Add Eagle Green Skin

This commit is contained in:
D4rkl1ght3r
2024-09-04 18:58:22 +02:00
parent b317ab757b
commit 4ca10352a3
6 changed files with 187 additions and 0 deletions

View File

@@ -820,6 +820,16 @@ price = 505000
ids_name = 12029 ids_name = 12029
item_icon = Equipment\models\commodities\nn_icons\cv_heavy.3db item_icon = Equipment\models\commodities\nn_icons\cv_heavy.3db
; CV_VHEAVY_FIGHTER_GREEN
[Good]
nickname = gf6_green_hull
category = shiphull
ship = ge_fighter6_green
price = 505000
ids_name = 12029
item_icon = Equipment\models\commodities\nn_icons\cv_heavy.3db
[Good] [Good]
nickname = bwf_hull nickname = bwf_hull
category = shiphull category = shiphull
@@ -1015,6 +1025,34 @@ addon = contrail01, HpContrail02, 1
addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight01, 1
addon = DockingLightRedSmall, HpDockLight02, 1 addon = DockingLightRedSmall, HpDockLight02, 1
; CV_VHEAVY_FIGHTER_GREEN
[Good]
nickname = gf6_green_package
category = ship
hull = gf6_green_hull
addon = ge_gf6_engine_01, internal, 1
addon = ge_fighter6_power01, internal, 1
addon = ge_s_scanner_01, internal, 1
addon = ge_s_tractor_01, internal, 1
addon = shield01_mark07_hf, HpShield01, 1
addon = LargeWhiteSpecial, HpHeadlight, 1
addon = SlowSmallOrange, HpRunningLight01, 1
addon = SlowSmallOrange, HpRunningLight02, 1
addon = SlowSmallOrange, HpRunningLight03, 1
addon = SlowSmallOrange, HpRunningLight04, 1
addon = SlowSmallOrange, HpRunningLight05, 1
addon = SlowSmallOrange, HpRunningLight06, 1
addon = SlowSmallOrange, HpRunningLight07, 1
addon = SlowSmallOrange, HpRunningLight08, 1
addon = SlowSmallOrange, HpRunningLight09, 1
addon = SlowSmallOrange, HpRunningLight10, 1
addon = contrail01, HpContrail01, 1
addon = contrail01, HpContrail02, 1
addon = DockingLightRedSmall, HpDockLight01, 1
addon = DockingLightRedSmall, HpDockLight02, 1
[Good] [Good]
nickname = bwf_package nickname = bwf_package
category = ship category = ship

View File

@@ -5474,6 +5474,155 @@ dmg_obj = cv_fighter5_btm_wing_cap
hit_pts = 619 hit_pts = 619
root_health_proxy = true root_health_proxy = true
; CV_VHEAVY_FIGHTER_GREEN
[Ship]
ids_name = 237019
ids_info = 66539
ids_info1 = 66540
ids_info2 = 66608
ids_info3 = 66541
ship_class = 3
nickname = ge_fighter6_green
LODranges = 0, 999999
msg_id_prefix = gcs_refer_shiparch_hfighter
mission_property = can_use_berths
type = FIGHTER
DA_archetype = ships\civilian\CV_VHEAVY_FIGHTER_GREEN\cv_vheavy_fighter_green.cmp
material_library = ships\civilian\cv_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
cockpit = cockpits\civilian\civilian_vheavy.ini
pilot_mesh = generic_pilot
nanobot_limit = 63
shield_battery_limit = 63
mass = 150
hold_size = 70
linear_drag = 1
fuse = intermed_damage_smallship01, 0, 2475
fuse = intermed_damage_smallship02, 0, 1238
fuse = intermed_damage_smallship03, 0, 825
max_bank_angle = 30
camera_offset = 13, 42
camera_angular_acceleration = 0.03
camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 1
hit_pts = 9900
explosion_arch = explosion_cv_fighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
steering_torque = 55000, 55000, 48000
angular_drag = 41000, 41000, 35000
rotation_inertia = 8400, 8400, 1000
nudge_force = 30000
strafe_force = 20000
strafe_power_usage = 2
bay_door_anim = Sc_open baydoor
bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = cv_fighter6_shield01, HpMount, HpShield01
hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_elite_shield_special_10, HpShield01
hp_type = hp_elite_shield_special_9, HpShield01
hp_type = hp_elite_shield_special_8, HpShield01
hp_type = hp_elite_shield_special_7, HpShield01
hp_type = hp_elite_shield_special_6, HpShield01
hp_type = hp_elite_shield_special_5, HpShield01
hp_type = hp_elite_shield_special_4, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_2, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_10, HpTurret01
hp_type = hp_turret_special_9, HpTurret01
hp_type = hp_turret_special_8, HpTurret01
hp_type = hp_turret_special_7, HpTurret01
hp_type = hp_turret_special_6, HpTurret01
hp_type = hp_turret_special_5, HpTurret01
hp_type = hp_turret_special_4, HpTurret01
hp_type = hp_turret_special_3, HpTurret01
hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01
[CollisionGroup]
obj = cv_port_wing_g_lod1
separable
parent_impulse = 120
child_impulse = 60
debris_type = debris_small_ship
separation_explosion = explosion_small_ship_breakoff
mass = 5
type = Port_Wing
dmg_hp = DpDmg_portwing
dmg_obj = cv_fighter4_port_wing_cap
hit_pts = 2475
root_health_proxy = true
[CollisionGroup]
obj = cv_star_wing_g_lod1
separable
parent_impulse = 120
child_impulse = 60
debris_type = debris_small_ship
separation_explosion = explosion_small_ship_breakoff
mass = 5
type = Starboard_Wing
dmg_hp = DpDmg_starwing
dmg_obj = cv_fighter4_star_wing_cap
hit_pts = 2475
root_health_proxy = true
[CollisionGroup]
obj = cv_topfin_g_lod1
separable
parent_impulse = 120
child_impulse = 60
debris_type = debris_small_ship
separation_explosion = explosion_small_ship_breakoff
mass = 5
type = Top_Fin
dmg_hp = DpDmg_topfin
dmg_obj = cv_fighter5_top_wing_cap
hit_pts = 3135
root_health_proxy = true
[CollisionGroup]
obj = cv_btmwing_g_lod1
separable
parent_impulse = 120
child_impulse = 60
debris_type = debris_small_ship
separation_explosion = explosion_small_ship_breakoff
mass = 5
type = Middle_Wing
dmg_hp = DpDmg_btmwing
dmg_obj = cv_fighter5_btm_wing_cap
hit_pts = 619
root_health_proxy = true
[Ship] [Ship]
ids_name = 237013 ids_name = 237013
ids_info = 66521 ids_info = 66521