Add first_level_display
This commit is contained in:
@@ -4289,4 +4289,34 @@ mass = 1e10
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HP_child = HpConnect
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HP_child = HpConnect
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parent_impulse = 0.010000
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parent_impulse = 0.010000
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child_impulse = 0.010000
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child_impulse = 0.010000
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debris_type = debris_vanish
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; first_level_display_granted
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[CargoPod]
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nickname = first_level_display_granted
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LODranges = 0, 2000
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DA_archetype = solar\REM_MISC\first_level_display_granted.3db
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material_library = solar\REM_MISC\first_level_display_granted.3db
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hit_pts = 1e36
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mass = 1e10
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HP_child = HpConnect
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parent_impulse = 0.010000
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child_impulse = 0.010000
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debris_type = debris_vanish
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; first_level_display_denied
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[CargoPod]
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nickname = first_level_display_denied
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LODranges = 0, 2000
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DA_archetype = solar\REM_MISC\first_level_display_denied.3db
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material_library = solar\REM_MISC\first_level_display_denied.3db
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hit_pts = 1e36
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mass = 1e10
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HP_child = HpConnect
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parent_impulse = 0.010000
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child_impulse = 0.010000
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debris_type = debris_vanish
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debris_type = debris_vanish
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BIN
DATA/SOLAR/REM_MISC/first_level_display_denied.3db
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BIN
DATA/SOLAR/REM_MISC/first_level_display_denied.3db
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Binary file not shown.
BIN
DATA/SOLAR/REM_MISC/first_level_display_granted.3db
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BIN
DATA/SOLAR/REM_MISC/first_level_display_granted.3db
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Binary file not shown.
BIN
DATA/SOLAR/REM_MISC/first_level_display_hull.3db
Normal file
BIN
DATA/SOLAR/REM_MISC/first_level_display_hull.3db
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Binary file not shown.
BIN
DATA/SOLAR/REM_MISC/first_level_display_hull.sur
Normal file
BIN
DATA/SOLAR/REM_MISC/first_level_display_hull.sur
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@@ -13092,3 +13092,19 @@ equip = second_level_display_denied, HpPanel01
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nickname = second_level_display_granted_load
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nickname = second_level_display_granted_load
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equip = second_level_display_buttons_green, HpPanel01
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equip = second_level_display_buttons_green, HpPanel01
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equip = second_level_display_granted, HpPanel01
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equip = second_level_display_granted, HpPanel01
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; first_level_display_denied
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[Loadout]
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nickname = first_level_display_denied_load
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equip = first_level_display_denied, HpPanel01
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; first_level_display_granted
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[Loadout]
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nickname = first_level_display_granted_load
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equip = first_level_display_granted, HpPanel01
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@@ -8949,18 +8949,64 @@ destructible = true
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explosion_arch = explosion_wplatform
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explosion_arch = explosion_wplatform
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hit_pts = 100600
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hit_pts = 100600
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; second_level_display_hull
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; second_level_display_hull_denied
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[Solar]
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[Solar]
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nickname = second_level_display_hull
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nickname = second_level_display_hull_denied
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ids_name = 261153
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ids_name = 261153
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ids_info = 66621
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ids_info = 66621
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type = SATELLITE
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type = SATELLITE
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DA_archetype = solar\REM_MISC\second_level_display_hull.3db
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DA_archetype = solar\REM_MISC\second_level_display_hull.3db
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material_library = solar\REM_MISC\second_level_display_hull.3db
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material_library = solar\REM_MISC\second_level_display_hull.3db
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LODranges = 0, 999999
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LODranges = 0
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mass = 10000
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mass = 10000
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loadout = second_level_display_denied_load
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loadout = second_level_display_denied_load
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solar_radius = 2.443
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solar_radius = 2.443
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shape_name = NNM_SM_NAVBUOY
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shape_name = NNM_SM_NAVBUOY
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hit_pts = 1e36
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[Solar]
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nickname = second_level_display_hull_granted
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ids_name = 261153
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ids_info = 66621
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type = SATELLITE
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DA_archetype = solar\REM_MISC\second_level_display_hull.3db
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material_library = solar\REM_MISC\second_level_display_hull.3db
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LODranges = 0
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mass = 10000
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loadout = second_level_display_granted_load
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solar_radius = 2.443
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shape_name = NNM_SM_NAVBUOY
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hit_pts = 1e36
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; first_level_display_hull_denied
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[Solar]
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nickname = first_level_display_hull_denied
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ids_name = 261153
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ids_info = 66621
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type = SATELLITE
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DA_archetype = solar\REM_MISC\first_level_display_hull.3db
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material_library = solar\REM_MISC\first_level_display_hull.3db
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LODranges = 0
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mass = 10000
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loadout = first_level_display_denied_load
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solar_radius = 2.443
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shape_name = NNM_SM_NAVBUOY
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hit_pts = 1e36
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; first_level_display_hull_denied
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[Solar]
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nickname = first_level_display_hull_granted
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ids_name = 261153
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ids_info = 66621
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type = SATELLITE
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DA_archetype = solar\REM_MISC\first_level_display_hull.3db
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material_library = solar\REM_MISC\first_level_display_hull.3db
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LODranges = 0
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mass = 10000
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loadout = first_level_display_granted_load
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solar_radius = 2.443
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shape_name = NNM_SM_NAVBUOY
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hit_pts = 1e36
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hit_pts = 1e36
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@@ -3262,7 +3262,7 @@ ids_info = 461279
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[Object]
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[Object]
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nickname = Bw10_endgame_turret_platform
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nickname = Bw10_endgame_turret_platform
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ids_name = 261164
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ids_name = 261164
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pos = -35200, -950, -21250
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pos = -35200, -940, -21250
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ids_info = 66171
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ids_info = 66171
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reputation = fc_ou_grp
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reputation = fc_ou_grp
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behavior = NOTHING
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behavior = NOTHING
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@@ -3273,14 +3273,41 @@ loadout = endgame_turret_platform_load
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pilot = pilot_solar_hard
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pilot = pilot_solar_hard
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[Object]
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[Object]
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nickname = Bw10_second_level_display_hull
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nickname = Bw10_endgame_turret_platform2
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ids_name = 261164
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pos = -35055, -940, -21250
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ids_info = 66171
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reputation = fc_ou_grp
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behavior = NOTHING
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visit = 0
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difficulty_level = 17
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archetype = endgame_turret_platform
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loadout = endgame_turret_platform_load
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pilot = pilot_solar_hard
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[Object]
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nickname = Bw10_second_level_display_hull_denied
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ids_name = 261153
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ids_name = 261153
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pos = -35032, -935, -21475
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pos = -35028, -935, -21475
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rotate = 0, 180, 0
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rotate = 0, 180, 0
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ids_info = 66621
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ids_info = 66621
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reputation = fc_ou_grp
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reputation = fc_ou_grp
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behavior = NOTHING
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behavior = NOTHING
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visit = 0
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visit = 0
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difficulty_level = 17
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difficulty_level = 17
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archetype = second_level_display_hull
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archetype = second_level_display_hull_denied
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pilot = pilot_solar_hard
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[Object]
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nickname = Bw10_first_level_display_hull
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ids_name = 261154
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pos = -35126, -822, -21055
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rotate = 0, 90, 0
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ids_info = 66622
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reputation = fc_ou_grp
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behavior = NOTHING
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visit = 0
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difficulty_level = 17
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archetype = first_level_display_hull_denied
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pilot = pilot_solar_hard
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pilot = pilot_solar_hard
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