Change Energy Extensions & Wreckages

This commit is contained in:
D4rkl1ght3r
2026-04-01 20:09:49 +02:00
parent c97b784b0f
commit 6441171324
7 changed files with 115 additions and 33 deletions

View File

@@ -648,6 +648,36 @@ thrust_capacity = 250
thrust_charge_rate = 125 thrust_charge_rate = 125
lootable = true lootable = true
[Power]
nickname = propulsion_epicyclic_gear
ids_name = 299561
ids_info = 299562
volume = 0
mass = 0
hp_type = hp_fighter_power_special_1
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 100
charge_rate = 25
thrust_capacity = 300
thrust_charge_rate = 50
lootable = true
[Power]
nickname = conductive_system_charger
ids_name = 299571
ids_info = 299572
volume = 0
mass = 0
hp_type = hp_fighter_power_special_1
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 100
charge_rate = 25
thrust_capacity = 300
thrust_charge_rate = 50
lootable = true
[Scanner] [Scanner]
nickname = ge_s_scanner_01 nickname = ge_s_scanner_01
ids_name = 263750 ids_name = 263750

View File

@@ -707,7 +707,7 @@ material_library = equipment\models\hardware.mat
nickname = mono_power_converter nickname = mono_power_converter
equipment = mono_power_converter equipment = mono_power_converter
category = equipment category = equipment
price = 25000 price = 75000
item_icon = equipment\models\commodities\nn_icons\POWERS\COMMOD_energyextension.3db item_icon = equipment\models\commodities\nn_icons\POWERS\COMMOD_energyextension.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -718,7 +718,7 @@ material_library = equipment\models\hardware.mat
nickname = cluster_power_plug nickname = cluster_power_plug
equipment = cluster_power_plug equipment = cluster_power_plug
category = equipment category = equipment
price = 25000 price = 75000
item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_cluster_power_plug.3db item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_cluster_power_plug.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -729,7 +729,7 @@ material_library = equipment\models\hardware.mat
nickname = external_weapon_cooler nickname = external_weapon_cooler
equipment = external_weapon_cooler equipment = external_weapon_cooler
category = equipment category = equipment
price = 25000 price = 75000
item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_external_weapon_cooler.3db item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_external_weapon_cooler.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -740,7 +740,7 @@ material_library = equipment\models\hardware.mat
nickname = high_perfomance_amplifier nickname = high_perfomance_amplifier
equipment = high_perfomance_amplifier equipment = high_perfomance_amplifier
category = equipment category = equipment
price = 25000 price = 75000
item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_high_perfomance_amplifier.3db item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_high_perfomance_amplifier.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -751,7 +751,7 @@ material_library = equipment\models\hardware.mat
nickname = control_grid_stabilizer nickname = control_grid_stabilizer
equipment = control_grid_stabilizer equipment = control_grid_stabilizer
category = equipment category = equipment
price = 25000 price = 75000
item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_control_grid_stabilizer.3db item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_control_grid_stabilizer.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -762,9 +762,31 @@ material_library = equipment\models\hardware.mat
nickname = rotary_power_connector nickname = rotary_power_connector
equipment = rotary_power_connector equipment = rotary_power_connector
category = equipment category = equipment
price = 25000 price = 75000
item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_rotary_power_connector.3db item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_rotary_power_connector.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
[Good]
nickname = propulsion_epicyclic_gear
equipment = propulsion_epicyclic_gear
category = equipment
price = 5000
item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_propulsion_epicyclic_gear.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
[Good]
nickname = conductive_system_charger
equipment = conductive_system_charger
category = equipment
price = 5000
item_icon = equipment\models\commodities\nn_icons\POWERS\EQUIPICON_conductive_system_charger.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat

View File

@@ -13144,11 +13144,12 @@ cargo = commodity_tractor_beam_schematic, 2
cargo = nomad_torpedo01_player, 1 cargo = nomad_torpedo01_player, 1
; Bering Wreckage ; Bering Wreckage
; suprise_ge_fighter6 ; suprise_rh_elite
; Old Imperial Navy Fighter: 320000
[Loadout] [Loadout]
nickname = SECRET_cv_elite2_iw01 nickname = SECRET_rh_elite_iw01
archetype = ge_fighter6 archetype = suprise_rh_elite
cargo = ge_s_battery_01, 10 cargo = ge_s_battery_01, 10
cargo = ge_s_repair_01, 10 cargo = ge_s_repair_01, 10
cargo = commodity_chimera_schematic, 1 cargo = commodity_chimera_schematic, 1
@@ -13156,26 +13157,40 @@ cargo = commodity_chimera_schematic, 1
; Alexandria Wreckage ; Alexandria Wreckage
; suprise_co_elite2 ; suprise_co_elite2
; Repdemption = 320002
[Loadout] [Loadout]
nickname = SECRET_cv_elite2_iw01 nickname = SECRET_co_elite2_st03
archetype = co_elite2 archetype = suprise_co_elite2
cargo = ge_s_battery_01, 10 cargo = ge_s_battery_01, 10
cargo = ge_s_repair_01, 10 cargo = ge_s_repair_01, 10
cargo = commodity_poison_claw_schematic, 1 cargo = commodity_poison_claw_schematic, 1
cargo = commodity_poison_claw_schematic, 1 cargo = commodity_poison_claw_schematic, 1
; California Wreckage ; California Wreckage
; suprise_ge_fighter6 ; suprise_br_elite
; Old Royal Fighter = 320004
[Loadout] [Loadout]
nickname = SECRET_cv_elite2_iw01 nickname = SECRET_br_elite_li02
archetype = ge_fighter6 archetype = suprise_br_elite
cargo = ge_s_battery_01, 10 cargo = ge_s_battery_01, 10
cargo = ge_s_repair_01, 10 cargo = ge_s_repair_01, 10
cargo = commodity_avalon_schematic, 1 cargo = commodity_avalon_schematic, 1
cargo = commodity_avalon_schematic, 1 cargo = commodity_avalon_schematic, 1
; Nevada Wreckage
; suprise_ge_fighter6
; Vigilante = 320006
[Loadout]
nickname = SECRET_cv_elite2_li06
archetype = suprise_ge_fighter6
cargo = ge_s_battery_01, 10
cargo = ge_s_repair_01, 10
cargo = commodity_nemesis_schematic, 1
cargo = commodity_nemesis_schematic, 1
; wplatform_sm ; wplatform_sm
[Loadout] [Loadout]

