paradise valley station
change radiation zones move hazard buoys move wrecks
This commit is contained in:
11
DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_05_Base.ini
Normal file
11
DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_05_Base.ini
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@@ -0,0 +1,11 @@
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|||||||
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[BaseInfo]
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nickname = LI06_05_Base
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start_room = Deck
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[Room]
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nickname = bar
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file = Universe\Systems\LI06\Bases\Rooms\LI06_05_bar.ini
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[Room]
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nickname = Deck
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file = Universe\Systems\LI06\Bases\Rooms\LI06_05_deck.ini
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27
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_bar.ini
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27
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_bar.ini
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@@ -0,0 +1,27 @@
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[Room_Info]
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set_script = Scripts\Bases\Li_09_bar_hardpoint_s020x.thn
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scene = all, ambient, Scripts\Bases\Li_09_bar_ambi_int_s020x.thn
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[Room_Sound]
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ambient = ambience_deck_space_smaller
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[CharacterPlacement]
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name = Zg/PC/Player/01/A/Stand
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start_script = Scripts\Bases\li_09_bar_enter_01.thn
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[Camera]
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name = Camera_0
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[Hotspot]
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name = IDS_HOTSPOT_DECK
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behavior = ExitDoor
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room_switch = Deck
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[Hotspot]
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name = IDS_HOTSPOT_BAR
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behavior = ExitDoor
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room_switch = Bar
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[Hotspot]
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name = IDS_HOTSPOT_NEWSVENDOR
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behavior = NewsVendor
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23
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_deck.ini
Normal file
23
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_deck.ini
Normal file
@@ -0,0 +1,23 @@
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|||||||
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[Room_Info]
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set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn
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scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn
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animation = Sc_loop
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[Room_Sound]
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ambient = ambience_deck_space_smaller
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[PlayerShipPlacement]
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name = X/Shipcentre/01
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[Camera]
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name = Camera_0
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[Hotspot]
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name = IDS_HOTSPOT_DECK
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behavior = ExitDoor
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room_switch = Deck
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[Hotspot]
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name = IDS_HOTSPOT_BAR
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behavior = ExitDoor
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room_switch = Bar
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@@ -291,6 +291,25 @@ space_costume = benchmark_female_head, benchmark_female_body
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voice = pilot_c_ill_m02b
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voice = pilot_c_ill_m02b
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;endregion
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;endregion
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;region - Paradise Valley Station
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[Object]
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nickname = LI06_05
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pos = -2369, 0, -26706
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ids_info = 65713
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behavior = NOTHING
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pilot = pilot_solar_easy
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dock_with = LI06_05_Base
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base = LI06_05_Base
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reputation = li_lsf_grp
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rotate = 0, 0, 0
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archetype = space_police01
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ids_name = 0
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loadout = rm_space_police01_li_02
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difficulty_level = 10
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space_costume = benchmark_male_head, benchmark_male_body
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voice = atc_leg_m01
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;endregion
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;region - Asteroid Field
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;region - Asteroid Field
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[Zone]
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[Zone]
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nickname = Zone_LI06_mojavedustcloud_01
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nickname = Zone_LI06_mojavedustcloud_01
