Change Power Hp_Type

This commit is contained in:
D4rkl1ght3r
2026-02-02 20:07:54 +01:00
parent 2cc884a766
commit 369ddff3b8
11 changed files with 422 additions and 272 deletions

View File

@@ -54,7 +54,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_gf2_engine_01 nickname = ge_gf2_engine_01
@@ -88,7 +88,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_gf3_engine_01 nickname = ge_gf3_engine_01
@@ -122,7 +122,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Hawk ; Hawk
@@ -158,7 +158,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Falcon ; Falcon
@@ -194,7 +194,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Eagle ; Eagle
@@ -230,7 +230,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Dagger ; Dagger
@@ -266,7 +266,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Stiletto ; Stiletto
@@ -302,7 +302,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Sabre ; Sabre
@@ -338,7 +338,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Dromedary ; Dromedary
@@ -374,7 +374,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Legionare ; Legionare
@@ -410,7 +410,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Centurio ; Centurio
@@ -446,7 +446,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Titan ; Titan
@@ -482,7 +482,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Piranha ; Piranha
@@ -518,7 +518,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Barracuda ; Barracuda
@@ -554,7 +554,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Hammerhead ; Hammerhead
@@ -590,7 +590,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Patriot ; Patriot
@@ -627,7 +627,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Defender ; Defender
@@ -664,7 +664,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Rhino ; Rhino
@@ -701,7 +701,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Cavalier ; Cavalier
@@ -737,7 +737,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Crusader ; Crusader
@@ -773,7 +773,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Clydesdale ; Clydesdale
@@ -809,7 +809,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Drake ; Drake
@@ -845,7 +845,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Dragon ; Dragon
@@ -881,7 +881,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Drone ; Drone
@@ -917,7 +917,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Banshee ; Banshee
@@ -953,7 +953,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Valykrie ; Valykrie
@@ -989,7 +989,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Humpback ; Humpback
@@ -1025,7 +1025,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Blood Hound ; Blood Hound
@@ -1061,7 +1061,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Wolfshound ; Wolfshound
@@ -1097,7 +1097,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Mule ; Mule
@@ -1133,7 +1133,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Anubis ; Anubis
@@ -1169,7 +1169,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Train ; Train
@@ -1199,7 +1199,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
; Armored Transport ; Armored Transport
@@ -1229,7 +1229,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_tt_engine_01 nickname = ge_tt_engine_01
@@ -1257,7 +1257,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_ttl_engine_01 nickname = ge_ttl_engine_01
@@ -1285,7 +1285,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_ta_engine_01 nickname = ge_ta_engine_01
@@ -1313,7 +1313,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_mnr_engine_01 nickname = ge_mnr_engine_01
@@ -1333,7 +1333,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_lc_engine_01 nickname = ge_lc_engine_01
@@ -1359,7 +1359,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_lb_engine_01 nickname = ge_lb_engine_01
@@ -1379,7 +1379,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_lbd_engine_01 nickname = ge_lbd_engine_01
@@ -1399,7 +1399,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_bd_engine_01 nickname = ge_bd_engine_01
@@ -1424,7 +1424,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_bb_engine_01 nickname = ge_bb_engine_01
@@ -1444,7 +1444,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_bg_engine_01 nickname = ge_bg_engine_01
@@ -1471,7 +1471,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_kg_engine_01 nickname = ge_kg_engine_01
@@ -1498,7 +1498,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_kd_engine_01 nickname = ge_kd_engine_01
@@ -1523,7 +1523,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_kb_engine_01 nickname = ge_kb_engine_01
@@ -1543,7 +1543,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_rg_engine_01 nickname = ge_rg_engine_01
@@ -1570,7 +1570,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_rc_engine_01 nickname = ge_rc_engine_01
@@ -1595,7 +1595,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_rb_engine_01 nickname = ge_rb_engine_01
@@ -1615,7 +1615,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_csv_engine_01 nickname = ge_csv_engine_01
@@ -1641,7 +1641,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_lft_engine_01 nickname = ge_lft_engine_01
@@ -1670,7 +1670,7 @@ outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
lootable = false lootable = false
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_lnr_engine_01 nickname = ge_lnr_engine_01
@@ -1690,7 +1690,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_psn_engine_01 nickname = ge_psn_engine_01
@@ -1710,7 +1710,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_rpr_engine_01 nickname = ge_rpr_engine_01
@@ -1739,7 +1739,7 @@ outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
lootable = false lootable = false
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_nf_engine_01 nickname = ge_nf_engine_01
@@ -1768,7 +1768,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 60 inside_sound_cone = 60
outside_sound_cone = 180 outside_sound_cone = 180
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_ng_engine_01 nickname = ge_ng_engine_01
@@ -1793,7 +1793,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_nb_engine_01 nickname = ge_nb_engine_01
@@ -1813,7 +1813,7 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10
[Engine] [Engine]
nickname = ge_ob_engine_01 nickname = ge_ob_engine_01
@@ -1833,5 +1833,5 @@ indestructible = false
outside_cone_attenuation = -3 outside_cone_attenuation = -3
inside_sound_cone = 90 inside_sound_cone = 90
outside_sound_cone = 270 outside_sound_cone = 270
hp_type = hp_fighter_engine_special_1 hp_type = hp_fighter_engine_special_10

View File

@@ -22,7 +22,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_1 hp_type = hp_fighter_power_special_10
capacity = 1000 capacity = 1000
charge_rate = 95 charge_rate = 95
thrust_capacity = 1000 thrust_capacity = 1000
@@ -38,7 +38,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_1 hp_type = hp_fighter_power_special_10
capacity = 1800 capacity = 1800
charge_rate = 183 charge_rate = 183
thrust_capacity = 1000 thrust_capacity = 1000
@@ -55,7 +55,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_1 hp_type = hp_fighter_power_special_10
capacity = 4700 capacity = 4700
charge_rate = 465 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
@@ -72,7 +72,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 8900 capacity = 8900
charge_rate = 890 charge_rate = 890
thrust_capacity = 1000 thrust_capacity = 1000
@@ -89,7 +89,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 10400 capacity = 10400
charge_rate = 1040 charge_rate = 1040
thrust_capacity = 1000 thrust_capacity = 1000
@@ -106,7 +106,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_1 hp_type = hp_fighter_power_special_10
capacity = 4700 capacity = 4700
charge_rate = 465 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
@@ -123,7 +123,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 8900 capacity = 8900
charge_rate = 890 charge_rate = 890
thrust_capacity = 1000 thrust_capacity = 1000
@@ -140,7 +140,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 10400 capacity = 10400
charge_rate = 1040 charge_rate = 1040
thrust_capacity = 1000 thrust_capacity = 1000
@@ -157,7 +157,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_freighter_power_special_1 hp_type = hp_freighter_power_special_10
capacity = 2900 capacity = 2900
charge_rate = 290 charge_rate = 290
thrust_capacity = 1000 thrust_capacity = 1000
@@ -174,7 +174,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_1 hp_type = hp_fighter_power_special_10
capacity = 4700 capacity = 4700
charge_rate = 465 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
@@ -191,7 +191,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 8900 capacity = 8900
charge_rate = 890 charge_rate = 890
thrust_capacity = 1000 thrust_capacity = 1000
@@ -208,7 +208,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 11900 capacity = 11900
charge_rate = 1190 charge_rate = 1190
thrust_capacity = 1000 thrust_capacity = 1000
@@ -225,7 +225,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_freighter_power_special_1 hp_type = hp_freighter_power_special_10
capacity = 11900 capacity = 11900
charge_rate = 1190 charge_rate = 1190
thrust_capacity = 1000 thrust_capacity = 1000
@@ -242,7 +242,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_1 hp_type = hp_fighter_power_special_10
capacity = 4700 capacity = 4700
charge_rate = 465 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
@@ -259,7 +259,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 8900 capacity = 8900
charge_rate = 890 charge_rate = 890
thrust_capacity = 1000 thrust_capacity = 1000
@@ -276,7 +276,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 7400 capacity = 7400
charge_rate = 750 charge_rate = 750
thrust_capacity = 1000 thrust_capacity = 1000
@@ -293,7 +293,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_1 hp_type = hp_fighter_power_special_10
capacity = 4700 capacity = 4700
charge_rate = 465 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
@@ -310,7 +310,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 8900 capacity = 8900
charge_rate = 890 charge_rate = 890
thrust_capacity = 1000 thrust_capacity = 1000
@@ -327,7 +327,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_freighter_power_special_1 hp_type = hp_freighter_power_special_10
capacity = 1300 capacity = 1300
charge_rate = 126 charge_rate = 126
thrust_capacity = 1000 thrust_capacity = 1000
@@ -344,7 +344,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_1 hp_type = hp_fighter_power_special_10
capacity = 4700 capacity = 4700
charge_rate = 465 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
@@ -361,7 +361,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 5600 capacity = 5600
charge_rate = 890 charge_rate = 890
thrust_capacity = 1000 thrust_capacity = 1000
@@ -378,7 +378,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_freighter_power_special_1 hp_type = hp_freighter_power_special_10
