From 67e0c8b6f88e966412c854875bbc526c4d61be95 Mon Sep 17 00:00:00 2001 From: Steven Cady Date: Sat, 26 Jul 2025 14:16:40 -0500 Subject: [PATCH] initial changes for li06 and li07 --- DATA/MISSIONS/mbases.ini | 470 ++++++- .../ASTEROIDS/LI06_mojavedustcloud_01.ini | 47 + DATA/UNIVERSE/SYSTEMS/LI02/li02.ini | 270 ++++- DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini | 72 ++ .../SYSTEMS/Li06/Bases/LI06_01_Base.ini | 11 + .../SYSTEMS/Li06/Bases/LI06_02_Base.ini | 15 + .../SYSTEMS/Li06/Bases/Rooms/LI06_01_bar.ini | 195 +++ .../Li06/Bases/Rooms/LI06_01_planetscape.ini | 271 +++++ .../SYSTEMS/Li06/Bases/Rooms/LI06_02_bar.ini | 50 + .../SYSTEMS/Li06/Bases/Rooms/LI06_02_deck.ini | 111 ++ .../Li06/Bases/Rooms/LI06_02_deck2.ini | 22 + DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 1075 +++++++++++++++++ DATA/UNIVERSE/shortest_legal_path.ini | 9 + DATA/UNIVERSE/systems_shortest_path.ini | 10 + DATA/UNIVERSE/universe.ini | 22 +- 15 files changed, 2644 insertions(+), 6 deletions(-) create mode 100644 DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_01_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_02_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_planetscape.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck2.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index ad4fbb61..291de428 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -46032,4 +46032,472 @@ num_offers = 0, 0 [MRoom] nickname = Deck -character_density = 3 \ No newline at end of file +character_density = 3 + +[MBase] +nickname = LI06_01_Base +local_faction = li_lsf_grp +diff = 3 +msg_id_prefix = gcs_refer_base_LI06_01_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = li_p_grp +weight = 9 +offers_missions = +mission_type = DestroyMission, 0.112387, 0.351002, 20 +npc = LI0601_lpolice_001_m + +[BaseFaction] +faction = co_ti_grp +weight = 64 +offers_missions = +mission_type = DestroyMission, 0.112387, 0.351002, 40 +npc = LI0601_planetform_001_m +npc = LI0601_planetform_002_m +npc = LI0601_planetform_003_m + +[BaseFaction] +faction = co_ss_grp +weight = 9 +npc = LI0601_universal_001_m + +[BaseFaction] +faction = gd_bh_grp +weight = 18 +offers_missions = +mission_type = DestroyMission, 0.112387, 0.351002, 40 +npc = LI0601_bounty_001_f +npc = LI0601_bounty_002_m + +[GF_NPC] +nickname = LI0601_bounty_001_f +body = pl_female2_journeyman_body +head = sh_female1_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220154 +affiliation = gd_bh_grp +voice = rvp501 +misn = DestroyMission, 0.112387, 0.351002 +room = bar +bribe = co_hsp_grp, 10000, 16100 +bribe = co_ni_grp, 10000, 16100 +bribe = co_ss_grp, 10000, 16100 +bribe = co_vr_grp, 10000, 16100 +bribe = gd_bh_grp, 10000, 16101 +rumor = base_0_rank, mission_end, 2, 131924 +rumor = base_0_rank, mission_end, 3, 131925 +rumor = base_0_rank, mission_end, 2, 131926 +rumor = base_0_rank, mission_end, 3, 131927 +rumorknowdb = li02_to_li04_hole +rumor = base_0_rank, mission_end, 2, 131928 +rumor = base_0_rank, mission_end, 3, 131929 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393480 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483 +know = 251644, 252612, 6000, 2 +knowdb = li02_to_li04_hole + +[GF_NPC] +nickname = LI0601_bounty_002_m +body = sh_male2_body +head = pi_pirate1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220155 +affiliation = gd_bh_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.351002 +room = bar +bribe = co_be_grp, 10000, 16100 +bribe = co_nws_grp, 10000, 16100 +bribe = co_ti_grp, 10000, 16100 +bribe = gd_bh_grp, 10000, 16101 +rumor = base_0_rank, mission_end, 2, 131924 +rumor = base_0_rank, mission_end, 3, 131925 +rumor = base_0_rank, mission_end, 2, 131926 +rumor = base_0_rank, mission_end, 3, 131927 +rumorknowdb = li02_to_li04_hole +rumor = base_0_rank, mission_end, 2, 131928 +rumor = base_0_rank, mission_end, 3, 131929 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393481 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484 +accessory = prop_neuralnet_B_right + +[GF_NPC] +nickname = LI0601_fix_bartender +body = li_bartender_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244652 +affiliation = co_ti_grp +voice = rvp111 +bribe = co_be_grp, 10000, 16100 +bribe = co_nws_grp, 10000, 16100 +bribe = co_ss_grp, 10000, 16100 +bribe = co_ti_grp, 10000, 16101 +rumor = base_0_rank, mission_end, 1, 131933 +rumor = base_0_rank, mission_end, 2, 131934 +rumor = base_0_rank, mission_end, 1, 131935 +rumor = base_0_rank, mission_end, 2, 131936 +rumor = base_0_rank, mission_end, 1, 131937 +rumor = base_0_rank, mission_end, 2, 131938 +rumor = base_0_rank, mission_end, 1, 131939 +rumor = base_0_rank, mission_end, 2, 131941 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393482 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485 + +[GF_NPC] +nickname = LI0601_fix_ship +base_appr = Robot_body_c +individual_name = 244655 +affiliation = co_ti_grp +voice = rvp003 + +[GF_NPC] +nickname = LI0601_fix_trader +base_appr = Robot_body_a +individual_name = 244653 +affiliation = co_ti_grp +voice = rvp003 + +[GF_NPC] +nickname = LI0601_fix_weaponsdealer +base_appr = Robot_body_e +individual_name = 244654 +affiliation = co_ti_grp +voice = rvp003 + +[GF_NPC] +nickname = LI0601_lpolice_001_m +body = li_male_guard_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220156 +affiliation = li_p_grp +voice = rvp111 +misn = DestroyMission, 0.112387, 0.351002 +room = bar +bribe = li_p_grp, 10000, 16101 +bribe = co_alg_grp, 10000, 16100 +bribe = co_be_grp, 10000, 16100 +bribe = co_ni_grp, 10000, 16100 +bribe = gd_bh_grp, 10000, 16100 +rumor = base_0_rank, mission_end, 1, 131930 +rumor = base_0_rank, mission_end, 1, 131931 +rumor = base_0_rank, mission_end, 1, 131932 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393486 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384 + +[GF_NPC] +nickname = LI0601_planetform_001_m +body = sc_scientist4_body +head = li_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220157 +affiliation = co_ti_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.351002 +room = bar +rumor = base_0_rank, mission_end, 1, 131933 +rumor = base_0_rank, mission_end, 2, 131934 +rumor = base_0_rank, mission_end, 1, 131935 +rumor = base_0_rank, mission_end, 2, 131936 +rumor = base_0_rank, mission_end, 1, 131937 +rumor = base_0_rank, mission_end, 2, 131938 +rumor = base_0_rank, mission_end, 1, 131939 +rumor = base_0_rank, mission_end, 2, 131940 +rumor = base_0_rank, mission_end, 2, 131941 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393487 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483 +know = 251654, 253753, 1500, 1 +knowdb = br01_05 +know = 251719, 253754, 600, 1 +knowdb = iw03_01 + +[GF_NPC] +nickname = LI0601_planetform_002_m +body = sc_scientist4_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220158 +affiliation = co_ti_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.351002 +room = bar +rumor = base_0_rank, mission_end, 1, 131933 +rumor = base_0_rank, mission_end, 2, 131934 +rumor = base_0_rank, mission_end, 1, 131935 +rumor = base_0_rank, mission_end, 2, 131936 +rumor = base_0_rank, mission_end, 1, 131937 +rumor = base_0_rank, mission_end, 2, 131938 +rumor = base_0_rank, mission_end, 1, 131939 +rumor = base_0_rank, mission_end, 2, 131940 +rumor = base_0_rank, mission_end, 2, 131941 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393488 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484 +know = 251681, 253755, 2500, 1 +knowdb = br06_04 +know = 251704, 253756, 3500, 1 +knowdb = bw10_01 + +[GF_NPC] +nickname = LI0601_planetform_003_m +body = sc_scientist4_body +head = pl_male5_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220159 +affiliation = co_ti_grp +voice = rvp131 +misn = DestroyMission, 0.112387, 0.351002 +room = bar +rumor = base_0_rank, mission_end, 1, 131933 +rumor = base_0_rank, mission_end, 2, 131934 +rumor = base_0_rank, mission_end, 1, 131935 +rumor = base_0_rank, mission_end, 2, 131936 +rumor = base_0_rank, mission_end, 1, 131937 +rumor = base_0_rank, mission_end, 2, 131938 +rumor = base_0_rank, mission_end, 1, 131939 +rumor = base_0_rank, mission_end, 2, 131940 +rumor = base_0_rank, mission_end, 2, 131941 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485 +know = 251659, 253757, 1000, 1 +knowdb = br02_02 + +[GF_NPC] +nickname = LI0601_universal_001_m +body = li_tilton_body +head = li_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220160 +affiliation = co_ss_grp +voice = rvp101 +room = bar +bribe = li_p_grp, 10000, 16100 +bribe = co_hsp_grp, 10000, 16100 +bribe = co_ni_grp, 10000, 16100 +bribe = co_ss_grp, 10000, 16101 +bribe = co_ti_grp, 10000, 16100 +rumor = base_0_rank, mission_end, 1, 131942 +rumor = base_0_rank, mission_end, 2, 131943 +rumor = base_0_rank, mission_end, 1, 131944 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490 + +[MRoom] +nickname = bar +character_density = 4 +fixture = LI0601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Planetscape +character_density = 3 +fixture = LI0601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = LI0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = LI0601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = LI06_02_Base +local_faction = co_os_grp +diff = 1 +msg_id_prefix = gcs_refer_base_LI06_02_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = co_os_grp +weight = 64 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 + +[GF_NPC] +nickname = LI0602_fix_bartender +body = li_bartender_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244617 +affiliation = co_os_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 1, 131309 +rumor = base_0_rank, mission_end, 1, 131311 +rumor = base_0_rank, mission_end, 1, 131312 +rumor = base_0_rank, mission_end, 1, 131313 +rumor = base_0_rank, mission_end, 1, 131314 +rumor = base_0_rank, mission_end, 1, 131319 +rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442 +rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574 +rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577 +rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649 + +[GF_NPC] +nickname = LI0602_fix_ship +body = li_male_elite_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244620 +affiliation = co_os_grp +voice = rvp111 + +[GF_NPC] +nickname = LI0602_fix_trader +body = li_male_elite_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244618 +affiliation = co_os_grp +voice = rvp101 + +[GF_NPC] +nickname = LI0602_fix_weaponsdealer +body = li_male_elite_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244619 +affiliation = co_os_grp +voice = rvp111 + +[MRoom] +nickname = bar +character_density = 4 +fixture = LI0602_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 3 +fixture = LI0602_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = LI0602_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = LI0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment diff --git a/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini b/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini new file mode 100644 index 00000000..630005e0 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini @@ -0,0 +1,47 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 1800 +tint_field = 255, 255, 255 +empty_cube_frequency = 1.000000 + +[properties] +flag = rock_objects +flag = Object_density_low + +[Cube] +asteroid = rock_asteroid30, 0.600000, 0.200000, -0.200000, 35, 10, 20 + +[Band] +render_parts = 6 +shape = asteroid_belt_04 +height = 1000 +offset_dist = 1000 +fade = 1.000000, 1.350000, 15, 17 +texture_aspect = 1.000000 +color_shift = 1.000000, 1.000000, 1.000000 +ambient_intensity = 1.000000 +vert_increase = 2 + +[AsteroidBillboards] +count = 1000 +start_dist = 800 +fade_dist_percent = 0.200000 +shape = roid_rock_tri +color_shift = 0.700000, 0.700000, 0.700000 +ambient_intensity = 1.000000 +size = 10, 50 + +[DynamicAsteroids] +asteroid = DAsteroid_rock_small1 +count = 10 +placement_radius = 500.000000 +placement_offset = 90.000000 +max_velocity = 15.000000 +max_angular_velocity = 3.000000 +color_shift = 0.500000, 0.500000, 0.500000 + +[FlExplorer] +template = solar\asteroids\hi01_mahon_dust_field.ini diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini b/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini index 3636c9ac..16a74a3c 100644 --- a/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini +++ b/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini @@ -1154,20 +1154,20 @@ faction = co_ss_grp, 0.2 [Object] nickname = Li02_planet_Mojave ids_name = 261120 -pos = 23702, 0, -23657 +pos = 22305, 0, -24491 Archetype = planet_desorgrck_2000 ids_info = 66053 -spin = 0, 0.02, 0 +spin = 0, 0.020000, 0 atmosphere_range = 2150 burn_color = 255, 222, 160 [zone] nickname = zone_Li02_Mojave_death -pos = 23702, 0, -23657 +pos = 22305, 0, -24491 shape = SPHERE size = 2075 damage = 2000000 -sort = 99.5 +sort = 99.500000 density = 0 relief_time = 0 population_additive = false @@ -6331,3 +6331,265 @@ sort = 99.5 nickname = ast_ice_broken01 pos = 0, 0, -50000 archetype = ast_ice_broken01 + +[Object] +nickname = Li02_to_LI06 +ids_name = 458756 +pos = 26705, 0, -54709 +rotate = 0, 140, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_LI06 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 7 +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest +goto = LI06, LI06_to_Li02, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li02_to_LI06 +pos = 26706, 0, -54708 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 + +[Object] +nickname = Li02_Trade_Lane_Ring_6 +ids_name = 260613 +pos = 25958, 0, -21608 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_5 +reputation = li_p_grp +tradelane_space_name = 261120 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_5 +ids_name = 260613 +pos = 32314, 0, -25590 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_4 +next_ring = Li02_Trade_Lane_Ring_6 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_4 +ids_name = 260613 +pos = 38670, 0, -29571 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_3 +next_ring = Li02_Trade_Lane_Ring_5 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_3 +ids_name = 260613 +pos = 45026, 0, -33553 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_2 +next_ring = Li02_Trade_Lane_Ring_4 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_2 +ids_name = 260613 +pos = 51381, 0, -37535 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_1 +next_ring = Li02_Trade_Lane_Ring_3 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_1 +ids_name = 260613 +pos = 57737, 0, -41516 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li02_Trade_Lane_Ring_2 +reputation = li_p_grp +tradelane_space_name = 261663 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_01 +reputation = li_lsf_grp +pos = 25270, 0, -23215 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 261120 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = Li02_Trade_Lane_Ring_02 + +[Object] +nickname = Li02_Trade_Lane_Ring_02 +reputation = li_lsf_grp +pos = 25680, 0, -33007 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = Li02_Trade_Lane_Ring_01 +next_ring = Li02_Trade_Lane_Ring_03 + +[Object] +nickname = Li02_Trade_Lane_Ring_03 +reputation = li_lsf_grp +pos = 26090, 0, -42800 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = Li02_Trade_Lane_Ring_02 +next_ring = Li02_Trade_Lane_Ring_04 + +[Object] +nickname = Li02_Trade_Lane_Ring_04 +reputation = li_lsf_grp +pos = 26500, 0, -52593 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458758 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = Li02_Trade_Lane_Ring_03 + +[Zone] +nickname = Zone_Li02_Tradelane_01 +pos = 25885, 0, -37904 +rotate = 0, -2, 0 +shape = BOX +size = 1598, 1598, 29903 +comment = Tradelane Pop +property_flags = 196608 +lane_id = 1 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 35 +faction_weight = li_lsf_grp, 1 +faction_weight = li_p_grp, 1 +faction_weight = co_me_grp, 7 +faction_weight = co_hsp_grp, 7 +faction_weight = co_ni_grp, 7 +faction_weight = co_os_grp, 7 +faction_weight = co_ss_grp, 7 +faction_weight = co_alg_grp, 7 +faction_weight = li_n_grp, 1 +encounter = tradelane_trade_armored, 4, 0.100000 +faction = li_lsf_grp, 0.100000 +faction = li_p_grp, 0.100000 +encounter = tradelane_trade_freighter, 4, 0.400000 +faction = co_me_grp, 0.100000 +faction = co_hsp_grp, 0.100000 +faction = co_ni_grp, 0.400000 +faction = co_os_grp, 0.200000 +faction = co_ss_grp, 0.050000 +faction = co_alg_grp, 0.050000 +encounter = tradelane_trade_transport, 4, 0.400000 +faction = co_me_grp, 0.100000 +encounter = tradelane_armored_prisoner, 4, 0.100000 +faction = li_n_grp, 0.100000 + +[Zone] +nickname = Zone_Li02_pop_ambient_01 +pos = 26601, 0, -54646 +rotate = 0, 0, 0 +shape = SPHERE +size = 2700 +comment = Jumpgate