diff --git a/DATA/SHIPS/shiparch.ini b/DATA/SHIPS/shiparch.ini index 35f28e68..45dc9141 100644 --- a/DATA/SHIPS/shiparch.ini +++ b/DATA/SHIPS/shiparch.ini @@ -475,14 +475,33 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 shield_link = l_freighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_freighter_shield_special_10, HpShield01 +hp_type = hp_freighter_shield_special_9, HpShield01 +hp_type = hp_freighter_shield_special_8, HpShield01 +hp_type = hp_freighter_shield_special_7, HpShield01 +hp_type = hp_freighter_shield_special_6, HpShield01 +hp_type = hp_freighter_shield_special_5, HpShield01 +hp_type = hp_freighter_shield_special_4, HpShield01 hp_type = hp_freighter_shield_special_3, HpShield01 hp_type = hp_freighter_shield_special_2, HpShield01 hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 +hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03 +hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 @@ -1315,17 +1334,33 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 shield_link = b_freighter_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_4, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_freighter_shield_special_10, HpShield01 +hp_type = hp_freighter_shield_special_9, HpShield01 +hp_type = hp_freighter_shield_special_8, HpShield01 +hp_type = hp_freighter_shield_special_7, HpShield01 +hp_type = hp_freighter_shield_special_6, HpShield01 +hp_type = hp_freighter_shield_special_5, HpShield01 hp_type = hp_freighter_shield_special_4, HpShield01 hp_type = hp_freighter_shield_special_3, HpShield01 hp_type = hp_freighter_shield_special_2, HpShield01 hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_turret_special_4, HpTurret03, HpTurret04 +hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03 +hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 @@ -2385,12 +2420,19 @@ bay_doors_close_snd = cargo_doors_close HP_bay_surface = HpBayDoor01 HP_bay_external = HpBayDoor02 shield_link = k_freighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02 +hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02 +hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02 +hp_type = hp_freighter_shield_special_10, HpShield01 +hp_type = hp_freighter_shield_special_9, HpShield01 +hp_type = hp_freighter_shield_special_8, HpShield01 +hp_type = hp_freighter_shield_special_7, HpShield01 hp_type = hp_freighter_shield_special_6, HpShield01 hp_type = hp_freighter_shield_special_5, HpShield01 hp_type = hp_freighter_shield_special_4, HpShield01 @@ -2399,7 +2441,10 @@ hp_type = hp_freighter_shield_special_2, HpShield01 hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03 +hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03 +hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 +hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 +hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 @@ -3358,6 +3403,8 @@ bay_doors_close_snd = cargo_doors_close HP_bay_surface = HpBayDoor01 HP_bay_external = HpBayDoor02 shield_link = r_freighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02 +hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02 @@ -3365,6 +3412,9 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02 hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02 +hp_type = hp_freighter_shield_special_10, HpShield01 +hp_type = hp_freighter_shield_special_9, HpShield01 +hp_type = hp_freighter_shield_special_8, HpShield01 hp_type = hp_freighter_shield_special_7, HpShield01 hp_type = hp_freighter_shield_special_6, HpShield01 hp_type = hp_freighter_shield_special_5, HpShield01 @@ -3374,7 +3424,9 @@ hp_type = hp_freighter_shield_special_2, HpShield01 hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_turret_special_7, HpTurret02, HpTurret03, HpTurret04 +hp_type = hp_turret_special_9, HpTurret02, HpTurret03, HpTurret04 +hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 +hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 @@ -4372,89 +4424,6 @@ type = Top_Fin hit_pts = 188 root_health_proxy = true -; Blood Hound MK2 - -[Ship] -ids_name = 480008 -ids_info = 480009 -ids_info1 = 480010 -ids_info2 = 66608 -ids_info3 = 480011 -ship_class = 0 -nickname = pi_fighter_mk2 -LODranges = 0, 999999 -msg_id_prefix = gcs_refer_shiparch_pirlf -mission_property = can_use_berths -type = FIGHTER -DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp -material_library = ships\corsair\co_ships.mat -material_library = fx\envmapbasic.mat -envmap_material = envmapbasic -nanobot_limit = 38 -shield_battery_limit = 38 -hit_pts = 5200 -fuse = intermed_damage_smallship01, 0, 375 -fuse = intermed_damage_smallship02, 0, 188 -fuse = intermed_damage_smallship03, 0, 125 -max_bank_angle = 25 -camera_offset = 13, 52 -camera_angular_acceleration = 0.05 -camera_horizontal_turn_angle = 20 -camera_vertical_turn_up_angle = 5 -camera_vertical_turn_down_angle = 25 -camera_turn_look_ahead_slerp_amount = 1 -cockpit = cockpits\corsair\corsair_fighter.ini -pilot_mesh = generic_pilot -mass = 100 -linear_drag = 1 -hold_size = 50 -explosion_arch = explosion_co_fighter -surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 -surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 -surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 25000, 25000, 58000 -angular_drag = 15000, 15000, 35000 -rotation_inertia = 2800, 2800, 1000 -nudge_force = 30000 -strafe_force = 20000 -strafe_power_usage = 12 -bay_door_anim = Sc_open baydoor -bay_doors_open_snd = cargo_doors_open -bay_doors_close_snd = cargo_doors_close -HP_bay_surface = HpBayDoor01 -HP_bay_external = HpBayDoor02 -shield_link = pi_fighter_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_7, HpWeapon02, HpWeapon03 -hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03 -hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03 -hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03 -hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03 -hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03 -hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03 -hp_type = hp_fighter_shield_special_10, HpShield01 -hp_type = hp_fighter_shield_special_9, HpShield01 -hp_type = hp_fighter_shield_special_8, HpShield01 -hp_type = hp_fighter_shield_special_7, HpShield01 -hp_type = hp_fighter_shield_special_6, HpShield01 -hp_type = hp_fighter_shield_special_5, HpShield01 -hp_type = hp_fighter_shield_special_4, HpShield01 -hp_type = hp_fighter_shield_special_3, HpShield01 -hp_type = hp_fighter_shield_special_2, HpShield01 -hp_type = hp_fighter_shield_special_1, HpShield01 -hp_type = hp_thruster, HpThruster01 -hp_type = hp_mine_dropper, HpMine01 -hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_turret_special_7, HpTurret01 -hp_type = hp_turret_special_6, HpTurret01 -hp_type = hp_turret_special_5, HpTurret01 -hp_type = hp_turret_special_4, HpTurret01 -hp_type = hp_turret_special_3, HpTurret01 -hp_type = hp_turret_special_2, HpTurret01 -hp_type = hp_turret_special_1, HpTurret01 -hp_type = hp_torpedo_special_2, HpTorpedo01 -HP_tractor_source = HpTractor_Source -num_exhaust_nozzles = 2 - ; Wolfshound [Ship] @@ -4646,17 +4615,33 @@ bay_doors_close_snd = cargo_doors_close HP_bay_surface = HpBayDoor01 HP_bay_external = HpBayDoor02 shield_link = pi_freighter_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02 +hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02 +hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_freighter_shield_special_10, HpShield01 +hp_type = hp_freighter_shield_special_9, HpShield01 +hp_type = hp_freighter_shield_special_8, HpShield01 +hp_type = hp_freighter_shield_special_7, HpShield01 +hp_type = hp_freighter_shield_special_6, HpShield01 +hp_type = hp_freighter_shield_special_5, HpShield01 hp_type = hp_freighter_shield_special_4, HpShield01 hp_type = hp_freighter_shield_special_3, HpShield01 hp_type = hp_freighter_shield_special_2, HpShield01 hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_turret_special_4, HpTurret02, HpTurret03 +hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03 +hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04 +hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04 +hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04 +hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04 +hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04 @@ -5511,81 +5496,6 @@ material_library = ships\civilian\cv_ships.mat mass = 5 LODranges = 0, 999999 -; Hawk MK2 - -[Ship] -ids_name = 480024 -ids_info = 480025 -ids_info1 = 480026 -ids_info2 = 66608 -ids_info3 = 480027 -ship_class = 0 -nickname = ge_fighter4_mk2 -LODranges = 0, 999999 -msg_id_prefix = gcs_refer_shiparch_lfighter -mission_property = can_use_berths -type = FIGHTER -mass = 100 -hold_size = 50 -linear_drag = 1 -fuse = intermed_damage_smallship02, 0, 825 -fuse = intermed_damage_smallship03, 0, 413 -max_bank_angle = 35 -camera_offset = 13, 42 -camera_angular_acceleration = 0.05 -camera_horizontal_turn_angle = 20 -camera_vertical_turn_up_angle = 5 -camera_vertical_turn_down_angle = 30 -camera_turn_look_ahead_slerp_amount = 1 -nanobot_limit = 38 -shield_battery_limit = 38 -hit_pts = 5200 -DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp -material_library = ships\civilian\cv_ships.mat -material_library = fx\envmapbasic.mat -envmap_material = envmapbasic -cockpit = cockpits\civilian\civilian_fighter.ini -pilot_mesh = generic_pilot -explosion_arch = explosion_cv_fighter -surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 -surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 -surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 18000, 18000, 58000 -angular_drag = 15000, 15000, 35000 -rotation_inertia = 2800, 2800, 1000 -nudge_force = 30000 -strafe_force = 20000 -strafe_power_usage = 12 -bay_door_anim = Sc_open baydoor -bay_doors_open_snd = cargo_doors_open -bay_doors_close_snd = cargo_doors_close -HP_bay_surface = HpBayDoor01 -HP_bay_external = HpBayDoor02 -num_exhaust_nozzles = 1 -HP_tractor_source = HpTractor_Source -shield_link = cv_fighter4_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02 -hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_fighter_shield_special_10, HpShield01 -hp_type = hp_fighter_shield_special_9, HpShield01 -hp_type = hp_fighter_shield_special_8, HpShield01 -hp_type = hp_fighter_shield_special_7, HpShield01 -hp_type = hp_fighter_shield_special_6, HpShield01 -hp_type = hp_fighter_shield_special_5, HpShield01 -hp_type = hp_fighter_shield_special_4, HpShield01 -hp_type = hp_fighter_shield_special_3, HpShield01 -hp_type = hp_fighter_shield_special_2, HpShield01 -hp_type = hp_fighter_shield_special_1, HpShield01 -hp_type = hp_thruster, HpThruster01 -hp_type = hp_mine_dropper, HpMine01 -hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_torpedo_special_2, HpTorpedo01 - ; Falcon [Ship] @@ -6632,8 +6542,8 @@ material_library = fx\envmapbasic.mat envmap_material = envmapbasic cockpit = cockpits\corsair\bw_freighter.ini pilot_mesh = generic_pilot -nanobot_limit = 23 -shield_battery_limit = 23 +nanobot_limit = 58 +shield_battery_limit = 58 mass = 300 linear_drag = 1 hold_size = 275 @@ -6647,7 +6557,7 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 3600 +hit_pts = 10600 explosion_arch = explosion_li_freighter surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -6663,12 +6573,19 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 3 shield_link = bw_freighter_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_6, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_freighter_shield_special_10, HpShield01 +hp_type = hp_freighter_shield_special_9, HpShield01 +hp_type = hp_freighter_shield_special_8, HpShield01 +hp_type = hp_freighter_shield_special_7, HpShield01 hp_type = hp_freighter_shield_special_6, HpShield01 hp_type = hp_freighter_shield_special_5, HpShield01 hp_type = hp_freighter_shield_special_4, HpShield01 @@ -6677,7 +6594,10 @@ hp_type = hp_freighter_shield_special_2, HpShield01 hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_turret_special_6, HpTurret02, HpTurret03, HpTurret05 +hp_type = hp_turret_special_9, HpTurret02, HpTurret03, HpTurret05 +hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 @@ -8883,7 +8803,7 @@ surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, sma surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 hp_type = hp_freighter_shield_special_1, HpCargo01, HpCargo02, HpCargo03, HpCargo04 hp_type = hp_fighter_engine_special_10, HpDrive01 -steering_torque = 12300000, 12300000, 12300000 +steering_torque = 22405000, 22405000, 22405000 angular_drag = 64000000, 64000000, 64000000 