Change Trader Statistics

This commit is contained in:
D4rkl1ght3r
2026-05-07 19:48:25 +02:00
parent aae183aa7c
commit 28c7fc3cf1
2 changed files with 27 additions and 58 deletions

View File

@@ -475,18 +475,13 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2 num_exhaust_nozzles = 2
shield_link = l_freighter_shield01, HpMount, HpShield01 shield_link = l_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_7, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_freighter_shield_special_10, HpShield01
hp_type = hp_freighter_shield_special_9, HpShield01
hp_type = hp_freighter_shield_special_8, HpShield01
hp_type = hp_freighter_shield_special_7, HpShield01 hp_type = hp_freighter_shield_special_7, HpShield01
hp_type = hp_freighter_shield_special_6, HpShield01 hp_type = hp_freighter_shield_special_6, HpShield01
hp_type = hp_freighter_shield_special_5, HpShield01 hp_type = hp_freighter_shield_special_5, HpShield01
@@ -496,9 +491,7 @@ hp_type = hp_freighter_shield_special_2, HpShield01
hp_type = hp_thruster, HpThruster01 hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01 hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03 hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
@@ -1334,18 +1327,13 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2 num_exhaust_nozzles = 2
shield_link = b_freighter_shield01, HpMount, HpShield01 shield_link = b_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_7, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_freighter_shield_special_10, HpShield01
hp_type = hp_freighter_shield_special_9, HpShield01
hp_type = hp_freighter_shield_special_8, HpShield01
hp_type = hp_freighter_shield_special_7, HpShield01 hp_type = hp_freighter_shield_special_7, HpShield01
hp_type = hp_freighter_shield_special_6, HpShield01 hp_type = hp_freighter_shield_special_6, HpShield01
hp_type = hp_freighter_shield_special_5, HpShield01 hp_type = hp_freighter_shield_special_5, HpShield01
@@ -1355,9 +1343,7 @@ hp_type = hp_freighter_shield_special_2, HpShield01
hp_type = hp_thruster, HpThruster01 hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01 hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03 hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
@@ -2420,8 +2406,6 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01 HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02 HP_bay_external = HpBayDoor02
shield_link = k_freighter_shield01, HpMount, HpShield01 shield_link = k_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02
@@ -2429,9 +2413,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
hp_type = hp_freighter_shield_special_10, HpShield01
hp_type = hp_freighter_shield_special_9, HpShield01
hp_type = hp_freighter_shield_special_8, HpShield01
hp_type = hp_freighter_shield_special_7, HpShield01 hp_type = hp_freighter_shield_special_7, HpShield01
hp_type = hp_freighter_shield_special_6, HpShield01 hp_type = hp_freighter_shield_special_6, HpShield01
hp_type = hp_freighter_shield_special_5, HpShield01 hp_type = hp_freighter_shield_special_5, HpShield01
@@ -2441,9 +2422,7 @@ hp_type = hp_freighter_shield_special_2, HpShield01
hp_type = hp_thruster, HpThruster01 hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01 hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03 hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
@@ -3403,8 +3382,6 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01 HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02 HP_bay_external = HpBayDoor02
shield_link = r_freighter_shield01, HpMount, HpShield01 shield_link = r_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02
@@ -3412,9 +3389,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
hp_type = hp_freighter_shield_special_10, HpShield01
hp_type = hp_freighter_shield_special_9, HpShield01
hp_type = hp_freighter_shield_special_8, HpShield01
hp_type = hp_freighter_shield_special_7, HpShield01 hp_type = hp_freighter_shield_special_7, HpShield01
hp_type = hp_freighter_shield_special_6, HpShield01 hp_type = hp_freighter_shield_special_6, HpShield01
hp_type = hp_freighter_shield_special_5, HpShield01 hp_type = hp_freighter_shield_special_5, HpShield01
@@ -3424,9 +3398,7 @@ hp_type = hp_freighter_shield_special_2, HpShield01
hp_type = hp_thruster, HpThruster01 hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01 hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_9, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_7, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
@@ -4615,18 +4587,13 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01 HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02 HP_bay_external = HpBayDoor02
shield_link = pi_freighter_shield01, HpMount, HpShield01 shield_link = pi_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_freighter_shield_special_10, HpShield01
hp_type = hp_freighter_shield_special_9, HpShield01
hp_type = hp_freighter_shield_special_8, HpShield01
hp_type = hp_freighter_shield_special_7, HpShield01 hp_type = hp_freighter_shield_special_7, HpShield01
hp_type = hp_freighter_shield_special_6, HpShield01 hp_type = hp_freighter_shield_special_6, HpShield01
hp_type = hp_freighter_shield_special_5, HpShield01 hp_type = hp_freighter_shield_special_5, HpShield01
@@ -4636,9 +4603,7 @@ hp_type = hp_freighter_shield_special_2, HpShield01
hp_type = hp_thruster, HpThruster01 hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01 hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03 hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04
@@ -8796,7 +8761,7 @@ material_library = fx\envmapbasic.mat
envmap_material = envmapbasic envmap_material = envmapbasic
linear_drag = 1.000000 linear_drag = 1.000000
mass = 500.000000 mass = 500.000000
hold_size = 550 hold_size = 600
explosion_arch = explosion_cap_ship1 explosion_arch = explosion_cap_ship1
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
@@ -9166,7 +9131,7 @@ num_exhaust_nozzles = 2
fuse = train_transport_death_fuse, 0.000000, 1 fuse = train_transport_death_fuse, 0.000000, 1
fuse = intermed_damage_train01, 0.000000, 2625 fuse = intermed_damage_train01, 0.000000, 2625
fuse = intermed_damage_train02, 0.000000, 1313 fuse = intermed_damage_train02, 0.000000, 1313
hit_pts = 125000 hit_pts = 150000
nanobot_limit = 0 nanobot_limit = 0
shield_battery_limit = 0 shield_battery_limit = 0
camera_offset = 45, 180 camera_offset = 45, 180

