Add Codename Weapons PHANTOM & VULCAN
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@@ -1015,6 +1015,74 @@ shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
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jump_dist = 2
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; PHANTOM Blueprint
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[Good]
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nickname = commodity_phantom_blueprint
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equipment = commodity_phantom_blueprint
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msg_id_prefix = gcs_gen_commodity_phantom_blueprint
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category = commodity
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price = 75000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
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jump_dist = 2
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; PHANTOM Schematic
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[Good]
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nickname = commodity_phantom_schematic
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equipment = commodity_phantom_schematic
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msg_id_prefix = gcs_gen_commodity_phantom_schematics
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category = commodity
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price = 25000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
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jump_dist = 2
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; VULCAN Blueprint
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[Good]
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nickname = commodity_vulcan_blueprint
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equipment = commodity_vulcan_blueprint
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msg_id_prefix = gcs_gen_commodity_vulcan_blueprint
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category = commodity
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price = 75000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
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jump_dist = 2
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; VULCAN Schematic
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[Good]
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nickname = commodity_vulcan_schematic
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equipment = commodity_vulcan_schematic
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msg_id_prefix = gcs_gen_commodity_vulcan_schematics
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category = commodity
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price = 25000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
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jump_dist = 2
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; Tractor Beam Blueprint
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[Good]
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