REM-Client 49bca0f3: clans - Player window page Clan, clan tag, clan system rules (rem-server 6827d41)
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@@ -433,6 +433,11 @@
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<div class="panel sys-head">
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<div><div class="t">{{ sys_title }}</div><div class="hint">{{ sys_line }}</div></div>
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<div class="actions sys-claim" data-if="sys_can_claim"><div class="btn primary" data-action="claim">{{ claim_text }}<div class="tip">Claims this system for you, for good. You can build here then.</div></div></div>
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<div class="actions sys-claim" data-if="sys_clan_rules">
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<div class="btn" data-class-primary="sys_war_fire" data-action="warfire">War: {{ sys_war_fire ? 'fire' : 'hold' }}<div class="tip">Fire: the platforms shoot at pilots of clans at war with yours and the stations shut them out - over the objects' own rules.</div></div>
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<div class="btn" data-class-primary="sys_ally_safe" data-action="allysafe">Allies: {{ sys_ally_safe ? 'safe' : 'by rules' }}<div class="tip">Safe: the platforms spare pilots of allied clans and the open stations let them dock.</div></div>
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</div>
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<div class="actions sys-claim" data-if="sys_to_clan"><div class="btn" data-action="toclan">Give to the clan<div class="tip">Your clan owns this system then: members manage it by their rank's right Claims, the whole clan counts as its owner (platforms, docking). It cannot be taken back.</div></div></div>
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</div>
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<div class="panel" data-if="sys_can_name">
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<div class="namefield"><span class="label">Name this system</span><input class="text" type="text" data-value="sys_name_in" maxlength="24"/></div>
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