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@@ -370,6 +389,8 @@ rotate = 0, 38, 0
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shape = ELLIPSOID
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shape = ELLIPSOID
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size = 10486, 6100, 6100
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size = 10486, 6100, 6100
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damage = 300
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damage = 300
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spacedust = radioactivedust_red
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spacedust_maxparticles = 225
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edge_fraction = 0.4
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edge_fraction = 0.4
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visit = 128
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visit = 128
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interference = 0.5
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interference = 0.5
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@@ -379,32 +400,35 @@ comment = Dust Storm Radiation - 1
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[Zone]
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[Zone]
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nickname = Zone_LI06_radiation_02
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nickname = Zone_LI06_radiation_02
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ids_name = 0
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ids_name = 0
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pos = 40446, 0, 26895
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pos = 2665, 0, 44171
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rotate = 0, 11, 0
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rotate = 0, 0, 0
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shape = ELLIPSOID
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shape = SPHERE
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size = 6195, 7084, 7084
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size = 10144
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size = 10486, 6100, 6100
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property_flags = 130
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damage = 300
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ids_info = 0
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edge_fraction = 0.4
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visit = 128
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visit = 128
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interference = 0.5
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damage = 150
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sort = 99.5
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spacedust = radioactivedust_red
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comment = Dust Storm Radiation - 2
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spacedust_maxparticles = 225
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edge_fraction = 0.4
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comment = Radiation Field - 3
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interference = 0.750000
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[Zone]
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[Zone]
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nickname = Zone_LI06_radiation_03
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nickname = Zone_LI06_radiation_03
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ids_name = 0
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ids_name = 0
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pos = 26602, 0, 33739
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pos = -46542, 0, -17455
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rotate = 0, -1, 0
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rotate = 0, 0, 0
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shape = ELLIPSOID
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shape = SPHERE
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size = 4658, 4884, 4884
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size = 11961
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size = 10486, 6100, 6100
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ids_info = 0
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damage = 300
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edge_fraction = 0.4
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visit = 128
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visit = 128
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interference = 0.5
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damage = 150
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sort = 99.5
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spacedust = radioactivedust_red
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comment = Dust Storm Radiation - 3
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spacedust_maxparticles = 225
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edge_fraction = 0.4
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comment = Radiation Field - 3
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interference = 0.650000
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;endregion
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;endregion
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;region - Planet Reno
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;region - Planet Reno
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@@ -1315,7 +1339,7 @@ nickname = LI06_hazard_buoy_01
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ids_name = 261163
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ids_name = 261163
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ids_info = 0
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ids_info = 0
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rotate = 0, 0, 0
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rotate = 0, 0, 0
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pos = 47763, 0, 15543
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pos = 48167, 0, 14952
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archetype = hazard_buoy
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archetype = hazard_buoy
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[Object]
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[Object]
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@@ -1323,7 +1347,7 @@ nickname = LI06_hazard_buoy_02
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ids_name = 261163
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ids_name = 261163
