diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini index e2c8c139..29585ab3 100644 --- a/DATA/EQUIPMENT/weapon_equip.ini +++ b/DATA/EQUIPMENT/weapon_equip.ini @@ -33130,7 +33130,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 50 +energy_damage = 62 one_shot_sound = fire_tachyon5 munition_hit_effect = template_1_impact const_effect = template_1_proj @@ -33155,7 +33155,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 64.82 +power_usage = 68.05 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -33271,7 +33271,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 50 +energy_damage = 62 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_red_impact const_effect = template_3_red_proj @@ -33296,7 +33296,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 64.82 +power_usage = 68.05 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -33412,7 +33412,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 50 +energy_damage = 62 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_yellow_impact const_effect = template_3_yellow_proj @@ -33437,7 +33437,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 64.82 +power_usage = 68.05 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -33553,7 +33553,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 50 +energy_damage = 62 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_orange_impact const_effect = template_3_orange_proj @@ -33578,7 +33578,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 64.82 +power_usage = 68.05 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -33694,7 +33694,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 50 +energy_damage = 62 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_green_impact const_effect = template_3_green_proj @@ -33719,7 +33719,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 64.82 +power_usage = 68.05 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -33835,7 +33835,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 50 +energy_damage = 62 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_cyan_impact const_effect = template_3_cyan_proj @@ -33860,7 +33860,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 64.82 +power_usage = 68.05 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -33976,7 +33976,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 50 +energy_damage = 62 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_rosa_impact const_effect = template_3_rosa_proj @@ -34001,7 +34001,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 64.82 +power_usage = 68.05 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -34117,7 +34117,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 50 +energy_damage = 62 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_rosagold_impact const_effect = template_3_rosagold_proj @@ -34142,7 +34142,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 64.82 +power_usage = 68.05 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -34258,7 +34258,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 50 +energy_damage = 62 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_blue_impact const_effect = template_3_blue_proj @@ -34283,7 +34283,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 64.82 +power_usage = 68.05 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -34399,7 +34399,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 50 +energy_damage = 62 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_bluegold_impact const_effect = template_3_bluegold_proj @@ -34424,7 +34424,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 64.82 +power_usage = 68.05 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire