos = -7269, 0, -48511 +rotate = 0, 180, 0 +Archetype = space_industrial +reputation = co_alg_grp +parent = Rh01_05 + +[Object] +nickname = Rh01_space_tanklx4_1 +ids_name = 60251 +pos = -7269, -190, -48512 +Archetype = space_tanklx4 +reputation = co_alg_grp +parent = Rh01_05 + +[Object] +nickname = Rh01_space_tanklx4_2 +ids_name = 60251 +pos = -7269, -190, -48257 +Archetype = space_tanklx4 +reputation = co_alg_grp + +[Object] +nickname = Rh01_space_tanklx4_3 +ids_name = 60251 +pos = -7273, -190, -48009 +Archetype = space_tanklx4 +reputation = co_alg_grp + +[Object] +nickname = Rh01_space_tanklx4_4 +ids_name = 60251 +pos = -7273, -190, -47756 +Archetype = space_tanklx4 +reputation = co_alg_grp + +[Object] +nickname = Rh01_mplatform_3 +ids_name = 60213 +pos = -4240, -180, -48203 +Archetype = mplatform +reputation = rh_m_grp +ids_info = 60214 +difficulty_level = 12 +loadout = mplatform_red_co_03 +pilot = pilot_solar_hard +parent = Rh01_06 + +[LightSource] +nickname = Rh01_walker_light +pos = -120774, -40000, 94009 +color = 236, 141, 47 +range = 230000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = zone_rh01_pop_hamburg_gate +pos = 1527, 0, -95238 +shape = SPHERE +size = 4000 +comment = Hamburg Jumpgate +sort = 7 +toughness = 10 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.01 +faction = rh_p_grp, 1 +encounter = area_armored_prisoner, 10, 0.04 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.12 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = area_trade_transport, 10, 0.12 +faction = co_alg_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_ss_grp, 0.25 +encounter = area_trade_armored, 10, 0.06 +faction = co_os_grp, 1 + +[zone] +nickname = zone_rh01_pop_dortmund +pos = -5937, 0, -47906 +shape = SPHERE +size = 4000 +comment = Dortmund +sort = 5 +toughness = 10 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = co_alg_grp, rh_m_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.09 +faction = rh_p_grp, 0.06 +faction = co_alg_grp, 0.47 +faction = rh_m_grp, 0.47 +encounter = area_armored_prisoner, 10, 0.02 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.09 +faction = co_alg_grp, 0.33 +faction = rh_m_grp, 0.33 +faction = co_rs_grp, 0.33 +encounter = area_trade_transport, 10, 0.09 +faction = co_alg_grp, 0.17 +faction = rh_m_grp, 0.17 +faction = co_nws_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 +faction = co_ss_grp, 0.17 +encounter = area_trade_armored, 10, 0.04 +faction = rh_m_grp, 0.33 +faction = co_os_grp, 0.67 +encounter = area_lifter, 10, 0.02 +faction = co_rs_grp, 1 +encounter = area_repair, 10, 0.02 +faction = co_rs_grp, 1 + +[zone] +nickname = zone_rh01_pop_bonn +pos = -43657, 0, 10970 +shape = SPHERE +size = 4000 +comment = Bonn +sort = 3 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_ic_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.01 +faction = rh_p_grp, 1 +encounter = area_armored_prisoner, 10, 0.02 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.13 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_transport, 10, 0.12 +faction = co_alg_grp, 0.14 +faction = co_khc_grp, 0.14 +faction = rh_m_grp, 0.14 +faction = co_nws_grp, 0.14 +faction = co_ni_grp, 0.14 +faction = co_rs_grp, 0.14 +faction = co_ss_grp, 0.14 +encounter = area_trade_armored, 10, 0.06 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_os_grp, 0.5 + +[zone] +nickname = zone_rh01_pop_stuttgart_gate +pos = -90994, 0, 18913 +shape = SPHERE +size = 4000 +comment = Stuttgart Jumpgate +sort = 1 +toughness = 10 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.06 +faction = rh_p_grp, 1 +encounter = area_armored_prisoner, 10, 0.02 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.12 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_transport, 10, 0.09 +faction = co_alg_grp, 0.17 +faction = co_khc_grp, 0.17 +faction = rh_m_grp, 0.17 +faction = co_nws_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 +encounter = area_trade_armored, 10, 0.06 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_os_grp, 0.5 + +[zone] +nickname = zone_rh01_pop_brandeburg +pos = -573, 0, 44146 +shape = SPHERE +size = 4000 +comment = Brandeburg +sort = 14 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = rh_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.07 +faction = rh_p_grp, 1 +encounter = area_armored_prisoner, 10, 0.03 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.11 +faction = co_khc_grp, 0.33 +faction = rh_m_grp, 0.33 +faction = co_rs_grp, 0.33 +encounter = area_trade_transport, 10, 0.1 +faction = co_khc_grp, 0.2 +faction = rh_m_grp, 0.2 +faction = co_ni_grp, 0.2 +faction = co_rs_grp, 0.2 +faction = co_ss_grp, 0.2 +encounter = area_trade_armored, 10, 0.04 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 + +[zone] +nickname = zone_rh01_pop_dresden_gate +pos = -937, 0, 92383 +shape = SPHERE +size = 4000 +comment = Dresden Jumpgate +sort = 18 +toughness = 10 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.08 +faction = rh_p_grp, 1 +encounter = area_armored_prisoner, 10, 0.03 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.14 +faction = co_khc_grp, 0.33 +faction = rh_m_grp, 0.33 +faction = co_rs_grp, 0.33 +encounter = area_trade_transport, 10, 0.07 +faction = co_khc_grp, 0.33 +faction = rh_m_grp, 0.33 +faction = co_rs_grp, 0.33 +encounter = area_trade_armored, 10, 0.04 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 + +[zone] +nickname = zone_rh01_pop_frankfurt_gate +pos = 92135, 0, -16535 +shape = SPHERE +size = 4000 +comment = Frankfurt Jumpgate +sort = 12 +toughness = 10 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.07 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.16 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_transport, 10, 0.08 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_armored, 10, 0.04 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 + +[zone] +nickname = zone_rh01_pop_berlin +pos = 51766, 0, 7701 +shape = SPHERE +size = 6000 +comment = Berlin +sort = 9 +toughness = 10 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = rh_p_grp, co_khc_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.12 +faction = rh_n_grp, 0.22 +faction = rh_p_grp, 0.47 +faction = co_khc_grp, 0.31 +encounter = area_armored_prisoner, 10, 0.03 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.1 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_transport, 10, 0.08 +faction = co_alg_grp, 0.17 +faction = co_khc_grp, 0.17 +faction = rh_m_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 +faction = co_ss_grp, 0.17 +encounter = area_trade_armored, 10, 0.02 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 +encounter = area_lifter, 10, 0.02 +faction = co_rs_grp, 1 +encounter = area_repair, 10, 0.02 +faction = co_rs_grp, 1 + +[zone] +nickname = zone_rh01_pop_junker_base +pos = -51381, 0, -27967 +shape = SPHERE +size = 4000 +comment = . Junker base +sort = 22 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_j_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 12, 0.14 +faction = fc_lwb_grp, 0.43 +faction = fc_rh_grp, 0.22 +faction = fc_u_grp, 0.35 +encounter = area_defend, 12, 0.07 +faction = fc_j_grp, 1 +encounter = area_bh_assault, 12, 0.02 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 12, 0.5 +faction = fc_j_grp, 0.38 +faction = fc_lwb_grp, 0.27 +faction = fc_rh_grp, 0.14 +faction = fc_u_grp, 0.22 +encounter = area_trade_smuggler, 12, 0.08 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_pop_hamburg_hole +pos = -56052, 0, -64080 +shape = SPHERE +size = 4000 +comment = . Hamburg hole +sort = 20 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_bh_scout, 12, 0.09 +faction = fc_j_grp, 1 +encounter = area_defend, 12, 0.12 +faction = fc_u_grp, 1 +encounter = area_bh_assault, 12, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 12, 0.46 +faction = fc_j_grp, 0.56 +faction = fc_u_grp, 0.44 +encounter = area_trade_smuggler, 12, 0.09 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_pop_dresden_hole +pos = -27603, 0, 57490 +shape = SPHERE +size = 4000 +comment = . Dresden hole +sort = 27 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 12, 0.22 +faction = fc_lwb_grp, 0.67 +faction = fc_rh_grp, 0.33 +encounter = area_bh_assault, 12, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 12, 0.38 +faction = fc_lwb_grp, 0.67 +faction = fc_rh_grp, 0.33 + +[zone] +nickname = zone_rh01_pop_brandeburg_extend +pos = -1777, 0, 39156 +shape = ELLIPSOID +size = 8000, 7000, 10000 +comment = . Extend +sort = 15 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 10, 0.67 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_pop_berlin_extend +pos = 50053, 0, 7469 +shape = ELLIPSOID +size = 14000, 7000, 14000 +comment = . Extend +sort = 10 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 10, 0.67 +faction = rh_n_grp, 0.4 +faction = rh_p_grp, 0.6 + +[zone] +nickname = zone_rh01_pop_saar_core +pos = -41418, 0, 48449 +shape = ELLIPSOID +size = 22000, 7000, 22000 +comment = . Core +sort = 26 +toughness = 11 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 11, 0.59 +faction = fc_lwb_grp, 0.67 +faction = fc_rh_grp, 0.33 +encounter = area_bh_assault, 11, 0.05 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty1_1 +pos = -46117, 0, 3444 +rotate = -90, 14, 0 +shape = CYLINDER +size = 750, 18833 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty1_2 +pos = -36283, 0, -28678 +rotate = -90, -28, 0 +shape = CYLINDER +size = 750, 51970 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty1_3 +pos = -33859, 0, -55495 +rotate = -90, 68, 0 +shape = CYLINDER +size = 750, 20848 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty1_4 +pos = -51532, 0, -35512 +rotate = 90, 19, 180 +shape = CYLINDER +size = 750, 50230 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty1_5 +pos = -53956, 0, -8695 +rotate = 90, -62, 180 +shape = CYLINDER +size = 750, 12628 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty2_1 +pos = -55870, 0, 14731 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 25805 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty2_2 +pos = -65860, 0, 25255 +rotate = 90, -19, 180 +shape = CYLINDER +size = 750, 14404 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty2_3 +pos = -45588, 0, 30613 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 35931 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty2_4 +pos = -35709, 0, 20118 +rotate = -90, 42, 0 +shape = CYLINDER +size = 750, 24195 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty3_1 +pos = -45218, 0, 13927 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 6812 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty3_2 +pos = -50750, 0, 23122 +rotate = 90, 32, 180 +shape = CYLINDER +size = 750, 14651 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty3_3 +pos = -39123, 0, 43072 +rotate = 90, -48, 180 +shape = CYLINDER +size = 750, 41355 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty3_4 +pos = -14731, 0, 58212 +rotate = 90, -81, 180 +shape = CYLINDER +size = 750, 18061 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty3_5 +pos = -11671, 0, 47881 +rotate = -90, 26, 0 +shape = CYLINDER +size = 750, 26269 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_bounty3_6 +pos = -32128, 0, 26417 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 35065 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb1_1 +pos = -39130, 0, -35999 +rotate = -90, -57, 0 +shape = CYLINDER +size = 750, 30899 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb1, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb1_2 +pos = -15801, 0, -50434 +rotate = -90, -60, 0 +shape = CYLINDER +size = 750, 23988 +attack_ids = rh01_3 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb1_3 +pos = -3083, 0, -71480 +rotate = -90, -9, 0 +shape = CYLINDER +size = 750, 30478 +attack_ids = rh01_3 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb1_4 +pos = -13542, 0, -65626 +rotate = 90, 31, 180 +shape = CYLINDER +size = 750, 49247 +attack_ids = rh01_3 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb2_1_ +pos = -41968, 0, -18754 +rotate = 90, -47, 180 +shape = CYLINDER +size = 750, 28167 +attack_ids = rh01_2 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb2_2_ +pos = -25482, 0, -18775 +rotate = -90, -33, 0 +shape = CYLINDER +size = 750, 22754 +attack_ids = rh01_2 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb2_3 +pos = -35707, 0, -28482 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 32732 +attack_ids = rh01_2 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb3_1 +pos = -57676, 0, -3586 +rotate = 90, 15, 180 +shape = CYLINDER +size = 750, 48766 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = lwb3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 1 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb3_2 +pos = -45868, 0, 38595 +rotate = 90, -44, 180 +shape = CYLINDER +size = 750, 51615 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = lwb3, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 1 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb4_1 +pos = -42855, 0, 50972 +rotate = -90, 67, 0 +shape = CYLINDER +size = 750, 34092 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb4, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb4_2 +pos = -75433, 0, 31939 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 41817 +attack_ids = rh01_1 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb4_3 +pos = -72179, 0, 16284 +rotate = -90, -80, 0 +shape = CYLINDER +size = 750, 40938 +attack_ids = rh01_1 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb4_4 +pos = -55210, 0, 28530 +rotate = 90, 12, 180 +shape = CYLINDER +size = 750, 31924 +attack_ids = rh01_1 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb5_1 +pos = -35667, 0, 34523 +rotate = -90, 19, 0 +shape = CYLINDER +size = 750, 49518 +attack_ids = rh01_1, rh01_7, rh01_2 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb6_1 +pos = -30285, 0, 39131 +rotate = -90, 8, 0 +shape = CYLINDER +size = 750, 38182 +attack_ids = rh01_7 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = zone_rh01_path_lwb6_2 +pos = -23098, 0, 27676 +rotate = 90, -52, 180 +shape = CYLINDER +size = 750, 24489 +attack_ids = rh01_7 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = zone_rh01_path_lwb6_3 +pos = -20469, 0, 46728 +rotate = 90, 31, 180 +shape = CYLINDER +size = 750, 27142 +attack_ids = rh01_7 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = zone_rh01_path_lwb7_1 +pos = -589, 0, 56994 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 55234 +attack_ids = rh01_8 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb7, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb7_2 +pos = 19934, 0, 46554 +rotate = -90, 35, 0 +shape = CYLINDER +size = 750, 24522 +attack_ids = rh01_5 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb7_3 +pos = 25934, 0, 27661 +rotate = -90, -56, 0 +shape = CYLINDER +size = 750, 31651 +attack_ids = rh01_5 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_lwb7_4 +pos = 33025, 0, 37743 +rotate = 90, 18, 180 +shape = CYLINDER +size = 750, 39798 +attack_ids = rh01_5 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers1_1 +pos = -53422, 0, -46525 +rotate = -90, 6, 0 +shape = CYLINDER +size = 750, 35646 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 0.91 +faction = fc_b_grp, 0.38 +faction = fc_j_grp, 0.23 +faction = fc_u_grp, 0.38 +encounter = tradep_trade_smuggler, 11, 0.09 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers2_1 +pos = -55018, 0, -31131 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 9742 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers2_2 +pos = -64050, 0, -31543 +rotate = 90, 64, 180 +shape = CYLINDER +size = 750, 11311 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers2_3 +pos = -67508, 0, -22414 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 13742 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers2_4 +pos = -58046, 0, -14165 +rotate = 90, -79, 180 +shape = CYLINDER +size = 750, 15962 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers2_5 +pos = -48175, 0, -17641 +rotate = -90, -22, 0 +shape = CYLINDER +size = 750, 10900 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers2_6 +pos = -48608, 0, -25493 +rotate = -90, 42, 0 +shape = CYLINDER +size = 750, 7482 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers3_1 +pos = -47779, 0, -7753 +rotate = 90, -10, 180 +shape = CYLINDER +size = 750, 41970 +attack_ids = rh01_1, rh01_7, rh01_2 +tradelane_attack = 5 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers4_1 +pos = -52285, 0, 6114 +rotate = 90, 1, 180 +shape = CYLINDER +size = 750, 66727 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 11, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers4_2 +pos = -17557, 0, 49114 +rotate = 90, -75, 180 +shape = CYLINDER +size = 750, 73433 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers4, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 11, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers4_3 +pos = 34655, 0, 42192 +rotate = -90, -45, 0 +shape = CYLINDER +size = 750, 47165 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers4, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 11, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers4_4 +pos = 50548, 0, 18527 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 14309 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers4, 4 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 11, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers4_5 +pos = 50548, 0, 10269 +rotate = -90, -38, 0 +shape = CYLINDER +size = 750, 2925 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers4, 5 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 11, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_police1_1 +pos = 22978, 0, -20306 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 82351 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police1_2 +pos = -2833, 0, -72662 +rotate = -90, -9, 0 +shape = CYLINDER +size = 750, 47554 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police2_1 +pos = -22495, 0, 27983 +rotate = -90, 52, 0 +shape = CYLINDER +size = 750, 55724 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police2_2 +pos = -25470, 0, -18823 +rotate = -90, -33, 0 +shape = CYLINDER +size = 750, 70873 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police3_1 +pos = -67869, 0, 15611 +rotate = 90, 81, 180 +shape = CYLINDER +size = 750, 49658 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police4_1 +pos = -1383, 0, 68576 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 49069 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police5_1 +pos = 50603, 0, 10271 +rotate = 90, 38, 180 +shape = CYLINDER +size = 750, 3047 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police5_2 +pos = 50563, 0, 18559 +rotate = 90, -7, 180 +shape = CYLINDER +size = 750, 14295 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police5_3 +pos = 35766, 0, 41112 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 44071 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police5_4 +pos = 9987, 0, 50731 +rotate = -90, 60, 0 +shape = CYLINDER +size = 750, 23299 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police5_5 +pos = 24965, 0, 28097 +rotate = -90, -56, 0 +shape = CYLINDER +size = 750, 60324 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police5_6 +pos = 50733, 0, 10184 +rotate = -90, -32, 0 +shape = CYLINDER +size = 750, 2656 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police5, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police6_1 +pos = 71443, 0, -4189 +rotate = -90, -57, 0 +shape = CYLINDER +size = 750, 48900 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police7_1 +pos = 45161, 0, -18021 +rotate = -90, 13, 0 +shape = CYLINDER +size = 750, 56275 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police7_2 +pos = 44891, 0, -43891 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 12853 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police7_3 +pos = 57467, 0, -31357 +rotate = 90, -30, 180 +shape = CYLINDER +size = 750, 25433 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police7_4 +pos = 57813, 0, -5420 +rotate = 90, 22, 180 +shape = CYLINDER +size = 750, 32120 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police8_1 +pos = -6849, 0, 49268 +rotate = 90, 52, 180 +shape = CYLINDER +size = 750, 15616 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police8_2 +pos = -31123, 0, 42568 +rotate = -90, 58, 0 +shape = CYLINDER +size = 750, 43034 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police8_3 +pos = -43922, 0, 26341 +rotate = -90, -49, 0 +shape = CYLINDER +size = 750, 14220 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_police8_4 +pos = -19765, 0, 33072 +rotate = 90, -59, 180 +shape = CYLINDER +size = 750, 43983 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh01_path_bundschuh1_1 +pos = -49807, 0, -61201 +rotate = 90, -56, 180 +shape = CYLINDER +size = 750, 13552 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh1, 1, 9 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = zone_rh01_path_bundschuh1_2 +pos = 845, 0, -49967 +rotate = 90, -81, 180 +shape = CYLINDER +size = 750, 91248 +attack_ids = rh01_3 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh1, 2, 8 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = zone_rh01_path_bundschuh1_3 +pos = 49008, 0, -24246 +rotate = 90, -10, 180 +shape = CYLINDER +size = 750, 37008 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh1, 3, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = zone_rh01_path_bundschuh1_4 +pos = 53401, 0, -302 +rotate = 90, -12, 180 +shape = CYLINDER +size = 750, 11686 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh1, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = zone_rh01_path_bundschuh1_5 +pos = 52758, 0, 5398 +rotate = -90, 90, 0 +shape = CYLINDER +size = 750, 3757 +attack_ids = rh01_4, rh01_6 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh1, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = zone_rh01_path_bundschuh1_6 +pos = 51514, 0, -355 +rotate = -90, -6, 0 +shape = CYLINDER +size = 750, 11431 +attack_ids = rh01_6 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh1, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = zone_rh01_path_unioners1_1 +pos = -47768, 0, -60713 +rotate = 90, -61, 180 +shape = CYLINDER +size = 750, 17792 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh01_path_unioners1_2 +pos = -15516, 0, -56931 +rotate = -90, -89, 0 +shape = CYLINDER +size = 750, 48879 +attack_ids = rh01_3 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh01_path_unioners1_3 +pos = 17587, 0, -58170 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 17404 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh01_path_unioners1_4 +pos = 33744, 0, -46227 +rotate = 90, -30, 180 +shape = CYLINDER +size = 750, 29517 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh01_path_unioners1_5 +pos = 36826, 0, -22204 +rotate = 90, 21, 180 +shape = CYLINDER +size = 750, 24268 +attack_ids = rh01_6 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh01_path_unioners1_6 +pos = 21927, 0, -21360 +rotate = -90, 45, 0 +shape = CYLINDER +size = 750, 29630 +attack_ids = rh01_6 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh01_path_unioners1_7 +pos = 10148, 0, -44537 +rotate = -90, 6, 0 +shape = CYLINDER +size = 750, 25562 +attack_ids = rh01_6 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh01_path_unioners2_1 +pos = -18334, 0, -48658 +rotate = -90, -58, 0 +shape = CYLINDER +size = 750, 80142 +attack_ids = rh01_3 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners2, 1, 7 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh01_path_unioners2_2 +pos = 39047, 0, -48613 +rotate = 90, -48, 180 +shape = CYLINDER +size = 750, 63224 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners2, 2, 6 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh01_path_unioners2_3 +pos = 58526, 0, -10988 +rotate = 90, 13, 180 +shape = CYLINDER +size = 750, 33640 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh01_path_unioners2_4 +pos = 52745, 0, 5398 +rotate = 90, 89, 180 +shape = CYLINDER +size = 750, 3740 +attack_ids = rh01_4, rh01_6 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh01_path_unioners2_5 +pos = 56605, 0, -10981 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 34853 +attack_ids = rh01_6 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners2, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians1_1 +pos = -44351, 0, -48244 +rotate = -90, -19, 0 +shape = CYLINDER +size = 750, 44707 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians1_2 +pos = -18919, 0, -77763 +rotate = -90, -65, 0 +shape = CYLINDER +size = 750, 39977 +attack_ids = rh01_3 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians1_3 +pos = -2457, 0, -75033 +rotate = 90, 9, 180 +shape = CYLINDER +size = 750, 22485 +attack_ids = rh01_3 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians1_4 +pos = -20592, 0, -66657 +rotate = -90, 81, 0 +shape = CYLINDER +size = 750, 33360 +attack_ids = rh01_3 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians2_1 +pos = -35494, 0, -37975 +rotate = -90, -57, 0 +shape = CYLINDER +size = 750, 39359 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians2_2 +pos = -11341, 0, -48410 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 15208 +attack_ids = rh01_2, rh01_3, rh01_6 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians8_1 +pos = -31681, 0, -34571 +rotate = -90, -73, 0 +shape = CYLINDER +size = 750, 42723 +attack_ids = rh01_2 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians8_2 +pos = -23461, 0, -21875 +rotate = 90, 33, 180 +shape = CYLINDER +size = 750, 45051 +attack_ids = rh01_2 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians8_3 +pos = -43927, 0, -15677 +rotate = -90, 33, 0 +shape = CYLINDER +size = 750, 30341 +attack_ids = rh01_2 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians3_1 +pos = -54359, 0, -15971 +rotate = 90, 15, 180 +shape = CYLINDER +size = 750, 23686 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians3_2 +pos = -42631, 0, 26313 +rotate = 90, -26, 180 +shape = CYLINDER +size = 750, 68432 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians3, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians4_1 +pos = -32959, 0, 46456 +rotate = -90, 26, 0 +shape = CYLINDER +size = 750, 25424 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians4_2 +pos = -45209, 0, 24014 +rotate = -90, 31, 0 +shape = CYLINDER +size = 750, 25766 +attack_ids = rh01_1 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians4_3 +pos = -68519, 0, 15801 +rotate = 90, 80, 180 +shape = CYLINDER +size = 750, 33713 +attack_ids = rh01_1 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians4_4 +pos = -61741, 0, 26844 +rotate = 90, -71, 180 +shape = CYLINDER +size = 750, 49447 +attack_ids = rh01_1 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians5_1 +pos = -14742, 0, 52776 +rotate = -90, -71, 0 +shape = CYLINDER +size = 750, 28282 +attack_ids = rh01_8 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians5_2 +pos = -1477, 0, 65622 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 35088 +attack_ids = rh01_8 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians5_3 +pos = -14879, 0, 70276 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 37085 +attack_ids = rh01_8 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians6_1 +pos = -10656, 0, 57976 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 35122 +attack_ids = rh01_8 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians6_2 +pos = 20102, 0, 58956 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 26425 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians6_3 +pos = 35913, 0, 39128 +rotate = -90, -7, 0 +shape = CYLINDER +size = 750, 40767 +attack_ids = rh01_5 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians6_4 +pos = 24404, 0, 28495 +rotate = 90, 56, 180 +shape = CYLINDER +size = 750, 34119 +attack_ids = rh01_5 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians6_5 +pos = 8542, 0, 48487 +rotate = 90, 9, 180 +shape = CYLINDER +size = 750, 21094 +attack_ids = rh01_5 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians7_1 +pos = 8425, 0, 47187 +rotate = -90, -74, 0 +shape = CYLINDER +size = 750, 76580 +attack_ids = rh01_8 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians7_2 +pos = 52171, 0, 24183 +rotate = -90, -29, 0 +shape = CYLINDER +size = 750, 28959 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians7_3 +pos = 56798, 0, 8479 +rotate = -90, 38, 0 +shape = CYLINDER +size = 750, 7699 +attack_ids = rh01_4 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_hessians7_4 +pos = 52665, 0, 5426 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 3515 +attack_ids = rh01_4, rh01_6 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers5_1 +pos = -28922, 0, -38021 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 50792 +attack_ids = rh01_2, rh01_3, rh01_6 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers5, 1, 9 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers5_2 +pos = 14520, 0, -40163 +rotate = 90, -68, 180 +shape = CYLINDER +size = 750, 43871 +attack_ids = rh01_2, rh01_3, rh01_6 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers5, 2, 8 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers5_3 +pos = 36285, 0, -28279 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 7716 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers5, 3, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers5_4 +pos = 44330, 0, -9657 +rotate = 90, -24, 180 +shape = CYLINDER +size = 750, 32856 +attack_ids = rh01_6 +tradelane_attack = 15 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers5_5 +pos = 52804, 0, 5414 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 3789 +attack_ids = rh01_4, rh01_6 +tradelane_attack = 5 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = zone_rh01_path_junkers5_6 +pos = 46182, 0, -9650 +rotate = -90, 30, 0 +shape = CYLINDER +size = 750, 34550 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers5, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[Object] +nickname = Rh01_hazard_buoy_1 +ids_name = 261163 +pos = -38765, 0, -51782 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_2 +ids_name = 261163 +pos = -37693, 0, -51581 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_3 +ids_name = 261163 +pos = -36456, 0, -51341 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_4 +ids_name = 261163 +pos = -35530, 0, -50706 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_5 +ids_name = 261163 +pos = -34486, 0, -50018 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_6 +ids_name = 261163 +pos = -33865, 0, -49086 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_7 +ids_name = 261163 +pos = -33171, 0, -48053 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_8 +ids_name = 261163 +pos = -32948, 0, -46988 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_9 +ids_name = 261163 +pos = -32688, 0, -45748 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_10 +ids_name = 261163 +pos = -32903, 0, -44682 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_11 +ids_name = 261163 +pos = -33134, 0, -43442 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_12 +ids_name = 261163 +pos = -33791, 0, -42430 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_13 +ids_name = 261163 +pos = -34447, 0, -41445 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_14 +ids_name = 261163 +pos = -35418, 0, -40792 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_15 +ids_name = 261163 +pos = -36423, 0, -40116 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_16 +ids_name = 261163 +pos = -37566, 0, -39881 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_17 +ids_name = 261163 +pos = -38748, 0, -39649 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_18 +ids_name = 261163 +pos = -39942, 0, -39877 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_19 +ids_name = 261163 +pos = -41064, 0, -40106 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_20 +ids_name = 261163 +pos = -42122, 0, -40798 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_21 +ids_name = 261163 +pos = -43042, 0, -41428 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_22 +ids_name = 261163 +pos = -43712, 0, -42403 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_23 +ids_name = 261163 +pos = -44579, 0, -44406 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_24 +ids_name = 261163 +pos = -44832, 0, -45722 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_25 +ids_name = 261163 +pos = -44614, 0, -46828 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_26 +ids_name = 261163 +pos = -44366, 0, -48043 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_27 +ids_name = 261163 +pos = -43757, 0, -48966 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_28 +ids_name = 261163 +pos = -43079, 0, -50024 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_29 +ids_name = 261163 +pos = -42103, 0, -50672 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_30 +ids_name = 261163 +pos = -41119, 0, -51338 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_31 +ids_name = 261163 +pos = -39982, 0, -51555 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_32 +ids_name = 261163 +pos = -44340, 0, -43408 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_depot_copper_1 +ids_name = 261161 +pos = -44491, 0, 12328 +Archetype = depot_copper +ids_info = 66150 +reputation = co_ic_grp +behavior = NOTHING + +[Object] +nickname = Rh01_depot_food_1 +ids_name = 261161 +pos = -44369, 0, 12515 +Archetype = depot_food +ids_info = 66150 +reputation = co_ic_grp +behavior = NOTHING + +[Object] +nickname = Rh01_depot_fertilizers_1 +ids_name = 261161 +pos = -44248, 0, 12708 +Archetype = depot_fertilizers +ids_info = 66150 +reputation = co_ic_grp +behavior = NOTHING + +[Object] +nickname = Rh01_hazard_buoy_33 +ids_name = 261163 +pos = -46775, 0, -73329 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_34 +ids_name = 261163 +pos = -45628, 0, -73105 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_35 +ids_name = 261163 +pos = -44475, 0, -72887 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_36 +ids_name = 261163 +pos = -43515, 0, -72230 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_37 +ids_name = 261163 +pos = -42491, 0, -71552 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_38 +ids_name = 261163 +pos = -41852, 0, -70609 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_39 +ids_name = 261163 +pos = -41165, 0, -69600 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_40 +ids_name = 261163 +pos = -40928, 0, -68456 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_41 +ids_name = 261163 +pos = -40716, 0, -67281 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_42 +ids_name = 261163 +pos = -40855, 0, -66134 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_43 +ids_name = 261163 +pos = -41187, 0, -64948 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_44 +ids_name = 261163 +pos = -41725, 0, -63964 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_45 +ids_name = 261163 +pos = -42475, 0, -62986 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_46 +ids_name = 261163 +pos = -43439, 0, -62258 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_47 +ids_name = 261163 +pos = -44424, 0, -61667 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_48 +ids_name = 261163 +pos = -45530, 0, -61352 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_49 +ids_name = 261163 +pos = -46754, 0, -61203 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_50 +ids_name = 261163 +pos = -47875, 0, -61337 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_51 +ids_name = 261163 +pos = -49091, 0, -61682 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_52 +ids_name = 261163 +pos = -50067, 0, -62177 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_53 +ids_name = 261163 +pos = -51050, 0, -62984 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_54 +ids_name = 261163 +pos = -51821, 0, -63893 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_55 +ids_name = 261163 +pos = -52349, 0, -64936 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_56 +ids_name = 261163 +pos = -52692, 0, -66059 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_57 +ids_name = 261163 +pos = -52814, 0, -67245 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_58 +ids_name = 261163 +pos = -52712, 0, -68345 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_59 +ids_name = 261163 +pos = -52382, 0, -69564 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_60 +ids_name = 261163 +pos = -51852, 0, -70496 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_61 +ids_name = 261163 +pos = -51065, 0, -71524 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_62 +ids_name = 261163 +pos = -50209, 0, -72178 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_63 +ids_name = 261163 +pos = -49108, 0, -72836 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_hazard_buoy_64 +ids_name = 261163 +pos = -48025, 0, -73114 +Archetype = hazard_buoy +ids_info = 66144 + +[Object] +nickname = Rh01_space_industrial_dmg_1 +pos = -52041, -500, -7737 +rotate = 30, 50, 10 +Archetype = space_industrial_dmg + +[Object] +nickname = Rh01_space_industrial_dmg_2 +pos = -51282, -750, -7413 +rotate = -5, 90, 0 +Archetype = space_industrial_dmg + +[Object] +nickname = Rh01_space_tankl_2dmg_1 +pos = -24820, 300, -47858 +rotate = 20, 0, 20 +Archetype = space_tankl_2dmg + +[Object] +nickname = Rh01_space_tankl_3dmg_1 +pos = -24624, 368, -47783 +rotate = 160, 0, -160 +Archetype = space_tankl_3dmg + +[Object] +nickname = Rh01_space_tankl_3dmg_2 +pos = -24645, 412, -47920 +rotate = 20, 0, 20 +Archetype = space_tankl_3dmg + +[Object] +nickname = Rh01_space_beaml_dmg_1 +pos = -38602, -242, -66118 +rotate = 0, 0, 160 +Archetype = space_beaml_dmg + +[Object] +nickname = Rh01_space_beaml_dmg_2 +pos = -38374, -300, -66113 +rotate = 20, 25, 0 +Archetype = space_beaml_dmg + +[Object] +nickname = Rh01_space_beaml_dmg_3 +pos = -38310, -300, -66128 +rotate = 0, 180, 0 +Archetype = space_beaml_dmg + +[Object] +nickname = Rh01_space_tanks_1dmg_1 +pos = -53874, -312, -61258 +rotate = 30, 30, 0 +Archetype = space_tanks_1dmg + +[Object] +nickname = Rh01_space_tanks_1dmg_2 +pos = -53911, -291, -61305 +rotate = 30, 30, 0 +Archetype = space_tanks_1dmg + +[Object] +nickname = Rh01_space_tanks_2dmg_1 +pos = -53931, -187, -61332 +rotate = -30, -30, 180 +Archetype = space_tanks_2dmg + +[Object] +nickname = Rh01_space_tankl_3dmg_3 +pos = -44554, 650, -37161 +rotate = 40, 40, 40 +Archetype = space_tankl_3dmg + +[Object] +nickname = Rh01_space_tankl_3dmg_4 +pos = -43991, 570, -36864 +rotate = 70, 70, 10 +Archetype = space_tankl_3dmg + +[Object] +nickname = Rh01_space_tankl_3dmg_5 +pos = -44279, 620, -37019 +rotate = 90, 10, 50 +Archetype = space_tankl_3dmg + +[Object] +nickname = Rh01_space_tankl4x4_dmg_1 +pos = 59247, -200, -24434 +rotate = 4, 6, 106 +Archetype = space_tankl4x4_dmg + +[Object] +nickname = Rh01_space_beamx_dmg_1 +pos = 47520, 200, -26825 +rotate = 30, 30, 90 +Archetype = space_beamx_dmg + +[Object] +nickname = Rh01_space_tanklx4_dmg_1 +pos = 50492, -350, -44908 +rotate = 30, 35, 50 +Archetype = space_tanklx4_dmg + +[Object] +nickname = Rh01_space_habitat_dmg_1 +pos = 30128, -350, -42923 +rotate = 0, 10, 20 +Archetype = space_habitat_dmg + +[Object] +nickname = Rh01_space_tankl_2dmg_2 +pos = 31360, 250, -58795 +rotate = 30, 30, -30 +Archetype = space_tankl_2dmg + +[Object] +nickname = Rh01_space_beamx_dmg_2 +pos = 21248, 0, 32206 +Archetype = space_beamx_dmg + +[Object] +nickname = Rh01_space_tankl_2dmg_3 +pos = 21248, -76, 32515 +rotate = 0, 90, 0 +Archetype = space_tankl_2dmg + +[Object] +nickname = Rh01_space_tankl_2dmg_4 +pos = 20939, -68, 32207 +Archetype = space_tankl_2dmg + +[Object] +nickname = Rh01_space_tankl_3dmg_6 +pos = 21262, -70, 31958 +rotate = -10, 0, 10 +Archetype = space_tankl_3dmg + +[Object] +nickname = Rh01_space_industrial_dmg_3 +pos = 42143, -200, 31864 +Archetype = space_industrial_dmg + +[Object] +nickname = Rh01_space_tankl_1dmg_1 +pos = 41594, -100, 32417 +rotate = 50, 10, 30 +Archetype = space_tankl_1dmg + +[Object] +nickname = Rh01_space_tanks_3dmg_1 +pos = 43101, -146, 31284 +rotate = 0, 30, 180 +Archetype = space_tanks_3dmg + +[Object] +nickname = Rh01_space_tanks_3dmg_2 +pos = 42216, -186, 32544 +rotate = 10, 2, 40 +Archetype = space_tanks_3dmg + +[Object] +nickname = Rh01_space_beaml_dmg_4 +pos = 10072, -146, 48684 +rotate = 40, 0, 0 +Archetype = space_beaml_dmg + +[Object] +nickname = Rh01_space_beaml_dmg_5 +pos = 10111, -170, 48582 +rotate = -30, -80, 0 +Archetype = space_beaml_dmg + +[Object] +nickname = Rh01_space_tankl_3dmg_7 +pos = 35748, 571, 61599 +rotate = 10, 10, 100 +Archetype = space_tankl_3dmg + +[Object] +nickname = Rh01_space_tankl4_dmg_1 +pos = 43400, 200, 47541 +rotate = 30, 3, 30 +Archetype = space_tankl4_dmg + +[Object] +nickname = Rh01_space_habitat_dmg_2 +pos = -13873, 0, 48177 +rotate = -80, 0, 0 +Archetype = space_habitat_dmg + +[Object] +nickname = Rh01_space_habitat_dmg_3 +pos = -13556, 100, 47730 +rotate = 110, 20, 170 +Archetype = space_habitat_dmg + +[Object] +nickname = Rh01_space_tankl4x4_dmg_2 +pos = -26468, 0, 54869 +rotate = 40, 40, 40 +Archetype = space_tankl4x4_dmg + +[Object] +nickname = Rh01_space_tankl4x4_dmg_3 +pos = -26666, 44, 54722 +rotate = -40, -40, -140 +Archetype = space_tankl4x4_dmg + +[Object] +nickname = Rh01_space_tankl_2dmg_5 +pos = -43752, 44, 31640 +rotate = 75, 10, 10 +Archetype = space_tankl_2dmg + +[Object] +nickname = Rh01_space_tankl_1dmg_2 +pos = -43919, 44, 31299 +rotate = 20, 20, 20 +Archetype = space_tankl_1dmg + +[Object] +nickname = Rh01_space_tankl_1dmg_3 +pos = -43171, 44, 31894 +rotate = -70, -70, -70 +Archetype = space_tankl_1dmg + +[Object] +nickname = Rh01_space_tankl_3dmg_8 +pos = -43362, 44, 31126 +rotate = 40, 40, 40 +Archetype = space_tankl_3dmg + +[Object] +nickname = Rh01_space_beamx_dmg_3 +pos = -34392, 300, 46152 +rotate = 40, 40, 40 +Archetype = space_beamx_dmg + +[Object] +nickname = Rh01_space_tanks_3dmg_3 +pos = -33958, 44, 46289 +rotate = -30, 30, 30 +Archetype = space_tanks_3dmg + +[Object] +nickname = Rh01_space_tanks_3dmg_4 +pos = -34867, 244, 46188 +rotate = 0, -50, 180 +Archetype = space_tanks_3dmg + +[Object] +nickname = Rh01_space_tanks_2dmg_2 +pos = -33814, 144, 46602 +rotate = 20, -20, 20 +Archetype = space_tanks_2dmg + +[Object] +nickname = Rh01_space_tanks_3dmg_5 +pos = -13985, 50, 47688 +rotate = 30, 30, 30 +Archetype = space_tanks_3dmg + +[Object] +nickname = Rh01_space_tanks_1dmg_3 +pos = -13488, -200, 48306 +rotate = 50, 50, 0 +Archetype = space_tanks_1dmg + +[LightSource] +nickname = berlin_light +pos = 50936, 0, 12426 +color = 212, 212, 212 +range = 5000 +type = POINT +attenuation = 1, 0, 640e-9 + +[zone] +nickname = zone_rh01_pop_ambient_s +pos = 1788, 0, 61872 +shape = ELLIPSOID +size = 154741, 19460, 67545 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.44 +faction = fc_rh_grp, 1 +encounter = area_bh_scout, 10, 0.33 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh01_pop_ambient_n +pos = 5785, 0, -46646 +shape = ELLIPSOID +size = 117935, 16371, 58243 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.44 +faction = fc_u_grp, 1 +encounter = area_bh_scout, 10, 0.33 +faction = gd_bh_grp, 1 + +[Object] +nickname = Rh01_08 +ids_name = 196809 +pos = -51380, 0, -27967 +Archetype = space_port_dmg +loadout = space_port_dmg_pi_03 +ids_info = 65709 +dock_with = Rh01_08_Base +base = Rh01_08_Base +reputation = fc_j_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = sh_male2_head, pl_male3_journeyman_body + +[Object] +nickname = Rh01_space_tanks4_1 +pos = -51244, -42, -27967 +rotate = 0, 90, 0 +Archetype = space_tanks4 +reputation = fc_j_grp +parent = Rh01_08 + +[Object] +nickname = Rh01_space_tanks4_2 +pos = -51516, -42, -27967 +rotate = 0, 90, 0 +Archetype = space_tanks4 +reputation = fc_j_grp +parent = Rh01_08 + +[Object] +nickname = Rh01_debris_med01_1 +pos = -48946, -200, -20176 +rotate = 0, 0, 30 +Archetype = debris_med01 + +[Object] +nickname = Rh01_debris_med02_1 +pos = -49331, 80, -22235 +Archetype = debris_med02 + +[Object] +nickname = Rh01_debris_xlarge01_1 +pos = -60752, 0, -24747 +rotate = 10, 10, 20 +Archetype = debris_xlarge01 + +[Object] +nickname = Rh01_debris_med02_2 +pos = -49332, 100, -22296 +rotate = 180, 20, -160 +Archetype = debris_med02 + +[Object] +nickname = Rh01_debris_med01_2 +pos = -54662, 0, -21736 +rotate = 0, 0, 100 +Archetype = debris_med01 + +[Object] +nickname = Rh01_space_industrial02_1 +pos = -4243, -155, -47428 +rotate = 0, 180, 0 +Archetype = space_industrial02 +reputation = rh_m_grp +parent = Rh01_06 + +[Object] +nickname = Rh01_space_industrial02_2 +pos = -3993, -155, -47430 +rotate = 0, 180, 0 +Archetype = space_industrial02 +reputation = rh_m_grp +parent = Rh01_06 + +[Object] +nickname = Rh01_docking_fixture_1 +ids_name = 261166 +pos = 51927, 350, 9747 +rotate = 0, -145, 0 +Archetype = docking_fixture +ids_info = 66489 +dock_with = Rh01_01_Base +reputation = rh_p_grp +behavior = NOTHING +base = Rh01_01_Base + +[zone] +nickname = zone_rh01_destroy_vignette_1 +pos = -59470, 0, -40559 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_2 +pos = -69119, 0, -32419 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_3 +pos = -69722, 0, -20748 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_4 +pos = -61129, 0, -12301 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_5 +pos = -50575, 0, -6926 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_6 +pos = -41379, 0, -16140 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_7 +pos = -34293, 0, -25508 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_8 +pos = -23287, 0, -44552 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_9 +pos = -16654, 0, -55762 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_10 +pos = 17418, 0, -50541 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh01_destroy_vignette_11 +pos = 15609, 0, -89702 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh01_destroy_vignette_12 +pos = -13186, 0, -94463 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh01_destroy_vignette_13 +pos = 54054, 0, -19519 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_14 +pos = 66718, 0, -20594 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_rh01_destroy_vignette_15 +pos = 39430, 0, -20748 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_16 +pos = 76216, 0, -29348 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_17 +pos = 44706, 0, 29625 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_18 +pos = 57370, 0, 28550 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh01_destroy_vignette_191 +pos = 29781, 0, 9507 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh01_destroy_vignette_20 +pos = 97322, 0, -2472 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh01_destroy_vignette_21 +pos = 11840, 0, 50818 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_22 +pos = 11086, 0, 64333 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_rh01_destroy_vignette_23 +pos = 7317, 0, 24864 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh01_destroy_vignette_24 +pos = -5498, 0, 24557 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh01_destroy_vignette_25 +pos = -13488, 0, 55425 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_26 +pos = -52686, 0, 27475 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_27 +pos = -39419, 0, 29164 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_28 +pos = -86306, 0, 33003 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh01_destroy_vignette_29 +pos = -62938, 0, 1674 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh01_destroy_vignette_30 +pos = 7619, 0, -60830 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[Object] +nickname = Rh01_suprise_ge_fighter4_1 +ids_name = 261733 +pos = -48304, 700, -67889 +rotate = -54, -45, 45 +Archetype = suprise_ge_fighter4 +visit = 16 +ids_info = 66467 +loadout = SECRET_u_ge_fighter4_rh01 + +[Object] +nickname = Rh01_suprise_bw_elite_1 +ids_name = 261747 +pos = -39211, 0, -43394 +rotate = 20, -65, 90 +Archetype = suprise_bw_elite +visit = 16 +ids_info = 66466 +loadout = SECRET_rh_bw_elite_rh01 + +[Object] +nickname = Rh01_to_Bw05_hole +ids_name = 260721 +pos = 28710, 0, 21099 +rotate = 0, -155, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw05 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw05, Bw05_to_Rh01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh01_to_Bw05_hole +pos = 28744, 0, 21178 +shape = SPHERE +size = 300 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Rh01_vignette14_exclusion +pos = 66722, 0, -20590 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Rh01_vignette22_exclusion +pos = 11083, 0, 64330 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_bar.ini new file mode 100644 index 00000000..5b0517c2 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = Scripts\Bases\Rh_02_Bar_hardpoint_01.thn +animation = Sc_rh_berlin_bar +scene = all, ambient, Scripts\Bases\Rh_02_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_bar_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Rh_02_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_cityscape.ini new file mode 100644 index 00000000..1a2da674 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_cityscape.ini @@ -0,0 +1,338 @@ +[Room_Info] +set_script = Scripts\Bases\Rh_02_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Rh_02_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Rh_02_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_hamburg, oneshot +ambient = ambience_cityscape_medium + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Rh_02_cityscape_land_01.thn +launching_script = Scripts\Bases\Rh_02_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightAA01 +hardpoint = HpLightAA02 +hardpoint = HpLightAA03 +hardpoint = HpLightAA04 +hardpoint = HpLightAA05 +hardpoint = HpLightAA06 +hardpoint = HpLightAA07 +hardpoint = HpLightAA08 +hardpoint = HpLightAA09 +hardpoint = HpLightAA10 +hardpoint = HpLightAA11 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 +hardpoint = HpLightB27 +hardpoint = HpLightB28 +hardpoint = HpLightB29 +hardpoint = HpLightB30 +hardpoint = HpLightB31 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightBB01 +hardpoint = HpLightBB02 +hardpoint = HpLightBB03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 3 +blink = 3 +endpause = 2.5 +hardpoint = HpLightD01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightE01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightF01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightG01 + +[FlashlightSet] +icolor = 100, 100, 255 +scale = 2.5 +blink = 0.25 +endpause = 1 +hardpoint = HpLightH01 +hardpoint = HpLightI01 +hardpoint = HpLightJ01 + +[FlashlightSet] +icolor = 100, 100, 200 +scale = 1 +blink = 1 +endpause = 1 +hardpoint = HpLightK01 +hardpoint = HpLightK02 +hardpoint = HpLightK03 +hardpoint = HpLightK04 +hardpoint = HpLightK05 +hardpoint = HpLightK06 +hardpoint = HpLightK07 +hardpoint = HpLightK08 +hardpoint = HpLightK09 +hardpoint = HpLightK10 +hardpoint = HpLightK11 +hardpoint = HpLightK12 +hardpoint = HpLightK13 +hardpoint = HpLightK14 +hardpoint = HpLightK15 +hardpoint = HpLightK16 +hardpoint = HpLightK17 +hardpoint = HpLightK18 +hardpoint = HpLightK19 +hardpoint = HpLightK20 +hardpoint = HpLightK21 +hardpoint = HpLightK22 +hardpoint = HpLightK23 +hardpoint = HpLightK24 +hardpoint = HpLightK25 +hardpoint = HpLightK26 +hardpoint = HpLightK27 +hardpoint = HpLightK28 +hardpoint = HpLightK29 +hardpoint = HpLightK30 +hardpoint = HpLightK31 +hardpoint = HpLightK32 +hardpoint = HpLightK33 +hardpoint = HpLightK34 +hardpoint = HpLightK35 +hardpoint = HpLightK36 +hardpoint = HpLightK37 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightL01 +hardpoint = HpLightL02 +hardpoint = HpLightL03 +hardpoint = HpLightL04 +hardpoint = HpLightL05 +hardpoint = HpLightL06 +hardpoint = HpLightL07 + +[FlashlightSet] +icolor = 255, 25, 25 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightM01 +hardpoint = HpLightN01 +hardpoint = HpLightN02 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightO01 +hardpoint = HpLightO02 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightP01 +hardpoint = HpLightP02 +hardpoint = HpLightP03 +hardpoint = HpLightP04 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightQ01 +hardpoint = HpLightQ02 +hardpoint = HpLightQ03 +hardpoint = HpLightQ04 +hardpoint = HpLightQ05 +hardpoint = HpLightQ06 +hardpoint = HpLightQ07 +hardpoint = HpLightQ08 +hardpoint = HpLightQ09 +hardpoint = HpLightQ10 +hardpoint = HpLightQ11 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1.5 +gap = 0 +blink = 0.9 +endpause = 1.5 +hardpoint = HpLightR01 +hardpoint = HpLightR02 +hardpoint = HpLightR03 +hardpoint = HpLightR04 +hardpoint = HpLightR05 +hardpoint = HpLightR06 +hardpoint = HpLightR07 +hardpoint = HpLightR08 +hardpoint = HpLightR09 +hardpoint = HpLightR10 +hardpoint = HpLightR11 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 +hardpoint = HpLightS06 +hardpoint = HpLightS07 +hardpoint = HpLightS08 +hardpoint = HpLightS09 +hardpoint = HpLightS10 +hardpoint = HpLightS11 +hardpoint = HpLightS12 +hardpoint = HpLightT01 +hardpoint = HpLightT02 +hardpoint = HpLightT03 +hardpoint = HpLightT04 +hardpoint = HpLightT05 +hardpoint = HpLightT06 +hardpoint = HpLightT07 +hardpoint = HpLightT08 +hardpoint = HpLightT09 +hardpoint = HpLightT10 +hardpoint = HpLightT11 +hardpoint = HpLightT12 + +[FlashlightSet] +icolor = 100, 100, 255 +scale = 2.5 +blink = 0.25 +endpause = 1 +hardpoint = HpLightU01 +hardpoint = HpLightU02 +hardpoint = HpLightU03 +hardpoint = HpLightU04 +hardpoint = HpLightU05 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightY01 +hardpoint = HpLightZ01 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_equipment.ini new file mode 100644 index 00000000..f75abfab --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\Bases\Rh_02_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Rh_02_equipment_ambi_int_01.thn +goodscart_script = scripts\Bases\Rh_02_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_shipdealer.ini new file mode 100644 index 00000000..54f23acc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_shipdealer.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\bases\Rh_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Rh_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = test_ship_dealer + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Rh_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_trader.ini new file mode 100644 index 00000000..898703f2 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_trader.ini @@ -0,0 +1,52 @@ +[Room_Info] +set_script = Scripts\Bases\Rh_02_Trader_hardpoint_01.thn +animation = Sc_rh_berlin_trader +scene = all, ambient, Scripts\Bases\Rh_02_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Rh_02_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_02_bar.ini new file mode 100644 index 00000000..ca136a4c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_02_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\rh_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\rh_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_02_deck.ini new file mode 100644 index 00000000..3c4d9e37 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_02_deck.ini @@ -0,0 +1,117 @@ +[Room_Info] +set_script = Scripts\Bases\rh_04_Deck_HardPoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\rh_04_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 200, 200, 200 +scale = 1 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLight01 +hardpoint = HpLight02 +hardpoint = HpLight03 +hardpoint = HpLight04 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_03_bar.ini new file mode 100644 index 00000000..5fc1782f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_03_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\rh_06_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\rh_06_bar_ambi_Rh02_03.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_06_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_03_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_04_bar.ini new file mode 100644 index 00000000..ef46abf8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_04_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Rh02_04.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_04_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_05_bar.ini new file mode 100644 index 00000000..2679c521 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_05_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Rh02_05.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_05_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_05_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_06_bar.ini new file mode 100644 index 00000000..4421296f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_06_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Rh02_06.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_06_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_06_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_bar.ini new file mode 100644 index 00000000..846b5dc6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_06_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic10 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_06_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_deck.ini new file mode 100644 index 00000000..7c641015 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_deck.ini @@ -0,0 +1,80 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_larger + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_deck2.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_deck2.ini new file mode 100644 index 00000000..0a361b25 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_deck2.ini @@ -0,0 +1,20 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_larger + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_01_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_01_base.ini new file mode 100644 index 00000000..015b9bba --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Rh02_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_01_cityscape.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_01_equipment.ini + +[Room] +nickname = Trader +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_01_trader.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_02_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_02_base.ini new file mode 100644 index 00000000..0ef4bf70 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_03_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_03_base.ini new file mode 100644 index 00000000..6f280b7c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_04_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_04_base.ini new file mode 100644 index 00000000..e7c8245e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_05_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_05_base.ini new file mode 100644 index 00000000..98fd6e50 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_06_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_06_base.ini new file mode 100644 index 00000000..9d4121d9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_06_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_06_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_06_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_06_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_07_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_07_base.ini new file mode 100644 index 00000000..ae051e15 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/rh02_07_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Rh02_07_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_07_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_07_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_07_Deck2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/rh02.ini b/DATA/UNIVERSE/SYSTEMS/RH02/rh02.ini new file mode 100644 index 00000000..786b8b85 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/rh02.ini @@ -0,0 +1,4111 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = rh_p_grp + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_smuggler +filename = missions\encounters\area_trade_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_smuggler +filename = missions\encounters\tradep_trade_smuggler.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_rh_space +danger = music_rh_danger +battle = music_rh_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Rh02_Alster_rock_asteroid_field.ini +zone = Zone_Rh02_Alster_fels + +[Asteroids] +file = solar\asteroids\Rh02_South_rock_asteroid_field.ini +zone = Zone_Rh02_Sudfels + +[Asteroids] +file = solar\asteroids\Rh02_North_rock_asteroid_field.ini +zone = Zone_Rh02_Nordfels + +[Asteroids] +file = solar\asteroids\Rh02_Kiel_rock_asteroid_field.ini +zone = Zone_Rh02_Kiel_fels + +[Ambient] +color = 30, 30, 30 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp +complex_stars = solar\starsphere\starsphere_rh02_stars.cmp +nebulae = solar\starsphere\starsphere_rh02.cmp + +[LightSource] +nickname = Rh02_System_Light +pos = 0, 0, 0 +color = 194, 213, 254 +range = 200000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Rh02_Sun +ids_name = 261028 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = med_blue_sun +atmosphere_range = 12000 +ids_info = 66162 + +[Object] +nickname = Rh02_to_Iw02 +ids_name = 260761 +pos = -40268, 0, -83779 +rotate = 0, -150, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 11 +goto = Iw02, Iw02_to_Rh02, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_to_Rh01 +ids_name = 260762 +pos = 26713, 0, 86489 +rotate = 0, -5, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Rh01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +goto = Rh01, Rh01_to_Rh02, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_to_Iw01 +ids_name = 260759 +pos = 43284, 0, -86369 +rotate = 0, 180, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +goto = Iw01, Iw01_to_Rh02, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Rh02_to_Iw02 +pos = -40005, 0, -83320 +rotate = 0, -158, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Rh02_to_Iw01 +pos = 43319, 0, -85806 +rotate = 0, 179, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Rh02_to_Rh01 +pos = 26749, 0, 86020 +rotate = 0, -6, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Rh02_01 +ids_name = 196812 +pos = 47383, 0, -30196 +archetype = planet_icewatind_3000 +ids_info = 65627 +spin = 0, 0.01, 0 +atmosphere_range = 3200 +burn_color = 255, 222, 160 +base = Rh02_01_Base +reputation = rh_p_grp + +[Object] +nickname = Rh02_planet_Hannover +ids_name = 261140 +pos = -30409, 0, 52008 +archetype = planet_gasblucld_3000 +ids_info = 66062 +spin = 0, 0.01, 0 +atmosphere_range = 3200 +burn_color = 255, 222, 160 + +[Object] +nickname = Rh02_planet_Kiel +ids_name = 261141 +pos = -26480, 0, -44391 +archetype = planet_icemoon_2000 +ids_info = 66063 +spin = 0, 0.01, 0 +atmosphere_range = 2200 +burn_color = 255, 222, 160 + +[Object] +nickname = Rh02_dock_ring_1 +ids_name = 261182 +pos = 44130, 0, -30345 +rotate = 0, -90, 0 +archetype = dock_ring +dock_with = Rh02_01_Base +ids_info = 66141 +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 11 +loadout = docking_ring_rh_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh02_Kiel_fels +ids_name = 261272 +pos = -54499, 0, -43786 +shape = ELLIPSOID +size = 20000, 10000, 30000 +property_flags = 66 +ids_info = 65955 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 75 +sort = 99.5 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Rh02_Nordfels +ids_name = 261273 +pos = 5745, 0, -69487 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 25000, 10000, 30000 +property_flags = 66 +ids_info = 65956 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 75 +comment = Nordfels Field +sort = 16 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.56 +faction = fc_u_grp, 1 +encounter = area_bh_assault, 11, 0.07 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Rh02_Alster_fels +ids_name = 261271 +pos = 68850, 0, 5889 +shape = ELLIPSOID +size = 25000, 10000, 35000 +property_flags = 65 +ids_info = 65954 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 75 +comment = Alster Field +sort = 18 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.6 +faction = fc_b_grp, 0.56 +faction = fc_u_grp, 0.44 +encounter = area_bh_assault, 11, 0.04 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[zone] +nickname = Zone_Rh02_Sudfels +ids_name = 261274 +pos = -3614, 0, 72052 +shape = ELLIPSOID +size = 20000, 10000, 20000 +property_flags = 66 +ids_info = 65957 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 75 +comment = Sudfels Field +sort = 20 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.6 +faction = fc_b_grp, 0.36 +faction = fc_rh_grp, 0.36 +faction = fc_u_grp, 0.29 +encounter = area_bh_assault, 11, 0.04 +faction = gd_bh_grp, 1 +Music = zone_field_asteroid_rock + +[Object] +nickname = Rh02_02 +ids_name = 196813 +pos = -24733, 0, -45922 +rotate = 0, -135, 0 +archetype = r_battleship +ids_info = 65625 +dock_with = Rh02_02_Base +base = Rh02_02_Base +reputation = rh_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female2_head, rh_female_elite_body +difficulty_level = 10 +loadout = rh_battleship_rh_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh02_04 +pos = 33089, 0, 23308 +shape = SPHERE +size = 1000 +sort = 99.5 + +[Object] +nickname = Rh02_03 +ids_name = 196814 +pos = -24681, 0, 50806 +rotate = 0, 180, 0 +archetype = prison +ids_info = 65631 +dock_with = Rh02_03_Base +base = Rh02_03_Base +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ge_male4_head, rh_male_guard_body +difficulty_level = 11 +loadout = prison_rh_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh02_03 +pos = -25147, 0, 50968 +shape = SPHERE +size = 1000 +sort = 99.5 + +[Object] +nickname = Rh02_Trade_Lane_Ring_1 +ids_name = 260768 +pos = 26950, 0, 84030 +rotate = 0, -6, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh02_Trade_Lane_Ring_2 +reputation = rh_p_grp +tradelane_space_name = 261689 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_Trade_Lane_Ring_2 +ids_name = 260768 +pos = 27702, 0, 76568 +rotate = 0, -6, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_1 +next_ring = Rh02_Trade_Lane_Ring_3 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_3 +ids_name = 260768 +pos = 28454, 0, 69106 +rotate = 0, -6, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_2 +next_ring = Rh02_Trade_Lane_Ring_4 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_4 +ids_name = 260768 +pos = 29206, 0, 61644 +rotate = 0, -6, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_3 +next_ring = Rh02_Trade_Lane_Ring_5 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_5 +ids_name = 260768 +pos = 29958, 0, 54182 +rotate = 0, -6, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_4 +next_ring = Rh02_Trade_Lane_Ring_6 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_6 +ids_name = 260768 +pos = 30710, 0, 46719 +rotate = 0, -6, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_5 +next_ring = Rh02_Trade_Lane_Ring_7 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_7 +ids_name = 260768 +pos = 31463, 0, 39257 +rotate = 0, -6, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_6 +next_ring = Rh02_Trade_Lane_Ring_8 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_8 +ids_name = 260768 +pos = 32215, 0, 31795 +rotate = 0, -6, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_7 +next_ring = Rh02_Trade_Lane_Ring_9 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_9 +ids_name = 260768 +pos = 32967, 0, 24333 +rotate = 0, -6, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_8 +reputation = rh_p_grp +tradelane_space_name = 196815 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Rh02_Tradelane_1 +pos = 29958, 0, 54182 +rotate = 0, -6, 0 +shape = BOX +size = 520, 520, 60520 +comment = . Tradelane +lane_id = rh02_1 +tradelane_down = 10 +sort = 12 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 10, 0.17 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = tradelane_trade_transport, 10, 0.17 +faction = co_alg_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_ss_grp, 0.25 + +[Object] +nickname = Rh02_Trade_Lane_Ring_10 +ids_name = 260767 +pos = 42564, 0, -29384 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh02_Trade_Lane_Ring_11 +reputation = rh_p_grp +tradelane_space_name = 196812 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_Trade_Lane_Ring_11 +ids_name = 260767 +pos = 41231, 0, -22003 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_10 +next_ring = Rh02_Trade_Lane_Ring_12 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_12 +ids_name = 260767 +pos = 39899, 0, -14622 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_11 +next_ring = Rh02_Trade_Lane_Ring_13 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_13 +ids_name = 260767 +pos = 38567, 0, -7241 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_12 +next_ring = Rh02_Trade_Lane_Ring_14 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_Trade_Lane_Ring_14 +ids_name = 260767 +pos = 37234, 0, 139 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_13 +next_ring = Rh02_Trade_Lane_Ring_15 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_15 +ids_name = 260767 +pos = 35902, 0, 7520 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_14 +next_ring = Rh02_Trade_Lane_Ring_16 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_16 +ids_name = 260767 +pos = 34570, 0, 14901 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_15 +next_ring = Rh02_Trade_Lane_Ring_17 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_17 +ids_name = 260767 +pos = 33238, 0, 22281 +rotate = 0, 170, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_16 +reputation = rh_p_grp +tradelane_space_name = 196815 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Rh02_Tradelane_2 +pos = 37901, 0, -3551 +rotate = 0, 170, 0 +shape = BOX +size = 520, 520, 53020 +comment = . Tradelane +lane_id = rh02_2 +tradelane_down = 15 +sort = 10 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 10, 0.05 +faction = rh_p_grp, 1 +encounter = tradelane_trade_freighter, 10, 0.14 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = tradelane_trade_transport, 10, 0.14 +faction = co_alg_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_ss_grp, 0.25 + +[Object] +nickname = Rh02_Trade_Lane_Ring_18 +ids_name = 260766 +pos = 41850, 0, -30737 +rotate = 0, 77, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh02_Trade_Lane_Ring_19 +reputation = rh_p_grp +tradelane_space_name = 196812 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_Trade_Lane_Ring_19 +ids_name = 260766 +pos = 34542, 0, -32425 +rotate = 0, 77, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_18 +next_ring = Rh02_Trade_Lane_Ring_20 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_20 +ids_name = 260766 +pos = 27235, 0, -34112 +rotate = 0, 77, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_19 +next_ring = Rh02_Trade_Lane_Ring_21 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_21 +ids_name = 260766 +pos = 19927, 0, -35800 +rotate = 0, 77, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_20 +next_ring = Rh02_Trade_Lane_Ring_22 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_Trade_Lane_Ring_22 +ids_name = 260766 +pos = 12620, 0, -37488 +rotate = 0, 77, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_21 +next_ring = Rh02_Trade_Lane_Ring_23 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_Trade_Lane_Ring_23 +ids_name = 260766 +pos = 5312, 0, -39176 +rotate = 0, 77, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_22 +next_ring = Rh02_Trade_Lane_Ring_24 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_Trade_Lane_Ring_24 +ids_name = 260766 +pos = -1996, 0, -40864 +rotate = 0, 77, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_23 +next_ring = Rh02_Trade_Lane_Ring_25 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_Trade_Lane_Ring_25 +ids_name = 260766 +pos = -9303, 0, -42552 +rotate = 0, 77, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_24 +next_ring = Rh02_Trade_Lane_Ring_26 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_Trade_Lane_Ring_26 +ids_name = 260766 +pos = -16611, 0, -44240 +rotate = 0, 77, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_25 +next_ring = Rh02_Trade_Lane_Ring_27 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_27 +ids_name = 260766 +pos = -23918, 0, -45928 +rotate = 0, 77, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_26 +reputation = rh_p_grp +tradelane_space_name = 196813 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Rh02_Tradelane_5 +pos = 8966, 0, -38332 +rotate = 0, 77, 0 +shape = BOX +size = 520, 520, 68020 +comment = . Tradelane +lane_id = rh02_5 +tradelane_down = 10 +sort = 5 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 10, 0.19 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = tradelane_trade_transport, 10, 0.14 +faction = co_alg_grp, 0.33 +faction = co_rs_grp, 0.33 +faction = co_ss_grp, 0.33 + +[Object] +nickname = Rh02_Trade_Lane_Ring_28 +ids_name = 260769 +pos = -39303, 0, -81495 +rotate = 0, -158, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh02_Trade_Lane_Ring_29 +reputation = rh_p_grp +tradelane_space_name = 261666 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_Trade_Lane_Ring_29 +ids_name = 260769 +pos = -36455, 0, -74557 +rotate = 0, -158, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_28 +next_ring = Rh02_Trade_Lane_Ring_30 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_30 +ids_name = 260769 +pos = -33607, 0, -67619 +rotate = 0, -158, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_29 +next_ring = Rh02_Trade_Lane_Ring_31 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_31 +ids_name = 260769 +pos = -30758, 0, -60681 +rotate = 0, -158, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_30 +next_ring = Rh02_Trade_Lane_Ring_32 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_32 +ids_name = 260769 +pos = -27910, 0, -53743 +rotate = 0, -158, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_31 +next_ring = Rh02_Trade_Lane_Ring_33 +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_33 +ids_name = 260769 +pos = -25062, 0, -46805 +rotate = 0, -158, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_32 +reputation = rh_n_grp +tradelane_space_name = 196813 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Rh02_Tradelane_3 +pos = -32182, 0, -64150 +rotate = 0, -158, 0 +shape = BOX +size = 520, 520, 38020 +comment = . Tradelane +lane_id = rh02_3 +tradelane_down = 5 +sort = 2 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 10, 0.19 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = tradelane_trade_transport, 10, 0.14 +faction = co_alg_grp, 0.33 +faction = co_rs_grp, 0.33 +faction = co_ss_grp, 0.33 + +[zone] +nickname = Zone_Rh02_01 +pos = 42725, 0, -30386 +shape = SPHERE +size = 1000 +sort = 99.5 + +[Object] +nickname = Rh02_Trade_Lane_Ring_34 +ids_name = 260765 +pos = 43275, 0, -83958 +rotate = 0, 179, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh02_Trade_Lane_Ring_35 +reputation = rh_p_grp +tradelane_space_name = 261688 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_35 +ids_name = 260765 +pos = 43186, 0, -76458 +rotate = 0, 179, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_34 +next_ring = Rh02_Trade_Lane_Ring_36 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_36 +ids_name = 260765 +pos = 43097, 0, -68959 +rotate = 0, 179, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_35 +next_ring = Rh02_Trade_Lane_Ring_37 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_37 +ids_name = 260765 +pos = 43008, 0, -61459 +rotate = 0, 179, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_36 +next_ring = Rh02_Trade_Lane_Ring_38 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_Trade_Lane_Ring_38 +ids_name = 260765 +pos = 42918, 0, -53960 +rotate = 0, 179, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_37 +next_ring = Rh02_Trade_Lane_Ring_39 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_39 +ids_name = 260765 +pos = 42829, 0, -46460 +rotate = 0, 179, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_38 +next_ring = Rh02_Trade_Lane_Ring_40 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh02_Trade_Lane_Ring_40 +ids_name = 260765 +pos = 42740, 0, -38961 +rotate = 0, 179, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_39 +next_ring = Rh02_Trade_Lane_Ring_41 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh02_Trade_Lane_Ring_41 +ids_name = 260765 +pos = 42650, 0, -31461 +rotate = 0, 179, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh02_Trade_Lane_Ring_40 +reputation = rh_p_grp +tradelane_space_name = 196812 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Rh02_Tradelane_4 +pos = 42963, 0, -57710 +rotate = 0, 179, 0 +shape = BOX +size = 520, 520, 53020 +comment = . Tradelane +lane_id = rh02_4 +tradelane_down = 10 +sort = 8 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 10, 0.11 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = tradelane_trade_transport, 10, 0.11 +faction = co_alg_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_ss_grp, 0.25 +encounter = area_trade_freighter_pirate, 10, 0.13 +faction = gd_z_grp, 1 + +[Object] +nickname = Rh02_04 +ids_name = 196815 +pos = 33590, 0, 23407 +archetype = space_factory01 +ids_info = 65621 +dock_with = Rh02_04_Base +base = Rh02_04_Base +reputation = co_rs_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = sh_male1_head, rh_reichman_body +difficulty_level = 11 +loadout = space_factory01_co_03 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_shipyard_1 +ids_name = 60231 +pos = 34089, -210, 23848 +archetype = shipyard +reputation = co_rs_grp +ids_info = 60232 +parent = Rh02_04 + +[Object] +nickname = Rh02_shipyard_2 +ids_name = 60231 +pos = 34089, -210, 22962 +rotate = 0, 180, 0 +archetype = shipyard +reputation = co_rs_grp +ids_info = 60232 +parent = Rh02_04 + +[Object] +nickname = Rh02_06 +ids_name = 196817 +pos = 26479, 0, 85066 +rotate = 0, 90, 0 +archetype = space_police01 +ids_info = 65629 +dock_with = Rh02_06_Base +base = Rh02_06_Base +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 11 +loadout = space_police01_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_05 +ids_name = 196816 +pos = 43403, 0, -29735 +rotate = 0, 45, 0 +archetype = outpost +ids_info = 65623 +dock_with = Rh02_05_Base +base = Rh02_05_Base +reputation = co_rs_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = rh_bartender_head, rh_reichman_body +difficulty_level = 11 +loadout = trading_outpost_co_03 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_to_Iw01_hole +ids_name = 260760 +pos = 13836, 0, -76332 +rotate = 0, 180, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Iw01 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Iw01, Iw01_to_Rh02_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh02_to_Iw01_hole +pos = 13852, 0, -76294 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Rh02_to_Rh01_hole +ids_name = 260763 +pos = 1525, 0, 75535 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Rh01 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh01, Rh01_to_Rh02_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh02_to_Rh01_hole +pos = 1525, 0, 75723 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Rh02_to_Rh04_hole +ids_name = 260764 +pos = 56799, 0, 6118 +rotate = 0, 90, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Rh04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh04, Rh04_to_Rh02_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh02_to_Rh04_hole +pos = 56777, 0, 6102 +shape = SPHERE +size = 500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh02_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 11000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Rh02_small_wplatform_1 +ids_name = 261164 +pos = -24623, 0, 51751 +rotate = 0, 170, 0 +archetype = small_wplatform +ids_info = 66171 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_rh_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_small_wplatform_2 +ids_name = 261164 +pos = -23793, 0, 51157 +rotate = 0, -125, 0 +archetype = small_wplatform +ids_info = 66171 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_rh_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_small_wplatform_3 +ids_name = 261164 +pos = -23811, 0, 50372 +rotate = 0, -65, 0 +archetype = small_wplatform +ids_info = 66171 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_rh_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_small_wplatform_4 +ids_name = 261164 +pos = -24685, 0, 49934 +archetype = small_wplatform +ids_info = 66171 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_rh_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_small_wplatform_5 +ids_name = 261164 +pos = -25471, 0, 50409 +rotate = 0, 55, 0 +archetype = small_wplatform +ids_info = 66171 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = small_weapon_platform_rh_03 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_small_wplatform_6 +ids_name = 261164 +pos = -25426, 0, 51130 +rotate = 0, 125, 0 +archetype = small_wplatform +ids_info = 66171 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_rh_03 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh02_Hamburg_death +pos = 47383, 0, -30196 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Rh02_Kiel_death +pos = -26480, 0, -44391 +shape = SPHERE +size = 2100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Rh02_Hannover_death +pos = -30409, 0, 52008 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = zone_rh02_pop_hamburg +pos = 43334, 0, -30315 +shape = SPHERE +size = 5000 +comment = Hamburg +sort = 6 +toughness = 10 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = rh_p_grp, co_rs_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.1 +faction = rh_p_grp, 0.62 +faction = co_rs_grp, 0.38 +encounter = area_armored_prisoner, 10, 0.03 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.05 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = area_trade_transport, 10, 0.05 +faction = co_alg_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_ss_grp, 0.25 +encounter = area_trade_armored, 10, 0.04 +faction = co_os_grp, 1 +encounter = area_trade_freighter_pirate, 10, 0.06 +faction = gd_z_grp, 1 +encounter = area_lifter, 10, 0.06 +faction = co_rs_grp, 1 +encounter = area_repair, 10, 0.06 +faction = co_rs_grp, 1 + +[zone] +nickname = zone_rh02_pop_westfalen +pos = -24551, 0, -46205 +shape = SPHERE +size = 4000 +comment = Westfalen +sort = 3 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = rh_n_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.13 +faction = rh_n_grp, 1 +encounter = area_trade_freighter, 10, 0.13 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = area_trade_transport, 10, 0.1 +faction = co_alg_grp, 0.33 +faction = co_rs_grp, 0.33 +faction = co_ss_grp, 0.33 + +[zone] +nickname = zone_rh02_pop_vierlande +pos = -24950, 0, 50969 +shape = SPHERE +size = 4000 +comment = Vierlande +sort = 14 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = rh_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.33 +faction = rh_p_grp, 1 +encounter = area_bh_defend, 10, 0.11 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh02_pop_alster +pos = 33343, 0, 23318 +shape = SPHERE +size = 4000 +comment = Alster +sort = 11 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_rs_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.05 +faction = rh_p_grp, 0.19 +faction = co_rs_grp, 0.81 +encounter = area_armored_prisoner, 10, 0.04 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.08 +faction = co_alg_grp, 0.67 +faction = co_rs_grp, 0.33 +encounter = area_trade_transport, 10, 0.09 +faction = co_alg_grp, 0.29 +faction = co_ni_grp, 0.29 +faction = co_rs_grp, 0.14 +faction = co_ss_grp, 0.29 +encounter = area_trade_armored, 10, 0.07 +faction = co_os_grp, 1 +encounter = area_lifter, 10, 0.05 +faction = co_rs_grp, 1 +encounter = area_repair, 10, 0.05 +faction = co_rs_grp, 1 + +[zone] +nickname = zone_rh02_pop_berlin_gate +pos = 26858, 0, 85542 +shape = SPHERE +size = 4000 +comment = Berlin Jumpgate +sort = 13 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = rh_p_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.08 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.1 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = area_trade_transport, 10, 0.1 +faction = co_alg_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_ss_grp, 0.25 +encounter = area_trade_armored, 10, 0.07 +faction = co_os_grp, 1 + +[zone] +nickname = zone_rh02_pop_bering_gate +pos = 43413, 0, -85383 +shape = SPHERE +size = 4000 +comment = Bering Jumpgate +sort = 9 +toughness = 10 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_freighter, 10, 0.09 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = area_trade_transport, 10, 0.09 +faction = co_alg_grp, 0.25 +faction = co_ni_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_ss_grp, 0.25 +encounter = area_trade_armored, 10, 0.07 +faction = co_os_grp, 1 +encounter = area_trade_freighter_pirate, 10, 0.11 +faction = gd_z_grp, 1 + +[zone] +nickname = zone_rh02_pop_hudson_gate +pos = -39909, 0, -83208 +shape = SPHERE +size = 4000 +comment = Hudson Jumpgate +sort = 1 +toughness = 10 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_freighter, 10, 0.19 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = area_trade_transport, 10, 0.14 +faction = co_alg_grp, 0.33 +faction = co_rs_grp, 0.33 +faction = co_ss_grp, 0.33 + +[zone] +nickname = zone_rh02_pop_bering_hole +pos = 14062, 0, -76200 +shape = SPHERE +size = 4000 +comment = . Bering hole +sort = 17 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 11, 0.21 +faction = fc_u_grp, 1 +encounter = area_bh_assault, 11, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 11, 0.37 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh02_pop_frankfurt_hole +pos = 56870, 0, 6023 +shape = SPHERE +size = 4000 +comment = . Frankfurt hole +sort = 19 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 11, 0.22 +faction = fc_b_grp, 0.56 +faction = fc_u_grp, 0.44 +encounter = area_bh_assault, 11, 0.02 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 11, 0.39 +faction = fc_b_grp, 0.56 +faction = fc_u_grp, 0.44 + +[zone] +nickname = zone_rh02_pop_hamburg_extend +pos = 42882, 0, -30049 +shape = ELLIPSOID +size = 12000, 7000, 12000 +comment = . Extend +sort = 7 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 10, 0.67 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh02_pop_westfalen_extend +pos = -23527, 0, -44568 +shape = ELLIPSOID +size = 10000, 7000, 10000 +comment = . Extend +sort = 4 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 10, 0.67 +faction = rh_n_grp, 1 + +[zone] +nickname = zone_rh02_pop_vierlande_extend +pos = -25037, 0, 47386 +shape = ELLIPSOID +size = 12000, 7000, 12000 +comment = . Extend +sort = 15 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 10, 0.56 +faction = rh_p_grp, 1 +encounter = area_bh_scout, 10, 0.17 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_policepatrol1_1 +pos = 21566, 0, 33708 +rotate = 90, 48, 180 +shape = CYLINDER +size = 750, 31051 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = policepatrol1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_gov_patrol, 10, 0.03 +faction = rh_p_grp, 1 +encounter = tradep_armored_prisoner, 10, 0.3 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_policepatrol1_2 +pos = -7134, 0, 47335 +rotate = 90, 79, 180 +shape = CYLINDER +size = 750, 34825 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = policepatrol1, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_gov_patrol, 10, 0.03 +faction = rh_p_grp, 1 +encounter = tradep_armored_prisoner, 10, 0.3 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_policepatrol2_1 +pos = -7122, 0, 47304 +rotate = -90, -79, 0 +shape = CYLINDER +size = 750, 34859 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = policepatrol2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_gov_patrol, 10, 0.03 +faction = rh_p_grp, 1 +encounter = tradep_armored_prisoner, 10, 0.3 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_policepatrol2_2 +pos = 18204, 0, 64342 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 43954 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = policepatrol2, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_gov_patrol, 10, 0.03 +faction = rh_p_grp, 1 +encounter = tradep_armored_prisoner, 10, 0.3 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty1_1 +pos = 40326, 0, -55311 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 52346 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty1_2 +pos = 23908, 0, -79872 +rotate = 90, 84, 180 +shape = CYLINDER +size = 750, 27007 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty1_3 +pos = 10893, 0, -70207 +rotate = 90, -3, 180 +shape = CYLINDER +size = 750, 16468 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty1_4 +pos = 24909, 0, -53278 +rotate = 90, -57, 180 +shape = CYLINDER +size = 750, 32300 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty1_5 +pos = 40816, 0, -37009 +rotate = 90, -17, 180 +shape = CYLINDER +size = 750, 15816 