diff --git a/EXE/DALib.dll b/EXE/DALib.dll index a34fdb41..7a33a0e5 100644 Binary files a/EXE/DALib.dll and b/EXE/DALib.dll differ diff --git a/EXE/Freelancer.exe b/EXE/Freelancer.exe index 379dc91e..01e79724 100644 Binary files a/EXE/Freelancer.exe and b/EXE/Freelancer.exe differ diff --git a/EXE/rem.ini b/EXE/rem.ini index 20a1e2ba..021a6986 100644 --- a/EXE/rem.ini +++ b/EXE/rem.ini @@ -41,6 +41,7 @@ wheel_scroll = true ; the mouse wheel scrolls the list / text und particle_linger_seconds = 20 ; particles of a stopped emitter fade over this time (retail 1) ; ---- Interface ---- +hide_npc_players = false ; leave the server's player bots ("[NPC] " names) out of the player lists (chat window, chat target) numeric_damage = true ; target hull (with armour) and shield as numbers beside the bars (adoxa Numeric Damage) rem_bar = true ; REM bar top left (NeuroNet bar twin with the REM windows) * rem_protocol_log = true ; every REM server message in LOGS\rem_protocol.log *