diff --git a/DATA/SHIPS/loadouts_special.ini b/DATA/SHIPS/loadouts_special.ini index 02f3d080..3beb8046 100644 --- a/DATA/SHIPS/loadouts_special.ini +++ b/DATA/SHIPS/loadouts_special.ini @@ -1932,6 +1932,7 @@ archetype = no2_fighter equip = ge_nf_engine_01 equip = infinite_power equip = ge_s_scanner_02 +equip = armor_scale_21 equip = no_thruster, HpThruster01 equip = nomad_gun01_mark01, HpWeapon01 equip = nomad_gun01_mark01, HpWeapon02 @@ -1955,6 +1956,7 @@ archetype = no2_elite equip = ge_nf_engine_01 equip = infinite_power equip = ge_s_scanner_02 +equip = armor_scale_21 equip = no_thruster, HpThruster01 equip = nomad_gun01_mark01, HpWeapon01 equip = nomad_gun01_mark01, HpWeapon02 @@ -1982,6 +1984,7 @@ archetype = no2_bomber equip = ge_nf_engine_01 equip = infinite_power equip = ge_s_scanner_02 +equip = armor_scale_21 equip = no_thruster, HpThruster01 equip = nomad_gun01_mark01, HpWeapon01 equip = nomad_gun01_mark01, HpWeapon02 @@ -2008,6 +2011,7 @@ archetype = no2_gunship equip = infinite_power equip = ge_gf1_engine_01 equip = ge_s_scanner_02 +equip = armor_scale_17 equip = nomad_gun01_mark01, HpWeapon01 equip = nomad02_turret01_mark01, HpTurret01 equip = nomad02_turret01_mark01, HpTurret02 @@ -2041,6 +2045,7 @@ archetype = no2_gunboat equip = infinite_power equip = ge_gf1_engine_01 equip = ge_s_scanner_02 +equip = armor_scale_17 equip = nomad_gun01_mark01, HpWeapon01 equip = nomad02_turret01_mark01, HpTurret01 equip = nomad02_turret01_mark01, HpTurret02 @@ -2075,6 +2080,7 @@ archetype = no2_cruiser equip = infinite_power equip = ge_gf1_engine_01 equip = ge_s_scanner_02 +equip = armor_scale_17 equip = nomad_gun01_mark01, HpWeapon01 equip = nomad02_turret01_mark01, HpTurret01 equip = nomad02_turret01_mark01, HpTurret02 @@ -2114,6 +2120,7 @@ nickname = no2_battleship_load archetype = no2_battleship equip = infinite_power equip = ge_s_scanner_02 +equip = armor_scale_21 equip = nomad_gun01_mark01, HpWeapon01 equip = nomad02_turret01_mark01, HpTurret01 equip = nomad02_turret01_mark01, HpTurret02 @@ -2173,6 +2180,7 @@ nickname = no2_artillery_load archetype = no2_artillery equip = infinite_power equip = ge_s_scanner_02 +equip = armor_scale_21 equip = nomad02_turret01_mark01, HpTurret01 equip = nomad02_turret01_mark01, HpTurret02 equip = nomad02_turret01_mark01, HpTurret03 @@ -2222,6 +2230,7 @@ nickname = no2_boss_load archetype = no2_boss equip = infinite_power equip = ge_s_scanner_02 +equip = armor_scale_21 equip = nomad02_turret01_mark01, HpTurret01 equip = nomad02_turret01_mark01, HpTurret02 equip = nomad02_turret01_mark01, HpTurret03 @@ -2281,4 +2290,4 @@ equip = fx_Nomad_battleship_engine, HpEngine01 cargo = special_nomad_gun01, 10 cargo = special_nomad_gun02, 10 cargo = commodity_nomad_energy_distributor, 5 -cargo = commodity_nomad_fusion_reactor, 5 \ No newline at end of file +cargo = commodity_nomad_fusion_reactor, 2 \ No newline at end of file diff --git a/DATA/SHIPS/shiparch.ini b/DATA/SHIPS/shiparch.ini index 42f474d7..6874f1a7 100644 --- a/DATA/SHIPS/shiparch.ini +++ b/DATA/SHIPS/shiparch.ini @@ -9318,7 +9318,7 @@ HP_bay_surface = HpBayDoor01 HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 -hit_pts = 200000 +hit_pts = 45300 cockpit = cockpits\rheinland\r_gunboat.ini camera_offset = 35, 150 camera_angular_acceleration = 0.010000 @@ -9365,7 +9365,7 @@ HP_bay_surface = HpBayDoor01 HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 -hit_pts = 250000 +hit_pts = 45300 cockpit = cockpits\rheinland\r_gunboat.ini camera_offset = 35, 150 camera_angular_acceleration = 0.010000 @@ -9412,7 +9412,7 @@ HP_bay_surface = HpBayDoor01 HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 -hit_pts = 650000 +hit_pts = 45300 cockpit = cockpits\rheinland\r_cruiser.ini camera_offset = 50, 280 camera_angular_acceleration = 0.01 @@ -9457,7 +9457,7 @@ HP_bay_surface = HpBayDoor01 HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 -hit_pts = 2000000 +hit_pts = 69300 cockpit = cockpits\liberty\l_dreadnought.ini camera_offset = 60, 750 camera_angular_acceleration = 0.005 @@ -9501,7 +9501,7 @@ HP_bay_surface = HpBayDoor01 HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 -hit_pts = 3000000 +hit_pts = 69300 cockpit = cockpits\rheinland\r_battleship.ini camera_offset = 130, 1500 camera_angular_acceleration = 0.005