From 4311c5fea35882bb59e2e78428522118b662ad29 Mon Sep 17 00:00:00 2001 From: D4rkl1ght3r <86805404+D4rkl1ght3r@users.noreply.github.com> Date: Sat, 6 Apr 2024 08:38:46 +0200 Subject: [PATCH] Add Omicron Lambda System --- DATA/EQUIPMENT/market_ships.ini | 17 +- DATA/INTERFACE/knowledgemap.ini | 1 - DATA/MISSIONS/faction_prop.ini | 10 + DATA/MISSIONS/mbases.ini | 762 +++++++++++++++++- DATA/SHIPS/loadouts_special.ini | 18 + DATA/SOLAR/ASTEROIDS/ST04_mines.ini | 48 ++ DATA/SOLAR/ASTEROIDS/ST04_sanabria.ini | 66 ++ DATA/SOLAR/ASTEROIDS/ST04_teide.ini | 46 ++ DATA/SOLAR/ASTEROIDS/ST04_wadis.ini | 63 ++ DATA/SOLAR/ASTEROIDS/st04_nomad_field.ini | 23 + DATA/SOLAR/RINGS/st04_systemfog.ini | 31 + DATA/SOLAR/asteroidarch.ini | 18 + DATA/UNIVERSE/SYSTEMS/EW05/ew05.ini | 19 +- .../SYSTEMS/EW06/BASES/Farway_Base.ini | 11 + .../SYSTEMS/EW06/BASES/Nomad_Base.ini | 7 + .../SYSTEMS/EW06/BASES/ROOMS/Farway_Bar.ini | 29 + .../SYSTEMS/EW06/BASES/ROOMS/Farway_Deck.ini | 67 ++ .../SYSTEMS/EW06/BASES/ROOMS/Nomad_Base.ini | 14 + DATA/UNIVERSE/SYSTEMS/EW06/ew06.ini | 341 +++++++- DATA/UNIVERSE/SYSTEMS/ST01/st01.ini | 15 +- DATA/UNIVERSE/SYSTEMS/ST02/st02.ini | 14 +- .../SYSTEMS/ST03/Bases/Rooms/St03_01_bar.ini | 52 ++ .../ST03/Bases/Rooms/St03_01_planetscape.ini | 118 +++ .../SYSTEMS/ST03/Bases/St03_01_Base.ini | 11 + DATA/UNIVERSE/SYSTEMS/ST03/st03.ini | 50 +- DATA/UNIVERSE/SYSTEMS/ST03B/st03b.ini | 3 +- .../SYSTEMS/ST04/Bases/Rooms/St04_02_bar.ini | 39 + .../ST04/Bases/Rooms/St04_02_cityscape.ini | 472 +++++++++++ .../ST04/Bases/Rooms/St04_02_equipment.ini | 55 ++ .../ST04/Bases/Rooms/St04_03_Shipdealer.ini | 52 ++ .../SYSTEMS/ST04/Bases/Rooms/St04_03_bar.ini | 44 + .../SYSTEMS/ST04/Bases/Rooms/St04_03_deck.ini | 69 ++ .../SYSTEMS/ST04/Bases/Rooms/St04_04_bar.ini | 39 + .../SYSTEMS/ST04/Bases/Rooms/St04_04_deck.ini | 61 ++ .../SYSTEMS/ST04/Bases/Rooms/st04_01_bar.ini | 92 +++ .../ST04/Bases/Rooms/st04_01_planetscape.ini | 259 ++++++ .../SYSTEMS/ST04/Bases/St04_01_base.ini | 12 + .../SYSTEMS/ST04/Bases/St04_02_Base.ini | 17 + .../SYSTEMS/ST04/Bases/St04_03_Base.ini | 15 + .../SYSTEMS/ST04/Bases/St04_04_Base.ini | 12 + DATA/UNIVERSE/SYSTEMS/ST04/st04.ini | 606 ++++++++++++++ DATA/UNIVERSE/universe.ini | 121 ++- DATA/initialworld.ini | 5 + EXE/mpnewcharacter.fl | 5 + EXE/nameresources.dll | Bin 336384 -> 336384 bytes 45 files changed, 3812 insertions(+), 17 deletions(-) create mode 100644 DATA/SOLAR/ASTEROIDS/ST04_mines.ini create mode 100644 DATA/SOLAR/ASTEROIDS/ST04_sanabria.ini create mode 100644 DATA/SOLAR/ASTEROIDS/ST04_teide.ini create mode 100644 DATA/SOLAR/ASTEROIDS/ST04_wadis.ini create mode 100644 DATA/SOLAR/ASTEROIDS/st04_nomad_field.ini create mode 100644 DATA/SOLAR/RINGS/st04_systemfog.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/EW06/BASES/Farway_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/EW06/BASES/Nomad_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Farway_Bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Farway_Deck.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Nomad_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST03/Bases/Rooms/St03_01_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST03/Bases/Rooms/St03_01_planetscape.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST03/Bases/St03_01_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_02_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_02_cityscape.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_02_equipment.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_03_Shipdealer.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_03_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_03_deck.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_04_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_04_deck.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/st04_01_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/st04_01_planetscape.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_01_base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_02_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_03_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_04_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/ST04/st04.ini diff --git a/DATA/EQUIPMENT/market_ships.ini b/DATA/EQUIPMENT/market_ships.ini index 4023f370..9cb60c5b 100644 --- a/DATA/EQUIPMENT/market_ships.ini +++ b/DATA/EQUIPMENT/market_ships.ini @@ -254,7 +254,6 @@ marketgood = bwe2_package, 30, -1, 1, 1, 0, 1, 1 [BaseGood] base = St01_01_base marketgood = oe_package, 16, -1, 1, 1, 0, 1, 1 -marketgood = remtrain_package, 16, -1, 1, 1, 0, 1, 1 [BaseGood] base = St01_02_base @@ -267,3 +266,19 @@ marketgood = oe_package, 16, -1, 1, 1, 0, 1, 1 [BaseGood] base = Hi02_REM_LINER marketgood = package_bh_elite3, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Farway_station + +[BaseGood] +base = St04_01_base + +[BaseGood] +base = St04_02_base + +[BaseGood] +base = St04_03_base +marketgood = remtrain_package, 16, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = St04_04_base \ No newline at end of file diff --git a/DATA/INTERFACE/knowledgemap.ini b/DATA/INTERFACE/knowledgemap.ini index d93920c1..562fc5d5 100644 --- a/DATA/INTERFACE/knowledgemap.ini +++ b/DATA/INTERFACE/knowledgemap.ini @@ -4762,4 +4762,3 @@ Map = 133262, ew03, 1 Map = 133262, hi02_to_ew04_hole, 1 Map = 133262, hi02, 1 Map = 133262, ew04, 1 - diff --git a/DATA/MISSIONS/faction_prop.ini b/DATA/MISSIONS/faction_prop.ini index 9a223d71..e969e512 100644 --- a/DATA/MISSIONS/faction_prop.ini +++ b/DATA/MISSIONS/faction_prop.ini @@ -2590,8 +2590,18 @@ formation_desig = 197821, 197828 formation = fighters, fighter_guild + + + +; ### MOD Faction Props ### + + + ; REM CLAN [FactionProps] affiliation = REM_CLAN legality = lawful + + + diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index dd4c629e..4e95092b 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -45146,7 +45146,8 @@ character_density = 3 fixture = ew0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment -;REM LINER + +; REM LINER [MBase] nickname = Hi02_REM_LINER @@ -45209,3 +45210,762 @@ nickname = ShipDealer character_density = 2 fixture = allianz_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + + + + + +; Omicron Lambda + +; Kairo + +[MBase] +nickname = St04_01_Base +local_faction = fc_or_grp +diff = 10 +msg_id_prefix = gcs_refer_base_St04_01_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = fc_or_grp +weight = 8 +offers_missions = true +mission_type = DestroyMission, 28.478239, 38.983860, 100 +npc = st0401_rnavy_001_f +npc = st0401_rpolice_001_f +npc = st0401_daumann_001_m +npc = st0401_republican_001_m +npc = st0401_republican_002_m +npc = st0401_kruger_001_m +npc = st0401_orbital_001_f +npc = st0401_orbital_002_f +npc = st0401_orbital_003_f + +[GF_NPC] +nickname = st0401_daumann_001_m +body = rh_shipdealer_body +head = sh_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Christian Köner") +affiliation = fc_or_grp +voice = rvp146 +room = bar +bribe = fc_or_grp, 10000, 16100 + +[GF_NPC] +nickname = st0401_fix_bartender +body = rh_deidrich_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Michael Bernard") +affiliation = fc_or_grp +voice = rvp146 + +[GF_NPC] +nickname = st0401_fix_ship +body = rh_deidrich_body +head = rh_wilham_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Christhoph Löber") +affiliation = fc_or_grp +voice = rvp101 + +[GF_NPC] +nickname = st0401_fix_trader +body = rh_deidrich_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Jörg Meister") +affiliation = fc_or_grp +voice = rvp146 + +[GF_NPC] +nickname = st0401_fix_weaponsdealer +body = rh_deidrich_body +head = sc_scientist1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Klaus Schulze") +affiliation = fc_or_grp +voice = rvp111 + +[GF_NPC] +nickname = st0401_kruger_001_m +body = li_shipdealer_body +head = sh_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Christhoph Löber") +affiliation = fc_or_grp +voice = rvp146 +room = bar + +[GF_NPC] +nickname = st0401_orbital_001_f +body = br_kaitlyn_body +head = br_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Lena Rösler") +affiliation = fc_or_grp +voice = rvp511 +room = bar + +[GF_NPC] +nickname = st0401_orbital_002_f +body = br_kaitlyn_body +head = ge_female1_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Celine Voigt") +affiliation = fc_or_grp +voice = rvp501 +room = bar + +[GF_NPC] +nickname = st0401_orbital_003_f +body = br_kaitlyn_body +head = rh_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Off. Schiedel") +affiliation = fc_or_grp +voice = rvp501 +room = bar + + +[GF_NPC] +nickname = st0401_republican_001_m +body = rh_reichman_body +head = pl_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Paul Schulze") +affiliation = fc_or_grp +voice = rvp146 +room = bar + + +[GF_NPC] +nickname = st0401_republican_002_m +body = rh_reichman_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Michael Bernard") +affiliation = fc_or_grp +voice = rvp101 +room = bar + + +[GF_NPC] +nickname = st0401_rnavy_001_f +body = rh_female_elite_body +head = pl_female2_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Karoline Groh") +affiliation = fc_or_grp +voice = rvp546 +room = bar + + +[GF_NPC] +nickname = st0401_rpolice_001_f +body = rh_female_guard_body +head = pl_female5_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Rosa