Add Shield Section
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@@ -3392,3 +3392,10 @@ child_impulse = 0.010000
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debris_type = debris_vanish
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debris_type = debris_vanish
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;; bh_elite3 shield bubble
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[Shield]
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nickname = bh_elite3_shield01
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DA_archetype = Ships\BOUNTY_HUNTER\BH_VHEAVY_FIGHTER2\bh_vheavy_fighter2_shield.3db
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HP_child = SpConnect
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