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ids_info = 0
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ids_info = 0
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rotate = 0, 0, 0
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rotate = 0, 0, 0
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pos = 46807, 0, 15520
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pos = 47676, 0, 14441
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archetype = hazard_buoy
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archetype = hazard_buoy
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[Object]
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[Object]
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@@ -1331,7 +1355,7 @@ nickname = LI06_hazard_buoy_03
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ids_name = 261163
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ids_name = 261163
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ids_info = 0
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ids_info = 0
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rotate = 0, 0, 0
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rotate = 0, 0, 0
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pos = 45863, 0, 15520
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pos = 47103, 0, 14032
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archetype = hazard_buoy
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archetype = hazard_buoy
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[Object]
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[Object]
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@@ -1339,7 +1363,7 @@ nickname = LI06_hazard_buoy_04
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ids_name = 261163
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ids_name = 261163
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ids_info = 0
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ids_info = 0
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rotate = 0, 0, 0
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rotate = 0, 0, 0
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pos = 44907, 0, 15531
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pos = 46305, 0, 13561
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archetype = hazard_buoy
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archetype = hazard_buoy
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[Object]
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[Object]
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@@ -1347,7 +1371,7 @@ nickname = LI06_hazard_buoy_05
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ids_name = 261163
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ids_name = 261163
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ids_info = 0
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ids_info = 0
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rotate = 0, 0, 0
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rotate = 0, 0, 0
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pos = 43894, 0, 15531
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pos = 45671, 0, 13009
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archetype = hazard_buoy
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archetype = hazard_buoy
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[Object]
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[Object]
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@@ -1355,7 +1379,7 @@ nickname = LI06_hazard_buoy_06
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ids_name = 261163
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ids_name = 261163
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ids_info = 0
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ids_info = 0
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rotate = 0, 0, 0
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rotate = 0, 0, 0
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pos = 41465, 0, 12608
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pos = 44156, 0, 8056
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archetype = hazard_buoy
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archetype = hazard_buoy
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[Object]
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[Object]
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@@ -1363,7 +1387,7 @@ nickname = LI06_hazard_buoy_07
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ids_name = 261163
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ids_name = 261163
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ids_info = 0
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ids_info = 0
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rotate = 0, 0, 0
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rotate = 0, 0, 0
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pos = 41567, 0, 11611
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pos = 44034, 0, 7074
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archetype = hazard_buoy
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archetype = hazard_buoy
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[Object]
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[Object]
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@@ -1371,47 +1395,7 @@ nickname = LI06_hazard_buoy_08
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ids_name = 261163
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ids_name = 261163
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ids_info = 0
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ids_info = 0
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rotate = 0, 0, 0
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rotate = 0, 0, 0
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||||||
pos = 41634, 0, 10615
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pos = 44034, 0, 6051
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archetype = hazard_buoy
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[Object]
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||||||
nickname = LI06_hazard_buoy_09
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ids_name = 261163
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ids_info = 0
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rotate = 0, 0, 0
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pos = 41651, 0, 9618
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archetype = hazard_buoy
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[Object]
|
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||||||
nickname = LI06_hazard_buoy_10
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ids_name = 261163
