Buff Firekiss muzzle_velocity from 500 to 650
In general, plasma weapons containg several muzzle_velocity values not only one for all weapons. In that case Class 8 and 9 Plasma Weapons has been changed the velocity values to fit the gap better to other Class 8 and 9 weapons in the balancing.
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@@ -10264,7 +10264,7 @@ hp_gun_type = hp_gun_special_8
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 106.25
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power_usage = 106.25
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refire_delay = 0.25
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refire_delay = 0.25
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muzzle_velocity = 550
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muzzle_velocity = 650
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use_animation = Sc_fire
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use_animation = Sc_fire
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toughness = 12.7
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toughness = 12.7
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flash_particle_name = pi_plasma_03_flash
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flash_particle_name = pi_plasma_03_flash
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@@ -16639,7 +16639,7 @@ weapon_type = W_Plasma01
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one_shot_sound = fire_plasma4
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one_shot_sound = fire_plasma4
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munition_hit_effect = rh_plasma_03_impact
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munition_hit_effect = rh_plasma_03_impact
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const_effect = rh_plasma_03_proj
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const_effect = rh_plasma_03_proj
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lifetime = 1.2
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lifetime = 1
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force_gun_ori = false
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force_gun_ori = false
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mass = 1
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mass = 1
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volume = 0.0001
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volume = 0.0001
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@@ -16662,7 +16662,7 @@ hp_gun_type = hp_gun_special_8
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 218.5
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power_usage = 218.5
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refire_delay = 0.5
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refire_delay = 0.5
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muzzle_velocity = 500
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muzzle_velocity = 650
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use_animation = Sc_fire
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use_animation = Sc_fire
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toughness = 12.7
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toughness = 12.7
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flash_particle_name = rh_plasma_03_flash
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flash_particle_name = rh_plasma_03_flash
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@@ -16688,7 +16688,7 @@ weapon_type = W_Plasma01
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one_shot_sound = fire_plasma5
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one_shot_sound = fire_plasma5
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munition_hit_effect = rh_plasma_04_impact
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munition_hit_effect = rh_plasma_04_impact
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const_effect = rh_plasma_04_proj
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const_effect = rh_plasma_04_proj
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lifetime = 1.2
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lifetime = 1
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force_gun_ori = false
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force_gun_ori = false
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mass = 1
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mass = 1
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volume = 0.0001
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volume = 0.0001
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@@ -16711,7 +16711,7 @@ hp_gun_type = hp_gun_special_9
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 237.75
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power_usage = 237.75
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refire_delay = 0.5
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refire_delay = 0.5
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muzzle_velocity = 500
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muzzle_velocity = 650
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use_animation = Sc_fire
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use_animation = Sc_fire
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toughness = 19.6
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toughness = 19.6
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flash_particle_name = rh_plasma_04_flash
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flash_particle_name = rh_plasma_04_flash
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@@ -22535,7 +22535,7 @@ mass = 10
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hp_gun_type = hp_gun_special_10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 191.8
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power_usage = 191.8
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refire_delay = 0.330000
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refire_delay = 0.25
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muzzle_velocity = 700
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muzzle_velocity = 700
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toughness = 17.600000
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toughness = 17.600000
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flash_particle_name = frostbite_flash
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flash_particle_name = frostbite_flash
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