Add Thrust Velocity Extensions
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@@ -4363,4 +4363,76 @@ shield_hit_effects = 100, gf_pi_shield02
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shield_hit_effects = 500, gf_pi_shield03
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shield_hit_effects = 500, gf_pi_shield03
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separation_explosion = sever_debris
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separation_explosion = sever_debris
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LODranges = 0, 999999
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LODranges = 0, 999999
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lootable = true
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lootable = true
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;Thrust Velocity Extensions
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;Vector Thrust Coil
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[ShieldGenerator]
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nickname = vector_thrust_coil
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ids_name = 001712
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ids_info = 001712
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DA_archetype = equipment\models\st\li_refractor_shield.3db
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material_library = equipment\models\li_equip.mat
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HP_child = HpConnect
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hit_pts = 8000
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mass = 2000
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explosion_resistance = 0.300000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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regeneration_rate = 0
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max_capacity = 0
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toughness = 0
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hp_type = hp_elite_shield_special_1
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offline_rebuild_time = 0
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offline_threshold = 0.000000
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constant_power_draw = 0
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rebuild_power_draw = 0
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shield_type = S_Graviton01
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shield_collapse_sound = shield_offline
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shield_rebuilt_sound = shield_rebuilt
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shield_hit_effects = 0, gf_li_shield01
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shield_hit_effects = 100, gf_li_shield02
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shield_hit_effects = 500, gf_li_shield03
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separation_explosion = sever_debris
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LODranges = 0, 1500
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lootable = true
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phantom_physics = true
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;Turbo Coolant Pump
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[ShieldGenerator]
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nickname = turbo_coolant_pump
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ids_name = 001713
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ids_info = 001713
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DA_archetype = equipment\models\st\li_refractor_shield.3db
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material_library = equipment\models\li_equip.mat
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HP_child = HpConnect
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hit_pts = 8000
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mass = 2000
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explosion_resistance = 0.300000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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regeneration_rate = 0
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max_capacity = 0
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toughness = 0
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hp_type = hp_elite_shield_special_1
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offline_rebuild_time = 0
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offline_threshold = 0.000000
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constant_power_draw = 0
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rebuild_power_draw = 0
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shield_type = S_Graviton01
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shield_collapse_sound = shield_offline
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shield_rebuilt_sound = shield_rebuilt
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shield_hit_effects = 0, gf_li_shield01
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shield_hit_effects = 100, gf_li_shield02
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shield_hit_effects = 500, gf_li_shield03
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separation_explosion = sever_debris
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LODranges = 0, 1500
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lootable = true
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phantom_physics = true
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@@ -1618,3 +1618,33 @@ ids_name = 263911
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ids_info = 264000
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ids_info = 264000
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shop_archetype = equipment\models\st\li_refractor_shield.3db
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shop_archetype = equipment\models\st\li_refractor_shield.3db
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material_library = equipment\models\li_equip.mat
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material_library = equipment\models\li_equip.mat
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;Thrust Velocity Extensions
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;Vector Thrust Coil
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[Good]
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nickname = vector_thrust_coil
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equipment = vector_thrust_coil
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category = equipment
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price = 1
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
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combinable = false
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ids_name = 001712
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ids_info = 001712
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shop_archetype = equipment\models\st\ku_thruster.3db
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material_library = equipment\models\ku_equip.mat
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;Turbo Coolant Pump
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[Good]
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nickname = turbo_coolant_pump
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equipment = turbo_coolant_pump
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category = equipment
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price = 1
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
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combinable = false
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ids_name = 001713
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ids_info = 001713
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shop_archetype = equipment\models\st\ku_thruster.3db
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material_library = equipment\models\ku_equip.mat
