diff --git a/EXE/REM/ServerModule/missions/story_arc2_m01.ini b/EXE/REM/ServerModule/missions/story_arc2_m01.ini index c027bc79..06575b29 100644 --- a/EXE/REM/ServerModule/missions/story_arc2_m01.ini +++ b/EXE/REM/ServerModule/missions/story_arc2_m01.ini @@ -191,14 +191,14 @@ Act_DisplayMsg = players, 459005 ; Eliminate NEURAL-NET MESSAGE [Trigger] nickname = t_navy_destination_end Cnd_Destroyed = navy_reinforcements, 5, EXPLODE ; explicit count = wait for ALL -;Act_NNPath = players, 459007, Li01, 25390, 0, 74163, true, Li01_12 -Act_SetNNObj = players, 459007, Li01, 25390, 0, 74163, true, Li01_12 +Act_NNPath = players, 459007, Li01, 25390, 0, 74163, true, Li01_12 +;Act_SetNNObj = players, 459007, Li01, 25390, 0, 74163, true, Li01_12 Act_SetTHNConfig = players, buffalo_gen, li_arc02_m01_c02 Act_ActTrig = t_land_buffalo_base [Trigger] nickname = t_land_buffalo_base -Cnd_BaseEnter = Li01_12_base +Cnd_BaseEnter = Li01_12_Base Act_ActTrig = t_land_buffalo_ending [Trigger] @@ -232,8 +232,8 @@ Act_ActTrig = t_buffalo_mission_outro [Trigger] nickname = t_buffalo_mission_outro Cnd_Timer = 1 -;Act_NNPath = players, 459009, Iw03, -19724, 0, -10073, true, Iw03_02 -Act_SetNNObj = players, 459007, Iw03, -19724, 0, -10073, true, Iw03_02 +Act_NNPath = players, 459009, Iw03, -19724, 0, -10073, true, Iw03_02 +;Act_SetNNObj = players, 459007, Iw03, -19724, 0, -10073, true, Iw03_02 Act_ActTrig = t_rebus_mission_completed2 [Trigger]