Vogler") +affiliation = rh_p_grp +voice = rvp546 +room = bar +accessory = prop_hat_female_rh_grd + +[MRoom] +nickname = bar +character_density = 5 +fixture = st0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Planetscape +character_density = 3 +fixture = st0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = st0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = st0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + + + + +; Menes + +[MBase] +nickname = St04_02_Base +local_faction = fc_or_grp +diff = 9 +msg_id_prefix = gcs_refer_base_St04_02_Base + +[MVendor] +num_offers = 8, 16 + +[BaseFaction] +faction = fc_or_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 28.478239, 38.983860, 100 +npc = st0402_blood_001_m +npc = st0402_blood_002_f +npc = st0402_blood_003_f +npc = st0402_blood_004_m +npc = st0402_blood_005_f + +[GF_NPC] +nickname = st0402_blood_001_m +body = pl_male3_journeyman_body +head = pl_male8_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Nambo Tansho") +affiliation = fc_or_grp +voice = rvp121 +room = bar + +[GF_NPC] +nickname = st0402_blood_002_f +body = pl_female2_journeyman_body +head = ku_tashi_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Hotaru Hikari") +affiliation = fc_or_grp +voice = rvp516 +room = bar + +[GF_NPC] +nickname = st0402_blood_003_f +body = pl_female2_journeyman_body +head = pl_female6_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Hiroko Katsuo") +affiliation = fc_bd_grp +voice = rvp501 +room = bar + +[GF_NPC] +nickname = st0402_blood_004_m +body = pl_male3_journeyman_body +head = ku_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Katsu Nana") +affiliation = fc_bd_grp +voice = rvp121 +room = bar + +[GF_NPC] +nickname = st0402_blood_005_f +body = pl_female2_journeyman_body +head = ku_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Nanashi") +affiliation = fc_bd_grp +voice = rvp511 +room = bar + +[GF_NPC] +nickname = st0402_fix_bartender +body = pl_male3_journeyman_body +head = sc_scientist2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Suzume Goro") +affiliation = fc_bd_grp +voice = rvp121 +bribe = fc_bd_grp, 10000, 16101 + + +[GF_NPC] +nickname = st0402_fix_weaponsdealer +body = pl_male3_journeyman_body +head = ge_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Akira Yuko") +affiliation = fc_bd_grp +voice = rvp121 + +[MRoom] +nickname = bar +character_density = 5 +fixture = st0402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = Equipment +character_density = 2 +fixture = st0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + + +; Sinai + +[MBase] +nickname = ST04_03_Base +local_faction = fc_or_grp +diff = 10 +msg_id_prefix = gcs_refer_base_ST04_03_Base + +[MVendor] +num_offers = 8, 16 + +[BaseFaction] +faction = fc_or_grp +weight = 50 +offers_missions = true +mission_type = DestroyMission, 28.478239, 38.983860, 100 +npc = st0403_rpolice_001_f +npc = st0403_rpolice_002_m +npc = st0403_rpolice_003_f +npc = st0403_daumann_001_m +npc = st0403_republican_001_m +npc = st0403_synth_001_m +npc = st0403_kruger_001_m +npc = st0403_universal_001_m +npc = st0403_alg_001_f +npc = st0403_junkers_001_m + +[GF_NPC] +nickname = st0403_alg_001_f +body = rh_greunwald_body +head = rh_gruenwald_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Nicolin Mayer") +affiliation = co_alg_grp +voice = rvp546 +room = bar + +[GF_NPC] +nickname = st0403_daumann_001_m +body = rh_shipdealer_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Zarin Fischer") +affiliation = co_khc_grp +voice = rvp146 +room = bar +bribe = rh_p_grp, 10000, 1 +bribe = co_khc_grp, 10000, 16101 +bribe = co_rs_grp, 10000, 16100 +bribe = gd_bh_grp, 10000, 16100 +rumor = base_0_rank, mission_end, 1, 133732 +rumor = base_0_rank, mission_end, 1, 133733 +rumor = base_0_rank, mission_end, 1, 133734 +know = 251806, 253931, 2000, 1 +knowdb = rh05_01 + +[GF_NPC] +nickname = st0403_fix_bartender +body = rh_bartender_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Jim Miller") +affiliation = rh_p_grp +voice = rvp101 + +[GF_NPC] +nickname = st0403_fix_ship +body = rh_commtrader_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Kasper Wittwer") +affiliation = fc_or_grp +voice = rvp146 + +[GF_NPC] +nickname = st0403_fix_trader +body = rh_commtrader_body +head = li_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Franz Bauer") +affiliation = rh_p_grp +voice = rvp101 + +[GF_NPC] +nickname = st0403_fix_weaponsdealer +body = rh_commtrader_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Eddy Christianis") +affiliation = rh_p_grp +voice = rvp111 +room = bar +[GF_NPC] +nickname = st0403_junkers_001_m +body = pl_male3_journeyman_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Mike Tison") +affiliation = fc_j_grp +voice = rvp151 +room = bar + +[GF_NPC] +nickname = st0403_kruger_001_m +body = li_shipdealer_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Dr. Dietrich Könolt") +affiliation = rh_m_grp +voice = rvp146 +room = bar + +[GF_NPC] +nickname = st0403_republican_001_m +body = rh_reichman_body +head = pi_pirate3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Klaus Schulze") +affiliation = co_rs_grp +voice = rvp146 +room = bar + +[GF_NPC] +nickname = st0403_rpolice_001_f +body = rh_female_guard_body +head = pl_female2_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Jaceline Floda") +affiliation = rh_p_grp +voice = rvp511 +room = bar + +[GF_NPC] +nickname = st0403_rpolice_002_m +body = rh_male_guard_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Kendall Lang") +affiliation = rh_p_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = st0403_rpolice_003_f +body = rh_female_guard_body +head = rh_newscaster_head_gen_hat +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Celine Voigt") +affiliation = rh_p_grp +voice = rvp546 +room = bar + +[GF_NPC] +nickname = st0403_synth_001_m +body = ku_shipdealer_body +head = sc_scientist1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Jörg Meister") +affiliation = co_ni_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = st0403_universal_001_m +body = li_tilton_body +head = sh_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Michael Schüler") +affiliation = co_ss_grp +voice = rvp101 +room = bar + +[MRoom] +nickname = bar +character_density = 7 +fixture = st0403_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = trader +character_density = 2 +fixture = st0403_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = st0403_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MRoom] +nickname = Equipment +character_density = 2 +fixture = st0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + + +; Unknown Gamma + +; Farway Station + +[MBase] +nickname = Ew06_Farway_Base +local_faction = co_os_grp +diff = 19 + + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = co_os_grp +weight = 80 +npc = farway_npc1 +npc = farway_npc2 +npc = farway_npc3 + + +[BaseFaction] +faction = li_lsf_grp +weight = 20 +npc = farway_lsf + + +[GF_NPC] +nickname = farway_lsf +body = li_hatcher_body +head = li_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220013 +affiliation = li_lsf_grp +voice = rvp511 +room = bar +know = 458813, 458805, 180000, 1 +knowdb = EW05_to_St03b_hole + +[GF_NPC] +nickname = farway_npc1 +body = li_bartender_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("VIP") +affiliation = co_os_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = farway_npc2 +body = li_male_elite_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("VIP") +affiliation = co_os_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = farway_npc3 +body = li_male_elite_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("VIP") +affiliation = co_os_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = farway_fix_bartender +body = li_bartender_body +head = li_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Orbital Spa and Cruise - Bartender") +affiliation = co_os_grp +voice = rvp101 +bribe = fc_c_grp, 10000, 16100 +bribe = gd_z_grp, 10000, 16100 + +[GF_NPC] +nickname = farway_fix_trader +body = li_male_elite_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Orbital Spa and Cruise - Commodity Trader") +affiliation = co_os_grp +voice = rvp111 + +[GF_NPC] +nickname = farway_fix_weaponsdealer +body = li_male_elite_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Orbital Spa and Cruise - Weapons Dealer") +affiliation = co_os_grp +voice = rvp101 + +[MRoom] +nickname = bar +character_density = 6 +fixture = farway_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender +[MRoom] +nickname = Deck +character_density = 2 +fixture = farway_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = farway_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + + +; Omicron Major 2 + +; Alexandria + +[MBase] +nickname = St03_01_Base +local_faction = fc_or_grp +diff = 9 +msg_id_prefix = gcs_refer_base_St03_01_Base + +[MVendor] +num_offers = 8, 16 + +[BaseFaction] +faction = fc_or_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 28.478239, 38.983860, 100 +npc = st0301_blood_001_m +npc = st0301_blood_002_f +npc = st0301_blood_003_f +npc = st0301_blood_004_m +npc = st0301_blood_005_f + +[GF_NPC] +nickname = st0301_blood_001_m +body = pl_male3_journeyman_body +head = pl_male8_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Yuji Maeda") +affiliation = fc_or_grp +voice = rvp121 +room = bar + +[GF_NPC] +nickname = st0301_blood_002_f +body = pl_female2_journeyman_body +head = ku_tashi_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Naoko Shimizu") +affiliation = fc_or_grp +voice = rvp516 +misn = DestroyMission, 1.232525, 2.309614 +room = bar + +[GF_NPC] +nickname = st0301_blood_003_f +body = pl_female2_journeyman_body +head = pl_female6_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 0 ;GENERATESTRRES("Tomoko Okazawaya") +affiliation = fc_or_grp +voice = rvp501 +misn = DestroyMission, 1.232525, 2.309614 +room = bar + +[GF_NPC] +nickname = st0301_blood_004_m +body = pl_male3_journeyman_body +head = ku_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Takao Shimizu") +affiliation = fc_or_grp +voice = rvp121 +room = bar + +[GF_NPC] +nickname = st0301_blood_005_f +body = pl_male2_journeyman_body +head = ku_newscaster_head_gen +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Yuji Matsumoto") +affiliation = fc_or_grp +voice = rvp511 +room = bar + +[GF_NPC] +nickname = st0301_fix_bartender +body = pl_male3_journeyman_body +head = sc_scientist2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Hirotsugu Marusa") +affiliation = fc_or_grp +voice = rvp121 + +[GF_NPC] +nickname = st0301_fix_ship +body = pl_male3_journeyman_body +head = ku_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Sugi Okazawaya") +affiliation = fc_or_grp +voice = rvp101 + +[GF_NPC] +nickname = st0301_fix_trader +body = pl_male3_journeyman_body +head = pl_male5_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Fujifusa Maeda") +affiliation = fc_or_grp +voice = rvp121 + +[GF_NPC] +nickname = st0301_fix_weaponsdealer +body = pl_male3_journeyman_body +head = ge_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 0 ;GENERATESTRRES("Toyonari Hida") +affiliation = fc_or_grp +voice = rvp121 + +[MRoom] +nickname = bar +character_density = 5 +fixture = st0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = Planetscape +fixture = st0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = st0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = st0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +; Omicron Beta 2 \ No newline at end of file diff --git a/DATA/SHIPS/loadouts_special.ini b/DATA/SHIPS/loadouts_special.ini index 25737ffc..8bcc6f3d 100644 --- a/DATA/SHIPS/loadouts_special.ini +++ b/DATA/SHIPS/loadouts_special.ini @@ -1874,6 +1874,8 @@ equip = SlowLargeWhite, HpRunningLight02 equip = armor_scale_13 +; REM Loadouts + [Loadout] nickname = clan_prison_liner archetype = ge_prison @@ -1895,4 +1897,20 @@ equip = SlowLargeWhite, HpRunningLight12 equip = SlowLargeWhite, HpRunningLight13 equip = SlowLargeWhite, HpRunningLight01 equip = SlowLargeWhite, HpRunningLight02 +equip = armor_scale_13 + + +[Loadout] +nickname = clan_osiris +archetype = or_osiris +equip = infinite_power +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = sfx_rumble_battleship +equip = rh_battleship_turret04_a, HpTurret_O1_01 +equip = rh_battleship_turret04_a, HpTurret_O2_01 +equip = rh_battleship_turret04_a, HpTurret_O3_02 +equip = rh_battleship_turret04_a, HpTurret_O4_01 +equip = rh_battleship_turret04_a, HpTurret_O4_03 +equip = rh_battleship_turret04_a, HpTurret_O4_04 equip = armor_scale_13 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/ST04_mines.ini b/DATA/SOLAR/ASTEROIDS/ST04_mines.ini new file mode 100644 index 00000000..cbb26113 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/ST04_mines.ini @@ -0,0 +1,48 @@ +[TexturePanels] +file = solar\asteroids\mine_shapes.ini + +[Field] +cube_size = 350 +fill_dist = 1200 +diffuse_color = 110, 110, 100 +ambient_color = 255, 255, 255 +ambient_increase = 20, 20, 30 + +[properties] +flag = mine_danger_objects +flag = danger_density_high + +[Exclusion Zones] +exclusion = Zone_ST04_to_ST03 +exclude_billboards = 1 +exclusion = Zone_ST04_access +exclude_billboards = 1 + +[Cube] +xaxis_rotation = 8, 40, 90, 158 +yaxis_rotation = 5, 45, 100, 135 +zaxis_rotation = 355, 45, 78, 145 +asteroid = mine_spike1, -0.900000, 0.000000, 0.050000, 110, 0, 10, mine +asteroid = mine_spike1, 0.750000, 0.100000, 0.000000, 0, 45, 20, mine +asteroid = mine_spike1, 0.050000, -0.750000, -0.100000, 50, 35, 40, mine +asteroid = mine_spike1, 0.000000, 0.850000, 0.100000, 150, 15, 12, mine +asteroid = mine_spike1, 0.100000, 0.000000, -0.850000, 40, 0, 50, mine +asteroid = mine_spike1, -0.100000, 0.050000, 0.900000, 30, 15, 60, mine + +[Band] +render_parts = 10 +shape = asteroid_belt_mines +height = 5000 +offset_dist = 24000 +fade = 0.800000, 1.000000, 10, 11 +texture_aspect = 0.750000 +color_shift = 0.600000, 0.600000, 0.700000 +vert_increase = 1 + +[AsteroidBillboards] +count = 2500 +start_dist = 1300 +fade_dist_percent = 0.700000 +shape = spike_mine_tri +size = 200, 200 + diff --git a/DATA/SOLAR/ASTEROIDS/ST04_sanabria.ini b/DATA/SOLAR/ASTEROIDS/ST04_sanabria.ini new file mode 100644 index 00000000..c41d15fc --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/ST04_sanabria.ini @@ -0,0 +1,66 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 1500 +diffuse_color = 255, 255, 255 +ambient_color = 30, 30, 30 +ambient_increase = 0, 0, 0 +empty_cube_frequency = 0.400000 + +[properties] +flag = rock_objects +flag = Object_density_med + +[Exclusion Zones] +exclusion = ST04_06_ex +exclude_billboards = 1 + +[Cube] +asteroid = beryl_asteroid10, 0.500000, 0.200000, -0.200000, 35, 10, 20 +asteroid = beryl_asteroid60, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = beryl_asteroid60, 0.400000, -0.700000, -0.200000, 15, 90, 120 +asteroid = beryl_asteroid30, -0.300000, -0.300000, 0.300000, 85, 0, 185 +asteroid = beryl_asteroid90, -0.200000, -0.100000, -0.600000, 105, 160, 25 +asteroid = beryl_asteroid60, -0.700000, 0.600000, 0.800000, 120, 30, 10 +asteroid = beryl_asteroid10, -0.700000, -0.200000, -0.400000, 60, 20, 70 +asteroid = beryl_asteroid10, 0.300000, 0.400000, -0.600000, 50, 30, 130 + +[DynamicAsteroids] +asteroid = DAsteroid_beryllium +count = 30 +placement_radius = 120.000000 +placement_offset = 80.000000 +max_velocity = 15.000000 +max_angular_velocity = 3.000000 +color_shift = 1.000000, 1.000000, 1.000000 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_beryl +asteroid_loot_commodity = commodity_beryllium +dynamic_loot_container = lootcrate_ast_loot_beryl +dynamic_loot_commodity = commodity_beryllium +asteroid_loot_count = 0, 0 +dynamic_loot_count = 1, 1 +asteroid_loot_difficulty = 50 +dynamic_loot_difficulty = 4 + +[Band] +render_parts = 10 +shape = asteroid_belt_04 +height = 5000 +offset_dist = 10000 +fade = 0.800000, 1.000000, 10, 11 +texture_aspect = 0.750000 +color_shift = 0.600000, 0.600000, 0.700000 +vert_increase = 1 + +[AsteroidBillboards] +count = 500 +start_dist = 900 +fade_dist_percent = 0.300000 +shape = asteroid_beryl +color_shift = 1.000000, 1.000000, 1.000000 +ambient_intensity = 1.000000 +size = 30, 110 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/ST04_teide.ini b/DATA/SOLAR/ASTEROIDS/ST04_teide.ini new file mode 100644 index 00000000..4bb6f9c6 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/ST04_teide.ini @@ -0,0 +1,46 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 1600 +diffuse_color = 200, 150, 150 +ambient_color = 100, 70, 20 +ambient_increase = 0, 0, 0 +empty_cube_frequency = 0.700000 + +[properties] +flag = rock_objects +flag = object_density_med + +[Cube] +asteroid = rock_asteroid30, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = rock_asteroid10, -0.900000, -0.500000, 0.900000, 85, 0, 185 +asteroid = rock_asteroid30, -0.600000, -0.300000, 0.600000, 105, 160, 25 +asteroid = rock_asteroid30, -0.100000, 0.400000, -0.400000, 75, 30, 70 + +[Band] +render_parts = 10 +shape = asteroid_belt_04 +height = 15000 +offset_dist = 30000 +fade = 0.800000, 1.000000, 10, 11 +texture_aspect = 0.750000 +color_shift = 0.600000, 0.600000, 0.700000 +vert_increase = 1 + +[AsteroidBillboards] +count = 200 +start_dist = 900 +fade_dist_percent = 0.700000 +shape = roid_rock_tri +size = 30, 110 + +[DynamicAsteroids] +asteroid = dasteroid_mineable_small1 +count = 20 +placement_radius = 150.000000 +placement_offset = 90.000000 +max_velocity = 10.000000 +max_angular_velocity = 1.000000 +color_shift = 1, 1, 1 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/ST04_wadis.ini b/DATA/SOLAR/ASTEROIDS/ST04_wadis.ini new file mode 100644 index 00000000..217bbbc6 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/ST04_wadis.ini @@ -0,0 +1,63 @@ +[TexturePanels] +file = solar\asteroids\debris_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 1500 +diffuse_color = 255, 255, 255 +ambient_color = 20, 30, 60 +ambient_increase = 30, 40, 50 +empty_cube_frequency = 0.600000 + +[properties] +flag = debris_objects +flag = Object_density_low + +[Exclusion Zones] +exclusion = ST04_03_ex +exclude_billboards = 1 + +[Cube] +asteroid = debris_small1, 0.700000, 0.200000, -0.200000, 35, 10, 20 +asteroid = debris_med1, -0.700000, 0.300000, 0.200000, 0, 20, 190 +asteroid = debris_med2, 0.400000, -0.800000, -0.200000, 15, 90, 120 +asteroid = debris_large1, -0.200000, -0.100000, -0.600000, 105, 160, 25 + +[AsteroidBillboards] +count = 500 +start_dist = 900 +fade_dist_percent = 0.300000 +shape = debris_tri +color_shift = 1.000000, 1.000000, 1.000000 +ambient_intensity = 1.000000 +size = 110, 120 + +[DynamicAsteroids] +asteroid = dasteroid_debris_small1 +count = 10 +placement_radius = 150.000000 +placement_offset = 90.000000 +max_velocity = 5.000000 +max_angular_velocity = 2.000000 +color_shift = 1.000000, 1.000000, 1.000000 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_metal +asteroid_loot_commodity = commodity_scrap_metal +dynamic_loot_container = lootcrate_ast_loot_metal +dynamic_loot_commodity = commodity_scrap_metal +asteroid_loot_count = 0, 0 +dynamic_loot_count = 3, 7 +asteroid_loot_difficulty = 90 +dynamic_loot_difficulty = 2 + + +[Band] +render_parts = 10 +shape = debris_belt_04 +height = 10000 +offset_dist = 27000 +fade = 0.800000, 1.000000, 10, 11 +texture_aspect = 0.750000 +color_shift = 0.600000, 0.600000, 0.700000 +vert_increase = 1 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/st04_nomad_field.ini b/DATA/SOLAR/ASTEROIDS/st04_nomad_field.ini new file mode 100644 index 00000000..c769e3a5 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/st04_nomad_field.ini @@ -0,0 +1,23 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Exclusion Zones] +exclusion = Zone_ST04_to_ST03 +exclude_billboards = 1 + +[Field] +cube_size = 800 +fill_dist = 4000 +diffuse_color = 255, 200, 100 +ambient_color = 0, 0, 0 +ambient_increase = 0, 0, 0 +empty_cube_frequency = 0.4 + +[properties] +flag = nomad_objects +flag = object_density_med + +[Cube] +asteroid = dyson_cube_debris01, 0.6, 0.2, -0.2, 35, 10, 20 +asteroid = dyson_cube_debris02, 0.2, 0.8, 0.3, 45, 20, 0 +asteroid = dyson_cube_debris03, 0.4, -0.7, -0.2, 15, 90, 120 \ No newline at end of file diff --git a/DATA/SOLAR/RINGS/st04_systemfog.ini b/DATA/SOLAR/RINGS/st04_systemfog.ini new file mode 100644 index 00000000..c707c24f --- /dev/null +++ b/DATA/SOLAR/RINGS/st04_systemfog.ini @@ -0,0 +1,31 @@ +[TexturePanels] +file = solar\rings\shapes.ini + +[Exterior] +shape = generic_exterior4 + +[Clouds] +max_distance = 500 +puff_count = 50 +puff_radius = 150 +puff_colora = 175, 150, 255 +puff_colorb = 200, 200, 255 +puff_max_alpha = 1 +puff_shape = rock_wisp1 +puff_shape = rock_wisp2 +puff_shape = rock_wisp3 +puff_shape = rock_wisp4 +puff_weights = 3, 1, 1, 1 +puff_drift = 1.000000 +near_fade_distance = 175, 300 + + +[Fog] +fog_enabled = 1 +near = 125 +distance = 15000 +color = 0,18, 28 + +[Exclusion Zones] +exclusion = Zone_ST04_dumiat-nebel_01 +fog_far = 8350 \ No newline at end of file diff --git a/DATA/SOLAR/asteroidarch.ini b/DATA/SOLAR/asteroidarch.ini index 45dd9e2a..264c5b8e 100644 --- a/DATA/SOLAR/asteroidarch.ini +++ b/DATA/SOLAR/asteroidarch.ini @@ -682,3 +682,21 @@ nickname = $terrain_lrg DA_archetype = solar\asteroids\models\ast_rock_90.3db material_library = solar\ast_rock.mat + + +; REM Debris + +[Asteroid] +nickname = dyson_cube_debris01 +DA_archetype = solar\misc\dyson_debris01.3db +material_library = solar\solar_mat_dyson_city.mat + +[Asteroid] +nickname = dyson_cube_debris02 +DA_archetype = solar\misc\dyson_debris02.3db +material_library = solar\solar_mat_dyson_city.mat + +[Asteroid] +nickname = dyson_cube_debris03 +DA_archetype = solar\misc\dyson_debris03.3db +material_library = solar\solar_mat_dyson_city.mat \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/EW05/ew05.ini b/DATA/UNIVERSE/SYSTEMS/EW05/ew05.ini index 5341a0b3..617ece43 100644 --- a/DATA/UNIVERSE/SYSTEMS/EW05/ew05.ini +++ b/DATA/UNIVERSE/SYSTEMS/EW05/ew05.ini @@ -53,7 +53,7 @@ archetype = jumphole ids_info = 66146 jump_effect = jump_effect_hole goto = Hi01, Hi01_to_Ew05_hole, gate_tunnel_bretonia -visit = 0 +visit = 128 [Zone] nickname = Zone_Ew05_sun_death @@ -117,3 +117,20 @@ shape = ring size = 18000, 7000, 500 sort = 99.5 + + +; Omicron Lambda Jumphole + + +[Object] +nickname = Ew05_to_St04_hole +ids_name = 262010 +pos = 27200, 0, -15800 +rotate = 0, 140, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_St04 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = St04, St04_to_Ew05_hole, gate_tunnel_bretonia + diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/BASES/Farway_Base.ini b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/Farway_Base.ini new file mode 100644 index 00000000..bb575a5d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/Farway_Base.ini @@ -0,0 +1,11 @@ +[BaseInfo] +nickname = Farway_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\EW06\Bases\Rooms\Farway_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Ew06\Bases\Rooms\Farway_Deck.ini diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/BASES/Nomad_Base.ini b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/Nomad_Base.ini new file mode 100644 index 00000000..c3b7d968 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/Nomad_Base.ini @@ -0,0 +1,7 @@ +[BaseInfo] +nickname = Nomad_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Ew06\Bases\Rooms\Nomad_Base.ini diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Farway_Bar.ini b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Farway_Bar.ini new file mode 100644 index 00000000..655626ba --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Farway_Bar.ini @@ -0,0 +1,29 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li01_07.thn +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_deck_space_smaller +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\Cv_01_bar_enter_01.thn +[Camera] +name = Camera_0 +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Farway_Deck.ini b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Farway_Deck.ini new file mode 100644 index 00000000..a569261c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Farway_Deck.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel +[Room_Sound] +ambient = ambience_deck_space_smaller +[PlayerShipPlacement] +name = X/Shipcentre/01 +[Camera] +name = Camera_0 +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Nomad_Base.ini b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Nomad_Base.ini new file mode 100644 index 00000000..4e1dcfa6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Nomad_Base.ini @@ -0,0 +1,14 @@ +[Room_Info] +set_script = Scripts\Bases\ku_10_deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\ku_10_deck_ambi_int_01.thn + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck diff --git a/DATA/UNIVERSE/SYSTEMS/EW06/ew06.ini b/DATA/UNIVERSE/SYSTEMS/EW06/ew06.ini index de5a04d6..06f2702f 100644 --- a/DATA/UNIVERSE/SYSTEMS/EW06/ew06.ini +++ b/DATA/UNIVERSE/SYSTEMS/EW06/ew06.ini @@ -57,7 +57,7 @@ archetype = jumphole ids_info = 66146 jump_effect = jump_effect_hole goto = Hi02, Hi02_to_Ew06_hole, gate_tunnel_bretonia -visit = 0 +visit = 128 [Object] nickname = Ew06_sun_1000_1 @@ -203,3 +203,342 @@ ids_info = 66141 reputation = fc_uk_grp behavior = NOTHING +[Object] +nickname = Farway_hazard_buoy_2 +ids_name = 261163 +pos = 9000, 0, -16000 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_3 +ids_name = 261163 +pos = 8000, 0, -16000 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_4 +ids_name = 261163 +pos = 7000, 0, -16000 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_5 +ids_name = 261163 +pos = 6000, 0, -16000 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_12 +ids_name = 261163 +pos = 13000, 0, -16000 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_13 +ids_name = 261163 +pos = 14000, 0, -16000 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_14 +ids_name = 261163 +pos = 15000, 0, -16000 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_15 +ids_name = 261163 +pos = 16000, 0, -16000 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_112 +ids_name = 261163 +pos = 11250, 0, -14800 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_113 +ids_name = 261163 +pos = 11350, 0, -14200 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_114 +ids_name = 261163 +pos = 11450, 0, -13600 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_115 +ids_name = 261163 +pos = 11550, 0, -13000 +archetype = hazard_buoy +parent = Farway_station + + +[Object] +nickname = Farway_hazard_buoy_1112 +ids_name = 261163 +pos = 10750, 0, -14800 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_1113 +ids_name = 261163 +pos = 10650, 0, -14200 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_1114 +ids_name = 261163 +pos = 10550, 0, -13600 +archetype = hazard_buoy +parent = Farway_station + +[Object] +nickname = Farway_hazard_buoy_1115 +ids_name = 261163 +pos = 10450, 0, -13000 +archetype = hazard_buoy +parent = Farway_station + + +[zone] +nickname = Zone_Farway_exclusion +pos = 11000, 0, -16000 +shape = SPHERE +size = 2000 +sort = 99.500000 + + +[Object] +nickname = Farway_station +pos = 11000, 0, -16000 +ids_info = 458810 +behavior = NOTHING +pilot = pilot_solar_hard +dock_with = Ew06_Farway_Base +base = Ew06_Farway_Base +reputation = co_os_grp +rotate = 0, 180, 0 +archetype = outpost +ids_name = 198009 +loadout = trading_outpost +difficulty_level = 1 +space_costume = benchmark_male_head, benchmark_male_body +voice = atc_leg_m01 + +[Object] +nickname = Farway_component_01 +ids_name = 1 +pos = 10925, 100, -16000 +Archetype = space_habitat_wide +parent = Farway_station +rotate = 0, 0, 0 + +[Object] +nickname = Farway_component_02 +ids_name = 1 +pos = 10925, 230, -16000 +Archetype = space_habitat_tall +parent = Farway_station +rotate = 0, 0, 0 + +[Object] +nickname = Farway_component_03 +ids_name = 1 +pos = 11075, 130, -16000 +Archetype = space_habitat_tall +parent = Farway_station +rotate = 0, 0, 0 + +[Object] +nickname = Farway_component_04 +ids_name = 1 +pos = 11518, 25, -16000 +rotate = 0, -90, 0 +Archetype = space_dome +parent = Farway_station + +[Object] +nickname = Farway_component_05 +ids_name = 1 +pos = 10480, 25, -16000 +Archetype = space_dome +parent = Farway_station +rotate = 0, 90, 0 + +[Object] +nickname = Farway_component_07 +ids_name = 1 +pos = 10913, -95, -16026 +rotate = 90, 0, 0 +Archetype = MSN03_Buoy +parent = Farway_station + +; [Object] +; nickname = Farway_component_08 +; ids_name = 1 +; pos = 11087, -130, -16026 +; rotate = 90, 0, 0 +; Archetype = MSN10_shipyard +; parent = Farway_station + +[Object] +nickname = Farway_component_09 +ids_name = 1 +pos = 10840, 60, -16050 +Archetype = nav_buoy +parent = Farway_station +rotate = 0, 0, 0 + +[Object] +nickname = Farway_component_10 +ids_name = 1 +pos = 11160, -70, -16050 +Archetype = nav_buoy +parent = Farway_station +rotate = 0, 0, 0 + +[Object] +nickname = Ew06_com_sat_01 +ids_name = 1 +ids_info = 0 +rotate = 0, 0, 0 +pos = 11002, -8, -16757 +archetype = com_sat +parent = Farway_station + +[Object] +nickname = Ew06_space_industrial_01 +ids_name = 1 +ids_info = 0 +rotate = 0, 0, 0 +pos = 11000, -1, -16560 +archetype = space_industrial +parent = Farway_station + +[Object] +nickname = Ew06_space_solar_pnl_01 +ids_name = 1 +ids_info = 0 +rotate = 180, -120, 0 +pos = 11000, -68, -16560 +archetype = space_solar_pnl +parent = Farway_station + +[Object] +nickname = Ew06_space_solar_pnl_02 +ids_name = 1 +ids_info = 0 +rotate = 0, 240, 0 +pos = 11000, 66, -16560 +archetype = space_solar_pnl +parent = Farway_station + +[Object] +nickname = Ew06_track_ring_01 +ids_name = 1 +ids_info = 0 +rotate = -90, 0, 0 +pos = 11000, 0, -16753 +archetype = track_ring +parent = Farway_station + +[Object] +nickname = Ew06_track_ring_03 +ids_name = 1 +ids_info = 0 +rotate = 0, -45, 0 +pos = 11000, 0, -16753 +archetype = track_ring +parent = Farway_station +[Object] +nickname = Ew06_track_ring_04 +ids_name = 1 +ids_info = 0 +rotate = 0, 45, 0 +pos = 11000, 0, -16753 +archetype = track_ring +parent = Farway_station + +[Object] +nickname = Ew06_space_dome_01 +ids_name = 1 +ids_info = 0 +rotate = 0, 180, 0 +pos = 11367, -5, -16560 +archetype = freeport7_space_dome +parent = Farway_station +[Object] +nickname = Ew06_space_dome_02 +ids_name = 1 +ids_info = 0 +rotate = 0, 0, 0 +pos = 10633, -5, -16560 +archetype = freeport7_space_dome +parent = Farway_station + + +[Object] +nickname = Farway_suprise +ids_name = 458800 +pos = 7000, 0, 5000 +rotate = 150, 55, 0 +Archetype = suprise_transport +loadout = SECRET_FARWAY_suprise +visit = 16 +ids_info = 458800 + + + + +; Hidden Nomad Base + +[Object] +nickname = hidden_nomad_base +pos = 3800, 6000 ,11000 +ids_info = 0 +behavior = NOTHING +dock_with = Ew06_Nomad_Base +base = Ew06_Nomad_Base +reputation = fc_n_grp +rotate = 0, 0, 0 +archetype = Roid_Miner2 +ids_name = 0 +difficulty_level = 1 +visit = 128 + + + +; Omicron Lambda Nomad Gate + +[Object] +nickname = EW06_to_ST04 +ids_name = 262003 +ids_info = 66145 +pos = 11543, 0, -23642 +rotate = 0, 161, 0 +Archetype = nomad_gate +msg_id_prefix = gcs_refer_system_St04 +jump_effect = jump_effect_bretonia +behavior = NOTHING +reputation = fc_n_grp +difficulty_level = 1 +loadout = nomad_gate +pilot = pilot_solar_easiest +goto = St04, St04_to_EW06, gate_tunnel_bretonia diff --git a/DATA/UNIVERSE/SYSTEMS/ST01/st01.ini b/DATA/UNIVERSE/SYSTEMS/ST01/st01.ini index 387756b1..a961e0d1 100644 --- a/DATA/UNIVERSE/SYSTEMS/ST01/st01.ini +++ b/DATA/UNIVERSE/SYSTEMS/ST01/st01.ini @@ -79,9 +79,13 @@ property_flags = 65536 property_fog_color = 40, 85, 70 edge_fraction = 0.2 + + +; Omicron Beta 2 Jumphole + [Object] nickname = St01_to_St02_hole -ids_name = 60211 +ids_name = 262000 pos = -5027, 0, -18614 rotate = 0, -175, 0 Archetype = jumphole @@ -89,9 +93,13 @@ ids_info = 66146 jump_effect = jump_effect_hole goto = St02, St02_to_St01_hole, gate_tunnel_bretonia + + +; Omicron Major 2 Jumpgate + [Object] nickname = St01_to_St03_hole -ids_name = 261793 +ids_name = 262007 pos = 46983, 0, -10694 rotate = 0, 90, 0 Archetype = nomad_gate @@ -100,6 +108,9 @@ jump_effect = jump_effect_bretonia reputation = fc_uk_grp goto = St03, St03_to_St01_hole, gate_tunnel_bretonia +; Alien Jumpgate Infocard +; ids_name = 261793 + [zone] nickname = Zone_St01_to_St03_hole_exclusion pos = 41116, 0, -12528 diff --git a/DATA/UNIVERSE/SYSTEMS/ST02/st02.ini b/DATA/UNIVERSE/SYSTEMS/ST02/st02.ini index fa94b95a..500d6cee 100644 --- a/DATA/UNIVERSE/SYSTEMS/ST02/st02.ini +++ b/DATA/UNIVERSE/SYSTEMS/ST02/st02.ini @@ -69,6 +69,11 @@ jump_effect = jump_effect_bretonia goto = St02c, St02c_core_enter, gate_tunnel_bretonia ids_info = 10908 + + +; Omicron Major 3 (Nomad Airlock) + + [Object] nickname = St02_lair_exit ids_name = 10907 @@ -79,9 +84,13 @@ jump_effect = jump_effect_bretonia goto = St02c, St02c_core_exit, gate_tunnel_bretonia ids_info = 10908 + + +; Omicron Minor Jumphole + [Object] nickname = St02_to_St01_hole -ids_name = 60211 +ids_name = 262002 pos = -969, 0, 10849 Archetype = jumphole msg_id_prefix = gcs_refer_system_St01 @@ -255,5 +264,4 @@ pilot = pilot_solar_hardest loadout = lair_platform02 reputation = fc_n_grp behavior = NOTHING -visit = 0 - +visit = 0 \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/ST03/Bases/Rooms/St03_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/ST03/Bases/Rooms/St03_01_bar.ini new file mode 100644 index 00000000..a3f60c9f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST03/Bases/Rooms/St03_01_bar.ini @@ -0,0 +1,52 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_01_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_li02 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Pl_01_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + + \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/ST03/Bases/Rooms/St03_01_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/ST03/Bases/Rooms/St03_01_planetscape.ini new file mode 100644 index 00000000..037d7c99 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST03/Bases/Rooms/St03_01_planetscape.ini @@ -0,0 +1,118 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_01_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel +ShipDealer = pittsburgh_ship_spiel + +[Room_Sound] +ambient = ambience_planetscape_rocky +music = music_pittsburgh, oneshot + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_01_pad_land_01.thn +launching_script = scripts\bases\Pl_01_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Planetscape + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + + \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/ST03/Bases/St03_01_Base.ini b/DATA/UNIVERSE/SYSTEMS/ST03/Bases/St03_01_Base.ini new file mode 100644 index 00000000..84629cc6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST03/Bases/St03_01_Base.ini @@ -0,0 +1,11 @@ +[BaseInfo] +nickname = St03_01_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\St03\Bases\Rooms\St03_01_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\St03\Bases\Rooms\St03_01_Planetscape.ini \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/ST03/st03.ini b/DATA/UNIVERSE/SYSTEMS/ST03/st03.ini index 6c43eda9..bf2b13f3 100644 --- a/DATA/UNIVERSE/SYSTEMS/ST03/st03.ini +++ b/DATA/UNIVERSE/SYSTEMS/ST03/st03.ini @@ -45,9 +45,13 @@ Archetype = dyson ids_info = 10914 spin = 0, 0, 0 + + +; Omicron Major (Dyson Airlock) + [Object] nickname = St03_dyson_airlock_1 -ids_name = 10917 +ids_name = 262009 pos = 0, 0, 0 Archetype = dyson_airlock ids_info = 10918 @@ -81,9 +85,12 @@ Archetype = sun_2000 star = St03_Sun ids_info = 66162 + +; Omicron Minor Nomad Gate + [Object] nickname = St03_to_St01_hole -ids_name = 261793 +ids_name = 262008 pos = 9493, 7100, 10625 rotate = -32, 29, -6 Archetype = nomad_gate @@ -93,6 +100,45 @@ jump_effect = jump_effect_bretonia reputation = fc_uk_grp goto = St01, St01_to_St03_hole, gate_tunnel_bretonia + +; Alien Jumpgate Infocard +; ids_name = 261793 + + + +; Omicron Lambda Jump Hole + +[Object] +nickname = ST03_to_St04_hole +ids_name = 262010 +pos = -6800, 1500, -6800 +rotate = 0, -40, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_St03 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = St04, ST04_to_St03_hole, gate_tunnel_bretonia + + + +; Planet Alexandria Docking Ring + +[Object] +nickname = ST03_01_dock_ring +ids_name = 262011 +archetype = dock_ring +ids_info = 66141 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = ST03_01_Base +pos = 8600, 3500, 4440 +rotate = 0, -95, 0 +reputation = fc_order_grp +difficulty_level = 2 +space_costume = pl_male7_head, pi_pirate3_body +voice = atc_leg_f01a + [zone] nickname = zone_st03_pop_nomads pos = 112, 2000, 547 diff --git a/DATA/UNIVERSE/SYSTEMS/ST03B/st03b.ini b/DATA/UNIVERSE/SYSTEMS/ST03B/st03b.ini index cdcebe4b..37a1f041 100644 --- a/DATA/UNIVERSE/SYSTEMS/ST03B/st03b.ini +++ b/DATA/UNIVERSE/SYSTEMS/ST03B/st03b.ini @@ -107,5 +107,4 @@ pos = -18412, 0, 18955 Archetype = dyson_city ids_info = 55023 base = Ew02_01_base -reputation = fc_n_grp - +reputation = fc_n_grp \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_02_bar.ini new file mode 100644 index 00000000..76b262b6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_02_bar.ini @@ -0,0 +1,39 @@ +[Room_Info] +set_script = Scripts\Bases\bw_02_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_02_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\bw_02_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_02_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_02_cityscape.ini new file mode 100644 index 00000000..4ee8440c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_02_cityscape.ini @@ -0,0 +1,472 @@ +[Room_Info] +set_script = Scripts\Bases\bw_02_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\bw_02_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\bw_02_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_cave + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\bw_02_cityscape_land_01.thn +launching_script = Scripts\Bases\bw_02_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA01 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA02 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA03 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA04 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA05 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA06 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA07 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA08 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA09 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA10 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA11 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA12 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA13 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA14 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA15 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA16 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA17 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA18 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA19 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA20 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA21 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA22 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA23 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA24 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightB01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightC01 + +[FlashlightSet] +icolor = 55, 255, 55 +scale = 3 +blink = 3.000000 +endpause = 2.500000 +hardpoint = HpLightD01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2.000000 +blink = 5.000000 +hardpoint = HpLightE01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2.000000 +blink = 5.000000 +hardpoint = HpLightF01 +hardpoint = HpLightG01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2.000000 +blink = 5.000000 +hardpoint = HpLightF02 +hardpoint = HpLightG02 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightH01 +hardpoint = HpLightH02 +hardpoint = HpLightH03 +hardpoint = HpLightH04 +hardpoint = HpLightH05 +hardpoint = HpLightH06 +hardpoint = HpLightH07 +hardpoint = HpLightH08 +hardpoint = HpLightH09 +hardpoint = HpLightH10 +hardpoint = HpLightH11 +hardpoint = HpLightH12 +hardpoint = HpLightH13 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightI01 +hardpoint = HpLightI02 +hardpoint = HpLightI03 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightI04 +hardpoint = HpLightI05 +hardpoint = HpLightI06 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightI07 +hardpoint = HpLightI08 +hardpoint = HpLightI09 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightI10 +hardpoint = HpLightI11 +hardpoint = HpLightI12 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightI13 +hardpoint = HpLightI14 +hardpoint = HpLightI15 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightI16 +hardpoint = HpLightI17 +hardpoint = HpLightI18 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 2 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 +hardpoint = HpLightJ03 +hardpoint = HpLightJ04 +hardpoint = HpLightJ05 +hardpoint = HpLightJ06 +hardpoint = HpLightJ07 +hardpoint = HpLightJ08 +hardpoint = HpLightJ09 +hardpoint = HpLightJ10 +hardpoint = HpLightJ11 +hardpoint = HpLightJ12 +hardpoint = HpLightJ13 +hardpoint = HpLightJ14 +hardpoint = HpLightJ15 +hardpoint = HpLightJ16 +hardpoint = HpLightJ17 +hardpoint = HpLightJ18 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightK01 +hardpoint = HpLightL01 +hardpoint = HpLightM01 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightN01 +hardpoint = HpLightN02 +hardpoint = HpLightN03 +hardpoint = HpLightN04 +hardpoint = HpLightN05 +hardpoint = HpLightN06 +hardpoint = HpLightN07 +hardpoint = HpLightN08 +hardpoint = HpLightN09 +hardpoint = HpLightN10 +hardpoint = HpLightN11 +hardpoint = HpLightN12 +hardpoint = HpLightN13 +hardpoint = HpLightN14 +hardpoint = HpLightN15 +hardpoint = HpLightN16 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3.000000 +blink = 0.600000 +endpause = 1.500000 +hardpoint = HpLightO01 +hardpoint = HpLightP01 + +[FlashlightSet] +icolor = 251, 60, 33 +scale = 1.500000 +blink = 3.000000 +endpause = 2.500000 +hardpoint = HpLightQ01 +hardpoint = HpLightQ02 +hardpoint = HpLightQ03 +hardpoint = HpLightQ04 +hardpoint = HpLightQ05 +hardpoint = HpLightQ06 +hardpoint = HpLightQ07 +hardpoint = HpLightQ08 +hardpoint = HpLightQ09 + +[FlashlightSet] +icolor = 251, 60, 33 +scale = 1.500000 +blink = 3.000000 +endpause = 2.500000 +hardpoint = HpLightQ10 +hardpoint = HpLightQ11 +hardpoint = HpLightQ12 +hardpoint = HpLightQ13 +hardpoint = HpLightQ14 +hardpoint = HpLightQ15 +hardpoint = HpLightQ16 +hardpoint = HpLightQ17 +hardpoint = HpLightQ18 + +[FlashlightSet] +icolor = 251, 60, 33 +scale = 1.500000 +blink = 3.000000 +endpause = 2.500000 +hardpoint = HpLightQ19 +hardpoint = HpLightQ20 +hardpoint = HpLightQ21 +hardpoint = HpLightQ22 +hardpoint = HpLightQ23 +hardpoint = HpLightQ24 +hardpoint = HpLightQ25 +hardpoint = HpLightQ26 +hardpoint = HpLightQ27 + +[FlashlightSet] +icolor = 251, 60, 33 +scale = 1.500000 +blink = 3.000000 +endpause = 2.500000 +hardpoint = HpLightQ28 +hardpoint = HpLightQ29 +hardpoint = HpLightQ30 +hardpoint = HpLightQ31 +hardpoint = HpLightQ32 +hardpoint = HpLightQ33 +hardpoint = HpLightQ34 +hardpoint = HpLightQ35 +hardpoint = HpLightQ36 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 3 +blink = 3.000000 +endpause = 2.500000 +hardpoint = HpLightR01 +hardpoint = HpLightR02 +hardpoint = HpLightR03 +hardpoint = HpLightR04 +hardpoint = HpLightR05 +hardpoint = HpLightR06 +hardpoint = HpLightR07 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3.000000 +blink = 0.600000 +endpause = 1.500000 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3.000000 +blink = 0.600000 +endpause = 1.500000 +hardpoint = HpLightT01 +hardpoint = HpLightT02 + diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_02_equipment.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_02_equipment.ini new file mode 100644 index 00000000..ea2876bf --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_02_equipment.ini @@ -0,0 +1,55 @@ +[Room_Info] +set_script = scripts\bases\bw_01_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\bw_01_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_03_Shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_03_Shipdealer.ini new file mode 100644 index 00000000..26ee5a91 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_03_Shipdealer.ini @@ -0,0 +1,52 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\Li_06_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_03_bar.ini new file mode 100644 index 00000000..ea3f7645 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_03_bar.ini @@ -0,0 +1,44 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li01_14.thn + +[Room_Sound] +music = music_bar_generic09 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\Cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_03_deck.ini new file mode 100644 index 00000000..2f4e1517 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_03_deck.ini @@ -0,0 +1,69 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_04_bar.ini new file mode 100644 index 00000000..fc12fb90 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_04_bar.ini @@ -0,0 +1,39 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic08 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_05_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_04_deck.ini new file mode 100644 index 00000000..f4affddb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/St04_04_deck.ini @@ -0,0 +1,61 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/st04_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/st04_01_bar.ini new file mode 100644 index 00000000..cdd17762 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/st04_01_bar.ini @@ -0,0 +1,92 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_12_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_12_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_rh02 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\ku_08_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 0.750000 +blink = 2.000000 +endpause = 2.000000 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 + +[FlashlightSet] +icolor = 155, 155, 155 +scale = 1.750000 +gap = 0.000000 +blink = 0.600000 +endpause = 1.000000 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 +hardpoint = HpLightG09 +hardpoint = HpLightG10 +hardpoint = HpLightG11 +hardpoint = HpLightG12 +hardpoint = HpLightG13 +hardpoint = HpLightG14 +hardpoint = HpLightG15 +hardpoint = HpLightG16 + diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/st04_01_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/st04_01_planetscape.ini new file mode 100644 index 00000000..346dc50a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/Rooms/st04_01_planetscape.ini @@ -0,0 +1,259 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_12_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_12_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_12_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_12_pad_land_01.thn +launching_script = scripts\bases\Pl_12_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 155, 155, 155 +scale = 1.750000 +gap = 0.000000 +blink = 0.600000 +endpause = 1.