Added Tradelane 1 Zone + pops

This commit is contained in:
Nekura
2026-05-03 18:19:22 +02:00
parent c198256827
commit 3e76511e2f
2 changed files with 69 additions and 40 deletions

View File

@@ -3,58 +3,53 @@ file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 1800
tint_field = 255, 255, 255
empty_cube_frequency = 0.15
fill_dist = 2800
diffuse_color = 255, 255, 255
ambient_color = 40, 40, 40
ambient_increase = 60, 60, 60
empty_cube_frequency = 0.3
[properties]
flag = rock_objects
flag = object_density_high
flag = populated
flag = collision
flag = object_density_low
[Cube]
asteroid = rock_asteroid60, 0.7, 0.2, -0.2, 180, 10, 20
asteroid = rock_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
asteroid = rock_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
asteroid = lava02_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
[DynamicAsteroids]
asteroid = DAsteroid_lava02
count = 20
placement_radius = 150
placement_offset = 90
max_velocity = 10
max_angular_velocity = 2
color_shift = 1, 0.5, 0
asteroid = rock_asteroid10, 0.7, 0.2, -0.2, 35, 10, 20
asteroid = rock_asteroid10, 0.2, 0.8, 0.3, 45, 20, 0
asteroid = rock_asteroid10, 0.4, -0.7, -0.2, 15, 90, 120
asteroid = rock_asteroid10, -0.3, -0.3, 0.8, 85, 0, 185
asteroid = rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
asteroid = rock_asteroid30, 0.5, 0.5, -0.4, 75, 30, 70
[Band]
render_parts = 6
shape = asteroid_belt_04
height = 1000
offset_dist = 1000
fade = 1.000000, 1.350000, 15, 17
texture_aspect = 1.000000
color_shift = 1.000000, 1.000000, 1.000000
ambient_intensity = 1.000000
shape = asteroid_belt_dust
height = 4000
offset_dist = 2000
fade = 1, 1.35, 10, 14
texture_aspect = 1
color_shift = 1, 1, 1
ambient_intensity = 1
vert_increase = 2
[AsteroidBillboards]
count = 1000
start_dist = 800
fade_dist_percent = 0.200000
count = 300
start_dist = 2200
fade_dist_percent = 0.35
shape = roid_rock_tri
color_shift = 0.700000, 0.700000, 0.700000
ambient_intensity = 1.000000
size = 10, 50
color_shift = 0.9, 0.9, 0.9
ambient_intensity = 1
size = 30, 65
[DynamicAsteroids]
asteroid = DAsteroid_rock_small1
count = 10
placement_radius = 500.000000
placement_offset = 90.000000
max_velocity = 15.000000
max_angular_velocity = 3.000000
color_shift = 0.500000, 0.500000, 0.500000
placement_radius = 150
placement_offset = 90
max_velocity = 15
max_angular_velocity = 3
color_shift = 1, 1, 1
; Copied by FL Atlas from file: solar\ASTEROIDS\LI06_mojavedustcloud_01.ini
; Copied by FL Atlas from file: solar\ASTEROIDS\rh02_alster_rock_asteroid_field.ini
; Copied by FL Atlas from file: solar\ASTEROIDS\KU08_asteroid_002.ini

View File

@@ -3,8 +3,16 @@ space_color = 0, 170, 255
local_faction = sh_n_grp
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini
[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini
[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini
[EncounterParameters]
nickname = area_battleships
@@ -977,3 +985,29 @@ density_restriction = 4, unlawfuls
faction_weight = sh_n_grp, 1
encounter = area_battleships, 25, 1
faction = sh_n_grp, 1
[Zone]
nickname = Zone_KU08_tradelane_001
rotate = 0.00, 186.00, 0.00
pos = 29057.00, 0.00, -32624.00
shape = BOX
size = 49455.00, 2055.00, 2055.00
sort = 99
damage = 0
comment = Planet Horai <-> Chugoku Jump Hole
lane_id = 1
tradelane_down = 35
population_additive = true
faction_weight = sh_n_grp, 6
toughness = 4
density = 6
repop_time = 5
max_battle_size = 15
pop_type = major_tradelane
relief_time = 10
encounter = tradelane_trade_armored, 4, 0.330000
faction = sh_n_grp, 0.150000
encounter = tradelane_trade_freighter, 4, 0.330000
faction = sh_n_grp, 0.100000
encounter = tradelane_trade_transport, 4, 0.330000
faction = sh_n_grp, 0.100000