Jump Gate to Sol

This commit is contained in:
FlatHack
2026-11-12 18:48:35 +01:00
parent ece87c393b
commit 481b60d2ca
4 changed files with 2434 additions and 2235 deletions
@@ -0,0 +1,55 @@
[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 3300
diffuse_color = 220, 220, 180
ambient_color = 120, 120, 120
ambient_increase = 70, 40, 30
empty_cube_frequency = 0.5
[properties]
flag = rock_objects
flag = Object_density_med
[Exclusion Zones]
exclusion = Zone_br06_asteroid_001_exclusion_1
[Cube]
asteroid = minedout_asteroid30, 0.6, 0.2, -0.2, 45, 10, 20
asteroid = minedout_asteroid30, 0.2, 0.8, 0.3, 45, 30, 0
asteroid = minedout_asteroid10, -0.3, -0.3, 0.8, 85, 0, 185
asteroid = minedout_asteroid60, -0.2, -0.1, -0.1, 115, 160, 25
asteroid = minedout_asteroid30, -0.7, 0.4, -0.6, 75, 30, 80
[Band]
render_parts = 6
shape = asteroid_belt_04
height = 5000
offset_dist = 3000
fade = 1, 1.35, 15, 17
texture_aspect = 1
color_shift = 1, 1, 1
ambient_intensity = 1
vert_increase = 2
[AsteroidBillboards]
count = 400
start_dist = 2000
fade_dist_percent = 0.35
shape = mine_rock_tri
color_shift = 0.8, 0.8, 0.8
ambient_intensity = 1
size = 60, 120
[DynamicAsteroids]
asteroid = DAsteroid_mineable_small1
count = 12
placement_radius = 150
placement_offset = 90
max_velocity = 10
max_angular_velocity = 3
color_shift = 1, 1, 1
; Copied by FLAtlas from file: solar\ASTEROIDS\br01_cornwall_rock_asteroid_field.ini
+146 -8
View File
@@ -141,6 +141,10 @@ zone = Zone_Br06_Skye_ice_asteroid_field
file = solar\asteroids\Br06_Islay_ice_asteroid_field.ini file = solar\asteroids\Br06_Islay_ice_asteroid_field.ini
zone = Zone_Br06_Islay_ice_asteroids zone = Zone_Br06_Islay_ice_asteroids
[Asteroids]
file = solar\ASTEROIDS\BR06_asteroid_001.ini
zone = Zone_br06_asteroid_001
[Ambient] [Ambient]
color = 55, 20, 30 color = 55, 20, 30
@@ -2219,13 +2223,147 @@ pos = 20164, -188, 9686
archetype = ast_solar_ice_60 archetype = ast_solar_ice_60
[Object] [Object]
nickname = Br06_to_Sol01_hole nickname = br06_to_Sol01
ids_name = 611044 pos = -58485.66, 0.00, -56986.03
pos = -5000, 0, 24000 rotate = 0.000000, 52.000000, 0.000000
rotate = 0, 0, 0 archetype = nomad_gate
archetype = jumphole_light ids_name = 620000
ids_info = 611045 msg_id_prefix = gcs_refer_system_Sol01
jump_effect = jump_effect_hole jump_effect = jump_effect_bretonia
ids_info = 66145
visit = 0 visit = 0
goto = Sol01, Sol01_to_Br06_hole, gate_tunnel_bretonia goto = Sol01, Sol01_to_br06, gate_tunnel_bretonia
reputation = br_m_grp
behavior = NOTHING
difficulty_level = 1
loadout = nomad_gate
pilot = pilot_solar_hardest
[Zone]
nickname = Zone_br06_asteroid_001
ids_name = 0
pos = -52434.43, 0, -51789.74
rotate = 0, 0, 0
shape = ELLIPSOID
size = 12463.920898, 12034.130859, 12034.130859
property_flags = 66
ids_info = 0
visit = 32
damage = 20
spacedust = asteroiddust
spacedust_maxparticles = 50
sort = 99
[Zone]
nickname = Zone_br06_asteroid_001_exclusion_1
pos = -58514, 0, -56975
rotate = 0, 0, 0
shape = SPHERE
size = 1814.213257
property_flags = 131072
sort = 99
[Object]
nickname = Br06_hazard_buoy_001
pos = -54674, 0, -56890
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_002
pos = -54999, 0, -55362
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_003
pos = -55917, 0, -54098
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_004
pos = -57270, 0, -53317
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_005
pos = -58823, 0, -53154
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_006
pos = -60309, 0, -53637
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_007
pos = -61470, 0, -54682
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_008
pos = -62105, 0, -56109
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_009
pos = -62105, 0, -57671
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_010
pos = -61470, 0, -59098
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_011
pos = -60309, 0, -60144
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_012
pos = -58823, 0, -60626
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_013
pos = -57270, 0, -60463
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_014
pos = -55917, 0, -59682
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
[Object]
nickname = Br06_hazard_buoy_015
pos = -54999, 0, -58418
archetype = hazard_buoy
ids_name = 261163
ids_info = 66144
+13 -9
View File
@@ -7455,14 +7455,18 @@ encounter = area_defend, 10, 0.08
faction = fc_or_grp, 1 faction = fc_or_grp, 1
[Object] [Object]
nickname = Sol01_to_Br06_hole nickname = Sol01_to_br06
ids_name = 611042 pos = -15637161, 100000, -42962747
pos = -15676408, 0, -43070576 rotate = 0.00, 10.00, 0.00
rotate = 0, 20, 0 archetype = nomad_gate
archetype = jumphole_light ids_name = 620001
msg_id_prefix = gcs_refer_system_Br06 msg_id_prefix = gcs_refer_system_br06
ids_info = 611043
jump_effect = jump_effect_hole jump_effect = jump_effect_hole
ids_info = 66145
visit = 0 visit = 0
goto = Br06, Br06_to_Sol01_hole, gate_tunnel_bretonia goto = br06, br06_to_Sol01, gate_tunnel_bretonia
reputation = br_m_grp
behavior = NOTHING
difficulty_level = 1
loadout = nomad_gate
pilot = pilot_solar_hardest
+2
View File
@@ -1708,3 +1708,5 @@ rem.AddInfoCard(611069, [[It does not fly, it jumps: once charged, the ship is a
rem.AddInfoCard(611070, [[Sol]]) rem.AddInfoCard(611070, [[Sol]])
rem.AddInfoCard(611071, [[The solar system, the home of mankind: a yellow dwarf, eight planets, dwarf planets, asteroids and comets. Its stations reach from close to the Sun out to the Kuiper belt.]]) rem.AddInfoCard(611071, [[The solar system, the home of mankind: a yellow dwarf, eight planets, dwarf planets, asteroids and comets. Its stations reach from close to the Sun out to the Kuiper belt.]])
-- LARGE SKIES END -- LARGE SKIES END
rem.AddInfoCard(620000, "Sol Jumpgate")
rem.AddInfoCard(620001, "Sirius Jumpgate")