View File

@@ -613,39 +613,48 @@ rem.AddInfoCard(299063, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JU
-- Infocards Power -- Infocards Power
-- Energy Core Extension -- Energy Core Extension
rem.AddInfoCard(299501, "Heavy Power Converter") rem.AddInfoCard(299501, "Mono Power Converter")
rem.AddInfoCard(299502, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Mono Power Converter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(299511, "Cluster Power Plug") rem.AddInfoCard(299511, "Cluster Power Plug")
-- rem.AddInfoCard(299521, "External Weapon Cooler") rem.AddInfoCard(299512, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Cluster Power Plug</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(299521, "Combined Thermal Cooler") rem.AddInfoCard(299521, "Combined Thermal Cooler")
rem.AddInfoCard(299522, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Combined Thermal Cooler</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(299531, "High Performance Amplifier") rem.AddInfoCard(299531, "High Performance Amplifier")
rem.AddInfoCard(299541, "Control Grid Stabilizer") rem.AddInfoCard(299532, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>High Performance Amplifier</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(299541, "Control Grid Stabilizier ")
rem.AddInfoCard(299542, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>High Perfomance Amplifier</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(299551, "Rotary Power Connector") rem.AddInfoCard(299551, "Rotary Power Connector")
rem.AddInfoCard(299552, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Rotary Power Connector</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(299561, "Propulsion Epicyclic Gear")
rem.AddInfoCard(299562, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Propulsion Epicyclic Gear</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(299571, "Conductive System Charger")
rem.AddInfoCard(299572, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Conductive System Charger</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
-- Infocards Power -- Infocards Power
rem.AddInfoCard(299800, "CHIMERA Blueprint") rem.AddInfoCard(299800, "CHIMERA Blueprint")
rem.AddInfoCard(299801, [[<?xml version="1.0" encoding="UTF-16"?>CHIMERA Blueprints are lootable items from special enemies and locations. It must be cloned to a CHIMERA Schematic to use this item for further limited crafting purposes.]]) rem.AddInfoCard(299801, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>CHIMERA Blueprints are lootable items from special enemies and locations. It must be cloned to a CHIMERA Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(299802, "CHIMERA Schematic") rem.AddInfoCard(299802, "CHIMERA Schematic")
rem.AddInfoCard(299803, [[<?xml version="1.0" encoding="UTF-16"?>CHIMERA Schematics are limited cloned CHIMERA Blueprints which are usable for weapon crafting and trading purposes.]]) rem.AddInfoCard(299803, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>CHIMERA Schematics are limited cloned CHIMERA Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(299804, "POISON CLAW Blueprint") rem.AddInfoCard(299804, "POISON CLAW Blueprint")
rem.AddInfoCard(299805, [[<?xml version="1.0" encoding="UTF-16"?>POISON CLAW Blueprints are lootable items from special enemies and locations. It must be cloned to a POISON CLAW Schematic to use this item for further limited crafting purposes.]]) rem.AddInfoCard(299805, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>POISON CLAW Blueprints are lootable items from special enemies and locations. It must be cloned to a POISON CLAW Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(299806, "POISON CLAW Schematic") rem.AddInfoCard(299806, "POISON CLAW Schematic")
rem.AddInfoCard(299807, [[<?xml version="1.0" encoding="UTF-16"?>POISON CLAW Schematics are limited cloned POISON CLAW Blueprints which are usable for weapon crafting and trading purposes.]]) rem.AddInfoCard(299807, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>POISON CLAW Schematics are limited cloned POISON CLAW Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(299808, "AVALON Blueprint") rem.AddInfoCard(299808, "AVALON Blueprint")
rem.AddInfoCard(299809, [[<?xml version="1.0" encoding="UTF-16"?>AVALON Blueprints are lootable items from special enemies and locations. It must be cloned to a AVALON Schematic to use this item for further limited crafting purposes.]]) rem.AddInfoCard(299809, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>AVALON Blueprints are lootable items from special enemies and locations. It must be cloned to a AVALON Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(299810, "AVALON Schematic") rem.AddInfoCard(299810, "AVALON Schematic")
