diff --git a/BUILD_INFO.txt b/BUILD_INFO.txt index 3253d207..ce79a31a 100644 --- a/BUILD_INFO.txt +++ b/BUILD_INFO.txt @@ -1,6 +1,6 @@ REM-Client test build (64-bit) -date: 2026-11-08 03:44 -commit: c3e33c95 (main) -subject: DDS textures that are not square: the mip walk stops a side at 1 and takes each level's size from its block grid (a 4096x2048 BC7 sky failed at mip 12, 1x0, and stayed grey), and a compressed level's row pitch is one row of blocks - retail divided by the width's block count, right only for square textures (the DXT1 sky drew in horizontal stripes) +date: 2026-11-08 04:18 +commit: 2958e8f3 (main) +subject: Material maps: height, roughness and metalness may be BC4 (ATI1) tree: clean build: OK diff --git a/EXE/rp8.dll b/EXE/rp8.dll index bb607241..25c886a9 100644 Binary files a/EXE/rp8.dll and b/EXE/rp8.dll differ