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ids_info = 0
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rotate = 0, 0, 0
|
|
||||||
pos = 41634, 0, 8588
|
|
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archetype = hazard_buoy
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||||||
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||||||
[Object]
|
|
||||||
nickname = LI06_hazard_buoy_11
|
|
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ids_name = 261163
|
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ids_info = 0
|
|
||||||
rotate = 0, 0, 0
|
|
||||||
pos = 41651, 0, 7642
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|
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archetype = hazard_buoy
|
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||||||
|
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||||||
[Object]
|
|
||||||
nickname = LI06_hazard_buoy_12
|
|
||||||
ids_name = 261163
|
|
||||||
ids_info = 0
|
|
||||||
rotate = 0, 0, 0
|
|
||||||
pos = 41668, 0, 6849
|
|
||||||
archetype = hazard_buoy
|
|
||||||
|
|
||||||
[Object]
|
|
||||||
nickname = LI06_hazard_buoy_13
|
|
||||||
ids_name = 261163
|
|
||||||
ids_info = 0
|
|
||||||
rotate = 0, 0, 0
|
|
||||||
pos = 41668, 0, 5970
|
|
||||||
archetype = hazard_buoy
|
archetype = hazard_buoy
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||||||
;endregion
|
;endregion
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||||||
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@@ -1677,7 +1661,7 @@ voice = atc_leg_m01
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;region - wrecks
|
;region - wrecks
|
||||||
[Object]
|
[Object]
|
||||||
nickname = LI06_suprise_li_fighter_01
|
nickname = LI06_suprise_li_fighter_01
|
||||||
pos = 26800, 0, 30752
|
pos = 28785, 0, 28362
|
||||||
visit = 16
|
visit = 16
|
||||||
ids_info = 66401
|
ids_info = 66401
|
||||||
rotate = 0, 0, 0
|
rotate = 0, 0, 0
|
||||||
@@ -1687,7 +1671,7 @@ loadout = li_p_li_fighter_loadout01
|
|||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = LI06_suprise_li_freighter_01
|
nickname = LI06_suprise_li_freighter_01
|
||||||
pos = 8696, 0, 42330
|
pos = 3204, 0, 50382
|
||||||
visit = 16
|
visit = 16
|
||||||
ids_info = 66401
|
ids_info = 66401
|
||||||
rotate = 0, 0, 0
|
rotate = 0, 0, 0
|
||||||
@@ -1697,7 +1681,7 @@ loadout = co_li_freighter_loadout01
|
|||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = LI06_suprise_ku_freighter_01
|
nickname = LI06_suprise_ku_freighter_01
|
||||||
pos = 15474, 0, 22598
|
pos = 25281, 0, 22294
|
||||||
visit = 16
|
visit = 16
|
||||||
ids_info = 66401
|
ids_info = 66401
|
||||||
rotate = 0, 0, 0
|
rotate = 0, 0, 0
|
||||||
@@ -1707,7 +1691,7 @@ loadout = co_ku_freighter_loadout02
|
|||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = LI06_suprise_ge_fighter4_01
|
nickname = LI06_suprise_ge_fighter4_01
|
||||||
pos = 25609, 0, 20013
|
pos = 31093, 0, 18105
|
||||||
visit = 16
|
visit = 16
|
||||||
ids_info = 66401
|
ids_info = 66401
|
||||||
rotate = 0, 0, 0
|
rotate = 0, 0, 0
|
||||||
@@ -1717,7 +1701,7 @@ loadout = gd_z_ge_fighter4_loadout01
|
|||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = LI06_suprise_bw_freighter_01
|
nickname = LI06_suprise_bw_freighter_01
|
||||||
pos = 40502, 0, 26840
|
pos = 29640, 0, 24259
|
||||||
visit = 16
|
visit = 16
|
||||||
ids_info = 66401
|
ids_info = 66401
|
||||||
rotate = 0, 0, 0
|
rotate = 0, 0, 0
|
||||||
@@ -1727,7 +1711,7 @@ loadout = gd_z_bw_freighter_loadout02
|
|||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = LI06_suprise_ge_train_01
|
nickname = LI06_suprise_ge_train_01
|
||||||
pos = 21202, 0, 15018
|
pos = 34768, 0, 22037
|
||||||
visit = 16
|
visit = 16
|
||||||
ids_info = 66401
|
ids_info = 66401
|
||||||
rotate = 0, 0, 0
|
rotate = 0, 0, 0
|
||||||
@@ -1737,11 +1721,41 @@ loadout = gd_gm_ge_large_train_loadout01
|
|||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = LI06_suprise_pi_freighter_01
|
nickname = LI06_suprise_pi_freighter_01
|
||||||
pos = 16206, 0, 31174
|
pos = 22888, 0, 26823
|
||||||
visit = 16
|
visit = 16
|
||||||
ids_info = 66401
|
ids_info = 66401
|
||||||
rotate = 0, 0, 0
|
rotate = 0, 0, 0
|
||||||
archetype = suprise_pi_freighter
|
archetype = suprise_pi_freighter
|
||||||
ids_name = 0
|
ids_name = 0
|
||||||
loadout = fc_lr_pi_freighter_loadout03
|
loadout = fc_lr_pi_freighter_loadout03
|
||||||
|
|
||||||
|
[Object]
|
||||||
|
nickname = LI06_suprise_bw_freighter_02
|
||||||
|
pos = -665, 0, 43111
|
||||||
|
visit = 16
|
||||||
|
ids_info = 66401
|
||||||
|
rotate = 0, 0, 0
|
||||||
|
archetype = suprise_bw_freighter
|
||||||
|
ids_name = 0
|
||||||
|
loadout = gd_z_bw_freighter_loadout01
|
||||||
|
|
||||||
|
[Object]
|
||||||
|
nickname = LI06_suprise_bh_elite2_01
|
||||||
|
pos = 8419, 0, 47351
|
||||||
|
visit = 16
|
||||||
|
ids_info = 66401
|
||||||
|
rotate = 0, 0, 0
|
||||||
|
archetype = suprise_bh_elite2
|
||||||
|
ids_name = 0
|
||||||
|
loadout = gd_bh_bh_elite2_loadout02
|
||||||
|
|
||||||
|
[Object]
|
||||||
|
nickname = LI06_suprise_ge_fighter4_02
|
||||||
|
pos = 4634, 0, 41446
|
||||||
|
visit = 16
|
||||||
|
ids_info = 66401
|
||||||
|
rotate = 0, 0, 0
|
||||||
|
archetype = suprise_ge_fighter4
|
||||||
|
ids_name = 0
|
||||||
|
loadout = fc_x_ge_fighter4_loadout01
|
||||||
;endregion
|
;endregion
|
||||||
@@ -1758,6 +1758,13 @@ strid_name = 0
|
|||||||
file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_04_Base.ini
|
file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_04_Base.ini
|
||||||
BGCS_base_run_by = W02bF33
|
BGCS_base_run_by = W02bF33
|
||||||
|
|
||||||
|
[Base]
|
||||||
|
nickname = LI06_05_Base
|
||||||
|
system = LI06
|
||||||
|
strid_name = 0
|
||||||
|
file = Universe\Systems\LI06\Bases\LI06_05_Base.ini
|
||||||
|
BGCS_base_run_by = W02bF33
|
||||||
|
|
||||||
[system]
|
[system]
|
||||||
nickname = Li01
|
nickname = Li01
|
||||||
file = Systems\Li01\Li01.ini
|
file = Systems\Li01\Li01.ini
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
|
|
||||||
-- DATE Settings
|
-- DATE Settings
|
||||||
|
|
||||||
setglobal('day_gen', "01")
|
setglobal('day_gen', "31")
|
||||||
setglobal('months_gen', "January")
|
setglobal('months_gen', "July")
|
||||||
|
|
||||||
-- DEBUG Settings
|
-- DEBUG Settings
|
||||||
|
|
||||||
@@ -92,4 +92,4 @@ end
|
|||||||
|
|
||||||
-- This Config File effecting Character Animation References, Planet & Station Enviorments and Mission Cutscenes.
|
-- This Config File effecting Character Animation References, Planet & Station Enviorments and Mission Cutscenes.
|
||||||
-- Files in DATA\SCRIPTS GCS, BASES and EXTRAS using these defined globals.
|
-- Files in DATA\SCRIPTS GCS, BASES and EXTRAS using these defined globals.
|
||||||
-- Included with dofile('..\\EXE\\REM\\Lua\\DYNAMIC\\config.lua') in .thn scripts.
|
-- Included with dofile('..\\EXE\\REM\\Lua\\DYNAMIC\\config.lua') in .thn scripts.
|
||||||
|
|||||||
Reference in New Issue
Block a user