rotation_inertia = 2000000, 18000000, 18000000 nudge_force = 30000.000000 @@ -9185,7 +9105,7 @@ hp_type = hp_countermeasure_dropper, HpEngine01 hp_type = hp_freighter_shield_special_1, HpCargo01, HpCargo02 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -steering_torque = 12300000, 12300000, 12300000 +steering_torque = 22405000, 22405000, 22405000 angular_drag = 64000000, 64000000, 64000000 rotation_inertia = 2000000, 18000000, 18000000 nudge_force = 30000.000000 @@ -9311,12 +9231,19 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 3 shield_link = bw_freighter_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_6, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03 hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_freighter_shield_special_10, HpShield01 +hp_type = hp_freighter_shield_special_9, HpShield01 +hp_type = hp_freighter_shield_special_8, HpShield01 +hp_type = hp_freighter_shield_special_7, HpShield01 hp_type = hp_freighter_shield_special_6, HpShield01 hp_type = hp_freighter_shield_special_5, HpShield01 hp_type = hp_freighter_shield_special_4, HpShield01 @@ -9325,7 +9252,10 @@ hp_type = hp_freighter_shield_special_2, HpShield01 hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_turret_special_6, HpTurret02, HpTurret03, HpTurret05 +hp_type = hp_turret_special_9, HpTurret02, HpTurret03, HpTurret05 +hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua index 40d78615..1f117c9f 100644 --- a/EXE/REM/Lua/Infocards.lua +++ b/EXE/REM/Lua/Infocards.lua @@ -318,15 +318,9 @@ rem.AddInfoCard(262040, "Safe Dock") -- Bw11_01_Base -- Infocards Ships -- Alpaca -rem.AddInfoCard(480001, [[Stats Gun/Turret Mounts: 3/5Armor: 1600Cargo Space: 100Max Batteries/NanoBots: 0/0Optimal Weapon Class: 4Max. Weapon Class: 6Additional Equipment: CM]]) +rem.AddInfoCard(480001, [[Stats Gun/Turret Mounts: 3/5Armor: 9800Cargo Space: 100Max Batteries/NanoBots: 58/58Optimal Weapon Class: 7Max. Weapon Class: 9Additional Equipment: CM]]) rem.AddInfoCard(480002, [[AlpacaThe Alpaca's cargo hold is a marvel of modern engineering, with multiple compartments and storage options that allow for efficient and secure transportation of goods. The ship's advanced life support systems and comfortable crew quarters also make it an attractive option for longer hauls and more extended voyages.]]) -rem.AddInfoCard(480003, [[ 0/016001000/069CM]]) - --- Banshee -rem.AddInfoCard(480004, "Banshee MKII") -- rh_fighter_mk2 -rem.AddInfoCard(480005, [[StatsGun/Turret Mounts: 4/0Armor: 4800Cargo Space: 50Max. Batteries/Nanobots: 36/36Optimal Weapon Class: 5Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) -rem.AddInfoCard(480006, [[72-ARKM-G3 "Banshee" MKII Rheinland FighterAs a steed is bred for its strength as well as its grace, this majestic fighter carries on the long and distinguished tradition of Rheinland military craft. The Banshee MKII is simply the finest ship of its kind. Its craftsmanship, its unwavering precision and reliability, and its substantial offerings for an accessible price all demonstrate Rheinland’s commitment to excellence.]]) -rem.AddInfoCard(480007, [[4/048005036/3657M, CM, CD]]) +rem.AddInfoCard(480003, [[ 0/0980010058/5879CM]]) -- Light Fighter Infocards @@ -342,6 +336,10 @@ rem.AddInfoCard(66590, [[StatsGun/Turret Mounts: 4/0Armor: 4600Cargo Space: 50Max. Batteries/Nanobots: 15/15Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) rem.AddInfoCard(66510, [[4/046005032/3267M, CM, CD]]) +-- Clydsdale +rem.AddInfoCard(66511, [[StatsGun/Turret Mounts: 3/5Armor: 9800Cargo Space: 100Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) +rem.AddInfoCard(66513, [[3/5980010058/5879M, CM]]) + -- Dagger rem.AddInfoCard(66521, [[StatsGun/Turret Mounts: 4/1Armor: 4800Cargo Space: 50Max. Batteries/Nanobots: 36/36Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) @@ -352,16 +350,32 @@ rem.AddInfoCard(66523, [[StatsGun/Turret Mounts: 4/0Armor: 4500Cargo Space: 50Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) rem.AddInfoCard(66560, [[6/145005032/3267M, CM, CD/T]]) +-- Dromedary +rem.AddInfoCard(66524, [[StatsGun/Turret Mounts: 3/5Armor: 10600Cargo Space: 275Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) +rem.AddInfoCard(66526, [[3/51060027558/5879M, CM]]) + +-- Drone +rem.AddInfoCard(66561, [[StatsGun/Turret Mounts: 2/6Armor: 9800Cargo Space: 100Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) +rem.AddInfoCard(66563, [[2/6980010058/5879M, CM]]) + -- Hawk rem.AddInfoCard(66533, [[StatsGun/Turret Mounts: 4/0Armor: 5200Cargo Space: 50Max. Batteries/Nanobots: 38/38Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) rem.AddInfoCard(66535, [[4/052005038/3867M, CM, CD]]) +-- Humpback +rem.AddInfoCard(66604, [[StatsGun Mounts: 2/6Armor: 9800Cargo Space: 100Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) +rem.AddInfoCard(66606, [[2/6980010058/5879M, CM]]) + -- Legionare rem.AddInfoCard(66548, [[StatsGun/Turret Mounts: 4/0Armor: 4800Cargo Space: 50Max. Batteries/Nanobots: 36/36Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) rem.AddInfoCard(66550, [[4/048005036/3667M, CM, CD]]) +-- Mule +rem.AddInfoCard(66591, [[StatsGun/Turret Mounts: 4/4Armor: 9800Cargo Space: 100Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) +rem.AddInfoCard(66593, [[4/4980010058/5879M, CM]]) + -- Patriot rem.AddInfoCard(66570, [[StatsGun/Turret Mounts: 4/0Armor: 4500Cargo Space: 50Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) @@ -372,9 +386,9 @@ rem.AddInfoCard(66572, [[StatsGun/Turret Mounts: 4/0Armor: 4600Cargo Space: 50Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) rem.AddInfoCard(66502, [[4/046005032/3267M, CM, CD]]) - - - +-- Rhino +rem.AddInfoCard(66573, [[StatsGun Mounts: 3/5Armor: 9800Cargo Space: 100Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) +rem.AddInfoCard(66575, [[3/5980010058/5879M, CM]]) @@ -430,54 +444,6 @@ rem.AddInfoCard(66600, [[StatsGun/Turret Mounts: 5/1Armor: 9800Cargo Space: 70Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 8Maximum Weapon Class: 9Additional Equipment: M, CM, CD/T]]) rem.AddInfoCard(66587, [[5/198004058/5889M, CM, CD/T]]) --- Blood Hound MK2 -rem.AddInfoCard(480008, "Bloodhound MKII") -- pi_fighter_mk2 -rem.AddInfoCard(480009, [[StatsGun/Turret Mounts: 3/1Armor: 5200Cargo Space: 50Max. Batteries/Nanobots: 38/38Optimal Weapon Class: 5Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) -rem.AddInfoCard(480010, [[Z-2010 "Bloodhound" MKII Pirate Light FighterWith its increased power capacity, the Bloodhound MKII represents a significant threat to police forces and shipping targets in Sirius. Heavily modified from its original chassis design, this fighter is fast and can deliver a lethal payload and array of offensive weaponry. These factors make this ship of great value to alternative fighting forces everywhere.]]) -rem.AddInfoCard(480011, [[3/152005038/3857M, CM, CD]]) - --- Cavalier MK2 -rem.AddInfoCard(480012, "Cavalier MKII") -- br_fighter_mk2 -rem.AddInfoCard(480013, [[StatsGun/Turret Mounts: 4/0Armor: 4600Cargo Space: 50Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 5Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) -rem.AddInfoCard(480014, [[B-224-F Series "Cavalier" MKII Bretonia Light FighterExpertly fast and agile, this fighter design is based on the “Bee-One,” the class that cleared the Bretonian frontier and set the stage for the colonization of Sirius. Though patterned after this timeless classic, the Cavalier MKII has many significant improvements and modern attributes that make it a true-blue asset.]]) -rem.AddInfoCard(480015, [[4/046005032/3257M, CM, CD]]) - --- Dagger MK2 -rem.AddInfoCard(480016, "Dagger MKII") -- bw_fighter_mk2 -rem.AddInfoCard(480017, [[StatsGun/Turret Mounts: 4/1Armor: 4800Cargo Space: 50Max. Batteries/Nanobots: 36/36Optimal Weapon Class: 5Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) -rem.AddInfoCard(480018, [[Series X "Dagger" MKII Border Worlds Light FighterIt may be classified as a light fighter, but there is nothing light about this ship. With its expanded power capacity and armor rating the Dagger MKII has all of the muscle required to survive in the harsh frontier of the Border Worlds, while still being moderately priced. An excellent choice for those craving adventure.]]) -rem.AddInfoCard(480019, [[4/148005036/3657M, CM, CD]]) - --- Drake MKII -rem.AddInfoCard(480020, "Drake