capacity = 1800 capacity = 1800
charge_rate = 183 charge_rate = 183
thrust_capacity = 1000 thrust_capacity = 1000
@@ -395,7 +395,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_1 hp_type = hp_fighter_power_special_10
capacity = 4700 capacity = 4700
charge_rate = 465 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
@@ -412,7 +412,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 3400 capacity = 3400
charge_rate = 345 charge_rate = 345
thrust_capacity = 1000 thrust_capacity = 1000
@@ -429,7 +429,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_freighter_power_special_1 hp_type = hp_freighter_power_special_10
capacity = 2700 capacity = 2700
charge_rate = 265 charge_rate = 265
thrust_capacity = 1000 thrust_capacity = 1000
@@ -446,7 +446,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_1 hp_type = hp_fighter_power_special_10
capacity = 4700 capacity = 4700
charge_rate = 465 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
@@ -463,7 +463,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 8900 capacity = 8900
charge_rate = 890 charge_rate = 890
thrust_capacity = 1000 thrust_capacity = 1000
@@ -480,7 +480,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_freighter_power_special_1 hp_type = hp_freighter_power_special_10
capacity = 4700 capacity = 4700
charge_rate = 465 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
@@ -497,7 +497,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_1 hp_type = hp_fighter_power_special_10
capacity = 4700 capacity = 4700
charge_rate = 465 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
@@ -514,7 +514,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 8900 capacity = 8900
charge_rate = 890 charge_rate = 890
thrust_capacity = 1000 thrust_capacity = 1000
@@ -531,7 +531,7 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_freighter_power_special_1 hp_type = hp_freighter_power_special_10
capacity = 1800 capacity = 1800
charge_rate = 183 charge_rate = 183
thrust_capacity = 1000 thrust_capacity = 1000
@@ -548,14 +548,14 @@ volume = 0
mass = 10 mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_elite_power_special_1 hp_type = hp_elite_power_special_10
capacity = 8900 capacity = 8900
charge_rate = 890 charge_rate = 890
thrust_capacity = 1000 thrust_capacity = 1000
thrust_charge_rate = 100 thrust_charge_rate = 100
lootable = false lootable = false
; Energy Core Extension ; Energy Core Extensions
[Power] [Power]
nickname = energy_core_extension nickname = energy_core_extension
@@ -573,6 +573,96 @@ thrust_capacity = 0
thrust_charge_rate = 0 thrust_charge_rate = 0
lootable = true lootable = true
[Power]
nickname = mono_power_converter
ids_name = 299501
ids_info = 299502
volume = 0
mass = 0
hp_type = hp_fighter_power_special_1
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 200
charge_rate = 130
thrust_capacity = 300
thrust_charge_rate = 100
lootable = true
[Power]
nickname = cluster_power_plug
ids_name = 299511
ids_info = 299512
volume = 0
mass = 0
hp_type = hp_fighter_power_special_1
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 650
charge_rate = 50
thrust_capacity = 275
thrust_charge_rate = 115
lootable = true
[Power]
nickname = external_weapon_cooler
ids_name = 299521
ids_info = 299522
volume = 0
mass = 0
hp_type = hp_fighter_power_special_1
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 425
charge_rate = 105
thrust_capacity = 265
thrust_charge_rate = 120
lootable = true
[Power]
nickname = high_perfomance_amplifier
ids_name = 299531
ids_info = 299532
volume = 0
mass = 0
hp_type = hp_fighter_power_special_1
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 500
charge_rate = 100
thrust_capacity = 200
thrust_charge_rate = 150
lootable = true
[Power]
nickname = control_grid_stabilizer
ids_name = 299541
ids_info = 299542
volume = 0
mass = 0
hp_type = hp_fighter_power_special_1
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 125
charge_rate = 350
thrust_capacity = 350
thrust_charge_rate = 75
lootable = true
[Power]
nickname = rotary_power_connector
ids_name = 299551
ids_info = 299552
volume = 0
mass = 0
hp_type = hp_fighter_power_special_1
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 300
charge_rate = 150
thrust_capacity = 250
thrust_charge_rate = 125
lootable = true
[Scanner] [Scanner]
nickname = ge_s_scanner_01 nickname = ge_s_scanner_01
ids_name = 263750 ids_name = 263750

View File

@@ -286,17 +286,6 @@ combinable = false
shop_archetype = equipment\models\hardware\br_protective_armor.3db shop_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
[Good]
nickname = energy_core_extension
equipment = energy_core_extension
category = equipment
price = 250000
item_icon = equipment\models\commodities\nn_icons\POWERS\COMMOD_energyextension.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
; Starflier ; Starflier
[Good] [Good]
@@ -711,4 +700,72 @@ item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3d
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
; Energy Core Extensions
[Good]
nickname = mono_power_converter
equipment = mono_power_converter
category = equipment
price = 25000
item_icon = equipment\models\commodities\nn_icons\POWERS\COMMOD_energyextension.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
[Good]
nickname = cluster_power_plug
equipment = cluster_power_plug
category = equipment
price = 25000
item_icon = equipment\models\commodities\nn_icons\POWERS\COMMOD_energyextension.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