View File

@@ -318,9 +318,9 @@ rem.AddInfoCard(262040, "Safe Dock") -- Bw11_01_Base
-- Infocards Ships -- Infocards Ships
-- Alpaca -- Alpaca
rem.AddInfoCard(480001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT></TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Max. Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]]) rem.AddInfoCard(480001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT></TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Max. Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(480002, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="center"/><TEXT>Alpaca</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Alpaca's cargo hold is a marvel of modern engineering, with multiple compartments and storage options that allow for efficient and secure transportation of goods. The ship's advanced life support systems and comfortable crew quarters also make it an attractive option for longer hauls and more extended voyages.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(480002, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="center"/><TEXT>Alpaca</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Alpaca's cargo hold is a marvel of modern engineering, with multiple compartments and storage options that allow for efficient and secure transportation of goods. The ship's advanced life support systems and comfortable crew quarters also make it an attractive option for longer hauls and more extended voyages.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(480003, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(480003, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
-- Light Fighter Infocards -- Light Fighter Infocards
@@ -337,8 +337,8 @@ rem.AddInfoCard(66508, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
rem.AddInfoCard(66510, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66510, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
-- Clydsdale -- Clydsdale
rem.AddInfoCard(66511, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66511, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(66513, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66513, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
-- Dagger -- Dagger
@@ -355,8 +355,8 @@ rem.AddInfoCard(66524, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
rem.AddInfoCard(66526, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>10600</TEXT><PARA/><TEXT>275</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66526, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>10600</TEXT><PARA/><TEXT>275</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
-- Drone -- Drone
rem.AddInfoCard(66561, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66561, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(66563, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66563, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
-- Hawk -- Hawk
@@ -364,8 +364,8 @@ rem.AddInfoCard(66533, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
rem.AddInfoCard(66535, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>5200</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>38/38</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66535, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>5200</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>38/38</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
-- Humpback -- Humpback
rem.AddInfoCard(66604, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66604, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(66606, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66606, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
-- Legionare -- Legionare
@@ -373,8 +373,8 @@ rem.AddInfoCard(66548, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
rem.AddInfoCard(66550, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66550, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
-- Mule -- Mule
rem.AddInfoCard(66591, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/4</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66591, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/4</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(66593, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/4</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66593, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/4</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
-- Patriot -- Patriot
@@ -387,8 +387,8 @@ rem.AddInfoCard(66500, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
rem.AddInfoCard(66502, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66502, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
-- Rhino -- Rhino
rem.AddInfoCard(66573, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66573, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(66575, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(66575, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
@@ -447,11 +447,15 @@ rem.AddInfoCard(66587, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
-- rem.AddInfoCard(480039, [[<?xml version="1.0" encoding="UTF-16"?>]]) -- rem.AddInfoCard(480039, [[<?xml version="1.0" encoding="UTF-16"?>]])
-- Orca -- Orca
rem.AddInfoCard(526309, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 0/0</TEXT><PARA/><TEXT>Armor: 125000</TEXT><PARA/><TEXT>Cargo Space: 500</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 0/0</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]]) rem.AddInfoCard(526309, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 0/0</TEXT><PARA/><TEXT>Armor: 150000</TEXT><PARA/><TEXT>Cargo Space: 500</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 0/0</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: -</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(221771, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Orca</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This ship is a testament to the ingenuity of its owners, who have optimized its design for efficiency and reliability. rem.AddInfoCard(221771, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Orca</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This ship is a testament to the ingenuity of its owners, who have optimized its design for efficiency and reliability.
With its spacious cargo bays and reinforced hull, this ship is perfect for transporting valuable goods, capturing high-priority targets, or even smuggling illicit cargo.</TEXT><PARA/><POP/></RDL>]]) With its spacious cargo bays and reinforced hull, this ship is perfect for transporting valuable goods, capturing high-priority targets, or even smuggling illicit cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(221776, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>125000</TEXT><PARA/><TEXT>500</TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>- </TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(221776, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>125000</TEXT><PARA/><TEXT>500</TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>- </TEXT><PARA/><POP/></RDL>]])
-- Train
rem.AddInfoCard(221795, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 0/0</TEXT><PARA/><TEXT>Armor: 295000</TEXT><PARA/><TEXT>Cargo Space: 600</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 0/0</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: -</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(221796, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>295000</TEXT><PARA/><TEXT>600</TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>- </TEXT><PARA/><POP/></RDL>]])
-- CSV -- CSV
rem.AddInfoCard(584295, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 2/1</TEXT><PARA/><TEXT>Armor: 8600</TEXT><PARA/><TEXT>Cargo Space: 350</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 42/42</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]]) rem.AddInfoCard(584295, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 2/1</TEXT><PARA/><TEXT>Armor: 8600</TEXT><PARA/><TEXT>Cargo Space: 350</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 42/42</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(584296, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>2/1</TEXT><PARA/><TEXT>8600</TEXT><PARA/><TEXT>350</TEXT><PARA/><TEXT>42/42</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(584296, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>2/1</TEXT><PARA/><TEXT>8600</TEXT><PARA/><TEXT>350</TEXT><PARA/><TEXT>42/42</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])