Nevada: Helios Station Fix

This commit is contained in:
FlatHack
2026-06-17 14:16:26 +02:00
parent 075356c57d
commit 62d3fe88f8
8 changed files with 476 additions and 111 deletions
@@ -1,6 +1,7 @@
[BaseInfo]
nickname = LI06_02_Base
start_room = Deck
price_variance = 0.15
[Room]
nickname = Bar
@@ -9,7 +10,3 @@ file = Universe\Systems\LI06\Bases\Rooms\LI06_02_bar.ini
[Room]
nickname = Deck
file = Universe\Systems\LI06\Bases\Rooms\LI06_02_deck.ini
[Room]
nickname = Deck2
file = Universe\Systems\LI06\Bases\Rooms\LI06_02_deck2.ini
@@ -1,17 +1,17 @@
[Room_Info]
set_script = Scripts\Bases\Li_05_Bar_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\Li_05_Bar_ambi_int_01.thn
set_script = scripts\bases\li_09_Bar_hardpoint_R6.thn
scene = ambient, scripts\bases\li_09_bar_ambi_Li01_09.thn
[Room_Sound]
ambient = ambience_bar_space
music = music_bar_li03
[Camera]
name = Camera_0
ambient = ambience_deck_space_smaller
music = music_bar_generic04
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = scripts\bases\Li_05_Bar_enter_01.thn
start_script = Scripts\Bases\li_09_bar_enter_01.thn
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
@@ -35,12 +35,6 @@ behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
@@ -1,6 +1,7 @@
[Room_Info]
set_script = Scripts\Bases\Li_05_Deck_HardPoint_01.thn
scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn
set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn
animation = Sc_loop
[Spiels]
CommodityDealer = manhattan_commodity_spiel
@@ -9,14 +10,9 @@ EquipmentDealer = manhattan_equipment_spiel
[Room_Sound]
ambient = ambience_deck_space_smaller
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
[PlayerShipPlacement]
name = X/Shipcentre/01
[ForSaleShipPlacement]
name = X/Shipcentre/02
landing_script = Scripts\Bases\Li_westpoint_deck_land_01.thn
[Camera]
name = Camera_0
@@ -41,11 +37,6 @@ name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = VirtualRoom
room_switch = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
@@ -90,22 +81,3 @@ virtual_room = Equipment
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER
behavior = StartShipDealer
state_read = 2
state_send = 1
virtual_room = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = ShipDealer
+4 -4
View File
@@ -295,19 +295,19 @@ rotate = -1.263, -82.294, 2.335
[Object]
nickname = LI06_02
pos = -9120, 0, 22264
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
pilot = pilot_solar_hard
dock_with = LI06_02_Base
base = LI06_02_Base
reputation = co_os_grp
reputation = co_me_grp
rotate = 0, -50.21, 0
archetype = outpost
ids_name = 450040
loadout = trading_outpost_li_01
difficulty_level = 1
space_costume = benchmark_female_head, benchmark_female_body
voice = pilot_c_ill_m02b
voice = atc_leg_f01
ids_info = 263055
;endregion
;region - Primm Station
+2 -2
View File
@@ -1741,8 +1741,8 @@ BGCS_base_run_by = W02bF33
[Base]
nickname = LI06_02_Base
system = LI06
strid_name = 458756
file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_02_Base.ini
strid_name = 450040
file = UNIVERSE\SYSTEMS\Li06\Bases\LI06_02_Base.ini
BGCS_base_run_by = W02bF39
[Base]