[Good]
nickname = external_weapon_cooler
equipment = external_weapon_cooler
category = equipment
price = 25000
item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_external_weapon_cooler.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
[Good]
nickname = high_perfomance_amplifier
equipment = high_perfomance_amplifier
category = equipment
price = 25000
item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_high_perfomance_amplifier.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
[Good]
nickname = control_grid_stabilizer
equipment = control_grid_stabilizer
category = equipment
price = 25000
item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_control_grid_stabilizer.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
[Good]
nickname = rotary_power_connector
equipment = rotary_power_connector
category = equipment
price = 25000
item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_rotary_power_connector.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat

View File

@@ -10099,8 +10099,8 @@ cargo = commodity_vips, 50
[Loadout] [Loadout]
nickname = ku_freighter_starter_loadout01 nickname = ku_freighter_starter_loadout01
archetype = ku_freighter archetype = ku_freighter
equip = ku_freighter_power01, internal equip = ku_freighter_power01, HpPower01
equip = ge_kfr_engine_01, internal equip = ge_kfr_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = shield01_mark04_fr, HpShield01 equip = shield01_mark04_fr, HpShield01
@@ -10136,12 +10136,13 @@ equip = DockingLightRedSmall, HpDockLight02
cargo = ge_s_battery_01, 10 cargo = ge_s_battery_01, 10
cargo = ge_s_repair_01, 10 cargo = ge_s_repair_01, 10
; Drake
[Loadout] [Loadout]
nickname = ku_fighter_starter_loadout01 nickname = ku_fighter_starter_loadout01
archetype = ku_fighter archetype = ku_fighter
equip = ku_fighter_power01, internal equip = ku_fighter_power01, HpPower01
equip = ge_kf_engine_01, internal equip = ge_kf_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = shield01_mark04_lf, HpShield01 equip = shield01_mark04_lf, HpShield01
@@ -10169,13 +10170,13 @@ equip = DockingLightRedSmall, HpDockLight02
cargo = ge_s_battery_01, 10 cargo = ge_s_battery_01, 10
cargo = ge_s_repair_01, 10 cargo = ge_s_repair_01, 10
; Blood Dragon ; Drake (Blood Dragon Start)
[Loadout] [Loadout]
nickname = ku_fighter_starter_loadout02 nickname = ku_fighter_starter_loadout02
archetype = ku_fighter archetype = ku_fighter
equip = ku_fighter_power01, internal equip = ku_fighter_power01, HpPower01
equip = ge_kf_engine_01, internal equip = ge_kf_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = shield01_mark04_lf, HpShield01 equip = shield01_mark04_lf, HpShield01
@@ -10208,8 +10209,8 @@ cargo = ge_s_repair_01, 10
[Loadout] [Loadout]
nickname = br_fighter_starter_loadout01 nickname = br_fighter_starter_loadout01
archetype = br_fighter archetype = br_fighter
equip = br_fighter_power01, internal equip = br_fighter_power01, HpPower01
equip = ge_bf_engine_01, internal equip = ge_bf_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = shield01_mark05_lf, HpShield01 equip = shield01_mark05_lf, HpShield01
@@ -10230,8 +10231,8 @@ equip = DockingLightRedSmall, HpDockLight02
[Loadout] [Loadout]
nickname = br_freighter_starter_loadout01 nickname = br_freighter_starter_loadout01
archetype = br_freighter archetype = br_freighter
equip = br_freighter_power01, internal equip = br_freighter_power01, HpPower01
equip = ge_bfr_engine_01, internal equip = ge_bfr_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = co_turret01_mark02, HpTurret01 equip = co_turret01_mark02, HpTurret01
@@ -10262,8 +10263,8 @@ equip = DockingLightRedSmall, HpDockLight02
[Loadout] [Loadout]
nickname = br_freighter_starter_loadout02 nickname = br_freighter_starter_loadout02
archetype = pi_freighter archetype = pi_freighter
equip = pi_freighter_power01, internal equip = pi_freighter_power01, HpPower01
equip = ge_pfr_engine_01, internal equip = ge_pfr_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = shield01_mark04_fr, HpShield01 equip = shield01_mark04_fr, HpShield01
@@ -10299,8 +10300,8 @@ cargo = ge_s_repair_01, 10
[Loadout] [Loadout]
nickname = br_fighter_starter_loadout02 nickname = br_fighter_starter_loadout02
archetype = pi_fighter archetype = pi_fighter
equip = pi_fighter_power01, internal equip = pi_fighter_power01, HpPower01
equip = ge_pf_engine_01, internal equip = ge_pf_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = shield01_mark03_lf, HpShield01 equip = shield01_mark03_lf, HpShield01
@@ -10336,8 +10337,8 @@ cargo = ge_s_repair_01, 10
[Loadout] [Loadout]
nickname = rh_fighter_starter_loadout01 nickname = rh_fighter_starter_loadout01
archetype = rh_fighter archetype = rh_fighter
equip = rh_fighter_power01, internal equip = rh_fighter_power01, HpPower01
equip = ge_rf_engine_01, internal equip = ge_rf_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = shield01_mark05_lf, HpShield01 equip = shield01_mark05_lf, HpShield01
@@ -10370,8 +10371,8 @@ cargo = ge_s_repair_01, 10
[Loadout] [Loadout]
nickname = rh_freighter_starter_loadout01 nickname = rh_freighter_starter_loadout01
archetype = rh_freighter archetype = rh_freighter
equip = rh_freighter_power01, internal equip = rh_freighter_power01, HpPower01
equip = ge_rfr_engine_01, internal equip = ge_rfr_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = shield01_mark05_fr, HpShield01 equip = shield01_mark05_fr, HpShield01