rem.AddInfoCard(299811, [[<?xml version="1.0" encoding="UTF-16"?>AVALON Schematics are limited cloned AVALON Blueprints which are usable for weapon crafting and trading purposes.]]) rem.AddInfoCard(299811, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>AVALON Schematics are limited cloned AVALON Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(299812, "NEMESIS Blueprint") rem.AddInfoCard(299812, "NEMESIS Blueprint")
rem.AddInfoCard(299813, [[<?xml version="1.0" encoding="UTF-16"?>NEMESIS Blueprints are lootable items from special enemies and locations. It must be cloned to a NEMESIS Schematic to use this item for further limited crafting purposes.]]) rem.AddInfoCard(299813, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>NEMESIS Blueprints are lootable items from special enemies and locations. It must be cloned to a NEMESIS Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(299814, "NEMESIS Schematic") rem.AddInfoCard(299814, "NEMESIS Schematic")
rem.AddInfoCard(299815, [[<?xml version="1.0" encoding="UTF-16"?>NEMESIS Schematics are limited cloned NEMESIS Blueprints which are usable for weapon crafting and trading purposes.]]) rem.AddInfoCard(299815, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>NEMESIS Schematics are limited cloned NEMESIS Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(299816, "ECLIPSE Blueprint") rem.AddInfoCard(299816, "ECLIPSE Blueprint")
rem.AddInfoCard(299817, [[<?xml version="1.0" encoding="UTF-16"?>ECLIPSE Blueprints are lootable items from special enemies and locations. It must be cloned to a ECLIPSE Schematic to use this item for further limited crafting purposes.]]) rem.AddInfoCard(299817, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>ECLIPSE Blueprints are lootable items from special enemies and locations. It must be cloned to a ECLIPSE Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(299818, "ECLIPSE Schematic") rem.AddInfoCard(299818, "ECLIPSE Schematic")
rem.AddInfoCard(299819, [[<?xml version="1.0" encoding="UTF-16"?>ECLIPSE Schematics are limited cloned ECLIPSE Blueprints which are usable for weapon crafting and trading purposes.]]) rem.AddInfoCard(299819, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>ECLIPSE Schematics are limited cloned ECLIPSE Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(299820, "NIGHTFALL Blueprint") rem.AddInfoCard(299820, "NIGHTFALL Blueprint")
rem.AddInfoCard(299821, [[<?xml version="1.0" encoding="UTF-16"?>NIGHTFALL Blueprints are lootable items from special enemies and locations. It must be cloned to a NIGHTFALL Schematic to use this item for further limited crafting purposes.]]) rem.AddInfoCard(299821, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>NIGHTFALL Blueprints are lootable items from special enemies and locations. It must be cloned to a NIGHTFALL Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(299822, "SPECTRE Schematic") rem.AddInfoCard(299822, "SPECTRE Schematic")
rem.AddInfoCard(299823, [[<?xml version="1.0" encoding="UTF-16"?>SPECTRE Schematics are limited cloned SPECTRE Blueprints which are usable for weapon crafting and trading purposes.]]) rem.AddInfoCard(299823, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>SPECTRE Schematics are limited cloned SPECTRE Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
-- Infocards Solars -- Infocards Solars
@@ -673,8 +682,14 @@ rem.AddInfoCard(300009, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TE
-- Wreckage Infocards -- Wreckage Infocards
rem.AddInfoCard(320000, "Civilian Fighter") rem.AddInfoCard(320000, "Old Imperial Navy Fighter")
rem.AddInfoCard(320001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>Wreckage of the fallen Rheinland Empire</TEXT><TRA italic="true"/><TEXT>Old Imperial Navy Fighter</TEXT><TRA italic="false"/><TEXT>, which remains of missing Rheinland Patrol.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(320002, "Repdemption")
rem.AddInfoCard(320003, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Corsair Fighter </TEXT><TRA italic="true"/><TEXT>Repdemption</TEXT><TRA italic="false"/><TEXT>, which has been missing for several weeks.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(320004, "Old Royal Fighter")
rem.AddInfoCard(320001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>Wreckage of Bretonia's Royal Guards</TEXT><TRA italic="true"/><TEXT>Old Royal Fighter</TEXT><TRA italic="false"/><TEXT>, which remains of missing Bretonia Royal Patrol.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(320006, "Vigilante")
rem.AddInfoCard(320007, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Zoner Fighter </TEXT><TRA italic="true"/><TEXT>Vigilante</TEXT><TRA italic="false"/><TEXT>, which has been missing for several weeks.</TEXT><PARA/><POP/></RDL>]])
-- REM NEWS -- REM NEWS

View File

@@ -13,8 +13,8 @@ Website :
File Name : REM.zip File Name : REM.zip
File Size : 12,01 GB File Size : 12,01 GB
Mod Version : 0.4.0.0 Mod Version : 0.4.0.1
Date Released : 28/03/2026 Date Released : 01/04/2026
****************************************************** ******************************************************