New REM client: the native client in EXE (REM-Client 47231ba)
freelancer.exe and the engine DLLs of the native REM client with RemGfx, rem.ini / remgfx.ini, DACOM.INI with the REM effect pools; content.dll in DLLS/BIN. The REM text and resource DLLs and the new-character files stay the mod's. Removed: REM-Client.dll, FLAR, ReShade, dinput8 and the remaining HUD / gameplay plugins (native now), ServerFramework.dll and CheatMessage.txt (server). Material data: FLARDATA (RemGfx reads it). Updated with REM-Client tools/rem/update_mod.py.
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# Third Party Notices
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# Third Party Notices (REM additions)
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The native rem-essentials fixes in this repository (marked `// REM: <switch>` in the source, see
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docs/rem/essentials.md) rewrite the behaviour of patches from the projects below as C++ in the
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rebuilt modules. Their licenses:
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This project contains code derived from:
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