@@ -10406,8 +10407,8 @@ cargo = ge_s_repair_01, 10
[Loadout] [Loadout]
nickname = rh_fighter_starter_loadout02 nickname = rh_fighter_starter_loadout02
archetype = bw_fighter archetype = bw_fighter
equip = bw_fighter_power01, internal equip = bw_fighter_power01, HpPower01
equip = ge_bwf_engine_01, internal equip = ge_bwf_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = shield01_mark04_lf, HpShield01 equip = shield01_mark04_lf, HpShield01
@@ -10438,8 +10439,8 @@ cargo = ge_s_repair_01, 10
[Loadout] [Loadout]
nickname = rh_freighter_starter_loadout02 nickname = rh_freighter_starter_loadout02
archetype = bw_freighter_t1 archetype = bw_freighter_t1
equip = bw_freighter_power01, internal equip = bw_freighter_power01, HpPower01
equip = ge_bwfr_engine_01, internal equip = ge_bwfr_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = shield01_mark04_fr, HpShield01 equip = shield01_mark04_fr, HpShield01
@@ -10475,10 +10476,10 @@ cargo = ge_s_repair_01, 10
[Loadout] [Loadout]
nickname = li_freighter_starter_loadout01 nickname = li_freighter_starter_loadout01
archetype = li_freighter archetype = li_freighter
equip = li_freighter_power01 equip = li_freighter_power01, HpPower01
equip = ge_lfr_engine_01 equip = ge_lfr_engine_01, HpDrive01
equip = ge_s_scanner_01 equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01 equip = ge_s_tractor_01, internal
equip = shield01_mark03_fr, HpShield01 equip = shield01_mark03_fr, HpShield01
equip = ge_s_thruster_01, HpThruster01 equip = ge_s_thruster_01, HpThruster01
equip = li_gun01_mark03, HpWeapon01 equip = li_gun01_mark03, HpWeapon01
@@ -10506,10 +10507,10 @@ equip = DockingLightRedSmall, HpDockLight02
[Loadout] [Loadout]
nickname = li_fighter_starter_loadout01 nickname = li_fighter_starter_loadout01
archetype = li_fighter archetype = li_fighter
equip = li_fighter_power01 equip = li_fighter_power01, HpPower01
equip = ge_lf_engine_01 equip = ge_lf_engine_01, HpDrive01
equip = ge_s_scanner_01 equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01 equip = ge_s_tractor_01, internal
equip = shield02_mark03_lf, HpShield01 equip = shield02_mark03_lf, HpShield01
equip = ge_s_thruster_01, HpThruster01 equip = ge_s_thruster_01, HpThruster01
equip = li_gun01_mark03, HpWeapon01 equip = li_gun01_mark03, HpWeapon01
@@ -10530,8 +10531,8 @@ equip = DockingLightRedSmall, HpDockLight02
[Loadout] [Loadout]
nickname = li_freighter_starter_loadout02 nickname = li_freighter_starter_loadout02
archetype = pi_freighter archetype = pi_freighter
equip = pi_freighter_power01, internal equip = pi_freighter_power01, HpPower01
equip = ge_pfr_engine_01, internal equip = ge_pfr_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = shield01_mark04_fr, HpShield01 equip = shield01_mark04_fr, HpShield01
@@ -10566,8 +10567,8 @@ cargo = ge_s_repair_01, 10
[Loadout] [Loadout]
nickname = li_fighter_starter_loadout02 nickname = li_fighter_starter_loadout02
archetype = pi_fighter archetype = pi_fighter
equip = pi_fighter_power01, internal equip = pi_fighter_power01, HpPower01
equip = ge_pf_engine_01, internal equip = ge_pf_engine_01, HpDrive01
equip = ge_s_scanner_01, internal equip = ge_s_scanner_01, internal
equip = ge_s_tractor_01, internal equip = ge_s_tractor_01, internal
equip = shield01_mark03_lf, HpShield01 equip = shield01_mark03_lf, HpShield01

View File

@@ -81,9 +81,9 @@ hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01 hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_1, HpPower01 hp_type = hp_fighter_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = port fin_lod1 obj = port fin_lod1
@@ -221,9 +221,9 @@ hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = Li_star_wing_lod1 obj = Li_star_wing_lod1
@@ -486,8 +486,8 @@ hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
steering_torque = 54000, 54000, 104000 steering_torque = 54000, 54000, 104000
angular_drag = 60000, 60000, 60000 angular_drag = 60000, 60000, 60000
rotation_inertia = 16800, 16800, 16800 rotation_inertia = 16800, 16800, 16800
@@ -1089,9 +1089,9 @@ hp_type = hp_torpedo_special_2, HpTorpedo01
steering_torque = 22500, 22500, 58000 steering_torque = 22500, 22500, 58000
angular_drag = 15000, 15000, 35000 angular_drag = 15000, 15000, 35000
rotation_inertia = 2800, 2800, 1000 rotation_inertia = 2800, 2800, 1000
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_1, HpPower01 hp_type = hp_fighter_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = br_fighter_tail_lod1 obj = br_fighter_tail_lod1
@@ -1192,9 +1192,9 @@ hp_type = hp_torpedo_special_2, HpTorpedo01
steering_torque = 44320, 44320, 183000 steering_torque = 44320, 44320, 183000
angular_drag = 32000, 32000, 141000 angular_drag = 32000, 32000, 141000
rotation_inertia = 8400, 8400, 8400 rotation_inertia = 8400, 8400, 8400
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = br_port_wing_lod1 obj = br_port_wing_lod1
@@ -1327,8 +1327,8 @@ hp_type = hp_turret_special_4, HpTurret03, HpTurret04
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
[CollisionGroup] [CollisionGroup]
obj = br_freighter_port_wing_lod1 obj = br_freighter_port_wing_lod1
@@ -1965,9 +1965,9 @@ hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01 hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_1, HpPower01 hp_type = hp_fighter_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = wing_starboard_lod1 obj = wing_starboard_lod1
@@ -2264,9 +2264,9 @@ hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = starboard_wing_lod1 obj = starboard_wing_lod1