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty2_1 +pos = -11792, 0, -54075 +rotate = -90, -58, 0 +shape = CYLINDER +size = 750, 30175 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty2_2 +pos = 5155, 0, -71806 +rotate = -90, -23, 0 +shape = CYLINDER +size = 750, 21277 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty2_3 +pos = 14511, 0, -80005 +rotate = 90, -73, 180 +shape = CYLINDER +size = 750, 10991 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty2_4 +pos = 12869, 0, -66843 +rotate = 90, 31, 180 +shape = CYLINDER +size = 750, 26891 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty2_5 +pos = -9269, 0, -50649 +rotate = 90, 73, 180 +shape = CYLINDER +size = 750, 31876 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty3_1 +pos = 46373, 0, -4493 +rotate = 90, -7, 180 +shape = CYLINDER +size = 750, 52068 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty3_2 +pos = 56424, 0, 21623 +rotate = 90, -88, 180 +shape = CYLINDER +size = 750, 13617 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty3_3 +pos = 64578, 0, 11221 +rotate = -90, -7, 0 +shape = CYLINDER +size = 750, 21543 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty3_4 +pos = 58102, 0, -558 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 15807 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bounty3_5 +pos = 46707, 0, -15985 +rotate = -90, 14, 0 +shape = CYLINDER +size = 750, 29541 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 11, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bundschuh1_1 +pos = -10216, 0, -52735 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 30763 +attack_ids = rh02_5, rh02_3 +tradelane_attack = 5 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bundschuh1_2 +pos = 29563, 0, -49797 +rotate = 90, -70, 180 +shape = CYLINDER +size = 750, 54738 +attack_ids = rh02_4 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bundschuh1_3 +pos = 56033, 0, -16956 +rotate = 90, -2, 180 +shape = CYLINDER +size = 750, 47185 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bundschuh2_1 +pos = 41569, 0, 45649 +rotate = 90, 21, 180 +shape = CYLINDER +size = 750, 86051 +attack_ids = rh02_1 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bundschuh3_1 +pos = 29004, 0, 40831 +rotate = 90, 38, 180 +shape = CYLINDER +size = 750, 87576 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bundschuh3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 0.82 +faction = fc_b_grp, 0.5 +faction = fc_j_grp, 0.5 +encounter = tradep_trade_smuggler, 10, 0.18 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bundschuh4_1 +pos = -2763, 0, 61660 +rotate = -90, 16, 0 +shape = CYLINDER +size = 750, 30255 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bundschuh4_2 +pos = 1435, 0, 45496 +rotate = -90, -79, 0 +shape = CYLINDER +size = 750, 17303 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bundschuh4_3 +pos = 16160, 0, 59280 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 33209 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bundschuh4_4 +pos = 11947, 0, 75498 +rotate = 90, 85, 180 +shape = CYLINDER +size = 750, 20940 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = Zone_Rh02_path_bundschuh5_1 +pos = -11669, 0, 63297 +rotate = -90, 47, 0 +shape = CYLINDER +size = 750, 37231 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bundschuh5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_b_grp, 1 + +[zone] +nickname = Zone_Rh02_path_navy1_1 +pos = -17062, 0, -47389 +rotate = -90, -82, 0 +shape = CYLINDER +size = 750, 15777 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_n_grp, 1 + +[zone] +nickname = Zone_Rh02_path_navy1_2 +pos = 9268, 0, -50636 +rotate = -90, -83, 0 +shape = CYLINDER +size = 750, 37283 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_n_grp, 1 + +[zone] +nickname = Zone_Rh02_path_navy1_3 +pos = 17885, 0, -61762 +rotate = -90, 48, 0 +shape = CYLINDER +size = 750, 26633 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_n_grp, 1 + +[zone] +nickname = Zone_Rh02_path_navy1_4 +pos = -625, 0, -59550 +rotate = 90, 38, 180 +shape = CYLINDER +size = 750, 28145 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = navy1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_n_grp, 1 + +[zone] +nickname = Zone_Rh02_path_navy2_1 +pos = 9598, 0, -39062 +rotate = 90, -77, 180 +shape = CYLINDER +size = 750, 70051 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = navy2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_n_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police1_1 +pos = 43738, 0, -57778 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 57119 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police2_1 +pos = 40410, 0, -55769 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 51526 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police2_2 +pos = 29724, 0, -84209 +rotate = -90, 70, 0 +shape = CYLINDER +size = 750, 16385 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police2_3 +pos = 17678, 0, -69155 +rotate = 90, 14, 180 +shape = CYLINDER +size = 750, 36862 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police2_4 +pos = 28438, 0, -40341 +rotate = 90, -54, 180 +shape = CYLINDER +size = 750, 37296 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police3_1 +pos = 44024, 0, -3163 +rotate = 90, -1, 180 +shape = CYLINDER +size = 750, 54437 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police3_2 +pos = 51189, 0, 28607 +rotate = 90, -55, 180 +shape = CYLINDER +size = 750, 15811 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police3_3 +pos = 50434, 0, 1447 +rotate = -90, 13, 0 +shape = CYLINDER +size = 750, 65060 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police4_1 +pos = 38625, 0, -3241 +rotate = 90, 10, 180 +shape = CYLINDER +size = 750, 55295 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police5_1 +pos = 30646, 0, 54718 +rotate = -90, -6, 0 +shape = CYLINDER +size = 750, 63846 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police6_1 +pos = 23088, 0, 66213 +rotate = -90, 10, 0 +shape = CYLINDER +size = 750, 39301 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police6_2 +pos = 7387, 0, 50811 +rotate = 90, 72, 180 +shape = CYLINDER +size = 750, 25616 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police6_3 +pos = 907, 0, 68349 +rotate = 90, -23, 180 +shape = CYLINDER +size = 750, 29509 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police6_4 +pos = 16659, 0, 83692 +rotate = 90, -80, 180 +shape = CYLINDER +size = 750, 20384 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police7_1 +pos = -16928, 0, 53198 +rotate = 90, -72, 180 +shape = CYLINDER +size = 750, 17356 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police7_2 +pos = -6339, 0, 63338 +rotate = 90, -18, 180 +shape = CYLINDER +size = 750, 15515 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police7_3 +pos = -14486, 0, 65715 +rotate = -90, 64, 0 +shape = CYLINDER +size = 750, 23279 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh02_path_police7_4 +pos = -24998, 0, 55601 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 10199 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 10, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = zone_rh02_pop_berlin_hole +pos = 1458, 0, 75854 +shape = SPHERE +size = 4000 +comment = . Berlin hole +sort = 21 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 11, 0.23 +faction = fc_b_grp, 0.36 +faction = fc_rh_grp, 0.36 +faction = fc_u_grp, 0.29 +encounter = area_bh_assault, 11, 0.02 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 11, 0.4 +faction = fc_b_grp, 0.36 +faction = fc_rh_grp, 0.36 +faction = fc_u_grp, 0.29 + +[zone] +nickname = Zone_Rh02_hessians1_1 +pos = -11604, 0, 63305 +rotate = -90, 47, 0 +shape = CYLINDER +size = 750, 37266 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh02_path_junkers2_1 +pos = 17402, 0, 49793 +rotate = -90, -31, 0 +shape = CYLINDER +size = 750, 61460 +attack_ids = rh02_1, rh02_2 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Rh02_path_junkers2_2 +pos = 45251, 0, 14643 +rotate = -90, -54, 0 +shape = CYLINDER +size = 750, 29784 +attack_ids = rh02_1, rh02_2 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = junkers2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners1_1 +pos = 1617, 0, -78184 +rotate = -90, 81, 0 +shape = CYLINDER +size = 750, 25742 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners1_2 +pos = -25382, 0, -82174 +rotate = -90, 82, 0 +shape = CYLINDER +size = 750, 28840 +attack_ids = rh02_3 +tradelane_attack = 5 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners1_3 +pos = -36247, 0, -76039 +rotate = 90, -23, 180 +shape = CYLINDER +size = 750, 17781 +attack_ids = rh02_3 +tradelane_attack = 5 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners1_4 +pos = -21973, 0, -74036 +rotate = -90, -61, 0 +shape = CYLINDER +size = 750, 24966 +attack_ids = rh02_3 +tradelane_attack = 5 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners2_1 +pos = 2172, 0, -60117 +rotate = 90, 35, 180 +shape = CYLINDER +size = 750, 40941 +attack_ids = rh02_5 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners2_2 +pos = 5427, 0, -39910 +rotate = 90, -77, 180 +shape = CYLINDER +size = 750, 30974 +attack_ids = rh02_5 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners2_3 +pos = 17221, 0, -56649 +rotate = -90, 9, 0 +shape = CYLINDER +size = 750, 41013 +attack_ids = rh02_5 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners3_1 +pos = 28600, 0, -68926 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 33897 +attack_ids = rh02_4 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners3_2 +pos = 43966, 0, -73945 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 25043 +attack_ids = rh02_4 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners3_3 +pos = 28772, 0, -81355 +rotate = 90, 72, 180 +shape = CYLINDER +size = 750, 32376 +attack_ids = rh02_4 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners4_1 +pos = 28498, 0, -53076 +rotate = 90, -32, 180 +shape = CYLINDER +size = 750, 56167 +attack_ids = rh02_2, rh02_5, rh02_4 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners5_1 +pos = 37847, 0, -65072 +rotate = 90, -65, 180 +shape = CYLINDER +size = 750, 51611 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = unioners5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners5_2 +pos = 59009, 0, -24274 +rotate = 90, 4, 180 +shape = CYLINDER +size = 750, 59913 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = unioners5, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners6_1 +pos = 41329, 0, -51919 +rotate = 90, -48, 180 +shape = CYLINDER +size = 750, 72122 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = unioners6, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners6_2 +pos = 65547, 0, -3032 +rotate = 90, 6, 180 +shape = CYLINDER +size = 750, 49725 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = unioners6, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners6_3 +pos = 32424, 0, 48554 +rotate = 90, 49, 180 +shape = CYLINDER +size = 750, 81374 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = unioners6, 3 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 1 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners7_1 +pos = 48477, 0, -605 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 22605 +attack_ids = rh02_2 +tradelane_attack = 15 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners7_2 +pos = 37804, 0, 1356 +rotate = 90, 10, 180 +shape = CYLINDER +size = 750, 17392 +attack_ids = rh02_2 +tradelane_attack = 15 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners7_3 +pos = 46907, 0, 7984 +rotate = -90, -80, 0 +shape = CYLINDER +size = 750, 21558 +attack_ids = rh02_2 +tradelane_attack = 15 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners8_1 +pos = 45141, 0, 14769 +rotate = 90, 53, 180 +shape = CYLINDER +size = 750, 31095 +attack_ids = rh02_1, rh02_2 +tradelane_attack = 10 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners9_1 +pos = 11001, 0, 63774 +rotate = -90, -38, 0 +shape = CYLINDER +size = 750, 31352 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners9, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners9_2 +pos = 15327, 0, 47835 +rotate = -90, 56, 0 +shape = CYLINDER +size = 750, 12993 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners9, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners9_3 +pos = 18891, 0, 36048 +rotate = -90, -48, 0 +shape = CYLINDER +size = 750, 24214 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners9, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners9_4 +pos = 24989, 0, 51388 +rotate = 90, 7, 180 +shape = CYLINDER +size = 750, 47332 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners9, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners9_5 +pos = 11664, 0, 75473 +rotate = 90, 87, 180 +shape = CYLINDER +size = 750, 20982 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners9, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners10_1 +pos = 2533, 0, 60793 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 30815 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners10, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners10_2 +pos = -10970, 0, 48071 +rotate = 90, 80, 180 +shape = CYLINDER +size = 750, 29343 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners10, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh02_path_unioners10_3 +pos = -11931, 0, 63605 +rotate = 90, -46, 180 +shape = CYLINDER +size = 750, 37266 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners10, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = fc_u_grp, 1 + +[LightSource] +nickname = walker_light +pos = -53475, -50000, 118423 +color = 194, 106, 18 +range = 170000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Rh02_depot_toxic_waste_1 +ids_name = 261161 +pos = 34568, -210, 22115 +archetype = depot_toxic_waste +ids_info = 66150 +reputation = co_rs_grp +behavior = NOTHING + +[Object] +nickname = Rh02_depot_scrap_metal_1 +ids_name = 261161 +pos = 34756, -210, 22304 +archetype = depot_scrap_metal +ids_info = 66150 +reputation = co_rs_grp +behavior = NOTHING + +[Object] +nickname = Rh02_depot_basic_alloys_1 +ids_name = 261161 +pos = 34954, -210, 22488 +archetype = depot_basic_alloys +ids_info = 66150 +reputation = co_rs_grp +behavior = NOTHING + +[LightSource] +nickname = hamburg_light +pos = 45141, 0, -28596 +color = 215, 220, 234 +range = 5000 +type = POINT +attenuation = 1, 0, 640e-9 + +[LightSource] +nickname = kiel_light +pos = -25662, 0, -42947 +color = 212, 212, 212 +range = 4000 +type = POINT +attenuation = 1, 0, 1e-6 + +[LightSource] +nickname = hannover_light +pos = -29049, 0, 50159 +color = 0, 50, 228 +range = 7000 +type = POINT +attenuation = 1, 0, 326.531e-9 + +[zone] +nickname = zone_rh02_pop_ambient_s +pos = -1576, 0, 51299 +rotate = 0, 10, 0 +shape = ELLIPSOID +size = 48482, 15202, 59699 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.43 +faction = fc_b_grp, 0.36 +faction = fc_rh_grp, 0.36 +faction = fc_u_grp, 0.29 +encounter = area_bh_scout, 10, 0.35 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh02_pop_ambient_e +pos = 70903, 0, -6897 +rotate = 0, 10, 0 +shape = ELLIPSOID +size = 66833, 15202, 48998 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.44 +faction = fc_b_grp, 0.56 +faction = fc_u_grp, 0.44 +encounter = area_bh_scout, 10, 0.33 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh02_pop_ambient_n +pos = -1205, 0, -61313 +shape = ELLIPSOID +size = 57630, 15582, 56823 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.44 +faction = fc_u_grp, 1 +encounter = area_bh_scout, 10, 0.33 +faction = gd_bh_grp, 1 + +[Object] +nickname = Rh02_docking_fixture_1 +ids_name = 261166 +pos = 44079, 350, -30352 +rotate = 0, -90, 0 +archetype = docking_fixture +ids_info = 66489 +dock_with = Rh02_01_Base +reputation = rh_p_grp +behavior = NOTHING +base = Rh02_01_Base + +[zone] +nickname = zone_rh02_destroy_vignette_1 +pos = -37047, 0, -33758 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh02_destroy_vignette_2 +pos = -41316, 0, -55912 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_rh02_destroy_vignette_3 +pos = -40166, 0, -44543 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh02_destroy_vignette_4 +pos = -12830, 0, -56581 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh02_destroy_vignette_5 +pos = -20054, 0, -65861 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh02_destroy_vignette_6 +pos = 23127, 0, -47218 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh02_destroy_vignette_7 +pos = 29530, 0, -57919 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_rh02_destroy_vignette_8 +pos = 56785, 0, -16704 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh02_destroy_vignette_9 +pos = 50874, 0, -6170 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_rh02_destroy_vignette_10 +pos = 67211, 0, -25565 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh02_destroy_vignette_11 +pos = 48411, 0, 16569 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh02_destroy_vignette_12 +pos = 46852, 0, 29443 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh02_destroy_vignette_13 +pos = 39792, 0, 82613 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh02_destroy_vignette_14 +pos = -39099, 0, 43990 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh02_destroy_vignette_15 +pos = -39756, 0, 56028 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh02_destroy_vignette_16 +pos = -30397, 0, 63552 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh02_destroy_vignette_17 +pos = -19069, 0, 67481 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh02_destroy_vignette_18 +pos = -11598, 0, 58118 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh02_destroy_vignette_19 +pos = 10485, 0, 81443 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh02_destroy_vignette_20 +pos = 16888, 0, 69153 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[Object] +nickname = Rh02_to_Rh04_holeb +ids_name = 260764 +pos = 70538, 0, -28103 +rotate = 0, 50, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Rh04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh04, Rh04_to_Rh02_holeb, gate_tunnel_bretonia + +[zone] +nickname = ZONE_Rh02_vignette2_exclusion +pos = -41312, 0, -55916 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Rh02_vignette7_exclusion +pos = 29514, 0, -57903 +shape = SPHERE +size = 600 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Rh02_vignette9_exclusion +pos = 50856, 0, -6138 +shape = SPHERE +size = 600 +property_flags = 131072 +sort = 99.5 +visit = 128 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_bar.ini new file mode 100644 index 00000000..dd04a2d1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = Scripts\Bases\Rh_03_Bar_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Rh_03_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_rh01 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Rh_03_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_cityscape.ini new file mode 100644 index 00000000..eafb3b33 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_cityscape.ini @@ -0,0 +1,296 @@ +[Room_Info] +set_script = Scripts\Bases\Rh_03_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Rh_03_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Rh_03_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_stuttgart, oneshot +ambient = ambience_cityscape_medium + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Rh_03_cityscape_land_01.thn +launching_script = Scripts\Bases\Rh_03_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 55, 55, 255 +scale = 1 +blink = 0.6 +endpause = 2.5 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1 +endpause = 2.5 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 3 +blink = 3 +endpause = 2.5 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2 +blink = 5 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 +hardpoint = HpLightG09 +hardpoint = HpLightG10 + +[FlashlightSet] +icolor = 100, 100, 255 +scale = 2.5 +blink = 0.25 +endpause = 1 +hardpoint = HpLightH01 +hardpoint = HpLightH02 +hardpoint = HpLightH03 +hardpoint = HpLightH04 +hardpoint = HpLightH05 +hardpoint = HpLightH06 +hardpoint = HpLightH07 +hardpoint = HpLightI01 + +[FlashlightSet] +icolor = 100, 100, 255 +scale = 3 +blink = 0.1 +endpause = 0 +hardpoint = HpLightJ01 + +[FlashlightSet] +icolor = 100, 100, 255 +scale = 3 +gap = 0 +blink = 5 +hardpoint = HpLightK01 +hardpoint = HpLightK02 +hardpoint = HpLightK03 +hardpoint = HpLightK04 +hardpoint = HpLightK05 +hardpoint = HpLightK06 +hardpoint = HpLightK07 +hardpoint = HpLightK08 +hardpoint = HpLightK09 +hardpoint = HpLightK10 +hardpoint = HpLightK11 +hardpoint = HpLightK12 +hardpoint = HpLightK13 +hardpoint = HpLightK14 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightL01 +hardpoint = HpLightL02 +hardpoint = HpLightL03 +hardpoint = HpLightL04 +hardpoint = HpLightL05 +hardpoint = HpLightL06 +hardpoint = HpLightL07 +hardpoint = HpLightL08 +hardpoint = HpLightL09 +hardpoint = HpLightL10 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightM01 +hardpoint = HpLightN01 +hardpoint = HpLightN02 +hardpoint = HpLightN03 +hardpoint = HpLightN04 +hardpoint = HpLightN05 +hardpoint = HpLightN06 +hardpoint = HpLightN07 +hardpoint = HpLightN08 +hardpoint = HpLightN09 +hardpoint = HpLightN10 +hardpoint = HpLightN11 +hardpoint = HpLightN12 +hardpoint = HpLightN13 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightO01 +hardpoint = HpLightO02 +hardpoint = HpLightO03 +hardpoint = HpLightO04 +hardpoint = HpLightO05 +hardpoint = HpLightO06 +hardpoint = HpLightO07 +hardpoint = HpLightO08 +hardpoint = HpLightO09 +hardpoint = HpLightO10 +hardpoint = HpLightO11 +hardpoint = HpLightO12 +hardpoint = HpLightO13 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightP01 +hardpoint = HpLightP02 +hardpoint = HpLightP03 +hardpoint = HpLightP04 +hardpoint = HpLightP05 +hardpoint = HpLightP06 +hardpoint = HpLightP07 +hardpoint = HpLightP08 +hardpoint = HpLightP09 +hardpoint = HpLightP10 +hardpoint = HpLightP11 +hardpoint = HpLightP12 +hardpoint = HpLightP13 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.25 +endpause = 1 +hardpoint = HpLightQ01 +hardpoint = HpLightQ02 +hardpoint = HpLightQ03 +hardpoint = HpLightQ04 +hardpoint = HpLightQ05 +hardpoint = HpLightQ06 +hardpoint = HpLightQ07 +hardpoint = HpLightQ08 +hardpoint = HpLightQ09 +hardpoint = HpLightQ10 +hardpoint = HpLightQ11 +hardpoint = HpLightQ12 +hardpoint = HpLightQ13 +hardpoint = HpLightQ14 +hardpoint = HpLightQ15 +hardpoint = HpLightQ16 +hardpoint = HpLightQ17 +hardpoint = HpLightQ18 +hardpoint = HpLightQ19 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightR01 +hardpoint = HpLightR02 +hardpoint = HpLightR03 +hardpoint = HpLightR04 +hardpoint = HpLightR05 +hardpoint = HpLightR06 +hardpoint = HpLightR07 +hardpoint = HpLightR08 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 +hardpoint = HpLightS06 +hardpoint = HpLightS07 +hardpoint = HpLightS08 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3 +blink = 0.6 +endpause = 1.5 +hardpoint = HpLightT01 +hardpoint = HpLightU01 +hardpoint = HpLightU02 +hardpoint = HpLightU03 +hardpoint = HpLightU04 +hardpoint = HpLightU05 +hardpoint = HpLightU06 + +[FlashlightSet] +icolor = 255, 20, 20 +scale = 3 +blink = 5 +hardpoint = HpLightv01 +hardpoint = HpLightv02 +hardpoint = HpLightv03 +hardpoint = HpLightv04 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_equipment.ini new file mode 100644 index 00000000..116da02c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_equipment.ini @@ -0,0 +1,65 @@ +[Room_Info] +set_script = scripts\Bases\Rh_03_equipment_hardpoint_01.thn +animation = Sc_rh_stuttgart_equip +scene = all, ambient, Scripts\Bases\Rh_03_equipment_ambi_int_01.thn +goodscart_script = scripts\Bases\Rh_03_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_shipdealer.ini new file mode 100644 index 00000000..54f23acc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_shipdealer.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\bases\Rh_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Rh_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = test_ship_dealer + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Rh_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_trader.ini new file mode 100644 index 00000000..aaa39af7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_01_trader.ini @@ -0,0 +1,52 @@ +[Room_Info] +set_script = Scripts\Bases\Rh_03_Trader_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Rh_03_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Rh_03_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_02_bar.ini new file mode 100644 index 00000000..23cb32db --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_02_bar.ini @@ -0,0 +1,92 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_12_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_12_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_rh02 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\ku_08_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 0.75 +blink = 2 +endpause = 2 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 + +[FlashlightSet] +icolor = 155, 155, 155 +scale = 1.75 +gap = 0 +blink = 0.6 +endpause = 1 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 +hardpoint = HpLightG09 +hardpoint = HpLightG10 +hardpoint = HpLightG11 +hardpoint = HpLightG12 +hardpoint = HpLightG13 +hardpoint = HpLightG14 +hardpoint = HpLightG15 +hardpoint = HpLightG16 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_02_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_02_planetscape.ini new file mode 100644 index 00000000..00053e67 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_02_planetscape.ini @@ -0,0 +1,259 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_12_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_12_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_12_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_12_pad_land_01.thn +launching_script = scripts\bases\Pl_12_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 155, 155, 155 +scale = 1.75 +gap = 0 +blink = 0.6 +endpause = 1 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 + +[FlashlightSet] +icolor = 125, 125, 155 +scale = 2.2 +gap = 0 +blink = 0.6 +endpause = 1 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 0.75 +blink = 2 +endpause = 2 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 + +[FlashlightSet] +icolor = 155, 155, 140 +scale = 1.15 +gap = 0 +blink = 1 +endpause = 3 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 +hardpoint = HpLightC05 +hardpoint = HpLightC06 + +[FlashlightSet] +icolor = 155, 155, 40 +scale = 1.75 +gap = 0.25 +blink = 0.75 +endpause = 0.25 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 +hardpoint = HpLightD04 +hardpoint = HpLightD05 +hardpoint = HpLightD06 +hardpoint = HpLightD07 +hardpoint = HpLightD08 +hardpoint = HpLightD09 +hardpoint = HpLightD10 +hardpoint = HpLightD11 +hardpoint = HpLightD12 + +[FlashlightSet] +icolor = 255, 0, 0 +scale = 2.15 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightE01 +hardpoint = HpLightE02 + +[FlashlightSet] +icolor = 15, 115, 40 +scale = 0.75 +gap = 0 +blink = 0.6 +endpause = 1 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 +hardpoint = HpLightF05 +hardpoint = HpLightF06 +hardpoint = HpLightF07 +hardpoint = HpLightF08 +hardpoint = HpLightF09 +hardpoint = HpLightF10 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1.5 +gap = 0 +blink = 0.6 +endpause = 1 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 +hardpoint = HpLightG09 +hardpoint = HpLightG10 +hardpoint = HpLightG11 +hardpoint = HpLightG12 +hardpoint = HpLightG13 +hardpoint = HpLightG14 +hardpoint = HpLightG15 +hardpoint = HpLightG16 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_03_bar.ini new file mode 100644 index 00000000..44fb35c3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_03_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\rh_06_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\rh_06_bar_ambi_Rh03_03.thn + +[Room_Sound] +music = music_bar_rh03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_06_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_03_deck.ini new file mode 100644 index 00000000..ac88016b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_03_deck.ini @@ -0,0 +1,156 @@ +[Room_Info] +set_script = Scripts\Bases\rh_06_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_06_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 255, 55 +scale = 0.25 +gap = 0 +blink = 0.05 +endpause = 0 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 + +[FlashlightSet] +icolor = 0, 155, 255 +scale = 0.25 +gap = 0 +blink = 0 +endpause = 0 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_04_bar.ini new file mode 100644 index 00000000..420d9021 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_04_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Rh03_04.thn + +[Room_Sound] +music = music_bar_rh04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_04_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_05_bar.ini new file mode 100644 index 00000000..014dac57 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_05_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Rh03_05.thn + +[Room_Sound] +music = music_bar_rh05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_05_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_05_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_06_bar.ini new file mode 100644 index 00000000..3b466452 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_06_bar.ini @@ -0,0 +1,47 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Rh03_06.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_06_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/ROOMS/rh03_06_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_01_base.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_01_base.ini new file mode 100644 index 00000000..b8db4d9a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Rh03_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_01_cityscape.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_01_equipment.ini + +[Room] +nickname = Trader +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_01_trader.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_01_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_02_base.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_02_base.ini new file mode 100644 index 00000000..6b38b8fb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh03_02_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_02_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_02_Planetscape.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_03_base.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_03_base.ini new file mode 100644 index 00000000..353872ac --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh03_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_04_base.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_04_base.ini new file mode 100644 index 00000000..16f5763e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh03_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_05_base.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_05_base.ini new file mode 100644 index 00000000..c1001a68 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_05_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh03_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_06_base.ini b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_06_base.ini new file mode 100644 index 00000000..97f5ffdd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/BASES/rh03_06_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh03_06_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_06_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh03\Bases\Rooms\Rh03_06_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH03/rh03.ini b/DATA/UNIVERSE/SYSTEMS/RH03/rh03.ini new file mode 100644 index 00000000..caef8c9c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH03/rh03.ini @@ -0,0 +1,3488 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = rh_p_grp + +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_rh_space +danger = music_rh_danger +battle = music_rh_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Rh03_Westnebel_asteroids.ini +zone = ZONE_Rh03_Westnebel_asteroid_1 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Rh03_Ostnebel_asteroid_1 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Rh03_Ostnebel_asteroid_2 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Rh03_Ostnebel_asteroid_3 + +[Asteroids] +file = solar\asteroids\Ku05_Kayo_asteroids.ini +zone = ZONE_Rh03_Ostnebel_asteroid_4 + +[Nebula] +file = solar\nebula\Rh03_Westneckarwolke_nebula.ini +zone = Zone_Rh03_Westneckarwolke + +[Nebula] +file = solar\nebula\Rh03_Ostneckarwolke_nebula.ini +zone = Zone_Rh03_Ostneckarwolke + +[Ambient] +color = 40, 40, 40 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp +complex_stars = solar\starsphere\starsphere_rh03_stars.cmp +nebulae = solar\starsphere\starsphere_rh03.cmp + +[LightSource] +nickname = Rh03_System_Light +pos = 0, 0, 0 +color = 252, 153, 53 +range = 120000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Rh03_Sun +ids_name = 261029 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = med_orange_sun +atmosphere_range = 12000 +ids_info = 66161 + +[Object] +nickname = Rh03_to_Bw03 +ids_name = 260770 +pos = -91864, 0, -12508 +rotate = 0, -65, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw03 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +goto = Bw03, Bw03_to_Rh03, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh03_to_Bw04 +ids_name = 260771 +pos = -33739, 0, 89085 +rotate = 0, -55, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw04 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +goto = Bw04, Bw04_to_Rh03, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh03_01 +ids_name = 196818 +pos = 20577, 0, -43746 +archetype = planet_earthgrnice_3000 +ids_info = 65845 +spin = 0, 0.01, 0 +atmosphere_range = 3200 +burn_color = 160, 222, 245 +base = Rh03_01_Base +reputation = rh_p_grp + +[zone] +nickname = Zone_Rh03_to_Bw03 +pos = -91519, 0, -12575 +rotate = 0, -65, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Rh03_to_Bw04 +pos = -33248, 0, 88769 +rotate = 0, -55, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Rh03_to_Rh01 +pos = 74040, 0, -57472 +rotate = 0, 108, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Rh03_02 +ids_name = 196819 +pos = 33263, 0, 45624 +archetype = planet_watblucld_2000 +ids_info = 65837 +spin = 0, 0.01, 0 +atmosphere_range = 2150 +burn_color = 255, 222, 160 +base = Rh03_02_Base +reputation = co_os_grp + +[zone] +nickname = Zone_Rh03_Westneckarwolke +ids_name = 261276 +pos = -51165, 0, 31156 +rotate = 0, 25, 0 +shape = ELLIPSOID +size = 30000, 25000, 45000 +property_flags = 32768 +property_fog_color = 180, 120, 30 +ids_info = 66038 +visit = 32 +spacedust = attractdust +spacedust_maxparticles = 75 +interference = 0.7 +comment = Westneckarwolke Field +sort = 14 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.56 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 11, 0.07 +faction = gd_bh_grp, 1 +Music = zone_nebula_walker + +[zone] +nickname = Zone_Rh03_Ostneckarwolke +ids_name = 261275 +pos = 65837, 0, 2782 +shape = ELLIPSOID +size = 25000, 25000, 40000 +property_flags = 32768 +property_fog_color = 180, 120, 30 +ids_info = 66037 +visit = 32 +spacedust = touristdust +spacedust_maxparticles = 75 +interference = 0.7 +comment = Ostnexkarwolke Field +sort = 16 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.57 +faction = fc_lwb_grp, 0.56 +faction = fc_rh_grp, 0.44 +encounter = area_bh_assault, 11, 0.06 +faction = gd_bh_grp, 1 +Music = zone_nebula_walker + +[Object] +nickname = Rh03_planet_Breisgau +ids_name = 261142 +pos = -40278, 0, -40000 +archetype = planet_icemoon_2000 +ids_info = 66078 +spin = 0, 0.01, 0 +atmosphere_range = 2150 +burn_color = 255, 222, 160 + +[Object] +nickname = Rh03_Aalen_moon +ids_name = 261143 +pos = 27367, 0, -35501 +archetype = planet_moonblu_1000 +ids_info = 66077 +spin = 0, 0.01, 0 +atmosphere_range = 1100 +burn_color = 255, 222, 160 + +[Object] +nickname = Rh03_Trade_Lane_Ring_1 +ids_name = 260779 +pos = -89709, 0, -13425 +rotate = 0, -65, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh03_Trade_Lane_Ring_2 +reputation = rh_p_grp +tradelane_space_name = 261690 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh03_Trade_Lane_Ring_2 +ids_name = 260779 +pos = -82921, 0, -16615 +rotate = 0, -65, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_1 +next_ring = Rh03_Trade_Lane_Ring_3 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_3 +ids_name = 260779 +pos = -76133, 0, -19804 +rotate = 0, -65, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_2 +next_ring = Rh03_Trade_Lane_Ring_4 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_4 +ids_name = 260779 +pos = -69345, 0, -22994 +rotate = 0, -65, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_3 +next_ring = Rh03_Trade_Lane_Ring_5 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_5 +ids_name = 260779 +pos = -62557, 0, -26183 +rotate = 0, -65, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_4 +next_ring = Rh03_Trade_Lane_Ring_6 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_6 +ids_name = 260779 +pos = -55769, 0, -29372 +rotate = 0, -65, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_5 +next_ring = Rh03_Trade_Lane_Ring_7 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_7 +ids_name = 260779 +pos = -48981, 0, -32562 +rotate = 0, -65, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_6 +next_ring = Rh03_Trade_Lane_Ring_8 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_8 +ids_name = 260779 +pos = -42193, 0, -35751 +rotate = 0, -65, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_7 +reputation = rh_p_grp +tradelane_space_name = 196820 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Rh03_Tradelane_1 +pos = -65951, 0, -24588 +rotate = 0, -65, 0 +shape = BOX +size = 520, 520, 53020 +comment = . Tradelane +lane_id = rh03_1 +tradelane_down = 5 +sort = 2 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 10, 0.05 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 +encounter = tradelane_trade_freighter, 10, 0.16 +faction = co_khc_grp, 0.33 +faction = rh_m_grp, 0.33 +faction = co_rs_grp, 0.33 +encounter = tradelane_trade_transport, 10, 0.13 +faction = co_be_grp, 0.2 +faction = co_khc_grp, 0.2 +faction = rh_m_grp, 0.2 +faction = co_nws_grp, 0.2 +faction = co_rs_grp, 0.2 + +[Object] +nickname = Rh03_Trade_Lane_Ring_9 +ids_name = 260777 +pos = -40278, 0, -36189 +rotate = 0, -86, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh03_Trade_Lane_Ring_10 +reputation = rh_p_grp +tradelane_space_name = 196820 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh03_Trade_Lane_Ring_10 +ids_name = 260777 +pos = -32793, 0, -36659 +rotate = 0, -86, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_9 +next_ring = Rh03_Trade_Lane_Ring_11 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_11 +ids_name = 260777 +pos = -25307, 0, -37129 +rotate = 0, -86, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_10 +next_ring = Rh03_Trade_Lane_Ring_12 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_12 +ids_name = 260777 +pos = -17822, 0, -37599 +rotate = 0, -86, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_11 +next_ring = Rh03_Trade_Lane_Ring_13 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_13 +ids_name = 260777 +pos = -10337, 0, -38069 +rotate = 0, -86, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_12 +next_ring = Rh03_Trade_Lane_Ring_14 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_14 +ids_name = 260777 +pos = -2852, 0, -38539 +rotate = 0, -86, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_13 +next_ring = Rh03_Trade_Lane_Ring_15 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh03_Trade_Lane_Ring_15 +ids_name = 260777 +pos = 4634, 0, -39009 +rotate = 0, -86, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_14 +next_ring = Rh03_Trade_Lane_Ring_16 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_16 +ids_name = 260777 +pos = 12119, 0, -39479 +rotate = 0, -86, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_15 +next_ring = Rh03_Trade_Lane_Ring_17 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_17 +ids_name = 260777 +pos = 19604, 0, -39949 +rotate = 0, -86, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_16 +reputation = rh_p_grp +tradelane_space_name = 196818 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Rh03_Tradelane_2 +pos = -10337, 0, -38069 +rotate = 0, -86, 0 +shape = BOX +size = 520, 520, 60520 +comment = . Tradelane +lane_id = rh03_2 +tradelane_down = 10 +sort = 4 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 10, 0.06 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 +encounter = tradelane_trade_freighter, 10, 0.17 +faction = co_khc_grp, 0.33 +faction = rh_m_grp, 0.33 +faction = co_rs_grp, 0.33 +encounter = tradelane_trade_transport, 10, 0.11 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_nws_grp, 0.25 +faction = co_rs_grp, 0.25 + +[Object] +nickname = Rh03_Trade_Lane_Ring_18 +ids_name = 260775 +pos = 72287, 0, -56996 +rotate = 0, 108, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh03_Trade_Lane_Ring_19 +reputation = rh_p_grp +tradelane_space_name = 261689 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_19 +ids_name = 260775 +pos = 65168, 0, -54635 +rotate = 0, 108, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_18 +next_ring = Rh03_Trade_Lane_Ring_20 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_20 +ids_name = 260775 +pos = 58049, 0, -52275 +rotate = 0, 108, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_19 +next_ring = Rh03_Trade_Lane_Ring_21 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_21 +ids_name = 260775 +pos = 50930, 0, -49915 +rotate = 0, 108, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_20 +next_ring = Rh03_Trade_Lane_Ring_22 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh03_Trade_Lane_Ring_22 +ids_name = 260775 +pos = 43811, 0, -47554 +rotate = 0, 108, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_21 +next_ring = Rh03_Trade_Lane_Ring_23 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh03_Trade_Lane_Ring_23 +ids_name = 260775 +pos = 36692, 0, -45194 +rotate = 0, 108, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_22 +next_ring = Rh03_Trade_Lane_Ring_24 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh03_Trade_Lane_Ring_24 +ids_name = 260775 +pos = 29573, 0, -42834 +rotate = 0, 108, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_23 +next_ring = Rh03_Trade_Lane_Ring_25 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_25 +ids_name = 260775 +pos = 22454, 0, -40473 +rotate = 0, 108, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_24 +reputation = rh_p_grp +tradelane_space_name = 196818 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Rh03_Tradelane_3 +pos = 47370, 0, -48734 +rotate = 0, 108, 0 +shape = BOX +size = 520, 520, 53020 +comment = . Tradelane +lane_id = rh03_3 +tradelane_down = 20 +sort = 8 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_armored_prisoner, 10, 0.03 +faction = rh_p_grp, 1 +encounter = tradelane_trade_armored, 10, 0.04 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 +encounter = tradelane_trade_freighter, 10, 0.16 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = tradelane_trade_transport, 10, 0.12 +faction = co_alg_grp, 0.17 +faction = co_khc_grp, 0.17 +faction = rh_m_grp, 0.17 +faction = co_nws_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 + +[Object] +nickname = Rh03_Trade_Lane_Ring_26 +ids_name = 260776 +pos = 21263, 0, -38581 +rotate = 0, -173, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh03_Trade_Lane_Ring_27 +reputation = rh_p_grp +tradelane_space_name = 196818 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_27 +ids_name = 260776 +pos = 22149, 0, -31134 +rotate = 0, -173, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_26 +next_ring = Rh03_Trade_Lane_Ring_28 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_28 +ids_name = 260776 +pos = 23034, 0, -23686 +rotate = 0, -173, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_27 +next_ring = Rh03_Trade_Lane_Ring_29 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_29 +ids_name = 260776 +pos = 23919, 0, -16239 +rotate = 0, -173, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_28 +next_ring = Rh03_Trade_Lane_Ring_30 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_30 +ids_name = 260776 +pos = 24804, 0, -8791 +rotate = 0, -173, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_29 +next_ring = Rh03_Trade_Lane_Ring_31 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh03_Trade_Lane_Ring_31 +ids_name = 260776 +pos = 25689, 0, -1344 +rotate = 0, -173, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_30 +next_ring = Rh03_Trade_Lane_Ring_32 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh03_Trade_Lane_Ring_32 +ids_name = 260776 +pos = 26575, 0, 6104 +rotate = 0, -173, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_31 +next_ring = Rh03_Trade_Lane_Ring_33 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh03_Trade_Lane_Ring_33 +ids_name = 260776 +pos = 27460, 0, 13552 +rotate = 0, -173, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_32 +next_ring = Rh03_Trade_Lane_Ring_34 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_34 +ids_name = 260776 +pos = 28345, 0, 20999 +rotate = 0, -173, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_33 +next_ring = Rh03_Trade_Lane_Ring_35 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh03_Trade_Lane_Ring_35 +ids_name = 260776 +pos = 29230, 0, 28447 +rotate = 0, -173, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_34 +next_ring = Rh03_Trade_Lane_Ring_36 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_36 +ids_name = 260776 +pos = 30115, 0, 35894 +rotate = 0, -173, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_35 +next_ring = Rh03_Trade_Lane_Ring_37 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_37 +ids_name = 260776 +pos = 31000, 0, 43342 +rotate = 0, -173, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_36 +reputation = rh_p_grp +tradelane_space_name = 196819 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Rh03_Tradelane_4 +pos = 26132, 0, 2380 +rotate = 0, -173, 0 +shape = BOX +size = 520, 520, 83020 +comment = . Tradelane +lane_id = rh03_4 +tradelane_down = 10 +sort = 10 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 10, 0.05 +faction = co_khc_grp, 1 +encounter = tradelane_trade_freighter, 10, 0.2 +faction = co_khc_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = tradelane_trade_transport, 10, 0.1 +faction = co_khc_grp, 0.5 +faction = co_rs_grp, 0.5 + +[Object] +nickname = Rh03_Trade_Lane_Ring_38 +ids_name = 260778 +pos = -31571, 0, 87688 +rotate = 0, -55, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh03_Trade_Lane_Ring_39 +reputation = rh_p_grp +tradelane_space_name = 261691 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh03_Trade_Lane_Ring_39 +ids_name = 260778 +pos = -25396, 0, 83431 +rotate = 0, -55, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_38 +next_ring = Rh03_Trade_Lane_Ring_40 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_40 +ids_name = 260778 +pos = -19222, 0, 79174 +rotate = 0, -55, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_39 +next_ring = Rh03_Trade_Lane_Ring_41 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_41 +ids_name = 260778 +pos = -13047, 0, 74917 +rotate = 0, -55, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_40 +next_ring = Rh03_Trade_Lane_Ring_42 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_42 +ids_name = 260778 +pos = -6872, 0, 70660 +rotate = 0, -55, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_41 +next_ring = Rh03_Trade_Lane_Ring_43 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_43 +ids_name = 260778 +pos = -697, 0, 66403 +rotate = 0, -55, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_42 +next_ring = Rh03_Trade_Lane_Ring_44 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_44 +ids_name = 260778 +pos = 5478, 0, 62146 +rotate = 0, -55, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_43 +next_ring = Rh03_Trade_Lane_Ring_45 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_45 +ids_name = 260778 +pos = 11652, 0, 57889 +rotate = 0, -55, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_44 +next_ring = Rh03_Trade_Lane_Ring_46 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_46 +ids_name = 260778 +pos = 17827, 0, 53632 +rotate = 0, -55, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_45 +next_ring = Rh03_Trade_Lane_Ring_47 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_47 +ids_name = 260778 +pos = 24002, 0, 49375 +rotate = 0, -55, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_46 +next_ring = Rh03_Trade_Lane_Ring_48 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_Trade_Lane_Ring_48 +ids_name = 260778 +pos = 30177, 0, 45118 +rotate = 0, -55, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh03_Trade_Lane_Ring_47 +reputation = rh_p_grp +tradelane_space_name = 196819 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Rh03_Tradelane_5 +pos = -697, 0, 66403 +rotate = 0, -55, 0 +shape = BOX +size = 520, 520, 75520 +comment = . Tradelane +lane_id = rh03_5 +tradelane_down = 5 +sort = 12 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 10, 0.05 +faction = co_khc_grp, 1 +encounter = tradelane_trade_freighter, 10, 0.2 +faction = co_khc_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = tradelane_trade_transport, 10, 0.1 +faction = co_khc_grp, 0.5 +faction = co_rs_grp, 0.5 + +[Object] +nickname = Rh03_02_docking_ring +ids_name = 261184 +pos = 31336, 0, 44753 +rotate = 0, -115, 0 +archetype = dock_ring +dock_with = Rh03_02_Base +ids_info = 66141 +reputation = co_os_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 10 +loadout = docking_ring_co_03 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh03_01_docking_ring +ids_name = 261183 +pos = 20991, 0, -40651 +rotate = 0, 7, 0 +archetype = dock_ring +dock_with = Rh03_01_Base +ids_info = 66141 +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 11 +loadout = docking_ring_rh_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh03_03 +ids_name = 196820 +pos = -41377, 0, -36579 +rotate = 0, 20, 0 +archetype = smallstation1 +ids_info = 65841 +dock_with = Rh03_03_Base +base = Rh03_03_Base +reputation = co_rs_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = li_sales_head, rh_reichman_body +difficulty_level = 12 +loadout = smallstation_co_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh03_to_Bw04_hole +ids_name = 260772 +pos = -34280, 0, 59175 +rotate = 0, -45, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_Bw04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw04, Bw04_to_Rh03_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh03_to_Bw04_hole +pos = -34280, 0, 59166 +shape = SPHERE +size = 500 +property_flags = 65536 +property_fog_color = 180, 120, 30 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Rh03_to_Rh05_hole +ids_name = 260774 +pos = 75983, 0, -8068 +rotate = 0, 60, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_Rh05 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh05, Rh05_to_Rh03_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh03_to_Rh05_hole +pos = 75957, 0, -8086 +shape = SPHERE +size = 500 +property_flags = 65536 +property_fog_color = 180, 120, 30 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Rh03_06 +ids_name = 196823 +pos = 60215, 0, -16859 +archetype = depot +ids_info = 65839 +dock_with = Rh03_06_Base +base = Rh03_06_Base +reputation = fc_lwb_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_f01 +space_costume = pl_female5_head, pl_female2_peasant_body +difficulty_level = 12 +loadout = depot_pi_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh03_06 +pos = 60214, 0, -16858 +shape = SPHERE +size = 500 +property_flags = 65536 +property_fog_color = 180, 120, 30 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Rh03_05 +ids_name = 196822 +pos = -32562, 0, 87865 +rotate = 0, 40, 0 +archetype = space_police01 +ids_info = 65843 +dock_with = Rh03_05_Base +base = Rh03_05_Base +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 11 +loadout = space_police01_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh03_04 +ids_name = 196821 +pos = -90448, 0, -12679 +rotate = 0, 25, 0 +archetype = space_police01 +ids_info = 65847 +dock_with = Rh03_04_Base +base = Rh03_04_Base +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 11 +loadout = space_police01_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh03_to_Rh01 +ids_name = 260773 +pos = 74606, 0, -57610 +rotate = 0, 108, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Rh01 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +goto = Rh01, Rh01_to_Rh03, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh03_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 11000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Rh03_Breisgau_death +pos = -40278, 0, -40000 +shape = SPHERE +size = 2075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Rh02_Stuttgart_death +pos = 20577, 0, -43746 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Rh03_Aalen_death +pos = 27367, 0, -35501 +shape = SPHERE +size = 1050 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Rh03_Baden-Baden_death +pos = 33263, 0, 45624 +shape = SPHERE +size = 2075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[LightSource] +nickname = Rh03_walker_light +pos = 22285, -40000, 131167 +color = 213, 141, 9 +range = 150000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = zone_rh03_pop_berlin_gate +pos = 74031, 0, -57470 +shape = SPHERE +size = 4000 +comment = Berlin Jumpgate +sort = 9 +toughness = 10 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.07 +faction = rh_p_grp, 1 +encounter = area_armored_prisoner, 10, 0.02 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.11 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_transport, 10, 0.08 +faction = co_alg_grp, 0.17 +faction = co_khc_grp, 0.17 +faction = rh_m_grp, 0.17 +faction = co_nws_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 +encounter = area_trade_armored, 10, 0.07 +faction = co_khc_grp, 0.2 +faction = rh_m_grp, 0.2 +faction = co_os_grp, 0.6 + +[zone] +nickname = zone_rh03_pop_omega7_gate +pos = -91519, 0, -12567 +shape = SPHERE +size = 4000 +comment = Omega7 Jumpgate +sort = 1 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = rh_p_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.08 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.12 +faction = co_khc_grp, 0.33 +faction = rh_m_grp, 0.33 +faction = co_rs_grp, 0.33 +encounter = area_trade_transport, 10, 0.1 +faction = co_be_grp, 0.2 +faction = co_khc_grp, 0.2 +faction = rh_m_grp, 0.2 +faction = co_nws_grp, 0.2 +faction = co_rs_grp, 0.2 +encounter = area_trade_armored, 10, 0.04 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 + +[zone] +nickname = zone_rh03_pop_omega11_gate +pos = -33246, 0, 88778 +shape = SPHERE +size = 4000 +comment = Omega11 Jumpgate +sort = 13 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = rh_p_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.09 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.15 +faction = co_khc_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = area_trade_transport, 10, 0.08 +faction = co_khc_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = area_trade_armored, 10, 0.04 +faction = co_khc_grp, 1 + +[zone] +nickname = zone_rh03_pop_stuttgart +pos = 21461, 0, -39473 +shape = SPHERE +size = 5000 +comment = Stuttgart +sort = 6 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = rh_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.01 +faction = rh_p_grp, 1 +encounter = area_armored_prisoner, 10, 0.03 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.13 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_transport, 10, 0.1 +faction = co_alg_grp, 0.17 +faction = co_khc_grp, 0.17 +faction = rh_m_grp, 0.17 +faction = co_nws_grp, 0.17 +faction = co_ni_grp, 0.17 +faction = co_rs_grp, 0.17 +encounter = area_trade_armored, 10, 0.08 +faction = co_khc_grp, 0.2 +faction = rh_m_grp, 0.2 +faction = co_os_grp, 0.6 + +[zone] +nickname = zone_rh03_pop_baden +pos = 30915, 0, 44217 +shape = SPHERE +size = 4000 +comment = Beden +sort = 11 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_os_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.07 +faction = co_os_grp, 1 +encounter = area_trade_freighter, 10, 0.1 +faction = co_khc_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = area_trade_transport, 10, 0.05 +faction = co_khc_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = area_trade_armored, 10, 0.15 +faction = co_khc_grp, 0.17 +faction = co_os_grp, 0.83 + +[zone] +nickname = zone_rh03_pop_freiburg +pos = -41179, 0, -36135 +shape = SPHERE +size = 4000 +comment = Freiburg +sort = 3 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_rs_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.04 +faction = co_rs_grp, 1 +encounter = area_trade_freighter, 10, 0.12 +faction = co_khc_grp, 0.38 +faction = rh_m_grp, 0.38 +faction = co_rs_grp, 0.23 +encounter = area_trade_transport, 10, 0.11 +faction = co_be_grp, 0.22 +faction = co_khc_grp, 0.22 +faction = rh_m_grp, 0.22 +faction = co_nws_grp, 0.22 +faction = co_rs_grp, 0.13 +encounter = area_trade_armored, 10, 0.04 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 +encounter = area_lifter, 10, 0.05 +faction = co_rs_grp, 1 +encounter = area_repair, 10, 0.05 +faction = co_rs_grp, 1 + +[zone] +nickname = zone_rh03_pop_lwb_base +pos = 60123, 0, -16859 +shape = SPHERE +size = 4000 +comment = . Lwb base +sort = 18 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_lwb_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 12, 0.15 +faction = fc_lwb_grp, 0.56 +faction = fc_rh_grp, 0.44 +encounter = area_defend, 12, 0.15 +faction = fc_lwb_grp, 1 +encounter = area_bh_assault, 12, 0.02 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 12, 0.34 +faction = fc_lwb_grp, 0.56 +faction = fc_rh_grp, 0.44 + +[zone] +nickname = zone_rh03_pop_dresden_hole +pos = 75947, 0, -8039 +shape = SPHERE +size = 4000 +comment = . Dresden hole +sort = 17 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 12, 0.22 +faction = fc_lwb_grp, 0.56 +faction = fc_rh_grp, 0.44 +encounter = area_bh_assault, 12, 0.02 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 12, 0.39 +faction = fc_lwb_grp, 0.56 +faction = fc_rh_grp, 0.44 + +[zone] +nickname = zone_rh03_pop_omega11_hole +pos = -34267, 0, 59104 +shape = SPHERE +size = 4000 +comment = . Omega11 hole +sort = 15 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 12, 0.22 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 12, 0.03 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 12, 0.38 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh03_pop_stuttgart_extend +pos = 23037, 0, -39013 +shape = ELLIPSOID +size = 12000, 7000, 12000 +comment = . Extend +sort = 7 +toughness = 10 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_law +relief_time = 30 +encounter = area_scout, 10, 0.67 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_bounty1_1 +pos = -33911, 0, -34333 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 16386 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_bounty1_2 +pos = -31636, 0, -3773 +rotate = 90, 11, 180 +shape = CYLINDER +size = 750, 58260 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_bounty1_3 +pos = -47306, 0, 17432 +rotate = -90, 54, 0 +shape = CYLINDER +size = 750, 24835 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_bounty1_4 +pos = -58248, 0, -6871 +rotate = -90, 3, 0 +shape = CYLINDER +size = 750, 33926 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_bounty1_5 +pos = -50550, 0, -30085 +rotate = -90, -54, 0 +shape = CYLINDER +size = 750, 21365 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_bounty2_1 +pos = -5987, 0, -32861 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 72235 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_bounty2_2 +pos = 33056, 0, -32787 +rotate = -90, -42, 0 +shape = CYLINDER +size = 750, 9277 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_bounty2_3 +pos = 55995, 0, -24598 +rotate = 90, -60, 180 +shape = CYLINDER +size = 750, 46011 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_bounty2_4 +pos = 57060, 0, 4902 +rotate = 90, 46, 180 +shape = CYLINDER +size = 750, 51826 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_bounty2_5 +pos = 33927, 0, -3188 +rotate = -90, 9, 0 +shape = CYLINDER +size = 750, 52890 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police1_1 +pos = -66122, 0, -23622 +rotate = -90, -65, 0 +shape = CYLINDER +size = 750, 56075 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police2_1 +pos = -10039, 0, -37381 +rotate = -90, -86, 0 +shape = CYLINDER +size = 750, 63433 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police3_1 +pos = 47847, 0, -48179 +rotate = -90, -72, 0 +shape = CYLINDER +size = 750, 56933 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police4_1 +pos = 26688, 0, 1604 +rotate = 90, -7, 180 +shape = CYLINDER +size = 750, 84716 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police5_1 +pos = -1642, 0, 66132 +rotate = 90, 55, 180 +shape = CYLINDER +size = 750, 78450 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police5, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police8_1 +pos = -24314, 0, 72904 +rotate = -90, -28, 0 +shape = CYLINDER +size = 750, 35009 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police8_2 +pos = -20073, 0, 53551 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 11278 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police8, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police8_3 +pos = -29810, 0, 59855 +rotate = 90, 29, 180 +shape = CYLINDER +size = 750, 23429 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police8, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police8_4 +pos = -34091, 0, 79208 +rotate = 90, -9, 180 +shape = CYLINDER +size = 750, 18448 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police8, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police6_1 +pos = -74931, 0, -14138 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 31974 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police6_2 +pos = -51820, 0, -11020 +rotate = 90, -60, 180 +shape = CYLINDER +size = 750, 16474 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police6_3 +pos = -60823, 0, -2723 +rotate = 90, 75, 180 +shape = CYLINDER +size = 750, 33390 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police6_4 +pos = -83911, 0, -5744 +rotate = -90, 44, 0 +shape = CYLINDER +size = 750, 20036 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police7_1 +pos = 46073, 0, -41337 +rotate = -90, -87, 0 +shape = CYLINDER +size = 750, 50174 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police7_2 +pos = 73836, 0, -36373 +rotate = 90, -24, 180 +shape = CYLINDER +size = 750, 13388 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police7_3 +pos = 61279, 0, -28110 +rotate = 90, 82, 180 +shape = CYLINDER +size = 750, 30816 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_police7_4 +pos = 33629, 0, -33071 +rotate = -90, 60, 0 +shape = CYLINDER +size = 750, 28561 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians1_1 +pos = -48455, 0, 26664 +rotate = -90, 24, 0 +shape = CYLINDER +size = 750, 71659 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians1_2 +pos = -60190, 0, -16868 +rotate = -90, -14, 0 +shape = CYLINDER +size = 750, 21992 +attack_ids = rh03_1 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians1_3 +pos = -66713, 0, -23319 +rotate = 90, 65, 180 +shape = CYLINDER +size = 750, 20090 +attack_ids = rh03_1 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians1_4 +pos = -69259, 0, -12623 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 18413 +attack_ids = rh03_1 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians2_1 +pos = -39845, 0, 27637 +rotate = -90, 10, 0 +shape = CYLINDER +size = 750, 64803 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 1, 5 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians2_2 +pos = -32383, 0, -20504 +rotate = -90, -39, 0 +shape = CYLINDER +size = 750, 41582 +attack_ids = rh03_2 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 2 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians2_3 +pos = -10890, 0, -37261 +rotate = -90, -86, 0 +shape = CYLINDER +size = 750, 16999 +attack_ids = rh03_2 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 3 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians2_4 +pos = -23892, 0, -21093 +rotate = 90, 52, 180 +shape = CYLINDER +size = 750, 54431 +attack_ids = rh03_2 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 4 +usage = patrol +mission_eligible = false +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians3_1 +pos = -23965, 0, 66581 +rotate = 90, -54, 180 +shape = CYLINDER +size = 750, 26059 +attack_ids = rh03_5 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians3_2 +pos = 2048, 0, 63445 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 37844 +attack_ids = rh03_5 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians3_3 +pos = -8526, 0, 55720 +rotate = 90, 83, 180 +shape = CYLINDER +size = 750, 52534 +attack_ids = rh03_5 +tradelane_attack = 5 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians4_1 +pos = 20821, 0, 25538 +rotate = -90, -59, 0 +shape = CYLINDER +size = 750, 128071 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians4, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians5_1 +pos = 68128, 0, -12491 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 17092 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 1 +faction = fc_lwb_grp, 0.5 +faction = fc_rh_grp, 0.5 + +[zone] +nickname = Zone_Rh03_path_hessians6_1 +pos = 12896, 0, 21107 +rotate = 90, 51, 180 +shape = CYLINDER +size = 750, 120334 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians6, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians7_1 +pos = 45258, 0, 5645 +rotate = 90, 34, 180 +shape = CYLINDER +size = 750, 54972 +attack_ids = rh03_4 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians7_2 +pos = 27767, 0, 9680 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 37892 +attack_ids = rh03_4 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_hessians7_3 +pos = 43014, 0, -13201 +rotate = -90, -77, 0 +shape = CYLINDER +size = 750, 35860 +attack_ids = rh03_4 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh03_path_lwb1_1 +pos = 67553, 0, -36491 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 43610 +attack_ids = rh03_3 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = Zone_Rh03_path_lwb1_2 +pos = 58059, 0, -51446 +rotate = 90, 72, 180 +shape = CYLINDER +size = 750, 35605 +attack_ids = rh03_3 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = Zone_Rh03_path_lwb1_3 +pos = 50698, 0, -31104 +rotate = 90, -33, 180 +shape = CYLINDER +size = 750, 35222 +attack_ids = rh03_3 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = Zone_Rh03_path_lwb2_1 +pos = 55887, 0, -32788 +rotate = -90, 15, 0 +shape = CYLINDER +size = 750, 34091 +attack_ids = rh03_3 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = Zone_Rh03_path_lwb2_2 +pos = 43955, 0, -46811 +rotate = 90, 72, 180 +shape = CYLINDER +size = 750, 15908 +attack_ids = rh03_3 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = Zone_Rh03_path_lwb2_3 +pos = 32820, 0, -39931 +rotate = 90, 39, 180 +shape = CYLINDER +size = 750, 11370 +attack_ids = rh03_3 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = Zone_Rh03_path_lwb2_4 +pos = 44724, 0, -25928 +rotate = 90, -58, 180 +shape = CYLINDER +size = 750, 36392 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = Zone_Rh03_path_lwb3_1 +pos = 42272, 0, -20549 +rotate = -90, 80, 0 +shape = CYLINDER +size = 750, 37313 +attack_ids = rh03_4 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = Zone_Rh03_path_lwb3_2 +pos = 25383, 0, -10681 +rotate = 90, -6, 180 +shape = CYLINDER +size = 750, 26418 +attack_ids = rh03_4 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[zone] +nickname = Zone_Rh03_path_lwb3_3 +pos = 43765, 0, -7327 +rotate = -90, -60, 0 +shape = CYLINDER +size = 750, 39045 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = lwb3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_lwb_grp, 1 + +[LightSource] +nickname = Stuttgart_light +pos = 20160, 0, -40933 +color = 199, 174, 118 +range = 5000 +type = POINT +attenuation = 1, 0, 1e-6 + +[LightSource] +nickname = Light_briesgau +pos = -39024, 0, -38050 +color = 170, 134, 51 +range = 3000 +type = POINT +attenuation = 1, 0, 1.77778e-6 + +[LightSource] +nickname = baden_baden_light +pos = 31687, 0, 44770 +color = 95, 120, 86 +range = 3000 +type = POINT +attenuation = 1, 0, 1.77778e-6 + +[LightSource] +nickname = light_aalen +pos = 26611, 0, -34973 +color = 148, 117, 44 +range = 3000 +type = POINT +attenuation = 1, 0, 1.77778e-6 + +[zone] +nickname = zone_rh03_pop_ambient_e +pos = 34350, 0, -9388 +rotate = 0, -10, 0 +shape = ELLIPSOID +size = 54853, 15971, 93111 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.43 +faction = fc_lwb_grp, 0.56 +faction = fc_rh_grp, 0.44 +encounter = area_bh_scout, 10, 0.36 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh03_pop_ambient_w +pos = -44364, 0, 19184 +rotate = 0, 10, 0 +shape = ELLIPSOID +size = 54853, 15582, 86463 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.44 +faction = fc_rh_grp, 1 +encounter = area_bh_scout, 10, 0.33 +faction = gd_bh_grp, 1 + +[Object] +nickname = Rh03_docking_fixture_1 +ids_name = 261166 +pos = 20993, 350, -40604 +rotate = 0, 5, 0 +archetype = docking_fixture +ids_info = 66489 +dock_with = Rh03_01_Base +reputation = rh_p_grp +behavior = NOTHING +base = Rh03_01_Base + +[Object] +nickname = Rh03_docking_fixture_2 +ids_name = 261166 +pos = 31289, 350, 44723 +rotate = 0, -115, 0 +archetype = docking_fixture +ids_info = 66489 +dock_with = Rh03_02_Base +reputation = co_os_grp +behavior = NOTHING +base = Rh03_02_Base + +[zone] +nickname = zone_rh03_destroy_vignette_1 +pos = 49762, 0, 37554 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_2 +pos = 42159, 0, 27930 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_3 +pos = 37321, 0, 54570 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_4 +pos = 18430, 0, 36849 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_5 +pos = 61907, 0, -1936 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_6 +pos = 50486, 0, -7348 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_7 +pos = 41854, 0, -17360 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_8 +pos = 51283, 0, -25749 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_9 +pos = 62704, 0, -31837 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_10 +pos = 72531, 0, -23719 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_11 +pos = 43979, 0, -35220 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_12 +pos = 32823, 0, -30619 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_13 +pos = -35569, 0, -48614 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_14 +pos = -48583, 0, -45232 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_15 +pos = -41943, 0, -21555 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_16 +pos = -83111, 0, -1531 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_17 +pos = -42076, 0, 76671 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_18 +pos = -28929, 0, 70854 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_19 +pos = -22156, 0, 97778 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_20 +pos = 81163, 0, -44149 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_21 +pos = 28175, 0, -56055 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_22 +pos = 15825, 0, -53350 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh03_destroy_vignette_23 +pos = 10911, 0, -26290 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[Object] +nickname = Rh03_suprise_rh_fighter_1 +ids_name = 261734 +pos = -28557, 500, 42245 +rotate = 30, 45, 50 +archetype = suprise_rh_fighter +visit = 16 +ids_info = 66471 +loadout = SECRET_rh_p_rh_fighter_rh03b + +[Object] +nickname = Rh03_suprise_rh_fighter_2 +ids_name = 261734 +pos = -27468, 2000, 40234 +rotate = 20, 60, 40 +archetype = suprise_rh_fighter +visit = 16 +ids_info = 66471 +loadout = SECRET_rh_p_rh_fighter_rh03a + +[Object] +nickname = Rh03_suprise_ge_armored_1 +ids_name = 261735 +pos = 62235, -1000, 11231 +rotate = 30, 45, 70 +archetype = suprise_ge_armored +visit = 16 +ids_info = 66468 +loadout = SECRET_armored_rh03 + +[Object] +nickname = Rh03_suprise_bw_elite_1 +ids_name = 261736 +pos = -51484, 0, 52389 +rotate = -56, 61, 118 +archetype = suprise_bw_elite +visit = 16 +ids_info = 66470 +loadout = SECRET_rh_bw_elite_rh03 + +[Object] +nickname = Rh03_suprise_transport_1 +ids_name = 261737 +pos = 77324, 0, -19531 +rotate = 20, 0, 30 +archetype = suprise_transport +visit = 16 +ids_info = 66469 +loadout = SECRET_transport_rh03 + +[zone] +nickname = ZONE_Rh03_Westnebel_asteroid_1 +pos = -49679, 0, 33211 +shape = SPHERE +size = 25000 +property_flags = 65 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Rh03_Ostnebel_asteroid_1 +pos = 77732, 0, 7379 +shape = SPHERE +size = 10000 +property_flags = 65 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Rh03_Ostnebel_asteroid_2 +pos = 72913, 0, 19928 +shape = SPHERE +size = 9000 +property_flags = 65 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Rh03_Ostnebel_asteroid_3 +pos = 59389, 0, 23105 +shape = SPHERE +size = 9000 +property_flags = 65 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Rh03_Ostnebel_asteroid_4 +pos = 52617, 0, 9342 +shape = SPHERE +size = 8000 +property_flags = 65 +visit = 0 +sort = 99.5 + +[zone] +nickname = ZONE_Rh03_Westnebel_exclusion_1 +pos = -41172, 0, 61577 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 180, 120, 30 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Rh03_Westnebel_exclusion_2 +pos = -26569, 0, 53781 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 180, 120, 30 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Rh03_Westnebel_exclusion_3 +pos = -61518, 0, -2480 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 180, 120, 30 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Rh03_Ostnebel_exclusion_1 +pos = 55945, 0, -23468 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 180, 120, 30 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Rh03_Ostnebel_exclusion_2 +pos = 52587, 0, -17490 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 180, 120, 30 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Rh03_Ostnebel_exclusion_3 +pos = 56108, 0, -12454 +shape = SPHERE +size = 2500 +property_flags = 65536 +property_fog_color = 180, 120, 30 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_01_bar.ini new file mode 100644 index 00000000..73d92ab1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_01_bar.ini @@ -0,0 +1,302 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_06_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_06_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Pl_06_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + +[FlashlightSet] +icolor = 255, 62, 62 +scale = 2 +gap = 0 +blink = 1 +endpause = 2 +hardpoint = HPLightE01 +hardpoint = HPLightE02 +hardpoint = HPLightE03 +hardpoint = HPLightE04 +hardpoint = HPLightE05 +hardpoint = HPLightE06 +hardpoint = HPLightE07 +hardpoint = HPLightE08 +hardpoint = HPLightE09 +hardpoint = HPLightE10 +hardpoint = HPLightE11 +hardpoint = HPLightE12 +hardpoint = HPLightE13 +hardpoint = HPLightE15 +hardpoint = HPLightE18 +hardpoint = HPLightE19 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +blink = 100e12 +endpause = 0 +hardpoint = HPLightK01 +hardpoint = HPLightK02 +hardpoint = HPLightK03 +hardpoint = HPLightK04 +hardpoint = HPLightK05 +hardpoint = HPLightK06 +hardpoint = HPLightK07 +hardpoint = HPLightK08 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +blink = 100e12 +endpause = 0 +hardpoint = HPLightK09 +hardpoint = HPLightK10 +hardpoint = HPLightK11 +hardpoint = HPLightK12 +hardpoint = HPLightK13 +hardpoint = HPLightK14 +hardpoint = HPLightK15 +hardpoint = HPLightK16 + +[FlashlightSet] +icolor = 240, 220, 60 +scale = 1 +gap = 0 +blink = 0.5 +endpause = 1 +hardpoint = HPLightL01 +hardpoint = HPLightL02 +hardpoint = HPLightL03 +hardpoint = HPLightL04 +hardpoint = HPLightL05 +hardpoint = HPLightL06 +hardpoint = HPLightL07 +hardpoint = HPLightL08 +hardpoint = HPLightL09 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 1 +blink = 100e12 +endpause = 1 +hardpoint = HPLightN01 +hardpoint = HPLightN02 +hardpoint = HPLightN03 +hardpoint = HPLightN04 +hardpoint = HPLightN05 +hardpoint = HPLightN06 + +[FlashlightSet] +icolor = 220, 225, 67 +scale = 1.5 +blink = 10e12 +endpause = 1 +hardpoint = HPLightO01 +hardpoint = HPLightO02 +hardpoint = HPLightO03 +hardpoint = HPLightO04 +hardpoint = HPLightO05 +hardpoint = HPLightO06 +hardpoint = HPLightO07 +hardpoint = HPLightO08 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 2 +blink = 10e12 +endpause = 0 +hardpoint = HPLightP01 +hardpoint = HPLightP02 +hardpoint = HPLightP03 +hardpoint = HPLightP04 +hardpoint = HPLightP05 +hardpoint = HPLightP06 +hardpoint = HPLightP07 +hardpoint = HPLightP08 +hardpoint = HPLightP09 +hardpoint = HPLightP10 +hardpoint = HPLightP11 +hardpoint = HPLightP12 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ01 +hardpoint = HPLightQ02 +hardpoint = HPLightQ03 +hardpoint = HPLightQ04 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ05 +hardpoint = HPLightQ06 +hardpoint = HPLightQ07 +hardpoint = HPLightQ08 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ09 +hardpoint = HPLightQ10 +hardpoint = HPLightQ11 +hardpoint = HPLightQ12 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ13 +hardpoint = HPLightQ14 +hardpoint = HPLightQ15 +hardpoint = HPLightQ16 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR01 +hardpoint = HPLightR02 +hardpoint = HPLightR03 +hardpoint = HPLightR04 +hardpoint = HPLightR05 +hardpoint = HPLightR06 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR07 +hardpoint = HPLightR08 +hardpoint = HPLightR09 +hardpoint = HPLightR10 +hardpoint = HPLightR11 +hardpoint = HPLightR12 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR13 +hardpoint = HPLightR14 +hardpoint = HPLightR15 +hardpoint = HPLightR16 +hardpoint = HPLightR17 +hardpoint = HPLightR18 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR19 +hardpoint = HPLightR20 +hardpoint = HPLightR21 +hardpoint = HPLightR22 +hardpoint = HPLightR23 +hardpoint = HPLightR24 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +gap = 0 +blink = 100e12 +endpause = 0 +hardpoint = HPLightS05 +hardpoint = HPLightS06 +hardpoint = HPLightS07 +hardpoint = HPLightS11 +hardpoint = HPLightS12 +hardpoint = HPLightS13 +hardpoint = HPLightS14 +hardpoint = HPLightS15 +hardpoint = HPLightS16 +hardpoint = HPLightS17 +hardpoint = HPLightS18 +hardpoint = HPLightS19 +hardpoint = HPLightS20 +hardpoint = HPLightS21 +hardpoint = HPLightS22 +hardpoint = HPLightS23 +hardpoint = HPLightS24 +hardpoint = HPLightS25 +hardpoint = HPLightS26 +hardpoint = HPLightS27 +hardpoint = HPLightS28 +hardpoint = HPLightS29 +hardpoint = HPLightS30 +hardpoint = HPLightS31 +hardpoint = HPLightS32 +hardpoint = HPLightS33 +hardpoint = HPLightS34 +hardpoint = HPLightS35 +hardpoint = HPLightS36 +hardpoint = HPLightS37 +hardpoint = HPLightS38 +hardpoint = HPLightS39 +hardpoint = HPLightS40 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_01_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_01_planetscape.ini new file mode 100644 index 00000000..597966e3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_01_planetscape.ini @@ -0,0 +1,362 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_06_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_06_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_06_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_06_pad_land_01.thn +launching_script = scripts\bases\Pl_06_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Planetscape + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 255, 62, 62 +scale = 2 +gap = 0 +blink = 1 +endpause = 2 +hardpoint = HPLightE01 +hardpoint = HPLightE02 +hardpoint = HPLightE03 +hardpoint = HPLightE04 +hardpoint = HPLightE05 +hardpoint = HPLightE06 +hardpoint = HPLightE07 +hardpoint = HPLightE08 +hardpoint = HPLightE09 +hardpoint = HPLightE10 +hardpoint = HPLightE11 +hardpoint = HPLightE12 +hardpoint = HPLightE13 +hardpoint = HPLightE15 +hardpoint = HPLightE18 +hardpoint = HPLightE19 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +blink = 100e12 +endpause = 0 +hardpoint = HPLightK01 +hardpoint = HPLightK02 +hardpoint = HPLightK03 +hardpoint = HPLightK04 +hardpoint = HPLightK05 +hardpoint = HPLightK06 +hardpoint = HPLightK07 +hardpoint = HPLightK08 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +blink = 100e12 +endpause = 0 +hardpoint = HPLightK09 +hardpoint = HPLightK10 +hardpoint = HPLightK11 +hardpoint = HPLightK12 +hardpoint = HPLightK13 +hardpoint = HPLightK14 +hardpoint = HPLightK15 +hardpoint = HPLightK16 + +[FlashlightSet] +icolor = 240, 220, 60 +scale = 1 +gap = 0 +blink = 0.5 +endpause = 1 +hardpoint = HPLightL01 +hardpoint = HPLightL02 +hardpoint = HPLightL03 +hardpoint = HPLightL04 +hardpoint = HPLightL05 +hardpoint = HPLightL06 +hardpoint = HPLightL07 +hardpoint = HPLightL08 +hardpoint = HPLightL09 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 1 +blink = 100e12 +endpause = 1 +hardpoint = HPLightN01 +hardpoint = HPLightN02 +hardpoint = HPLightN03 +hardpoint = HPLightN04 +hardpoint = HPLightN05 +hardpoint = HPLightN06 + +[FlashlightSet] +icolor = 220, 225, 67 +scale = 1.5 +blink = 10e12 +endpause = 1 +hardpoint = HPLightO01 +hardpoint = HPLightO02 +hardpoint = HPLightO03 +hardpoint = HPLightO04 +hardpoint = HPLightO05 +hardpoint = HPLightO06 +hardpoint = HPLightO07 +hardpoint = HPLightO08 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 2 +blink = 10e12 +endpause = 0 +hardpoint = HPLightP01 +hardpoint = HPLightP02 +hardpoint = HPLightP03 +hardpoint = HPLightP04 +hardpoint = HPLightP05 +hardpoint = HPLightP06 +hardpoint = HPLightP07 +hardpoint = HPLightP08 +hardpoint = HPLightP09 +hardpoint = HPLightP10 +hardpoint = HPLightP11 +hardpoint = HPLightP12 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ01 +hardpoint = HPLightQ02 +hardpoint = HPLightQ03 +hardpoint = HPLightQ04 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ05 +hardpoint = HPLightQ06 +hardpoint = HPLightQ07 +hardpoint = HPLightQ08 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ09 +hardpoint = HPLightQ10 +hardpoint = HPLightQ11 +hardpoint = HPLightQ12 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ13 +hardpoint = HPLightQ14 +hardpoint = HPLightQ15 +hardpoint = HPLightQ16 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR01 +hardpoint = HPLightR02 +hardpoint = HPLightR03 +hardpoint = HPLightR04 +hardpoint = HPLightR05 +hardpoint = HPLightR06 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR07 +hardpoint = HPLightR08 +hardpoint = HPLightR09 +hardpoint = HPLightR10 +hardpoint = HPLightR11 +hardpoint = HPLightR12 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR13 +hardpoint = HPLightR14 +hardpoint = HPLightR15 +hardpoint = HPLightR16 +hardpoint = HPLightR17 +hardpoint = HPLightR18 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR19 +hardpoint = HPLightR20 +hardpoint = HPLightR21 +hardpoint = HPLightR22 +hardpoint = HPLightR23 +hardpoint = HPLightR24 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +gap = 0 +blink = 100e12 +endpause = 0 +hardpoint = HPLightS05 +hardpoint = HPLightS06 +hardpoint = HPLightS07 +hardpoint = HPLightS11 +hardpoint = HPLightS12 +hardpoint = HPLightS13 +hardpoint = HPLightS14 +hardpoint = HPLightS15 +hardpoint = HPLightS16 +hardpoint = HPLightS17 +hardpoint = HPLightS18 +hardpoint = HPLightS19 +hardpoint = HPLightS20 +hardpoint = HPLightS21 +hardpoint = HPLightS22 +hardpoint = HPLightS23 +hardpoint = HPLightS24 +hardpoint = HPLightS25 +hardpoint = HPLightS26 +hardpoint = HPLightS27 +hardpoint = HPLightS28 +hardpoint = HPLightS29 +hardpoint = HPLightS30 +hardpoint = HPLightS31 +hardpoint = HPLightS32 +hardpoint = HPLightS33 +hardpoint = HPLightS34 +hardpoint = HPLightS35 +hardpoint = HPLightS36 +hardpoint = HPLightS37 +hardpoint = HPLightS38 +hardpoint = HPLightS39 +hardpoint = HPLightS40 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_01_planetscape2.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_01_planetscape2.ini new file mode 100644 index 00000000..9b9b6339 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_01_planetscape2.ini @@ -0,0 +1,275 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_06_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_06_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_06_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[FlashlightSet] +icolor = 255, 62, 62 +scale = 2 +gap = 0 +blink = 1 +endpause = 2 +hardpoint = HPLightE01 +hardpoint = HPLightE02 +hardpoint = HPLightE03 +hardpoint = HPLightE04 +hardpoint = HPLightE05 +hardpoint = HPLightE06 +hardpoint = HPLightE07 +hardpoint = HPLightE08 +hardpoint = HPLightE09 +hardpoint = HPLightE10 +hardpoint = HPLightE11 +hardpoint = HPLightE12 +hardpoint = HPLightE13 +hardpoint = HPLightE15 +hardpoint = HPLightE18 +hardpoint = HPLightE19 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +blink = 100e12 +endpause = 0 +hardpoint = HPLightK01 +hardpoint = HPLightK02 +hardpoint = HPLightK03 +hardpoint = HPLightK04 +hardpoint = HPLightK05 +hardpoint = HPLightK06 +hardpoint = HPLightK07 +hardpoint = HPLightK08 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +blink = 100e12 +endpause = 0 +hardpoint = HPLightK09 +hardpoint = HPLightK10 +hardpoint = HPLightK11 +hardpoint = HPLightK12 +hardpoint = HPLightK13 +hardpoint = HPLightK14 +hardpoint = HPLightK15 +hardpoint = HPLightK16 + +[FlashlightSet] +icolor = 240, 220, 60 +scale = 1 +gap = 0 +blink = 0.5 +endpause = 1 +hardpoint = HPLightL01 +hardpoint = HPLightL02 +hardpoint = HPLightL03 +hardpoint = HPLightL04 +hardpoint = HPLightL05 +hardpoint = HPLightL06 +hardpoint = HPLightL07 +hardpoint = HPLightL08 +hardpoint = HPLightL09 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 1 +blink = 100e12 +endpause = 1 +hardpoint = HPLightN01 +hardpoint = HPLightN02 +hardpoint = HPLightN03 +hardpoint = HPLightN04 +hardpoint = HPLightN05 +hardpoint = HPLightN06 + +[FlashlightSet] +icolor = 220, 225, 67 +scale = 1.5 +blink = 10e12 +endpause = 1 +hardpoint = HPLightO01 +hardpoint = HPLightO02 +hardpoint = HPLightO03 +hardpoint = HPLightO04 +hardpoint = HPLightO05 +hardpoint = HPLightO06 +hardpoint = HPLightO07 +hardpoint = HPLightO08 + +[FlashlightSet] +icolor = 235, 155, 80 +scale = 2 +blink = 10e12 +endpause = 0 +hardpoint = HPLightP01 +hardpoint = HPLightP02 +hardpoint = HPLightP03 +hardpoint = HPLightP04 +hardpoint = HPLightP05 +hardpoint = HPLightP06 +hardpoint = HPLightP07 +hardpoint = HPLightP08 +hardpoint = HPLightP09 +hardpoint = HPLightP10 +hardpoint = HPLightP11 +hardpoint = HPLightP12 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ01 +hardpoint = HPLightQ02 +hardpoint = HPLightQ03 +hardpoint = HPLightQ04 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ05 +hardpoint = HPLightQ06 +hardpoint = HPLightQ07 +hardpoint = HPLightQ08 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ09 +hardpoint = HPLightQ10 +hardpoint = HPLightQ11 +hardpoint = HPLightQ12 + +[FlashlightSet] +icolor = 235, 125, 35 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +hardpoint = HPLightQ13 +hardpoint = HPLightQ14 +hardpoint = HPLightQ15 +hardpoint = HPLightQ16 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR01 +hardpoint = HPLightR02 +hardpoint = HPLightR03 +hardpoint = HPLightR04 +hardpoint = HPLightR05 +hardpoint = HPLightR06 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR07 +hardpoint = HPLightR08 +hardpoint = HPLightR09 +hardpoint = HPLightR10 +hardpoint = HPLightR11 +hardpoint = HPLightR12 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR13 +hardpoint = HPLightR14 +hardpoint = HPLightR15 +hardpoint = HPLightR16 +hardpoint = HPLightR17 +hardpoint = HPLightR18 + +[FlashlightSet] +icolor = 240, 60, 60 +scale = 1.5 +gap = 0.25 +blink = 0.2 +endpause = 2 +numlights = 2 +hardpoint = HPLightR19 +hardpoint = HPLightR20 +hardpoint = HPLightR21 +hardpoint = HPLightR22 +hardpoint = HPLightR23 +hardpoint = HPLightR24 + +[FlashlightSet] +icolor = 220, 240, 240 +scale = 1 +gap = 0 +blink = 100e12 +endpause = 0 +hardpoint = HPLightS05 +hardpoint = HPLightS06 +hardpoint = HPLightS07 +hardpoint = HPLightS11 +hardpoint = HPLightS12 +hardpoint = HPLightS13 +hardpoint = HPLightS14 +hardpoint = HPLightS15 +hardpoint = HPLightS16 +hardpoint = HPLightS17 +hardpoint = HPLightS18 +hardpoint = HPLightS19 +hardpoint = HPLightS20 +hardpoint = HPLightS21 +hardpoint = HPLightS22 +hardpoint = HPLightS23 +hardpoint = HPLightS24 +hardpoint = HPLightS25 +hardpoint = HPLightS26 +hardpoint = HPLightS27 +hardpoint = HPLightS28 +hardpoint = HPLightS29 +hardpoint = HPLightS30 +hardpoint = HPLightS31 +hardpoint = HPLightS32 +hardpoint = HPLightS33 +hardpoint = HPLightS34 +hardpoint = HPLightS35 +hardpoint = HPLightS36 +hardpoint = HPLightS37 +hardpoint = HPLightS38 +hardpoint = HPLightS39 +hardpoint = HPLightS40 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_02_bar.ini new file mode 100644 index 00000000..77a9fa86 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_02_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = Scripts\Bases\rh_08_Bar_hardpoint_R6.thn +scene = all, ambient, Scripts\Bases\rh_08_bar_ambi_Rh04_02.