to Nevada +property_flags = 196608 +sort = 51 +toughness = 2 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +population_additive = false +faction_weight = li_n_grp, 5 +faction_weight = li_p_grp, 7 +faction_weight = li_p_grp_prisoners, 4 +faction_weight = co_alg_grp, 10 +faction_weight = co_be_grp, 10 +faction_weight = co_hsp_grp, 10 +faction_weight = co_nws_grp, 10 +faction_weight = co_ni_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_vr_grp, 8 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.080000 +faction = li_n_grp, 0.420000 +faction = li_p_grp, 0.580000 +encounter = area_armored_prisoner, 2, 0.020000 +faction = li_p_grp, 1.000000 +encounter = area_trade_freighter, 2, 0.110000 +faction = co_hsp_grp, 0.360000 +faction = co_ss_grp, 0.360000 +faction = co_vr_grp, 0.290000 +encounter = area_trade_transport, 2, 0.130000 +faction = co_alg_grp, 0.150000 +faction = co_be_grp, 0.150000 +faction = co_hsp_grp, 0.150000 +faction = co_nws_grp, 0.150000 +faction = co_ni_grp, 0.150000 +faction = co_ss_grp, 0.150000 +faction = co_vr_grp, 0.120000 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini b/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini new file mode 100644 index 00000000..a29cccae --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini @@ -0,0 +1,72 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_lsf_grp + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_li_space +danger = music_li_danger +battle = music_li_battle + +[Dust] +spacedust = Dust + +[Ambient] +color = 60, 20, 10 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_noband.cmp +complex_stars = solar\starsphere\starsphere_iw04_stars.cmp +nebulae = solar\starsphere\starsphere_bw09.cmp + +[LightSource] +nickname = LI07_system_light +pos = 0, 0, 0 +color = 253, 230, 180 +range = 120000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = LI07_Sun1_death +pos = 473, 0, 0 +shape = SPHERE +size = 5000 +damage = 100000 +sort = 99.500000 +density = 0 +relief_time = 0 + +[Object] +nickname = LI07_Sun1 +ids_name = 0 +pos = 473, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = green_giant_sun +atmosphere_range = 6500 +burn_color = 0, 255, 0 +ids_info = 66162 + +[Object] +nickname = LI07_to_LI06_hole +ids_name = 458757 +pos = 11360, 0, 96094 +rotate = 0, 140, 0 +archetype = jumphole_green +msg_id_prefix = gcs_refer_system_LI06 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = LI06, LI06_to_LI07_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_LI07_to_LI06_hole +pos = 11361, 0, 96095 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_01_Base.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_01_Base.ini new file mode 100644 index 00000000..653f9100 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_01_Base.ini @@ -0,0 +1,11 @@ +[BaseInfo] +nickname = LI06_01_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\LI06\Bases\Rooms\LI06_01_bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\LI06\Bases\Rooms\LI06_01_planetscape.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_02_Base.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_02_Base.ini new file mode 100644 index 00000000..154afa5d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_02_Base.ini @@ -0,0 +1,15 @@ +[BaseInfo] +nickname = LI06_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\LI06\Bases\Rooms\LI06_02_bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\LI06\Bases\Rooms\LI06_02_deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\LI06\Bases\Rooms\LI06_02_deck2.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_bar.ini new file mode 100644 index 00000000..8d978b68 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_bar.ini @@ -0,0 +1,195 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_03_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_03_bar_ambi_int_01.thn +scene = all, ambient, Scripts\Bases\Pl_03_bar_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_bar_li02 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Pl_03_bar_enter_01.thn + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA01 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA02 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA03 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA04 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA05 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA06 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA07 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA08 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA09 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA10 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.500000 +blink = 1.500000 +endpause = 1.500000 +hardpoint = HP_LightB01 +hardpoint = HP_LightB02 +hardpoint = HP_LightB03 +hardpoint = HP_LightB04 +hardpoint = HP_LightB05 +hardpoint = HP_LightB06 +hardpoint = HP_LightB07 +hardpoint = HP_LightB08 +hardpoint = HP_LightB09 +hardpoint = HP_LightB10 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.500000 +blink = 1.500000 +endpause = 0.500000 +hardpoint = HP_LightC01 +hardpoint = HP_LightC02 +hardpoint = HP_LightC03 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.500000 +blink = 1.500000 +endpause = 0.500000 +hardpoint = HP_LightD01 +hardpoint = HP_LightD02 +hardpoint = HP_LightD03 + +[FlashlightSet] +icolor = 75, 25, 0 +scale = 9.000000 +gap = 0.000000 +blink = 2.500000 +endpause = 0.250000 +hardpoint = HP_LightE01 +hardpoint = HP_LightE02 +hardpoint = HP_LightE07 +hardpoint = HP_LightE08 +hardpoint = HP_LightE10 +hardpoint = HP_LightE11 +hardpoint = HP_LightE14 +hardpoint = HP_LightE15 +hardpoint = HP_LightE18 +hardpoint = HP_LightE19 + +[FlashlightSet] +icolor = 155, 0, 0 +scale = 9.000000 +gap = 0.000000 +blink = 5.000000 +endpause = 0.250000 +hardpoint = HP_LightE03 +hardpoint = HP_LightE04 +hardpoint = HP_LightE05 +hardpoint = HP_LightE06 +hardpoint = HP_LightE09 +hardpoint = HP_LightE12 +hardpoint = HP_LightE13 +hardpoint = HP_LightE16 +hardpoint = HP_LightE17 +hardpoint = HP_LightE20 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_planetscape.ini new file mode 100644 index 00000000..7c90058f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_planetscape.ini @@ -0,0 +1,271 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_03_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_03_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_03_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky +music = music_californiaminor, oneshot + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_03_pad_land_01.thn +launching_script = scripts\bases\Pl_03_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA01 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA02 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA03 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA04 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA05 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA06 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA07 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA08 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA09 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA10 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 0.800000 +blink = 1.500000 +endpause = 0.500000 +hardpoint = HP_LightA11 +hardpoint = HP_LightA12 +hardpoint = HP_LightA13 +hardpoint = HP_LightA14 +hardpoint = HP_LightA15 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 0.800000 +blink = 1.500000 +endpause = 0.500000 +hardpoint = HP_LightA16 +hardpoint = HP_LightA17 +hardpoint = HP_LightA18 +hardpoint = HP_LightA19 +hardpoint = HP_LightA20 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.500000 +blink = 1.500000 +endpause = 1.500000 +hardpoint = HP_LightB01 +hardpoint = HP_LightB02 +hardpoint = HP_LightB03 +hardpoint = HP_LightB04 +hardpoint = HP_LightB05 +hardpoint = HP_LightB06 +hardpoint = HP_LightB07 +hardpoint = HP_LightB08 +hardpoint = HP_LightB09 +hardpoint = HP_LightB10 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.500000 +blink = 1.500000 +endpause = 0.500000 +hardpoint = HP_LightC01 +hardpoint = HP_LightC02 +hardpoint = HP_LightC03 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.500000 +blink = 1.500000 +endpause = 0.500000 +hardpoint = HP_LightD01 +hardpoint = HP_LightD02 +hardpoint = HP_LightD03 + +[FlashlightSet] +icolor = 75, 25, 0 +scale = 9.000000 +gap = 0.000000 +blink = 2.500000 +endpause = 0.250000 +hardpoint = HP_LightE01 +hardpoint = HP_LightE02 +hardpoint = HP_LightE07 +hardpoint = HP_LightE08 +hardpoint = HP_LightE10 +hardpoint = HP_LightE11 +hardpoint = HP_LightE14 +hardpoint = HP_LightE15 +hardpoint = HP_LightE18 +hardpoint = HP_LightE19 + +[FlashlightSet] +icolor = 155, 0, 0 +scale = 9.000000 +gap = 0.000000 +blink = 5.000000 +endpause = 0.250000 +hardpoint = HP_LightE03 +hardpoint = HP_LightE04 +hardpoint = HP_LightE05 +hardpoint = HP_LightE06 +hardpoint = HP_LightE09 +hardpoint = HP_LightE12 +hardpoint = HP_LightE13 +hardpoint = HP_LightE16 +hardpoint = HP_LightE17 +hardpoint = HP_LightE20 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_bar.ini new file mode 100644 index 00000000..64984586 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_bar.ini @@ -0,0 +1,50 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Bar_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_bar_space +music = music_bar_li03 + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_05_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck.ini new file mode 100644 index 00000000..905aad7c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck.ini @@ -0,0 +1,111 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck2.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck2.ini new file mode 100644 index 00000000..f5b688de --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck2.ini @@ -0,0 +1,22 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini new file mode 100644 index 00000000..bb94dd0c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -0,0 +1,1075 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_n_grp + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_li_space +danger = music_li_danger +battle = music_li_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\LI06_mojavedustcloud_01.ini +zone = Zone_LI06_mojavedustcloud_01 + +[Ambient] +color = 60, 20, 10 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_basic.cmp +complex_stars = solar\starsphere\starsphere_li03_stars.cmp +nebulae = solar\starsphere\starsphere_li03.cmp + +[LightSource] +nickname = LI06_system_light +pos = 0, 0, 0 +color = 253, 230, 180 +range = 160000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = LI06_Sun1_death +pos = 631, 0, 0 +shape = SPHERE +size = 5000 +damage = 100000 +sort = 99.500000 +density = 0 +relief_time = 0 + +[Object] +nickname = LI06_Sun1 +ids_name = 0 +pos = 631, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = med_yellow_sun +atmosphere_range = 6500 +burn_color = 255, 255, 255 +ids_info = 66162 + +[Object] +nickname = LI06_to_Li02 +ids_name = 458757 +pos = 75108, 0, 115502 +rotate = 0, 38, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 7 +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest +goto = Li02, Li02_to_LI06, gate_tunnel_bretonia + +[zone] +nickname = Zone_LI06_to_Li02 +pos = 75109, 0, 115503 +shape = SPHERE +size = 2500 +property_flags = 131072 +visit = 128 +sort = 0 + +[Object] +nickname = LI06_planet_1 +ids_name = 458754 +spin = 0.000000, 0.000000, 0.000000 +rotate = 0, 0, 0 +pos = 125600, 0, 8836 +archetype = planet_desert_800 +atmosphere_range = 3500 +burn_color = 255, 222, 160 +ids_info = 66069 +ring = Zone_LI06_planet_1_ring, solar\rings\lava.ini +base = LI06_01_Base +reputation = li_lsf_grp + +[zone] +nickname = LI06_planet_1_death +pos = 125600, 0, 8836 +shape = SPHERE +size = 3400 +damage = 5000 +sort = 99.500000 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_LI06_planet_1_ring +pos = 125600, 0, 8836 +rotate = 0, 0, 0 +shape = ring +size = 5000, 200, 200 +sort = 0.000000 + +[Object] +nickname = LI06_01_dock_ring +ids_name = 458755 +archetype = dock_ring +ids_info = 66141 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = LI06_01_Base +pos = 122050, 0, 8835 +rotate = 0, -90, 0 +reputation = li_lsf_grp +difficulty_level = 1 +space_costume = li_manhattan_bartender_head, li_manhattan_bartender_body +voice = pilot_f_ill_m02 +reputation = li_lsf_grp + +[Object] +nickname = LI06_docking_fixture_0 +ids_name = 261166 +archetype = docking_fixture +ids_info = 66489 +behavior = NOTHING +dock_with = LI06_01_Base +base = LI06_01_Base +pos = 122050, 350, 8835 +rotate = 0, -90, 0 + +[Object] +nickname = LI06_02 +pos = -5049, 0, 35976 +ids_info = 65713 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = LI06_02_Base +base = LI06_02_Base +reputation = co_os_grp +rotate = 0, 0, 0 +archetype = outpost +ids_name = 458754 +loadout = trading_outpost_li_01 +difficulty_level = 1 +space_costume = benchmark_female_head, benchmark_female_body +voice = pilot_c_ill_m02b + +[Zone] +nickname = Zone_LI06_mojavedustcloud_01 +ids_name = 458757 +pos = -631, 0, -1262 +rotate = 0, 0, 0 +shape = SPHERE +size = 159052 +property_flags = 129 +ids_info = 0 +visit = 36 +spacedust = dust +spacedust_maxparticles = 50 +comment = Mojave Dust Cloud +sort = 20 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 + +[Object] +nickname = LI06_Trade_Lane_Ring_01 +reputation = li_lsf_grp +pos = -3157, 0, 35534 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458756 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = LI06_Trade_Lane_Ring_02 + +[Object] +nickname = LI06_Trade_Lane_Ring_02 +reputation = li_lsf_grp +pos = 4463, 0, 33941 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_01 +next_ring = LI06_Trade_Lane_Ring_03 + +[Object] +nickname = LI06_Trade_Lane_Ring_03 +reputation = li_lsf_grp +pos = 12084, 0, 32349 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_02 +next_ring = LI06_Trade_Lane_Ring_04 + +[Object] +nickname = LI06_Trade_Lane_Ring_04 +reputation = li_lsf_grp +pos = 19705, 0, 30757 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_03 +next_ring = LI06_Trade_Lane_Ring_05 + +[Object] +nickname = LI06_Trade_Lane_Ring_05 +reputation = li_lsf_grp +pos = 27326, 0, 29164 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_04 +next_ring = LI06_Trade_Lane_Ring_06 + +[Object] +nickname = LI06_Trade_Lane_Ring_06 +reputation = li_lsf_grp +pos = 34947, 0, 27572 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_05 +next_ring = LI06_Trade_Lane_Ring_07 + +[Object] +nickname = LI06_Trade_Lane_Ring_07 +reputation = li_lsf_grp +pos = 42568, 0, 25980 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_06 +next_ring = LI06_Trade_Lane_Ring_08 + +[Object] +nickname = LI06_Trade_Lane_Ring_08 +reputation = li_lsf_grp +pos = 50189, 0, 24387 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_07 +next_ring = LI06_Trade_Lane_Ring_09 + +[Object] +nickname = LI06_Trade_Lane_Ring_09 +reputation = li_lsf_grp +pos = 57810, 0, 22795 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_08 +next_ring = LI06_Trade_Lane_Ring_10 + +[Object] +nickname = LI06_Trade_Lane_Ring_10 +reputation = li_lsf_grp +pos = 65431, 0, 21203 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_09 +next_ring = LI06_Trade_Lane_Ring_11 + +[Object] +nickname = LI06_Trade_Lane_Ring_11 +reputation = li_lsf_grp +pos = 73052, 0, 19610 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_10 +next_ring = LI06_Trade_Lane_Ring_12 + +[Object] +nickname = LI06_Trade_Lane_Ring_12 +reputation = li_lsf_grp +pos = 80673, 0, 18018 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_11 +next_ring = LI06_Trade_Lane_Ring_13 + +[Object] +nickname = LI06_Trade_Lane_Ring_13 +reputation = li_lsf_grp +pos = 88294, 0, 16426 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_12 +next_ring = LI06_Trade_Lane_Ring_14 + +[Object] +nickname = LI06_Trade_Lane_Ring_14 +reputation = li_lsf_grp +pos = 95915, 0, 14833 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_13 +next_ring = LI06_Trade_Lane_Ring_15 + +[Object] +nickname = LI06_Trade_Lane_Ring_15 +reputation = li_lsf_grp +pos = 103536, 0, 13241 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_14 +next_ring = LI06_Trade_Lane_Ring_16 + +[Object] +nickname = LI06_Trade_Lane_Ring_16 +reputation = li_lsf_grp +pos = 111157, 0, 11649 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_15 +next_ring = LI06_Trade_Lane_Ring_17 + +[Object] +nickname = LI06_Trade_Lane_Ring_17 +reputation = li_lsf_grp +pos = 118778, 0, 10057 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458754 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_16 + +[Object] +nickname = LI06_Trade_Lane_Ring_18 +reputation = li_lsf_grp +pos = 73575, 0, 113695 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = LI06_Trade_Lane_Ring_19 + +[Object] +nickname = LI06_Trade_Lane_Ring_19 +reputation = li_lsf_grp +pos = 68059, 0, 108295 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_18 +next_ring = LI06_Trade_Lane_Ring_20 + +[Object] +nickname = LI06_Trade_Lane_Ring_20 +reputation = li_lsf_grp +pos = 62543, 0, 102895 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_19 +next_ring = LI06_Trade_Lane_Ring_21 + +[Object] +nickname = LI06_Trade_Lane_Ring_21 +reputation = li_lsf_grp +pos = 57028, 0, 97496 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_20 +next_ring = LI06_Trade_Lane_Ring_22 + +[Object] +nickname = LI06_Trade_Lane_Ring_22 +reputation = li_lsf_grp +pos = 51512, 0, 92096 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_21 +next_ring = LI06_Trade_Lane_Ring_23 + +[Object] +nickname = LI06_Trade_Lane_Ring_23 +reputation = li_lsf_grp +pos = 45996, 0, 86696 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_22 +next_ring = LI06_Trade_Lane_Ring_24 + +[Object] +nickname = LI06_Trade_Lane_Ring_24 +reputation = li_lsf_grp +pos = 40481, 0, 81297 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_23 +next_ring = LI06_Trade_Lane_Ring_25 + +[Object] +nickname = LI06_Trade_Lane_Ring_25 +reputation = li_lsf_grp +pos = 34965, 0, 75897 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_24 +next_ring = LI06_Trade_Lane_Ring_26 + +[Object] +nickname = LI06_Trade_Lane_Ring_26 +reputation = li_lsf_grp +pos = 29449, 0, 70497 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_25 +next_ring = LI06_Trade_Lane_Ring_27 + +[Object] +nickname = LI06_Trade_Lane_Ring_27 +reputation = li_lsf_grp +pos = 23934, 0, 65098 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_26 +next_ring = LI06_Trade_Lane_Ring_28 + +[Object] +nickname = LI06_Trade_Lane_Ring_28 +reputation = li_lsf_grp +pos = 18418, 0, 59698 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_27 +next_ring = LI06_Trade_Lane_Ring_29 + +[Object] +nickname = LI06_Trade_Lane_Ring_29 +reputation = li_lsf_grp +pos = 12902, 0, 54298 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_28 +next_ring = LI06_Trade_Lane_Ring_30 + +[Object] +nickname = LI06_Trade_Lane_Ring_30 +reputation = li_lsf_grp +pos = 7387, 0, 48899 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_29 +next_ring = LI06_Trade_Lane_Ring_31 + +[Object] +nickname = LI06_Trade_Lane_Ring_31 +reputation = li_lsf_grp +pos = 1871, 0, 43499 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_30 +next_ring = LI06_Trade_Lane_Ring_32 + +[Object] +nickname = LI06_Trade_Lane_Ring_32 +reputation = li_lsf_grp +pos = -3644, 0, 38100 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458754 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_31 + +[Object] +nickname = LI06_planet_2 +ids_name = 458755 +spin = 0.000000, 0.000000, 0.000000 +rotate = 0, 0, 0 +pos = -92781, 0, -88362 +archetype = planet_desored_1500 +atmosphere_range = 6500 +burn_color = 255, 222, 160 +ids_info = 66069 +ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini + +[zone] +nickname = LI06_planet_2_death +pos = -92781, 0, -88362 +shape = SPHERE +size = 3400 +damage = 5000 +sort = 99.500000 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_LI06_planet_2_ring +pos = -92781, 0, -88362 +rotate = 0, 0, 0 +shape = ring +size = 7500, 200, 200 +sort = 0.000000 + +[Object] +nickname = LI06_Trade_Lane_Ring_33 +reputation = li_lsf_grp +pos = -6867, 0, 34471 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458754 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = LI06_Trade_Lane_Ring_34 + +[Object] +nickname = LI06_Trade_Lane_Ring_34 +reputation = li_lsf_grp +pos = -11204, 0, 28311 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_33 +next_ring = LI06_Trade_Lane_Ring_35 + +[Object] +nickname = LI06_Trade_Lane_Ring_35 +reputation = li_lsf_grp +pos = -15541, 0, 22152 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_34 +next_ring = LI06_Trade_Lane_Ring_36 + +[Object] +nickname = LI06_Trade_Lane_Ring_36 +reputation = li_lsf_grp +pos = -19878, 0, 15993 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_35 +next_ring = LI06_Trade_Lane_Ring_37 + +[Object] +nickname = LI06_Trade_Lane_Ring_37 +reputation = li_lsf_grp +pos = -24215, 0, 9834 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_36 +next_ring = LI06_Trade_Lane_Ring_38 + +[Object] +nickname = LI06_Trade_Lane_Ring_38 +reputation = li_lsf_grp +pos = -28552, 0, 3675 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_37 +next_ring = LI06_Trade_Lane_Ring_39 + +[Object] +nickname = LI06_Trade_Lane_Ring_39 +reputation = li_lsf_grp +pos = -32889, 0, -2483 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_38 +next_ring = LI06_Trade_Lane_Ring_40 + +[Object] +nickname = LI06_Trade_Lane_Ring_40 +reputation = li_lsf_grp +pos = -37227, 0, -8642 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_39 +next_ring = LI06_Trade_Lane_Ring_41 + +[Object] +nickname = LI06_Trade_Lane_Ring_41 +reputation = li_lsf_grp +pos = -41564, 0, -14801 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_40 +next_ring = LI06_Trade_Lane_Ring_42 + +[Object] +nickname = LI06_Trade_Lane_Ring_42 +reputation = li_lsf_grp +pos = -45901, 0, -20960 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_41 +next_ring = LI06_Trade_Lane_Ring_43 + +[Object] +nickname = LI06_Trade_Lane_Ring_43 +reputation = li_lsf_grp +pos = -50238, 0, -27120 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_42 +next_ring = LI06_Trade_Lane_Ring_44 + +[Object] +nickname = LI06_Trade_Lane_Ring_44 +reputation = li_lsf_grp +pos = -54575, 0, -33279 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_43 +next_ring = LI06_Trade_Lane_Ring_45 + +[Object] +nickname = LI06_Trade_Lane_Ring_45 +reputation = li_lsf_grp +pos = -58912, 0, -39438 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_44 +next_ring = LI06_Trade_Lane_Ring_46 + +[Object] +nickname = LI06_Trade_Lane_Ring_46 +reputation = li_lsf_grp +pos = -63250, 0, -45597 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_45 +next_ring = LI06_Trade_Lane_Ring_47 + +[Object] +nickname = LI06_Trade_Lane_Ring_47 +reputation = li_lsf_grp +pos = -67587, 0, -51756 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_46 +next_ring = LI06_Trade_Lane_Ring_48 + +[Object] +nickname = LI06_Trade_Lane_Ring_48 +reputation = li_lsf_grp +pos = -71924, 0, -57915 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_47 +next_ring = LI06_Trade_Lane_Ring_49 + +[Object] +nickname = LI06_Trade_Lane_Ring_49 +reputation = li_lsf_grp +pos = -76261, 0, -64074 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_48 +next_ring = LI06_Trade_Lane_Ring_50 + +[Object] +nickname = LI06_Trade_Lane_Ring_50 +reputation = li_lsf_grp +pos = -80598, 0, -70233 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_49 +next_ring = LI06_Trade_Lane_Ring_51 + +[Object] +nickname = LI06_Trade_Lane_Ring_51 +reputation = li_lsf_grp +pos = -84935, 0, -76392 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_50 +next_ring = LI06_Trade_Lane_Ring_52 + +[Object] +nickname = LI06_Trade_Lane_Ring_52 +reputation = li_lsf_grp +pos = -89273, 0, -82552 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458755 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_51 + +[Object] +nickname = LI06_to_LI07_hole +ids_name = 458756 +pos = -10729, 0, -142643 +rotate = 0, 140, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_LI07 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = LI07, LI07_to_LI06_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_LI06_to_LI07_hole +pos = -10728, 0, -142642 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 + +[Zone] +nickname = Zone_LI06_Tradelane_01 +pos = 34965, 0, 75897 +rotate = 0, 45, 0 +shape = BOX +size = 1598, 1598, 108561 +comment = Nevada -> Ranch Tradelane Pop +lane_id = 1 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 35 + +[Zone] +nickname = Zone_LI06_Tradelane_02 +pos = -48070, 0, -24040 +rotate = 0, 35, 0 +shape = BOX +size = 1598, 1598, 143626 +comment = Ranch -> Reno Tradelane Pop +lane_id = 2 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 35 + +[Zone] +nickname = Zone_LI06_Tradelane_03 +pos = 57810, 0, 22795 +rotate = 0, -78, 0 +shape = BOX +size = 1598, 1598, 125068 +comment = Ranch -> Vegas Tradelane Pop +lane_id = 3 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 35 + +[Zone] +nickname = Zone_LI06_pop_ambient_01 +pos = -5055, 0, 35917 +rotate = 0, 0, 0 +shape = SPHERE +size = 3342 +comment = Ranch Pop + Exclusion +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = , single_base_law +relief_time = 35 +population_additive = false +property_flags = 131072 \ No newline at end of file diff --git a/DATA/UNIVERSE/shortest_legal_path.ini b/DATA/UNIVERSE/shortest_legal_path.ini index c92d9f08..41520990 100644 --- a/DATA/UNIVERSE/shortest_legal_path.ini +++ b/DATA/UNIVERSE/shortest_legal_path.ini @@ -700,6 +700,7 @@ Path = Li02, Bw07, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07 Path = Li02, Bw05, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw05 Path = Li02, Bw03, Li02, Iw04, Br02, Br01, Br03, Bw01, Bw03 Path = Li02, Bw01, Li02, Iw04, Br02, Br01, Br03, Bw01 +Path = Li02, LI06, Li02, LI06 [SystemConnections] Path = Rh04, Li01, Rh04, Rh01, Rh02, Iw02, Li04, Li01 @@ -1293,3 +1294,11 @@ Path = Bw01, Bw05, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05 Path = Bw01, Bw03, Bw01, Bw03 Path = Bw01, Bw01, Bw01 +[SystemConnections] +Path = LI06, LI06, LI06 +Path = LI06, Li02, LI06, Li02 +Path = LI06, LI07, LI06, LI07 + +[SystemConnections] +Path = LI07, LI07, LI07 +Path = LI07, LI06, LI07, LI06 diff --git a/DATA/UNIVERSE/systems_shortest_path.ini b/DATA/UNIVERSE/systems_shortest_path.ini index ad1a0ec5..5ebe29d6 100644 --- a/DATA/UNIVERSE/systems_shortest_path.ini +++ b/DATA/UNIVERSE/systems_shortest_path.ini @@ -1227,6 +1227,7 @@ Path = Li02, Bw01, Li02, Iw04, Br02, Br01, Br03, Bw01 Path = Li02, Ew05, Li02, Iw04, Br02, Br04, Bw10, Bw08, Ew01, Hi01, Ew05 Path = Li02, Ew03, Li02, Iw04, Br02, Br01, Br03, Bw02, Ew03 Path = Li02, Ew01, Li02, Iw04, Br02, Br04, Bw10, Bw08, Ew01 +Path = Li02, LI06, Li02, LI06 [SystemConnections] Path = Rh04, Hi01, Rh04, Bw05, Bw06, Ew04, Hi01 @@ -2177,3 +2178,12 @@ Path = Ew01, Ew01, Ew01 Path = St02c, St02, St02c, St02 Path = St02c, St02c, St02c +[SystemConnections] +Path = LI06, LI06, LI06 +Path = LI06, Li02, LI06, Li02 +Path = LI06, LI07, LI06, LI07 + +[SystemConnections] +Path = LI07, LI07, LI07 +Path = LI07, LI06, LI07, LI06 + diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini index 1258566a..e5bd82d3 100644 --- a/DATA/UNIVERSE/universe.ini +++ b/DATA/UNIVERSE/universe.ini @@ -2261,4 +2261,24 @@ visit = 0 strid_name = 198004 ids_info = 1 NavMapScale = 2.125000 -msg_id_prefix = gcs_refer_system_ST04 \ No newline at end of file +msg_id_prefix = gcs_refer_system_ST04 + +[system] +nickname = LI06 +file = systems\LI06\LI06.ini +pos = 6, 8 +visit = 0 +strid_name = 458754 +ids_info = 66106 +NavMapScale = 0.850000 +msg_id_prefix = gcs_refer_system_LI06 + +[system] +nickname = LI07 +file = systems\LI07\LI07.ini +pos = 4, 7 +visit = 0 +strid_name = 458755 +ids_info = 66106 +NavMapScale = 1.133333 +msg_id_prefix = gcs_refer_system_LI07 \ No newline at end of file