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@@ -5138,13 +5138,13 @@ hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
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hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
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hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
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hp_type = hp_fighter_shield_special_3, HpShield01
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hp_type = hp_fighter_shield_special_3, HpShield01
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hp_type = hp_fighter_shield_special_2, HpShield01
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hp_type = hp_fighter_shield_special_2, HpShield01
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hp_type = hp_fighter_shield_special_1, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_fighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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hp_type = hp_fighter_power_special_10, HpPower01
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hp_type = hp_fighter_power_special_1, HpPower02
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hp_type = hp_fighter_power_special_1, HpPower02
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hp_type = hp_elite_shield_special_1, HpVelocity
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[CollisionGroup]
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[CollisionGroup]
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obj = port_wing_lod1
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obj = port_wing_lod1
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@@ -5617,7 +5617,6 @@ hp_type = hp_elite_shield_special_5, HpShield01
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hp_type = hp_elite_shield_special_4, HpShield01
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hp_type = hp_elite_shield_special_4, HpShield01
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hp_type = hp_elite_shield_special_3, HpShield01
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hp_type = hp_elite_shield_special_3, HpShield01
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hp_type = hp_elite_shield_special_2, HpShield01
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hp_type = hp_elite_shield_special_2, HpShield01
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hp_type = hp_elite_shield_special_1, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_countermeasure_dropper, HpCM01
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@@ -5636,6 +5635,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01
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hp_type = hp_fighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_engine_special_10, HpDrive01
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hp_type = hp_elite_power_special_10, HpPower01
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hp_type = hp_elite_power_special_10, HpPower01
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hp_type = hp_fighter_power_special_1, HpPower02
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hp_type = hp_fighter_power_special_1, HpPower02
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hp_type = hp_elite_shield_special_1, HpVelocity
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[CollisionGroup]
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[CollisionGroup]
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obj = cv_port_wing_lod1
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obj = cv_port_wing_lod1
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@@ -10119,7 +10119,6 @@ hp_type = hp_elite_shield_special_5, HpShield01
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hp_type = hp_elite_shield_special_4, HpShield01
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hp_type = hp_elite_shield_special_4, HpShield01
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hp_type = hp_elite_shield_special_3, HpShield01
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hp_type = hp_elite_shield_special_3, HpShield01
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hp_type = hp_elite_shield_special_2, HpShield01
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hp_type = hp_elite_shield_special_2, HpShield01
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hp_type = hp_elite_shield_special_1, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_countermeasure_dropper, HpCM01
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@@ -10136,6 +10135,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01
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hp_type = hp_fighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_engine_special_10, HpDrive01
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hp_type = hp_elite_power_special_10, HpPower01
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hp_type = hp_elite_power_special_10, HpPower01
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hp_type = hp_fighter_power_special_1, HpPower02
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hp_type = hp_fighter_power_special_1, HpPower02
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hp_type = hp_elite_shield_special_1, HpVelocity
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[CollisionGroup]
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[CollisionGroup]
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obj = cv02_port_wing_lod1
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obj = cv02_port_wing_lod1
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@@ -754,6 +754,11 @@ rem.AddInfoCard(262029, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TR
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rem.AddInfoCard(262027, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA bold="true"/><JUST loc="c"/><PARA/><TEXT>Menes Station</TEXT><PARA/><TEXT></TEXT><TRA bold="false"/><JUST loc="l"/><PARA/><TEXT>Little is known about Menes, as all data are subject to the highest secrecy.</TEXT><PARA/><PARA/><TEXT>According to rumors, The Order tries to find out more about the Nomads and their ability for taking over humans.</TEXT><PARA/><PARA/><TEXT>There are strict safety measures for docking and visitors.</TEXT><PARA/><PARA/><PARA/><TEXT>+++ It is strictly forbidden to take cargo like Light Arms and Optical Chips with you into the security zone +++</TEXT><PARA/><PARA/><POP/></RDL>]])
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rem.AddInfoCard(262027, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA bold="true"/><JUST loc="c"/><PARA/><TEXT>Menes Station</TEXT><PARA/><TEXT></TEXT><TRA bold="false"/><JUST loc="l"/><PARA/><TEXT>Little is known about Menes, as all data are subject to the highest secrecy.</TEXT><PARA/><PARA/><TEXT>According to rumors, The Order tries to find out more about the Nomads and their ability for taking over humans.</TEXT><PARA/><PARA/><TEXT>There are strict safety measures for docking and visitors.</TEXT><PARA/><PARA/><PARA/><TEXT>+++ It is strictly forbidden to take cargo like Light Arms and Optical Chips with you into the security zone +++</TEXT><PARA/><PARA/><POP/></RDL>]])
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-- Thrust Velocity Extensions Equipment
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rem.AddInfoCard(001711, "Thrust Velocity Extension")
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rem.AddInfoCard(001712, "Vector Thrust Coil")
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rem.AddInfoCard(001713, "Turbo Coolant Pump")
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-- Hokkaido Infocards
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-- Hokkaido Infocards
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rem.AddInfoCard(500000, "Hokkaido Jump Gate->Hakodate Construction Site")
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rem.AddInfoCard(500000, "Hokkaido Jump Gate->Hakodate Construction Site")
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rem.AddInfoCard(500001, "Hakodate Construction Site->Chugoku Jump Gate")
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rem.AddInfoCard(500001, "Hakodate Construction Site->Chugoku Jump Gate")
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