Add Codename Blueprints & Schematics
This commit is contained in:
@@ -714,7 +714,7 @@ jump_dist = 2
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[Good]
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nickname = commodity_eclipse_blueprint
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equipment = commodity_eclipse_blueprint
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msg_id_prefix = gcs_gen_commodity_nemesis_blueprint
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msg_id_prefix = gcs_gen_commodity_eclipse_blueprint
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category = commodity
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price = 75000
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combinable = false
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@@ -731,7 +731,279 @@ jump_dist = 2
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[Good]
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nickname = commodity_eclipse_schematic
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equipment = commodity_eclipse_schematic
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msg_id_prefix = gcs_gen_commodity_nemesis_schematics
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msg_id_prefix = gcs_gen_commodity_eclipse_schematics
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category = commodity
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price = 25000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
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jump_dist = 2
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; NIGHTFALL Blueprint
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[Good]
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nickname = commodity_nightfall_blueprint
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equipment = commodity_nightfall_blueprint
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msg_id_prefix = gcs_gen_commodity_nightfall_blueprint
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category = commodity
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price = 75000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
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jump_dist = 2
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; NIGHTFALL Schematic
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[Good]
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nickname = commodity_nightfall_schematic
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equipment = commodity_nightfall_schematic
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msg_id_prefix = gcs_gen_commodity_nightfall_schematics
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category = commodity
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price = 25000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
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jump_dist = 2
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; SPECTRE Blueprint
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[Good]
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nickname = commodity_spectre_blueprint
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equipment = commodity_spectre_blueprint
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msg_id_prefix = gcs_gen_commodity_spectre_blueprint
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category = commodity
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price = 75000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
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jump_dist = 2
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; SPECTRE Schematic
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[Good]
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nickname = commodity_spectre_schematic
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equipment = commodity_spectre_schematic
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msg_id_prefix = gcs_gen_commodity_spectre_schematics
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category = commodity
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price = 25000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
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jump_dist = 2
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; DAWNBREAKER Blueprint
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[Good]
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nickname = commodity_dawnbreaker_blueprint
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equipment = commodity_dawnbreaker_blueprint
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msg_id_prefix = gcs_gen_commodity_dawnbreaker_blueprint
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category = commodity
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price = 75000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
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jump_dist = 2
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; DAWNBREAKER Schematic
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[Good]
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nickname = commodity_dawnbreaker_schematic
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equipment = commodity_dawnbreaker_schematic
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msg_id_prefix = gcs_gen_commodity_dawnbreaker_schematics
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category = commodity
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price = 25000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
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jump_dist = 2
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; FROSTBITE Blueprint
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[Good]
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nickname = commodity_frostbite_blueprint
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equipment = commodity_frostbite_blueprint
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msg_id_prefix = gcs_gen_commodity_frostbite_blueprint
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category = commodity
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price = 75000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
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jump_dist = 2
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; FROSTBITE Schematic
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[Good]
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nickname = commodity_frostbite_schematic
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equipment = commodity_frostbite_schematic
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msg_id_prefix = gcs_gen_commodity_frostbite_schematics
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category = commodity
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price = 25000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
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jump_dist = 2
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; HYDRA Blueprint
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[Good]
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nickname = commodity_hydra_blueprint
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equipment = commodity_hydra_blueprint
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msg_id_prefix = gcs_gen_commodity_hydra_blueprint
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category = commodity
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price = 75000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
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jump_dist = 2
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; HYDRA Schematic
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[Good]
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nickname = commodity_hydra_schematic
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equipment = commodity_hydra_schematic
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msg_id_prefix = gcs_gen_commodity_hydra_schematics
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category = commodity
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price = 25000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
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jump_dist = 2
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; MOONSHARD Blueprint
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[Good]
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nickname = commodity_moonshard_blueprint
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equipment = commodity_moonshard_blueprint
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msg_id_prefix = gcs_gen_commodity_moonshard_blueprint
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category = commodity
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price = 75000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
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jump_dist = 2
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; MOONSHARD Schematic
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[Good]
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nickname = commodity_moonshard_schematic
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equipment = commodity_moonshard_schematic
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msg_id_prefix = gcs_gen_commodity_moonshard_schematics
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category = commodity
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price = 25000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
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jump_dist = 2
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; NYX Blueprint
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[Good]
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nickname = commodity_nyx_blueprint
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equipment = commodity_nyx_blueprint
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msg_id_prefix = gcs_gen_commodity_nyx_blueprint
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category = commodity
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price = 75000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
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jump_dist = 2
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; NYX Schematic
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[Good]
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nickname = commodity_nyx_schematic
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equipment = commodity_nyx_schematic
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msg_id_prefix = gcs_gen_commodity_nyx_schematics
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category = commodity
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price = 25000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
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jump_dist = 2
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; VENATOR Blueprint
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[Good]
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nickname = commodity_venator_blueprint
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equipment = commodity_venator_blueprint
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msg_id_prefix = gcs_gen_commodity_venator_blueprint
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category = commodity
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price = 75000
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combinable = false
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good_sell_price = 1
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bad_buy_price = 1
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bad_sell_price = 1
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good_buy_price = 1
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shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
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item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
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jump_dist = 2
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; VENATOR Schematic
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[Good]
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nickname = commodity_venator_schematic
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equipment = commodity_venator_schematic
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msg_id_prefix = gcs_gen_commodity_venator_schematics
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category = commodity
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price = 25000
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combinable = false
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