story_arc1_m01: ashcroft_pod & escape_lifepod
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@@ -30,16 +30,25 @@ label = lr_pirates
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; >>> LOOT SECTION <<<
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[MsnLoot]
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;[MsnLoot]
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;nickname = ashcroft_pod
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;archetype = escape_pod
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;string_id = 216206
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;rel_pos_obj = Ashcroft
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;rel_pos_offset = 50, 0, 0
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;velocity = 0, 0, 0
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;equip_amount = 1
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;health = 1
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;Can_Jettison = false
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[MsnSolar]
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nickname = ashcroft_pod
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archetype = escape_pod
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string_id = 216206
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rel_pos_obj = Ashcroft
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rel_pos_offset = 50, 0, 0
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velocity = 0, 0, 0
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equip_amount = 1
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health = 1
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Can_Jettison = false
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faction = fc_lr_grp
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position = 32234, 0, -82297
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archetype = escape_pod
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;loadout = ashcroft_pod_load
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visit = unknowable
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; >>> TRIGGER SECTION <<<
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@@ -75,6 +84,18 @@ nickname = t_ashcroft_ship_destroyed
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InitState = Active
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Cnd_Destroyed = lr_pirates, 1, EXPLODE ; explicit count = wait for ALL
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Act_DisplayMsg = players, 458754
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Act_ActTrig = t_ashcroft_spawn_life_pod
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[Trigger]
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nickname = t_ashcroft_spawn_life_pod
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Cnd_Timer = 1
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Act_SpawnSolar = ashcroft_pod, 32234, 0, -82297
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Act_ActTrig = t_ashcroft_spawn_life_pod_commodity
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[Trigger]
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nickname = t_ashcroft_spawn_life_pod_commodity
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Cnd_Timer = 1
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Act_AddCargo = ashcroft_pod, escape_lifeboat, 1, true
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[Trigger]
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nickname = t_ashcroft_health_50
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@@ -90,7 +111,7 @@ Cnd_HealthDec = Ashcroft, 0.25
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[Trigger]
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nickname = t_ashcroft_cargopod_loot
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Cnd_LootAcquired = ashcroft_pod, Player
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;Cnd_LootAcquired = ashcroft_pod, Player
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Cnd_HasCargo = players, escape_lifeboat, 1
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;Act_ActTrig = arc01_m01_c02_scene
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Act_ActTrig = t_ashcroft_cargopod_landed
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