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 + +[FlashlightSet] +icolor = 125, 125, 155 +scale = 2.200000 +gap = 0.000000 +blink = 0.600000 +endpause = 1.000000 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 0.750000 +blink = 2.000000 +endpause = 2.000000 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 + +[FlashlightSet] +icolor = 155, 155, 140 +scale = 1.150000 +gap = 0.000000 +blink = 1.000000 +endpause = 3.000000 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 +hardpoint = HpLightC05 +hardpoint = HpLightC06 + +[FlashlightSet] +icolor = 155, 155, 40 +scale = 1.750000 +gap = 0.250000 +blink = 0.750000 +endpause = 0.250000 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 +hardpoint = HpLightD04 +hardpoint = HpLightD05 +hardpoint = HpLightD06 +hardpoint = HpLightD07 +hardpoint = HpLightD08 +hardpoint = HpLightD09 +hardpoint = HpLightD10 +hardpoint = HpLightD11 +hardpoint = HpLightD12 + +[FlashlightSet] +icolor = 255, 0, 0 +scale = 2.150000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightE01 +hardpoint = HpLightE02 + +[FlashlightSet] +icolor = 15, 115, 40 +scale = 0.750000 +gap = 0.000000 +blink = 0.600000 +endpause = 1.000000 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 +hardpoint = HpLightF05 +hardpoint = HpLightF06 +hardpoint = HpLightF07 +hardpoint = HpLightF08 +hardpoint = HpLightF09 +hardpoint = HpLightF10 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1.500000 +gap = 0.000000 +blink = 0.600000 +endpause = 1.000000 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 +hardpoint = HpLightG09 +hardpoint = HpLightG10 +hardpoint = HpLightG11 +hardpoint = HpLightG12 +hardpoint = HpLightG13 +hardpoint = HpLightG14 +hardpoint = HpLightG15 +hardpoint = HpLightG16 + diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_01_base.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_01_base.ini new file mode 100644 index 00000000..b3d3339c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_01_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = ST04_01_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\St04\Bases\Rooms\St04_01_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\St04\Bases\Rooms\St04_01_Planetscape.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_02_Base.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_02_Base.ini new file mode 100644 index 00000000..49bbecd4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_02_Base.ini @@ -0,0 +1,17 @@ +[BaseInfo] +nickname = St04_02_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\St04\Bases\Rooms\St04_02_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\St04\Bases\Rooms\St04_02_cityscape.ini + +[Room] +nickname = Equipment +file = Universe\Systems\St04\Bases\Rooms\St04_02_equipment.ini + + diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_03_Base.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_03_Base.ini new file mode 100644 index 00000000..c8df6e5c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_03_Base.ini @@ -0,0 +1,15 @@ +[BaseInfo] +nickname = ST04_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\ST04\Bases\Rooms\ST04_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\ST04\Bases\Rooms\ST04_03_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\ST04\Bases\Rooms\ST04_03_Shipdealer.ini \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_04_Base.ini b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_04_Base.ini new file mode 100644 index 00000000..874ad3ee --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/Bases/St04_04_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = St04_04_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\St04\Bases\Rooms\St04_04_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\St04\Bases\Rooms\St04_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/ST04/st04.ini b/DATA/UNIVERSE/SYSTEMS/ST04/st04.ini new file mode 100644 index 00000000..1485a5a5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/ST04/st04.ini @@ -0,0 +1,606 @@ +[SystemInfo] +name = St04 +space_color = 0, 0, 0 +local_faction = fc_order_grp + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_omicron_space +danger = music_omicron_danger +battle = music_omicron_battle + +[EncounterParameters] +nickname = area_nomads +filename = missions\encounters\area_nomads.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[Dust] +spacedust = Dust + +[Ambient] +color = 30, 10, 6 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow.cmp +complex_stars = solar\starsphere\starsphere_li02_stars.cmp +nebulae = solar\starsphere\starsphere_hi02.cmp + +[LightSource] +nickname = St04_system_light +pos = 0, 0, 0 +color = 255, 50, 0 +range = 80000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = St04_Sun +ids_name = 261049 +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_1000 +star = sm_red_sun +atmosphere_range = 8000 +ids_info = 66155 + +[zone] +nickname = Zone_St04_Sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 7000 +damage = 10000 +sort = 99 +density = 0 +relief_time = 0 + +; ### Fields ### + +; [Asteroids] +; file = solar\asteroids\ST04_mines.ini +; zone = Zone_ST04_granada_01 + +[Asteroids] +file = solar\asteroids\ST04_sanabria.ini +zone = Zone_ST04_sanabria_01 + +[Asteroids] +file = solar\asteroids\ST04_wadis.ini +zone = Zone_ST04_wadis_01 + +[Asteroids] +file = solar\asteroids\ST04_teide.ini +zone = Zone_ST04_teide_01 + +[Nebula] +file = solar\rings\st04_systemfog.ini +zone = st04_systemfog + +[zone] +nickname = st04_systemfog +pos = 0, 0, 0 +rotate = 0, 0, 0 +shape = SPHERE +size = 300000 +sort = 0.000000 + + + + +; Granada + +; [Zone] +; nickname = Zone_ST04_granada_01 +; ids_name = 262015 +; pos = 22975, 0, -9845 +; size = 12000, 12000, 12000 +; shape = SPHERE +; property_flags = 4128 +; visit = 36 +; spacedust = asteroiddust +; spacedust_maxparticles = 50 +; sort = 20 +; toughness = 6 +; density = 4 +; repop_time = 20 +; max_battle_size = 4 +; pop_type = nonlootable_ast_field +; relief_time = 35 + +[Zone] +nickname = Zone_ST04_access +pos = 15715, 0, -15121 +shape = BOX +size = 2000, 1000, 22000 +property_flags = 131072 +sort = 990 +rotate = 0, 45, 0 + +[Zone] +nickname = Zone_ST04_to_ST03 +pos = 22975, 0, -9845 +shape = ELLIPSOID +size = 2000, 2000, 2200 +property_flags = 131072 +sort = 5 +toughness = 1 +density = 3 +repop_time = 10 +max_battle_size = 8 +relief_time = 10 +encounter = area_defend, 19, 0.200000 +faction = fc_order_grp, 1.000000 +encounter = area_nomads, 19, 0.200000 +faction = fc_n_grp, 1.000000 + + + +; Wadis + + +[Zone] +nickname = Zone_ST04_wadis_01 +ids_name = 262016 +pos = -13633, 0, -37111 +rotate = 0, 47, 0 +shape = SPHERE +size = 16773, 7532, 7521 +property_flags = 130 +visit = 36 +spacedust = dust +spacedust_maxparticles = 50 +sort = 50 +toughness = 6 +density = 4 +repop_time = 20 +max_battle_size = 20 +pop_type = lootable_ast_field +relief_time = 35 + + + +; Teide + +[Zone] +nickname = Zone_ST04_teide_01 +ids_name = 262017 +pos = -27518, 0, 9594 +size = 20447, 10357, 10357 +shape = SPHERE +property_flags = 66 +visit = 36 +spacedust = dust +spacedust_maxparticles = 50 +sort = 50 +toughness = 6 +density = 4 +repop_time = 20 +max_battle_size = 20 +pop_type = lootable_ast_field +relief_time = 35 + + + +; Sanabria + +[Zone] +nickname = Zone_ST04_sanabria_01 +ids_name = 262018 +pos = 9846, 0, -32315 +rotate = 0, 47, 0 +shape = SPHERE +size = 4773, 4532, 4521 +property_flags = 66 +visit = 36 +spacedust = dust +spacedust_maxparticles = 50 +sort = 50 +toughness = 6 +density = 4 +repop_time = 20 +max_battle_size = 20 +pop_type = lootable_ast_field +relief_time = 35 + + + +; Dumiat-Nebel + +[Zone] +nickname = Zone_ST04_dumiat-nebel_01 +ids_name = 262019 +ids_info = 262020 +pos = -25499, 0, 17420 +size = 8345 +shape = SPHERE +damage = 675 +sort = 209 +toughness = 6 +density = 4 +spacedust = leeds +repop_time = 20 +max_battle_size = 4 +relief_time = 35 +property_flags = 32776 +property_fog_color = 102, 102, 255 + +; encounter + +[zone] +nickname = Zone_st04_01_enc +pos = 2524, 0, -24236 +shape = SPHERE +size = 8000 +sort = 5 +toughness = 1 +density = 3 +repop_time = 10 +max_battle_size = 8 +relief_time = 10 +encounter = area_defend, 19, 0.200000 +faction = fc_order_grp, 1.000000 + +[zone] +nickname = Zone_st04_02_enc +pos = -28710, 0, -2100 +shape = SPHERE +size = 8000 +sort = 5 +toughness = 1 +density = 3 +repop_time = 10 +max_battle_size = 8 +relief_time = 10 +encounter = area_defend, 19, 0.200000 +faction = fc_order_grp, 1.000000 + +[zone] +nickname = Zone_st04_03_enc +pos = -14300, 0, -39460 +shape = SPHERE +size = 8000 +sort = 5 +toughness = 1 +density = 3 +repop_time = 10 +max_battle_size = 8 +relief_time = 10 +encounter = area_defend, 19, 0.200000 +faction = fc_order_grp, 1.000000 + +; ### Jump Hole/Gate ### + + + +;Unknown Alpha Jumphole + +[Object] +nickname = ST04_to_Ew05_hole +ids_name = 262004 +pos = 22975, 0, -9845 +rotate = 0, 140, 0 +archetype = jumphole_green +msg_id_prefix = gcs_refer_system_Ew05 +jump_effect = jump_effect_hole +visit = 0 +goto = Ew05, Ew05_to_St04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_ST04_to_St03_hole +pos = 57187, 0, 38125 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 + + +; Unknown Gamma Jump Gate + +[Object] +nickname = ST04_to_Ew06 +ids_name = 262012 +pos = -32380, 0, -900 +rotate = 0, -37, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Ew06 +jump_effect = jump_effect_bretonia +reputation = fc_order_grp +behavior = NOTHING +difficulty_level = 7 +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest +goto = Ew06, Ew06_to_ST04, gate_tunnel_bretonia + +[zone] +nickname = Zone_ST04_to_St02 +pos = -57500, 0, 17500 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 + +; ### Bases ### + + + +; Cairo + +[Object] +nickname = ST04_01 +ids_name = 262023 +ids_info = 262024 +spin = 0.000000, 0.000000, 0.000000 +rotate = 0, 0, 0 +pos = 2524, 0, -24236 +archetype = planet_earthgaia_1500 +atmosphere_range = 1600 +burn_color = 255, 222, 160 +base = ST04_01_Base +reputation = fc_order_grp + +[zone] +nickname = Zone_ST04_01_Kairo_death +pos = 2524, 0, -24236 +shape = SPHERE +size = 1550 +damage = 2000000 +sort = 99.500000 +density = 0 +relief_time = 0 +population_additive = false + + + +; Cairo Docking Ring + +[Object] +nickname = ST04_01_dock_ring +ids_name = 262025 +archetype = dock_ring +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = ST04_01_Base +pos = 2188, 0, -22659 +rotate = 0, -14, 0 +reputation = fc_order_grp +difficulty_level = 5 +space_costume = , robot_body_A +voice = pilot_c_ill_f01a + +[Object] +nickname = ST04_01_docking_fixture_1 +ids_name = 261166 +pos = 2188, 350, -22659 +rotate = 0, -14, 0 +archetype = docking_fixture +ids_info = 66489 +reputation = fc_order_grp +behavior = NOTHING +dock_with = ST04_01_Base +base = ST04_01_Base + + +; Menes + +[Object] +nickname = ST04_02 +ids_name = 262026 +ids_info = 262027 +pos = -28710, 0, -2100 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = ST04_02_Base +base = ST04_02_Base +reputation = fc_order_grp +rotate = 0, 0, 0 +archetype = co_base_ice_large02 +loadout = co_base_ice_large02_pi_01 +difficulty_level = 5 +space_costume = , robot_body_A +voice = pilot_c_ill_m01b + + + +; Sinai + +[Object] +nickname = ST04_03 +ids_name = 262028 +ids_info = 262029 +pos = -14300, 0, -39460 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = ST04_03_Base +base = ST04_03_Base +reputation = fc_order_grp +rotate = 0, 0, 0 +archetype = space_factory01 +difficulty_level = 5 +loadout = space_factory01_co_01 +space_costume = , robot_body_A +voice = pilot_c_ill_m01b + +[Object] +nickname = ST04_shipyard_1 +ids_name = 0 +pos = -13804,130,-39209 +rotate = 0, 90, 0 +archetype = shipyard +reputation = fc_order_grp +ids_info = 0 +parent = ST04_03 + +[Object] +nickname = ST04_shipyard_2 +ids_name = 0 +pos = -13804,-195,-39209 +rotate = 0, 90, 0 +archetype = shipyard +reputation = fc_order_grp +ids_info = 0 +parent = ST04_03 + +[Object] +nickname = ST04_shipyard_3 +ids_name = 0 +pos = -13804,130,-39711 +rotate = 0, 90, 0 +archetype = shipyard +reputation = fc_order_grp +ids_info = 0 +parent = ST04_03 + +[Object] +nickname = ST04_shipyard_4 +ids_name = 0 +pos = -13804,-195,-39711 +rotate = 0, 90, 0 +archetype = shipyard +reputation = fc_order_grp +ids_info = 0 +parent = ST04_03 + +[Object] +nickname = ST04_OS_Osiris_1 +pos = -13804,-180,-39711 +rotate = 0, 90, 0 +archetype = o_osiris +dock_with = ST04_03_Base +base = ST04_03_Base +visit = 128 +parent = ST04_03 + +[Object] +nickname = ST04_OS_Osiris_2 +pos = -13804,150,-39209 +rotate = 0, 90, 0 +archetype = o_osiris +dock_with = ST04_03_Base +base = ST04_03_Base +visit = 128 +parent = ST04_03 + +[Zone] +nickname = ST04_03_ex +pos = -14300, 0, -39460 +shape = ELLIPSOID +size = 1000, 1000, 1000 +property_flags = 131072 +sort = 5 +toughness = 1 +density = 3 +repop_time = 10 +max_battle_size = 8 +relief_time = 10 +encounter = area_defend, 19, 0.200000 +faction = fc_order_grp, 1.000000 + + +; Memphis + +[Object] +nickname = ST04_05 +ids_name = 262032 +ids_info = 262033 +spin = 0.000000, 0.000000, 0.000000 +rotate = 0, 0, 0 +pos = -25499, 0, 17420 +archetype = planet_moonred_1500 +atmosphere_range = 1650 +burn_color = 255, 222, 160 + +[zone] +nickname = ST04_01_Memphis_death +pos = -25499, 0, 17420 +shape = SPHERE +size = 1600 +damage = 2000000 +sort = 99.500000 +density = 0 +relief_time = 0 +population_additive = false + + + +; Gizeh + +[Object] +nickname = ST04_06 +ids_name = 262034 +pos = 8250,0,-28250 +behavior = NOTHING +pilot = pilot_solar_easy +rotate = 0, 0, 0 +archetype = mplatform +loadout = mplatform_red_co_01 +difficulty_level = 5 + +[Zone] +nickname = ST04_06_ex +pos = 8250,0,-28250 +shape = ELLIPSOID +size = 300, 300, 300 +property_flags = 131072 +sort = 5 +toughness = 1 +density = 3 +repop_time = 10 +max_battle_size = 8 +relief_time = 10 +encounter = area_defend, 19, 0.200000 +faction = fc_order_grp, 1.000000 + +; ### Wrack ### + + + +; RMS Queen Mary + +[Object] +nickname = ST04_suprise_ge_train_01 +ids_name = 262035 +ids_info = 262036 +pos = -26930, 0, 9300 +visit = 16 +rotate = 90, 90, 60 +archetype = suprise_ge_train +loadout = ST04_Train + + + +; New London Eye + +[Object] +nickname = ST04_suprise_ge_train_02 +ids_name = 262037 +ids_info = 262038 +pos = -26887.3,0,9247.36 +visit = 16 +rotate = 134.843,67.6706,147.451 +archetype = suprise_ge_fighter6 +loadout = ST04_Fighter + + +[Asteroids] +file = solar\asteroids\st04_nomad_field.ini +zone = Zone_st04_nomad_field + +[zone] +nickname = Zone_st04_nomad_field +ids_name = 262015 +pos = 20500, 0, -5000 +shape = ELLIPSOID +size = 12000, 8000, 15000 +property_flags = 1024 +visit = 36 +; visit = 32 +density = 10 +sort = 1 +interference = 0.500000 +pop_type = nonlootable_ast_field \ No newline at end of file diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini index a75417d7..4b0f7813 100644 --- a/DATA/UNIVERSE/universe.ini +++ b/DATA/UNIVERSE/universe.ini @@ -1475,6 +1475,9 @@ terrain_lrg = debris_med1 terrain_dyna_01 = debris_small1 terrain_dyna_02 = debris_small2 + +; Omicron Minor + [Base] nickname = St01_01_Base system = St01 @@ -1488,12 +1491,26 @@ system = St01 strid_name = 197409 file = Universe\Systems\St01\Bases\St01_02_Base.ini + + +; Omicron Beta 2 + [Base] nickname = St02_01_Base system = St02 strid_name = 197409 file = Universe\Systems\St02\Bases\St02_01_Base.ini +; OS Botzler + +[Base] +nickname = St02_02_Base +system = st02 +strid_name = 198008 +file = UNIVERSE\SYSTEMS\ST02\Bases\St02_02_Base.ini +BGCS_base_run_by = W02bF35 + + [Base] nickname = St03b_01_Base system = St03b @@ -2115,7 +2132,7 @@ nickname = Ew05 file = systems\Ew05\Ew05.ini pos = 15, 0 visit = 0 -strid_name = 261788 +strid_name = 198010 ids_info = 66115 NavMapScale = 3 @@ -2124,7 +2141,7 @@ nickname = Ew06 file = systems\Ew06\Ew06.ini pos = 15, 9 visit = 0 -strid_name = 261788 +strid_name = 198011 ids_info = 66115 NavMapScale = 3 @@ -2138,12 +2155,110 @@ ids_info = 66115 NavMapScale = 3 + +; REM Additions + +; Omicron Gamma + ;REM LINER [Base] nickname = Hi02_REM_LINER system = Hi02 -strid_name = 0 ;GENERATESTRRES("REM_LINER") +strid_name = 198007 file = Universe\custom_bases\REMLINER_Base.ini BGCS_base_run_by = W02bF35 + + +; Unknown Gamma + +; Farway Station + +[Base] +nickname = Ew06_Farway_Base +system = EW06 +strid_name = 198009 +file = Universe\Systems\Ew06\Bases\Farway_Base.ini +BGCS_base_run_by = W02bF53 + +; Nomad Base + +[Base] +nickname = Ew06_Nomad_Base +system = Ew06 +strid_name = 0 +file = Universe\Systems\Ew06\Bases\Nomad_Base.ini +BGCS_base_run_by = W02bF53 + + + + +; Omicron Major + + + + +; Omicron Major 2 + +; Alexandria + +[Base] +nickname = ST03_01_Base +system = ST03 +strid_name = 198005 +file = UNIVERSE\SYSTEMS\ST03\Bases\ST03_01_Base.ini +BGCS_base_run_by = W02bF35 + + + +; Omicron Lambda + +[system] +nickname = ST04 +file = systems\St04\St04.ini +pos = 15, 5 +visit = 0 +strid_name = 198004 +ids_info = 1 +NavMapScale = 2.125000 +msg_id_prefix = gcs_refer_system_ST04 + +; Cairo + +[Base] +nickname = St04_01_Base +system = st04 +strid_name = 198000 +file = UNIVERSE\SYSTEMS\ST04\Bases\St04_01_Base.ini +BGCS_base_run_by = W02bF35 + +; Menes + +[Base] +nickname = St04_02_Base +system = st04 +strid_name = 198001 +file = UNIVERSE\SYSTEMS\ST04\Bases\St04_02_Base.ini +BGCS_base_run_by = W02bF35 + +; Sinai + +[Base] +nickname = St04_03_Base +system = st04 +strid_name = 198002 +file = UNIVERSE\SYSTEMS\ST04\Bases\St04_03_Base.ini +BGCS_base_run_by = W02bF35 + +OS Djoser + +[Base] +nickname = St04_04_Base +system = st04 +strid_name = 198003 +file = UNIVERSE\SYSTEMS\ST04\Bases\St04_04_Base.ini +BGCS_base_run_by = W02bF35 + + + diff --git a/DATA/initialworld.ini b/DATA/initialworld.ini index 1cc249c4..deeb5cb4 100644 --- a/DATA/initialworld.ini +++ b/DATA/initialworld.ini @@ -3427,3 +3427,8 @@ ids_name = 261350 ids_info = 67000 ids_short_name = 261351 rep = 1, REM_CLAN + + + + +; ### MOD Reps ### \ No newline at end of file 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