Change Armor equipment mass from 1 to 0

This commit is contained in:
D4rkl1ght3r
2026-08-26 20:59:19 +02:00
parent f572bc215d
commit 68e4e94c9c
+6 -6
View File
@@ -1046,7 +1046,7 @@ explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
mass = 0
lootable = true
; Heavy Protection Armor
@@ -1062,7 +1062,7 @@ explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
mass = 0
lootable = true
; Nomad Reactive Armor
@@ -1078,7 +1078,7 @@ explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
mass = 0
lootable = true
; Samura Tactical Armor
@@ -1094,7 +1094,7 @@ explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
mass = 0
lootable = true
; Kishiro Strategic Armor
@@ -1110,7 +1110,7 @@ explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
mass = 0
lootable = true
; Ageira Hazard Armor
@@ -1126,5 +1126,5 @@ explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
mass = 0
lootable = true