@@ -2403,8 +2403,8 @@ hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2 num_exhaust_nozzles = 2
@@ -3104,9 +3104,9 @@ hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1 num_exhaust_nozzles = 1
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_1, HpPower01 hp_type = hp_fighter_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = port_wing_lod1 obj = port_wing_lod1
@@ -3237,9 +3237,9 @@ hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2 num_exhaust_nozzles = 2
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = Rh_port_wing_lod1 obj = Rh_port_wing_lod1
@@ -3379,8 +3379,8 @@ hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2 num_exhaust_nozzles = 2
@@ -3918,9 +3918,9 @@ hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01 hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_1, HpPower01 hp_type = hp_fighter_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = bh_topfin_lod1 obj = bh_topfin_lod1
@@ -4056,9 +4056,9 @@ hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = bh_topfin_lod1 obj = bh_topfin_lod1
@@ -4200,9 +4200,9 @@ hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = bh_topfin_lod1 obj = bh_topfin_lod1
@@ -4340,15 +4340,9 @@ hp_type = hp_turret_special_3, HpTurret01
hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_2, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
;hp_type = hp_fighter_engine_special_4, HpDrive02 hp_type = hp_fighter_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02
hp_type = hp_fighter_power_special_5, HpPower02
;hp_type = hp_elite_power_special_1, HpExtension01
;hp_type = hp_elite_power_special_2, HpExtension02
;hp_type = hp_elite_engine_special_1, HpExtension03
;hp_type = hp_elite_engine_special_2, HpExtension04
;hp_type = hp_elite_engine_special_3, HpExtension05
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2 num_exhaust_nozzles = 2
@@ -4546,9 +4540,9 @@ hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 3 num_exhaust_nozzles = 3
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = fins_top_lod1 obj = fins_top_lod1
@@ -4664,8 +4658,8 @@ hp_type = hp_turret_special_4, HpTurret02, HpTurret03
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2 num_exhaust_nozzles = 2
@@ -4780,9 +4774,9 @@ hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2 num_exhaust_nozzles = 2
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_1, HpPower01 hp_type = hp_fighter_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
@@ -4947,9 +4941,9 @@ hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2 num_exhaust_nozzles = 2
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = wing_port_lod1 obj = wing_port_lod1
@@ -5096,9 +5090,9 @@ hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2 num_exhaust_nozzles = 2
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = wing_port_lod1 obj = wing_port_lod1
@@ -5239,9 +5233,9 @@ hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01 hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01 hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_1, HpPower01 hp_type = hp_fighter_power_special_10, HpPower01
hp_type = hp_fighter_power_special_5, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = port_wing_lod1 obj = port_wing_lod1
@@ -5336,9 +5330,9 @@ hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01 hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_1, HpPower01 hp_type = hp_fighter_power_special_10, HpPower01
hp_type = hp_fighter_power_special_5, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = port_wing_lod1 obj = port_wing_lod1
@@ -5455,9 +5449,9 @@ hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01 hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_1, HpPower01 hp_type = hp_fighter_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = cv_port_wing_lod1 obj = cv_port_wing_lod1
@@ -5677,9 +5671,9 @@ hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = cv_port_wing_lod1 obj = cv_port_wing_lod1
@@ -5812,9 +5806,9 @@ hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = cv_port_wing_lod1 obj = cv_port_wing_lod1
@@ -6245,9 +6239,9 @@ hp_type = hp_turret_special_3, HpTurret01
hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_1, HpPower01 hp_type = hp_fighter_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = bw_port_wing01_lod1 obj = bw_port_wing01_lod1
@@ -6356,9 +6350,9 @@ hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = bw_port_wing01_lod1 obj = bw_port_wing01_lod1
@@ -6547,9 +6541,9 @@ hp_type = hp_turret_special_4, HpTurret01
hp_type = hp_turret_special_3, HpTurret01 hp_type = hp_turret_special_3, HpTurret01
hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = bw_port_wing01_lod1 obj = bw_port_wing01_lod1
@@ -6678,8 +6672,8 @@ hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
steering_torque = 54000, 54000, 54000 steering_torque = 54000, 54000, 54000
angular_drag = 60000, 60000, 60000 angular_drag = 60000, 60000, 60000
rotation_inertia = 16800, 16800, 16800 rotation_inertia = 16800, 16800, 16800
@@ -6813,9 +6807,9 @@ hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = Or_star_wing_lod1 obj = Or_star_wing_lod1
@@ -8786,9 +8780,9 @@ hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
@@ -8877,7 +8871,7 @@ surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_h
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