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_02_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_03_bar.ini new file mode 100644 index 00000000..b89e06d6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_03_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Rh04_03.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_03_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_04_bar.ini new file mode 100644 index 00000000..44a216ee --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_04_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Rh04_04.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_04_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_04_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_05_bar.ini new file mode 100644 index 00000000..e6784082 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_05_bar.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Rh04_05.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_05_deck.ini new file mode 100644 index 00000000..7d8d5ccb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_05_deck.ini @@ -0,0 +1,87 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_05_deck2.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_05_deck2.ini new file mode 100644 index 00000000..46382a2b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_05_deck2.ini @@ -0,0 +1,21 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_05_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_05_shipdealer.ini new file mode 100644 index 00000000..2be799cd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/ROOMS/rh04_05_shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\Rh_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_01_base.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_01_base.ini new file mode 100644 index 00000000..3a299041 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_01_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Rh04_01_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_01_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_01_Planetscape.ini + +[Room] +nickname = Planetscape2 +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_01_Planetscape2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_02_base.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_02_base.ini new file mode 100644 index 00000000..0fb4fea7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh04_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_03_base.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_03_base.ini new file mode 100644 index 00000000..e5363f27 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh04_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_04_base.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_04_base.ini new file mode 100644 index 00000000..9b0e8b44 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_04_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh04_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_05_base.ini b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_05_base.ini new file mode 100644 index 00000000..be103b9b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/BASES/rh04_05_base.ini @@ -0,0 +1,20 @@ +[BaseInfo] +nickname = Rh04_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_05_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_05_Deck2.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Rh04\Bases\Rooms\Rh04_05_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH04/rh04.ini b/DATA/UNIVERSE/SYSTEMS/RH04/rh04.ini new file mode 100644 index 00000000..94ab0049 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH04/rh04.ini @@ -0,0 +1,2680 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = rh_p_grp + +[Archetype] +ship = bw_elite +ship = rh_fighter +ship = rh_elite +ship = rh_gunboat +ship = rh_cruiser +solar = d_n_battleship +solar = MSN_d_r_battleship +solar = MSN10_shipyard + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_smuggler +filename = missions\encounters\area_trade_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_smuggler +filename = missions\encounters\tradep_trade_smuggler.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[EncounterParameters] +nickname = patrolp_gunboats +filename = missions\encounters\patrolp_gunboats.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_rh_space +danger = music_rh_danger +battle = music_rh_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Rh04_Taunus_field.ini +zone = Zone_Rh04_Taunus_felde + +[Asteroids] +file = solar\asteroids\Rh04_m10_mine_field.ini +zone = Zone_Rh04_minefield + +[Nebula] +file = solar\nebula\Rh04_Geheimniswolke_nebula.ini +zone = Zone_Rh04_Geheimniswolke_nebula + +[Ambient] +color = 50, 50, 50 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp +complex_stars = solar\starsphere\starsphere_rh04_stars.cmp +nebulae = solar\starsphere\starsphere_rh04.cmp + +[LightSource] +nickname = Rh04_System_Light +pos = 0, 0, 0 +color = 150, 190, 255 +range = 80000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Rh04_Sun +ids_name = 261030 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_2000 +star = Rh04_Sun +atmosphere_range = 11000 +ids_info = 66158 + +[Object] +nickname = Rh04_to_Rh01 +ids_name = 260782 +pos = -79951, 0, 50786 +rotate = 0, -65, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Rh01 +ids_info = 66145 +jump_effect = jump_effect_bretonia +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +goto = Rh01, Rh01_to_Rh04, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh04_to_Bw05 +ids_name = 260780 +pos = 1230, 0, -96100 +rotate = 0, 170, 0 +Archetype = jumpgate +msg_id_prefix = gcs_refer_system_Bw05 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +goto = Bw05, Bw05_to_Rh04, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh04_01 +ids_name = 196824 +pos = -9515, 0, -33063 +Archetype = planet_watblucld_3000 +ids_info = 65611 +spin = 0, 0.01, 0 +atmosphere_range = 3200 +burn_color = 160, 222, 245 +base = Rh04_01_Base +reputation = co_khc_grp + +[zone] +nickname = Zone_Rh04_Geheimniswolke_nebula +ids_name = 261277 +pos = -36813, 0, -33853 +rotate = 0, -40, 0 +shape = ELLIPSOID +size = 16000, 20000, 26000 +property_flags = 32768 +property_fog_color = 50, 25, 12 +ids_info = 65948 +visit = 32 +spacedust = attractdust +spacedust_maxparticles = 40 +comment = Geheimniswolke Field +sort = 12 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.67 +faction = fc_u_grp, 1 +interference = 0.4 +Music = zone_nebula_nomad + +[Object] +nickname = Rh04_Munich +ids_name = 261144 +pos = -31136, 0, 35210 +Archetype = planet_gasblucld_5000 +ids_info = 66060 +spin = 0, 0.01, 0 +atmosphere_range = 5200 +burn_color = 255, 222, 160 + +[zone] +nickname = Zone_Rh04_Taunus_felde +pos = 10479, 0, -59901 +rotate = 0, -25, 0 +shape = ELLIPSOID +size = 15000, 5000, 25000 +property_flags = 66 +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 125 +comment = Taunus field +sort = 9 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 11, 0.67 +faction = fc_b_grp, 1 +Music = zone_field_asteroid_rock +ids_name = 261278 +ids_info = 65949 + +[Object] +nickname = Rh04_moon_Stulingen +ids_name = 261145 +pos = -18105, 0, -27957 +Archetype = planet_moonblu_1000 +ids_info = 66061 +spin = 0, 0.01, 0 +atmosphere_range = 1150 +burn_color = 255, 222, 160 + +[Object] +nickname = Rh04_01_dock_ring +ids_name = 261185 +pos = -8488, 0, -30074 +rotate = 0, 20, 0 +Archetype = dock_ring +dock_with = Rh04_01_Base +ids_info = 66141 +reputation = co_khc_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 10 +loadout = docking_ring_co_03 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Rh04_to_Rh01 +pos = -79536, 0, 50678 +rotate = 0, -66, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_to_Bw05 +pos = 1095, 0, -95533 +rotate = 0, 166, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[Object] +nickname = Rh04_03 +ids_name = 196826 +pos = -35802, 0, 31053 +rotate = 0, 45, 0 +Archetype = space_mining01 +ids_info = 65615 +dock_with = Rh04_03_Base +base = Rh04_03_Base +reputation = rh_m_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ge_male1_head, rh_reichman_body +difficulty_level = 12 +loadout = space_mining01_co_02 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Rh04_03 +pos = -36089, 0, 31014 +rotate = 0, -19, 0 +shape = SPHERE +size = 1000 +sort = 99.5 + +[Object] +nickname = Rh04_Trade_Lane_Ring_1 +ids_name = 260787 +pos = -77714, 0, 49852 +rotate = 0, -66, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh04_Trade_Lane_Ring_2 +reputation = rh_p_grp +tradelane_space_name = 261689 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_2 +ids_name = 260787 +pos = -70883, 0, 46757 +rotate = 0, -66, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_1 +next_ring = Rh04_Trade_Lane_Ring_3 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh04_Trade_Lane_Ring_3 +ids_name = 260787 +pos = -64051, 0, 43662 +rotate = 0, -66, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_2 +next_ring = Rh04_Trade_Lane_Ring_4 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_4 +ids_name = 260787 +pos = -57220, 0, 40566 +rotate = 0, -66, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_3 +next_ring = Rh04_Trade_Lane_Ring_5 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh04_Trade_Lane_Ring_5 +ids_name = 260787 +pos = -50388, 0, 37471 +rotate = 0, -66, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_4 +next_ring = Rh04_Trade_Lane_Ring_6 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh04_Trade_Lane_Ring_6 +ids_name = 260787 +pos = -43557, 0, 34376 +rotate = 0, -66, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_5 +next_ring = Rh04_Trade_Lane_Ring_7 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_7 +ids_name = 260787 +pos = -36725, 0, 31281 +rotate = 0, -66, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_6 +reputation = rh_p_grp +tradelane_space_name = 196826 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Rh04_Tradelane_1 +pos = -57220, 0, 40566 +rotate = 0, -66, 0 +shape = BOX +size = 520, 520, 45520 +comment = . Tradelane +lane_id = rh04_1 +tradelane_down = 15 +sort = 2 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 10, 0.05 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 +encounter = tradelane_trade_freighter, 10, 0.2 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = tradelane_trade_transport, 10, 0.1 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 + +[Object] +nickname = Rh04_02 +ids_name = 196825 +pos = -16500, 0, -27534 +rotate = 0, -105, 0 +Archetype = outpost +ids_info = 65613 +dock_with = Rh04_02_Base +base = Rh04_02_Base +reputation = co_rs_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ge_male4_head, li_shipdealer_body +difficulty_level = 12 +loadout = trading_outpost_co_03 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh04_04 +pos = -16135, 0, -27332 +shape = SPHERE +size = 1000 +sort = 99.5 + +[Object] +nickname = Rh04_Trade_Lane_Ring_8 +ids_name = 260786 +pos = -35766, 0, 30068 +rotate = 0, -19, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh04_Trade_Lane_Ring_9 +reputation = rh_p_grp +tradelane_space_name = 196826 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_9 +ids_name = 260786 +pos = -33341, 0, 22971 +rotate = 0, -19, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_8 +next_ring = Rh04_Trade_Lane_Ring_10 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_10 +ids_name = 260786 +pos = -30916, 0, 15873 +rotate = 0, -19, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_9 +next_ring = Rh04_Trade_Lane_Ring_11 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_11 +ids_name = 260786 +pos = -28491, 0, 8776 +rotate = 0, -19, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_10 +next_ring = Rh04_Trade_Lane_Ring_12 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_12 +ids_name = 260786 +pos = -26066, 0, 1679 +rotate = 0, -19, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_11 +next_ring = Rh04_Trade_Lane_Ring_13 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_13 +ids_name = 260786 +pos = -23641, 0, -5418 +rotate = 0, -19, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_12 +next_ring = Rh04_Trade_Lane_Ring_14 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_14 +ids_name = 260786 +pos = -21216, 0, -12515 +rotate = 0, -19, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_13 +next_ring = Rh04_Trade_Lane_Ring_15 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_15 +ids_name = 260786 +pos = -18791, 0, -19612 +rotate = 0, -19, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_14 +next_ring = Rh04_Trade_Lane_Ring_16 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_16 +ids_name = 260786 +pos = -16366, 0, -26709 +rotate = 0, -19, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_15 +reputation = rh_p_grp +tradelane_space_name = 196825 +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[zone] +nickname = Zone_Rh04_Tradelane_2 +pos = -26066, 0, 1679 +rotate = 0, -19, 0 +shape = BOX +size = 520, 520, 60520 +comment = . Tradelane +lane_id = rh04_2 +tradelane_down = 20 +sort = 4 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 10, 0.03 +faction = co_khc_grp, 1 +encounter = tradelane_trade_freighter, 10, 0.2 +faction = co_alg_grp, 0.33 +faction = co_khc_grp, 0.33 +faction = co_rs_grp, 0.33 +encounter = tradelane_trade_transport, 10, 0.1 +faction = co_alg_grp, 0.33 +faction = co_khc_grp, 0.33 +faction = co_rs_grp, 0.33 + +[Object] +nickname = Rh04_Trade_Lane_Ring_17 +ids_name = 260785 +pos = 756, 0, -93613 +rotate = 0, 166, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh04_Trade_Lane_Ring_18 +reputation = rh_p_grp +tradelane_space_name = 261683 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh04_Trade_Lane_Ring_18 +ids_name = 260785 +pos = -1109, 0, -86349 +rotate = 0, 166, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_17 +next_ring = Rh04_Trade_Lane_Ring_19 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_19 +ids_name = 260785 +pos = -2975, 0, -79085 +rotate = 0, 166, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_18 +next_ring = Rh04_Trade_Lane_Ring_20 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_20 +ids_name = 260785 +pos = -4840, 0, -71820 +rotate = 0, 166, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_19 +next_ring = Rh04_Trade_Lane_Ring_21 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_21 +ids_name = 260785 +pos = -6705, 0, -64556 +rotate = 0, 166, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_20 +next_ring = Rh04_Trade_Lane_Ring_22 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_22 +ids_name = 260785 +pos = -8571, 0, -57292 +rotate = 0, 166, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_21 +next_ring = Rh04_Trade_Lane_Ring_23 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_23 +ids_name = 260785 +pos = -10436, 0, -50027 +rotate = 0, 166, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_22 +next_ring = Rh04_Trade_Lane_Ring_24 +behavior = NOTHING +reputation = rh_p_grp +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_24 +ids_name = 260785 +pos = -12302, 0, -42763 +rotate = 0, 166, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_23 +next_ring = Rh04_Trade_Lane_Ring_25 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 10 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easiest + +[Object] +nickname = Rh04_Trade_Lane_Ring_25 +ids_name = 260785 +pos = -14167, 0, -35499 +rotate = 0, 166, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_24 +next_ring = Rh04_Trade_Lane_Ring_26 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh04_Trade_Lane_Ring_26 +ids_name = 260785 +pos = -16032, 0, -28234 +rotate = 0, 166, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh04_Trade_Lane_Ring_25 +reputation = rh_p_grp +tradelane_space_name = 196825 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Rh04_Tradelane_3 +pos = -7638, 0, -60924 +rotate = 0, 166, 0 +shape = BOX +size = 520, 520, 68020 +comment = . Tradelane +lane_id = rh04_3 +tradelane_down = 10 +sort = 7 +toughness = 10 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_freighter, 10, 0.17 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = tradelane_trade_transport, 10, 0.17 +faction = co_alg_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_shi_grp, 0.25 + +[Object] +nickname = Rh04_04 +ids_name = 196827 +pos = 691, 0, -94739 +rotate = 0, 80, 0 +Archetype = space_police01 +ids_info = 65609 +dock_with = Rh04_04_Base +base = Rh04_04_Base +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 11 +loadout = space_police01_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Rh04_05_exclusion +pos = -376, 0, -43000 +shape = SPHERE +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[Object] +nickname = Rh04_05 +ids_name = 196828 +pos = -302, 0, -42959 +Archetype = miningbase_mineableB +ids_info = 65607 +dock_with = Rh04_05_Base +base = Rh04_05_Base +reputation = fc_b_grp +voice = atc_leg_m01 +space_costume = pl_male3_head, pi_pirate4_body +behavior = NOTHING +visit = 0 +difficulty_level = 10 +loadout = miningbase_mineableB_pi_02 +pilot = pilot_solar_easy + +[Object] +nickname = Rh04_to_Bw05_hole +ids_name = 260781 +pos = 7335, 0, -63413 +rotate = 0, 150, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw05 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw05, Bw05_to_Rh04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh04_to_Bw05_hole +pos = 7343, 0, -63557 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_Weisser_ring +ids_name = 261279 +pos = -19992, 0, 68687 +rotate = 50, 50, 50 +shape = ring +size = 6000, 2000, 500 +ids_info = 65950 +sort = 99.5 +Music = zone_field_asteroid_rock + +[Object] +nickname = Rh04_to_Rh05_hole +ids_name = 260784 +pos = -19975, 0, 69807 +rotate = 0, -20, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Rh05 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh05, Rh05_to_Rh04_hole, gate_tunnel_bretonia + +[Object] +nickname = Rh04_to_Rh02_hole +ids_name = 260783 +pos = -28116, 0, -33754 +rotate = 0, -90, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Rh02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh02, Rh02_to_Rh04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh04_to_Rh02_hole +pos = -28096, 0, -33753 +shape = SPHERE +size = 500 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_nomad_shipyard_exclusion +pos = -24059, 0, -45620 +shape = SPHERE +size = 3500 +property_flags = 196608 +property_fog_color = 40, 20, 10 +edge_fraction = 0.2 +visit = 128 +damage = 0.001 +comment = . Nomad shipyard +sort = 13 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_assault, 11, 0.29 +faction = rh_n_grp, 1 + +[zone] +nickname = Zone_Rh04_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 10000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Rh04_Holstein_death +pos = -9515, 0, -33063 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Rh04_Stulingen_death +pos = -18105, 0, -27957 +shape = SPHERE +size = 1075 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_Rh04_Munich_death +pos = -31136, 0, 35210 +shape = SPHERE +size = 5100 +damage = 2000000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Rh04_space_tankl4x4_1 +ids_name = 60251 +pos = -35393, -155, 31176 +rotate = 0, -45, 0 +Archetype = space_tankl4x4 +reputation = rh_m_grp +parent = Rh04_03 + +[Object] +nickname = Rh04_space_tankl4x4_2 +ids_name = 60251 +pos = -35678, -155, 31460 +rotate = 0, -45, 0 +Archetype = space_tankl4x4 +reputation = rh_m_grp +parent = Rh04_03 + +[Object] +nickname = Rh04_space_tankl4x4_3 +ids_name = 60251 +pos = -35220, -155, 31358 +rotate = 0, -45, 0 +Archetype = space_tankl4x4 +reputation = rh_m_grp +parent = Rh04_03 + +[Object] +nickname = Rh04_space_tankl4x4_4 +ids_name = 60251 +pos = -35501, -155, 31638 +rotate = 0, -45, 0 +Archetype = space_tankl4x4 +reputation = rh_m_grp +parent = Rh04_03 + +[LightSource] +nickname = Rh04_walker_light +pos = 91300, -70000, 82920 +color = 236, 164, 13 +range = 200000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = Rh04_edge_light +pos = 118875, 0, -119364 +color = 40, 100, 66 +range = 150000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = zone_rh04_pop_holdstein +pos = -8230, 0, -29569 +shape = SPHERE +size = 4000 +comment = Holdstein +sort = 6 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_khc_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.05 +faction = co_khc_grp, 1 +encounter = area_trade_freighter, 10, 0.15 +faction = co_alg_grp, 0.37 +faction = co_khc_grp, 0.26 +faction = co_rs_grp, 0.37 +encounter = area_trade_transport, 10, 0.13 +faction = co_alg_grp, 0.21 +faction = co_khc_grp, 0.15 +faction = co_kt_grp, 0.21 +faction = co_rs_grp, 0.21 +faction = co_shi_grp, 0.21 +encounter = area_trade_armored, 10, 0.02 +faction = co_khc_grp, 1 + +[zone] +nickname = zone_rh04_pop_mainz +pos = -16387, 0, -27428 +shape = SPHERE +size = 4000 +comment = Mainz +sort = 5 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_rs_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.04 +faction = co_rs_grp, 1 +encounter = area_trade_freighter, 10, 0.13 +faction = co_alg_grp, 0.38 +faction = co_khc_grp, 0.38 +faction = co_rs_grp, 0.23 +encounter = area_trade_transport, 10, 0.11 +faction = co_alg_grp, 0.22 +faction = co_khc_grp, 0.22 +faction = co_kt_grp, 0.22 +faction = co_rs_grp, 0.13 +faction = co_shi_grp, 0.22 +encounter = area_trade_armored, 10, 0.02 +faction = co_khc_grp, 1 +encounter = area_lifter, 10, 0.05 +faction = co_rs_grp, 1 +encounter = area_repair, 10, 0.05 +faction = co_rs_grp, 1 + +[zone] +nickname = zone_rh04_pop_mannheim +pos = -35928, 0, 30995 +shape = SPHERE +size = 4000 +comment = Mannheim +sort = 3 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = rh_m_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.06 +faction = rh_m_grp, 1 +encounter = area_trade_freighter, 10, 0.17 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_transport, 10, 0.08 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_armored, 10, 0.04 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 + +[zone] +nickname = zone_rh04_pop_sigma17_gate +pos = 994, 0, -95329 +shape = SPHERE +size = 4000 +comment = Sigma17 Jumpgate +sort = 8 +toughness = 10 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = rh_p_grp, single_base_law, jumpgate +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 10, 0.09 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 10, 0.13 +faction = co_alg_grp, 0.5 +faction = co_rs_grp, 0.5 +encounter = area_trade_transport, 10, 0.13 +faction = co_alg_grp, 0.25 +faction = co_kt_grp, 0.25 +faction = co_rs_grp, 0.25 +faction = co_shi_grp, 0.25 + +[zone] +nickname = zone_rh04_pop_bundschuh_base +pos = -329, 0, -42966 +shape = SPHERE +size = 4000 +comment = . Bundschuh base +sort = 11 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_b_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 12, 0.12 +faction = fc_b_grp, 1 +encounter = area_defend, 12, 0.22 +faction = fc_b_grp, 1 +encounter = area_trade_trader, 12, 0.27 +faction = fc_b_grp, 1 + +[zone] +nickname = zone_rh04_pop_berlin_gate +pos = -79564, 0, 50678 +shape = SPHERE +size = 4000 +comment = Berlin Jumpgate +sort = 1 +toughness = 10 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_freighter, 10, 0.2 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_transport, 10, 0.1 +faction = co_alg_grp, 0.25 +faction = co_khc_grp, 0.25 +faction = rh_m_grp, 0.25 +faction = co_rs_grp, 0.25 +encounter = area_trade_armored, 10, 0.05 +faction = co_khc_grp, 0.5 +faction = rh_m_grp, 0.5 + +[zone] +nickname = zone_rh04_pop_sigma17_hole +pos = 7351, 0, -63558 +shape = SPHERE +size = 4000 +comment = . Sigma17 hole +sort = 10 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 12, 0.24 +faction = fc_b_grp, 1 +encounter = area_trade_trader, 12, 0.41 +faction = fc_b_grp, 1 + +[zone] +nickname = zone_rh04_pop_hamburg_hole +pos = -28076, 0, -33788 +shape = SPHERE +size = 4000 +comment = . Hamburg hole +sort = 14 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 12, 0.24 +faction = fc_u_grp, 1 +encounter = area_trade_trader, 12, 0.41 +faction = fc_u_grp, 1 + +[zone] +nickname = zone_rh04_pop_dresden_hole +pos = -19982, 0, 69799 +shape = SPHERE +size = 4000 +comment = . Desden hole +sort = 16 +toughness = 12 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 12, 0.24 +faction = fc_rh_grp, 1 +encounter = area_trade_trader, 12, 0.41 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh04_pop_dresden_hole_extend +pos = -19970, 0, 68842 +shape = ELLIPSOID +size = 10000, 7000, 10000 +comment = Weisser ring extend +sort = 15 +toughness = 11 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = extend_unlaw +relief_time = 30 +encounter = area_assault, 11, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh04_path_police1_1 +pos = -8100, 0, -62180 +rotate = 90, 14, 180 +shape = CYLINDER +size = 750, 70081 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh04_path_police1_2 +pos = -26666, 0, 1024 +rotate = 90, 19, 180 +shape = CYLINDER +size = 750, 61780 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh04_path_police1_3 +pos = -58474, 0, 40164 +rotate = 90, 66, 180 +shape = CYLINDER +size = 750, 47914 +sort = 99 +toughness = 10 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 10, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh04_path_police2_1 +pos = 2775, 0, -76135 +rotate = 90, -6, 180 +shape = CYLINDER +size = 750, 39209 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh04_path_police2_2 +pos = -11021, 0, -38433 +rotate = 90, 41, 180 +shape = CYLINDER +size = 750, 48520 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh04_path_police2_3 +pos = -30574, 0, -28391 +rotate = -90, 23, 0 +shape = CYLINDER +size = 750, 17828 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh04_path_police2_4 +pos = -25066, 0, -40106 +rotate = -90, -69, 0 +shape = CYLINDER +size = 750, 19424 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh04_path_police2_5 +pos = -7836, 0, -69360 +rotate = -90, -18, 0 +shape = CYLINDER +size = 750, 53980 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh04_path_hessians1_1 +pos = -20802, 0, 69037 +rotate = -90, 38, 0 +shape = CYLINDER +size = 750, 1705 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh04_path_hessians1_2 +pos = -23055, 0, 48253 +rotate = -90, 5, 0 +shape = CYLINDER +size = 750, 40366 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh04_path_hessians1_3 +pos = -27482, 0, 22140 +rotate = -90, 24, 0 +shape = CYLINDER +size = 750, 13161 +attack_ids = rh04_2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh04_path_hessians1_4 +pos = -27676, 0, 8947 +rotate = -90, -19, 0 +shape = CYLINDER +size = 750, 15223 +attack_ids = rh04_2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh04_path_hessians1_5 +pos = -24609, 0, 15000 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 26198 +attack_ids = rh04_2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh04_path_hessians2_1 +pos = -29296, 0, 53327 +rotate = -90, 29, 0 +shape = CYLINDER +size = 750, 37261 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh04_path_hessians2_2 +pos = -37013, 0, 33657 +rotate = -90, -21, 0 +shape = CYLINDER +size = 750, 7257 +attack_ids = rh04_1, rh04_2 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh04_path_hessians3_1 +pos = -35477, 0, 65745 +rotate = -90, 75, 0 +shape = CYLINDER +size = 750, 33223 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh04_path_junkers1_1 +pos = -4676, 0, -45511 +rotate = 90, 34, 180 +shape = CYLINDER +size = 750, 42286 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 10, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Rh04_path_junkers2_1 +pos = -10329, 0, -48583 +rotate = -90, -50, 0 +shape = CYLINDER +size = 750, 45342 +sort = 96 +toughness = 10 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = junkers2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 10, 0.7 +faction = fc_j_grp, 1 +encounter = tradep_trade_smuggler, 10, 0.3 +faction = fc_j_grp, 1 + +[zone] +nickname = Zone_Rh04_path_bundschuh1_1 +pos = 3534, 0, -53238 +rotate = -90, -20, 0 +shape = CYLINDER +size = 750, 21067 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bundschuh1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 1 +faction = fc_b_grp, 1 + +[zone] +nickname = Zone_Rh04_path_bundschuh2_1 +pos = -14162, 0, -38354 +rotate = 90, 72, 180 +shape = CYLINDER +size = 750, 28501 +sort = 96 +toughness = 11 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = bundschuh2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 11, 1 +faction = fc_b_grp, 1 + +[zone] +nickname = Zone_Rh04_path_unioners1_1 +pos = -24259, 0, -36242 +rotate = -90, -56, 0 +shape = CYLINDER +size = 750, 10216 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh04_path_unioners1_2 +pos = -16545, 0, -41080 +rotate = -90, -61, 0 +shape = CYLINDER +size = 750, 8014 +attack_ids = rh04_3 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh04_path_unioners1_3 +pos = -9455, 0, -57656 +rotate = -90, -14, 0 +shape = CYLINDER +size = 750, 30112 +attack_ids = rh04_3 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh04_path_unioners1_4 +pos = -12965, 0, -55710 +rotate = 90, 23, 180 +shape = CYLINDER +size = 750, 36048 +attack_ids = rh04_3 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh04_path_unioners2_1 +pos = -22897, 0, -31968 +rotate = 90, -69, 180 +shape = CYLINDER +size = 750, 12097 +attack_ids = rh04_2, rh04_3 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh04_path_unioners2_2 +pos = -16786, 0, -28514 +rotate = 90, -19, 180 +shape = CYLINDER +size = 750, 2802 +attack_ids = rh04_2, rh04_3 +tradelane_attack = 10 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh04_path_unioners3_1 +pos = -25126, 0, -23457 +rotate = 90, -16, 180 +shape = CYLINDER +size = 750, 22282 +attack_ids = rh04_2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh04_path_unioners3_2 +pos = -24418, 0, -5545 +rotate = 90, 19, 180 +shape = CYLINDER +size = 750, 15247 +attack_ids = rh04_2 +tradelane_attack = 20 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh04_path_unioners3_3 +pos = -38758, 0, 19254 +rotate = 90, 34, 180 +shape = CYLINDER +size = 750, 42452 +attack_ids = rh04_1, rh04_2 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh04_path_unioners3_4 +pos = -58803, 0, 40485 +rotate = 90, 66, 180 +shape = CYLINDER +size = 750, 17851 +attack_ids = rh04_1 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh04_path_unioners3_5 +pos = -47566, 0, 4869 +rotate = -90, -26, 0 +shape = CYLINDER +size = 750, 87586 +attack_ids = rh04_1 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = unioners3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_u_grp, 1 + +[zone] +nickname = Zone_Rh04_path_hessians3_2 +pos = -61443, 0, 53867 +rotate = -90, 52, 0 +shape = CYLINDER +size = 750, 25004 +attack_ids = rh04_1 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh04_path_hessians3_3 +pos = -60947, 0, 41409 +rotate = -90, -66, 0 +shape = CYLINDER +size = 750, 22587 +attack_ids = rh04_1 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh04_path_hessians3_4 +pos = -51124, 0, 49191 +rotate = 90, 2, 180 +shape = CYLINDER +size = 750, 24932 +attack_ids = rh04_1 +tradelane_attack = 15 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = fc_rh_grp, 1 + +[LightSource] +nickname = LIGHT +pos = -24378, 3000, -45607 +color = 0, 50, 80 +range = 16000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = stulingen_light +pos = -17390, 0, -27629 +color = 128, 143, 172 +range = 1700 +type = POINT +attenuation = 1, 0, 4e-6 + +[LightSource] +nickname = holstein_light +pos = -8548, 0, -30430 +color = 112, 154, 218 +range = 4000 +type = POINT +attenuation = 1, 0, 1e-6 + +[Object] +nickname = Rh04_wplatform_mineable_1 +ids_name = 261164 +pos = -1537, 0, -41542 +Archetype = wplatform_mineable +ids_info = 66171 +reputation = fc_b_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Rh04_wplatform_mineable_2 +ids_name = 261164 +pos = -2249, 0, -43262 +Archetype = wplatform_mineable +ids_info = 66171 +reputation = fc_b_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[Object] +nickname = Rh04_wplatform_mineable_3 +ids_name = 261164 +pos = -620, 0, -44872 +Archetype = wplatform_mineable +ids_info = 66171 +reputation = fc_b_grp +behavior = NOTHING +visit = 0 +difficulty_level = 12 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_easy + +[zone] +nickname = zone_rh04_pop_ambient_n +pos = 3283, 0, -69981 +rotate = 0, -20, 0 +shape = ELLIPSOID +size = 25513, 9747, 33831 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.67 +faction = rh_p_grp, 0.38 +faction = fc_b_grp, 0.62 + +[zone] +nickname = zone_rh04_pop_ambient_w +pos = -31616, 0, -12236 +shape = ELLIPSOID +size = 42851, 11028, 43307 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.67 +faction = rh_p_grp, 0.38 +faction = fc_u_grp, 0.62 + +[zone] +nickname = zone_rh04_pop_ambient_s +pos = -42451, 0, 53098 +shape = ELLIPSOID +size = 41806, 13436, 45500 +comment = Ambient Pop +sort = 50 +toughness = 10 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 10, 0.67 +faction = rh_p_grp, 0.38 +faction = fc_rh_grp, 0.62 + +[Object] +nickname = Rh04_docking_fixture_1 +ids_name = 261166 +pos = -8469, 350, -30025 +rotate = 0, 20, 0 +Archetype = docking_fixture +ids_info = 66489 +dock_with = Rh04_01_Base +reputation = co_khc_grp +behavior = NOTHING +base = Rh04_01_Base + +[zone] +nickname = zone_rh04_destroy_vignette_1 +pos = 6316, 0, -31708 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh04_destroy_vignette_2 +pos = -31532, 0, -21893 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh04_destroy_vignette_3 +pos = 2482, 0, -20391 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh04_destroy_vignette_4 +pos = 13000, 0, -42024 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh04_destroy_vignette_5 +pos = 16048, 0, -53642 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = exclusion + +[zone] +nickname = zone_rh04_destroy_vignette_6 +pos = -21619, 0, 30334 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh04_destroy_vignette_7 +pos = -27302, 0, 45513 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh04_destroy_vignette_8 +pos = -40051, 0, 45670 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh04_destroy_vignette_9 +pos = -46963, 0, 22353 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh04_destroy_vignette_10 +pos = -84903, 0, 37532 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh04_destroy_vignette_11 +pos = -73383, 0, 62727 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh04_destroy_vignette_12 +pos = -11634, 0, -99083 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh04_destroy_vignette_13 +pos = 10792, 0, -83747 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[Object] +nickname = Rh04_to_Rh02_holeb +ids_name = 260783 +pos = -32167, 0, -46628 +rotate = 0, -90, 0 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_Rh02 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh02, Rh02_to_Rh04_holeb, gate_tunnel_bretonia + +[zone] +nickname = ZONE_Rh04_vignette5_exclusion +pos = 16044, 0, -53646 +shape = SPHERE +size = 600 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield +pos = -24859, 0, -45726 +shape = SPHERE +size = 7000 +property_flags = 4128 +visit = 32 +damage = 200 +edge_fraction = 0.05 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track1 +pos = -18262, 0, -45505 +rotate = 15, 85, 0 +shape = BOX +size = 150, 150, 600 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track2 +pos = -18757, 30, -45410 +rotate = 178, 65, -177 +shape = BOX +size = 150, 150, 700 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track3 +pos = -19330, 60, -45435 +rotate = 10, 60, 0 +shape = BOX +size = 150, 150, 900 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track4 +pos = -20015, -20, -45462 +rotate = 155, 70, 180 +shape = BOX +size = 150, 150, 1000 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track5 +pos = -27730, 50, -45935 +rotate = 15, 85, 0 +shape = BOX +size = 150, 150, 900 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track6 +pos = -28232, 200, -46186 +rotate = 10, 35, 0 +shape = BOX +size = 150, 150, 600 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track7 +pos = -28382, 270, -46590 +rotate = 7, 0, 5 +shape = BOX +size = 150, 150, 500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track8 +pos = -28471, 270, -47021 +rotate = -5, 20, 0 +shape = BOX +size = 150, 150, 500 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track9 +pos = -28797, 180, -47344 +rotate = -15, 70, 0 +shape = BOX +size = 150, 150, 700 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track10 +pos = -29372, 50, -47345 +rotate = 165, 70, 175 +shape = BOX +size = 150, 150, 700 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track11 +pos = -29834, -50, -47044 +rotate = 165, 40, 180 +shape = BOX +size = 150, 150, 600 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track12 +pos = -30282, -60, -46758 +rotate = -170, 70, 180 +shape = BOX +size = 150, 150, 700 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track13 +pos = -30801, 20, -46742 +rotate = 5, 70, 0 +shape = BOX +size = 150, 150, 600 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track14 +pos = -31346, 30, -46766 +rotate = 0, -80, 0 +shape = BOX +size = 150, 150, 700 +property_flags = 131072 +sort = 99.5 + +[zone] +nickname = Zone_Rh04_minefield_track4a +pos = -20690, -100, -45394 +rotate = 160, -80, 180 +shape = BOX +size = 150, 150, 700 +property_flags = 131072 +sort = 99.5 + +[Object] +nickname = Rh04_m10_buoy_1 +pos = -27471, 0, -45935 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_2 +pos = -27973, 150, -45957 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_3 +pos = -28394, 220, -46332 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_4 +pos = -28415, 220, -46823 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_5 +pos = -28600, 220, -47293 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_6 +pos = -29079, 160, -47444 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_7 +pos = -29673, 60, -47229 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_8 +pos = -29970, -60, -46876 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_9 +pos = -30584, 10, -46653 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_10 +pos = -31025, 60, -46812 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_11 +pos = -31659, 50, -46716 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_12 +pos = -17990, -50, -45490 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_13 +pos = -18491, 80, -45522 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_14 +pos = -19023, 10, -45284 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_15 +pos = -19629, 130, -45618 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_16 +pos = -20332, -150, -45299 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_17 +pos = -21013, 20, -45464 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_18 +pos = -18235, 10, -45548 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_19 +pos = -18738, 50, -45437 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_20 +pos = -19329, 30, -45505 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_21 +pos = -19951, 10, -45421 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_m10_buoy_22 +pos = -20688, -60, -45356 +rotate = 0, 180, 0 +Archetype = m10_buoy + +[Object] +nickname = Rh04_ast_solar_ice_60_1 +pos = -20002, 0, 68695 +Archetype = ast_solar_ice_60 +ring = Zone_Rh04_Weisser_ring, solar\rings\weisser.ini +visit = 128 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_01_bar.ini new file mode 100644 index 00000000..87b43ce2 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_01_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Rh05_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_01_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_01_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_02_bar.ini new file mode 100644 index 00000000..9b250d74 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_02_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Rh05_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic06 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_02_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_02_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_03_bar.ini new file mode 100644 index 00000000..3e7c5050 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_03_bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Rh05_03.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_03_deck.ini new file mode 100644 index 00000000..8724616b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_03_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_bar.ini new file mode 100644 index 00000000..e55e7d84 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\bw_01_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_01_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\bw_01_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_cityscape.ini new file mode 100644 index 00000000..5dc33d24 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_cityscape.ini @@ -0,0 +1,222 @@ +[Room_Info] +set_script = Scripts\Bases\bw_01_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\bw_01_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\bw_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_vogtland, oneshot +ambient = ambience_cave + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\bw_01_cityscape_land_01.thn +launching_script = Scripts\Bases\bw_01_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 204, 249, 22 +scale = 1.15 +blink = 1.25 +endpause = 0.5 +hardpoint = HpShipPark01 +hardpoint = HpShipPark02 +hardpoint = HpShipPark03 +hardpoint = HpShipPark04 +hardpoint = HpShipPark05 +hardpoint = HpShipPark06 +hardpoint = HpShipPark07 +hardpoint = HpShipPark08 +hardpoint = HpShipPark09 +hardpoint = HpShipPark10 +hardpoint = HpShipPark11 +hardpoint = HpShipPark12 +hardpoint = HpShipPark13 + +[FlashlightSet] +icolor = 204, 249, 22 +scale = 1.15 +blink = 1.25 +endpause = 0.5 +hardpoint = HpShipPark15 +hardpoint = HpShipPark16 +hardpoint = HpShipPark16 +hardpoint = HpShipPark18 +hardpoint = HpShipPark19 +hardpoint = HpShipPark20 +hardpoint = HpShipPark21 +hardpoint = HpShipPark22 +hardpoint = HpShipPark23 +hardpoint = HpShipPark24 +hardpoint = HpShipPark25 +hardpoint = HpShipPark26 +hardpoint = HpShipPark27 +hardpoint = HpShipPark28 +hardpoint = HpShipPark29 + +[FlashlightSet] +icolor = 44, 209, 252 +scale = 2.5 +blink = 10 +endpause = 1 +hardpoint = HpShipLand01 +hardpoint = HpShipLand02 +hardpoint = HpShipLand03 +hardpoint = HpShipLand04 +hardpoint = HpShipLand05 +hardpoint = HpShipLand06 +hardpoint = HpShipLand07 +hardpoint = HpShipLand08 +hardpoint = HpShipLand09 +hardpoint = HpShipLand10 +hardpoint = HpShipLand11 +hardpoint = HpShipLand12 +hardpoint = HpShipLand13 +hardpoint = HpShipLand14 +hardpoint = HpShipLand15 + +[FlashlightSet] +icolor = 254, 245, 250 +scale = 0.75 +blink = 3 +endpause = 0.15 +hardpoint = HpRunLightA01 +hardpoint = HpRunLightA02 +hardpoint = HpRunLightA03 +hardpoint = HpRunLightA04 +hardpoint = HpRunLightA05 +hardpoint = HpRunLightA06 + +[FlashlightSet] +icolor = 51, 225, 133 +scale = 1.55 +blink = 0.75 +endpause = 3 +hardpoint = HpRunLightD01 +hardpoint = HpRunLightD02 +hardpoint = HpRunLightD03 +hardpoint = HpRunLightD04 +hardpoint = HpRunLightD05 +hardpoint = HpRunLightD06 +hardpoint = HpRunLightD07 +hardpoint = HpRunLightD08 +hardpoint = HpRunLightD09 +hardpoint = HpRunLightD10 +hardpoint = HpRunLightD11 +hardpoint = HpRunLightD12 +hardpoint = HpRunLightD13 +hardpoint = HpRunLightD14 +hardpoint = HpRunLightD14 +hardpoint = HpRunLightD16 +hardpoint = HpRunLightD17 +hardpoint = HpRunLightD18 +hardpoint = HpRunLightD19 +hardpoint = HpRunLightD20 +hardpoint = HpRunLightD21 +hardpoint = HpRunLightD22 + +[FlashlightSet] +icolor = 151, 125, 253 +scale = 1.25 +blink = 0.75 +endpause = 1 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 +hardpoint = HpLightS06 + +[FlashlightSet] +icolor = 121, 155, 253 +scale = 1.25 +blink = 0.75 +endpause = 1 +hardpoint = HpLightT01 +hardpoint = HpLightT02 +hardpoint = HpLightT03 +hardpoint = HpLightT04 +hardpoint = HpLightT05 +hardpoint = HpLightT06 + +[FlashlightSet] +icolor = 51, 225, 233 +scale = 1.15 +blink = 0.75 +endpause = 3 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 +hardpoint = HpLightF05 +hardpoint = HpLightF06 +hardpoint = HpLightF07 +hardpoint = HpLightF08 +hardpoint = HpLightF09 +hardpoint = HpLightF10 +hardpoint = HpLightF11 +hardpoint = HpLightF12 +hardpoint = HpLightF13 + +[FlashlightSet] +icolor = 251, 225, 133 +scale = 1 +blink = 0.75 +endpause = 3 +hardpoint = HpLightK01 +hardpoint = HpLightK02 +hardpoint = HpLightK03 + +[FlashlightSet] +icolor = 255, 160, 26 +scale = 1.5 +blink = 0.75 +endpause = 3.2 +hardpoint = HpLightK04 +hardpoint = HpLightK05 +hardpoint = HpLightK06 +hardpoint = HpLightK07 +hardpoint = HpLightK08 +hardpoint = HpLightK09 + +[FlashlightSet] +icolor = 204, 249, 222 +scale = 2.5 +blink = 0.25 +endpause = 2 +hardpoint = HpLightR01 +hardpoint = HpLightR02 +hardpoint = HpLightR03 +hardpoint = HpLightR04 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_equipment.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_equipment.ini new file mode 100644 index 00000000..9dd1d789 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\bw_01_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\bw_01_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_shipdealer.ini new file mode 100644 index 00000000..c9a04695 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_shipdealer.ini @@ -0,0 +1,61 @@ +[Room_Info] +set_script = Scripts\Bases\Bw_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Bw_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Bw_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_trader.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_trader.ini new file mode 100644 index 00000000..77e3f599 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/ROOMS/rh05_04_trader.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = Scripts\Bases\Bw_02_Equipment_hardpoint_Trdr.thn +scene = all, ambient, Scripts\Bases\Bw_02_Equipment_ambi_int_Trdr.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/rh05_01_base.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/rh05_01_base.ini new file mode 100644 index 00000000..5598a14b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/rh05_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh05_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh05\Bases\Rooms\Rh05_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh05\Bases\Rooms\Rh05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/rh05_02_base.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/rh05_02_base.ini new file mode 100644 index 00000000..9ca2fef1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/rh05_02_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh05_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh05\Bases\Rooms\Rh05_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh05\Bases\Rooms\Rh05_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/rh05_03_base.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/rh05_03_base.ini new file mode 100644 index 00000000..cca410f7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/rh05_03_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh05_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh05\Bases\Rooms\Rh05_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh05\Bases\Rooms\Rh05_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/BASES/rh05_04_base.ini b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/rh05_04_base.ini new file mode 100644 index 00000000..43072788 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/BASES/rh05_04_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Rh05_04_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Rh05\Bases\Rooms\Rh05_04_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Rh05\Bases\Rooms\Rh05_04_cityscape.ini + +[Room] +nickname = Trader +file = Universe\Systems\Rh05\Bases\Rooms\Rh05_04_trader.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Rh05\Bases\Rooms\Rh05_04_equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Rh05\Bases\Rooms\Rh05_04_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH05/rh05.ini b/DATA/UNIVERSE/SYSTEMS/RH05/rh05.ini new file mode 100644 index 00000000..7630a1d8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH05/rh05.ini @@ -0,0 +1,3298 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = rh_p_grp + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = miningp_trade_transport +filename = missions\encounters\miningp_trade_transport.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_rh_space +danger = music_rh_danger +battle = music_rh_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Rh05_Daumann_wolke.ini +zone = Zone_Rh05_Kierwolke + +[Nebula] +file = solar\nebula\Rh05_Schlectewolke.ini +zone = Zone_Rh05_Schlectewolke + +[Nebula] +file = solar\nebula\Rh05_Schwefelwolke.ini +zone = Zone_Rh05_Schwefelwolke + +[Asteroids] +file = solar\asteroids\Rh05_Schwefelwolke_lavafeld.ini +zone = Zone_Rh05_Schwefelwolke_asteroids + +[Asteroids] +file = solar\asteroids\Rh05_Kruger_lavafeld.ini +zone = Zone_Rh05_Kruger_lavafeld + +[Asteroids] +file = solar\asteroids\Rh05_West_lavafeld.ini +zone = Zone_Rh05_West_lavafeld + +[Asteroids] +file = solar\asteroids\Rh05_Daumann_feld.ini +zone = Zone_Rh05_Daumann_feld + +[Asteroids] +file = solar\asteroids\Rh05_Leipzig_mine.ini +zone = Zone_Rh05_Leipzig_mining_area + +[Ambient] +color = 120, 80, 20 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_caps.cmp +complex_stars = solar\starsphere\starsphere_rh05_stars.3db +nebulae = solar\starsphere\starsphere_rh05.cmp + +[LightSource] +nickname = Rh05_System_Light +pos = 0, 0, 0 +color = 255, 120, 50 +range = 80000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Rh05_Sun +ids_name = 261031 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_1000 +star = Rh05_Sun +atmosphere_range = 11000 +ids_info = 66162 + +[Object] +nickname = Rh05_to_Rh01 +ids_name = 260789 +pos = 8017, 0, -37622 +rotate = 0, -159, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Rh01 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +goto = Rh01, Rh01_to_Rh05, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Rh05_to_Rh01 +pos = 8183, 0, -37031 +rotate = 0, -159, 0 +shape = SPHERE +size = 2000 +sort = 99.5 + +[zone] +nickname = Zone_Rh05_Kierwolke +ids_name = 261280 +pos = -16893, 0, 19122 +rotate = 0, 45, 0 +shape = ELLIPSOID +size = 15000, 10000, 20000 +property_flags = 32768 +property_fog_color = 150, 90, 20 +ids_info = 65936 +visit = 32 +interference = 0.5 +comment = Kierwolke Field +sort = 17 +toughness = 12 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_assault, 12, 0.29 +faction = co_khc_grp, 1 +Music = zone_nebula_walker + +[zone] +nickname = Zone_Rh05_West_lavafeld +ids_name = 261284 +pos = -29572, 0, -8162 +shape = ELLIPSOID +size = 6000, 4000, 10000 +property_flags = 514 +ids_info = 65940 +visit = 32 +spacedust = lavaashdust +spacedust_maxparticles = 75 +comment = West Lava Field +sort = 19 +toughness = 12 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 12, 0.67 +faction = fc_rh_grp, 1 +Music = zone_field_asteroid_lava + +[zone] +nickname = Zone_Rh05_Schlectewolke +ids_name = 261282 +pos = -11406, 0, -24223 +shape = ELLIPSOID +size = 15000, 10000, 15000 +property_flags = 32768 +property_fog_color = 150, 90, 20 +ids_info = 65938 +visit = 32 +spacedust = attractdust +spacedust_maxparticles = 25 +interference = 0.6 +comment = Schlectewolke Field +sort = 8 +toughness = 12 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = nonlootable_ast_field +relief_time = 35 +encounter = area_scout, 12, 0.67 +faction = fc_rh_grp, 1 +Music = zone_nebula_walker + +[zone] +nickname = Zone_Rh05_Kruger_lavafeld +ids_name = 261281 +pos = 16505, 0, -7098 +rotate = 0, 25, 0 +shape = ELLIPSOID +size = 7000, 4000, 10000 +property_flags = 514 +ids_info = 65937 +visit = 32 +spacedust = lavaashdust +spacedust_maxparticles = 75 +sort = 99.5 +Music = zone_field_asteroid_lava + +[zone] +nickname = Zone_Rh05_Schwefelwolke +ids_name = 261283 +pos = 35767, 0, 2132 +shape = ELLIPSOID +size = 10000, 10000, 17000 +property_flags = 32768 +property_fog_color = 200, 130, 0 +ids_info = 65939 +visit = 32 +interference = 0.6 +comment = Schwefelwolke Field +sort = 13 +toughness = 12 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_scout, 12, 0.15 +faction = fc_b_grp, 1 +encounter = area_assault, 12, 0.04 +faction = rh_m_grp, 1 +encounter = area_bh_assault, 12, 0.04 +faction = gd_bh_grp, 1 +encounter = area_scavenger, 12, 0.55 +faction = rh_m_grp, 1 +Music = zone_nebula_walker + +[zone] +nickname = Zone_Rh05_02_exclusion +pos = 20195, 0, -6270 +rotate = 0, 163, 0 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Rh05_03 +pos = 13171, 0, 17173 +rotate = 0, 94, 0 +shape = SPHERE +size = 1000 +sort = 99.5 + +[zone] +nickname = Zone_Rh05_01_exclusion +pos = -19677, 0, 19581 +rotate = 0, 7, 0 +shape = SPHERE +size = 3000 +property_flags = 196608 +property_fog_color = 150, 90, 20 +edge_fraction = 0.2 +sort = 99.5 + +[zone] +nickname = Zone_Rh05_04_exclusion +pos = -15095, 0, -23983 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 150, 90, 20 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Rh05_to_Bw04_hole +pos = -32015, 0, -5897 +shape = SPHERE +size = 500 +property_flags = 131072 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Rh05_to_Rh04_hole +pos = 36456, 0, -1116 +shape = SPHERE +size = 500 +property_flags = 65536 +property_fog_color = 200, 130, 0 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Rh05_to_Rh01_hole +pos = -13997, 0, -29834 +shape = SPHERE +size = 500 +property_flags = 65536 +property_fog_color = 150, 90, 20 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Rh05_Trade_Lane_Ring_1 +ids_name = 260795 +pos = 8813, 0, -35132 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh05_Trade_Lane_Ring_2 +reputation = rh_p_grp +tradelane_space_name = 261689 +behavior = NOTHING +difficulty_level = 13 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh05_Trade_Lane_Ring_2 +ids_name = 260795 +pos = 11545, 0, -28147 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh05_Trade_Lane_Ring_1 +next_ring = Rh05_Trade_Lane_Ring_3 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh05_Trade_Lane_Ring_3 +ids_name = 260795 +pos = 14277, 0, -21162 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh05_Trade_Lane_Ring_2 +next_ring = Rh05_Trade_Lane_Ring_4 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 13 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh05_Trade_Lane_Ring_4 +ids_name = 260795 +pos = 17009, 0, -14177 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh05_Trade_Lane_Ring_3 +next_ring = Rh05_Trade_Lane_Ring_5 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 13 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh05_Trade_Lane_Ring_5 +ids_name = 260795 +pos = 19740, 0, -7193 +rotate = 0, -159, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh05_Trade_Lane_Ring_4 +reputation = rh_p_grp +tradelane_space_name = 196831 +behavior = NOTHING +difficulty_level = 13 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh05_Tradelane_1 +pos = 14277, 0, -21162 +rotate = 0, -159, 0 +shape = BOX +size = 520, 520, 30520 +property_flags = 131072 +comment = . Tradelane +lane_id = rh05_1 +tradelane_down = 15 +sort = 2 +toughness = 11 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 11, 0.08 +faction = co_khc_grp, 0.4 +faction = rh_m_grp, 0.6 +encounter = tradelane_trade_freighter, 11, 0.18 +faction = co_khc_grp, 0.4 +faction = rh_m_grp, 0.6 +encounter = tradelane_trade_transport, 11, 0.09 +faction = co_khc_grp, 0.4 +faction = rh_m_grp, 0.6 + +[Object] +nickname = Rh05_Trade_Lane_Ring_6 +ids_name = 260794 +pos = 19905, 0, -5313 +rotate = 0, 163, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh05_Trade_Lane_Ring_7 +reputation = rh_p_grp +tradelane_space_name = 196831 +behavior = NOTHING +difficulty_level = 13 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh05_Trade_Lane_Ring_7 +ids_name = 260794 +pos = 17734, 0, 1866 +rotate = 0, 163, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh05_Trade_Lane_Ring_6 +next_ring = Rh05_Trade_Lane_Ring_8 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh05_Trade_Lane_Ring_8 +ids_name = 260794 +pos = 15562, 0, 9044 +rotate = 0, 163, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh05_Trade_Lane_Ring_7 +next_ring = Rh05_Trade_Lane_Ring_9 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 13 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh05_Trade_Lane_Ring_9 +ids_name = 260794 +pos = 13390, 0, 16223 +rotate = 0, 163, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh05_Trade_Lane_Ring_8 +reputation = rh_p_grp +tradelane_space_name = 196832 +behavior = NOTHING +difficulty_level = 12 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hard + +[zone] +nickname = Zone_Rh05_Tradelane_2 +pos = 16648, 0, 5455 +rotate = 0, 163, 0 +shape = BOX +size = 520, 520, 23020 +property_flags = 131072 +comment = . Tradelane +lane_id = rh05_2 +tradelane_down = 20 +sort = 4 +toughness = 11 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 11, 0.08 +faction = co_khc_grp, 1 +encounter = tradelane_trade_freighter, 11, 0.18 +faction = co_khc_grp, 1 +encounter = tradelane_trade_transport, 11, 0.09 +faction = co_khc_grp, 1 + +[Object] +nickname = Rh05_Trade_Lane_Ring_10 +ids_name = 260793 +pos = 12174, 0, 17249 +rotate = 0, 94, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Rh05_Trade_Lane_Ring_11 +reputation = rh_p_grp +tradelane_space_name = 196832 +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh05_Trade_Lane_Ring_11 +ids_name = 260793 +pos = 4695, 0, 17813 +rotate = 0, 94, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh05_Trade_Lane_Ring_10 +next_ring = Rh05_Trade_Lane_Ring_12 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh05_Trade_Lane_Ring_12 +ids_name = 260793 +pos = -2784, 0, 18377 +rotate = 0, 94, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh05_Trade_Lane_Ring_11 +next_ring = Rh05_Trade_Lane_Ring_13 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh05_Trade_Lane_Ring_13 +ids_name = 260793 +pos = -10262, 0, 18942 +rotate = 0, 94, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh05_Trade_Lane_Ring_12 +next_ring = Rh05_Trade_Lane_Ring_14 +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Rh05_Trade_Lane_Ring_14 +ids_name = 260793 +pos = -17741, 0, 19506 +rotate = 0, 94, 0 +archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Rh05_Trade_Lane_Ring_13 +reputation = rh_p_grp +tradelane_space_name = 196830 +behavior = NOTHING +difficulty_level = 13 +loadout = trade_lane_ring_rh_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh05_Tradelane_3 +pos = -2784, 0, 18377 +rotate = 0, 94, 0 +shape = BOX +size = 520, 520, 30520 +property_flags = 131072 +comment = . Tradelane +lane_id = rh05_3 +tradelane_down = 15 +sort = 6 +toughness = 11 +density = 6 +repop_time = 15 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 15 +encounter = tradelane_trade_armored, 11, 0.08 +faction = co_khc_grp, 1 +encounter = tradelane_trade_freighter, 11, 0.18 +faction = co_khc_grp, 1 +encounter = tradelane_trade_transport, 11, 0.09 +faction = co_khc_grp, 1 + +[Object] +nickname = Rh05_03 +ids_name = 196832 +pos = 13441, 0, 17433 +archetype = space_police01 +ids_info = 65585 +base = Rh05_03_Base +dock_with = Rh05_03_Base +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 12 +loadout = space_police01_rh_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh05_02 +ids_name = 196831 +pos = 20474, 0, -6301 +rotate = 0, 90, 0 +archetype = space_mining01 +ids_info = 65581 +base = Rh05_02_Base +dock_with = Rh05_02_Base +reputation = rh_m_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pi_pirate4_head, li_shipdealer_body +difficulty_level = 13 +loadout = space_mining01_co_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh05_to_Rh01_hole +ids_name = 260790 +pos = -13996, 0, -29868 +rotate = 0, 180, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_Rh01 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh01, Rh01_to_Rh05_hole, gate_tunnel_bretonia + +[Object] +nickname = Rh05_to_Bw04_hole +ids_name = 260788 +pos = -32019, 0, -5900 +rotate = 0, -90, 0 +archetype = jumphole +msg_id_prefix = gcs_refer_system_Bw04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Bw04, Bw04_to_Rh05_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh05_to_Rh03_hole +pos = -19740, 0, -27422 +shape = SPHERE +size = 500 +property_flags = 65536 +property_fog_color = 150, 90, 20 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Rh05_to_Rh03_hole +ids_name = 260791 +pos = -19726, 0, -27448 +rotate = 0, -135, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_Rh03 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh03, Rh03_to_Rh05_hole, gate_tunnel_bretonia + +[Object] +nickname = Rh05_to_Rh04_hole +ids_name = 260792 +pos = 36455, 0, -1101 +rotate = 0, 135, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_Rh04 +ids_info = 66146 +jump_effect = jump_effect_hole +visit = 0 +goto = Rh04, Rh04_to_Rh05_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh05_Daumann_feld +pos = -16893, 0, 19122 +rotate = 0, 45, 0 +shape = ELLIPSOID +size = 13000, 8000, 18000 +property_flags = 66 +visit = 0 +spacedust = asteroiddust +spacedust_maxparticles = 75 +sort = 99.5 + +[Object] +nickname = Rh05_04 +ids_name = 196833 +pos = -14917, 0, -23680 +archetype = co_base_rock_large02 +ids_info = 65587 +dock_with = Rh05_04_Base +base = Rh05_04_Base +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +voice = atc_leg_m01 +space_costume = rh_wilham_head, pi_pirate2_body, prop_neuralnet_B +difficulty_level = 13 +loadout = co_base_rock_large02_pi_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh05_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 10000 +damage = 10000 +sort = 99.5 +density = 0 +relief_time = 0 + +[Object] +nickname = Rh05_space_tankl2_1 +ids_name = 60251 +pos = 21101, -228, -6166 +archetype = space_tankl2 +reputation = rh_m_grp +parent = Rh05_02 + +[Object] +nickname = Rh05_space_tankl2_2 +ids_name = 60251 +pos = 20850, -229, -6166 +archetype = space_tankl2 +reputation = rh_m_grp +parent = Rh05_02 + +[Object] +nickname = Rh05_space_tankl2_3 +ids_name = 60251 +pos = 20850, -229, -6436 +archetype = space_tankl2 +reputation = rh_m_grp +parent = Rh05_02 + +[Object] +nickname = Rh05_space_tankl2_4 +ids_name = 60251 +pos = 21101, -228, -6436 +archetype = space_tankl2 +reputation = rh_m_grp +parent = Rh05_02 + +[Object] +nickname = Rh05_Roid_Miner_1 +ids_name = 60225 +pos = 31059, 0, 553 +rotate = 0, -50, 0 +archetype = Roid_Miner2 +ids_info = 66140 +reputation = rh_m_grp +dock_with = rh_m_diamond_miner +base = rh_m_diamond_miner +difficulty_level = 13 +loadout = mining_co_02 +pilot = pilot_solar_hardest +behavior = NOTHING + +[Object] +nickname = Rh05_Roid_Miner_2 +ids_name = 60225 +pos = 31436, 0, 2325 +rotate = 0, -115, 0 +archetype = Roid_Miner2 +ids_info = 66140 +reputation = rh_m_grp +dock_with = rh_m_diamond_miner +base = rh_m_diamond_miner +difficulty_level = 13 +loadout = mining_co_02 +pilot = pilot_solar_hardest +behavior = NOTHING + +[Object] +nickname = Rh05_Roid_Miner_3 +ids_name = 60225 +pos = 30422, 0, 3423 +rotate = 0, 180, 0 +archetype = Roid_Miner2 +ids_info = 66140 +reputation = rh_m_grp +dock_with = rh_m_diamond_miner +base = rh_m_diamond_miner +difficulty_level = 13 +loadout = mining_co_02 +pilot = pilot_solar_hardest +behavior = NOTHING + +[zone] +nickname = Zone_Rh05_Kruger_diamonds +pos = 30326, 0, 2112 +shape = SPHERE +size = 3000 +sort = 99.5 +visit = 36 +ids_info = 65893 + +[zone] +nickname = Zone_Rh05_Schwefelwolke_asteroids +pos = 35767, 0, 2132 +shape = ELLIPSOID +size = 8000, 8000, 15000 +property_flags = 514 +visit = 0 +spacedust = lavaashdust +spacedust_maxparticles = 75 +sort = 99.5 + +[Object] +nickname = Rh05_mplatform_1 +ids_name = 60213 +pos = -20460, -105, 18078 +rotate = 0, 90, 0 +archetype = mplatform +reputation = co_khc_grp +ids_info = 60214 +difficulty_level = 13 +loadout = mplatform_white_co_03 +pilot = pilot_solar_hardest +parent = rh05_01 + +[Object] +nickname = Rh05_mplatform_3 +ids_name = 60213 +pos = -20460, -105, 18727 +rotate = 0, 90, 0 +archetype = mplatform +reputation = co_khc_grp +ids_info = 60214 +difficulty_level = 13 +loadout = mplatform_white_co_03 +pilot = pilot_solar_hardest +parent = rh05_01 + +[Object] +nickname = rh05_01 +ids_name = 196830 +pos = -19632, 0, 19483 +rotate = 0, 180, 0 +archetype = space_shipping01 +ids_info = 65583 +dock_with = Rh05_01_Base +base = Rh05_01_Base +reputation = co_khc_grp +behavior = NOTHING +space_costume = pl_male7_head, rh_shipdealer_body +difficulty_level = 13 +loadout = space_shipping01_co_03 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh05_space_research_1 +pos = -20275, -88, 17686 +archetype = space_research +reputation = co_khc_grp +parent = rh05_01 + +[Object] +nickname = Rh05_space_research_2 +pos = -22077, -215, 19490 +rotate = 0, 90, 0 +archetype = space_research +reputation = co_khc_grp +parent = rh05_01 + +[Object] +nickname = Rh05_space_tankl4_3 +ids_name = 60251 +pos = -21202, -215, 19646 +archetype = space_tankl4 +reputation = co_khc_grp +parent = rh05_01 + +[Object] +nickname = Rh05_space_tankl4_4 +ids_name = 60251 +pos = -21524, -215, 19646 +archetype = space_tankl4 +reputation = co_khc_grp +parent = rh05_01 + +[Object] +nickname = Rh05_space_tankl4_5 +ids_name = 60251 +pos = -21786, -215, 19646 +archetype = space_tankl4 +reputation = co_khc_grp +parent = rh05_01 + +[Object] +nickname = Rh05_small_wplatform_1 +ids_name = 261164 +pos = -18350, 0, 18472 +archetype = small_wplatform +ids_info = 66171 +reputation = co_khc_grp +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_easy + +[Object] +nickname = Rh05_small_wplatform_3 +ids_name = 261164 +pos = -20221, 0, 17012 +archetype = small_wplatform +ids_info = 66171 +reputation = co_khc_grp +behavior = NOTHING +difficulty_level = 13 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh05_small_wplatform_4 +ids_name = 261164 +pos = -21864, 0, 17711 +archetype = small_wplatform +ids_info = 66171 +reputation = co_khc_grp +behavior = NOTHING +difficulty_level = 13 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh05_small_wplatform_6 +ids_name = 261164 +pos = -22749, 0, 19371 +archetype = small_wplatform +ids_info = 66171 +reputation = co_khc_grp +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_easy + +[Object] +nickname = Rh05_small_wplatform_7 +ids_name = 261164 +pos = -21770, 0, 20982 +archetype = small_wplatform +ids_info = 66171 +reputation = co_khc_grp +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_easy + +[Object] +nickname = Rh05_small_wplatform_10 +ids_name = 261164 +pos = -20154, 0, 21537 +archetype = small_wplatform +ids_info = 66171 +reputation = co_khc_grp +behavior = NOTHING +difficulty_level = 11 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_easy + +[Object] +nickname = Rh05_small_wplatform_11 +ids_name = 261164 +pos = -18370, 0, 20461 +archetype = small_wplatform +ids_info = 66171 +reputation = co_khc_grp +behavior = NOTHING +difficulty_level = 13 +loadout = small_weapon_platform_co_04 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh05_Leipzig_mining_area +pos = -20893, 0, 9751 +shape = SPHERE +size = 5000 +property_flags = 65602 +property_fog_color = 150, 90, 20 +edge_fraction = 0.1 +sort = 99.5 + +[Object] +nickname = Rh05_Roid_Miner_4 +ids_name = 60225 +pos = -21772, 0, 8118 +rotate = 0, 25, 0 +archetype = Roid_Miner2 +ids_info = 66140 +reputation = co_khc_grp +dock_with = co_khc_cobalt_miner +base = co_khc_cobalt_miner +difficulty_level = 12 +loadout = mining_co_02 +pilot = pilot_solar_hard +behavior = NOTHING + +[Object] +nickname = Rh05_Roid_Miner_6 +ids_name = 60225 +pos = -18379, 0, 7054 +rotate = 0, -30, 0 +archetype = Roid_Miner2 +ids_info = 66140 +reputation = co_khc_grp +dock_with = co_khc_copper_miner +base = co_khc_copper_miner +difficulty_level = 13 +loadout = mining_co_02 +pilot = pilot_solar_hardest +behavior = NOTHING + +[Object] +nickname = Rh05_Roid_Miner_7 +ids_name = 60225 +pos = -17736, 0, 9283 +rotate = 0, -70, 0 +archetype = Roid_Miner2 +ids_info = 66140 +reputation = co_khc_grp +dock_with = co_khc_copper_miner +base = co_khc_copper_miner +difficulty_level = 13 +loadout = mining_co_02 +pilot = pilot_solar_hardest +behavior = NOTHING + +[Object] +nickname = Rh05_Roid_Miner_9 +ids_name = 60225 +pos = -23426, 0, 11148 +rotate = 0, 115, 0 +archetype = Roid_Miner2 +ids_info = 66140 +reputation = co_khc_grp +dock_with = co_khc_cobalt_miner +base = co_khc_cobalt_miner +difficulty_level = 13 +loadout = mining_co_02 +pilot = pilot_solar_hardest +behavior = NOTHING + +[Object] +nickname = Rh05_nav_buoy_1 +ids_name = 261162 +pos = -20045, 0, 16604 +rotate = 0, 7, 0 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Rh05_nav_buoy_2 +ids_name = 261162 +pos = -20168, 0, 15611 +rotate = 0, 7, 0 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Rh05_nav_buoy_3 +ids_name = 261162 +pos = -20291, 0, 14619 +rotate = 0, 7, 0 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Rh05_nav_buoy_4 +ids_name = 261162 +pos = -20414, 0, 13626 +rotate = 0, 7, 0 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Rh05_nav_buoy_5 +ids_name = 261162 +pos = -20536, 0, 12634 +rotate = 0, 7, 0 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Rh05_nav_buoy_6 +ids_name = 261162 +pos = -20659, 0, 11642 +rotate = 0, 7, 0 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Rh05_nav_buoy_7 +ids_name = 261162 +pos = -20782, 0, 10649 +rotate = 0, 7, 0 +archetype = nav_buoy +ids_info = 66147 + +[Object] +nickname = Rh05_nav_buoy_8 +ids_name = 261162 +pos = -20905, 0, 9657 +rotate = 0, 7, 0 +archetype = nav_buoy +ids_info = 66147 + +[zone] +nickname = Zone_Rh05_Schlectewolke_east_acid_pocket +pos = -6938, 0, -32598 +shape = SPHERE +size = 5000 +damage = 300 +spacedust = radioactivedust_red +spacedust_maxparticles = 100 +interference = 0.7 +edge_fraction = 0.2 +sort = 99.5 +ids_name = 261348 + +[zone] +nickname = Zone_Rh05_Schlectewolke_south_acid_pocket +pos = -11503, 0, -18035 +shape = SPHERE +size = 3000 +damage = 10 +spacedust = radioactivedust +spacedust_maxparticles = 150 +sort = 99.5 +ids_name = 261348 + +[zone] +nickname = Zone_Rh05_Schlectewolke_se_acid_pocket +pos = -5381, 0, -14630 +shape = SPHERE +size = 3000 +damage = 10 +spacedust = radioactivedust +spacedust_maxparticles = 150 +sort = 99.5 +ids_name = 261348 + +[zone] +nickname = zone_rh05_pop_leipzig +pos = -19285, 0, 19560 +shape = SPHERE +size = 4000 +comment = Leipzig +sort = 7 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = co_khc_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 11, 0.15 +faction = co_khc_grp, 1 +encounter = area_trade_freighter, 11, 0.11 +faction = co_khc_grp, 1 +encounter = area_trade_transport, 11, 0.05 +faction = co_khc_grp, 1 +encounter = area_trade_armored, 11, 0.05 +faction = co_khc_grp, 1 + +[zone] +nickname = zone_rh05_pop_bautzen +pos = 20324, 0, -6243 +shape = SPHERE +size = 4000 +comment = Bautzen +sort = 3 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = rh_m_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 11, 0.11 +faction = rh_m_grp, 1 +encounter = area_trade_freighter, 11, 0.13 +faction = co_khc_grp, 0.4 +faction = rh_m_grp, 0.6 +encounter = area_trade_transport, 11, 0.06 +faction = co_khc_grp, 0.4 +faction = rh_m_grp, 0.6 +encounter = area_trade_armored, 11, 0.06 +faction = co_khc_grp, 0.4 +faction = rh_m_grp, 0.6 + +[zone] +nickname = zone_rh05_pop_pirna +pos = 13442, 0, 17436 +shape = SPHERE +size = 4000 +comment = Pirna +sort = 5 +toughness = 11 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = rh_p_grp, single_base_law +relief_time = 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 11, 0.27 +faction = rh_p_grp, 1 +encounter = area_trade_freighter, 11, 0.06 +faction = co_khc_grp, 1 +encounter = area_trade_transport, 11, 0.03 +faction = co_khc_grp, 1 +encounter = area_trade_armored, 11, 0.03 +faction = co_khc_grp, 1 + +[zone] +nickname = zone_rh05_pop_hessian_base +pos = -14902, 0, -23718 +shape = SPHERE +size = 3700 +comment = . Hessian base +sort = 10 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 6 +pop_type = fc_rh_grp, single_base_unlaw +relief_time = 20 +density_restriction = 4, lawfuls +encounter = area_scout, 13, 0.12 +faction = fc_rh_grp, 1 +encounter = area_defend, 13, 0.22 +faction = fc_rh_grp, 1 +encounter = area_trade_trader, 13, 0.27 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh05_pop_berlin_hole +pos = -13939, 0, -29720 +shape = SPHERE +size = 4000 +comment = . Berlin hole +sort = 12 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 13, 0.24 +faction = fc_rh_grp, 1 +encounter = area_trade_trader, 13, 0.41 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh05_pop_stuttgart_hole +pos = -19772, 0, -27453 +shape = SPHERE +size = 4000 +comment = . Stuttgart hole +sort = 11 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 13, 0.24 +faction = fc_rh_grp, 1 +encounter = area_trade_trader, 13, 0.41 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh05_pop_frankfurt_hole +pos = 36472, 0, -1106 +shape = SPHERE +size = 4000 +comment = . Frankfurt hole +sort = 16 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 13, 0.15 +faction = fc_b_grp, 1 +encounter = area_assault, 13, 0.07 +faction = rh_m_grp, 1 +encounter = area_bh_assault, 13, 0.04 +faction = gd_bh_grp, 1 +encounter = area_trade_trader, 13, 0.27 +faction = fc_b_grp, 1 + +[zone] +nickname = zone_rh05_pop_omega11_hole +pos = -31357, 0, -5935 +shape = SPHERE +size = 4000 +comment = . Omega11 hole +sort = 20 +toughness = 13 +density = 9 +repop_time = 10 +max_battle_size = 4 +pop_type = wormhole +relief_time = 15 +density_restriction = 4, lawfuls +encounter = area_defend, 13, 0.24 +faction = fc_rh_grp, 1 +encounter = area_trade_trader, 13, 0.41 +faction = fc_rh_grp, 1 + +[zone] +nickname = zone_rh05_pop_kruger_area +pos = 28734, 0, 96 +rotate = 0, 50, 0 +shape = ELLIPSOID +size = 10000, 10000, 16000 +comment = . Kruger area +sort = 15 +toughness = 12 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 +encounter = area_assault, 12, 0.06 +faction = rh_m_grp, 1 +encounter = area_scavenger, 12, 0.8 +faction = rh_m_grp, 1 + +[zone] +nickname = zone_rh05_pop_bh_area +pos = 28277, 0, -20811 +shape = ELLIPSOID +size = 8000, 7000, 8000 +comment = . North area +sort = 14 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_bh_assault, 12, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh05_pop_schleetewolke_east +pos = -4447, 0, -23760 +shape = ELLIPSOID +size = 6300, 7000, 12000 +comment = . East core +sort = 9 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_scout, 12, 0.56 +faction = fc_rh_grp, 1 +encounter = area_bh_assault, 12, 0.07 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh05_pop_kier_north +pos = -20841, 0, 8740 +shape = ELLIPSOID +size = 13000, 7000, 7000 +comment = . North core +sort = 18 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = nonlootable_core_ast_field +relief_time = 30 +encounter = area_assault, 12, 0.24 +faction = co_khc_grp, 1 +encounter = area_bh_assault, 12, 0.07 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh05_pop_berlin_gate +pos = 8159, 0, -37095 +shape = SPHERE +size = 4000 +comment = Berlin Jumpgate +sort = 1 +toughness = 11 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +density_restriction = 4, unlawfuls +encounter = area_trade_freighter, 11, 0.18 +faction = co_khc_grp, 0.4 +faction = rh_m_grp, 0.6 +encounter = area_trade_transport, 11, 0.09 +faction = co_khc_grp, 0.4 +faction = rh_m_grp, 0.6 +encounter = area_trade_armored, 11, 0.08 +faction = co_khc_grp, 0.4 +faction = rh_m_grp, 0.6 + +[zone] +nickname = Zone_Rh05_path_bounty1_1 +pos = -25502, 0, 6454 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 29074 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty1_2 +pos = -25595, 0, -11617 +rotate = -90, -49, 0 +shape = CYLINDER +size = 750, 13591 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty1_3 +pos = -15902, 0, -15019 +rotate = 90, -77, 180 +shape = CYLINDER +size = 750, 9441 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty1_4 +pos = -15465, 0, 3305 +rotate = 90, 14, 180 +shape = CYLINDER +size = 750, 35452 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty1, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty2_1 +pos = -18907, 0, 3491 +rotate = -90, -3, 0 +shape = CYLINDER +size = 750, 34164 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty2_2 +pos = -14893, 0, -12827 +rotate = 90, -77, 180 +shape = CYLINDER +size = 750, 6529 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty2_3 +pos = -12326, 0, -4753 +rotate = 90, 5, 180 +shape = CYLINDER +size = 750, 14710 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty2_4 +pos = -8590, 0, 8381 +rotate = 90, -37, 180 +shape = CYLINDER +size = 750, 14503 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty2_5 +pos = -12076, 0, 17358 +rotate = 90, 68, 180 +shape = CYLINDER +size = 750, 16905 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty2, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty3_1 +pos = 13226, 0, -19502 +rotate = -90, 29, 0 +shape = CYLINDER +size = 750, 31340 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty3_2 +pos = 1209, 0, -30225 +rotate = 90, 56, 180 +shape = CYLINDER +size = 750, 10647 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty3_3 +pos = -1658, 0, -21165 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 12547 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty3_4 +pos = 10399, 0, -10332 +rotate = 90, -66, 180 +shape = CYLINDER +size = 750, 23073 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty4_1 +pos = 17211, 0, -10803 +rotate = -90, 36, 0 +shape = CYLINDER +size = 750, 12501 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty4_2 +pos = 11513, 0, -14853 +rotate = 90, 63, 180 +shape = CYLINDER +size = 750, 4551 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty4_3 +pos = 11714, 0, -7858 +rotate = 90, -21, 180 +shape = CYLINDER +size = 750, 12768 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty4_4 +pos = 15682, 0, -1803 +rotate = 90, -87, 180 +shape = CYLINDER +size = 750, 3463 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty4_5 +pos = 19154, 0, -3660 +rotate = -90, -42, 0 +shape = CYLINDER +size = 750, 5205 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty4, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty5_1 +pos = 23649, 0, -8640 +rotate = -90, -60, 0 +shape = CYLINDER +size = 750, 9843 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 1, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty5_2 +pos = 30948, 0, -12011 +rotate = -90, -73, 0 +shape = CYLINDER +size = 750, 6343 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty5_3 +pos = 36935, 0, -9010 +rotate = 90, -37, 180 +shape = CYLINDER +size = 750, 9787 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty5_4 +pos = 35466, 0, 3550 +rotate = 90, 27, 180 +shape = CYLINDER +size = 750, 19431 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_bounty5_5 +pos = 29482, 0, 549 +rotate = -90, 7, 0 +shape = CYLINDER +size = 750, 23492 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = bounty5, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_bh_assault, 13, 0.4 +faction = gd_bh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_police1_1 +pos = 17134, 0, 5601 +rotate = -90, -16, 0 +shape = CYLINDER +size = 750, 25692 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 11, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh05_path_police1_2 +pos = 14590, 0, -22354 +rotate = -90, 21, 0 +shape = CYLINDER +size = 750, 33422 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police1, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 11, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh05_path_police2_1 +pos = -3371, 0, 19084 +rotate = 90, 86, 180 +shape = CYLINDER +size = 750, 34937 +sort = 99 +toughness = 11 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 30 +path_label = police2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 11, 0.33 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh05_path_lwb1_1 +pos = -14380, 0, -27077 +rotate = -90, -8, 0 +shape = CYLINDER +size = 750, 4554 +sort = 96 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = lwb1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_lwb_grp, 0.56 +faction = fc_rh_grp, 0.44 + +[zone] +nickname = Zone_Rh05_path_lwb2_1 +pos = -16880, 0, -28676 +rotate = 90, 68, 180 +shape = CYLINDER +size = 750, 5263 +sort = 96 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = lwb2, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_lwb_grp, 0.56 +faction = fc_rh_grp, 0.44 + +[zone] +nickname = Zone_Rh05_path_lwb3_1 +pos = -17664, 0, -25736 +rotate = 90, -53, 180 +shape = CYLINDER +size = 750, 4374 +sort = 96 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = lwb3, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_lwb_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians1_1 +pos = -23712, 0, -14528 +rotate = 90, 44, 180 +shape = CYLINDER +size = 750, 22984 +sort = 96 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians1, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians2_1 +pos = -17356, 0, -2096 +rotate = 90, 6, 180 +shape = CYLINDER +size = 750, 46500 +attack_ids = rh05_3 +tradelane_attack = 15 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians2, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians3_1 +pos = -14437, 0, -6519 +rotate = 90, -4, 180 +shape = CYLINDER +size = 750, 37700 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians3_2 +pos = -15518, 0, 15494 +rotate = 90, 36, 180 +shape = CYLINDER +size = 750, 7949 +attack_ids = rh05_3 +tradelane_attack = 15 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians3_3 +pos = -8379, 0, 17995 +rotate = -90, -86, 0 +shape = CYLINDER +size = 750, 19031 +attack_ids = rh05_3 +tradelane_attack = 15 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians3_4 +pos = -6069, 0, 14790 +rotate = -90, 71, 0 +shape = CYLINDER +size = 750, 15205 +attack_ids = rh05_3 +tradelane_attack = 15 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians4_1 +pos = -7943, 0, -25422 +rotate = -90, -80, 0 +shape = CYLINDER +size = 750, 17307 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 1, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians4_2 +pos = 5094, 0, -31195 +rotate = -90, -47, 0 +shape = CYLINDER +size = 750, 12404 +attack_ids = rh05_1 +tradelane_attack = 15 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians4_3 +pos = 14333, 0, -23226 +rotate = 90, -21, 180 +shape = CYLINDER +size = 750, 26193 +attack_ids = rh05_1 +tradelane_attack = 15 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians4_4 +pos = 9778, 0, -18964 +rotate = -90, 49, 0 +shape = CYLINDER +size = 750, 24436 +attack_ids = rh05_1 +tradelane_attack = 15 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians4, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians5_1 +pos = 3167, 0, -25482 +rotate = -90, -85, 0 +shape = CYLINDER +size = 750, 34756 +sort = 96 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians5, 1 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians5_2 +pos = 28352, 0, -14295 +rotate = 90, -32, 180 +shape = CYLINDER +size = 750, 29938 +sort = 96 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = hessians5, 2 +usage = trade +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_trader, 12, 1 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians6_1 +pos = 1476, 0, -22722 +rotate = 90, -86, 180 +shape = CYLINDER +size = 750, 35461 +attack_ids = rh05_1 +tradelane_attack = 15 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians6_2 +pos = 20507, 0, -18725 +rotate = 90, -25, 180 +shape = CYLINDER +size = 750, 6332 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians6_3 +pos = 26614, 0, -9923 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 15224 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians6_4 +pos = 31287, 0, 1573 +rotate = 90, 1, 180 +shape = CYLINDER +size = 750, 11133 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians6_5 +pos = 26524, 0, -4258 +rotate = -90, 22, 0 +shape = CYLINDER +size = 750, 24629 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians6, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians7_1 +pos = -4318, 0, -20809 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 24372 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 1, 7 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians7_2 +pos = 10678, 0, -9932 +rotate = 90, -22, 180 +shape = CYLINDER +size = 750, 17185 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 2, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians7_3 +pos = 16675, 0, -1712 +rotate = 90, -85, 180 +shape = CYLINDER +size = 750, 5701 +attack_ids = rh05_2 +tradelane_attack = 20 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians7_4 +pos = 17126, 0, 6491 +rotate = 90, 17, 180 +shape = CYLINDER +size = 750, 16651 +attack_ids = rh05_2 +tradelane_attack = 20 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians7_5 +pos = 14333, 0, 6288 +rotate = -90, 3, 0 +shape = CYLINDER +size = 750, 16374 +attack_ids = rh05_2 +tradelane_attack = 20 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians7, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_hessians8_1 +pos = 2520, 0, -15176 +rotate = 90, -63, 180 +shape = CYLINDER +size = 750, 42090 +attack_ids = rh05_1, rh05_2 +tradelane_attack = 15 +sort = 99 +toughness = 13 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = hessians8, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 13, 0.29 +faction = fc_rh_grp, 1 + +[zone] +nickname = Zone_Rh05_path_police3_1 +pos = 21845, 0, 14351 +rotate = -90, -75, 0 +shape = CYLINDER +size = 750, 18619 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 1 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh05_path_police3_2 +pos = 32222, 0, 4689 +rotate = -90, -11, 0 +shape = CYLINDER +size = 750, 14883 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 2 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh05_path_police3_3 +pos = 36260, 0, -3442 +rotate = -90, -73, 0 +shape = CYLINDER +size = 750, 5582 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 3 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh05_path_police3_4 +pos = 39696, 0, -1231 +rotate = 90, -14, 180 +shape = CYLINDER +size = 750, 6247 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 4 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh05_path_police3_5 +pos = 37227, 0, 10133 +rotate = 90, 21, 180 +shape = CYLINDER +size = 750, 17883 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 5 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh05_path_police3_6 +pos = 23347, 0, 17584 +rotate = -90, 85, 0 +shape = CYLINDER +size = 750, 21361 +sort = 99 +toughness = 12 +density = 3 +repop_time = 90 +max_battle_size = 4 +pop_type = attack_patrol +relief_time = 30 +path_label = police3, 6 +usage = patrol +mission_eligible = true +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.29 +faction = rh_p_grp, 1 + +[zone] +nickname = Zone_Rh05_Daumann_cobalt_mining_area +pos = -23326, 0, 9344 +shape = SPHERE +size = 2000 +visit = 36 +spacedust = golddust +spacedust_maxparticles = 125 +comment = . North core mining +sort = 18.1 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 12, 0.24 +faction = co_khc_grp, 1 +encounter = area_bh_assault, 12, 0.07 +faction = gd_bh_grp, 1 +ids_info = 65889 + +[zone] +nickname = Zone_Rh05_Daumann_copper_mining_area +pos = -18646, 0, 9562 +shape = SPHERE +size = 2700 +visit = 36 +spacedust = golddust +spacedust_maxparticles = 125 +comment = . North core mining +sort = 18.2 +toughness = 12 +density = 6 +repop_time = 17 +max_battle_size = 4 +pop_type = lootable_core_field +relief_time = 30 +encounter = area_assault, 12, 0.24 +faction = co_khc_grp, 1 +encounter = area_bh_assault, 12, 0.07 +faction = gd_bh_grp, 1 +ids_info = 65892 + +[Object] +nickname = Rh05_depot_cobalt_1 +ids_name = 261161 +pos = -18451, 0, 18273 +archetype = depot_cobalt +ids_info = 66150 +reputation = co_khc_grp +behavior = NOTHING + +[Object] +nickname = Rh05_depot_copper_1 +ids_name = 261161 +pos = -18640, 0, 18083 +archetype = depot_copper +ids_info = 66150 +reputation = co_khc_grp +behavior = NOTHING + +[Object] +nickname = Rh05_depot_high_temp_alloys_1 +ids_name = 261161 +pos = -18839, 0, 17896 +archetype = depot_high_temp_alloys +ids_info = 66150 +reputation = co_khc_grp +behavior = NOTHING + +[Object] +nickname = Rh05_depot_hydrocarbons_1 +ids_name = 261161 +pos = -18391, 0, 18049 +archetype = depot_hydrocarbons +ids_info = 66150 +reputation = co_khc_grp +behavior = NOTHING + +[Object] +nickname = Rh05_depot_Hfuel_1 +ids_name = 261161 +pos = -18607, 0, 17871 +archetype = depot_Hfuel +ids_info = 66150 +reputation = co_khc_grp +behavior = NOTHING + +[Object] +nickname = Rh05_wplatform_rock2_1 +ids_name = 261164 +pos = -13108, 0, -24529 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[Object] +nickname = Rh05_wplatform_rock2_2 +ids_name = 261164 +pos = -13841, 0, -22370 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[Object] +nickname = Rh05_wplatform_rock2_3 +ids_name = 261164 +pos = -17025, 0, -22975 +archetype = wplatform_rock2 +ids_info = 66171 +reputation = fc_rh_grp +behavior = NOTHING +visit = 0 +difficulty_level = 13 +loadout = pirate_weapon_platform_pi_04 +pilot = pilot_solar_hard + +[zone] +nickname = zone_rh05_pop_ambient_sw +pos = -14495, 0, 16767 +rotate = -6, -40, 4 +shape = ELLIPSOID +size = 22550, 12477, 39234 +comment = Ambient Pop +sort = 50 +toughness = 11 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_bh_scout, 11, 0.23 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter, 11, 0.26 +faction = co_khc_grp, 1 + +[zone] +nickname = zone_rh05_pop_ambient_nw +pos = -22928, 0, -25386 +rotate = 0, -70, 0 +shape = ELLIPSOID +size = 24283, 10496, 40215 +comment = Ambient Pop +sort = 50 +toughness = 11 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 11, 0.41 +faction = fc_rh_grp, 1 +encounter = area_bh_scout, 11, 0.38 +faction = gd_bh_grp, 1 + +[zone] +nickname = zone_rh05_pop_ambient_e +pos = 26090, 0, -606 +shape = ELLIPSOID +size = 22000, 12172, 45500 +comment = Ambient Pop +sort = 50 +toughness = 11 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +encounter = area_scout, 11, 0.39 +faction = fc_b_grp, 1 +encounter = area_bh_scout, 11, 0.12 +faction = gd_bh_grp, 1 +encounter = area_trade_freighter, 11, 0.1 +faction = rh_m_grp, 1 + +[Object] +nickname = Rh05_ast_mineable_largeA_1 +pos = -24916, 0, 5177 +rotate = 50, 0, 0 +archetype = ast_mineable_largeA + +[Object] +nickname = Rh05_ast_mineable_largeB_1 +pos = -17019, 150, 5189 +rotate = 0, 10, 0 +archetype = ast_mineable_largeB + +[Object] +nickname = Rh05_ast_lava02_largeB_1 +pos = 34721, 0, -1613 +archetype = ast_lava02_largeB + +[Object] +nickname = Rh05_ast_lava02_largeA_1 +pos = 38677, -250, -160 +archetype = ast_lava02_largeA + +[Object] +nickname = Rh05_ast_lava02_largeA_2 +pos = 30140, -50, -3758 +rotate = 90, 10, 180 +archetype = ast_lava02_largeA + +[Object] +nickname = Rh05_ast_lava02_largeB_2 +pos = 32601, 50, 7148 +rotate = 40, 10, 180 +archetype = ast_lava02_largeB + +[Object] +nickname = Rh05_space_industrial02_1 +pos = -21522, -215, 18996 +archetype = space_industrial02 +reputation = co_khc_grp +parent = rh05_01 + +[Object] +nickname = Rh05_space_industrial02_2 +pos = -21198, -215, 19000 +archetype = space_industrial02 +reputation = co_khc_grp +parent = rh05_01 + +[zone] +nickname = zone_rh05_destroy_vignette_1 +pos = -27156, 0, -18251 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh05_destroy_vignette_2 +pos = -18324, 0, -7680 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh05_destroy_vignette_3 +pos = 2943, 0, -17552 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh05_destroy_vignette_4 +pos = -4861, 0, 30674 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh05_destroy_vignette_5 +pos = 7574, 0, 30762 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh05_destroy_vignette_6 +pos = -18152, 0, 33645 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh05_destroy_vignette_7 +pos = 24639, 0, 25170 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[zone] +nickname = zone_rh05_destroy_vignette_8 +pos = 33300, 0, 14249 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = field + +[zone] +nickname = zone_rh05_destroy_vignette_9 +pos = 27383, 0, -21222 +shape = SPHERE +size = 10000 +sort = 99.5 +vignette_type = open + +[Object] +nickname = Rh05_suprise_rh_freighter_1 +ids_name = 261738 +pos = -6314, 0, -31379 +rotate = 20, 0, 10 +archetype = suprise_rh_freighter +visit = 16 +ids_info = 66472 +loadout = SECRET_co_rh_freighter_rh05 + +[zone] +nickname = ZONE_Rh05_Giftnebel_Exclusion_1 +pos = -8877, 0, -24804 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 150, 90, 20 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Rh05_Giftnebel_Exclusion_2 +pos = -6261, 0, -20440 +shape = SPHERE +size = 2000 +property_flags = 65536 +property_fog_color = 150, 90, 20 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[zone] +nickname = ZONE_Rh05_Giftnebel_Exclusion_3 +pos = -16696, 0, -28276 +shape = SPHERE +size = 1500 +property_flags = 65536 +property_fog_color = 150, 90, 20 +edge_fraction = 0.2 +visit = 128 +sort = 99.5 + +[Object] +nickname = Rh05_ast_solar_mineable_60_1 +pos = -23563, -40, 11202 +archetype = ast_solar_mineable_60 + +[Object] +nickname = Rh05_ast_solar_mineable_60_3 +pos = -21829, -40, 7974 +archetype = ast_solar_mineable_60 + +[Object] +nickname = Rh05_ast_solar_mineable2_60_2 +pos = -18298, -40, 6920 +archetype = ast_solar_mineable2_60 + +[Object] +nickname = Rh05_ast_solar_mineable2_60_3 +pos = -17596, -40, 9231 +archetype = ast_solar_mineable2_60 + +[Object] +nickname = Rh05_ast_solar_lava02_60_1 +pos = 31172, -40, 459 +rotate = -5, 60, 0 +archetype = ast_solar_lava02_60 + +[Object] +nickname = Rh05_ast_solar_lava02_60_2 +pos = 31566, -40, 2384 +archetype = ast_solar_lava02_60 + +[Object] +nickname = Rh05_ast_solar_lava02_60_3 +pos = 30424, -40, 3559 +rotate = 0, 130, 0 +archetype = ast_solar_lava02_60 + diff --git a/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_bar.ini new file mode 100644 index 00000000..05b4e220 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\li_05_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_05_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\li_05_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_equip.ini b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_equip.ini new file mode 100644 index 00000000..83518da8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_equip.ini @@ -0,0 +1,63 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_02.