story_arc0_m01: Cnd_DistVec

This commit is contained in:
D4rkl1ght3r
2026-11-12 21:00:25 +01:00
parent 50d831b325
commit 2b246c6db7
@@ -45,7 +45,7 @@ npc_ship = MSN00_King_Patrol1
string_id = 216000
faction = li_lsf_grp
system = Li01
position = -33567, 0, -28510
position = -60268, 350, -28769
label = m_king
; >>> LOOT SECTION <<<
@@ -55,7 +55,7 @@ nickname = lootcrate_red1
archetype = lootcrate_red
system = Li01
string_id = 266756
position = -92446, -25, -18451
position = -45268, 350, -28769
velocity = 0, 0, 0
equip_amount = 1
health = 1
@@ -125,7 +125,7 @@ Act_ActTrig = loot_protector
nickname = t_king_waypoint_lootcrate
Cnd_CommComplete = king_tutorial3
Act_Mark = players, lootcrate_red1, true
Act_NNPath = players, 459002, Li01, -92446, -25, -18451, true
Act_NNPath = players, 459002, Li01, -45268, 350, -28769, true
Act_EtherComm = king_tutorial4, players, king_voice_tut, DX_T1_0260_KING, DX_T1_0270_KING, DX_T1_0290_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_ActTrig = t_king_tractor_lootcrate
Act_ActTrig = t_king_cargopod_reach
@@ -145,7 +145,7 @@ Act_ChangeState = FAIL, 21602
[Trigger]
nickname = t_king_cargopod_reach
Cnd_DistVec = Player, -92446, -25, -18451, 5000, Li01, inside
Cnd_DistVec = Player, -45268, 350, -28769, 5000, Li01, inside
Act_EtherComm = king_tutorial4, players, king_voice_tut, DX_T1_0300_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
@@ -163,14 +163,14 @@ Act_ActTrig = t_drone_ship_spawn
[Trigger]
nickname = t_drone_ship_spawn
Cnd_DistVec = Player, -92446, -25, -22451, 15000, Li01, inside
Cnd_DistVec = Player, -60268, 350, -28769, 15000, Li01, inside
Act_SpawnShip = MSN14_Drone, no_ol
Act_ActTrig = t_king_selection
Act_ActTrig = t_drone_mission_destroyed
[Trigger]
nickname = t_king_selection
Cnd_DistVec = Player, -92446, -25, -22451, 2500, Li01, inside
Cnd_DistVec = Player, -60268, 350, -28769, 2500, Li01, inside
Act_EtherComm = king_tutorial5, players, king_voice_tut, DX_T1_0330_KING, DX_T1_0340_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_SetVibe = MSN14_Drone, players, REP_HOSTILE_MAX
Act_Mark = players, lr_drone, true