Changed AI P1

This commit is contained in:
Nekura
2024-04-20 17:13:56 +02:00
parent 4b18e0aa49
commit 3fdcbed916
3 changed files with 895 additions and 274 deletions

View File

@@ -1180,12 +1180,12 @@ use_hull_repair_at_damage_percent = 0
[RepairBlock]
nickname = repair_fighter_both
use_shield_repair_pre_delay = 0.2
use_shield_repair_post_delay = 5
use_shield_repair_at_damage_percent = 0.2
use_hull_repair_pre_delay = 0.2
use_hull_repair_post_delay = 1.5
use_hull_repair_at_damage_percent = 0.2
use_shield_repair_pre_delay = 0.1
use_shield_repair_post_delay = 0.5
use_shield_repair_at_damage_percent = 0.5
use_hull_repair_pre_delay = 0.1
use_hull_repair_post_delay = 0.5
use_hull_repair_at_damage_percent = 0.5
[GunBlock]
nickname = gun_fighter_test
@@ -3830,7 +3830,7 @@ countermeasure_id = countermeasure_handicap_3
damage_reaction_id = damage_reaction_light_fighter_a
missile_reaction_id = missile_reaction_fighter_style_a
formation_id = formation_fighter_style_a
repair_id = repair_fighter_never
repair_id = repair_fighter_both
job_id = job_light_fighter_a
[Pilot]
@@ -3896,7 +3896,7 @@ countermeasure_id = countermeasure_handicap_3
damage_reaction_id = damage_reaction_fighter_style_a
missile_reaction_id = missile_reaction_fighter_style_a
formation_id = formation_stay
repair_id = repair_fighter_never
repair_id = repair_fighter_both
job_id = basic_job_formation
[Pilot]
@@ -3933,7 +3933,7 @@ countermeasure_id = countermeasure_handicap_3
damage_reaction_id = damage_reaction_fighter_style_a
missile_reaction_id = missile_reaction_fighter_style_a
formation_id = formation_stay
repair_id = repair_fighter_never
repair_id = repair_fighter_both
job_id = basic_job_formation
[Pilot]
@@ -3970,7 +3970,7 @@ countermeasure_id = countermeasure_handicap_3
damage_reaction_id = damage_reaction_fighter_style_a
missile_reaction_id = missile_reaction_fighter_style_a
formation_id = formation_never
repair_id = repair_fighter_never
repair_id = repair_fighter_both
job_id = basic_job_no_formation
[Pilot]
@@ -4007,7 +4007,7 @@ countermeasure_id = countermeasure_handicap_3
damage_reaction_id = damage_reaction_fighter_style_a
missile_reaction_id = missile_reaction_fighter_style_a
formation_id = formation_swarm
repair_id = repair_fighter_never
repair_id = repair_fighter_both
job_id = basic_job_no_formation
[Pilot]
@@ -4044,7 +4044,7 @@ countermeasure_id = countermeasure_handicap_3
damage_reaction_id = damage_reaction_fighter_style_a
missile_reaction_id = missile_reaction_fighter_style_a
formation_id = formation_swarm
repair_id = repair_fighter_never
repair_id = repair_fighter_both
job_id = basic_job_no_formation
[Pilot]
@@ -4081,7 +4081,7 @@ countermeasure_id = countermeasure_handicap_3
damage_reaction_id = damage_reaction_fighter_style_a
missile_reaction_id = missile_reaction_fighter_style_a
formation_id = formation_swarm
repair_id = repair_fighter_never
repair_id = repair_fighter_both
job_id = basic_job_no_formation
[Pilot]
@@ -4118,7 +4118,7 @@ countermeasure_id = countermeasure_handicap_3
damage_reaction_id = damage_reaction_fighter_style_a
missile_reaction_id = missile_reaction_fighter_style_a
formation_id = formation_swarm
repair_id = repair_fighter_never
repair_id = repair_fighter_both
job_id = basic_job_no_formation
[Pilot]
@@ -4155,7 +4155,7 @@ countermeasure_id = countermeasure_handicap_3
damage_reaction_id = damage_reaction_fighter_style_a
missile_reaction_id = missile_reaction_fighter_style_a
formation_id = formation_never
repair_id = repair_fighter_never
repair_id = repair_fighter_both
job_id = basic_job_no_formation
[Pilot]
@@ -4262,7 +4262,7 @@ countermeasure_id = countermeasure_handicap_3
damage_reaction_id = damage_reaction_light_fighter_a
missile_reaction_id = missile_reaction_fighter_style_a
formation_id = formation_never
repair_id = repair_fighter_never
repair_id = repair_fighter_both
job_id = basic_job_no_formation
[Pilot]