hp_type = hp_freighter_shield_special_1, HpCargo01, HpCargo02, HpCargo03, HpCargo04 hp_type = hp_freighter_shield_special_1, HpCargo01, HpCargo02, HpCargo03, HpCargo04
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
steering_torque = 12300000, 12300000, 12300000 steering_torque = 12300000, 12300000, 12300000
angular_drag = 64000000, 64000000, 64000000 angular_drag = 64000000, 64000000, 64000000
rotation_inertia = 2000000, 18000000, 18000000 rotation_inertia = 2000000, 18000000, 18000000
@@ -8906,10 +8900,10 @@ cockpit = cockpits\hc_transport.ini
[Ship] [Ship]
ids_name = 237023 ids_name = 237023
ids_info = 524295 ids_info = 584295
ids_info1 = 66551 ids_info1 = 66551
ids_info2 = 66608 ids_info2 = 66608
ids_info3 = 524296 ids_info3 = 584296
ship_class = 2 ship_class = 2
nickname = ge_rem_csv nickname = ge_rem_csv
LODranges = 0, 60, 150, 250, 800, 1000 LODranges = 0, 60, 150, 250, 800, 1000
@@ -8953,8 +8947,8 @@ hp_type = hp_turret_special_4, HpTurret01
hp_type = hp_turret_special_3, HpTurret01 hp_type = hp_turret_special_3, HpTurret01
hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
@@ -9061,9 +9055,9 @@ hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
nanobot_limit = 58 nanobot_limit = 58
shield_battery_limit = 58 shield_battery_limit = 58
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
; Armored Transport Player ; Armored Transport Player
@@ -9133,8 +9127,8 @@ hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret08, HpTurret09 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret08, HpTurret09
hp_type = hp_thruster, HpEngine01 hp_type = hp_thruster, HpEngine01
hp_type = hp_countermeasure_dropper, HpEngine02 hp_type = hp_countermeasure_dropper, HpEngine02
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
; Transport Player ; Transport Player
@@ -9177,8 +9171,8 @@ hp_type = hp_turret_special_8, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, H
hp_type = hp_turret_special_9, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04 hp_type = hp_turret_special_9, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04
hp_type = hp_countermeasure_dropper, HpEngine01 hp_type = hp_countermeasure_dropper, HpEngine01
hp_type = hp_freighter_shield_special_4, HpCargo01, HpCargo02 hp_type = hp_freighter_shield_special_4, HpCargo01, HpCargo02
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
steering_torque = 12300000, 12300000, 12300000 steering_torque = 12300000, 12300000, 12300000
angular_drag = 64000000, 64000000, 64000000 angular_drag = 64000000, 64000000, 64000000
rotation_inertia = 2000000, 18000000, 18000000 rotation_inertia = 2000000, 18000000, 18000000
@@ -9226,7 +9220,7 @@ surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_h
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04 hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
steering_torque = 12300000, 12300000, 12300000 steering_torque = 12300000, 12300000, 12300000
angular_drag = 64000000, 64000000, 64000000 angular_drag = 64000000, 64000000, 64000000
rotation_inertia = 2000000, 18000000, 18000000 rotation_inertia = 2000000, 18000000, 18000000
@@ -9250,8 +9244,8 @@ camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 30 camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 1.000000 camera_turn_look_ahead_slerp_amount = 1.000000
cockpit = cockpits\hc_transport.ini cockpit = cockpits\hc_transport.ini
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
; Alpaca ; Alpaca
@@ -9325,8 +9319,8 @@ hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
steering_torque = 54000, 54000, 104000 steering_torque = 54000, 54000, 104000
angular_drag = 60000, 60000, 60000 angular_drag = 60000, 60000, 60000
rotation_inertia = 16800, 16800, 16800 rotation_inertia = 16800, 16800, 16800
@@ -9420,9 +9414,9 @@ hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
nanobot_limit = 61 nanobot_limit = 61
shield_battery_limit = 61 shield_battery_limit = 61
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = Or_star_wing_s_lod1 obj = Or_star_wing_s_lod1
@@ -9513,8 +9507,8 @@ hp_type = hp_turret_special_4, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, H
hp_type = hp_turret_special_3, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U1_05 hp_type = hp_turret_special_3, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U1_05
hp_type = hp_turret_special_2, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U1_05 hp_type = hp_turret_special_2, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U1_05
hp_type = hp_turret_special_1, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U1_05 hp_type = hp_turret_special_1, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U1_05
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
[CollisionGroup] [CollisionGroup]
obj = lifter_clamp01_lod1 obj = lifter_clamp01_lod1
@@ -9598,8 +9592,8 @@ hp_type = hp_freighter_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_2, HpShield01 hp_type = hp_freighter_shield_special_2, HpShield01
hp_type = hp_thruster, HpThruster01 hp_type = hp_thruster, HpThruster01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_1, HpPower01 hp_type = hp_freighter_power_special_10, HpPower01
[CollisionGroup] [CollisionGroup]
obj = repair_portarm1_lod1 obj = repair_portarm1_lod1
@@ -10122,9 +10116,9 @@ hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_fighter_power_special_1, HpPower02
; HALLOWEEN JACK O'LANTERN NPC ; HALLOWEEN JACK O'LANTERN NPC
@@ -10241,9 +10235,9 @@ hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_elite_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = cv02_port_wing_lod1 obj = cv02_port_wing_lod1
