Add REM target marks (rem_hud.txm) and waypoint bot key
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@@ -0,0 +1,6 @@
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; REM: the REM target marks (REM client rem_target_hud.cpp); textures made by
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; REM-Client tools/rem/make_hud_txm.py
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[Texture]
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file = interface\REM\rem_hud.txm
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tex_shape = REM_skull.tga
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tex_shape = REM_probe.tga
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@@ -325,6 +325,9 @@ id = USER_REM_SENSOR_PROBE
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[key]
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id = USER_REM_ACTIVATE_PROBE
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[key]
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id = USER_REM_WAYPOINT_BOT
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[key]
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id = USER_REM_WAYPOINTS
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@@ -1061,6 +1061,12 @@ ids_name = 524512
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ids_info = 524513
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state = keydown
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[KeyCmd]
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nickname = USER_REM_WAYPOINT_BOT
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ids_name = 524514
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ids_info = 524515
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state = keydown
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[KeyMap]
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nickname = IDR_ALWAYS_PRESENT
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key = USER_REM_WAYPOINTS
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@@ -1103,6 +1109,7 @@ nickname = IDR_GAMEFLOW
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[KeyMap]
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nickname = IDR_SPACE
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key = USER_REM_WAYPOINT_BOT
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key = USER_REM_SENSOR_PROBE
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key = USER_REM_ACTIVATE_PROBE
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key = USER_MANEUVER_FREE_FLIGHT
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