story_arc1_m02: faction & ChangeState
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@@ -34,7 +34,7 @@ level = 5
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nickname = MSN15_Harrison_Patrol
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nickname = MSN15_Harrison_Patrol
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npc_ship = MSN15_Harrison_Patrol
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npc_ship = MSN15_Harrison_Patrol
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string_id = 196880
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string_id = 196880
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faction = fc_n_grp
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faction = li_lsf_grp
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system = Li01
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system = Li01
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position = -33567, 0, -28510
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position = -33567, 0, -28510
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label = m_harrison
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label = m_harrison
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@@ -117,7 +117,7 @@ Act_ActTrig = t_harrison_dies
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nickname = t_harrison_dies
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nickname = t_harrison_dies
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Cnd_Destroyed = MSN15_Harrison_Patrol, 1, EXPLODE
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Cnd_Destroyed = MSN15_Harrison_Patrol, 1, EXPLODE
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system = ANY
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system = ANY
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Act_ChangeState = FAIL, 22355
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Act_ChangeState = FAIL, 21602
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[Trigger]
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[Trigger]
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