MKII") -- ku_fighter_mk2 -rem.AddInfoCard(480021, [[StatsGun/Turret Mounts: 4/0Armor: 4500Cargo Space: 50Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 5Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) -rem.AddInfoCard(480022, [[J7P-7Q "Drake" MKII Kusari Light FighterIn an environment in which the smallest mistake can cost lives, this fighter takes maximum advantage of years of Kusari research and technology all distilled down and compressed into one deceptively small package. That, along with its recently modified power systems, makes the Drake MKII a superior value in its class.]]) -rem.AddInfoCard(480023, [[4/045005032/3257M, CM, CD]]) - --- Hawk MKII -rem.AddInfoCard(480024, "Hawk MKII") -- ku_fighter_mk2 -rem.AddInfoCard(480025, [[StatsGun/Turret Mounts: 4/0Armor: 5200Cargo Space: 50Max. Batteries/Nanobots: 38/38Optimal Weapon Class: 5Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) -rem.AddInfoCard(480026, [[CTE-1500 "Hawk" MKII Civilian Light FighterLike an enormous bird of prey, the Hawk MKII can sublimely snatch its targets out of the sky with tremendous grace. Its unmistakable shape casts a shadow of fear on its enemies, while the advanced power and armor ratings ensure that it can deliver the harshest of attacks or repel those foolish enough to challenge it.]]) -rem.AddInfoCard(480027, [[4/052005038/3846M, CM, CD]]) - --- Legionare MK2 -rem.AddInfoCard(480028, "Legionare MKII") -- pi_fighter_mk2 -rem.AddInfoCard(480029, [[StatsGun/Turret Mounts: 4/0Armor: 4800Cargo Space: 50Max. Batteries/Nanobots: 36/36Optimal Weapon Class: 5Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) -rem.AddInfoCard(480030, [[M3 Class "Legionnaire" MKII Corsair FighterBuilt for speed and agility, the Corsairs rely on their ability to get out of trouble as quickly as they can get into it. The Legionnaire MKII fully supports this maxim while also providing significant weapon and cargo accommodations, making this a devastating offensive or defensive weapon in the hands of a skilled pilot.]]) -rem.AddInfoCard(480031, [[4/048005036/3657M, CM, CD]]) - ---Patriot MK2 -rem.AddInfoCard(480032, "Patriot MKII") -- pi_fighter_mk2 -rem.AddInfoCard(480033, [[StatsGun/Turret Mounts: 4/0Armor: 4500Cargo Space: 50Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 5Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) -rem.AddInfoCard(480034, [[LZF-6364 "Patriot" MKII Liberty Light FighterWith comparable models in active government and military service, the Patriot MKII delivers state-of-the-art maneuverability and punishing firepower in one unbeatable package. Impressive extensibility and a generous cargo hold round out the top-notch appointments.]]) -rem.AddInfoCard(480035, [[4/045005032/3257M, CM, CD]]) - --- Piranha MK2 -rem.AddInfoCard(480036, "Piranha MKII") -- bh_fighter_mk2 -rem.AddInfoCard(480037, [[StatsGun/Turret Mounts: 4/0Armor: 4600Cargo Space: 50Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 5Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) -rem.AddInfoCard(480038, [[AP-6364 "Piranha" MKII Bounty Hunter Light FighterWith crime on the rise, there has been a resurgence in the Bounty Hunter trade. To hunt down a criminal one must think like a criminal — and be armed like one too. The Piranha MKII delivers expertly on this note, providing every bit of the firepower and armor needed for the job. The added cargo space for transport and delivery of captured escape pods rounds out its generous appointments.]]) -rem.AddInfoCard(480039, [[4/046005032/3224M, CM, CD]]) - -- rem.AddInfoCard(480039, [[]]) -- Orca @@ -487,7 +453,7 @@ With its spacious cargo bays and reinforced hull, this ship is perfect for trans rem.AddInfoCard(221776, [[ 0/01250005000/000- ]]) -- CSV -rem.AddInfoCard(584295, [[ Stats Gun/Turret Mounts: 2/1Armor: 8600Cargo Space: 350Max Batteries/NanoBots: 42/42Optimal Weapon Class: 0Max. Weapon Class: 0Additional Equipment: -]]) +rem.AddInfoCard(584295, [[ Stats Gun/Turret Mounts: 2/1Armor: 8600Cargo Space: 350Max Batteries/NanoBots: 42/42Optimal Weapon Class: 0Max. Weapon Class: 0Additional Equipment: CM]]) rem.AddInfoCard(584296, [[ 2/1860035042/4289CM]]) -- 524295 used