@@ -10506,9 +10500,9 @@ hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01 hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_fighter_engine_special_1, HpDrive01 hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_elite_power_special_1, HpPower01 hp_type = hp_elite_power_special_10, HpPower01
hp_type = hp_fighter_power_special_2, HpPower02 hp_type = hp_elite_power_special_1, HpPower02
[CollisionGroup] [CollisionGroup]
obj = drone_port_wing01_lod1 obj = drone_port_wing01_lod1

View File

@@ -1,5 +1,6 @@
-- 460000 - 470000 reserved for research / crafting -- 460000 - 470000 reserved for research / crafting
-- 50000 to 50020 reserved for anomaly -- 50000 to 50020 reserved for anomaly
-- 524288 to 524353 reserved for engclass plugin
-- Test Infocard -- Test Infocard
rem.AddInfoCard(9000, "Spam") rem.AddInfoCard(9000, "Spam")
@@ -486,13 +487,15 @@ With its spacious cargo bays and reinforced hull, this ship is perfect for trans
rem.AddInfoCard(221776, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>125000</TEXT><PARA/><TEXT>500</TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>- </TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(221776, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>125000</TEXT><PARA/><TEXT>500</TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>- </TEXT><PARA/><POP/></RDL>]])
-- CSV -- CSV
rem.AddInfoCard(524295, [[<RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 2/1</TEXT><PARA/><TEXT>Armor: 8600</TEXT><PARA/><TEXT>Cargo Space: 350</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 42/42</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: -</TEXT><PARA/><PARA/><POP/></RDL>]]) rem.AddInfoCard(584295, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 2/1</TEXT><PARA/><TEXT>Armor: 8600</TEXT><PARA/><TEXT>Cargo Space: 350</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 42/42</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: -</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(524296, [[<RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>2/1</TEXT><PARA/><TEXT>8600</TEXT><PARA/><TEXT>350</TEXT><PARA/><TEXT>42/42</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(584296, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>2/1</TEXT><PARA/><TEXT>8600</TEXT><PARA/><TEXT>350</TEXT><PARA/><TEXT>42/42</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
-- 524295 used
-- Prospector -- Prospector
rem.AddInfoCard(490000, "Prospector") rem.AddInfoCard(490000, "Prospector")
rem.AddInfoCard(490001, [[<RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 9200</TEXT><PARA/><TEXT>Cargo Space: 40</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 63/63</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(490001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 9200</TEXT><PARA/><TEXT>Cargo Space: 40</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 63/63</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(490002, [[<RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>DSR-409 "Prospector" Liberty Heavy Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This fighter is designed for unparalleled surveillance and scouting in the depths of space. Equipped with cutting-edge sensor arrays and lightweight armor, it moves silently through the stars, gathering critical intelligence without detection. Its superior maneuverability and compact design make it the perfect asset for recon operations. No other craft matches its ability to scout, observe, and report from the farthest reaches of space.</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(490002, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>DSR-409 "Prospector" Liberty Heavy Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This fighter is designed for unparalleled surveillance and scouting in the depths of space. Equipped with cutting-edge sensor arrays and lightweight armor, it moves silently through the stars, gathering critical intelligence without detection. Its superior maneuverability and compact design make it the perfect asset for recon operations. No other craft matches its ability to scout, observe, and report from the farthest reaches of space.</TEXT><PARA/><POP/></RDL>]])
-- DSR = Deep Space Recon -- DSR = Deep Space Recon
rem.AddInfoCard(490003, [[<RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>9200</TEXT><PARA/><TEXT>40</TEXT><PARA/><TEXT>63/63</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(490003, [[<RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>9200</TEXT><PARA/><TEXT>40</TEXT><PARA/><TEXT>63/63</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
@@ -605,7 +608,12 @@ rem.AddInfoCard(299063, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JU
-- Infocards Power -- Infocards Power
-- Energy Core Extension -- Energy Core Extension
rem.AddInfoCard(299501, "Energy Core Extension") rem.AddInfoCard(299501, "Mono Power Converter")
rem.AddInfoCard(299511, "Cluster Power Plug")
rem.AddInfoCard(299521, "External Weapon Cooler")
rem.AddInfoCard(299531, "High Performance Amplifier")
rem.AddInfoCard(299541, "Control Grid Stabilizer")
rem.AddInfoCard(299551, "Rotary Power Connector")
-- Infocards Power -- Infocards Power
rem.AddInfoCard(299800, "CHIMERA Blueprint") rem.AddInfoCard(299800, "CHIMERA Blueprint")

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