Change Billboard placing

Comment out few billboards
Currently the single-player immersion can a bit "suffer" of some billboards.
They are still in the game files, but no usage at the moment, until we know how to place them in the right way.
This commit is contained in:
D4rkl1ght3r
2024-03-10 06:52:38 +01:00
parent d675a25838
commit 451a321905
7 changed files with 55 additions and 55 deletions

View File

@@ -5360,16 +5360,16 @@ nickname = Br02_ast_solar_icecarbon_60_2
pos = -20564, -160, -52472
archetype = ast_solar_icecarbon_60
[Object]
nickname = rld_bmus_billboard
pos = 34643, 150, -13224
rotate = 0, 180, 0
Archetype = rld_bmus_billboard
;[Object]
;nickname = rld_bmus_billboard
;pos = 34643, 150, -13224
;rotate = 0, 180, 0
;Archetype = rld_bmus_billboard
[Object]
nickname = rld_dfydl_billboard
pos = 35643, 0, -13224
rotate = 0, -135, 0
Archetype = rld_dfydl_billboard
;[Object]
;nickname = rld_dfydl_billboard
;pos = 35643, 0, -13224
;rotate = 0, -135, 0
;Archetype = rld_dfydl_billboard

View File

@@ -2650,20 +2650,20 @@ property_flags = 131072
visit = 128
sort = 99.5
[Object]
nickname = rld_fireflyex_billboard
pos = -43247, 200, -33661
rotate = 0, 70, 0
Archetype = rld_fireflyex_billboard
;[Object]
;nickname = rld_fireflyex_billboard
;pos = -43247, 200, -33661
;rotate = 0, 70, 0
;Archetype = rld_fireflyex_billboard
[Object]
nickname = rld_sinners_billboard
pos = -43180, 0, -33850
rotate = 0, 60, 0
Archetype = rld_sinners_billboard
;[Object]
;nickname = rld_sinners_billboard
;pos = -43180, 0, -33850
;rotate = 0, 60, 0
;Archetype = rld_sinners_billboard
[Object]
nickname = rld_nekuramew_billboard
pos = -43180, 0, -33450
rotate = 0, 120, 0
Archetype = rld_nekuramew_billboard
;[Object]
;nickname = rld_nekuramew_billboard
;pos = -43180, 0, -33450
;rotate = 0, 120, 0
;Archetype = rld_nekuramew_billboard

View File

@@ -5378,14 +5378,14 @@ rotate = 0, -30, 0
archetype = space_habitat_tall
parent = Ku01_06
[Object]
nickname = kusari_naval_forces_billboard
pos = -4655, 0, 50262
rotate = 0, 135, 0
Archetype = kusari_naval_forces_billboard
;[Object]
;nickname = kusari_naval_forces_billboard
;pos = -4655, 0, 50262
;rotate = 0, 135, 0
;Archetype = kusari_naval_forces_billboard
[Object]
nickname = kakashi_castle_billboard
pos = -4855, 0, 49662
rotate = 0, 80, 0
Archetype = kakashi_castle_billboard
;[Object]
;nickname = kakashi_castle_billboard
;pos = -4855, 0, 49662
;rotate = 0, 80, 0
;Archetype = kakashi_castle_billboard

View File

@@ -2974,8 +2974,8 @@ visit = 16
loadout = SECRET_large_transport_ku05
ids_info = 66456
[Object]
nickname = blood_dragons_billboard
pos = -24349, 0, -15592
rotate = 0, 135, 0
Archetype = blood_dragons_billboard
;[Object]
;nickname = blood_dragons_billboard
;pos = -24349, 0, -15592
;rotate = 0, 135, 0
;Archetype = blood_dragons_billboard

View File

@@ -10846,8 +10846,8 @@ pos = -30600, 110, -29680
rotate = 0, 25, 0
Archetype = universal_shipping_billboard
[Object]
nickname = westpoint_billboard
pos = -35388, -200, 28251
rotate = 0, -155, 0
Archetype = westpoint_billboard
;[Object]
;nickname = westpoint_billboard
;pos = -35388, -200, 28251
;rotate = 0, -155, 0
;Archetype = westpoint_billboard

View File

@@ -6699,11 +6699,11 @@ property_flags = 131072
visit = 128
sort = 99.5
[Object]
nickname = rheinland_military_billboard
pos = 52956, 00, 9000
rotate = 0, -45, 0
Archetype = rheinland_military_billboard
;[Object]
;nickname = rheinland_military_billboard
;pos = 52956, 00, 9000
;rotate = 0, -45, 0
;Archetype = rheinland_military_billboard
[Object]
nickname = ic_billboard

View File

@@ -4109,8 +4109,8 @@ property_flags = 131072
sort = 99.5
visit = 128
[Object]
nickname = armin_plugin_billboard
pos = 43050, 0, -29600
rotate = 0, -175, 0
Archetype = armin_plugin_billboard
;[Object]
;nickname = armin_plugin_billboard
;pos = 43050, 0, -29600
;rotate = 0, -175, 0
;Archetype = armin_plugin_billboard