diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/st04.ini b/DATA/UNIVERSE/SYSTEMS/ST04/st04.ini index 8888fc27..887af6f1 100644 --- a/DATA/UNIVERSE/SYSTEMS/ST04/st04.ini +++ b/DATA/UNIVERSE/SYSTEMS/ST04/st04.ini @@ -1,7 +1,7 @@ [SystemInfo] name = St04 space_color = 0, 0, 0 -local_faction = fc_order_grp +local_faction = fc_or_grp [TexturePanels] file = universe\heavens\shapes.ini @@ -133,7 +133,7 @@ repop_time = 10 max_battle_size = 8 relief_time = 10 encounter = area_defend, 19, 0.200000 -faction = fc_order_grp, 1.000000 +faction = fc_or_grp, 1.000000 encounter = area_nomads, 19, 0.200000 faction = fc_n_grp, 1.000000 @@ -242,7 +242,7 @@ repop_time = 10 max_battle_size = 8 relief_time = 10 encounter = area_defend, 19, 0.200000 -faction = fc_order_grp, 1.000000 +faction = fc_or_grp, 1.000000 [zone] nickname = Zone_st04_02_enc @@ -256,7 +256,7 @@ repop_time = 10 max_battle_size = 8 relief_time = 10 encounter = area_defend, 19, 0.200000 -faction = fc_order_grp, 1.000000 +faction = fc_or_grp, 1.000000 [zone] nickname = Zone_st04_03_enc @@ -270,7 +270,7 @@ repop_time = 10 max_battle_size = 8 relief_time = 10 encounter = area_defend, 19, 0.200000 -faction = fc_order_grp, 1.000000 +faction = fc_or_grp, 1.000000 ; ### Jump Hole/Gate ### @@ -342,7 +342,7 @@ archetype = planet_earthgaia_1500 atmosphere_range = 1600 burn_color = 255, 222, 160 base = ST04_01_Base -reputation = fc_order_grp +reputation = fc_or_grp [zone] nickname = Zone_ST04_01_Kairo_death @@ -368,7 +368,7 @@ pilot = pilot_solar_easy dock_with = ST04_01_Base pos = 2188, 0, -22659 rotate = 0, -14, 0 -reputation = fc_order_grp +reputation = fc_or_grp difficulty_level = 5 space_costume = , robot_body_A voice = pilot_c_ill_f01a @@ -380,7 +380,7 @@ pos = 2188, 350, -22659 rotate = 0, -14, 0 archetype = docking_fixture ids_info = 66489 -reputation = fc_order_grp +reputation = fc_or_grp behavior = NOTHING dock_with = ST04_01_Base base = ST04_01_Base @@ -397,7 +397,7 @@ behavior = NOTHING pilot = pilot_solar_easy dock_with = ST04_02_Base base = ST04_02_Base -reputation = fc_order_grp +reputation = fc_or_grp rotate = 0, 0, 0 archetype = co_base_ice_large02 loadout = co_base_ice_large02_pi_01 @@ -418,7 +418,7 @@ behavior = NOTHING pilot = pilot_solar_easy dock_with = ST04_03_Base base = ST04_03_Base -reputation = fc_order_grp +reputation = fc_or_grp rotate = 0, 0, 0 archetype = space_factory01 difficulty_level = 5 @@ -432,7 +432,7 @@ ids_name = 0 pos = -13804,130,-39209 rotate = 0, 90, 0 archetype = shipyard -reputation = fc_order_grp +reputation = fc_or_grp ids_info = 0 parent = ST04_03 @@ -442,7 +442,7 @@ ids_name = 0 pos = -13804,-195,-39209 rotate = 0, 90, 0 archetype = shipyard -reputation = fc_order_grp +reputation = fc_or_grp ids_info = 0 parent = ST04_03 @@ -452,7 +452,7 @@ ids_name = 0 pos = -13804,130,-39711 rotate = 0, 90, 0 archetype = shipyard -reputation = fc_order_grp +reputation = fc_or_grp ids_info = 0 parent = ST04_03 @@ -462,7 +462,7 @@ ids_name = 0 pos = -13804,-195,-39711 rotate = 0, 90, 0 archetype = shipyard -reputation = fc_order_grp +reputation = fc_or_grp ids_info = 0 parent = ST04_03 @@ -499,7 +499,7 @@ repop_time = 10 max_battle_size = 8 relief_time = 10 encounter = area_defend, 19, 0.200000 -faction = fc_order_grp, 1.000000 +faction = fc_or_grp, 1.000000 ; Memphis @@ -554,7 +554,7 @@ repop_time = 10 max_battle_size = 8 relief_time = 10 encounter = area_defend, 19, 0.200000 -faction = fc_order_grp, 1.000000 +faction = fc_or_grp, 1.000000 ; ### Wrack ###