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_Equip_Desk + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_lab.ini b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_lab.ini new file mode 100644 index 00000000..27309b5f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_lab.ini @@ -0,0 +1,37 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_09_lab_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_09_lab_ambi_int_01.thn + +[Room_Sound] +ambient = mix_s072e + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer diff --git a/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_planetscape.ini new file mode 100644 index 00000000..14cf8e8a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_planetscape.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_09_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_09_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_09_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_09_pad_land_01.thn +launching_script = scripts\bases\Pl_09_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + diff --git a/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_shipdealer.ini new file mode 100644 index 00000000..ee5c12fb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_01_shipdealer.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\Li_06_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Room_Sound] +ambient = ambience_shipbuy + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_02_bar.ini new file mode 100644 index 00000000..c5d68809 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_02_bar.ini @@ -0,0 +1,37 @@ +[Room_Info] +set_script = Scripts\Bases\Li_06_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_06_Bar_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_bar_space +music = music_bar_li03 + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_06_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_02_deck.ini new file mode 100644 index 00000000..f4977588 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_02_deck.ini @@ -0,0 +1,93 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_larger + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_02_deck2.ini b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_02_deck2.ini new file mode 100644 index 00000000..0a361b25 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/ROOMS/st01_02_deck2.ini @@ -0,0 +1,20 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_larger + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/ST01/BASES/st01_01_base.ini b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/st01_01_base.ini new file mode 100644 index 00000000..554b0e88 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/st01_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = St01_01_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\St01\Bases\Rooms\St01_01_bar.ini + +[Room] +nickname = Trader +file = Universe\Systems\St01\Bases\Rooms\St01_01_Lab.ini + +[Room] +nickname = Equipment +file = Universe\Systems\St01\Bases\Rooms\St01_01_Equip.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\St01\Bases\Rooms\St01_01_Shipdealer.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\St01\Bases\Rooms\St01_01_Planetscape.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/ST01/BASES/st01_02_base.ini b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/st01_02_base.ini new file mode 100644 index 00000000..dcdc3061 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST01/BASES/st01_02_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = St01_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\St01\Bases\Rooms\St01_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\St01\Bases\Rooms\St01_02_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\St01\Bases\Rooms\St01_02_Deck2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/ST01/st01.ini b/DATA/UNIVERSE/SYSTEMS/ST01/st01.ini new file mode 100644 index 00000000..c7c83f41 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST01/st01.ini @@ -0,0 +1,165 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omicron_space +danger = music_omicron_danger +battle = music_omicron_battle + +[Dust] +spacedust = Dust + +[Archetype] +ship = no_fighter +ship = no_gunboat +ship = or_elite +solar = d_n_battleship +solar = o_osiris + +[Asteroids] +file = solar\asteroids\St01_nomad_asteroids.ini +zone = Zone_St01_edge_nebula + +[Nebula] +file = solar\nebula\St01_edge_nebula.ini +zone = Zone_St01_edge_nebula + +[Ambient] +color = 60, 90, 70 + +[Object] +nickname = St01_sun +ids_name = 261010 +pos = 70523, 30000, -62152 +Archetype = sun_1000 +star = St01_yellow_sun +ids_info = 66163 + +[LightSource] +nickname = St01_system_light +pos = 52571, 30000, -18588 +color = 225, 220, 60 +range = 100000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = St01_01 +ids_name = 196842 +pos = -589, 0, -2712 +Archetype = planet_icemntcld_2000 +ids_info = 65809 +spin = 0, 0.01, 0 +atmosphere_range = 2150 +burn_color = 255, 222, 160 +Base = St01_01_Base +reputation = fc_or_grp + +[Object] +nickname = St01_dock_ring_1 +ids_name = 261194 +pos = 1500, 0, -2191 +rotate = 0, 75, 0 +Archetype = dock_ring +loadout = docking_ring +dock_with = St01_01_Base +ids_info = 66141 +reputation = fc_or_grp + +[zone] +nickname = Zone_St01_01_exclusion +pos = 2154, 0, -1879 +shape = SPHERE +size = 8000 +property_flags = 65536 +property_fog_color = 40, 85, 70 +edge_fraction = 0.2 + +[Object] +nickname = St01_to_St02_hole +ids_name = 60211 +pos = -5027, 0, -18614 +rotate = 0, -175, 0 +Archetype = jumphole +ids_info = 66146 +jump_effect = jump_effect_hole +goto = St02, St02_to_St01_hole, gate_tunnel_bretonia + +[Object] +nickname = St01_to_St03_hole +ids_name = 261793 +pos = 46983, 0, -10694 +rotate = 0, 90, 0 +Archetype = nomad_gate +ids_info = 55023 +jump_effect = jump_effect_bretonia +reputation = fc_uk_grp +goto = St03, St03_to_St01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_St01_to_St03_hole_exclusion +pos = 41116, 0, -12528 +shape = SPHERE +size = 7500 +property_flags = 65536 +property_fog_color = 40, 85, 70 +edge_fraction = 0.1 + +[zone] +nickname = Zone_St01_to_St02_hole +pos = -4984, 0, -18266 +shape = SPHERE +size = 700 +property_flags = 131072 + +[zone] +nickname = Zone_St01_Osiris_path_exclusion +pos = 25289, 0, -20155 +rotate = 0, 65, 0 +shape = BOX +size = 500, 500, 25000 + +[zone] +nickname = Zone_St01_edge_nebula +pos = -102, 0, 49 +shape = ELLIPSOID +size = 60000, 60000, 60000 +property_flags = 33794 +property_fog_color = 40, 85, 70 +spacedust = organismdust +spacedust_maxparticles = 75 +Music = zone_field_asteroid_nomad + +[zone] +nickname = Zone_St01_to_St03_hole_asteroid_exclusion +pos = 41070, 0, -12594 +shape = SPHERE +size = 9000 +property_flags = 131072 + +[zone] +nickname = Zone_St01_01_asteroid_exclusion +pos = 2151, 0, -2143 +shape = SPHERE +size = 10000 +property_flags = 131072 + +[zone] +nickname = Zone_St01_order_planet_death +pos = -589, 0, -2712 +shape = SPHERE +size = 2075 +damage = 20000 + +[LightSource] +nickname = LIGHT +pos = -353, 0, -2886 +color = 255, 255, 255 +range = 3000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + diff --git a/DATA/UNIVERSE/SYSTEMS/ST02/BASES/ROOMS/st02_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/ST02/BASES/ROOMS/st02_01_bar.ini new file mode 100644 index 00000000..46a6ae71 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST02/BASES/ROOMS/st02_01_bar.ini @@ -0,0 +1,42 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_06_bar_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +music = music_bar_generic10 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_06_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/ST02/BASES/ROOMS/st02_01_deck.ini b/DATA/UNIVERSE/SYSTEMS/ST02/BASES/ROOMS/st02_01_deck.ini new file mode 100644 index 00000000..1d44ef37 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST02/BASES/ROOMS/st02_01_deck.ini @@ -0,0 +1,92 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn + +[Spiels] +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/ST02/BASES/ROOMS/st02_01_deck2.ini b/DATA/UNIVERSE/SYSTEMS/ST02/BASES/ROOMS/st02_01_deck2.ini new file mode 100644 index 00000000..96b2fef3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST02/BASES/ROOMS/st02_01_deck2.ini @@ -0,0 +1,20 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/ST02/BASES/st02_01_base.ini b/DATA/UNIVERSE/SYSTEMS/ST02/BASES/st02_01_base.ini new file mode 100644 index 00000000..a105d3d5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST02/BASES/st02_01_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = St02_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\St02\Bases\Rooms\St02_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\St02\Bases\Rooms\St02_01_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\St02\Bases\Rooms\St02_01_Deck2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/ST02/st02.ini b/DATA/UNIVERSE/SYSTEMS/ST02/st02.ini new file mode 100644 index 00000000..fa94b95a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST02/st02.ini @@ -0,0 +1,259 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omicron_space +danger = music_omicron_danger +battle = music_omicron_battle + +[Archetype] +ship = no_fighter +ship = no_gunboat +ship = or_elite +solar = o_osiris +solar = lair_shield_gen +solar = nomad_dome_shield + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\st02_edge_nebula.ini +zone = Zone_St02_lair_nebula + +[Asteroids] +file = solar\asteroids\st02_nomad_asteroids.ini +zone = Zone_St02_lair_nebula + +[Ambient] +color = 65, 65, 65 + +[zone] +nickname = Zone_St02_lair_nebula +pos = -941, 0, -1476 +shape = SPHERE +size = 50000, 50000, 50000 +property_flags = 33794 +property_fog_color = 30, 55, 40 +spacedust = organismdust +spacedust_maxparticles = 75 +Music = zone_field_asteroid_nomad + +[zone] +nickname = Zone_St02_lair_exclusion +pos = -1441, 0, -1406 +shape = SPHERE +size = 7000 +property_flags = 196608 +property_fog_color = 30, 55, 40 +edge_fraction = 0.1 + +[Object] +nickname = St02_lair_1 +ids_name = 10901 +pos = -1373, 0, -1237 +Archetype = lair +ids_info = 10902 + +[Object] +nickname = St02_lair_enter +ids_name = 10907 +pos = -1373, 100, -1237 +rotate = 90, 0, 0 +Archetype = dyson_airlock_inside +jump_effect = jump_effect_bretonia +goto = St02c, St02c_core_enter, gate_tunnel_bretonia +ids_info = 10908 + +[Object] +nickname = St02_lair_exit +ids_name = 10907 +pos = -1373, -130, -1237 +rotate = -90, 0, 0 +Archetype = dyson_airlock_inside +jump_effect = jump_effect_bretonia +goto = St02c, St02c_core_exit, gate_tunnel_bretonia +ids_info = 10908 + +[Object] +nickname = St02_to_St01_hole +ids_name = 60211 +pos = -969, 0, 10849 +Archetype = jumphole +msg_id_prefix = gcs_refer_system_St01 +ids_info = 66146 +jump_effect = jump_effect_hole +goto = St01, St01_to_St02_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_St02_to_St01_hole +pos = -969, 0, 10819 +shape = SPHERE +size = 500 +property_flags = 131072 + +[zone] +nickname = Zone_St02_osiris_exclusion +pos = -5773, 9663, 4274 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 + +[Object] +nickname = St02_lair_platform01 +ids_name = 10903 +pos = -3225, -125, -1199 +rotate = 10, -90, 0 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +pilot = pilot_solar_hardest +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St02_lair_platform02 +ids_name = 10903 +pos = -3225, 125, -1199 +rotate = -170, 85, 0 +Archetype = lair_platform +ids_info = 10904 +pilot = pilot_solar_hardest +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St02_lair_platform03 +ids_name = 10903 +pos = -151, -125, -206 +rotate = 10, 40, 0 +Archetype = lair_platform +pilot = pilot_solar_hardest +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St02_lair_platform04 +ids_name = 10903 +pos = -151, 125, -206 +rotate = 170, 40, 0 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +pilot = pilot_solar_hardest +behavior = NOTHING +visit = 0 + +[Object] +nickname = St02_lair_platform05 +ids_name = 10903 +pos = -557, -125, -2510 +rotate = -10, -25, 0 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +pilot = pilot_solar_hardest +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St02_lair_platform06 +ids_name = 10903 +pos = -557, 125, -2510 +rotate = -10, 25, 180 +Archetype = lair_platform +ids_info = 10904 +pilot = pilot_solar_hardest +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St02_lair_platform07 +ids_name = 10903 +pos = -731, 325, -1337 +Archetype = lair_platform +ids_info = 10904 +pilot = pilot_solar_hardest +loadout = lair_platform02 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St02_lair_platform08 +ids_name = 10903 +pos = -1761, 325, -825 +Archetype = lair_platform +ids_info = 10904 +pilot = pilot_solar_hardest +loadout = lair_platform02 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St02_lair_platform09 +ids_name = 10903 +pos = -1723, 325, -1655 +Archetype = lair_platform +ids_info = 10904 +pilot = pilot_solar_hardest +loadout = lair_platform02 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St02_lair_platform10 +ids_name = 10903 +pos = -768, -350, -1322 +rotate = 0, 0, 180 +Archetype = lair_platform +ids_info = 10904 +pilot = pilot_solar_hardest +loadout = lair_platform02 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St02_lair_platform11 +ids_name = 10903 +pos = -1758, -350, -839 +rotate = 0, 0, 180 +Archetype = lair_platform +ids_info = 10904 +pilot = pilot_solar_hardest +loadout = lair_platform02 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St02_lair_platform12 +ids_name = 10903 +pos = -1698, -350, -1665 +rotate = 0, 0, 180 +Archetype = lair_platform +ids_info = 10904 +pilot = pilot_solar_hardest +loadout = lair_platform02 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + diff --git a/DATA/UNIVERSE/SYSTEMS/ST02C/st02c.ini b/DATA/UNIVERSE/SYSTEMS/ST02C/st02c.ini new file mode 100644 index 00000000..872db8f7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST02C/st02c.ini @@ -0,0 +1,131 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omicron_space +danger = music_omicron_danger +battle = music_omicron_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\St02b_edge_nebula.ini +zone = Zone_St02c_radiation + +[Ambient] +color = 10, 10, 10 + +[Object] +nickname = St02c_core_enter +ids_name = 10907 +pos = 0, 0, 1375 +rotate = 0, 180, 0 +archetype = dyson_airlock_inside +jump_effect = jump_effect_bretonia +goto = St02, St02_lair_enter, gate_tunnel_bretonia +ids_info = 10908 + +[Object] +nickname = St02c_core_exit +ids_name = 10907 +pos = -1, 0, -1566 +rotate = 0, 180, 0 +archetype = dyson_airlock_inside +jump_effect = jump_effect_bretonia +goto = St02, St02_lair_exit, gate_tunnel_bretonia +ids_info = 10908 + +[LightSource] +nickname = lair_core_upper +pos = 0, 100, -950 +color = 128, 255, 191 +range = 700 +type = POINT +attenuation = 1, 0, 3.26531e-005 +color_curve = lair_flicker, 0.5 + +[zone] +nickname = Zone_St02c_radiation +pos = -61, 0, -13 +shape = SPHERE +size = 50000 +damage = 300 +visit = 128 + +[LightSource] +nickname = light_lair_core_lower +pos = -1462, 0, 643 +color = 255, 128, 128 +range = 350 +type = POINT +attenuation = 1, 0, 0.000130612 + +[LightSource] +nickname = light_lair_core_lower +pos = -2243, -200, 580 +color = 255, 128, 128 +range = 350 +type = POINT +attenuation = 1, 0, 0.0001 + +[LightSource] +nickname = light_lair_core_lower +pos = 5, 43, -710 +color = 128, 255, 191 +range = 400 +type = POINT +attenuation = 1, 0, 0.0001 + +[LightSource] +nickname = light_lair_core_lower +pos = 0, 350, 3330 +color = 255, 128, 128 +range = 350 +type = POINT +attenuation = 1, 0, 0.0001 + +[LightSource] +nickname = light_lair_core_lower +pos = 0, -100, -950 +color = 128, 255, 191 +range = 700 +type = POINT +attenuation = 1, 0, 3.26531e-005 +color_curve = lair_flicker, 0.5 + +[LightSource] +nickname = light_lair_core_lower +pos = 1650, 0, 580 +color = 255, 128, 128 +range = 350 +type = POINT +attenuation = 1, 0, 0.000130612 + +[LightSource] +nickname = light_lair_core_lower +pos = 3, 20, 566 +color = 252, 97, 179 +range = 1000 +type = POINT +attenuation = 1, 0, 1.6e-005 + +[LightSource] +nickname = light_lair_core_lower +pos = 0, -350, 4299 +color = 255, 128, 128 +range = 350 +type = POINT +attenuation = 1, 0, 0.000130612 + +[Object] +nickname = St02c_lair_core +ids_name = 10911 +pos = 0, 0, -1119 +archetype = lair_core +ids_info = 10912 + diff --git a/DATA/UNIVERSE/SYSTEMS/ST03/st03.ini b/DATA/UNIVERSE/SYSTEMS/ST03/st03.ini new file mode 100644 index 00000000..6c43eda9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST03/st03.ini @@ -0,0 +1,310 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp +rpop_solar_detection = false + +[EncounterParameters] +nickname = area_nomads_m13 +filename = missions\encounters\area_nomads_m13.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omicron_space +danger = music_omicron_danger +battle = music_omicron_battle + +[Dust] +spacedust = Dust + +[Archetype] +ship = no_fighter +ship = or_elite + +[Nebula] +file = solar\nebula\St03_edge_nebula.ini +zone = St03_dyson_nebula_zone + +[Ambient] +color = 155, 155, 155 + +[LightSource] +nickname = St03_system_light +pos = -32480, 12000, -6630 +color = 185, 210, 210 +range = 200000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = St03_dyson_1 +ids_name = 10913 +pos = 0, -175, 0 +Archetype = dyson +ids_info = 10914 +spin = 0, 0, 0 + +[Object] +nickname = St03_dyson_airlock_1 +ids_name = 10917 +pos = 0, 0, 0 +Archetype = dyson_airlock +ids_info = 10918 +spin = 0, 0, 0 +jump_effect = jump_effect_bretonia +goto = St03b, St03b_dyson_airlock_1, gate_tunnel_bretonia + +[zone] +nickname = St03_dyson_nebula_zone +pos = -941, 0, -1476 +shape = SPHERE +size = 50000, 50000, 50000 +sort = 99.5 + +[Object] +nickname = St03_planet_desert_600_1 +ids_name = 261792 +pos = 9336, 3500, 4509 +Archetype = planet_desert_600 +spin = 0, 0.02, 0 +atmosphere_range = 700 +burn_color = 255, 222, 160 +ids_info = 66615 + +[Object] +nickname = St03_Sun +ids_name = 261013 +pos = -32480, 12000, -6630 +ambient_color = 255, 255, 255 +Archetype = sun_2000 +star = St03_Sun +ids_info = 66162 + +[Object] +nickname = St03_to_St01_hole +ids_name = 261793 +pos = 9493, 7100, 10625 +rotate = -32, 29, -6 +Archetype = nomad_gate +msg_id_prefix = gcs_refer_system_St01 +ids_info = 55023 +jump_effect = jump_effect_bretonia +reputation = fc_uk_grp +goto = St01, St01_to_St03_hole, gate_tunnel_bretonia + +[zone] +nickname = zone_st03_pop_nomads +pos = 112, 2000, 547 +shape = BOX +size = 53277, 4000, 57373 +sort = 99.5 +toughness = 10 +density = 30 +repop_time = 8 +max_battle_size = 9 +pop_type = background +relief_time = 8 +encounter = area_nomads_m13, 10, 0.25 +faction = fc_n_grp, 1 + +[zone] +nickname = Zone_St03_planet_death +pos = 9336, 3500, 4509 +shape = SPHERE +size = 800 +damage = 20000000 +visit = 128 + +[Object] +nickname = St03_lair_platform01 +ids_name = 10903 +pos = -700, -300, -700 +rotate = -90, 45, 0 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform02 +ids_name = 10903 +pos = 700, -300, -700 +rotate = -90, -45, 0 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform03 +ids_name = 10903 +pos = -700, -300, 700 +rotate = 90, 45, 180 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform04 +ids_name = 10903 +pos = 700, -300, 700 +rotate = 90, -45, 180 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform05 +ids_name = 10903 +pos = -1300, -300, -1300 +rotate = 90, -45, 180 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform06 +ids_name = 10903 +pos = 1300, -300, -1300 +rotate = 90, 45, 180 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform07 +ids_name = 10903 +pos = -1300, -300, 1300 +rotate = -90, -45, 0 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform08 +ids_name = 10903 +pos = 1300, -300, 1300 +rotate = -90, 45, 0 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform09 +ids_name = 10903 +pos = -225, -225, 925 +rotate = 160, 0, 90 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform10 +ids_name = 10903 +pos = 225, -225, -925 +rotate = -160, 0, -90 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform11 +ids_name = 10903 +pos = -225, -225, -1085 +rotate = 160, 0, 90 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform12 +ids_name = 10903 +pos = -926, -225, -225 +rotate = 70, 0, 90 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform13 +ids_name = 10903 +pos = -1085, -225, 235 +rotate = -70, 0, -90 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform14 +ids_name = 10903 +pos = 235, -225, 1085 +rotate = -160, 0, -90 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform15 +ids_name = 10903 +pos = 925, -225, 225 +rotate = -70, 0, -90 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + +[Object] +nickname = St03_lair_platform16 +ids_name = 10903 +pos = 1085, -225, -235 +rotate = 70, 0, 90 +Archetype = lair_platform +ids_info = 10904 +loadout = lair_platform01 +reputation = fc_n_grp +behavior = NOTHING +visit = 0 + diff --git a/DATA/UNIVERSE/SYSTEMS/ST03B/BASES/ROOMS/st03b_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/ST03B/BASES/ROOMS/st03b_01_cityscape.ini new file mode 100644 index 00000000..7c310153 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST03B/BASES/ROOMS/st03b_01_cityscape.ini @@ -0,0 +1,12 @@ +[Room_Info] +set_script = Scripts\Bases\St_03b_Cityscape_hardpoint_01.thn + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + diff --git a/DATA/UNIVERSE/SYSTEMS/ST03B/BASES/st03b_01_base.ini b/DATA/UNIVERSE/SYSTEMS/ST03B/BASES/st03b_01_base.ini new file mode 100644 index 00000000..1f07329c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST03B/BASES/st03b_01_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = St03b_01_Base +start_room = Cityscape + +[Room] +nickname = Cityscape +file = Universe\Systems\St03b\Bases\Rooms\St03b_01_Cityscape.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/ST03B/st03b.ini b/DATA/UNIVERSE/SYSTEMS/ST03B/st03b.ini new file mode 100644 index 00000000..cdcebe4b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST03B/st03b.ini @@ -0,0 +1,111 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_p_grp + +[EncounterParameters] +nickname = area_nomads_m13 +filename = missions\encounters\area_nomads_m13.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omicron_space +danger = music_omicron_danger +battle = music_omicron_battle + +[Dust] +spacedust = Dust + +[Archetype] +ship = no_fighter +ship = or_elite + +[Asteroids] +file = solar\asteroids\St03b_nomad_asteroids.ini +zone = Zone_St03b_asteroids + +[Ambient] +color = 70, 90, 50 + +[Background] +nebulae = solar\starsphere\starsphere_St03b.cmp + +[LightSource] +nickname = St03b_system_light +pos = 0, 0, 0 +color = 200, 255, 190 +range = 200000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = St03b_Sun +ids_name = 261039 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_2000 +star = green_giant_sun +atmosphere_range = 11000 + +[Object] +nickname = St03b_dyson_airlock_1 +ids_name = 10917 +pos = -25000, 0, 0 +Archetype = dyson_airlock_inside +ids_info = 10918 +spin = 0, 0, 0 +jump_effect = jump_effect_bretonia +goto = St03, St03_dyson_airlock_1, gate_tunnel_bretonia + +[zone] +nickname = Zone_St03b_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 10000 +damage = 5000 +visit = 128 +sort = 99.5 +population_additive = false + +[zone] +nickname = Zone_St03b_asteroids +pos = 0, 0, 0 +shape = SPHERE +size = 80000 +visit = 128 +sort = 99.5 +toughness = 10 +density = 16 +repop_time = 22 +max_battle_size = 8 +pop_type = Background +relief_time = 15 +encounter = area_nomads_m13, 10, 0.25 +faction = fc_n_grp, 1 + +[zone] +nickname = Zone_St03b_hole_exclusion +pos = -25000, 0, 0 +shape = SPHERE +size = 300 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_St03b_city_exclusion +pos = -18412, 0, 18955 +shape = SPHERE +size = 8000 +visit = 128 +sort = 99.5 + +[Object] +nickname = Nomad_city +ids_name = 217328 +pos = -18412, 0, 18955 +Archetype = dyson_city +ids_info = 55023 +base = Ew02_01_base +reputation = fc_n_grp + diff --git a/DATA/UNIVERSE/SYSTEMS/br_m_mining_base.ini b/DATA/UNIVERSE/SYSTEMS/br_m_mining_base.ini new file mode 100644 index 00000000..557c44cc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/br_m_mining_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = br_m_mining_base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/co_ti_mining_base.ini b/DATA/UNIVERSE/SYSTEMS/co_ti_mining_base.ini new file mode 100644 index 00000000..325d26a1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/co_ti_mining_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = co_ti_mining_base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/gd_im_mining_base.ini b/DATA/UNIVERSE/SYSTEMS/gd_im_mining_base.ini new file mode 100644 index 00000000..a184f1b4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/gd_im_mining_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = gd_im_mining_base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/Territory.ini b/DATA/UNIVERSE/Territory.ini new file mode 100644 index 00000000..81e13544 --- /dev/null +++ b/DATA/UNIVERSE/Territory.ini @@ -0,0 +1,35 @@ +[;Settings] +caps = false ; don't force capitalisation of system message +codepage = UTF-8 ; default is ANSI, may be OEM or MAC or number + +[;Houses] +house_id = 1249 ; LIBERTY +systems = Li01-5 +NavMap = 5.66, 10.7 + +house_id = 1250 ; BRETONIA +systems = Br01-6 +NavMap = -1.32, 11.91 + +house_id = 1251 ; KUSARI +systems = Ku01-7 +NavMap = 7.87, 2.94 + +house_id = 1252 ; RHEINLAND +systems = Rh01-5 +NavMap = 10.07, 12.9 + +format = %s System, %s Space. + +[Systems] +format = %s System, Border Worlds. +systems = Bw01-10 + +format = %s System, Edge Worlds. +systems = Ew01-6, St01-3, St02c, St03b + +format = %s System, Hispania Space. +systems = Hi01-2 + +format = %s System, Independent Worlds. +systems = Iw01-6 diff --git a/DATA/UNIVERSE/missioncreatedsolars.ini b/DATA/UNIVERSE/missioncreatedsolars.ini new file mode 100644 index 00000000..bb343835 --- /dev/null +++ b/DATA/UNIVERSE/missioncreatedsolars.ini @@ -0,0 +1,45 @@ +[MissionCreatedSolar] +base = Iw02_03_Base +pos = 10000, 0, 10000 +ids_info = 66227 + +[MissionCreatedSolar] +base = st01_02_base +pos = 25289, 0, -20155 +ids_info = 66227 + +[MissionCreatedSolar] +base = Br05_02_base +pos = -12062, 0, -24056 +ids_info = 65595 + +[MissionCreatedSolar] +base = Li01_04_base +pos = -10216, 0, 77380 +ids_info = 65749 + +[MissionCreatedSolar] +base = Rh02_07_base +pos = 69500, 500, -28800 +ids_info = 66227 + +[MissionCreatedSolar] +base = st02_01_base +pos = -5773, 9663, 4274 +ids_info = 66227 + +[MissionCreatedSolar] +base = Bw01_05_base +pos = -32093, 0, 5607 +ids_info = 65777 + +[MissionCreatedSolar] +base = Bw01_01_base +pos = -16058, 0, 5177 +ids_info = 261187 + +[MissionCreatedSolar] +base = Li04_06_base +pos = -18220, 100, -72225 +ids_info = 66227 + diff --git a/DATA/UNIVERSE/shortest_illegal_path.ini b/DATA/UNIVERSE/shortest_illegal_path.ini new file mode 100644 index 00000000..68c4df0a --- /dev/null +++ b/DATA/UNIVERSE/shortest_illegal_path.ini @@ -0,0 +1,2163 @@ +[SystemConnections] +Path = Hi01, Hi01, Hi01 +Path = Hi01, Li01, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01 +Path = Hi01, Li03, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Hi01, Rh05, Hi01, Ew04, Ew03, Bw04, Rh05 +Path = Hi01, Rh01, Hi01, Ew04, Ew03, Bw04, Rh05, Rh01 +Path = Hi01, Rh03, Hi01, Ew04, Ew03, Bw04, Rh03 +Path = Hi01, Br06, Hi01, Ew01, Bw08, Bw09, Bw10, Br06 +Path = Hi01, Br04, Hi01, Ew01, Bw08, Bw09, Bw10, Br06, Br04 +Path = Hi01, Br02, Hi01, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br02 +Path = Hi01, Ku06, Hi01, Ew02, Bw07, Ku04, Ku06 +Path = Hi01, Ku04, Hi01, Ew02, Bw07, Ku04 +Path = Hi01, Ku02, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Hi01, Iw06, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Hi01, Iw04, Hi01, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03, Iw04 +Path = Hi01, Iw02, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02 +Path = Hi01, Bw10, Hi01, Ew01, Bw08, Bw09, Bw10 +Path = Hi01, Bw08, Hi01, Ew01, Bw08 +Path = Hi01, Bw06, Hi01, Ew04, Bw06 +Path = Hi01, Bw04, Hi01, Ew04, Ew03, Bw04 +Path = Hi01, Bw02, Hi01, Ew04, Ew03, Bw02 +Path = Hi01, Ew06, Hi01, Ew04, Hi02, Ew06 +Path = Hi01, Ew04, Hi01, Ew04 +Path = Hi01, Ew02, Hi01, Ew02 +Path = Hi01, Hi02, Hi01, Ew04, Hi02 +Path = Hi01, Li04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Hi01, Li02, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02 +Path = Hi01, Rh04, Hi01, Ew02, Bw07, Bw05, Rh04 +Path = Hi01, Rh02, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02 +Path = Hi01, Br05, Hi01, Ew04, Ew03, Bw02, Br03, Br01, Br05 +Path = Hi01, Br03, Hi01, Ew04, Ew03, Bw02, Br03 +Path = Hi01, Br01, Hi01, Ew04, Ew03, Bw02, Br03, Br01 +Path = Hi01, Ku05, Hi01, Ew01, Bw08, Ku03, Ku05 +Path = Hi01, Ku03, Hi01, Ew01, Bw08, Ku03 +Path = Hi01, Ku01, Hi01, Ew01, Bw08, Ku03, Ku01 +Path = Hi01, Iw05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Hi01, Iw03, Hi01, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03 +Path = Hi01, Iw01, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01 +Path = Hi01, Bw09, Hi01, Ew01, Bw08, Bw09 +Path = Hi01, Bw07, Hi01, Ew02, Bw07 +Path = Hi01, Bw05, Hi01, Ew02, Bw07, Bw05 +Path = Hi01, Bw03, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Hi01, Bw01, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Hi01, Ew05, Hi01, Ew05 +Path = Hi01, Ew03, Hi01, Ew04, Ew03 +Path = Hi01, Ew01, Hi01, Ew01 + +[SystemConnections] +Path = Li01, Hi01, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01 +Path = Li01, Li01, Li01 +Path = Li01, Li03, Li01, Li03 +Path = Li01, Rh05, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05 +Path = Li01, Rh01, Li01, Li04, Iw02, Iw01, Rh02, Rh01 +Path = Li01, Rh03, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Rh03 +Path = Li01, Br06, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04, Br06 +Path = Li01, Br04, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04 +Path = Li01, Br02, Li01, Li04, Li02, Iw04, Iw03, Br02 +Path = Li01, Ku06, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku06 +Path = Li01, Ku04, Li01, Li03, Iw06, Ku02, Ku03, Ku01, Ku04 +Path = Li01, Ku02, Li01, Li03, Iw06, Ku02 +Path = Li01, Iw06, Li01, Li03, Iw06 +Path = Li01, Iw04, Li01, Li04, Li02, Iw04 +Path = Li01, Iw02, Li01, Li04, Iw02 +Path = Li01, Bw10, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Bw09, Bw10 +Path = Li01, Bw08, Li01, Li03, Iw06, Ku02, Ku03, Bw08 +Path = Li01, Bw06, Li01, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw06 +Path = Li01, Bw04, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04 +Path = Li01, Bw02, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw02 +Path = Li01, Ew06, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Ew03, Hi02, Ew06 +Path = Li01, Ew04, Li01, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04 +Path = Li01, Ew02, Li01, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Li01, Hi02, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Ew03, Hi02 +Path = Li01, Li04, Li01, Li04 +Path = Li01, Li02, Li01, Li04, Li02 +Path = Li01, Rh04, Li01, Li04, Iw02, Iw01, Rh02, Rh04 +Path = Li01, Rh02, Li01, Li04, Iw02, Iw01, Rh02 +Path = Li01, Br05, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01, Br05 +Path = Li01, Br03, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01, Br03 +Path = Li01, Br01, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01 +Path = Li01, Ku05, Li01, Li03, Iw06, Ku02, Ku03, Ku05 +Path = Li01, Ku03, Li01, Li03, Iw06, Ku02, Ku03 +Path = Li01, Ku01, Li01, Li03, Iw06, Ku02, Ku03, Ku01 +Path = Li01, Iw05, Li01, Li03, Iw05 +Path = Li01, Iw03, Li01, Li04, Li02, Iw04, Iw03 +Path = Li01, Iw01, Li01, Li04, Iw02, Iw01 +Path = Li01, Bw09, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Bw09 +Path = Li01, Bw07, Li01, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw07 +Path = Li01, Bw05, Li01, Li04, Iw02, Iw01, Rh02, Rh04, Bw05 +Path = Li01, Bw03, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw03 +Path = Li01, Bw01, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw02, Bw01 +Path = Li01, Ew05, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Li01, Ew03, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Ew03 +Path = Li01, Ew01, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Li03, Hi01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01 +Path = Li03, Li01, Li03, Li01 +Path = Li03, Li03, Li03 +Path = Li03, Rh05, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05 +Path = Li03, Rh01, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh01 +Path = Li03, Rh03, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Rh03 +Path = Li03, Br06, Li03, Iw06, Ku02, Ku03, Bw08, Bw09, Bw10, Br06 +Path = Li03, Br04, Li03, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04 +Path = Li03, Br02, Li03, Li01, Li04, Li02, Iw04, Iw03, Br02 +Path = Li03, Ku06, Li03, Iw06, Ku02, Ku03, Ku05, Ku06 +Path = Li03, Ku04, Li03, Iw06, Ku02, Ku03, Ku01, Ku04 +Path = Li03, Ku02, Li03, Iw06, Ku02 +Path = Li03, Iw06, Li03, Iw06 +Path = Li03, Iw04, Li03, Li01, Li04, Li02, Iw04 +Path = Li03, Iw02, Li03, Li01, Li04, Iw02 +Path = Li03, Bw10, Li03, Iw06, Ku02, Ku03, Bw08, Bw09, Bw10 +Path = Li03, Bw08, Li03, Iw06, Ku02, Ku03, Bw08 +Path = Li03, Bw06, Li03, Iw06, Ku02, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Li03, Bw04, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04 +Path = Li03, Bw02, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02 +Path = Li03, Ew06, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Li03, Ew04, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04 +Path = Li03, Ew02, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew02 +Path = Li03, Hi02, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Li03, Li04, Li03, Li01, Li04 +Path = Li03, Li02, Li03, Li01, Li04, Li02 +Path = Li03, Rh04, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh04 +Path = Li03, Rh02, Li03, Li01, Li04, Iw02, Iw01, Rh02 +Path = Li03, Br05, Li03, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01, Br05 +Path = Li03, Br03, Li03, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01, Br03 +Path = Li03, Br01, Li03, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01 +Path = Li03, Ku05, Li03, Iw06, Ku02, Ku03, Ku05 +Path = Li03, Ku03, Li03, Iw06, Ku02, Ku03 +Path = Li03, Ku01, Li03, Iw06, Ku02, Ku03, Ku01 +Path = Li03, Iw05, Li03, Iw05 +Path = Li03, Iw03, Li03, Li01, Li04, Li02, Iw04, Iw03 +Path = Li03, Iw01, Li03, Li01, Li04, Iw02, Iw01 +Path = Li03, Bw09, Li03, Iw06, Ku02, Ku03, Bw08, Bw09 +Path = Li03, Bw07, Li03, Iw06, Ku02, Ku03, Ku01, Ku04, Bw07 +Path = Li03, Bw05, Li03, Iw06, Ku02, Ku03, Ku01, Ku04, Bw05 +Path = Li03, Bw03, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw03 +Path = Li03, Bw01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Li03, Ew05, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Li03, Ew03, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03 +Path = Li03, Ew01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Rh05, Hi01, Rh05, Bw04, Ew03, Ew04, Hi01 +Path = Rh05, Li01, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01 +Path = Rh05, Li03, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01, Li03 +Path = Rh05, Rh05, Rh05 +Path = Rh05, Rh01, Rh05, Rh01 +Path = Rh05, Rh03, Rh05, Rh03 +Path = Rh05, Br06, Rh05, Bw04, Bw02, Br03, Br01, Br04, Br06 +Path = Rh05, Br04, Rh05, Bw04, Bw02, Br03, Br01, Br04 +Path = Rh05, Br02, Rh05, Bw04, Bw02, Br03, Br01, Br04, Br02 +Path = Rh05, Ku06, Rh05, Rh04, Bw05, Ku04, Ku06 +Path = Rh05, Ku04, Rh05, Rh04, Bw05, Ku04 +Path = Rh05, Ku02, Rh05, Rh04, Bw05, Ku04, Ku01, Ku03, Ku02 +Path = Rh05, Iw06, Rh05, Rh04, Bw05, Ku04, Ku01, Ku03, Ku02, Iw06 +Path = Rh05, Iw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li02, Iw04 +Path = Rh05, Iw02, Rh05, Rh01, Rh02, Iw01, Iw02 +Path = Rh05, Bw10, Rh05, Bw04, Bw02, Br03, Br01, Br04, Br06, Bw10 +Path = Rh05, Bw08, Rh05, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08 +Path = Rh05, Bw06, Rh05, Rh04, Bw05, Bw06 +Path = Rh05, Bw04, Rh05, Bw04 +Path = Rh05, Bw02, Rh05, Bw04, Bw02 +Path = Rh05, Ew06, Rh05, Bw04, Ew03, Hi02, Ew06 +Path = Rh05, Ew04, Rh05, Bw04, Ew03, Ew04 +Path = Rh05, Ew02, Rh05, Rh04, Bw05, Bw07, Ew02 +Path = Rh05, Hi02, Rh05, Bw04, Ew03, Hi02 +Path = Rh05, Li04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04 +Path = Rh05, Li02, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li02 +Path = Rh05, Rh04, Rh05, Rh04 +Path = Rh05, Rh02, Rh05, Rh01, Rh02 +Path = Rh05, Br05, Rh05, Bw04, Bw02, Br03, Br01, Br05 +Path = Rh05, Br03, Rh05, Bw04, Bw02, Br03 +Path = Rh05, Br01, Rh05, Bw04, Bw02, Br03, Br01 +Path = Rh05, Ku05, Rh05, Rh04, Bw05, Ku04, Ku06, Ku05 +Path = Rh05, Ku03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh05, Ku01, Rh05, Rh04, Bw05, Ku04, Ku01 +Path = Rh05, Iw05, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01, Li03, Iw05 +Path = Rh05, Iw03, Rh05, Bw04, Bw02, Br03, Br01, Br04, Br02, Iw03 +Path = Rh05, Iw01, Rh05, Rh01, Rh02, Iw01 +Path = Rh05, Bw09, Rh05, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Rh05, Bw07, Rh05, Rh04, Bw05, Bw07 +Path = Rh05, Bw05, Rh05, Rh04, Bw05 +Path = Rh05, Bw03, Rh05, Bw04, Bw03 +Path = Rh05, Bw01, Rh05, Bw04, Bw02, Bw01 +Path = Rh05, Ew05, Rh05, Bw04, Ew03, Ew04, Hi01, Ew05 +Path = Rh05, Ew03, Rh05, Bw04, Ew03 +Path = Rh05, Ew01, Rh05, Bw04, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Rh01, Hi01, Rh01, Rh05, Bw04, Ew03, Ew04, Hi01 +Path = Rh01, Li01, Rh01, Rh02, Iw01, Iw02, Li04, Li01 +Path = Rh01, Li03, Rh01, Rh02, Iw01, Iw02, Li04, Li01, Li03 +Path = Rh01, Rh05, Rh01, Rh05 +Path = Rh01, Rh01, Rh01 +Path = Rh01, Rh03, Rh01, Rh05, Rh03 +Path = Rh01, Br06, Rh01, Rh05, Bw04, Bw02, Br03, Br01, Br04, Br06 +Path = Rh01, Br04, Rh01, Rh05, Bw04, Bw02, Br03, Br01, Br04 +Path = Rh01, Br02, Rh01, Rh05, Bw04, Bw02, Br03, Br01, Br04, Br02 +Path = Rh01, Ku06, Rh01, Rh02, Rh04, Bw05, Ku04, Ku06 +Path = Rh01, Ku04, Rh01, Rh02, Rh04, Bw05, Ku04 +Path = Rh01, Ku02, Rh01, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Ku02 +Path = Rh01, Iw06, Rh01, Rh02, Iw01, Iw02, Li04, Li01, Li03, Iw06 +Path = Rh01, Iw04, Rh01, Rh02, Iw01, Iw02, Li04, Li02, Iw04 +Path = Rh01, Iw02, Rh01, Rh02, Iw01, Iw02 +Path = Rh01, Bw10, Rh01, Rh05, Bw04, Bw02, Br03, Br01, Br04, Br06, Bw10 +Path = Rh01, Bw08, Rh01, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08 +Path = Rh01, Bw06, Rh01, Rh02, Rh04, Bw05, Bw06 +Path = Rh01, Bw04, Rh01, Rh05, Bw04 +Path = Rh01, Bw02, Rh01, Rh05, Bw04, Bw02 +Path = Rh01, Ew06, Rh01, Rh05, Bw04, Ew03, Hi02, Ew06 +Path = Rh01, Ew04, Rh01, Rh05, Bw04, Ew03, Ew04 +Path = Rh01, Ew02, Rh01, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Rh01, Hi02, Rh01, Rh05, Bw04, Ew03, Hi02 +Path = Rh01, Li04, Rh01, Rh02, Iw01, Iw02, Li04 +Path = Rh01, Li02, Rh01, Rh02, Iw01, Iw02, Li04, Li02 +Path = Rh01, Rh04, Rh01, Rh02, Rh04 +Path = Rh01, Rh02, Rh01, Rh02 +Path = Rh01, Br05, Rh01, Rh05, Bw04, Bw02, Br03, Br01, Br05 +Path = Rh01, Br03, Rh01, Rh05, Bw04, Bw02, Br03 +Path = Rh01, Br01, Rh01, Rh05, Bw04, Bw02, Br03, Br01 +Path = Rh01, Ku05, Rh01, Rh02, Rh04, Bw05, Ku04, Ku06, Ku05 +Path = Rh01, Ku03, Rh01, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh01, Ku01, Rh01, Rh02, Rh04, Bw05, Ku04, Ku01 +Path = Rh01, Iw05, Rh01, Rh02, Iw01, Iw02, Li04, Li01, Li03, Iw05 +Path = Rh01, Iw03, Rh01, Rh02, Iw01, Iw02, Li04, Li02, Iw04, Iw03 +Path = Rh01, Iw01, Rh01, Rh02, Iw01 +Path = Rh01, Bw09, Rh01, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08, Bw09 +Path = Rh01, Bw07, Rh01, Rh02, Rh04, Bw05, Bw07 +Path = Rh01, Bw05, Rh01, Rh02, Rh04, Bw05 +Path = Rh01, Bw03, Rh01, Rh05, Bw04, Bw03 +Path = Rh01, Bw01, Rh01, Rh05, Bw04, Bw02, Bw01 +Path = Rh01, Ew05, Rh01, Rh05, Bw04, Ew03, Ew04, Hi01, Ew05 +Path = Rh01, Ew03, Rh01, Rh05, Bw04, Ew03 +Path = Rh01, Ew01, Rh01, Rh05, Bw04, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Rh03, Hi01, Rh03, Bw04, Ew03, Ew04, Hi01 +Path = Rh03, Li01, Rh03, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01 +Path = Rh03, Li03, Rh03, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01, Li03 +Path = Rh03, Rh05, Rh03, Rh05 +Path = Rh03, Rh01, Rh03, Rh05, Rh01 +Path = Rh03, Rh03, Rh03 +Path = Rh03, Br06, Rh03, Bw04, Bw02, Br03, Br01, Br04, Br06 +Path = Rh03, Br04, Rh03, Bw04, Bw02, Br03, Br01, Br04 +Path = Rh03, Br02, Rh03, Bw04, Bw02, Br03, Br01, Br04, Br02 +Path = Rh03, Ku06, Rh03, Rh05, Rh04, Bw05, Ku04, Ku06 +Path = Rh03, Ku04, Rh03, Rh05, Rh04, Bw05, Ku04 +Path = Rh03, Ku02, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku03, Ku02 +Path = Rh03, Iw06, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku03, Ku02, Iw06 +Path = Rh03, Iw04, Rh03, Bw04, Bw02, Br03, Br01, Br04, Br02, Iw03, Iw04 +Path = Rh03, Iw02, Rh03, Rh05, Rh01, Rh02, Iw01, Iw02 +Path = Rh03, Bw10, Rh03, Bw04, Bw02, Br03, Br01, Br04, Br06, Bw10 +Path = Rh03, Bw08, Rh03, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08 +Path = Rh03, Bw06, Rh03, Bw04, Ew03, Ew04, Bw06 +Path = Rh03, Bw04, Rh03, Bw04 +Path = Rh03, Bw02, Rh03, Bw04, Bw02 +Path = Rh03, Ew06, Rh03, Bw04, Ew03, Hi02, Ew06 +Path = Rh03, Ew04, Rh03, Bw04, Ew03, Ew04 +Path = Rh03, Ew02, Rh03, Bw04, Ew03, Ew04, Hi01, Ew02 +Path = Rh03, Hi02, Rh03, Bw04, Ew03, Hi02 +Path = Rh03, Li04, Rh03, Rh05, Rh01, Rh02, Iw01, Iw02, Li04 +Path = Rh03, Li02, Rh03, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li02 +Path = Rh03, Rh04, Rh03, Rh05, Rh04 +Path = Rh03, Rh02, Rh03, Rh05, Rh01, Rh02 +Path = Rh03, Br05, Rh03, Bw04, Bw02, Br03, Br01, Br05 +Path = Rh03, Br03, Rh03, Bw04, Bw02, Br03 +Path = Rh03, Br01, Rh03, Bw04, Bw02, Br03, Br01 +Path = Rh03, Ku05, Rh03, Rh05, Rh04, Bw05, Ku04, Ku06, Ku05 +Path = Rh03, Ku03, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh03, Ku01, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01 +Path = Rh03, Iw05, Rh03, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01, Li03, Iw05 +Path = Rh03, Iw03, Rh03, Bw04, Bw02, Br03, Br01, Br04, Br02, Iw03 +Path = Rh03, Iw01, Rh03, Rh05, Rh01, Rh02, Iw01 +Path = Rh03, Bw09, Rh03, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Rh03, Bw07, Rh03, Rh05, Rh04, Bw05, Bw07 +Path = Rh03, Bw05, Rh03, Rh05, Rh04, Bw05 +Path = Rh03, Bw03, Rh03, Bw04, Bw03 +Path = Rh03, Bw01, Rh03, Bw04, Bw02, Bw01 +Path = Rh03, Ew05, Rh03, Bw04, Ew03, Ew04, Hi01, Ew05 +Path = Rh03, Ew03, Rh03, Bw04, Ew03 +Path = Rh03, Ew01, Rh03, Bw04, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Br06, Hi01, Br06, Bw10, Bw09, Bw08, Ew01, Hi01 +Path = Br06, Li01, Br06, Br04, Br02, Iw03, Iw04, Li02, Li04, Li01 +Path = Br06, Li03, Br06, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Br06, Rh05, Br06, Br04, Br01, Br03, Bw02, Bw04, Rh05 +Path = Br06, Rh01, Br06, Br04, Br01, Br03, Bw02, Bw04, Rh05, Rh01 +Path = Br06, Rh03, Br06, Br04, Br01, Br03, Bw02, Bw04, Rh03 +Path = Br06, Br06, Br06 +Path = Br06, Br04, Br06, Br04 +Path = Br06, Br02, Br06, Br04, Br02 +Path = Br06, Ku06, Br06, Bw10, Bw09, Bw08, Ku03, Ku05, Ku06 +Path = Br06, Ku04, Br06, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04 +Path = Br06, Ku02, Br06, Bw10, Bw09, Bw08, Ku03, Ku02 +Path = Br06, Iw06, Br06, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06 +Path = Br06, Iw04, Br06, Br04, Br02, Iw03, Iw04 +Path = Br06, Iw02, Br06, Br04, Br02, Iw03, Iw04, Li02, Li04, Iw02 +Path = Br06, Bw10, Br06, Bw10 +Path = Br06, Bw08, Br06, Bw10, Bw09, Bw08 +Path = Br06, Bw06, Br06, Br04, Br01, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Br06, Bw04, Br06, Br04, Br01, Br03, Bw02, Bw04 +Path = Br06, Bw02, Br06, Br04, Br01, Br03, Bw02 +Path = Br06, Ew06, Br06, Br04, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Br06, Ew04, Br06, Br04, Br01, Br03, Bw02, Ew03, Ew04 +Path = Br06, Ew02, Br06, Bw10, Bw09, Bw08, Ew01, Hi01, Ew02 +Path = Br06, Hi02, Br06, Br04, Br01, Br03, Bw02, Ew03, Hi02 +Path = Br06, Li04, Br06, Br04, Br02, Iw03, Iw04, Li02, Li04 +Path = Br06, Li02, Br06, Br04, Br02, Iw03, Iw04, Li02 +Path = Br06, Rh04, Br06, Br04, Br01, Br03, Bw02, Bw04, Rh05, Rh04 +Path = Br06, Rh02, Br06, Br04, Br01, Br03, Bw02, Bw04, Rh05, Rh01, Rh02 +Path = Br06, Br05, Br06, Br04, Br01, Br05 +Path = Br06, Br03, Br06, Br04, Br01, Br03 +Path = Br06, Br01, Br06, Br04, Br01 +Path = Br06, Ku05, Br06, Bw10, Bw09, Bw08, Ku03, Ku05 +Path = Br06, Ku03, Br06, Bw10, Bw09, Bw08, Ku03 +Path = Br06, Ku01, Br06, Bw10, Bw09, Bw08, Ku03, Ku01 +Path = Br06, Iw05, Br06, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Br06, Iw03, Br06, Br04, Br02, Iw03 +Path = Br06, Iw01, Br06, Br04, Br02, Iw03, Iw04, Li02, Li04, Iw02, Iw01 +Path = Br06, Bw09, Br06, Bw10, Bw09 +Path = Br06, Bw07, Br06, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04, Bw07 +Path = Br06, Bw05, Br06, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04, Bw05 +Path = Br06, Bw03, Br06, Br04, Br01, Br03, Bw02, Bw03 +Path = Br06, Bw01, Br06, Br04, Br01, Br03, Bw02, Bw01 +Path = Br06, Ew05, Br06, Bw10, Bw09, Bw08, Ew01, Hi01, Ew05 +Path = Br06, Ew03, Br06, Br04, Br01, Br03, Bw02, Ew03 +Path = Br06, Ew01, Br06, Bw10, Bw09, Bw08, Ew01 + +[SystemConnections] +Path = Br04, Hi01, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Hi01 +Path = Br04, Li01, Br04, Br02, Iw03, Iw04, Li02, Li04, Li01 +Path = Br04, Li03, Br04, Br02, Iw03, Iw04, Li02, Li04, Li01, Li03 +Path = Br04, Rh05, Br04, Br01, Br03, Bw02, Bw04, Rh05 +Path = Br04, Rh01, Br04, Br01, Br03, Bw02, Bw04, Rh05, Rh01 +Path = Br04, Rh03, Br04, Br01, Br03, Bw02, Bw04, Rh03 +Path = Br04, Br06, Br04, Br06 +Path = Br04, Br04, Br04 +Path = Br04, Br02, Br04, Br02 +Path = Br04, Ku06, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05, Ku06 +Path = Br04, Ku04, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04 +Path = Br04, Ku02, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02 +Path = Br04, Iw06, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06 +Path = Br04, Iw04, Br04, Br02, Iw03, Iw04 +Path = Br04, Iw02, Br04, Br02, Iw03, Iw04, Li02, Li04, Iw02 +Path = Br04, Bw10, Br04, Br06, Bw10 +Path = Br04, Bw08, Br04, Br06, Bw10, Bw09, Bw08 +Path = Br04, Bw06, Br04, Br01, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Br04, Bw04, Br04, Br01, Br03, Bw02, Bw04 +Path = Br04, Bw02, Br04, Br01, Br03, Bw02 +Path = Br04, Ew06, Br04, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Br04, Ew04, Br04, Br01, Br03, Bw02, Ew03, Ew04 +Path = Br04, Ew02, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Hi01, Ew02 +Path = Br04, Hi02, Br04, Br01, Br03, Bw02, Ew03, Hi02 +Path = Br04, Li04, Br04, Br02, Iw03, Iw04, Li02, Li04 +Path = Br04, Li02, Br04, Br02, Iw03, Iw04, Li02 +Path = Br04, Rh04, Br04, Br01, Br03, Bw02, Bw04, Rh05, Rh04 +Path = Br04, Rh02, Br04, Br01, Br03, Bw02, Bw04, Rh05, Rh01, Rh02 +Path = Br04, Br05, Br04, Br01, Br05 +Path = Br04, Br03, Br04, Br01, Br03 +Path = Br04, Br01, Br04, Br01 +Path = Br04, Ku05, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05 +Path = Br04, Ku03, Br04, Br06, Bw10, Bw09, Bw08, Ku03 +Path = Br04, Ku01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku01 +Path = Br04, Iw05, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Br04, Iw03, Br04, Br02, Iw03 +Path = Br04, Iw01, Br04, Br02, Iw03, Iw04, Li02, Li04, Iw02, Iw01 +Path = Br04, Bw09, Br04, Br06, Bw10, Bw09 +Path = Br04, Bw07, Br04, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Br04, Bw05, Br04, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw05 +Path = Br04, Bw03, Br04, Br01, Br03, Bw02, Bw03 +Path = Br04, Bw01, Br04, Br01, Br03, Bw02, Bw01 +Path = Br04, Ew05, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Hi01, Ew05 +Path = Br04, Ew03, Br04, Br01, Br03, Bw02, Ew03 +Path = Br04, Ew01, Br04, Br06, Bw10, Bw09, Bw08, Ew01 + +[SystemConnections] +Path = Br02, Hi01, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Hi01 +Path = Br02, Li01, Br02, Iw03, Iw04, Li02, Li04, Li01 +Path = Br02, Li03, Br02, Iw03, Iw04, Li02, Li04, Li01, Li03 +Path = Br02, Rh05, Br02, Br04, Br01, Br03, Bw02, Bw04, Rh05 +Path = Br02, Rh01, Br02, Br04, Br01, Br03, Bw02, Bw04, Rh05, Rh01 +Path = Br02, Rh03, Br02, Br04, Br01, Br03, Bw02, Bw04, Rh03 +Path = Br02, Br06, Br02, Br04, Br06 +Path = Br02, Br04, Br02, Br04 +Path = Br02, Br02, Br02 +Path = Br02, Ku06, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05, Ku06 +Path = Br02, Ku04, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04 +Path = Br02, Ku02, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02 +Path = Br02, Iw06, Br02, Iw03, Iw04, Li02, Li04, Li01, Li03, Iw06 +Path = Br02, Iw04, Br02, Iw03, Iw04 +Path = Br02, Iw02, Br02, Iw03, Iw04, Li02, Li04, Iw02 +Path = Br02, Bw10, Br02, Br04, Br06, Bw10 +Path = Br02, Bw08, Br02, Br04, Br06, Bw10, Bw09, Bw08 +Path = Br02, Bw06, Br02, Br04, Br01, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Br02, Bw04, Br02, Br04, Br01, Br03, Bw02, Bw04 +Path = Br02, Bw02, Br02, Br04, Br01, Br03, Bw02 +Path = Br02, Ew06, Br02, Br04, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Br02, Ew04, Br02, Br04, Br01, Br03, Bw02, Ew03, Ew04 +Path = Br02, Ew02, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Hi01, Ew02 +Path = Br02, Hi02, Br02, Br04, Br01, Br03, Bw02, Ew03, Hi02 +Path = Br02, Li04, Br02, Iw03, Iw04, Li02, Li04 +Path = Br02, Li02, Br02, Iw03, Iw04, Li02 +Path = Br02, Rh04, Br02, Br04, Br01, Br03, Bw02, Bw04, Rh05, Rh04 +Path = Br02, Rh02, Br02, Iw03, Iw04, Li02, Li04, Iw02, Iw01, Rh02 +Path = Br02, Br05, Br02, Br04, Br01, Br05 +Path = Br02, Br03, Br02, Br04, Br01, Br03 +Path = Br02, Br01, Br02, Br04, Br01 +Path = Br02, Ku05, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05 +Path = Br02, Ku03, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03 +Path = Br02, Ku01, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku01 +Path = Br02, Iw05, Br02, Iw03, Iw04, Li02, Li04, Li01, Li03, Iw05 +Path = Br02, Iw03, Br02, Iw03 +Path = Br02, Iw01, Br02, Iw03, Iw04, Li02, Li04, Iw02, Iw01 +Path = Br02, Bw09, Br02, Br04, Br06, Bw10, Bw09 +Path = Br02, Bw07, Br02, Br04, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Br02, Bw05, Br02, Br04, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw05 +Path = Br02, Bw03, Br02, Br04, Br01, Br03, Bw02, Bw03 +Path = Br02, Bw01, Br02, Br04, Br01, Br03, Bw02, Bw01 +Path = Br02, Ew05, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Hi01, Ew05 +Path = Br02, Ew03, Br02, Br04, Br01, Br03, Bw02, Ew03 +Path = Br02, Ew01, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01 + +[SystemConnections] +Path = Ku06, Hi01, Ku06, Ku04, Bw07, Ew02, Hi01 +Path = Ku06, Li01, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01 +Path = Ku06, Li03, Ku06, Ku05, Ku03, Ku02, Iw06, Li03 +Path = Ku06, Rh05, Ku06, Ku04, Bw05, Rh04, Rh05 +Path = Ku06, Rh01, Ku06, Ku04, Bw05, Rh04, Rh05, Rh01 +Path = Ku06, Rh03, Ku06, Ku04, Bw05, Rh04, Rh05, Rh03 +Path = Ku06, Br06, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06 +Path = Ku06, Br04, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04 +Path = Ku06, Br02, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02 +Path = Ku06, Ku06, Ku06 +Path = Ku06, Ku04, Ku06, Ku04 +Path = Ku06, Ku02, Ku06, Ku05, Ku03, Ku02 +Path = Ku06, Iw06, Ku06, Ku05, Ku03, Ku02, Iw06 +Path = Ku06, Iw04, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02, Iw04 +Path = Ku06, Iw02, Ku06, Ku04, Bw05, Rh04, Rh02, Iw01, Iw02 +Path = Ku06, Bw10, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10 +Path = Ku06, Bw08, Ku06, Ku05, Ku03, Bw08 +Path = Ku06, Bw06, Ku06, Ku04, Bw07, Bw06 +Path = Ku06, Bw04, Ku06, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Ku06, Bw02, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Ku06, Ew06, Ku06, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Ku06, Ew04, Ku06, Ku04, Bw07, Bw06, Ew04 +Path = Ku06, Ew02, Ku06, Ku04, Bw07, Ew02 +Path = Ku06, Hi02, Ku06, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Ku06, Li04, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku06, Li02, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02 +Path = Ku06, Rh04, Ku06, Ku04, Bw05, Rh04 +Path = Ku06, Rh02, Ku06, Ku04, Bw05, Rh04, Rh02 +Path = Ku06, Br05, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01, Br05 +Path = Ku06, Br03, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Br03 +Path = Ku06, Br01, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01 +Path = Ku06, Ku05, Ku06, Ku05 +Path = Ku06, Ku03, Ku06, Ku05, Ku03 +Path = Ku06, Ku01, Ku06, Ku04, Ku01 +Path = Ku06, Iw05, Ku06, Ku05, Ku03, Ku02, Iw06, Iw05 +Path = Ku06, Iw03, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03 +Path = Ku06, Iw01, Ku06, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Ku06, Bw09, Ku06, Ku05, Ku03, Bw08, Bw09 +Path = Ku06, Bw07, Ku06, Ku04, Bw07 +Path = Ku06, Bw05, Ku06, Ku04, Bw05 +Path = Ku06, Bw03, Ku06, Ku04, Bw05, Rh04, Rh05, Bw04, Bw03 +Path = Ku06, Bw01, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Bw01 +Path = Ku06, Ew05, Ku06, Ku04, Bw07, Ew02, Hi01, Ew05 +Path = Ku06, Ew03, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03 +Path = Ku06, Ew01, Ku06, Ku05, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Ku04, Hi01, Ku04, Bw07, Ew02, Hi01 +Path = Ku04, Li01, Ku04, Ku01, Ku03, Ku02, Iw06, Li03, Li01 +Path = Ku04, Li03, Ku04, Ku01, Ku03, Ku02, Iw06, Li03 +Path = Ku04, Rh05, Ku04, Bw05, Rh04, Rh05 +Path = Ku04, Rh01, Ku04, Bw05, Rh04, Rh05, Rh01 +Path = Ku04, Rh03, Ku04, Bw05, Rh04, Rh05, Rh03 +Path = Ku04, Br06, Ku04, Ku01, Ku03, Bw08, Bw09, Bw10, Br06 +Path = Ku04, Br04, Ku04, Ku01, Ku03, Bw08, Bw09, Bw10, Br06, Br04 +Path = Ku04, Br02, Ku04, Ku01, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02 +Path = Ku04, Ku06, Ku04, Ku06 +Path = Ku04, Ku04, Ku04 +Path = Ku04, Ku02, Ku04, Ku01, Ku03, Ku02 +Path = Ku04, Iw06, Ku04, Ku01, Ku03, Ku02, Iw06 +Path = Ku04, Iw04, Ku04, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02, Iw04 +Path = Ku04, Iw02, Ku04, Bw05, Rh04, Rh02, Iw01, Iw02 +Path = Ku04, Bw10, Ku04, Ku01, Ku03, Bw08, Bw09, Bw10 +Path = Ku04, Bw08, Ku04, Ku01, Ku03, Bw08 +Path = Ku04, Bw06, Ku04, Bw07, Bw06 +Path = Ku04, Bw04, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Ku04, Bw02, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Ku04, Ew06, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Ku04, Ew04, Ku04, Bw07, Bw06, Ew04 +Path = Ku04, Ew02, Ku04, Bw07, Ew02 +Path = Ku04, Hi02, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Ku04, Li04, Ku04, Bw05, Rh04, Rh02, Iw01, Iw02, Li04 +Path = Ku04, Li02, Ku04, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02 +Path = Ku04, Rh04, Ku04, Bw05, Rh04 +Path = Ku04, Rh02, Ku04, Bw05, Rh04, Rh02 +Path = Ku04, Br05, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br05 +Path = Ku04, Br03, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Br03 +Path = Ku04, Br01, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Br03, Br01 +Path = Ku04, Ku05, Ku04, Ku06, Ku05 +Path = Ku04, Ku03, Ku04, Ku01, Ku03 +Path = Ku04, Ku01, Ku04, Ku01 +Path = Ku04, Iw05, Ku04, Ku01, Ku03, Ku02, Iw06, Iw05 +Path = Ku04, Iw03, Ku04, Ku01, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03 +Path = Ku04, Iw01, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Ku04, Bw09, Ku04, Ku01, Ku03, Bw08, Bw09 +Path = Ku04, Bw07, Ku04, Bw07 +Path = Ku04, Bw05, Ku04, Bw05 +Path = Ku04, Bw03, Ku04, Bw05, Rh04, Rh05, Bw04, Bw03 +Path = Ku04, Bw01, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Bw01 +Path = Ku04, Ew05, Ku04, Bw07, Ew02, Hi01, Ew05 +Path = Ku04, Ew03, Ku04, Bw07, Bw06, Ew04, Ew03 +Path = Ku04, Ew01, Ku04, Ku01, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Ku02, Hi01, Ku02, Ku03, Bw08, Ew01, Hi01 +Path = Ku02, Li01, Ku02, Iw06, Li03, Li01 +Path = Ku02, Li03, Ku02, Iw06, Li03 +Path = Ku02, Rh05, Ku02, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Ku02, Rh01, Ku02, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05, Rh01 +Path = Ku02, Rh03, Ku02, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05, Rh03 +Path = Ku02, Br06, Ku02, Ku03, Bw08, Bw09, Bw10, Br06 +Path = Ku02, Br04, Ku02, Ku03, Bw08, Bw09, Bw10, Br06, Br04 +Path = Ku02, Br02, Ku02, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02 +Path = Ku02, Ku06, Ku02, Ku03, Ku05, Ku06 +Path = Ku02, Ku04, Ku02, Ku03, Ku01, Ku04 +Path = Ku02, Ku02, Ku02 +Path = Ku02, Iw06, Ku02, Iw06 +Path = Ku02, Iw04, Ku02, Iw06, Li03, Li01, Li04, Li02, Iw04 +Path = Ku02, Iw02, Ku02, Iw06, Li03, Li01, Li04, Iw02 +Path = Ku02, Bw10, Ku02, Ku03, Bw08, Bw09, Bw10 +Path = Ku02, Bw08, Ku02, Ku03, Bw08 +Path = Ku02, Bw06, Ku02, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Ku02, Bw04, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04 +Path = Ku02, Bw02, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02 +Path = Ku02, Ew06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Ku02, Ew04, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04 +Path = Ku02, Ew02, Ku02, Ku03, Bw08, Ew01, Hi01, Ew02 +Path = Ku02, Hi02, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Ku02, Li04, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku02, Li02, Ku02, Iw06, Li03, Li01, Li04, Li02 +Path = Ku02, Rh04, Ku02, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Ku02, Rh02, Ku02, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02 +Path = Ku02, Br05, Ku02, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01, Br05 +Path = Ku02, Br03, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Br03 +Path = Ku02, Br01, Ku02, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01 +Path = Ku02, Ku05, Ku02, Ku03, Ku05 +Path = Ku02, Ku03, Ku02, Ku03 +Path = Ku02, Ku01, Ku02, Ku03, Ku01 +Path = Ku02, Iw05, Ku02, Iw06, Iw05 +Path = Ku02, Iw03, Ku02, Iw06, Li03, Li01, Li04, Li02, Iw04, Iw03 +Path = Ku02, Iw01, Ku02, Iw06, Li03, Li01, Li04, Iw02, Iw01 +Path = Ku02, Bw09, Ku02, Ku03, Bw08, Bw09 +Path = Ku02, Bw07, Ku02, Ku03, Ku01, Ku04, Bw07 +Path = Ku02, Bw05, Ku02, Ku03, Ku01, Ku04, Bw05 +Path = Ku02, Bw03, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Ku02, Bw01, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Ku02, Ew05, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Ku02, Ew03, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03 +Path = Ku02, Ew01, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Iw06, Hi01, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01 +Path = Iw06, Li01, Iw06, Li03, Li01 +Path = Iw06, Li03, Iw06, Li03 +Path = Iw06, Rh05, Iw06, Ku02, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Iw06, Rh01, Iw06, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh01 +Path = Iw06, Rh03, Iw06, Ku02, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05, Rh03 +Path = Iw06, Br06, Iw06, Ku02, Ku03, Bw08, Bw09, Bw10, Br06 +Path = Iw06, Br04, Iw06, Ku02, Ku03, Bw08, Bw09, Bw10, Br06, Br04 +Path = Iw06, Br02, Iw06, Li03, Li01, Li04, Li02, Iw04, Iw03, Br02 +Path = Iw06, Ku06, Iw06, Ku02, Ku03, Ku05, Ku06 +Path = Iw06, Ku04, Iw06, Ku02, Ku03, Ku01, Ku04 +Path = Iw06, Ku02, Iw06, Ku02 +Path = Iw06, Iw06, Iw06 +Path = Iw06, Iw04, Iw06, Li03, Li01, Li04, Li02, Iw04 +Path = Iw06, Iw02, Iw06, Li03, Li01, Li04, Iw02 +Path = Iw06, Bw10, Iw06, Ku02, Ku03, Bw08, Bw09, Bw10 +Path = Iw06, Bw08, Iw06, Ku02, Ku03, Bw08 +Path = Iw06, Bw06, Iw06, Ku02, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Iw06, Bw04, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04 +Path = Iw06, Bw02, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02 +Path = Iw06, Ew06, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Iw06, Ew04, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04 +Path = Iw06, Ew02, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew02 +Path = Iw06, Hi02, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Iw06, Li04, Iw06, Li03, Li01, Li04 +Path = Iw06, Li02, Iw06, Li03, Li01, Li04, Li02 +Path = Iw06, Rh04, Iw06, Ku02, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Iw06, Rh02, Iw06, Li03, Li01, Li04, Iw02, Iw01, Rh02 +Path = Iw06, Br05, Iw06, Ku02, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01, Br05 +Path = Iw06, Br03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Br03 +Path = Iw06, Br01, Iw06, Ku02, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01 +Path = Iw06, Ku05, Iw06, Ku02, Ku03, Ku05 +Path = Iw06, Ku03, Iw06, Ku02, Ku03 +Path = Iw06, Ku01, Iw06, Ku02, Ku03, Ku01 +Path = Iw06, Iw05, Iw06, Iw05 +Path = Iw06, Iw03, Iw06, Li03, Li01, Li04, Li02, Iw04, Iw03 +Path = Iw06, Iw01, Iw06, Li03, Li01, Li04, Iw02, Iw01 +Path = Iw06, Bw09, Iw06, Ku02, Ku03, Bw08, Bw09 +Path = Iw06, Bw07, Iw06, Ku02, Ku03, Ku01, Ku04, Bw07 +Path = Iw06, Bw05, Iw06, Ku02, Ku03, Ku01, Ku04, Bw05 +Path = Iw06, Bw03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Iw06, Bw01, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Iw06, Ew05, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Iw06, Ew03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03 +Path = Iw06, Ew01, Iw06, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Iw04, Hi01, Iw04, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Hi01 +Path = Iw04, Li01, Iw04, Li02, Li04, Li01 +Path = Iw04, Li03, Iw04, Li02, Li04, Li01, Li03 +Path = Iw04, Rh05, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh01, Rh05 +Path = Iw04, Rh01, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh01 +Path = Iw04, Rh03, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Bw04, Rh03 +Path = Iw04, Br06, Iw04, Iw03, Br02, Br04, Br06 +Path = Iw04, Br04, Iw04, Iw03, Br02, Br04 +Path = Iw04, Br02, Iw04, Iw03, Br02 +Path = Iw04, Ku06, Iw04, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku06 +Path = Iw04, Ku04, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Ku04 +Path = Iw04, Ku02, Iw04, Li02, Li04, Li01, Li03, Iw06, Ku02 +Path = Iw04, Iw06, Iw04, Li02, Li04, Li01, Li03, Iw06 +Path = Iw04, Iw04, Iw04 +Path = Iw04, Iw02, Iw04, Li02, Li04, Iw02 +Path = Iw04, Bw10, Iw04, Iw03, Br02, Br04, Br06, Bw10 +Path = Iw04, Bw08, Iw04, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08 +Path = Iw04, Bw06, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw06 +Path = Iw04, Bw04, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Bw04 +Path = Iw04, Bw02, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02 +Path = Iw04, Ew06, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Iw04, Ew04, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Ew03, Ew04 +Path = Iw04, Ew02, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Iw04, Hi02, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Ew03, Hi02 +Path = Iw04, Li04, Iw04, Li02, Li04 +Path = Iw04, Li02, Iw04, Li02 +Path = Iw04, Rh04, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh04 +Path = Iw04, Rh02, Iw04, Li02, Li04, Iw02, Iw01, Rh02 +Path = Iw04, Br05, Iw04, Iw03, Br02, Br04, Br01, Br05 +Path = Iw04, Br03, Iw04, Iw03, Br02, Br04, Br01, Br03 +Path = Iw04, Br01, Iw04, Iw03, Br02, Br04, Br01 +Path = Iw04, Ku05, Iw04, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku05 +Path = Iw04, Ku03, Iw04, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03 +Path = Iw04, Ku01, Iw04, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku01 +Path = Iw04, Iw05, Iw04, Li02, Li04, Li01, Li03, Iw05 +Path = Iw04, Iw03, Iw04, Iw03 +Path = Iw04, Iw01, Iw04, Li02, Li04, Iw02, Iw01 +Path = Iw04, Bw09, Iw04, Iw03, Br02, Br04, Br06, Bw10, Bw09 +Path = Iw04, Bw07, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw07 +Path = Iw04, Bw05, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05 +Path = Iw04, Bw03, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Bw03 +Path = Iw04, Bw01, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Bw01 +Path = Iw04, Ew05, Iw04, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Hi01, Ew05 +Path = Iw04, Ew03, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Ew03 +Path = Iw04, Ew01, Iw04, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01 + +[SystemConnections] +Path = Iw02, Hi01, Iw02, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01 +Path = Iw02, Li01, Iw02, Li04, Li01 +Path = Iw02, Li03, Iw02, Li04, Li01, Li03 +Path = Iw02, Rh05, Iw02, Iw01, Rh02, Rh01, Rh05 +Path = Iw02, Rh01, Iw02, Iw01, Rh02, Rh01 +Path = Iw02, Rh03, Iw02, Iw01, Rh02, Rh01, Rh05, Rh03 +Path = Iw02, Br06, Iw02, Li04, Li02, Iw04, Iw03, Br02, Br04, Br06 +Path = Iw02, Br04, Iw02, Li04, Li02, Iw04, Iw03, Br02, Br04 +Path = Iw02, Br02, Iw02, Li04, Li02, Iw04, Iw03, Br02 +Path = Iw02, Ku06, Iw02, Iw01, Rh02, Rh04, Bw05, Ku04, Ku06 +Path = Iw02, Ku04, Iw02, Iw01, Rh02, Rh04, Bw05, Ku04 +Path = Iw02, Ku02, Iw02, Li04, Li01, Li03, Iw06, Ku02 +Path = Iw02, Iw06, Iw02, Li04, Li01, Li03, Iw06 +Path = Iw02, Iw04, Iw02, Li04, Li02, Iw04 +Path = Iw02, Iw02, Iw02 +Path = Iw02, Bw10, Iw02, Li04, Li02, Iw04, Iw03, Br02, Br04, Br06, Bw10 +Path = Iw02, Bw08, Iw02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08 +Path = Iw02, Bw06, Iw02, Iw01, Rh02, Rh04, Bw05, Bw06 +Path = Iw02, Bw04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04 +Path = Iw02, Bw02, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw02 +Path = Iw02, Ew06, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Ew03, Hi02, Ew06 +Path = Iw02, Ew04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04 +Path = Iw02, Ew02, Iw02, Iw01, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Iw02, Hi02, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Ew03, Hi02 +Path = Iw02, Li04, Iw02, Li04 +Path = Iw02, Li02, Iw02, Li04, Li02 +Path = Iw02, Rh04, Iw02, Iw01, Rh02, Rh04 +Path = Iw02, Rh02, Iw02, Iw01, Rh02 +Path = Iw02, Br05, Iw02, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01, Br05 +Path = Iw02, Br03, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw02, Br03 +Path = Iw02, Br01, Iw02, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01 +Path = Iw02, Ku05, Iw02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku05 +Path = Iw02, Ku03, Iw02, Li04, Li01, Li03, Iw06, Ku02, Ku03 +Path = Iw02, Ku01, Iw02, Iw01, Rh02, Rh04, Bw05, Ku04, Ku01 +Path = Iw02, Iw05, Iw02, Li04, Li01, Li03, Iw05 +Path = Iw02, Iw03, Iw02, Li04, Li02, Iw04, Iw03 +Path = Iw02, Iw01, Iw02, Iw01 +Path = Iw02, Bw09, Iw02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Bw09 +Path = Iw02, Bw07, Iw02, Iw01, Rh02, Rh04, Bw05, Bw07 +Path = Iw02, Bw05, Iw02, Iw01, Rh02, Rh04, Bw05 +Path = Iw02, Bw03, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw03 +Path = Iw02, Bw01, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw02, Bw01 +Path = Iw02, Ew05, Iw02, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01, Ew05 +Path = Iw02, Ew03, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Ew03 +Path = Iw02, Ew01, Iw02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Bw10, Hi01, Bw10, Bw09, Bw08, Ew01, Hi01 +Path = Bw10, Li01, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06, Li03, Li01 +Path = Bw10, Li03, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Bw10, Rh05, Bw10, Br06, Br04, Br01, Br03, Bw02, Bw04, Rh05 +Path = Bw10, Rh01, Bw10, Br06, Br04, Br01, Br03, Bw02, Bw04, Rh05, Rh01 +Path = Bw10, Rh03, Bw10, Br06, Br04, Br01, Br03, Bw02, Bw04, Rh03 +Path = Bw10, Br06, Bw10, Br06 +Path = Bw10, Br04, Bw10, Br06, Br04 +Path = Bw10, Br02, Bw10, Br06, Br04, Br02 +Path = Bw10, Ku06, Bw10, Bw09, Bw08, Ku03, Ku05, Ku06 +Path = Bw10, Ku04, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04 +Path = Bw10, Ku02, Bw10, Bw09, Bw08, Ku03, Ku02 +Path = Bw10, Iw06, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06 +Path = Bw10, Iw04, Bw10, Br06, Br04, Br02, Iw03, Iw04 +Path = Bw10, Iw02, Bw10, Br06, Br04, Br02, Iw03, Iw04, Li02, Li04, Iw02 +Path = Bw10, Bw10, Bw10 +Path = Bw10, Bw08, Bw10, Bw09, Bw08 +Path = Bw10, Bw06, Bw10, Bw09, Bw08, Ew01, Hi01, Ew04, Bw06 +Path = Bw10, Bw04, Bw10, Br06, Br04, Br01, Br03, Bw02, Bw04 +Path = Bw10, Bw02, Bw10, Br06, Br04, Br01, Br03, Bw02 +Path = Bw10, Ew06, Bw10, Bw09, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Bw10, Ew04, Bw10, Bw09, Bw08, Ew01, Hi01, Ew04 +Path = Bw10, Ew02, Bw10, Bw09, Bw08, Ew01, Hi01, Ew02 +Path = Bw10, Hi02, Bw10, Bw09, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Bw10, Li04, Bw10, Br06, Br04, Br02, Iw03, Iw04, Li02, Li04 +Path = Bw10, Li02, Bw10, Br06, Br04, Br02, Iw03, Iw04, Li02 +Path = Bw10, Rh04, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Bw10, Rh02, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02 +Path = Bw10, Br05, Bw10, Br06, Br04, Br01, Br05 +Path = Bw10, Br03, Bw10, Br06, Br04, Br01, Br03 +Path = Bw10, Br01, Bw10, Br06, Br04, Br01 +Path = Bw10, Ku05, Bw10, Bw09, Bw08, Ku03, Ku05 +Path = Bw10, Ku03, Bw10, Bw09, Bw08, Ku03 +Path = Bw10, Ku01, Bw10, Bw09, Bw08, Ku03, Ku01 +Path = Bw10, Iw05, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Bw10, Iw03, Bw10, Br06, Br04, Br02, Iw03 +Path = Bw10, Iw01, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Bw10, Bw09, Bw10, Bw09 +Path = Bw10, Bw07, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04, Bw07 +Path = Bw10, Bw05, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04, Bw05 +Path = Bw10, Bw03, Bw10, Br06, Br04, Br01, Br03, Bw02, Bw03 +Path = Bw10, Bw01, Bw10, Br06, Br04, Br01, Br03, Bw02, Bw01 +Path = Bw10, Ew05, Bw10, Bw09, Bw08, Ew01, Hi01, Ew05 +Path = Bw10, Ew03, Bw10, Bw09, Bw08, Ew01, Hi01, Ew04, Ew03 +Path = Bw10, Ew01, Bw10, Bw09, Bw08, Ew01 + +[SystemConnections] +Path = Bw08, Hi01, Bw08, Ew01, Hi01 +Path = Bw08, Li01, Bw08, Ku03, Ku02, Iw06, Li03, Li01 +Path = Bw08, Li03, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Bw08, Rh05, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Bw08, Rh01, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05, Rh01 +Path = Bw08, Rh03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04, Rh03 +Path = Bw08, Br06, Bw08, Bw09, Bw10, Br06 +Path = Bw08, Br04, Bw08, Bw09, Bw10, Br06, Br04 +Path = Bw08, Br02, Bw08, Bw09, Bw10, Br06, Br04, Br02 +Path = Bw08, Ku06, Bw08, Ku03, Ku05, Ku06 +Path = Bw08, Ku04, Bw08, Ku03, Ku01, Ku04 +Path = Bw08, Ku02, Bw08, Ku03, Ku02 +Path = Bw08, Iw06, Bw08, Ku03, Ku02, Iw06 +Path = Bw08, Iw04, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03, Iw04 +Path = Bw08, Iw02, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04, Iw02 +Path = Bw08, Bw10, Bw08, Bw09, Bw10 +Path = Bw08, Bw08, Bw08 +Path = Bw08, Bw06, Bw08, Ew01, Hi01, Ew04, Bw06 +Path = Bw08, Bw04, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04 +Path = Bw08, Bw02, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02 +Path = Bw08, Ew06, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Bw08, Ew04, Bw08, Ew01, Hi01, Ew04 +Path = Bw08, Ew02, Bw08, Ew01, Hi01, Ew02 +Path = Bw08, Hi02, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Bw08, Li04, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Bw08, Li02, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02 +Path = Bw08, Rh04, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Bw08, Rh02, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02 +Path = Bw08, Br05, Bw08, Bw09, Bw10, Br06, Br04, Br01, Br05 +Path = Bw08, Br03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Br03 +Path = Bw08, Br01, Bw08, Bw09, Bw10, Br06, Br04, Br01 +Path = Bw08, Ku05, Bw08, Ku03, Ku05 +Path = Bw08, Ku03, Bw08, Ku03 +Path = Bw08, Ku01, Bw08, Ku03, Ku01 +Path = Bw08, Iw05, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Bw08, Iw03, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03 +Path = Bw08, Iw01, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Bw08, Bw09, Bw08, Bw09 +Path = Bw08, Bw07, Bw08, Ku03, Ku01, Ku04, Bw07 +Path = Bw08, Bw05, Bw08, Ku03, Ku01, Ku04, Bw05 +Path = Bw08, Bw03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Bw08, Bw01, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Bw08, Ew05, Bw08, Ew01, Hi01, Ew05 +Path = Bw08, Ew03, Bw08, Ew01, Hi01, Ew04, Ew03 +Path = Bw08, Ew01, Bw08, Ew01 + +[SystemConnections] +Path = Bw06, Hi01, Bw06, Ew04, Hi01 +Path = Bw06, Li01, Bw06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li01 +Path = Bw06, Li03, Bw06, Bw07, Ku04, Ku01, Ku03, Ku02, Iw06, Li03 +Path = Bw06, Rh05, Bw06, Bw05, Rh04, Rh05 +Path = Bw06, Rh01, Bw06, Bw05, Rh04, Rh05, Rh01 +Path = Bw06, Rh03, Bw06, Ew04, Ew03, Bw04, Rh03 +Path = Bw06, Br06, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br04, Br06 +Path = Bw06, Br04, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br04 +Path = Bw06, Br02, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br04, Br02 +Path = Bw06, Ku06, Bw06, Bw07, Ku04, Ku06 +Path = Bw06, Ku04, Bw06, Bw07, Ku04 +Path = Bw06, Ku02, Bw06, Bw07, Ku04, Ku01, Ku03, Ku02 +Path = Bw06, Iw06, Bw06, Bw07, Ku04, Ku01, Ku03, Ku02, Iw06 +Path = Bw06, Iw04, Bw06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02, Iw04 +Path = Bw06, Iw02, Bw06, Bw05, Rh04, Rh02, Iw01, Iw02 +Path = Bw06, Bw10, Bw06, Ew04, Hi01, Ew01, Bw08, Bw09, Bw10 +Path = Bw06, Bw08, Bw06, Ew04, Hi01, Ew01, Bw08 +Path = Bw06, Bw06, Bw06 +Path = Bw06, Bw04, Bw06, Ew04, Ew03, Bw04 +Path = Bw06, Bw02, Bw06, Ew04, Ew03, Bw02 +Path = Bw06, Ew06, Bw06, Ew04, Hi02, Ew06 +Path = Bw06, Ew04, Bw06, Ew04 +Path = Bw06, Ew02, Bw06, Bw07, Ew02 +Path = Bw06, Hi02, Bw06, Ew04, Hi02 +Path = Bw06, Li04, Bw06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04 +Path = Bw06, Li02, Bw06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02 +Path = Bw06, Rh04, Bw06, Bw05, Rh04 +Path = Bw06, Rh02, Bw06, Bw05, Rh04, Rh02 +Path = Bw06, Br05, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br05 +Path = Bw06, Br03, Bw06, Ew04, Ew03, Bw02, Br03 +Path = Bw06, Br01, Bw06, Ew04, Ew03, Bw02, Br03, Br01 +Path = Bw06, Ku05, Bw06, Bw07, Ku04, Ku06, Ku05 +Path = Bw06, Ku03, Bw06, Bw07, Ku04, Ku01, Ku03 +Path = Bw06, Ku01, Bw06, Bw07, Ku04, Ku01 +Path = Bw06, Iw05, Bw06, Bw07, Ku04, Ku01, Ku03, Ku02, Iw06, Iw05 +Path = Bw06, Iw03, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br04, Br02, Iw03 +Path = Bw06, Iw01, Bw06, Bw05, Rh04, Rh02, Iw01 +Path = Bw06, Bw09, Bw06, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Bw06, Bw07, Bw06, Bw07 +Path = Bw06, Bw05, Bw06, Bw05 +Path = Bw06, Bw03, Bw06, Ew04, Ew03, Bw04, Bw03 +Path = Bw06, Bw01, Bw06, Ew04, Ew03, Bw02, Bw01 +Path = Bw06, Ew05, Bw06, Ew04, Hi01, Ew05 +Path = Bw06, Ew03, Bw06, Ew04, Ew03 +Path = Bw06, Ew01, Bw06, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Bw04, Hi01, Bw04, Ew03, Ew04, Hi01 +Path = Bw04, Li01, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01 +Path = Bw04, Li03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01, Li03 +Path = Bw04, Rh05, Bw04, Rh05 +Path = Bw04, Rh01, Bw04, Rh05, Rh01 +Path = Bw04, Rh03, Bw04, Rh03 +Path = Bw04, Br06, Bw04, Bw02, Br03, Br01, Br04, Br06 +Path = Bw04, Br04, Bw04, Bw02, Br03, Br01, Br04 +Path = Bw04, Br02, Bw04, Bw02, Br03, Br01, Br04, Br02 +Path = Bw04, Ku06, Bw04, Rh05, Rh04, Bw05, Ku04, Ku06 +Path = Bw04, Ku04, Bw04, Rh05, Rh04, Bw05, Ku04 +Path = Bw04, Ku02, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Bw04, Iw06, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Bw04, Iw04, Bw04, Bw02, Br03, Br01, Br04, Br02, Iw03, Iw04 +Path = Bw04, Iw02, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02 +Path = Bw04, Bw10, Bw04, Bw02, Br03, Br01, Br04, Br06, Bw10 +Path = Bw04, Bw08, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08 +Path = Bw04, Bw06, Bw04, Ew03, Ew04, Bw06 +Path = Bw04, Bw04, Bw04 +Path = Bw04, Bw02, Bw04, Bw02 +Path = Bw04, Ew06, Bw04, Ew03, Hi02, Ew06 +Path = Bw04, Ew04, Bw04, Ew03, Ew04 +Path = Bw04, Ew02, Bw04, Ew03, Ew04, Hi01, Ew02 +Path = Bw04, Hi02, Bw04, Ew03, Hi02 +Path = Bw04, Li04, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04 +Path = Bw04, Li02, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li02 +Path = Bw04, Rh04, Bw04, Rh05, Rh04 +Path = Bw04, Rh02, Bw04, Rh05, Rh01, Rh02 +Path = Bw04, Br05, Bw04, Bw02, Br03, Br01, Br05 +Path = Bw04, Br03, Bw04, Bw02, Br03 +Path = Bw04, Br01, Bw04, Bw02, Br03, Br01 +Path = Bw04, Ku05, Bw04, Rh05, Rh04, Bw05, Ku04, Ku06, Ku05 +Path = Bw04, Ku03, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Bw04, Ku01, Bw04, Rh05, Rh04, Bw05, Ku04, Ku01 +Path = Bw04, Iw05, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Bw04, Iw03, Bw04, Bw02, Br03, Br01, Br04, Br02, Iw03 +Path = Bw04, Iw01, Bw04, Rh05, Rh01, Rh02, Iw01 +Path = Bw04, Bw09, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Bw04, Bw07, Bw04, Ew03, Ew04, Bw06, Bw07 +Path = Bw04, Bw05, Bw04, Rh05, Rh04, Bw05 +Path = Bw04, Bw03, Bw04, Bw03 +Path = Bw04, Bw01, Bw04, Bw02, Bw01 +Path = Bw04, Ew05, Bw04, Ew03, Ew04, Hi01, Ew05 +Path = Bw04, Ew03, Bw04, Ew03 +Path = Bw04, Ew01, Bw04, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Bw02, Hi01, Bw02, Ew03, Ew04, Hi01 +Path = Bw02, Li01, Bw02, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01 +Path = Bw02, Li03, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Bw02, Rh05, Bw02, Bw04, Rh05 +Path = Bw02, Rh01, Bw02, Bw04, Rh05, Rh01 +Path = Bw02, Rh03, Bw02, Bw04, Rh03 +Path = Bw02, Br06, Bw02, Br03, Br01, Br04, Br06 +Path = Bw02, Br04, Bw02, Br03, Br01, Br04 +Path = Bw02, Br02, Bw02, Br03, Br01, Br04, Br02 +Path = Bw02, Ku06, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Bw02, Ku04, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04 +Path = Bw02, Ku02, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Bw02, Iw06, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Bw02, Iw04, Bw02, Br03, Br01, Br04, Br02, Iw03, Iw04 +Path = Bw02, Iw02, Bw02, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02 +Path = Bw02, Bw10, Bw02, Br03, Br01, Br04, Br06, Bw10 +Path = Bw02, Bw08, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08 +Path = Bw02, Bw06, Bw02, Ew03, Ew04, Bw06 +Path = Bw02, Bw04, Bw02, Bw04 +Path = Bw02, Bw02, Bw02 +Path = Bw02, Ew06, Bw02, Ew03, Hi02, Ew06 +Path = Bw02, Ew04, Bw02, Ew03, Ew04 +Path = Bw02, Ew02, Bw02, Ew03, Ew04, Hi01, Ew02 +Path = Bw02, Hi02, Bw02, Ew03, Hi02 +Path = Bw02, Li04, Bw02, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04 +Path = Bw02, Li02, Bw02, Br03, Br01, Br04, Br02, Iw03, Iw04, Li02 +Path = Bw02, Rh04, Bw02, Bw04, Rh05, Rh04 +Path = Bw02, Rh02, Bw02, Bw04, Rh05, Rh01, Rh02 +Path = Bw02, Br05, Bw02, Br03, Br01, Br05 +Path = Bw02, Br03, Bw02, Br03 +Path = Bw02, Br01, Bw02, Br03, Br01 +Path = Bw02, Ku05, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku06, Ku05 +Path = Bw02, Ku03, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Bw02, Ku01, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku01 +Path = Bw02, Iw05, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Bw02, Iw03, Bw02, Br03, Br01, Br04, Br02, Iw03 +Path = Bw02, Iw01, Bw02, Bw04, Rh05, Rh01, Rh02, Iw01 +Path = Bw02, Bw09, Bw02, Br03, Br01, Br04, Br06, Bw10, Bw09 +Path = Bw02, Bw07, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Bw02, Bw05, Bw02, Ew03, Ew04, Bw06, Bw05 +Path = Bw02, Bw03, Bw02, Bw03 +Path = Bw02, Bw01, Bw02, Bw01 +Path = Bw02, Ew05, Bw02, Ew03, Ew04, Hi01, Ew05 +Path = Bw02, Ew03, Bw02, Ew03 +Path = Bw02, Ew01, Bw02, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Ew06, Hi01, Ew06, Hi02, Ew04, Hi01 +Path = Ew06, Li01, Ew06, Hi02, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01 +Path = Ew06, Li03, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Ew06, Rh05, Ew06, Hi02, Ew03, Bw04, Rh05 +Path = Ew06, Rh01, Ew06, Hi02, Ew03, Bw04, Rh05, Rh01 +Path = Ew06, Rh03, Ew06, Hi02, Ew03, Bw04, Rh03 +Path = Ew06, Br06, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br04, Br06 +Path = Ew06, Br04, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br04 +Path = Ew06, Br02, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br04, Br02 +Path = Ew06, Ku06, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Ew06, Ku04, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04 +Path = Ew06, Ku02, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Ew06, Iw06, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Ew06, Iw04, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br04, Br02, Iw03, Iw04 +Path = Ew06, Iw02, Ew06, Hi02, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02 +Path = Ew06, Bw10, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08, Bw09, Bw10 +Path = Ew06, Bw08, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08 +Path = Ew06, Bw06, Ew06, Hi02, Ew04, Bw06 +Path = Ew06, Bw04, Ew06, Hi02, Ew03, Bw04 +Path = Ew06, Bw02, Ew06, Hi02, Ew03, Bw02 +Path = Ew06, Ew06, Ew06 +Path = Ew06, Ew04, Ew06, Hi02, Ew04 +Path = Ew06, Ew02, Ew06, Hi02, Ew04, Hi01, Ew02 +Path = Ew06, Hi02, Ew06, Hi02 +Path = Ew06, Li04, Ew06, Hi02, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04 +Path = Ew06, Li02, Ew06, Hi02, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li02 +Path = Ew06, Rh04, Ew06, Hi02, Ew03, Bw04, Rh05, Rh04 +Path = Ew06, Rh02, Ew06, Hi02, Ew03, Bw04, Rh05, Rh01, Rh02 +Path = Ew06, Br05, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br05 +Path = Ew06, Br03, Ew06, Hi02, Ew03, Bw02, Br03 +Path = Ew06, Br01, Ew06, Hi02, Ew03, Bw02, Br03, Br01 +Path = Ew06, Ku05, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku06, Ku05 +Path = Ew06, Ku03, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Ew06, Ku01, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01 +Path = Ew06, Iw05, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Ew06, Iw03, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br04, Br02, Iw03 +Path = Ew06, Iw01, Ew06, Hi02, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01 +Path = Ew06, Bw09, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Ew06, Bw07, Ew06, Hi02, Ew04, Bw06, Bw07 +Path = Ew06, Bw05, Ew06, Hi02, Ew04, Bw06, Bw05 +Path = Ew06, Bw03, Ew06, Hi02, Ew03, Bw04, Bw03 +Path = Ew06, Bw01, Ew06, Hi02, Ew03, Bw02, Bw01 +Path = Ew06, Ew05, Ew06, Hi02, Ew04, Hi01, Ew05 +Path = Ew06, Ew03, Ew06, Hi02, Ew03 +Path = Ew06, Ew01, Ew06, Hi02, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Ew04, Hi01, Ew04, Hi01 +Path = Ew04, Li01, Ew04, Bw06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li01 +Path = Ew04, Li03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Ew04, Rh05, Ew04, Ew03, Bw04, Rh05 +Path = Ew04, Rh01, Ew04, Ew03, Bw04, Rh05, Rh01 +Path = Ew04, Rh03, Ew04, Ew03, Bw04, Rh03 +Path = Ew04, Br06, Ew04, Ew03, Bw02, Br03, Br01, Br04, Br06 +Path = Ew04, Br04, Ew04, Ew03, Bw02, Br03, Br01, Br04 +Path = Ew04, Br02, Ew04, Ew03, Bw02, Br03, Br01, Br04, Br02 +Path = Ew04, Ku06, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Ew04, Ku04, Ew04, Bw06, Bw07, Ku04 +Path = Ew04, Ku02, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Ew04, Iw06, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Ew04, Iw04, Ew04, Ew03, Bw02, Br03, Br01, Br04, Br02, Iw03, Iw04 +Path = Ew04, Iw02, Ew04, Bw06, Bw05, Rh04, Rh02, Iw01, Iw02 +Path = Ew04, Bw10, Ew04, Hi01, Ew01, Bw08, Bw09, Bw10 +Path = Ew04, Bw08, Ew04, Hi01, Ew01, Bw08 +Path = Ew04, Bw06, Ew04, Bw06 +Path = Ew04, Bw04, Ew04, Ew03, Bw04 +Path = Ew04, Bw02, Ew04, Ew03, Bw02 +Path = Ew04, Ew06, Ew04, Hi02, Ew06 +Path = Ew04, Ew04, Ew04 +Path = Ew04, Ew02, Ew04, Hi01, Ew02 +Path = Ew04, Hi02, Ew04, Hi02 +Path = Ew04, Li04, Ew04, Bw06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04 +Path = Ew04, Li02, Ew04, Bw06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02 +Path = Ew04, Rh04, Ew04, Bw06, Bw05, Rh04 +Path = Ew04, Rh02, Ew04, Bw06, Bw05, Rh04, Rh02 +Path = Ew04, Br05, Ew04, Ew03, Bw02, Br03, Br01, Br05 +Path = Ew04, Br03, Ew04, Ew03, Bw02, Br03 +Path = Ew04, Br01, Ew04, Ew03, Bw02, Br03, Br01 +Path = Ew04, Ku05, Ew04, Bw06, Bw07, Ku04, Ku06, Ku05 +Path = Ew04, Ku03, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Ew04, Ku01, Ew04, Bw06, Bw07, Ku04, Ku01 +Path = Ew04, Iw05, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Ew04, Iw03, Ew04, Ew03, Bw02, Br03, Br01, Br04, Br02, Iw03 +Path = Ew04, Iw01, Ew04, Bw06, Bw05, Rh04, Rh02, Iw01 +Path = Ew04, Bw09, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Ew04, Bw07, Ew04, Bw06, Bw07 +Path = Ew04, Bw05, Ew04, Bw06, Bw05 +Path = Ew04, Bw03, Ew04, Ew03, Bw04, Bw03 +Path = Ew04, Bw01, Ew04, Ew03, Bw02, Bw01 +Path = Ew04, Ew05, Ew04, Hi01, Ew05 +Path = Ew04, Ew03, Ew04, Ew03 +Path = Ew04, Ew01, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Ew02, Hi01, Ew02, Hi01 +Path = Ew02, Li01, Ew02, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01 +Path = Ew02, Li03, Ew02, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Ew02, Rh05, Ew02, Bw07, Bw05, Rh04, Rh05 +Path = Ew02, Rh01, Ew02, Bw07, Bw05, Rh04, Rh05, Rh01 +Path = Ew02, Rh03, Ew02, Hi01, Ew04, Ew03, Bw04, Rh03 +Path = Ew02, Br06, Ew02, Hi01, Ew01, Bw08, Bw09, Bw10, Br06 +Path = Ew02, Br04, Ew02, Hi01, Ew01, Bw08, Bw09, Bw10, Br06, Br04 +Path = Ew02, Br02, Ew02, Hi01, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br02 +Path = Ew02, Ku06, Ew02, Bw07, Ku04, Ku06 +Path = Ew02, Ku04, Ew02, Bw07, Ku04 +Path = Ew02, Ku02, Ew02, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Ew02, Iw06, Ew02, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Ew02, Iw04, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02, Iw04 +Path = Ew02, Iw02, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02 +Path = Ew02, Bw10, Ew02, Hi01, Ew01, Bw08, Bw09, Bw10 +Path = Ew02, Bw08, Ew02, Hi01, Ew01, Bw08 +Path = Ew02, Bw06, Ew02, Bw07, Bw06 +Path = Ew02, Bw04, Ew02, Hi01, Ew04, Ew03, Bw04 +Path = Ew02, Bw02, Ew02, Hi01, Ew04, Ew03, Bw02 +Path = Ew02, Ew06, Ew02, Hi01, Ew04, Hi02, Ew06 +Path = Ew02, Ew04, Ew02, Hi01, Ew04 +Path = Ew02, Ew02, Ew02 +Path = Ew02, Hi02, Ew02, Hi01, Ew04, Hi02 +Path = Ew02, Li04, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02, Li04 +Path = Ew02, Li02, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02 +Path = Ew02, Rh04, Ew02, Bw07, Bw05, Rh04 +Path = Ew02, Rh02, Ew02, Bw07, Bw05, Rh04, Rh02 +Path = Ew02, Br05, Ew02, Hi01, Ew04, Ew03, Bw02, Br03, Br01, Br05 +Path = Ew02, Br03, Ew02, Hi01, Ew04, Ew03, Bw02, Br03 +Path = Ew02, Br01, Ew02, Hi01, Ew04, Ew03, Bw02, Br03, Br01 +Path = Ew02, Ku05, Ew02, Bw07, Ku04, Ku06, Ku05 +Path = Ew02, Ku03, Ew02, Hi01, Ew01, Bw08, Ku03 +Path = Ew02, Ku01, Ew02, Bw07, Ku04, Ku01 +Path = Ew02, Iw05, Ew02, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Ew02, Iw03, Ew02, Hi01, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03 +Path = Ew02, Iw01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01 +Path = Ew02, Bw09, Ew02, Hi01, Ew01, Bw08, Bw09 +Path = Ew02, Bw07, Ew02, Bw07 +Path = Ew02, Bw05, Ew02, Bw07, Bw05 +Path = Ew02, Bw03, Ew02, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Ew02, Bw01, Ew02, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Ew02, Ew05, Ew02, Hi01, Ew05 +Path = Ew02, Ew03, Ew02, Hi01, Ew04, Ew03 +Path = Ew02, Ew01, Ew02, Hi01, Ew01 + +[SystemConnections] +Path = Hi02, Hi01, Hi02, Ew04, Hi01 +Path = Hi02, Li01, Hi02, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01 +Path = Hi02, Li03, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Hi02, Rh05, Hi02, Ew03, Bw04, Rh05 +Path = Hi02, Rh01, Hi02, Ew03, Bw04, Rh05, Rh01 +Path = Hi02, Rh03, Hi02, Ew03, Bw04, Rh03 +Path = Hi02, Br06, Hi02, Ew03, Bw02, Br03, Br01, Br04, Br06 +Path = Hi02, Br04, Hi02, Ew03, Bw02, Br03, Br01, Br04 +Path = Hi02, Br02, Hi02, Ew03, Bw02, Br03, Br01, Br04, Br02 +Path = Hi02, Ku06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Hi02, Ku04, Hi02, Ew04, Bw06, Bw07, Ku04 +Path = Hi02, Ku02, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Hi02, Iw06, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Hi02, Iw04, Hi02, Ew03, Bw02, Br03, Br01, Br04, Br02, Iw03, Iw04 +Path = Hi02, Iw02, Hi02, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02 +Path = Hi02, Bw10, Hi02, Ew04, Hi01, Ew01, Bw08, Bw09, Bw10 +Path = Hi02, Bw08, Hi02, Ew04, Hi01, Ew01, Bw08 +Path = Hi02, Bw06, Hi02, Ew04, Bw06 +Path = Hi02, Bw04, Hi02, Ew03, Bw04 +Path = Hi02, Bw02, Hi02, Ew03, Bw02 +Path = Hi02, Ew06, Hi02, Ew06 +Path = Hi02, Ew04, Hi02, Ew04 +Path = Hi02, Ew02, Hi02, Ew04, Hi01, Ew02 +Path = Hi02, Hi02, Hi02 +Path = Hi02, Li04, Hi02, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04 +Path = Hi02, Li02, Hi02, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li02 +Path = Hi02, Rh04, Hi02, Ew03, Bw04, Rh05, Rh04 +Path = Hi02, Rh02, Hi02, Ew03, Bw04, Rh05, Rh01, Rh02 +Path = Hi02, Br05, Hi02, Ew03, Bw02, Br03, Br01, Br05 +Path = Hi02, Br03, Hi02, Ew03, Bw02, Br03 +Path = Hi02, Br01, Hi02, Ew03, Bw02, Br03, Br01 +Path = Hi02, Ku05, Hi02, Ew04, Bw06, Bw07, Ku04, Ku06, Ku05 +Path = Hi02, Ku03, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Hi02, Ku01, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01 +Path = Hi02, Iw05, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Hi02, Iw03, Hi02, Ew03, Bw02, Br03, Br01, Br04, Br02, Iw03 +Path = Hi02, Iw01, Hi02, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01 +Path = Hi02, Bw09, Hi02, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Hi02, Bw07, Hi02, Ew04, Bw06, Bw07 +Path = Hi02, Bw05, Hi02, Ew04, Bw06, Bw05 +Path = Hi02, Bw03, Hi02, Ew03, Bw04, Bw03 +Path = Hi02, Bw01, Hi02, Ew03, Bw02, Bw01 +Path = Hi02, Ew05, Hi02, Ew04, Hi01, Ew05 +Path = Hi02, Ew03, Hi02, Ew03 +Path = Hi02, Ew01, Hi02, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Li04, Hi01, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01 +Path = Li04, Li01, Li04, Li01 +Path = Li04, Li03, Li04, Li01, Li03 +Path = Li04, Rh05, Li04, Iw02, Iw01, Rh02, Rh01, Rh05 +Path = Li04, Rh01, Li04, Iw02, Iw01, Rh02, Rh01 +Path = Li04, Rh03, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Rh03 +Path = Li04, Br06, Li04, Li02, Iw04, Iw03, Br02, Br04, Br06 +Path = Li04, Br04, Li04, Li02, Iw04, Iw03, Br02, Br04 +Path = Li04, Br02, Li04, Li02, Iw04, Iw03, Br02 +Path = Li04, Ku06, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku06 +Path = Li04, Ku04, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Ku04 +Path = Li04, Ku02, Li04, Li01, Li03, Iw06, Ku02 +Path = Li04, Iw06, Li04, Li01, Li03, Iw06 +Path = Li04, Iw04, Li04, Li02, Iw04 +Path = Li04, Iw02, Li04, Iw02 +Path = Li04, Bw10, Li04, Li02, Iw04, Iw03, Br02, Br04, Br06, Bw10 +Path = Li04, Bw08, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08 +Path = Li04, Bw06, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw06 +Path = Li04, Bw04, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04 +Path = Li04, Bw02, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw02 +Path = Li04, Ew06, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Ew03, Hi02, Ew06 +Path = Li04, Ew04, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04 +Path = Li04, Ew02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Li04, Hi02, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Ew03, Hi02 +Path = Li04, Li04, Li04 +Path = Li04, Li02, Li04, Li02 +Path = Li04, Rh04, Li04, Iw02, Iw01, Rh02, Rh04 +Path = Li04, Rh02, Li04, Iw02, Iw01, Rh02 +Path = Li04, Br05, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01, Br05 +Path = Li04, Br03, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01, Br03 +Path = Li04, Br01, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01 +Path = Li04, Ku05, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku05 +Path = Li04, Ku03, Li04, Li01, Li03, Iw06, Ku02, Ku03 +Path = Li04, Ku01, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku01 +Path = Li04, Iw05, Li04, Li01, Li03, Iw05 +Path = Li04, Iw03, Li04, Li02, Iw04, Iw03 +Path = Li04, Iw01, Li04, Iw02, Iw01 +Path = Li04, Bw09, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Bw09 +Path = Li04, Bw07, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw07 +Path = Li04, Bw05, Li04, Iw02, Iw01, Rh02, Rh04, Bw05 +Path = Li04, Bw03, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw03 +Path = Li04, Bw01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw02, Bw01 +Path = Li04, Ew05, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Li04, Ew03, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Ew03 +Path = Li04, Ew01, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Li02, Hi01, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01 +Path = Li02, Li01, Li02, Li04, Li01 +Path = Li02, Li03, Li02, Li04, Li01, Li03 +Path = Li02, Rh05, Li02, Li04, Iw02, Iw01, Rh02, Rh01, Rh05 +Path = Li02, Rh01, Li02, Li04, Iw02, Iw01, Rh02, Rh01 +Path = Li02, Rh03, Li02, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Rh03 +Path = Li02, Br06, Li02, Iw04, Iw03, Br02, Br04, Br06 +Path = Li02, Br04, Li02, Iw04, Iw03, Br02, Br04 +Path = Li02, Br02, Li02, Iw04, Iw03, Br02 +Path = Li02, Ku06, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku06 +Path = Li02, Ku04, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Ku04 +Path = Li02, Ku02, Li02, Li04, Li01, Li03, Iw06, Ku02 +Path = Li02, Iw06, Li02, Li04, Li01, Li03, Iw06 +Path = Li02, Iw04, Li02, Iw04 +Path = Li02, Iw02, Li02, Li04, Iw02 +Path = Li02, Bw10, Li02, Iw04, Iw03, Br02, Br04, Br06, Bw10 +Path = Li02, Bw08, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08 +Path = Li02, Bw06, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw06 +Path = Li02, Bw04, Li02, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04 +Path = Li02, Bw02, Li02, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02 +Path = Li02, Ew06, Li02, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Li02, Ew04, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04 +Path = Li02, Ew02, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Li02, Hi02, Li02, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Ew03, Hi02 +Path = Li02, Li04, Li02, Li04 +Path = Li02, Li02, Li02 +Path = Li02, Rh04, Li02, Li04, Iw02, Iw01, Rh02, Rh04 +Path = Li02, Rh02, Li02, Li04, Iw02, Iw01, Rh02 +Path = Li02, Br05, Li02, Iw04, Iw03, Br02, Br04, Br01, Br05 +Path = Li02, Br03, Li02, Iw04, Iw03, Br02, Br04, Br01, Br03 +Path = Li02, Br01, Li02, Iw04, Iw03, Br02, Br04, Br01 +Path = Li02, Ku05, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku05 +Path = Li02, Ku03, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03 +Path = Li02, Ku01, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku01 +Path = Li02, Iw05, Li02, Li04, Li01, Li03, Iw05 +Path = Li02, Iw03, Li02, Iw04, Iw03 +Path = Li02, Iw01, Li02, Li04, Iw02, Iw01 +Path = Li02, Bw09, Li02, Iw04, Iw03, Br02, Br04, Br06, Bw10, Bw09 +Path = Li02, Bw07, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw07 +Path = Li02, Bw05, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05 +Path = Li02, Bw03, Li02, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Bw03 +Path = Li02, Bw01, Li02, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Bw01 +Path = Li02, Ew05, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Li02, Ew03, Li02, Iw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Ew03 +Path = Li02, Ew01, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Rh04, Hi01, Rh04, Bw05, Bw06, Ew04, Hi01 +Path = Rh04, Li01, Rh04, Rh02, Iw01, Iw02, Li04, Li01 +Path = Rh04, Li03, Rh04, Rh02, Iw01, Iw02, Li04, Li01, Li03 +Path = Rh04, Rh05, Rh04, Rh05 +Path = Rh04, Rh01, Rh04, Rh05, Rh01 +Path = Rh04, Rh03, Rh04, Rh05, Rh03 +Path = Rh04, Br06, Rh04, Rh05, Bw04, Bw02, Br03, Br01, Br04, Br06 +Path = Rh04, Br04, Rh04, Rh05, Bw04, Bw02, Br03, Br01, Br04 +Path = Rh04, Br02, Rh04, Rh05, Bw04, Bw02, Br03, Br01, Br04, Br02 +Path = Rh04, Ku06, Rh04, Bw05, Ku04, Ku06 +Path = Rh04, Ku04, Rh04, Bw05, Ku04 +Path = Rh04, Ku02, Rh04, Bw05, Ku04, Ku01, Ku03, Ku02 +Path = Rh04, Iw06, Rh04, Bw05, Ku04, Ku01, Ku03, Ku02, Iw06 +Path = Rh04, Iw04, Rh04, Rh02, Iw01, Iw02, Li04, Li02, Iw04 +Path = Rh04, Iw02, Rh04, Rh02, Iw01, Iw02 +Path = Rh04, Bw10, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08, Bw09, Bw10 +Path = Rh04, Bw08, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08 +Path = Rh04, Bw06, Rh04, Bw05, Bw06 +Path = Rh04, Bw04, Rh04, Rh05, Bw04 +Path = Rh04, Bw02, Rh04, Rh05, Bw04, Bw02 +Path = Rh04, Ew06, Rh04, Bw05, Bw06, Ew04, Hi02, Ew06 +Path = Rh04, Ew04, Rh04, Bw05, Bw06, Ew04 +Path = Rh04, Ew02, Rh04, Bw05, Bw07, Ew02 +Path = Rh04, Hi02, Rh04, Bw05, Bw06, Ew04, Hi02 +Path = Rh04, Li04, Rh04, Rh02, Iw01, Iw02, Li04 +Path = Rh04, Li02, Rh04, Rh02, Iw01, Iw02, Li04, Li02 +Path = Rh04, Rh04, Rh04 +Path = Rh04, Rh02, Rh04, Rh02 +Path = Rh04, Br05, Rh04, Rh05, Bw04, Bw02, Br03, Br01, Br05 +Path = Rh04, Br03, Rh04, Rh05, Bw04, Bw02, Br03 +Path = Rh04, Br01, Rh04, Rh05, Bw04, Bw02, Br03, Br01 +Path = Rh04, Ku05, Rh04, Bw05, Ku04, Ku06, Ku05 +Path = Rh04, Ku03, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh04, Ku01, Rh04, Bw05, Ku04, Ku01 +Path = Rh04, Iw05, Rh04, Bw05, Ku04, Ku01, Ku03, Ku02, Iw06, Iw05 +Path = Rh04, Iw03, Rh04, Rh02, Iw01, Iw02, Li04, Li02, Iw04, Iw03 +Path = Rh04, Iw01, Rh04, Rh02, Iw01 +Path = Rh04, Bw09, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08, Bw09 +Path = Rh04, Bw07, Rh04, Bw05, Bw07 +Path = Rh04, Bw05, Rh04, Bw05 +Path = Rh04, Bw03, Rh04, Rh05, Bw04, Bw03 +Path = Rh04, Bw01, Rh04, Rh05, Bw04, Bw02, Bw01 +Path = Rh04, Ew05, Rh04, Bw05, Bw06, Ew04, Hi01, Ew05 +Path = Rh04, Ew03, Rh04, Rh05, Bw04, Ew03 +Path = Rh04, Ew01, Rh04, Bw05, Bw06, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Rh02, Hi01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01 +Path = Rh02, Li01, Rh02, Iw01, Iw02, Li04, Li01 +Path = Rh02, Li03, Rh02, Iw01, Iw02, Li04, Li01, Li03 +Path = Rh02, Rh05, Rh02, Rh01, Rh05 +Path = Rh02, Rh01, Rh02, Rh01 +Path = Rh02, Rh03, Rh02, Rh01, Rh05, Rh03 +Path = Rh02, Br06, Rh02, Rh01, Rh05, Bw04, Bw02, Br03, Br01, Br04, Br06 +Path = Rh02, Br04, Rh02, Rh01, Rh05, Bw04, Bw02, Br03, Br01, Br04 +Path = Rh02, Br02, Rh02, Iw01, Iw02, Li04, Li02, Iw04, Iw03, Br02 +Path = Rh02, Ku06, Rh02, Rh04, Bw05, Ku04, Ku06 +Path = Rh02, Ku04, Rh02, Rh04, Bw05, Ku04 +Path = Rh02, Ku02, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Ku02 +Path = Rh02, Iw06, Rh02, Iw01, Iw02, Li04, Li01, Li03, Iw06 +Path = Rh02, Iw04, Rh02, Iw01, Iw02, Li04, Li02, Iw04 +Path = Rh02, Iw02, Rh02, Iw01, Iw02 +Path = Rh02, Bw10, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08, Bw09, Bw10 +Path = Rh02, Bw08, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08 +Path = Rh02, Bw06, Rh02, Rh04, Bw05, Bw06 +Path = Rh02, Bw04, Rh02, Rh01, Rh05, Bw04 +Path = Rh02, Bw02, Rh02, Rh01, Rh05, Bw04, Bw02 +Path = Rh02, Ew06, Rh02, Rh01, Rh05, Bw04, Ew03, Hi02, Ew06 +Path = Rh02, Ew04, Rh02, Rh04, Bw05, Bw06, Ew04 +Path = Rh02, Ew02, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Rh02, Hi02, Rh02, Rh01, Rh05, Bw04, Ew03, Hi02 +Path = Rh02, Li04, Rh02, Iw01, Iw02, Li04 +Path = Rh02, Li02, Rh02, Iw01, Iw02, Li04, Li02 +Path = Rh02, Rh04, Rh02, Rh04 +Path = Rh02, Rh02, Rh02 +Path = Rh02, Br05, Rh02, Rh01, Rh05, Bw04, Bw02, Br03, Br01, Br05 +Path = Rh02, Br03, Rh02, Rh01, Rh05, Bw04, Bw02, Br03 +Path = Rh02, Br01, Rh02, Rh01, Rh05, Bw04, Bw02, Br03, Br01 +Path = Rh02, Ku05, Rh02, Rh04, Bw05, Ku04, Ku06, Ku05 +Path = Rh02, Ku03, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh02, Ku01, Rh02, Rh04, Bw05, Ku04, Ku01 +Path = Rh02, Iw05, Rh02, Iw01, Iw02, Li04, Li01, Li03, Iw05 +Path = Rh02, Iw03, Rh02, Iw01, Iw02, Li04, Li02, Iw04, Iw03 +Path = Rh02, Iw01, Rh02, Iw01 +Path = Rh02, Bw09, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08, Bw09 +Path = Rh02, Bw07, Rh02, Rh04, Bw05, Bw07 +Path = Rh02, Bw05, Rh02, Rh04, Bw05 +Path = Rh02, Bw03, Rh02, Rh01, Rh05, Bw04, Bw03 +Path = Rh02, Bw01, Rh02, Rh01, Rh05, Bw04, Bw02, Bw01 +Path = Rh02, Ew05, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01, Ew05 +Path = Rh02, Ew03, Rh02, Rh01, Rh05, Bw04, Ew03 +Path = Rh02, Ew01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Br05, Hi01, Br05, Br01, Br03, Bw02, Ew03, Ew04, Hi01 +Path = Br05, Li01, Br05, Br01, Br04, Br02, Iw03, Iw04, Li02, Li04, Li01 +Path = Br05, Li03, Br05, Br01, Br04, Br02, Iw03, Iw04, Li02, Li04, Li01, Li03 +Path = Br05, Rh05, Br05, Br01, Br03, Bw02, Bw04, Rh05 +Path = Br05, Rh01, Br05, Br01, Br03, Bw02, Bw04, Rh05, Rh01 +Path = Br05, Rh03, Br05, Br01, Br03, Bw02, Bw04, Rh03 +Path = Br05, Br06, Br05, Br01, Br04, Br06 +Path = Br05, Br04, Br05, Br01, Br04 +Path = Br05, Br02, Br05, Br01, Br04, Br02 +Path = Br05, Ku06, Br05, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Br05, Ku04, Br05, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04 +Path = Br05, Ku02, Br05, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02 +Path = Br05, Iw06, Br05, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06 +Path = Br05, Iw04, Br05, Br01, Br04, Br02, Iw03, Iw04 +Path = Br05, Iw02, Br05, Br01, Br04, Br02, Iw03, Iw04, Li02, Li04, Iw02 +Path = Br05, Bw10, Br05, Br01, Br04, Br06, Bw10 +Path = Br05, Bw08, Br05, Br01, Br04, Br06, Bw10, Bw09, Bw08 +Path = Br05, Bw06, Br05, Br01, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Br05, Bw04, Br05, Br01, Br03, Bw02, Bw04 +Path = Br05, Bw02, Br05, Br01, Br03, Bw02 +Path = Br05, Ew06, Br05, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Br05, Ew04, Br05, Br01, Br03, Bw02, Ew03, Ew04 +Path = Br05, Ew02, Br05, Br01, Br03, Bw02, Ew03, Ew04, Hi01, Ew02 +Path = Br05, Hi02, Br05, Br01, Br03, Bw02, Ew03, Hi02 +Path = Br05, Li04, Br05, Br01, Br04, Br02, Iw03, Iw04, Li02, Li04 +Path = Br05, Li02, Br05, Br01, Br04, Br02, Iw03, Iw04, Li02 +Path = Br05, Rh04, Br05, Br01, Br03, Bw02, Bw04, Rh05, Rh04 +Path = Br05, Rh02, Br05, Br01, Br03, Bw02, Bw04, Rh05, Rh01, Rh02 +Path = Br05, Br05, Br05 +Path = Br05, Br03, Br05, Br01, Br03 +Path = Br05, Br01, Br05, Br01 +Path = Br05, Ku05, Br05, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05 +Path = Br05, Ku03, Br05, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03 +Path = Br05, Ku01, Br05, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku01 +Path = Br05, Iw05, Br05, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Br05, Iw03, Br05, Br01, Br04, Br02, Iw03 +Path = Br05, Iw01, Br05, Br01, Br03, Bw02, Bw04, Rh05, Rh01, Rh02, Iw01 +Path = Br05, Bw09, Br05, Br01, Br04, Br06, Bw10, Bw09 +Path = Br05, Bw07, Br05, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Br05, Bw05, Br05, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw05 +Path = Br05, Bw03, Br05, Br01, Br03, Bw02, Bw03 +Path = Br05, Bw01, Br05, Br01, Br03, Bw02, Bw01 +Path = Br05, Ew05, Br05, Br01, Br03, Bw02, Ew03, Ew04, Hi01, Ew05 +Path = Br05, Ew03, Br05, Br01, Br03, Bw02, Ew03 +Path = Br05, Ew01, Br05, Br01, Br03, Bw02, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Br03, Hi01, Br03, Bw02, Ew03, Ew04, Hi01 +Path = Br03, Li01, Br03, Br01, Br04, Br02, Iw03, Iw04, Li02, Li04, Li01 +Path = Br03, Li03, Br03, Br01, Br04, Br02, Iw03, Iw04, Li02, Li04, Li01, Li03 +Path = Br03, Rh05, Br03, Bw02, Bw04, Rh05 +Path = Br03, Rh01, Br03, Bw02, Bw04, Rh05, Rh01 +Path = Br03, Rh03, Br03, Bw02, Bw04, Rh03 +Path = Br03, Br06, Br03, Br01, Br04, Br06 +Path = Br03, Br04, Br03, Br01, Br04 +Path = Br03, Br02, Br03, Br01, Br04, Br02 +Path = Br03, Ku06, Br03, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Br03, Ku04, Br03, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04 +Path = Br03, Ku02, Br03, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02 +Path = Br03, Iw06, Br03, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06 +Path = Br03, Iw04, Br03, Br01, Br04, Br02, Iw03, Iw04 +Path = Br03, Iw02, Br03, Bw02, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02 +Path = Br03, Bw10, Br03, Br01, Br04, Br06, Bw10 +Path = Br03, Bw08, Br03, Br01, Br04, Br06, Bw10, Bw09, Bw08 +Path = Br03, Bw06, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Br03, Bw04, Br03, Bw02, Bw04 +Path = Br03, Bw02, Br03, Bw02 +Path = Br03, Ew06, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Br03, Ew04, Br03, Bw02, Ew03, Ew04 +Path = Br03, Ew02, Br03, Bw02, Ew03, Ew04, Hi01, Ew02 +Path = Br03, Hi02, Br03, Bw02, Ew03, Hi02 +Path = Br03, Li04, Br03, Br01, Br04, Br02, Iw03, Iw04, Li02, Li04 +Path = Br03, Li02, Br03, Br01, Br04, Br02, Iw03, Iw04, Li02 +Path = Br03, Rh04, Br03, Bw02, Bw04, Rh05, Rh04 +Path = Br03, Rh02, Br03, Bw02, Bw04, Rh05, Rh01, Rh02 +Path = Br03, Br05, Br03, Br01, Br05 +Path = Br03, Br03, Br03 +Path = Br03, Br01, Br03, Br01 +Path = Br03, Ku05, Br03, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05 +Path = Br03, Ku03, Br03, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03 +Path = Br03, Ku01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku01 +Path = Br03, Iw05, Br03, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Br03, Iw03, Br03, Br01, Br04, Br02, Iw03 +Path = Br03, Iw01, Br03, Bw02, Bw04, Rh05, Rh01, Rh02, Iw01 +Path = Br03, Bw09, Br03, Br01, Br04, Br06, Bw10, Bw09 +Path = Br03, Bw07, Br03, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Br03, Bw05, Br03, Bw02, Ew03, Ew04, Bw06, Bw05 +Path = Br03, Bw03, Br03, Bw02, Bw03 +Path = Br03, Bw01, Br03, Bw02, Bw01 +Path = Br03, Ew05, Br03, Bw02, Ew03, Ew04, Hi01, Ew05 +Path = Br03, Ew03, Br03, Bw02, Ew03 +Path = Br03, Ew01, Br03, Bw02, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Br01, Hi01, Br01, Br03, Bw02, Ew03, Ew04, Hi01 +Path = Br01, Li01, Br01, Br04, Br02, Iw03, Iw04, Li02, Li04, Li01 +Path = Br01, Li03, Br01, Br04, Br02, Iw03, Iw04, Li02, Li04, Li01, Li03 +Path = Br01, Rh05, Br01, Br03, Bw02, Bw04, Rh05 +Path = Br01, Rh01, Br01, Br03, Bw02, Bw04, Rh05, Rh01 +Path = Br01, Rh03, Br01, Br03, Bw02, Bw04, Rh03 +Path = Br01, Br06, Br01, Br04, Br06 +Path = Br01, Br04, Br01, Br04 +Path = Br01, Br02, Br01, Br04, Br02 +Path = Br01, Ku06, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Br01, Ku04, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04 +Path = Br01, Ku02, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02 +Path = Br01, Iw06, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06 +Path = Br01, Iw04, Br01, Br04, Br02, Iw03, Iw04 +Path = Br01, Iw02, Br01, Br04, Br02, Iw03, Iw04, Li02, Li04, Iw02 +Path = Br01, Bw10, Br01, Br04, Br06, Bw10 +Path = Br01, Bw08, Br01, Br04, Br06, Bw10, Bw09, Bw08 +Path = Br01, Bw06, Br01, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Br01, Bw04, Br01, Br03, Bw02, Bw04 +Path = Br01, Bw02, Br01, Br03, Bw02 +Path = Br01, Ew06, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Br01, Ew04, Br01, Br03, Bw02, Ew03, Ew04 +Path = Br01, Ew02, Br01, Br03, Bw02, Ew03, Ew04, Hi01, Ew02 +Path = Br01, Hi02, Br01, Br03, Bw02, Ew03, Hi02 +Path = Br01, Li04, Br01, Br04, Br02, Iw03, Iw04, Li02, Li04 +Path = Br01, Li02, Br01, Br04, Br02, Iw03, Iw04, Li02 +Path = Br01, Rh04, Br01, Br03, Bw02, Bw04, Rh05, Rh04 +Path = Br01, Rh02, Br01, Br03, Bw02, Bw04, Rh05, Rh01, Rh02 +Path = Br01, Br05, Br01, Br05 +Path = Br01, Br03, Br01, Br03 +Path = Br01, Br01, Br01 +Path = Br01, Ku05, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05 +Path = Br01, Ku03, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03 +Path = Br01, Ku01, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku01 +Path = Br01, Iw05, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Br01, Iw03, Br01, Br04, Br02, Iw03 +Path = Br01, Iw01, Br01, Br03, Bw02, Bw04, Rh05, Rh01, Rh02, Iw01 +Path = Br01, Bw09, Br01, Br04, Br06, Bw10, Bw09 +Path = Br01, Bw07, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Br01, Bw05, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw05 +Path = Br01, Bw03, Br01, Br03, Bw02, Bw03 +Path = Br01, Bw01, Br01, Br03, Bw02, Bw01 +Path = Br01, Ew05, Br01, Br03, Bw02, Ew03, Ew04, Hi01, Ew05 +Path = Br01, Ew03, Br01, Br03, Bw02, Ew03 +Path = Br01, Ew01, Br01, Br03, Bw02, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Ku07, Hi01, Ku07, Ku06, Ku04, Bw07, Ew02, Hi01 +Path = Ku07, Li01, Ku07, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01 +Path = Ku07, Li03, Ku07, Ku06, Ku05, Ku03, Ku02, Iw06, Li03 +Path = Ku07, Rh05, Ku07, Ku06, Ku04, Bw05, Rh04, Rh05 +Path = Ku07, Rh01, Ku07, Ku06, Ku04, Bw05, Rh04, Rh05, Rh01 +Path = Ku07, Rh03, Ku07, Ku06, Ku04, Bw05, Rh04, Rh05, Rh03 +Path = Ku07, Br06, Ku07, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06 +Path = Ku07, Br04, Ku07, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04 +Path = Ku07, Br02, Ku07, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02 +Path = Ku07, Ku06, Ku07, Ku06 +Path = Ku07, Ku04, Ku07, Ku06, Ku04 +Path = Ku07, Ku02, Ku07, Ku06, Ku05, Ku03, Ku02 +Path = Ku07, Iw06, Ku07, Ku06, Ku05, Ku03, Ku02, Iw06 +Path = Ku07, Iw04, Ku07, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02, Iw04 +Path = Ku07, Iw02, Ku07, Ku06, Ku04, Bw05, Rh04, Rh02, Iw01, Iw02 +Path = Ku07, Bw10, Ku07, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10 +Path = Ku07, Bw08, Ku07, Ku06, Ku05, Ku03, Bw08 +Path = Ku07, Bw06, Ku07, Ku06, Ku04, Bw07, Bw06 +Path = Ku07, Bw04, Ku07, Ku06, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Ku07, Bw02, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Ku07, Ew06, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Ku07, Ew04, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04 +Path = Ku07, Ew02, Ku07, Ku06, Ku04, Bw07, Ew02 +Path = Ku07, Hi02, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Ku07, Li04, Ku07, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku07, Li02, Ku07, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02 +Path = Ku07, Rh04, Ku07, Ku06, Ku04, Bw05, Rh04 +Path = Ku07, Rh02, Ku07, Ku06, Ku04, Bw05, Rh04, Rh02 +Path = Ku07, Br05, Ku07, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01, Br05 +Path = Ku07, Br03, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Br03 +Path = Ku07, Br01, Ku07, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01 +Path = Ku07, Ku07, Ku07 +Path = Ku07, Ku05, Ku07, Ku06, Ku05 +Path = Ku07, Ku03, Ku07, Ku06, Ku05, Ku03 +Path = Ku07, Ku01, Ku07, Ku06, Ku04, Ku01 +Path = Ku07, Iw05, Ku07, Ku06, Ku05, Ku03, Ku02, Iw06, Iw05 +Path = Ku07, Iw03, Ku07, Ku06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03 +Path = Ku07, Iw01, Ku07, Ku06, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Ku07, Bw09, Ku07, Ku06, Ku05, Ku03, Bw08, Bw09 +Path = Ku07, Bw07, Ku07, Ku06, Ku04, Bw07 +Path = Ku07, Bw05, Ku07, Ku06, Ku04, Bw05 +Path = Ku07, Bw03, Ku07, Ku06, Ku04, Bw05, Rh04, Rh05, Bw04, Bw03 +Path = Ku07, Bw01, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Bw01 +Path = Ku07, Ew05, Ku07, Ku06, Ku04, Bw07, Ew02, Hi01, Ew05 +Path = Ku07, Ew03, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03 +Path = Ku07, Ew01, Ku07, Ku06, Ku05, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Ku05, Hi01, Ku05, Ku03, Bw08, Ew01, Hi01 +Path = Ku05, Li01, Ku05, Ku03, Ku02, Iw06, Li03, Li01 +Path = Ku05, Li03, Ku05, Ku03, Ku02, Iw06, Li03 +Path = Ku05, Rh05, Ku05, Ku06, Ku04, Bw05, Rh04, Rh05 +Path = Ku05, Rh01, Ku05, Ku06, Ku04, Bw05, Rh04, Rh05, Rh01 +Path = Ku05, Rh03, Ku05, Ku06, Ku04, Bw05, Rh04, Rh05, Rh03 +Path = Ku05, Br06, Ku05, Ku03, Bw08, Bw09, Bw10, Br06 +Path = Ku05, Br04, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04 +Path = Ku05, Br02, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02 +Path = Ku05, Ku06, Ku05, Ku06 +Path = Ku05, Ku04, Ku05, Ku06, Ku04 +Path = Ku05, Ku02, Ku05, Ku03, Ku02 +Path = Ku05, Iw06, Ku05, Ku03, Ku02, Iw06 +Path = Ku05, Iw04, Ku05, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02, Iw04 +Path = Ku05, Iw02, Ku05, Ku03, Ku02, Iw06, Li03, Li01, Li04, Iw02 +Path = Ku05, Bw10, Ku05, Ku03, Bw08, Bw09, Bw10 +Path = Ku05, Bw08, Ku05, Ku03, Bw08 +Path = Ku05, Bw06, Ku05, Ku06, Ku04, Bw07, Bw06 +Path = Ku05, Bw04, Ku05, Ku06, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Ku05, Bw02, Ku05, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02 +Path = Ku05, Ew06, Ku05, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Ku05, Ew04, Ku05, Ku03, Bw08, Ew01, Hi01, Ew04 +Path = Ku05, Ew02, Ku05, Ku06, Ku04, Bw07, Ew02 +Path = Ku05, Hi02, Ku05, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Ku05, Li04, Ku05, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku05, Li02, Ku05, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02 +Path = Ku05, Rh04, Ku05, Ku06, Ku04, Bw05, Rh04 +Path = Ku05, Rh02, Ku05, Ku06, Ku04, Bw05, Rh04, Rh02 +Path = Ku05, Br05, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01, Br05 +Path = Ku05, Br03, Ku05, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Br03 +Path = Ku05, Br01, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01 +Path = Ku05, Ku05, Ku05 +Path = Ku05, Ku03, Ku05, Ku03 +Path = Ku05, Ku01, Ku05, Ku03, Ku01 +Path = Ku05, Iw05, Ku05, Ku03, Ku02, Iw06, Iw05 +Path = Ku05, Iw03, Ku05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03 +Path = Ku05, Iw01, Ku05, Ku06, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Ku05, Bw09, Ku05, Ku03, Bw08, Bw09 +Path = Ku05, Bw07, Ku05, Ku06, Ku04, Bw07 +Path = Ku05, Bw05, Ku05, Ku06, Ku04, Bw05 +Path = Ku05, Bw03, Ku05, Ku06, Ku04, Bw05, Rh04, Rh05, Bw04, Bw03 +Path = Ku05, Bw01, Ku05, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Ku05, Ew05, Ku05, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Ku05, Ew03, Ku05, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03 +Path = Ku05, Ew01, Ku05, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Ku03, Hi01, Ku03, Bw08, Ew01, Hi01 +Path = Ku03, Li01, Ku03, Ku02, Iw06, Li03, Li01 +Path = Ku03, Li03, Ku03, Ku02, Iw06, Li03 +Path = Ku03, Rh05, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Ku03, Rh01, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05, Rh01 +Path = Ku03, Rh03, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05, Rh03 +Path = Ku03, Br06, Ku03, Bw08, Bw09, Bw10, Br06 +Path = Ku03, Br04, Ku03, Bw08, Bw09, Bw10, Br06, Br04 +Path = Ku03, Br02, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02 +Path = Ku03, Ku06, Ku03, Ku05, Ku06 +Path = Ku03, Ku04, Ku03, Ku01, Ku04 +Path = Ku03, Ku02, Ku03, Ku02 +Path = Ku03, Iw06, Ku03, Ku02, Iw06 +Path = Ku03, Iw04, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02, Iw04 +Path = Ku03, Iw02, Ku03, Ku02, Iw06, Li03, Li01, Li04, Iw02 +Path = Ku03, Bw10, Ku03, Bw08, Bw09, Bw10 +Path = Ku03, Bw08, Ku03, Bw08 +Path = Ku03, Bw06, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Ku03, Bw04, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04 +Path = Ku03, Bw02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02 +Path = Ku03, Ew06, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Ku03, Ew04, Ku03, Bw08, Ew01, Hi01, Ew04 +Path = Ku03, Ew02, Ku03, Bw08, Ew01, Hi01, Ew02 +Path = Ku03, Hi02, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Ku03, Li04, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku03, Li02, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02 +Path = Ku03, Rh04, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Ku03, Rh02, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02 +Path = Ku03, Br05, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01, Br05 +Path = Ku03, Br03, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Br03 +Path = Ku03, Br01, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01 +Path = Ku03, Ku05, Ku03, Ku05 +Path = Ku03, Ku03, Ku03 +Path = Ku03, Ku01, Ku03, Ku01 +Path = Ku03, Iw05, Ku03, Ku02, Iw06, Iw05 +Path = Ku03, Iw03, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03 +Path = Ku03, Iw01, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Ku03, Bw09, Ku03, Bw08, Bw09 +Path = Ku03, Bw07, Ku03, Ku01, Ku04, Bw07 +Path = Ku03, Bw05, Ku03, Ku01, Ku04, Bw05 +Path = Ku03, Bw03, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Ku03, Bw01, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Ku03, Ew05, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Ku03, Ew03, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03 +Path = Ku03, Ew01, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Ku01, Hi01, Ku01, Ku03, Bw08, Ew01, Hi01 +Path = Ku01, Li01, Ku01, Ku03, Ku02, Iw06, Li03, Li01 +Path = Ku01, Li03, Ku01, Ku03, Ku02, Iw06, Li03 +Path = Ku01, Rh05, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Ku01, Rh01, Ku01, Ku04, Bw05, Rh04, Rh05, Rh01 +Path = Ku01, Rh03, Ku01, Ku04, Bw05, Rh04, Rh05, Rh03 +Path = Ku01, Br06, Ku01, Ku03, Bw08, Bw09, Bw10, Br06 +Path = Ku01, Br04, Ku01, Ku03, Bw08, Bw09, Bw10, Br06, Br04 +Path = Ku01, Br02, Ku01, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02 +Path = Ku01, Ku06, Ku01, Ku04, Ku06 +Path = Ku01, Ku04, Ku01, Ku04 +Path = Ku01, Ku02, Ku01, Ku03, Ku02 +Path = Ku01, Iw06, Ku01, Ku03, Ku02, Iw06 +Path = Ku01, Iw04, Ku01, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02, Iw04 +Path = Ku01, Iw02, Ku01, Ku04, Bw05, Rh04, Rh02, Iw01, Iw02 +Path = Ku01, Bw10, Ku01, Ku03, Bw08, Bw09, Bw10 +Path = Ku01, Bw08, Ku01, Ku03, Bw08 +Path = Ku01, Bw06, Ku01, Ku04, Bw07, Bw06 +Path = Ku01, Bw04, Ku01, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Ku01, Bw02, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Ku01, Ew06, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Ku01, Ew04, Ku01, Ku04, Bw07, Bw06, Ew04 +Path = Ku01, Ew02, Ku01, Ku04, Bw07, Ew02 +Path = Ku01, Hi02, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Ku01, Li04, Ku01, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku01, Li02, Ku01, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02 +Path = Ku01, Rh04, Ku01, Ku04, Bw05, Rh04 +Path = Ku01, Rh02, Ku01, Ku04, Bw05, Rh04, Rh02 +Path = Ku01, Br05, Ku01, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01, Br05 +Path = Ku01, Br03, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Br03 +Path = Ku01, Br01, Ku01, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br01 +Path = Ku01, Ku05, Ku01, Ku03, Ku05 +Path = Ku01, Ku03, Ku01, Ku03 +Path = Ku01, Ku01, Ku01 +Path = Ku01, Iw05, Ku01, Ku03, Ku02, Iw06, Iw05 +Path = Ku01, Iw03, Ku01, Ku03, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03 +Path = Ku01, Iw01, Ku01, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Ku01, Bw09, Ku01, Ku03, Bw08, Bw09 +Path = Ku01, Bw07, Ku01, Ku04, Bw07 +Path = Ku01, Bw05, Ku01, Ku04, Bw05 +Path = Ku01, Bw03, Ku01, Ku04, Bw05, Rh04, Rh05, Bw04, Bw03 +Path = Ku01, Bw01, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Bw01 +Path = Ku01, Ew05, Ku01, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Ku01, Ew03, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03 +Path = Ku01, Ew01, Ku01, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Iw05, Hi01, Iw05, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01 +Path = Iw05, Li01, Iw05, Li03, Li01 +Path = Iw05, Li03, Iw05, Li03 +Path = Iw05, Rh05, Iw05, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05 +Path = Iw05, Rh01, Iw05, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh01 +Path = Iw05, Rh03, Iw05, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Rh03 +Path = Iw05, Br06, Iw05, Iw06, Ku02, Ku03, Bw08, Bw09, Bw10, Br06 +Path = Iw05, Br04, Iw05, Li03, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04 +Path = Iw05, Br02, Iw05, Li03, Li01, Li04, Li02, Iw04, Iw03, Br02 +Path = Iw05, Ku06, Iw05, Iw06, Ku02, Ku03, Ku05, Ku06 +Path = Iw05, Ku04, Iw05, Iw06, Ku02, Ku03, Ku01, Ku04 +Path = Iw05, Ku02, Iw05, Iw06, Ku02 +Path = Iw05, Iw06, Iw05, Iw06 +Path = Iw05, Iw04, Iw05, Li03, Li01, Li04, Li02, Iw04 +Path = Iw05, Iw02, Iw05, Li03, Li01, Li04, Iw02 +Path = Iw05, Bw10, Iw05, Iw06, Ku02, Ku03, Bw08, Bw09, Bw10 +Path = Iw05, Bw08, Iw05, Iw06, Ku02, Ku03, Bw08 +Path = Iw05, Bw06, Iw05, Iw06, Ku02, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Iw05, Bw04, Iw05, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04 +Path = Iw05, Bw02, Iw05, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02 +Path = Iw05, Ew06, Iw05, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Iw05, Ew04, Iw05, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04 +Path = Iw05, Ew02, Iw05, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew02 +Path = Iw05, Hi02, Iw05, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Iw05, Li04, Iw05, Li03, Li01, Li04 +Path = Iw05, Li02, Iw05, Li03, Li01, Li04, Li02 +Path = Iw05, Rh04, Iw05, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh04 +Path = Iw05, Rh02, Iw05, Li03, Li01, Li04, Iw02, Iw01, Rh02 +Path = Iw05, Br05, Iw05, Li03, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01, Br05 +Path = Iw05, Br03, Iw05, Li03, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01, Br03 +Path = Iw05, Br01, Iw05, Li03, Li01, Li04, Li02, Iw04, Iw03, Br02, Br04, Br01 +Path = Iw05, Ku05, Iw05, Iw06, Ku02, Ku03, Ku05 +Path = Iw05, Ku03, Iw05, Iw06, Ku02, Ku03 +Path = Iw05, Ku01, Iw05, Iw06, Ku02, Ku03, Ku01 +Path = Iw05, Iw05, Iw05 +Path = Iw05, Iw03, Iw05, Li03, Li01, Li04, Li02, Iw04, Iw03 +Path = Iw05, Iw01, Iw05, Li03, Li01, Li04, Iw02, Iw01 +Path = Iw05, Bw09, Iw05, Iw06, Ku02, Ku03, Bw08, Bw09 +Path = Iw05, Bw07, Iw05, Iw06, Ku02, Ku03, Ku01, Ku04, Bw07 +Path = Iw05, Bw05, Iw05, Iw06, Ku02, Ku03, Ku01, Ku04, Bw05 +Path = Iw05, Bw03, Iw05, Li03, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw03 +Path = Iw05, Bw01, Iw05, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Iw05, Ew05, Iw05, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Iw05, Ew03, Iw05, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03 +Path = Iw05, Ew01, Iw05, Iw06, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Iw03, Hi01, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Hi01 +Path = Iw03, Li01, Iw03, Iw04, Li02, Li04, Li01 +Path = Iw03, Li03, Iw03, Iw04, Li02, Li04, Li01, Li03 +Path = Iw03, Rh05, Iw03, Br02, Br04, Br01, Br03, Bw02, Bw04, Rh05 +Path = Iw03, Rh01, Iw03, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh01 +Path = Iw03, Rh03, Iw03, Br02, Br04, Br01, Br03, Bw02, Bw04, Rh03 +Path = Iw03, Br06, Iw03, Br02, Br04, Br06 +Path = Iw03, Br04, Iw03, Br02, Br04 +Path = Iw03, Br02, Iw03, Br02 +Path = Iw03, Ku06, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05, Ku06 +Path = Iw03, Ku04, Iw03, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Ku04 +Path = Iw03, Ku02, Iw03, Iw04, Li02, Li04, Li01, Li03, Iw06, Ku02 +Path = Iw03, Iw06, Iw03, Iw04, Li02, Li04, Li01, Li03, Iw06 +Path = Iw03, Iw04, Iw03, Iw04 +Path = Iw03, Iw02, Iw03, Iw04, Li02, Li04, Iw02 +Path = Iw03, Bw10, Iw03, Br02, Br04, Br06, Bw10 +Path = Iw03, Bw08, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08 +Path = Iw03, Bw06, Iw03, Br02, Br04, Br01, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Iw03, Bw04, Iw03, Br02, Br04, Br01, Br03, Bw02, Bw04 +Path = Iw03, Bw02, Iw03, Br02, Br04, Br01, Br03, Bw02 +Path = Iw03, Ew06, Iw03, Br02, Br04, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Iw03, Ew04, Iw03, Br02, Br04, Br01, Br03, Bw02, Ew03, Ew04 +Path = Iw03, Ew02, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Hi01, Ew02 +Path = Iw03, Hi02, Iw03, Br02, Br04, Br01, Br03, Bw02, Ew03, Hi02 +Path = Iw03, Li04, Iw03, Iw04, Li02, Li04 +Path = Iw03, Li02, Iw03, Iw04, Li02 +Path = Iw03, Rh04, Iw03, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh04 +Path = Iw03, Rh02, Iw03, Iw04, Li02, Li04, Iw02, Iw01, Rh02 +Path = Iw03, Br05, Iw03, Br02, Br04, Br01, Br05 +Path = Iw03, Br03, Iw03, Br02, Br04, Br01, Br03 +Path = Iw03, Br01, Iw03, Br02, Br04, Br01 +Path = Iw03, Ku05, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05 +Path = Iw03, Ku03, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03 +Path = Iw03, Ku01, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku01 +Path = Iw03, Iw05, Iw03, Iw04, Li02, Li04, Li01, Li03, Iw05 +Path = Iw03, Iw03, Iw03 +Path = Iw03, Iw01, Iw03, Iw04, Li02, Li04, Iw02, Iw01 +Path = Iw03, Bw09, Iw03, Br02, Br04, Br06, Bw10, Bw09 +Path = Iw03, Bw07, Iw03, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05, Bw07 +Path = Iw03, Bw05, Iw03, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh04, Bw05 +Path = Iw03, Bw03, Iw03, Br02, Br04, Br01, Br03, Bw02, Bw03 +Path = Iw03, Bw01, Iw03, Br02, Br04, Br01, Br03, Bw02, Bw01 +Path = Iw03, Ew05, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Hi01, Ew05 +Path = Iw03, Ew03, Iw03, Br02, Br04, Br01, Br03, Bw02, Ew03 +Path = Iw03, Ew01, Iw03, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01 + +[SystemConnections] +Path = Iw01, Hi01, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01 +Path = Iw01, Li01, Iw01, Iw02, Li04, Li01 +Path = Iw01, Li03, Iw01, Iw02, Li04, Li01, Li03 +Path = Iw01, Rh05, Iw01, Rh02, Rh01, Rh05 +Path = Iw01, Rh01, Iw01, Rh02, Rh01 +Path = Iw01, Rh03, Iw01, Rh02, Rh01, Rh05, Rh03 +Path = Iw01, Br06, Iw01, Iw02, Li04, Li02, Iw04, Iw03, Br02, Br04, Br06 +Path = Iw01, Br04, Iw01, Iw02, Li04, Li02, Iw04, Iw03, Br02, Br04 +Path = Iw01, Br02, Iw01, Iw02, Li04, Li02, Iw04, Iw03, Br02 +Path = Iw01, Ku06, Iw01, Rh02, Rh04, Bw05, Ku04, Ku06 +Path = Iw01, Ku04, Iw01, Rh02, Rh04, Bw05, Ku04 +Path = Iw01, Ku02, Iw01, Iw02, Li04, Li01, Li03, Iw06, Ku02 +Path = Iw01, Iw06, Iw01, Iw02, Li04, Li01, Li03, Iw06 +Path = Iw01, Iw04, Iw01, Iw02, Li04, Li02, Iw04 +Path = Iw01, Iw02, Iw01, Iw02 +Path = Iw01, Bw10, Iw01, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08, Bw09, Bw10 +Path = Iw01, Bw08, Iw01, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08 +Path = Iw01, Bw06, Iw01, Rh02, Rh04, Bw05, Bw06 +Path = Iw01, Bw04, Iw01, Rh02, Rh01, Rh05, Bw04 +Path = Iw01, Bw02, Iw01, Rh02, Rh01, Rh05, Bw04, Bw02 +Path = Iw01, Ew06, Iw01, Rh02, Rh01, Rh05, Bw04, Ew03, Hi02, Ew06 +Path = Iw01, Ew04, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04 +Path = Iw01, Ew02, Iw01, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Iw01, Hi02, Iw01, Rh02, Rh01, Rh05, Bw04, Ew03, Hi02 +Path = Iw01, Li04, Iw01, Iw02, Li04 +Path = Iw01, Li02, Iw01, Iw02, Li04, Li02 +Path = Iw01, Rh04, Iw01, Rh02, Rh04 +Path = Iw01, Rh02, Iw01, Rh02 +Path = Iw01, Br05, Iw01, Rh02, Rh01, Rh05, Bw04, Bw02, Br03, Br01, Br05 +Path = Iw01, Br03, Iw01, Rh02, Rh01, Rh05, Bw04, Bw02, Br03 +Path = Iw01, Br01, Iw01, Rh02, Rh01, Rh05, Bw04, Bw02, Br03, Br01 +Path = Iw01, Ku05, Iw01, Rh02, Rh04, Bw05, Ku04, Ku06, Ku05 +Path = Iw01, Ku03, Iw01, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Iw01, Ku01, Iw01, Rh02, Rh04, Bw05, Ku04, Ku01 +Path = Iw01, Iw05, Iw01, Iw02, Li04, Li01, Li03, Iw05 +Path = Iw01, Iw03, Iw01, Iw02, Li04, Li02, Iw04, Iw03 +Path = Iw01, Iw01, Iw01 +Path = Iw01, Bw09, Iw01, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08, Bw09 +Path = Iw01, Bw07, Iw01, Rh02, Rh04, Bw05, Bw07 +Path = Iw01, Bw05, Iw01, Rh02, Rh04, Bw05 +Path = Iw01, Bw03, Iw01, Rh02, Rh01, Rh05, Bw04, Bw03 +Path = Iw01, Bw01, Iw01, Rh02, Rh01, Rh05, Bw04, Bw02, Bw01 +Path = Iw01, Ew05, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01, Ew05 +Path = Iw01, Ew03, Iw01, Rh02, Rh01, Rh05, Bw04, Ew03 +Path = Iw01, Ew01, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Bw09, Hi01, Bw09, Bw08, Ew01, Hi01 +Path = Bw09, Li01, Bw09, Bw08, Ku03, Ku02, Iw06, Li03, Li01 +Path = Bw09, Li03, Bw09, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Bw09, Rh05, Bw09, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Bw09, Rh01, Bw09, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05, Rh01 +Path = Bw09, Rh03, Bw09, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04, Rh03 +Path = Bw09, Br06, Bw09, Bw10, Br06 +Path = Bw09, Br04, Bw09, Bw10, Br06, Br04 +Path = Bw09, Br02, Bw09, Bw10, Br06, Br04, Br02 +Path = Bw09, Ku06, Bw09, Bw08, Ku03, Ku05, Ku06 +Path = Bw09, Ku04, Bw09, Bw08, Ku03, Ku01, Ku04 +Path = Bw09, Ku02, Bw09, Bw08, Ku03, Ku02 +Path = Bw09, Iw06, Bw09, Bw08, Ku03, Ku02, Iw06 +Path = Bw09, Iw04, Bw09, Bw10, Br06, Br04, Br02, Iw03, Iw04 +Path = Bw09, Iw02, Bw09, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04, Iw02 +Path = Bw09, Bw10, Bw09, Bw10 +Path = Bw09, Bw08, Bw09, Bw08 +Path = Bw09, Bw06, Bw09, Bw08, Ew01, Hi01, Ew04, Bw06 +Path = Bw09, Bw04, Bw09, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04 +Path = Bw09, Bw02, Bw09, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02 +Path = Bw09, Ew06, Bw09, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Bw09, Ew04, Bw09, Bw08, Ew01, Hi01, Ew04 +Path = Bw09, Ew02, Bw09, Bw08, Ew01, Hi01, Ew02 +Path = Bw09, Hi02, Bw09, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Bw09, Li04, Bw09, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Bw09, Li02, Bw09, Bw10, Br06, Br04, Br02, Iw03, Iw04, Li02 +Path = Bw09, Rh04, Bw09, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Bw09, Rh02, Bw09, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02 +Path = Bw09, Br05, Bw09, Bw10, Br06, Br04, Br01, Br05 +Path = Bw09, Br03, Bw09, Bw10, Br06, Br04, Br01, Br03 +Path = Bw09, Br01, Bw09, Bw10, Br06, Br04, Br01 +Path = Bw09, Ku05, Bw09, Bw08, Ku03, Ku05 +Path = Bw09, Ku03, Bw09, Bw08, Ku03 +Path = Bw09, Ku01, Bw09, Bw08, Ku03, Ku01 +Path = Bw09, Iw05, Bw09, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Bw09, Iw03, Bw09, Bw10, Br06, Br04, Br02, Iw03 +Path = Bw09, Iw01, Bw09, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Bw09, Bw09, Bw09 +Path = Bw09, Bw07, Bw09, Bw08, Ku03, Ku01, Ku04, Bw07 +Path = Bw09, Bw05, Bw09, Bw08, Ku03, Ku01, Ku04, Bw05 +Path = Bw09, Bw03, Bw09, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Bw09, Bw01, Bw09, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Bw09, Ew05, Bw09, Bw08, Ew01, Hi01, Ew05 +Path = Bw09, Ew03, Bw09, Bw08, Ew01, Hi01, Ew04, Ew03 +Path = Bw09, Ew01, Bw09, Bw08, Ew01 + +[SystemConnections] +Path = Bw07, Hi01, Bw07, Ew02, Hi01 +Path = Bw07, Li01, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li01 +Path = Bw07, Li03, Bw07, Ku04, Ku01, Ku03, Ku02, Iw06, Li03 +Path = Bw07, Rh05, Bw07, Bw05, Rh04, Rh05 +Path = Bw07, Rh01, Bw07, Bw05, Rh04, Rh05, Rh01 +Path = Bw07, Rh03, Bw07, Bw05, Rh04, Rh05, Rh03 +Path = Bw07, Br06, Bw07, Ew02, Hi01, Ew01, Bw08, Bw09, Bw10, Br06 +Path = Bw07, Br04, Bw07, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br04 +Path = Bw07, Br02, Bw07, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br04, Br02 +Path = Bw07, Ku06, Bw07, Ku04, Ku06 +Path = Bw07, Ku04, Bw07, Ku04 +Path = Bw07, Ku02, Bw07, Ku04, Ku01, Ku03, Ku02 +Path = Bw07, Iw06, Bw07, Ku04, Ku01, Ku03, Ku02, Iw06 +Path = Bw07, Iw04, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02, Iw04 +Path = Bw07, Iw02, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02 +Path = Bw07, Bw10, Bw07, Ew02, Hi01, Ew01, Bw08, Bw09, Bw10 +Path = Bw07, Bw08, Bw07, Ew02, Hi01, Ew01, Bw08 +Path = Bw07, Bw06, Bw07, Bw06 +Path = Bw07, Bw04, Bw07, Bw06, Ew04, Ew03, Bw04 +Path = Bw07, Bw02, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Bw07, Ew06, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Bw07, Ew04, Bw07, Bw06, Ew04 +Path = Bw07, Ew02, Bw07, Ew02 +Path = Bw07, Hi02, Bw07, Bw06, Ew04, Hi02 +Path = Bw07, Li04, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02, Li04 +Path = Bw07, Li02, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02 +Path = Bw07, Rh04, Bw07, Bw05, Rh04 +Path = Bw07, Rh02, Bw07, Bw05, Rh04, Rh02 +Path = Bw07, Br05, Bw07, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br05 +Path = Bw07, Br03, Bw07, Bw06, Ew04, Ew03, Bw02, Br03 +Path = Bw07, Br01, Bw07, Bw06, Ew04, Ew03, Bw02, Br03, Br01 +Path = Bw07, Ku05, Bw07, Ku04, Ku06, Ku05 +Path = Bw07, Ku03, Bw07, Ku04, Ku01, Ku03 +Path = Bw07, Ku01, Bw07, Ku04, Ku01 +Path = Bw07, Iw05, Bw07, Ku04, Ku01, Ku03, Ku02, Iw06, Iw05 +Path = Bw07, Iw03, Bw07, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br04, Br02, Iw03 +Path = Bw07, Iw01, Bw07, Bw05, Rh04, Rh02, Iw01 +Path = Bw07, Bw09, Bw07, Ew02, Hi01, Ew01, Bw08, Bw09 +Path = Bw07, Bw07, Bw07 +Path = Bw07, Bw05, Bw07, Bw05 +Path = Bw07, Bw03, Bw07, Bw06, Ew04, Ew03, Bw04, Bw03 +Path = Bw07, Bw01, Bw07, Bw06, Ew04, Ew03, Bw02, Bw01 +Path = Bw07, Ew05, Bw07, Ew02, Hi01, Ew05 +Path = Bw07, Ew03, Bw07, Bw06, Ew04, Ew03 +Path = Bw07, Ew01, Bw07, Ew02, Hi01, Ew01 + +[SystemConnections] +Path = Bw05, Hi01, Bw05, Bw06, Ew04, Hi01 +Path = Bw05, Li01, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li01 +Path = Bw05, Li03, Bw05, Ku04, Ku01, Ku03, Ku02, Iw06, Li03 +Path = Bw05, Rh05, Bw05, Rh04, Rh05 +Path = Bw05, Rh01, Bw05, Rh04, Rh05, Rh01 +Path = Bw05, Rh03, Bw05, Rh04, Rh05, Rh03 +Path = Bw05, Br06, Bw05, Ku04, Ku01, Ku03, Bw08, Bw09, Bw10, Br06 +Path = Bw05, Br04, Bw05, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br04 +Path = Bw05, Br02, Bw05, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br04, Br02 +Path = Bw05, Ku06, Bw05, Ku04, Ku06 +Path = Bw05, Ku04, Bw05, Ku04 +Path = Bw05, Ku02, Bw05, Ku04, Ku01, Ku03, Ku02 +Path = Bw05, Iw06, Bw05, Ku04, Ku01, Ku03, Ku02, Iw06 +Path = Bw05, Iw04, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02, Iw04 +Path = Bw05, Iw02, Bw05, Rh04, Rh02, Iw01, Iw02 +Path = Bw05, Bw10, Bw05, Ku04, Ku01, Ku03, Bw08, Bw09, Bw10 +Path = Bw05, Bw08, Bw05, Ku04, Ku01, Ku03, Bw08 +Path = Bw05, Bw06, Bw05, Bw06 +Path = Bw05, Bw04, Bw05, Rh04, Rh05, Bw04 +Path = Bw05, Bw02, Bw05, Bw06, Ew04, Ew03, Bw02 +Path = Bw05, Ew06, Bw05, Bw06, Ew04, Hi02, Ew06 +Path = Bw05, Ew04, Bw05, Bw06, Ew04 +Path = Bw05, Ew02, Bw05, Bw07, Ew02 +Path = Bw05, Hi02, Bw05, Bw06, Ew04, Hi02 +Path = Bw05, Li04, Bw05, Rh04, Rh02, Iw01, Iw02, Li04 +Path = Bw05, Li02, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02 +Path = Bw05, Rh04, Bw05, Rh04 +Path = Bw05, Rh02, Bw05, Rh04, Rh02 +Path = Bw05, Br05, Bw05, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br05 +Path = Bw05, Br03, Bw05, Bw06, Ew04, Ew03, Bw02, Br03 +Path = Bw05, Br01, Bw05, Bw06, Ew04, Ew03, Bw02, Br03, Br01 +Path = Bw05, Ku05, Bw05, Ku04, Ku06, Ku05 +Path = Bw05, Ku03, Bw05, Ku04, Ku01, Ku03 +Path = Bw05, Ku01, Bw05, Ku04, Ku01 +Path = Bw05, Iw05, Bw05, Ku04, Ku01, Ku03, Ku02, Iw06, Iw05 +Path = Bw05, Iw03, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02, Iw04, Iw03 +Path = Bw05, Iw01, Bw05, Rh04, Rh02, Iw01 +Path = Bw05, Bw09, Bw05, Ku04, Ku01, Ku03, Bw08, Bw09 +Path = Bw05, Bw07, Bw05, Bw07 +Path = Bw05, Bw05, Bw05 +Path = Bw05, Bw03, Bw05, Rh04, Rh05, Bw04, Bw03 +Path = Bw05, Bw01, Bw05, Bw06, Ew04, Ew03, Bw02, Bw01 +Path = Bw05, Ew05, Bw05, Bw06, Ew04, Hi01, Ew05 +Path = Bw05, Ew03, Bw05, Bw06, Ew04, Ew03 +Path = Bw05, Ew01, Bw05, Bw06, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Bw03, Hi01, Bw03, Bw02, Ew03, Ew04, Hi01 +Path = Bw03, Li01, Bw03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01 +Path = Bw03, Li03, Bw03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01, Li03 +Path = Bw03, Rh05, Bw03, Bw04, Rh05 +Path = Bw03, Rh01, Bw03, Bw04, Rh05, Rh01 +Path = Bw03, Rh03, Bw03, Bw04, Rh03 +Path = Bw03, Br06, Bw03, Bw02, Br03, Br01, Br04, Br06 +Path = Bw03, Br04, Bw03, Bw02, Br03, Br01, Br04 +Path = Bw03, Br02, Bw03, Bw02, Br03, Br01, Br04, Br02 +Path = Bw03, Ku06, Bw03, Bw04, Rh05, Rh04, Bw05, Ku04, Ku06 +Path = Bw03, Ku04, Bw03, Bw04, Rh05, Rh04, Bw05, Ku04 +Path = Bw03, Ku02, Bw03, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Bw03, Iw06, Bw03, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Bw03, Iw04, Bw03, Bw02, Br03, Br01, Br04, Br02, Iw03, Iw04 +Path = Bw03, Iw02, Bw03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02 +Path = Bw03, Bw10, Bw03, Bw02, Br03, Br01, Br04, Br06, Bw10 +Path = Bw03, Bw08, Bw03, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08 +Path = Bw03, Bw06, Bw03, Bw02, Ew03, Ew04, Bw06 +Path = Bw03, Bw04, Bw03, Bw04 +Path = Bw03, Bw02, Bw03, Bw02 +Path = Bw03, Ew06, Bw03, Bw02, Ew03, Hi02, Ew06 +Path = Bw03, Ew04, Bw03, Bw02, Ew03, Ew04 +Path = Bw03, Ew02, Bw03, Bw02, Ew03, Ew04, Hi01, Ew02 +Path = Bw03, Hi02, Bw03, Bw02, Ew03, Hi02 +Path = Bw03, Li04, Bw03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04 +Path = Bw03, Li02, Bw03, Bw02, Br03, Br01, Br04, Br02, Iw03, Iw04, Li02 +Path = Bw03, Rh04, Bw03, Bw04, Rh05, Rh04 +Path = Bw03, Rh02, Bw03, Bw04, Rh05, Rh01, Rh02 +Path = Bw03, Br05, Bw03, Bw02, Br03, Br01, Br05 +Path = Bw03, Br03, Bw03, Bw02, Br03 +Path = Bw03, Br01, Bw03, Bw02, Br03, Br01 +Path = Bw03, Ku05, Bw03, Bw04, Rh05, Rh04, Bw05, Ku04, Ku06, Ku05 +Path = Bw03, Ku03, Bw03, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Bw03, Ku01, Bw03, Bw04, Rh05, Rh04, Bw05, Ku04, Ku01 +Path = Bw03, Iw05, Bw03, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Bw03, Iw03, Bw03, Bw02, Br03, Br01, Br04, Br02, Iw03 +Path = Bw03, Iw01, Bw03, Bw04, Rh05, Rh01, Rh02, Iw01 +Path = Bw03, Bw09, Bw03, Bw02, Br03, Br01, Br04, Br06, Bw10, Bw09 +Path = Bw03, Bw07, Bw03, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Bw03, Bw05, Bw03, Bw04, Rh05, Rh04, Bw05 +Path = Bw03, Bw03, Bw03 +Path = Bw03, Bw01, Bw03, Bw02, Bw01 +Path = Bw03, Ew05, Bw03, Bw02, Ew03, Ew04, Hi01, Ew05 +Path = Bw03, Ew03, Bw03, Bw02, Ew03 +Path = Bw03, Ew01, Bw03, Bw02, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Bw01, Hi01, Bw01, Bw02, Ew03, Ew04, Hi01 +Path = Bw01, Li01, Bw01, Bw02, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01 +Path = Bw01, Li03, Bw01, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Bw01, Rh05, Bw01, Bw02, Bw04, Rh05 +Path = Bw01, Rh01, Bw01, Bw02, Bw04, Rh05, Rh01 +Path = Bw01, Rh03, Bw01, Bw02, Bw04, Rh03 +Path = Bw01, Br06, Bw01, Bw02, Br03, Br01, Br04, Br06 +Path = Bw01, Br04, Bw01, Bw02, Br03, Br01, Br04 +Path = Bw01, Br02, Bw01, Bw02, Br03, Br01, Br04, Br02 +Path = Bw01, Ku06, Bw01, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Bw01, Ku04, Bw01, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04 +Path = Bw01, Ku02, Bw01, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Bw01, Iw06, Bw01, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Bw01, Iw04, Bw01, Bw02, Br03, Br01, Br04, Br02, Iw03, Iw04 +Path = Bw01, Iw02, Bw01, Bw02, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02 +Path = Bw01, Bw10, Bw01, Bw02, Br03, Br01, Br04, Br06, Bw10 +Path = Bw01, Bw08, Bw01, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08 +Path = Bw01, Bw06, Bw01, Bw02, Ew03, Ew04, Bw06 +Path = Bw01, Bw04, Bw01, Bw02, Bw04 +Path = Bw01, Bw02, Bw01, Bw02 +Path = Bw01, Ew06, Bw01, Bw02, Ew03, Hi02, Ew06 +Path = Bw01, Ew04, Bw01, Bw02, Ew03, Ew04 +Path = Bw01, Ew02, Bw01, Bw02, Ew03, Ew04, Hi01, Ew02 +Path = Bw01, Hi02, Bw01, Bw02, Ew03, Hi02 +Path = Bw01, Li04, Bw01, Bw02, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04 +Path = Bw01, Li02, Bw01, Bw02, Br03, Br01, Br04, Br02, Iw03, Iw04, Li02 +Path = Bw01, Rh04, Bw01, Bw02, Bw04, Rh05, Rh04 +Path = Bw01, Rh02, Bw01, Bw02, Bw04, Rh05, Rh01, Rh02 +Path = Bw01, Br05, Bw01, Bw02, Br03, Br01, Br05 +Path = Bw01, Br03, Bw01, Bw02, Br03 +Path = Bw01, Br01, Bw01, Bw02, Br03, Br01 +Path = Bw01, Ku05, Bw01, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku06, Ku05 +Path = Bw01, Ku03, Bw01, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Bw01, Ku01, Bw01, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku01 +Path = Bw01, Iw05, Bw01, Bw02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Bw01, Iw03, Bw01, Bw02, Br03, Br01, Br04, Br02, Iw03 +Path = Bw01, Iw01, Bw01, Bw02, Bw04, Rh05, Rh01, Rh02, Iw01 +Path = Bw01, Bw09, Bw01, Bw02, Br03, Br01, Br04, Br06, Bw10, Bw09 +Path = Bw01, Bw07, Bw01, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Bw01, Bw05, Bw01, Bw02, Ew03, Ew04, Bw06, Bw05 +Path = Bw01, Bw03, Bw01, Bw02, Bw03 +Path = Bw01, Bw01, Bw01 +Path = Bw01, Ew05, Bw01, Bw02, Ew03, Ew04, Hi01, Ew05 +Path = Bw01, Ew03, Bw01, Bw02, Ew03 +Path = Bw01, Ew01, Bw01, Bw02, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Ew05, Hi01, Ew05, Hi01 +Path = Ew05, Li01, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01 +Path = Ew05, Li03, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Ew05, Rh05, Ew05, Hi01, Ew04, Ew03, Bw04, Rh05 +Path = Ew05, Rh01, Ew05, Hi01, Ew04, Ew03, Bw04, Rh05, Rh01 +Path = Ew05, Rh03, Ew05, Hi01, Ew04, Ew03, Bw04, Rh03 +Path = Ew05, Br06, Ew05, Hi01, Ew01, Bw08, Bw09, Bw10, Br06 +Path = Ew05, Br04, Ew05, Hi01, Ew01, Bw08, Bw09, Bw10, Br06, Br04 +Path = Ew05, Br02, Ew05, Hi01, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br02 +Path = Ew05, Ku06, Ew05, Hi01, Ew02, Bw07, Ku04, Ku06 +Path = Ew05, Ku04, Ew05, Hi01, Ew02, Bw07, Ku04 +Path = Ew05, Ku02, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Ew05, Iw06, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Ew05, Iw04, Ew05, Hi01, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03, Iw04 +Path = Ew05, Iw02, Ew05, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02 +Path = Ew05, Bw10, Ew05, Hi01, Ew01, Bw08, Bw09, Bw10 +Path = Ew05, Bw08, Ew05, Hi01, Ew01, Bw08 +Path = Ew05, Bw06, Ew05, Hi01, Ew04, Bw06 +Path = Ew05, Bw04, Ew05, Hi01, Ew04, Ew03, Bw04 +Path = Ew05, Bw02, Ew05, Hi01, Ew04, Ew03, Bw02 +Path = Ew05, Ew06, Ew05, Hi01, Ew04, Hi02, Ew06 +Path = Ew05, Ew04, Ew05, Hi01, Ew04 +Path = Ew05, Ew02, Ew05, Hi01, Ew02 +Path = Ew05, Hi02, Ew05, Hi01, Ew04, Hi02 +Path = Ew05, Li04, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Ew05, Li02, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02 +Path = Ew05, Rh04, Ew05, Hi01, Ew02, Bw07, Bw05, Rh04 +Path = Ew05, Rh02, Ew05, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02 +Path = Ew05, Br05, Ew05, Hi01, Ew04, Ew03, Bw02, Br03, Br01, Br05 +Path = Ew05, Br03, Ew05, Hi01, Ew04, Ew03, Bw02, Br03 +Path = Ew05, Br01, Ew05, Hi01, Ew04, Ew03, Bw02, Br03, Br01 +Path = Ew05, Ku05, Ew05, Hi01, Ew01, Bw08, Ku03, Ku05 +Path = Ew05, Ku03, Ew05, Hi01, Ew01, Bw08, Ku03 +Path = Ew05, Ku01, Ew05, Hi01, Ew01, Bw08, Ku03, Ku01 +Path = Ew05, Iw05, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Ew05, Iw03, Ew05, Hi01, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03 +Path = Ew05, Iw01, Ew05, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01 +Path = Ew05, Bw09, Ew05, Hi01, Ew01, Bw08, Bw09 +Path = Ew05, Bw07, Ew05, Hi01, Ew02, Bw07 +Path = Ew05, Bw05, Ew05, Hi01, Ew02, Bw07, Bw05 +Path = Ew05, Bw03, Ew05, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Ew05, Bw01, Ew05, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Ew05, Ew05, Ew05 +Path = Ew05, Ew03, Ew05, Hi01, Ew04, Ew03 +Path = Ew05, Ew01, Ew05, Hi01, Ew01 + +[SystemConnections] +Path = Ew03, Hi01, Ew03, Ew04, Hi01 +Path = Ew03, Li01, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01 +Path = Ew03, Li03, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Ew03, Rh05, Ew03, Bw04, Rh05 +Path = Ew03, Rh01, Ew03, Bw04, Rh05, Rh01 +Path = Ew03, Rh03, Ew03, Bw04, Rh03 +Path = Ew03, Br06, Ew03, Bw02, Br03, Br01, Br04, Br06 +Path = Ew03, Br04, Ew03, Bw02, Br03, Br01, Br04 +Path = Ew03, Br02, Ew03, Bw02, Br03, Br01, Br04, Br02 +Path = Ew03, Ku06, Ew03, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Ew03, Ku04, Ew03, Ew04, Bw06, Bw07, Ku04 +Path = Ew03, Ku02, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Ew03, Iw06, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Ew03, Iw04, Ew03, Bw02, Br03, Br01, Br04, Br02, Iw03, Iw04 +Path = Ew03, Iw02, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02 +Path = Ew03, Bw10, Ew03, Ew04, Hi01, Ew01, Bw08, Bw09, Bw10 +Path = Ew03, Bw08, Ew03, Ew04, Hi01, Ew01, Bw08 +Path = Ew03, Bw06, Ew03, Ew04, Bw06 +Path = Ew03, Bw04, Ew03, Bw04 +Path = Ew03, Bw02, Ew03, Bw02 +Path = Ew03, Ew06, Ew03, Hi02, Ew06 +Path = Ew03, Ew04, Ew03, Ew04 +Path = Ew03, Ew02, Ew03, Ew04, Hi01, Ew02 +Path = Ew03, Hi02, Ew03, Hi02 +Path = Ew03, Li04, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04 +Path = Ew03, Li02, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li02 +Path = Ew03, Rh04, Ew03, Bw04, Rh05, Rh04 +Path = Ew03, Rh02, Ew03, Bw04, Rh05, Rh01, Rh02 +Path = Ew03, Br05, Ew03, Bw02, Br03, Br01, Br05 +Path = Ew03, Br03, Ew03, Bw02, Br03 +Path = Ew03, Br01, Ew03, Bw02, Br03, Br01 +Path = Ew03, Ku05, Ew03, Ew04, Bw06, Bw07, Ku04, Ku06, Ku05 +Path = Ew03, Ku03, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Ew03, Ku01, Ew03, Ew04, Bw06, Bw07, Ku04, Ku01 +Path = Ew03, Iw05, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Ew03, Iw03, Ew03, Bw02, Br03, Br01, Br04, Br02, Iw03 +Path = Ew03, Iw01, Ew03, Bw04, Rh05, Rh01, Rh02, Iw01 +Path = Ew03, Bw09, Ew03, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Ew03, Bw07, Ew03, Ew04, Bw06, Bw07 +Path = Ew03, Bw05, Ew03, Ew04, Bw06, Bw05 +Path = Ew03, Bw03, Ew03, Bw04, Bw03 +Path = Ew03, Bw01, Ew03, Bw02, Bw01 +Path = Ew03, Ew05, Ew03, Ew04, Hi01, Ew05 +Path = Ew03, Ew03, Ew03 +Path = Ew03, Ew01, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Ew01, Hi01, Ew01, Hi01 +Path = Ew01, Li01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01 +Path = Ew01, Li03, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Ew01, Rh05, Ew01, Hi01, Ew04, Ew03, Bw04, Rh05 +Path = Ew01, Rh01, Ew01, Hi01, Ew04, Ew03, Bw04, Rh05, Rh01 +Path = Ew01, Rh03, Ew01, Hi01, Ew04, Ew03, Bw04, Rh03 +Path = Ew01, Br06, Ew01, Bw08, Bw09, Bw10, Br06 +Path = Ew01, Br04, Ew01, Bw08, Bw09, Bw10, Br06, Br04 +Path = Ew01, Br02, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br02 +Path = Ew01, Ku06, Ew01, Bw08, Ku03, Ku05, Ku06 +Path = Ew01, Ku04, Ew01, Bw08, Ku03, Ku01, Ku04 +Path = Ew01, Ku02, Ew01, Bw08, Ku03, Ku02 +Path = Ew01, Iw06, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Ew01, Iw04, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03, Iw04 +Path = Ew01, Iw02, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04, Iw02 +Path = Ew01, Bw10, Ew01, Bw08, Bw09, Bw10 +Path = Ew01, Bw08, Ew01, Bw08 +Path = Ew01, Bw06, Ew01, Hi01, Ew04, Bw06 +Path = Ew01, Bw04, Ew01, Hi01, Ew04, Ew03, Bw04 +Path = Ew01, Bw02, Ew01, Hi01, Ew04, Ew03, Bw02 +Path = Ew01, Ew06, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Ew01, Ew04, Ew01, Hi01, Ew04 +Path = Ew01, Ew02, Ew01, Hi01, Ew02 +Path = Ew01, Hi02, Ew01, Hi01, Ew04, Hi02 +Path = Ew01, Li04, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Ew01, Li02, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02 +Path = Ew01, Rh04, Ew01, Hi01, Ew02, Bw07, Bw05, Rh04 +Path = Ew01, Rh02, Ew01, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02 +Path = Ew01, Br05, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br01, Br05 +Path = Ew01, Br03, Ew01, Hi01, Ew04, Ew03, Bw02, Br03 +Path = Ew01, Br01, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br01 +Path = Ew01, Ku05, Ew01, Bw08, Ku03, Ku05 +Path = Ew01, Ku03, Ew01, Bw08, Ku03 +Path = Ew01, Ku01, Ew01, Bw08, Ku03, Ku01 +Path = Ew01, Iw05, Ew01, Bw08, Ku03, Ku02, Iw06, Iw05 +Path = Ew01, Iw03, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br02, Iw03 +Path = Ew01, Iw01, Ew01, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01 +Path = Ew01, Bw09, Ew01, Bw08, Bw09 +Path = Ew01, Bw07, Ew01, Hi01, Ew02, Bw07 +Path = Ew01, Bw05, Ew01, Hi01, Ew02, Bw07, Bw05 +Path = Ew01, Bw03, Ew01, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Ew01, Bw01, Ew01, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Ew01, Ew05, Ew01, Hi01, Ew05 +Path = Ew01, Ew03, Ew01, Hi01, Ew04, Ew03 +Path = Ew01, Ew01, Ew01 + diff --git a/DATA/UNIVERSE/shortest_legal_path.ini b/DATA/UNIVERSE/shortest_legal_path.ini new file mode 100644 index 00000000..c92d9f08 --- /dev/null +++ b/DATA/UNIVERSE/shortest_legal_path.ini @@ -0,0 +1,1295 @@ +[SystemConnections] +Path = Li01, Li01, Li01 +Path = Li01, Li03, Li01, Li03 +Path = Li01, Rh05, Li01, Li04, Iw01, Rh02, Rh01, Rh05 +Path = Li01, Rh01, Li01, Li04, Iw01, Rh02, Rh01 +Path = Li01, Rh03, Li01, Li04, Iw01, Rh02, Rh01, Rh03 +Path = Li01, Br06, Li01, Li02, Iw04, Br02, Br01, Br04, Br06 +Path = Li01, Br04, Li01, Li02, Iw04, Br02, Br01, Br04 +Path = Li01, Br02, Li01, Li02, Iw04, Br02 +Path = Li01, Ku04, Li01, Li03, Iw06, Ku02, Ku01, Ku04 +Path = Li01, Ku02, Li01, Li03, Iw06, Ku02 +Path = Li01, Iw06, Li01, Li03, Iw06 +Path = Li01, Iw04, Li01, Li02, Iw04 +Path = Li01, Iw02, Li01, Li04, Iw02 +Path = Li01, Bw10, Li01, Li02, Iw04, Br02, Br01, Br04, Bw10 +Path = Li01, Bw08, Li01, Li02, Iw04, Br02, Br01, Br04, Bw10, Bw08 +Path = Li01, Bw06, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Li01, Bw04, Li01, Li04, Iw01, Rh02, Rh01, Rh03, Bw04 +Path = Li01, Li04, Li01, Li04 +Path = Li01, Li02, Li01, Li02 +Path = Li01, Rh04, Li01, Li04, Iw01, Rh02, Rh01, Rh04 +Path = Li01, Rh02, Li01, Li04, Iw01, Rh02 +Path = Li01, Br05, Li01, Li02, Iw04, Br02, Br01, Br05 +Path = Li01, Br03, Li01, Li02, Iw04, Br02, Br01, Br03 +Path = Li01, Br01, Li01, Li02, Iw04, Br02, Br01 +Path = Li01, Ku05, Li01, Li03, Iw06, Ku02, Ku01, Ku05 +Path = Li01, Ku03, Li01, Li03, Iw06, Ku02, Ku01, Ku03 +Path = Li01, Ku01, Li01, Li03, Iw06, Ku02, Ku01 +Path = Li01, Iw05, Li01, Li03, Iw05 +Path = Li01, Iw03, Li01, Li02, Iw03 +Path = Li01, Iw01, Li01, Li04, Iw01 +Path = Li01, Bw09, Li01, Li03, Iw06, Ku02, Ku01, Ku03, Bw09 +Path = Li01, Bw07, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07 +Path = Li01, Bw05, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw05 +Path = Li01, Bw03, Li01, Li04, Iw01, Rh02, Rh01, Rh03, Bw03 +Path = Li01, Bw01, Li01, Li02, Iw04, Br02, Br01, Br03, Bw01 + +[SystemConnections] +Path = Li03, Li01, Li03, Li01 +Path = Li03, Li03, Li03 +Path = Li03, Rh05, Li03, Li01, Li04, Iw01, Rh02, Rh01, Rh05 +Path = Li03, Rh01, Li03, Li01, Li04, Iw01, Rh02, Rh01 +Path = Li03, Rh03, Li03, Li01, Li04, Iw01, Rh02, Rh01, Rh03 +Path = Li03, Br06, Li03, Li01, Li02, Iw04, Br02, Br01, Br04, Br06 +Path = Li03, Br04, Li03, Li01, Li02, Iw04, Br02, Br01, Br04 +Path = Li03, Br02, Li03, Li01, Li02, Iw04, Br02 +Path = Li03, Ku04, Li03, Iw06, Ku02, Ku01, Ku04 +Path = Li03, Ku02, Li03, Iw06, Ku02 +Path = Li03, Iw06, Li03, Iw06 +Path = Li03, Iw04, Li03, Li01, Li02, Iw04 +Path = Li03, Iw02, Li03, Li01, Li04, Iw02 +Path = Li03, Bw10, Li03, Iw06, Ku02, Ku01, Ku03, Bw09, Bw10 +Path = Li03, Bw08, Li03, Iw06, Ku02, Ku01, Ku03, Bw09, Bw10, Bw08 +Path = Li03, Bw06, Li03, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Li03, Bw04, Li03, Li01, Li04, Iw01, Rh02, Rh01, Rh03, Bw04 +Path = Li03, Li04, Li03, Li01, Li04 +Path = Li03, Li02, Li03, Li01, Li02 +Path = Li03, Rh04, Li03, Li01, Li04, Iw01, Rh02, Rh01, Rh04 +Path = Li03, Rh02, Li03, Li01, Li04, Iw01, Rh02 +Path = Li03, Br05, Li03, Li01, Li02, Iw04, Br02, Br01, Br05 +Path = Li03, Br03, Li03, Li01, Li02, Iw04, Br02, Br01, Br03 +Path = Li03, Br01, Li03, Li01, Li02, Iw04, Br02, Br01 +Path = Li03, Ku05, Li03, Iw06, Ku02, Ku01, Ku05 +Path = Li03, Ku03, Li03, Iw06, Ku02, Ku01, Ku03 +Path = Li03, Ku01, Li03, Iw06, Ku02, Ku01 +Path = Li03, Iw05, Li03, Iw05 +Path = Li03, Iw03, Li03, Li01, Li02, Iw03 +Path = Li03, Iw01, Li03, Li01, Li04, Iw01 +Path = Li03, Bw09, Li03, Iw06, Ku02, Ku01, Ku03, Bw09 +Path = Li03, Bw07, Li03, Iw06, Ku02, Ku01, Ku04, Bw07 +Path = Li03, Bw05, Li03, Iw06, Ku02, Ku01, Ku04, Bw05 +Path = Li03, Bw03, Li03, Li01, Li04, Iw01, Rh02, Rh01, Rh03, Bw03 +Path = Li03, Bw01, Li03, Li01, Li02, Iw04, Br02, Br01, Br03, Bw01 + +[SystemConnections] +Path = Rh05, Li01, Rh05, Rh01, Rh02, Iw02, Li04, Li01 +Path = Rh05, Li03, Rh05, Rh01, Rh02, Iw02, Li04, Li01, Li03 +Path = Rh05, Rh05, Rh05 +Path = Rh05, Rh01, Rh05, Rh01 +Path = Rh05, Rh03, Rh05, Rh01, Rh03 +Path = Rh05, Br06, Rh05, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04, Br06 +Path = Rh05, Br04, Rh05, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04 +Path = Rh05, Br02, Rh05, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br02 +Path = Rh05, Ku04, Rh05, Rh01, Rh04, Bw05, Ku04 +Path = Rh05, Ku02, Rh05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Rh05, Iw06, Rh05, Rh01, Rh02, Iw02, Li04, Li01, Li03, Iw06 +Path = Rh05, Iw04, Rh05, Rh01, Rh02, Iw02, Li04, Li01, Li02, Iw04 +Path = Rh05, Iw02, Rh05, Rh01, Rh02, Iw02 +Path = Rh05, Bw10, Rh05, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10 +Path = Rh05, Bw08, Rh05, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw08 +Path = Rh05, Bw06, Rh05, Rh01, Rh04, Bw05, Ku04, Bw07, Bw06 +Path = Rh05, Bw04, Rh05, Rh01, Rh03, Bw04 +Path = Rh05, Li04, Rh05, Rh01, Rh02, Iw02, Li04 +Path = Rh05, Li02, Rh05, Rh01, Rh02, Iw02, Li04, Li01, Li02 +Path = Rh05, Rh04, Rh05, Rh01, Rh04 +Path = Rh05, Rh02, Rh05, Rh01, Rh02 +Path = Rh05, Br05, Rh05, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br05 +Path = Rh05, Br03, Rh05, Rh01, Rh03, Bw03, Bw01, Br03 +Path = Rh05, Br01, Rh05, Rh01, Rh03, Bw03, Bw01, Br03, Br01 +Path = Rh05, Ku05, Rh05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Rh05, Ku03, Rh05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh05, Ku01, Rh05, Rh01, Rh04, Bw05, Ku04, Ku01 +Path = Rh05, Iw05, Rh05, Rh01, Rh02, Iw02, Li04, Li01, Li03, Iw05 +Path = Rh05, Iw03, Rh05, Rh01, Rh02, Iw02, Li04, Li01, Li02, Iw03 +Path = Rh05, Iw01, Rh05, Rh01, Rh02, Iw01 +Path = Rh05, Bw09, Rh05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Rh05, Bw07, Rh05, Rh01, Rh04, Bw05, Ku04, Bw07 +Path = Rh05, Bw05, Rh05, Rh01, Rh04, Bw05 +Path = Rh05, Bw03, Rh05, Rh01, Rh03, Bw03 +Path = Rh05, Bw01, Rh05, Rh01, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Rh01, Li01, Rh01, Rh02, Iw02, Li04, Li01 +Path = Rh01, Li03, Rh01, Rh02, Iw02, Li04, Li01, Li03 +Path = Rh01, Rh05, Rh01, Rh05 +Path = Rh01, Rh01, Rh01 +Path = Rh01, Rh03, Rh01, Rh03 +Path = Rh01, Br06, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04, Br06 +Path = Rh01, Br04, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04 +Path = Rh01, Br02, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br02 +Path = Rh01, Ku04, Rh01, Rh04, Bw05, Ku04 +Path = Rh01, Ku02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Rh01, Iw06, Rh01, Rh02, Iw02, Li04, Li01, Li03, Iw06 +Path = Rh01, Iw04, Rh01, Rh02, Iw02, Li04, Li01, Li02, Iw04 +Path = Rh01, Iw02, Rh01, Rh02, Iw02 +Path = Rh01, Bw10, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10 +Path = Rh01, Bw08, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw08 +Path = Rh01, Bw06, Rh01, Rh04, Bw05, Ku04, Bw07, Bw06 +Path = Rh01, Bw04, Rh01, Rh03, Bw04 +Path = Rh01, Li04, Rh01, Rh02, Iw02, Li04 +Path = Rh01, Li02, Rh01, Rh02, Iw02, Li04, Li01, Li02 +Path = Rh01, Rh04, Rh01, Rh04 +Path = Rh01, Rh02, Rh01, Rh02 +Path = Rh01, Br05, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br05 +Path = Rh01, Br03, Rh01, Rh03, Bw03, Bw01, Br03 +Path = Rh01, Br01, Rh01, Rh03, Bw03, Bw01, Br03, Br01 +Path = Rh01, Ku05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Rh01, Ku03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh01, Ku01, Rh01, Rh04, Bw05, Ku04, Ku01 +Path = Rh01, Iw05, Rh01, Rh02, Iw02, Li04, Li01, Li03, Iw05 +Path = Rh01, Iw03, Rh01, Rh02, Iw02, Li04, Li01, Li02, Iw03 +Path = Rh01, Iw01, Rh01, Rh02, Iw01 +Path = Rh01, Bw09, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Rh01, Bw07, Rh01, Rh04, Bw05, Ku04, Bw07 +Path = Rh01, Bw05, Rh01, Rh04, Bw05 +Path = Rh01, Bw03, Rh01, Rh03, Bw03 +Path = Rh01, Bw01, Rh01, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Rh03, Li01, Rh03, Rh01, Rh02, Iw02, Li04, Li01 +Path = Rh03, Li03, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03 +Path = Rh03, Rh05, Rh03, Rh01, Rh05 +Path = Rh03, Rh01, Rh03, Rh01 +Path = Rh03, Rh03, Rh03 +Path = Rh03, Br06, Rh03, Bw03, Bw01, Br03, Br01, Br04, Br06 +Path = Rh03, Br04, Rh03, Bw03, Bw01, Br03, Br01, Br04 +Path = Rh03, Br02, Rh03, Bw03, Bw01, Br03, Br01, Br02 +Path = Rh03, Ku04, Rh03, Rh01, Rh04, Bw05, Ku04 +Path = Rh03, Ku02, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Rh03, Iw06, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03, Iw06 +Path = Rh03, Iw04, Rh03, Bw03, Bw01, Br03, Br01, Br02, Iw04 +Path = Rh03, Iw02, Rh03, Rh01, Rh02, Iw02 +Path = Rh03, Bw10, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10 +Path = Rh03, Bw08, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw08 +Path = Rh03, Bw06, Rh03, Rh01, Rh04, Bw05, Ku04, Bw07, Bw06 +Path = Rh03, Bw04, Rh03, Bw04 +Path = Rh03, Li04, Rh03, Rh01, Rh02, Iw02, Li04 +Path = Rh03, Li02, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li02 +Path = Rh03, Rh04, Rh03, Rh01, Rh04 +Path = Rh03, Rh02, Rh03, Rh01, Rh02 +Path = Rh03, Br05, Rh03, Bw03, Bw01, Br03, Br01, Br05 +Path = Rh03, Br03, Rh03, Bw03, Bw01, Br03 +Path = Rh03, Br01, Rh03, Bw03, Bw01, Br03, Br01 +Path = Rh03, Ku05, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Rh03, Ku03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh03, Ku01, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01 +Path = Rh03, Iw05, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03, Iw05 +Path = Rh03, Iw03, Rh03, Bw03, Bw01, Br03, Br01, Br02, Iw03 +Path = Rh03, Iw01, Rh03, Rh01, Rh02, Iw01 +Path = Rh03, Bw09, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw09 +Path = Rh03, Bw07, Rh03, Rh01, Rh04, Bw05, Ku04, Bw07 +Path = Rh03, Bw05, Rh03, Rh01, Rh04, Bw05 +Path = Rh03, Bw03, Rh03, Bw03 +Path = Rh03, Bw01, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Br06, Li01, Br06, Br04, Br01, Br02, Iw04, Li02, Li01 +Path = Br06, Li03, Br06, Br04, Br01, Br02, Iw04, Li02, Li01, Li03 +Path = Br06, Rh05, Br06, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh05 +Path = Br06, Rh01, Br06, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Br06, Rh03, Br06, Br04, Br01, Br03, Bw01, Bw03, Rh03 +Path = Br06, Br06, Br06 +Path = Br06, Br04, Br06, Br04 +Path = Br06, Br02, Br06, Br04, Br01, Br02 +Path = Br06, Ku04, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Br06, Ku02, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku02 +Path = Br06, Iw06, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku02, Iw06 +Path = Br06, Iw04, Br06, Br04, Br01, Br02, Iw04 +Path = Br06, Iw02, Br06, Br04, Br01, Br02, Iw04, Li02, Li01, Li04, Iw02 +Path = Br06, Bw10, Br06, Br04, Bw10 +Path = Br06, Bw08, Br06, Br04, Bw10, Bw08 +Path = Br06, Bw06, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Br06, Bw04, Br06, Br04, Br01, Br03, Bw01, Bw03, Rh03, Bw04 +Path = Br06, Li04, Br06, Br04, Br01, Br02, Iw04, Li02, Li01, Li04 +Path = Br06, Li02, Br06, Br04, Br01, Br02, Iw04, Li02 +Path = Br06, Rh04, Br06, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh04 +Path = Br06, Rh02, Br06, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh02 +Path = Br06, Br05, Br06, Br04, Br01, Br05 +Path = Br06, Br03, Br06, Br04, Br01, Br03 +Path = Br06, Br01, Br06, Br04, Br01 +Path = Br06, Ku05, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku05 +Path = Br06, Ku03, Br06, Br04, Bw10, Bw09, Ku03 +Path = Br06, Ku01, Br06, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Br06, Iw05, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku02, Iw05 +Path = Br06, Iw03, Br06, Br04, Br01, Br02, Iw03 +Path = Br06, Iw01, Br06, Br04, Br01, Br02, Iw04, Li02, Li01, Li04, Iw01 +Path = Br06, Bw09, Br06, Br04, Bw10, Bw09 +Path = Br06, Bw07, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Br06, Bw05, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05 +Path = Br06, Bw03, Br06, Br04, Br01, Br03, Bw01, Bw03 +Path = Br06, Bw01, Br06, Br04, Br01, Br03, Bw01 + +[SystemConnections] +Path = Br04, Li01, Br04, Br01, Br02, Iw04, Li02, Li01 +Path = Br04, Li03, Br04, Br01, Br02, Iw04, Li02, Li01, Li03 +Path = Br04, Rh05, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh05 +Path = Br04, Rh01, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Br04, Rh03, Br04, Br01, Br03, Bw01, Bw03, Rh03 +Path = Br04, Br06, Br04, Br06 +Path = Br04, Br04, Br04 +Path = Br04, Br02, Br04, Br01, Br02 +Path = Br04, Ku04, Br04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Br04, Ku02, Br04, Bw10, Bw09, Ku03, Ku01, Ku02 +Path = Br04, Iw06, Br04, Bw10, Bw09, Ku03, Ku01, Ku02, Iw06 +Path = Br04, Iw04, Br04, Br01, Br02, Iw04 +Path = Br04, Iw02, Br04, Br01, Br02, Iw04, Li02, Li01, Li04, Iw02 +Path = Br04, Bw10, Br04, Bw10 +Path = Br04, Bw08, Br04, Bw10, Bw08 +Path = Br04, Bw06, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Br04, Bw04, Br04, Br01, Br03, Bw01, Bw03, Rh03, Bw04 +Path = Br04, Li04, Br04, Br01, Br02, Iw04, Li02, Li01, Li04 +Path = Br04, Li02, Br04, Br01, Br02, Iw04, Li02 +Path = Br04, Rh04, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh04 +Path = Br04, Rh02, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh02 +Path = Br04, Br05, Br04, Br01, Br05 +Path = Br04, Br03, Br04, Br01, Br03 +Path = Br04, Br01, Br04, Br01 +Path = Br04, Ku05, Br04, Bw10, Bw09, Ku03, Ku01, Ku05 +Path = Br04, Ku03, Br04, Bw10, Bw09, Ku03 +Path = Br04, Ku01, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Br04, Iw05, Br04, Bw10, Bw09, Ku03, Ku01, Ku02, Iw05 +Path = Br04, Iw03, Br04, Br01, Br02, Iw03 +Path = Br04, Iw01, Br04, Br01, Br02, Iw04, Li02, Li01, Li04, Iw01 +Path = Br04, Bw09, Br04, Bw10, Bw09 +Path = Br04, Bw07, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Br04, Bw05, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05 +Path = Br04, Bw03, Br04, Br01, Br03, Bw01, Bw03 +Path = Br04, Bw01, Br04, Br01, Br03, Bw01 + +[SystemConnections] +Path = Br02, Li01, Br02, Iw04, Li02, Li01 +Path = Br02, Li03, Br02, Iw04, Li02, Li01, Li03 +Path = Br02, Rh05, Br02, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh05 +Path = Br02, Rh01, Br02, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Br02, Rh03, Br02, Br01, Br03, Bw01, Bw03, Rh03 +Path = Br02, Br06, Br02, Br01, Br04, Br06 +Path = Br02, Br04, Br02, Br01, Br04 +Path = Br02, Br02, Br02 +Path = Br02, Ku04, Br02, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Br02, Ku02, Br02, Iw04, Li02, Li01, Li03, Iw06, Ku02 +Path = Br02, Iw06, Br02, Iw04, Li02, Li01, Li03, Iw06 +Path = Br02, Iw04, Br02, Iw04 +Path = Br02, Iw02, Br02, Iw04, Li02, Li01, Li04, Iw02 +Path = Br02, Bw10, Br02, Br01, Br04, Bw10 +Path = Br02, Bw08, Br02, Br01, Br04, Bw10, Bw08 +Path = Br02, Bw06, Br02, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Br02, Bw04, Br02, Br01, Br03, Bw01, Bw03, Rh03, Bw04 +Path = Br02, Li04, Br02, Iw04, Li02, Li01, Li04 +Path = Br02, Li02, Br02, Iw04, Li02 +Path = Br02, Rh04, Br02, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh04 +Path = Br02, Rh02, Br02, Iw04, Li02, Li01, Li04, Iw01, Rh02 +Path = Br02, Br05, Br02, Br01, Br05 +Path = Br02, Br03, Br02, Br01, Br03 +Path = Br02, Br01, Br02, Br01 +Path = Br02, Ku05, Br02, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05 +Path = Br02, Ku03, Br02, Br01, Br04, Bw10, Bw09, Ku03 +Path = Br02, Ku01, Br02, Br01, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Br02, Iw05, Br02, Iw04, Li02, Li01, Li03, Iw05 +Path = Br02, Iw03, Br02, Iw03 +Path = Br02, Iw01, Br02, Iw04, Li02, Li01, Li04, Iw01 +Path = Br02, Bw09, Br02, Br01, Br04, Bw10, Bw09 +Path = Br02, Bw07, Br02, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Br02, Bw05, Br02, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05 +Path = Br02, Bw03, Br02, Br01, Br03, Bw01, Bw03 +Path = Br02, Bw01, Br02, Br01, Br03, Bw01 + +[SystemConnections] +Path = Ku04, Li01, Ku04, Ku01, Ku02, Iw06, Li03, Li01 +Path = Ku04, Li03, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Ku04, Rh05, Ku04, Bw05, Rh04, Rh01, Rh05 +Path = Ku04, Rh01, Ku04, Bw05, Rh04, Rh01 +Path = Ku04, Rh03, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Ku04, Br06, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br06 +Path = Ku04, Br04, Ku04, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Ku04, Br02, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br02 +Path = Ku04, Ku04, Ku04 +Path = Ku04, Ku02, Ku04, Ku01, Ku02 +Path = Ku04, Iw06, Ku04, Ku01, Ku02, Iw06 +Path = Ku04, Iw04, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw04 +Path = Ku04, Iw02, Ku04, Bw05, Rh04, Rh01, Rh02, Iw02 +Path = Ku04, Bw10, Ku04, Ku01, Ku03, Bw09, Bw10 +Path = Ku04, Bw08, Ku04, Ku01, Ku03, Bw09, Bw10, Bw08 +Path = Ku04, Bw06, Ku04, Bw07, Bw06 +Path = Ku04, Bw04, Ku04, Bw05, Rh04, Rh01, Rh03, Bw04 +Path = Ku04, Li04, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku04, Li02, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02 +Path = Ku04, Rh04, Ku04, Bw05, Rh04 +Path = Ku04, Rh02, Ku04, Bw05, Rh04, Rh01, Rh02 +Path = Ku04, Br05, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Ku04, Br03, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Ku04, Br01, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01 +Path = Ku04, Ku05, Ku04, Ku01, Ku05 +Path = Ku04, Ku03, Ku04, Ku01, Ku03 +Path = Ku04, Ku01, Ku04, Ku01 +Path = Ku04, Iw05, Ku04, Ku01, Ku02, Iw05 +Path = Ku04, Iw03, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw03 +Path = Ku04, Iw01, Ku04, Bw05, Rh04, Rh01, Rh02, Iw01 +Path = Ku04, Bw09, Ku04, Ku01, Ku03, Bw09 +Path = Ku04, Bw07, Ku04, Bw07 +Path = Ku04, Bw05, Ku04, Bw05 +Path = Ku04, Bw03, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Ku04, Bw01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Ku02, Li01, Ku02, Iw06, Li03, Li01 +Path = Ku02, Li03, Ku02, Iw06, Li03 +Path = Ku02, Rh05, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh05 +Path = Ku02, Rh01, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Ku02, Rh03, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Ku02, Br06, Ku02, Ku01, Ku03, Bw09, Bw10, Br04, Br06 +Path = Ku02, Br04, Ku02, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Ku02, Br02, Ku02, Iw06, Li03, Li01, Li02, Iw04, Br02 +Path = Ku02, Ku04, Ku02, Ku01, Ku04 +Path = Ku02, Ku02, Ku02 +Path = Ku02, Iw06, Ku02, Iw06 +Path = Ku02, Iw04, Ku02, Iw06, Li03, Li01, Li02, Iw04 +Path = Ku02, Iw02, Ku02, Iw06, Li03, Li01, Li04, Iw02 +Path = Ku02, Bw10, Ku02, Ku01, Ku03, Bw09, Bw10 +Path = Ku02, Bw08, Ku02, Ku01, Ku03, Bw09, Bw10, Bw08 +Path = Ku02, Bw06, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Ku02, Bw04, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw04 +Path = Ku02, Li04, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku02, Li02, Ku02, Iw06, Li03, Li01, Li02 +Path = Ku02, Rh04, Ku02, Ku01, Ku04, Bw05, Rh04 +Path = Ku02, Rh02, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh02 +Path = Ku02, Br05, Ku02, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Ku02, Br03, Ku02, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Ku02, Br01, Ku02, Ku01, Ku03, Bw09, Bw10, Br04, Br01 +Path = Ku02, Ku05, Ku02, Ku01, Ku05 +Path = Ku02, Ku03, Ku02, Ku01, Ku03 +Path = Ku02, Ku01, Ku02, Ku01 +Path = Ku02, Iw05, Ku02, Iw05 +Path = Ku02, Iw03, Ku02, Iw06, Li03, Li01, Li02, Iw03 +Path = Ku02, Iw01, Ku02, Iw06, Li03, Li01, Li04, Iw01 +Path = Ku02, Bw09, Ku02, Ku01, Ku03, Bw09 +Path = Ku02, Bw07, Ku02, Ku01, Ku04, Bw07 +Path = Ku02, Bw05, Ku02, Ku01, Ku04, Bw05 +Path = Ku02, Bw03, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Ku02, Bw01, Ku02, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03, Bw01 + +[SystemConnections] +Path = Iw06, Li01, Iw06, Li03, Li01 +Path = Iw06, Li03, Iw06, Li03 +Path = Iw06, Rh05, Iw06, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh05 +Path = Iw06, Rh01, Iw06, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Iw06, Rh03, Iw06, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Iw06, Br06, Iw06, Ku02, Ku01, Ku03, Bw09, Bw10, Br04, Br06 +Path = Iw06, Br04, Iw06, Ku02, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Iw06, Br02, Iw06, Li03, Li01, Li02, Iw04, Br02 +Path = Iw06, Ku04, Iw06, Ku02, Ku01, Ku04 +Path = Iw06, Ku02, Iw06, Ku02 +Path = Iw06, Iw06, Iw06 +Path = Iw06, Iw04, Iw06, Li03, Li01, Li02, Iw04 +Path = Iw06, Iw02, Iw06, Li03, Li01, Li04, Iw02 +Path = Iw06, Bw10, Iw06, Ku02, Ku01, Ku03, Bw09, Bw10 +Path = Iw06, Bw08, Iw06, Ku02, Ku01, Ku03, Bw09, Bw10, Bw08 +Path = Iw06, Bw06, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Iw06, Bw04, Iw06, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw04 +Path = Iw06, Li04, Iw06, Li03, Li01, Li04 +Path = Iw06, Li02, Iw06, Li03, Li01, Li02 +Path = Iw06, Rh04, Iw06, Ku02, Ku01, Ku04, Bw05, Rh04 +Path = Iw06, Rh02, Iw06, Li03, Li01, Li04, Iw01, Rh02 +Path = Iw06, Br05, Iw06, Li03, Li01, Li02, Iw04, Br02, Br01, Br05 +Path = Iw06, Br03, Iw06, Li03, Li01, Li02, Iw04, Br02, Br01, Br03 +Path = Iw06, Br01, Iw06, Li03, Li01, Li02, Iw04, Br02, Br01 +Path = Iw06, Ku05, Iw06, Ku02, Ku01, Ku05 +Path = Iw06, Ku03, Iw06, Ku02, Ku01, Ku03 +Path = Iw06, Ku01, Iw06, Ku02, Ku01 +Path = Iw06, Iw05, Iw06, Ku02, Iw05 +Path = Iw06, Iw03, Iw06, Li03, Li01, Li02, Iw03 +Path = Iw06, Iw01, Iw06, Li03, Li01, Li04, Iw01 +Path = Iw06, Bw09, Iw06, Ku02, Ku01, Ku03, Bw09 +Path = Iw06, Bw07, Iw06, Ku02, Ku01, Ku04, Bw07 +Path = Iw06, Bw05, Iw06, Ku02, Ku01, Ku04, Bw05 +Path = Iw06, Bw03, Iw06, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Iw06, Bw01, Iw06, Li03, Li01, Li02, Iw04, Br02, Br01, Br03, Bw01 + +[SystemConnections] +Path = Iw04, Li01, Iw04, Li02, Li01 +Path = Iw04, Li03, Iw04, Li02, Li01, Li03 +Path = Iw04, Rh05, Iw04, Li02, Li01, Li04, Iw01, Rh02, Rh01, Rh05 +Path = Iw04, Rh01, Iw04, Li02, Li01, Li04, Iw01, Rh02, Rh01 +Path = Iw04, Rh03, Iw04, Br02, Br01, Br03, Bw01, Bw03, Rh03 +Path = Iw04, Br06, Iw04, Br02, Br01, Br04, Br06 +Path = Iw04, Br04, Iw04, Br02, Br01, Br04 +Path = Iw04, Br02, Iw04, Br02 +Path = Iw04, Ku04, Iw04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04 +Path = Iw04, Ku02, Iw04, Li02, Li01, Li03, Iw06, Ku02 +Path = Iw04, Iw06, Iw04, Li02, Li01, Li03, Iw06 +Path = Iw04, Iw04, Iw04 +Path = Iw04, Iw02, Iw04, Li02, Li01, Li04, Iw02 +Path = Iw04, Bw10, Iw04, Br02, Br01, Br04, Bw10 +Path = Iw04, Bw08, Iw04, Br02, Br01, Br04, Bw10, Bw08 +Path = Iw04, Bw06, Iw04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Iw04, Bw04, Iw04, Br02, Br01, Br03, Bw01, Bw03, Rh03, Bw04 +Path = Iw04, Li04, Iw04, Li02, Li01, Li04 +Path = Iw04, Li02, Iw04, Li02 +Path = Iw04, Rh04, Iw04, Li02, Li01, Li04, Iw01, Rh02, Rh01, Rh04 +Path = Iw04, Rh02, Iw04, Li02, Li01, Li04, Iw01, Rh02 +Path = Iw04, Br05, Iw04, Br02, Br01, Br05 +Path = Iw04, Br03, Iw04, Br02, Br01, Br03 +Path = Iw04, Br01, Iw04, Br02, Br01 +Path = Iw04, Ku05, Iw04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05 +Path = Iw04, Ku03, Iw04, Br02, Br01, Br04, Bw10, Bw09, Ku03 +Path = Iw04, Ku01, Iw04, Li02, Li01, Li03, Iw06, Ku02, Ku01 +Path = Iw04, Iw05, Iw04, Li02, Li01, Li03, Iw05 +Path = Iw04, Iw03, Iw04, Br02, Iw03 +Path = Iw04, Iw01, Iw04, Li02, Li01, Li04, Iw01 +Path = Iw04, Bw09, Iw04, Br02, Br01, Br04, Bw10, Bw09 +Path = Iw04, Bw07, Iw04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07 +Path = Iw04, Bw05, Iw04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw05 +Path = Iw04, Bw03, Iw04, Br02, Br01, Br03, Bw01, Bw03 +Path = Iw04, Bw01, Iw04, Br02, Br01, Br03, Bw01 + +[SystemConnections] +Path = Iw02, Li01, Iw02, Li04, Li01 +Path = Iw02, Li03, Iw02, Li04, Li01, Li03 +Path = Iw02, Rh05, Iw02, Rh02, Rh01, Rh05 +Path = Iw02, Rh01, Iw02, Rh02, Rh01 +Path = Iw02, Rh03, Iw02, Rh02, Rh01, Rh03 +Path = Iw02, Br06, Iw02, Li04, Li01, Li02, Iw04, Br02, Br01, Br04, Br06 +Path = Iw02, Br04, Iw02, Li04, Li01, Li02, Iw04, Br02, Br01, Br04 +Path = Iw02, Br02, Iw02, Li04, Li01, Li02, Iw04, Br02 +Path = Iw02, Ku04, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04 +Path = Iw02, Ku02, Iw02, Li04, Li01, Li03, Iw06, Ku02 +Path = Iw02, Iw06, Iw02, Li04, Li01, Li03, Iw06 +Path = Iw02, Iw04, Iw02, Li04, Li01, Li02, Iw04 +Path = Iw02, Iw02, Iw02 +Path = Iw02, Bw10, Iw02, Li04, Li01, Li02, Iw04, Br02, Br01, Br04, Bw10 +Path = Iw02, Bw08, Iw02, Li04, Li01, Li02, Iw04, Br02, Br01, Br04, Bw10, Bw08 +Path = Iw02, Bw06, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04, Bw07, Bw06 +Path = Iw02, Bw04, Iw02, Rh02, Rh01, Rh03, Bw04 +Path = Iw02, Li04, Iw02, Li04 +Path = Iw02, Li02, Iw02, Li04, Li01, Li02 +Path = Iw02, Rh04, Iw02, Rh02, Rh01, Rh04 +Path = Iw02, Rh02, Iw02, Rh02 +Path = Iw02, Br05, Iw02, Li04, Li01, Li02, Iw04, Br02, Br01, Br05 +Path = Iw02, Br03, Iw02, Rh02, Rh01, Rh03, Bw03, Bw01, Br03 +Path = Iw02, Br01, Iw02, Li04, Li01, Li02, Iw04, Br02, Br01 +Path = Iw02, Ku05, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Iw02, Ku03, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Iw02, Ku01, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01 +Path = Iw02, Iw05, Iw02, Li04, Li01, Li03, Iw05 +Path = Iw02, Iw03, Iw02, Li04, Li01, Li02, Iw03 +Path = Iw02, Iw01, Iw02, Rh02, Iw01 +Path = Iw02, Bw09, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Iw02, Bw07, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04, Bw07 +Path = Iw02, Bw05, Iw02, Rh02, Rh01, Rh04, Bw05 +Path = Iw02, Bw03, Iw02, Rh02, Rh01, Rh03, Bw03 +Path = Iw02, Bw01, Iw02, Rh02, Rh01, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Bw10, Li01, Bw10, Br04, Br01, Br02, Iw04, Li02, Li01 +Path = Bw10, Li03, Bw10, Bw09, Ku03, Ku01, Ku02, Iw06, Li03 +Path = Bw10, Rh05, Bw10, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh05 +Path = Bw10, Rh01, Bw10, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Bw10, Rh03, Bw10, Br04, Br01, Br03, Bw01, Bw03, Rh03 +Path = Bw10, Br06, Bw10, Br04, Br06 +Path = Bw10, Br04, Bw10, Br04 +Path = Bw10, Br02, Bw10, Br04, Br01, Br02 +Path = Bw10, Ku04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Bw10, Ku02, Bw10, Bw09, Ku03, Ku01, Ku02 +Path = Bw10, Iw06, Bw10, Bw09, Ku03, Ku01, Ku02, Iw06 +Path = Bw10, Iw04, Bw10, Br04, Br01, Br02, Iw04 +Path = Bw10, Iw02, Bw10, Br04, Br01, Br02, Iw04, Li02, Li01, Li04, Iw02 +Path = Bw10, Bw10, Bw10 +Path = Bw10, Bw08, Bw10, Bw08 +Path = Bw10, Bw06, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Bw10, Bw04, Bw10, Br04, Br01, Br03, Bw01, Bw03, Rh03, Bw04 +Path = Bw10, Li04, Bw10, Br04, Br01, Br02, Iw04, Li02, Li01, Li04 +Path = Bw10, Li02, Bw10, Br04, Br01, Br02, Iw04, Li02 +Path = Bw10, Rh04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Bw10, Rh02, Bw10, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh02 +Path = Bw10, Br05, Bw10, Br04, Br01, Br05 +Path = Bw10, Br03, Bw10, Br04, Br01, Br03 +Path = Bw10, Br01, Bw10, Br04, Br01 +Path = Bw10, Ku05, Bw10, Bw09, Ku03, Ku01, Ku05 +Path = Bw10, Ku03, Bw10, Bw09, Ku03 +Path = Bw10, Ku01, Bw10, Bw09, Ku03, Ku01 +Path = Bw10, Iw05, Bw10, Bw09, Ku03, Ku01, Ku02, Iw05 +Path = Bw10, Iw03, Bw10, Br04, Br01, Br02, Iw03 +Path = Bw10, Iw01, Bw10, Br04, Br01, Br02, Iw04, Li02, Li01, Li04, Iw01 +Path = Bw10, Bw09, Bw10, Bw09 +Path = Bw10, Bw07, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Bw10, Bw05, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05 +Path = Bw10, Bw03, Bw10, Br04, Br01, Br03, Bw01, Bw03 +Path = Bw10, Bw01, Bw10, Br04, Br01, Br03, Bw01 + +[SystemConnections] +Path = Bw08, Li01, Bw08, Bw10, Br04, Br01, Br02, Iw04, Li02, Li01 +Path = Bw08, Li03, Bw08, Bw10, Bw09, Ku03, Ku01, Ku02, Iw06, Li03 +Path = Bw08, Rh05, Bw08, Bw10, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh05 +Path = Bw08, Rh01, Bw08, Bw10, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Bw08, Rh03, Bw08, Bw10, Br04, Br01, Br03, Bw01, Bw03, Rh03 +Path = Bw08, Br06, Bw08, Bw10, Br04, Br06 +Path = Bw08, Br04, Bw08, Bw10, Br04 +Path = Bw08, Br02, Bw08, Bw10, Br04, Br01, Br02 +Path = Bw08, Ku04, Bw08, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Bw08, Ku02, Bw08, Bw10, Bw09, Ku03, Ku01, Ku02 +Path = Bw08, Iw06, Bw08, Bw10, Bw09, Ku03, Ku01, Ku02, Iw06 +Path = Bw08, Iw04, Bw08, Bw10, Br04, Br01, Br02, Iw04 +Path = Bw08, Iw02, Bw08, Bw10, Br04, Br01, Br02, Iw04, Li02, Li01, Li04, Iw02 +Path = Bw08, Bw10, Bw08, Bw10 +Path = Bw08, Bw08, Bw08 +Path = Bw08, Bw06, Bw08, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Bw08, Bw04, Bw08, Bw10, Br04, Br01, Br03, Bw01, Bw03, Rh03, Bw04 +Path = Bw08, Li04, Bw08, Bw10, Br04, Br01, Br02, Iw04, Li02, Li01, Li04 +Path = Bw08, Li02, Bw08, Bw10, Br04, Br01, Br02, Iw04, Li02 +Path = Bw08, Rh04, Bw08, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Bw08, Rh02, Bw08, Bw10, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh02 +Path = Bw08, Br05, Bw08, Bw10, Br04, Br01, Br05 +Path = Bw08, Br03, Bw08, Bw10, Br04, Br01, Br03 +Path = Bw08, Br01, Bw08, Bw10, Br04, Br01 +Path = Bw08, Ku05, Bw08, Bw10, Bw09, Ku03, Ku01, Ku05 +Path = Bw08, Ku03, Bw08, Bw10, Bw09, Ku03 +Path = Bw08, Ku01, Bw08, Bw10, Bw09, Ku03, Ku01 +Path = Bw08, Iw05, Bw08, Bw10, Bw09, Ku03, Ku01, Ku02, Iw05 +Path = Bw08, Iw03, Bw08, Bw10, Br04, Br01, Br02, Iw03 +Path = Bw08, Iw01, Bw08, Bw10, Br04, Br01, Br02, Iw04, Li02, Li01, Li04, Iw01 +Path = Bw08, Bw09, Bw08, Bw10, Bw09 +Path = Bw08, Bw07, Bw08, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Bw08, Bw05, Bw08, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05 +Path = Bw08, Bw03, Bw08, Bw10, Br04, Br01, Br03, Bw01, Bw03 +Path = Bw08, Bw01, Bw08, Bw10, Br04, Br01, Br03, Bw01 + +[SystemConnections] +Path = Bw06, Li01, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01 +Path = Bw06, Li03, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Bw06, Rh05, Bw06, Bw07, Ku04, Bw05, Rh04, Rh01, Rh05 +Path = Bw06, Rh01, Bw06, Bw07, Ku04, Bw05, Rh04, Rh01 +Path = Bw06, Rh03, Bw06, Bw07, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Bw06, Br06, Bw06, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br06 +Path = Bw06, Br04, Bw06, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Bw06, Br02, Bw06, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br02 +Path = Bw06, Ku04, Bw06, Bw07, Ku04 +Path = Bw06, Ku02, Bw06, Bw07, Ku04, Ku01, Ku02 +Path = Bw06, Iw06, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06 +Path = Bw06, Iw04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw04 +Path = Bw06, Iw02, Bw06, Bw07, Ku04, Bw05, Rh04, Rh01, Rh02, Iw02 +Path = Bw06, Bw10, Bw06, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10 +Path = Bw06, Bw08, Bw06, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Bw08 +Path = Bw06, Bw06, Bw06 +Path = Bw06, Bw04, Bw06, Bw07, Ku04, Bw05, Rh04, Rh01, Rh03, Bw04 +Path = Bw06, Li04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li04 +Path = Bw06, Li02, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02 +Path = Bw06, Rh04, Bw06, Bw07, Ku04, Bw05, Rh04 +Path = Bw06, Rh02, Bw06, Bw07, Ku04, Bw05, Rh04, Rh01, Rh02 +Path = Bw06, Br05, Bw06, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Bw06, Br03, Bw06, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Bw06, Br01, Bw06, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01 +Path = Bw06, Ku05, Bw06, Bw07, Ku04, Ku01, Ku05 +Path = Bw06, Ku03, Bw06, Bw07, Ku04, Ku01, Ku03 +Path = Bw06, Ku01, Bw06, Bw07, Ku04, Ku01 +Path = Bw06, Iw05, Bw06, Bw07, Ku04, Ku01, Ku02, Iw05 +Path = Bw06, Iw03, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw03 +Path = Bw06, Iw01, Bw06, Bw07, Ku04, Bw05, Rh04, Rh01, Rh02, Iw01 +Path = Bw06, Bw09, Bw06, Bw07, Ku04, Ku01, Ku03, Bw09 +Path = Bw06, Bw07, Bw06, Bw07 +Path = Bw06, Bw05, Bw06, Bw07, Ku04, Bw05 +Path = Bw06, Bw03, Bw06, Bw07, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Bw06, Bw01, Bw06, Bw07, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Bw04, Li01, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01 +Path = Bw04, Li03, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03 +Path = Bw04, Rh05, Bw04, Rh03, Rh01, Rh05 +Path = Bw04, Rh01, Bw04, Rh03, Rh01 +Path = Bw04, Rh03, Bw04, Rh03 +Path = Bw04, Br06, Bw04, Rh03, Bw03, Bw01, Br03, Br01, Br04, Br06 +Path = Bw04, Br04, Bw04, Rh03, Bw03, Bw01, Br03, Br01, Br04 +Path = Bw04, Br02, Bw04, Rh03, Bw03, Bw01, Br03, Br01, Br02 +Path = Bw04, Ku04, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04 +Path = Bw04, Ku02, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Bw04, Iw06, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03, Iw06 +Path = Bw04, Iw04, Bw04, Rh03, Bw03, Bw01, Br03, Br01, Br02, Iw04 +Path = Bw04, Iw02, Bw04, Rh03, Rh01, Rh02, Iw02 +Path = Bw04, Bw10, Bw04, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10 +Path = Bw04, Bw08, Bw04, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw08 +Path = Bw04, Bw06, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04, Bw07, Bw06 +Path = Bw04, Bw04, Bw04 +Path = Bw04, Li04, Bw04, Rh03, Rh01, Rh02, Iw02, Li04 +Path = Bw04, Li02, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li02 +Path = Bw04, Rh04, Bw04, Rh03, Rh01, Rh04 +Path = Bw04, Rh02, Bw04, Rh03, Rh01, Rh02 +Path = Bw04, Br05, Bw04, Rh03, Bw03, Bw01, Br03, Br01, Br05 +Path = Bw04, Br03, Bw04, Rh03, Bw03, Bw01, Br03 +Path = Bw04, Br01, Bw04, Rh03, Bw03, Bw01, Br03, Br01 +Path = Bw04, Ku05, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Bw04, Ku03, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Bw04, Ku01, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01 +Path = Bw04, Iw05, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03, Iw05 +Path = Bw04, Iw03, Bw04, Rh03, Bw03, Bw01, Br03, Br01, Br02, Iw03 +Path = Bw04, Iw01, Bw04, Rh03, Rh01, Rh02, Iw01 +Path = Bw04, Bw09, Bw04, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw09 +Path = Bw04, Bw07, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04, Bw07 +Path = Bw04, Bw05, Bw04, Rh03, Rh01, Rh04, Bw05 +Path = Bw04, Bw03, Bw04, Rh03, Bw03 +Path = Bw04, Bw01, Bw04, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Li04, Li01, Li04, Li01 +Path = Li04, Li03, Li04, Li01, Li03 +Path = Li04, Rh05, Li04, Iw01, Rh02, Rh01, Rh05 +Path = Li04, Rh01, Li04, Iw01, Rh02, Rh01 +Path = Li04, Rh03, Li04, Iw01, Rh02, Rh01, Rh03 +Path = Li04, Br06, Li04, Li01, Li02, Iw04, Br02, Br01, Br04, Br06 +Path = Li04, Br04, Li04, Li01, Li02, Iw04, Br02, Br01, Br04 +Path = Li04, Br02, Li04, Li01, Li02, Iw04, Br02 +Path = Li04, Ku04, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku04 +Path = Li04, Ku02, Li04, Li01, Li03, Iw06, Ku02 +Path = Li04, Iw06, Li04, Li01, Li03, Iw06 +Path = Li04, Iw04, Li04, Li01, Li02, Iw04 +Path = Li04, Iw02, Li04, Iw02 +Path = Li04, Bw10, Li04, Li01, Li02, Iw04, Br02, Br01, Br04, Bw10 +Path = Li04, Bw08, Li04, Li01, Li02, Iw04, Br02, Br01, Br04, Bw10, Bw08 +Path = Li04, Bw06, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Li04, Bw04, Li04, Iw01, Rh02, Rh01, Rh03, Bw04 +Path = Li04, Li04, Li04 +Path = Li04, Li02, Li04, Li01, Li02 +Path = Li04, Rh04, Li04, Iw01, Rh02, Rh01, Rh04 +Path = Li04, Rh02, Li04, Iw01, Rh02 +Path = Li04, Br05, Li04, Li01, Li02, Iw04, Br02, Br01, Br05 +Path = Li04, Br03, Li04, Li01, Li02, Iw04, Br02, Br01, Br03 +Path = Li04, Br01, Li04, Li01, Li02, Iw04, Br02, Br01 +Path = Li04, Ku05, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku05 +Path = Li04, Ku03, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku03 +Path = Li04, Ku01, Li04, Li01, Li03, Iw06, Ku02, Ku01 +Path = Li04, Iw05, Li04, Li01, Li03, Iw05 +Path = Li04, Iw03, Li04, Li01, Li02, Iw03 +Path = Li04, Iw01, Li04, Iw01 +Path = Li04, Bw09, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku03, Bw09 +Path = Li04, Bw07, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07 +Path = Li04, Bw05, Li04, Iw01, Rh02, Rh01, Rh04, Bw05 +Path = Li04, Bw03, Li04, Iw01, Rh02, Rh01, Rh03, Bw03 +Path = Li04, Bw01, Li04, Iw01, Rh02, Rh01, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Li02, Li01, Li02, Li01 +Path = Li02, Li03, Li02, Li01, Li03 +Path = Li02, Rh05, Li02, Li01, Li04, Iw01, Rh02, Rh01, Rh05 +Path = Li02, Rh01, Li02, Li01, Li04, Iw01, Rh02, Rh01 +Path = Li02, Rh03, Li02, Li01, Li04, Iw01, Rh02, Rh01, Rh03 +Path = Li02, Br06, Li02, Iw04, Br02, Br01, Br04, Br06 +Path = Li02, Br04, Li02, Iw04, Br02, Br01, Br04 +Path = Li02, Br02, Li02, Iw04, Br02 +Path = Li02, Ku04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04 +Path = Li02, Ku02, Li02, Li01, Li03, Iw06, Ku02 +Path = Li02, Iw06, Li02, Li01, Li03, Iw06 +Path = Li02, Iw04, Li02, Iw04 +Path = Li02, Iw02, Li02, Li01, Li04, Iw02 +Path = Li02, Bw10, Li02, Iw04, Br02, Br01, Br04, Bw10 +Path = Li02, Bw08, Li02, Iw04, Br02, Br01, Br04, Bw10, Bw08 +Path = Li02, Bw06, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Li02, Bw04, Li02, Li01, Li04, Iw01, Rh02, Rh01, Rh03, Bw04 +Path = Li02, Li04, Li02, Li01, Li04 +Path = Li02, Li02, Li02 +Path = Li02, Rh04, Li02, Li01, Li04, Iw01, Rh02, Rh01, Rh04 +Path = Li02, Rh02, Li02, Li01, Li04, Iw01, Rh02 +Path = Li02, Br05, Li02, Iw04, Br02, Br01, Br05 +Path = Li02, Br03, Li02, Iw04, Br02, Br01, Br03 +Path = Li02, Br01, Li02, Iw04, Br02, Br01 +Path = Li02, Ku05, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05 +Path = Li02, Ku03, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku03 +Path = Li02, Ku01, Li02, Li01, Li03, Iw06, Ku02, Ku01 +Path = Li02, Iw05, Li02, Li01, Li03, Iw05 +Path = Li02, Iw03, Li02, Iw03 +Path = Li02, Iw01, Li02, Li01, Li04, Iw01 +Path = Li02, Bw09, Li02, Iw04, Br02, Br01, Br04, Bw10, Bw09 +Path = Li02, Bw07, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07 +Path = Li02, Bw05, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw05 +Path = Li02, Bw03, Li02, Iw04, Br02, Br01, Br03, Bw01, Bw03 +Path = Li02, Bw01, Li02, Iw04, Br02, Br01, Br03, Bw01 + +[SystemConnections] +Path = Rh04, Li01, Rh04, Rh01, Rh02, Iw02, Li04, Li01 +Path = Rh04, Li03, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li03 +Path = Rh04, Rh05, Rh04, Rh01, Rh05 +Path = Rh04, Rh01, Rh04, Rh01 +Path = Rh04, Rh03, Rh04, Rh01, Rh03 +Path = Rh04, Br06, Rh04, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04, Br06 +Path = Rh04, Br04, Rh04, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04 +Path = Rh04, Br02, Rh04, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br02 +Path = Rh04, Ku04, Rh04, Bw05, Ku04 +Path = Rh04, Ku02, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Rh04, Iw06, Rh04, Bw05, Ku04, Ku01, Ku02, Iw06 +Path = Rh04, Iw04, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li02, Iw04 +Path = Rh04, Iw02, Rh04, Rh01, Rh02, Iw02 +Path = Rh04, Bw10, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09, Bw10 +Path = Rh04, Bw08, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09, Bw10, Bw08 +Path = Rh04, Bw06, Rh04, Bw05, Ku04, Bw07, Bw06 +Path = Rh04, Bw04, Rh04, Rh01, Rh03, Bw04 +Path = Rh04, Li04, Rh04, Rh01, Rh02, Iw02, Li04 +Path = Rh04, Li02, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li02 +Path = Rh04, Rh04, Rh04 +Path = Rh04, Rh02, Rh04, Rh01, Rh02 +Path = Rh04, Br05, Rh04, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br05 +Path = Rh04, Br03, Rh04, Rh01, Rh03, Bw03, Bw01, Br03 +Path = Rh04, Br01, Rh04, Rh01, Rh03, Bw03, Bw01, Br03, Br01 +Path = Rh04, Ku05, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Rh04, Ku03, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh04, Ku01, Rh04, Bw05, Ku04, Ku01 +Path = Rh04, Iw05, Rh04, Bw05, Ku04, Ku01, Ku02, Iw05 +Path = Rh04, Iw03, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li02, Iw03 +Path = Rh04, Iw01, Rh04, Rh01, Rh02, Iw01 +Path = Rh04, Bw09, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Rh04, Bw07, Rh04, Bw05, Ku04, Bw07 +Path = Rh04, Bw05, Rh04, Bw05 +Path = Rh04, Bw03, Rh04, Rh01, Rh03, Bw03 +Path = Rh04, Bw01, Rh04, Rh01, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Rh02, Li01, Rh02, Iw02, Li04, Li01 +Path = Rh02, Li03, Rh02, Iw02, Li04, Li01, Li03 +Path = Rh02, Rh05, Rh02, Rh01, Rh05 +Path = Rh02, Rh01, Rh02, Rh01 +Path = Rh02, Rh03, Rh02, Rh01, Rh03 +Path = Rh02, Br06, Rh02, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04, Br06 +Path = Rh02, Br04, Rh02, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04 +Path = Rh02, Br02, Rh02, Iw02, Li04, Li01, Li02, Iw04, Br02 +Path = Rh02, Ku04, Rh02, Rh01, Rh04, Bw05, Ku04 +Path = Rh02, Ku02, Rh02, Iw02, Li04, Li01, Li03, Iw06, Ku02 +Path = Rh02, Iw06, Rh02, Iw02, Li04, Li01, Li03, Iw06 +Path = Rh02, Iw04, Rh02, Iw02, Li04, Li01, Li02, Iw04 +Path = Rh02, Iw02, Rh02, Iw02 +Path = Rh02, Bw10, Rh02, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10 +Path = Rh02, Bw08, Rh02, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw08 +Path = Rh02, Bw06, Rh02, Rh01, Rh04, Bw05, Ku04, Bw07, Bw06 +Path = Rh02, Bw04, Rh02, Rh01, Rh03, Bw04 +Path = Rh02, Li04, Rh02, Iw02, Li04 +Path = Rh02, Li02, Rh02, Iw02, Li04, Li01, Li02 +Path = Rh02, Rh04, Rh02, Rh01, Rh04 +Path = Rh02, Rh02, Rh02 +Path = Rh02, Br05, Rh02, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br05 +Path = Rh02, Br03, Rh02, Rh01, Rh03, Bw03, Bw01, Br03 +Path = Rh02, Br01, Rh02, Rh01, Rh03, Bw03, Bw01, Br03, Br01 +Path = Rh02, Ku05, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Rh02, Ku03, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh02, Ku01, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01 +Path = Rh02, Iw05, Rh02, Iw02, Li04, Li01, Li03, Iw05 +Path = Rh02, Iw03, Rh02, Iw02, Li04, Li01, Li02, Iw03 +Path = Rh02, Iw01, Rh02, Iw01 +Path = Rh02, Bw09, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Rh02, Bw07, Rh02, Rh01, Rh04, Bw05, Ku04, Bw07 +Path = Rh02, Bw05, Rh02, Rh01, Rh04, Bw05 +Path = Rh02, Bw03, Rh02, Rh01, Rh03, Bw03 +Path = Rh02, Bw01, Rh02, Rh01, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Br05, Li01, Br05, Br01, Br02, Iw04, Li02, Li01 +Path = Br05, Li03, Br05, Br01, Br02, Iw04, Li02, Li01, Li03 +Path = Br05, Rh05, Br05, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh05 +Path = Br05, Rh01, Br05, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Br05, Rh03, Br05, Br01, Br03, Bw01, Bw03, Rh03 +Path = Br05, Br06, Br05, Br01, Br04, Br06 +Path = Br05, Br04, Br05, Br01, Br04 +Path = Br05, Br02, Br05, Br01, Br02 +Path = Br05, Ku04, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Br05, Ku02, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku02 +Path = Br05, Iw06, Br05, Br01, Br02, Iw04, Li02, Li01, Li03, Iw06 +Path = Br05, Iw04, Br05, Br01, Br02, Iw04 +Path = Br05, Iw02, Br05, Br01, Br02, Iw04, Li02, Li01, Li04, Iw02 +Path = Br05, Bw10, Br05, Br01, Br04, Bw10 +Path = Br05, Bw08, Br05, Br01, Br04, Bw10, Bw08 +Path = Br05, Bw06, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Br05, Bw04, Br05, Br01, Br03, Bw01, Bw03, Rh03, Bw04 +Path = Br05, Li04, Br05, Br01, Br02, Iw04, Li02, Li01, Li04 +Path = Br05, Li02, Br05, Br01, Br02, Iw04, Li02 +Path = Br05, Rh04, Br05, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh04 +Path = Br05, Rh02, Br05, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh02 +Path = Br05, Br05, Br05 +Path = Br05, Br03, Br05, Br01, Br03 +Path = Br05, Br01, Br05, Br01 +Path = Br05, Ku05, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05 +Path = Br05, Ku03, Br05, Br01, Br04, Bw10, Bw09, Ku03 +Path = Br05, Ku01, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Br05, Iw05, Br05, Br01, Br02, Iw04, Li02, Li01, Li03, Iw05 +Path = Br05, Iw03, Br05, Br01, Br02, Iw03 +Path = Br05, Iw01, Br05, Br01, Br02, Iw04, Li02, Li01, Li04, Iw01 +Path = Br05, Bw09, Br05, Br01, Br04, Bw10, Bw09 +Path = Br05, Bw07, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Br05, Bw05, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05 +Path = Br05, Bw03, Br05, Br01, Br03, Bw01, Bw03 +Path = Br05, Bw01, Br05, Br01, Br03, Bw01 + +[SystemConnections] +Path = Br03, Li01, Br03, Br01, Br02, Iw04, Li02, Li01 +Path = Br03, Li03, Br03, Br01, Br02, Iw04, Li02, Li01, Li03 +Path = Br03, Rh05, Br03, Bw01, Bw03, Rh03, Rh01, Rh05 +Path = Br03, Rh01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Br03, Rh03, Br03, Bw01, Bw03, Rh03 +Path = Br03, Br06, Br03, Br01, Br04, Br06 +Path = Br03, Br04, Br03, Br01, Br04 +Path = Br03, Br02, Br03, Br01, Br02 +Path = Br03, Ku04, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Br03, Ku02, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku02 +Path = Br03, Iw06, Br03, Br01, Br02, Iw04, Li02, Li01, Li03, Iw06 +Path = Br03, Iw04, Br03, Br01, Br02, Iw04 +Path = Br03, Iw02, Br03, Bw01, Bw03, Rh03, Rh01, Rh02, Iw02 +Path = Br03, Bw10, Br03, Br01, Br04, Bw10 +Path = Br03, Bw08, Br03, Br01, Br04, Bw10, Bw08 +Path = Br03, Bw06, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Br03, Bw04, Br03, Bw01, Bw03, Rh03, Bw04 +Path = Br03, Li04, Br03, Br01, Br02, Iw04, Li02, Li01, Li04 +Path = Br03, Li02, Br03, Br01, Br02, Iw04, Li02 +Path = Br03, Rh04, Br03, Bw01, Bw03, Rh03, Rh01, Rh04 +Path = Br03, Rh02, Br03, Bw01, Bw03, Rh03, Rh01, Rh02 +Path = Br03, Br05, Br03, Br01, Br05 +Path = Br03, Br03, Br03 +Path = Br03, Br01, Br03, Br01 +Path = Br03, Ku05, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05 +Path = Br03, Ku03, Br03, Br01, Br04, Bw10, Bw09, Ku03 +Path = Br03, Ku01, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Br03, Iw05, Br03, Br01, Br02, Iw04, Li02, Li01, Li03, Iw05 +Path = Br03, Iw03, Br03, Br01, Br02, Iw03 +Path = Br03, Iw01, Br03, Bw01, Bw03, Rh03, Rh01, Rh02, Iw01 +Path = Br03, Bw09, Br03, Br01, Br04, Bw10, Bw09 +Path = Br03, Bw07, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Br03, Bw05, Br03, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05 +Path = Br03, Bw03, Br03, Bw01, Bw03 +Path = Br03, Bw01, Br03, Bw01 + +[SystemConnections] +Path = Br01, Li01, Br01, Br02, Iw04, Li02, Li01 +Path = Br01, Li03, Br01, Br02, Iw04, Li02, Li01, Li03 +Path = Br01, Rh05, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh05 +Path = Br01, Rh01, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Br01, Rh03, Br01, Br03, Bw01, Bw03, Rh03 +Path = Br01, Br06, Br01, Br04, Br06 +Path = Br01, Br04, Br01, Br04 +Path = Br01, Br02, Br01, Br02 +Path = Br01, Ku04, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Br01, Ku02, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku02 +Path = Br01, Iw06, Br01, Br02, Iw04, Li02, Li01, Li03, Iw06 +Path = Br01, Iw04, Br01, Br02, Iw04 +Path = Br01, Iw02, Br01, Br02, Iw04, Li02, Li01, Li04, Iw02 +Path = Br01, Bw10, Br01, Br04, Bw10 +Path = Br01, Bw08, Br01, Br04, Bw10, Bw08 +Path = Br01, Bw06, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Br01, Bw04, Br01, Br03, Bw01, Bw03, Rh03, Bw04 +Path = Br01, Li04, Br01, Br02, Iw04, Li02, Li01, Li04 +Path = Br01, Li02, Br01, Br02, Iw04, Li02 +Path = Br01, Rh04, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh04 +Path = Br01, Rh02, Br01, Br03, Bw01, Bw03, Rh03, Rh01, Rh02 +Path = Br01, Br05, Br01, Br05 +Path = Br01, Br03, Br01, Br03 +Path = Br01, Br01, Br01 +Path = Br01, Ku05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05 +Path = Br01, Ku03, Br01, Br04, Bw10, Bw09, Ku03 +Path = Br01, Ku01, Br01, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Br01, Iw05, Br01, Br02, Iw04, Li02, Li01, Li03, Iw05 +Path = Br01, Iw03, Br01, Br02, Iw03 +Path = Br01, Iw01, Br01, Br02, Iw04, Li02, Li01, Li04, Iw01 +Path = Br01, Bw09, Br01, Br04, Bw10, Bw09 +Path = Br01, Bw07, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Br01, Bw05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05 +Path = Br01, Bw03, Br01, Br03, Bw01, Bw03 +Path = Br01, Bw01, Br01, Br03, Bw01 + +[SystemConnections] +Path = Ku05, Li01, Ku05, Ku01, Ku02, Iw06, Li03, Li01 +Path = Ku05, Li03, Ku05, Ku01, Ku02, Iw06, Li03 +Path = Ku05, Rh05, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh05 +Path = Ku05, Rh01, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Ku05, Rh03, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Ku05, Br06, Ku05, Ku01, Ku03, Bw09, Bw10, Br04, Br06 +Path = Ku05, Br04, Ku05, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Ku05, Br02, Ku05, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br02 +Path = Ku05, Ku04, Ku05, Ku01, Ku04 +Path = Ku05, Ku02, Ku05, Ku01, Ku02 +Path = Ku05, Iw06, Ku05, Ku01, Ku02, Iw06 +Path = Ku05, Iw04, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw04 +Path = Ku05, Iw02, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li04, Iw02 +Path = Ku05, Bw10, Ku05, Ku01, Ku03, Bw09, Bw10 +Path = Ku05, Bw08, Ku05, Ku01, Ku03, Bw09, Bw10, Bw08 +Path = Ku05, Bw06, Ku05, Ku01, Ku04, Bw07, Bw06 +Path = Ku05, Bw04, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw04 +Path = Ku05, Li04, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku05, Li02, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li02 +Path = Ku05, Rh04, Ku05, Ku01, Ku04, Bw05, Rh04 +Path = Ku05, Rh02, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh02 +Path = Ku05, Br05, Ku05, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Ku05, Br03, Ku05, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Ku05, Br01, Ku05, Ku01, Ku03, Bw09, Bw10, Br04, Br01 +Path = Ku05, Ku05, Ku05 +Path = Ku05, Ku03, Ku05, Ku01, Ku03 +Path = Ku05, Ku01, Ku05, Ku01 +Path = Ku05, Iw05, Ku05, Ku01, Ku02, Iw05 +Path = Ku05, Iw03, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw03 +Path = Ku05, Iw01, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li04, Iw01 +Path = Ku05, Bw09, Ku05, Ku01, Ku03, Bw09 +Path = Ku05, Bw07, Ku05, Ku01, Ku04, Bw07 +Path = Ku05, Bw05, Ku05, Ku01, Ku04, Bw05 +Path = Ku05, Bw03, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Ku05, Bw01, Ku05, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03, Bw01 + +[SystemConnections] +Path = Ku03, Li01, Ku03, Ku01, Ku02, Iw06, Li03, Li01 +Path = Ku03, Li03, Ku03, Ku01, Ku02, Iw06, Li03 +Path = Ku03, Rh05, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh05 +Path = Ku03, Rh01, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Ku03, Rh03, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Ku03, Br06, Ku03, Bw09, Bw10, Br04, Br06 +Path = Ku03, Br04, Ku03, Bw09, Bw10, Br04 +Path = Ku03, Br02, Ku03, Bw09, Bw10, Br04, Br01, Br02 +Path = Ku03, Ku04, Ku03, Ku01, Ku04 +Path = Ku03, Ku02, Ku03, Ku01, Ku02 +Path = Ku03, Iw06, Ku03, Ku01, Ku02, Iw06 +Path = Ku03, Iw04, Ku03, Bw09, Bw10, Br04, Br01, Br02, Iw04 +Path = Ku03, Iw02, Ku03, Ku01, Ku02, Iw06, Li03, Li01, Li04, Iw02 +Path = Ku03, Bw10, Ku03, Bw09, Bw10 +Path = Ku03, Bw08, Ku03, Bw09, Bw10, Bw08 +Path = Ku03, Bw06, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Ku03, Bw04, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw04 +Path = Ku03, Li04, Ku03, Ku01, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku03, Li02, Ku03, Ku01, Ku02, Iw06, Li03, Li01, Li02 +Path = Ku03, Rh04, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Ku03, Rh02, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh02 +Path = Ku03, Br05, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Ku03, Br03, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Ku03, Br01, Ku03, Bw09, Bw10, Br04, Br01 +Path = Ku03, Ku05, Ku03, Ku01, Ku05 +Path = Ku03, Ku03, Ku03 +Path = Ku03, Ku01, Ku03, Ku01 +Path = Ku03, Iw05, Ku03, Ku01, Ku02, Iw05 +Path = Ku03, Iw03, Ku03, Bw09, Bw10, Br04, Br01, Br02, Iw03 +Path = Ku03, Iw01, Ku03, Ku01, Ku02, Iw06, Li03, Li01, Li04, Iw01 +Path = Ku03, Bw09, Ku03, Bw09 +Path = Ku03, Bw07, Ku03, Ku01, Ku04, Bw07 +Path = Ku03, Bw05, Ku03, Ku01, Ku04, Bw05 +Path = Ku03, Bw03, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Ku03, Bw01, Ku03, Bw09, Bw10, Br04, Br01, Br03, Bw01 + +[SystemConnections] +Path = Ku01, Li01, Ku01, Ku02, Iw06, Li03, Li01 +Path = Ku01, Li03, Ku01, Ku02, Iw06, Li03 +Path = Ku01, Rh05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh05 +Path = Ku01, Rh01, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Ku01, Rh03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Ku01, Br06, Ku01, Ku03, Bw09, Bw10, Br04, Br06 +Path = Ku01, Br04, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Ku01, Br02, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br02 +Path = Ku01, Ku04, Ku01, Ku04 +Path = Ku01, Ku02, Ku01, Ku02 +Path = Ku01, Iw06, Ku01, Ku02, Iw06 +Path = Ku01, Iw04, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw04 +Path = Ku01, Iw02, Ku01, Ku02, Iw06, Li03, Li01, Li04, Iw02 +Path = Ku01, Bw10, Ku01, Ku03, Bw09, Bw10 +Path = Ku01, Bw08, Ku01, Ku03, Bw09, Bw10, Bw08 +Path = Ku01, Bw06, Ku01, Ku04, Bw07, Bw06 +Path = Ku01, Bw04, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw04 +Path = Ku01, Li04, Ku01, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku01, Li02, Ku01, Ku02, Iw06, Li03, Li01, Li02 +Path = Ku01, Rh04, Ku01, Ku04, Bw05, Rh04 +Path = Ku01, Rh02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh02 +Path = Ku01, Br05, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Ku01, Br03, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Ku01, Br01, Ku01, Ku03, Bw09, Bw10, Br04, Br01 +Path = Ku01, Ku05, Ku01, Ku05 +Path = Ku01, Ku03, Ku01, Ku03 +Path = Ku01, Ku01, Ku01 +Path = Ku01, Iw05, Ku01, Ku02, Iw05 +Path = Ku01, Iw03, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw03 +Path = Ku01, Iw01, Ku01, Ku02, Iw06, Li03, Li01, Li04, Iw01 +Path = Ku01, Bw09, Ku01, Ku03, Bw09 +Path = Ku01, Bw07, Ku01, Ku04, Bw07 +Path = Ku01, Bw05, Ku01, Ku04, Bw05 +Path = Ku01, Bw03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Ku01, Bw01, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03, Bw01 + +[SystemConnections] +Path = Iw05, Li01, Iw05, Li03, Li01 +Path = Iw05, Li03, Iw05, Li03 +Path = Iw05, Rh05, Iw05, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh05 +Path = Iw05, Rh01, Iw05, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Iw05, Rh03, Iw05, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Iw05, Br06, Iw05, Ku02, Ku01, Ku03, Bw09, Bw10, Br04, Br06 +Path = Iw05, Br04, Iw05, Ku02, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Iw05, Br02, Iw05, Li03, Li01, Li02, Iw04, Br02 +Path = Iw05, Ku04, Iw05, Ku02, Ku01, Ku04 +Path = Iw05, Ku02, Iw05, Ku02 +Path = Iw05, Iw06, Iw05, Ku02, Iw06 +Path = Iw05, Iw04, Iw05, Li03, Li01, Li02, Iw04 +Path = Iw05, Iw02, Iw05, Li03, Li01, Li04, Iw02 +Path = Iw05, Bw10, Iw05, Ku02, Ku01, Ku03, Bw09, Bw10 +Path = Iw05, Bw08, Iw05, Ku02, Ku01, Ku03, Bw09, Bw10, Bw08 +Path = Iw05, Bw06, Iw05, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Iw05, Bw04, Iw05, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw04 +Path = Iw05, Li04, Iw05, Li03, Li01, Li04 +Path = Iw05, Li02, Iw05, Li03, Li01, Li02 +Path = Iw05, Rh04, Iw05, Ku02, Ku01, Ku04, Bw05, Rh04 +Path = Iw05, Rh02, Iw05, Li03, Li01, Li04, Iw01, Rh02 +Path = Iw05, Br05, Iw05, Li03, Li01, Li02, Iw04, Br02, Br01, Br05 +Path = Iw05, Br03, Iw05, Li03, Li01, Li02, Iw04, Br02, Br01, Br03 +Path = Iw05, Br01, Iw05, Li03, Li01, Li02, Iw04, Br02, Br01 +Path = Iw05, Ku05, Iw05, Ku02, Ku01, Ku05 +Path = Iw05, Ku03, Iw05, Ku02, Ku01, Ku03 +Path = Iw05, Ku01, Iw05, Ku02, Ku01 +Path = Iw05, Iw05, Iw05 +Path = Iw05, Iw03, Iw05, Li03, Li01, Li02, Iw03 +Path = Iw05, Iw01, Iw05, Li03, Li01, Li04, Iw01 +Path = Iw05, Bw09, Iw05, Ku02, Ku01, Ku03, Bw09 +Path = Iw05, Bw07, Iw05, Ku02, Ku01, Ku04, Bw07 +Path = Iw05, Bw05, Iw05, Ku02, Ku01, Ku04, Bw05 +Path = Iw05, Bw03, Iw05, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Iw05, Bw01, Iw05, Li03, Li01, Li02, Iw04, Br02, Br01, Br03, Bw01 + +[SystemConnections] +Path = Iw03, Li01, Iw03, Li02, Li01 +Path = Iw03, Li03, Iw03, Li02, Li01, Li03 +Path = Iw03, Rh05, Iw03, Li02, Li01, Li04, Iw01, Rh02, Rh01, Rh05 +Path = Iw03, Rh01, Iw03, Li02, Li01, Li04, Iw01, Rh02, Rh01 +Path = Iw03, Rh03, Iw03, Br02, Br01, Br03, Bw01, Bw03, Rh03 +Path = Iw03, Br06, Iw03, Br02, Br01, Br04, Br06 +Path = Iw03, Br04, Iw03, Br02, Br01, Br04 +Path = Iw03, Br02, Iw03, Br02 +Path = Iw03, Ku04, Iw03, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04 +Path = Iw03, Ku02, Iw03, Li02, Li01, Li03, Iw06, Ku02 +Path = Iw03, Iw06, Iw03, Li02, Li01, Li03, Iw06 +Path = Iw03, Iw04, Iw03, Br02, Iw04 +Path = Iw03, Iw02, Iw03, Li02, Li01, Li04, Iw02 +Path = Iw03, Bw10, Iw03, Br02, Br01, Br04, Bw10 +Path = Iw03, Bw08, Iw03, Br02, Br01, Br04, Bw10, Bw08 +Path = Iw03, Bw06, Iw03, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Iw03, Bw04, Iw03, Br02, Br01, Br03, Bw01, Bw03, Rh03, Bw04 +Path = Iw03, Li04, Iw03, Li02, Li01, Li04 +Path = Iw03, Li02, Iw03, Li02 +Path = Iw03, Rh04, Iw03, Li02, Li01, Li04, Iw01, Rh02, Rh01, Rh04 +Path = Iw03, Rh02, Iw03, Li02, Li01, Li04, Iw01, Rh02 +Path = Iw03, Br05, Iw03, Br02, Br01, Br05 +Path = Iw03, Br03, Iw03, Br02, Br01, Br03 +Path = Iw03, Br01, Iw03, Br02, Br01 +Path = Iw03, Ku05, Iw03, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05 +Path = Iw03, Ku03, Iw03, Br02, Br01, Br04, Bw10, Bw09, Ku03 +Path = Iw03, Ku01, Iw03, Li02, Li01, Li03, Iw06, Ku02, Ku01 +Path = Iw03, Iw05, Iw03, Li02, Li01, Li03, Iw05 +Path = Iw03, Iw03, Iw03 +Path = Iw03, Iw01, Iw03, Li02, Li01, Li04, Iw01 +Path = Iw03, Bw09, Iw03, Br02, Br01, Br04, Bw10, Bw09 +Path = Iw03, Bw07, Iw03, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07 +Path = Iw03, Bw05, Iw03, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw05 +Path = Iw03, Bw03, Iw03, Br02, Br01, Br03, Bw01, Bw03 +Path = Iw03, Bw01, Iw03, Br02, Br01, Br03, Bw01 + +[SystemConnections] +Path = Iw01, Li01, Iw01, Li04, Li01 +Path = Iw01, Li03, Iw01, Li04, Li01, Li03 +Path = Iw01, Rh05, Iw01, Rh02, Rh01, Rh05 +Path = Iw01, Rh01, Iw01, Rh02, Rh01 +Path = Iw01, Rh03, Iw01, Rh02, Rh01, Rh03 +Path = Iw01, Br06, Iw01, Li04, Li01, Li02, Iw04, Br02, Br01, Br04, Br06 +Path = Iw01, Br04, Iw01, Li04, Li01, Li02, Iw04, Br02, Br01, Br04 +Path = Iw01, Br02, Iw01, Li04, Li01, Li02, Iw04, Br02 +Path = Iw01, Ku04, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04 +Path = Iw01, Ku02, Iw01, Li04, Li01, Li03, Iw06, Ku02 +Path = Iw01, Iw06, Iw01, Li04, Li01, Li03, Iw06 +Path = Iw01, Iw04, Iw01, Li04, Li01, Li02, Iw04 +Path = Iw01, Iw02, Iw01, Rh02, Iw02 +Path = Iw01, Bw10, Iw01, Li04, Li01, Li02, Iw04, Br02, Br01, Br04, Bw10 +Path = Iw01, Bw08, Iw01, Li04, Li01, Li02, Iw04, Br02, Br01, Br04, Bw10, Bw08 +Path = Iw01, Bw06, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04, Bw07, Bw06 +Path = Iw01, Bw04, Iw01, Rh02, Rh01, Rh03, Bw04 +Path = Iw01, Li04, Iw01, Li04 +Path = Iw01, Li02, Iw01, Li04, Li01, Li02 +Path = Iw01, Rh04, Iw01, Rh02, Rh01, Rh04 +Path = Iw01, Rh02, Iw01, Rh02 +Path = Iw01, Br05, Iw01, Li04, Li01, Li02, Iw04, Br02, Br01, Br05 +Path = Iw01, Br03, Iw01, Rh02, Rh01, Rh03, Bw03, Bw01, Br03 +Path = Iw01, Br01, Iw01, Li04, Li01, Li02, Iw04, Br02, Br01 +Path = Iw01, Ku05, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Iw01, Ku03, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Iw01, Ku01, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01 +Path = Iw01, Iw05, Iw01, Li04, Li01, Li03, Iw05 +Path = Iw01, Iw03, Iw01, Li04, Li01, Li02, Iw03 +Path = Iw01, Iw01, Iw01 +Path = Iw01, Bw09, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Iw01, Bw07, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04, Bw07 +Path = Iw01, Bw05, Iw01, Rh02, Rh01, Rh04, Bw05 +Path = Iw01, Bw03, Iw01, Rh02, Rh01, Rh03, Bw03 +Path = Iw01, Bw01, Iw01, Rh02, Rh01, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Bw09, Li01, Bw09, Ku03, Ku01, Ku02, Iw06, Li03, Li01 +Path = Bw09, Li03, Bw09, Ku03, Ku01, Ku02, Iw06, Li03 +Path = Bw09, Rh05, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh05 +Path = Bw09, Rh01, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Bw09, Rh03, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Bw09, Br06, Bw09, Bw10, Br04, Br06 +Path = Bw09, Br04, Bw09, Bw10, Br04 +Path = Bw09, Br02, Bw09, Bw10, Br04, Br01, Br02 +Path = Bw09, Ku04, Bw09, Ku03, Ku01, Ku04 +Path = Bw09, Ku02, Bw09, Ku03, Ku01, Ku02 +Path = Bw09, Iw06, Bw09, Ku03, Ku01, Ku02, Iw06 +Path = Bw09, Iw04, Bw09, Bw10, Br04, Br01, Br02, Iw04 +Path = Bw09, Iw02, Bw09, Ku03, Ku01, Ku02, Iw06, Li03, Li01, Li04, Iw02 +Path = Bw09, Bw10, Bw09, Bw10 +Path = Bw09, Bw08, Bw09, Bw10, Bw08 +Path = Bw09, Bw06, Bw09, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Bw09, Bw04, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw04 +Path = Bw09, Li04, Bw09, Ku03, Ku01, Ku02, Iw06, Li03, Li01, Li04 +Path = Bw09, Li02, Bw09, Bw10, Br04, Br01, Br02, Iw04, Li02 +Path = Bw09, Rh04, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Bw09, Rh02, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh02 +Path = Bw09, Br05, Bw09, Bw10, Br04, Br01, Br05 +Path = Bw09, Br03, Bw09, Bw10, Br04, Br01, Br03 +Path = Bw09, Br01, Bw09, Bw10, Br04, Br01 +Path = Bw09, Ku05, Bw09, Ku03, Ku01, Ku05 +Path = Bw09, Ku03, Bw09, Ku03 +Path = Bw09, Ku01, Bw09, Ku03, Ku01 +Path = Bw09, Iw05, Bw09, Ku03, Ku01, Ku02, Iw05 +Path = Bw09, Iw03, Bw09, Bw10, Br04, Br01, Br02, Iw03 +Path = Bw09, Iw01, Bw09, Ku03, Ku01, Ku02, Iw06, Li03, Li01, Li04, Iw01 +Path = Bw09, Bw09, Bw09 +Path = Bw09, Bw07, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Bw09, Bw05, Bw09, Ku03, Ku01, Ku04, Bw05 +Path = Bw09, Bw03, Bw09, Bw10, Br04, Br01, Br03, Bw01, Bw03 +Path = Bw09, Bw01, Bw09, Bw10, Br04, Br01, Br03, Bw01 + +[SystemConnections] +Path = Bw07, Li01, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01 +Path = Bw07, Li03, Bw07, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Bw07, Rh05, Bw07, Ku04, Bw05, Rh04, Rh01, Rh05 +Path = Bw07, Rh01, Bw07, Ku04, Bw05, Rh04, Rh01 +Path = Bw07, Rh03, Bw07, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Bw07, Br06, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br06 +Path = Bw07, Br04, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Bw07, Br02, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br02 +Path = Bw07, Ku04, Bw07, Ku04 +Path = Bw07, Ku02, Bw07, Ku04, Ku01, Ku02 +Path = Bw07, Iw06, Bw07, Ku04, Ku01, Ku02, Iw06 +Path = Bw07, Iw04, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw04 +Path = Bw07, Iw02, Bw07, Ku04, Bw05, Rh04, Rh01, Rh02, Iw02 +Path = Bw07, Bw10, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10 +Path = Bw07, Bw08, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Bw08 +Path = Bw07, Bw06, Bw07, Bw06 +Path = Bw07, Bw04, Bw07, Ku04, Bw05, Rh04, Rh01, Rh03, Bw04 +Path = Bw07, Li04, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li04 +Path = Bw07, Li02, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02 +Path = Bw07, Rh04, Bw07, Ku04, Bw05, Rh04 +Path = Bw07, Rh02, Bw07, Ku04, Bw05, Rh04, Rh01, Rh02 +Path = Bw07, Br05, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Bw07, Br03, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Bw07, Br01, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01 +Path = Bw07, Ku05, Bw07, Ku04, Ku01, Ku05 +Path = Bw07, Ku03, Bw07, Ku04, Ku01, Ku03 +Path = Bw07, Ku01, Bw07, Ku04, Ku01 +Path = Bw07, Iw05, Bw07, Ku04, Ku01, Ku02, Iw05 +Path = Bw07, Iw03, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw03 +Path = Bw07, Iw01, Bw07, Ku04, Bw05, Rh04, Rh01, Rh02, Iw01 +Path = Bw07, Bw09, Bw07, Ku04, Ku01, Ku03, Bw09 +Path = Bw07, Bw07, Bw07 +Path = Bw07, Bw05, Bw07, Ku04, Bw05 +Path = Bw07, Bw03, Bw07, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Bw07, Bw01, Bw07, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Bw05, Li01, Bw05, Rh04, Rh01, Rh02, Iw02, Li04, Li01 +Path = Bw05, Li03, Bw05, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Bw05, Rh05, Bw05, Rh04, Rh01, Rh05 +Path = Bw05, Rh01, Bw05, Rh04, Rh01 +Path = Bw05, Rh03, Bw05, Rh04, Rh01, Rh03 +Path = Bw05, Br06, Bw05, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br06 +Path = Bw05, Br04, Bw05, Ku04, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Bw05, Br02, Bw05, Rh04, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br02 +Path = Bw05, Ku04, Bw05, Ku04 +Path = Bw05, Ku02, Bw05, Ku04, Ku01, Ku02 +Path = Bw05, Iw06, Bw05, Ku04, Ku01, Ku02, Iw06 +Path = Bw05, Iw04, Bw05, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li02, Iw04 +Path = Bw05, Iw02, Bw05, Rh04, Rh01, Rh02, Iw02 +Path = Bw05, Bw10, Bw05, Ku04, Ku01, Ku03, Bw09, Bw10 +Path = Bw05, Bw08, Bw05, Ku04, Ku01, Ku03, Bw09, Bw10, Bw08 +Path = Bw05, Bw06, Bw05, Ku04, Bw07, Bw06 +Path = Bw05, Bw04, Bw05, Rh04, Rh01, Rh03, Bw04 +Path = Bw05, Li04, Bw05, Rh04, Rh01, Rh02, Iw02, Li04 +Path = Bw05, Li02, Bw05, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li02 +Path = Bw05, Rh04, Bw05, Rh04 +Path = Bw05, Rh02, Bw05, Rh04, Rh01, Rh02 +Path = Bw05, Br05, Bw05, Rh04, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br05 +Path = Bw05, Br03, Bw05, Rh04, Rh01, Rh03, Bw03, Bw01, Br03 +Path = Bw05, Br01, Bw05, Rh04, Rh01, Rh03, Bw03, Bw01, Br03, Br01 +Path = Bw05, Ku05, Bw05, Ku04, Ku01, Ku05 +Path = Bw05, Ku03, Bw05, Ku04, Ku01, Ku03 +Path = Bw05, Ku01, Bw05, Ku04, Ku01 +Path = Bw05, Iw05, Bw05, Ku04, Ku01, Ku02, Iw05 +Path = Bw05, Iw03, Bw05, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li02, Iw03 +Path = Bw05, Iw01, Bw05, Rh04, Rh01, Rh02, Iw01 +Path = Bw05, Bw09, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Bw05, Bw07, Bw05, Ku04, Bw07 +Path = Bw05, Bw05, Bw05 +Path = Bw05, Bw03, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Bw05, Bw01, Bw05, Rh04, Rh01, Rh03, Bw03, Bw01 + +[SystemConnections] +Path = Bw03, Li01, Bw03, Rh03, Rh01, Rh02, Iw02, Li04, Li01 +Path = Bw03, Li03, Bw03, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03 +Path = Bw03, Rh05, Bw03, Rh03, Rh01, Rh05 +Path = Bw03, Rh01, Bw03, Rh03, Rh01 +Path = Bw03, Rh03, Bw03, Rh03 +Path = Bw03, Br06, Bw03, Bw01, Br03, Br01, Br04, Br06 +Path = Bw03, Br04, Bw03, Bw01, Br03, Br01, Br04 +Path = Bw03, Br02, Bw03, Bw01, Br03, Br01, Br02 +Path = Bw03, Ku04, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04 +Path = Bw03, Ku02, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Bw03, Iw06, Bw03, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03, Iw06 +Path = Bw03, Iw04, Bw03, Bw01, Br03, Br01, Br02, Iw04 +Path = Bw03, Iw02, Bw03, Rh03, Rh01, Rh02, Iw02 +Path = Bw03, Bw10, Bw03, Bw01, Br03, Br01, Br04, Bw10 +Path = Bw03, Bw08, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw08 +Path = Bw03, Bw06, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Bw07, Bw06 +Path = Bw03, Bw04, Bw03, Rh03, Bw04 +Path = Bw03, Li04, Bw03, Rh03, Rh01, Rh02, Iw02, Li04 +Path = Bw03, Li02, Bw03, Bw01, Br03, Br01, Br02, Iw04, Li02 +Path = Bw03, Rh04, Bw03, Rh03, Rh01, Rh04 +Path = Bw03, Rh02, Bw03, Rh03, Rh01, Rh02 +Path = Bw03, Br05, Bw03, Bw01, Br03, Br01, Br05 +Path = Bw03, Br03, Bw03, Bw01, Br03 +Path = Bw03, Br01, Bw03, Bw01, Br03, Br01 +Path = Bw03, Ku05, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Bw03, Ku03, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw09, Ku03 +Path = Bw03, Ku01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01 +Path = Bw03, Iw05, Bw03, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03, Iw05 +Path = Bw03, Iw03, Bw03, Bw01, Br03, Br01, Br02, Iw03 +Path = Bw03, Iw01, Bw03, Rh03, Rh01, Rh02, Iw01 +Path = Bw03, Bw09, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw09 +Path = Bw03, Bw07, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Bw07 +Path = Bw03, Bw05, Bw03, Rh03, Rh01, Rh04, Bw05 +Path = Bw03, Bw03, Bw03 +Path = Bw03, Bw01, Bw03, Bw01 + +[SystemConnections] +Path = Bw01, Li01, Bw01, Br03, Br01, Br02, Iw04, Li02, Li01 +Path = Bw01, Li03, Bw01, Br03, Br01, Br02, Iw04, Li02, Li01, Li03 +Path = Bw01, Rh05, Bw01, Bw03, Rh03, Rh01, Rh05 +Path = Bw01, Rh01, Bw01, Bw03, Rh03, Rh01 +Path = Bw01, Rh03, Bw01, Bw03, Rh03 +Path = Bw01, Br06, Bw01, Br03, Br01, Br04, Br06 +Path = Bw01, Br04, Bw01, Br03, Br01, Br04 +Path = Bw01, Br02, Bw01, Br03, Br01, Br02 +Path = Bw01, Ku04, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04 +Path = Bw01, Ku02, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Bw01, Iw06, Bw01, Br03, Br01, Br02, Iw04, Li02, Li01, Li03, Iw06 +Path = Bw01, Iw04, Bw01, Br03, Br01, Br02, Iw04 +Path = Bw01, Iw02, Bw01, Bw03, Rh03, Rh01, Rh02, Iw02 +Path = Bw01, Bw10, Bw01, Br03, Br01, Br04, Bw10 +Path = Bw01, Bw08, Bw01, Br03, Br01, Br04, Bw10, Bw08 +Path = Bw01, Bw06, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Bw07, Bw06 +Path = Bw01, Bw04, Bw01, Bw03, Rh03, Bw04 +Path = Bw01, Li04, Bw01, Bw03, Rh03, Rh01, Rh02, Iw02, Li04 +Path = Bw01, Li02, Bw01, Br03, Br01, Br02, Iw04, Li02 +Path = Bw01, Rh04, Bw01, Bw03, Rh03, Rh01, Rh04 +Path = Bw01, Rh02, Bw01, Bw03, Rh03, Rh01, Rh02 +Path = Bw01, Br05, Bw01, Br03, Br01, Br05 +Path = Bw01, Br03, Bw01, Br03 +Path = Bw01, Br01, Bw01, Br03, Br01 +Path = Bw01, Ku05, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Bw01, Ku03, Bw01, Br03, Br01, Br04, Bw10, Bw09, Ku03 +Path = Bw01, Ku01, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01 +Path = Bw01, Iw05, Bw01, Br03, Br01, Br02, Iw04, Li02, Li01, Li03, Iw05 +Path = Bw01, Iw03, Bw01, Br03, Br01, Br02, Iw03 +Path = Bw01, Iw01, Bw01, Bw03, Rh03, Rh01, Rh02, Iw01 +Path = Bw01, Bw09, Bw01, Br03, Br01, Br04, Bw10, Bw09 +Path = Bw01, Bw07, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Bw07 +Path = Bw01, Bw05, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05 +Path = Bw01, Bw03, Bw01, Bw03 +Path = Bw01, Bw01, Bw01 + diff --git a/DATA/UNIVERSE/systems_shortest_path.ini b/DATA/UNIVERSE/systems_shortest_path.ini new file mode 100644 index 00000000..ad1a0ec5 --- /dev/null +++ b/DATA/UNIVERSE/systems_shortest_path.ini @@ -0,0 +1,2179 @@ +[SystemConnections] +Path = Hi01, Hi01, Hi01 +Path = Hi01, Li01, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01 +Path = Hi01, Li03, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Hi01, Rh05, Hi01, Ew04, Ew03, Bw04, Rh05 +Path = Hi01, Rh01, Hi01, Ew02, Bw07, Bw05, Rh04, Rh01 +Path = Hi01, Rh03, Hi01, Ew04, Ew03, Bw04, Rh03 +Path = Hi01, Br06, Hi01, Ew01, Bw08, Bw10, Br06 +Path = Hi01, Br04, Hi01, Ew01, Bw08, Bw10, Br04 +Path = Hi01, Br02, Hi01, Ew01, Bw08, Bw10, Br04, Br02 +Path = Hi01, Ku06, Hi01, Ew02, Bw07, Ku04, Ku06 +Path = Hi01, Ku04, Hi01, Ew02, Bw07, Ku04 +Path = Hi01, Ku02, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Hi01, Iw06, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Hi01, Iw04, Hi01, Ew01, Bw08, Bw10, Br04, Br02, Iw04 +Path = Hi01, Iw02, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw02 +Path = Hi01, Bw10, Hi01, Ew01, Bw08, Bw10 +Path = Hi01, Bw08, Hi01, Ew01, Bw08 +Path = Hi01, Bw06, Hi01, Ew04, Bw06 +Path = Hi01, Bw04, Hi01, Ew04, Ew03, Bw04 +Path = Hi01, Bw02, Hi01, Ew04, Ew03, Bw02 +Path = Hi01, Ew06, Hi01, Ew04, Hi02, Ew06 +Path = Hi01, Ew04, Hi01, Ew04 +Path = Hi01, Ew02, Hi01, Ew02 +Path = Hi01, Hi02, Hi01, Ew04, Hi02 +Path = Hi01, Li04, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw02, Li04 +Path = Hi01, Li02, Hi01, Ew01, Bw08, Bw10, Br04, Br02, Iw04, Li02 +Path = Hi01, Rh04, Hi01, Ew02, Bw07, Bw05, Rh04 +Path = Hi01, Rh02, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02 +Path = Hi01, Br05, Hi01, Ew01, Bw08, Bw10, Br04, Br01, Br05 +Path = Hi01, Br03, Hi01, Ew04, Ew03, Bw02, Br03 +Path = Hi01, Br01, Hi01, Ew01, Bw08, Bw10, Br04, Br01 +Path = Hi01, Ku05, Hi01, Ew01, Bw08, Ku03, Ku05 +Path = Hi01, Ku03, Hi01, Ew01, Bw08, Ku03 +Path = Hi01, Ku01, Hi01, Ew01, Bw08, Ku03, Ku01 +Path = Hi01, Iw05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw05 +Path = Hi01, Iw03, Hi01, Ew01, Bw08, Bw10, Br04, Br02, Iw03 +Path = Hi01, Iw01, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01 +Path = Hi01, Bw09, Hi01, Ew01, Bw08, Bw09 +Path = Hi01, Bw07, Hi01, Ew02, Bw07 +Path = Hi01, Bw05, Hi01, Ew02, Bw07, Bw05 +Path = Hi01, Bw03, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Hi01, Bw01, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Hi01, Ew05, Hi01, Ew05 +Path = Hi01, Ew03, Hi01, Ew04, Ew03 +Path = Hi01, Ew01, Hi01, Ew01 + +[SystemConnections] +Path = Li01, Hi01, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01 +Path = Li01, Li01, Li01 +Path = Li01, Li03, Li01, Li03 +Path = Li01, Rh05, Li01, Li04, Iw01, Rh02, Rh01, Rh05 +Path = Li01, Rh01, Li01, Li04, Iw01, Rh02, Rh01 +Path = Li01, Rh03, Li01, Li04, Iw01, Rh02, Rh01, Rh03 +Path = Li01, Br06, Li01, Li02, Iw04, Br02, Br04, Br06 +Path = Li01, Br04, Li01, Li02, Iw04, Br02, Br04 +Path = Li01, Br02, Li01, Li02, Iw04, Br02 +Path = Li01, Ku06, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Ku06 +Path = Li01, Ku04, Li01, Li03, Iw06, Ku02, Ku01, Ku04 +Path = Li01, Ku02, Li01, Li03, Iw06, Ku02 +Path = Li01, Iw06, Li01, Li03, Iw06 +Path = Li01, Iw04, Li01, Li02, Iw04 +Path = Li01, Iw02, Li01, Li04, Iw02 +Path = Li01, Bw10, Li01, Li02, Iw04, Br02, Br04, Bw10 +Path = Li01, Bw08, Li01, Li03, Iw06, Ku02, Ku03, Bw08 +Path = Li01, Bw06, Li01, Li04, Iw01, Rh02, Rh04, Bw05, Bw06 +Path = Li01, Bw04, Li01, Li04, Iw01, Rh02, Rh01, Rh03, Bw04 +Path = Li01, Bw02, Li01, Li02, Iw04, Br02, Br01, Br03, Bw02 +Path = Li01, Ew06, Li01, Li02, Iw04, Br02, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Li01, Ew04, Li01, Li04, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04 +Path = Li01, Ew02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07, Ew02 +Path = Li01, Hi02, Li01, Li02, Iw04, Br02, Br01, Br03, Bw02, Ew03, Hi02 +Path = Li01, Li04, Li01, Li04 +Path = Li01, Li02, Li01, Li02 +Path = Li01, Rh04, Li01, Li04, Iw01, Rh02, Rh04 +Path = Li01, Rh02, Li01, Li04, Iw01, Rh02 +Path = Li01, Br05, Li01, Li02, Iw04, Br02, Br01, Br05 +Path = Li01, Br03, Li01, Li02, Iw04, Br02, Br01, Br03 +Path = Li01, Br01, Li01, Li02, Iw04, Br02, Br01 +Path = Li01, Ku05, Li01, Li03, Iw06, Ku02, Ku01, Ku05 +Path = Li01, Ku03, Li01, Li03, Iw06, Ku02, Ku03 +Path = Li01, Ku01, Li01, Li03, Iw06, Ku02, Ku01 +Path = Li01, Iw05, Li01, Li03, Iw05 +Path = Li01, Iw03, Li01, Li02, Iw03 +Path = Li01, Iw01, Li01, Li04, Iw01 +Path = Li01, Bw09, Li01, Li03, Iw06, Ku02, Ku03, Bw09 +Path = Li01, Bw07, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07 +Path = Li01, Bw05, Li01, Li04, Iw01, Rh02, Rh04, Bw05 +Path = Li01, Bw03, Li01, Li04, Iw01, Rh02, Rh01, Rh03, Bw03 +Path = Li01, Bw01, Li01, Li02, Iw04, Br02, Br01, Br03, Bw01 +Path = Li01, Ew05, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Li01, Ew03, Li01, Li02, Iw04, Br02, Br01, Br03, Bw02, Ew03 +Path = Li01, Ew01, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Li03, Hi01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01 +Path = Li03, Li01, Li03, Li01 +Path = Li03, Li03, Li03 +Path = Li03, Rh05, Li03, Li01, Li04, Iw01, Rh02, Rh01, Rh05 +Path = Li03, Rh01, Li03, Li01, Li04, Iw01, Rh02, Rh01 +Path = Li03, Rh03, Li03, Li01, Li04, Iw01, Rh02, Rh01, Rh03 +Path = Li03, Br06, Li03, Li01, Li02, Iw04, Br02, Br04, Br06 +Path = Li03, Br04, Li03, Li01, Li02, Iw04, Br02, Br04 +Path = Li03, Br02, Li03, Li01, Li02, Iw04, Br02 +Path = Li03, Ku06, Li03, Iw06, Ku02, Ku01, Ku04, Ku06 +Path = Li03, Ku04, Li03, Iw06, Ku02, Ku01, Ku04 +Path = Li03, Ku02, Li03, Iw06, Ku02 +Path = Li03, Iw06, Li03, Iw06 +Path = Li03, Iw04, Li03, Li01, Li02, Iw04 +Path = Li03, Iw02, Li03, Li01, Li04, Iw02 +Path = Li03, Bw10, Li03, Iw06, Ku02, Ku03, Bw09, Bw10 +Path = Li03, Bw08, Li03, Iw06, Ku02, Ku03, Bw08 +Path = Li03, Bw06, Li03, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Li03, Bw04, Li03, Li01, Li04, Iw01, Rh02, Rh01, Rh03, Bw04 +Path = Li03, Bw02, Li03, Li01, Li02, Iw04, Br02, Br01, Br03, Bw02 +Path = Li03, Ew06, Li03, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Li03, Ew04, Li03, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04 +Path = Li03, Ew02, Li03, Iw06, Ku02, Ku01, Ku04, Bw07, Ew02 +Path = Li03, Hi02, Li03, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Li03, Li04, Li03, Li01, Li04 +Path = Li03, Li02, Li03, Li01, Li02 +Path = Li03, Rh04, Li03, Li01, Li04, Iw01, Rh02, Rh04 +Path = Li03, Rh02, Li03, Li01, Li04, Iw01, Rh02 +Path = Li03, Br05, Li03, Li01, Li02, Iw04, Br02, Br01, Br05 +Path = Li03, Br03, Li03, Li01, Li02, Iw04, Br02, Br01, Br03 +Path = Li03, Br01, Li03, Li01, Li02, Iw04, Br02, Br01 +Path = Li03, Ku05, Li03, Iw06, Ku02, Ku01, Ku05 +Path = Li03, Ku03, Li03, Iw06, Ku02, Ku03 +Path = Li03, Ku01, Li03, Iw06, Ku02, Ku01 +Path = Li03, Iw05, Li03, Iw05 +Path = Li03, Iw03, Li03, Li01, Li02, Iw03 +Path = Li03, Iw01, Li03, Li01, Li04, Iw01 +Path = Li03, Bw09, Li03, Iw06, Ku02, Ku03, Bw09 +Path = Li03, Bw07, Li03, Iw06, Ku02, Ku01, Ku04, Bw07 +Path = Li03, Bw05, Li03, Iw06, Ku02, Ku01, Ku04, Bw05 +Path = Li03, Bw03, Li03, Li01, Li04, Iw01, Rh02, Rh01, Rh03, Bw03 +Path = Li03, Bw01, Li03, Li01, Li02, Iw04, Br02, Br01, Br03, Bw01 +Path = Li03, Ew05, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Li03, Ew03, Li03, Li01, Li02, Iw04, Br02, Br01, Br03, Bw02, Ew03 +Path = Li03, Ew01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Rh05, Hi01, Rh05, Bw04, Ew03, Ew04, Hi01 +Path = Rh05, Li01, Rh05, Rh01, Rh02, Iw02, Li04, Li01 +Path = Rh05, Li03, Rh05, Rh01, Rh02, Iw02, Li04, Li01, Li03 +Path = Rh05, Rh05, Rh05 +Path = Rh05, Rh01, Rh05, Rh01 +Path = Rh05, Rh03, Rh05, Rh03 +Path = Rh05, Br06, Rh05, Bw04, Bw02, Br03, Br01, Br04, Br06 +Path = Rh05, Br04, Rh05, Bw04, Bw02, Br03, Br01, Br04 +Path = Rh05, Br02, Rh05, Bw04, Bw02, Br03, Br01, Br02 +Path = Rh05, Ku06, Rh05, Rh04, Bw05, Ku04, Ku06 +Path = Rh05, Ku04, Rh05, Rh04, Bw05, Ku04 +Path = Rh05, Ku02, Rh05, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Rh05, Iw06, Rh05, Rh04, Bw05, Ku04, Ku01, Ku02, Iw06 +Path = Rh05, Iw04, Rh05, Rh01, Rh02, Iw02, Li04, Li02, Iw04 +Path = Rh05, Iw02, Rh05, Rh01, Rh02, Iw02 +Path = Rh05, Bw10, Rh05, Bw04, Bw02, Br03, Br01, Br04, Bw10 +Path = Rh05, Bw08, Rh05, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08 +Path = Rh05, Bw06, Rh05, Rh04, Bw05, Bw06 +Path = Rh05, Bw04, Rh05, Bw04 +Path = Rh05, Bw02, Rh05, Bw04, Bw02 +Path = Rh05, Ew06, Rh05, Bw04, Ew03, Hi02, Ew06 +Path = Rh05, Ew04, Rh05, Bw04, Ew03, Ew04 +Path = Rh05, Ew02, Rh05, Rh04, Bw05, Bw07, Ew02 +Path = Rh05, Hi02, Rh05, Bw04, Ew03, Hi02 +Path = Rh05, Li04, Rh05, Rh01, Rh02, Iw02, Li04 +Path = Rh05, Li02, Rh05, Rh01, Rh02, Iw02, Li04, Li02 +Path = Rh05, Rh04, Rh05, Rh04 +Path = Rh05, Rh02, Rh05, Rh01, Rh02 +Path = Rh05, Br05, Rh05, Bw04, Bw02, Br03, Br01, Br05 +Path = Rh05, Br03, Rh05, Bw04, Bw02, Br03 +Path = Rh05, Br01, Rh05, Bw04, Bw02, Br03, Br01 +Path = Rh05, Ku05, Rh05, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Rh05, Ku03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh05, Ku01, Rh05, Rh04, Bw05, Ku04, Ku01 +Path = Rh05, Iw05, Rh05, Rh04, Bw05, Ku04, Ku01, Ku02, Iw05 +Path = Rh05, Iw03, Rh05, Rh01, Rh02, Iw02, Li04, Li02, Iw03 +Path = Rh05, Iw01, Rh05, Rh01, Rh02, Iw01 +Path = Rh05, Bw09, Rh05, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Rh05, Bw07, Rh05, Rh04, Bw05, Bw07 +Path = Rh05, Bw05, Rh05, Rh04, Bw05 +Path = Rh05, Bw03, Rh05, Bw04, Bw03 +Path = Rh05, Bw01, Rh05, Bw04, Bw02, Bw01 +Path = Rh05, Ew05, Rh05, Bw04, Ew03, Ew04, Hi01, Ew05 +Path = Rh05, Ew03, Rh05, Bw04, Ew03 +Path = Rh05, Ew01, Rh05, Bw04, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Rh01, Hi01, Rh01, Rh03, Bw04, Ew03, Ew04, Hi01 +Path = Rh01, Li01, Rh01, Rh02, Iw02, Li04, Li01 +Path = Rh01, Li03, Rh01, Rh02, Iw02, Li04, Li01, Li03 +Path = Rh01, Rh05, Rh01, Rh05 +Path = Rh01, Rh01, Rh01 +Path = Rh01, Rh03, Rh01, Rh03 +Path = Rh01, Br06, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04, Br06 +Path = Rh01, Br04, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04 +Path = Rh01, Br02, Rh01, Rh02, Iw02, Li04, Li02, Iw04, Br02 +Path = Rh01, Ku06, Rh01, Rh04, Bw05, Ku04, Ku06 +Path = Rh01, Ku04, Rh01, Rh04, Bw05, Ku04 +Path = Rh01, Ku02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Rh01, Iw06, Rh01, Rh02, Iw02, Li04, Li01, Li03, Iw06 +Path = Rh01, Iw04, Rh01, Rh02, Iw02, Li04, Li02, Iw04 +Path = Rh01, Iw02, Rh01, Rh02, Iw02 +Path = Rh01, Bw10, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10 +Path = Rh01, Bw08, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08 +Path = Rh01, Bw06, Rh01, Rh04, Bw05, Bw06 +Path = Rh01, Bw04, Rh01, Rh03, Bw04 +Path = Rh01, Bw02, Rh01, Rh03, Bw03, Bw02 +Path = Rh01, Ew06, Rh01, Rh03, Bw04, Ew03, Hi02, Ew06 +Path = Rh01, Ew04, Rh01, Rh03, Bw04, Ew03, Ew04 +Path = Rh01, Ew02, Rh01, Rh04, Bw05, Bw07, Ew02 +Path = Rh01, Hi02, Rh01, Rh03, Bw04, Ew03, Hi02 +Path = Rh01, Li04, Rh01, Rh02, Iw02, Li04 +Path = Rh01, Li02, Rh01, Rh02, Iw02, Li04, Li02 +Path = Rh01, Rh04, Rh01, Rh04 +Path = Rh01, Rh02, Rh01, Rh02 +Path = Rh01, Br05, Rh01, Rh03, Bw03, Bw01, Br03, Br01, Br05 +Path = Rh01, Br03, Rh01, Rh03, Bw03, Bw01, Br03 +Path = Rh01, Br01, Rh01, Rh03, Bw03, Bw01, Br03, Br01 +Path = Rh01, Ku05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Rh01, Ku03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh01, Ku01, Rh01, Rh04, Bw05, Ku04, Ku01 +Path = Rh01, Iw05, Rh01, Rh02, Iw02, Li04, Li01, Li03, Iw05 +Path = Rh01, Iw03, Rh01, Rh02, Iw02, Li04, Li02, Iw03 +Path = Rh01, Iw01, Rh01, Rh02, Iw01 +Path = Rh01, Bw09, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Rh01, Bw07, Rh01, Rh04, Bw05, Bw07 +Path = Rh01, Bw05, Rh01, Rh04, Bw05 +Path = Rh01, Bw03, Rh01, Rh03, Bw03 +Path = Rh01, Bw01, Rh01, Rh03, Bw03, Bw01 +Path = Rh01, Ew05, Rh01, Rh03, Bw04, Ew03, Ew04, Hi01, Ew05 +Path = Rh01, Ew03, Rh01, Rh03, Bw04, Ew03 +Path = Rh01, Ew01, Rh01, Rh03, Bw04, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Rh03, Hi01, Rh03, Bw04, Ew03, Ew04, Hi01 +Path = Rh03, Li01, Rh03, Rh01, Rh02, Iw02, Li04, Li01 +Path = Rh03, Li03, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03 +Path = Rh03, Rh05, Rh03, Rh05 +Path = Rh03, Rh01, Rh03, Rh01 +Path = Rh03, Rh03, Rh03 +Path = Rh03, Br06, Rh03, Bw03, Bw01, Br03, Br01, Br04, Br06 +Path = Rh03, Br04, Rh03, Bw03, Bw01, Br03, Br01, Br04 +Path = Rh03, Br02, Rh03, Bw03, Bw01, Br03, Br01, Br02 +Path = Rh03, Ku06, Rh03, Rh05, Rh04, Bw05, Ku04, Ku06 +Path = Rh03, Ku04, Rh03, Rh05, Rh04, Bw05, Ku04 +Path = Rh03, Ku02, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Rh03, Iw06, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku02, Iw06 +Path = Rh03, Iw04, Rh03, Bw03, Bw01, Br03, Br01, Br02, Iw04 +Path = Rh03, Iw02, Rh03, Rh01, Rh02, Iw02 +Path = Rh03, Bw10, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10 +Path = Rh03, Bw08, Rh03, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08 +Path = Rh03, Bw06, Rh03, Bw04, Ew03, Ew04, Bw06 +Path = Rh03, Bw04, Rh03, Bw04 +Path = Rh03, Bw02, Rh03, Bw03, Bw02 +Path = Rh03, Ew06, Rh03, Bw04, Ew03, Hi02, Ew06 +Path = Rh03, Ew04, Rh03, Bw04, Ew03, Ew04 +Path = Rh03, Ew02, Rh03, Bw04, Ew03, Ew04, Hi01, Ew02 +Path = Rh03, Hi02, Rh03, Bw04, Ew03, Hi02 +Path = Rh03, Li04, Rh03, Rh01, Rh02, Iw02, Li04 +Path = Rh03, Li02, Rh03, Rh01, Rh02, Iw02, Li04, Li02 +Path = Rh03, Rh04, Rh03, Rh05, Rh04 +Path = Rh03, Rh02, Rh03, Rh01, Rh02 +Path = Rh03, Br05, Rh03, Bw03, Bw01, Br03, Br01, Br05 +Path = Rh03, Br03, Rh03, Bw03, Bw01, Br03 +Path = Rh03, Br01, Rh03, Bw03, Bw01, Br03, Br01 +Path = Rh03, Ku05, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Rh03, Ku03, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh03, Ku01, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01 +Path = Rh03, Iw05, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku02, Iw05 +Path = Rh03, Iw03, Rh03, Bw03, Bw01, Br03, Br01, Br02, Iw03 +Path = Rh03, Iw01, Rh03, Rh01, Rh02, Iw01 +Path = Rh03, Bw09, Rh03, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw09 +Path = Rh03, Bw07, Rh03, Rh05, Rh04, Bw05, Bw07 +Path = Rh03, Bw05, Rh03, Rh05, Rh04, Bw05 +Path = Rh03, Bw03, Rh03, Bw03 +Path = Rh03, Bw01, Rh03, Bw03, Bw01 +Path = Rh03, Ew05, Rh03, Bw04, Ew03, Ew04, Hi01, Ew05 +Path = Rh03, Ew03, Rh03, Bw04, Ew03 +Path = Rh03, Ew01, Rh03, Bw04, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Br06, Hi01, Br06, Bw10, Bw08, Ew01, Hi01 +Path = Br06, Li01, Br06, Br04, Br02, Iw04, Li02, Li01 +Path = Br06, Li03, Br06, Br04, Br02, Iw04, Li02, Li01, Li03 +Path = Br06, Rh05, Br06, Br04, Br01, Br03, Bw02, Bw04, Rh05 +Path = Br06, Rh01, Br06, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Br06, Rh03, Br06, Br04, Br01, Br03, Bw01, Bw03, Rh03 +Path = Br06, Br06, Br06 +Path = Br06, Br04, Br06, Br04 +Path = Br06, Br02, Br06, Br04, Br02 +Path = Br06, Ku06, Br06, Bw10, Bw09, Ku03, Ku05, Ku06 +Path = Br06, Ku04, Br06, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Br06, Ku02, Br06, Bw10, Bw09, Ku03, Ku02 +Path = Br06, Iw06, Br06, Bw10, Bw09, Ku03, Ku02, Iw06 +Path = Br06, Iw04, Br06, Br04, Br02, Iw04 +Path = Br06, Iw02, Br06, Br04, Br02, Iw04, Li02, Li04, Iw02 +Path = Br06, Bw10, Br06, Bw10 +Path = Br06, Bw08, Br06, Bw10, Bw08 +Path = Br06, Bw06, Br06, Bw10, Bw08, Ew01, Hi01, Ew04, Bw06 +Path = Br06, Bw04, Br06, Br04, Br01, Br03, Bw02, Bw04 +Path = Br06, Bw02, Br06, Br04, Br01, Br03, Bw02 +Path = Br06, Ew06, Br06, Br04, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Br06, Ew04, Br06, Bw10, Bw08, Ew01, Hi01, Ew04 +Path = Br06, Ew02, Br06, Bw10, Bw08, Ew01, Hi01, Ew02 +Path = Br06, Hi02, Br06, Br04, Br01, Br03, Bw02, Ew03, Hi02 +Path = Br06, Li04, Br06, Br04, Br02, Iw04, Li02, Li04 +Path = Br06, Li02, Br06, Br04, Br02, Iw04, Li02 +Path = Br06, Rh04, Br06, Br04, Br01, Br03, Bw02, Bw04, Rh05, Rh04 +Path = Br06, Rh02, Br06, Br04, Br02, Iw04, Li02, Li04, Iw01, Rh02 +Path = Br06, Br05, Br06, Br04, Br01, Br05 +Path = Br06, Br03, Br06, Br04, Br01, Br03 +Path = Br06, Br01, Br06, Br04, Br01 +Path = Br06, Ku05, Br06, Bw10, Bw09, Ku03, Ku05 +Path = Br06, Ku03, Br06, Bw10, Bw09, Ku03 +Path = Br06, Ku01, Br06, Bw10, Bw09, Ku03, Ku01 +Path = Br06, Iw05, Br06, Bw10, Bw09, Ku03, Ku02, Iw05 +Path = Br06, Iw03, Br06, Br04, Br02, Iw03 +Path = Br06, Iw01, Br06, Br04, Br02, Iw04, Li02, Li04, Iw01 +Path = Br06, Bw09, Br06, Bw10, Bw09 +Path = Br06, Bw07, Br06, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Br06, Bw05, Br06, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05 +Path = Br06, Bw03, Br06, Br04, Br01, Br03, Bw01, Bw03 +Path = Br06, Bw01, Br06, Br04, Br01, Br03, Bw01 +Path = Br06, Ew05, Br06, Bw10, Bw08, Ew01, Hi01, Ew05 +Path = Br06, Ew03, Br06, Br04, Br01, Br03, Bw02, Ew03 +Path = Br06, Ew01, Br06, Bw10, Bw08, Ew01 + +[SystemConnections] +Path = Br04, Hi01, Br04, Bw10, Bw08, Ew01, Hi01 +Path = Br04, Li01, Br04, Br02, Iw04, Li02, Li01 +Path = Br04, Li03, Br04, Br02, Iw04, Li02, Li01, Li03 +Path = Br04, Rh05, Br04, Br01, Br03, Bw02, Bw04, Rh05 +Path = Br04, Rh01, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Br04, Rh03, Br04, Br01, Br03, Bw01, Bw03, Rh03 +Path = Br04, Br06, Br04, Br06 +Path = Br04, Br04, Br04 +Path = Br04, Br02, Br04, Br02 +Path = Br04, Ku06, Br04, Bw10, Bw09, Ku03, Ku05, Ku06 +Path = Br04, Ku04, Br04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Br04, Ku02, Br04, Bw10, Bw09, Ku03, Ku02 +Path = Br04, Iw06, Br04, Bw10, Bw09, Ku03, Ku02, Iw06 +Path = Br04, Iw04, Br04, Br02, Iw04 +Path = Br04, Iw02, Br04, Br02, Iw04, Li02, Li04, Iw02 +Path = Br04, Bw10, Br04, Bw10 +Path = Br04, Bw08, Br04, Bw10, Bw08 +Path = Br04, Bw06, Br04, Br01, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Br04, Bw04, Br04, Br01, Br03, Bw02, Bw04 +Path = Br04, Bw02, Br04, Br01, Br03, Bw02 +Path = Br04, Ew06, Br04, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Br04, Ew04, Br04, Br01, Br03, Bw02, Ew03, Ew04 +Path = Br04, Ew02, Br04, Bw10, Bw08, Ew01, Hi01, Ew02 +Path = Br04, Hi02, Br04, Br01, Br03, Bw02, Ew03, Hi02 +Path = Br04, Li04, Br04, Br02, Iw04, Li02, Li04 +Path = Br04, Li02, Br04, Br02, Iw04, Li02 +Path = Br04, Rh04, Br04, Br01, Br03, Bw02, Bw04, Rh05, Rh04 +Path = Br04, Rh02, Br04, Br02, Iw04, Li02, Li04, Iw01, Rh02 +Path = Br04, Br05, Br04, Br01, Br05 +Path = Br04, Br03, Br04, Br01, Br03 +Path = Br04, Br01, Br04, Br01 +Path = Br04, Ku05, Br04, Bw10, Bw09, Ku03, Ku05 +Path = Br04, Ku03, Br04, Bw10, Bw09, Ku03 +Path = Br04, Ku01, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Br04, Iw05, Br04, Bw10, Bw09, Ku03, Ku02, Iw05 +Path = Br04, Iw03, Br04, Br02, Iw03 +Path = Br04, Iw01, Br04, Br02, Iw04, Li02, Li04, Iw01 +Path = Br04, Bw09, Br04, Bw10, Bw09 +Path = Br04, Bw07, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Br04, Bw05, Br04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05 +Path = Br04, Bw03, Br04, Br01, Br03, Bw01, Bw03 +Path = Br04, Bw01, Br04, Br01, Br03, Bw01 +Path = Br04, Ew05, Br04, Bw10, Bw08, Ew01, Hi01, Ew05 +Path = Br04, Ew03, Br04, Br01, Br03, Bw02, Ew03 +Path = Br04, Ew01, Br04, Bw10, Bw08, Ew01 + +[SystemConnections] +Path = Br02, Hi01, Br02, Br04, Bw10, Bw08, Ew01, Hi01 +Path = Br02, Li01, Br02, Iw04, Li02, Li01 +Path = Br02, Li03, Br02, Iw04, Li02, Li01, Li03 +Path = Br02, Rh05, Br02, Br01, Br03, Bw02, Bw04, Rh05 +Path = Br02, Rh01, Br02, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Br02, Rh03, Br02, Br01, Br03, Bw01, Bw03, Rh03 +Path = Br02, Br06, Br02, Br04, Br06 +Path = Br02, Br04, Br02, Br04 +Path = Br02, Br02, Br02 +Path = Br02, Ku06, Br02, Br04, Bw10, Bw09, Ku03, Ku05, Ku06 +Path = Br02, Ku04, Br02, Br04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Br02, Ku02, Br02, Br04, Bw10, Bw09, Ku03, Ku02 +Path = Br02, Iw06, Br02, Iw04, Li02, Li01, Li03, Iw06 +Path = Br02, Iw04, Br02, Iw04 +Path = Br02, Iw02, Br02, Iw04, Li02, Li04, Iw02 +Path = Br02, Bw10, Br02, Br04, Bw10 +Path = Br02, Bw08, Br02, Br04, Bw10, Bw08 +Path = Br02, Bw06, Br02, Br01, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Br02, Bw04, Br02, Br01, Br03, Bw02, Bw04 +Path = Br02, Bw02, Br02, Br01, Br03, Bw02 +Path = Br02, Ew06, Br02, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Br02, Ew04, Br02, Br01, Br03, Bw02, Ew03, Ew04 +Path = Br02, Ew02, Br02, Br04, Bw10, Bw08, Ew01, Hi01, Ew02 +Path = Br02, Hi02, Br02, Br01, Br03, Bw02, Ew03, Hi02 +Path = Br02, Li04, Br02, Iw04, Li02, Li04 +Path = Br02, Li02, Br02, Iw04, Li02 +Path = Br02, Rh04, Br02, Br01, Br03, Bw02, Bw04, Rh05, Rh04 +Path = Br02, Rh02, Br02, Iw04, Li02, Li04, Iw01, Rh02 +Path = Br02, Br05, Br02, Br01, Br05 +Path = Br02, Br03, Br02, Br01, Br03 +Path = Br02, Br01, Br02, Br01 +Path = Br02, Ku05, Br02, Br04, Bw10, Bw09, Ku03, Ku05 +Path = Br02, Ku03, Br02, Br04, Bw10, Bw09, Ku03 +Path = Br02, Ku01, Br02, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Br02, Iw05, Br02, Iw04, Li02, Li01, Li03, Iw05 +Path = Br02, Iw03, Br02, Iw03 +Path = Br02, Iw01, Br02, Iw04, Li02, Li04, Iw01 +Path = Br02, Bw09, Br02, Br04, Bw10, Bw09 +Path = Br02, Bw07, Br02, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Br02, Bw05, Br02, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw05 +Path = Br02, Bw03, Br02, Br01, Br03, Bw01, Bw03 +Path = Br02, Bw01, Br02, Br01, Br03, Bw01 +Path = Br02, Ew05, Br02, Br04, Bw10, Bw08, Ew01, Hi01, Ew05 +Path = Br02, Ew03, Br02, Br01, Br03, Bw02, Ew03 +Path = Br02, Ew01, Br02, Br04, Bw10, Bw08, Ew01 + +[SystemConnections] +Path = Ku06, Hi01, Ku06, Ku04, Bw07, Ew02, Hi01 +Path = Ku06, Li01, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01 +Path = Ku06, Li03, Ku06, Ku05, Ku01, Ku02, Iw06, Li03 +Path = Ku06, Rh05, Ku06, Ku04, Bw05, Rh04, Rh05 +Path = Ku06, Rh01, Ku06, Ku04, Bw05, Rh04, Rh01 +Path = Ku06, Rh03, Ku06, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Ku06, Br06, Ku06, Ku05, Ku03, Bw09, Bw10, Br06 +Path = Ku06, Br04, Ku06, Ku05, Ku03, Bw09, Bw10, Br04 +Path = Ku06, Br02, Ku06, Ku05, Ku03, Bw09, Bw10, Br04, Br02 +Path = Ku06, Ku06, Ku06 +Path = Ku06, Ku04, Ku06, Ku04 +Path = Ku06, Ku02, Ku06, Ku05, Ku01, Ku02 +Path = Ku06, Iw06, Ku06, Ku05, Ku01, Ku02, Iw06 +Path = Ku06, Iw04, Ku06, Ku05, Ku03, Bw09, Bw10, Br04, Br02, Iw04 +Path = Ku06, Iw02, Ku06, Ku04, Bw05, Rh04, Rh02, Iw02 +Path = Ku06, Bw10, Ku06, Ku05, Ku03, Bw09, Bw10 +Path = Ku06, Bw08, Ku06, Ku05, Ku03, Bw08 +Path = Ku06, Bw06, Ku06, Ku04, Bw07, Bw06 +Path = Ku06, Bw04, Ku06, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Ku06, Bw02, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Ku06, Ew06, Ku06, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Ku06, Ew04, Ku06, Ku04, Bw07, Bw06, Ew04 +Path = Ku06, Ew02, Ku06, Ku04, Bw07, Ew02 +Path = Ku06, Hi02, Ku06, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Ku06, Li04, Ku06, Ku04, Bw05, Rh04, Rh02, Iw02, Li04 +Path = Ku06, Li02, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li02 +Path = Ku06, Rh04, Ku06, Ku04, Bw05, Rh04 +Path = Ku06, Rh02, Ku06, Ku04, Bw05, Rh04, Rh02 +Path = Ku06, Br05, Ku06, Ku05, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Ku06, Br03, Ku06, Ku05, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Ku06, Br01, Ku06, Ku05, Ku03, Bw09, Bw10, Br04, Br01 +Path = Ku06, Ku05, Ku06, Ku05 +Path = Ku06, Ku03, Ku06, Ku05, Ku03 +Path = Ku06, Ku01, Ku06, Ku05, Ku01 +Path = Ku06, Iw05, Ku06, Ku05, Ku01, Ku02, Iw05 +Path = Ku06, Iw03, Ku06, Ku05, Ku03, Bw09, Bw10, Br04, Br02, Iw03 +Path = Ku06, Iw01, Ku06, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Ku06, Bw09, Ku06, Ku05, Ku03, Bw09 +Path = Ku06, Bw07, Ku06, Ku04, Bw07 +Path = Ku06, Bw05, Ku06, Ku04, Bw05 +Path = Ku06, Bw03, Ku06, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Ku06, Bw01, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Bw01 +Path = Ku06, Ew05, Ku06, Ku04, Bw07, Ew02, Hi01, Ew05 +Path = Ku06, Ew03, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03 +Path = Ku06, Ew01, Ku06, Ku05, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Ku04, Hi01, Ku04, Bw07, Ew02, Hi01 +Path = Ku04, Li01, Ku04, Ku01, Ku02, Iw06, Li03, Li01 +Path = Ku04, Li03, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Ku04, Rh05, Ku04, Bw05, Rh04, Rh05 +Path = Ku04, Rh01, Ku04, Bw05, Rh04, Rh01 +Path = Ku04, Rh03, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Ku04, Br06, Ku04, Ku01, Ku03, Bw09, Bw10, Br06 +Path = Ku04, Br04, Ku04, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Ku04, Br02, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br02 +Path = Ku04, Ku06, Ku04, Ku06 +Path = Ku04, Ku04, Ku04 +Path = Ku04, Ku02, Ku04, Ku01, Ku02 +Path = Ku04, Iw06, Ku04, Ku01, Ku02, Iw06 +Path = Ku04, Iw04, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw04 +Path = Ku04, Iw02, Ku04, Bw05, Rh04, Rh02, Iw02 +Path = Ku04, Bw10, Ku04, Ku01, Ku03, Bw09, Bw10 +Path = Ku04, Bw08, Ku04, Ku01, Ku03, Bw08 +Path = Ku04, Bw06, Ku04, Bw07, Bw06 +Path = Ku04, Bw04, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Ku04, Bw02, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Ku04, Ew06, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Ku04, Ew04, Ku04, Bw07, Bw06, Ew04 +Path = Ku04, Ew02, Ku04, Bw07, Ew02 +Path = Ku04, Hi02, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Ku04, Li04, Ku04, Bw05, Rh04, Rh02, Iw02, Li04 +Path = Ku04, Li02, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02 +Path = Ku04, Rh04, Ku04, Bw05, Rh04 +Path = Ku04, Rh02, Ku04, Bw05, Rh04, Rh02 +Path = Ku04, Br05, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Ku04, Br03, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Br03 +Path = Ku04, Br01, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br01 +Path = Ku04, Ku05, Ku04, Ku01, Ku05 +Path = Ku04, Ku03, Ku04, Ku01, Ku03 +Path = Ku04, Ku01, Ku04, Ku01 +Path = Ku04, Iw05, Ku04, Ku01, Ku02, Iw05 +Path = Ku04, Iw03, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw03 +Path = Ku04, Iw01, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Ku04, Bw09, Ku04, Ku01, Ku03, Bw09 +Path = Ku04, Bw07, Ku04, Bw07 +Path = Ku04, Bw05, Ku04, Bw05 +Path = Ku04, Bw03, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Ku04, Bw01, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Bw01 +Path = Ku04, Ew05, Ku04, Bw07, Ew02, Hi01, Ew05 +Path = Ku04, Ew03, Ku04, Bw07, Bw06, Ew04, Ew03 +Path = Ku04, Ew01, Ku04, Ku01, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Ku02, Hi01, Ku02, Ku03, Bw08, Ew01, Hi01 +Path = Ku02, Li01, Ku02, Iw06, Li03, Li01 +Path = Ku02, Li03, Ku02, Iw06, Li03 +Path = Ku02, Rh05, Ku02, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Ku02, Rh01, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Ku02, Rh03, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Ku02, Br06, Ku02, Ku03, Bw09, Bw10, Br06 +Path = Ku02, Br04, Ku02, Ku03, Bw09, Bw10, Br04 +Path = Ku02, Br02, Ku02, Ku03, Bw09, Bw10, Br04, Br02 +Path = Ku02, Ku06, Ku02, Ku01, Ku04, Ku06 +Path = Ku02, Ku04, Ku02, Ku01, Ku04 +Path = Ku02, Ku02, Ku02 +Path = Ku02, Iw06, Ku02, Iw06 +Path = Ku02, Iw04, Ku02, Iw06, Li03, Li01, Li02, Iw04 +Path = Ku02, Iw02, Ku02, Iw06, Li03, Li01, Li04, Iw02 +Path = Ku02, Bw10, Ku02, Ku03, Bw09, Bw10 +Path = Ku02, Bw08, Ku02, Ku03, Bw08 +Path = Ku02, Bw06, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Ku02, Bw04, Ku02, Ku01, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Ku02, Bw02, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Ku02, Ew06, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Ku02, Ew04, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04 +Path = Ku02, Ew02, Ku02, Ku01, Ku04, Bw07, Ew02 +Path = Ku02, Hi02, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Ku02, Li04, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku02, Li02, Ku02, Iw06, Li03, Li01, Li02 +Path = Ku02, Rh04, Ku02, Ku01, Ku04, Bw05, Rh04 +Path = Ku02, Rh02, Ku02, Ku01, Ku04, Bw05, Rh04, Rh02 +Path = Ku02, Br05, Ku02, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Ku02, Br03, Ku02, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Ku02, Br01, Ku02, Ku03, Bw09, Bw10, Br04, Br01 +Path = Ku02, Ku05, Ku02, Ku01, Ku05 +Path = Ku02, Ku03, Ku02, Ku03 +Path = Ku02, Ku01, Ku02, Ku01 +Path = Ku02, Iw05, Ku02, Iw05 +Path = Ku02, Iw03, Ku02, Iw06, Li03, Li01, Li02, Iw03 +Path = Ku02, Iw01, Ku02, Iw06, Li03, Li01, Li04, Iw01 +Path = Ku02, Bw09, Ku02, Ku03, Bw09 +Path = Ku02, Bw07, Ku02, Ku01, Ku04, Bw07 +Path = Ku02, Bw05, Ku02, Ku01, Ku04, Bw05 +Path = Ku02, Bw03, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Ku02, Bw01, Ku02, Ku03, Bw09, Bw10, Br04, Br01, Br03, Bw01 +Path = Ku02, Ew05, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Ku02, Ew03, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03 +Path = Ku02, Ew01, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = St02, St02, St02 +Path = St02, St02c, St02, St02c + +[SystemConnections] +Path = Iw06, Hi01, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01 +Path = Iw06, Li01, Iw06, Li03, Li01 +Path = Iw06, Li03, Iw06, Li03 +Path = Iw06, Rh05, Iw06, Ku02, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Iw06, Rh01, Iw06, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Iw06, Rh03, Iw06, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Iw06, Br06, Iw06, Ku02, Ku03, Bw09, Bw10, Br06 +Path = Iw06, Br04, Iw06, Ku02, Ku03, Bw09, Bw10, Br04 +Path = Iw06, Br02, Iw06, Li03, Li01, Li02, Iw04, Br02 +Path = Iw06, Ku06, Iw06, Ku02, Ku01, Ku04, Ku06 +Path = Iw06, Ku04, Iw06, Ku02, Ku01, Ku04 +Path = Iw06, Ku02, Iw06, Ku02 +Path = Iw06, Iw06, Iw06 +Path = Iw06, Iw04, Iw06, Li03, Li01, Li02, Iw04 +Path = Iw06, Iw02, Iw06, Li03, Li01, Li04, Iw02 +Path = Iw06, Bw10, Iw06, Ku02, Ku03, Bw09, Bw10 +Path = Iw06, Bw08, Iw06, Ku02, Ku03, Bw08 +Path = Iw06, Bw06, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Iw06, Bw04, Iw06, Ku02, Ku01, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Iw06, Bw02, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Iw06, Ew06, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Iw06, Ew04, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04 +Path = Iw06, Ew02, Iw06, Ku02, Ku01, Ku04, Bw07, Ew02 +Path = Iw06, Hi02, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Iw06, Li04, Iw06, Li03, Li01, Li04 +Path = Iw06, Li02, Iw06, Li03, Li01, Li02 +Path = Iw06, Rh04, Iw06, Ku02, Ku01, Ku04, Bw05, Rh04 +Path = Iw06, Rh02, Iw06, Li03, Li01, Li04, Iw01, Rh02 +Path = Iw06, Br05, Iw06, Ku02, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Iw06, Br03, Iw06, Ku02, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Iw06, Br01, Iw06, Ku02, Ku03, Bw09, Bw10, Br04, Br01 +Path = Iw06, Ku05, Iw06, Ku02, Ku01, Ku05 +Path = Iw06, Ku03, Iw06, Ku02, Ku03 +Path = Iw06, Ku01, Iw06, Ku02, Ku01 +Path = Iw06, Iw05, Iw06, Iw05 +Path = Iw06, Iw03, Iw06, Li03, Li01, Li02, Iw03 +Path = Iw06, Iw01, Iw06, Li03, Li01, Li04, Iw01 +Path = Iw06, Bw09, Iw06, Ku02, Ku03, Bw09 +Path = Iw06, Bw07, Iw06, Ku02, Ku01, Ku04, Bw07 +Path = Iw06, Bw05, Iw06, Ku02, Ku01, Ku04, Bw05 +Path = Iw06, Bw03, Iw06, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Iw06, Bw01, Iw06, Ku02, Ku03, Bw09, Bw10, Br04, Br01, Br03, Bw01 +Path = Iw06, Ew05, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Iw06, Ew03, Iw06, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03 +Path = Iw06, Ew01, Iw06, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Iw04, Hi01, Iw04, Br02, Br04, Bw10, Bw08, Ew01, Hi01 +Path = Iw04, Li01, Iw04, Li02, Li01 +Path = Iw04, Li03, Iw04, Li02, Li01, Li03 +Path = Iw04, Rh05, Iw04, Br02, Br01, Br03, Bw02, Bw04, Rh05 +Path = Iw04, Rh01, Iw04, Li02, Li04, Iw01, Rh02, Rh01 +Path = Iw04, Rh03, Iw04, Br02, Br01, Br03, Bw01, Bw03, Rh03 +Path = Iw04, Br06, Iw04, Br02, Br04, Br06 +Path = Iw04, Br04, Iw04, Br02, Br04 +Path = Iw04, Br02, Iw04, Br02 +Path = Iw04, Ku06, Iw04, Br02, Br04, Bw10, Bw09, Ku03, Ku05, Ku06 +Path = Iw04, Ku04, Iw04, Br02, Br04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Iw04, Ku02, Iw04, Li02, Li01, Li03, Iw06, Ku02 +Path = Iw04, Iw06, Iw04, Li02, Li01, Li03, Iw06 +Path = Iw04, Iw04, Iw04 +Path = Iw04, Iw02, Iw04, Li02, Li04, Iw02 +Path = Iw04, Bw10, Iw04, Br02, Br04, Bw10 +Path = Iw04, Bw08, Iw04, Br02, Br04, Bw10, Bw08 +Path = Iw04, Bw06, Iw04, Br02, Br01, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Iw04, Bw04, Iw04, Br02, Br01, Br03, Bw02, Bw04 +Path = Iw04, Bw02, Iw04, Br02, Br01, Br03, Bw02 +Path = Iw04, Ew06, Iw04, Br02, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Iw04, Ew04, Iw04, Br02, Br01, Br03, Bw02, Ew03, Ew04 +Path = Iw04, Ew02, Iw04, Br02, Br04, Bw10, Bw08, Ew01, Hi01, Ew02 +Path = Iw04, Hi02, Iw04, Br02, Br01, Br03, Bw02, Ew03, Hi02 +Path = Iw04, Li04, Iw04, Li02, Li04 +Path = Iw04, Li02, Iw04, Li02 +Path = Iw04, Rh04, Iw04, Li02, Li04, Iw01, Rh02, Rh04 +Path = Iw04, Rh02, Iw04, Li02, Li04, Iw01, Rh02 +Path = Iw04, Br05, Iw04, Br02, Br01, Br05 +Path = Iw04, Br03, Iw04, Br02, Br01, Br03 +Path = Iw04, Br01, Iw04, Br02, Br01 +Path = Iw04, Ku05, Iw04, Br02, Br04, Bw10, Bw09, Ku03, Ku05 +Path = Iw04, Ku03, Iw04, Br02, Br04, Bw10, Bw09, Ku03 +Path = Iw04, Ku01, Iw04, Br02, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Iw04, Iw05, Iw04, Li02, Li01, Li03, Iw05 +Path = Iw04, Iw03, Iw04, Iw03 +Path = Iw04, Iw01, Iw04, Li02, Li04, Iw01 +Path = Iw04, Bw09, Iw04, Br02, Br04, Bw10, Bw09 +Path = Iw04, Bw07, Iw04, Li02, Li04, Iw01, Rh02, Rh04, Bw05, Bw07 +Path = Iw04, Bw05, Iw04, Li02, Li04, Iw01, Rh02, Rh04, Bw05 +Path = Iw04, Bw03, Iw04, Br02, Br01, Br03, Bw01, Bw03 +Path = Iw04, Bw01, Iw04, Br02, Br01, Br03, Bw01 +Path = Iw04, Ew05, Iw04, Br02, Br04, Bw10, Bw08, Ew01, Hi01, Ew05 +Path = Iw04, Ew03, Iw04, Br02, Br01, Br03, Bw02, Ew03 +Path = Iw04, Ew01, Iw04, Br02, Br04, Bw10, Bw08, Ew01 + +[SystemConnections] +Path = Iw02, Hi01, Iw02, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01 +Path = Iw02, Li01, Iw02, Li04, Li01 +Path = Iw02, Li03, Iw02, Li04, Li01, Li03 +Path = Iw02, Rh05, Iw02, Rh02, Rh01, Rh05 +Path = Iw02, Rh01, Iw02, Rh02, Rh01 +Path = Iw02, Rh03, Iw02, Rh02, Rh01, Rh03 +Path = Iw02, Br06, Iw02, Li04, Li02, Iw04, Br02, Br04, Br06 +Path = Iw02, Br04, Iw02, Li04, Li02, Iw04, Br02, Br04 +Path = Iw02, Br02, Iw02, Li04, Li02, Iw04, Br02 +Path = Iw02, Ku06, Iw02, Rh02, Rh04, Bw05, Ku04, Ku06 +Path = Iw02, Ku04, Iw02, Rh02, Rh04, Bw05, Ku04 +Path = Iw02, Ku02, Iw02, Li04, Li01, Li03, Iw06, Ku02 +Path = Iw02, Iw06, Iw02, Li04, Li01, Li03, Iw06 +Path = Iw02, Iw04, Iw02, Li04, Li02, Iw04 +Path = Iw02, Iw02, Iw02 +Path = Iw02, Bw10, Iw02, Li04, Li02, Iw04, Br02, Br04, Bw10 +Path = Iw02, Bw08, Iw02, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08 +Path = Iw02, Bw06, Iw02, Rh02, Rh04, Bw05, Bw06 +Path = Iw02, Bw04, Iw02, Rh02, Rh01, Rh03, Bw04 +Path = Iw02, Bw02, Iw02, Rh02, Rh01, Rh03, Bw03, Bw02 +Path = Iw02, Ew06, Iw02, Rh02, Rh01, Rh03, Bw04, Ew03, Hi02, Ew06 +Path = Iw02, Ew04, Iw02, Rh02, Rh04, Bw05, Bw06, Ew04 +Path = Iw02, Ew02, Iw02, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Iw02, Hi02, Iw02, Rh02, Rh01, Rh03, Bw04, Ew03, Hi02 +Path = Iw02, Li04, Iw02, Li04 +Path = Iw02, Li02, Iw02, Li04, Li02 +Path = Iw02, Rh04, Iw02, Rh02, Rh04 +Path = Iw02, Rh02, Iw02, Rh02 +Path = Iw02, Br05, Iw02, Li04, Li02, Iw04, Br02, Br01, Br05 +Path = Iw02, Br03, Iw02, Rh02, Rh01, Rh03, Bw03, Bw01, Br03 +Path = Iw02, Br01, Iw02, Li04, Li02, Iw04, Br02, Br01 +Path = Iw02, Ku05, Iw02, Rh02, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Iw02, Ku03, Iw02, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Iw02, Ku01, Iw02, Rh02, Rh04, Bw05, Ku04, Ku01 +Path = Iw02, Iw05, Iw02, Li04, Li01, Li03, Iw05 +Path = Iw02, Iw03, Iw02, Li04, Li02, Iw03 +Path = Iw02, Iw01, Iw02, Iw01 +Path = Iw02, Bw09, Iw02, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Iw02, Bw07, Iw02, Rh02, Rh04, Bw05, Bw07 +Path = Iw02, Bw05, Iw02, Rh02, Rh04, Bw05 +Path = Iw02, Bw03, Iw02, Rh02, Rh01, Rh03, Bw03 +Path = Iw02, Bw01, Iw02, Rh02, Rh01, Rh03, Bw03, Bw01 +Path = Iw02, Ew05, Iw02, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01, Ew05 +Path = Iw02, Ew03, Iw02, Rh02, Rh01, Rh03, Bw04, Ew03 +Path = Iw02, Ew01, Iw02, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Bw10, Hi01, Bw10, Bw08, Ew01, Hi01 +Path = Bw10, Li01, Bw10, Br04, Br02, Iw04, Li02, Li01 +Path = Bw10, Li03, Bw10, Bw09, Ku03, Ku02, Iw06, Li03 +Path = Bw10, Rh05, Bw10, Br04, Br01, Br03, Bw02, Bw04, Rh05 +Path = Bw10, Rh01, Bw10, Br04, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Bw10, Rh03, Bw10, Br04, Br01, Br03, Bw01, Bw03, Rh03 +Path = Bw10, Br06, Bw10, Br06 +Path = Bw10, Br04, Bw10, Br04 +Path = Bw10, Br02, Bw10, Br04, Br02 +Path = Bw10, Ku06, Bw10, Bw09, Ku03, Ku05, Ku06 +Path = Bw10, Ku04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Bw10, Ku02, Bw10, Bw09, Ku03, Ku02 +Path = Bw10, Iw06, Bw10, Bw09, Ku03, Ku02, Iw06 +Path = Bw10, Iw04, Bw10, Br04, Br02, Iw04 +Path = Bw10, Iw02, Bw10, Br04, Br02, Iw04, Li02, Li04, Iw02 +Path = Bw10, Bw10, Bw10 +Path = Bw10, Bw08, Bw10, Bw08 +Path = Bw10, Bw06, Bw10, Bw08, Ew01, Hi01, Ew04, Bw06 +Path = Bw10, Bw04, Bw10, Br04, Br01, Br03, Bw02, Bw04 +Path = Bw10, Bw02, Bw10, Br04, Br01, Br03, Bw02 +Path = Bw10, Ew06, Bw10, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Bw10, Ew04, Bw10, Bw08, Ew01, Hi01, Ew04 +Path = Bw10, Ew02, Bw10, Bw08, Ew01, Hi01, Ew02 +Path = Bw10, Hi02, Bw10, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Bw10, Li04, Bw10, Br04, Br02, Iw04, Li02, Li04 +Path = Bw10, Li02, Bw10, Br04, Br02, Iw04, Li02 +Path = Bw10, Rh04, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Bw10, Rh02, Bw10, Br04, Br02, Iw04, Li02, Li04, Iw01, Rh02 +Path = Bw10, Br05, Bw10, Br04, Br01, Br05 +Path = Bw10, Br03, Bw10, Br04, Br01, Br03 +Path = Bw10, Br01, Bw10, Br04, Br01 +Path = Bw10, Ku05, Bw10, Bw09, Ku03, Ku05 +Path = Bw10, Ku03, Bw10, Bw09, Ku03 +Path = Bw10, Ku01, Bw10, Bw09, Ku03, Ku01 +Path = Bw10, Iw05, Bw10, Bw09, Ku03, Ku02, Iw05 +Path = Bw10, Iw03, Bw10, Br04, Br02, Iw03 +Path = Bw10, Iw01, Bw10, Br04, Br02, Iw04, Li02, Li04, Iw01 +Path = Bw10, Bw09, Bw10, Bw09 +Path = Bw10, Bw07, Bw10, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Bw10, Bw05, Bw10, Bw09, Ku03, Ku01, Ku04, Bw05 +Path = Bw10, Bw03, Bw10, Br04, Br01, Br03, Bw01, Bw03 +Path = Bw10, Bw01, Bw10, Br04, Br01, Br03, Bw01 +Path = Bw10, Ew05, Bw10, Bw08, Ew01, Hi01, Ew05 +Path = Bw10, Ew03, Bw10, Br04, Br01, Br03, Bw02, Ew03 +Path = Bw10, Ew01, Bw10, Bw08, Ew01 + +[SystemConnections] +Path = Bw08, Hi01, Bw08, Ew01, Hi01 +Path = Bw08, Li01, Bw08, Ku03, Ku02, Iw06, Li03, Li01 +Path = Bw08, Li03, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Bw08, Rh05, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Bw08, Rh01, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Bw08, Rh03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04, Rh03 +Path = Bw08, Br06, Bw08, Bw10, Br06 +Path = Bw08, Br04, Bw08, Bw10, Br04 +Path = Bw08, Br02, Bw08, Bw10, Br04, Br02 +Path = Bw08, Ku06, Bw08, Ku03, Ku05, Ku06 +Path = Bw08, Ku04, Bw08, Ku03, Ku01, Ku04 +Path = Bw08, Ku02, Bw08, Ku03, Ku02 +Path = Bw08, Iw06, Bw08, Ku03, Ku02, Iw06 +Path = Bw08, Iw04, Bw08, Bw10, Br04, Br02, Iw04 +Path = Bw08, Iw02, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02, Iw02 +Path = Bw08, Bw10, Bw08, Bw10 +Path = Bw08, Bw08, Bw08 +Path = Bw08, Bw06, Bw08, Ew01, Hi01, Ew04, Bw06 +Path = Bw08, Bw04, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04 +Path = Bw08, Bw02, Bw08, Ew01, Hi01, Ew04, Ew03, Bw02 +Path = Bw08, Ew06, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Bw08, Ew04, Bw08, Ew01, Hi01, Ew04 +Path = Bw08, Ew02, Bw08, Ew01, Hi01, Ew02 +Path = Bw08, Hi02, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Bw08, Li04, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Bw08, Li02, Bw08, Bw10, Br04, Br02, Iw04, Li02 +Path = Bw08, Rh04, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Bw08, Rh02, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02 +Path = Bw08, Br05, Bw08, Bw10, Br04, Br01, Br05 +Path = Bw08, Br03, Bw08, Bw10, Br04, Br01, Br03 +Path = Bw08, Br01, Bw08, Bw10, Br04, Br01 +Path = Bw08, Ku05, Bw08, Ku03, Ku05 +Path = Bw08, Ku03, Bw08, Ku03 +Path = Bw08, Ku01, Bw08, Ku03, Ku01 +Path = Bw08, Iw05, Bw08, Ku03, Ku02, Iw05 +Path = Bw08, Iw03, Bw08, Bw10, Br04, Br02, Iw03 +Path = Bw08, Iw01, Bw08, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Bw08, Bw09, Bw08, Bw09 +Path = Bw08, Bw07, Bw08, Ku03, Ku01, Ku04, Bw07 +Path = Bw08, Bw05, Bw08, Ku03, Ku01, Ku04, Bw05 +Path = Bw08, Bw03, Bw08, Ew01, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Bw08, Bw01, Bw08, Bw10, Br04, Br01, Br03, Bw01 +Path = Bw08, Ew05, Bw08, Ew01, Hi01, Ew05 +Path = Bw08, Ew03, Bw08, Ew01, Hi01, Ew04, Ew03 +Path = Bw08, Ew01, Bw08, Ew01 + +[SystemConnections] +Path = Bw06, Hi01, Bw06, Ew04, Hi01 +Path = Bw06, Li01, Bw06, Bw05, Rh04, Rh02, Iw02, Li04, Li01 +Path = Bw06, Li03, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Bw06, Rh05, Bw06, Bw05, Rh04, Rh05 +Path = Bw06, Rh01, Bw06, Bw05, Rh04, Rh01 +Path = Bw06, Rh03, Bw06, Ew04, Ew03, Bw04, Rh03 +Path = Bw06, Br06, Bw06, Ew04, Hi01, Ew01, Bw08, Bw10, Br06 +Path = Bw06, Br04, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br04 +Path = Bw06, Br02, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br02 +Path = Bw06, Ku06, Bw06, Bw07, Ku04, Ku06 +Path = Bw06, Ku04, Bw06, Bw07, Ku04 +Path = Bw06, Ku02, Bw06, Bw07, Ku04, Ku01, Ku02 +Path = Bw06, Iw06, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06 +Path = Bw06, Iw04, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br02, Iw04 +Path = Bw06, Iw02, Bw06, Bw05, Rh04, Rh02, Iw02 +Path = Bw06, Bw10, Bw06, Ew04, Hi01, Ew01, Bw08, Bw10 +Path = Bw06, Bw08, Bw06, Ew04, Hi01, Ew01, Bw08 +Path = Bw06, Bw06, Bw06 +Path = Bw06, Bw04, Bw06, Ew04, Ew03, Bw04 +Path = Bw06, Bw02, Bw06, Ew04, Ew03, Bw02 +Path = Bw06, Ew06, Bw06, Ew04, Hi02, Ew06 +Path = Bw06, Ew04, Bw06, Ew04 +Path = Bw06, Ew02, Bw06, Bw07, Ew02 +Path = Bw06, Hi02, Bw06, Ew04, Hi02 +Path = Bw06, Li04, Bw06, Bw05, Rh04, Rh02, Iw02, Li04 +Path = Bw06, Li02, Bw06, Bw05, Rh04, Rh02, Iw02, Li04, Li02 +Path = Bw06, Rh04, Bw06, Bw05, Rh04 +Path = Bw06, Rh02, Bw06, Bw05, Rh04, Rh02 +Path = Bw06, Br05, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br05 +Path = Bw06, Br03, Bw06, Ew04, Ew03, Bw02, Br03 +Path = Bw06, Br01, Bw06, Ew04, Ew03, Bw02, Br03, Br01 +Path = Bw06, Ku05, Bw06, Bw07, Ku04, Ku01, Ku05 +Path = Bw06, Ku03, Bw06, Bw07, Ku04, Ku01, Ku03 +Path = Bw06, Ku01, Bw06, Bw07, Ku04, Ku01 +Path = Bw06, Iw05, Bw06, Bw07, Ku04, Ku01, Ku02, Iw05 +Path = Bw06, Iw03, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br02, Iw03 +Path = Bw06, Iw01, Bw06, Bw05, Rh04, Rh02, Iw01 +Path = Bw06, Bw09, Bw06, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Bw06, Bw07, Bw06, Bw07 +Path = Bw06, Bw05, Bw06, Bw05 +Path = Bw06, Bw03, Bw06, Ew04, Ew03, Bw04, Bw03 +Path = Bw06, Bw01, Bw06, Ew04, Ew03, Bw02, Bw01 +Path = Bw06, Ew05, Bw06, Ew04, Hi01, Ew05 +Path = Bw06, Ew03, Bw06, Ew04, Ew03 +Path = Bw06, Ew01, Bw06, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Bw04, Hi01, Bw04, Ew03, Ew04, Hi01 +Path = Bw04, Li01, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01 +Path = Bw04, Li03, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03 +Path = Bw04, Rh05, Bw04, Rh05 +Path = Bw04, Rh01, Bw04, Rh03, Rh01 +Path = Bw04, Rh03, Bw04, Rh03 +Path = Bw04, Br06, Bw04, Bw02, Br03, Br01, Br04, Br06 +Path = Bw04, Br04, Bw04, Bw02, Br03, Br01, Br04 +Path = Bw04, Br02, Bw04, Bw02, Br03, Br01, Br02 +Path = Bw04, Ku06, Bw04, Rh05, Rh04, Bw05, Ku04, Ku06 +Path = Bw04, Ku04, Bw04, Rh05, Rh04, Bw05, Ku04 +Path = Bw04, Ku02, Bw04, Rh05, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Bw04, Iw06, Bw04, Rh05, Rh04, Bw05, Ku04, Ku01, Ku02, Iw06 +Path = Bw04, Iw04, Bw04, Bw02, Br03, Br01, Br02, Iw04 +Path = Bw04, Iw02, Bw04, Rh03, Rh01, Rh02, Iw02 +Path = Bw04, Bw10, Bw04, Bw02, Br03, Br01, Br04, Bw10 +Path = Bw04, Bw08, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08 +Path = Bw04, Bw06, Bw04, Ew03, Ew04, Bw06 +Path = Bw04, Bw04, Bw04 +Path = Bw04, Bw02, Bw04, Bw02 +Path = Bw04, Ew06, Bw04, Ew03, Hi02, Ew06 +Path = Bw04, Ew04, Bw04, Ew03, Ew04 +Path = Bw04, Ew02, Bw04, Ew03, Ew04, Hi01, Ew02 +Path = Bw04, Hi02, Bw04, Ew03, Hi02 +Path = Bw04, Li04, Bw04, Rh03, Rh01, Rh02, Iw02, Li04 +Path = Bw04, Li02, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li02 +Path = Bw04, Rh04, Bw04, Rh05, Rh04 +Path = Bw04, Rh02, Bw04, Rh03, Rh01, Rh02 +Path = Bw04, Br05, Bw04, Bw02, Br03, Br01, Br05 +Path = Bw04, Br03, Bw04, Bw02, Br03 +Path = Bw04, Br01, Bw04, Bw02, Br03, Br01 +Path = Bw04, Ku05, Bw04, Rh05, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Bw04, Ku03, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Bw04, Ku01, Bw04, Rh05, Rh04, Bw05, Ku04, Ku01 +Path = Bw04, Iw05, Bw04, Rh05, Rh04, Bw05, Ku04, Ku01, Ku02, Iw05 +Path = Bw04, Iw03, Bw04, Bw02, Br03, Br01, Br02, Iw03 +Path = Bw04, Iw01, Bw04, Rh03, Rh01, Rh02, Iw01 +Path = Bw04, Bw09, Bw04, Ew03, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Bw04, Bw07, Bw04, Ew03, Ew04, Bw06, Bw07 +Path = Bw04, Bw05, Bw04, Rh05, Rh04, Bw05 +Path = Bw04, Bw03, Bw04, Bw03 +Path = Bw04, Bw01, Bw04, Bw02, Bw01 +Path = Bw04, Ew05, Bw04, Ew03, Ew04, Hi01, Ew05 +Path = Bw04, Ew03, Bw04, Ew03 +Path = Bw04, Ew01, Bw04, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Bw02, Hi01, Bw02, Ew03, Ew04, Hi01 +Path = Bw02, Li01, Bw02, Br03, Br01, Br02, Iw04, Li02, Li01 +Path = Bw02, Li03, Bw02, Br03, Br01, Br02, Iw04, Li02, Li01, Li03 +Path = Bw02, Rh05, Bw02, Bw04, Rh05 +Path = Bw02, Rh01, Bw02, Bw04, Rh03, Rh01 +Path = Bw02, Rh03, Bw02, Bw04, Rh03 +Path = Bw02, Br06, Bw02, Br03, Br01, Br04, Br06 +Path = Bw02, Br04, Bw02, Br03, Br01, Br04 +Path = Bw02, Br02, Bw02, Br03, Br01, Br02 +Path = Bw02, Ku06, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Bw02, Ku04, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04 +Path = Bw02, Ku02, Bw02, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku02 +Path = Bw02, Iw06, Bw02, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku02, Iw06 +Path = Bw02, Iw04, Bw02, Br03, Br01, Br02, Iw04 +Path = Bw02, Iw02, Bw02, Bw04, Rh03, Rh01, Rh02, Iw02 +Path = Bw02, Bw10, Bw02, Br03, Br01, Br04, Bw10 +Path = Bw02, Bw08, Bw02, Br03, Br01, Br04, Bw10, Bw08 +Path = Bw02, Bw06, Bw02, Ew03, Ew04, Bw06 +Path = Bw02, Bw04, Bw02, Bw04 +Path = Bw02, Bw02, Bw02 +Path = Bw02, Ew06, Bw02, Ew03, Hi02, Ew06 +Path = Bw02, Ew04, Bw02, Ew03, Ew04 +Path = Bw02, Ew02, Bw02, Ew03, Ew04, Hi01, Ew02 +Path = Bw02, Hi02, Bw02, Ew03, Hi02 +Path = Bw02, Li04, Bw02, Br03, Br01, Br02, Iw04, Li02, Li04 +Path = Bw02, Li02, Bw02, Br03, Br01, Br02, Iw04, Li02 +Path = Bw02, Rh04, Bw02, Bw04, Rh05, Rh04 +Path = Bw02, Rh02, Bw02, Bw04, Rh03, Rh01, Rh02 +Path = Bw02, Br05, Bw02, Br03, Br01, Br05 +Path = Bw02, Br03, Bw02, Br03 +Path = Bw02, Br01, Bw02, Br03, Br01 +Path = Bw02, Ku05, Bw02, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku05 +Path = Bw02, Ku03, Bw02, Br03, Br01, Br04, Bw10, Bw09, Ku03 +Path = Bw02, Ku01, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku01 +Path = Bw02, Iw05, Bw02, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku02, Iw05 +Path = Bw02, Iw03, Bw02, Br03, Br01, Br02, Iw03 +Path = Bw02, Iw01, Bw02, Bw04, Rh03, Rh01, Rh02, Iw01 +Path = Bw02, Bw09, Bw02, Br03, Br01, Br04, Bw10, Bw09 +Path = Bw02, Bw07, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Bw02, Bw05, Bw02, Ew03, Ew04, Bw06, Bw05 +Path = Bw02, Bw03, Bw02, Bw03 +Path = Bw02, Bw01, Bw02, Bw01 +Path = Bw02, Ew05, Bw02, Ew03, Ew04, Hi01, Ew05 +Path = Bw02, Ew03, Bw02, Ew03 +Path = Bw02, Ew01, Bw02, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Ew06, Hi01, Ew06, Hi02, Ew04, Hi01 +Path = Ew06, Li01, Ew06, Hi02, Ew03, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01 +Path = Ew06, Li03, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Ew06, Rh05, Ew06, Hi02, Ew03, Bw04, Rh05 +Path = Ew06, Rh01, Ew06, Hi02, Ew03, Bw04, Rh03, Rh01 +Path = Ew06, Rh03, Ew06, Hi02, Ew03, Bw04, Rh03 +Path = Ew06, Br06, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br04, Br06 +Path = Ew06, Br04, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br04 +Path = Ew06, Br02, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br02 +Path = Ew06, Ku06, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Ew06, Ku04, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04 +Path = Ew06, Ku02, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02 +Path = Ew06, Iw06, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06 +Path = Ew06, Iw04, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br02, Iw04 +Path = Ew06, Iw02, Ew06, Hi02, Ew03, Bw04, Rh03, Rh01, Rh02, Iw02 +Path = Ew06, Bw10, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08, Bw10 +Path = Ew06, Bw08, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08 +Path = Ew06, Bw06, Ew06, Hi02, Ew04, Bw06 +Path = Ew06, Bw04, Ew06, Hi02, Ew03, Bw04 +Path = Ew06, Bw02, Ew06, Hi02, Ew03, Bw02 +Path = Ew06, Ew06, Ew06 +Path = Ew06, Ew04, Ew06, Hi02, Ew04 +Path = Ew06, Ew02, Ew06, Hi02, Ew04, Hi01, Ew02 +Path = Ew06, Hi02, Ew06, Hi02 +Path = Ew06, Li04, Ew06, Hi02, Ew03, Bw04, Rh03, Rh01, Rh02, Iw02, Li04 +Path = Ew06, Li02, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br02, Iw04, Li02 +Path = Ew06, Rh04, Ew06, Hi02, Ew03, Bw04, Rh05, Rh04 +Path = Ew06, Rh02, Ew06, Hi02, Ew03, Bw04, Rh03, Rh01, Rh02 +Path = Ew06, Br05, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br05 +Path = Ew06, Br03, Ew06, Hi02, Ew03, Bw02, Br03 +Path = Ew06, Br01, Ew06, Hi02, Ew03, Bw02, Br03, Br01 +Path = Ew06, Ku05, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01, Ku05 +Path = Ew06, Ku03, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Ew06, Ku01, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01 +Path = Ew06, Iw05, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw05 +Path = Ew06, Iw03, Ew06, Hi02, Ew03, Bw02, Br03, Br01, Br02, Iw03 +Path = Ew06, Iw01, Ew06, Hi02, Ew03, Bw04, Rh03, Rh01, Rh02, Iw01 +Path = Ew06, Bw09, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Ew06, Bw07, Ew06, Hi02, Ew04, Bw06, Bw07 +Path = Ew06, Bw05, Ew06, Hi02, Ew04, Bw06, Bw05 +Path = Ew06, Bw03, Ew06, Hi02, Ew03, Bw04, Bw03 +Path = Ew06, Bw01, Ew06, Hi02, Ew03, Bw02, Bw01 +Path = Ew06, Ew05, Ew06, Hi02, Ew04, Hi01, Ew05 +Path = Ew06, Ew03, Ew06, Hi02, Ew03 +Path = Ew06, Ew01, Ew06, Hi02, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Ew04, Hi01, Ew04, Hi01 +Path = Ew04, Li01, Ew04, Bw06, Bw05, Rh04, Rh02, Iw02, Li04, Li01 +Path = Ew04, Li03, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Ew04, Rh05, Ew04, Ew03, Bw04, Rh05 +Path = Ew04, Rh01, Ew04, Bw06, Bw05, Rh04, Rh01 +Path = Ew04, Rh03, Ew04, Ew03, Bw04, Rh03 +Path = Ew04, Br06, Ew04, Hi01, Ew01, Bw08, Bw10, Br06 +Path = Ew04, Br04, Ew04, Ew03, Bw02, Br03, Br01, Br04 +Path = Ew04, Br02, Ew04, Ew03, Bw02, Br03, Br01, Br02 +Path = Ew04, Ku06, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Ew04, Ku04, Ew04, Bw06, Bw07, Ku04 +Path = Ew04, Ku02, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02 +Path = Ew04, Iw06, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06 +Path = Ew04, Iw04, Ew04, Ew03, Bw02, Br03, Br01, Br02, Iw04 +Path = Ew04, Iw02, Ew04, Bw06, Bw05, Rh04, Rh02, Iw02 +Path = Ew04, Bw10, Ew04, Hi01, Ew01, Bw08, Bw10 +Path = Ew04, Bw08, Ew04, Hi01, Ew01, Bw08 +Path = Ew04, Bw06, Ew04, Bw06 +Path = Ew04, Bw04, Ew04, Ew03, Bw04 +Path = Ew04, Bw02, Ew04, Ew03, Bw02 +Path = Ew04, Ew06, Ew04, Hi02, Ew06 +Path = Ew04, Ew04, Ew04 +Path = Ew04, Ew02, Ew04, Hi01, Ew02 +Path = Ew04, Hi02, Ew04, Hi02 +Path = Ew04, Li04, Ew04, Bw06, Bw05, Rh04, Rh02, Iw02, Li04 +Path = Ew04, Li02, Ew04, Bw06, Bw05, Rh04, Rh02, Iw02, Li04, Li02 +Path = Ew04, Rh04, Ew04, Bw06, Bw05, Rh04 +Path = Ew04, Rh02, Ew04, Bw06, Bw05, Rh04, Rh02 +Path = Ew04, Br05, Ew04, Ew03, Bw02, Br03, Br01, Br05 +Path = Ew04, Br03, Ew04, Ew03, Bw02, Br03 +Path = Ew04, Br01, Ew04, Ew03, Bw02, Br03, Br01 +Path = Ew04, Ku05, Ew04, Bw06, Bw07, Ku04, Ku01, Ku05 +Path = Ew04, Ku03, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Ew04, Ku01, Ew04, Bw06, Bw07, Ku04, Ku01 +Path = Ew04, Iw05, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw05 +Path = Ew04, Iw03, Ew04, Ew03, Bw02, Br03, Br01, Br02, Iw03 +Path = Ew04, Iw01, Ew04, Bw06, Bw05, Rh04, Rh02, Iw01 +Path = Ew04, Bw09, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Ew04, Bw07, Ew04, Bw06, Bw07 +Path = Ew04, Bw05, Ew04, Bw06, Bw05 +Path = Ew04, Bw03, Ew04, Ew03, Bw04, Bw03 +Path = Ew04, Bw01, Ew04, Ew03, Bw02, Bw01 +Path = Ew04, Ew05, Ew04, Hi01, Ew05 +Path = Ew04, Ew03, Ew04, Ew03 +Path = Ew04, Ew01, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Ew02, Hi01, Ew02, Hi01 +Path = Ew02, Li01, Ew02, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01 +Path = Ew02, Li03, Ew02, Bw07, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Ew02, Rh05, Ew02, Bw07, Bw05, Rh04, Rh05 +Path = Ew02, Rh01, Ew02, Bw07, Bw05, Rh04, Rh01 +Path = Ew02, Rh03, Ew02, Hi01, Ew04, Ew03, Bw04, Rh03 +Path = Ew02, Br06, Ew02, Hi01, Ew01, Bw08, Bw10, Br06 +Path = Ew02, Br04, Ew02, Hi01, Ew01, Bw08, Bw10, Br04 +Path = Ew02, Br02, Ew02, Hi01, Ew01, Bw08, Bw10, Br04, Br02 +Path = Ew02, Ku06, Ew02, Bw07, Ku04, Ku06 +Path = Ew02, Ku04, Ew02, Bw07, Ku04 +Path = Ew02, Ku02, Ew02, Bw07, Ku04, Ku01, Ku02 +Path = Ew02, Iw06, Ew02, Bw07, Ku04, Ku01, Ku02, Iw06 +Path = Ew02, Iw04, Ew02, Hi01, Ew01, Bw08, Bw10, Br04, Br02, Iw04 +Path = Ew02, Iw02, Ew02, Bw07, Bw05, Rh04, Rh02, Iw02 +Path = Ew02, Bw10, Ew02, Hi01, Ew01, Bw08, Bw10 +Path = Ew02, Bw08, Ew02, Hi01, Ew01, Bw08 +Path = Ew02, Bw06, Ew02, Bw07, Bw06 +Path = Ew02, Bw04, Ew02, Hi01, Ew04, Ew03, Bw04 +Path = Ew02, Bw02, Ew02, Hi01, Ew04, Ew03, Bw02 +Path = Ew02, Ew06, Ew02, Hi01, Ew04, Hi02, Ew06 +Path = Ew02, Ew04, Ew02, Hi01, Ew04 +Path = Ew02, Ew02, Ew02 +Path = Ew02, Hi02, Ew02, Hi01, Ew04, Hi02 +Path = Ew02, Li04, Ew02, Bw07, Bw05, Rh04, Rh02, Iw02, Li04 +Path = Ew02, Li02, Ew02, Bw07, Bw05, Rh04, Rh02, Iw02, Li04, Li02 +Path = Ew02, Rh04, Ew02, Bw07, Bw05, Rh04 +Path = Ew02, Rh02, Ew02, Bw07, Bw05, Rh04, Rh02 +Path = Ew02, Br05, Ew02, Hi01, Ew01, Bw08, Bw10, Br04, Br01, Br05 +Path = Ew02, Br03, Ew02, Hi01, Ew04, Ew03, Bw02, Br03 +Path = Ew02, Br01, Ew02, Hi01, Ew01, Bw08, Bw10, Br04, Br01 +Path = Ew02, Ku05, Ew02, Bw07, Ku04, Ku01, Ku05 +Path = Ew02, Ku03, Ew02, Hi01, Ew01, Bw08, Ku03 +Path = Ew02, Ku01, Ew02, Bw07, Ku04, Ku01 +Path = Ew02, Iw05, Ew02, Bw07, Ku04, Ku01, Ku02, Iw05 +Path = Ew02, Iw03, Ew02, Hi01, Ew01, Bw08, Bw10, Br04, Br02, Iw03 +Path = Ew02, Iw01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01 +Path = Ew02, Bw09, Ew02, Hi01, Ew01, Bw08, Bw09 +Path = Ew02, Bw07, Ew02, Bw07 +Path = Ew02, Bw05, Ew02, Bw07, Bw05 +Path = Ew02, Bw03, Ew02, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Ew02, Bw01, Ew02, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Ew02, Ew05, Ew02, Hi01, Ew05 +Path = Ew02, Ew03, Ew02, Hi01, Ew04, Ew03 +Path = Ew02, Ew01, Ew02, Hi01, Ew01 + +[SystemConnections] +Path = St03b, St03b, St03b +Path = St03b, St03, St03b, St03 + +[SystemConnections] +Path = Hi02, Hi01, Hi02, Ew04, Hi01 +Path = Hi02, Li01, Hi02, Ew03, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01 +Path = Hi02, Li03, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Hi02, Rh05, Hi02, Ew03, Bw04, Rh05 +Path = Hi02, Rh01, Hi02, Ew03, Bw04, Rh03, Rh01 +Path = Hi02, Rh03, Hi02, Ew03, Bw04, Rh03 +Path = Hi02, Br06, Hi02, Ew03, Bw02, Br03, Br01, Br04, Br06 +Path = Hi02, Br04, Hi02, Ew03, Bw02, Br03, Br01, Br04 +Path = Hi02, Br02, Hi02, Ew03, Bw02, Br03, Br01, Br02 +Path = Hi02, Ku06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Hi02, Ku04, Hi02, Ew04, Bw06, Bw07, Ku04 +Path = Hi02, Ku02, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02 +Path = Hi02, Iw06, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06 +Path = Hi02, Iw04, Hi02, Ew03, Bw02, Br03, Br01, Br02, Iw04 +Path = Hi02, Iw02, Hi02, Ew03, Bw04, Rh03, Rh01, Rh02, Iw02 +Path = Hi02, Bw10, Hi02, Ew04, Hi01, Ew01, Bw08, Bw10 +Path = Hi02, Bw08, Hi02, Ew04, Hi01, Ew01, Bw08 +Path = Hi02, Bw06, Hi02, Ew04, Bw06 +Path = Hi02, Bw04, Hi02, Ew03, Bw04 +Path = Hi02, Bw02, Hi02, Ew03, Bw02 +Path = Hi02, Ew06, Hi02, Ew06 +Path = Hi02, Ew04, Hi02, Ew04 +Path = Hi02, Ew02, Hi02, Ew04, Hi01, Ew02 +Path = Hi02, Hi02, Hi02 +Path = Hi02, Li04, Hi02, Ew03, Bw04, Rh03, Rh01, Rh02, Iw02, Li04 +Path = Hi02, Li02, Hi02, Ew03, Bw02, Br03, Br01, Br02, Iw04, Li02 +Path = Hi02, Rh04, Hi02, Ew03, Bw04, Rh05, Rh04 +Path = Hi02, Rh02, Hi02, Ew03, Bw04, Rh03, Rh01, Rh02 +Path = Hi02, Br05, Hi02, Ew03, Bw02, Br03, Br01, Br05 +Path = Hi02, Br03, Hi02, Ew03, Bw02, Br03 +Path = Hi02, Br01, Hi02, Ew03, Bw02, Br03, Br01 +Path = Hi02, Ku05, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01, Ku05 +Path = Hi02, Ku03, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Hi02, Ku01, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01 +Path = Hi02, Iw05, Hi02, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw05 +Path = Hi02, Iw03, Hi02, Ew03, Bw02, Br03, Br01, Br02, Iw03 +Path = Hi02, Iw01, Hi02, Ew03, Bw04, Rh03, Rh01, Rh02, Iw01 +Path = Hi02, Bw09, Hi02, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Hi02, Bw07, Hi02, Ew04, Bw06, Bw07 +Path = Hi02, Bw05, Hi02, Ew04, Bw06, Bw05 +Path = Hi02, Bw03, Hi02, Ew03, Bw04, Bw03 +Path = Hi02, Bw01, Hi02, Ew03, Bw02, Bw01 +Path = Hi02, Ew05, Hi02, Ew04, Hi01, Ew05 +Path = Hi02, Ew03, Hi02, Ew03 +Path = Hi02, Ew01, Hi02, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Li04, Hi01, Li04, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01 +Path = Li04, Li01, Li04, Li01 +Path = Li04, Li03, Li04, Li01, Li03 +Path = Li04, Rh05, Li04, Iw01, Rh02, Rh01, Rh05 +Path = Li04, Rh01, Li04, Iw01, Rh02, Rh01 +Path = Li04, Rh03, Li04, Iw01, Rh02, Rh01, Rh03 +Path = Li04, Br06, Li04, Li02, Iw04, Br02, Br04, Br06 +Path = Li04, Br04, Li04, Li02, Iw04, Br02, Br04 +Path = Li04, Br02, Li04, Li02, Iw04, Br02 +Path = Li04, Ku06, Li04, Iw01, Rh02, Rh04, Bw05, Ku04, Ku06 +Path = Li04, Ku04, Li04, Iw01, Rh02, Rh04, Bw05, Ku04 +Path = Li04, Ku02, Li04, Li01, Li03, Iw06, Ku02 +Path = Li04, Iw06, Li04, Li01, Li03, Iw06 +Path = Li04, Iw04, Li04, Li02, Iw04 +Path = Li04, Iw02, Li04, Iw02 +Path = Li04, Bw10, Li04, Li02, Iw04, Br02, Br04, Bw10 +Path = Li04, Bw08, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08 +Path = Li04, Bw06, Li04, Iw01, Rh02, Rh04, Bw05, Bw06 +Path = Li04, Bw04, Li04, Iw01, Rh02, Rh01, Rh03, Bw04 +Path = Li04, Bw02, Li04, Iw01, Rh02, Rh01, Rh03, Bw03, Bw02 +Path = Li04, Ew06, Li04, Iw01, Rh02, Rh01, Rh03, Bw04, Ew03, Hi02, Ew06 +Path = Li04, Ew04, Li04, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04 +Path = Li04, Ew02, Li04, Iw01, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Li04, Hi02, Li04, Iw01, Rh02, Rh01, Rh03, Bw04, Ew03, Hi02 +Path = Li04, Li04, Li04 +Path = Li04, Li02, Li04, Li02 +Path = Li04, Rh04, Li04, Iw01, Rh02, Rh04 +Path = Li04, Rh02, Li04, Iw01, Rh02 +Path = Li04, Br05, Li04, Li02, Iw04, Br02, Br01, Br05 +Path = Li04, Br03, Li04, Li02, Iw04, Br02, Br01, Br03 +Path = Li04, Br01, Li04, Li02, Iw04, Br02, Br01 +Path = Li04, Ku05, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku05 +Path = Li04, Ku03, Li04, Li01, Li03, Iw06, Ku02, Ku03 +Path = Li04, Ku01, Li04, Li01, Li03, Iw06, Ku02, Ku01 +Path = Li04, Iw05, Li04, Li01, Li03, Iw05 +Path = Li04, Iw03, Li04, Li02, Iw03 +Path = Li04, Iw01, Li04, Iw01 +Path = Li04, Bw09, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw09 +Path = Li04, Bw07, Li04, Iw01, Rh02, Rh04, Bw05, Bw07 +Path = Li04, Bw05, Li04, Iw01, Rh02, Rh04, Bw05 +Path = Li04, Bw03, Li04, Iw01, Rh02, Rh01, Rh03, Bw03 +Path = Li04, Bw01, Li04, Iw01, Rh02, Rh01, Rh03, Bw03, Bw01 +Path = Li04, Ew05, Li04, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01, Ew05 +Path = Li04, Ew03, Li04, Iw01, Rh02, Rh01, Rh03, Bw04, Ew03 +Path = Li04, Ew01, Li04, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Li02, Hi01, Li02, Iw04, Br02, Br04, Bw10, Bw08, Ew01, Hi01 +Path = Li02, Li01, Li02, Li01 +Path = Li02, Li03, Li02, Li01, Li03 +Path = Li02, Rh05, Li02, Li04, Iw01, Rh02, Rh01, Rh05 +Path = Li02, Rh01, Li02, Li04, Iw01, Rh02, Rh01 +Path = Li02, Rh03, Li02, Li04, Iw01, Rh02, Rh01, Rh03 +Path = Li02, Br06, Li02, Iw04, Br02, Br04, Br06 +Path = Li02, Br04, Li02, Iw04, Br02, Br04 +Path = Li02, Br02, Li02, Iw04, Br02 +Path = Li02, Ku06, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Ku06 +Path = Li02, Ku04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04 +Path = Li02, Ku02, Li02, Li01, Li03, Iw06, Ku02 +Path = Li02, Iw06, Li02, Li01, Li03, Iw06 +Path = Li02, Iw04, Li02, Iw04 +Path = Li02, Iw02, Li02, Li04, Iw02 +Path = Li02, Bw10, Li02, Iw04, Br02, Br04, Bw10 +Path = Li02, Bw08, Li02, Iw04, Br02, Br04, Bw10, Bw08 +Path = Li02, Bw06, Li02, Li04, Iw01, Rh02, Rh04, Bw05, Bw06 +Path = Li02, Bw04, Li02, Iw04, Br02, Br01, Br03, Bw02, Bw04 +Path = Li02, Bw02, Li02, Iw04, Br02, Br01, Br03, Bw02 +Path = Li02, Ew06, Li02, Iw04, Br02, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Li02, Ew04, Li02, Iw04, Br02, Br01, Br03, Bw02, Ew03, Ew04 +Path = Li02, Ew02, Li02, Li04, Iw01, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Li02, Hi02, Li02, Iw04, Br02, Br01, Br03, Bw02, Ew03, Hi02 +Path = Li02, Li04, Li02, Li04 +Path = Li02, Li02, Li02 +Path = Li02, Rh04, Li02, Li04, Iw01, Rh02, Rh04 +Path = Li02, Rh02, Li02, Li04, Iw01, Rh02 +Path = Li02, Br05, Li02, Iw04, Br02, Br01, Br05 +Path = Li02, Br03, Li02, Iw04, Br02, Br01, Br03 +Path = Li02, Br01, Li02, Iw04, Br02, Br01 +Path = Li02, Ku05, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05 +Path = Li02, Ku03, Li02, Li01, Li03, Iw06, Ku02, Ku03 +Path = Li02, Ku01, Li02, Li01, Li03, Iw06, Ku02, Ku01 +Path = Li02, Iw05, Li02, Li01, Li03, Iw05 +Path = Li02, Iw03, Li02, Iw03 +Path = Li02, Iw01, Li02, Li04, Iw01 +Path = Li02, Bw09, Li02, Iw04, Br02, Br04, Bw10, Bw09 +Path = Li02, Bw07, Li02, Li04, Iw01, Rh02, Rh04, Bw05, Bw07 +Path = Li02, Bw05, Li02, Li04, Iw01, Rh02, Rh04, Bw05 +Path = Li02, Bw03, Li02, Iw04, Br02, Br01, Br03, Bw01, Bw03 +Path = Li02, Bw01, Li02, Iw04, Br02, Br01, Br03, Bw01 +Path = Li02, Ew05, Li02, Iw04, Br02, Br04, Bw10, Bw08, Ew01, Hi01, Ew05 +Path = Li02, Ew03, Li02, Iw04, Br02, Br01, Br03, Bw02, Ew03 +Path = Li02, Ew01, Li02, Iw04, Br02, Br04, Bw10, Bw08, Ew01 + +[SystemConnections] +Path = Rh04, Hi01, Rh04, Bw05, Bw06, Ew04, Hi01 +Path = Rh04, Li01, Rh04, Rh02, Iw02, Li04, Li01 +Path = Rh04, Li03, Rh04, Rh02, Iw02, Li04, Li01, Li03 +Path = Rh04, Rh05, Rh04, Rh05 +Path = Rh04, Rh01, Rh04, Rh01 +Path = Rh04, Rh03, Rh04, Rh01, Rh03 +Path = Rh04, Br06, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09, Bw10, Br06 +Path = Rh04, Br04, Rh04, Rh05, Bw04, Bw02, Br03, Br01, Br04 +Path = Rh04, Br02, Rh04, Rh05, Bw04, Bw02, Br03, Br01, Br02 +Path = Rh04, Ku06, Rh04, Bw05, Ku04, Ku06 +Path = Rh04, Ku04, Rh04, Bw05, Ku04 +Path = Rh04, Ku02, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Rh04, Iw06, Rh04, Bw05, Ku04, Ku01, Ku02, Iw06 +Path = Rh04, Iw04, Rh04, Rh02, Iw02, Li04, Li02, Iw04 +Path = Rh04, Iw02, Rh04, Rh02, Iw02 +Path = Rh04, Bw10, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09, Bw10 +Path = Rh04, Bw08, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08 +Path = Rh04, Bw06, Rh04, Bw05, Bw06 +Path = Rh04, Bw04, Rh04, Rh05, Bw04 +Path = Rh04, Bw02, Rh04, Rh05, Bw04, Bw02 +Path = Rh04, Ew06, Rh04, Bw05, Bw06, Ew04, Hi02, Ew06 +Path = Rh04, Ew04, Rh04, Bw05, Bw06, Ew04 +Path = Rh04, Ew02, Rh04, Bw05, Bw07, Ew02 +Path = Rh04, Hi02, Rh04, Bw05, Bw06, Ew04, Hi02 +Path = Rh04, Li04, Rh04, Rh02, Iw02, Li04 +Path = Rh04, Li02, Rh04, Rh02, Iw02, Li04, Li02 +Path = Rh04, Rh04, Rh04 +Path = Rh04, Rh02, Rh04, Rh02 +Path = Rh04, Br05, Rh04, Rh05, Bw04, Bw02, Br03, Br01, Br05 +Path = Rh04, Br03, Rh04, Rh05, Bw04, Bw02, Br03 +Path = Rh04, Br01, Rh04, Rh05, Bw04, Bw02, Br03, Br01 +Path = Rh04, Ku05, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Rh04, Ku03, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh04, Ku01, Rh04, Bw05, Ku04, Ku01 +Path = Rh04, Iw05, Rh04, Bw05, Ku04, Ku01, Ku02, Iw05 +Path = Rh04, Iw03, Rh04, Rh02, Iw02, Li04, Li02, Iw03 +Path = Rh04, Iw01, Rh04, Rh02, Iw01 +Path = Rh04, Bw09, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Rh04, Bw07, Rh04, Bw05, Bw07 +Path = Rh04, Bw05, Rh04, Bw05 +Path = Rh04, Bw03, Rh04, Rh01, Rh03, Bw03 +Path = Rh04, Bw01, Rh04, Rh01, Rh03, Bw03, Bw01 +Path = Rh04, Ew05, Rh04, Bw05, Bw06, Ew04, Hi01, Ew05 +Path = Rh04, Ew03, Rh04, Rh05, Bw04, Ew03 +Path = Rh04, Ew01, Rh04, Bw05, Bw06, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Rh02, Hi01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01 +Path = Rh02, Li01, Rh02, Iw02, Li04, Li01 +Path = Rh02, Li03, Rh02, Iw02, Li04, Li01, Li03 +Path = Rh02, Rh05, Rh02, Rh01, Rh05 +Path = Rh02, Rh01, Rh02, Rh01 +Path = Rh02, Rh03, Rh02, Rh01, Rh03 +Path = Rh02, Br06, Rh02, Iw02, Li04, Li02, Iw04, Br02, Br04, Br06 +Path = Rh02, Br04, Rh02, Iw02, Li04, Li02, Iw04, Br02, Br04 +Path = Rh02, Br02, Rh02, Iw02, Li04, Li02, Iw04, Br02 +Path = Rh02, Ku06, Rh02, Rh04, Bw05, Ku04, Ku06 +Path = Rh02, Ku04, Rh02, Rh04, Bw05, Ku04 +Path = Rh02, Ku02, Rh02, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Rh02, Iw06, Rh02, Iw02, Li04, Li01, Li03, Iw06 +Path = Rh02, Iw04, Rh02, Iw02, Li04, Li02, Iw04 +Path = Rh02, Iw02, Rh02, Iw02 +Path = Rh02, Bw10, Rh02, Iw02, Li04, Li02, Iw04, Br02, Br04, Bw10 +Path = Rh02, Bw08, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08 +Path = Rh02, Bw06, Rh02, Rh04, Bw05, Bw06 +Path = Rh02, Bw04, Rh02, Rh01, Rh03, Bw04 +Path = Rh02, Bw02, Rh02, Rh01, Rh03, Bw03, Bw02 +Path = Rh02, Ew06, Rh02, Rh01, Rh03, Bw04, Ew03, Hi02, Ew06 +Path = Rh02, Ew04, Rh02, Rh04, Bw05, Bw06, Ew04 +Path = Rh02, Ew02, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Rh02, Hi02, Rh02, Rh01, Rh03, Bw04, Ew03, Hi02 +Path = Rh02, Li04, Rh02, Iw02, Li04 +Path = Rh02, Li02, Rh02, Iw02, Li04, Li02 +Path = Rh02, Rh04, Rh02, Rh04 +Path = Rh02, Rh02, Rh02 +Path = Rh02, Br05, Rh02, Iw02, Li04, Li02, Iw04, Br02, Br01, Br05 +Path = Rh02, Br03, Rh02, Rh01, Rh03, Bw03, Bw01, Br03 +Path = Rh02, Br01, Rh02, Iw02, Li04, Li02, Iw04, Br02, Br01 +Path = Rh02, Ku05, Rh02, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Rh02, Ku03, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Rh02, Ku01, Rh02, Rh04, Bw05, Ku04, Ku01 +Path = Rh02, Iw05, Rh02, Iw02, Li04, Li01, Li03, Iw05 +Path = Rh02, Iw03, Rh02, Iw02, Li04, Li02, Iw03 +Path = Rh02, Iw01, Rh02, Iw01 +Path = Rh02, Bw09, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Rh02, Bw07, Rh02, Rh04, Bw05, Bw07 +Path = Rh02, Bw05, Rh02, Rh04, Bw05 +Path = Rh02, Bw03, Rh02, Rh01, Rh03, Bw03 +Path = Rh02, Bw01, Rh02, Rh01, Rh03, Bw03, Bw01 +Path = Rh02, Ew05, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01, Ew05 +Path = Rh02, Ew03, Rh02, Rh01, Rh03, Bw04, Ew03 +Path = Rh02, Ew01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Br05, Hi01, Br05, Br01, Br04, Bw10, Bw08, Ew01, Hi01 +Path = Br05, Li01, Br05, Br01, Br02, Iw04, Li02, Li01 +Path = Br05, Li03, Br05, Br01, Br02, Iw04, Li02, Li01, Li03 +Path = Br05, Rh05, Br05, Br01, Br03, Bw02, Bw04, Rh05 +Path = Br05, Rh01, Br05, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Br05, Rh03, Br05, Br01, Br03, Bw01, Bw03, Rh03 +Path = Br05, Br06, Br05, Br01, Br04, Br06 +Path = Br05, Br04, Br05, Br01, Br04 +Path = Br05, Br02, Br05, Br01, Br02 +Path = Br05, Ku06, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku05, Ku06 +Path = Br05, Ku04, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Br05, Ku02, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku02 +Path = Br05, Iw06, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku02, Iw06 +Path = Br05, Iw04, Br05, Br01, Br02, Iw04 +Path = Br05, Iw02, Br05, Br01, Br02, Iw04, Li02, Li04, Iw02 +Path = Br05, Bw10, Br05, Br01, Br04, Bw10 +Path = Br05, Bw08, Br05, Br01, Br04, Bw10, Bw08 +Path = Br05, Bw06, Br05, Br01, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Br05, Bw04, Br05, Br01, Br03, Bw02, Bw04 +Path = Br05, Bw02, Br05, Br01, Br03, Bw02 +Path = Br05, Ew06, Br05, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Br05, Ew04, Br05, Br01, Br03, Bw02, Ew03, Ew04 +Path = Br05, Ew02, Br05, Br01, Br04, Bw10, Bw08, Ew01, Hi01, Ew02 +Path = Br05, Hi02, Br05, Br01, Br03, Bw02, Ew03, Hi02 +Path = Br05, Li04, Br05, Br01, Br02, Iw04, Li02, Li04 +Path = Br05, Li02, Br05, Br01, Br02, Iw04, Li02 +Path = Br05, Rh04, Br05, Br01, Br03, Bw02, Bw04, Rh05, Rh04 +Path = Br05, Rh02, Br05, Br01, Br02, Iw04, Li02, Li04, Iw01, Rh02 +Path = Br05, Br05, Br05 +Path = Br05, Br03, Br05, Br01, Br03 +Path = Br05, Br01, Br05, Br01 +Path = Br05, Ku05, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku05 +Path = Br05, Ku03, Br05, Br01, Br04, Bw10, Bw09, Ku03 +Path = Br05, Ku01, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Br05, Iw05, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku02, Iw05 +Path = Br05, Iw03, Br05, Br01, Br02, Iw03 +Path = Br05, Iw01, Br05, Br01, Br02, Iw04, Li02, Li04, Iw01 +Path = Br05, Bw09, Br05, Br01, Br04, Bw10, Bw09 +Path = Br05, Bw07, Br05, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Br05, Bw05, Br05, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw05 +Path = Br05, Bw03, Br05, Br01, Br03, Bw01, Bw03 +Path = Br05, Bw01, Br05, Br01, Br03, Bw01 +Path = Br05, Ew05, Br05, Br01, Br04, Bw10, Bw08, Ew01, Hi01, Ew05 +Path = Br05, Ew03, Br05, Br01, Br03, Bw02, Ew03 +Path = Br05, Ew01, Br05, Br01, Br04, Bw10, Bw08, Ew01 + +[SystemConnections] +Path = Br03, Hi01, Br03, Bw02, Ew03, Ew04, Hi01 +Path = Br03, Li01, Br03, Br01, Br02, Iw04, Li02, Li01 +Path = Br03, Li03, Br03, Br01, Br02, Iw04, Li02, Li01, Li03 +Path = Br03, Rh05, Br03, Bw02, Bw04, Rh05 +Path = Br03, Rh01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Br03, Rh03, Br03, Bw01, Bw03, Rh03 +Path = Br03, Br06, Br03, Br01, Br04, Br06 +Path = Br03, Br04, Br03, Br01, Br04 +Path = Br03, Br02, Br03, Br01, Br02 +Path = Br03, Ku06, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku05, Ku06 +Path = Br03, Ku04, Br03, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04 +Path = Br03, Ku02, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku02 +Path = Br03, Iw06, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku02, Iw06 +Path = Br03, Iw04, Br03, Br01, Br02, Iw04 +Path = Br03, Iw02, Br03, Br01, Br02, Iw04, Li02, Li04, Iw02 +Path = Br03, Bw10, Br03, Br01, Br04, Bw10 +Path = Br03, Bw08, Br03, Br01, Br04, Bw10, Bw08 +Path = Br03, Bw06, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Br03, Bw04, Br03, Bw02, Bw04 +Path = Br03, Bw02, Br03, Bw02 +Path = Br03, Ew06, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Br03, Ew04, Br03, Bw02, Ew03, Ew04 +Path = Br03, Ew02, Br03, Bw02, Ew03, Ew04, Hi01, Ew02 +Path = Br03, Hi02, Br03, Bw02, Ew03, Hi02 +Path = Br03, Li04, Br03, Br01, Br02, Iw04, Li02, Li04 +Path = Br03, Li02, Br03, Br01, Br02, Iw04, Li02 +Path = Br03, Rh04, Br03, Bw02, Bw04, Rh05, Rh04 +Path = Br03, Rh02, Br03, Bw01, Bw03, Rh03, Rh01, Rh02 +Path = Br03, Br05, Br03, Br01, Br05 +Path = Br03, Br03, Br03 +Path = Br03, Br01, Br03, Br01 +Path = Br03, Ku05, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku05 +Path = Br03, Ku03, Br03, Br01, Br04, Bw10, Bw09, Ku03 +Path = Br03, Ku01, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Br03, Iw05, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku02, Iw05 +Path = Br03, Iw03, Br03, Br01, Br02, Iw03 +Path = Br03, Iw01, Br03, Br01, Br02, Iw04, Li02, Li04, Iw01 +Path = Br03, Bw09, Br03, Br01, Br04, Bw10, Bw09 +Path = Br03, Bw07, Br03, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Br03, Bw05, Br03, Bw02, Ew03, Ew04, Bw06, Bw05 +Path = Br03, Bw03, Br03, Bw01, Bw03 +Path = Br03, Bw01, Br03, Bw01 +Path = Br03, Ew05, Br03, Bw02, Ew03, Ew04, Hi01, Ew05 +Path = Br03, Ew03, Br03, Bw02, Ew03 +Path = Br03, Ew01, Br03, Br01, Br04, Bw10, Bw08, Ew01 + +[SystemConnections] +Path = Br01, Hi01, Br01, Br04, Bw10, Bw08, Ew01, Hi01 +Path = Br01, Li01, Br01, Br02, Iw04, Li02, Li01 +Path = Br01, Li03, Br01, Br02, Iw04, Li02, Li01, Li03 +Path = Br01, Rh05, Br01, Br03, Bw02, Bw04, Rh05 +Path = Br01, Rh01, Br01, Br03, Bw01, Bw03, Rh03, Rh01 +Path = Br01, Rh03, Br01, Br03, Bw01, Bw03, Rh03 +Path = Br01, Br06, Br01, Br04, Br06 +Path = Br01, Br04, Br01, Br04 +Path = Br01, Br02, Br01, Br02 +Path = Br01, Ku06, Br01, Br04, Bw10, Bw09, Ku03, Ku05, Ku06 +Path = Br01, Ku04, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Br01, Ku02, Br01, Br04, Bw10, Bw09, Ku03, Ku02 +Path = Br01, Iw06, Br01, Br04, Bw10, Bw09, Ku03, Ku02, Iw06 +Path = Br01, Iw04, Br01, Br02, Iw04 +Path = Br01, Iw02, Br01, Br02, Iw04, Li02, Li04, Iw02 +Path = Br01, Bw10, Br01, Br04, Bw10 +Path = Br01, Bw08, Br01, Br04, Bw10, Bw08 +Path = Br01, Bw06, Br01, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Br01, Bw04, Br01, Br03, Bw02, Bw04 +Path = Br01, Bw02, Br01, Br03, Bw02 +Path = Br01, Ew06, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Br01, Ew04, Br01, Br03, Bw02, Ew03, Ew04 +Path = Br01, Ew02, Br01, Br04, Bw10, Bw08, Ew01, Hi01, Ew02 +Path = Br01, Hi02, Br01, Br03, Bw02, Ew03, Hi02 +Path = Br01, Li04, Br01, Br02, Iw04, Li02, Li04 +Path = Br01, Li02, Br01, Br02, Iw04, Li02 +Path = Br01, Rh04, Br01, Br03, Bw02, Bw04, Rh05, Rh04 +Path = Br01, Rh02, Br01, Br02, Iw04, Li02, Li04, Iw01, Rh02 +Path = Br01, Br05, Br01, Br05 +Path = Br01, Br03, Br01, Br03 +Path = Br01, Br01, Br01 +Path = Br01, Ku05, Br01, Br04, Bw10, Bw09, Ku03, Ku05 +Path = Br01, Ku03, Br01, Br04, Bw10, Bw09, Ku03 +Path = Br01, Ku01, Br01, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Br01, Iw05, Br01, Br04, Bw10, Bw09, Ku03, Ku02, Iw05 +Path = Br01, Iw03, Br01, Br02, Iw03 +Path = Br01, Iw01, Br01, Br02, Iw04, Li02, Li04, Iw01 +Path = Br01, Bw09, Br01, Br04, Bw10, Bw09 +Path = Br01, Bw07, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Br01, Bw05, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw05 +Path = Br01, Bw03, Br01, Br03, Bw01, Bw03 +Path = Br01, Bw01, Br01, Br03, Bw01 +Path = Br01, Ew05, Br01, Br04, Bw10, Bw08, Ew01, Hi01, Ew05 +Path = Br01, Ew03, Br01, Br03, Bw02, Ew03 +Path = Br01, Ew01, Br01, Br04, Bw10, Bw08, Ew01 + +[SystemConnections] +Path = Ku07, Hi01, Ku07, Ku06, Ku04, Bw07, Ew02, Hi01 +Path = Ku07, Li01, Ku07, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01 +Path = Ku07, Li03, Ku07, Ku06, Ku05, Ku01, Ku02, Iw06, Li03 +Path = Ku07, Rh05, Ku07, Ku06, Ku04, Bw05, Rh04, Rh05 +Path = Ku07, Rh01, Ku07, Ku06, Ku04, Bw05, Rh04, Rh01 +Path = Ku07, Rh03, Ku07, Ku06, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Ku07, Br06, Ku07, Ku06, Ku05, Ku03, Bw09, Bw10, Br06 +Path = Ku07, Br04, Ku07, Ku06, Ku05, Ku03, Bw09, Bw10, Br04 +Path = Ku07, Br02, Ku07, Ku06, Ku05, Ku03, Bw09, Bw10, Br04, Br02 +Path = Ku07, Ku06, Ku07, Ku06 +Path = Ku07, Ku04, Ku07, Ku06, Ku04 +Path = Ku07, Ku02, Ku07, Ku06, Ku05, Ku01, Ku02 +Path = Ku07, Iw06, Ku07, Ku06, Ku05, Ku01, Ku02, Iw06 +Path = Ku07, Iw04, Ku07, Ku06, Ku05, Ku03, Bw09, Bw10, Br04, Br02, Iw04 +Path = Ku07, Iw02, Ku07, Ku06, Ku04, Bw05, Rh04, Rh02, Iw02 +Path = Ku07, Bw10, Ku07, Ku06, Ku05, Ku03, Bw09, Bw10 +Path = Ku07, Bw08, Ku07, Ku06, Ku05, Ku03, Bw08 +Path = Ku07, Bw06, Ku07, Ku06, Ku04, Bw07, Bw06 +Path = Ku07, Bw04, Ku07, Ku06, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Ku07, Bw02, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Ku07, Ew06, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Ku07, Ew04, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04 +Path = Ku07, Ew02, Ku07, Ku06, Ku04, Bw07, Ew02 +Path = Ku07, Hi02, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Ku07, Li04, Ku07, Ku06, Ku04, Bw05, Rh04, Rh02, Iw02, Li04 +Path = Ku07, Li02, Ku07, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li02 +Path = Ku07, Rh04, Ku07, Ku06, Ku04, Bw05, Rh04 +Path = Ku07, Rh02, Ku07, Ku06, Ku04, Bw05, Rh04, Rh02 +Path = Ku07, Br05, Ku07, Ku06, Ku05, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Ku07, Br03, Ku07, Ku06, Ku05, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Ku07, Br01, Ku07, Ku06, Ku05, Ku03, Bw09, Bw10, Br04, Br01 +Path = Ku07, Ku07, Ku07 +Path = Ku07, Ku05, Ku07, Ku06, Ku05 +Path = Ku07, Ku03, Ku07, Ku06, Ku05, Ku03 +Path = Ku07, Ku01, Ku07, Ku06, Ku05, Ku01 +Path = Ku07, Iw05, Ku07, Ku06, Ku05, Ku01, Ku02, Iw05 +Path = Ku07, Iw03, Ku07, Ku06, Ku05, Ku03, Bw09, Bw10, Br04, Br02, Iw03 +Path = Ku07, Iw01, Ku07, Ku06, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Ku07, Bw09, Ku07, Ku06, Ku05, Ku03, Bw09 +Path = Ku07, Bw07, Ku07, Ku06, Ku04, Bw07 +Path = Ku07, Bw05, Ku07, Ku06, Ku04, Bw05 +Path = Ku07, Bw03, Ku07, Ku06, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Ku07, Bw01, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02, Bw01 +Path = Ku07, Ew05, Ku07, Ku06, Ku04, Bw07, Ew02, Hi01, Ew05 +Path = Ku07, Ew03, Ku07, Ku06, Ku04, Bw07, Bw06, Ew04, Ew03 +Path = Ku07, Ew01, Ku07, Ku06, Ku05, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Ku05, Hi01, Ku05, Ku03, Bw08, Ew01, Hi01 +Path = Ku05, Li01, Ku05, Ku01, Ku02, Iw06, Li03, Li01 +Path = Ku05, Li03, Ku05, Ku01, Ku02, Iw06, Li03 +Path = Ku05, Rh05, Ku05, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Ku05, Rh01, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Ku05, Rh03, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Ku05, Br06, Ku05, Ku03, Bw09, Bw10, Br06 +Path = Ku05, Br04, Ku05, Ku03, Bw09, Bw10, Br04 +Path = Ku05, Br02, Ku05, Ku03, Bw09, Bw10, Br04, Br02 +Path = Ku05, Ku06, Ku05, Ku06 +Path = Ku05, Ku04, Ku05, Ku01, Ku04 +Path = Ku05, Ku02, Ku05, Ku01, Ku02 +Path = Ku05, Iw06, Ku05, Ku01, Ku02, Iw06 +Path = Ku05, Iw04, Ku05, Ku03, Bw09, Bw10, Br04, Br02, Iw04 +Path = Ku05, Iw02, Ku05, Ku01, Ku04, Bw05, Rh04, Rh02, Iw02 +Path = Ku05, Bw10, Ku05, Ku03, Bw09, Bw10 +Path = Ku05, Bw08, Ku05, Ku03, Bw08 +Path = Ku05, Bw06, Ku05, Ku01, Ku04, Bw07, Bw06 +Path = Ku05, Bw04, Ku05, Ku01, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Ku05, Bw02, Ku05, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Ku05, Ew06, Ku05, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Ku05, Ew04, Ku05, Ku01, Ku04, Bw07, Bw06, Ew04 +Path = Ku05, Ew02, Ku05, Ku01, Ku04, Bw07, Ew02 +Path = Ku05, Hi02, Ku05, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Ku05, Li04, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku05, Li02, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li02 +Path = Ku05, Rh04, Ku05, Ku01, Ku04, Bw05, Rh04 +Path = Ku05, Rh02, Ku05, Ku01, Ku04, Bw05, Rh04, Rh02 +Path = Ku05, Br05, Ku05, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Ku05, Br03, Ku05, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Ku05, Br01, Ku05, Ku03, Bw09, Bw10, Br04, Br01 +Path = Ku05, Ku05, Ku05 +Path = Ku05, Ku03, Ku05, Ku03 +Path = Ku05, Ku01, Ku05, Ku01 +Path = Ku05, Iw05, Ku05, Ku01, Ku02, Iw05 +Path = Ku05, Iw03, Ku05, Ku03, Bw09, Bw10, Br04, Br02, Iw03 +Path = Ku05, Iw01, Ku05, Ku01, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Ku05, Bw09, Ku05, Ku03, Bw09 +Path = Ku05, Bw07, Ku05, Ku01, Ku04, Bw07 +Path = Ku05, Bw05, Ku05, Ku01, Ku04, Bw05 +Path = Ku05, Bw03, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Ku05, Bw01, Ku05, Ku03, Bw09, Bw10, Br04, Br01, Br03, Bw01 +Path = Ku05, Ew05, Ku05, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Ku05, Ew03, Ku05, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03 +Path = Ku05, Ew01, Ku05, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Ku03, Hi01, Ku03, Bw08, Ew01, Hi01 +Path = Ku03, Li01, Ku03, Ku02, Iw06, Li03, Li01 +Path = Ku03, Li03, Ku03, Ku02, Iw06, Li03 +Path = Ku03, Rh05, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Ku03, Rh01, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Ku03, Rh03, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Ku03, Br06, Ku03, Bw09, Bw10, Br06 +Path = Ku03, Br04, Ku03, Bw09, Bw10, Br04 +Path = Ku03, Br02, Ku03, Bw09, Bw10, Br04, Br02 +Path = Ku03, Ku06, Ku03, Ku05, Ku06 +Path = Ku03, Ku04, Ku03, Ku01, Ku04 +Path = Ku03, Ku02, Ku03, Ku02 +Path = Ku03, Iw06, Ku03, Ku02, Iw06 +Path = Ku03, Iw04, Ku03, Bw09, Bw10, Br04, Br02, Iw04 +Path = Ku03, Iw02, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02, Iw02 +Path = Ku03, Bw10, Ku03, Bw09, Bw10 +Path = Ku03, Bw08, Ku03, Bw08 +Path = Ku03, Bw06, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Ku03, Bw04, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Ku03, Bw02, Ku03, Bw09, Bw10, Br04, Br01, Br03, Bw02 +Path = Ku03, Ew06, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Ku03, Ew04, Ku03, Bw08, Ew01, Hi01, Ew04 +Path = Ku03, Ew02, Ku03, Ku01, Ku04, Bw07, Ew02 +Path = Ku03, Hi02, Ku03, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Ku03, Li04, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku03, Li02, Ku03, Ku02, Iw06, Li03, Li01, Li02 +Path = Ku03, Rh04, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Ku03, Rh02, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02 +Path = Ku03, Br05, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Ku03, Br03, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Ku03, Br01, Ku03, Bw09, Bw10, Br04, Br01 +Path = Ku03, Ku05, Ku03, Ku05 +Path = Ku03, Ku03, Ku03 +Path = Ku03, Ku01, Ku03, Ku01 +Path = Ku03, Iw05, Ku03, Ku02, Iw05 +Path = Ku03, Iw03, Ku03, Bw09, Bw10, Br04, Br02, Iw03 +Path = Ku03, Iw01, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Ku03, Bw09, Ku03, Bw09 +Path = Ku03, Bw07, Ku03, Ku01, Ku04, Bw07 +Path = Ku03, Bw05, Ku03, Ku01, Ku04, Bw05 +Path = Ku03, Bw03, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Ku03, Bw01, Ku03, Bw09, Bw10, Br04, Br01, Br03, Bw01 +Path = Ku03, Ew05, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Ku03, Ew03, Ku03, Bw08, Ew01, Hi01, Ew04, Ew03 +Path = Ku03, Ew01, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Ku01, Hi01, Ku01, Ku03, Bw08, Ew01, Hi01 +Path = Ku01, Li01, Ku01, Ku02, Iw06, Li03, Li01 +Path = Ku01, Li03, Ku01, Ku02, Iw06, Li03 +Path = Ku01, Rh05, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Ku01, Rh01, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Ku01, Rh03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Ku01, Br06, Ku01, Ku03, Bw09, Bw10, Br06 +Path = Ku01, Br04, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Ku01, Br02, Ku01, Ku03, Bw09, Bw10, Br04, Br02 +Path = Ku01, Ku06, Ku01, Ku04, Ku06 +Path = Ku01, Ku04, Ku01, Ku04 +Path = Ku01, Ku02, Ku01, Ku02 +Path = Ku01, Iw06, Ku01, Ku02, Iw06 +Path = Ku01, Iw04, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw04 +Path = Ku01, Iw02, Ku01, Ku04, Bw05, Rh04, Rh02, Iw02 +Path = Ku01, Bw10, Ku01, Ku03, Bw09, Bw10 +Path = Ku01, Bw08, Ku01, Ku03, Bw08 +Path = Ku01, Bw06, Ku01, Ku04, Bw07, Bw06 +Path = Ku01, Bw04, Ku01, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Ku01, Bw02, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Ku01, Ew06, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Ku01, Ew04, Ku01, Ku04, Bw07, Bw06, Ew04 +Path = Ku01, Ew02, Ku01, Ku04, Bw07, Ew02 +Path = Ku01, Hi02, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Ku01, Li04, Ku01, Ku02, Iw06, Li03, Li01, Li04 +Path = Ku01, Li02, Ku01, Ku02, Iw06, Li03, Li01, Li02 +Path = Ku01, Rh04, Ku01, Ku04, Bw05, Rh04 +Path = Ku01, Rh02, Ku01, Ku04, Bw05, Rh04, Rh02 +Path = Ku01, Br05, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Ku01, Br03, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Ku01, Br01, Ku01, Ku03, Bw09, Bw10, Br04, Br01 +Path = Ku01, Ku05, Ku01, Ku05 +Path = Ku01, Ku03, Ku01, Ku03 +Path = Ku01, Ku01, Ku01 +Path = Ku01, Iw05, Ku01, Ku02, Iw05 +Path = Ku01, Iw03, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw03 +Path = Ku01, Iw01, Ku01, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Ku01, Bw09, Ku01, Ku03, Bw09 +Path = Ku01, Bw07, Ku01, Ku04, Bw07 +Path = Ku01, Bw05, Ku01, Ku04, Bw05 +Path = Ku01, Bw03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Ku01, Bw01, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03, Bw01 +Path = Ku01, Ew05, Ku01, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Ku01, Ew03, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03 +Path = Ku01, Ew01, Ku01, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = St03, St03b, St03, St03b +Path = St03, St03, St03 + +[SystemConnections] +Path = Iw05, Hi01, Iw05, Ku02, Ku03, Bw08, Ew01, Hi01 +Path = Iw05, Li01, Iw05, Li03, Li01 +Path = Iw05, Li03, Iw05, Li03 +Path = Iw05, Rh05, Iw05, Ku02, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Iw05, Rh01, Iw05, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Iw05, Rh03, Iw05, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Iw05, Br06, Iw05, Ku02, Ku03, Bw09, Bw10, Br06 +Path = Iw05, Br04, Iw05, Ku02, Ku03, Bw09, Bw10, Br04 +Path = Iw05, Br02, Iw05, Li03, Li01, Li02, Iw04, Br02 +Path = Iw05, Ku06, Iw05, Ku02, Ku01, Ku04, Ku06 +Path = Iw05, Ku04, Iw05, Ku02, Ku01, Ku04 +Path = Iw05, Ku02, Iw05, Ku02 +Path = Iw05, Iw06, Iw05, Iw06 +Path = Iw05, Iw04, Iw05, Li03, Li01, Li02, Iw04 +Path = Iw05, Iw02, Iw05, Li03, Li01, Li04, Iw02 +Path = Iw05, Bw10, Iw05, Ku02, Ku03, Bw09, Bw10 +Path = Iw05, Bw08, Iw05, Ku02, Ku03, Bw08 +Path = Iw05, Bw06, Iw05, Ku02, Ku01, Ku04, Bw07, Bw06 +Path = Iw05, Bw04, Iw05, Ku02, Ku01, Ku04, Bw05, Rh04, Rh05, Bw04 +Path = Iw05, Bw02, Iw05, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Iw05, Ew06, Iw05, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Iw05, Ew04, Iw05, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04 +Path = Iw05, Ew02, Iw05, Ku02, Ku01, Ku04, Bw07, Ew02 +Path = Iw05, Hi02, Iw05, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Hi02 +Path = Iw05, Li04, Iw05, Li03, Li01, Li04 +Path = Iw05, Li02, Iw05, Li03, Li01, Li02 +Path = Iw05, Rh04, Iw05, Ku02, Ku01, Ku04, Bw05, Rh04 +Path = Iw05, Rh02, Iw05, Li03, Li01, Li04, Iw01, Rh02 +Path = Iw05, Br05, Iw05, Ku02, Ku03, Bw09, Bw10, Br04, Br01, Br05 +Path = Iw05, Br03, Iw05, Ku02, Ku03, Bw09, Bw10, Br04, Br01, Br03 +Path = Iw05, Br01, Iw05, Ku02, Ku03, Bw09, Bw10, Br04, Br01 +Path = Iw05, Ku05, Iw05, Ku02, Ku01, Ku05 +Path = Iw05, Ku03, Iw05, Ku02, Ku03 +Path = Iw05, Ku01, Iw05, Ku02, Ku01 +Path = Iw05, Iw05, Iw05 +Path = Iw05, Iw03, Iw05, Li03, Li01, Li02, Iw03 +Path = Iw05, Iw01, Iw05, Li03, Li01, Li04, Iw01 +Path = Iw05, Bw09, Iw05, Ku02, Ku03, Bw09 +Path = Iw05, Bw07, Iw05, Ku02, Ku01, Ku04, Bw07 +Path = Iw05, Bw05, Iw05, Ku02, Ku01, Ku04, Bw05 +Path = Iw05, Bw03, Iw05, Ku02, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Iw05, Bw01, Iw05, Ku02, Ku03, Bw09, Bw10, Br04, Br01, Br03, Bw01 +Path = Iw05, Ew05, Iw05, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05 +Path = Iw05, Ew03, Iw05, Ku02, Ku01, Ku04, Bw07, Bw06, Ew04, Ew03 +Path = Iw05, Ew01, Iw05, Ku02, Ku03, Bw08, Ew01 + +[SystemConnections] +Path = Iw03, Hi01, Iw03, Br02, Br04, Bw10, Bw08, Ew01, Hi01 +Path = Iw03, Li01, Iw03, Li02, Li01 +Path = Iw03, Li03, Iw03, Li02, Li01, Li03 +Path = Iw03, Rh05, Iw03, Br02, Br01, Br03, Bw02, Bw04, Rh05 +Path = Iw03, Rh01, Iw03, Li02, Li04, Iw01, Rh02, Rh01 +Path = Iw03, Rh03, Iw03, Br02, Br01, Br03, Bw01, Bw03, Rh03 +Path = Iw03, Br06, Iw03, Br02, Br04, Br06 +Path = Iw03, Br04, Iw03, Br02, Br04 +Path = Iw03, Br02, Iw03, Br02 +Path = Iw03, Ku06, Iw03, Br02, Br04, Bw10, Bw09, Ku03, Ku05, Ku06 +Path = Iw03, Ku04, Iw03, Br02, Br04, Bw10, Bw09, Ku03, Ku01, Ku04 +Path = Iw03, Ku02, Iw03, Li02, Li01, Li03, Iw06, Ku02 +Path = Iw03, Iw06, Iw03, Li02, Li01, Li03, Iw06 +Path = Iw03, Iw04, Iw03, Iw04 +Path = Iw03, Iw02, Iw03, Li02, Li04, Iw02 +Path = Iw03, Bw10, Iw03, Br02, Br04, Bw10 +Path = Iw03, Bw08, Iw03, Br02, Br04, Bw10, Bw08 +Path = Iw03, Bw06, Iw03, Br02, Br01, Br03, Bw02, Ew03, Ew04, Bw06 +Path = Iw03, Bw04, Iw03, Br02, Br01, Br03, Bw02, Bw04 +Path = Iw03, Bw02, Iw03, Br02, Br01, Br03, Bw02 +Path = Iw03, Ew06, Iw03, Br02, Br01, Br03, Bw02, Ew03, Hi02, Ew06 +Path = Iw03, Ew04, Iw03, Br02, Br01, Br03, Bw02, Ew03, Ew04 +Path = Iw03, Ew02, Iw03, Br02, Br04, Bw10, Bw08, Ew01, Hi01, Ew02 +Path = Iw03, Hi02, Iw03, Br02, Br01, Br03, Bw02, Ew03, Hi02 +Path = Iw03, Li04, Iw03, Li02, Li04 +Path = Iw03, Li02, Iw03, Li02 +Path = Iw03, Rh04, Iw03, Li02, Li04, Iw01, Rh02, Rh04 +Path = Iw03, Rh02, Iw03, Li02, Li04, Iw01, Rh02 +Path = Iw03, Br05, Iw03, Br02, Br01, Br05 +Path = Iw03, Br03, Iw03, Br02, Br01, Br03 +Path = Iw03, Br01, Iw03, Br02, Br01 +Path = Iw03, Ku05, Iw03, Br02, Br04, Bw10, Bw09, Ku03, Ku05 +Path = Iw03, Ku03, Iw03, Br02, Br04, Bw10, Bw09, Ku03 +Path = Iw03, Ku01, Iw03, Br02, Br04, Bw10, Bw09, Ku03, Ku01 +Path = Iw03, Iw05, Iw03, Li02, Li01, Li03, Iw05 +Path = Iw03, Iw03, Iw03 +Path = Iw03, Iw01, Iw03, Li02, Li04, Iw01 +Path = Iw03, Bw09, Iw03, Br02, Br04, Bw10, Bw09 +Path = Iw03, Bw07, Iw03, Li02, Li04, Iw01, Rh02, Rh04, Bw05, Bw07 +Path = Iw03, Bw05, Iw03, Li02, Li04, Iw01, Rh02, Rh04, Bw05 +Path = Iw03, Bw03, Iw03, Br02, Br01, Br03, Bw01, Bw03 +Path = Iw03, Bw01, Iw03, Br02, Br01, Br03, Bw01 +Path = Iw03, Ew05, Iw03, Br02, Br04, Bw10, Bw08, Ew01, Hi01, Ew05 +Path = Iw03, Ew03, Iw03, Br02, Br01, Br03, Bw02, Ew03 +Path = Iw03, Ew01, Iw03, Br02, Br04, Bw10, Bw08, Ew01 + +[SystemConnections] +Path = Iw01, Hi01, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01 +Path = Iw01, Li01, Iw01, Li04, Li01 +Path = Iw01, Li03, Iw01, Li04, Li01, Li03 +Path = Iw01, Rh05, Iw01, Rh02, Rh01, Rh05 +Path = Iw01, Rh01, Iw01, Rh02, Rh01 +Path = Iw01, Rh03, Iw01, Rh02, Rh01, Rh03 +Path = Iw01, Br06, Iw01, Li04, Li02, Iw04, Br02, Br04, Br06 +Path = Iw01, Br04, Iw01, Li04, Li02, Iw04, Br02, Br04 +Path = Iw01, Br02, Iw01, Li04, Li02, Iw04, Br02 +Path = Iw01, Ku06, Iw01, Rh02, Rh04, Bw05, Ku04, Ku06 +Path = Iw01, Ku04, Iw01, Rh02, Rh04, Bw05, Ku04 +Path = Iw01, Ku02, Iw01, Li04, Li01, Li03, Iw06, Ku02 +Path = Iw01, Iw06, Iw01, Li04, Li01, Li03, Iw06 +Path = Iw01, Iw04, Iw01, Li04, Li02, Iw04 +Path = Iw01, Iw02, Iw01, Iw02 +Path = Iw01, Bw10, Iw01, Li04, Li02, Iw04, Br02, Br04, Bw10 +Path = Iw01, Bw08, Iw01, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw08 +Path = Iw01, Bw06, Iw01, Rh02, Rh04, Bw05, Bw06 +Path = Iw01, Bw04, Iw01, Rh02, Rh01, Rh03, Bw04 +Path = Iw01, Bw02, Iw01, Rh02, Rh01, Rh03, Bw03, Bw02 +Path = Iw01, Ew06, Iw01, Rh02, Rh01, Rh03, Bw04, Ew03, Hi02, Ew06 +Path = Iw01, Ew04, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04 +Path = Iw01, Ew02, Iw01, Rh02, Rh04, Bw05, Bw07, Ew02 +Path = Iw01, Hi02, Iw01, Rh02, Rh01, Rh03, Bw04, Ew03, Hi02 +Path = Iw01, Li04, Iw01, Li04 +Path = Iw01, Li02, Iw01, Li04, Li02 +Path = Iw01, Rh04, Iw01, Rh02, Rh04 +Path = Iw01, Rh02, Iw01, Rh02 +Path = Iw01, Br05, Iw01, Li04, Li02, Iw04, Br02, Br01, Br05 +Path = Iw01, Br03, Iw01, Rh02, Rh01, Rh03, Bw03, Bw01, Br03 +Path = Iw01, Br01, Iw01, Li04, Li02, Iw04, Br02, Br01 +Path = Iw01, Ku05, Iw01, Rh02, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Iw01, Ku03, Iw01, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03 +Path = Iw01, Ku01, Iw01, Rh02, Rh04, Bw05, Ku04, Ku01 +Path = Iw01, Iw05, Iw01, Li04, Li01, Li03, Iw05 +Path = Iw01, Iw03, Iw01, Li04, Li02, Iw03 +Path = Iw01, Iw01, Iw01 +Path = Iw01, Bw09, Iw01, Rh02, Rh04, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Iw01, Bw07, Iw01, Rh02, Rh04, Bw05, Bw07 +Path = Iw01, Bw05, Iw01, Rh02, Rh04, Bw05 +Path = Iw01, Bw03, Iw01, Rh02, Rh01, Rh03, Bw03 +Path = Iw01, Bw01, Iw01, Rh02, Rh01, Rh03, Bw03, Bw01 +Path = Iw01, Ew05, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01, Ew05 +Path = Iw01, Ew03, Iw01, Rh02, Rh01, Rh03, Bw04, Ew03 +Path = Iw01, Ew01, Iw01, Rh02, Rh04, Bw05, Bw06, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Bw09, Hi01, Bw09, Bw08, Ew01, Hi01 +Path = Bw09, Li01, Bw09, Ku03, Ku02, Iw06, Li03, Li01 +Path = Bw09, Li03, Bw09, Ku03, Ku02, Iw06, Li03 +Path = Bw09, Rh05, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04, Rh05 +Path = Bw09, Rh01, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01 +Path = Bw09, Rh03, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03 +Path = Bw09, Br06, Bw09, Bw10, Br06 +Path = Bw09, Br04, Bw09, Bw10, Br04 +Path = Bw09, Br02, Bw09, Bw10, Br04, Br02 +Path = Bw09, Ku06, Bw09, Ku03, Ku05, Ku06 +Path = Bw09, Ku04, Bw09, Ku03, Ku01, Ku04 +Path = Bw09, Ku02, Bw09, Ku03, Ku02 +Path = Bw09, Iw06, Bw09, Ku03, Ku02, Iw06 +Path = Bw09, Iw04, Bw09, Bw10, Br04, Br02, Iw04 +Path = Bw09, Iw02, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02, Iw02 +Path = Bw09, Bw10, Bw09, Bw10 +Path = Bw09, Bw08, Bw09, Bw08 +Path = Bw09, Bw06, Bw09, Ku03, Ku01, Ku04, Bw07, Bw06 +Path = Bw09, Bw04, Bw09, Bw10, Br04, Br01, Br03, Bw02, Bw04 +Path = Bw09, Bw02, Bw09, Bw10, Br04, Br01, Br03, Bw02 +Path = Bw09, Ew06, Bw09, Bw08, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Bw09, Ew04, Bw09, Bw08, Ew01, Hi01, Ew04 +Path = Bw09, Ew02, Bw09, Bw08, Ew01, Hi01, Ew02 +Path = Bw09, Hi02, Bw09, Bw08, Ew01, Hi01, Ew04, Hi02 +Path = Bw09, Li04, Bw09, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Bw09, Li02, Bw09, Bw10, Br04, Br02, Iw04, Li02 +Path = Bw09, Rh04, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04 +Path = Bw09, Rh02, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02 +Path = Bw09, Br05, Bw09, Bw10, Br04, Br01, Br05 +Path = Bw09, Br03, Bw09, Bw10, Br04, Br01, Br03 +Path = Bw09, Br01, Bw09, Bw10, Br04, Br01 +Path = Bw09, Ku05, Bw09, Ku03, Ku05 +Path = Bw09, Ku03, Bw09, Ku03 +Path = Bw09, Ku01, Bw09, Ku03, Ku01 +Path = Bw09, Iw05, Bw09, Ku03, Ku02, Iw05 +Path = Bw09, Iw03, Bw09, Bw10, Br04, Br02, Iw03 +Path = Bw09, Iw01, Bw09, Ku03, Ku01, Ku04, Bw05, Rh04, Rh02, Iw01 +Path = Bw09, Bw09, Bw09 +Path = Bw09, Bw07, Bw09, Ku03, Ku01, Ku04, Bw07 +Path = Bw09, Bw05, Bw09, Ku03, Ku01, Ku04, Bw05 +Path = Bw09, Bw03, Bw09, Bw10, Br04, Br01, Br03, Bw01, Bw03 +Path = Bw09, Bw01, Bw09, Bw10, Br04, Br01, Br03, Bw01 +Path = Bw09, Ew05, Bw09, Bw08, Ew01, Hi01, Ew05 +Path = Bw09, Ew03, Bw09, Bw08, Ew01, Hi01, Ew04, Ew03 +Path = Bw09, Ew01, Bw09, Bw08, Ew01 + +[SystemConnections] +Path = Bw07, Hi01, Bw07, Ew02, Hi01 +Path = Bw07, Li01, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01 +Path = Bw07, Li03, Bw07, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Bw07, Rh05, Bw07, Bw05, Rh04, Rh05 +Path = Bw07, Rh01, Bw07, Bw05, Rh04, Rh01 +Path = Bw07, Rh03, Bw07, Bw05, Rh04, Rh01, Rh03 +Path = Bw07, Br06, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br06 +Path = Bw07, Br04, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Bw07, Br02, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10, Br04, Br02 +Path = Bw07, Ku06, Bw07, Ku04, Ku06 +Path = Bw07, Ku04, Bw07, Ku04 +Path = Bw07, Ku02, Bw07, Ku04, Ku01, Ku02 +Path = Bw07, Iw06, Bw07, Ku04, Ku01, Ku02, Iw06 +Path = Bw07, Iw04, Bw07, Bw05, Rh04, Rh02, Iw02, Li04, Li02, Iw04 +Path = Bw07, Iw02, Bw07, Bw05, Rh04, Rh02, Iw02 +Path = Bw07, Bw10, Bw07, Ku04, Ku01, Ku03, Bw09, Bw10 +Path = Bw07, Bw08, Bw07, Ku04, Ku01, Ku03, Bw08 +Path = Bw07, Bw06, Bw07, Bw06 +Path = Bw07, Bw04, Bw07, Bw06, Ew04, Ew03, Bw04 +Path = Bw07, Bw02, Bw07, Bw06, Ew04, Ew03, Bw02 +Path = Bw07, Ew06, Bw07, Bw06, Ew04, Hi02, Ew06 +Path = Bw07, Ew04, Bw07, Bw06, Ew04 +Path = Bw07, Ew02, Bw07, Ew02 +Path = Bw07, Hi02, Bw07, Bw06, Ew04, Hi02 +Path = Bw07, Li04, Bw07, Bw05, Rh04, Rh02, Iw02, Li04 +Path = Bw07, Li02, Bw07, Bw05, Rh04, Rh02, Iw02, Li04, Li02 +Path = Bw07, Rh04, Bw07, Bw05, Rh04 +Path = Bw07, Rh02, Bw07, Bw05, Rh04, Rh02 +Path = Bw07, Br05, Bw07, Bw06, Ew04, Ew03, Bw02, Br03, Br01, Br05 +Path = Bw07, Br03, Bw07, Bw06, Ew04, Ew03, Bw02, Br03 +Path = Bw07, Br01, Bw07, Bw06, Ew04, Ew03, Bw02, Br03, Br01 +Path = Bw07, Ku05, Bw07, Ku04, Ku01, Ku05 +Path = Bw07, Ku03, Bw07, Ku04, Ku01, Ku03 +Path = Bw07, Ku01, Bw07, Ku04, Ku01 +Path = Bw07, Iw05, Bw07, Ku04, Ku01, Ku02, Iw05 +Path = Bw07, Iw03, Bw07, Bw05, Rh04, Rh02, Iw02, Li04, Li02, Iw03 +Path = Bw07, Iw01, Bw07, Bw05, Rh04, Rh02, Iw01 +Path = Bw07, Bw09, Bw07, Ku04, Ku01, Ku03, Bw09 +Path = Bw07, Bw07, Bw07 +Path = Bw07, Bw05, Bw07, Bw05 +Path = Bw07, Bw03, Bw07, Bw06, Ew04, Ew03, Bw04, Bw03 +Path = Bw07, Bw01, Bw07, Bw06, Ew04, Ew03, Bw02, Bw01 +Path = Bw07, Ew05, Bw07, Ew02, Hi01, Ew05 +Path = Bw07, Ew03, Bw07, Bw06, Ew04, Ew03 +Path = Bw07, Ew01, Bw07, Ew02, Hi01, Ew01 + +[SystemConnections] +Path = Bw05, Hi01, Bw05, Bw06, Ew04, Hi01 +Path = Bw05, Li01, Bw05, Rh04, Rh02, Iw02, Li04, Li01 +Path = Bw05, Li03, Bw05, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Bw05, Rh05, Bw05, Rh04, Rh05 +Path = Bw05, Rh01, Bw05, Rh04, Rh01 +Path = Bw05, Rh03, Bw05, Rh04, Rh01, Rh03 +Path = Bw05, Br06, Bw05, Ku04, Ku01, Ku03, Bw09, Bw10, Br06 +Path = Bw05, Br04, Bw05, Ku04, Ku01, Ku03, Bw09, Bw10, Br04 +Path = Bw05, Br02, Bw05, Rh04, Rh05, Bw04, Bw02, Br03, Br01, Br02 +Path = Bw05, Ku06, Bw05, Ku04, Ku06 +Path = Bw05, Ku04, Bw05, Ku04 +Path = Bw05, Ku02, Bw05, Ku04, Ku01, Ku02 +Path = Bw05, Iw06, Bw05, Ku04, Ku01, Ku02, Iw06 +Path = Bw05, Iw04, Bw05, Rh04, Rh02, Iw02, Li04, Li02, Iw04 +Path = Bw05, Iw02, Bw05, Rh04, Rh02, Iw02 +Path = Bw05, Bw10, Bw05, Ku04, Ku01, Ku03, Bw09, Bw10 +Path = Bw05, Bw08, Bw05, Ku04, Ku01, Ku03, Bw08 +Path = Bw05, Bw06, Bw05, Bw06 +Path = Bw05, Bw04, Bw05, Rh04, Rh05, Bw04 +Path = Bw05, Bw02, Bw05, Rh04, Rh05, Bw04, Bw02 +Path = Bw05, Ew06, Bw05, Bw06, Ew04, Hi02, Ew06 +Path = Bw05, Ew04, Bw05, Bw06, Ew04 +Path = Bw05, Ew02, Bw05, Bw07, Ew02 +Path = Bw05, Hi02, Bw05, Bw06, Ew04, Hi02 +Path = Bw05, Li04, Bw05, Rh04, Rh02, Iw02, Li04 +Path = Bw05, Li02, Bw05, Rh04, Rh02, Iw02, Li04, Li02 +Path = Bw05, Rh04, Bw05, Rh04 +Path = Bw05, Rh02, Bw05, Rh04, Rh02 +Path = Bw05, Br05, Bw05, Rh04, Rh05, Bw04, Bw02, Br03, Br01, Br05 +Path = Bw05, Br03, Bw05, Rh04, Rh05, Bw04, Bw02, Br03 +Path = Bw05, Br01, Bw05, Rh04, Rh05, Bw04, Bw02, Br03, Br01 +Path = Bw05, Ku05, Bw05, Ku04, Ku01, Ku05 +Path = Bw05, Ku03, Bw05, Ku04, Ku01, Ku03 +Path = Bw05, Ku01, Bw05, Ku04, Ku01 +Path = Bw05, Iw05, Bw05, Ku04, Ku01, Ku02, Iw05 +Path = Bw05, Iw03, Bw05, Rh04, Rh02, Iw02, Li04, Li02, Iw03 +Path = Bw05, Iw01, Bw05, Rh04, Rh02, Iw01 +Path = Bw05, Bw09, Bw05, Ku04, Ku01, Ku03, Bw09 +Path = Bw05, Bw07, Bw05, Bw07 +Path = Bw05, Bw05, Bw05 +Path = Bw05, Bw03, Bw05, Rh04, Rh01, Rh03, Bw03 +Path = Bw05, Bw01, Bw05, Rh04, Rh01, Rh03, Bw03, Bw01 +Path = Bw05, Ew05, Bw05, Bw06, Ew04, Hi01, Ew05 +Path = Bw05, Ew03, Bw05, Bw06, Ew04, Ew03 +Path = Bw05, Ew01, Bw05, Bw06, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Bw03, Hi01, Bw03, Bw02, Ew03, Ew04, Hi01 +Path = Bw03, Li01, Bw03, Rh03, Rh01, Rh02, Iw02, Li04, Li01 +Path = Bw03, Li03, Bw03, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03 +Path = Bw03, Rh05, Bw03, Rh03, Rh05 +Path = Bw03, Rh01, Bw03, Rh03, Rh01 +Path = Bw03, Rh03, Bw03, Rh03 +Path = Bw03, Br06, Bw03, Bw01, Br03, Br01, Br04, Br06 +Path = Bw03, Br04, Bw03, Bw01, Br03, Br01, Br04 +Path = Bw03, Br02, Bw03, Bw01, Br03, Br01, Br02 +Path = Bw03, Ku06, Bw03, Rh03, Rh05, Rh04, Bw05, Ku04, Ku06 +Path = Bw03, Ku04, Bw03, Rh03, Rh05, Rh04, Bw05, Ku04 +Path = Bw03, Ku02, Bw03, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku02 +Path = Bw03, Iw06, Bw03, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku02, Iw06 +Path = Bw03, Iw04, Bw03, Bw01, Br03, Br01, Br02, Iw04 +Path = Bw03, Iw02, Bw03, Rh03, Rh01, Rh02, Iw02 +Path = Bw03, Bw10, Bw03, Bw01, Br03, Br01, Br04, Bw10 +Path = Bw03, Bw08, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw08 +Path = Bw03, Bw06, Bw03, Bw02, Ew03, Ew04, Bw06 +Path = Bw03, Bw04, Bw03, Bw04 +Path = Bw03, Bw02, Bw03, Bw02 +Path = Bw03, Ew06, Bw03, Bw02, Ew03, Hi02, Ew06 +Path = Bw03, Ew04, Bw03, Bw02, Ew03, Ew04 +Path = Bw03, Ew02, Bw03, Bw02, Ew03, Ew04, Hi01, Ew02 +Path = Bw03, Hi02, Bw03, Bw02, Ew03, Hi02 +Path = Bw03, Li04, Bw03, Rh03, Rh01, Rh02, Iw02, Li04 +Path = Bw03, Li02, Bw03, Bw01, Br03, Br01, Br02, Iw04, Li02 +Path = Bw03, Rh04, Bw03, Rh03, Rh05, Rh04 +Path = Bw03, Rh02, Bw03, Rh03, Rh01, Rh02 +Path = Bw03, Br05, Bw03, Bw01, Br03, Br01, Br05 +Path = Bw03, Br03, Bw03, Bw01, Br03 +Path = Bw03, Br01, Bw03, Bw01, Br03, Br01 +Path = Bw03, Ku05, Bw03, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku05 +Path = Bw03, Ku03, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw09, Ku03 +Path = Bw03, Ku01, Bw03, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01 +Path = Bw03, Iw05, Bw03, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01, Ku02, Iw05 +Path = Bw03, Iw03, Bw03, Bw01, Br03, Br01, Br02, Iw03 +Path = Bw03, Iw01, Bw03, Rh03, Rh01, Rh02, Iw01 +Path = Bw03, Bw09, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw09 +Path = Bw03, Bw07, Bw03, Rh03, Rh05, Rh04, Bw05, Bw07 +Path = Bw03, Bw05, Bw03, Rh03, Rh05, Rh04, Bw05 +Path = Bw03, Bw03, Bw03 +Path = Bw03, Bw01, Bw03, Bw01 +Path = Bw03, Ew05, Bw03, Bw02, Ew03, Ew04, Hi01, Ew05 +Path = Bw03, Ew03, Bw03, Bw02, Ew03 +Path = Bw03, Ew01, Bw03, Bw02, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Bw01, Hi01, Bw01, Bw02, Ew03, Ew04, Hi01 +Path = Bw01, Li01, Bw01, Br03, Br01, Br02, Iw04, Li02, Li01 +Path = Bw01, Li03, Bw01, Br03, Br01, Br02, Iw04, Li02, Li01, Li03 +Path = Bw01, Rh05, Bw01, Bw03, Rh03, Rh05 +Path = Bw01, Rh01, Bw01, Bw03, Rh03, Rh01 +Path = Bw01, Rh03, Bw01, Bw03, Rh03 +Path = Bw01, Br06, Bw01, Br03, Br01, Br04, Br06 +Path = Bw01, Br04, Bw01, Br03, Br01, Br04 +Path = Bw01, Br02, Bw01, Br03, Br01, Br02 +Path = Bw01, Ku06, Bw01, Bw03, Rh03, Rh05, Rh04, Bw05, Ku04, Ku06 +Path = Bw01, Ku04, Bw01, Bw03, Rh03, Rh05, Rh04, Bw05, Ku04 +Path = Bw01, Ku02, Bw01, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku02 +Path = Bw01, Iw06, Bw01, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku02, Iw06 +Path = Bw01, Iw04, Bw01, Br03, Br01, Br02, Iw04 +Path = Bw01, Iw02, Bw01, Bw03, Rh03, Rh01, Rh02, Iw02 +Path = Bw01, Bw10, Bw01, Br03, Br01, Br04, Bw10 +Path = Bw01, Bw08, Bw01, Br03, Br01, Br04, Bw10, Bw08 +Path = Bw01, Bw06, Bw01, Bw02, Ew03, Ew04, Bw06 +Path = Bw01, Bw04, Bw01, Bw03, Bw04 +Path = Bw01, Bw02, Bw01, Bw02 +Path = Bw01, Ew06, Bw01, Bw02, Ew03, Hi02, Ew06 +Path = Bw01, Ew04, Bw01, Bw02, Ew03, Ew04 +Path = Bw01, Ew02, Bw01, Bw02, Ew03, Ew04, Hi01, Ew02 +Path = Bw01, Hi02, Bw01, Bw02, Ew03, Hi02 +Path = Bw01, Li04, Bw01, Bw03, Rh03, Rh01, Rh02, Iw02, Li04 +Path = Bw01, Li02, Bw01, Br03, Br01, Br02, Iw04, Li02 +Path = Bw01, Rh04, Bw01, Bw03, Rh03, Rh05, Rh04 +Path = Bw01, Rh02, Bw01, Bw03, Rh03, Rh01, Rh02 +Path = Bw01, Br05, Bw01, Br03, Br01, Br05 +Path = Bw01, Br03, Bw01, Br03 +Path = Bw01, Br01, Bw01, Br03, Br01 +Path = Bw01, Ku05, Bw01, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku05 +Path = Bw01, Ku03, Bw01, Br03, Br01, Br04, Bw10, Bw09, Ku03 +Path = Bw01, Ku01, Bw01, Bw03, Rh03, Rh05, Rh04, Bw05, Ku04, Ku01 +Path = Bw01, Iw05, Bw01, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku02, Iw05 +Path = Bw01, Iw03, Bw01, Br03, Br01, Br02, Iw03 +Path = Bw01, Iw01, Bw01, Bw03, Rh03, Rh01, Rh02, Iw01 +Path = Bw01, Bw09, Bw01, Br03, Br01, Br04, Bw10, Bw09 +Path = Bw01, Bw07, Bw01, Bw02, Ew03, Ew04, Bw06, Bw07 +Path = Bw01, Bw05, Bw01, Bw03, Rh03, Rh05, Rh04, Bw05 +Path = Bw01, Bw03, Bw01, Bw03 +Path = Bw01, Bw01, Bw01 +Path = Bw01, Ew05, Bw01, Bw02, Ew03, Ew04, Hi01, Ew05 +Path = Bw01, Ew03, Bw01, Bw02, Ew03 +Path = Bw01, Ew01, Bw01, Bw02, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Ew05, Hi01, Ew05, Hi01 +Path = Ew05, Li01, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01 +Path = Ew05, Li03, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Ew05, Rh05, Ew05, Hi01, Ew04, Ew03, Bw04, Rh05 +Path = Ew05, Rh01, Ew05, Hi01, Ew02, Bw07, Bw05, Rh04, Rh01 +Path = Ew05, Rh03, Ew05, Hi01, Ew04, Ew03, Bw04, Rh03 +Path = Ew05, Br06, Ew05, Hi01, Ew01, Bw08, Bw10, Br06 +Path = Ew05, Br04, Ew05, Hi01, Ew01, Bw08, Bw10, Br04 +Path = Ew05, Br02, Ew05, Hi01, Ew01, Bw08, Bw10, Br04, Br02 +Path = Ew05, Ku06, Ew05, Hi01, Ew02, Bw07, Ku04, Ku06 +Path = Ew05, Ku04, Ew05, Hi01, Ew02, Bw07, Ku04 +Path = Ew05, Ku02, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02 +Path = Ew05, Iw06, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Ew05, Iw04, Ew05, Hi01, Ew01, Bw08, Bw10, Br04, Br02, Iw04 +Path = Ew05, Iw02, Ew05, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw02 +Path = Ew05, Bw10, Ew05, Hi01, Ew01, Bw08, Bw10 +Path = Ew05, Bw08, Ew05, Hi01, Ew01, Bw08 +Path = Ew05, Bw06, Ew05, Hi01, Ew04, Bw06 +Path = Ew05, Bw04, Ew05, Hi01, Ew04, Ew03, Bw04 +Path = Ew05, Bw02, Ew05, Hi01, Ew04, Ew03, Bw02 +Path = Ew05, Ew06, Ew05, Hi01, Ew04, Hi02, Ew06 +Path = Ew05, Ew04, Ew05, Hi01, Ew04 +Path = Ew05, Ew02, Ew05, Hi01, Ew02 +Path = Ew05, Hi02, Ew05, Hi01, Ew04, Hi02 +Path = Ew05, Li04, Ew05, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw02, Li04 +Path = Ew05, Li02, Ew05, Hi01, Ew01, Bw08, Bw10, Br04, Br02, Iw04, Li02 +Path = Ew05, Rh04, Ew05, Hi01, Ew02, Bw07, Bw05, Rh04 +Path = Ew05, Rh02, Ew05, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02 +Path = Ew05, Br05, Ew05, Hi01, Ew01, Bw08, Bw10, Br04, Br01, Br05 +Path = Ew05, Br03, Ew05, Hi01, Ew04, Ew03, Bw02, Br03 +Path = Ew05, Br01, Ew05, Hi01, Ew01, Bw08, Bw10, Br04, Br01 +Path = Ew05, Ku05, Ew05, Hi01, Ew01, Bw08, Ku03, Ku05 +Path = Ew05, Ku03, Ew05, Hi01, Ew01, Bw08, Ku03 +Path = Ew05, Ku01, Ew05, Hi01, Ew01, Bw08, Ku03, Ku01 +Path = Ew05, Iw05, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw05 +Path = Ew05, Iw03, Ew05, Hi01, Ew01, Bw08, Bw10, Br04, Br02, Iw03 +Path = Ew05, Iw01, Ew05, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01 +Path = Ew05, Bw09, Ew05, Hi01, Ew01, Bw08, Bw09 +Path = Ew05, Bw07, Ew05, Hi01, Ew02, Bw07 +Path = Ew05, Bw05, Ew05, Hi01, Ew02, Bw07, Bw05 +Path = Ew05, Bw03, Ew05, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Ew05, Bw01, Ew05, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Ew05, Ew05, Ew05 +Path = Ew05, Ew03, Ew05, Hi01, Ew04, Ew03 +Path = Ew05, Ew01, Ew05, Hi01, Ew01 + +[SystemConnections] +Path = Ew03, Hi01, Ew03, Ew04, Hi01 +Path = Ew03, Li01, Ew03, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01 +Path = Ew03, Li03, Ew03, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03 +Path = Ew03, Rh05, Ew03, Bw04, Rh05 +Path = Ew03, Rh01, Ew03, Bw04, Rh03, Rh01 +Path = Ew03, Rh03, Ew03, Bw04, Rh03 +Path = Ew03, Br06, Ew03, Bw02, Br03, Br01, Br04, Br06 +Path = Ew03, Br04, Ew03, Bw02, Br03, Br01, Br04 +Path = Ew03, Br02, Ew03, Bw02, Br03, Br01, Br02 +Path = Ew03, Ku06, Ew03, Ew04, Bw06, Bw07, Ku04, Ku06 +Path = Ew03, Ku04, Ew03, Ew04, Bw06, Bw07, Ku04 +Path = Ew03, Ku02, Ew03, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02 +Path = Ew03, Iw06, Ew03, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06 +Path = Ew03, Iw04, Ew03, Bw02, Br03, Br01, Br02, Iw04 +Path = Ew03, Iw02, Ew03, Bw04, Rh03, Rh01, Rh02, Iw02 +Path = Ew03, Bw10, Ew03, Ew04, Hi01, Ew01, Bw08, Bw10 +Path = Ew03, Bw08, Ew03, Ew04, Hi01, Ew01, Bw08 +Path = Ew03, Bw06, Ew03, Ew04, Bw06 +Path = Ew03, Bw04, Ew03, Bw04 +Path = Ew03, Bw02, Ew03, Bw02 +Path = Ew03, Ew06, Ew03, Hi02, Ew06 +Path = Ew03, Ew04, Ew03, Ew04 +Path = Ew03, Ew02, Ew03, Ew04, Hi01, Ew02 +Path = Ew03, Hi02, Ew03, Hi02 +Path = Ew03, Li04, Ew03, Bw04, Rh03, Rh01, Rh02, Iw02, Li04 +Path = Ew03, Li02, Ew03, Bw02, Br03, Br01, Br02, Iw04, Li02 +Path = Ew03, Rh04, Ew03, Bw04, Rh05, Rh04 +Path = Ew03, Rh02, Ew03, Bw04, Rh03, Rh01, Rh02 +Path = Ew03, Br05, Ew03, Bw02, Br03, Br01, Br05 +Path = Ew03, Br03, Ew03, Bw02, Br03 +Path = Ew03, Br01, Ew03, Bw02, Br03, Br01 +Path = Ew03, Ku05, Ew03, Ew04, Bw06, Bw07, Ku04, Ku01, Ku05 +Path = Ew03, Ku03, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03 +Path = Ew03, Ku01, Ew03, Ew04, Bw06, Bw07, Ku04, Ku01 +Path = Ew03, Iw05, Ew03, Ew04, Bw06, Bw07, Ku04, Ku01, Ku02, Iw05 +Path = Ew03, Iw03, Ew03, Bw02, Br03, Br01, Br02, Iw03 +Path = Ew03, Iw01, Ew03, Bw04, Rh03, Rh01, Rh02, Iw01 +Path = Ew03, Bw09, Ew03, Ew04, Hi01, Ew01, Bw08, Bw09 +Path = Ew03, Bw07, Ew03, Ew04, Bw06, Bw07 +Path = Ew03, Bw05, Ew03, Ew04, Bw06, Bw05 +Path = Ew03, Bw03, Ew03, Bw04, Bw03 +Path = Ew03, Bw01, Ew03, Bw02, Bw01 +Path = Ew03, Ew05, Ew03, Ew04, Hi01, Ew05 +Path = Ew03, Ew03, Ew03 +Path = Ew03, Ew01, Ew03, Ew04, Hi01, Ew01 + +[SystemConnections] +Path = Ew01, Hi01, Ew01, Hi01 +Path = Ew01, Li01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01 +Path = Ew01, Li03, Ew01, Bw08, Ku03, Ku02, Iw06, Li03 +Path = Ew01, Rh05, Ew01, Hi01, Ew04, Ew03, Bw04, Rh05 +Path = Ew01, Rh01, Ew01, Hi01, Ew02, Bw07, Bw05, Rh04, Rh01 +Path = Ew01, Rh03, Ew01, Hi01, Ew04, Ew03, Bw04, Rh03 +Path = Ew01, Br06, Ew01, Bw08, Bw10, Br06 +Path = Ew01, Br04, Ew01, Bw08, Bw10, Br04 +Path = Ew01, Br02, Ew01, Bw08, Bw10, Br04, Br02 +Path = Ew01, Ku06, Ew01, Bw08, Ku03, Ku05, Ku06 +Path = Ew01, Ku04, Ew01, Bw08, Ku03, Ku01, Ku04 +Path = Ew01, Ku02, Ew01, Bw08, Ku03, Ku02 +Path = Ew01, Iw06, Ew01, Bw08, Ku03, Ku02, Iw06 +Path = Ew01, Iw04, Ew01, Bw08, Bw10, Br04, Br02, Iw04 +Path = Ew01, Iw02, Ew01, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw02 +Path = Ew01, Bw10, Ew01, Bw08, Bw10 +Path = Ew01, Bw08, Ew01, Bw08 +Path = Ew01, Bw06, Ew01, Hi01, Ew04, Bw06 +Path = Ew01, Bw04, Ew01, Hi01, Ew04, Ew03, Bw04 +Path = Ew01, Bw02, Ew01, Hi01, Ew04, Ew03, Bw02 +Path = Ew01, Ew06, Ew01, Hi01, Ew04, Hi02, Ew06 +Path = Ew01, Ew04, Ew01, Hi01, Ew04 +Path = Ew01, Ew02, Ew01, Hi01, Ew02 +Path = Ew01, Hi02, Ew01, Hi01, Ew04, Hi02 +Path = Ew01, Li04, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04 +Path = Ew01, Li02, Ew01, Bw08, Bw10, Br04, Br02, Iw04, Li02 +Path = Ew01, Rh04, Ew01, Hi01, Ew02, Bw07, Bw05, Rh04 +Path = Ew01, Rh02, Ew01, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02 +Path = Ew01, Br05, Ew01, Bw08, Bw10, Br04, Br01, Br05 +Path = Ew01, Br03, Ew01, Bw08, Bw10, Br04, Br01, Br03 +Path = Ew01, Br01, Ew01, Bw08, Bw10, Br04, Br01 +Path = Ew01, Ku05, Ew01, Bw08, Ku03, Ku05 +Path = Ew01, Ku03, Ew01, Bw08, Ku03 +Path = Ew01, Ku01, Ew01, Bw08, Ku03, Ku01 +Path = Ew01, Iw05, Ew01, Bw08, Ku03, Ku02, Iw05 +Path = Ew01, Iw03, Ew01, Bw08, Bw10, Br04, Br02, Iw03 +Path = Ew01, Iw01, Ew01, Hi01, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01 +Path = Ew01, Bw09, Ew01, Bw08, Bw09 +Path = Ew01, Bw07, Ew01, Hi01, Ew02, Bw07 +Path = Ew01, Bw05, Ew01, Hi01, Ew02, Bw07, Bw05 +Path = Ew01, Bw03, Ew01, Hi01, Ew04, Ew03, Bw04, Bw03 +Path = Ew01, Bw01, Ew01, Hi01, Ew04, Ew03, Bw02, Bw01 +Path = Ew01, Ew05, Ew01, Hi01, Ew05 +Path = Ew01, Ew03, Ew01, Hi01, Ew04, Ew03 +Path = Ew01, Ew01, Ew01 + +[SystemConnections] +Path = St02c, St02, St02c, St02 +Path = St02c, St02c, St02c + diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini new file mode 100644 index 00000000..dfb1a641 --- /dev/null +++ b/DATA/UNIVERSE/universe.ini @@ -0,0 +1,2139 @@ +[Time] +seconds_per_day = 1800 + +[Base] +nickname = Li01_01_Base +system = Li01 +strid_name = 196766 +file = Universe\Systems\Li01\Bases\Li01_01_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Li01_02_Base +system = Li01 +strid_name = 196767 +file = Universe\Systems\Li01\Bases\Li01_02_Base.ini +BGCS_base_run_by = W02bF15 + +[Base] +nickname = Li01_03_Base +system = Li01 +strid_name = 196768 +file = Universe\Systems\Li01\Bases\Li01_03_Base.ini +BGCS_base_run_by = W02bF33 + +[Base] +nickname = Li01_04_Base +system = Li01 +strid_name = 196769 +file = Universe\Systems\Li01\Bases\Li01_04_Base.ini + +[Base] +nickname = Li01_05_Base +system = Li01 +strid_name = 196770 +file = Universe\Systems\Li01\Bases\Li01_05_Base.ini + +[Base] +nickname = Li01_06_Base +system = Li01 +strid_name = 196771 +file = Universe\Systems\Li01\Bases\Li01_06_Base.ini +BGCS_base_run_by = W02bF50 + +[Base] +nickname = Li01_07_Base +system = Li01 +strid_name = 196772 +file = Universe\Systems\Li01\Bases\Li01_07_Base.ini +BGCS_base_run_by = W02bF32 + +[Base] +nickname = Li01_08_Base +system = Li01 +strid_name = 196773 +file = Universe\Systems\Li01\Bases\Li01_08_Base.ini +BGCS_base_run_by = W02bF23 + +[Base] +nickname = Li01_09_Base +system = Li01 +strid_name = 196774 +file = Universe\Systems\Li01\Bases\Li01_09_Base.ini +BGCS_base_run_by = W02bF32 + +[Base] +nickname = Li01_10_Base +system = Li01 +strid_name = 196775 +file = Universe\Systems\Li01\Bases\Li01_10_Base.ini +BGCS_base_run_by = W02bF01 + +[Base] +nickname = Li01_11_Base +system = Li01 +strid_name = 196776 +file = Universe\Systems\Li01\Bases\Li01_11_Base.ini +BGCS_base_run_by = W02bF34 + +[Base] +nickname = Li01_12_Base +system = Li01 +strid_name = 196777 +file = Universe\Systems\Li01\Bases\Li01_12_Base.ini +BGCS_base_run_by = W02bF36 + +[Base] +nickname = Li01_13_Base +system = Li01 +strid_name = 196778 +file = Universe\Systems\Li01\Bases\Li01_13_Base.ini +BGCS_base_run_by = W02bF24 +terrain_tiny = debris_med1 +terrain_sml = debris_large1 +terrain_mdm = debris_med2 +terrain_lrg = debris_large1 +terrain_dyna_01 = debris_small1 +terrain_dyna_02 = debris_small2 + +[Base] +nickname = Li01_14_Base +system = Li01 +strid_name = 196779 +file = Universe\Systems\Li01\Bases\Li01_14_Base.ini +BGCS_base_run_by = W02bF15 + +[Base] +nickname = Li01_15_Base +system = Li01 +strid_name = 197409 +file = Universe\Systems\Li01\Bases\Li01_15_Base.ini +BGCS_base_run_by = W02bF53 + +[Base] +nickname = Li02_01_Base +system = Li02 +strid_name = 196781 +file = Universe\Systems\Li02\Bases\Li02_01_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Li02_02_Base +system = Li02 +strid_name = 196782 +file = Universe\Systems\Li02\Bases\Li02_02_Base.ini +BGCS_base_run_by = W02bF41 + +[Base] +nickname = Li02_03_Base +system = Li02 +strid_name = 196783 +file = Universe\Systems\Li02\Bases\Li02_03_Base.ini +BGCS_base_run_by = W02bF33 + +[Base] +nickname = Li02_04_Base +system = Li02 +strid_name = 196784 +file = Universe\Systems\Li02\Bases\Li02_04_Base.ini +BGCS_base_run_by = W02bF32 +terrain_tiny = ice_crystal_asteroid120 +terrain_sml = ice_crystal_asteroid80 +terrain_mdm = ice_crystal_asteroid40 +terrain_lrg = ice_crystal_asteroid80 +terrain_dyna_01 = ice_crystal_asteroid40 +terrain_dyna_02 = ice_crystal_asteroid40 + +[Base] +nickname = Li02_05_Base +system = Li02 +strid_name = 196785 +file = Universe\Systems\Li02\Bases\Li02_05_Base.ini 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= 196813 +file = Universe\Systems\Rh02\Bases\Rh02_02_Base.ini +BGCS_base_run_by = W02bF45 + +[Base] +nickname = Rh02_03_Base +system = Rh02 +strid_name = 196814 +file = Universe\Systems\Rh02\Bases\Rh02_03_Base.ini +BGCS_base_run_by = W02bF46 + +[Base] +nickname = Rh02_04_Base +system = Rh02 +strid_name = 196815 +file = Universe\Systems\Rh02\Bases\Rh02_04_Base.ini +BGCS_base_run_by = W02bF43 +terrain_tiny = rock_asteroid30 +terrain_sml = rock_asteroid30 +terrain_mdm = rock_asteroid60 +terrain_lrg = rock_asteroid30 + +[Base] +nickname = Rh02_05_Base +system = Rh02 +strid_name = 196816 +file = Universe\Systems\Rh02\Bases\Rh02_05_Base.ini +BGCS_base_run_by = W02bF43 + +[Base] +nickname = Rh02_06_Base +system = Rh02 +strid_name = 196817 +file = Universe\Systems\Rh02\Bases\Rh02_06_Base.ini +BGCS_base_run_by = W02bF46 + +[Base] +nickname = Rh02_07_Base +system = Rh02 +strid_name = 197409 +file = Universe\Systems\Rh02\Bases\Rh02_07_Base.ini +BGCS_base_run_by = W02bF53 + +[Base] +nickname = Rh03_01_Base +system = Rh03 +strid_name = 196818 +file = Universe\Systems\Rh03\Bases\Rh03_01_Base.ini +BGCS_base_run_by = W02bF47 + +[Base] +nickname = Rh03_02_Base +system = Rh03 +strid_name = 196819 +file = Universe\Systems\Rh03\Bases\Rh03_02_Base.ini +BGCS_base_run_by = W02bF39 + +[Base] +nickname = Rh03_03_Base +system = Rh03 +strid_name = 196820 +file = Universe\Systems\Rh03\Bases\Rh03_03_Base.ini +BGCS_base_run_by = W02bF43 + +[Base] +nickname = Rh03_04_Base +system = Rh03 +strid_name = 196821 +file = Universe\Systems\Rh03\Bases\Rh03_04_Base.ini +BGCS_base_run_by = W02bF46 + +[Base] +nickname = Rh03_05_Base +system = Rh03 +strid_name = 196822 +file = Universe\Systems\Rh03\Bases\Rh03_05_Base.ini +BGCS_base_run_by = W02bF46 + +[Base] +nickname = Rh03_06_Base +system = Rh03 +strid_name = 196823 +file = Universe\Systems\Rh03\Bases\Rh03_06_Base.ini +BGCS_base_run_by = W02bF37 + +[Base] +nickname = Rh04_01_Base +system = Rh04 +strid_name = 196824 +file = Universe\Systems\Rh04\Bases\Rh04_01_Base.ini +BGCS_base_run_by = W02bF14 + +[Base] +nickname = Rh04_02_Base +system = Rh04 +strid_name = 196825 +file = Universe\Systems\Rh04\Bases\Rh04_02_Base.ini +BGCS_base_run_by = W02bF43 + +[Base] +nickname = Rh04_03_Base +system = Rh04 +strid_name = 196826 +file = Universe\Systems\Rh04\Bases\Rh04_03_Base.ini +BGCS_base_run_by = W02bF26 + +[Base] +nickname = Rh04_04_Base +system = Rh04 +strid_name = 196827 +file = Universe\Systems\Rh04\Bases\Rh04_04_Base.ini +BGCS_base_run_by = W02bF46 + +[Base] +nickname = Rh04_05_Base +system = Rh04 +strid_name = 196828 +file = Universe\Systems\Rh04\Bases\Rh04_05_Base.ini +BGCS_base_run_by = W02bF11 +terrain_tiny = nonmineable_asteroid60 +terrain_sml = nonmineable_asteroid90 +terrain_mdm = nonmineable_asteroid60 +terrain_lrg = nonmineable_asteroid60 +terrain_dyna_01 = mineable1_asteroid10 +terrain_dyna_02 = mineable1_asteroid10 + +[Base] +nickname = Rh05_01_Base +system = Rh05 +strid_name = 196830 +file = Universe\Systems\Rh05\Bases\Rh05_01_Base.ini +BGCS_base_run_by = W02bF14 +terrain_tiny = minedout_asteroid60 +terrain_sml = minedout_asteroid90 +terrain_mdm = minedout_asteroid60 +terrain_lrg = minedout_asteroid90 +terrain_dyna_01 = mineable1_asteroid10 +terrain_dyna_02 = mineable1_asteroid10 + +[Base] +nickname = Rh05_02_Base +system = Rh05 +strid_name = 196831 +file = Universe\Systems\Rh05\Bases\Rh05_02_Base.ini +BGCS_base_run_by = W02bF26 +terrain_tiny = lava01_asteroid60 +terrain_sml = lava01_asteroid60 +terrain_mdm = lava01_asteroid60 +terrain_lrg = lava01_asteroid60 +terrain_dyna_01 = lava01_asteroid10 +terrain_dyna_02 = lava02_asteroid10 + +[Base] +nickname = Rh05_03_Base +system = Rh05 +strid_name = 196832 +file = Universe\Systems\Rh05\Bases\Rh05_03_Base.ini +BGCS_base_run_by = W02bF46 + +[Base] +nickname = Rh05_04_Base +system = Rh05 +strid_name = 196833 +file = Universe\Systems\Rh05\Bases\Rh05_04_Base.ini +BGCS_base_run_by = W02bF42 + +[Base] +nickname = Iw01_01_Base +system = Iw01 +strid_name = 196723 +file = Universe\Systems\Iw01\Bases\Iw01_01_Base.ini +BGCS_base_run_by = W02bF49 +terrain_tiny = rock_asteroid60 +terrain_sml = rock_asteroid60 +terrain_mdm = rock_asteroid60 +terrain_lrg = rock_asteroid60 +terrain_dyna_01 = rock_asteroid10 +terrain_dyna_02 = rock_asteroid10 + +[Base] +nickname = Iw01_02_Base +system = Iw01 +strid_name = 196724 +file = Universe\Systems\Iw01\Bases\Iw01_02_Base.ini +BGCS_base_run_by = W02bF52 +terrain_tiny = rock_asteroid60 +terrain_sml = rock_asteroid60 +terrain_mdm = rock_asteroid60 +terrain_lrg = rock_asteroid60 +terrain_dyna_01 = rock_asteroid10 +terrain_dyna_02 = rock_asteroid10 + +[Base] +nickname = Iw02_01_Base +system = Iw02 +strid_name = 196725 +file = Universe\Systems\Iw02\Bases\Iw02_01_Base.ini +BGCS_base_run_by = W02bF51 +terrain_tiny = rock_asteroid60 +terrain_sml = rock_asteroid60 +terrain_mdm = rock_asteroid60 +terrain_lrg = rock_asteroid60 +terrain_dyna_01 = rock_asteroid10 +terrain_dyna_02 = rock_asteroid10 + +[Base] +nickname = Iw02_02_Base +system = Iw02 +strid_name = 196726 +file = Universe\Systems\Iw02\Bases\Iw02_02_Base.ini +BGCS_base_run_by = W02bF36 +terrain_tiny = rock_asteroid60 +terrain_sml = rock_asteroid60 +terrain_mdm = rock_asteroid60 +terrain_lrg = rock_asteroid60 +terrain_dyna_01 = rock_asteroid10 +terrain_dyna_02 = rock_asteroid10 + +[Base] +nickname = Iw02_03_Base +system = Iw02 +strid_name = 197409 +file = Universe\Systems\Iw02\Bases\Iw02_03_Base.ini +BGCS_base_run_by = W02bF53 + +[Base] +nickname = Iw03_01_Base +system = Iw03 +strid_name = 196727 +file = Universe\Systems\Iw03\Bases\Iw03_01_Base.ini +BGCS_base_run_by = W02bF22 + +[Base] +nickname = Iw03_02_Base +system = Iw03 +strid_name = 196728 +file = Universe\Systems\Iw03\Bases\Iw03_02_Base.ini +BGCS_base_run_by = W02bF31 +terrain_tiny = ice_asteroid90 +terrain_sml = ice_asteroid90 +terrain_mdm = ice_asteroid60 +terrain_lrg = ice_asteroid60 +terrain_dyna_01 = ice_crystal_asteroid40 +terrain_dyna_02 = ice_crystal_asteroid40 + +[Base] +nickname = Iw04_01_Base +system = Iw04 +strid_name = 196729 +file = Universe\Systems\Iw04\Bases\Iw04_01_Base.ini +BGCS_base_run_by = W02bF39 + +[Base] +nickname = Iw04_02_Base +system = Iw04 +strid_name = 196730 +file = Universe\Systems\Iw04\Bases\Iw04_02_Base.ini +BGCS_base_run_by = W02bF36 +terrain_tiny = ice_block_asteroid60 +terrain_sml = ice_block_asteroid60 +terrain_mdm = ice_block_asteroid60 +terrain_lrg = ice_block_asteroid60 + +[Base] +nickname = Iw05_01_Base +system = Iw05 +strid_name = 196731 +file = Universe\Systems\Iw05\Bases\Iw05_01_Base.ini +BGCS_base_run_by = W02bF52 + +[Base] +nickname = Iw05_02_Base +system = Iw05 +strid_name = 196732 +file = Universe\Systems\Iw05\Bases\Iw05_02_Base.ini +BGCS_base_run_by = W02bF51 +terrain_tiny = planet_frag_asteroid60 +terrain_sml = planet_frag_asteroid60 +terrain_mdm = planet_frag_asteroid60 +terrain_lrg = planet_frag_asteroid60 +terrain_dyna_01 = planet_frag_asteroid10 +terrain_dyna_02 = planet_frag_asteroid10 + +[Base] +nickname = Iw06_01_Base +system = Iw06 +strid_name = 196733 +file = Universe\Systems\Iw06\Bases\Iw06_01_Base.ini +BGCS_base_run_by = W02bF31 +terrain_tiny = planet_frag_asteroid60 +terrain_sml = planet_frag_asteroid60 +terrain_mdm = planet_frag_asteroid60 +terrain_lrg = planet_frag_asteroid60 +terrain_dyna_01 = planet_frag_asteroid10 +terrain_dyna_02 = planet_frag_asteroid10 + +[Base] +nickname = Iw06_02_Base +system = Iw06 +strid_name = 196734 +file = Universe\Systems\Iw06\Bases\Iw06_02_Base.ini +BGCS_base_run_by = W02bF36 +terrain_tiny = planet_frag_asteroid60 +terrain_sml = planet_frag_asteroid60 +terrain_mdm = planet_frag_asteroid60 +terrain_lrg = planet_frag_asteroid60 +terrain_dyna_01 = planet_frag_asteroid10 +terrain_dyna_02 = planet_frag_asteroid10 + +[Base] +nickname = Bw01_01_Base +system = Bw01 +strid_name = 196690 +file = Universe\Systems\Bw01\Bases\Bw01_01_Base.ini +autosave_forbidden = true + +[Base] +nickname = Bw01_02_Base +system = Bw01 +strid_name = 196691 +file = Universe\Systems\Bw01\Bases\Bw01_02_Base.ini +BGCS_base_run_by = W02bF52 + +[Base] +nickname = Bw01_03_Base +system = Bw01 +strid_name = 196692 +file = Universe\Systems\Bw01\Bases\Bw01_03_Base.ini +BGCS_base_run_by = W02bF14 +terrain_tiny = ice_carbon_asteroid60 +terrain_sml = ice_carbon_asteroid60 +terrain_mdm = ice_carbon_asteroid30 +terrain_lrg = ice_carbon_asteroid90 + +[Base] +nickname = Bw01_04_Base +system = Bw01 +strid_name = 196693 +file = Universe\Systems\Bw01\Bases\Bw01_04_Base.ini +BGCS_base_run_by = W02bF06 +terrain_tiny = ice_carbon_asteroid60 +terrain_sml = ice_carbon_asteroid60 +terrain_mdm = ice_carbon_asteroid90 +terrain_lrg = ice_carbon_asteroid90 +terrain_dyna_01 = ice_asteroid10 +terrain_dyna_02 = ice_asteroid10 + +[Base] +nickname = Bw01_05_Base +system = Bw01 +strid_name = 196694 +file = Universe\Systems\Bw01\Bases\Bw01_05_Base.ini +terrain_dyna_01 = rock_asteroid10 +terrain_dyna_02 = rock_asteroid10 + +[Base] +nickname = Bw02_01_Base +system = Bw02 +strid_name = 196695 +file = Universe\Systems\Bw02\Bases\Bw02_01_Base.ini +BGCS_base_run_by = W02bF12 + +[Base] +nickname = Bw02_02_Base +system = Bw02 +strid_name = 196696 +file = Universe\Systems\Bw02\Bases\Bw02_02_Base.ini +BGCS_base_run_by = W02bF42 +terrain_tiny = ice_asteroid90 +terrain_sml = ice_asteroid90 +terrain_mdm = ice_asteroid90 +terrain_lrg = ice_asteroid60 + +[Base] +nickname = Bw03_01_Base +system = Bw03 +strid_name = 196697 +file = Universe\Systems\Bw03\Bases\Bw03_01_Base.ini +BGCS_base_run_by = W02bF22 + +[Base] +nickname = Bw03_02_Base +system = Bw03 +strid_name = 196698 +file = Universe\Systems\Bw03\Bases\Bw03_02_Base.ini +BGCS_base_run_by = W02bF14 +terrain_tiny = nonmineable_asteroid90 +terrain_sml = nonmineable_asteroid60 +terrain_mdm = nonmineable_asteroid90 +terrain_lrg = nonmineable_asteroid60 +terrain_dyna_01 = mineable1_asteroid10 +terrain_dyna_02 = mineable1_asteroid10 + +[Base] +nickname = Bw03_03_Base +system = Bw03 +strid_name = 196699 +file = Universe\Systems\Bw03\Bases\Bw03_03_Base.ini +BGCS_base_run_by = W02bF26 +terrain_tiny = nonmineable_asteroid90 +terrain_sml = nonmineable_asteroid60 +terrain_mdm = nonmineable_asteroid90 +terrain_lrg = nonmineable_asteroid60 + +[Base] +nickname = Bw04_01_Base +system = Bw04 +strid_name = 196700 +file = Universe\Systems\Bw04\Bases\Bw04_01_Base.ini +BGCS_base_run_by = W02bF14 +terrain_tiny = lava02_asteroid30 +terrain_sml = lava02_asteroid30 +terrain_mdm = lava02_asteroid30 +terrain_lrg = lava02_asteroid30 + +[Base] +nickname = Bw04_02_Base +system = Bw04 +strid_name = 196701 +file = Universe\Systems\Bw04\Bases\Bw04_02_Base.ini +BGCS_base_run_by = W02bF42 +terrain_tiny = planet_frag_asteroid60 +terrain_sml = planet_frag_asteroid90 +terrain_mdm = planet_frag_asteroid60 +terrain_lrg = planet_frag_asteroid60 +terrain_dyna_01 = planet_frag_asteroid10 +terrain_dyna_02 = planet_frag_asteroid10 + +[Base] +nickname = Bw05_01_Base +system = Bw05 +strid_name = 196702 +file = Universe\Systems\Bw05\Bases\Bw05_01_Base.ini +BGCS_base_run_by = W02bF18 + +[Base] +nickname = Bw05_02_Base +system = Bw05 +strid_name = 196703 +file = Universe\Systems\Bw05\Bases\Bw05_02_Base.ini +BGCS_base_run_by = W02bF02 +terrain_tiny = debris_large1 +terrain_sml = debris_small2 +terrain_mdm = debris_med2 +terrain_lrg = debris_small1 +terrain_dyna_01 = debris_small1 +terrain_dyna_02 = debris_small2 + +[Base] +nickname = Bw05_03_Base +system = Bw05 +strid_name = 196704 +file = Universe\Systems\Bw05\Bases\Bw05_03_Base.ini +BGCS_base_run_by = W02bF24 +terrain_tiny = debris_large1 +terrain_sml = debris_large3 +terrain_mdm = debris_med1 +terrain_lrg = debris_med2 +terrain_dyna_01 = debris_small1 +terrain_dyna_02 = debris_small2 + +[Base] +nickname = Bw06_01_Base +system = Bw06 +strid_name = 196705 +file = Universe\Systems\Bw06\Bases\Bw06_01_Base.ini +BGCS_base_run_by = W02bF48 + +[Base] +nickname = Bw06_02_Base +system = Bw06 +strid_name = 196706 +file = Universe\Systems\Bw06\Bases\Bw06_02_Base.ini +BGCS_base_run_by = W02bF13 +terrain_tiny = rock_asteroid10 +terrain_sml = rock_asteroid60 +terrain_mdm = rock_asteroid60 +terrain_lrg = rock_asteroid90 + +[Base] +nickname = Bw07_01_Base +system = Bw07 +strid_name = 196707 +file = Universe\Systems\Bw07\Bases\Bw07_01_Base.ini +BGCS_base_run_by = W02bF39 + +[Base] +nickname = Bw07_02_Base +system = Bw07 +strid_name = 196708 +file = Universe\Systems\Bw07\Bases\Bw07_02_Base.ini +BGCS_base_run_by = W02bF18 + +[Base] +nickname = Bw08_01_Base +system = Bw08 +strid_name = 196709 +file = Universe\Systems\Bw08\Bases\Bw08_01_Base.ini +BGCS_base_run_by = W02bF40 +terrain_tiny = nonmineable_asteroid60 +terrain_sml = nonmineable_asteroid60 +terrain_mdm = nonmineable_asteroid90 +terrain_lrg = nonmineable_asteroid60 + +[Base] +nickname = Bw08_02_Base +system = Bw08 +strid_name = 196710 +file = Universe\Systems\Bw08\Bases\Bw08_02_Base.ini +BGCS_base_run_by = W02bF06 +terrain_tiny = beryl_asteroid30 +terrain_sml = beryl_asteroid60 +terrain_mdm = beryl_asteroid60 +terrain_lrg = beryl_asteroid90 + +[Base] +nickname = Bw08_03_Base +system = Bw08 +strid_name = 196711 +file = Universe\Systems\Bw08\Bases\Bw08_03_Base.ini +BGCS_base_run_by = W02bF22 +terrain_tiny = nonmineable_asteroid60 +terrain_sml = nonmineable_asteroid30 +terrain_mdm = nonmineable_asteroid60 +terrain_lrg = nonmineable_asteroid30 +terrain_dyna_01 = rock_asteroid10 +terrain_dyna_02 = rock_asteroid10 + +[Base] +nickname = Bw09_01_Base +system = Bw09 +strid_name = 196712 +file = Universe\Systems\Bw09\Bases\Bw09_01_Base.ini +BGCS_base_run_by = W02bF25 +terrain_tiny = ice_carbon_asteroid60 +terrain_sml = ice_carbon_asteroid60 +terrain_mdm = ice_carbon_asteroid30 +terrain_lrg = ice_carbon_asteroid90 +terrain_dyna_01 = ice_asteroid10 +terrain_dyna_02 = ice_asteroid10 + +[Base] +nickname = Bw09_02_Base +system = Bw09 +strid_name = 196713 +file = Universe\Systems\Bw09\Bases\Bw09_02_Base.ini +BGCS_base_run_by = W02bF48 +terrain_tiny = ice_asteroid90 +terrain_sml = ice_asteroid60 +terrain_mdm = ice_asteroid90 +terrain_lrg = ice_asteroid60 + +[Base] +nickname = Bw09_03_Base +system = Bw09 +strid_name = 196714 +file = Universe\Systems\Bw09\Bases\Bw09_03_Base.ini +BGCS_base_run_by = W02bF52 +terrain_tiny = ice_block_asteroid60 +terrain_sml = ice_block_asteroid30 +terrain_mdm = ice_block_asteroid60 +terrain_lrg = ice_block_asteroid60 + +[Base] +nickname = Bw10_01_Base +system = Bw10 +strid_name = 196715 +file = Universe\Systems\Bw10\Bases\Bw10_01_Base.ini +BGCS_base_run_by = W02bF41 + +[Base] +nickname = Bw10_02_Base +system = Bw10 +strid_name = 196716 +file = Universe\Systems\Bw10\Bases\Bw10_02_Base.ini +BGCS_base_run_by = W02bF22 +terrain_tiny = ice_block_asteroid60 +terrain_sml = ice_block_asteroid60 +terrain_mdm = ice_block_asteroid60 +terrain_lrg = ice_block_asteroid30 +terrain_dyna_01 = ice_crystal_asteroid40 +terrain_dyna_02 = ice_crystal_asteroid40 + +[Base] +nickname = Ew01_01_Base +system = Ew01 +strid_name = 196717 +file = Universe\Systems\Ew01\Bases\Ew01_01_Base.ini +BGCS_base_run_by = W02bF52 +terrain_tiny = ice_block_asteroid30 +terrain_sml = ice_block_asteroid30 +terrain_mdm = ice_block_asteroid60 +terrain_lrg = ice_block_asteroid15 +terrain_dyna_01 = ice_crystal_asteroid40 +terrain_dyna_02 = ice_crystal_asteroid40 + +[Base] +nickname = Ew01_02_Base +system = Ew01 +strid_name = 196718 +file = Universe\Systems\Ew01\Bases\Ew01_02_Base.ini +BGCS_base_run_by = W02bF22 +terrain_tiny = mineable1_asteroid60 +terrain_sml = mineable1_asteroid60 +terrain_mdm = mineable1_asteroid60 +terrain_lrg = mineable1_asteroid60 + +[Base] +nickname = Ew02_01_Base +system = Ew02 +strid_name = 196719 +file = Universe\Systems\Ew02\Bases\Ew02_01_Base.ini +BGCS_base_run_by = W02bF40 +terrain_tiny = nomad01_asteroid200 +terrain_sml = nomad02_asteroid90 +terrain_mdm = nomad02_asteroid60 +terrain_lrg = nomad01_asteroid90 + +[Base] +nickname = Ew03_01_Base +system = Ew03 +strid_name = 196720 +file = Universe\Systems\Ew03\Bases\Ew03_01_Base.ini +BGCS_base_run_by = W02bF12 +terrain_tiny = planet_frag_asteroid60 +terrain_sml = planet_frag_asteroid90 +terrain_mdm = planet_frag_asteroid60 +terrain_lrg = planet_frag_asteroid60 +terrain_dyna_01 = planet_frag_asteroid10 +terrain_dyna_02 = planet_frag_asteroid10 + +[Base] +nickname = Ew03_02_Base +system = Ew03 +strid_name = 196721 +file = Universe\Systems\Ew03\Bases\Ew03_02_Base.ini +BGCS_base_run_by = W02bF52 +terrain_tiny = planet_frag_asteroid60 +terrain_sml = planet_frag_asteroid60 +terrain_mdm = planet_frag_asteroid30 +terrain_lrg = planet_frag_asteroid60 + +[Base] +nickname = Ew04_01_Base +system = Ew04 +strid_name = 196722 +file = Universe\Systems\Ew04\Bases\Ew04_01_Base.ini +BGCS_base_run_by = W02bF52 + +[Base] +nickname = Hi01_01_Base +system = Hi01 +strid_name = 196835 +file = Universe\Systems\Hi01\Bases\Hi01_01_Base.ini +BGCS_base_run_by = W02bF40 + +[Base] +nickname = Hi02_01_Base +system = Hi02 +strid_name = 196838 +file = Universe\Systems\Hi02\Bases\Hi02_01_Base.ini +BGCS_base_run_by = W02bF12 + +[Base] +nickname = Hi02_02_Base +system = Hi02 +strid_name = 196839 +file = Universe\Systems\Hi02\Bases\Hi02_02_Base.ini +BGCS_base_run_by = W02bF12 +terrain_tiny = debris_large1 +terrain_sml = debris_med1 +terrain_mdm = debris_small1 +terrain_lrg = debris_med1 +terrain_dyna_01 = debris_small1 +terrain_dyna_02 = debris_small2 + +[Base] +nickname = St01_01_Base +system = St01 +strid_name = 196842 +file = Universe\Systems\St01\Bases\St01_01_Base.ini +BGCS_base_run_by = W02bF54 + +[Base] +nickname = St01_02_Base +system = St01 +strid_name = 197409 +file = Universe\Systems\St01\Bases\St01_02_Base.ini + +[Base] +nickname = St02_01_Base +system = St02 +strid_name = 197409 +file = Universe\Systems\St02\Bases\St02_01_Base.ini + +[Base] +nickname = St03b_01_Base +system = St03b +strid_name = 197409 +file = Universe\Systems\St03b\Bases\St03b_01_Base.ini +autosave_forbidden = true + +[Base] +nickname = br_m_hydrocarbon_miner +system = Br02 +strid_name = 60225 +file = Universe\Systems\miners\br_m_hydrocarbon_miner.ini + +[Base] +nickname = br_m_niobium_miner +system = Br04 +strid_name = 60225 +file = Universe\Systems\miners\br_m_niobium_miner.ini + +[Base] +nickname = co_ti_water_miner +system = Bw10 +strid_name = 60225 +file = Universe\Systems\miners\co_ti_water_miner.ini + +[Base] +nickname = co_shi_h-fuel_miner +system = Ku05 +strid_name = 60225 +file = Universe\Systems\miners\co_shi_h-fuel_miner.ini + +[Base] +nickname = co_khc_copper_miner +system = Rh05 +strid_name = 60225 +file = Universe\Systems\miners\co_khc_copper_miner.ini + +[Base] +nickname = co_khc_cobalt_miner +system = Rh05 +strid_name = 60225 +file = Universe\Systems\miners\co_khc_cobalt_miner.ini + +[Base] +nickname = rh_m_diamond_miner +system = Rh05 +strid_name = 60225 +file = Universe\Systems\miners\rh_m_diamond_miner.ini + +[Base] +nickname = gd_im_copper_miner +system = Bw03 +strid_name = 60225 +file = Universe\Systems\miners\gd_im_copper_miner.ini + +[Base] +nickname = gd_im_silver_miner +system = Bw03 +strid_name = 60225 +file = Universe\Systems\miners\gd_im_silver_miner.ini + +[Base] +nickname = gd_gm_H-fuel_miner +system = Bw05 +strid_name = 60225 +file = Universe\Systems\miners\gd_gm_H-fuel_miner.ini + +[Base] +nickname = br_m_beryllium_miner +system = Bw08 +strid_name = 60225 +file = Universe\Systems\miners\br_m_beryllium_miner.ini + +[Base] +nickname = co_kt_hydrocarbon_miner +system = Bw09 +strid_name = 60225 +file = Universe\Systems\miners\co_kt_hydrocarbon_miner.ini + +[Base] +nickname = co_shi_water_miner +system = Bw09 +strid_name = 60225 +file = Universe\Systems\miners\co_shi_water_miner.ini + +[Base] +nickname = gd_im_water_miner +system = Bw10 +strid_name = 60225 +file = Universe\Systems\miners\gd_im_water_miner.ini + +[Base] +nickname = gd_im_oxygen_miner +system = Bw10 +strid_name = 60225 +file = Universe\Systems\miners\gd_im_oxygen_miner.ini + +[Base] +nickname = Intro1_Base +system = Li01 +strid_name = 196766 +file = Universe\Systems\Intro\Bases\Intro1_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Intro2_Base +system = Li01 +strid_name = 196766 +file = Universe\Systems\Intro\Bases\Intro2_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Intro3_Base +system = Li01 +strid_name = 196766 +file = Universe\Systems\Intro\Bases\Intro3_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Intro4_Base +system = Li01 +strid_name = 196766 +file = Universe\Systems\Intro\Bases\Intro4_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Ew06_01_Base +system = Ew06 +strid_name = 261789 +file = Universe\Systems\Ew06\Bases\Ew06_01_Base.ini + +[Base] +nickname = Ew06_02_Base +system = Ew06 +strid_name = 261790 +file = Universe\Systems\Ew06\Bases\Ew06_02_Base.ini + +[system] +nickname = Li01 +file = Systems\Li01\Li01.ini +pos = 7, 8 +msg_id_prefix = gcs_refer_system_Li01 +visit = 1 +strid_name = 196609 +ids_info = 66106 + +[system] +nickname = Li02 +file = systems\Li02\Li02.ini +pos = 6, 9 +msg_id_prefix = gcs_refer_system_Li02 +visit = 0 +strid_name = 196610 +ids_info = 66084 + +[system] +nickname = Li03 +file = systems\Li03\Li03.ini +pos = 7, 7 +msg_id_prefix = gcs_refer_system_Li03 +visit = 0 +strid_name = 196611 +ids_info = 66087 + +[system] +nickname = Li04 +file = systems\Li04\Li04.ini +pos = 8, 9 +msg_id_prefix = gcs_refer_system_Li04 +visit = 0 +strid_name = 196612 +ids_info = 66126 + +[system] +nickname = Li05 +file = systems\Li05\Li05.ini +pos = 9, 7 +msg_id_prefix = gcs_refer_system_Li05 +visit = 0 +strid_name = 196613 +ids_info = 66082 +NavMapScale = 1.5 + +[system] +nickname = Br01 +file = systems\Br01\Br01.ini +pos = 2, 11 +msg_id_prefix = gcs_refer_system_Br01 +visit = 0 +strid_name = 196614 +ids_info = 66104 + +[system] +nickname = Br02 +file = systems\Br02\Br02.ini +pos = 4, 10 +msg_id_prefix = gcs_refer_system_Br02 +visit = 0 +strid_name = 196615 +ids_info = 66102 + +[system] +nickname = Br03 +file = systems\Br03\Br03.ini +pos = 3, 12 +msg_id_prefix = gcs_refer_system_Br03 +visit = 0 +strid_name = 196616 +ids_info = 66085 + +[system] +nickname = Br04 +file = systems\Br04\Br04.ini +pos = 2, 9 +msg_id_prefix = gcs_refer_system_Br04 +visit = 0 +strid_name = 196617 +ids_info = 66100 + +[system] +nickname = Br05 +file = systems\Br05\Br05.ini +pos = 1, 13 +msg_id_prefix = gcs_refer_system_Br05 +visit = 0 +strid_name = 196618 +ids_info = 66090 +NavMapScale = 2 + +[system] +nickname = Br06 +file = systems\Br06\Br06.ini +pos = 0, 10 +msg_id_prefix = gcs_refer_system_Br06 +visit = 0 +strid_name = 196619 +ids_info = 66091 +NavMapScale = 2 + +[system] +nickname = Ku01 +file = systems\Ku01\Ku01.ini +pos = 7, 4 +msg_id_prefix = gcs_refer_system_Ku01 +visit = 0 +strid_name = 196626 +ids_info = 66105 + +[system] +nickname = Ku02 +file = systems\Ku02\Ku02.ini +pos = 7, 5 +msg_id_prefix = gcs_refer_system_Ku02 +visit = 0 +strid_name = 196627 +ids_info = 66117 + +[system] +nickname = Ku03 +file = systems\Ku03\Ku03.ini +pos = 6, 4 +msg_id_prefix = gcs_refer_system_Ku03 +visit = 0 +strid_name = 196628 +ids_info = 66099 + +[system] +nickname = Ku04 +file = systems\Ku04\Ku04.ini +pos = 8, 4 +msg_id_prefix = gcs_refer_system_Ku04 +visit = 0 +strid_name = 196629 +ids_info = 66096 + +[system] +nickname = Ku05 +file = systems\Ku05\Ku05.ini +pos = 7, 3 +msg_id_prefix = gcs_refer_system_Ku05 +visit = 0 +strid_name = 196630 +ids_info = 66095 +NavMapScale = 2 + +[system] +nickname = Ku06 +file = systems\Ku06\Ku06.ini +pos = 7, 2 +msg_id_prefix = gcs_refer_system_Ku06 +visit = 0 +strid_name = 196631 +ids_info = 66086 +NavMapScale = 2 + +[system] +nickname = Ku07 +file = systems\Ku07\Ku07.ini +pos = 9, 2 +msg_id_prefix = gcs_refer_system_Ku07 +visit = 0 +strid_name = 196632 +ids_info = 66127 +NavMapScale = 1.7 + +[system] +nickname = Rh01 +file = systems\Rh01\Rh01.ini +pos = 11, 11 +msg_id_prefix = gcs_refer_system_Rh01 +visit = 0 +strid_name = 196620 +ids_info = 66103 + +[system] +nickname = Rh02 +file = systems\Rh02\Rh02.ini +pos = 10, 10 +msg_id_prefix = gcs_refer_system_Rh02 +visit = 0 +strid_name = 196621 +ids_info = 66094 + +[system] +nickname = Rh03 +file = systems\Rh03\Rh03.ini +pos = 10, 11 +msg_id_prefix = gcs_refer_system_Rh03 +visit = 0 +strid_name = 196622 +ids_info = 66121 + +[system] +nickname = Rh04 +file = systems\Rh04\Rh04.ini +pos = 12, 10 +msg_id_prefix = gcs_refer_system_Rh04 +visit = 0 +strid_name = 196623 +ids_info = 66092 + +[system] +nickname = Rh05 +file = systems\Rh05\Rh05.ini +pos = 11, 12 +msg_id_prefix = gcs_refer_system_Rh05 +visit = 0 +strid_name = 196624 +ids_info = 66089 +NavMapScale = 2 + +[system] +nickname = Iw01 +file = systems\Iw01\Iw01.ini +pos = 9, 9 +msg_id_prefix = gcs_refer_system_Iw01 +visit = 0 +strid_name = 196643 +ids_info = 66083 +NavMapScale = 2 + +[system] +nickname = Iw02 +file = systems\Iw02\Iw02.ini +pos = 9, 10 +msg_id_prefix = gcs_refer_system_Iw02 +visit = 0 +strid_name = 196644 +ids_info = 66097 +NavMapScale = 2 + +[system] +nickname = Iw03 +file = systems\Iw03\Iw03.ini +pos = 5, 