Change Capital Player Turrets Volumes
This commit is contained in:
@@ -35527,7 +35527,7 @@ hit_pts = 4800
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explosion_resistance = 1
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explosion_resistance = 1
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debris_type = debris_turret_med
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debris_type = debris_turret_med
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parent_impulse = 20
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parent_impulse = 20
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volume = 600
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volume = 50
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child_impulse = 80
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child_impulse = 80
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mass = 10
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mass = 10
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hp_gun_type = hp_turret_special_10
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hp_gun_type = hp_turret_special_10
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@@ -35582,7 +35582,7 @@ explosion_resistance = 1.000000
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debris_type = debris_turret_med
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debris_type = debris_turret_med
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parent_impulse = 20
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parent_impulse = 20
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child_impulse = 80
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child_impulse = 80
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volume = 0
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volume = 50
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mass = 10
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mass = 10
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 0
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power_usage = 0
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@@ -35636,7 +35636,7 @@ explosion_resistance = 1
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debris_type = debris_turret_huge
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debris_type = debris_turret_huge
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parent_impulse = 20
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parent_impulse = 20
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child_impulse = 80
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child_impulse = 80
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volume = 600
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volume = 50
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mass = 10
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mass = 10
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hp_gun_type = hp_turret_special_10
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hp_gun_type = hp_turret_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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@@ -35693,7 +35693,7 @@ explosion_resistance = 1
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debris_type = debris_turret_large
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debris_type = debris_turret_large
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parent_impulse = 20
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parent_impulse = 20
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child_impulse = 80
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child_impulse = 80
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volume = 600
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volume = 50
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mass = 10
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mass = 10
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 0
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power_usage = 0
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@@ -35747,7 +35747,7 @@ explosion_resistance = 1
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debris_type = debris_turret_med
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debris_type = debris_turret_med
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parent_impulse = 20
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parent_impulse = 20
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child_impulse = 80
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child_impulse = 80
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volume = 600
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volume = 50
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mass = 10
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mass = 10
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hp_gun_type = hp_turret_special_10
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hp_gun_type = hp_turret_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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@@ -35801,7 +35801,7 @@ explosion_resistance = 1
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debris_type = debris_turret_small
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debris_type = debris_turret_small
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parent_impulse = 20
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parent_impulse = 20
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child_impulse = 80
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child_impulse = 80
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volume = 600
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volume = 50
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mass = 10
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mass = 10
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hp_gun_type = hp_turret_special_10
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hp_gun_type = hp_turret_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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@@ -35931,7 +35931,7 @@ explosion_resistance = 1
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debris_type = debris_turret_small
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debris_type = debris_turret_small
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parent_impulse = 20
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parent_impulse = 20
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child_impulse = 80
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child_impulse = 80
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volume = 600
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volume = 50
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mass = 10
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mass = 10
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hp_gun_type = hp_turret_special_10
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hp_gun_type = hp_turret_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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