10 +msg_id_prefix = gcs_refer_system_Iw03 +visit = 0 +strid_name = 196645 +ids_info = 66101 +NavMapScale = 2 + +[system] +nickname = Iw04 +file = systems\Iw04\Iw04.ini +pos = 5, 9 +msg_id_prefix = gcs_refer_system_Iw04 +visit = 0 +strid_name = 196646 +ids_info = 66088 +NavMapScale = 2 + +[system] +nickname = Iw05 +file = systems\Iw05\Iw05.ini +pos = 6, 6 +msg_id_prefix = gcs_refer_system_Iw05 +visit = 0 +strid_name = 196647 +ids_info = 66098 +NavMapScale = 2 + +[system] +nickname = Iw06 +file = systems\Iw06\Iw06.ini +pos = 8, 6 +msg_id_prefix = gcs_refer_system_Iw06 +visit = 0 +strid_name = 196648 +ids_info = 66093 +NavMapScale = 2 + +[system] +nickname = Bw01 +file = systems\Bw01\Bw01.ini +pos = 5, 12 +msg_id_prefix = gcs_refer_system_Bw01 +visit = 0 +strid_name = 196633 +ids_info = 66108 +NavMapScale = 2 + +[system] +nickname = Bw02 +file = systems\Bw02\Bw02.ini +pos = 5, 14 +msg_id_prefix = gcs_refer_system_Bw02 +visit = 0 +strid_name = 196634 +ids_info = 66110 +NavMapScale = 2 + +[system] +nickname = Bw03 +file = systems\Bw03\Bw03.ini +pos = 7, 12 +msg_id_prefix = gcs_refer_system_Bw03 +visit = 0 +strid_name = 196635 +ids_info = 66111 +NavMapScale = 3 + +[system] +nickname = Bw04 +file = systems\Bw04\Bw04.ini +pos = 8, 13 +msg_id_prefix = gcs_refer_system_Bw04 +visit = 0 +strid_name = 196636 +ids_info = 66107 +NavMapScale = 2.5 + +[system] +nickname = Bw05 +file = systems\Bw05\Bw05.ini +pos = 11, 6 +msg_id_prefix = gcs_refer_system_Bw05 +visit = 0 +strid_name = 196637 +ids_info = 66118 +NavMapScale = 2 + +[system] +nickname = Bw06 +file = systems\Bw06\Bw06.ini +pos = 12, 6 +msg_id_prefix = gcs_refer_system_Bw06 +visit = 0 +strid_name = 196638 +ids_info = 66119 +NavMapScale = 2.5 + +[system] +nickname = Bw07 +file = systems\Bw07\Bw07.ini +pos = 11, 4 +msg_id_prefix = gcs_refer_system_Bw07 +visit = 0 +strid_name = 196639 +ids_info = 66120 +NavMapScale = 2 + +[system] +nickname = Bw08 +file = systems\Bw08\Bw08.ini +pos = 2, 5 +msg_id_prefix = gcs_refer_system_Bw08 +visit = 0 +strid_name = 196640 +ids_info = 66122 +NavMapScale = 3 + +[system] +nickname = Bw09 +file = systems\Bw09\Bw09.ini +pos = 3, 6 +msg_id_prefix = gcs_refer_system_Bw09 +visit = 0 +strid_name = 196641 +ids_info = 66123 +NavMapScale = 2 + +[system] +nickname = Bw10 +file = systems\Bw10\Bw10.ini +pos = 2, 7 +msg_id_prefix = gcs_refer_system_Bw10 +visit = 0 +strid_name = 196642 +ids_info = 66124 +NavMapScale = 2 + +[system] +nickname = Ew01 +file = systems\Ew01\Ew01.ini +pos = 4, 1 +msg_id_prefix = gcs_refer_system_Ew01 +visit = 0 +strid_name = 196649 +ids_info = 66125 +NavMapScale = 3.5 + +[system] +nickname = Ew02 +file = systems\Ew02\Ew02.ini +pos = 10, 1 +msg_id_prefix = gcs_refer_system_Ew02 +visit = 0 +strid_name = 196650 +ids_info = 66113 +NavMapScale = 4 + +[system] +nickname = Ew03 +file = systems\Ew03\Ew03.ini +pos = 10, 14 +msg_id_prefix = gcs_refer_system_Ew03 +visit = 0 +strid_name = 196651 +ids_info = 66109 +NavMapScale = 2 + +[system] +nickname = Ew04 +file = systems\Ew04\Ew04.ini +pos = 15, 12 +msg_id_prefix = gcs_refer_system_Ew04 +visit = 0 +strid_name = 196652 +ids_info = 66116 +NavMapScale = 2.5 + +[system] +nickname = Hi01 +file = systems\Hi01\Hi01.ini +pos = 8, 0 +msg_id_prefix = gcs_refer_system_hi01 +visit = 0 +strid_name = 196653 +ids_info = 66112 +NavMapScale = 2 + +[system] +nickname = Hi02 +file = systems\Hi02\Hi02.ini +pos = 13, 14 +msg_id_prefix = gcs_refer_system_hi02 +visit = 0 +strid_name = 196654 +ids_info = 66114 +NavMapScale = 2 + +[system] +nickname = St01 +file = systems\St01\St01.ini +pos = 14, 5 +visit = 128 +strid_name = 196655 +ids_info = 66115 +NavMapScale = 2 + +[system] +nickname = St02 +file = systems\St02\St02.ini +pos = 13, 4 +visit = 128 +strid_name = 196656 +ids_info = 66115 +NavMapScale = 2 + +[system] +nickname = St03 +file = systems\St03\St03.ini +pos = 14, 3 +visit = 128 +strid_name = 196657 +ids_info = 66115 +NavMapScale = 2 + +[system] +nickname = St03b +file = systems\St03b\St03b.ini +pos = 15, 3 +visit = 128 +strid_name = 196657 +ids_info = 66115 +NavMapScale = 2 + +[system] +nickname = St02c +file = systems\St02c\St02c.ini +pos = 13, 1 +visit = 128 +strid_name = 196657 +ids_info = 66115 +NavMapScale = 3 + +[system] +nickname = Ew05 +file = systems\Ew05\Ew05.ini +pos = 15, 0 +visit = 0 +strid_name = 261788 +ids_info = 66115 +NavMapScale = 3 + +[system] +nickname = Ew06 +file = systems\Ew06\Ew06.ini +pos = 15, 9 +visit = 0 +strid_name = 261788 +ids_info = 66115 +NavMapScale = 3 + +[system] +nickname = FP7_system +file = systems\FP7\FP7_system.ini +pos = 15, 6 +visit = 128 +strid_name = 196657 +ids_info = 66115 +NavMapScale = 3 + diff --git a/DATA/cameras.ini b/DATA/cameras.ini new file mode 100644 index 00000000..83d08dd5 --- /dev/null +++ b/DATA/cameras.ini @@ -0,0 +1,29 @@ +; JFLP will automatically calculate an appropriate value for the resolution. +; To override it, append '!' (e.g. "fovx = 70!"). +; Some common values: +; +; Ratio WinCamera Other +; ----- --------- ------ +; 4:3 54.432 70 +; 16:10 63.361 80.077 +; 16:9 68.878 86.067 + +[WinCamera] +fovx = 54.432 + +[CockpitCamera] +fovx = 70 +znear = 2 + +[ThirdPersonCamera] +fovx = 70 + +[DeathCamera] +fovx = 70 + +[TurretCamera] +fovx = 70 + +[RearViewCamera] +fovx = 70 + diff --git a/DATA/concave.ini b/DATA/concave.ini new file mode 100644 index 00000000..9d4685a2 Binary files /dev/null and b/DATA/concave.ini differ diff --git a/DATA/constants.ini b/DATA/constants.ini new file mode 100644 index 00000000..17a1f03e --- /dev/null +++ b/DATA/constants.ini @@ -0,0 +1,39 @@ +[Constants] +COLLISION_DAMAGE_FACTOR = 0.5 +MUSIC_CROSS_FADE_DELAY = 10 +MUZZLE_CONE_ANGLE = 40 +PLAYER_COLLISION_GROUP_HIT_PTS_SCALE = 3 +PLAYER_ATTACHED_EQUIP_HIT_PTS_SCALE = 5 + +[EngineEquipConsts] +CRUISE_DISRUPT_TIME = 5 +MAX_DELTA_FX_THROTTLE = 0.25 +THROTTLE_STEADY_TIME = 0.5 +THROTTLE_ATTEN_MOD_RANGE = 8 +DELTA_THROTTLE_ATTEN_MOD_CHANGING = 8 +DELTA_THROTTLE_ATTEN_MOD_STEADY = -1 +CRUISE_STEADY_TIME = 2 +DELTA_CRUISE_ATTEN_MOD_STEADY = -1 +CRUISE_ATTEN_MOD_RANGE = 8 + +[ShieldEquipConsts] +HULL_DAMAGE_FACTOR = 0.5 + +[PhySysConsts] +MATERIAL_FRICTION = 0.1 +MATERIAL_ELASTICITY = 0.9 +DEFAULT_LINEAR_DAMPING = 0.5 +DEFAULT_ANGULAR_DAMPING = 0.2, 0.2, 0.2 + +[CommConsts] +COMM_PLAYER_FAR_DIST = 6000 +COMM_PLAYER_FAR_DIST_ATTEN = 0 +CHATTER_MAX_DIST = 3500 +CHATTER_MAX_DIST_ATTEN = -16 +CHATTER_START_ATTEN = -2 +COMM_CONFLICT_PRIORITY_CUTOFF = -3 +WALLA_MAX_DIST = 3500 +WALLA_MAX_DIST_ATTEN = -24 +WALLA_START_ATTEN = -8 +WALLA_PRIORITY_CUTOFF = -3 + diff --git a/DATA/hd-icons-and-hud-backgrounds-license.txt b/DATA/hd-icons-and-hud-backgrounds-license.txt new file mode 100644 index 00000000..dedeedb6 --- /dev/null +++ b/DATA/hd-icons-and-hud-backgrounds-license.txt @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2022 C.S. Melis + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/DATA/igraph.ini b/DATA/igraph.ini new file mode 100644 index 00000000..f6c8e300 --- /dev/null +++ b/DATA/igraph.ini @@ -0,0 +1,100 @@ +[IGraph] +nickname = DYNAMIC_DIRECTION +type = FLOAT +point = 0, 1 +point = 1, 0.96 +point = 2, 0.84 +point = 3, 0.64 +point = 4, 0.36 +point = 5, 0 + +[IGraph] +nickname = Constant +type = FLOAT +point = 1, 1 + +[IGraph] +nickname = SlopeDown +type = FLOAT +point = 0, 1 +point = 1, 0 + +[IGraph] +nickname = SlopeUp +type = FLOAT +point = 0, 0 +point = 1, 1 + +[IGraph] +nickname = MyAtten +type = FLOAT +point = 1, 1 +point = 2, 0.5 +point = 3, 0.1 +point = 4, 0 + +[IGraph] +nickname = MyCurve +type = FLOAT +point = 1, 0 +point = 2, 0.3 +point = 3, 1 +point = 3.7, 1 +point = 4, 0 + +[IGraph] +nickname = MyColor +type = COLOR +point = 1, -256 +point = 2, -10461088 + +[IGraph] +nickname = Pulsar +type = COLOR +point = 1, -986896 +point = 2, -8355712 +point = 3, -6250336 +point = 4, -5197648 +point = 5, -9408400 +point = 6, -2039584 +point = 7, -5197648 +point = 8, -3092272 + +[IGraph] +nickname = lightning1 +type = COLOR +point = 1, -16777216 +point = 2, -1 +point = 3, -16777216 +point = 6, -16777216 +point = 7, -2039584 +point = 8, -16777216 +point = 11, -16777216 +point = 12, -4144960 +point = 13, -16777216 +point = 37, -16777216 + +[IGraph] +nickname = lightning2 +type = COLOR +point = 1, -16777216 +point = 20, -16777216 +point = 21, -1 +point = 22, -10461088 +point = 23, -1 +point = 24, -16777216 +point = 30, -16777216 +point = 31, -2039584 +point = 32, -16777216 + +[IGraph] +nickname = lair_flicker +type = COLOR +point = 1, -6238016 +point = 3, -4128800 +point = 5, -6238016 +point = 6, -4128800 +point = 7, -6238016 +point = 9, -4128800 +point = 10, -6238016 + diff --git a/DATA/initialworld.ini b/DATA/initialworld.ini new file mode 100644 index 00000000..40a37e60 --- /dev/null +++ b/DATA/initialworld.ini @@ -0,0 +1,3423 @@ +;@#Group File + +[locked_gates] +locked_gate = 2926089285 ; St01_to_St02_hole +locked_gate = 2460445762 ; St02_to_St01_hole +locked_gate = 2926433351 ; St01_to_St03_hole +locked_gate = 2263303234 ; St03_to_St01_hole +locked_gate = 2284213505 ; Li05_to_Li01 +locked_gate = 2293678337 ; Li01_to_Li05 +locked_gate = 2711806985 ; Ku06_to_Ku07_hole +locked_gate = 3051850763 ; Ku07_to_Ku06_hole +locked_gate = 3051899916 ; Ku07_to_Ku05_hole +locked_gate = 2640501769 ; Ku05_to_Ku07_hole +; Mission 4 +locked_gate = 2541540999 ; Iw03_to_Li01 +locked_gate = 2963174661 ; Li01_to_Iw03 +locked_gate = 2314954114 ; Iw03_to_Br04_hole +locked_gate = 2193365380 ; Br04_to_Iw03_hole +; Mission 5 +locked_gate = 2350144385 ; Bw01_to_br03_hole +locked_gate = 2919942795 ; Br03_to_bw01_hole +locked_gate = 2384076422 ; Br03_to_br04_hole +locked_gate = 2747303563 ; Br04_to_br03_hole +; Mission 6 +locked_gate = 2749302404 ; Br04_to_br05_hole +locked_gate = 3080351366 ; Br05_to_br04_hole +; Mission 10 +locked_gate = 3157307012 ; Bw05_to_Ku06_hole +locked_gate = 2694587652 ; Ku06_to_bw05_hole +locked_gate = 2675819466 ; Bw05_to_rh01_hole +locked_gate = 3015759243 ; Rh01_to_Bw05_hole +locked_gate = 2254122510 ; Rh02_to_Rh04_holeb +locked_gate = 2578962883 ; Rh04_to_Rh02_holeb +; Mission 11 +locked_gate = 2444625543 ; Li01a_to_Li01b_hole +locked_gate = 2980035276 ; Li01b_to_Li01a_hole +npc_locked_gate = 3080351366 ; Br05_to_br04_hole +npc_locked_gate = 2749302404 ; Br04_to_br05_hole +npc_locked_gate = 2384076422 ; Br03_to_br04_hole +npc_locked_gate = 2747303563 ; Br04_to_br03_hole +npc_locked_gate = 2350144385 ; Bw01_to_br03_hole +npc_locked_gate = 2919942795 ; Br03_to_bw01_hole +npc_locked_gate = 2694587652 ; Ku06_to_bw05_hole +npc_locked_gate = 3157307012 ; Bw05_to_Ku06_hole +npc_locked_gate = 2675819466 ; Bw05_to_rh01_hole +npc_locked_gate = 3015759243 ; Rh01_to_Bw05_hole +npc_locked_gate = 2578962883 ; Rh04_to_Rh02_holeb +npc_locked_gate = 2254122510 ; Rh02_to_Rh04_holeb +npc_locked_gate = 2293678337 ; Li01_to_Li05 +npc_locked_gate = 2284213505 ; Li05_to_Li01 +npc_locked_gate = 2444625543 ; Li01a_to_Li01b_hole +npc_locked_gate = 2980035276 ; Li01b_to_Li01a_hole +npc_locked_gate = 2640501769 ; Ku05_to_Ku07_hole +npc_locked_gate = 3051899916 ; Ku07_to_Ku05_hole +npc_locked_gate = 2711806985 ; Ku06_to_Ku07_hole +npc_locked_gate = 3051850763 ; Ku07_to_Ku06_hole +npc_locked_gate = 2926089285 ; St01_to_St02_hole +npc_locked_gate = 2460445762 ; St02_to_St01_hole +npc_locked_gate = 2926433351 ; St01_to_St03_hole +npc_locked_gate = 2263303234 ; St03_to_St01_hole +npc_locked_gate = 2963174661 ; Li01_to_Iw03 +npc_locked_gate = 2541540999 ; Iw03_to_Li01 +; Easter Egg Systems - Player is allowed to go to these systems, but not NPCs +npc_locked_gate = 2259929730 ; Hi02_to_Ew06_hole +npc_locked_gate = 3128701573 ; Hi01_to_Ew05_hole +npc_locked_gate = 3030328194 ; Ew04_to_Hi01_hole +npc_locked_gate = 3128521351 ; Hi01_to_Ew04_hole + +[Group] +nickname = li_n_grp +ids_name = 196846 +ids_info = 66200 +ids_short_name = 196895 +rep = 0.91, li_n_grp +rep = 0.91, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0.65, ku_n_grp +rep = 0, ku_p_grp +rep = 0.65, rh_n_grp +rep = 0, rh_p_grp +rep = 0.65, co_alg_grp +rep = 0.65, co_be_grp +rep = 0.65, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.91, co_hsp_grp +rep = 0.91, co_ic_grp +rep = 0, co_khc_grp +rep = 0.65, co_kt_grp +rep = 0, rh_m_grp +rep = 0.91, co_me_grp +rep = 0.91, co_ni_grp +rep = 0.91, co_os_grp +rep = 0.65, co_rs_grp +rep = 0.65, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0.65, co_ti_grp +rep = 0.91, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0.65, fc_kn_grp +rep = 0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = li_lsf_grp +ids_name = 196847 +ids_info = 66202 +ids_short_name = 196896 +rep = 0.91, li_n_grp +rep = 0.91, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0.65, ku_n_grp +rep = 0, ku_p_grp +rep = 0.65, rh_n_grp +rep = 0, rh_p_grp +rep = 0.65, co_alg_grp +rep = 0.65, co_be_grp +rep = 0.65, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.91, co_hsp_grp +rep = 0.91, co_ic_grp +rep = 0, co_khc_grp +rep = 0.65, co_kt_grp +rep = 0, rh_m_grp +rep = 0.91, co_me_grp +rep = 0.91, co_ni_grp +rep = 0.91, co_os_grp +rep = 0.65, co_rs_grp +rep = 0.65, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0.65, co_ti_grp +rep = 0.91, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0.65, fc_kn_grp +rep = 0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = li_p_grp +ids_name = 196848 +ids_info = 66201 +ids_short_name = 196897 +rep = 0.91, li_n_grp +rep = 0.91, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0.65, co_alg_grp +rep = 0.65, co_be_grp +rep = 0.65, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.91, co_hsp_grp +rep = 0.65, co_ic_grp +rep = 0, co_khc_grp +rep = 0.65, co_kt_grp +rep = 0, rh_m_grp +rep = 0.65, co_me_grp +rep = 0.91, co_ni_grp +rep = 0.91, co_os_grp +rep = 0.65, co_rs_grp +rep = 0.65, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0.65, co_ti_grp +rep = 0.91, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = br_n_grp +ids_name = 196849 +ids_info = 66177 +ids_short_name = 196898 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0.65, li_p_grp +rep = 0.91, br_n_grp +rep = 0.91, br_p_grp +rep = 0.65, ku_n_grp +rep = 0, ku_p_grp +rep = 0.65, rh_n_grp +rep = 0, rh_p_grp +rep = 0.65, co_alg_grp +rep = 0.91, co_be_grp +rep = 0.91, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.65, co_hsp_grp +rep = 0.65, co_ic_grp +rep = 0, co_khc_grp +rep = 0.65, co_kt_grp +rep = 0, rh_m_grp +rep = 0.65, co_me_grp +rep = 0.65, co_ni_grp +rep = 0.65, co_os_grp +rep = 0.65, co_rs_grp +rep = 0.65, co_shi_grp +rep = 0.65, co_ss_grp +rep = 0.91, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = -0.65, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = 0, fc_lwb_grp +rep = -0.65, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.65, fc_ln_grp +rep = 0.65, fc_kn_grp +rep = 0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = br_p_grp +ids_name = 196850 +ids_info = 66178 +ids_short_name = 196899 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0.65, li_p_grp +rep = 0.91, br_n_grp +rep = 0.91, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0.65, co_alg_grp +rep = 0.91, co_be_grp +rep = 0.91, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.65, co_hsp_grp +rep = 0.65, co_ic_grp +rep = 0, co_khc_grp +rep = 0.65, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0.65, co_ni_grp +rep = 0.65, co_os_grp +rep = 0.65, co_rs_grp +rep = 0.65, co_shi_grp +rep = 0.65, co_ss_grp +rep = 0.91, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = -0.65, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = 0, fc_lwb_grp +rep = -0.65, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.65, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = ku_n_grp +ids_name = 196851 +ids_info = 66198 +ids_short_name = 196900 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0, li_p_grp +rep = 0.65, br_n_grp +rep = 0, br_p_grp +rep = 0.91, ku_n_grp +rep = 0.91, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0.65, co_be_grp +rep = 0.65, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.65, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0.91, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0.65, co_os_grp +rep = 0, co_rs_grp +rep = 0.91, co_shi_grp +rep = 0.65, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = -0.65, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = -0.65, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.65, fc_ln_grp +rep = 0.91, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = ku_p_grp +ids_name = 196852 +ids_info = 66199 +ids_short_name = 196901 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0.91, ku_n_grp +rep = 0.91, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0.65, co_be_grp +rep = 0.65, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.65, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0.65, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0.65, co_os_grp +rep = 0, co_rs_grp +rep = 0.91, co_shi_grp +rep = 0.65, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = -0.65, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = -0.65, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0.91, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = rh_n_grp +ids_name = 196853 +ids_info = 66211 +ids_short_name = 196902 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0, li_p_grp +rep = 0.65, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.91, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0.91, co_alg_grp +rep = 0.65, co_be_grp +rep = 0, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.65, co_hsp_grp +rep = 0, co_ic_grp +rep = 0.65, co_khc_grp +rep = 0, co_kt_grp +rep = 0.91, rh_m_grp +rep = 0.65, co_me_grp +rep = 0.65, co_ni_grp +rep = 0.65, co_os_grp +rep = 0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0.65, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = -0.65, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = -0.65, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.65, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = rh_p_grp +ids_name = 196854 +ids_info = 66212 +ids_short_name = 196903 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.91, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0.91, co_alg_grp +rep = 0.65, co_be_grp +rep = 0, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.65, co_hsp_grp +rep = 0, co_ic_grp +rep = 0.91, co_khc_grp +rep = 0, co_kt_grp +rep = 0.91, rh_m_grp +rep = 0, co_me_grp +rep = 0.65, co_ni_grp +rep = 0.65, co_os_grp +rep = 0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0.65, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = -0.65, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = -0.65, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_alg_grp +ids_name = 196869 +ids_info = 66173 +ids_short_name = 196918 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0.65, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.91, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0.91, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0.91, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0.65, co_rs_grp +rep = 0, co_shi_grp +rep = 0.65, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = 0, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.3, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.3, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.65, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0.65, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_be_grp +ids_name = 196860 +ids_info = 66176 +ids_short_name = 196909 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0.65, li_p_grp +rep = 0.91, br_n_grp +rep = 0.91, br_p_grp +rep = 0.65, ku_n_grp +rep = 0.65, ku_p_grp +rep = 0.65, rh_n_grp +rep = 0.65, rh_p_grp +rep = 0, co_alg_grp +rep = 0.91, co_be_grp +rep = 0.91, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0.65, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0.65, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0.91, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = -0.3, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.3, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.65, fc_m_grp +rep = -0.3, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.65, fc_ln_grp +rep = 0.65, fc_kn_grp +rep = 0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = br_m_grp +ids_name = 196858 +ids_info = 66174 +ids_short_name = 196907 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0.65, li_p_grp +rep = 0.91, br_n_grp +rep = 0.91, br_p_grp +rep = 0.65, ku_n_grp +rep = 0.65, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0.91, co_be_grp +rep = 0.91, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0.65, co_ss_grp +rep = 0.91, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = -0.65, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = 0, fc_lwb_grp +rep = -0.65, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.65, fc_ln_grp +rep = 0.65, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_nws_grp +ids_name = 196871 +ids_info = 66187 +ids_short_name = 196920 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0.65, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0.65, ku_n_grp +rep = 0.65, ku_p_grp +rep = 0.65, rh_n_grp +rep = 0.65, rh_p_grp +rep = 0.91, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.91, co_nws_grp +rep = 0.65, co_hsp_grp +rep = 0.65, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0.65, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0.65, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0.91, co_ti_grp +rep = 0.91, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.3, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = 0, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.3, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.65, fc_ln_grp +rep = 0.65, fc_kn_grp +rep = 0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0.65, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_hsp_grp +ids_name = 196868 +ids_info = 66181 +ids_short_name = 196917 +rep = 0.91, li_n_grp +rep = 0.91, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0.65, ku_n_grp +rep = 0.65, ku_p_grp +rep = 0.65, rh_n_grp +rep = 0.65, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.91, co_hsp_grp +rep = 0.91, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0.91, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.3, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.3, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0.65, fc_kn_grp +rep = 0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_ic_grp +ids_name = 196866 +ids_info = 66193 +ids_short_name = 196915 +rep = 0.91, li_n_grp +rep = 0.91, li_lsf_grp +rep = 0.65, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0.65, co_be_grp +rep = 0, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.91, co_hsp_grp +rep = 0.91, co_ic_grp +rep = 0, co_khc_grp +rep = 0.65, co_kt_grp +rep = 0, rh_m_grp +rep = 0.91, co_me_grp +rep = 0.91, co_ni_grp +rep = 0.91, co_os_grp +rep = 0.65, co_rs_grp +rep = 0.65, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0.91, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.3, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.3, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_khc_grp +ids_name = 196856 +ids_info = 66182 +ids_short_name = 196905 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.65, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0.91, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = -0.65, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.3, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.3, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_kt_grp +ids_name = 196857 +ids_info = 66196 +ids_short_name = 196906 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0.65, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0.91, ku_n_grp +rep = 0.65, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0.65, co_ic_grp +rep = 0, co_khc_grp +rep = 0.91, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.3, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.3, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.65, fc_ln_grp +rep = 0.91, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = rh_m_grp +ids_name = 196864 +ids_info = 66197 +ids_short_name = 196913 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.91, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0.91, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.65, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0.91, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0.65, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = -0.65, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.3, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_me_grp +ids_name = 196859 +ids_info = 66183 +ids_short_name = 196908 +rep = 0.91, li_n_grp +rep = 0.91, li_lsf_grp +rep = 0.65, li_p_grp +rep = 0.65, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.65, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0.91, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0.91, co_me_grp +rep = 0.91, co_ni_grp +rep = 0.65, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0.65, co_ti_grp +rep = 0.91, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.3, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.3, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_ni_grp +ids_name = 196863 +ids_info = 66215 +ids_short_name = 196912 +rep = 0.91, li_n_grp +rep = 0.91, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.65, rh_n_grp +rep = 0.65, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0.91, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0.91, co_me_grp +rep = 0.91, co_ni_grp +rep = 0.91, co_os_grp +rep = 0.65, co_rs_grp +rep = 0, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0.65, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.65, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.3, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.65, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.3, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.3, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0.65, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_os_grp +ids_name = 196870 +ids_info = 66206 +ids_short_name = 196919 +rep = 0.91, li_n_grp +rep = 0.91, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0.65, ku_n_grp +rep = 0.65, ku_p_grp +rep = 0.65, rh_n_grp +rep = 0.65, rh_p_grp +rep = 0, co_alg_grp +rep = 0.65, co_be_grp +rep = 0, br_m_grp +rep = 0.65, co_nws_grp +rep = 0, co_hsp_grp +rep = 0.91, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0.65, co_me_grp +rep = 0.91, co_ni_grp +rep = 0.91, co_os_grp +rep = 0.65, co_rs_grp +rep = 0, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0.65, co_ti_grp +rep = 0.91, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = -0.65, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.3, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.3, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.3, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0.65, fc_kn_grp +rep = 0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_rs_grp +ids_name = 196861 +ids_info = 66210 +ids_short_name = 196910 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0.65, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.91, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0.65, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0.65, co_ic_grp +rep = 0.91, co_khc_grp +rep = 0, co_kt_grp +rep = 0.65, rh_m_grp +rep = 0, co_me_grp +rep = 0.65, co_ni_grp +rep = 0.65, co_os_grp +rep = 0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0.65, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.3, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.3, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.3, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.65, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_shi_grp +ids_name = 196855 +ids_info = 66214 +ids_short_name = 196904 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0.65, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0.91, ku_n_grp +rep = 0.91, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0.65, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0.91, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = -0.65, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = -0.65, fc_gc_grp +rep = 0, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.3, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.65, fc_ln_grp +rep = 0.91, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_ss_grp +ids_name = 196867 +ids_info = 66217 +ids_short_name = 196916 +rep = 0.91, li_n_grp +rep = 0.91, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0.65, ku_n_grp +rep = 0.65, ku_p_grp +rep = 0.65, rh_n_grp +rep = 0.65, rh_p_grp +rep = 0.65, co_alg_grp +rep = 0, co_be_grp +rep = 0.65, br_m_grp +rep = 0, co_nws_grp +rep = 0.91, co_hsp_grp +rep = 0.91, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0.91, co_me_grp +rep = 0.91, co_ni_grp +rep = 0.91, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0.65, co_ti_grp +rep = 0.91, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.3, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.3, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.3, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0.65, fc_kn_grp +rep = 0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_ti_grp +ids_name = 196865 +ids_info = 66209 +ids_short_name = 196914 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0.65, li_p_grp +rep = 0.91, br_n_grp +rep = 0.91, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0.91, co_be_grp +rep = 0.91, br_m_grp +rep = 0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0.65, co_me_grp +rep = 0.65, co_ni_grp +rep = 0.65, co_os_grp +rep = 0.65, co_rs_grp +rep = 0, co_shi_grp +rep = 0.65, co_ss_grp +rep = 0.91, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = -0.65, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.3, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.3, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.3, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.65, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_vr_grp +ids_name = 196862 +ids_info = 66172 +ids_short_name = 196911 +rep = 0.91, li_n_grp +rep = 0.91, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.91, co_nws_grp +rep = 0.91, co_hsp_grp +rep = 0.91, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0.91, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0.91, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.3, fc_c_grp +rep = -0.3, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.3, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = -0.3, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.3, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_bd_grp +ids_name = 196876 +ids_info = 66184 +ids_short_name = 196924 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = -0.65, ku_n_grp +rep = -0.65, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = -0.65, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0.91, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = -0.65, fc_fa_grp +rep = 0, fc_g_grp +rep = 0.91, fc_gc_grp +rep = -0.65, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.3, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = -0.65, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_b_grp +ids_name = 196881 +ids_info = 66179 +ids_short_name = 196929 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.65, rh_n_grp +rep = -0.65, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.65, co_khc_grp +rep = 0, co_kt_grp +rep = -0.65, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0.91, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0.65, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.3, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = -0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_c_grp +ids_name = 196872 +ids_info = 66180 +ids_short_name = 196921 +rep = -0.65, li_n_grp +rep = -0.65, li_lsf_grp +rep = -0.65, li_p_grp +rep = -0.65, br_n_grp +rep = -0.65, br_p_grp +rep = -0.65, ku_n_grp +rep = -0.65, ku_p_grp +rep = -0.65, rh_n_grp +rep = -0.65, rh_p_grp +rep = -0.3, co_alg_grp +rep = -0.3, co_be_grp +rep = -0.3, br_m_grp +rep = -0.3, co_nws_grp +rep = -0.3, co_hsp_grp +rep = -0.3, co_ic_grp +rep = -0.3, co_khc_grp +rep = -0.3, co_kt_grp +rep = -0.3, rh_m_grp +rep = -0.3, co_me_grp +rep = -0.3, co_ni_grp +rep = -0.3, co_os_grp +rep = -0.3, co_rs_grp +rep = -0.3, co_shi_grp +rep = -0.3, co_ss_grp +rep = -0.3, co_ti_grp +rep = -0.3, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0.91, fc_c_grp +rep = -0.65, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = -0.65, fc_lwb_grp +rep = -0.65, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = -0.65, fc_ln_grp +rep = -0.65, fc_kn_grp +rep = -0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = -0.65, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_fa_grp +ids_name = 196887 +ids_info = 66185 +ids_short_name = 196935 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = -0.3, co_alg_grp +rep = -0.3, co_be_grp +rep = -0.3, br_m_grp +rep = -0.3, co_nws_grp +rep = -0.3, co_hsp_grp +rep = -0.3, co_ic_grp +rep = -0.3, co_khc_grp +rep = -0.3, co_kt_grp +rep = -0.3, rh_m_grp +rep = -0.3, co_me_grp +rep = -0.65, co_ni_grp +rep = -0.3, co_os_grp +rep = -0.3, co_rs_grp +rep = 0, co_shi_grp +rep = -0.3, co_ss_grp +rep = -0.3, co_ti_grp +rep = -0.3, co_vr_grp +rep = -0.65, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0.91, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.3, gd_bh_grp + +[Group] +nickname = fc_g_grp +ids_name = 196882 +ids_info = 66186 +ids_short_name = 196930 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = -0.65, br_n_grp +rep = -0.65, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = -0.3, co_be_grp +rep = -0.65, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = -0.65, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = -0.65, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0.91, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.3, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_gc_grp +ids_name = 196885 +ids_info = 66189 +ids_short_name = 196933 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = -0.65, ku_n_grp +rep = -0.65, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = -0.65, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0.91, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0.91, fc_gc_grp +rep = -0.65, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0.65, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_h_grp +ids_name = 196878 +ids_info = 66192 +ids_short_name = 196926 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = -0.3, co_be_grp +rep = 0, br_m_grp +rep = -0.3, co_nws_grp +rep = -0.3, co_hsp_grp +rep = -0.3, co_ic_grp +rep = 0, co_khc_grp +rep = -0.3, co_kt_grp +rep = 0, rh_m_grp +rep = -0.3, co_me_grp +rep = -0.3, co_ni_grp +rep = -0.3, co_os_grp +rep = -0.3, co_rs_grp +rep = 0, co_shi_grp +rep = -0.3, co_ss_grp +rep = -0.3, co_ti_grp +rep = 0, co_vr_grp +rep = -0.65, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = -0.65, fc_gc_grp +rep = 0.91, fc_h_grp +rep = -0.65, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.3, gd_bh_grp + +[Group] +nickname = fc_j_grp +ids_name = 196877 +ids_info = 66195 +ids_short_name = 196925 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = -0.3, co_be_grp +rep = -0.3, br_m_grp +rep = -0.3, co_nws_grp +rep = -0.3, co_hsp_grp +rep = -0.3, co_ic_grp +rep = -0.3, co_khc_grp +rep = -0.3, co_kt_grp +rep = -0.3, rh_m_grp +rep = -0.3, co_me_grp +rep = -0.3, co_ni_grp +rep = -0.3, co_os_grp +rep = -0.3, co_rs_grp +rep = -0.3, co_shi_grp +rep = -0.3, co_ss_grp +rep = -0.3, co_ti_grp +rep = -0.3, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.65, fc_h_grp +rep = 0.91, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.3, gd_bh_grp + +[Group] +nickname = fc_lh_grp +ids_name = 196883 +ids_info = 66190 +ids_short_name = 196931 +rep = -0.65, li_n_grp +rep = -0.65, li_lsf_grp +rep = -0.65, li_p_grp +rep = -0.65, br_n_grp +rep = -0.65, br_p_grp +rep = -0.65, ku_n_grp +rep = -0.65, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = -0.3, co_alg_grp +rep = -0.3, co_be_grp +rep = -0.3, br_m_grp +rep = -0.3, co_nws_grp +rep = -0.3, co_hsp_grp +rep = -0.65, co_ic_grp +rep = -0.3, co_khc_grp +rep = -0.3, co_kt_grp +rep = -0.3, rh_m_grp +rep = -0.3, co_me_grp +rep = -0.3, co_ni_grp +rep = -0.3, co_os_grp +rep = -0.3, co_rs_grp +rep = -0.3, co_shi_grp +rep = -0.3, co_ss_grp +rep = -0.3, co_ti_grp +rep = -0.65, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0.91, fc_lh_grp +rep = 0.91, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0.91, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = -0.65, fc_ln_grp +rep = -0.65, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_lr_grp +ids_name = 196888 +ids_info = 66213 +ids_short_name = 196936 +rep = -0.65, li_n_grp +rep = -0.65, li_lsf_grp +rep = -0.65, li_p_grp +rep = -0.65, br_n_grp +rep = -0.65, br_p_grp +rep = -0.65, ku_n_grp +rep = -0.65, ku_p_grp +rep = -0.65, rh_n_grp +rep = -0.65, rh_p_grp +rep = -0.3, co_alg_grp +rep = -0.3, co_be_grp +rep = -0.3, br_m_grp +rep = -0.3, co_nws_grp +rep = -0.3, co_hsp_grp +rep = -0.3, co_ic_grp +rep = -0.3, co_khc_grp +rep = -0.3, co_kt_grp +rep = -0.3, rh_m_grp +rep = -0.3, co_me_grp +rep = -0.3, co_ni_grp +rep = -0.3, co_os_grp +rep = -0.3, co_rs_grp +rep = -0.3, co_shi_grp +rep = -0.3, co_ss_grp +rep = -0.3, co_ti_grp +rep = -0.3, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0.91, fc_lh_grp +rep = 0.91, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0.65, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = -0.65, fc_ln_grp +rep = -0.65, fc_kn_grp +rep = -0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_lwb_grp +ids_name = 196886 +ids_info = 66203 +ids_short_name = 196934 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.65, rh_n_grp +rep = -0.65, rh_p_grp +rep = 0, co_alg_grp +rep = -0.3, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = -0.3, co_hsp_grp +rep = -0.3, co_ic_grp +rep = -0.3, co_khc_grp +rep = -0.3, co_kt_grp +rep = -0.3, rh_m_grp +rep = -0.3, co_me_grp +rep = -0.65, co_ni_grp +rep = -0.3, co_os_grp +rep = -0.3, co_rs_grp +rep = -0.3, co_shi_grp +rep = -0.3, co_ss_grp +rep = -0.3, co_ti_grp +rep = -0.3, co_vr_grp +rep = 0, fc_bd_grp +rep = 0.65, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.3, fc_ou_grp +rep = 0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = -0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_m_grp +ids_name = 196879 +ids_info = 66204 +ids_short_name = 196927 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = -0.65, br_n_grp +rep = -0.65, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = -0.3, co_alg_grp +rep = -0.65, co_be_grp +rep = -0.65, br_m_grp +rep = -0.3, co_nws_grp +rep = -0.3, co_hsp_grp +rep = -0.3, co_ic_grp +rep = -0.3, co_khc_grp +rep = -0.3, co_kt_grp +rep = -0.3, rh_m_grp +rep = -0.3, co_me_grp +rep = -0.3, co_ni_grp +rep = -0.3, co_os_grp +rep = -0.3, co_rs_grp +rep = -0.3, co_shi_grp +rep = -0.3, co_ss_grp +rep = -0.3, co_ti_grp +rep = -0.3, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0.91, fc_m_grp +rep = -0.3, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = -0.65, fc_ln_grp +rep = -0.65, fc_kn_grp +rep = -0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_ou_grp +ids_name = 196874 +ids_info = 66208 +ids_short_name = 196922 +rep = -0.65, li_n_grp +rep = -0.65, li_lsf_grp +rep = -0.65, li_p_grp +rep = -0.65, br_n_grp +rep = -0.65, br_p_grp +rep = -0.65, ku_n_grp +rep = -0.65, ku_p_grp +rep = -0.65, rh_n_grp +rep = -0.65, rh_p_grp +rep = -0.3, co_alg_grp +rep = -0.3, co_be_grp +rep = -0.65, br_m_grp +rep = -0.3, co_nws_grp +rep = -0.65, co_hsp_grp +rep = -0.65, co_ic_grp +rep = -0.3, co_khc_grp +rep = -0.3, co_kt_grp +rep = -0.3, rh_m_grp +rep = -0.65, co_me_grp +rep = -0.3, co_ni_grp +rep = -0.3, co_os_grp +rep = -0.3, co_rs_grp +rep = -0.3, co_shi_grp +rep = -0.3, co_ss_grp +rep = -0.65, co_ti_grp +rep = -0.3, co_vr_grp +rep = -0.3, fc_bd_grp +rep = -0.3, fc_b_grp +rep = -0.65, fc_c_grp +rep = -0.65, fc_fa_grp +rep = -0.3, fc_g_grp +rep = 0.65, fc_gc_grp +rep = -0.65, fc_h_grp +rep = 0, fc_j_grp +rep = 0.91, fc_lh_grp +rep = 0.65, fc_lr_grp +rep = -0.3, fc_lwb_grp +rep = -0.3, fc_m_grp +rep = 0.91, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = -0.65, fc_ln_grp +rep = -0.65, fc_kn_grp +rep = -0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = -0.65, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_rh_grp +ids_name = 196875 +ids_info = 66191 +ids_short_name = 196923 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = -0.65, br_n_grp +rep = -0.65, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.65, rh_n_grp +rep = -0.65, rh_p_grp +rep = 0, co_alg_grp +rep = -0.3, co_be_grp +rep = -0.3, br_m_grp +rep = 0, co_nws_grp +rep = -0.3, co_hsp_grp +rep = -0.3, co_ic_grp +rep = -0.65, co_khc_grp +rep = -0.3, co_kt_grp +rep = -0.65, rh_m_grp +rep = -0.3, co_me_grp +rep = -0.3, co_ni_grp +rep = -0.3, co_os_grp +rep = -0.3, co_rs_grp +rep = -0.3, co_shi_grp +rep = -0.3, co_ss_grp +rep = -0.3, co_ti_grp +rep = -0.3, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0.65, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = 0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.3, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = -0.65, fc_ln_grp +rep = -0.65, fc_kn_grp +rep = -0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_or_grp +ids_name = 196889 +ids_info = 66207 +ids_short_name = 196937 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0.91, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_u_grp +ids_name = 196884 +ids_info = 66216 +ids_short_name = 196932 +rep = -0.65, li_n_grp +rep = -0.65, li_lsf_grp +rep = -0.65, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.65, rh_n_grp +rep = -0.65, rh_p_grp +rep = -0.3, co_alg_grp +rep = -0.3, co_be_grp +rep = -0.3, br_m_grp +rep = -0.3, co_nws_grp +rep = -0.3, co_hsp_grp +rep = -0.3, co_ic_grp +rep = -0.3, co_khc_grp +rep = -0.3, co_kt_grp +rep = -0.3, rh_m_grp +rep = -0.3, co_me_grp +rep = -0.3, co_ni_grp +rep = -0.3, co_os_grp +rep = -0.65, co_rs_grp +rep = -0.3, co_shi_grp +rep = -0.3, co_ss_grp +rep = -0.3, co_ti_grp +rep = -0.3, co_vr_grp +rep = -0.3, fc_bd_grp +rep = 0.65, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0.65, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.3, fc_rh_grp +rep = 0, fc_or_grp +rep = 0.91, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = -0.65, fc_ln_grp +rep = 0, fc_kn_grp +rep = -0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_x_grp +ids_name = 196880 +ids_info = 66218 +ids_short_name = 196928 +rep = -0.65, li_n_grp +rep = -0.65, li_lsf_grp +rep = -0.65, li_p_grp +rep = -0.65, br_n_grp +rep = -0.65, br_p_grp +rep = -0.65, ku_n_grp +rep = -0.65, ku_p_grp +rep = -0.65, rh_n_grp +rep = -0.65, rh_p_grp +rep = -0.65, co_alg_grp +rep = -0.65, co_be_grp +rep = -0.65, br_m_grp +rep = -0.65, co_nws_grp +rep = -0.3, co_hsp_grp +rep = -0.3, co_ic_grp +rep = -0.65, co_khc_grp +rep = -0.65, co_kt_grp +rep = -0.65, rh_m_grp +rep = -0.3, co_me_grp +rep = -0.3, co_ni_grp +rep = -0.3, co_os_grp +rep = -0.65, co_rs_grp +rep = -0.65, co_shi_grp +rep = -0.3, co_ss_grp +rep = -0.3, co_ti_grp +rep = -0.3, co_vr_grp +rep = -0.65, fc_bd_grp +rep = -0.65, fc_b_grp +rep = -0.65, fc_c_grp +rep = -0.65, fc_fa_grp +rep = -0.65, fc_g_grp +rep = -0.65, fc_gc_grp +rep = -0.65, fc_h_grp +rep = -0.65, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = -0.65, fc_lwb_grp +rep = -0.65, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = 0.91, fc_x_grp +rep = -0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = -0.65, fc_ln_grp +rep = -0.65, fc_kn_grp +rep = -0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = gd_gm_grp +ids_name = 196890 +ids_info = 66188 +ids_short_name = 196938 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.65, rh_n_grp +rep = -0.65, rh_p_grp +rep = -0.3, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.3, co_khc_grp +rep = 0.65, co_kt_grp +rep = -0.65, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = -0.3, co_rs_grp +rep = 0.65, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = -0.65, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = -0.65, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0.91, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = -0.65, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_uk_grp +ids_name = 197510 +ids_info = 1 +ids_short_name = 197560 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0.91, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_n_grp +ids_name = 196891 +ids_info = 66615 +ids_short_name = 196939 +rep = -0.65, li_n_grp +rep = -0.65, li_lsf_grp +rep = -0.65, li_p_grp +rep = -0.65, br_n_grp +rep = -0.65, br_p_grp +rep = -0.65, ku_n_grp +rep = -0.65, ku_p_grp +rep = -0.65, rh_n_grp +rep = -0.65, rh_p_grp +rep = -0.65, co_alg_grp +rep = -0.65, co_be_grp +rep = -0.65, br_m_grp +rep = -0.65, co_nws_grp +rep = -0.65, co_hsp_grp +rep = -0.65, co_ic_grp +rep = -0.65, co_khc_grp +rep = -0.65, co_kt_grp +rep = -0.65, rh_m_grp +rep = -0.65, co_me_grp +rep = -0.65, co_ni_grp +rep = -0.65, co_os_grp +rep = -0.65, co_rs_grp +rep = -0.65, co_shi_grp +rep = -0.65, co_ss_grp +rep = -0.65, co_ti_grp +rep = -0.65, co_vr_grp +rep = -0.65, fc_bd_grp +rep = -0.65, fc_b_grp +rep = -0.65, fc_c_grp +rep = -0.65, fc_fa_grp +rep = -0.65, fc_g_grp +rep = -0.65, fc_gc_grp +rep = -0.65, fc_h_grp +rep = -0.65, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = -0.65, fc_lwb_grp +rep = -0.65, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = -0.65, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.65, gd_gm_grp +rep = -0.65, fc_uk_grp +rep = 0.91, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0.91, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = -0.65, fc_ouk_grp +rep = -0.65, fc_q_grp +rep = -0.65, fc_f_grp +rep = -0.65, gd_im_grp +rep = -0.65, gd_z_grp +rep = -0.65, gd_bh_grp + +[Group] +nickname = fc_ln_grp +ids_name = 196846 +ids_info = 66615 +ids_short_name = 196895 +rep = 0.91, li_n_grp +rep = 0.91, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0.65, br_n_grp +rep = 0.65, br_p_grp +rep = 0.65, ku_n_grp +rep = 0, ku_p_grp +rep = 0.65, rh_n_grp +rep = 0, rh_p_grp +rep = 0.65, co_alg_grp +rep = 0.65, co_be_grp +rep = 0.65, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.91, co_hsp_grp +rep = 0.91, co_ic_grp +rep = 0, co_khc_grp +rep = 0.65, co_kt_grp +rep = 0, rh_m_grp +rep = 0.91, co_me_grp +rep = 0.91, co_ni_grp +rep = 0.91, co_os_grp +rep = 0.65, co_rs_grp +rep = 0.65, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0.65, co_ti_grp +rep = 0.91, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = 0, fc_lwb_grp +rep = -0.65, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0.91, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0.91, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_kn_grp +ids_name = 196851 +ids_info = 66205 +ids_short_name = 196900 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0, li_p_grp +rep = 0.65, br_n_grp +rep = 0, br_p_grp +rep = 0.91, ku_n_grp +rep = 0.91, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0.65, co_be_grp +rep = 0.65, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.65, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0.91, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0.65, co_os_grp +rep = 0, co_rs_grp +rep = 0.91, co_shi_grp +rep = 0.65, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = -0.65, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = 0, fc_lwb_grp +rep = -0.65, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0.91, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0.91, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_rn_grp +ids_name = 196853 +ids_info = 66205 +ids_short_name = 196902 +rep = 0.65, li_n_grp +rep = 0.65, li_lsf_grp +rep = 0, li_p_grp +rep = 0.65, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.91, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0.91, co_alg_grp +rep = 0.65, co_be_grp +rep = 0, br_m_grp +rep = 0.65, co_nws_grp +rep = 0.65, co_hsp_grp +rep = 0, co_ic_grp +rep = 0.65, co_khc_grp +rep = 0, co_kt_grp +rep = 0.91, rh_m_grp +rep = 0.65, co_me_grp +rep = 0.65, co_ni_grp +rep = 0.65, co_os_grp +rep = 0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0.65, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = -0.65, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = -0.65, fc_lwb_grp +rep = -0.65, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = -0.65, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0.91, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0.91, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_ouk_grp +ids_name = 197509 +ids_info = 1 +ids_short_name = 197559 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0.91, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_q_grp +ids_name = 197512 +ids_info = 1 +ids_short_name = 197562 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0.91, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_f_grp +ids_name = 197511 +ids_info = 1 +ids_short_name = 197561 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0.91, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = gd_im_grp +ids_name = 196892 +ids_info = 66194 +ids_short_name = 196940 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0.65, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.65, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = -0.65, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = -0.65, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0.91, gd_im_grp +rep = 0.65, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = gd_z_grp +ids_name = 196893 +ids_info = 66219 +ids_short_name = 196941 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0.65, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0.65, gd_im_grp +rep = 0.91, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = gd_bh_grp +ids_name = 196894 +ids_info = 66175 +ids_short_name = 196942 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = -0.65, fc_bd_grp +rep = -0.65, fc_b_grp +rep = -0.65, fc_c_grp +rep = -0.3, fc_fa_grp +rep = -0.65, fc_g_grp +rep = -0.65, fc_gc_grp +rep = -0.3, fc_h_grp +rep = -0.3, fc_j_grp +rep = -0.65, fc_lh_grp +rep = -0.65, fc_lr_grp +rep = -0.65, fc_lwb_grp +rep = -0.65, fc_m_grp +rep = -0.65, fc_ou_grp +rep = -0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = -0.65, fc_u_grp +rep = -0.65, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = -0.65, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0.91, gd_bh_grp + diff --git a/DATA/maximized-draw-distances-license.txt b/DATA/maximized-draw-distances-license.txt new file mode 100644 index 00000000..b6951527 --- /dev/null +++ b/DATA/maximized-draw-distances-license.txt @@ -0,0 +1,20 @@ +Copyright (c) 2021 C.S. Melis + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice shall be +included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. \ No newline at end of file diff --git a/DATA/mouse.ini b/DATA/mouse.ini new file mode 100644 index 00000000..85569a4d --- /dev/null +++ b/DATA/mouse.ini @@ -0,0 +1,261 @@ +[Texture] +file = screens\cursor.TXM +name = newcursors + +[Shape] +name = neutral +x = 0 +y = 0 +w = 256 +h = 256 + +[Shape] +name = hostile_fire +x = 256 +y = 0 +w = 256 +h = 256 + +[Shape] +name = talk_empty +x = 512 +y = 0 +w = 256 +h = 256 + +[Shape] +name = talk_rumor +x = 768 +y = 0 +w = 256 +h = 256 + +[Shape] +name = arrow +x = 0 +y = 256 +w = 256 +h = 256 + +[Shape] +name = no_fire +x = 256 +y = 256 +w = 256 +h = 256 + +[Shape] +name = friendly +x = 512 +y = 256 +w = 256 +h = 256 + +[Shape] +name = cross +x = 768 +y = 256 +w = 256 +h = 256 + +[Shape] +name = talk_equip_dealer +x = 0 +y = 512 +w = 256 +h = 256 + +[Shape] +name = talk_mission +x = 256 +y = 512 +w = 256 +h = 256 + +[Shape] +name = talk_info +x = 512 +y = 512 +w = 256 +h = 256 + +[Shape] +name = talk_bribe +x = 768 +y = 512 +w = 256 +h = 256 + +[Shape] +name = talk_commodity_dealer +x = 0 +y = 768 +w = 256 +h = 256 + +[Shape] +name = talk_ship_dealer +x = 256 +y = 768 +w = 256 +h = 256 + +[Shape] +name = talk_story +x = 512 +y = 768 +w = 256 +h = 256 + +[Shape] +name = stretch +x = 768 +y = 768 +w = 256 +h = 256 + +[Cursor] +nickname = arrow +anim = arrow, 1, 0 +hotspot = 80, 72 +blend = 4 +scale = 0.25 +color = 255, 255, 255, 255 + +[Cursor] +nickname = cross +anim = cross, 1, 0 +hotspot = 128, 128 +blend = 4 +spin = 0 +scale = 0.1 +color = 135, 195, 224, 255 + +[Cursor] +nickname = neutral +anim = neutral, 1, 0 +hotspot = 128, 128 +blend = 4 +spin = 0 +scale = 0.1125 + +[Cursor] +nickname = hostile +anim = neutral, 1, 0 +hotspot = 128, 128 +blend = 4 +spin = 0 +scale = 0.1125 +color = 191, 29, 29, 255 + +[Cursor] +nickname = fire +anim = hostile_fire, 1, 0 +hotspot = 128, 128 +blend = 4 +spin = 10 +color = 191, 29, 29, 255 +scale = 0.1125 + +[Cursor] +nickname = friendly +anim = friendly, 1, 0 +hotspot = 128, 128 +blend = 4 +spin = 0 +scale = 0.1125 + +[Cursor] +nickname = stretch +anim = stretch, 1, 0 +hotspot = 128, 128 +blend = 4 +spin = 0 +scale = 0.1125 + +[Cursor] +nickname = talk_blowoff +anim = talk_empty, 1, 0 +hotspot = 168, 196 +blend = 4 +scale = 0.175 + +[Cursor] +nickname = talk_mission +anim = talk_mission, 1, 0 +hotspot = 128, 128 +blend = 4 +scale = 0.175 + +[Cursor] +nickname = talk_bribe +anim = talk_bribe, 1, 0 +hotspot = 128, 128 +blend = 4 +scale = 0.175 + +[Cursor] +nickname = talk_info +anim = talk_info, 1, 0 +hotspot = 128, 128 +blend = 4 +scale = 0.175 + +[Cursor] +nickname = talk_rumor +anim = talk_rumor, 1, 0 +hotspot = 168, 196 +blend = 4 +scale = 0.175 + +[Cursor] +nickname = talk_story +anim = talk_story, 1, 0 +hotspot = 128, 128 +blend = 4 +scale = 0.175 + +[Cursor] +nickname = talk_equip_dealer +anim = talk_equip_dealer, 1, 0 +hotspot = 128, 128 +blend = 4 +scale = 0.175 + +[Cursor] +nickname = talk_commodity_dealer +anim = talk_commodity_dealer, 1, 0 +hotspot = 128, 128 +blend = 4 +scale = 0.175 + +[Cursor] +nickname = talk_ship_dealer +anim = talk_ship_dealer, 1, 0 +hotspot = 128, 128 +blend = 4 +scale = 0.175 + +[Cursor] +nickname = fire_friendly +anim = hostile_fire, 1, 0 +hotspot = 128, 128 +blend = 4 +spin = 10 +color = 59, 191, 29, 255 +scale = 0.1125 + +[Cursor] +nickname = fire_neutral +anim = hostile_fire, 1, 0 +hotspot = 128, 128 +blend = 4 +spin = 10 +scale = 0.1125 + +[Cursor] +nickname = no_fire +anim = no_fire, 1, 0 +hotspot = 128, 128 +blend = 4 +scale = 0.1125 diff --git a/DATA/petaldb.ini b/DATA/petaldb.ini new file mode 100644 index 00000000..7b5add98 --- /dev/null +++ b/DATA/petaldb.ini @@ -0,0 +1,533 @@ +[ObjectTable] +room = li_01_cityscape, bases\liberty\li_01_manhattan_cityscape.cmp +prop = li_01_cityscape_bg, bases\liberty\li_01_manhattan_cityscape_background.3db +prop = li_01_cityscape_bg2, bases\liberty\li_01_manhattan_cityscape_skyline2.3db +prop = li_01_cityscape_buildings1, bases\liberty\li_01_manhattan_cityscape_buildings1.3db +prop = li_01_cityscape_buildings2, bases\liberty\li_01_manhattan_cityscape_buildings2.3db +prop = li_01_cityscape_buildings3, bases\liberty\li_01_manhattan_cityscape_buildings3.3db +prop = li01_bldg_A, bases\liberty\li01_bldg_A.3db +prop = li01_bldg_B, bases\liberty\li01_bldg_B.3db +prop = li01_bldg_C, bases\liberty\li01_bldg_C.3db +prop = li01_bldg_D, bases\liberty\li01_bldg_D.3db +prop = li01_bldg_E, bases\liberty\li01_bldg_E.3db +prop = li01_bldg_F, bases\liberty\li01_bldg_F.3db +prop = li01_bldg_G, bases\liberty\li01_bldg_G.3db +prop = li01_bldg_H, bases\liberty\li01_bldg_H.3db +room = li_01_bar, bases\liberty\li_forbes_bar.cmp +room = li_01_equipment, bases\liberty\li_californio_equip.cmp +room = li_01_trader, bases\liberty\li_californio_trader.cmp +room = li_01_shipbuy, bases\liberty\li_manhattan_shipdealer.cmp +prop = li_01_shipbuy_bg, bases\liberty\li_manhattan_shipdealer_bg.3db +room = li_02_cityscape, bases\liberty\li_02_california_cityscape.cmp +prop = li_02_cityscape_bg, bases\liberty\li_02_california_cityscape_background.3db +room = li_02_bar, bases\liberty\li_californio_bar.cmp +room = li_02_equipment, bases\liberty\li_manhattan_equip.cmp +room = li_02_trader, bases\liberty\li_manhattan_trader.cmp +room = li_03_cityscape, bases\liberty\li_03_columbia_cityscape.cmp +prop = li_03_cityscape_bg, bases\liberty\li_03_columbia_cityscape_background.3db +room = li_03_bar, bases\liberty\li_columbia_bar.cmp +room = li_03_equipment, bases\liberty\li_columbia_equip.cmp +room = li_03_trader, bases\liberty\li_columbia_trader.cmp +room = li_04_cityscape, bases\liberty\li_04_forbes_cityscape.cmp +prop = li_04_cityscape_bg, bases\liberty\li_04_forbes_cityscape_background.3db +room = li_04_bar, bases\liberty\li_manhattan_bar.cmp +room = li_04_equipment, bases\liberty\li_columbia_equip.cmp +room = li_04_trader, bases\liberty\li_forbes_trader.cmp +room = li_05_bar, bases\liberty\li_battleship_bar.cmp +room = li_05_deck, bases\liberty\li_battleship_deck.cmp +room = li_06_deck, bases\liberty\li_colorado_station_deck.cmp +room = li_06_bar, bases\liberty\li_rockefeller_station_bar.cmp +room = li_07_deck, bases\liberty\li_colorado_station_deck.cmp +room = li_07_bar, bases\liberty\li_rockefeller_station_bar.cmp +room = li_08_outpost, bases\liberty\li_outpost_deck.cmp +room = li_09_depot, bases\liberty\li_depot_deck.cmp +room = li_resort_waterscape, bases\liberty\li_resort_waterscape.cmp +prop = li_resort_deck, bases\liberty\li_resort_deck.cmp +prop = li_09_depot_prop, bases\liberty\li_depot_deck.cmp +prop = window_li_01_04, bases\liberty\li_01_04_window.3db +prop = window_li_01_06, bases\liberty\li_01_06_window.3db +prop = window_li_01_07, bases\liberty\li_01_07_window.3db +prop = window_li_01_08, bases\liberty\li_01_08_window.3db +prop = window_li_01_09, bases\liberty\li_01_09_window.3db +prop = window_li_01_10, bases\liberty\li_01_10_window.3db +prop = window_li_01_13, bases\liberty\li_01_13_window.3db +prop = window_li_01_14, bases\liberty\li_01_14_window.3db +prop = window_li_01_06_a, bases\liberty\li_01_06_a_win.3db +prop = window_li_01_06_b, bases\liberty\li_01_06_b_win.3db +prop = window_li_01_city_01, bases\liberty\li_manhattan_window_day_01.3db +prop = window_li_01_city_02, bases\liberty\li_manhattan_window_day_02.3db +prop = window_li_02_city_01, bases\liberty\li_california_window_day_01.3db +room = br_01_cityscape, bases\bretonia\br_01_avalon_cityscape.cmp +prop = br_01_cityscape_bg2, bases\bretonia\br_01_avalon_cityscape_background.3db +prop = br_01_cityscape_bg, bases\bretonia\br_01_avalon_cityscape_skyline.3db +prop = br_01_cityscape_grnd, bases\bretonia\br_01_avalon_cityscape_ground.3db +prop = br_01_cityscape_side1, bases\bretonia\br_01_avalon_cityscape_sideground.3db +prop = br_01_cityscape_side2, bases\bretonia\br_01_avalon_cityscape_sideground2.3db +room = br_01_bar, bases\bretonia\br_avalon_bar.cmp +room = br_01_equipment, bases\bretonia\br_avalon_equip.cmp +room = br_01_trader, bases\bretonia\br_avalon_trader.cmp +room = br_01_shipbuy, bases\bretonia\br_avalon_shipdealer.cmp +room = br_02_cityscape, bases\bretonia\br_02_cambridge_cityscape.cmp +prop = br_02_cityscape_bg, bases\bretonia\br_02_cambridge_cityscape_background.3db +room = br_02_bar, bases\bretonia\br_cambridge_bar.cmp +room = br_02_equipment, bases\bretonia\br_cambridge_equip.cmp +room = br_02_trader, bases\bretonia\br_cambridge_trader.cmp +room = br_03_cityscape, bases\bretonia\br_03_warwick_cityscape.cmp +prop = br_03_cityscape_bg, bases\bretonia\br_03_warwick_cityscape_background.3db +room = br_03_bar, bases\bretonia\br_warwick_bar.cmp +room = br_03_equipment, bases\bretonia\br_warwick_equip.cmp +room = br_03_trader, bases\bretonia\br_warwick_trader.cmp +room = br_04_Bar, bases\Bretonia\br_battleship_bar.cmp +room = br_04_Deck, bases\Bretonia\br_battleship_deck.cmp +room = br_05_deck, bases\bretonia\br_barbican_station_deck.cmp +room = br_05_commons, bases\bretonia\br_barbican_station_bar.cmp +room = br_06_deck, bases\bretonia\br_barbican_station_deck.cmp +room = br_06_commons, bases\bretonia\br_barbican_station_bar.cmp +room = br_07_outpost, bases\bretonia\br_outpost_deck.cmp +room = br_08_depot, bases\bretonia\br_depot_deck.cmp +prop = br_08_depot_prop, bases\bretonia\br_depot_deck.cmp +room = ku_01_cityscape, bases\kusari\ku_01_hokkaido_cityscape.cmp +prop = ku_01_cityscape_bg, bases\kusari\ku_01_hokkaido_cityscape_skyline.3db +room = ku_01_bar, bases\kusari\ku_honshu_bar.cmp +room = ku_01_equipment, bases\kusari\ku_hokkaido_equip.cmp +room = ku_01_trader, bases\kusari\ku_hokkaido_trader.cmp +room = ku_01_shipbuy, bases\kusari\ku_hokkaido_shipdealer.cmp +room = ku_02_cityscape, bases\kusari\ku_02_honshu_cityscape.cmp +prop = ku_02_cityscape_bg, bases\kusari\ku_02_honshu_cityscape_background.3db +room = ku_02_bar, bases\kusari\ku_hokkaido_bar.cmp +room = ku_02_equipment, bases\kusari\ku_honshu_equip.cmp +room = ku_02_trader, bases\kusari\ku_honshu_trader.cmp +room = ku_03_cityscape, bases\kusari\ku_03_kyushu_cityscape.cmp +prop = ku_03_cityscape_bg, bases\kusari\ku_03_kyushu_cityscape_skyline.3db +prop = ku_03_cityscape_bg2, bases\kusari\ku_03_kyushu_cityscape_background.3db +room = ku_03_bar, bases\kusari\ku_kyushu_bar.cmp +room = ku_03_equipment, bases\kusari\ku_kyushu_equip.cmp +room = ku_03_trader, bases\kusari\ku_kyushu_trader.cmp +room = ku_04_deck, bases\Kusari\ku_battleship_deck.cmp +room = ku_04_bar, bases\Kusari\ku_battleship_bar.cmp +room = ku_05_deck, bases\kusari\ku_harajuku_station_deck.cmp +room = ku_05_commons, bases\kusari\ku_harajuku_station_bar.cmp +room = ku_06_deck, bases\kusari\ku_harajuku_station_deck.cmp +room = ku_06_commons, bases\kusari\ku_harajuku_station_bar.cmp +room = ku_07_outpost, bases\kusari\ku_outpost_deck.cmp +room = ku_08_depot, bases\kusari\ku_depot_deck.cmp +room = ku_sanctum, bases\kusari\ku_sanctum.cmp +room = ku_sanctum_conference, bases\kusari\ku_sanctum_conference.cmp +room = ku_sanctum_foyer, bases\kusari\ku_sanctum_foyer.3db +prop = ku_sanctum_chair, bases\kusari\ku_sanctum_chair.3db +prop = ku_sanctum_table, bases\kusari\ku_sanctum_table.3db +prop = ku_sanctum_table_damaged, bases\kusari\ku_sanctum_table_damaged.3db +room = ku_junyo_waterscape, bases\kusari\ku_junyo_waterscape.cmp +prop = ku_junyo_deck, bases\kusari\ku_junyo_deck.cmp +room = ku_sigma_waterscape, bases\kusari\ku_sigma_waterscape.cmp +prop = ku_sigma_deck, bases\kusari\ku_sigma_deck.cmp +room = rh_01_cityscape, bases\rheinland\rh_01_bizmark_cityscape.cmp +prop = rh_01_cityscape_bg, bases\rheinland\rh_01_bizmark_cityscape_background.3db +room = rh_01_bar, bases\rheinland\rh_bizmark_bar.cmp +room = rh_01_equipment, bases\rheinland\rh_bizmark_equip.cmp +room = rh_01_trader, bases\rheinland\rh_bizmark_trader.cmp +room = rh_01_shipbuy, bases\rheinland\rh_bizmark_shipdealer.cmp +room = rh_02_cityscape, bases\rheinland\rh_02_berlin_cityscape.cmp +prop = rh_02_cityscape_bg, bases\rheinland\rh_02_berlin_cityscape_background.3db +room = rh_02_bar, bases\rheinland\rh_berlin_bar.cmp +room = rh_02_equipment, bases\rheinland\rh_berlin_equip.cmp +room = rh_02_trader, bases\rheinland\rh_berlin_trader.cmp +room = rh_03_cityscape, bases\rheinland\rh_03_stuttgart_cityscape.cmp +prop = rh_03_cityscape_bg, bases\rheinland\rh_03_stuttgart_cityscape_background.3db +room = rh_03_bar, bases\rheinland\rh_stuttgart_bar.cmp +room = rh_03_equipment, bases\rheinland\rh_stuttgart_equip.cmp +room = rh_03_trader, bases\rheinland\rh_stuttgart_trader.cmp +room = rh_04_deck, bases\Rheinland\rh_battleship_deck.cmp +room = rh_04_bar, bases\Rheinland\rh_battleship_bar.cmp +room = rh_05_deck, bases\Rheinland\rh_starke_station_deck.cmp +room = rh_05_commons, bases\Rheinland\rh_bremen_station_bar.cmp +room = rh_06_deck, bases\Rheinland\rh_starke_station_deck.cmp +room = rh_06_commons, bases\Rheinland\rh_bremen_station_bar.cmp +room = rh_07_outpost, bases\Rheinland\rh_outpost_deck.cmp +room = rh_08_depot, bases\Rheinland\rh_depot_deck.cmp +room = rh_holstein_waterscape, bases\rheinland\rh_holstein_waterscape.cmp +prop = rh_holstein_deck, bases\rheinland\rh_holstein_deck.cmp +room = bw_01_cityscape, bases\pirate\bw_01_curacao_cityscape.cmp +prop = bw_01_background, bases\pirate\bw_01_curacao_background.3db +room = bw_01_bar, bases\pirate\co_curacao_bar.cmp +room = bw_01_equipment, bases\pirate\co_curacao_Equip.cmp +room = bw_02_cityscape, bases\pirate\bw_02_ochorios_cityscape.cmp +prop = bw_02_background, bases\pirate\bw_02_ochorios_background.3db +room = bw_02_bar, bases\pirate\hi_havana_Bar.cmp +room = bw_02_equipment, bases\pirate\hi_havana_equip.cmp +room = hi_01_madrid_cityscape, bases\pirate\hi_01_madrid_cityscape.cmp +prop = hi_01_madrid_background, bases\pirate\hi_01_madrid_background.3db +room = hi_02_cadiz_cityscape, bases\pirate\hi_02_cadiz_cityscape.cmp +room = st_01_dig_site, bases\generic\cv_dig_site.cmp +room = st_02_dig_site, bases\generic\cv_dig_site_spruage.cmp +room = st_02_lab, bases\generic\cv_lab.cmp +room = st_03_prison_cell, bases\generic\cv_prison_cell.cmp +room = cv_01_space_bar, bases\generic\cv_space_base_bar.cmp +room = cv_prison_cell, bases\generic\cv_prison_cell.cmp +room = pl_01_planetscape, bases\liberty\li_pittsburgh_planetscape.cmp +prop = skydome_pittsburgh_a, bases\liberty\li_pittsburgh_skydome.3db +prop = landingpad_pittsburgh_a, bases\liberty\li_pittsburgh_landingpad.cmp +prop = pl_01_bar_facade, bases\liberty\li_pittsburgh_facade.cmp +room = pl_03_planetscape, bases\liberty\li_cal_minor_planetscape.cmp +prop = pl_03_generator, bases\liberty\li_cal_minor_generator.3db +prop = pl_03_tower, bases\liberty\li_cal_minor_tower.3db +prop = pl_03_bar_facade, bases\liberty\li_cal_minor_facade.cmp +room = pl_04_planetscape, bases\generic\bw_spruage_planetscape.cmp +prop = pl_04_bar_facade, bases\generic\bw_spruage_deck.cmp +room = pl_06_planetscape, bases\rheinland\rh_holstein_waterscape.cmp +prop = pl_06_bar_facade, bases\rheinland\rh_holstein_deck.cmp +room = pl_07_planetscape, bases\kusari\ku_junyo_waterscape.cmp +prop = pl_07_bar_facade, bases\kusari\ku_junyo_deck.cmp +room = pl_08_planetscape, bases\pirate\bw_tau31_planetscape.cmp +prop = pl_08_bar_facade, bases\pirate\bw_tau31_room.3db +room = pl_09_planetscape, bases\pirate\bw_order_planetscape.cmp +room = pl_10_planetscape, bases\kusari\ku_sigma_waterscape.cmp +prop = pl_10_bar_facade, bases\kusari\ku_sigma_deck.cmp +room = pl_11_planetscape, bases\liberty\li_resort_waterscape.cmp +prop = pl_11_bar_facade, bases\liberty\li_resort_deck.cmp +room = pl_bw_pygar_planetscape, bases\generic\bw_pygar_planetscape.cmp +room = pl_bw_pygar_airlock, bases\generic\bw_pygar_airlock.3db +prop = pl_bw_pygar_depot, bases\generic\bw_pygar_depot.3db +room = pl_bw_spruage_planetscape, bases\generic\bw_spruage_planetscape.cmp +prop = skydome_clouds_fluffy, bases\generic\skydome_clouds_fluffy.3db +prop = skydome_clouds_snow, bases\generic\skydome_clouds_snow.3db +prop = skydome_clouds_storm, bases\generic\skydome_clouds_storm.3db +prop = skydome_clouds_storm_dark, bases\generic\skydome_clouds_storm_dark.3db +prop = skydome_clouds_thin, bases\generic\skydome_clouds_thin.3db +prop = skydome_clouds_thick, bases\generic\skydome_clouds_thick.3db +prop = skydome_clouds_wispy, bases\generic\skydome_clouds_wispy.3db +prop = skydome_clouds_wavy, bases\generic\skydome_clouds_wavy.3db +prop = skydome_sky_blank, bases\generic\skydome_sky_gray.3db +prop = skydome_sky_blue, bases\generic\skydome_sky_blue.3db +prop = skydome_sky_clouds_blue, bases\generic\skydome_sky_cloud_blue.3db +prop = skydome_sky_clouds_gray, bases\generic\skydome_sky_cloud_gray.3db +prop = skydome_sky_fluffy_blue, bases\generic\skydome_sky_fluffy_blue.3db +prop = skydome_sky_fluffy_red, bases\generic\skydome_sky_fluffy_red.3db +prop = skydome_sky_purple_orange, bases\generic\skydome_sky_purple_orange.3db +prop = skydome_sky_storm_blue, bases\generic\skydome_sky_storm_blue.3db +prop = skydome_sky_storm_gray, bases\generic\skydome_sky_storm_gray.3db +prop = skydome_sky_storm_snow, bases\generic\skydome_sky_storm_snow.3db +prop = skydome_sky_sunset, bases\generic\skydome_sky_sunset.3db +prop = skydome_sky_swirl, bases\generic\skydome_sky_swirl.3db +prop = skydome_sky_swirl_blue, bases\generic\skydome_sky_swirl_blue.3db +prop = skydome_sky_thick_blue, bases\generic\skydome_sky_thick_blue.3db +prop = skydome_sky_wispy_blue, bases\generic\skydome_sky_wispy_blue.3db +prop = skydome_sky_wispy_orange, bases\generic\skydome_sky_wispy_orange.3db +prop = skydome_sky_wavy_yellow, bases\generic\skydome_sky_wavy_yellow.3db +prop = skydome_sky_vrtx_blue, bases\generic\skydome_sky_vrtx_blue.3db +prop = mountain_green, bases\generic\mount_green.3db +prop = mountain_beige, bases\generic\mount_beige.3db +prop = skyplane_gray_test, bases\generic\skydome_clouds_plane1.3db +prop = ocean_blue.cmp, bases\generic\ocean_blue.cmp +prop = ocean_navy.cmp, bases\generic\ocean_navy.cmp +prop = ocean_green.cmp, bases\generic\ocean_green.cmp +prop = ocean_green_top.3db, bases\generic\ocean_green_top.3db +prop = ocean_green_btm.3db, bases\generic\ocean_green_btm.3db +prop = ocean_grey_top.3db, bases\generic\ocean_grey_top.3db +prop = ocean_grey_btm.3db, bases\generic\ocean_grey_btm.3db +prop = ocean_lime.cmp, bases\generic\ocean_lime.cmp +prop = starsphere_Br01, solar\starsphere\starsphere_Br01.cmp +prop = starsphere_Br01_stars, solar\starsphere\starsphere_Br01_stars.cmp +prop = starsphere_Br02, solar\starsphere\starsphere_Br02.cmp +prop = starsphere_Br02_stars, solar\starsphere\starsphere_Br02_stars.cmp +prop = starsphere_Br03, solar\starsphere\starsphere_Br03.cmp +prop = starsphere_Br03_stars, solar\starsphere\starsphere_Br03_stars.cmp +prop = starsphere_Br04, solar\starsphere\starsphere_Br04.cmp +prop = starsphere_Br05, solar\starsphere\starsphere_Br05.cmp +prop = starsphere_Br05_stars, solar\starsphere\starsphere_Br05_stars.cmp +prop = starsphere_Br06, solar\starsphere\starsphere_Br06.cmp +prop = starsphere_Br06_stars, solar\starsphere\starsphere_Br06_stars.cmp +prop = starsphere_Bw01, solar\starsphere\starsphere_Bw01.cmp +prop = starsphere_Bw01_stars, solar\starsphere\starsphere_Bw01_stars.cmp +prop = starsphere_Bw02, solar\starsphere\starsphere_Bw02.cmp +prop = starsphere_Bw02_stars, solar\starsphere\starsphere_Bw02_stars.cmp +prop = starsphere_Bw03, solar\starsphere\starsphere_Bw03.cmp +prop = starsphere_Bw03_stars, solar\starsphere\starsphere_Bw03_stars.cmp +prop = starsphere_Bw04, solar\starsphere\starsphere_Bw04.cmp +prop = starsphere_Bw04_stars, solar\starsphere\starsphere_Bw04_stars.cmp +prop = starsphere_Bw05, solar\starsphere\starsphere_Bw05.cmp +prop = starsphere_Bw06, solar\starsphere\starsphere_Bw06.cmp +prop = starsphere_Bw06_stars, solar\starsphere\starsphere_Bw06_stars.cmp +prop = starsphere_Bw07, solar\starsphere\starsphere_Bw07.cmp +prop = starsphere_Bw07_stars, solar\starsphere\starsphere_Bw07_stars.cmp +prop = starsphere_Bw08, solar\starsphere\starsphere_Bw08.cmp +prop = starsphere_Bw08_stars, solar\starsphere\starsphere_Bw08_stars.cmp +prop = starsphere_Bw09, solar\starsphere\starsphere_Bw09.cmp +prop = starsphere_Bw09_stars, solar\starsphere\starsphere_Bw09_stars.cmp +prop = starsphere_Bw10, solar\starsphere\starsphere_Bw10.cmp +prop = starsphere_Ew01, solar\starsphere\starsphere_Ew01.cmp +prop = starsphere_Ew02, solar\starsphere\starsphere_Ew02.cmp +prop = starsphere_Ew03, solar\starsphere\starsphere_Ew03.cmp +prop = starsphere_Ew03_stars, solar\starsphere\starsphere_Ew03_stars.cmp +prop = starsphere_Ew04, solar\starsphere\starsphere_Ew04.cmp +prop = starsphere_Ew04_stars, solar\starsphere\starsphere_Ew04_stars.cmp +prop = starsphere_Hi01, solar\starsphere\starsphere_Hi01.cmp +prop = starsphere_Hi02_stars, solar\starsphere\starsphere_Hi02_stars.cmp +prop = starsphere_Hi02, solar\starsphere\starsphere_Hi02.cmp +prop = starsphere_Iw01, solar\starsphere\starsphere_Iw01.cmp +prop = starsphere_Iw01_stars, solar\starsphere\starsphere_Iw01_stars.cmp +prop = starsphere_Iw02, solar\starsphere\starsphere_Iw02.cmp +prop = starsphere_Iw02_stars, solar\starsphere\starsphere_Iw02_stars.cmp +prop = starsphere_Iw03, solar\starsphere\starsphere_Iw03.cmp +prop = starsphere_Iw03_stars, solar\starsphere\starsphere_Iw03_stars.cmp +prop = starsphere_Iw04, solar\starsphere\starsphere_Iw04.cmp +prop = starsphere_Iw04_stars, solar\starsphere\starsphere_Iw04_stars.cmp +prop = starsphere_Iw05, solar\starsphere\starsphere_Iw05.cmp +prop = starsphere_Iw05_stars, solar\starsphere\starsphere_Iw05_stars.cmp +prop = starsphere_Iw06, solar\starsphere\starsphere_Iw06.cmp +prop = starsphere_Iw06_stars, solar\starsphere\starsphere_Iw06_stars.cmp +prop = starsphere_Ku01, solar\starsphere\starsphere_Ku01.cmp +prop = starsphere_Ku01_stars, solar\starsphere\starsphere_Ku01_stars.cmp +prop = starsphere_Ku02, solar\starsphere\starsphere_Ku02.cmp +prop = starsphere_Ku02_stars, solar\starsphere\starsphere_Ku02_stars.cmp +prop = starsphere_Ku03, solar\starsphere\starsphere_Ku03.cmp +prop = starsphere_Ku03_stars, solar\starsphere\starsphere_Ku03_stars.cmp +prop = starsphere_Ku04, solar\starsphere\starsphere_Ku04.cmp +prop = starsphere_Ku04_stars, solar\starsphere\starsphere_Ku04_stars.cmp +prop = starsphere_Ku05, solar\starsphere\starsphere_Ku05.cmp +prop = starsphere_Ku05_stars, solar\starsphere\starsphere_Ku05_stars.cmp +prop = starsphere_Ku06, solar\starsphere\starsphere_Ku06.cmp +prop = starsphere_Ku07, solar\starsphere\starsphere_Ku07.cmp +prop = starsphere_Ku07_stars, solar\starsphere\starsphere_Ku07_stars.cmp +prop = starsphere_Li01, solar\starsphere\starsphere_Li01.cmp +prop = starsphere_Li01_stars, solar\starsphere\starsphere_Li01_stars.cmp +prop = starsphere_Li02, solar\starsphere\starsphere_Li02.cmp +prop = starsphere_Li02_stars, solar\starsphere\starsphere_Li02_stars.cmp +prop = starsphere_Li03, solar\starsphere\starsphere_Li03.cmp +prop = starsphere_Li03_stars, solar\starsphere\starsphere_Li03_stars.cmp +prop = starsphere_Li04, solar\starsphere\starsphere_Li04.cmp +prop = starsphere_Li04_stars, solar\starsphere\starsphere_Li04_stars.cmp +prop = starsphere_Li05, solar\starsphere\starsphere_Li05.cmp +prop = starsphere_Rh01, solar\starsphere\starsphere_Rh01.cmp +prop = starsphere_Rh01_stars, solar\starsphere\starsphere_Rh01_stars.cmp +prop = starsphere_Rh02, solar\starsphere\starsphere_Rh02.cmp +prop = starsphere_Rh02_stars, solar\starsphere\starsphere_Rh02_stars.cmp +prop = starsphere_Rh03, solar\starsphere\starsphere_Rh03.cmp +prop = starsphere_Rh03_stars, solar\starsphere\starsphere_Rh03_stars.cmp +prop = starsphere_Rh04, solar\starsphere\starsphere_Rh04.cmp +prop = starsphere_Rh04_stars, solar\starsphere\starsphere_Rh04_stars.cmp +prop = starsphere_Rh05, solar\starsphere\starsphere_Rh05.cmp +prop = starsphere_Rh05_stars, solar\starsphere\starsphere_Rh05_stars.3db +prop = starsphere_Rh06, solar\starsphere\starsphere_Rh06.cmp +prop = starsphere_St01, solar\starsphere\starsphere_St01.cmp +prop = starsphere_St02, solar\starsphere\starsphere_St02.cmp +prop = starsphere_St03, solar\starsphere\starsphere_St03.cmp +prop = starsphere_St03b, solar\starsphere\starsphere_St03b.cmp +prop = starsphere_generic_stars, solar\starsphere\starsphere_generic_stars.cmp +prop = starsphere_stars_basic, solar\starsphere\starsphere_stars_basic.cmp +prop = starsphere_stars_caps, solar\starsphere\starsphere_stars_caps.cmp +prop = starsphere_stars_crow, solar\starsphere\starsphere_stars_crow.cmp +prop = starsphere_stars_crow_walker, solar\starsphere\starsphere_stars_crow_walker.cmp +prop = starsphere_stars_noband, solar\starsphere\starsphere_stars_noband.cmp +prop = starsphere_stars_walker, solar\starsphere\starsphere_stars_walker.cmp +prop = nebulashpere_plain, Solar\nebula\plain_inner_sphere.3db +prop = starsphere_generic_exclusion, solar\nebula\generic_exclusion_rtc.3db +prop = starsphere_exclu_generic, solar\nebula\exclu_generic_sphere_rtc.3db +prop = solar_ast_icecrystal_dynamic, solar\asteroids\models\ast_icecrystal_dynamic.3db +prop = solar_badlands_dynamic, solar\asteroids\models\badlands_dynamic.3db, solar\ast_badlands.mat +prop = solar_asteroid_ice_r340, solar\asteroids\models\asteroid_ice_r340.3db +prop = solar_asteroid_ice_r150, solar\asteroids\models\asteroid_ice_r150.3db +prop = solar_asteroid_ice_r75, solar\asteroids\models\asteroid_ice_r75.3db +prop = distant_roids_lt, Solar\asteroids\models\ast_belt_light.3db +prop = nebula_puff, Solar\nebula\generic_cloud.3db +prop = skydome_starsphere_Li01, solar\starsphere\starsphere_Li01.cmp +prop = skydome_starsphere_Ew02, solar\starsphere\starsphere_Ew02.cmp +prop = sea_bg, bases\generic\sea_green.3db +prop = li_science_console, bases\liberty\li_sci_console.3db +prop = li_table_round, bases\liberty\li_table_round_chairs.3db +prop = br_table_round, bases\bretonia\br_table_round_chairs.3db +prop = rh_table_round, bases\rheinland\rh_table_round_chairs.3db +prop = ku_table_round, bases\kusari\ku_table_round_chairs.3db +cart = shield_thrust_cart, Equipment\models\carts\br_booth.3db +cart = gun_cart, Equipment\models\carts\br_cart.3db +cart = engine_cart, Equipment\models\carts\br_flat.3db +cart = li_booth, Equipment\models\carts\li_booth.3db +cart = li_cart, Equipment\models\carts\li_cart.3db +cart = li_flat, Equipment\models\carts\li_flat.3db +cart = br_booth, Equipment\models\carts\br_booth.3db +cart = br_cart, Equipment\models\carts\br_cart.3db +cart = br_flat, Equipment\models\carts\br_flat.3db +cart = ku_booth, Equipment\models\carts\ku_booth.3db +cart = ku_cart, Equipment\models\carts\ku_cart.3db +cart = ku_flat, Equipment\models\carts\ku_flat.3db +cart = rh_booth, Equipment\models\carts\rh_booth.3db +cart = rh_cart, Equipment\models\carts\rh_cart.3db +cart = rh_flat, Equipment\models\carts\rh_flat.3db +cart = bw_booth, Equipment\models\carts\co_booth.3db +cart = bw_cart, Equipment\models\carts\co_cart.3db +cart = bw_flat, Equipment\models\carts\co_flat.3db +prop = bottle_wine_1, Characters\props\prop_bottle_wine_1.3db +prop = bottle_wine_2, Characters\props\prop_bottle_wine_2.3db +prop = bottle_wine_3, Characters\props\prop_bottle_wine_3.3db +prop = barcloth_wadded, Characters\props\prop_barcloth_wadded.3db +prop = barcloth_flat, Characters\props\prop_barcloth_flat.3db +prop = glass_metal_1, Characters\props\prop_glass_metal_1.3db +prop = glass_green, Characters\props\prop_glass_green.3db +prop = glass_blue, Characters\props\prop_glass_blue.3db +prop = glass_wine_1, Characters\props\prop_glass_wine_1.3db +prop = hand_male_right, Characters\props\prop_hand_male_white_right_idle.3db +prop = hypo_dart, Characters\props\prop_hypo_dart.3db +prop = prop_gun_laser_1, Characters\props\prop_gun_laser_1.3db +prop = prop_artifact_crystal, Characters\props\prop_artifact_crystal.3db +prop = artifact_case, Characters\props\prop_artifact_case.cmp +prop = table_analyzer, Characters\props\prop_table_analyzer.cmp +prop = Probe, Characters\props\prop_probe.3db +prop = table_dig_site, Characters\props\prop_table_dig_site.3db +prop = Syd_ball, Characters\props\prop_Syd_Ball.3db +prop = wrench, Characters\props\prop_wrench.3db +prop = rifle, Characters\props\prop_rifle.3db +prop = rifle_female, Characters\props\prop_rifle_fem.3db +prop = parchment_panel_01, Characters\props\prop_parchment_panel_01.3db +prop = parchment_panel_02, Characters\props\prop_parchment_panel_02.3db +prop = parchment_panel_03, Characters\props\prop_parchment_panel_03.3db +prop = parchment_lab_01, Characters\props\prop_parchment_lab_01.3db +prop = parchment_lab_02, Characters\props\prop_parchment_lab_02.3db +prop = parchment_lab_03, Characters\props\prop_parchment_lab_03.3db +prop = pda, Characters\props\prop_pda.3db +prop = pdawphoto_01, Characters\props\prop_pdawphoto.3db +prop = maglev, Characters\props\prop_maglev.3db +prop = ashtray_1, Characters\props\prop_ashtray1.3db +prop = ashtray_2, Characters\props\prop_ashtray2.3db +prop = Ashtray_3, Characters\props\prop_ashtray3.3db +prop = Beerbottle, Characters\props\prop_beerbottle.3db +prop = Glass_1, Characters\props\prop_glass1.3db +prop = Glass_2, Characters\props\prop_glass2.3db +prop = stungun, Characters\props\prop_gun_stun.3db +prop = cigarette, Characters\props\prop_cigarette.3db +prop = cigarette_2, Characters\props\prop_cigarette_2.3db +prop = cigarette_3, Characters\props\prop_cigarette_3.3db +prop = cigarette_1_OUT, Characters\props\prop_cigarette_1_OUT.3db +prop = cigarette_2_OUT, Characters\props\prop_cigarette_2_OUT.3db +prop = vance_screen_background, Characters\props\prop_vance_screen_background.3db +prop = Box_01, Characters\props\prop_Box_01.3db +prop = ozu_bomb, Characters\props\prop_ozu_bomb.cmp +prop = baton_stun, Characters\props\prop_baton_stun.3db +prop = juni_datachip, Characters\props\prop_juni_datachip.3db +prop = torture_ring_rotate, Characters\props\prop_torture_ring_rotate.3db +prop = bomb_trigger, Characters\props\prop_bomb_trigger.cmp +prop = barrel_Van_Claussen, Characters\props\prop_barrel_vanclaussen.3db +prop = artifact_cradle, Characters\props\prop_artifact_cradle.3db +prop = stacked_parchment_panels, Characters\props\prop_stacked_parchment_panels.3db +prop = Tekagi_blade, Characters\props\prop_Tekagi_blade.3db +prop = Tekagi_blade_small, Characters\props\prop_Tekagi_blade_small.3db +prop = gun_laser_2, Characters\props\prop_gun_laser_2.3db +prop = Orillion_watch, Characters\props\prop_Orillion_watch.3db +prop = tome, Characters\props\prop_artifact_tome.3db +prop = ku_sanctum_shrine, Characters\props\prop_tome_shine.3db +prop = sprauge_bomb, Characters\props\prop_sprauge_bomb.3db +prop = juni_badge, Characters\props\prop_juni_badge.3db +prop = gravatic_minecrate, Characters\props\prop_gravatic_minecrate.3db +prop = Lonnigan_mugshot_screen, Characters\props\prop_Lonnigan_mugshot_screen.3db +prop = Lonnigan_escape_screen, Characters\props\prop_Lonnigan_escape_screen.3db +prop = Lonnigan_news_screen, Characters\props\prop_Lonnigan_news_screen.3db +prop = prison_cell_light, Characters\props\prop_prison_cell_light.3db +prop = torch, Characters\props\prop_torch.3db +prop = Blixx_crystal, Characters\props\prop_Blixx_crystal.3db +prop = li_science_console_mugshot, bases\liberty\li_sci_console_mugshot.3db +prop = br_sci_console, bases\bretonia\br_sci_console.3db +prop = neuralnet_A, Characters\props\prop_neuralnet_A.3db +prop = neuralnet_B, Characters\props\prop_neuralnet_B.3db +prop = neuralnet_C, Characters\props\prop_neuralnet_C.3db +prop = neuralnet_D, Characters\props\prop_neuralnet_D.3db +prop = neuralnet_E, Characters\props\prop_neuralnet_E.3db +prop = neuralnet_E_right, Characters\props\prop_neuralnet_E_right.3db +prop = neuralnet_F, Characters\props\prop_neuralnet_F.3db +prop = neuralnet_F_right, Characters\props\prop_neuralnet_F_right.3db +prop = neuralnet_F_up, Characters\props\prop_neuralnet_F_up.3db +prop = neuralnet_F_up_right, Characters\props\prop_neuralnet_F_up_right.3db +prop = Sinclair_mask, Characters\props\prop_Sinclair_mask.3db +prop = mask_outcast, Characters\props\prop_mask_outcast.3db +prop = mask_outcast_fem, Characters\props\prop_mask_outcast_fem.3db +prop = shades_01, Characters\props\prop_shades_01.3db +prop = shades_02, Characters\props\prop_shades_02.3db +prop = shades_03, Characters\props\prop_shades_03.3db +prop = shades_04, Characters\props\prop_shades_04.3db +prop = shades_05, Characters\props\prop_shades_05.3db +prop = shades_01_fem, Characters\props\prop_shades_01_fem.3db +prop = shades_02_fem, Characters\props\prop_shades_02_fem.3db +prop = shades_03_fem, Characters\props\prop_shades_03_fem.3db +prop = shades_04_fem, Characters\props\prop_shades_04_fem.3db +prop = shades_05_fem, Characters\props\prop_shades_05_fem.3db +prop = hat_female_br_elite, characters\props\prop_hat_female_br_elite.3db +prop = hat_female_br_elite_visor, characters\props\prop_hat_female_br_elite_visor.3db +prop = hat_female_br_grd, characters\props\prop_hat_female_br_grd.3db +prop = hat_female_br_grd_visor, characters\props\prop_hat_female_br_grd_visor.3db +prop = hat_female_cap_A, characters\props\prop_hat_female_cap_A.3db +prop = hat_female_ku_elite, characters\props\prop_hat_female_ku_elite.3db +prop = hat_female_ku_elite_visor, characters\props\prop_hat_female_ku_elite_visor.3db +prop = hat_female_li_elite, characters\props\prop_hat_female_li_elite.3db +prop = hat_female_li_elite_visor, characters\props\prop_hat_female_li_elite_visor.3db +prop = hat_female_li_grd, characters\props\prop_hat_female_li_grd.3db +prop = hat_female_li_grd_visor, characters\props\prop_hat_female_li_grd_visor.3db +prop = hat_female_miner, characters\props\prop_hat_female_miner.3db +prop = hat_female_miner_visor, characters\props\prop_hat_female_miner_visor.3db +prop = hat_female_pirate_A, characters\props\prop_hat_female_pirate_A.3db +prop = hat_female_pirate_B, characters\props\prop_hat_female_pirate_B.3db +prop = hat_female_pirate_B_visor, characters\props\prop_hat_female_pirate_B_visor.3db +prop = hat_female_police, characters\props\prop_hat_female_police.3db +prop = hat_female_police_visor, characters\props\prop_hat_female_police_visor.3db +prop = hat_female_rh_elite, characters\props\prop_hat_female_rh_elite.3db +prop = hat_female_rh_elite_visor, characters\props\prop_hat_female_rh_elite_visor.3db +prop = hat_female_rh_grd, characters\props\prop_hat_female_rh_grd.3db +prop = hat_female_rh_grd_visor, characters\props\prop_hat_female_rh_grd_visor.3db +prop = hat_male_br_elite, characters\props\prop_hat_male_br_elite.3db +prop = hat_male_br_elite_visor, characters\props\prop_hat_male_br_elite_visor.3db +prop = hat_male_br_grd, characters\props\prop_hat_male_br_grd.3db +prop = hat_male_br_grd_visor, characters\props\prop_hat_male_br_grd_visor.3db +prop = hat_male_cap_A, characters\props\prop_hat_male_cap_A.3db +prop = hat_male_ku_elite, characters\props\prop_hat_male_ku_elite.3db +prop = hat_male_ku_elite_visor, characters\props\prop_hat_male_ku_elite_visor.3db +prop = hat_male_li_elite, characters\props\prop_hat_male_li_elite.3db +prop = hat_male_li_elite_visor, characters\props\prop_hat_male_li_elite_visor.3db +prop = hat_male_li_grd, characters\props\prop_hat_male_li_grd.3db +prop = hat_male_li_grd_visor, characters\props\prop_hat_male_li_grd_visor.3db +prop = hat_male_miner, characters\props\prop_hat_male_miner.3db +prop = hat_male_miner_visor, characters\props\prop_hat_male_miner_visor.3db +prop = hat_male_pirate_A, characters\props\prop_hat_male_pirate_A.3db +prop = hat_male_pirate_B, characters\props\prop_hat_male_pirate_B.3db +prop = hat_male_pirate_B_visor, characters\props\prop_hat_male_pirate_B_visor.3db +prop = hat_male_police, characters\props\prop_hat_male_police.3db +prop = hat_male_police_visor, characters\props\prop_hat_male_police_visor.3db +prop = hat_male_rh_elite, characters\props\prop_hat_male_rh_elite.3db +prop = hat_male_rh_elite_visor, characters\props\prop_hat_male_rh_elite_visor.3db +prop = hat_male_rh_grd, characters\props\prop_hat_male_rh_grd.3db +prop = hat_male_rh_grd_visor, characters\props\prop_hat_male_rh_grd_visor.3db +prop = comm_br_brighton, characters\commhelmets\comm_br_brighton.3db +prop = comm_br_elite, characters\commhelmets\comm_br_elite.3db +prop = comm_br_guard, characters\commhelmets\comm_br_guard.3db +prop = comm_ge_generic1, characters\commhelmets\comm_ge_generic1.3db +prop = comm_ge_generic2, characters\commhelmets\comm_ge_generic2.3db +prop = comm_rh_reichman, characters\commhelmets\comm_rh_reichman.3db +prop = Bottle_1, Characters\props\prop_set_botl1.3db +prop = Bottle_2, Characters\props\prop_set_botl2.3db +prop = Bottle_3, Characters\props\prop_set_botl3.3db +prop = Cocktail_Glass, Characters\props\prop_set_cocktail.3db +prop = barcloth, Characters\props\prop_barcloth_flat.3db +prop = glass, Characters\props\prop_glass_green.3db +prop = Tumbler, Characters\props\prop_glass_green.3db +prop = TumblerTall, Characters\props\prop_glass_blue.3db +prop = Winebottle, Characters\props\prop_bottle_wine_1.3db +prop = mug_1, Characters\props\prop_glass_metal_1.3db +prop = mug_2, Characters\props\prop_glass_metal_1.3db +prop = Station_Depot_Prop, solar\dockable\depot_lod.cmp +prop = Nomad_fighter_Prop, ships\nomad\no_fighter\no_fighter_prop.3db +prop = Manny_Chair, Characters\props\Manny_Chair_Trent.3db +prop = Manny_Stand, Characters\props\Manny_Stand_Trent.3db +prop = PHolder_Title_Accept, Characters\props\title_accept.3db +prop = PHolder_Title_Blow_Off, Characters\props\title_blow-off.3db +prop = PHolder_Title_Decision, Characters\props\title_decision.3db +prop = PHolder_Title_Decline, Characters\props\title_decline.3db +prop = PHolder_Title_FairSuccess, Characters\props\title_fairsuccess.3db +prop = PHolder_Title_Fidget, Characters\props\title_fidget.3db +prop = PHolder_Title_FullSuccess, Characters\props\title_fullsuccess.3db +prop = PHolder_Title_Greet, Characters\props\title_greet.3db +prop = PHolder_Title_Intro, Characters\props\title_intro.3db +prop = PHolder_Title_Offer, Characters\props\title_offer.3db +prop = PHolder_Title_PAccept, Characters\props\title_post-accept.3db +prop = PHolder_Title_PDecline, Characters\props\title_post-decline.3db +prop = PHolder_Title_ReDirect, Characters\props\title_re-direct.3db +prop = PHolder_Title_ReGreet, Characters\props\title_re-greet.3db +prop = PHolder_Title_ReOffer, Characters\props\title_re-offer.3db +prop = PHolder_Title_Story, Characters\props\title_story.3db +prop = PHolder_Title_Temp, Characters\props\title_temp.3db + diff --git a/DATA/storyfactions.ini b/DATA/storyfactions.ini new file mode 100644 index 00000000..b25bea92 --- /dev/null +++ b/DATA/storyfactions.ini @@ -0,0 +1,8 @@ +[StoryFactions] +fc_ln_grp +fc_kn_grp +fc_rn_grp +fc_f_grp +fc_q_grp +fc_ouk_grp +fc_uk_grp